diff --git a/BackroomsDigitalArt/Content/BackroomsMap.umap b/BackroomsDigitalArt/Content/BackroomsMap.umap
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new file mode 100644
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diff --git a/BackroomsDigitalArt/Saved/Autosaves/PackageRestoreData.json b/BackroomsDigitalArt/Saved/Autosaves/PackageRestoreData.json
index c036c07e64a7843fd9ad9df9afa192b5e4d413cc..59996c2ed1993dc78e4e6c6f37d1776ebb543e70 100644
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diff --git a/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-557E59374751F32AD147BBB97A46406B/CrashReportClient.ini b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-557E59374751F32AD147BBB97A46406B/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-557E59374751F32AD147BBB97A46406B/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0/CrashReportClient.ini b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini
index eea7e18d901fb89c1730e670ff6382514c11bea8..b9ac280dd46d81fce116344916ba19d0d9c00384 100644
--- a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini
@@ -17,3 +17,17 @@ bRespectLevelEditorGizmoMode=False
 bEnablePersistentSelections=False
 RestrictiveModeAutoGeneratedAssetPath=Meshes
 
+[/Script/FractureEditor.FractureModeSettings]
+NewAssetLocation=SourceAssetFolder
+ConvexCanExceedFraction=0.500000
+ConvexSimplificationDistanceThreshold=10.000000
+ConvexRemoveOverlaps=All
+ConvexOverlapRemovalShrinkPercent=0.000000
+ConvexFractionAllowRemove=0.500000
+ProximityMethod=Precise
+ProximityDistanceThreshold=1.000000
+bProximityUseAsConnectionGraph=False
+ProximityConnectionContactAreaMethod=None
+ProximityContactMethod=MinOverlapInProjectionToMajorAxes
+ProximityContactThreshold=0.000000
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
index f791675f207d0a14ed2b75280360d8a256bd937d..e261b2096613291e960432f4cfdacb9c0124f36d 100644
--- a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
@@ -95,7 +95,7 @@ PlayInEditorSoundQualityLevel=0
 bUseNonRealtimeAudioDevice=False
 bPreferToStreamLevelsInPIE=False
 bPromoteOutputLogWarningsDuringPIE=False
-NewWindowPosition=(X=-1,Y=-1)
+NewWindowPosition=(X=320,Y=156)
 PIEAlwaysOnTop=False
 DisableStandaloneSound=False
 AdditionalLaunchParameters=
@@ -130,6 +130,7 @@ LastExecutedLaunchName=DESKTOP-EFCPCT8
 LastExecutedPIEPreviewDevice=
 DeviceToEmulate=
 PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)
+MultipleInstancePositions=(X=320,Y=156)
 
 [/Script/UnrealEd.LevelEditorViewportSettings]
 CameraSpeed=1
@@ -158,14 +159,12 @@ LastInViewportMenuLocation=(X=0.000000,Y=0.000000)
 MaterialForDroppedTextures=None
 MaterialParamsForDroppedTextures=()
 EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-11075.831326,Y=16766.487769,Z=14635.527121),CamRotation=(Pitch=-31.500002,Yaw=-419.000006,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
-EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=2698.830165,Y=299.830322,Z=667.760497),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=2698.830165,Y=299.830322,Z=667.760497),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=2698.830165,Y=299.830322,Z=667.760497),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=1184.652755,Y=-184.045338,Z=158.150007),CamRotation=(Pitch=-28.350000,Yaw=-85.875011,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
+EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=4028.929935,Y=3300.527955,Z=6960.192826),CamRotation=(Pitch=-56.599900,Yaw=-450.500016,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
 None=======
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 PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettings=(ViewportType=LVT_OrthoXY,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",StrataVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True))
-CurrentPosGridSize=0
-GridEnabled=False
 
 [MRU]
 MRUItem0=/Game/BackroomsMap
@@ -178,10 +177,10 @@ StaticMeshActor=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformC
 PlayerStart=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
 CapsuleComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
 MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Grid Properties,MaterialEditorInstanceConstant.ParameterGroups.Checker,MaterialEditorInstanceConstant.ParameterGroups.Side Tint,MaterialEditorInstanceConstant.ParameterGroups.Water Level
-BrushComponent=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
+BrushComponent=
 PostProcessVolume=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
 TextRenderActor=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
-SceneComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
+SceneComponent=
 Note=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
 Actor=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
 PrimitiveComponent=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
@@ -194,24 +193,33 @@ TargetPoint=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,St
 K2Node_VariableGet=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
 TriggerBox=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
 PropertyWrapper=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
+Brush=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
+SkeletalMeshComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
+NavMeshBoundsVolume=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
 
 [EditorStartup]
 LastLevel=/Game/BackroomsMap
 
 [AssetEditorSubsystem]
-CleanShutdown=False
+CleanShutdown=True
 DebuggerAttached=False
-RecentAssetEditors=BlueprintEditor
-RecentAssetEditors=AnimationEditor
-RecentAssetEditors=AnimationBlueprintEditor
-RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=MaterialEditor
 RecentAssetEditors=MaterialInstanceEditor
-RecentAssetEditors=StaticMeshEditor
-RecentAssetEditors=TextureEditor
+RecentAssetEditors=MaterialInstanceEditor
+RecentAssetEditors=MaterialInstanceEditor
+RecentAssetEditors=MaterialEditor
+RecentAssetEditors=MaterialInstanceEditor
+RecentAssetEditors=BlueprintEditor
+RecentAssetEditors=BlueprintEditor
+RecentAssetEditors=BlueprintEditor
+RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=MaterialEditor
-RecentAssetEditors=StaticMeshEditor
-RecentAssetEditors=StaticMeshEditor
+RecentAssetEditors=
+RecentAssetEditors=
+RecentAssetEditors=
+RecentAssetEditors=
+RecentAssetEditors=
+RecentAssetEditors=
 RecentAssetEditors=
 RecentAssetEditors=
 RecentAssetEditors=
@@ -222,9 +230,12 @@ RecentAssetEditors=
 RecentAssetEditors=
 RecentAssetEditors=
 None=======
-OpenAssetsAtExit=/Game/Monster/MonsterAI.MonsterAI
-OpenAssetsAtExit=/Game/Monster/MonsterAnimBlueprint.MonsterAnimBlueprint
-OpenAssetsAtExit=/Game/Monster/MonsterBlend.MonsterBlend
+OpenAssetsAtExit=/Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst
+OpenAssetsAtExit=/Game/GameMap/Floor/FLoor_Instance.FLoor_Instance
+OpenAssetsAtExit=/Game/GameMap/Floor/Floor_Material.Floor_Material
+OpenAssetsAtExit=/Game/GameMap/Walls/Wall_Instance.Wall_Instance
+OpenAssetsAtExit=/Game/GameMap/Walls/rot_Wall_Instance.rot_Wall_Instance
+OpenAssetsAtExit=/Game/GameMap/Walls/Wall_Mesh/Box_Brush49_StaticMesh.Box_Brush49_StaticMesh
 
 [ContentBrowser]
 ContentBrowserDrawer.SourcesExpanded=True
@@ -259,7 +270,7 @@ ContentBrowserTab1.VerticalSplitter.SlotSize1=0.75
 ContentBrowserTab1.FavoriteSplitter.SlotSize0=0.200000003
 ContentBrowserTab1.FavoriteSplitter.SlotSize1=0.800000012
 ContentBrowserTab1.FavoriteSplitter.SlotSize2=0.400000006
-ContentBrowserTab1.SelectedPaths=/Game/Monster
+ContentBrowserTab1.SelectedPaths=/Game/GameMap/Walls
 ContentBrowserTab1.PluginFilters=
 ContentBrowserTab1.Favorites.SelectedPaths=
 ContentBrowserTab1.SelectedCollections=
@@ -1255,6 +1266,70 @@ CharacterMovementComponent.ComponentReplication=True
 CharacterMovementComponent.Activation=True
 CharacterMovementComponent.Cooking=True
 CharacterMovementComponent.Events=True
+Brush.TransformCommon=True
+Brush.BrushSettings=True
+Brush.Replication=True
+Brush.HLOD=True
+Brush.Networking=True
+Brush.Actor=True
+Brush.Surface Materials=True
+Brush.Geometry=True
+Brush.Surface Properties=True
+BrushComponent.TransformCommon=True
+BrushComponent.HLOD=True
+BrushComponent.Collision=True
+BrushComponent.PathTracing=True
+BrushComponent.Navigation=True
+BrushComponent.Tags=True
+BrushComponent.Cooking=True
+BP_FirstPersonPlayerController_C.PlayerController=True
+BP_FirstPersonPlayerController_C.Tick=True
+BP_FirstPersonPlayerController_C.Cheat Manager=True
+BP_FirstPersonPlayerController_C.MouseInterface=True
+BP_FirstPersonPlayerController_C.Game=True
+BP_FirstPersonPlayerController_C.Input=True
+BP_FirstPersonPlayerController_C.WorldPartition=True
+BP_FirstPersonPlayerController_C.Controller=True
+BP_FirstPersonPlayerController_C.Replication=True
+BP_FirstPersonPlayerController_C.Actor=True
+BP_FirstPersonPlayerController_C.HLOD=True
+BP_FirstPersonPlayerController_C.Physics=True
+BP_FirstPersonPlayerController_C.Events=True
+BP_FirstPersonProjectile_C.Tick=True
+BP_FirstPersonProjectile_C.Replication=True
+BP_FirstPersonProjectile_C.Rendering=True
+BP_FirstPersonProjectile_C.Collision=True
+BP_FirstPersonProjectile_C.Actor=True
+BP_FirstPersonProjectile_C.Input=True
+BP_FirstPersonProjectile_C.HLOD=True
+BP_FirstPersonProjectile_C.Physics=True
+BP_FirstPersonProjectile_C.WorldPartition=True
+BP_FirstPersonProjectile_C.Events=True
+UMGEditorProjectSettings.Designer =True
+BrushComponent.Surface Materials=True
+BrushComponent.Geometry=True
+BrushComponent.Surface Properties=True
+LightmassPrimitiveSettingsObject.Lightmass=True
+Generic.Surface Materials=True
+Generic.Geometry=True
+Generic.Surface Properties=True
+NavMeshBoundsVolume.Collision=True
+GeomModifier_Extrude.Settings=True
+FractureSettings.ViewSettings=True
+OutlinerSettings.OutlinerSettings=True
+GeomModifier_Clip.Settings=True
+GeomModifier_Pen.Settings=True
+ProceduralBoxToolProperties.Shape=True
+ProceduralBoxToolProperties.Positioning=True
+MeshColorPaintingToolProperties.Brush=True
+MeshColorPaintingToolProperties.VertexPainting=True
+MeshColorPaintingToolProperties.ColorPainting=True
+MeshWeightPaintingToolProperties.Brush=True
+MeshWeightPaintingToolProperties.WeightPainting=True
+MeshWeightPaintingToolProperties.VertexPainting=True
+Actor.Surface Materials=True
+Actor.Geometry=True
+Actor.Surface Properties=True
 
 [DetailMultiObjectNodeExpansion]
 GeneralProjectSettings=True
@@ -1367,6 +1442,10 @@ MaterialEditorInstanceConstant.General=False
 StaticMeshActor.StaticMesh=False
 RectLight.Light=True
 RectLight.Rendering=True
+BrushComponent.HLOD=False
+CapsuleComponent.Shape=False
+Brush.Geometry=True
+Brush.BrushSettings=True
 
 [FBX_Import_UI_Option_FbxImportUI]
 bOverrideFullName=True
@@ -1487,13 +1566,16 @@ bConvertSceneUnit=False
 LastLogListing=FBXImport
 
 [PlacementMode]
+RecentlyPlaced=/Game/GameMap/Walls/rot_Wall_Instance.rot_Wall_Instance;
+RecentlyPlaced=/Game/GameMap/Walls/Wall_Instance.Wall_Instance;
+RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
+RecentlyPlaced=/Engine/BasicShapes/Plane.Plane;/Engine/Transient.ActorFactoryBasicShape_0
 RecentlyPlaced=/Script/Engine.TargetPoint;/Engine/Transient.ActorFactoryTargetPoint_0
 RecentlyPlaced=/Game/Monster/MonsterAI_Child.MonsterAI_Child;
 RecentlyPlaced=/Script/NavigationSystem.NavMeshBoundsVolume;/Engine/Transient.ActorFactoryBoxVolume_0
 RecentlyPlaced=/Script/NavigationSystem.NavModifierVolume;/Engine/Transient.ActorFactoryBoxVolume_1
 RecentlyPlaced=/Game/Monster/MonsterAI.MonsterAI;
 RecentlyPlaced=/Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst;
-RecentlyPlaced=/Game/GameMap/Walls/Wall_Instance.Wall_Instance;
 RecentlyPlaced=/Game/_GENERATED/user/world_-_Kopie_RoomStructure.world_-_Kopie_RoomStructure;
 RecentlyPlaced=/Game/GameMap/Floor/FLoor_Instance.FLoor_Instance;
 RecentlyPlaced=/Script/Engine.SpotLight;/Engine/Transient.ActorFactorySpotLight_0
@@ -1504,9 +1586,6 @@ RecentlyPlaced=/Game/GameMap/Ceiling/Celing_Instance.Celing_Instance;
 RecentlyPlaced=/Game/GameMap/Ceiling.Ceiling;
 RecentlyPlaced=/Game/GameMap/world_RoomStructure.world_RoomStructure;
 RecentlyPlaced=/Game/Test/world_-_Kopie_RoomStructure.world_-_Kopie_RoomStructure;
-RecentlyPlaced=/Game/Test/world2_RoomStructure.world2_RoomStructure;
-RecentlyPlaced=/Game/Materials/untitled.untitled;
-RecentlyPlaced=/Game/GameMap/Floor/FloorMaterial_Inst.FloorMaterial_Inst;
 None=======
 None=======
 
@@ -1526,32 +1605,44 @@ MonsterAI_Child_C=
 MonsterAI_C=
 Character=
 Pawn=
+StaticMeshActor="\"Object.StaticMeshActor.StaticMeshComponent.Object.Rendering.OverrideMaterials\" "
+NavMeshBoundsVolume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
+GeomModifier_Extrude="\"Object.Settings\" "
+GeomModifier_Edit="\"Object.Settings\" "
+GeomModifier="\"Object.Settings\" "
+GeomModifier_Clip="\"Object.Settings\" "
+GeomModifier_Pen="\"Object.Settings\" "
 
 [SelectionDetails]
 PreserveScaleRatio=True
 
 [AssetEditorSubsystemRecents]
-MRUItem0=/Game/Monster/MonsterAI_Child
-MRUItem1=/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode
-MRUItem2=/Game/Monster/MonsterBlend
-MRUItem3=/Game/Monster/MonsterAnimBlueprint
-MRUItem4=/Game/Monster/MonsterAI
-MRUItem5=/Game/GameMap/Walls/Wall_Material
-MRUItem6=/Game/GameMap/Walls/Wall_Instance
-MRUItem7=/Game/GameMap/world_fixed_RoomStructure
-MRUItem8=/Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness_jpg
-MRUItem9=/Game/GameMap/Ceiling/Ceiling_Material
-MRUItem10=/Engine/EngineSky/SM_SkySphere
-MRUItem11=/Game/GameMap/Floor
-MRUItem12=/Game/GameMap/Floor/FLoor_Instance
-MRUItem13=/Game/GameMap/Floor/Floor_Material
-MRUItem14=/Game/Materials/Test
-MRUItem15=/Game/Materials/Test_Inst
-MRUItem16=/Engine/MapTemplates/SM_Template_Map_Floor
-MRUItem17=/Game/GameMap/abgrund_inner_fixed
-MRUItem18=/Game/FPWeapon/Materials/FirstPersonProjectileMaterial
-MRUItem19=/Engine/OpenWorldTemplate/LandscapeMaterial/MI_ProcGrid
-MRUItem20=/Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+MRUItem0=/Game/GameMap/Floor/Floor_Material
+MRUItem1=/Game/GameMap/Floor/FLoor_Instance
+MRUItem2=/Game/GameMap/Walls/rot_Wall_Instance
+MRUItem3=/Game/GameMap/Walls/Wall_Instance
+MRUItem4=/Game/GameMap/Walls/Wall_Material
+MRUItem5=/Game/GameMap/Ceiling/Ceiling_Inst
+MRUItem6=/Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+MRUItem7=/Game/FirstPerson/Blueprints/BP_FirstPersonPlayerController
+MRUItem8=/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode
+MRUItem9=/Game/FirstPerson/Blueprints/BP_FirstPersonProjectile
+MRUItem10=/Engine/EngineMaterials/WorldGridMaterial
+MRUItem11=/Game/Monster/MonsterAI_Child
+MRUItem12=/Game/Monster/MonsterBlend
+MRUItem13=/Game/Monster/MonsterAnimBlueprint
+MRUItem14=/Game/Monster/MonsterAI
+MRUItem15=/Game/GameMap/world_fixed_RoomStructure
+MRUItem16=/Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness_jpg
+MRUItem17=/Game/GameMap/Ceiling/Ceiling_Material
+MRUItem18=/Engine/EngineSky/SM_SkySphere
+MRUItem19=/Game/GameMap/Floor
+MRUItem20=/Game/Materials/Test
+MRUItem21=/Game/Materials/Test_Inst
+MRUItem22=/Engine/MapTemplates/SM_Template_Map_Floor
+MRUItem23=/Game/GameMap/abgrund_inner_fixed
+MRUItem24=/Game/FPWeapon/Materials/FirstPersonProjectileMaterial
+MRUItem25=/Engine/OpenWorldTemplate/LandscapeMaterial/MI_ProcGrid
 
 [AssetEditorToolkitTabLocation]
 /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter=0
@@ -1581,6 +1672,13 @@ None=======
 /Game/Monster/WalkBlend.WalkBlend=1
 /Game/Monster/MonsterAnimBlueprint.MonsterAnimBlueprint=1
 /Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode=1
+/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial=1
+/Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst=0
+/Game/FirstPerson/Blueprints/BP_FirstPersonPlayerController.BP_FirstPersonPlayerController=1
+/Game/FirstPerson/Blueprints/BP_FirstPersonProjectile.BP_FirstPersonProjectile=1
+/Game/GameMap/Floor/FLoor_Instance.FLoor_Instance=0
+/Game/GameMap/Walls/rot_Wall_Instance.rot_Wall_Instance=0
+/Game/GameMap/Walls/Wall_Mesh/Box_Brush49_StaticMesh.Box_Brush49_StaticMesh=0
 
 [/Script/BlueprintGraph.BlueprintEditorSettings]
 bDrawMidpointArrowsInBlueprints=False
@@ -1633,7 +1731,7 @@ bShowBookmarksForCurrentDocumentOnlyInTab=False
 GraphEditorQuickJumps=()
 
 [RootWindow]
-ScreenPosition=X=30.000 Y=0.000
+ScreenPosition=X=0.000 Y=0.000
 WindowSize=X=1280.000 Y=720.000
 InitiallyMaximized=True
 
@@ -1651,7 +1749,7 @@ FourPanes2x2.Viewport 1.bIsMaximized=True
 FourPanes2x2.Viewport 1.MaximizedViewport=FourPanes2x2.Viewport 1.Viewport1
 
 [Directories2]
-UNR=F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content
+UNR=../../../../../digital_art/BackroomsDigitalArt/Content
 BRUSH=G:/digital_art/BackroomsDigitalArt/Content/
 FBX=G:/digital_art/BackroomsDigitalArt/Content/
 FBXAnim=G:/digital_art/BackroomsDigitalArt/Content/
@@ -2413,9 +2511,9 @@ LightMixer.TimeStamp=2023.12.13-15.11.50
 LightMixer.LastCompileMethod=External
 ObjectMixerEditor.TimeStamp=2023.12.13-15.11.50
 ObjectMixerEditor.LastCompileMethod=External
-Bridge.TimeStamp=2023.12.13-15.59.59
+Bridge.TimeStamp=2024.01.05-10.33.29
 Bridge.LastCompileMethod=External
-MegascansPlugin.TimeStamp=2023.12.13-16.00.02
+MegascansPlugin.TimeStamp=2024.01.05-10.33.29
 MegascansPlugin.LastCompileMethod=External
 AudioSynesthesiaEditor.TimeStamp=2023.12.13-15.30.45
 AudioSynesthesiaEditor.LastCompileMethod=External
@@ -2732,6 +2830,7 @@ TextureEditor.LastCompileMethod=Unknown
 
 [Python]
 LastDirectory=
+RecentsFiles=G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
 RecentsFiles=M:/EpicGames/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
 RecentsFiles=E:/Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
 RecentsFiles=E:/Unreal Engine 5.3/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
@@ -2906,6 +3005,7 @@ bMaterialQualityUsed[3]=0
 bHideUnrelatedNodes=False
 bUseUnsortedMenus=False
 bRealtimeMaterialViewport=False
+bShowGrid=False
 
 [MaterialEditor]
 PrimType=1
@@ -2992,4 +3092,5 @@ bHideUnrelatedNodes=False
 
 [SuppressableDialogs]
 ChangeVariableType_Warning=False
+Warning_EditingDefaultMaterial=False
 
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini
index a092ac3f4a87a8304afcc32a639f1380032d053d..571a695a6009c38b608e02bd0f5c418a375d3b8f 100644
--- a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini
@@ -72,11 +72,3 @@ JavaPath=(Path="")
 TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbnails/OpenWorld.OpenWorld",Map="/Engine/Maps/Templates/OpenWorld",DisplayName="Open World",Category="OpenWorld")
 TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbnails/Basic.Basic",Map="/Engine/Maps/Templates/Template_Default",DisplayName="Basic",Category="")
 
-[WindowsApplication.Accessibility]
-StickyKeysHotkey=False
-ToggleKeysHotkey=False
-FilterKeysHotkey=False
-StickyKeysConfirmation=True
-ToggleKeysConfirmation=False
-FilterKeysConfirmation=False
-
diff --git a/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0000/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0000/BackroomsDigitalArt.log
new file mode 100644
index 0000000000000000000000000000000000000000..90dcb31d6e44cce2523b675c9d05952e611be8b1
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0000/BackroomsDigitalArt.log
@@ -0,0 +1,3063 @@
+Log file open, 01/05/24 21:34:20
+LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
+LogWindows: File 'aqProf.dll' does not exist
+LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
+LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi.dll' does not exist
+LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi32e.dll' does not exist
+LogWindows: Started CrashReportClient (pid=16892)
+LogWindows: Custom abort handler registered for crash reporting.
+LogInit: Display: Running engine for game: BackroomsDigitalArt
+LogCore: UnrealTraceServer: Trace store launch successful
+LogTrace: Initializing trace...
+LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
+LogTrace: Finished trace initialization.
+LogCsvProfiler: Display: Metadata set : platform="Windows"
+LogCsvProfiler: Display: Metadata set : config="Development"
+LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
+LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
+LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.2861] "
+LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor"
+LogCsvProfiler: Display: Metadata set : pgoenabled="0"
+LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
+LogCsvProfiler: Display: Metadata set : ltoenabled="0"
+LogCsvProfiler: Display: Metadata set : asan="0"
+LogCsvProfiler: Display: Metadata set : commandline="" G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject -AUTH_LOGIN=unused -AUTH_PASSWORD=1613e259e70a4f55b42c9df5bba4c833 -AUTH_TYPE=exchangecode -epicapp=UE_5.3 -epicenv=Prod -EpicPortal -epicusername=SampleCoin -epicuserid=efd8bde14a904323bf6d4b350bde3870 -epiclocale=en -epicsandboxid=ue""
+LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1"
+LogCsvProfiler: Display: Metadata set : llm="0"
+LogStats: Stats thread started at 0.230513
+LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
+LogInit: Session CrashGUID >====================================================
+         Session CrashGUID >   UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0
+         Session CrashGUID >====================================================
+LogConfig: Display: Loading Mac ini files took 0.02 seconds
+LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
+LogConfig: Display: Loading Android ini files took 0.02 seconds
+LogConfig: Display: Loading IOS ini files took 0.02 seconds
+LogConfig: Display: Loading Windows ini files took 0.03 seconds
+LogConfig: Display: Loading Unix ini files took 0.03 seconds
+LogConfig: Display: Loading TVOS ini files took 0.03 seconds
+LogConfig: Display: Loading Linux ini files took 0.03 seconds
+LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
+LogAssetRegistry: Display: Asset registry cache read as 16.2 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin
+LogPluginManager: Mounting Engine plugin FastBuildController
+LogPluginManager: Mounting Engine plugin EnhancedInput
+LogPluginManager: Found config from plugin[EnhancedInput] Input
+LogPluginManager: Mounting Engine plugin MeshPainting
+LogPluginManager: Mounting Engine plugin Bridge
+LogPluginManager: Mounting Engine plugin TraceUtilities
+LogPluginManager: Mounting Engine plugin XGEController
+LogPluginManager: Mounting Engine plugin Paper2D
+LogPluginManager: Mounting Engine plugin AISupport
+LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
+LogPluginManager: Mounting Engine plugin ActorSequence
+LogPluginManager: Mounting Engine plugin Niagara
+LogPluginManager: Mounting Engine plugin LevelSequenceEditor
+LogPluginManager: Mounting Engine plugin SequencerScripting
+LogPluginManager: Mounting Engine plugin TemplateSequence
+LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
+LogPluginManager: Mounting Engine plugin AnimationData
+LogPluginManager: Mounting Engine plugin ACLPlugin
+LogPluginManager: Mounting Engine plugin ControlRig
+LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
+LogPluginManager: Mounting Engine plugin ControlRigSpline
+LogPluginManager: Mounting Engine plugin IKRig
+LogPluginManager: Mounting Engine plugin AndroidMedia
+LogPluginManager: Mounting Engine plugin AvfMedia
+LogPluginManager: Mounting Engine plugin ImgMedia
+LogPluginManager: Mounting Engine plugin MediaCompositing
+LogPluginManager: Mounting Engine plugin MediaPlayerEditor
+LogPluginManager: Mounting Engine plugin MediaPlate
+LogPluginManager: Mounting Engine plugin WebMMedia
+LogPluginManager: Mounting Engine plugin WmfMedia
+LogPluginManager: Mounting Engine plugin Takes
+LogPluginManager: Mounting Engine plugin ActorLayerUtilities
+LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
+LogPluginManager: Mounting Engine plugin AndroidPermission
+LogPluginManager: Mounting Engine plugin AndroidFileServer
+LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin AppleImageUtils
+LogPluginManager: Mounting Engine plugin AppleMoviePlayer
+LogPluginManager: Mounting Engine plugin ArchVisCharacter
+LogPluginManager: Mounting Engine plugin AssetTags
+LogPluginManager: Mounting Engine plugin AudioCapture
+LogPluginManager: Mounting Engine plugin AudioSynesthesia
+LogPluginManager: Mounting Engine plugin AudioWidgets
+LogPluginManager: Mounting Engine plugin CustomMeshComponent
+LogPluginManager: Mounting Engine plugin CableComponent
+LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin ChunkDownloader
+LogPluginManager: Mounting Engine plugin GeometryCache
+LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
+LogPluginManager: Mounting Engine plugin GeometryProcessing
+LogPluginManager: Mounting Engine plugin InputDebugging
+LogPluginManager: Found config from plugin[InputDebugging] Input
+LogPluginManager: Mounting Engine plugin GooglePAD
+LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
+LogPluginManager: Mounting Engine plugin MeshModelingToolset
+LogPluginManager: Mounting Engine plugin Metasound
+LogPluginManager: Mounting Engine plugin MsQuic
+LogPluginManager: Mounting Engine plugin MobilePatchingUtils
+LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
+LogPluginManager: Mounting Engine plugin PropertyAccessEditor
+LogPluginManager: Mounting Engine plugin ResonanceAudio
+LogPluginManager: Mounting Engine plugin RigVM
+LogPluginManager: Mounting Engine plugin SignificanceManager
+LogPluginManager: Mounting Engine plugin SoundFields
+LogPluginManager: Mounting Engine plugin Synthesis
+LogPluginManager: Mounting Engine plugin WaveTable
+LogPluginManager: Mounting Engine plugin WebMMoviePlayer
+LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
+LogPluginManager: Mounting Engine plugin CameraShakePreviewer
+LogPluginManager: Mounting Engine plugin GameplayCameras
+LogPluginManager: Mounting Engine plugin OodleNetwork
+LogPluginManager: Mounting Engine plugin AlembicImporter
+LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
+LogPluginManager: Mounting Engine plugin AnimationSharing
+LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
+LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
+LogPluginManager: Mounting Engine plugin DumpGPUServices
+LogPluginManager: Mounting Engine plugin GitSourceControl
+LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
+LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
+LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
+LogPluginManager: Mounting Engine plugin PerforceSourceControl
+LogPluginManager: Mounting Engine plugin PixWinPlugin
+LogPluginManager: Mounting Engine plugin PlasticSourceControl
+LogPluginManager: Mounting Engine plugin PluginUtils
+LogPluginManager: Mounting Engine plugin PropertyAccessNode
+LogPluginManager: Mounting Engine plugin RenderDocPlugin
+LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
+LogPluginManager: Mounting Engine plugin SubversionSourceControl
+LogPluginManager: Mounting Engine plugin TextureFormatOodle
+LogPluginManager: Mounting Engine plugin TraceDataFilters
+LogPluginManager: Mounting Engine plugin UObjectPlugin
+LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
+LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin OnlineBase
+LogPluginManager: Mounting Engine plugin OnlineServices
+LogPluginManager: Mounting Engine plugin OnlineSubsystem
+LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
+LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
+LogPluginManager: Mounting Engine plugin InterchangeTests
+LogPluginManager: Mounting Engine plugin AssetManagerEditor
+LogPluginManager: Mounting Engine plugin BlueprintHeaderView
+LogPluginManager: Mounting Engine plugin ChangelistReview
+LogPluginManager: Mounting Engine plugin CryptoKeys
+LogPluginManager: Mounting Engine plugin CurveEditorTools
+LogPluginManager: Mounting Engine plugin DataValidation
+LogPluginManager: Mounting Engine plugin EditorDebugTools
+LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
+LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
+LogPluginManager: Mounting Engine plugin FacialAnimation
+LogPluginManager: Mounting Engine plugin GameplayTagsEditor
+LogPluginManager: Mounting Engine plugin GeometryMode
+LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
+LogPluginManager: Mounting Engine plugin MaterialAnalyzer
+LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
+LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
+LogPluginManager: Mounting Engine plugin PluginBrowser
+LogPluginManager: Mounting Engine plugin SequencerAnimTools
+LogPluginManager: Mounting Engine plugin SpeedTreeImporter
+LogPluginManager: Mounting Engine plugin UVEditor
+LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
+LogPluginManager: Mounting Engine plugin TcpMessaging
+LogPluginManager: Mounting Engine plugin UdpMessaging
+LogPluginManager: Mounting Engine plugin InterchangeEditor
+LogPluginManager: Mounting Engine plugin Interchange
+LogPluginManager: Mounting Engine plugin DatasmithContent
+LogPluginManager: Mounting Engine plugin GLTFExporter
+LogPluginManager: Mounting Engine plugin VariantManager
+LogPluginManager: Mounting Engine plugin VariantManagerContent
+LogPluginManager: Mounting Engine plugin AutomationUtils
+LogPluginManager: Mounting Engine plugin BackChannel
+LogPluginManager: Mounting Engine plugin ChaosCaching
+LogPluginManager: Mounting Engine plugin ChaosCloth
+LogPluginManager: Mounting Engine plugin ChaosClothEditor
+LogPluginManager: Mounting Engine plugin ChaosEditor
+LogPluginManager: Mounting Engine plugin ChaosNiagara
+LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
+LogPluginManager: Mounting Engine plugin ChaosUserDataPT
+LogPluginManager: Mounting Engine plugin CharacterAI
+LogPluginManager: Mounting Engine plugin Dataflow
+LogPluginManager: Mounting Engine plugin Fracture
+LogPluginManager: Mounting Engine plugin FullBodyIK
+LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
+LogPluginManager: Mounting Engine plugin GeometryFlow
+LogPluginManager: Mounting Engine plugin LocalizableMessage
+LogPluginManager: Mounting Engine plugin MeshLODToolset
+LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
+LogPluginManager: Mounting Engine plugin OpenImageDenoise
+LogPluginManager: Mounting Engine plugin PlatformCrypto
+LogPluginManager: Mounting Engine plugin PlanarCut
+LogPluginManager: Mounting Engine plugin ProxyLODPlugin
+LogPluginManager: Mounting Engine plugin PythonScriptPlugin
+LogPluginManager: Mounting Engine plugin SkeletalReduction
+LogPluginManager: Mounting Engine plugin StructUtils
+LogPluginManager: Mounting Engine plugin ToolPresets
+LogPluginManager: Mounting Engine plugin LightMixer
+LogPluginManager: Mounting Engine plugin ObjectMixer
+LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
+LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
+LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
+LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
+LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
+LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
+SourceControl: Revision control is disabled
+SourceControl: Revision control is disabled
+SourceControl: Revision control is disabled
+LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
+LogWindows: File 'WinPixGpuCapturer.dll' does not exist
+PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
+LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
+RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
+LogInit: Using libcurl 8.4.0
+LogInit:  - built for Windows
+LogInit:  - supports SSL with OpenSSL/1.1.1t
+LogInit:  - supports HTTP deflate (compression) using libz 1.2.13
+LogInit:  - other features:
+LogInit:      CURL_VERSION_SSL
+LogInit:      CURL_VERSION_LIBZ
+LogInit:      CURL_VERSION_IPV6
+LogInit:      CURL_VERSION_ASYNCHDNS
+LogInit:      CURL_VERSION_LARGEFILE
+LogInit:  CurlRequestOptions (configurable via config and command line):
+LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
+LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
+LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
+LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
+LogInit:  - LocalHostAddr = Default
+LogInit:  - BufferSize = 65536
+LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
+LogOnline: OSS: Created online subsystem instance for: NULL
+LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
+LogInit: ExecutableName: UnrealEditor.exe
+LogInit: Build: ++UE5+Release-5.3-CL-29314046
+LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
+LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
+LogInit: Net CL: 27405482
+LogInit: OS: Windows 11 (23H2) [10.0.22631.2861] (), CPU: AMD Ryzen 7 5800X 8-Core Processor             , GPU: AMD Radeon RX 6800
+LogInit: Compiled (64-bit): Nov  3 2023 16:09:16
+LogInit: Architecture: x64
+LogInit: Compiled with Visual C++: 19.36.32537.00
+LogInit: Build Configuration: Development
+LogInit: Branch Name: ++UE5+Release-5.3
+LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=1613e259e70a4f55b42c9df5bba4c833 -AUTH_TYPE=exchangecode -epicapp=UE_5.3 -epicenv=Prod -EpicPortal -epicusername=SampleCoin -epicuserid=efd8bde14a904323bf6d4b350bde3870 -epiclocale=en -epicsandboxid=ue
+LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/
+LogInit: Allocator: Mimalloc
+LogInit: Installed Engine Build: 1
+LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
+LogDevObjectVersion: Number of dev versions registered: 36
+LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
+LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
+LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
+LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
+LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
+LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
+LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
+LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
+LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
+LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
+LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
+LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
+LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
+LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
+LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
+LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
+LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
+LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
+LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
+LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
+LogDevObjectVersion:   FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
+LogDevObjectVersion:   FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
+LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
+LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
+LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
+LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
+LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
+LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
+LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
+LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
+LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
+LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
+LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
+LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
+LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
+LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
+LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
+LogInit: Object subsystem initialized
+LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
+LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
+LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
+LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
+LogConfig: Set CVar [[r.setres:1280x720]]
+LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
+LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
+LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
+LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
+LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.VSync:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
+[2024.01.05-20.34.20:935][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
+[2024.01.05-20.34.20:937][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.AOQuality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DetailMode:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2024.01.05-20.34.20:938][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
+[2024.01.05-20.34.20:939][  0]LogRHI: Using Default RHI: D3D12
+[2024.01.05-20.34.20:939][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
+[2024.01.05-20.34.20:939][  0]LogRHI: Loading RHI module D3D12RHI
+[2024.01.05-20.34.20:944][  0]LogD3D12RHI: Aftermath initialized
+[2024.01.05-20.34.20:944][  0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
+[2024.01.05-20.34.20:946][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
+[2024.01.05-20.34.21:021][  0]LogD3D12RHI: Found D3D12 adapter 0: AMD Radeon RX 6800 (VendorId: 1002, DeviceId: 73bf, SubSysId: e3a1002, Revision: 00c3
+[2024.01.05-20.34.21:021][  0]LogD3D12RHI:   Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
+[2024.01.05-20.34.21:021][  0]LogD3D12RHI:   Adapter has 16337MB of dedicated video memory, 0MB of dedicated system memory, and 16327MB of shared system memory, 2 output[s]
+[2024.01.05-20.34.21:021][  0]LogD3D12RHI:   Driver Version: AMD Software: Adrenalin Edition 22.20.27.09 (internal:31.0.12027.9001, unified:31.0.12027.9001)
+[2024.01.05-20.34.21:021][  0]LogD3D12RHI:      Driver Date: 3-30-2023
+[2024.01.05-20.34.21:025][  0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
+[2024.01.05-20.34.21:025][  0]LogD3D12RHI:   Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
+[2024.01.05-20.34.21:025][  0]LogD3D12RHI:   Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16327MB of shared system memory, 0 output[s]
+[2024.01.05-20.34.21:025][  0]LogD3D12RHI: DirectX Agility SDK runtime found.
+[2024.01.05-20.34.21:025][  0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
+[2024.01.05-20.34.21:026][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
+[2024.01.05-20.34.21:026][  0]LogInit: Selected Device Profile: [WindowsEditor]
+[2024.01.05-20.34.21:026][  0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
+[2024.01.05-20.34.21:026][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
+[2024.01.05-20.34.21:026][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.05-20.34.21:026][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
+[2024.01.05-20.34.21:026][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
+[2024.01.05-20.34.21:026][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
+[2024.01.05-20.34.21:026][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
+[2024.01.05-20.34.21:026][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
+[2024.01.05-20.34.21:026][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini]
+[2024.01.05-20.34.21:026][  0]LogInit: Computer: DESKTOP-2MPQGVL
+[2024.01.05-20.34.21:026][  0]LogInit: User: Windowssucks
+[2024.01.05-20.34.21:026][  0]LogInit: CPU Page size=4096, Cores=8
+[2024.01.05-20.34.21:026][  0]LogInit: High frequency timer resolution =10.000000 MHz
+[2024.01.05-20.34.21:026][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
+[2024.01.05-20.34.21:026][  0]LogMemory: Platform Memory Stats for WindowsEditor
+[2024.01.05-20.34.21:026][  0]LogMemory: Process Physical Memory: 489.51 MB used, 541.08 MB peak
+[2024.01.05-20.34.21:026][  0]LogMemory: Process Virtual Memory: 496.79 MB used, 512.32 MB peak
+[2024.01.05-20.34.21:026][  0]LogMemory: Physical Memory: 9601.94 MB used,  23052.81 MB free, 32654.75 MB total
+[2024.01.05-20.34.21:026][  0]LogMemory: Virtual Memory: 15134.24 MB used,  17520.50 MB free, 32654.75 MB total
+[2024.01.05-20.34.21:026][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
+[2024.01.05-20.34.21:030][  0]LogWindows: WindowsPlatformFeatures enabled
+[2024.01.05-20.34.21:036][  0]LogInit: Physics initialised using underlying interface: Chaos
+[2024.01.05-20.34.21:036][  0]LogInit: Using OS detected language (en-US).
+[2024.01.05-20.34.21:036][  0]LogInit: Using OS detected locale (en-DE).
+[2024.01.05-20.34.21:037][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
+[2024.01.05-20.34.21:037][  0]LogInit: Setting process to per monitor DPI aware
+[2024.01.05-20.34.21:199][  0]LogWindowsTextInputMethodSystem: Available input methods:
+[2024.01.05-20.34.21:199][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
+[2024.01.05-20.34.21:199][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
+[2024.01.05-20.34.21:209][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
+[2024.01.05-20.34.21:210][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
+[2024.01.05-20.34.21:294][  0]LogRHI: Using Default RHI: D3D12
+[2024.01.05-20.34.21:294][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
+[2024.01.05-20.34.21:294][  0]LogRHI: Loading RHI module D3D12RHI
+[2024.01.05-20.34.21:294][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
+[2024.01.05-20.34.21:294][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
+[2024.01.05-20.34.21:294][  0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
+[2024.01.05-20.34.21:295][  0]LogWindows: Attached monitors:
+[2024.01.05-20.34.21:295][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
+[2024.01.05-20.34.21:295][  0]LogWindows:     resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY2'
+[2024.01.05-20.34.21:295][  0]LogWindows: Found 2 attached monitors.
+[2024.01.05-20.34.21:295][  0]LogWindows: Gathering driver information using Windows Setup API
+[2024.01.05-20.34.21:295][  0]LogRHI: RHI Adapter Info:
+[2024.01.05-20.34.21:295][  0]LogRHI:             Name: AMD Radeon RX 6800
+[2024.01.05-20.34.21:295][  0]LogRHI:   Driver Version: AMD Software: Adrenalin Edition 22.20.27.09 (internal:31.0.12027.9001, unified:31.0.12027.9001)
+[2024.01.05-20.34.21:295][  0]LogRHI:      Driver Date: 3-30-2023
+[2024.01.05-20.34.21:295][  0]LogD3D12RHI:     GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id")
+[2024.01.05-20.34.21:336][  0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
+[2024.01.05-20.34.21:336][  0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
+[2024.01.05-20.34.21:336][  0]LogD3D12RHI: [DRED] Using lightweight DRED.
+[2024.01.05-20.34.21:336][  0]LogD3D12RHI: Emitting draw events for PIX profiling.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device1 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device2 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device3 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device4 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device5 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device6 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device7 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device8 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device9 is supported.
+[2024.01.05-20.34.21:432][  0]LogD3D12RHI: ID3D12Device10 is supported.
+[2024.01.05-20.34.21:432][  0]LogD3D12RHI: ID3D12Device11 is supported.
+[2024.01.05-20.34.21:432][  0]LogD3D12RHI: ID3D12Device12 is supported.
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: Bindless resources are supported
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: Stencil ref from pixel shader is supported
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=64).
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: Mesh shader tier 1.0 is supported
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
+[2024.01.05-20.34.21:472][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
+[2024.01.05-20.34.21:472][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
+[2024.01.05-20.34.21:473][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
+[2024.01.05-20.34.21:489][  0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
+[2024.01.05-20.34.21:489][  0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
+[2024.01.05-20.34.21:489][  0]LogD3D12RHI: AMD hit token extension is supported
+[2024.01.05-20.34.21:489][  0]LogRHI: Texture pool is 9808 MB (70% of 14012 MB)
+[2024.01.05-20.34.21:489][  0]LogD3D12RHI: Async texture creation enabled
+[2024.01.05-20.34.21:489][  0]LogD3D12RHI: RHI has support for 64 bit atomics
+[2024.01.05-20.34.21:514][  0]LogVRS: Current RHI supports Variable Rate Shading
+[2024.01.05-20.34.21:524][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all'
+[2024.01.05-20.34.21:524][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all" ]
+[2024.01.05-20.34.21:548][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
+[2024.01.05-20.34.21:548][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
+[2024.01.05-20.34.21:548][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
+[2024.01.05-20.34.21:548][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
+[2024.01.05-20.34.21:549][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
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+[2024.01.05-20.34.21:686][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
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+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF11A00][0000071A3BF3C800 66] Linux, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF11C00][0000071A3BF40000 66] LinuxEditor, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF11E00][0000071A3BF42800 66] LinuxArm64Editor, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF12000][0000071A3BF45000 66] LinuxArm64, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF12200][0000071A3BF47800 66] LinuxClient, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF12400][0000071A3BF4A000 66] LinuxArm64Client, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF12600][0000071A3BF4C800 66] LinuxServer, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF12800][0000071A3BF50000 66] LinuxArm64Server, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF12A00][0000071A3BF52800 66] Android, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF12C00][0000071A3BF55000 66] Android_Preview_OpenGL, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF12E00][0000071A3BF57800 66] Android_Preview_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF13000][0000071A3BF5A000 66] Android_Low, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF13200][0000071A3BF5C800 66] Android_Mid, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF13400][0000071A3C190000 66] Android_High, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF13600][0000071A3C192800 66] Android_Default, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF13800][0000071A3C195000 66] Android_Adreno4xx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF13A00][0000071A3C197800 66] Android_Adreno5xx_Low, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF13C00][0000071A3C19A000 66] Android_Adreno5xx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF13E00][0000071A3C19C800 66] Android_Adreno6xx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14000][0000071A3C1A0000 66] Android_Adreno6xx_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14200][0000071A3C1A2800 66] Android_Adreno7xx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14400][0000071A3C1A5000 66] Android_Adreno7xx_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14600][0000071A3C1A7800 66] Android_Mali_T6xx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14800][0000071A3C1AA000 66] Android_Mali_T7xx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14A00][0000071A3C1AC800 66] Android_Mali_T8xx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14C00][0000071A3C1B0000 66] Android_Mali_G71, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14E00][0000071A3C1B2800 66] Android_Mali_G72, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15000][0000071A3C1B5000 66] Android_Mali_G72_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15200][0000071A3C1B7800 66] Android_Mali_G76, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15400][0000071A3C1BA000 66] Android_Mali_G76_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15600][0000071A3C1BC800 66] Android_Mali_G77, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15800][0000071A3C1C0000 66] Android_Mali_G77_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15A00][0000071A3C1C2800 66] Android_Mali_G78, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15C00][0000071A3C1C5000 66] Android_Mali_G78_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15E00][0000071A3C1C7800 66] Android_Mali_G710, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF16000][0000071A3C1CA000 66] Android_Mali_G710_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF16400][0000071A3C1CC800 66] Android_Mali_G7xx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF16600][0000071A3C1D0000 66] Android_Mali_G7xx_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF16800][0000071A3C1D2800 66] Android_Xclipse_920, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF16A00][0000071A3C1D5000 66] Android_Xclipse_920_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF16E00][0000071A3C1D7800 66] Android_Vulkan_SM5, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17000][0000071A3C1DA000 66] Android_PowerVR_G6xxx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17200][0000071A3C1DC800 66] Android_PowerVR_GT7xxx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17400][0000071A3AB60000 66] Android_PowerVR_GE8xxx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17600][0000071A3AB62800 66] Android_PowerVR_GM9xxx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17800][0000071A3AB65000 66] Android_PowerVR_GM9xxx_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17A00][0000071A3AB67800 66] Android_TegraK1, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17C00][0000071A3AB6A000 66] Android_Unknown_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17E00][0000071A3AB6C800 66] Oculus_Quest, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF18000][0000071A3AB70000 66] Oculus_Quest2, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF18200][0000071A3AB72800 66] Meta_Quest_Pro, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF18400][0000071A3AB75000 66] Meta_Quest_3, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF18600][0000071A3AB77800 66] HoloLens, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF18800][0000071A3AB7A000 66] MagicLeap_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: Active device profile: [0000071A3BB89000][0000071A2AED7800 66] WindowsEditor
+[2024.01.05-20.34.23:124][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
+[2024.01.05-20.34.23:124][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
+[2024.01.05-20.34.23:124][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
+[2024.01.05-20.34.23:124][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.")
+[2024.01.05-20.34.23:124][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.05-20.34.23:124][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.05-20.34.23:124][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.05-20.34.23:124][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.05-20.34.23:128][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL'
+[2024.01.05-20.34.23:128][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ]
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D742E_FHWRasterizePS36_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_03B9C1BE423719415228E53F908B915C1AA266F772C0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+[2024.01.05-20.34.23:256][  0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
+[2024.01.05-20.34.23:256][  0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
+[2024.01.05-20.34.23:256][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
+[2024.01.05-20.34.23:256][  0]LogMeshReduction: Display: No distributed automatic mesh merging module available
+[2024.01.05-20.34.23:256][  0]LogMeshMerging: No distributed automatic mesh merging module available
+[2024.01.05-20.34.23:519][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
+[2024.01.05-20.34.23:519][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
+[2024.01.05-20.34.23:527][  0]LogUObjectArray: 21917 objects as part of root set at end of initial load.
+[2024.01.05-20.34.23:527][  0]LogUObjectAllocator: 6142576 out of 0 bytes used by permanent object pool.
+[2024.01.05-20.34.23:527][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
+[2024.01.05-20.34.23:531][  0]LogLiveCoding: Display: Starting LiveCoding
+[2024.01.05-20.34.23:531][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
+[2024.01.05-20.34.23:534][  0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console
+[2024.01.05-20.34.23:537][  0]LogLiveCoding: Display: Waiting for server
+[2024.01.05-20.34.23:563][  0]LogSlate: Border
+[2024.01.05-20.34.23:563][  0]LogSlate: BreadcrumbButton
+[2024.01.05-20.34.23:563][  0]LogSlate: Brushes.Title
+[2024.01.05-20.34.23:563][  0]LogSlate: Default
+[2024.01.05-20.34.23:563][  0]LogSlate: Icons.Save
+[2024.01.05-20.34.23:563][  0]LogSlate: Icons.Toolbar.Settings
+[2024.01.05-20.34.23:563][  0]LogSlate: ListView
+[2024.01.05-20.34.23:563][  0]LogSlate: SoftwareCursor_CardinalCross
+[2024.01.05-20.34.23:563][  0]LogSlate: SoftwareCursor_Grab
+[2024.01.05-20.34.23:563][  0]LogSlate: TableView.DarkRow
+[2024.01.05-20.34.23:563][  0]LogSlate: TableView.Row
+[2024.01.05-20.34.23:563][  0]LogSlate: TreeView
+[2024.01.05-20.34.23:643][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
+[2024.01.05-20.34.23:645][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms
+[2024.01.05-20.34.23:655][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
+[2024.01.05-20.34.23:655][  0]LogInit: XR: MultiViewport is Disabled
+[2024.01.05-20.34.23:655][  0]LogInit: XR: Mobile Multiview is Disabled
+[2024.01.05-20.34.23:717][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 85FA9040493271F51A4C13893D9748FF | Instance: 16EF69E3496A8E83AAEEC1989D563AD0 (DESKTOP-2MPQGVL-17440).
+[2024.01.05-20.34.23:753][  0]LogTurnkeySupport: Completed device detection: Code = 0
+[2024.01.05-20.34.23:828][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
+[2024.01.05-20.34.23:936][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
+[2024.01.05-20.34.23:952][  0]LogMetasoundEngine: MetaSound Engine Initialized
+[2024.01.05-20.34.24:085][  0]LogTcpMessaging: Initializing TcpMessaging bridge
+[2024.01.05-20.34.24:089][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
+[2024.01.05-20.34.24:091][  0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666'
+[2024.01.05-20.34.24:186][  0]LogPython: Using Python 3.9.7
+[2024.01.05-20.34.24:900][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
+[2024.01.05-20.34.24:916][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2024.01.05-20.34.24:916][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2024.01.05-20.34.24:994][  0]SourceControl: Revision control is disabled
+[2024.01.05-20.34.24:995][  0]LogUProjectInfo: Found projects:
+[2024.01.05-20.34.25:003][  0]SourceControl: Revision control is disabled
+[2024.01.05-20.34.25:014][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.34.25:014][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.34.25:014][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.34.25:264][  0]LogOpenImageDenoise: OIDN starting up
+[2024.01.05-20.34.25:294][  0]LogCollectionManager: Loaded 0 collections in 0.000633 seconds
+[2024.01.05-20.34.25:296][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s
+[2024.01.05-20.34.25:296][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s
+[2024.01.05-20.34.25:298][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s
+[2024.01.05-20.34.25:537][  0]LogEngine: Initializing Engine...
+[2024.01.05-20.34.25:541][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
+[2024.01.05-20.34.25:675][  0]LogInit: Initializing FReadOnlyCVARCache
+[2024.01.05-20.34.25:679][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.34.25:679][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-20.34.25:684][  0]LogAIModule: Creating AISystem for world Untitled
+[2024.01.05-20.34.25:684][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
+[2024.01.05-20.34.25:684][  0]LogInit: Texture streaming: Enabled
+[2024.01.05-20.34.25:696][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
+[2024.01.05-20.34.25:701][  0]LogAudio: Display: Initializing Audio Device Manager...
+[2024.01.05-20.34.25:708][  0]LogAudio: Display: Loading Default Audio Settings Objects...
+[2024.01.05-20.34.25:709][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
+[2024.01.05-20.34.25:709][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
+[2024.01.05-20.34.25:709][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
+[2024.01.05-20.34.25:709][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
+[2024.01.05-20.34.25:709][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
+[2024.01.05-20.34.25:709][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
+[2024.01.05-20.34.25:710][  0]LogAudio: Display: Audio Device Manager Initialized
+[2024.01.05-20.34.25:710][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-20.34.25:710][  0]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-20.34.25:710][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-20.34.25:710][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-20.34.25:710][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-20.34.25:714][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-20.34.25:740][  0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-20.34.25:740][  0]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-20.34.25:742][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-20.34.25:742][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-20.34.25:742][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
+[2024.01.05-20.34.25:742][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
+[2024.01.05-20.34.25:743][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
+[2024.01.05-20.34.25:743][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
+[2024.01.05-20.34.25:743][  0]LogInit: FAudioDevice initialized with ID 1.
+[2024.01.05-20.34.25:743][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
+[2024.01.05-20.34.25:744][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
+[2024.01.05-20.34.25:754][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
+[2024.01.05-20.34.25:757][  0]LogInit: Undo buffer set to 32 MB
+[2024.01.05-20.34.25:757][  0]LogInit: Transaction tracking system initialized
+[2024.01.05-20.34.25:771][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
+[2024.01.05-20.34.25:772][  0]LogSourceControl: Uncontrolled asset enumeration started...
+[2024.01.05-20.34.25:774][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002373 seconds (Found 134 uncontrolled assets)
+[2024.01.05-20.34.25:780][  0]BlueprintLog: New page: Editor Load
+[2024.01.05-20.34.25:838][  0]LocalizationService: Localization service is disabled
+[2024.01.05-20.34.25:852][  0]TimingProfiler: Initialize
+[2024.01.05-20.34.25:852][  0]TimingProfiler: OnSessionChanged
+[2024.01.05-20.34.25:852][  0]LoadingProfiler: Initialize
+[2024.01.05-20.34.25:852][  0]LoadingProfiler: OnSessionChanged
+[2024.01.05-20.34.25:852][  0]NetworkingProfiler: Initialize
+[2024.01.05-20.34.25:852][  0]NetworkingProfiler: OnSessionChanged
+[2024.01.05-20.34.25:852][  0]MemoryProfiler: Initialize
+[2024.01.05-20.34.25:852][  0]MemoryProfiler: OnSessionChanged
+[2024.01.05-20.34.25:917][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.34.25:918][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.34.25:918][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.34.25:988][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.00s
+[2024.01.05-20.34.26:041][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
+[2024.01.05-20.34.26:143][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
+[2024.01.05-20.34.26:144][  0]SourceControl: Revision control is disabled
+[2024.01.05-20.34.26:144][  0]LogUnrealEdMisc: Loading editor; pre map load, took 5.781
+[2024.01.05-20.34.26:144][  0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
+[2024.01.05-20.34.26:144][  0]LightingResults: New page: Lighting Build
+[2024.01.05-20.34.26:146][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-20.34.26:146][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-20.34.26:146][  0]MapCheck: New page: Map Check
+[2024.01.05-20.34.26:146][  0]LightingResults: New page: Lighting Build
+[2024.01.05-20.34.26:149][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-20.34.26:152][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms
+[2024.01.05-20.34.26:179][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
+[2024.01.05-20.34.26:232][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.05-20.34.26:250][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'.
+[2024.01.05-20.34.26:250][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.34.26:250][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-20.34.26:251][  0]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-20.34.26:256][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2024.01.05-20.34.26:261][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
+[2024.01.05-20.34.26:262][  0]Cmd: MAP CHECKDEP NOCLEARLOG
+[2024.01.05-20.34.26:262][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,101ms to complete.
+[2024.01.05-20.34.26:266][  0]LogUnrealEdMisc: Total Editor Startup Time, took 5.902
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: ================================================
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: Shaders Compiled: 0
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: ================================================
+[2024.01.05-20.34.26:356][  0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.05-20.34.26:366][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.34.26:373][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.34.26:382][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.34.26:389][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.34.26:402][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:402][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:402][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:402][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:402][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:402][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:402][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:403][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:403][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:403][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:403][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:403][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:403][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:404][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:404][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:404][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:404][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:404][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:404][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:404][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:479][  0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid")
+[2024.01.05-20.34.26:494][  0]LogSlate: Took 0.000112 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2024.01.05-20.34.26:496][  0]LogSlate: Took 0.000087 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
+[2024.01.05-20.34.26:498][  0]LogSlate: Took 0.000094 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
+[2024.01.05-20.34.26:499][  0]LogSlate: Took 0.000070 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
+[2024.01.05-20.34.26:534][  0]LogViewport: Scene viewport resized to 1303x582, mode Windowed.
+[2024.01.05-20.34.26:556][  0]LogSlate: Took 0.000123 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2024.01.05-20.34.26:679][  0]LogStall: Startup...
+[2024.01.05-20.34.26:681][  0]LogStall: Startup complete.
+[2024.01.05-20.34.26:698][  0]LogLoad: (Engine Initialization) Total time: 6.33 seconds
+[2024.01.05-20.34.26:698][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
+[2024.01.05-20.34.26:751][  0]LogAssetRegistry: Display: Asset registry cache written as 16.2 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin
+[2024.01.05-20.34.26:767][  0]LogContentStreaming: Texture pool size now 1000 MB
+[2024.01.05-20.34.26:804][  0]LogAutomationController: Ignoring very large delta of 16795094.65 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
+[2024.01.05-20.34.26:823][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
+
+[2024.01.05-20.34.26:825][  1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.019542 secs
+[2024.01.05-20.34.26:832][  1]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.34.26:848][  1]LogAssetRegistry: AssetRegistryGather time 0.0781s: AssetDataDiscovery 0.0209s, AssetDataGather 0.0234s, StoreResults 0.0338s.
+[2024.01.05-20.34.26:867][  1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
+[2024.01.05-20.34.26:951][  2]LogD3D12RHI: Cannot end block when stack is empty
+[2024.01.05-20.36.29:751][407]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:08.057 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 4545 files in 5779 folders with total size 281 MiB.
+[2024.01.05-21.33.38:170][913]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.33.50:506][306]LogEditorFactories: Performing atomic reimport of [G:/digital_art/blender/Test/world - Kopie.fbx]
+[2024.01.05-21.33.50:510][306]LogFbx: Loading FBX Scene from G:/digital_art/blender/Test/world - Kopie.fbx
+[2024.01.05-21.33.50:516][306]LogFbx: FBX Scene Loaded Succesfully
+[2024.01.05-21.33.50:542][306]LogFbx: Display: Triangulating static mesh RoomStructure
+[2024.01.05-21.33.50:564][306]LogStaticMesh: Display: Building static mesh world_fixed_RoomStructure...
+[2024.01.05-21.33.50:612][306]LogStaticMesh: Built static mesh [0.05s] /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure
+[2024.01.05-21.33.50:624][306]LogEditorFactories: -- imported successfully
+[2024.01.05-21.33.50:625][306]FBXImport: Warning: No smoothing group information was found in this FBX scene.  Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file.  Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. 
+[2024.01.05-21.33.52:148][306]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x112 sparse distance field, 2.4Mb total, 0.0Mb always loaded, 79% occupied, 441 triangles, world_fixed_RoomStructure
+[2024.01.05-21.33.52:149][306]LogStaticMesh: Display: Building static mesh world_fixed_RoomStructure...
+[2024.01.05-21.33.52:173][306]LogStaticMesh: Built static mesh [0.02s] /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure
+[2024.01.05-21.33.52:185][307]LogAutomationController: Ignoring very large delta of 10.32 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
+[2024.01.05-21.33.53:872][469]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x112 sparse distance field, 2.4Mb total, 0.0Mb always loaded, 79% occupied, 441 triangles, world_fixed_RoomStructure
+[2024.01.05-21.34.19:178][426]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
+[2024.01.05-21.34.19:180][426]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
+[2024.01.05-21.34.19:185][426]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.004248 seconds
+[2024.01.05-21.34.19:197][426]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto1
+[2024.01.05-21.34.19:197][426]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto1608A247D4682A02D3B025BB408F7DC99.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap'
+[2024.01.05-21.34.19:197][426]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap is in the /Temp path, will not scan.
+[2024.01.05-21.34.19:197][426]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.023
+[2024.01.05-21.34.19:197][426]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.023
+[2024.01.05-21.34.19:197][426]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/world_fixed_RoomStructure] ([1] browsable assets)...
+[2024.01.05-21.34.19:256][426]OBJ SavePackage:     Rendered thumbnail for [StaticMesh /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure]
+[2024.01.05-21.34.19:256][426]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/world_fixed_RoomStructure]
+[2024.01.05-21.34.19:260][426]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto1
+[2024.01.05-21.34.19:260][426]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructure_Auto1931D5F364128BB12EB48A7ABD4B2C5FD.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto1.uasset'
+[2024.01.05-21.34.19:260][426]LogFileHelpers: Auto-saving content packages took 0.062
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: ================================================
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Total job queries 26, among them cache hits 8 (30.77%)
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Tracking 15 distinct input hashes that result in 11 distinct outputs (73.33%)
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: RAM used: 339,55 KiB of 1,60 GiB budget. Usage: 0.02%
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Shaders Compiled: 1
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Jobs assigned 4, completed 1 (25.00%)
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Time job spent in pending queue: average 0.01 s, longest 0.01 s
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Job execution time: average 0.32 s, max 0.32 s
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Job life time (pending + execution): average 0.33 s, max 0.33
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Shader code size: average 32,906 KiB, min 32,906 KiB, max 32,906 KiB
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.33 s
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Average processing rate: 3.06 jobs/sec
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Total thread time: 0,105 s
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Total thread preprocess time: 0,018 s
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Percentage time preprocessing: 16.80%
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Effective parallelization: 0.32 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Top 1 most expensive shader types by average time:
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display:                                          FLumenCardPS<false> (compiled    1 times, average 0.10 sec, max 0.10 sec, min 0.10 sec)
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Top 1 shader types by total compile time:
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display:                                          FLumenCardPS<false> - 100.00% of total time (compiled    1 times, average 0.10 sec, max 0.10 sec, min 0.10 sec)
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: ================================================
+[2024.01.05-21.34.31:816][802]LogViewport: Scene viewport resized to 1303x583, mode Windowed.
+[2024.01.05-21.34.31:827][803]LogViewport: Scene viewport resized to 1303x578, mode Windowed.
+[2024.01.05-21.34.31:865][804]LogViewport: Scene viewport resized to 1303x553, mode Windowed.
+[2024.01.05-21.34.31:883][805]LogViewport: Scene viewport resized to 1303x535, mode Windowed.
+[2024.01.05-21.34.31:904][806]LogViewport: Scene viewport resized to 1303x515, mode Windowed.
+[2024.01.05-21.34.31:925][807]LogViewport: Scene viewport resized to 1303x500, mode Windowed.
+[2024.01.05-21.34.31:942][808]LogViewport: Scene viewport resized to 1303x489, mode Windowed.
+[2024.01.05-21.34.31:964][809]LogViewport: Scene viewport resized to 1303x480, mode Windowed.
+[2024.01.05-21.34.31:982][810]LogViewport: Scene viewport resized to 1303x478, mode Windowed.
+[2024.01.05-21.34.32:050][817]LogViewport: Scene viewport resized to 1303x479, mode Windowed.
+[2024.01.05-21.34.32:061][818]LogViewport: Scene viewport resized to 1303x480, mode Windowed.
+[2024.01.05-21.34.32:096][819]LogViewport: Scene viewport resized to 1303x485, mode Windowed.
+[2024.01.05-21.34.32:119][820]LogViewport: Scene viewport resized to 1303x488, mode Windowed.
+[2024.01.05-21.34.32:189][827]LogViewport: Scene viewport resized to 1303x489, mode Windowed.
+[2024.01.05-21.34.32:200][828]LogViewport: Scene viewport resized to 1303x491, mode Windowed.
+[2024.01.05-21.34.32:228][829]LogViewport: Scene viewport resized to 1303x494, mode Windowed.
+[2024.01.05-21.34.32:262][832]LogViewport: Scene viewport resized to 1303x496, mode Windowed.
+[2024.01.05-21.34.39:706][637]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/GameMap/Walls/Wall_Instance.Wall_Instance
+[2024.01.05-21.34.39:711][637]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.34.39:711][637]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.34.39:833][637]LogViewport: Scene viewport resized to 1335x894, mode Windowed.
+[2024.01.05-21.34.39:856][637]LogSlate: Took 0.000173 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2024.01.05-21.34.44:004][ 97]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.34.44:126][ 97]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/Wall_Instance" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset" SILENT=true
+[2024.01.05-21.34.44:130][ 97]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-21.34.44:547][ 97]LogUObjectHash: Compacting FUObjectHashTables data took   0.23ms
+[2024.01.05-21.34.44:550][ 97]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/Wall_Instance
+[2024.01.05-21.34.44:550][ 97]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wall_Instance4B6CFF764810107DC95AC1B93D80018B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset'
+[2024.01.05-21.34.44:554][ 97]LogFileHelpers: InternalPromptForCheckoutAndSave took 550 ms
+[2024.01.05-21.34.44:554][ 97]AssetCheck: New page: Asset Save: Wall_Instance
+[2024.01.05-21.34.44:554][ 97]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Walls/Wall_Instance.Wall_Instance
+[2024.01.05-21.34.59:499][871]LogViewport: Scene viewport resized to 1303x497, mode Windowed.
+[2024.01.05-21.34.59:511][872]LogViewport: Scene viewport resized to 1303x501, mode Windowed.
+[2024.01.05-21.34.59:541][873]LogViewport: Scene viewport resized to 1303x528, mode Windowed.
+[2024.01.05-21.34.59:559][874]LogViewport: Scene viewport resized to 1303x554, mode Windowed.
+[2024.01.05-21.34.59:581][875]LogViewport: Scene viewport resized to 1303x588, mode Windowed.
+[2024.01.05-21.34.59:601][876]LogViewport: Scene viewport resized to 1303x617, mode Windowed.
+[2024.01.05-21.34.59:622][877]LogViewport: Scene viewport resized to 1303x646, mode Windowed.
+[2024.01.05-21.34.59:642][878]LogViewport: Scene viewport resized to 1303x668, mode Windowed.
+[2024.01.05-21.34.59:665][879]LogViewport: Scene viewport resized to 1303x691, mode Windowed.
+[2024.01.05-21.34.59:683][880]LogViewport: Scene viewport resized to 1303x709, mode Windowed.
+[2024.01.05-21.34.59:703][881]LogViewport: Scene viewport resized to 1303x727, mode Windowed.
+[2024.01.05-21.34.59:724][882]LogViewport: Scene viewport resized to 1303x740, mode Windowed.
+[2024.01.05-21.34.59:743][883]LogViewport: Scene viewport resized to 1303x753, mode Windowed.
+[2024.01.05-21.34.59:765][884]LogViewport: Scene viewport resized to 1303x763, mode Windowed.
+[2024.01.05-21.34.59:783][885]LogViewport: Scene viewport resized to 1303x773, mode Windowed.
+[2024.01.05-21.34.59:804][886]LogViewport: Scene viewport resized to 1303x780, mode Windowed.
+[2024.01.05-21.34.59:822][887]LogViewport: Scene viewport resized to 1303x782, mode Windowed.
+[2024.01.05-21.36.00:966][194]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.36.00:970][194]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.36.00:971][194]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:36:00)
+[2024.01.05-21.36.00:971][194]LogPlayLevel: Display: Creating online subsystem for client :Context_4
+[2024.01.05-21.36.00:973][194]LogOnline: OSS: Created online subsystem instance for: :Context_4
+[2024.01.05-21.36.00:984][195]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.36.00:989][195]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004421s)
+[2024.01.05-21.36.00:989][195]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004470s)
+[2024.01.05-21.36.00:992][195]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
+[2024.01.05-21.36.00:993][195]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.36.00:993][195]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.36.00:994][195]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.36.00:994][195]LogPlayLevel: PIE: World Init took: (0.000814s)
+[2024.01.05-21.36.00:994][195]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.36.00:994][195]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.36.00:994][195]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.36.00:994][195]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.36.00:994][195]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.36.00:996][195]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.36.01:016][195]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.36.01:017][195]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.36.01:017][195]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.36.01:017][195]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.36.01:018][195]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
+[2024.01.05-21.36.01:018][195]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
+[2024.01.05-21.36.01:020][195]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
+[2024.01.05-21.36.01:020][195]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
+[2024.01.05-21.36.01:020][195]LogInit: FAudioDevice initialized with ID 2.
+[2024.01.05-21.36.01:020][195]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'.
+[2024.01.05-21.36.01:020][195]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.05-21.36.01:258][195]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.36.01:260][195]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.36.01
+[2024.01.05-21.36.01:261][195]LogWorld: Bringing up level for play took: 0.002545
+[2024.01.05-21.36.01:271][195]PIE: Server logged in
+[2024.01.05-21.36.01:272][195]PIE: Play in editor total start time 0,302 seconds.
+[2024.01.05-21.36.29:805][589]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:08.111 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 4557 files in 5796 folders with total size 282 MiB.
+[2024.01.05-21.36.40:528][871]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.36.40:528][871]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.36.40:529][871]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.36.40:529][871]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.36.40:532][871]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.36.40:534][871]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.36.40:537][871]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.36.40:538][871]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.05-21.36.40:538][871]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.05-21.36.40:539][871]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.05-21.36.40:542][871]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.36.40:545][871]LogUObjectHash: Compacting FUObjectHashTables data took   0.57ms
+[2024.01.05-21.36.40:602][875]LogPlayLevel: Display: Destroying online subsystem :Context_4
+[2024.01.05-21.36.55:686][510]LogEditorViewport: Clicking Background
+[2024.01.05-21.37.00:851][ 79]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
+[2024.01.05-21.37.00:868][ 80]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.37.06:310][679]LogEditorViewport: Clicking Background
+[2024.01.05-21.37.19:160][158]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
+[2024.01.05-21.37.19:885][235]Cmd: BRUSH ADD SELECTNEWBRUSH
+[2024.01.05-21.37.30:266][418]Cmd: TRANSACTION UNDO
+[2024.01.05-21.37.30:267][418]LogEditorTransaction: Undo Brush Add
+[2024.01.05-21.37.32:793][646]Cmd: BRUSH ADD SELECTNEWBRUSH
+[2024.01.05-21.37.36:115][ 34]Cmd: DELETE
+[2024.01.05-21.37.36:117][ 34]Cmd: ACTOR DELETE
+[2024.01.05-21.37.36:124][ 34]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-21.37.36:131][ 34]LogUObjectHash: Compacting FUObjectHashTables data took   0.60ms
+[2024.01.05-21.37.36:133][ 34]LogEditorActor: Deleted 1 Actors (0.014 secs)
+[2024.01.05-21.37.42:888][813]Cmd: BRUSH ADD SELECTNEWBRUSH
+[2024.01.05-21.38.17:576][725]LogViewport: Scene viewport resized to 1303x780, mode Windowed.
+[2024.01.05-21.38.17:592][726]LogViewport: Scene viewport resized to 1303x770, mode Windowed.
+[2024.01.05-21.38.17:609][727]LogViewport: Scene viewport resized to 1303x755, mode Windowed.
+[2024.01.05-21.38.17:625][728]LogViewport: Scene viewport resized to 1303x741, mode Windowed.
+[2024.01.05-21.38.17:644][729]LogViewport: Scene viewport resized to 1303x716, mode Windowed.
+[2024.01.05-21.38.17:660][730]LogViewport: Scene viewport resized to 1303x692, mode Windowed.
+[2024.01.05-21.38.17:680][731]LogViewport: Scene viewport resized to 1303x660, mode Windowed.
+[2024.01.05-21.38.17:700][732]LogViewport: Scene viewport resized to 1303x632, mode Windowed.
+[2024.01.05-21.38.17:719][733]LogViewport: Scene viewport resized to 1303x609, mode Windowed.
+[2024.01.05-21.38.17:737][734]LogViewport: Scene viewport resized to 1303x595, mode Windowed.
+[2024.01.05-21.38.17:754][735]LogViewport: Scene viewport resized to 1303x584, mode Windowed.
+[2024.01.05-21.38.17:770][736]LogViewport: Scene viewport resized to 1303x572, mode Windowed.
+[2024.01.05-21.38.17:788][737]LogViewport: Scene viewport resized to 1303x564, mode Windowed.
+[2024.01.05-21.38.17:807][738]LogViewport: Scene viewport resized to 1303x557, mode Windowed.
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+[2024.01.05-21.38.17:877][742]LogViewport: Scene viewport resized to 1303x532, mode Windowed.
+[2024.01.05-21.38.17:892][743]LogViewport: Scene viewport resized to 1303x526, mode Windowed.
+[2024.01.05-21.38.17:910][744]LogViewport: Scene viewport resized to 1303x522, mode Windowed.
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+[2024.01.05-21.38.17:944][746]LogViewport: Scene viewport resized to 1303x509, mode Windowed.
+[2024.01.05-21.38.17:959][747]LogViewport: Scene viewport resized to 1303x506, mode Windowed.
+[2024.01.05-21.38.17:979][748]LogViewport: Scene viewport resized to 1303x504, mode Windowed.
+[2024.01.05-21.38.17:998][749]LogViewport: Scene viewport resized to 1303x502, mode Windowed.
+[2024.01.05-21.38.18:015][750]LogViewport: Scene viewport resized to 1303x501, mode Windowed.
+[2024.01.05-21.38.18:281][781]LogViewport: Scene viewport resized to 1303x502, mode Windowed.
+[2024.01.05-21.38.18:313][784]LogViewport: Scene viewport resized to 1303x504, mode Windowed.
+[2024.01.05-21.38.18:330][785]LogViewport: Scene viewport resized to 1303x505, mode Windowed.
+[2024.01.05-21.38.28:804][952]Cmd: TRANSACTION UNDO
+[2024.01.05-21.38.28:804][952]LogEditorTransaction: Undo Create Actors
+[2024.01.05-21.38.28:805][952]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_16' invalid (24 verts, 0 indices).
+[2024.01.05-21.39.27:057][512]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.39.27:173][512]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/Wall_Instance" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset" SILENT=true
+[2024.01.05-21.39.27:177][512]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
+[2024.01.05-21.39.27:182][512]LogUObjectHash: Compacting FUObjectHashTables data took   0.23ms
+[2024.01.05-21.39.27:184][512]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/Wall_Instance
+[2024.01.05-21.39.27:184][512]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wall_InstanceE035BE5F4B48693FB273FD96BA12AA17.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset'
+[2024.01.05-21.39.27:189][512]LogFileHelpers: InternalPromptForCheckoutAndSave took 132 ms (total: 682 ms)
+[2024.01.05-21.39.27:190][512]AssetCheck: New page: Asset Save: Wall_Instance
+[2024.01.05-21.39.27:190][512]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Walls/Wall_Instance.Wall_Instance
+[2024.01.05-21.39.51:097][205]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.51:097][205]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-21.39.51:453][213]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.51:453][213]LogEditorTransaction: Undo Create Actors
+[2024.01.05-21.39.51:454][213]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_16' invalid (24 verts, 0 indices).
+[2024.01.05-21.39.51:831][242]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.51:831][242]LogEditorTransaction: Undo Create Actors
+[2024.01.05-21.39.52:176][272]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.52:176][272]LogEditorTransaction: Undo Edit Scale
+[2024.01.05-21.39.53:956][465]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.53:956][465]LogEditorTransaction: Undo Edit Scale
+[2024.01.05-21.39.54:959][545]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.54:960][545]LogEditorTransaction: Undo Create Actors
+[2024.01.05-21.39.57:954][801]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.57:954][801]LogEditorTransaction: Undo Create Actors
+[2024.01.05-21.39.57:956][801]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_16' invalid (24 verts, 0 indices).
+[2024.01.05-21.40.05:760][626]Cmd: TRANSACTION UNDO
+[2024.01.05-21.40.05:760][626]LogEditorTransaction: Undo Create Actors
+[2024.01.05-21.40.05:761][626]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_16' invalid (24 verts, 0 indices).
+[2024.01.05-21.40.09:003][940]LogViewport: Scene viewport resized to 1303x509, mode Windowed.
+[2024.01.05-21.40.09:019][941]LogViewport: Scene viewport resized to 1303x521, mode Windowed.
+[2024.01.05-21.40.09:038][942]LogViewport: Scene viewport resized to 1303x544, mode Windowed.
+[2024.01.05-21.40.09:063][943]LogViewport: Scene viewport resized to 1303x576, mode Windowed.
+[2024.01.05-21.40.09:082][944]LogViewport: Scene viewport resized to 1303x601, mode Windowed.
+[2024.01.05-21.40.09:105][945]LogViewport: Scene viewport resized to 1303x623, mode Windowed.
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+[2024.01.05-21.40.09:351][957]LogViewport: Scene viewport resized to 1303x745, mode Windowed.
+[2024.01.05-21.40.09:378][958]LogViewport: Scene viewport resized to 1303x751, mode Windowed.
+[2024.01.05-21.40.09:397][959]LogViewport: Scene viewport resized to 1303x754, mode Windowed.
+[2024.01.05-21.40.09:413][960]LogViewport: Scene viewport resized to 1303x756, mode Windowed.
+[2024.01.05-21.40.09:430][961]LogViewport: Scene viewport resized to 1303x758, mode Windowed.
+[2024.01.05-21.40.09:446][962]LogViewport: Scene viewport resized to 1303x759, mode Windowed.
+[2024.01.05-21.40.46:291][132]LogViewport: Scene viewport resized to 1303x756, mode Windowed.
+[2024.01.05-21.40.46:309][133]LogViewport: Scene viewport resized to 1303x743, mode Windowed.
+[2024.01.05-21.40.46:330][134]LogViewport: Scene viewport resized to 1303x718, mode Windowed.
+[2024.01.05-21.40.46:347][135]LogViewport: Scene viewport resized to 1303x700, mode Windowed.
+[2024.01.05-21.40.46:366][136]LogViewport: Scene viewport resized to 1303x672, mode Windowed.
+[2024.01.05-21.40.46:384][137]LogViewport: Scene viewport resized to 1303x642, mode Windowed.
+[2024.01.05-21.40.46:402][138]LogViewport: Scene viewport resized to 1303x617, mode Windowed.
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+[2024.01.05-21.40.46:456][141]LogViewport: Scene viewport resized to 1303x571, mode Windowed.
+[2024.01.05-21.40.46:473][142]LogViewport: Scene viewport resized to 1303x565, mode Windowed.
+[2024.01.05-21.40.46:490][143]LogViewport: Scene viewport resized to 1303x562, mode Windowed.
+[2024.01.05-21.40.46:508][144]LogViewport: Scene viewport resized to 1303x561, mode Windowed.
+[2024.01.05-21.40.46:524][145]LogViewport: Scene viewport resized to 1303x560, mode Windowed.
+[2024.01.05-21.40.46:542][146]LogViewport: Scene viewport resized to 1303x554, mode Windowed.
+[2024.01.05-21.40.46:556][147]LogViewport: Scene viewport resized to 1303x549, mode Windowed.
+[2024.01.05-21.40.46:573][148]LogViewport: Scene viewport resized to 1303x544, mode Windowed.
+[2024.01.05-21.40.46:589][149]LogViewport: Scene viewport resized to 1303x538, mode Windowed.
+[2024.01.05-21.40.46:607][150]LogViewport: Scene viewport resized to 1303x534, mode Windowed.
+[2024.01.05-21.40.46:625][151]LogViewport: Scene viewport resized to 1303x531, mode Windowed.
+[2024.01.05-21.40.46:641][152]LogViewport: Scene viewport resized to 1303x527, mode Windowed.
+[2024.01.05-21.40.46:657][153]LogViewport: Scene viewport resized to 1303x523, mode Windowed.
+[2024.01.05-21.40.46:674][154]LogViewport: Scene viewport resized to 1303x519, mode Windowed.
+[2024.01.05-21.40.46:690][155]LogViewport: Scene viewport resized to 1303x518, mode Windowed.
+[2024.01.05-21.40.46:814][169]LogViewport: Scene viewport resized to 1303x520, mode Windowed.
+[2024.01.05-21.40.46:832][170]LogViewport: Scene viewport resized to 1303x521, mode Windowed.
+[2024.01.05-21.40.46:856][172]LogViewport: Scene viewport resized to 1303x523, mode Windowed.
+[2024.01.05-21.40.46:873][173]LogViewport: Scene viewport resized to 1303x524, mode Windowed.
+[2024.01.05-21.40.46:897][175]LogViewport: Scene viewport resized to 1303x525, mode Windowed.
+[2024.01.05-21.40.46:914][176]LogViewport: Scene viewport resized to 1303x528, mode Windowed.
+[2024.01.05-21.40.46:933][177]LogViewport: Scene viewport resized to 1303x529, mode Windowed.
+[2024.01.05-21.40.46:948][178]LogViewport: Scene viewport resized to 1303x532, mode Windowed.
+[2024.01.05-21.40.46:964][179]LogViewport: Scene viewport resized to 1303x534, mode Windowed.
+[2024.01.05-21.40.47:030][186]LogViewport: Scene viewport resized to 1303x535, mode Windowed.
+[2024.01.05-21.41.12:844][143]Cmd: TRANSACTION UNDO
+[2024.01.05-21.41.12:844][143]LogEditorTransaction: Undo Scale Elements
+[2024.01.05-21.43.07:702][348]Cmd: MODE GRID=1
+[2024.01.05-21.43.57:403][ 54]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.43.57:407][ 54]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.43.57:408][ 54]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:43:57)
+[2024.01.05-21.43.57:434][ 54]LogPlayLevel: Display: Creating online subsystem for client :Context_6
+[2024.01.05-21.43.57:436][ 54]LogOnline: OSS: Created online subsystem instance for: :Context_6
+[2024.01.05-21.43.57:446][ 55]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.43.57:451][ 55]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004903s)
+[2024.01.05-21.43.57:451][ 55]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004945s)
+[2024.01.05-21.43.57:454][ 55]LogUObjectHash: Compacting FUObjectHashTables data took   0.59ms
+[2024.01.05-21.43.57:456][ 55]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.43.57:456][ 55]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.43.57:457][ 55]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.43.57:457][ 55]LogPlayLevel: PIE: World Init took: (0.000782s)
+[2024.01.05-21.43.57:457][ 55]LogAudio: Display: Creating Audio Device:                 Id: 3, Scope: Unique, Realtime: True
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.43.57:457][ 55]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.43.57:457][ 55]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.43.57:457][ 55]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.43.57:457][ 55]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.43.57:459][ 55]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.43.57:479][ 55]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.43.57:479][ 55]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.43.57:479][ 55]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.43.57:479][ 55]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.43.57:480][ 55]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
+[2024.01.05-21.43.57:480][ 55]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
+[2024.01.05-21.43.57:481][ 55]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
+[2024.01.05-21.43.57:481][ 55]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
+[2024.01.05-21.43.57:481][ 55]LogInit: FAudioDevice initialized with ID 3.
+[2024.01.05-21.43.57:481][ 55]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'.
+[2024.01.05-21.43.57:481][ 55]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
+[2024.01.05-21.43.57:484][ 55]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.43.57:486][ 55]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.43.57
+[2024.01.05-21.43.57:486][ 55]LogWorld: Bringing up level for play took: 0.002454
+[2024.01.05-21.43.57:488][ 55]PIE: Server logged in
+[2024.01.05-21.43.57:489][ 55]PIE: Play in editor total start time 0,082 seconds.
+[2024.01.05-21.44.07:971][284]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.05-21.44.07:977][285]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.05-21.44.07:978][285]LogNet: Browse: /Game/BackroomsMap
+[2024.01.05-21.44.07:978][285]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
+[2024.01.05-21.44.07:978][285]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.05-21.44.07:978][285]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
+[2024.01.05-21.44.07:978][285]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.05-21.44.07:986][286]LogNet: Browse: /Game/BackroomsMap?closed
+[2024.01.05-21.44.07:986][286]LogNet: Connection failed; returning to Entry
+[2024.01.05-21.44.07:986][286]LogLoad: LoadMap: /Game/BackroomsMap?closed
+[2024.01.05-21.44.07:986][286]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.44.07:987][286]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.44.07:987][286]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.44.08:017][286]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.44.08:019][286]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
+[2024.01.05-21.44.08:021][286]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.44.08:026][286]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004247s)
+[2024.01.05-21.44.08:026][286]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004285s)
+[2024.01.05-21.44.08:026][286]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'.
+[2024.01.05-21.44.08:026][286]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.44.08:026][286]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.44.08:026][286]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.44.08:027][286]LogPlayLevel: PIE: World Init took: (0.000729s)
+[2024.01.05-21.44.08:027][286]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.44.08:029][286]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.44.08
+[2024.01.05-21.44.08:029][286]LogWorld: Bringing up level for play took: 0.002296
+[2024.01.05-21.44.08:031][286]LogLoad: Took 0.044864 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
+[2024.01.05-21.44.08:034][286]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
+[2024.01.05-21.44.11:474][694]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.44.11:474][694]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.44.11:474][694]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.44.11:475][694]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.44.11:477][694]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.44.11:479][694]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.44.11:483][694]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.44.11:483][694]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
+[2024.01.05-21.44.11:483][694]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
+[2024.01.05-21.44.11:485][694]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
+[2024.01.05-21.44.11:490][694]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.05-21.44.11:576][696]LogPlayLevel: Display: Destroying online subsystem :Context_6
+[2024.01.05-21.44.12:341][787]LogViewport: Scene viewport resized to 1303x537, mode Windowed.
+[2024.01.05-21.44.12:360][788]LogViewport: Scene viewport resized to 1303x542, mode Windowed.
+[2024.01.05-21.44.12:378][789]LogViewport: Scene viewport resized to 1303x551, mode Windowed.
+[2024.01.05-21.44.12:395][790]LogViewport: Scene viewport resized to 1303x560, mode Windowed.
+[2024.01.05-21.44.12:414][791]LogViewport: Scene viewport resized to 1303x574, mode Windowed.
+[2024.01.05-21.44.12:433][792]LogViewport: Scene viewport resized to 1303x587, mode Windowed.
+[2024.01.05-21.44.12:451][793]LogViewport: Scene viewport resized to 1303x599, mode Windowed.
+[2024.01.05-21.44.12:472][794]LogViewport: Scene viewport resized to 1303x616, mode Windowed.
+[2024.01.05-21.44.12:489][795]LogViewport: Scene viewport resized to 1303x628, mode Windowed.
+[2024.01.05-21.44.12:509][796]LogViewport: Scene viewport resized to 1303x641, mode Windowed.
+[2024.01.05-21.44.12:526][797]LogViewport: Scene viewport resized to 1303x650, mode Windowed.
+[2024.01.05-21.44.12:546][798]LogViewport: Scene viewport resized to 1303x660, mode Windowed.
+[2024.01.05-21.44.12:564][799]LogViewport: Scene viewport resized to 1303x666, mode Windowed.
+[2024.01.05-21.44.12:584][800]LogViewport: Scene viewport resized to 1303x673, mode Windowed.
+[2024.01.05-21.44.12:603][801]LogViewport: Scene viewport resized to 1303x681, mode Windowed.
+[2024.01.05-21.44.12:621][802]LogViewport: Scene viewport resized to 1303x684, mode Windowed.
+[2024.01.05-21.44.12:640][803]LogViewport: Scene viewport resized to 1303x687, mode Windowed.
+[2024.01.05-21.44.12:658][804]LogViewport: Scene viewport resized to 1303x690, mode Windowed.
+[2024.01.05-21.44.12:676][805]LogViewport: Scene viewport resized to 1303x692, mode Windowed.
+[2024.01.05-21.44.12:693][806]LogViewport: Scene viewport resized to 1303x693, mode Windowed.
+[2024.01.05-21.44.12:712][807]LogViewport: Scene viewport resized to 1303x697, mode Windowed.
+[2024.01.05-21.44.12:732][808]LogViewport: Scene viewport resized to 1303x700, mode Windowed.
+[2024.01.05-21.44.12:748][809]LogViewport: Scene viewport resized to 1303x702, mode Windowed.
+[2024.01.05-21.44.12:766][810]LogViewport: Scene viewport resized to 1303x705, mode Windowed.
+[2024.01.05-21.44.12:783][811]LogViewport: Scene viewport resized to 1303x708, mode Windowed.
+[2024.01.05-21.44.13:508][896]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.44.13:511][896]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.44.13:511][896]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:44:13)
+[2024.01.05-21.44.13:534][896]LogPlayLevel: Display: Creating online subsystem for client :Context_7
+[2024.01.05-21.44.13:536][896]LogOnline: OSS: Created online subsystem instance for: :Context_7
+[2024.01.05-21.44.13:546][897]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.44.13:551][897]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004579s)
+[2024.01.05-21.44.13:551][897]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004618s)
+[2024.01.05-21.44.13:554][897]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-21.44.13:555][897]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.44.13:556][897]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.44.13:556][897]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.44.13:556][897]LogPlayLevel: PIE: World Init took: (0.000766s)
+[2024.01.05-21.44.13:556][897]LogAudio: Display: Creating Audio Device:                 Id: 4, Scope: Unique, Realtime: True
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.44.13:556][897]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.44.13:556][897]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.44.13:556][897]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.44.13:557][897]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.44.13:558][897]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.44.13:577][897]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.44.13:578][897]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.44.13:578][897]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.44.13:578][897]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.44.13:579][897]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
+[2024.01.05-21.44.13:579][897]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
+[2024.01.05-21.44.13:580][897]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
+[2024.01.05-21.44.13:580][897]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
+[2024.01.05-21.44.13:580][897]LogInit: FAudioDevice initialized with ID 4.
+[2024.01.05-21.44.13:580][897]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'.
+[2024.01.05-21.44.13:580][897]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
+[2024.01.05-21.44.13:583][897]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.44.13:586][897]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.44.13
+[2024.01.05-21.44.13:586][897]LogWorld: Bringing up level for play took: 0.002462
+[2024.01.05-21.44.13:588][897]PIE: Server logged in
+[2024.01.05-21.44.13:588][897]PIE: Play in editor total start time 0,076 seconds.
+[2024.01.05-21.44.22:474][937]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.44.22:474][937]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.44.22:474][937]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.44.22:474][937]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.44.22:477][937]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.44.22:479][937]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.44.22:483][937]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.44.22:483][937]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
+[2024.01.05-21.44.22:483][937]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
+[2024.01.05-21.44.22:485][937]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
+[2024.01.05-21.44.22:490][937]LogUObjectHash: Compacting FUObjectHashTables data took   0.56ms
+[2024.01.05-21.44.22:564][939]LogPlayLevel: Display: Destroying online subsystem :Context_7
+[2024.01.05-21.44.35:497][199]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.44.35:501][199]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.44.35:501][199]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:44:35)
+[2024.01.05-21.44.35:534][199]LogPlayLevel: Display: Creating online subsystem for client :Context_8
+[2024.01.05-21.44.35:536][199]LogOnline: OSS: Created online subsystem instance for: :Context_8
+[2024.01.05-21.44.35:545][200]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.44.35:550][200]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004702s)
+[2024.01.05-21.44.35:550][200]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004739s)
+[2024.01.05-21.44.35:554][200]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
+[2024.01.05-21.44.35:556][200]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.44.35:556][200]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.44.35:556][200]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.44.35:556][200]LogPlayLevel: PIE: World Init took: (0.000721s)
+[2024.01.05-21.44.35:556][200]LogAudio: Display: Creating Audio Device:                 Id: 5, Scope: Unique, Realtime: True
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.44.35:556][200]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.44.35:557][200]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.44.35:557][200]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.44.35:557][200]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.44.35:558][200]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.44.35:577][200]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.44.35:578][200]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.44.35:578][200]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.44.35:578][200]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.44.35:579][200]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
+[2024.01.05-21.44.35:579][200]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
+[2024.01.05-21.44.35:580][200]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
+[2024.01.05-21.44.35:580][200]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
+[2024.01.05-21.44.35:580][200]LogInit: FAudioDevice initialized with ID 5.
+[2024.01.05-21.44.35:580][200]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'.
+[2024.01.05-21.44.35:580][200]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
+[2024.01.05-21.44.35:583][200]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.44.35:585][200]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.44.35
+[2024.01.05-21.44.35:585][200]LogWorld: Bringing up level for play took: 0.002469
+[2024.01.05-21.44.35:587][200]PIE: Server logged in
+[2024.01.05-21.44.35:588][200]PIE: Play in editor total start time 0,086 seconds.
+[2024.01.05-21.45.02:114][348]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.45.02:114][348]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.45.02:114][348]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.45.02:114][348]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.45.02:117][348]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.45.02:119][348]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.45.02:121][348]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.45.02:122][348]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
+[2024.01.05-21.45.02:122][348]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
+[2024.01.05-21.45.02:123][348]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
+[2024.01.05-21.45.02:129][348]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
+[2024.01.05-21.45.02:214][350]LogPlayLevel: Display: Destroying online subsystem :Context_8
+[2024.01.05-21.45.06:077][812]LogViewport: Scene viewport resized to 1303x707, mode Windowed.
+[2024.01.05-21.45.06:095][813]LogViewport: Scene viewport resized to 1303x703, mode Windowed.
+[2024.01.05-21.45.06:112][814]LogViewport: Scene viewport resized to 1303x691, mode Windowed.
+[2024.01.05-21.45.06:134][815]LogViewport: Scene viewport resized to 1303x676, mode Windowed.
+[2024.01.05-21.45.06:151][816]LogViewport: Scene viewport resized to 1303x659, mode Windowed.
+[2024.01.05-21.45.06:169][817]LogViewport: Scene viewport resized to 1303x642, mode Windowed.
+[2024.01.05-21.45.06:188][818]LogViewport: Scene viewport resized to 1303x625, mode Windowed.
+[2024.01.05-21.45.06:208][819]LogViewport: Scene viewport resized to 1303x612, mode Windowed.
+[2024.01.05-21.45.06:226][820]LogViewport: Scene viewport resized to 1303x601, mode Windowed.
+[2024.01.05-21.45.06:244][821]LogViewport: Scene viewport resized to 1303x594, mode Windowed.
+[2024.01.05-21.45.06:263][822]LogViewport: Scene viewport resized to 1303x590, mode Windowed.
+[2024.01.05-21.45.06:281][823]LogViewport: Scene viewport resized to 1303x586, mode Windowed.
+[2024.01.05-21.45.06:299][824]LogViewport: Scene viewport resized to 1303x582, mode Windowed.
+[2024.01.05-21.45.06:316][825]LogViewport: Scene viewport resized to 1303x576, mode Windowed.
+[2024.01.05-21.45.06:335][826]LogViewport: Scene viewport resized to 1303x570, mode Windowed.
+[2024.01.05-21.45.06:354][827]LogViewport: Scene viewport resized to 1303x568, mode Windowed.
+[2024.01.05-21.45.06:372][828]LogViewport: Scene viewport resized to 1303x566, mode Windowed.
+[2024.01.05-21.45.06:430][834]LogViewport: Scene viewport resized to 1303x564, mode Windowed.
+[2024.01.05-21.45.06:448][835]LogViewport: Scene viewport resized to 1303x563, mode Windowed.
+[2024.01.05-21.45.06:465][836]LogViewport: Scene viewport resized to 1303x560, mode Windowed.
+[2024.01.05-21.45.06:483][837]LogViewport: Scene viewport resized to 1303x556, mode Windowed.
+[2024.01.05-21.45.06:500][838]LogViewport: Scene viewport resized to 1303x551, mode Windowed.
+[2024.01.05-21.45.06:517][839]LogViewport: Scene viewport resized to 1303x550, mode Windowed.
+[2024.01.05-21.45.13:316][597]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst
+[2024.01.05-21.45.13:318][597]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.45.13:318][597]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.45.13:453][597]LogViewport: Scene viewport resized to 1331x772, mode Windowed.
+[2024.01.05-21.45.19:814][176]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.45.19:925][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ceiling/Ceiling_Inst" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset" SILENT=true
+[2024.01.05-21.45.19:928][176]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: ================================================
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Total job queries 30, among them cache hits 8 (26.67%)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Tracking 22 distinct input hashes that result in 15 distinct outputs (68.18%)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: RAM used: 506,36 KiB of 1,60 GiB budget. Usage: 0.03%
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Shaders Compiled: 8
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Jobs assigned 8, completed 8 (100%)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Average time worker was idle: 326.70 s
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Time job spent in pending queue: average 0.03 s, longest 0.08 s
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Job execution time: average 0.35 s, max 0.52 s
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Job life time (pending + execution): average 0.38 s, max 0.53
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Shader code size: average 38,255 KiB, min 32,906 KiB, max 46,742 KiB
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1.14 s
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Jobs were issued in 8 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Average processing rate: 7.05 jobs/sec
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Total thread time: 1,514 s
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Total thread preprocess time: 0,14 s
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Percentage time preprocessing: 9.28%
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Effective parallelization: 1.33 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    1 times, average 0.27 sec, max 0.27 sec, min 0.27 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                             FDebugViewModePS (compiled    2 times, average 0.18 sec, max 0.18 sec, min 0.17 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                             FDebugViewModeVS (compiled    2 times, average 0.14 sec, max 0.15 sec, min 0.14 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Top 5 shader types by total compile time:
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                             FDebugViewModePS - 23.20% of total time (compiled    2 times, average 0.18 sec, max 0.18 sec, min 0.17 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                             FDebugViewModeVS - 18.95% of total time (compiled    2 times, average 0.14 sec, max 0.15 sec, min 0.14 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 17.78% of total time (compiled    1 times, average 0.27 sec, max 0.27 sec, min 0.27 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 16.79% of total time (compiled    1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                                 FLumenCardVS - 16.35% of total time (compiled    1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: ================================================
+[2024.01.05-21.45.20:428][176]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
+[2024.01.05-21.45.20:431][176]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/Ceiling_Inst
+[2024.01.05-21.45.20:431][176]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Ceiling_InstFA3D777542D7EC3583A153B5403BC919.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset'
+[2024.01.05-21.45.20:435][176]LogFileHelpers: InternalPromptForCheckoutAndSave took 621 ms (total: 1.30 sec)
+[2024.01.05-21.45.20:436][176]AssetCheck: New page: Asset Save: Ceiling_Inst
+[2024.01.05-21.45.20:436][176]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst
+[2024.01.05-21.45.25:202][640]LogSlate: Window 'Ceiling_Inst' being destroyed
+[2024.01.05-21.45.25:263][640]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.45.25:263][640]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.45.30:646][273]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.45.30:650][273]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.45.30:650][273]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:45:30)
+[2024.01.05-21.45.30:683][273]LogPlayLevel: Display: Creating online subsystem for client :Context_10
+[2024.01.05-21.45.30:685][273]LogOnline: OSS: Created online subsystem instance for: :Context_10
+[2024.01.05-21.45.30:695][274]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.45.30:700][274]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004877s)
+[2024.01.05-21.45.30:700][274]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004926s)
+[2024.01.05-21.45.30:704][274]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.05-21.45.30:706][274]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.45.30:706][274]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.45.30:706][274]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.45.30:706][274]LogPlayLevel: PIE: World Init took: (0.000725s)
+[2024.01.05-21.45.30:706][274]LogAudio: Display: Creating Audio Device:                 Id: 6, Scope: Unique, Realtime: True
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.45.30:706][274]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.45.30:707][274]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.45.30:707][274]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.45.30:707][274]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.45.30:708][274]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.45.30:727][274]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.45.30:727][274]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.45.30:727][274]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.45.30:727][274]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.45.30:728][274]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
+[2024.01.05-21.45.30:728][274]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
+[2024.01.05-21.45.30:730][274]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
+[2024.01.05-21.45.30:730][274]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
+[2024.01.05-21.45.30:730][274]LogInit: FAudioDevice initialized with ID 6.
+[2024.01.05-21.45.30:730][274]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'.
+[2024.01.05-21.45.30:730][274]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
+[2024.01.05-21.45.30:733][274]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.45.30:736][274]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.45.30
+[2024.01.05-21.45.30:736][274]LogWorld: Bringing up level for play took: 0.002566
+[2024.01.05-21.45.30:738][274]PIE: Server logged in
+[2024.01.05-21.45.30:739][274]PIE: Play in editor total start time 0,089 seconds.
+[2024.01.05-21.45.40:223][386]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.45.40:223][386]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.45.40:223][386]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.45.40:223][386]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.45.40:226][386]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.45.40:228][386]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.45.40:233][386]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.45.40:233][386]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
+[2024.01.05-21.45.40:233][386]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
+[2024.01.05-21.45.40:234][386]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
+[2024.01.05-21.45.40:238][386]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.45.40:240][386]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
+[2024.01.05-21.45.40:289][387]LogPlayLevel: Display: Destroying online subsystem :Context_10
+[2024.01.05-21.45.43:809][759]Cmd: DELETE
+[2024.01.05-21.45.43:809][759]Cmd: ACTOR DELETE
+[2024.01.05-21.45.43:811][759]LogEditorActor: Deleted Actor: PlayerStart
+[2024.01.05-21.45.43:816][759]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-21.45.43:818][759]LogEditorActor: Deleted 1 Actors (0.008 secs)
+[2024.01.05-21.45.47:793][230]Cmd: TRANSACTION UNDO
+[2024.01.05-21.45.47:793][230]LogEditorTransaction: Undo Delete Elements
+[2024.01.05-21.45.50:039][422]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.45.51:731][617]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.45.52:778][741]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.00:034][544]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.00:887][645]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.01:888][764]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.10:194][704]Cmd: TRANSACTION UNDO
+[2024.01.05-21.46.10:194][704]LogEditorTransaction: Undo Set Scale
+[2024.01.05-21.46.16:123][359]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.18:890][687]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.20:723][904]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.46.20:727][904]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.46.20:727][904]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:46:20)
+[2024.01.05-21.46.20:773][904]LogPlayLevel: Display: Creating online subsystem for client :Context_11
+[2024.01.05-21.46.20:775][904]LogOnline: OSS: Created online subsystem instance for: :Context_11
+[2024.01.05-21.46.20:786][905]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.46.20:790][905]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004554s)
+[2024.01.05-21.46.20:790][905]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004593s)
+[2024.01.05-21.46.20:795][905]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.05-21.46.20:798][905]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.46.20:798][905]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.46.20:798][905]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.46.20:799][905]LogPlayLevel: PIE: World Init took: (0.000803s)
+[2024.01.05-21.46.20:799][905]LogAudio: Display: Creating Audio Device:                 Id: 7, Scope: Unique, Realtime: True
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.46.20:799][905]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.46.20:799][905]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.46.20:799][905]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.46.20:799][905]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.46.20:801][905]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.46.20:820][905]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.46.20:820][905]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.46.20:820][905]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.46.20:820][905]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.46.20:821][905]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
+[2024.01.05-21.46.20:821][905]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
+[2024.01.05-21.46.20:822][905]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
+[2024.01.05-21.46.20:822][905]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
+[2024.01.05-21.46.20:822][905]LogInit: FAudioDevice initialized with ID 7.
+[2024.01.05-21.46.20:822][905]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'.
+[2024.01.05-21.46.20:822][905]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
+[2024.01.05-21.46.20:824][905]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.46.20:827][905]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.46.20
+[2024.01.05-21.46.20:827][905]LogWorld: Bringing up level for play took: 0.002404
+[2024.01.05-21.46.20:829][905]PIE: Server logged in
+[2024.01.05-21.46.20:830][905]PIE: Play in editor total start time 0,104 seconds.
+[2024.01.05-21.46.24:783][353]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.46.24:783][353]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.46.24:783][353]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.46.24:783][353]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.46.24:786][353]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.46.24:788][353]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.46.24:792][353]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.46.24:792][353]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
+[2024.01.05-21.46.24:792][353]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
+[2024.01.05-21.46.24:794][353]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
+[2024.01.05-21.46.24:799][353]LogUObjectHash: Compacting FUObjectHashTables data took   0.59ms
+[2024.01.05-21.46.24:855][355]LogPlayLevel: Display: Destroying online subsystem :Context_11
+[2024.01.05-21.46.25:779][465]LogViewport: Scene viewport resized to 1303x552, mode Windowed.
+[2024.01.05-21.46.25:798][466]LogViewport: Scene viewport resized to 1303x562, mode Windowed.
+[2024.01.05-21.46.25:815][467]LogViewport: Scene viewport resized to 1303x586, mode Windowed.
+[2024.01.05-21.46.25:835][468]LogViewport: Scene viewport resized to 1303x623, mode Windowed.
+[2024.01.05-21.46.25:853][469]LogViewport: Scene viewport resized to 1303x658, mode Windowed.
+[2024.01.05-21.46.25:873][470]LogViewport: Scene viewport resized to 1303x696, mode Windowed.
+[2024.01.05-21.46.25:890][471]LogViewport: Scene viewport resized to 1303x722, mode Windowed.
+[2024.01.05-21.46.25:910][472]LogViewport: Scene viewport resized to 1303x744, mode Windowed.
+[2024.01.05-21.46.25:928][473]LogViewport: Scene viewport resized to 1303x765, mode Windowed.
+[2024.01.05-21.46.25:948][474]LogViewport: Scene viewport resized to 1303x787, mode Windowed.
+[2024.01.05-21.46.25:967][475]LogViewport: Scene viewport resized to 1303x800, mode Windowed.
+[2024.01.05-21.46.25:985][476]LogViewport: Scene viewport resized to 1303x808, mode Windowed.
+[2024.01.05-21.46.26:002][477]LogViewport: Scene viewport resized to 1303x813, mode Windowed.
+[2024.01.05-21.46.26:021][478]LogViewport: Scene viewport resized to 1303x815, mode Windowed.
+[2024.01.05-21.46.26:096][486]LogViewport: Scene viewport resized to 1303x812, mode Windowed.
+[2024.01.05-21.46.26:111][487]LogViewport: Scene viewport resized to 1303x810, mode Windowed.
+[2024.01.05-21.46.26:131][488]LogViewport: Scene viewport resized to 1303x806, mode Windowed.
+[2024.01.05-21.46.26:148][489]LogViewport: Scene viewport resized to 1303x803, mode Windowed.
+[2024.01.05-21.46.26:165][490]LogViewport: Scene viewport resized to 1303x798, mode Windowed.
+[2024.01.05-21.46.26:182][491]LogViewport: Scene viewport resized to 1303x794, mode Windowed.
+[2024.01.05-21.46.26:199][492]LogViewport: Scene viewport resized to 1303x792, mode Windowed.
+[2024.01.05-21.46.27:240][615]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.46.27:244][615]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.46.27:244][615]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:46:27)
+[2024.01.05-21.46.27:272][615]LogPlayLevel: Display: Creating online subsystem for client :Context_12
+[2024.01.05-21.46.27:274][615]LogOnline: OSS: Created online subsystem instance for: :Context_12
+[2024.01.05-21.46.27:285][616]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.46.27:290][616]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004725s)
+[2024.01.05-21.46.27:290][616]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004763s)
+[2024.01.05-21.46.27:292][616]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-21.46.27:295][616]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.46.27:295][616]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.46.27:295][616]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.46.27:296][616]LogPlayLevel: PIE: World Init took: (0.000983s)
+[2024.01.05-21.46.27:296][616]LogAudio: Display: Creating Audio Device:                 Id: 8, Scope: Unique, Realtime: True
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.46.27:296][616]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.46.27:296][616]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.46.27:296][616]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.46.27:296][616]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.46.27:298][616]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.46.27:317][616]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.46.27:317][616]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.46.27:318][616]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.46.27:318][616]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.46.27:319][616]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8
+[2024.01.05-21.46.27:319][616]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
+[2024.01.05-21.46.27:320][616]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
+[2024.01.05-21.46.27:320][616]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
+[2024.01.05-21.46.27:320][616]LogInit: FAudioDevice initialized with ID 8.
+[2024.01.05-21.46.27:320][616]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'.
+[2024.01.05-21.46.27:320][616]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
+[2024.01.05-21.46.27:323][616]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.46.27:325][616]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.46.27
+[2024.01.05-21.46.27:326][616]LogWorld: Bringing up level for play took: 0.002296
+[2024.01.05-21.46.27:328][616]PIE: Server logged in
+[2024.01.05-21.46.27:328][616]PIE: Play in editor total start time 0,084 seconds.
+[2024.01.05-21.46.29:733][876]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.46.29:733][876]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.46.29:733][876]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.46.29:733][876]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.46.29:736][876]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.46.29:738][876]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.46.29:740][876]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.46.29:741][876]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
+[2024.01.05-21.46.29:741][876]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
+[2024.01.05-21.46.29:742][876]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
+[2024.01.05-21.46.29:748][876]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2024.01.05-21.46.29:815][878]LogPlayLevel: Display: Destroying online subsystem :Context_12
+[2024.01.05-21.46.32:237][142]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.34:225][357]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.38:770][899]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.39:465][981]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.46.39:469][981]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.46.39:469][981]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:46:39)
+[2024.01.05-21.46.39:502][981]LogPlayLevel: Display: Creating online subsystem for client :Context_13
+[2024.01.05-21.46.39:504][981]LogOnline: OSS: Created online subsystem instance for: :Context_13
+[2024.01.05-21.46.39:514][982]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.46.39:519][982]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004608s)
+[2024.01.05-21.46.39:519][982]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004646s)
+[2024.01.05-21.46.39:522][982]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-21.46.39:524][982]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.46.39:524][982]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.46.39:524][982]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.46.39:525][982]LogPlayLevel: PIE: World Init took: (0.000742s)
+[2024.01.05-21.46.39:525][982]LogAudio: Display: Creating Audio Device:                 Id: 9, Scope: Unique, Realtime: True
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.46.39:525][982]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.46.39:525][982]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.46.39:525][982]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.46.39:525][982]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.46.39:527][982]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.46.39:546][982]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.46.39:547][982]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.46.39:547][982]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.46.39:547][982]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.46.39:548][982]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9
+[2024.01.05-21.46.39:548][982]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
+[2024.01.05-21.46.39:549][982]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
+[2024.01.05-21.46.39:549][982]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
+[2024.01.05-21.46.39:549][982]LogInit: FAudioDevice initialized with ID 9.
+[2024.01.05-21.46.39:549][982]LogAudio: Display: Audio Device (ID: 9) registered with world 'BackroomsMap'.
+[2024.01.05-21.46.39:549][982]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
+[2024.01.05-21.46.39:552][982]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.46.39:554][982]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.46.39
+[2024.01.05-21.46.39:554][982]LogWorld: Bringing up level for play took: 0.002430
+[2024.01.05-21.46.39:556][982]PIE: Server logged in
+[2024.01.05-21.46.39:557][982]PIE: Play in editor total start time 0,088 seconds.
+[2024.01.05-21.46.41:443][181]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.46.41:443][181]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.46.41:443][181]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.46.41:443][181]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.46.41:446][181]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.46.41:448][181]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.46.41:451][181]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.46.41:451][181]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9
+[2024.01.05-21.46.41:451][181]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
+[2024.01.05-21.46.41:453][181]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
+[2024.01.05-21.46.41:458][181]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
+[2024.01.05-21.46.41:524][183]LogPlayLevel: Display: Destroying online subsystem :Context_13
+[2024.01.05-21.46.41:850][222]Cmd: TRANSACTION UNDO
+[2024.01.05-21.46.41:850][222]LogEditorTransaction: Undo Scale Elements
+[2024.01.05-21.46.42:025][228]Cmd: TRANSACTION UNDO
+[2024.01.05-21.46.42:025][228]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.46.42:466][254]Cmd: TRANSACTION UNDO
+[2024.01.05-21.46.42:466][254]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.46.43:748][402]Cmd: TRANSACTION UNDO
+[2024.01.05-21.46.43:748][402]LogEditorTransaction: Undo Scale Elements
+[2024.01.05-21.47.09:370][607]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2024.01.05-21.47.09:372][607]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
+[2024.01.05-21.47.09:387][607]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto2
+[2024.01.05-21.47.09:387][607]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto2E04384CC479587753B18A3A0E72F59F0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap'
+[2024.01.05-21.47.09:387][607]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap is in the /Temp path, will not scan.
+[2024.01.05-21.47.09:387][607]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.021
+[2024.01.05-21.47.09:387][607]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.021
+[2024.01.05-21.47.09:388][607]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Walls/Wall_Instance] ([1] browsable assets)...
+[2024.01.05-21.47.09:497][607]OBJ SavePackage:     Rendered thumbnail for [MaterialInstanceConstant /Game/GameMap/Walls/Wall_Instance.Wall_Instance]
+[2024.01.05-21.47.09:497][607]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Walls/Wall_Instance]
+[2024.01.05-21.47.09:500][607]LogUObjectHash: Compacting FUObjectHashTables data took   0.26ms
+[2024.01.05-21.47.09:505][607]LogUObjectHash: Compacting FUObjectHashTables data took   0.25ms
+[2024.01.05-21.47.09:507][607]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Walls/Wall_Instance_Auto2
+[2024.01.05-21.47.09:507][607]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wall_Instance_Auto2B94A45AA4569D8C3B5E262800B6EFF0A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Walls/Wall_Instance_Auto2.uasset'
+[2024.01.05-21.47.09:507][607]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/world_fixed_RoomStructure] ([1] browsable assets)...
+[2024.01.05-21.47.09:507][607]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/world_fixed_RoomStructure]
+[2024.01.05-21.47.09:510][607]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto2
+[2024.01.05-21.47.09:511][607]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructure_Auto26AE7E0CE4D4C3F59B5570C87BFE75AD0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto2.uasset'
+[2024.01.05-21.47.09:512][607]LogFileHelpers: Auto-saving content packages took 0.124
+[2024.01.05-21.48.35:763][ 85]LogViewport: Scene viewport resized to 1303x793, mode Windowed.
+[2024.01.05-21.48.35:779][ 86]LogViewport: Scene viewport resized to 1303x792, mode Windowed.
+[2024.01.05-21.48.35:803][ 88]LogViewport: Scene viewport resized to 1303x790, mode Windowed.
+[2024.01.05-21.48.35:818][ 89]LogViewport: Scene viewport resized to 1303x784, mode Windowed.
+[2024.01.05-21.48.35:835][ 90]LogViewport: Scene viewport resized to 1303x774, mode Windowed.
+[2024.01.05-21.48.35:854][ 91]LogViewport: Scene viewport resized to 1303x757, mode Windowed.
+[2024.01.05-21.48.35:870][ 92]LogViewport: Scene viewport resized to 1303x742, mode Windowed.
+[2024.01.05-21.48.35:888][ 93]LogViewport: Scene viewport resized to 1303x720, mode Windowed.
+[2024.01.05-21.48.35:905][ 94]LogViewport: Scene viewport resized to 1303x697, mode Windowed.
+[2024.01.05-21.48.35:924][ 95]LogViewport: Scene viewport resized to 1303x675, mode Windowed.
+[2024.01.05-21.48.35:943][ 96]LogViewport: Scene viewport resized to 1303x651, mode Windowed.
+[2024.01.05-21.48.35:960][ 97]LogViewport: Scene viewport resized to 1303x628, mode Windowed.
+[2024.01.05-21.48.35:980][ 98]LogViewport: Scene viewport resized to 1303x606, mode Windowed.
+[2024.01.05-21.48.35:998][ 99]LogViewport: Scene viewport resized to 1303x590, mode Windowed.
+[2024.01.05-21.48.36:016][100]LogViewport: Scene viewport resized to 1303x575, mode Windowed.
+[2024.01.05-21.48.36:033][101]LogViewport: Scene viewport resized to 1303x561, mode Windowed.
+[2024.01.05-21.48.36:050][102]LogViewport: Scene viewport resized to 1303x551, mode Windowed.
+[2024.01.05-21.48.36:069][103]LogViewport: Scene viewport resized to 1303x546, mode Windowed.
+[2024.01.05-21.48.36:086][104]LogViewport: Scene viewport resized to 1303x543, mode Windowed.
+[2024.01.05-21.48.45:380][151]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.48.45:498][152]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.48.47:816][423]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonPlayerController.BP_FirstPersonPlayerController
+[2024.01.05-21.48.47:818][423]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.48.47:818][423]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.48.47:829][423]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
+[2024.01.05-21.48.48:428][423]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
+[2024.01.05-21.48.50:667][604]LogSlate: Window 'BP_FirstPersonPlayerController' being destroyed
+[2024.01.05-21.48.50:700][604]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.48.50:701][604]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.48.51:992][735]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonProjectile.BP_FirstPersonProjectile
+[2024.01.05-21.48.51:992][735]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.48.51:992][735]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.48.53:935][866]LogSlate: Window 'BP_FirstPersonProjectile' being destroyed
+[2024.01.05-21.48.53:941][866]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.48.53:941][866]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.48.56:765][155]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.48.56:765][155]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.48.56:766][155]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.49.03:275][899]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.49.03:275][899]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.52.32:493][768]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonPlayerController.BP_FirstPersonPlayerController
+[2024.01.05-21.52.32:493][768]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.52.32:493][768]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.52.37:252][164]LogSlate: Window 'BP_FirstPersonPlayerController' being destroyed
+[2024.01.05-21.52.37:278][164]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.52.37:278][164]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.53.36:396][194]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode
+[2024.01.05-21.53.36:396][194]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.53.36:396][194]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.53.38:826][424]LogSlate: Window 'BP_FirstPersonGameMode' being destroyed
+[2024.01.05-21.53.38:867][424]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.53.38:868][424]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.53.40:619][619]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonPlayerController.BP_FirstPersonPlayerController
+[2024.01.05-21.53.40:619][619]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.53.40:619][619]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.53.43:232][823]LogSlate: Window 'BP_FirstPersonPlayerController' being destroyed
+[2024.01.05-21.53.43:238][823]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.53.43:238][823]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.53.45:889][ 94]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.53.45:889][ 94]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.53.45:889][ 94]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.53.55:374][203]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.53.55:374][203]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.54.16:025][539]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.54.16:025][539]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.54.16:025][539]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.54.17:627][710]LogViewport: Scene viewport resized to 1141x867, mode Windowed.
+[2024.01.05-21.54.48:073][664]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.54.48:129][664]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.54.48:129][664]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacter0B1E944B41AE0A06F001839DED5DF399.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.54.48:134][664]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 1.36 sec)
+[2024.01.05-21.54.48:135][664]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.54.48:135][664]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.54.50:316][919]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.54.55:581][426]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.54.55:632][426]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.54.55:632][426]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacter379BF72B420541BF8D9EA78880D9A149.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.54.55:636][426]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 1.41 sec)
+[2024.01.05-21.54.55:637][426]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.54.55:637][426]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.55.05:598][537]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.55.05:649][537]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.55.05:650][537]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacterE4AC5E7C43A55A320A97038F9841D6F6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.55.05:653][537]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 1.47 sec)
+[2024.01.05-21.55.05:654][537]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.55.05:654][537]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.55.09:142][946]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.55.09:145][946]BlueprintLog: New page: Pre-Play auto-recompile
+[2024.01.05-21.55.09:147][946]LogPlayLevel: [PlayLevel] Compiling FirstPerson_AnimBP before play...
+[2024.01.05-21.55.09:148][946]LogPlayLevel: [PlayLevel]   Compiling BP_FirstPersonCharacter as a dependent...
+[2024.01.05-21.55.09:378][946]LogUObjectHash: Compacting FUObjectHashTables data took   1.34ms
+[2024.01.05-21.55.09:379][946]LogPlayLevel: PlayLevel: Blueprint regeneration took 233 ms (2 blueprints)
+[2024.01.05-21.55.09:379][946]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:55:09)
+[2024.01.05-21.55.09:380][946]LogPlayLevel: Display: Creating online subsystem for client :Context_24
+[2024.01.05-21.55.09:381][946]LogOnline: OSS: Created online subsystem instance for: :Context_24
+[2024.01.05-21.55.09:397][947]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.09:404][947]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006373s)
+[2024.01.05-21.55.09:404][947]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.006416s)
+[2024.01.05-21.55.09:416][947]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
+[2024.01.05-21.55.09:417][947]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.55.09:417][947]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.55.09:418][947]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.55.09:418][947]LogPlayLevel: PIE: World Init took: (0.000837s)
+[2024.01.05-21.55.09:418][947]LogAudio: Display: Creating Audio Device:                 Id: 10, Scope: Unique, Realtime: True
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.55.09:418][947]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.55.09:419][947]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.55.09:419][947]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.55.09:419][947]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.55.09:420][947]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.55.09:440][947]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.55.09:440][947]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.55.09:440][947]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.55.09:440][947]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.55.09:441][947]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10
+[2024.01.05-21.55.09:441][947]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10
+[2024.01.05-21.55.09:443][947]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
+[2024.01.05-21.55.09:443][947]LogInit: FAudioDevice initialized with ID 10.
+[2024.01.05-21.55.09:443][947]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'.
+[2024.01.05-21.55.09:443][947]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
+[2024.01.05-21.55.09:443][947]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
+[2024.01.05-21.55.09:446][947]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.55.09:449][947]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.55.09
+[2024.01.05-21.55.09:449][947]LogWorld: Bringing up level for play took: 0.002602
+[2024.01.05-21.55.09:451][947]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
+[2024.01.05-21.55.09:452][947]PIE: Server logged in
+[2024.01.05-21.55.09:453][947]PIE: Play in editor total start time 0,308 seconds.
+[2024.01.05-21.55.11:088][117]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.11:088][117]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.11:088][117]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.55.11:088][117]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.11:091][117]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.55.11:095][117]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.11:105][117]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.11:106][117]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10
+[2024.01.05-21.55.11:106][117]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
+[2024.01.05-21.55.11:108][117]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
+[2024.01.05-21.55.11:114][117]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-21.55.11:175][119]LogPlayLevel: Display: Destroying online subsystem :Context_24
+[2024.01.05-21.55.18:098][907]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.55.18:447][946]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.55.18:478][946]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-21.55.18:499][946]LogUObjectHash: Compacting FUObjectHashTables data took   1.00ms
+[2024.01.05-21.55.18:515][946]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-21.55.18:515][946]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapEAD2B18042E695C512EE4C87C2131BDF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-21.55.18:518][946]LogFileHelpers: Saving map 'BackroomsMap' took 0.040
+[2024.01.05-21.55.18:523][946]LogFileHelpers: InternalPromptForCheckoutAndSave took 76 ms (total: 1.55 sec)
+[2024.01.05-21.55.18:524][946]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-21.55.18:524][946]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-21.55.19:878][106]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.55.19:882][106]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.55.19:882][106]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:55:19)
+[2024.01.05-21.55.19:916][106]LogPlayLevel: Display: Creating online subsystem for client :Context_25
+[2024.01.05-21.55.19:918][106]LogOnline: OSS: Created online subsystem instance for: :Context_25
+[2024.01.05-21.55.19:934][107]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.19:938][107]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004610s)
+[2024.01.05-21.55.19:938][107]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004653s)
+[2024.01.05-21.55.19:949][107]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
+[2024.01.05-21.55.19:951][107]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.55.19:951][107]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.55.19:951][107]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.55.19:952][107]LogPlayLevel: PIE: World Init took: (0.000791s)
+[2024.01.05-21.55.19:952][107]LogAudio: Display: Creating Audio Device:                 Id: 11, Scope: Unique, Realtime: True
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.55.19:952][107]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.55.19:952][107]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.55.19:952][107]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.55.19:952][107]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.55.19:954][107]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.55.19:974][107]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.55.19:974][107]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.55.19:974][107]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.55.19:974][107]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.55.19:974][107]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11
+[2024.01.05-21.55.19:974][107]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
+[2024.01.05-21.55.19:976][107]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
+[2024.01.05-21.55.19:976][107]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
+[2024.01.05-21.55.19:976][107]LogInit: FAudioDevice initialized with ID 11.
+[2024.01.05-21.55.19:976][107]LogAudio: Display: Audio Device (ID: 11) registered with world 'BackroomsMap'.
+[2024.01.05-21.55.19:976][107]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
+[2024.01.05-21.55.19:978][107]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.55.19:981][107]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.55.19
+[2024.01.05-21.55.19:981][107]LogWorld: Bringing up level for play took: 0.002470
+[2024.01.05-21.55.19:981][107]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
+[2024.01.05-21.55.19:983][107]PIE: Server logged in
+[2024.01.05-21.55.19:984][107]PIE: Play in editor total start time 0,102 seconds.
+[2024.01.05-21.55.21:037][207]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.21:037][207]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.21:038][207]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.55.21:038][207]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.21:041][207]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.55.21:044][207]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.21:055][207]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.21:055][207]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11
+[2024.01.05-21.55.21:055][207]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
+[2024.01.05-21.55.21:057][207]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
+[2024.01.05-21.55.21:063][207]LogUObjectHash: Compacting FUObjectHashTables data took   1.25ms
+[2024.01.05-21.55.21:133][209]LogPlayLevel: Display: Destroying online subsystem :Context_25
+[2024.01.05-21.55.25:872][740]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.55.25:917][740]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.55.25:917][740]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacterD8347A8C4BD5F231F11EE390392CB3A0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.55.25:922][740]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 1.59 sec)
+[2024.01.05-21.55.25:923][740]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.55.25:923][740]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.55.26:414][799]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.55.26:418][799]BlueprintLog: New page: Pre-Play auto-recompile
+[2024.01.05-21.55.26:419][799]LogPlayLevel: [PlayLevel] Compiling FirstPerson_AnimBP before play...
+[2024.01.05-21.55.26:420][799]LogPlayLevel: [PlayLevel]   Compiling BP_FirstPersonCharacter as a dependent...
+[2024.01.05-21.55.26:515][799]LogUObjectHash: Compacting FUObjectHashTables data took   1.20ms
+[2024.01.05-21.55.26:517][799]LogPlayLevel: PlayLevel: Blueprint regeneration took 98 ms (2 blueprints)
+[2024.01.05-21.55.26:517][799]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:55:26)
+[2024.01.05-21.55.26:517][799]LogPlayLevel: Display: Creating online subsystem for client :Context_26
+[2024.01.05-21.55.26:519][799]LogOnline: OSS: Created online subsystem instance for: :Context_26
+[2024.01.05-21.55.26:561][800]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.26:566][800]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005142s)
+[2024.01.05-21.55.26:566][800]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.005179s)
+[2024.01.05-21.55.26:579][800]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-21.55.26:581][800]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.55.26:581][800]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.55.26:582][800]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.55.26:582][800]LogPlayLevel: PIE: World Init took: (0.000808s)
+[2024.01.05-21.55.26:582][800]LogAudio: Display: Creating Audio Device:                 Id: 12, Scope: Unique, Realtime: True
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.55.26:582][800]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.55.26:582][800]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.55.26:582][800]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.55.26:582][800]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.55.26:585][800]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.55.26:604][800]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.55.26:604][800]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.55.26:604][800]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.55.26:604][800]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.55.26:605][800]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12
+[2024.01.05-21.55.26:605][800]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12
+[2024.01.05-21.55.26:607][800]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12
+[2024.01.05-21.55.26:607][800]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
+[2024.01.05-21.55.26:607][800]LogInit: FAudioDevice initialized with ID 12.
+[2024.01.05-21.55.26:607][800]LogAudio: Display: Audio Device (ID: 12) registered with world 'BackroomsMap'.
+[2024.01.05-21.55.26:607][800]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
+[2024.01.05-21.55.26:636][800]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.26:638][800]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.55.26:640][800]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.55.26
+[2024.01.05-21.55.26:641][800]LogWorld: Bringing up level for play took: 0.002605
+[2024.01.05-21.55.26:641][800]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
+[2024.01.05-21.55.26:643][800]PIE: Server logged in
+[2024.01.05-21.55.26:644][800]PIE: Play in editor total start time 0,226 seconds.
+[2024.01.05-21.55.26:673][800]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
+[2024.01.05-21.55.27:538][867]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.27:538][867]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.27:539][867]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM6)' being destroyed
+[2024.01.05-21.55.27:542][867]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.55.27:543][867]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.27:545][867]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.55.27:549][867]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.27:560][867]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12
+[2024.01.05-21.55.27:560][867]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
+[2024.01.05-21.55.27:562][867]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
+[2024.01.05-21.55.27:568][867]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
+[2024.01.05-21.55.27:618][869]LogPlayLevel: Display: Destroying online subsystem :Context_26
+[2024.01.05-21.55.33:291][482]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.55.35:264][690]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.55.35:661][730]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.55.35:692][730]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-21.55.35:713][730]LogUObjectHash: Compacting FUObjectHashTables data took   1.41ms
+[2024.01.05-21.55.35:727][730]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-21.55.35:728][730]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap44A06C574CCC6EF01D7CE9BA29283E9C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-21.55.35:731][730]LogFileHelpers: Saving map 'BackroomsMap' took 0.039
+[2024.01.05-21.55.35:737][730]LogFileHelpers: InternalPromptForCheckoutAndSave took 74 ms (total: 1.67 sec)
+[2024.01.05-21.55.35:738][730]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-21.55.35:738][730]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-21.55.36:455][815]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.55.36:458][815]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.55.36:458][815]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:55:36)
+[2024.01.05-21.55.36:496][815]LogPlayLevel: Display: Creating online subsystem for client :Context_27
+[2024.01.05-21.55.36:498][815]LogOnline: OSS: Created online subsystem instance for: :Context_27
+[2024.01.05-21.55.36:514][816]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.36:518][816]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004616s)
+[2024.01.05-21.55.36:518][816]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004653s)
+[2024.01.05-21.55.36:530][816]LogUObjectHash: Compacting FUObjectHashTables data took   1.10ms
+[2024.01.05-21.55.36:532][816]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.55.36:532][816]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.55.36:532][816]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.55.36:533][816]LogPlayLevel: PIE: World Init took: (0.000836s)
+[2024.01.05-21.55.36:533][816]LogAudio: Display: Creating Audio Device:                 Id: 13, Scope: Unique, Realtime: True
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.55.36:533][816]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.55.36:533][816]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.55.36:533][816]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.55.36:533][816]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.55.36:535][816]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.55.36:554][816]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.55.36:554][816]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.55.36:554][816]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.55.36:554][816]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.55.36:555][816]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13
+[2024.01.05-21.55.36:555][816]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13
+[2024.01.05-21.55.36:557][816]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13
+[2024.01.05-21.55.36:557][816]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13
+[2024.01.05-21.55.36:557][816]LogInit: FAudioDevice initialized with ID 13.
+[2024.01.05-21.55.36:557][816]LogAudio: Display: Audio Device (ID: 13) registered with world 'BackroomsMap'.
+[2024.01.05-21.55.36:557][816]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13
+[2024.01.05-21.55.36:559][816]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.55.36:561][816]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.55.36
+[2024.01.05-21.55.36:562][816]LogWorld: Bringing up level for play took: 0.002437
+[2024.01.05-21.55.36:564][816]PIE: Server logged in
+[2024.01.05-21.55.36:565][816]PIE: Play in editor total start time 0,106 seconds.
+[2024.01.05-21.55.39:947][196]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.39:947][196]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.39:947][196]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.55.39:947][196]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.39:950][196]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.55.39:954][196]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.39:963][196]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.39:963][196]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13
+[2024.01.05-21.55.39:963][196]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
+[2024.01.05-21.55.39:964][196]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
+[2024.01.05-21.55.39:972][196]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
+[2024.01.05-21.55.40:042][198]LogPlayLevel: Display: Destroying online subsystem :Context_27
+[2024.01.05-21.55.43:778][608]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.55.47:879][ 69]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.55.48:093][ 87]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.55.48:123][ 87]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-21.55.48:145][ 87]LogUObjectHash: Compacting FUObjectHashTables data took   1.05ms
+[2024.01.05-21.55.48:161][ 87]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-21.55.48:161][ 87]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap5A59BD334F9237A80FFB33B2BA198FB0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-21.55.48:164][ 87]LogFileHelpers: Saving map 'BackroomsMap' took 0.041
+[2024.01.05-21.55.48:169][ 87]LogFileHelpers: InternalPromptForCheckoutAndSave took 75 ms (total: 1.74 sec)
+[2024.01.05-21.55.48:170][ 87]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-21.55.48:170][ 87]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-21.55.48:804][157]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.55.48:809][157]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.55.48:809][157]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:55:48)
+[2024.01.05-21.55.48:847][157]LogPlayLevel: Display: Creating online subsystem for client :Context_28
+[2024.01.05-21.55.48:849][157]LogOnline: OSS: Created online subsystem instance for: :Context_28
+[2024.01.05-21.55.48:864][158]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.48:869][158]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004793s)
+[2024.01.05-21.55.48:869][158]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004833s)
+[2024.01.05-21.55.48:882][158]LogUObjectHash: Compacting FUObjectHashTables data took   0.98ms
+[2024.01.05-21.55.48:883][158]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.55.48:883][158]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.55.48:883][158]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.55.48:884][158]LogPlayLevel: PIE: World Init took: (0.000802s)
+[2024.01.05-21.55.48:884][158]LogAudio: Display: Creating Audio Device:                 Id: 14, Scope: Unique, Realtime: True
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.55.48:884][158]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.55.48:884][158]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.55.48:884][158]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.55.48:884][158]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.55.48:886][158]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.55.48:905][158]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.55.48:906][158]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.55.48:906][158]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.55.48:906][158]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.55.48:906][158]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14
+[2024.01.05-21.55.48:906][158]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14
+[2024.01.05-21.55.48:907][158]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14
+[2024.01.05-21.55.48:907][158]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14
+[2024.01.05-21.55.48:908][158]LogInit: FAudioDevice initialized with ID 14.
+[2024.01.05-21.55.48:908][158]LogAudio: Display: Audio Device (ID: 14) registered with world 'BackroomsMap'.
+[2024.01.05-21.55.48:908][158]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14
+[2024.01.05-21.55.48:910][158]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.55.48:912][158]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.55.48
+[2024.01.05-21.55.48:913][158]LogWorld: Bringing up level for play took: 0.002466
+[2024.01.05-21.55.48:913][158]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
+[2024.01.05-21.55.48:914][158]PIE: Server logged in
+[2024.01.05-21.55.48:916][158]PIE: Play in editor total start time 0,107 seconds.
+[2024.01.05-21.55.49:807][238]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.49:807][238]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.49:807][238]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.55.49:807][238]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.49:810][238]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.55.49:814][238]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.49:824][238]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.55.49:824][238]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14
+[2024.01.05-21.55.49:824][238]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
+[2024.01.05-21.55.49:825][238]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
+[2024.01.05-21.55.49:829][238]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.49:832][238]LogUObjectHash: Compacting FUObjectHashTables data took   1.13ms
+[2024.01.05-21.55.49:874][239]LogPlayLevel: Display: Destroying online subsystem :Context_28
+[2024.01.05-21.55.54:099][689]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.55.54:321][714]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.55.54:352][714]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-21.55.54:374][714]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-21.55.54:391][714]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-21.55.54:391][714]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap8362630B4DB8525C2724F48348051A0F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-21.55.54:394][714]LogFileHelpers: Saving map 'BackroomsMap' took 0.042
+[2024.01.05-21.55.54:400][714]LogFileHelpers: InternalPromptForCheckoutAndSave took 77 ms (total: 1.82 sec)
+[2024.01.05-21.55.54:401][714]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-21.55.54:401][714]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-21.55.54:866][767]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.55.54:870][767]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.55.54:870][767]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:55:54)
+[2024.01.05-21.55.54:906][767]LogPlayLevel: Display: Creating online subsystem for client :Context_29
+[2024.01.05-21.55.54:908][767]LogOnline: OSS: Created online subsystem instance for: :Context_29
+[2024.01.05-21.55.54:922][768]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.54:927][768]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004594s)
+[2024.01.05-21.55.54:927][768]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004630s)
+[2024.01.05-21.55.54:937][768]LogUObjectHash: Compacting FUObjectHashTables data took   0.98ms
+[2024.01.05-21.55.54:939][768]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.55.54:939][768]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.55.54:939][768]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.55.54:940][768]LogPlayLevel: PIE: World Init took: (0.000835s)
+[2024.01.05-21.55.54:940][768]LogAudio: Display: Creating Audio Device:                 Id: 15, Scope: Unique, Realtime: True
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.55.54:940][768]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.55.54:940][768]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.55.54:940][768]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.55.54:940][768]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.55.54:942][768]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.55.54:961][768]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.55.54:962][768]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.55.54:962][768]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.55.54:962][768]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.55.54:962][768]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15
+[2024.01.05-21.55.54:962][768]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15
+[2024.01.05-21.55.54:964][768]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15
+[2024.01.05-21.55.54:964][768]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15
+[2024.01.05-21.55.54:964][768]LogInit: FAudioDevice initialized with ID 15.
+[2024.01.05-21.55.54:964][768]LogAudio: Display: Audio Device (ID: 15) registered with world 'BackroomsMap'.
+[2024.01.05-21.55.54:964][768]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15
+[2024.01.05-21.55.54:966][768]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.55.54:968][768]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.55.54
+[2024.01.05-21.55.54:969][768]LogWorld: Bringing up level for play took: 0.002448
+[2024.01.05-21.55.54:970][768]PIE: Server logged in
+[2024.01.05-21.55.54:971][768]PIE: Play in editor total start time 0,101 seconds.
+[2024.01.05-21.55.56:516][926]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.56:517][926]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.56:517][926]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.55.56:517][926]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.56:520][926]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.55.56:523][926]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.56:534][926]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.55.56:534][926]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15
+[2024.01.05-21.55.56:535][926]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
+[2024.01.05-21.55.56:536][926]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
+[2024.01.05-21.55.56:539][926]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.56:542][926]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.05-21.55.56:586][927]LogPlayLevel: Display: Destroying online subsystem :Context_29
+[2024.01.05-21.55.57:510][ 35]Cmd: TRANSACTION UNDO
+[2024.01.05-21.55.57:510][ 35]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.00:303][294]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.56.02:204][488]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.56.06:748][ 12]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.07:641][ 78]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.07:966][115]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.08:436][169]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.12:941][535]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.14:206][644]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.15:210][759]LogEditorTransaction: Undo Edit Capsule Half Height
+[2024.01.05-21.56.15:479][783]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.15:654][802]LogEditorTransaction: Undo Edit Capsule Half Height
+[2024.01.05-21.56.16:321][874]LogEditorTransaction: Undo Edit Capsule Half Height
+[2024.01.05-21.56.17:010][947]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.17:669][986]LogEditorTransaction: Undo Edit Capsule Half Height
+[2024.01.05-21.56.18:656][ 95]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-21.56.19:136][148]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-21.56.19:647][205]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.19:987][243]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.20:341][283]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.20:672][320]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.22:176][453]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.23:509][608]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.33:598][541]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.56.33:651][541]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.56.33:651][541]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacterBCFF784B4018F0812E4168ADF9B719BF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.56.33:656][541]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 1.88 sec)
+[2024.01.05-21.56.33:657][541]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.56.33:657][541]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.56.35:683][773]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.56.35:683][773]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.56.50:840][259]LogEditorTransaction: Undo Modify Component Scale
+[2024.01.05-21.56.51:401][284]Cmd: TRANSACTION UNDO
+[2024.01.05-21.56.51:401][284]LogEditorTransaction: Undo Modify Component Scale
+[2024.01.05-21.56.53:292][473]LogEditorTransaction: Undo Modify Component Scale
+[2024.01.05-21.56.56:461][698]LogEditorTransaction: Undo Modify Component Scale
+[2024.01.05-21.57.05:262][705]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.57.05:266][705]BlueprintLog: New page: Pre-Play auto-recompile
+[2024.01.05-21.57.05:267][705]LogPlayLevel: [PlayLevel] Compiling FirstPerson_AnimBP before play...
+[2024.01.05-21.57.05:268][705]LogPlayLevel: [PlayLevel]   Compiling BP_FirstPersonCharacter as a dependent...
+[2024.01.05-21.57.06:164][705]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
+[2024.01.05-21.57.06:165][705]LogPlayLevel: PlayLevel: Blueprint regeneration took 898 ms (2 blueprints)
+[2024.01.05-21.57.06:165][705]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:57:06)
+[2024.01.05-21.57.06:165][705]LogPlayLevel: Display: Creating online subsystem for client :Context_30
+[2024.01.05-21.57.06:167][705]LogOnline: OSS: Created online subsystem instance for: :Context_30
+[2024.01.05-21.57.06:208][706]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.06:213][706]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004841s)
+[2024.01.05-21.57.06:213][706]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004884s)
+[2024.01.05-21.57.06:224][706]LogUObjectHash: Compacting FUObjectHashTables data took   0.98ms
+[2024.01.05-21.57.06:227][706]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.57.06:227][706]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.57.06:227][706]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.57.06:228][706]LogPlayLevel: PIE: World Init took: (0.000927s)
+[2024.01.05-21.57.06:228][706]LogAudio: Display: Creating Audio Device:                 Id: 16, Scope: Unique, Realtime: True
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.57.06:228][706]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.57.06:229][706]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.57.06:229][706]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.57.06:229][706]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.57.06:231][706]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.57.06:250][706]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.57.06:250][706]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.57.06:250][706]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.57.06:250][706]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.57.06:251][706]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16
+[2024.01.05-21.57.06:251][706]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16
+[2024.01.05-21.57.06:252][706]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16
+[2024.01.05-21.57.06:252][706]LogInit: FAudioDevice initialized with ID 16.
+[2024.01.05-21.57.06:252][706]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16
+[2024.01.05-21.57.06:252][706]LogAudio: Display: Audio Device (ID: 16) registered with world 'BackroomsMap'.
+[2024.01.05-21.57.06:252][706]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16
+[2024.01.05-21.57.06:282][706]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.57.06:283][706]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.57.06:285][706]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.57.06
+[2024.01.05-21.57.06:285][706]LogWorld: Bringing up level for play took: 0.002790
+[2024.01.05-21.57.06:289][706]PIE: Server logged in
+[2024.01.05-21.57.06:289][706]PIE: Play in editor total start time 1,023 seconds.
+[2024.01.05-21.57.06:318][706]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
+[2024.01.05-21.57.11:456][216]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.57.11:456][216]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.11:457][216]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM6)' being destroyed
+[2024.01.05-21.57.11:460][216]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.57.11:460][216]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.11:463][216]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.57.11:467][216]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.11:479][216]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16
+[2024.01.05-21.57.11:479][216]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
+[2024.01.05-21.57.11:480][216]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
+[2024.01.05-21.57.11:488][216]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
+[2024.01.05-21.57.11:524][217]LogPlayLevel: Display: Destroying online subsystem :Context_30
+[2024.01.05-21.57.17:773][893]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.57.18:996][ 13]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.57.20:288][151]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.57.20:804][211]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.57.20:838][211]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-21.57.20:858][211]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-21.57.20:874][211]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-21.57.20:874][211]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap02CAA5B94DC3F754EACFCE87C11D0FC3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-21.57.20:877][211]LogFileHelpers: Saving map 'BackroomsMap' took 0.040
+[2024.01.05-21.57.20:882][211]LogFileHelpers: InternalPromptForCheckoutAndSave took 78 ms (total: 1.96 sec)
+[2024.01.05-21.57.20:884][211]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-21.57.20:884][211]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-21.57.22:432][382]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.57.22:436][382]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.57.22:436][382]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:57:22)
+[2024.01.05-21.57.22:476][382]LogPlayLevel: Display: Creating online subsystem for client :Context_31
+[2024.01.05-21.57.22:477][382]LogOnline: OSS: Created online subsystem instance for: :Context_31
+[2024.01.05-21.57.22:493][383]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.22:497][383]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004875s)
+[2024.01.05-21.57.22:497][383]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004914s)
+[2024.01.05-21.57.22:508][383]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.05-21.57.22:510][383]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.57.22:510][383]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.57.22:510][383]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.57.22:510][383]LogPlayLevel: PIE: World Init took: (0.000859s)
+[2024.01.05-21.57.22:510][383]LogAudio: Display: Creating Audio Device:                 Id: 17, Scope: Unique, Realtime: True
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.57.22:510][383]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.57.22:511][383]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.57.22:511][383]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.57.22:511][383]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.57.22:513][383]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.57.22:532][383]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.57.22:532][383]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.57.22:532][383]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.57.22:532][383]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.57.22:533][383]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17
+[2024.01.05-21.57.22:533][383]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17
+[2024.01.05-21.57.22:534][383]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17
+[2024.01.05-21.57.22:534][383]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17
+[2024.01.05-21.57.22:534][383]LogInit: FAudioDevice initialized with ID 17.
+[2024.01.05-21.57.22:534][383]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'.
+[2024.01.05-21.57.22:534][383]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17
+[2024.01.05-21.57.22:536][383]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.57.22:538][383]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.57.22
+[2024.01.05-21.57.22:539][383]LogWorld: Bringing up level for play took: 0.002351
+[2024.01.05-21.57.22:541][383]PIE: Server logged in
+[2024.01.05-21.57.22:541][383]PIE: Play in editor total start time 0,105 seconds.
+[2024.01.05-21.57.24:306][561]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.57.24:306][561]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.24:306][561]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.57.24:306][561]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.24:309][561]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.57.24:313][561]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.24:322][561]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.57.24:322][561]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17
+[2024.01.05-21.57.24:322][561]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
+[2024.01.05-21.57.24:324][561]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
+[2024.01.05-21.57.24:330][561]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
+[2024.01.05-21.57.24:372][562]LogPlayLevel: Display: Destroying online subsystem :Context_31
+[2024.01.05-21.57.30:906][206]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.57.30:957][206]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.57.30:957][206]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacter7DBCCF1446FE250F0312CD91C8E946A5.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.57.30:962][206]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 2.01 sec)
+[2024.01.05-21.57.30:963][206]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.57.30:963][206]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.57.32:893][431]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.57.32:898][431]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.57.32:898][431]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:57:32)
+[2024.01.05-21.57.32:936][431]LogPlayLevel: Display: Creating online subsystem for client :Context_32
+[2024.01.05-21.57.32:937][431]LogOnline: OSS: Created online subsystem instance for: :Context_32
+[2024.01.05-21.57.32:952][432]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.32:957][432]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004838s)
+[2024.01.05-21.57.32:957][432]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004876s)
+[2024.01.05-21.57.32:976][432]LogUObjectHash: Compacting FUObjectHashTables data took   1.13ms
+[2024.01.05-21.57.32:979][432]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.57.32:979][432]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.57.32:979][432]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.57.32:979][432]LogPlayLevel: PIE: World Init took: (0.000850s)
+[2024.01.05-21.57.32:979][432]LogAudio: Display: Creating Audio Device:                 Id: 18, Scope: Unique, Realtime: True
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.57.32:979][432]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.57.32:980][432]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.57.32:980][432]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.57.32:980][432]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.57.32:982][432]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.57.33:001][432]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.57.33:001][432]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.57.33:001][432]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.57.33:001][432]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.57.33:002][432]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18
+[2024.01.05-21.57.33:002][432]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18
+[2024.01.05-21.57.33:003][432]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18
+[2024.01.05-21.57.33:003][432]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18
+[2024.01.05-21.57.33:003][432]LogInit: FAudioDevice initialized with ID 18.
+[2024.01.05-21.57.33:003][432]LogAudio: Display: Audio Device (ID: 18) registered with world 'BackroomsMap'.
+[2024.01.05-21.57.33:003][432]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18
+[2024.01.05-21.57.33:006][432]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.57.33:009][432]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.57.33
+[2024.01.05-21.57.33:009][432]LogWorld: Bringing up level for play took: 0.002406
+[2024.01.05-21.57.33:011][432]PIE: Server logged in
+[2024.01.05-21.57.33:012][432]PIE: Play in editor total start time 0,114 seconds.
+[2024.01.05-21.57.36:696][845]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.57.36:696][845]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.36:696][845]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.57.36:696][845]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.36:699][845]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.57.36:703][845]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.36:715][845]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.57.36:715][845]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18
+[2024.01.05-21.57.36:715][845]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
+[2024.01.05-21.57.36:717][845]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
+[2024.01.05-21.57.36:720][845]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.57.36:723][845]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.05-21.57.36:766][846]LogPlayLevel: Display: Destroying online subsystem :Context_32
+[2024.01.05-21.57.40:495][199]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.57.40:547][199]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.57.40:547][199]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacter6EAEAA7F4EFD33C3F5CACDA2EADC5DD2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.57.40:552][199]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 2.07 sec)
+[2024.01.05-21.57.40:553][199]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.57.40:553][199]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.57.42:185][389]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.57.42:190][389]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.57.42:191][389]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:57:42)
+[2024.01.05-21.57.42:216][389]LogPlayLevel: Display: Creating online subsystem for client :Context_33
+[2024.01.05-21.57.42:218][389]LogOnline: OSS: Created online subsystem instance for: :Context_33
+[2024.01.05-21.57.42:232][390]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.42:238][390]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004919s)
+[2024.01.05-21.57.42:238][390]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004959s)
+[2024.01.05-21.57.42:253][390]LogUObjectHash: Compacting FUObjectHashTables data took   1.16ms
+[2024.01.05-21.57.42:257][390]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.57.42:257][390]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.57.42:257][390]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.57.42:258][390]LogPlayLevel: PIE: World Init took: (0.000821s)
+[2024.01.05-21.57.42:258][390]LogAudio: Display: Creating Audio Device:                 Id: 19, Scope: Unique, Realtime: True
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.57.42:258][390]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.57.42:258][390]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.57.42:258][390]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.57.42:258][390]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.57.42:260][390]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.57.42:280][390]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.57.42:280][390]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.57.42:280][390]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.57.42:280][390]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.57.42:281][390]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19
+[2024.01.05-21.57.42:281][390]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19
+[2024.01.05-21.57.42:283][390]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19
+[2024.01.05-21.57.42:283][390]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19
+[2024.01.05-21.57.42:283][390]LogInit: FAudioDevice initialized with ID 19.
+[2024.01.05-21.57.42:283][390]LogAudio: Display: Audio Device (ID: 19) registered with world 'BackroomsMap'.
+[2024.01.05-21.57.42:283][390]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19
+[2024.01.05-21.57.42:286][390]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.57.42:288][390]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.57.42
+[2024.01.05-21.57.42:288][390]LogWorld: Bringing up level for play took: 0.002470
+[2024.01.05-21.57.42:290][390]PIE: Server logged in
+[2024.01.05-21.57.42:291][390]PIE: Play in editor total start time 0,102 seconds.
+[2024.01.05-21.57.56:956][128]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.05-21.57.56:964][129]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.05-21.57.56:964][129]LogNet: Browse: /Game/BackroomsMap
+[2024.01.05-21.57.56:964][129]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
+[2024.01.05-21.57.56:964][129]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.05-21.57.56:964][129]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
+[2024.01.05-21.57.56:964][129]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.05-21.57.56:972][130]LogNet: Browse: /Game/BackroomsMap?closed
+[2024.01.05-21.57.56:972][130]LogNet: Connection failed; returning to Entry
+[2024.01.05-21.57.56:972][130]LogLoad: LoadMap: /Game/BackroomsMap?closed
+[2024.01.05-21.57.56:972][130]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.56:972][130]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.57.56:973][130]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.57:007][130]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.57.57:009][130]LogUObjectHash: Compacting FUObjectHashTables data took   1.10ms
+[2024.01.05-21.57.57:012][130]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.57:016][130]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004401s)
+[2024.01.05-21.57.57:016][130]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004441s)
+[2024.01.05-21.57.57:016][130]LogAudio: Display: Audio Device (ID: 19) registered with world 'BackroomsMap'.
+[2024.01.05-21.57.57:016][130]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.57.57:016][130]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.57.57:016][130]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.57.57:016][130]LogPlayLevel: PIE: World Init took: (0.000670s)
+[2024.01.05-21.57.57:016][130]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.57.57:018][130]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.57.57
+[2024.01.05-21.57.57:018][130]LogWorld: Bringing up level for play took: 0.001946
+[2024.01.05-21.57.57:020][130]LogLoad: Took 0.048949 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
+[2024.01.05-21.57.57:033][130]LogUObjectHash: Compacting FUObjectHashTables data took   1.00ms
+[2024.01.05-21.58.07:116][333]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.58.07:116][333]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.58.07:116][333]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.58.07:116][333]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.58.07:119][333]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.58.07:123][333]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.58.07:133][333]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.58.07:133][333]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19
+[2024.01.05-21.58.07:133][333]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
+[2024.01.05-21.58.07:135][333]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
+[2024.01.05-21.58.07:141][333]LogUObjectHash: Compacting FUObjectHashTables data took   1.20ms
+[2024.01.05-21.58.07:183][334]LogPlayLevel: Display: Destroying online subsystem :Context_33
+[2024.01.05-21.58.11:883][879]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.58.11:938][879]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.58.11:938][879]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacter351E084246B2B861A0CBF497E45CB1D9.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.58.11:942][879]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 2.13 sec)
+[2024.01.05-21.58.11:943][879]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.58.11:943][879]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.58.14:395][163]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.58.14:400][163]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.58.14:400][163]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:58:14)
+[2024.01.05-21.58.14:425][163]LogPlayLevel: Display: Creating online subsystem for client :Context_34
+[2024.01.05-21.58.14:427][163]LogOnline: OSS: Created online subsystem instance for: :Context_34
+[2024.01.05-21.58.14:443][164]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.58.14:447][164]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004769s)
+[2024.01.05-21.58.14:447][164]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004811s)
+[2024.01.05-21.58.14:459][164]LogUObjectHash: Compacting FUObjectHashTables data took   0.98ms
+[2024.01.05-21.58.14:461][164]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.58.14:461][164]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.58.14:461][164]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.58.14:462][164]LogPlayLevel: PIE: World Init took: (0.000935s)
+[2024.01.05-21.58.14:462][164]LogAudio: Display: Creating Audio Device:                 Id: 20, Scope: Unique, Realtime: True
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.58.14:462][164]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.58.14:462][164]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.58.14:462][164]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.58.14:462][164]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.58.14:464][164]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.58.14:484][164]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.58.14:484][164]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.58.14:484][164]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.58.14:484][164]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.58.14:484][164]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=20
+[2024.01.05-21.58.14:484][164]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=20
+[2024.01.05-21.58.14:486][164]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=20
+[2024.01.05-21.58.14:486][164]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=20
+[2024.01.05-21.58.14:486][164]LogInit: FAudioDevice initialized with ID 20.
+[2024.01.05-21.58.14:486][164]LogAudio: Display: Audio Device (ID: 20) registered with world 'BackroomsMap'.
+[2024.01.05-21.58.14:486][164]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20
+[2024.01.05-21.58.14:489][164]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.58.14:491][164]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.58.14
+[2024.01.05-21.58.14:491][164]LogWorld: Bringing up level for play took: 0.002302
+[2024.01.05-21.58.14:493][164]PIE: Server logged in
+[2024.01.05-21.58.14:494][164]PIE: Play in editor total start time 0,095 seconds.
+[2024.01.05-21.58.16:046][324]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.58.16:046][324]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.58.16:046][324]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.58.16:047][324]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.58.16:049][324]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.58.16:053][324]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.58.16:063][324]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.58.16:063][324]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 20
+[2024.01.05-21.58.16:063][324]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20
+[2024.01.05-21.58.16:065][324]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20
+[2024.01.05-21.58.16:071][324]LogUObjectHash: Compacting FUObjectHashTables data took   1.05ms
+[2024.01.05-21.58.16:113][325]LogPlayLevel: Display: Destroying online subsystem :Context_34
+[2024.01.05-21.58.17:401][475]LogViewport: Scene viewport resized to 1303x542, mode Windowed.
+[2024.01.05-21.58.17:417][476]LogViewport: Scene viewport resized to 1303x545, mode Windowed.
+[2024.01.05-21.58.17:435][477]LogViewport: Scene viewport resized to 1303x546, mode Windowed.
+[2024.01.05-21.58.17:454][478]LogViewport: Scene viewport resized to 1303x548, mode Windowed.
+[2024.01.05-21.58.17:473][479]LogViewport: Scene viewport resized to 1303x552, mode Windowed.
+[2024.01.05-21.58.17:491][480]LogViewport: Scene viewport resized to 1303x555, mode Windowed.
+[2024.01.05-21.58.17:642][497]LogViewport: Scene viewport resized to 1303x558, mode Windowed.
+[2024.01.05-21.58.17:658][498]LogViewport: Scene viewport resized to 1303x559, mode Windowed.
+[2024.01.05-21.58.17:676][499]LogViewport: Scene viewport resized to 1303x560, mode Windowed.
+[2024.01.05-21.58.17:692][500]LogViewport: Scene viewport resized to 1303x562, mode Windowed.
+[2024.01.05-21.58.17:710][501]LogViewport: Scene viewport resized to 1303x565, mode Windowed.
+[2024.01.05-21.58.17:726][502]LogViewport: Scene viewport resized to 1303x568, mode Windowed.
+[2024.01.05-21.58.17:743][503]LogViewport: Scene viewport resized to 1303x572, mode Windowed.
+[2024.01.05-21.58.17:761][504]LogViewport: Scene viewport resized to 1303x577, mode Windowed.
+[2024.01.05-21.58.17:777][505]LogViewport: Scene viewport resized to 1303x581, mode Windowed.
+[2024.01.05-21.58.17:796][506]LogViewport: Scene viewport resized to 1303x586, mode Windowed.
+[2024.01.05-21.58.17:813][507]LogViewport: Scene viewport resized to 1303x593, mode Windowed.
+[2024.01.05-21.58.17:831][508]LogViewport: Scene viewport resized to 1303x599, mode Windowed.
+[2024.01.05-21.58.17:849][509]LogViewport: Scene viewport resized to 1303x603, mode Windowed.
+[2024.01.05-21.58.17:866][510]LogViewport: Scene viewport resized to 1303x606, mode Windowed.
+[2024.01.05-21.58.17:883][511]LogViewport: Scene viewport resized to 1303x613, mode Windowed.
+[2024.01.05-21.58.17:900][512]LogViewport: Scene viewport resized to 1303x617, mode Windowed.
+[2024.01.05-21.58.17:918][513]LogViewport: Scene viewport resized to 1303x622, mode Windowed.
+[2024.01.05-21.58.17:936][514]LogViewport: Scene viewport resized to 1303x626, mode Windowed.
+[2024.01.05-21.58.17:952][515]LogViewport: Scene viewport resized to 1303x629, mode Windowed.
+[2024.01.05-21.58.17:969][516]LogViewport: Scene viewport resized to 1303x628, mode Windowed.
+[2024.01.05-21.58.18:003][519]LogViewport: Scene viewport resized to 1303x629, mode Windowed.
+[2024.01.05-21.58.20:069][764]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.58.20:074][764]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.58.20:074][764]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:58:20)
+[2024.01.05-21.58.20:105][764]LogPlayLevel: Display: Creating online subsystem for client :Context_35
+[2024.01.05-21.58.20:107][764]LogOnline: OSS: Created online subsystem instance for: :Context_35
+[2024.01.05-21.58.20:121][765]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.58.20:127][765]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004641s)
+[2024.01.05-21.58.20:127][765]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004680s)
+[2024.01.05-21.58.20:137][765]LogUObjectHash: Compacting FUObjectHashTables data took   0.99ms
+[2024.01.05-21.58.20:139][765]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.58.20:139][765]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.58.20:139][765]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.58.20:140][765]LogPlayLevel: PIE: World Init took: (0.000801s)
+[2024.01.05-21.58.20:140][765]LogAudio: Display: Creating Audio Device:                 Id: 21, Scope: Unique, Realtime: True
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.58.20:140][765]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.58.20:140][765]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.58.20:140][765]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.58.20:140][765]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.58.20:142][765]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.58.20:162][765]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.58.20:162][765]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.58.20:162][765]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.58.20:162][765]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.58.20:162][765]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=21
+[2024.01.05-21.58.20:162][765]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=21
+[2024.01.05-21.58.20:165][765]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=21
+[2024.01.05-21.58.20:165][765]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=21
+[2024.01.05-21.58.20:165][765]LogInit: FAudioDevice initialized with ID 21.
+[2024.01.05-21.58.20:165][765]LogAudio: Display: Audio Device (ID: 21) registered with world 'BackroomsMap'.
+[2024.01.05-21.58.20:165][765]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 21
+[2024.01.05-21.58.20:167][765]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.58.20:169][765]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.58.20
+[2024.01.05-21.58.20:170][765]LogWorld: Bringing up level for play took: 0.002354
+[2024.01.05-21.58.20:172][765]PIE: Server logged in
+[2024.01.05-21.58.20:172][765]PIE: Play in editor total start time 0,098 seconds.
+[2024.01.05-21.58.25:196][341]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.58.25:196][341]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.58.25:196][341]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.58.25:197][341]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.58.25:199][341]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.58.25:203][341]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.58.25:212][341]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.58.25:213][341]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 21
+[2024.01.05-21.58.25:213][341]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21
+[2024.01.05-21.58.25:215][341]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21
+[2024.01.05-21.58.25:221][341]LogUObjectHash: Compacting FUObjectHashTables data took   1.12ms
+[2024.01.05-21.58.25:295][343]LogPlayLevel: Display: Destroying online subsystem :Context_35
+[2024.01.05-22.00.28:237][871]LogSlate: External Image Picker: DecompressImage failed
+[2024.01.05-22.00.50:911][758]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-22.00.50:911][758]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.00.53:330][953]LogSlate: Window 'Project Settings' being destroyed
+[2024.01.05-22.01.24:589][749]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-22.01.24:594][749]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-22.01.24:594][749]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 00:01:24)
+[2024.01.05-22.01.24:633][749]LogPlayLevel: Display: Creating online subsystem for client :Context_36
+[2024.01.05-22.01.24:635][749]LogOnline: OSS: Created online subsystem instance for: :Context_36
+[2024.01.05-22.01.24:650][750]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.01.24:655][750]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004702s)
+[2024.01.05-22.01.24:655][750]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004741s)
+[2024.01.05-22.01.24:668][750]LogUObjectHash: Compacting FUObjectHashTables data took   1.40ms
+[2024.01.05-22.01.24:670][750]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.01.24:671][750]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.01.24:671][750]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-22.01.24:671][750]LogPlayLevel: PIE: World Init took: (0.000901s)
+[2024.01.05-22.01.24:671][750]LogAudio: Display: Creating Audio Device:                 Id: 22, Scope: Unique, Realtime: True
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-22.01.24:671][750]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-22.01.24:672][750]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-22.01.24:672][750]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-22.01.24:672][750]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-22.01.24:674][750]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-22.01.24:695][750]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-22.01.24:696][750]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-22.01.24:696][750]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-22.01.24:696][750]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-22.01.24:696][750]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=22
+[2024.01.05-22.01.24:696][750]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=22
+[2024.01.05-22.01.24:697][750]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=22
+[2024.01.05-22.01.24:697][750]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=22
+[2024.01.05-22.01.24:697][750]LogInit: FAudioDevice initialized with ID 22.
+[2024.01.05-22.01.24:697][750]LogAudio: Display: Audio Device (ID: 22) registered with world 'BackroomsMap'.
+[2024.01.05-22.01.24:697][750]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 22
+[2024.01.05-22.01.24:700][750]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-22.01.24:703][750]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-23.01.24
+[2024.01.05-22.01.24:703][750]LogWorld: Bringing up level for play took: 0.002546
+[2024.01.05-22.01.24:705][750]PIE: Server logged in
+[2024.01.05-22.01.24:706][750]PIE: Play in editor total start time 0,112 seconds.
+[2024.01.05-22.01.26:494][933]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.01.26:494][933]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.01.26:494][933]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-22.01.26:494][933]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.01.26:497][933]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-22.01.26:501][933]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.01.26:512][933]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.01.26:513][933]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 22
+[2024.01.05-22.01.26:513][933]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22
+[2024.01.05-22.01.26:515][933]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22
+[2024.01.05-22.01.26:521][933]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
+[2024.01.05-22.01.26:565][934]LogPlayLevel: Display: Destroying online subsystem :Context_36
+[2024.01.05-22.01.29:247][243]LogViewport: Scene viewport resized to 1303x626, mode Windowed.
+[2024.01.05-22.01.29:266][244]LogViewport: Scene viewport resized to 1303x618, mode Windowed.
+[2024.01.05-22.01.29:282][245]LogViewport: Scene viewport resized to 1303x599, mode Windowed.
+[2024.01.05-22.01.29:302][246]LogViewport: Scene viewport resized to 1303x583, mode Windowed.
+[2024.01.05-22.01.29:321][247]LogViewport: Scene viewport resized to 1303x559, mode Windowed.
+[2024.01.05-22.01.29:339][248]LogViewport: Scene viewport resized to 1303x539, mode Windowed.
+[2024.01.05-22.01.29:357][249]LogViewport: Scene viewport resized to 1303x525, mode Windowed.
+[2024.01.05-22.01.29:376][250]LogViewport: Scene viewport resized to 1303x515, mode Windowed.
+[2024.01.05-22.01.29:393][251]LogViewport: Scene viewport resized to 1303x506, mode Windowed.
+[2024.01.05-22.01.29:410][252]LogViewport: Scene viewport resized to 1303x503, mode Windowed.
+[2024.01.05-22.01.29:431][253]LogViewport: Scene viewport resized to 1303x499, mode Windowed.
+[2024.01.05-22.01.29:448][254]LogViewport: Scene viewport resized to 1303x496, mode Windowed.
+[2024.01.05-22.01.29:467][255]LogViewport: Scene viewport resized to 1303x494, mode Windowed.
+[2024.01.05-22.01.29:484][256]LogViewport: Scene viewport resized to 1303x493, mode Windowed.
+[2024.01.05-22.01.29:507][257]LogViewport: Scene viewport resized to 1303x489, mode Windowed.
+[2024.01.05-22.01.29:530][258]LogViewport: Scene viewport resized to 1303x483, mode Windowed.
+[2024.01.05-22.01.29:548][259]LogViewport: Scene viewport resized to 1303x475, mode Windowed.
+[2024.01.05-22.01.29:567][260]LogViewport: Scene viewport resized to 1303x467, mode Windowed.
+[2024.01.05-22.01.29:587][261]LogViewport: Scene viewport resized to 1303x459, mode Windowed.
+[2024.01.05-22.01.29:614][262]LogViewport: Scene viewport resized to 1303x456, mode Windowed.
+[2024.01.05-22.01.31:475][456]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-22.01.31:475][456]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.01.31:475][456]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.01.35:215][876]LogViewport: Scene viewport resized to 1141x867, mode Windowed.
+[2024.01.05-22.01.48:552][414]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.01.48:608][414]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-22.01.48:608][414]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacterEAB5469545062B582F0395A8971A6729.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-22.01.48:614][414]LogFileHelpers: InternalPromptForCheckoutAndSave took 61 ms (total: 2.19 sec)
+[2024.01.05-22.01.48:615][414]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-22.01.48:615][414]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-22.01.57:537][414]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst
+[2024.01.05-22.01.57:539][414]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.01.57:539][414]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.01.57:682][414]LogViewport: Scene viewport resized to 1331x772, mode Windowed.
+[2024.01.05-22.02.01:069][731]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.02.01:179][731]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ceiling/Ceiling_Inst" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset" SILENT=true
+[2024.01.05-22.02.01:193][731]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-22.02.01:210][731]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-22.02.01:212][731]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/Ceiling_Inst
+[2024.01.05-22.02.01:213][731]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Ceiling_Inst3566CCA34C5674D99C6133B5C362900A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset'
+[2024.01.05-22.02.01:221][731]LogFileHelpers: InternalPromptForCheckoutAndSave took 151 ms (total: 2.34 sec)
+[2024.01.05-22.02.01:221][731]AssetCheck: New page: Asset Save: Ceiling_Inst
+[2024.01.05-22.02.01:221][731]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst
+[2024.01.05-22.02.02:582][853]LogViewport: Scene viewport resized to 1328x795, mode Windowed.
+[2024.01.05-22.02.02:684][855]LogViewport: Scene viewport resized to 1335x894, mode Windowed.
+[2024.01.05-22.02.03:404][941]LogSlate: Window 'Ceiling_Inst' being destroyed
+[2024.01.05-22.02.06:683][299]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.02.06:805][299]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ceiling/Ceiling_Inst" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset" SILENT=true
+[2024.01.05-22.02.06:816][299]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-22.02.06:829][299]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.05-22.02.06:831][299]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/Ceiling_Inst
+[2024.01.05-22.02.06:831][299]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Ceiling_Inst38113A704EE8FAB8EE9CA691DC9EB71D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset'
+[2024.01.05-22.02.06:837][299]LogFileHelpers: InternalPromptForCheckoutAndSave took 154 ms (total: 2.50 sec)
+[2024.01.05-22.02.06:837][299]AssetCheck: New page: Asset Save: Ceiling_Inst
+[2024.01.05-22.02.06:837][299]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst
+[2024.01.05-22.02.08:402][481]LogOutputDevice: Warning: 
+
+Script Stack (0 frames) :
+
+[2024.01.05-22.02.08:421][481]LogStats: FPlatformStackWalk::StackWalkAndDump -  0.019 s
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: === Handled ensure: ===
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: 
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: Ensure condition failed: !PersistentLayout->PrimaryArea.IsValid()  [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Docking\TabManager.cpp] [Line: 944] 
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: 
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: Stack: 
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007fffe00040a0 UnrealEditor-Slate.dll!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007fffe0021c84 UnrealEditor-Slate.dll!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007fffdff90ced UnrealEditor-Slate.dll!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ffff7096870 UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ffff70b541b UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff72067cea9 UnrealEditor.exe!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff72069d28c UnrealEditor.exe!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff72069d37a UnrealEditor.exe!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff7206a0854 UnrealEditor.exe!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff7206b6984 UnrealEditor.exe!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff7206b9d7a UnrealEditor.exe!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff851bd257d KERNEL32.DLL!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff852c8aa58 ntdll.dll!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: 
diff --git a/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0000/CrashContext.runtime-xml b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0000/CrashContext.runtime-xml
new file mode 100644
index 0000000000000000000000000000000000000000..a266dd9d1246740646ce7fe0c871069e994c4938
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0000/CrashContext.runtime-xml
@@ -0,0 +1,972 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<FGenericCrashContext>
+	<RuntimeProperties>
+		<CrashVersion>3</CrashVersion>
+		<ExecutionGuid>EBDEDCE34319CF33FFE8DE8CB4991031</ExecutionGuid>
+		<CrashGUID>UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0000</CrashGUID>
+		<IsEnsure>true</IsEnsure>
+		<IsStall>false</IsStall>
+		<IsAssert>false</IsAssert>
+		<CrashType>Ensure</CrashType>
+		<ErrorMessage>Ensure condition failed: !PersistentLayout-&gt;PrimaryArea.IsValid() [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Docking\TabManager.cpp] [Line: 944] Stack: 0x00007fffe00040a0 UnrealEditor-Slate.dll!UnknownFunction [] 0x00007fffe0021c84 UnrealEditor-Slate.dll!UnknownFunction [] 0x00007fffdff90ced UnrealEditor-Slate.dll!UnknownFunction [] 0x00007ffff7096870 UnrealEditor-Core.dll!UnknownFunction [] 0x00007ffff70b541b UnrealEditor-Core.dll!UnknownFunction [] 0x00007ff72067cea9 UnrealEditor.exe!UnknownFunction [] 0x00007ff72069d28c UnrealEditor.exe!UnknownFunction [] 0x00007ff72069d37a UnrealEditor.exe!UnknownFunction [] 0x00007ff7206a0854 UnrealEditor.exe!UnknownFunction [] 0x00007ff7206b6984 UnrealEditor.exe!UnknownFunction [] 0x00007ff7206b9d7a UnrealEditor.exe!UnknownFunction [] 0x00007ff851bd257d KERNEL32.DLL!UnknownFunction [] 0x00007ff852c8aa58 ntdll.dll!UnknownFunction []</ErrorMessage>
+		<CrashReporterMessage />
+		<AttendedStatus>Attended</AttendedStatus>
+		<ProcessId>17440</ProcessId>
+		<SecondsSinceStart>5267</SecondsSinceStart>
+		<IsInternalBuild>false</IsInternalBuild>
+		<IsPerforceBuild>false</IsPerforceBuild>
+		<IsWithDebugInfo>true</IsWithDebugInfo>
+		<IsSourceDistribution>false</IsSourceDistribution>
+		<GameName>UE-BackroomsDigitalArt</GameName>
+		<ExecutableName>UnrealEditor</ExecutableName>
+		<BuildConfiguration>Development</BuildConfiguration>
+		<GameSessionID />
+		<PlatformName>WindowsEditor</PlatformName>
+		<PlatformFullName>Win64 [Windows 11 (23H2) [10.0.22631.2861]  64b]</PlatformFullName>
+		<PlatformNameIni>Windows</PlatformNameIni>
+		<EngineMode>Editor</EngineMode>
+		<EngineModeEx>Vanilla</EngineModeEx>
+		<DeploymentName>UE_5.3</DeploymentName>
+		<EngineVersion>5.3.2-29314046+++UE5+Release-5.3</EngineVersion>
+		<EngineCompatibleVersion>5.3.2-29314046+++UE5+Release-5.3</EngineCompatibleVersion>
+		<CommandLine>CommandLineRemoved</CommandLine>
+		<LanguageLCID>0</LanguageLCID>
+		<AppDefaultLocale>en-DE</AppDefaultLocale>
+		<BuildVersion>++UE5+Release-5.3-CL-29314046</BuildVersion>
+		<Symbols>**UE5*Release-5.3-CL-29314046-Win64-Development</Symbols>
+		<IsUERelease>true</IsUERelease>
+		<IsRequestingExit>false</IsRequestingExit>
+		<UserName />
+		<BaseDir>G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/</BaseDir>
+		<RootDir>G:/UnrealEngines/UE_5.3/</RootDir>
+		<MachineId>A9045EB54873E8E51D9F288ACBB7C9E1</MachineId>
+		<LoginId>a9045eb54873e8e51d9f288acbb7c9e1</LoginId>
+		<EpicAccountId>efd8bde14a904323bf6d4b350bde3870</EpicAccountId>
+		<SourceContext />
+		<UserDescription>Sent in the unattended mode</UserDescription>
+		<UserActivityHint>Layout=&quot;StandaloneToolkit&quot; Label=&quot;Ceiling_Inst&quot; Content=SStanda</UserActivityHint>
+		<CrashDumpMode>0</CrashDumpMode>
+		<GameStateName />
+		<Misc.NumberOfCores>8</Misc.NumberOfCores>
+		<Misc.NumberOfCoresIncludingHyperthreads>16</Misc.NumberOfCoresIncludingHyperthreads>
+		<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
+		<Misc.CPUVendor>AuthenticAMD</Misc.CPUVendor>
+		<Misc.CPUBrand>AMD Ryzen 7 5800X 8-Core Processor</Misc.CPUBrand>
+		<Misc.PrimaryGPUBrand>AMD Radeon RX 6800</Misc.PrimaryGPUBrand>
+		<Misc.OSVersionMajor>Windows 11 (23H2) [10.0.22631.2861]</Misc.OSVersionMajor>
+		<Misc.OSVersionMinor />
+		<MemoryStats.TotalPhysical>34240983040</MemoryStats.TotalPhysical>
+		<MemoryStats.TotalVirtual>34240983040</MemoryStats.TotalVirtual>
+		<MemoryStats.PageSize>4096</MemoryStats.PageSize>
+		<MemoryStats.TotalPhysicalGB>32</MemoryStats.TotalPhysicalGB>
+		<MemoryStats.AvailablePhysical>22099648512</MemoryStats.AvailablePhysical>
+		<MemoryStats.AvailableVirtual>11929440256</MemoryStats.AvailableVirtual>
+		<MemoryStats.UsedPhysical>3259625472</MemoryStats.UsedPhysical>
+		<MemoryStats.PeakUsedPhysical>3384627200</MemoryStats.PeakUsedPhysical>
+		<MemoryStats.UsedVirtual>7549464576</MemoryStats.UsedVirtual>
+		<MemoryStats.PeakUsedVirtual>9284366336</MemoryStats.PeakUsedVirtual>
+		<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
+		<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
+		<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
+		<NumMinidumpFramesToIgnore>7</NumMinidumpFramesToIgnore>
+		<CallStack>UnrealEditor_Slate
+UnrealEditor_Slate
+UnrealEditor_Slate
+UnrealEditor_Core
+UnrealEditor_Core
+UnrealEditor
+UnrealEditor
+UnrealEditor
+UnrealEditor
+UnrealEditor
+UnrealEditor
+kernel32
+ntdll</CallStack>
+		<PCallStack>UnrealEditor-Slate 0x00007fffdfed0000 + 1340a0 UnrealEditor-Slate 0x00007fffdfed0000 + 151c84 UnrealEditor-Slate 0x00007fffdfed0000 + c0ced UnrealEditor-Core 0x00007ffff6f90000 + 106870 UnrealEditor-Core 0x00007ffff6f90000 + 12541b UnrealEditor 0x00007ff720670000 + cea9 UnrealEditor 0x00007ff720670000 + 2d28c UnrealEditor 0x00007ff720670000 + 2d37a UnrealEditor 0x00007ff720670000 + 30854 UnrealEditor 0x00007ff720670000 + 46984 UnrealEditor 0x00007ff720670000 + 49d7a KERNEL32 0x00007ff851bc0000 + 1257d ntdll 0x00007ff852c30000 + 5aa58</PCallStack>
+		<PCallStackHash>EF829372154987657D7937B7B71116DC5F8455E1</PCallStackHash>
+		<Threads>
+			<Thread>
+				<CallStack>KERNELBASE 0x00007ff8505d0000 + 6567c UnrealEditor-Core 0x00007ffff6f90000 + 6038f8 UnrealEditor-Core 0x00007ffff6f90000 + 60372b UnrealEditor-Core 0x00007ffff6f90000 + 3a64a7 UnrealEditor-Core 0x00007ffff6f90000 + 3bf325 UnrealEditor-Core 0x00007ffff6f90000 + c996f2 UnrealEditor-Slate 0x00007fffdfed0000 + 4c6082 UnrealEditor-Slate 0x00007fffdfed0000 + 1340a0 UnrealEditor-Slate 0x00007fffdfed0000 + 151c84 UnrealEditor-Slate 0x00007fffdfed0000 + c0ced UnrealEditor-Core 0x00007ffff6f90000 + 106870 UnrealEditor-Core 0x00007ffff6f90000 + 12541b UnrealEditor 0x00007ff720670000 + cea9 UnrealEditor 0x00007ff720670000 + 2d28c UnrealEditor 0x00007ff720670000 + 2d37a UnrealEditor 0x00007ff720670000 + 30854 UnrealEditor 0x00007ff720670000 + 46984 UnrealEditor 0x00007ff720670000 + 49d7a KERNEL32 0x00007ff851bc0000 + 1257d ntdll 0x00007ff852c30000 + 5aa58</CallStack>
+				<IsCrashed>true</IsCrashed>
+				<Registers />
+				<ThreadID>19084</ThreadID>
+				<ThreadName>GameThread</ThreadName>
+			</Thread>
+		</Threads>
+		<TimeOfCrash>638400889292210000</TimeOfCrash>
+		<bAllowToBeContacted>1</bAllowToBeContacted>
+		<CPUBrand>AMD Ryzen 7 5800X 8-Core Processor</CPUBrand>
+		<CrashReportClientVersion>1.0</CrashReportClientVersion>
+		<Modules>G:\UnrealEngines\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AutomationController.dll
+G:\UnrealEngines\UE_5.3\Engine\Binaries\Win64\UnrealEditor-FunctionalTesting.dll
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+G:\UnrealEngines\UE_5.3\Engine\Binaries\Win64\UnrealEditor-StringTableEditor.dll
+G:\UnrealEngines\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Overlay.dll
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+G:\UnrealEngines\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ClothingSystemRuntimeNv.dll
+G:\UnrealEngines\UE_5.3\Engine\Binaries\Win64\UnrealEditor-ClothingSystemEditor.dll
+G:\UnrealEngines\UE_5.3\Engine\Binaries\Win64\UnrealEditor-AnimationDataController.dll
+G:\UnrealEngines\UE_5.3\Engine\Binaries\Win64\UnrealEditor-WorldPartitionEditor.dll
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+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Google Cloud Messaging&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Geometry Processing&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Input Debugging&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;GooglePAD&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;IOS Device Profile Selector&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Linux Device Profile Selector&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Mobile Location Services Blueprints Library&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Mesh Modeling Toolset&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;MetaSound&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;MsQuic Runtime Plugin&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Mobile Patching Utilities&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Procedural Mesh Component&quot; }</Plugin>
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+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Resonance Audio&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;RigVM&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Significance Manager&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;SoundFields&quot; }</Plugin>
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+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Movie Player for WebM files&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Windows Device Profile Selector&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Windows Movie Player&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Camera Shake Previewer&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Gameplay Cameras&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Oodle Network&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Alembic Importer&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Launcher Chunk Installer&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Animation Sharing&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 2, &quot;VersionName&quot;: &quot;2.0&quot;, &quot;FriendlyName&quot;: &quot;CLion Integration&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;CodeLite Integration&quot; }</Plugin>
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+		<Plugin>{ &quot;Version&quot;: 14, &quot;VersionName&quot;: &quot;1.4&quot;, &quot;FriendlyName&quot;: &quot;Git&quot; }</Plugin>
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+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;10X Editor Integration&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Linux Compiler-only Integration&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Perforce&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;PIX for Windows GPU Capture Plugin&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 80, &quot;VersionName&quot;: &quot;1.8.0&quot;, &quot;FriendlyName&quot;: &quot;Plastic SCM&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Plugin Utilities&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Property Access Node&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;RenderDoc Plugin&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 2, &quot;VersionName&quot;: &quot;1.7&quot;, &quot;FriendlyName&quot;: &quot;Rider Integration&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Subversion&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Oodle Texture&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Trace Data Filtering&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;UObject Example Plugin&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Visual Studio Code Integration&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Visual Studio Integration&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;XCode Integration&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Base&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Services&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem NULL&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem Utils&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Interchange Tests&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Asset Manager Editor&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Blueprint C++ Header Preview&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Changelist Reviews&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;CryptoKeys&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Curve Editor Tools&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Data Validation&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;EditorDebugTools&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Editor Scripting Utilities&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Engine Asset Definitions&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Facial Animation Bulk Importer&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;GameplayTagsEditor&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;GeometryMode&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Mac Graphics Switching&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Material Analyzer&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Wizard for mobile packaging scenarios&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Modeling Tools Editor Mode&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Plugin Browser&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Sequencer Anim Tools&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;SpeedTree Importer&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 2, &quot;VersionName&quot;: &quot;0.2&quot;, &quot;FriendlyName&quot;: &quot;UVEditor&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;World Partition HLOD Utilities&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;TCP Messaging&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;UDP Messaging&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Interchange Editor&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Interchange Framework&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Datasmith Content&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 131, &quot;VersionName&quot;: &quot;1.3.1&quot;, &quot;FriendlyName&quot;: &quot;glTF Exporter&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Variant Manager&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Variant Manager Content&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Automation Utilities&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1&quot;, &quot;FriendlyName&quot;: &quot;BackChannel&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;ChaosCaching&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Chaos Cloth&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Chaos Cloth Editor&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;ChaosEditor&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Chaos Niagara&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Chaos Solver&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;ChaosUserDataPT&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;CharacterAI&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Editor DataflowGraph&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Fracture&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Full Body IK&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Geometry&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;GeometryFlow&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Localizable Message&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Mesh LOD Toolset&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Experimental Mesh Modeling Toolset&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;OpenImageDenoise&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Platform Cryptography Plugin&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Planar Cut&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Proxy LOD Plugin (Experimental)&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Python Editor Script Plugin&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Skeletal Mesh Simplifier (Early Access)&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Struct Utils&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Tool Presets&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Light Mixer&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Object Mixer&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Content Browser - File Data Source&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Content Browser - Class Data Source&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Content Browser - Asset Data Source&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem GooglePlay&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem iOS&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Portable Object File Data Source&quot; }</Plugin>
+	</EnabledPlugins>
+</FGenericCrashContext>
diff --git a/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0000/CrashReportClient.ini b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0000/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0000/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0000/UEMinidump.dmp b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0000/UEMinidump.dmp
new file mode 100644
index 0000000000000000000000000000000000000000..827da1f785b8201b1d13a97bb3c0bee41a4f56fb
Binary files /dev/null and b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0000/UEMinidump.dmp differ
diff --git a/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0001/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0001/BackroomsDigitalArt.log
new file mode 100644
index 0000000000000000000000000000000000000000..0e9280382bec0e3289bfdc75b320ea904a62fc01
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0001/BackroomsDigitalArt.log
@@ -0,0 +1,4430 @@
+Log file open, 01/05/24 21:34:20
+LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
+LogWindows: File 'aqProf.dll' does not exist
+LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
+LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi.dll' does not exist
+LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi32e.dll' does not exist
+LogWindows: Started CrashReportClient (pid=16892)
+LogWindows: Custom abort handler registered for crash reporting.
+LogInit: Display: Running engine for game: BackroomsDigitalArt
+LogCore: UnrealTraceServer: Trace store launch successful
+LogTrace: Initializing trace...
+LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
+LogTrace: Finished trace initialization.
+LogCsvProfiler: Display: Metadata set : platform="Windows"
+LogCsvProfiler: Display: Metadata set : config="Development"
+LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
+LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
+LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.2861] "
+LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor"
+LogCsvProfiler: Display: Metadata set : pgoenabled="0"
+LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
+LogCsvProfiler: Display: Metadata set : ltoenabled="0"
+LogCsvProfiler: Display: Metadata set : asan="0"
+LogCsvProfiler: Display: Metadata set : commandline="" G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject -AUTH_LOGIN=unused -AUTH_PASSWORD=1613e259e70a4f55b42c9df5bba4c833 -AUTH_TYPE=exchangecode -epicapp=UE_5.3 -epicenv=Prod -EpicPortal -epicusername=SampleCoin -epicuserid=efd8bde14a904323bf6d4b350bde3870 -epiclocale=en -epicsandboxid=ue""
+LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1"
+LogCsvProfiler: Display: Metadata set : llm="0"
+LogStats: Stats thread started at 0.230513
+LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
+LogInit: Session CrashGUID >====================================================
+         Session CrashGUID >   UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0
+         Session CrashGUID >====================================================
+LogConfig: Display: Loading Mac ini files took 0.02 seconds
+LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
+LogConfig: Display: Loading Android ini files took 0.02 seconds
+LogConfig: Display: Loading IOS ini files took 0.02 seconds
+LogConfig: Display: Loading Windows ini files took 0.03 seconds
+LogConfig: Display: Loading Unix ini files took 0.03 seconds
+LogConfig: Display: Loading TVOS ini files took 0.03 seconds
+LogConfig: Display: Loading Linux ini files took 0.03 seconds
+LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
+LogAssetRegistry: Display: Asset registry cache read as 16.2 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin
+LogPluginManager: Mounting Engine plugin FastBuildController
+LogPluginManager: Mounting Engine plugin EnhancedInput
+LogPluginManager: Found config from plugin[EnhancedInput] Input
+LogPluginManager: Mounting Engine plugin MeshPainting
+LogPluginManager: Mounting Engine plugin Bridge
+LogPluginManager: Mounting Engine plugin TraceUtilities
+LogPluginManager: Mounting Engine plugin XGEController
+LogPluginManager: Mounting Engine plugin Paper2D
+LogPluginManager: Mounting Engine plugin AISupport
+LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
+LogPluginManager: Mounting Engine plugin ActorSequence
+LogPluginManager: Mounting Engine plugin Niagara
+LogPluginManager: Mounting Engine plugin LevelSequenceEditor
+LogPluginManager: Mounting Engine plugin SequencerScripting
+LogPluginManager: Mounting Engine plugin TemplateSequence
+LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
+LogPluginManager: Mounting Engine plugin AnimationData
+LogPluginManager: Mounting Engine plugin ACLPlugin
+LogPluginManager: Mounting Engine plugin ControlRig
+LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
+LogPluginManager: Mounting Engine plugin ControlRigSpline
+LogPluginManager: Mounting Engine plugin IKRig
+LogPluginManager: Mounting Engine plugin AndroidMedia
+LogPluginManager: Mounting Engine plugin AvfMedia
+LogPluginManager: Mounting Engine plugin ImgMedia
+LogPluginManager: Mounting Engine plugin MediaCompositing
+LogPluginManager: Mounting Engine plugin MediaPlayerEditor
+LogPluginManager: Mounting Engine plugin MediaPlate
+LogPluginManager: Mounting Engine plugin WebMMedia
+LogPluginManager: Mounting Engine plugin WmfMedia
+LogPluginManager: Mounting Engine plugin Takes
+LogPluginManager: Mounting Engine plugin ActorLayerUtilities
+LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
+LogPluginManager: Mounting Engine plugin AndroidPermission
+LogPluginManager: Mounting Engine plugin AndroidFileServer
+LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin AppleImageUtils
+LogPluginManager: Mounting Engine plugin AppleMoviePlayer
+LogPluginManager: Mounting Engine plugin ArchVisCharacter
+LogPluginManager: Mounting Engine plugin AssetTags
+LogPluginManager: Mounting Engine plugin AudioCapture
+LogPluginManager: Mounting Engine plugin AudioSynesthesia
+LogPluginManager: Mounting Engine plugin AudioWidgets
+LogPluginManager: Mounting Engine plugin CustomMeshComponent
+LogPluginManager: Mounting Engine plugin CableComponent
+LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin ChunkDownloader
+LogPluginManager: Mounting Engine plugin GeometryCache
+LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
+LogPluginManager: Mounting Engine plugin GeometryProcessing
+LogPluginManager: Mounting Engine plugin InputDebugging
+LogPluginManager: Found config from plugin[InputDebugging] Input
+LogPluginManager: Mounting Engine plugin GooglePAD
+LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
+LogPluginManager: Mounting Engine plugin MeshModelingToolset
+LogPluginManager: Mounting Engine plugin Metasound
+LogPluginManager: Mounting Engine plugin MsQuic
+LogPluginManager: Mounting Engine plugin MobilePatchingUtils
+LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
+LogPluginManager: Mounting Engine plugin PropertyAccessEditor
+LogPluginManager: Mounting Engine plugin ResonanceAudio
+LogPluginManager: Mounting Engine plugin RigVM
+LogPluginManager: Mounting Engine plugin SignificanceManager
+LogPluginManager: Mounting Engine plugin SoundFields
+LogPluginManager: Mounting Engine plugin Synthesis
+LogPluginManager: Mounting Engine plugin WaveTable
+LogPluginManager: Mounting Engine plugin WebMMoviePlayer
+LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
+LogPluginManager: Mounting Engine plugin CameraShakePreviewer
+LogPluginManager: Mounting Engine plugin GameplayCameras
+LogPluginManager: Mounting Engine plugin OodleNetwork
+LogPluginManager: Mounting Engine plugin AlembicImporter
+LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
+LogPluginManager: Mounting Engine plugin AnimationSharing
+LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
+LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
+LogPluginManager: Mounting Engine plugin DumpGPUServices
+LogPluginManager: Mounting Engine plugin GitSourceControl
+LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
+LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
+LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
+LogPluginManager: Mounting Engine plugin PerforceSourceControl
+LogPluginManager: Mounting Engine plugin PixWinPlugin
+LogPluginManager: Mounting Engine plugin PlasticSourceControl
+LogPluginManager: Mounting Engine plugin PluginUtils
+LogPluginManager: Mounting Engine plugin PropertyAccessNode
+LogPluginManager: Mounting Engine plugin RenderDocPlugin
+LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
+LogPluginManager: Mounting Engine plugin SubversionSourceControl
+LogPluginManager: Mounting Engine plugin TextureFormatOodle
+LogPluginManager: Mounting Engine plugin TraceDataFilters
+LogPluginManager: Mounting Engine plugin UObjectPlugin
+LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
+LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin OnlineBase
+LogPluginManager: Mounting Engine plugin OnlineServices
+LogPluginManager: Mounting Engine plugin OnlineSubsystem
+LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
+LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
+LogPluginManager: Mounting Engine plugin InterchangeTests
+LogPluginManager: Mounting Engine plugin AssetManagerEditor
+LogPluginManager: Mounting Engine plugin BlueprintHeaderView
+LogPluginManager: Mounting Engine plugin ChangelistReview
+LogPluginManager: Mounting Engine plugin CryptoKeys
+LogPluginManager: Mounting Engine plugin CurveEditorTools
+LogPluginManager: Mounting Engine plugin DataValidation
+LogPluginManager: Mounting Engine plugin EditorDebugTools
+LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
+LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
+LogPluginManager: Mounting Engine plugin FacialAnimation
+LogPluginManager: Mounting Engine plugin GameplayTagsEditor
+LogPluginManager: Mounting Engine plugin GeometryMode
+LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
+LogPluginManager: Mounting Engine plugin MaterialAnalyzer
+LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
+LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
+LogPluginManager: Mounting Engine plugin PluginBrowser
+LogPluginManager: Mounting Engine plugin SequencerAnimTools
+LogPluginManager: Mounting Engine plugin SpeedTreeImporter
+LogPluginManager: Mounting Engine plugin UVEditor
+LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
+LogPluginManager: Mounting Engine plugin TcpMessaging
+LogPluginManager: Mounting Engine plugin UdpMessaging
+LogPluginManager: Mounting Engine plugin InterchangeEditor
+LogPluginManager: Mounting Engine plugin Interchange
+LogPluginManager: Mounting Engine plugin DatasmithContent
+LogPluginManager: Mounting Engine plugin GLTFExporter
+LogPluginManager: Mounting Engine plugin VariantManager
+LogPluginManager: Mounting Engine plugin VariantManagerContent
+LogPluginManager: Mounting Engine plugin AutomationUtils
+LogPluginManager: Mounting Engine plugin BackChannel
+LogPluginManager: Mounting Engine plugin ChaosCaching
+LogPluginManager: Mounting Engine plugin ChaosCloth
+LogPluginManager: Mounting Engine plugin ChaosClothEditor
+LogPluginManager: Mounting Engine plugin ChaosEditor
+LogPluginManager: Mounting Engine plugin ChaosNiagara
+LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
+LogPluginManager: Mounting Engine plugin ChaosUserDataPT
+LogPluginManager: Mounting Engine plugin CharacterAI
+LogPluginManager: Mounting Engine plugin Dataflow
+LogPluginManager: Mounting Engine plugin Fracture
+LogPluginManager: Mounting Engine plugin FullBodyIK
+LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
+LogPluginManager: Mounting Engine plugin GeometryFlow
+LogPluginManager: Mounting Engine plugin LocalizableMessage
+LogPluginManager: Mounting Engine plugin MeshLODToolset
+LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
+LogPluginManager: Mounting Engine plugin OpenImageDenoise
+LogPluginManager: Mounting Engine plugin PlatformCrypto
+LogPluginManager: Mounting Engine plugin PlanarCut
+LogPluginManager: Mounting Engine plugin ProxyLODPlugin
+LogPluginManager: Mounting Engine plugin PythonScriptPlugin
+LogPluginManager: Mounting Engine plugin SkeletalReduction
+LogPluginManager: Mounting Engine plugin StructUtils
+LogPluginManager: Mounting Engine plugin ToolPresets
+LogPluginManager: Mounting Engine plugin LightMixer
+LogPluginManager: Mounting Engine plugin ObjectMixer
+LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
+LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
+LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
+LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
+LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
+LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
+SourceControl: Revision control is disabled
+SourceControl: Revision control is disabled
+SourceControl: Revision control is disabled
+LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
+LogWindows: File 'WinPixGpuCapturer.dll' does not exist
+PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
+LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
+RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
+LogInit: Using libcurl 8.4.0
+LogInit:  - built for Windows
+LogInit:  - supports SSL with OpenSSL/1.1.1t
+LogInit:  - supports HTTP deflate (compression) using libz 1.2.13
+LogInit:  - other features:
+LogInit:      CURL_VERSION_SSL
+LogInit:      CURL_VERSION_LIBZ
+LogInit:      CURL_VERSION_IPV6
+LogInit:      CURL_VERSION_ASYNCHDNS
+LogInit:      CURL_VERSION_LARGEFILE
+LogInit:  CurlRequestOptions (configurable via config and command line):
+LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
+LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
+LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
+LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
+LogInit:  - LocalHostAddr = Default
+LogInit:  - BufferSize = 65536
+LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
+LogOnline: OSS: Created online subsystem instance for: NULL
+LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
+LogInit: ExecutableName: UnrealEditor.exe
+LogInit: Build: ++UE5+Release-5.3-CL-29314046
+LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
+LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
+LogInit: Net CL: 27405482
+LogInit: OS: Windows 11 (23H2) [10.0.22631.2861] (), CPU: AMD Ryzen 7 5800X 8-Core Processor             , GPU: AMD Radeon RX 6800
+LogInit: Compiled (64-bit): Nov  3 2023 16:09:16
+LogInit: Architecture: x64
+LogInit: Compiled with Visual C++: 19.36.32537.00
+LogInit: Build Configuration: Development
+LogInit: Branch Name: ++UE5+Release-5.3
+LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=1613e259e70a4f55b42c9df5bba4c833 -AUTH_TYPE=exchangecode -epicapp=UE_5.3 -epicenv=Prod -EpicPortal -epicusername=SampleCoin -epicuserid=efd8bde14a904323bf6d4b350bde3870 -epiclocale=en -epicsandboxid=ue
+LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/
+LogInit: Allocator: Mimalloc
+LogInit: Installed Engine Build: 1
+LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
+LogDevObjectVersion: Number of dev versions registered: 36
+LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
+LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
+LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
+LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
+LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
+LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
+LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
+LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
+LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
+LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
+LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
+LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
+LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
+LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
+LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
+LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
+LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
+LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
+LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
+LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
+LogDevObjectVersion:   FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
+LogDevObjectVersion:   FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
+LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
+LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
+LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
+LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
+LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
+LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
+LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
+LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
+LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
+LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
+LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
+LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
+LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
+LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
+LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
+LogInit: Object subsystem initialized
+LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
+LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
+LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
+LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
+LogConfig: Set CVar [[r.setres:1280x720]]
+LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
+LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
+LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
+LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
+LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.VSync:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
+[2024.01.05-20.34.20:935][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
+[2024.01.05-20.34.20:937][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.AOQuality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DetailMode:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2024.01.05-20.34.20:938][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
+[2024.01.05-20.34.20:939][  0]LogRHI: Using Default RHI: D3D12
+[2024.01.05-20.34.20:939][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
+[2024.01.05-20.34.20:939][  0]LogRHI: Loading RHI module D3D12RHI
+[2024.01.05-20.34.20:944][  0]LogD3D12RHI: Aftermath initialized
+[2024.01.05-20.34.20:944][  0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
+[2024.01.05-20.34.20:946][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
+[2024.01.05-20.34.21:021][  0]LogD3D12RHI: Found D3D12 adapter 0: AMD Radeon RX 6800 (VendorId: 1002, DeviceId: 73bf, SubSysId: e3a1002, Revision: 00c3
+[2024.01.05-20.34.21:021][  0]LogD3D12RHI:   Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
+[2024.01.05-20.34.21:021][  0]LogD3D12RHI:   Adapter has 16337MB of dedicated video memory, 0MB of dedicated system memory, and 16327MB of shared system memory, 2 output[s]
+[2024.01.05-20.34.21:021][  0]LogD3D12RHI:   Driver Version: AMD Software: Adrenalin Edition 22.20.27.09 (internal:31.0.12027.9001, unified:31.0.12027.9001)
+[2024.01.05-20.34.21:021][  0]LogD3D12RHI:      Driver Date: 3-30-2023
+[2024.01.05-20.34.21:025][  0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
+[2024.01.05-20.34.21:025][  0]LogD3D12RHI:   Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
+[2024.01.05-20.34.21:025][  0]LogD3D12RHI:   Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16327MB of shared system memory, 0 output[s]
+[2024.01.05-20.34.21:025][  0]LogD3D12RHI: DirectX Agility SDK runtime found.
+[2024.01.05-20.34.21:025][  0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
+[2024.01.05-20.34.21:026][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
+[2024.01.05-20.34.21:026][  0]LogInit: Selected Device Profile: [WindowsEditor]
+[2024.01.05-20.34.21:026][  0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
+[2024.01.05-20.34.21:026][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
+[2024.01.05-20.34.21:026][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.05-20.34.21:026][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
+[2024.01.05-20.34.21:026][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
+[2024.01.05-20.34.21:026][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
+[2024.01.05-20.34.21:026][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
+[2024.01.05-20.34.21:026][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
+[2024.01.05-20.34.21:026][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini]
+[2024.01.05-20.34.21:026][  0]LogInit: Computer: DESKTOP-2MPQGVL
+[2024.01.05-20.34.21:026][  0]LogInit: User: Windowssucks
+[2024.01.05-20.34.21:026][  0]LogInit: CPU Page size=4096, Cores=8
+[2024.01.05-20.34.21:026][  0]LogInit: High frequency timer resolution =10.000000 MHz
+[2024.01.05-20.34.21:026][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
+[2024.01.05-20.34.21:026][  0]LogMemory: Platform Memory Stats for WindowsEditor
+[2024.01.05-20.34.21:026][  0]LogMemory: Process Physical Memory: 489.51 MB used, 541.08 MB peak
+[2024.01.05-20.34.21:026][  0]LogMemory: Process Virtual Memory: 496.79 MB used, 512.32 MB peak
+[2024.01.05-20.34.21:026][  0]LogMemory: Physical Memory: 9601.94 MB used,  23052.81 MB free, 32654.75 MB total
+[2024.01.05-20.34.21:026][  0]LogMemory: Virtual Memory: 15134.24 MB used,  17520.50 MB free, 32654.75 MB total
+[2024.01.05-20.34.21:026][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
+[2024.01.05-20.34.21:030][  0]LogWindows: WindowsPlatformFeatures enabled
+[2024.01.05-20.34.21:036][  0]LogInit: Physics initialised using underlying interface: Chaos
+[2024.01.05-20.34.21:036][  0]LogInit: Using OS detected language (en-US).
+[2024.01.05-20.34.21:036][  0]LogInit: Using OS detected locale (en-DE).
+[2024.01.05-20.34.21:037][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
+[2024.01.05-20.34.21:037][  0]LogInit: Setting process to per monitor DPI aware
+[2024.01.05-20.34.21:199][  0]LogWindowsTextInputMethodSystem: Available input methods:
+[2024.01.05-20.34.21:199][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
+[2024.01.05-20.34.21:199][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
+[2024.01.05-20.34.21:209][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
+[2024.01.05-20.34.21:210][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
+[2024.01.05-20.34.21:294][  0]LogRHI: Using Default RHI: D3D12
+[2024.01.05-20.34.21:294][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
+[2024.01.05-20.34.21:294][  0]LogRHI: Loading RHI module D3D12RHI
+[2024.01.05-20.34.21:294][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
+[2024.01.05-20.34.21:294][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
+[2024.01.05-20.34.21:294][  0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
+[2024.01.05-20.34.21:295][  0]LogWindows: Attached monitors:
+[2024.01.05-20.34.21:295][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
+[2024.01.05-20.34.21:295][  0]LogWindows:     resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY2'
+[2024.01.05-20.34.21:295][  0]LogWindows: Found 2 attached monitors.
+[2024.01.05-20.34.21:295][  0]LogWindows: Gathering driver information using Windows Setup API
+[2024.01.05-20.34.21:295][  0]LogRHI: RHI Adapter Info:
+[2024.01.05-20.34.21:295][  0]LogRHI:             Name: AMD Radeon RX 6800
+[2024.01.05-20.34.21:295][  0]LogRHI:   Driver Version: AMD Software: Adrenalin Edition 22.20.27.09 (internal:31.0.12027.9001, unified:31.0.12027.9001)
+[2024.01.05-20.34.21:295][  0]LogRHI:      Driver Date: 3-30-2023
+[2024.01.05-20.34.21:295][  0]LogD3D12RHI:     GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id")
+[2024.01.05-20.34.21:336][  0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
+[2024.01.05-20.34.21:336][  0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
+[2024.01.05-20.34.21:336][  0]LogD3D12RHI: [DRED] Using lightweight DRED.
+[2024.01.05-20.34.21:336][  0]LogD3D12RHI: Emitting draw events for PIX profiling.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device1 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device2 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device3 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device4 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device5 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device6 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device7 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device8 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device9 is supported.
+[2024.01.05-20.34.21:432][  0]LogD3D12RHI: ID3D12Device10 is supported.
+[2024.01.05-20.34.21:432][  0]LogD3D12RHI: ID3D12Device11 is supported.
+[2024.01.05-20.34.21:432][  0]LogD3D12RHI: ID3D12Device12 is supported.
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: Bindless resources are supported
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: Stencil ref from pixel shader is supported
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=64).
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: Mesh shader tier 1.0 is supported
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
+[2024.01.05-20.34.21:472][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
+[2024.01.05-20.34.21:472][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
+[2024.01.05-20.34.21:473][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
+[2024.01.05-20.34.21:489][  0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
+[2024.01.05-20.34.21:489][  0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
+[2024.01.05-20.34.21:489][  0]LogD3D12RHI: AMD hit token extension is supported
+[2024.01.05-20.34.21:489][  0]LogRHI: Texture pool is 9808 MB (70% of 14012 MB)
+[2024.01.05-20.34.21:489][  0]LogD3D12RHI: Async texture creation enabled
+[2024.01.05-20.34.21:489][  0]LogD3D12RHI: RHI has support for 64 bit atomics
+[2024.01.05-20.34.21:514][  0]LogVRS: Current RHI supports Variable Rate Shading
+[2024.01.05-20.34.21:524][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all'
+[2024.01.05-20.34.21:524][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all" ]
+[2024.01.05-20.34.21:548][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
+[2024.01.05-20.34.21:548][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
+[2024.01.05-20.34.21:548][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
+[2024.01.05-20.34.21:548][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
+[2024.01.05-20.34.21:549][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
+[2024.01.05-20.34.21:549][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
+[2024.01.05-20.34.21:549][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
+[2024.01.05-20.34.21:549][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
+[2024.01.05-20.34.21:549][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
+[2024.01.05-20.34.21:550][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
+[2024.01.05-20.34.21:550][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
+[2024.01.05-20.34.21:551][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
+[2024.01.05-20.34.21:551][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
+[2024.01.05-20.34.21:567][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
+[2024.01.05-20.34.21:567][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
+[2024.01.05-20.34.21:567][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
+[2024.01.05-20.34.21:567][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
+[2024.01.05-20.34.21:567][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
+[2024.01.05-20.34.21:567][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
+[2024.01.05-20.34.21:567][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
+[2024.01.05-20.34.21:567][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
+[2024.01.05-20.34.21:567][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
+[2024.01.05-20.34.21:567][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
+[2024.01.05-20.34.21:571][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
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+[2024.01.05-20.34.21:580][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
+[2024.01.05-20.34.21:580][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
+[2024.01.05-20.34.21:580][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
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+[2024.01.05-20.34.21:582][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
+[2024.01.05-20.34.21:582][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
+[2024.01.05-20.34.21:587][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
+[2024.01.05-20.34.21:587][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
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+[2024.01.05-20.34.21:643][  0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
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+[2024.01.05-20.34.21:643][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
+[2024.01.05-20.34.21:643][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2024.01.05-20.34.21:643][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
+[2024.01.05-20.34.21:686][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
+[2024.01.05-20.34.21:686][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2024.01.05-20.34.21:686][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
+[2024.01.05-20.34.21:692][  0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
+[2024.01.05-20.34.21:692][  0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1744.58MBs, RandomWriteSpeed=188.85MBs. Assigned SpeedClass 'Local'
+[2024.01.05-20.34.21:693][  0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
+[2024.01.05-20.34.21:693][  0]LogDerivedDataCache: Shared: Disabled because no path is configured.
+[2024.01.05-20.34.21:693][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
+[2024.01.05-20.34.21:693][  0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
+[2024.01.05-20.34.21:693][  0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
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+[2024.01.05-20.34.22:370][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
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+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF13A00][0000071A3C197800 66] Android_Adreno5xx_Low, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF13C00][0000071A3C19A000 66] Android_Adreno5xx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF13E00][0000071A3C19C800 66] Android_Adreno6xx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14000][0000071A3C1A0000 66] Android_Adreno6xx_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14200][0000071A3C1A2800 66] Android_Adreno7xx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14400][0000071A3C1A5000 66] Android_Adreno7xx_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14600][0000071A3C1A7800 66] Android_Mali_T6xx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14800][0000071A3C1AA000 66] Android_Mali_T7xx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14A00][0000071A3C1AC800 66] Android_Mali_T8xx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14C00][0000071A3C1B0000 66] Android_Mali_G71, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14E00][0000071A3C1B2800 66] Android_Mali_G72, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15000][0000071A3C1B5000 66] Android_Mali_G72_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15200][0000071A3C1B7800 66] Android_Mali_G76, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15400][0000071A3C1BA000 66] Android_Mali_G76_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15600][0000071A3C1BC800 66] Android_Mali_G77, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15800][0000071A3C1C0000 66] Android_Mali_G77_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15A00][0000071A3C1C2800 66] Android_Mali_G78, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15C00][0000071A3C1C5000 66] Android_Mali_G78_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15E00][0000071A3C1C7800 66] Android_Mali_G710, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF16000][0000071A3C1CA000 66] Android_Mali_G710_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF16400][0000071A3C1CC800 66] Android_Mali_G7xx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF16600][0000071A3C1D0000 66] Android_Mali_G7xx_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF16800][0000071A3C1D2800 66] Android_Xclipse_920, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF16A00][0000071A3C1D5000 66] Android_Xclipse_920_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF16E00][0000071A3C1D7800 66] Android_Vulkan_SM5, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17000][0000071A3C1DA000 66] Android_PowerVR_G6xxx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17200][0000071A3C1DC800 66] Android_PowerVR_GT7xxx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17400][0000071A3AB60000 66] Android_PowerVR_GE8xxx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17600][0000071A3AB62800 66] Android_PowerVR_GM9xxx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17800][0000071A3AB65000 66] Android_PowerVR_GM9xxx_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17A00][0000071A3AB67800 66] Android_TegraK1, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17C00][0000071A3AB6A000 66] Android_Unknown_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17E00][0000071A3AB6C800 66] Oculus_Quest, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF18000][0000071A3AB70000 66] Oculus_Quest2, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF18200][0000071A3AB72800 66] Meta_Quest_Pro, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF18400][0000071A3AB75000 66] Meta_Quest_3, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF18600][0000071A3AB77800 66] HoloLens, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF18800][0000071A3AB7A000 66] MagicLeap_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: Active device profile: [0000071A3BB89000][0000071A2AED7800 66] WindowsEditor
+[2024.01.05-20.34.23:124][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
+[2024.01.05-20.34.23:124][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
+[2024.01.05-20.34.23:124][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
+[2024.01.05-20.34.23:124][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.")
+[2024.01.05-20.34.23:124][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.05-20.34.23:124][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.05-20.34.23:124][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.05-20.34.23:124][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.05-20.34.23:128][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL'
+[2024.01.05-20.34.23:128][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ]
+[2024.01.05-20.34.23:205][  0]LogMaterial: WorldGridMaterial-SM6-Default: 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D742E_FHWRasterizePS36_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_03B9C1BE423719415228E53F908B915C1AA266F772C0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+[2024.01.05-20.34.23:256][  0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
+[2024.01.05-20.34.23:256][  0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
+[2024.01.05-20.34.23:256][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
+[2024.01.05-20.34.23:256][  0]LogMeshReduction: Display: No distributed automatic mesh merging module available
+[2024.01.05-20.34.23:256][  0]LogMeshMerging: No distributed automatic mesh merging module available
+[2024.01.05-20.34.23:519][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
+[2024.01.05-20.34.23:519][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
+[2024.01.05-20.34.23:527][  0]LogUObjectArray: 21917 objects as part of root set at end of initial load.
+[2024.01.05-20.34.23:527][  0]LogUObjectAllocator: 6142576 out of 0 bytes used by permanent object pool.
+[2024.01.05-20.34.23:527][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
+[2024.01.05-20.34.23:531][  0]LogLiveCoding: Display: Starting LiveCoding
+[2024.01.05-20.34.23:531][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
+[2024.01.05-20.34.23:534][  0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console
+[2024.01.05-20.34.23:537][  0]LogLiveCoding: Display: Waiting for server
+[2024.01.05-20.34.23:563][  0]LogSlate: Border
+[2024.01.05-20.34.23:563][  0]LogSlate: BreadcrumbButton
+[2024.01.05-20.34.23:563][  0]LogSlate: Brushes.Title
+[2024.01.05-20.34.23:563][  0]LogSlate: Default
+[2024.01.05-20.34.23:563][  0]LogSlate: Icons.Save
+[2024.01.05-20.34.23:563][  0]LogSlate: Icons.Toolbar.Settings
+[2024.01.05-20.34.23:563][  0]LogSlate: ListView
+[2024.01.05-20.34.23:563][  0]LogSlate: SoftwareCursor_CardinalCross
+[2024.01.05-20.34.23:563][  0]LogSlate: SoftwareCursor_Grab
+[2024.01.05-20.34.23:563][  0]LogSlate: TableView.DarkRow
+[2024.01.05-20.34.23:563][  0]LogSlate: TableView.Row
+[2024.01.05-20.34.23:563][  0]LogSlate: TreeView
+[2024.01.05-20.34.23:643][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
+[2024.01.05-20.34.23:645][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms
+[2024.01.05-20.34.23:655][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
+[2024.01.05-20.34.23:655][  0]LogInit: XR: MultiViewport is Disabled
+[2024.01.05-20.34.23:655][  0]LogInit: XR: Mobile Multiview is Disabled
+[2024.01.05-20.34.23:717][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 85FA9040493271F51A4C13893D9748FF | Instance: 16EF69E3496A8E83AAEEC1989D563AD0 (DESKTOP-2MPQGVL-17440).
+[2024.01.05-20.34.23:753][  0]LogTurnkeySupport: Completed device detection: Code = 0
+[2024.01.05-20.34.23:828][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
+[2024.01.05-20.34.23:936][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
+[2024.01.05-20.34.23:952][  0]LogMetasoundEngine: MetaSound Engine Initialized
+[2024.01.05-20.34.24:085][  0]LogTcpMessaging: Initializing TcpMessaging bridge
+[2024.01.05-20.34.24:089][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
+[2024.01.05-20.34.24:091][  0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666'
+[2024.01.05-20.34.24:186][  0]LogPython: Using Python 3.9.7
+[2024.01.05-20.34.24:900][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
+[2024.01.05-20.34.24:916][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2024.01.05-20.34.24:916][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2024.01.05-20.34.24:994][  0]SourceControl: Revision control is disabled
+[2024.01.05-20.34.24:995][  0]LogUProjectInfo: Found projects:
+[2024.01.05-20.34.25:003][  0]SourceControl: Revision control is disabled
+[2024.01.05-20.34.25:014][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.34.25:014][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.34.25:014][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.34.25:264][  0]LogOpenImageDenoise: OIDN starting up
+[2024.01.05-20.34.25:294][  0]LogCollectionManager: Loaded 0 collections in 0.000633 seconds
+[2024.01.05-20.34.25:296][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s
+[2024.01.05-20.34.25:296][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s
+[2024.01.05-20.34.25:298][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s
+[2024.01.05-20.34.25:537][  0]LogEngine: Initializing Engine...
+[2024.01.05-20.34.25:541][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
+[2024.01.05-20.34.25:675][  0]LogInit: Initializing FReadOnlyCVARCache
+[2024.01.05-20.34.25:679][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.34.25:679][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-20.34.25:684][  0]LogAIModule: Creating AISystem for world Untitled
+[2024.01.05-20.34.25:684][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
+[2024.01.05-20.34.25:684][  0]LogInit: Texture streaming: Enabled
+[2024.01.05-20.34.25:696][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
+[2024.01.05-20.34.25:701][  0]LogAudio: Display: Initializing Audio Device Manager...
+[2024.01.05-20.34.25:708][  0]LogAudio: Display: Loading Default Audio Settings Objects...
+[2024.01.05-20.34.25:709][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
+[2024.01.05-20.34.25:709][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
+[2024.01.05-20.34.25:709][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
+[2024.01.05-20.34.25:709][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
+[2024.01.05-20.34.25:709][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
+[2024.01.05-20.34.25:709][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
+[2024.01.05-20.34.25:710][  0]LogAudio: Display: Audio Device Manager Initialized
+[2024.01.05-20.34.25:710][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-20.34.25:710][  0]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-20.34.25:710][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-20.34.25:710][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-20.34.25:710][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-20.34.25:714][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-20.34.25:740][  0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-20.34.25:740][  0]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-20.34.25:742][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-20.34.25:742][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-20.34.25:742][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
+[2024.01.05-20.34.25:742][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
+[2024.01.05-20.34.25:743][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
+[2024.01.05-20.34.25:743][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
+[2024.01.05-20.34.25:743][  0]LogInit: FAudioDevice initialized with ID 1.
+[2024.01.05-20.34.25:743][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
+[2024.01.05-20.34.25:744][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
+[2024.01.05-20.34.25:754][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
+[2024.01.05-20.34.25:757][  0]LogInit: Undo buffer set to 32 MB
+[2024.01.05-20.34.25:757][  0]LogInit: Transaction tracking system initialized
+[2024.01.05-20.34.25:771][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
+[2024.01.05-20.34.25:772][  0]LogSourceControl: Uncontrolled asset enumeration started...
+[2024.01.05-20.34.25:774][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002373 seconds (Found 134 uncontrolled assets)
+[2024.01.05-20.34.25:780][  0]BlueprintLog: New page: Editor Load
+[2024.01.05-20.34.25:838][  0]LocalizationService: Localization service is disabled
+[2024.01.05-20.34.25:852][  0]TimingProfiler: Initialize
+[2024.01.05-20.34.25:852][  0]TimingProfiler: OnSessionChanged
+[2024.01.05-20.34.25:852][  0]LoadingProfiler: Initialize
+[2024.01.05-20.34.25:852][  0]LoadingProfiler: OnSessionChanged
+[2024.01.05-20.34.25:852][  0]NetworkingProfiler: Initialize
+[2024.01.05-20.34.25:852][  0]NetworkingProfiler: OnSessionChanged
+[2024.01.05-20.34.25:852][  0]MemoryProfiler: Initialize
+[2024.01.05-20.34.25:852][  0]MemoryProfiler: OnSessionChanged
+[2024.01.05-20.34.25:917][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.34.25:918][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.34.25:918][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.34.25:988][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.00s
+[2024.01.05-20.34.26:041][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
+[2024.01.05-20.34.26:143][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
+[2024.01.05-20.34.26:144][  0]SourceControl: Revision control is disabled
+[2024.01.05-20.34.26:144][  0]LogUnrealEdMisc: Loading editor; pre map load, took 5.781
+[2024.01.05-20.34.26:144][  0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
+[2024.01.05-20.34.26:144][  0]LightingResults: New page: Lighting Build
+[2024.01.05-20.34.26:146][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-20.34.26:146][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-20.34.26:146][  0]MapCheck: New page: Map Check
+[2024.01.05-20.34.26:146][  0]LightingResults: New page: Lighting Build
+[2024.01.05-20.34.26:149][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-20.34.26:152][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms
+[2024.01.05-20.34.26:179][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
+[2024.01.05-20.34.26:232][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.05-20.34.26:250][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'.
+[2024.01.05-20.34.26:250][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.34.26:250][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-20.34.26:251][  0]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-20.34.26:256][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2024.01.05-20.34.26:261][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
+[2024.01.05-20.34.26:262][  0]Cmd: MAP CHECKDEP NOCLEARLOG
+[2024.01.05-20.34.26:262][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,101ms to complete.
+[2024.01.05-20.34.26:266][  0]LogUnrealEdMisc: Total Editor Startup Time, took 5.902
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: ================================================
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: Shaders Compiled: 0
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: ================================================
+[2024.01.05-20.34.26:356][  0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.05-20.34.26:366][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.34.26:373][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.34.26:382][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.34.26:389][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.34.26:402][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:402][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:402][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:402][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:402][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:402][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:402][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:403][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:403][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:403][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:403][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:403][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:403][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:404][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:404][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:404][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:404][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:404][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:404][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:404][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:479][  0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid")
+[2024.01.05-20.34.26:494][  0]LogSlate: Took 0.000112 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2024.01.05-20.34.26:496][  0]LogSlate: Took 0.000087 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
+[2024.01.05-20.34.26:498][  0]LogSlate: Took 0.000094 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
+[2024.01.05-20.34.26:499][  0]LogSlate: Took 0.000070 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
+[2024.01.05-20.34.26:534][  0]LogViewport: Scene viewport resized to 1303x582, mode Windowed.
+[2024.01.05-20.34.26:556][  0]LogSlate: Took 0.000123 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2024.01.05-20.34.26:679][  0]LogStall: Startup...
+[2024.01.05-20.34.26:681][  0]LogStall: Startup complete.
+[2024.01.05-20.34.26:698][  0]LogLoad: (Engine Initialization) Total time: 6.33 seconds
+[2024.01.05-20.34.26:698][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
+[2024.01.05-20.34.26:751][  0]LogAssetRegistry: Display: Asset registry cache written as 16.2 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin
+[2024.01.05-20.34.26:767][  0]LogContentStreaming: Texture pool size now 1000 MB
+[2024.01.05-20.34.26:804][  0]LogAutomationController: Ignoring very large delta of 16795094.65 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
+[2024.01.05-20.34.26:823][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
+
+[2024.01.05-20.34.26:825][  1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.019542 secs
+[2024.01.05-20.34.26:832][  1]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.34.26:848][  1]LogAssetRegistry: AssetRegistryGather time 0.0781s: AssetDataDiscovery 0.0209s, AssetDataGather 0.0234s, StoreResults 0.0338s.
+[2024.01.05-20.34.26:867][  1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
+[2024.01.05-20.34.26:951][  2]LogD3D12RHI: Cannot end block when stack is empty
+[2024.01.05-20.36.29:751][407]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:08.057 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 4545 files in 5779 folders with total size 281 MiB.
+[2024.01.05-21.33.38:170][913]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.33.50:506][306]LogEditorFactories: Performing atomic reimport of [G:/digital_art/blender/Test/world - Kopie.fbx]
+[2024.01.05-21.33.50:510][306]LogFbx: Loading FBX Scene from G:/digital_art/blender/Test/world - Kopie.fbx
+[2024.01.05-21.33.50:516][306]LogFbx: FBX Scene Loaded Succesfully
+[2024.01.05-21.33.50:542][306]LogFbx: Display: Triangulating static mesh RoomStructure
+[2024.01.05-21.33.50:564][306]LogStaticMesh: Display: Building static mesh world_fixed_RoomStructure...
+[2024.01.05-21.33.50:612][306]LogStaticMesh: Built static mesh [0.05s] /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure
+[2024.01.05-21.33.50:624][306]LogEditorFactories: -- imported successfully
+[2024.01.05-21.33.50:625][306]FBXImport: Warning: No smoothing group information was found in this FBX scene.  Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file.  Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. 
+[2024.01.05-21.33.52:148][306]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x112 sparse distance field, 2.4Mb total, 0.0Mb always loaded, 79% occupied, 441 triangles, world_fixed_RoomStructure
+[2024.01.05-21.33.52:149][306]LogStaticMesh: Display: Building static mesh world_fixed_RoomStructure...
+[2024.01.05-21.33.52:173][306]LogStaticMesh: Built static mesh [0.02s] /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure
+[2024.01.05-21.33.52:185][307]LogAutomationController: Ignoring very large delta of 10.32 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
+[2024.01.05-21.33.53:872][469]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x112 sparse distance field, 2.4Mb total, 0.0Mb always loaded, 79% occupied, 441 triangles, world_fixed_RoomStructure
+[2024.01.05-21.34.19:178][426]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
+[2024.01.05-21.34.19:180][426]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
+[2024.01.05-21.34.19:185][426]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.004248 seconds
+[2024.01.05-21.34.19:197][426]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto1
+[2024.01.05-21.34.19:197][426]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto1608A247D4682A02D3B025BB408F7DC99.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap'
+[2024.01.05-21.34.19:197][426]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap is in the /Temp path, will not scan.
+[2024.01.05-21.34.19:197][426]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.023
+[2024.01.05-21.34.19:197][426]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.023
+[2024.01.05-21.34.19:197][426]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/world_fixed_RoomStructure] ([1] browsable assets)...
+[2024.01.05-21.34.19:256][426]OBJ SavePackage:     Rendered thumbnail for [StaticMesh /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure]
+[2024.01.05-21.34.19:256][426]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/world_fixed_RoomStructure]
+[2024.01.05-21.34.19:260][426]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto1
+[2024.01.05-21.34.19:260][426]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructure_Auto1931D5F364128BB12EB48A7ABD4B2C5FD.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto1.uasset'
+[2024.01.05-21.34.19:260][426]LogFileHelpers: Auto-saving content packages took 0.062
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: ================================================
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Total job queries 26, among them cache hits 8 (30.77%)
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Tracking 15 distinct input hashes that result in 11 distinct outputs (73.33%)
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: RAM used: 339,55 KiB of 1,60 GiB budget. Usage: 0.02%
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Shaders Compiled: 1
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Jobs assigned 4, completed 1 (25.00%)
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Time job spent in pending queue: average 0.01 s, longest 0.01 s
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Job execution time: average 0.32 s, max 0.32 s
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Job life time (pending + execution): average 0.33 s, max 0.33
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Shader code size: average 32,906 KiB, min 32,906 KiB, max 32,906 KiB
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.33 s
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Average processing rate: 3.06 jobs/sec
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Total thread time: 0,105 s
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Total thread preprocess time: 0,018 s
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Percentage time preprocessing: 16.80%
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Effective parallelization: 0.32 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Top 1 most expensive shader types by average time:
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display:                                          FLumenCardPS<false> (compiled    1 times, average 0.10 sec, max 0.10 sec, min 0.10 sec)
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Top 1 shader types by total compile time:
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display:                                          FLumenCardPS<false> - 100.00% of total time (compiled    1 times, average 0.10 sec, max 0.10 sec, min 0.10 sec)
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: ================================================
+[2024.01.05-21.34.31:816][802]LogViewport: Scene viewport resized to 1303x583, mode Windowed.
+[2024.01.05-21.34.31:827][803]LogViewport: Scene viewport resized to 1303x578, mode Windowed.
+[2024.01.05-21.34.31:865][804]LogViewport: Scene viewport resized to 1303x553, mode Windowed.
+[2024.01.05-21.34.31:883][805]LogViewport: Scene viewport resized to 1303x535, mode Windowed.
+[2024.01.05-21.34.31:904][806]LogViewport: Scene viewport resized to 1303x515, mode Windowed.
+[2024.01.05-21.34.31:925][807]LogViewport: Scene viewport resized to 1303x500, mode Windowed.
+[2024.01.05-21.34.31:942][808]LogViewport: Scene viewport resized to 1303x489, mode Windowed.
+[2024.01.05-21.34.31:964][809]LogViewport: Scene viewport resized to 1303x480, mode Windowed.
+[2024.01.05-21.34.31:982][810]LogViewport: Scene viewport resized to 1303x478, mode Windowed.
+[2024.01.05-21.34.32:050][817]LogViewport: Scene viewport resized to 1303x479, mode Windowed.
+[2024.01.05-21.34.32:061][818]LogViewport: Scene viewport resized to 1303x480, mode Windowed.
+[2024.01.05-21.34.32:096][819]LogViewport: Scene viewport resized to 1303x485, mode Windowed.
+[2024.01.05-21.34.32:119][820]LogViewport: Scene viewport resized to 1303x488, mode Windowed.
+[2024.01.05-21.34.32:189][827]LogViewport: Scene viewport resized to 1303x489, mode Windowed.
+[2024.01.05-21.34.32:200][828]LogViewport: Scene viewport resized to 1303x491, mode Windowed.
+[2024.01.05-21.34.32:228][829]LogViewport: Scene viewport resized to 1303x494, mode Windowed.
+[2024.01.05-21.34.32:262][832]LogViewport: Scene viewport resized to 1303x496, mode Windowed.
+[2024.01.05-21.34.39:706][637]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/GameMap/Walls/Wall_Instance.Wall_Instance
+[2024.01.05-21.34.39:711][637]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.34.39:711][637]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.34.39:833][637]LogViewport: Scene viewport resized to 1335x894, mode Windowed.
+[2024.01.05-21.34.39:856][637]LogSlate: Took 0.000173 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2024.01.05-21.34.44:004][ 97]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.34.44:126][ 97]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/Wall_Instance" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset" SILENT=true
+[2024.01.05-21.34.44:130][ 97]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-21.34.44:547][ 97]LogUObjectHash: Compacting FUObjectHashTables data took   0.23ms
+[2024.01.05-21.34.44:550][ 97]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/Wall_Instance
+[2024.01.05-21.34.44:550][ 97]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wall_Instance4B6CFF764810107DC95AC1B93D80018B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset'
+[2024.01.05-21.34.44:554][ 97]LogFileHelpers: InternalPromptForCheckoutAndSave took 550 ms
+[2024.01.05-21.34.44:554][ 97]AssetCheck: New page: Asset Save: Wall_Instance
+[2024.01.05-21.34.44:554][ 97]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Walls/Wall_Instance.Wall_Instance
+[2024.01.05-21.34.59:499][871]LogViewport: Scene viewport resized to 1303x497, mode Windowed.
+[2024.01.05-21.34.59:511][872]LogViewport: Scene viewport resized to 1303x501, mode Windowed.
+[2024.01.05-21.34.59:541][873]LogViewport: Scene viewport resized to 1303x528, mode Windowed.
+[2024.01.05-21.34.59:559][874]LogViewport: Scene viewport resized to 1303x554, mode Windowed.
+[2024.01.05-21.34.59:581][875]LogViewport: Scene viewport resized to 1303x588, mode Windowed.
+[2024.01.05-21.34.59:601][876]LogViewport: Scene viewport resized to 1303x617, mode Windowed.
+[2024.01.05-21.34.59:622][877]LogViewport: Scene viewport resized to 1303x646, mode Windowed.
+[2024.01.05-21.34.59:642][878]LogViewport: Scene viewport resized to 1303x668, mode Windowed.
+[2024.01.05-21.34.59:665][879]LogViewport: Scene viewport resized to 1303x691, mode Windowed.
+[2024.01.05-21.34.59:683][880]LogViewport: Scene viewport resized to 1303x709, mode Windowed.
+[2024.01.05-21.34.59:703][881]LogViewport: Scene viewport resized to 1303x727, mode Windowed.
+[2024.01.05-21.34.59:724][882]LogViewport: Scene viewport resized to 1303x740, mode Windowed.
+[2024.01.05-21.34.59:743][883]LogViewport: Scene viewport resized to 1303x753, mode Windowed.
+[2024.01.05-21.34.59:765][884]LogViewport: Scene viewport resized to 1303x763, mode Windowed.
+[2024.01.05-21.34.59:783][885]LogViewport: Scene viewport resized to 1303x773, mode Windowed.
+[2024.01.05-21.34.59:804][886]LogViewport: Scene viewport resized to 1303x780, mode Windowed.
+[2024.01.05-21.34.59:822][887]LogViewport: Scene viewport resized to 1303x782, mode Windowed.
+[2024.01.05-21.36.00:966][194]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.36.00:970][194]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.36.00:971][194]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:36:00)
+[2024.01.05-21.36.00:971][194]LogPlayLevel: Display: Creating online subsystem for client :Context_4
+[2024.01.05-21.36.00:973][194]LogOnline: OSS: Created online subsystem instance for: :Context_4
+[2024.01.05-21.36.00:984][195]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.36.00:989][195]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004421s)
+[2024.01.05-21.36.00:989][195]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004470s)
+[2024.01.05-21.36.00:992][195]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
+[2024.01.05-21.36.00:993][195]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.36.00:993][195]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.36.00:994][195]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.36.00:994][195]LogPlayLevel: PIE: World Init took: (0.000814s)
+[2024.01.05-21.36.00:994][195]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.36.00:994][195]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.36.00:994][195]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.36.00:994][195]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.36.00:994][195]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.36.00:996][195]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.36.01:016][195]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.36.01:017][195]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.36.01:017][195]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.36.01:017][195]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.36.01:018][195]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
+[2024.01.05-21.36.01:018][195]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
+[2024.01.05-21.36.01:020][195]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
+[2024.01.05-21.36.01:020][195]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
+[2024.01.05-21.36.01:020][195]LogInit: FAudioDevice initialized with ID 2.
+[2024.01.05-21.36.01:020][195]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'.
+[2024.01.05-21.36.01:020][195]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.05-21.36.01:258][195]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.36.01:260][195]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.36.01
+[2024.01.05-21.36.01:261][195]LogWorld: Bringing up level for play took: 0.002545
+[2024.01.05-21.36.01:271][195]PIE: Server logged in
+[2024.01.05-21.36.01:272][195]PIE: Play in editor total start time 0,302 seconds.
+[2024.01.05-21.36.29:805][589]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:08.111 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 4557 files in 5796 folders with total size 282 MiB.
+[2024.01.05-21.36.40:528][871]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.36.40:528][871]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.36.40:529][871]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.36.40:529][871]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.36.40:532][871]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.36.40:534][871]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.36.40:537][871]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.36.40:538][871]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.05-21.36.40:538][871]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.05-21.36.40:539][871]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.05-21.36.40:542][871]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.36.40:545][871]LogUObjectHash: Compacting FUObjectHashTables data took   0.57ms
+[2024.01.05-21.36.40:602][875]LogPlayLevel: Display: Destroying online subsystem :Context_4
+[2024.01.05-21.36.55:686][510]LogEditorViewport: Clicking Background
+[2024.01.05-21.37.00:851][ 79]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
+[2024.01.05-21.37.00:868][ 80]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.37.06:310][679]LogEditorViewport: Clicking Background
+[2024.01.05-21.37.19:160][158]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
+[2024.01.05-21.37.19:885][235]Cmd: BRUSH ADD SELECTNEWBRUSH
+[2024.01.05-21.37.30:266][418]Cmd: TRANSACTION UNDO
+[2024.01.05-21.37.30:267][418]LogEditorTransaction: Undo Brush Add
+[2024.01.05-21.37.32:793][646]Cmd: BRUSH ADD SELECTNEWBRUSH
+[2024.01.05-21.37.36:115][ 34]Cmd: DELETE
+[2024.01.05-21.37.36:117][ 34]Cmd: ACTOR DELETE
+[2024.01.05-21.37.36:124][ 34]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-21.37.36:131][ 34]LogUObjectHash: Compacting FUObjectHashTables data took   0.60ms
+[2024.01.05-21.37.36:133][ 34]LogEditorActor: Deleted 1 Actors (0.014 secs)
+[2024.01.05-21.37.42:888][813]Cmd: BRUSH ADD SELECTNEWBRUSH
+[2024.01.05-21.38.17:576][725]LogViewport: Scene viewport resized to 1303x780, mode Windowed.
+[2024.01.05-21.38.17:592][726]LogViewport: Scene viewport resized to 1303x770, mode Windowed.
+[2024.01.05-21.38.17:609][727]LogViewport: Scene viewport resized to 1303x755, mode Windowed.
+[2024.01.05-21.38.17:625][728]LogViewport: Scene viewport resized to 1303x741, mode Windowed.
+[2024.01.05-21.38.17:644][729]LogViewport: Scene viewport resized to 1303x716, mode Windowed.
+[2024.01.05-21.38.17:660][730]LogViewport: Scene viewport resized to 1303x692, mode Windowed.
+[2024.01.05-21.38.17:680][731]LogViewport: Scene viewport resized to 1303x660, mode Windowed.
+[2024.01.05-21.38.17:700][732]LogViewport: Scene viewport resized to 1303x632, mode Windowed.
+[2024.01.05-21.38.17:719][733]LogViewport: Scene viewport resized to 1303x609, mode Windowed.
+[2024.01.05-21.38.17:737][734]LogViewport: Scene viewport resized to 1303x595, mode Windowed.
+[2024.01.05-21.38.17:754][735]LogViewport: Scene viewport resized to 1303x584, mode Windowed.
+[2024.01.05-21.38.17:770][736]LogViewport: Scene viewport resized to 1303x572, mode Windowed.
+[2024.01.05-21.38.17:788][737]LogViewport: Scene viewport resized to 1303x564, mode Windowed.
+[2024.01.05-21.38.17:807][738]LogViewport: Scene viewport resized to 1303x557, mode Windowed.
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+[2024.01.05-21.38.17:877][742]LogViewport: Scene viewport resized to 1303x532, mode Windowed.
+[2024.01.05-21.38.17:892][743]LogViewport: Scene viewport resized to 1303x526, mode Windowed.
+[2024.01.05-21.38.17:910][744]LogViewport: Scene viewport resized to 1303x522, mode Windowed.
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+[2024.01.05-21.38.17:944][746]LogViewport: Scene viewport resized to 1303x509, mode Windowed.
+[2024.01.05-21.38.17:959][747]LogViewport: Scene viewport resized to 1303x506, mode Windowed.
+[2024.01.05-21.38.17:979][748]LogViewport: Scene viewport resized to 1303x504, mode Windowed.
+[2024.01.05-21.38.17:998][749]LogViewport: Scene viewport resized to 1303x502, mode Windowed.
+[2024.01.05-21.38.18:015][750]LogViewport: Scene viewport resized to 1303x501, mode Windowed.
+[2024.01.05-21.38.18:281][781]LogViewport: Scene viewport resized to 1303x502, mode Windowed.
+[2024.01.05-21.38.18:313][784]LogViewport: Scene viewport resized to 1303x504, mode Windowed.
+[2024.01.05-21.38.18:330][785]LogViewport: Scene viewport resized to 1303x505, mode Windowed.
+[2024.01.05-21.38.28:804][952]Cmd: TRANSACTION UNDO
+[2024.01.05-21.38.28:804][952]LogEditorTransaction: Undo Create Actors
+[2024.01.05-21.38.28:805][952]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_16' invalid (24 verts, 0 indices).
+[2024.01.05-21.39.27:057][512]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.39.27:173][512]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/Wall_Instance" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset" SILENT=true
+[2024.01.05-21.39.27:177][512]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
+[2024.01.05-21.39.27:182][512]LogUObjectHash: Compacting FUObjectHashTables data took   0.23ms
+[2024.01.05-21.39.27:184][512]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/Wall_Instance
+[2024.01.05-21.39.27:184][512]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wall_InstanceE035BE5F4B48693FB273FD96BA12AA17.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset'
+[2024.01.05-21.39.27:189][512]LogFileHelpers: InternalPromptForCheckoutAndSave took 132 ms (total: 682 ms)
+[2024.01.05-21.39.27:190][512]AssetCheck: New page: Asset Save: Wall_Instance
+[2024.01.05-21.39.27:190][512]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Walls/Wall_Instance.Wall_Instance
+[2024.01.05-21.39.51:097][205]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.51:097][205]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-21.39.51:453][213]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.51:453][213]LogEditorTransaction: Undo Create Actors
+[2024.01.05-21.39.51:454][213]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_16' invalid (24 verts, 0 indices).
+[2024.01.05-21.39.51:831][242]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.51:831][242]LogEditorTransaction: Undo Create Actors
+[2024.01.05-21.39.52:176][272]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.52:176][272]LogEditorTransaction: Undo Edit Scale
+[2024.01.05-21.39.53:956][465]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.53:956][465]LogEditorTransaction: Undo Edit Scale
+[2024.01.05-21.39.54:959][545]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.54:960][545]LogEditorTransaction: Undo Create Actors
+[2024.01.05-21.39.57:954][801]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.57:954][801]LogEditorTransaction: Undo Create Actors
+[2024.01.05-21.39.57:956][801]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_16' invalid (24 verts, 0 indices).
+[2024.01.05-21.40.05:760][626]Cmd: TRANSACTION UNDO
+[2024.01.05-21.40.05:760][626]LogEditorTransaction: Undo Create Actors
+[2024.01.05-21.40.05:761][626]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_16' invalid (24 verts, 0 indices).
+[2024.01.05-21.40.09:003][940]LogViewport: Scene viewport resized to 1303x509, mode Windowed.
+[2024.01.05-21.40.09:019][941]LogViewport: Scene viewport resized to 1303x521, mode Windowed.
+[2024.01.05-21.40.09:038][942]LogViewport: Scene viewport resized to 1303x544, mode Windowed.
+[2024.01.05-21.40.09:063][943]LogViewport: Scene viewport resized to 1303x576, mode Windowed.
+[2024.01.05-21.40.09:082][944]LogViewport: Scene viewport resized to 1303x601, mode Windowed.
+[2024.01.05-21.40.09:105][945]LogViewport: Scene viewport resized to 1303x623, mode Windowed.
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+[2024.01.05-21.40.09:351][957]LogViewport: Scene viewport resized to 1303x745, mode Windowed.
+[2024.01.05-21.40.09:378][958]LogViewport: Scene viewport resized to 1303x751, mode Windowed.
+[2024.01.05-21.40.09:397][959]LogViewport: Scene viewport resized to 1303x754, mode Windowed.
+[2024.01.05-21.40.09:413][960]LogViewport: Scene viewport resized to 1303x756, mode Windowed.
+[2024.01.05-21.40.09:430][961]LogViewport: Scene viewport resized to 1303x758, mode Windowed.
+[2024.01.05-21.40.09:446][962]LogViewport: Scene viewport resized to 1303x759, mode Windowed.
+[2024.01.05-21.40.46:291][132]LogViewport: Scene viewport resized to 1303x756, mode Windowed.
+[2024.01.05-21.40.46:309][133]LogViewport: Scene viewport resized to 1303x743, mode Windowed.
+[2024.01.05-21.40.46:330][134]LogViewport: Scene viewport resized to 1303x718, mode Windowed.
+[2024.01.05-21.40.46:347][135]LogViewport: Scene viewport resized to 1303x700, mode Windowed.
+[2024.01.05-21.40.46:366][136]LogViewport: Scene viewport resized to 1303x672, mode Windowed.
+[2024.01.05-21.40.46:384][137]LogViewport: Scene viewport resized to 1303x642, mode Windowed.
+[2024.01.05-21.40.46:402][138]LogViewport: Scene viewport resized to 1303x617, mode Windowed.
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+[2024.01.05-21.40.46:456][141]LogViewport: Scene viewport resized to 1303x571, mode Windowed.
+[2024.01.05-21.40.46:473][142]LogViewport: Scene viewport resized to 1303x565, mode Windowed.
+[2024.01.05-21.40.46:490][143]LogViewport: Scene viewport resized to 1303x562, mode Windowed.
+[2024.01.05-21.40.46:508][144]LogViewport: Scene viewport resized to 1303x561, mode Windowed.
+[2024.01.05-21.40.46:524][145]LogViewport: Scene viewport resized to 1303x560, mode Windowed.
+[2024.01.05-21.40.46:542][146]LogViewport: Scene viewport resized to 1303x554, mode Windowed.
+[2024.01.05-21.40.46:556][147]LogViewport: Scene viewport resized to 1303x549, mode Windowed.
+[2024.01.05-21.40.46:573][148]LogViewport: Scene viewport resized to 1303x544, mode Windowed.
+[2024.01.05-21.40.46:589][149]LogViewport: Scene viewport resized to 1303x538, mode Windowed.
+[2024.01.05-21.40.46:607][150]LogViewport: Scene viewport resized to 1303x534, mode Windowed.
+[2024.01.05-21.40.46:625][151]LogViewport: Scene viewport resized to 1303x531, mode Windowed.
+[2024.01.05-21.40.46:641][152]LogViewport: Scene viewport resized to 1303x527, mode Windowed.
+[2024.01.05-21.40.46:657][153]LogViewport: Scene viewport resized to 1303x523, mode Windowed.
+[2024.01.05-21.40.46:674][154]LogViewport: Scene viewport resized to 1303x519, mode Windowed.
+[2024.01.05-21.40.46:690][155]LogViewport: Scene viewport resized to 1303x518, mode Windowed.
+[2024.01.05-21.40.46:814][169]LogViewport: Scene viewport resized to 1303x520, mode Windowed.
+[2024.01.05-21.40.46:832][170]LogViewport: Scene viewport resized to 1303x521, mode Windowed.
+[2024.01.05-21.40.46:856][172]LogViewport: Scene viewport resized to 1303x523, mode Windowed.
+[2024.01.05-21.40.46:873][173]LogViewport: Scene viewport resized to 1303x524, mode Windowed.
+[2024.01.05-21.40.46:897][175]LogViewport: Scene viewport resized to 1303x525, mode Windowed.
+[2024.01.05-21.40.46:914][176]LogViewport: Scene viewport resized to 1303x528, mode Windowed.
+[2024.01.05-21.40.46:933][177]LogViewport: Scene viewport resized to 1303x529, mode Windowed.
+[2024.01.05-21.40.46:948][178]LogViewport: Scene viewport resized to 1303x532, mode Windowed.
+[2024.01.05-21.40.46:964][179]LogViewport: Scene viewport resized to 1303x534, mode Windowed.
+[2024.01.05-21.40.47:030][186]LogViewport: Scene viewport resized to 1303x535, mode Windowed.
+[2024.01.05-21.41.12:844][143]Cmd: TRANSACTION UNDO
+[2024.01.05-21.41.12:844][143]LogEditorTransaction: Undo Scale Elements
+[2024.01.05-21.43.07:702][348]Cmd: MODE GRID=1
+[2024.01.05-21.43.57:403][ 54]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.43.57:407][ 54]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.43.57:408][ 54]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:43:57)
+[2024.01.05-21.43.57:434][ 54]LogPlayLevel: Display: Creating online subsystem for client :Context_6
+[2024.01.05-21.43.57:436][ 54]LogOnline: OSS: Created online subsystem instance for: :Context_6
+[2024.01.05-21.43.57:446][ 55]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.43.57:451][ 55]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004903s)
+[2024.01.05-21.43.57:451][ 55]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004945s)
+[2024.01.05-21.43.57:454][ 55]LogUObjectHash: Compacting FUObjectHashTables data took   0.59ms
+[2024.01.05-21.43.57:456][ 55]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.43.57:456][ 55]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.43.57:457][ 55]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.43.57:457][ 55]LogPlayLevel: PIE: World Init took: (0.000782s)
+[2024.01.05-21.43.57:457][ 55]LogAudio: Display: Creating Audio Device:                 Id: 3, Scope: Unique, Realtime: True
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.43.57:457][ 55]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.43.57:457][ 55]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.43.57:457][ 55]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.43.57:457][ 55]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.43.57:459][ 55]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.43.57:479][ 55]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.43.57:479][ 55]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.43.57:479][ 55]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.43.57:479][ 55]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.43.57:480][ 55]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
+[2024.01.05-21.43.57:480][ 55]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
+[2024.01.05-21.43.57:481][ 55]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
+[2024.01.05-21.43.57:481][ 55]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
+[2024.01.05-21.43.57:481][ 55]LogInit: FAudioDevice initialized with ID 3.
+[2024.01.05-21.43.57:481][ 55]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'.
+[2024.01.05-21.43.57:481][ 55]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
+[2024.01.05-21.43.57:484][ 55]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.43.57:486][ 55]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.43.57
+[2024.01.05-21.43.57:486][ 55]LogWorld: Bringing up level for play took: 0.002454
+[2024.01.05-21.43.57:488][ 55]PIE: Server logged in
+[2024.01.05-21.43.57:489][ 55]PIE: Play in editor total start time 0,082 seconds.
+[2024.01.05-21.44.07:971][284]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.05-21.44.07:977][285]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.05-21.44.07:978][285]LogNet: Browse: /Game/BackroomsMap
+[2024.01.05-21.44.07:978][285]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
+[2024.01.05-21.44.07:978][285]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.05-21.44.07:978][285]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
+[2024.01.05-21.44.07:978][285]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.05-21.44.07:986][286]LogNet: Browse: /Game/BackroomsMap?closed
+[2024.01.05-21.44.07:986][286]LogNet: Connection failed; returning to Entry
+[2024.01.05-21.44.07:986][286]LogLoad: LoadMap: /Game/BackroomsMap?closed
+[2024.01.05-21.44.07:986][286]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.44.07:987][286]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.44.07:987][286]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.44.08:017][286]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.44.08:019][286]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
+[2024.01.05-21.44.08:021][286]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.44.08:026][286]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004247s)
+[2024.01.05-21.44.08:026][286]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004285s)
+[2024.01.05-21.44.08:026][286]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'.
+[2024.01.05-21.44.08:026][286]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.44.08:026][286]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.44.08:026][286]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.44.08:027][286]LogPlayLevel: PIE: World Init took: (0.000729s)
+[2024.01.05-21.44.08:027][286]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.44.08:029][286]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.44.08
+[2024.01.05-21.44.08:029][286]LogWorld: Bringing up level for play took: 0.002296
+[2024.01.05-21.44.08:031][286]LogLoad: Took 0.044864 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
+[2024.01.05-21.44.08:034][286]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
+[2024.01.05-21.44.11:474][694]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.44.11:474][694]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.44.11:474][694]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.44.11:475][694]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.44.11:477][694]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.44.11:479][694]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.44.11:483][694]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.44.11:483][694]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
+[2024.01.05-21.44.11:483][694]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
+[2024.01.05-21.44.11:485][694]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
+[2024.01.05-21.44.11:490][694]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.05-21.44.11:576][696]LogPlayLevel: Display: Destroying online subsystem :Context_6
+[2024.01.05-21.44.12:341][787]LogViewport: Scene viewport resized to 1303x537, mode Windowed.
+[2024.01.05-21.44.12:360][788]LogViewport: Scene viewport resized to 1303x542, mode Windowed.
+[2024.01.05-21.44.12:378][789]LogViewport: Scene viewport resized to 1303x551, mode Windowed.
+[2024.01.05-21.44.12:395][790]LogViewport: Scene viewport resized to 1303x560, mode Windowed.
+[2024.01.05-21.44.12:414][791]LogViewport: Scene viewport resized to 1303x574, mode Windowed.
+[2024.01.05-21.44.12:433][792]LogViewport: Scene viewport resized to 1303x587, mode Windowed.
+[2024.01.05-21.44.12:451][793]LogViewport: Scene viewport resized to 1303x599, mode Windowed.
+[2024.01.05-21.44.12:472][794]LogViewport: Scene viewport resized to 1303x616, mode Windowed.
+[2024.01.05-21.44.12:489][795]LogViewport: Scene viewport resized to 1303x628, mode Windowed.
+[2024.01.05-21.44.12:509][796]LogViewport: Scene viewport resized to 1303x641, mode Windowed.
+[2024.01.05-21.44.12:526][797]LogViewport: Scene viewport resized to 1303x650, mode Windowed.
+[2024.01.05-21.44.12:546][798]LogViewport: Scene viewport resized to 1303x660, mode Windowed.
+[2024.01.05-21.44.12:564][799]LogViewport: Scene viewport resized to 1303x666, mode Windowed.
+[2024.01.05-21.44.12:584][800]LogViewport: Scene viewport resized to 1303x673, mode Windowed.
+[2024.01.05-21.44.12:603][801]LogViewport: Scene viewport resized to 1303x681, mode Windowed.
+[2024.01.05-21.44.12:621][802]LogViewport: Scene viewport resized to 1303x684, mode Windowed.
+[2024.01.05-21.44.12:640][803]LogViewport: Scene viewport resized to 1303x687, mode Windowed.
+[2024.01.05-21.44.12:658][804]LogViewport: Scene viewport resized to 1303x690, mode Windowed.
+[2024.01.05-21.44.12:676][805]LogViewport: Scene viewport resized to 1303x692, mode Windowed.
+[2024.01.05-21.44.12:693][806]LogViewport: Scene viewport resized to 1303x693, mode Windowed.
+[2024.01.05-21.44.12:712][807]LogViewport: Scene viewport resized to 1303x697, mode Windowed.
+[2024.01.05-21.44.12:732][808]LogViewport: Scene viewport resized to 1303x700, mode Windowed.
+[2024.01.05-21.44.12:748][809]LogViewport: Scene viewport resized to 1303x702, mode Windowed.
+[2024.01.05-21.44.12:766][810]LogViewport: Scene viewport resized to 1303x705, mode Windowed.
+[2024.01.05-21.44.12:783][811]LogViewport: Scene viewport resized to 1303x708, mode Windowed.
+[2024.01.05-21.44.13:508][896]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.44.13:511][896]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.44.13:511][896]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:44:13)
+[2024.01.05-21.44.13:534][896]LogPlayLevel: Display: Creating online subsystem for client :Context_7
+[2024.01.05-21.44.13:536][896]LogOnline: OSS: Created online subsystem instance for: :Context_7
+[2024.01.05-21.44.13:546][897]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.44.13:551][897]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004579s)
+[2024.01.05-21.44.13:551][897]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004618s)
+[2024.01.05-21.44.13:554][897]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-21.44.13:555][897]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.44.13:556][897]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.44.13:556][897]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.44.13:556][897]LogPlayLevel: PIE: World Init took: (0.000766s)
+[2024.01.05-21.44.13:556][897]LogAudio: Display: Creating Audio Device:                 Id: 4, Scope: Unique, Realtime: True
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.44.13:556][897]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.44.13:556][897]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.44.13:556][897]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.44.13:557][897]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.44.13:558][897]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.44.13:577][897]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.44.13:578][897]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.44.13:578][897]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.44.13:578][897]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.44.13:579][897]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
+[2024.01.05-21.44.13:579][897]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
+[2024.01.05-21.44.13:580][897]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
+[2024.01.05-21.44.13:580][897]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
+[2024.01.05-21.44.13:580][897]LogInit: FAudioDevice initialized with ID 4.
+[2024.01.05-21.44.13:580][897]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'.
+[2024.01.05-21.44.13:580][897]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
+[2024.01.05-21.44.13:583][897]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.44.13:586][897]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.44.13
+[2024.01.05-21.44.13:586][897]LogWorld: Bringing up level for play took: 0.002462
+[2024.01.05-21.44.13:588][897]PIE: Server logged in
+[2024.01.05-21.44.13:588][897]PIE: Play in editor total start time 0,076 seconds.
+[2024.01.05-21.44.22:474][937]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.44.22:474][937]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.44.22:474][937]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.44.22:474][937]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.44.22:477][937]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.44.22:479][937]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.44.22:483][937]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.44.22:483][937]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
+[2024.01.05-21.44.22:483][937]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
+[2024.01.05-21.44.22:485][937]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
+[2024.01.05-21.44.22:490][937]LogUObjectHash: Compacting FUObjectHashTables data took   0.56ms
+[2024.01.05-21.44.22:564][939]LogPlayLevel: Display: Destroying online subsystem :Context_7
+[2024.01.05-21.44.35:497][199]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.44.35:501][199]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.44.35:501][199]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:44:35)
+[2024.01.05-21.44.35:534][199]LogPlayLevel: Display: Creating online subsystem for client :Context_8
+[2024.01.05-21.44.35:536][199]LogOnline: OSS: Created online subsystem instance for: :Context_8
+[2024.01.05-21.44.35:545][200]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.44.35:550][200]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004702s)
+[2024.01.05-21.44.35:550][200]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004739s)
+[2024.01.05-21.44.35:554][200]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
+[2024.01.05-21.44.35:556][200]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.44.35:556][200]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.44.35:556][200]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.44.35:556][200]LogPlayLevel: PIE: World Init took: (0.000721s)
+[2024.01.05-21.44.35:556][200]LogAudio: Display: Creating Audio Device:                 Id: 5, Scope: Unique, Realtime: True
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.44.35:556][200]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.44.35:557][200]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.44.35:557][200]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.44.35:557][200]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.44.35:558][200]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.44.35:577][200]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.44.35:578][200]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.44.35:578][200]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.44.35:578][200]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.44.35:579][200]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
+[2024.01.05-21.44.35:579][200]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
+[2024.01.05-21.44.35:580][200]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
+[2024.01.05-21.44.35:580][200]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
+[2024.01.05-21.44.35:580][200]LogInit: FAudioDevice initialized with ID 5.
+[2024.01.05-21.44.35:580][200]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'.
+[2024.01.05-21.44.35:580][200]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
+[2024.01.05-21.44.35:583][200]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.44.35:585][200]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.44.35
+[2024.01.05-21.44.35:585][200]LogWorld: Bringing up level for play took: 0.002469
+[2024.01.05-21.44.35:587][200]PIE: Server logged in
+[2024.01.05-21.44.35:588][200]PIE: Play in editor total start time 0,086 seconds.
+[2024.01.05-21.45.02:114][348]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.45.02:114][348]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.45.02:114][348]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.45.02:114][348]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.45.02:117][348]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.45.02:119][348]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.45.02:121][348]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.45.02:122][348]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
+[2024.01.05-21.45.02:122][348]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
+[2024.01.05-21.45.02:123][348]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
+[2024.01.05-21.45.02:129][348]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
+[2024.01.05-21.45.02:214][350]LogPlayLevel: Display: Destroying online subsystem :Context_8
+[2024.01.05-21.45.06:077][812]LogViewport: Scene viewport resized to 1303x707, mode Windowed.
+[2024.01.05-21.45.06:095][813]LogViewport: Scene viewport resized to 1303x703, mode Windowed.
+[2024.01.05-21.45.06:112][814]LogViewport: Scene viewport resized to 1303x691, mode Windowed.
+[2024.01.05-21.45.06:134][815]LogViewport: Scene viewport resized to 1303x676, mode Windowed.
+[2024.01.05-21.45.06:151][816]LogViewport: Scene viewport resized to 1303x659, mode Windowed.
+[2024.01.05-21.45.06:169][817]LogViewport: Scene viewport resized to 1303x642, mode Windowed.
+[2024.01.05-21.45.06:188][818]LogViewport: Scene viewport resized to 1303x625, mode Windowed.
+[2024.01.05-21.45.06:208][819]LogViewport: Scene viewport resized to 1303x612, mode Windowed.
+[2024.01.05-21.45.06:226][820]LogViewport: Scene viewport resized to 1303x601, mode Windowed.
+[2024.01.05-21.45.06:244][821]LogViewport: Scene viewport resized to 1303x594, mode Windowed.
+[2024.01.05-21.45.06:263][822]LogViewport: Scene viewport resized to 1303x590, mode Windowed.
+[2024.01.05-21.45.06:281][823]LogViewport: Scene viewport resized to 1303x586, mode Windowed.
+[2024.01.05-21.45.06:299][824]LogViewport: Scene viewport resized to 1303x582, mode Windowed.
+[2024.01.05-21.45.06:316][825]LogViewport: Scene viewport resized to 1303x576, mode Windowed.
+[2024.01.05-21.45.06:335][826]LogViewport: Scene viewport resized to 1303x570, mode Windowed.
+[2024.01.05-21.45.06:354][827]LogViewport: Scene viewport resized to 1303x568, mode Windowed.
+[2024.01.05-21.45.06:372][828]LogViewport: Scene viewport resized to 1303x566, mode Windowed.
+[2024.01.05-21.45.06:430][834]LogViewport: Scene viewport resized to 1303x564, mode Windowed.
+[2024.01.05-21.45.06:448][835]LogViewport: Scene viewport resized to 1303x563, mode Windowed.
+[2024.01.05-21.45.06:465][836]LogViewport: Scene viewport resized to 1303x560, mode Windowed.
+[2024.01.05-21.45.06:483][837]LogViewport: Scene viewport resized to 1303x556, mode Windowed.
+[2024.01.05-21.45.06:500][838]LogViewport: Scene viewport resized to 1303x551, mode Windowed.
+[2024.01.05-21.45.06:517][839]LogViewport: Scene viewport resized to 1303x550, mode Windowed.
+[2024.01.05-21.45.13:316][597]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst
+[2024.01.05-21.45.13:318][597]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.45.13:318][597]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.45.13:453][597]LogViewport: Scene viewport resized to 1331x772, mode Windowed.
+[2024.01.05-21.45.19:814][176]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.45.19:925][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ceiling/Ceiling_Inst" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset" SILENT=true
+[2024.01.05-21.45.19:928][176]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: ================================================
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Total job queries 30, among them cache hits 8 (26.67%)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Tracking 22 distinct input hashes that result in 15 distinct outputs (68.18%)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: RAM used: 506,36 KiB of 1,60 GiB budget. Usage: 0.03%
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Shaders Compiled: 8
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Jobs assigned 8, completed 8 (100%)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Average time worker was idle: 326.70 s
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Time job spent in pending queue: average 0.03 s, longest 0.08 s
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Job execution time: average 0.35 s, max 0.52 s
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Job life time (pending + execution): average 0.38 s, max 0.53
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Shader code size: average 38,255 KiB, min 32,906 KiB, max 46,742 KiB
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1.14 s
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Jobs were issued in 8 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Average processing rate: 7.05 jobs/sec
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Total thread time: 1,514 s
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Total thread preprocess time: 0,14 s
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Percentage time preprocessing: 9.28%
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Effective parallelization: 1.33 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    1 times, average 0.27 sec, max 0.27 sec, min 0.27 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                             FDebugViewModePS (compiled    2 times, average 0.18 sec, max 0.18 sec, min 0.17 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                             FDebugViewModeVS (compiled    2 times, average 0.14 sec, max 0.15 sec, min 0.14 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Top 5 shader types by total compile time:
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                             FDebugViewModePS - 23.20% of total time (compiled    2 times, average 0.18 sec, max 0.18 sec, min 0.17 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                             FDebugViewModeVS - 18.95% of total time (compiled    2 times, average 0.14 sec, max 0.15 sec, min 0.14 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 17.78% of total time (compiled    1 times, average 0.27 sec, max 0.27 sec, min 0.27 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 16.79% of total time (compiled    1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                                 FLumenCardVS - 16.35% of total time (compiled    1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: ================================================
+[2024.01.05-21.45.20:428][176]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
+[2024.01.05-21.45.20:431][176]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/Ceiling_Inst
+[2024.01.05-21.45.20:431][176]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Ceiling_InstFA3D777542D7EC3583A153B5403BC919.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset'
+[2024.01.05-21.45.20:435][176]LogFileHelpers: InternalPromptForCheckoutAndSave took 621 ms (total: 1.30 sec)
+[2024.01.05-21.45.20:436][176]AssetCheck: New page: Asset Save: Ceiling_Inst
+[2024.01.05-21.45.20:436][176]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst
+[2024.01.05-21.45.25:202][640]LogSlate: Window 'Ceiling_Inst' being destroyed
+[2024.01.05-21.45.25:263][640]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.45.25:263][640]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.45.30:646][273]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.45.30:650][273]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.45.30:650][273]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:45:30)
+[2024.01.05-21.45.30:683][273]LogPlayLevel: Display: Creating online subsystem for client :Context_10
+[2024.01.05-21.45.30:685][273]LogOnline: OSS: Created online subsystem instance for: :Context_10
+[2024.01.05-21.45.30:695][274]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.45.30:700][274]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004877s)
+[2024.01.05-21.45.30:700][274]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004926s)
+[2024.01.05-21.45.30:704][274]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.05-21.45.30:706][274]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.45.30:706][274]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.45.30:706][274]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.45.30:706][274]LogPlayLevel: PIE: World Init took: (0.000725s)
+[2024.01.05-21.45.30:706][274]LogAudio: Display: Creating Audio Device:                 Id: 6, Scope: Unique, Realtime: True
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.45.30:706][274]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.45.30:707][274]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.45.30:707][274]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.45.30:707][274]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.45.30:708][274]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.45.30:727][274]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.45.30:727][274]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.45.30:727][274]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.45.30:727][274]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.45.30:728][274]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
+[2024.01.05-21.45.30:728][274]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
+[2024.01.05-21.45.30:730][274]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
+[2024.01.05-21.45.30:730][274]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
+[2024.01.05-21.45.30:730][274]LogInit: FAudioDevice initialized with ID 6.
+[2024.01.05-21.45.30:730][274]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'.
+[2024.01.05-21.45.30:730][274]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
+[2024.01.05-21.45.30:733][274]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.45.30:736][274]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.45.30
+[2024.01.05-21.45.30:736][274]LogWorld: Bringing up level for play took: 0.002566
+[2024.01.05-21.45.30:738][274]PIE: Server logged in
+[2024.01.05-21.45.30:739][274]PIE: Play in editor total start time 0,089 seconds.
+[2024.01.05-21.45.40:223][386]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.45.40:223][386]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.45.40:223][386]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.45.40:223][386]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.45.40:226][386]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.45.40:228][386]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.45.40:233][386]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.45.40:233][386]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
+[2024.01.05-21.45.40:233][386]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
+[2024.01.05-21.45.40:234][386]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
+[2024.01.05-21.45.40:238][386]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.45.40:240][386]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
+[2024.01.05-21.45.40:289][387]LogPlayLevel: Display: Destroying online subsystem :Context_10
+[2024.01.05-21.45.43:809][759]Cmd: DELETE
+[2024.01.05-21.45.43:809][759]Cmd: ACTOR DELETE
+[2024.01.05-21.45.43:811][759]LogEditorActor: Deleted Actor: PlayerStart
+[2024.01.05-21.45.43:816][759]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-21.45.43:818][759]LogEditorActor: Deleted 1 Actors (0.008 secs)
+[2024.01.05-21.45.47:793][230]Cmd: TRANSACTION UNDO
+[2024.01.05-21.45.47:793][230]LogEditorTransaction: Undo Delete Elements
+[2024.01.05-21.45.50:039][422]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.45.51:731][617]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.45.52:778][741]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.00:034][544]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.00:887][645]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.01:888][764]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.10:194][704]Cmd: TRANSACTION UNDO
+[2024.01.05-21.46.10:194][704]LogEditorTransaction: Undo Set Scale
+[2024.01.05-21.46.16:123][359]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.18:890][687]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.20:723][904]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.46.20:727][904]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.46.20:727][904]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:46:20)
+[2024.01.05-21.46.20:773][904]LogPlayLevel: Display: Creating online subsystem for client :Context_11
+[2024.01.05-21.46.20:775][904]LogOnline: OSS: Created online subsystem instance for: :Context_11
+[2024.01.05-21.46.20:786][905]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.46.20:790][905]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004554s)
+[2024.01.05-21.46.20:790][905]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004593s)
+[2024.01.05-21.46.20:795][905]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.05-21.46.20:798][905]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.46.20:798][905]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.46.20:798][905]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.46.20:799][905]LogPlayLevel: PIE: World Init took: (0.000803s)
+[2024.01.05-21.46.20:799][905]LogAudio: Display: Creating Audio Device:                 Id: 7, Scope: Unique, Realtime: True
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.46.20:799][905]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.46.20:799][905]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.46.20:799][905]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.46.20:799][905]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.46.20:801][905]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.46.20:820][905]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.46.20:820][905]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.46.20:820][905]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.46.20:820][905]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.46.20:821][905]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
+[2024.01.05-21.46.20:821][905]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
+[2024.01.05-21.46.20:822][905]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
+[2024.01.05-21.46.20:822][905]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
+[2024.01.05-21.46.20:822][905]LogInit: FAudioDevice initialized with ID 7.
+[2024.01.05-21.46.20:822][905]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'.
+[2024.01.05-21.46.20:822][905]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
+[2024.01.05-21.46.20:824][905]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.46.20:827][905]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.46.20
+[2024.01.05-21.46.20:827][905]LogWorld: Bringing up level for play took: 0.002404
+[2024.01.05-21.46.20:829][905]PIE: Server logged in
+[2024.01.05-21.46.20:830][905]PIE: Play in editor total start time 0,104 seconds.
+[2024.01.05-21.46.24:783][353]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.46.24:783][353]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.46.24:783][353]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.46.24:783][353]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.46.24:786][353]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.46.24:788][353]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.46.24:792][353]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.46.24:792][353]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
+[2024.01.05-21.46.24:792][353]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
+[2024.01.05-21.46.24:794][353]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
+[2024.01.05-21.46.24:799][353]LogUObjectHash: Compacting FUObjectHashTables data took   0.59ms
+[2024.01.05-21.46.24:855][355]LogPlayLevel: Display: Destroying online subsystem :Context_11
+[2024.01.05-21.46.25:779][465]LogViewport: Scene viewport resized to 1303x552, mode Windowed.
+[2024.01.05-21.46.25:798][466]LogViewport: Scene viewport resized to 1303x562, mode Windowed.
+[2024.01.05-21.46.25:815][467]LogViewport: Scene viewport resized to 1303x586, mode Windowed.
+[2024.01.05-21.46.25:835][468]LogViewport: Scene viewport resized to 1303x623, mode Windowed.
+[2024.01.05-21.46.25:853][469]LogViewport: Scene viewport resized to 1303x658, mode Windowed.
+[2024.01.05-21.46.25:873][470]LogViewport: Scene viewport resized to 1303x696, mode Windowed.
+[2024.01.05-21.46.25:890][471]LogViewport: Scene viewport resized to 1303x722, mode Windowed.
+[2024.01.05-21.46.25:910][472]LogViewport: Scene viewport resized to 1303x744, mode Windowed.
+[2024.01.05-21.46.25:928][473]LogViewport: Scene viewport resized to 1303x765, mode Windowed.
+[2024.01.05-21.46.25:948][474]LogViewport: Scene viewport resized to 1303x787, mode Windowed.
+[2024.01.05-21.46.25:967][475]LogViewport: Scene viewport resized to 1303x800, mode Windowed.
+[2024.01.05-21.46.25:985][476]LogViewport: Scene viewport resized to 1303x808, mode Windowed.
+[2024.01.05-21.46.26:002][477]LogViewport: Scene viewport resized to 1303x813, mode Windowed.
+[2024.01.05-21.46.26:021][478]LogViewport: Scene viewport resized to 1303x815, mode Windowed.
+[2024.01.05-21.46.26:096][486]LogViewport: Scene viewport resized to 1303x812, mode Windowed.
+[2024.01.05-21.46.26:111][487]LogViewport: Scene viewport resized to 1303x810, mode Windowed.
+[2024.01.05-21.46.26:131][488]LogViewport: Scene viewport resized to 1303x806, mode Windowed.
+[2024.01.05-21.46.26:148][489]LogViewport: Scene viewport resized to 1303x803, mode Windowed.
+[2024.01.05-21.46.26:165][490]LogViewport: Scene viewport resized to 1303x798, mode Windowed.
+[2024.01.05-21.46.26:182][491]LogViewport: Scene viewport resized to 1303x794, mode Windowed.
+[2024.01.05-21.46.26:199][492]LogViewport: Scene viewport resized to 1303x792, mode Windowed.
+[2024.01.05-21.46.27:240][615]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.46.27:244][615]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.46.27:244][615]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:46:27)
+[2024.01.05-21.46.27:272][615]LogPlayLevel: Display: Creating online subsystem for client :Context_12
+[2024.01.05-21.46.27:274][615]LogOnline: OSS: Created online subsystem instance for: :Context_12
+[2024.01.05-21.46.27:285][616]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.46.27:290][616]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004725s)
+[2024.01.05-21.46.27:290][616]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004763s)
+[2024.01.05-21.46.27:292][616]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-21.46.27:295][616]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.46.27:295][616]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.46.27:295][616]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.46.27:296][616]LogPlayLevel: PIE: World Init took: (0.000983s)
+[2024.01.05-21.46.27:296][616]LogAudio: Display: Creating Audio Device:                 Id: 8, Scope: Unique, Realtime: True
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.46.27:296][616]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.46.27:296][616]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.46.27:296][616]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.46.27:296][616]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.46.27:298][616]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.46.27:317][616]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.46.27:317][616]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.46.27:318][616]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.46.27:318][616]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.46.27:319][616]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8
+[2024.01.05-21.46.27:319][616]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
+[2024.01.05-21.46.27:320][616]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
+[2024.01.05-21.46.27:320][616]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
+[2024.01.05-21.46.27:320][616]LogInit: FAudioDevice initialized with ID 8.
+[2024.01.05-21.46.27:320][616]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'.
+[2024.01.05-21.46.27:320][616]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
+[2024.01.05-21.46.27:323][616]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.46.27:325][616]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.46.27
+[2024.01.05-21.46.27:326][616]LogWorld: Bringing up level for play took: 0.002296
+[2024.01.05-21.46.27:328][616]PIE: Server logged in
+[2024.01.05-21.46.27:328][616]PIE: Play in editor total start time 0,084 seconds.
+[2024.01.05-21.46.29:733][876]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.46.29:733][876]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.46.29:733][876]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.46.29:733][876]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.46.29:736][876]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.46.29:738][876]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.46.29:740][876]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.46.29:741][876]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
+[2024.01.05-21.46.29:741][876]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
+[2024.01.05-21.46.29:742][876]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
+[2024.01.05-21.46.29:748][876]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2024.01.05-21.46.29:815][878]LogPlayLevel: Display: Destroying online subsystem :Context_12
+[2024.01.05-21.46.32:237][142]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.34:225][357]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.38:770][899]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.39:465][981]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.46.39:469][981]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.46.39:469][981]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:46:39)
+[2024.01.05-21.46.39:502][981]LogPlayLevel: Display: Creating online subsystem for client :Context_13
+[2024.01.05-21.46.39:504][981]LogOnline: OSS: Created online subsystem instance for: :Context_13
+[2024.01.05-21.46.39:514][982]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.46.39:519][982]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004608s)
+[2024.01.05-21.46.39:519][982]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004646s)
+[2024.01.05-21.46.39:522][982]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-21.46.39:524][982]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.46.39:524][982]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.46.39:524][982]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.46.39:525][982]LogPlayLevel: PIE: World Init took: (0.000742s)
+[2024.01.05-21.46.39:525][982]LogAudio: Display: Creating Audio Device:                 Id: 9, Scope: Unique, Realtime: True
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.46.39:525][982]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.46.39:525][982]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.46.39:525][982]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.46.39:525][982]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.46.39:527][982]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.46.39:546][982]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.46.39:547][982]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.46.39:547][982]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.46.39:547][982]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.46.39:548][982]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9
+[2024.01.05-21.46.39:548][982]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
+[2024.01.05-21.46.39:549][982]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
+[2024.01.05-21.46.39:549][982]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
+[2024.01.05-21.46.39:549][982]LogInit: FAudioDevice initialized with ID 9.
+[2024.01.05-21.46.39:549][982]LogAudio: Display: Audio Device (ID: 9) registered with world 'BackroomsMap'.
+[2024.01.05-21.46.39:549][982]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
+[2024.01.05-21.46.39:552][982]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.46.39:554][982]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.46.39
+[2024.01.05-21.46.39:554][982]LogWorld: Bringing up level for play took: 0.002430
+[2024.01.05-21.46.39:556][982]PIE: Server logged in
+[2024.01.05-21.46.39:557][982]PIE: Play in editor total start time 0,088 seconds.
+[2024.01.05-21.46.41:443][181]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.46.41:443][181]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.46.41:443][181]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.46.41:443][181]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.46.41:446][181]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.46.41:448][181]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.46.41:451][181]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.46.41:451][181]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9
+[2024.01.05-21.46.41:451][181]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
+[2024.01.05-21.46.41:453][181]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
+[2024.01.05-21.46.41:458][181]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
+[2024.01.05-21.46.41:524][183]LogPlayLevel: Display: Destroying online subsystem :Context_13
+[2024.01.05-21.46.41:850][222]Cmd: TRANSACTION UNDO
+[2024.01.05-21.46.41:850][222]LogEditorTransaction: Undo Scale Elements
+[2024.01.05-21.46.42:025][228]Cmd: TRANSACTION UNDO
+[2024.01.05-21.46.42:025][228]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.46.42:466][254]Cmd: TRANSACTION UNDO
+[2024.01.05-21.46.42:466][254]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.46.43:748][402]Cmd: TRANSACTION UNDO
+[2024.01.05-21.46.43:748][402]LogEditorTransaction: Undo Scale Elements
+[2024.01.05-21.47.09:370][607]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2024.01.05-21.47.09:372][607]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
+[2024.01.05-21.47.09:387][607]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto2
+[2024.01.05-21.47.09:387][607]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto2E04384CC479587753B18A3A0E72F59F0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap'
+[2024.01.05-21.47.09:387][607]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap is in the /Temp path, will not scan.
+[2024.01.05-21.47.09:387][607]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.021
+[2024.01.05-21.47.09:387][607]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.021
+[2024.01.05-21.47.09:388][607]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Walls/Wall_Instance] ([1] browsable assets)...
+[2024.01.05-21.47.09:497][607]OBJ SavePackage:     Rendered thumbnail for [MaterialInstanceConstant /Game/GameMap/Walls/Wall_Instance.Wall_Instance]
+[2024.01.05-21.47.09:497][607]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Walls/Wall_Instance]
+[2024.01.05-21.47.09:500][607]LogUObjectHash: Compacting FUObjectHashTables data took   0.26ms
+[2024.01.05-21.47.09:505][607]LogUObjectHash: Compacting FUObjectHashTables data took   0.25ms
+[2024.01.05-21.47.09:507][607]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Walls/Wall_Instance_Auto2
+[2024.01.05-21.47.09:507][607]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wall_Instance_Auto2B94A45AA4569D8C3B5E262800B6EFF0A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Walls/Wall_Instance_Auto2.uasset'
+[2024.01.05-21.47.09:507][607]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/world_fixed_RoomStructure] ([1] browsable assets)...
+[2024.01.05-21.47.09:507][607]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/world_fixed_RoomStructure]
+[2024.01.05-21.47.09:510][607]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto2
+[2024.01.05-21.47.09:511][607]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructure_Auto26AE7E0CE4D4C3F59B5570C87BFE75AD0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto2.uasset'
+[2024.01.05-21.47.09:512][607]LogFileHelpers: Auto-saving content packages took 0.124
+[2024.01.05-21.48.35:763][ 85]LogViewport: Scene viewport resized to 1303x793, mode Windowed.
+[2024.01.05-21.48.35:779][ 86]LogViewport: Scene viewport resized to 1303x792, mode Windowed.
+[2024.01.05-21.48.35:803][ 88]LogViewport: Scene viewport resized to 1303x790, mode Windowed.
+[2024.01.05-21.48.35:818][ 89]LogViewport: Scene viewport resized to 1303x784, mode Windowed.
+[2024.01.05-21.48.35:835][ 90]LogViewport: Scene viewport resized to 1303x774, mode Windowed.
+[2024.01.05-21.48.35:854][ 91]LogViewport: Scene viewport resized to 1303x757, mode Windowed.
+[2024.01.05-21.48.35:870][ 92]LogViewport: Scene viewport resized to 1303x742, mode Windowed.
+[2024.01.05-21.48.35:888][ 93]LogViewport: Scene viewport resized to 1303x720, mode Windowed.
+[2024.01.05-21.48.35:905][ 94]LogViewport: Scene viewport resized to 1303x697, mode Windowed.
+[2024.01.05-21.48.35:924][ 95]LogViewport: Scene viewport resized to 1303x675, mode Windowed.
+[2024.01.05-21.48.35:943][ 96]LogViewport: Scene viewport resized to 1303x651, mode Windowed.
+[2024.01.05-21.48.35:960][ 97]LogViewport: Scene viewport resized to 1303x628, mode Windowed.
+[2024.01.05-21.48.35:980][ 98]LogViewport: Scene viewport resized to 1303x606, mode Windowed.
+[2024.01.05-21.48.35:998][ 99]LogViewport: Scene viewport resized to 1303x590, mode Windowed.
+[2024.01.05-21.48.36:016][100]LogViewport: Scene viewport resized to 1303x575, mode Windowed.
+[2024.01.05-21.48.36:033][101]LogViewport: Scene viewport resized to 1303x561, mode Windowed.
+[2024.01.05-21.48.36:050][102]LogViewport: Scene viewport resized to 1303x551, mode Windowed.
+[2024.01.05-21.48.36:069][103]LogViewport: Scene viewport resized to 1303x546, mode Windowed.
+[2024.01.05-21.48.36:086][104]LogViewport: Scene viewport resized to 1303x543, mode Windowed.
+[2024.01.05-21.48.45:380][151]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.48.45:498][152]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.48.47:816][423]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonPlayerController.BP_FirstPersonPlayerController
+[2024.01.05-21.48.47:818][423]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.48.47:818][423]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.48.47:829][423]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
+[2024.01.05-21.48.48:428][423]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
+[2024.01.05-21.48.50:667][604]LogSlate: Window 'BP_FirstPersonPlayerController' being destroyed
+[2024.01.05-21.48.50:700][604]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.48.50:701][604]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.48.51:992][735]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonProjectile.BP_FirstPersonProjectile
+[2024.01.05-21.48.51:992][735]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.48.51:992][735]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.48.53:935][866]LogSlate: Window 'BP_FirstPersonProjectile' being destroyed
+[2024.01.05-21.48.53:941][866]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.48.53:941][866]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.48.56:765][155]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.48.56:765][155]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.48.56:766][155]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.49.03:275][899]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.49.03:275][899]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.52.32:493][768]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonPlayerController.BP_FirstPersonPlayerController
+[2024.01.05-21.52.32:493][768]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.52.32:493][768]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.52.37:252][164]LogSlate: Window 'BP_FirstPersonPlayerController' being destroyed
+[2024.01.05-21.52.37:278][164]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.52.37:278][164]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.53.36:396][194]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode
+[2024.01.05-21.53.36:396][194]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.53.36:396][194]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.53.38:826][424]LogSlate: Window 'BP_FirstPersonGameMode' being destroyed
+[2024.01.05-21.53.38:867][424]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.53.38:868][424]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.53.40:619][619]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonPlayerController.BP_FirstPersonPlayerController
+[2024.01.05-21.53.40:619][619]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.53.40:619][619]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.53.43:232][823]LogSlate: Window 'BP_FirstPersonPlayerController' being destroyed
+[2024.01.05-21.53.43:238][823]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.53.43:238][823]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.53.45:889][ 94]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.53.45:889][ 94]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.53.45:889][ 94]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.53.55:374][203]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.53.55:374][203]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.54.16:025][539]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.54.16:025][539]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.54.16:025][539]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.54.17:627][710]LogViewport: Scene viewport resized to 1141x867, mode Windowed.
+[2024.01.05-21.54.48:073][664]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.54.48:129][664]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.54.48:129][664]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacter0B1E944B41AE0A06F001839DED5DF399.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.54.48:134][664]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 1.36 sec)
+[2024.01.05-21.54.48:135][664]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.54.48:135][664]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.54.50:316][919]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.54.55:581][426]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.54.55:632][426]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.54.55:632][426]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacter379BF72B420541BF8D9EA78880D9A149.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.54.55:636][426]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 1.41 sec)
+[2024.01.05-21.54.55:637][426]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.54.55:637][426]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.55.05:598][537]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.55.05:649][537]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.55.05:650][537]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacterE4AC5E7C43A55A320A97038F9841D6F6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.55.05:653][537]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 1.47 sec)
+[2024.01.05-21.55.05:654][537]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.55.05:654][537]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.55.09:142][946]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.55.09:145][946]BlueprintLog: New page: Pre-Play auto-recompile
+[2024.01.05-21.55.09:147][946]LogPlayLevel: [PlayLevel] Compiling FirstPerson_AnimBP before play...
+[2024.01.05-21.55.09:148][946]LogPlayLevel: [PlayLevel]   Compiling BP_FirstPersonCharacter as a dependent...
+[2024.01.05-21.55.09:378][946]LogUObjectHash: Compacting FUObjectHashTables data took   1.34ms
+[2024.01.05-21.55.09:379][946]LogPlayLevel: PlayLevel: Blueprint regeneration took 233 ms (2 blueprints)
+[2024.01.05-21.55.09:379][946]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:55:09)
+[2024.01.05-21.55.09:380][946]LogPlayLevel: Display: Creating online subsystem for client :Context_24
+[2024.01.05-21.55.09:381][946]LogOnline: OSS: Created online subsystem instance for: :Context_24
+[2024.01.05-21.55.09:397][947]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.09:404][947]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006373s)
+[2024.01.05-21.55.09:404][947]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.006416s)
+[2024.01.05-21.55.09:416][947]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
+[2024.01.05-21.55.09:417][947]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.55.09:417][947]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.55.09:418][947]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.55.09:418][947]LogPlayLevel: PIE: World Init took: (0.000837s)
+[2024.01.05-21.55.09:418][947]LogAudio: Display: Creating Audio Device:                 Id: 10, Scope: Unique, Realtime: True
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.55.09:418][947]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.55.09:419][947]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.55.09:419][947]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.55.09:419][947]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.55.09:420][947]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.55.09:440][947]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.55.09:440][947]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.55.09:440][947]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.55.09:440][947]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.55.09:441][947]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10
+[2024.01.05-21.55.09:441][947]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10
+[2024.01.05-21.55.09:443][947]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
+[2024.01.05-21.55.09:443][947]LogInit: FAudioDevice initialized with ID 10.
+[2024.01.05-21.55.09:443][947]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'.
+[2024.01.05-21.55.09:443][947]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
+[2024.01.05-21.55.09:443][947]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
+[2024.01.05-21.55.09:446][947]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.55.09:449][947]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.55.09
+[2024.01.05-21.55.09:449][947]LogWorld: Bringing up level for play took: 0.002602
+[2024.01.05-21.55.09:451][947]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
+[2024.01.05-21.55.09:452][947]PIE: Server logged in
+[2024.01.05-21.55.09:453][947]PIE: Play in editor total start time 0,308 seconds.
+[2024.01.05-21.55.11:088][117]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.11:088][117]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.11:088][117]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.55.11:088][117]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.11:091][117]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.55.11:095][117]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.11:105][117]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.11:106][117]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10
+[2024.01.05-21.55.11:106][117]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
+[2024.01.05-21.55.11:108][117]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
+[2024.01.05-21.55.11:114][117]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-21.55.11:175][119]LogPlayLevel: Display: Destroying online subsystem :Context_24
+[2024.01.05-21.55.18:098][907]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.55.18:447][946]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.55.18:478][946]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-21.55.18:499][946]LogUObjectHash: Compacting FUObjectHashTables data took   1.00ms
+[2024.01.05-21.55.18:515][946]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-21.55.18:515][946]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapEAD2B18042E695C512EE4C87C2131BDF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-21.55.18:518][946]LogFileHelpers: Saving map 'BackroomsMap' took 0.040
+[2024.01.05-21.55.18:523][946]LogFileHelpers: InternalPromptForCheckoutAndSave took 76 ms (total: 1.55 sec)
+[2024.01.05-21.55.18:524][946]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-21.55.18:524][946]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-21.55.19:878][106]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.55.19:882][106]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.55.19:882][106]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:55:19)
+[2024.01.05-21.55.19:916][106]LogPlayLevel: Display: Creating online subsystem for client :Context_25
+[2024.01.05-21.55.19:918][106]LogOnline: OSS: Created online subsystem instance for: :Context_25
+[2024.01.05-21.55.19:934][107]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.19:938][107]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004610s)
+[2024.01.05-21.55.19:938][107]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004653s)
+[2024.01.05-21.55.19:949][107]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
+[2024.01.05-21.55.19:951][107]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.55.19:951][107]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.55.19:951][107]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.55.19:952][107]LogPlayLevel: PIE: World Init took: (0.000791s)
+[2024.01.05-21.55.19:952][107]LogAudio: Display: Creating Audio Device:                 Id: 11, Scope: Unique, Realtime: True
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.55.19:952][107]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.55.19:952][107]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.55.19:952][107]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.55.19:952][107]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.55.19:954][107]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.55.19:974][107]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.55.19:974][107]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.55.19:974][107]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.55.19:974][107]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.55.19:974][107]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11
+[2024.01.05-21.55.19:974][107]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
+[2024.01.05-21.55.19:976][107]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
+[2024.01.05-21.55.19:976][107]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
+[2024.01.05-21.55.19:976][107]LogInit: FAudioDevice initialized with ID 11.
+[2024.01.05-21.55.19:976][107]LogAudio: Display: Audio Device (ID: 11) registered with world 'BackroomsMap'.
+[2024.01.05-21.55.19:976][107]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
+[2024.01.05-21.55.19:978][107]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.55.19:981][107]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.55.19
+[2024.01.05-21.55.19:981][107]LogWorld: Bringing up level for play took: 0.002470
+[2024.01.05-21.55.19:981][107]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
+[2024.01.05-21.55.19:983][107]PIE: Server logged in
+[2024.01.05-21.55.19:984][107]PIE: Play in editor total start time 0,102 seconds.
+[2024.01.05-21.55.21:037][207]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.21:037][207]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.21:038][207]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.55.21:038][207]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.21:041][207]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.55.21:044][207]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.21:055][207]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.21:055][207]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11
+[2024.01.05-21.55.21:055][207]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
+[2024.01.05-21.55.21:057][207]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
+[2024.01.05-21.55.21:063][207]LogUObjectHash: Compacting FUObjectHashTables data took   1.25ms
+[2024.01.05-21.55.21:133][209]LogPlayLevel: Display: Destroying online subsystem :Context_25
+[2024.01.05-21.55.25:872][740]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.55.25:917][740]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.55.25:917][740]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacterD8347A8C4BD5F231F11EE390392CB3A0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.55.25:922][740]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 1.59 sec)
+[2024.01.05-21.55.25:923][740]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.55.25:923][740]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.55.26:414][799]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.55.26:418][799]BlueprintLog: New page: Pre-Play auto-recompile
+[2024.01.05-21.55.26:419][799]LogPlayLevel: [PlayLevel] Compiling FirstPerson_AnimBP before play...
+[2024.01.05-21.55.26:420][799]LogPlayLevel: [PlayLevel]   Compiling BP_FirstPersonCharacter as a dependent...
+[2024.01.05-21.55.26:515][799]LogUObjectHash: Compacting FUObjectHashTables data took   1.20ms
+[2024.01.05-21.55.26:517][799]LogPlayLevel: PlayLevel: Blueprint regeneration took 98 ms (2 blueprints)
+[2024.01.05-21.55.26:517][799]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:55:26)
+[2024.01.05-21.55.26:517][799]LogPlayLevel: Display: Creating online subsystem for client :Context_26
+[2024.01.05-21.55.26:519][799]LogOnline: OSS: Created online subsystem instance for: :Context_26
+[2024.01.05-21.55.26:561][800]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.26:566][800]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005142s)
+[2024.01.05-21.55.26:566][800]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.005179s)
+[2024.01.05-21.55.26:579][800]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-21.55.26:581][800]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.55.26:581][800]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.55.26:582][800]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.55.26:582][800]LogPlayLevel: PIE: World Init took: (0.000808s)
+[2024.01.05-21.55.26:582][800]LogAudio: Display: Creating Audio Device:                 Id: 12, Scope: Unique, Realtime: True
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.55.26:582][800]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.55.26:582][800]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.55.26:582][800]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.55.26:582][800]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.55.26:585][800]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.55.26:604][800]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.55.26:604][800]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.55.26:604][800]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.55.26:604][800]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.55.26:605][800]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12
+[2024.01.05-21.55.26:605][800]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12
+[2024.01.05-21.55.26:607][800]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12
+[2024.01.05-21.55.26:607][800]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
+[2024.01.05-21.55.26:607][800]LogInit: FAudioDevice initialized with ID 12.
+[2024.01.05-21.55.26:607][800]LogAudio: Display: Audio Device (ID: 12) registered with world 'BackroomsMap'.
+[2024.01.05-21.55.26:607][800]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
+[2024.01.05-21.55.26:636][800]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.26:638][800]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.55.26:640][800]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.55.26
+[2024.01.05-21.55.26:641][800]LogWorld: Bringing up level for play took: 0.002605
+[2024.01.05-21.55.26:641][800]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
+[2024.01.05-21.55.26:643][800]PIE: Server logged in
+[2024.01.05-21.55.26:644][800]PIE: Play in editor total start time 0,226 seconds.
+[2024.01.05-21.55.26:673][800]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
+[2024.01.05-21.55.27:538][867]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.27:538][867]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.27:539][867]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM6)' being destroyed
+[2024.01.05-21.55.27:542][867]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.55.27:543][867]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.27:545][867]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.55.27:549][867]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.27:560][867]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12
+[2024.01.05-21.55.27:560][867]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
+[2024.01.05-21.55.27:562][867]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
+[2024.01.05-21.55.27:568][867]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
+[2024.01.05-21.55.27:618][869]LogPlayLevel: Display: Destroying online subsystem :Context_26
+[2024.01.05-21.55.33:291][482]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.55.35:264][690]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.55.35:661][730]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.55.35:692][730]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-21.55.35:713][730]LogUObjectHash: Compacting FUObjectHashTables data took   1.41ms
+[2024.01.05-21.55.35:727][730]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-21.55.35:728][730]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap44A06C574CCC6EF01D7CE9BA29283E9C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-21.55.35:731][730]LogFileHelpers: Saving map 'BackroomsMap' took 0.039
+[2024.01.05-21.55.35:737][730]LogFileHelpers: InternalPromptForCheckoutAndSave took 74 ms (total: 1.67 sec)
+[2024.01.05-21.55.35:738][730]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-21.55.35:738][730]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-21.55.36:455][815]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.55.36:458][815]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.55.36:458][815]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:55:36)
+[2024.01.05-21.55.36:496][815]LogPlayLevel: Display: Creating online subsystem for client :Context_27
+[2024.01.05-21.55.36:498][815]LogOnline: OSS: Created online subsystem instance for: :Context_27
+[2024.01.05-21.55.36:514][816]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.36:518][816]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004616s)
+[2024.01.05-21.55.36:518][816]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004653s)
+[2024.01.05-21.55.36:530][816]LogUObjectHash: Compacting FUObjectHashTables data took   1.10ms
+[2024.01.05-21.55.36:532][816]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.55.36:532][816]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.55.36:532][816]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.55.36:533][816]LogPlayLevel: PIE: World Init took: (0.000836s)
+[2024.01.05-21.55.36:533][816]LogAudio: Display: Creating Audio Device:                 Id: 13, Scope: Unique, Realtime: True
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.55.36:533][816]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.55.36:533][816]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.55.36:533][816]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.55.36:533][816]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.55.36:535][816]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.55.36:554][816]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.55.36:554][816]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.55.36:554][816]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.55.36:554][816]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.55.36:555][816]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13
+[2024.01.05-21.55.36:555][816]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13
+[2024.01.05-21.55.36:557][816]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13
+[2024.01.05-21.55.36:557][816]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13
+[2024.01.05-21.55.36:557][816]LogInit: FAudioDevice initialized with ID 13.
+[2024.01.05-21.55.36:557][816]LogAudio: Display: Audio Device (ID: 13) registered with world 'BackroomsMap'.
+[2024.01.05-21.55.36:557][816]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13
+[2024.01.05-21.55.36:559][816]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.55.36:561][816]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.55.36
+[2024.01.05-21.55.36:562][816]LogWorld: Bringing up level for play took: 0.002437
+[2024.01.05-21.55.36:564][816]PIE: Server logged in
+[2024.01.05-21.55.36:565][816]PIE: Play in editor total start time 0,106 seconds.
+[2024.01.05-21.55.39:947][196]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.39:947][196]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.39:947][196]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.55.39:947][196]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.39:950][196]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.55.39:954][196]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.39:963][196]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.39:963][196]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13
+[2024.01.05-21.55.39:963][196]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
+[2024.01.05-21.55.39:964][196]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
+[2024.01.05-21.55.39:972][196]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
+[2024.01.05-21.55.40:042][198]LogPlayLevel: Display: Destroying online subsystem :Context_27
+[2024.01.05-21.55.43:778][608]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.55.47:879][ 69]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.55.48:093][ 87]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.55.48:123][ 87]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-21.55.48:145][ 87]LogUObjectHash: Compacting FUObjectHashTables data took   1.05ms
+[2024.01.05-21.55.48:161][ 87]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-21.55.48:161][ 87]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap5A59BD334F9237A80FFB33B2BA198FB0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-21.55.48:164][ 87]LogFileHelpers: Saving map 'BackroomsMap' took 0.041
+[2024.01.05-21.55.48:169][ 87]LogFileHelpers: InternalPromptForCheckoutAndSave took 75 ms (total: 1.74 sec)
+[2024.01.05-21.55.48:170][ 87]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-21.55.48:170][ 87]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-21.55.48:804][157]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.55.48:809][157]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.55.48:809][157]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:55:48)
+[2024.01.05-21.55.48:847][157]LogPlayLevel: Display: Creating online subsystem for client :Context_28
+[2024.01.05-21.55.48:849][157]LogOnline: OSS: Created online subsystem instance for: :Context_28
+[2024.01.05-21.55.48:864][158]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.48:869][158]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004793s)
+[2024.01.05-21.55.48:869][158]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004833s)
+[2024.01.05-21.55.48:882][158]LogUObjectHash: Compacting FUObjectHashTables data took   0.98ms
+[2024.01.05-21.55.48:883][158]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.55.48:883][158]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.55.48:883][158]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.55.48:884][158]LogPlayLevel: PIE: World Init took: (0.000802s)
+[2024.01.05-21.55.48:884][158]LogAudio: Display: Creating Audio Device:                 Id: 14, Scope: Unique, Realtime: True
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.55.48:884][158]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.55.48:884][158]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.55.48:884][158]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.55.48:884][158]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.55.48:886][158]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.55.48:905][158]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.55.48:906][158]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.55.48:906][158]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.55.48:906][158]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.55.48:906][158]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14
+[2024.01.05-21.55.48:906][158]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14
+[2024.01.05-21.55.48:907][158]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14
+[2024.01.05-21.55.48:907][158]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14
+[2024.01.05-21.55.48:908][158]LogInit: FAudioDevice initialized with ID 14.
+[2024.01.05-21.55.48:908][158]LogAudio: Display: Audio Device (ID: 14) registered with world 'BackroomsMap'.
+[2024.01.05-21.55.48:908][158]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14
+[2024.01.05-21.55.48:910][158]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.55.48:912][158]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.55.48
+[2024.01.05-21.55.48:913][158]LogWorld: Bringing up level for play took: 0.002466
+[2024.01.05-21.55.48:913][158]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
+[2024.01.05-21.55.48:914][158]PIE: Server logged in
+[2024.01.05-21.55.48:916][158]PIE: Play in editor total start time 0,107 seconds.
+[2024.01.05-21.55.49:807][238]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.49:807][238]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.49:807][238]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.55.49:807][238]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.49:810][238]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.55.49:814][238]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.49:824][238]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.55.49:824][238]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14
+[2024.01.05-21.55.49:824][238]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
+[2024.01.05-21.55.49:825][238]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
+[2024.01.05-21.55.49:829][238]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.49:832][238]LogUObjectHash: Compacting FUObjectHashTables data took   1.13ms
+[2024.01.05-21.55.49:874][239]LogPlayLevel: Display: Destroying online subsystem :Context_28
+[2024.01.05-21.55.54:099][689]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.55.54:321][714]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.55.54:352][714]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-21.55.54:374][714]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-21.55.54:391][714]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-21.55.54:391][714]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap8362630B4DB8525C2724F48348051A0F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-21.55.54:394][714]LogFileHelpers: Saving map 'BackroomsMap' took 0.042
+[2024.01.05-21.55.54:400][714]LogFileHelpers: InternalPromptForCheckoutAndSave took 77 ms (total: 1.82 sec)
+[2024.01.05-21.55.54:401][714]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-21.55.54:401][714]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-21.55.54:866][767]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.55.54:870][767]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.55.54:870][767]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:55:54)
+[2024.01.05-21.55.54:906][767]LogPlayLevel: Display: Creating online subsystem for client :Context_29
+[2024.01.05-21.55.54:908][767]LogOnline: OSS: Created online subsystem instance for: :Context_29
+[2024.01.05-21.55.54:922][768]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.54:927][768]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004594s)
+[2024.01.05-21.55.54:927][768]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004630s)
+[2024.01.05-21.55.54:937][768]LogUObjectHash: Compacting FUObjectHashTables data took   0.98ms
+[2024.01.05-21.55.54:939][768]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.55.54:939][768]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.55.54:939][768]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.55.54:940][768]LogPlayLevel: PIE: World Init took: (0.000835s)
+[2024.01.05-21.55.54:940][768]LogAudio: Display: Creating Audio Device:                 Id: 15, Scope: Unique, Realtime: True
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.55.54:940][768]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.55.54:940][768]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.55.54:940][768]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.55.54:940][768]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.55.54:942][768]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.55.54:961][768]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.55.54:962][768]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.55.54:962][768]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.55.54:962][768]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.55.54:962][768]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15
+[2024.01.05-21.55.54:962][768]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15
+[2024.01.05-21.55.54:964][768]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15
+[2024.01.05-21.55.54:964][768]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15
+[2024.01.05-21.55.54:964][768]LogInit: FAudioDevice initialized with ID 15.
+[2024.01.05-21.55.54:964][768]LogAudio: Display: Audio Device (ID: 15) registered with world 'BackroomsMap'.
+[2024.01.05-21.55.54:964][768]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15
+[2024.01.05-21.55.54:966][768]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.55.54:968][768]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.55.54
+[2024.01.05-21.55.54:969][768]LogWorld: Bringing up level for play took: 0.002448
+[2024.01.05-21.55.54:970][768]PIE: Server logged in
+[2024.01.05-21.55.54:971][768]PIE: Play in editor total start time 0,101 seconds.
+[2024.01.05-21.55.56:516][926]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.56:517][926]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.56:517][926]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.55.56:517][926]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.56:520][926]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.55.56:523][926]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.56:534][926]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.55.56:534][926]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15
+[2024.01.05-21.55.56:535][926]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
+[2024.01.05-21.55.56:536][926]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
+[2024.01.05-21.55.56:539][926]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.56:542][926]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.05-21.55.56:586][927]LogPlayLevel: Display: Destroying online subsystem :Context_29
+[2024.01.05-21.55.57:510][ 35]Cmd: TRANSACTION UNDO
+[2024.01.05-21.55.57:510][ 35]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.00:303][294]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.56.02:204][488]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.56.06:748][ 12]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.07:641][ 78]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.07:966][115]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.08:436][169]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.12:941][535]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.14:206][644]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.15:210][759]LogEditorTransaction: Undo Edit Capsule Half Height
+[2024.01.05-21.56.15:479][783]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.15:654][802]LogEditorTransaction: Undo Edit Capsule Half Height
+[2024.01.05-21.56.16:321][874]LogEditorTransaction: Undo Edit Capsule Half Height
+[2024.01.05-21.56.17:010][947]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.17:669][986]LogEditorTransaction: Undo Edit Capsule Half Height
+[2024.01.05-21.56.18:656][ 95]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-21.56.19:136][148]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-21.56.19:647][205]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.19:987][243]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.20:341][283]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.20:672][320]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.22:176][453]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.23:509][608]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.33:598][541]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.56.33:651][541]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.56.33:651][541]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacterBCFF784B4018F0812E4168ADF9B719BF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.56.33:656][541]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 1.88 sec)
+[2024.01.05-21.56.33:657][541]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.56.33:657][541]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.56.35:683][773]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.56.35:683][773]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.56.50:840][259]LogEditorTransaction: Undo Modify Component Scale
+[2024.01.05-21.56.51:401][284]Cmd: TRANSACTION UNDO
+[2024.01.05-21.56.51:401][284]LogEditorTransaction: Undo Modify Component Scale
+[2024.01.05-21.56.53:292][473]LogEditorTransaction: Undo Modify Component Scale
+[2024.01.05-21.56.56:461][698]LogEditorTransaction: Undo Modify Component Scale
+[2024.01.05-21.57.05:262][705]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.57.05:266][705]BlueprintLog: New page: Pre-Play auto-recompile
+[2024.01.05-21.57.05:267][705]LogPlayLevel: [PlayLevel] Compiling FirstPerson_AnimBP before play...
+[2024.01.05-21.57.05:268][705]LogPlayLevel: [PlayLevel]   Compiling BP_FirstPersonCharacter as a dependent...
+[2024.01.05-21.57.06:164][705]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
+[2024.01.05-21.57.06:165][705]LogPlayLevel: PlayLevel: Blueprint regeneration took 898 ms (2 blueprints)
+[2024.01.05-21.57.06:165][705]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:57:06)
+[2024.01.05-21.57.06:165][705]LogPlayLevel: Display: Creating online subsystem for client :Context_30
+[2024.01.05-21.57.06:167][705]LogOnline: OSS: Created online subsystem instance for: :Context_30
+[2024.01.05-21.57.06:208][706]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.06:213][706]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004841s)
+[2024.01.05-21.57.06:213][706]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004884s)
+[2024.01.05-21.57.06:224][706]LogUObjectHash: Compacting FUObjectHashTables data took   0.98ms
+[2024.01.05-21.57.06:227][706]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.57.06:227][706]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.57.06:227][706]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.57.06:228][706]LogPlayLevel: PIE: World Init took: (0.000927s)
+[2024.01.05-21.57.06:228][706]LogAudio: Display: Creating Audio Device:                 Id: 16, Scope: Unique, Realtime: True
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.57.06:228][706]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.57.06:229][706]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.57.06:229][706]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.57.06:229][706]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.57.06:231][706]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.57.06:250][706]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.57.06:250][706]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.57.06:250][706]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.57.06:250][706]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.57.06:251][706]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16
+[2024.01.05-21.57.06:251][706]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16
+[2024.01.05-21.57.06:252][706]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16
+[2024.01.05-21.57.06:252][706]LogInit: FAudioDevice initialized with ID 16.
+[2024.01.05-21.57.06:252][706]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16
+[2024.01.05-21.57.06:252][706]LogAudio: Display: Audio Device (ID: 16) registered with world 'BackroomsMap'.
+[2024.01.05-21.57.06:252][706]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16
+[2024.01.05-21.57.06:282][706]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.57.06:283][706]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.57.06:285][706]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.57.06
+[2024.01.05-21.57.06:285][706]LogWorld: Bringing up level for play took: 0.002790
+[2024.01.05-21.57.06:289][706]PIE: Server logged in
+[2024.01.05-21.57.06:289][706]PIE: Play in editor total start time 1,023 seconds.
+[2024.01.05-21.57.06:318][706]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
+[2024.01.05-21.57.11:456][216]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.57.11:456][216]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.11:457][216]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM6)' being destroyed
+[2024.01.05-21.57.11:460][216]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.57.11:460][216]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.11:463][216]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.57.11:467][216]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.11:479][216]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16
+[2024.01.05-21.57.11:479][216]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
+[2024.01.05-21.57.11:480][216]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
+[2024.01.05-21.57.11:488][216]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
+[2024.01.05-21.57.11:524][217]LogPlayLevel: Display: Destroying online subsystem :Context_30
+[2024.01.05-21.57.17:773][893]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.57.18:996][ 13]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.57.20:288][151]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.57.20:804][211]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.57.20:838][211]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-21.57.20:858][211]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-21.57.20:874][211]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-21.57.20:874][211]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap02CAA5B94DC3F754EACFCE87C11D0FC3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-21.57.20:877][211]LogFileHelpers: Saving map 'BackroomsMap' took 0.040
+[2024.01.05-21.57.20:882][211]LogFileHelpers: InternalPromptForCheckoutAndSave took 78 ms (total: 1.96 sec)
+[2024.01.05-21.57.20:884][211]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-21.57.20:884][211]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-21.57.22:432][382]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.57.22:436][382]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.57.22:436][382]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:57:22)
+[2024.01.05-21.57.22:476][382]LogPlayLevel: Display: Creating online subsystem for client :Context_31
+[2024.01.05-21.57.22:477][382]LogOnline: OSS: Created online subsystem instance for: :Context_31
+[2024.01.05-21.57.22:493][383]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.22:497][383]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004875s)
+[2024.01.05-21.57.22:497][383]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004914s)
+[2024.01.05-21.57.22:508][383]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.05-21.57.22:510][383]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.57.22:510][383]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.57.22:510][383]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.57.22:510][383]LogPlayLevel: PIE: World Init took: (0.000859s)
+[2024.01.05-21.57.22:510][383]LogAudio: Display: Creating Audio Device:                 Id: 17, Scope: Unique, Realtime: True
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.57.22:510][383]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.57.22:511][383]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.57.22:511][383]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.57.22:511][383]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.57.22:513][383]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.57.22:532][383]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.57.22:532][383]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.57.22:532][383]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.57.22:532][383]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.57.22:533][383]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17
+[2024.01.05-21.57.22:533][383]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17
+[2024.01.05-21.57.22:534][383]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17
+[2024.01.05-21.57.22:534][383]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17
+[2024.01.05-21.57.22:534][383]LogInit: FAudioDevice initialized with ID 17.
+[2024.01.05-21.57.22:534][383]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'.
+[2024.01.05-21.57.22:534][383]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17
+[2024.01.05-21.57.22:536][383]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.57.22:538][383]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.57.22
+[2024.01.05-21.57.22:539][383]LogWorld: Bringing up level for play took: 0.002351
+[2024.01.05-21.57.22:541][383]PIE: Server logged in
+[2024.01.05-21.57.22:541][383]PIE: Play in editor total start time 0,105 seconds.
+[2024.01.05-21.57.24:306][561]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.57.24:306][561]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.24:306][561]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.57.24:306][561]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.24:309][561]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.57.24:313][561]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.24:322][561]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.57.24:322][561]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17
+[2024.01.05-21.57.24:322][561]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
+[2024.01.05-21.57.24:324][561]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
+[2024.01.05-21.57.24:330][561]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
+[2024.01.05-21.57.24:372][562]LogPlayLevel: Display: Destroying online subsystem :Context_31
+[2024.01.05-21.57.30:906][206]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.57.30:957][206]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.57.30:957][206]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacter7DBCCF1446FE250F0312CD91C8E946A5.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.57.30:962][206]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 2.01 sec)
+[2024.01.05-21.57.30:963][206]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.57.30:963][206]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.57.32:893][431]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.57.32:898][431]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.57.32:898][431]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:57:32)
+[2024.01.05-21.57.32:936][431]LogPlayLevel: Display: Creating online subsystem for client :Context_32
+[2024.01.05-21.57.32:937][431]LogOnline: OSS: Created online subsystem instance for: :Context_32
+[2024.01.05-21.57.32:952][432]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.32:957][432]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004838s)
+[2024.01.05-21.57.32:957][432]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004876s)
+[2024.01.05-21.57.32:976][432]LogUObjectHash: Compacting FUObjectHashTables data took   1.13ms
+[2024.01.05-21.57.32:979][432]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.57.32:979][432]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.57.32:979][432]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.57.32:979][432]LogPlayLevel: PIE: World Init took: (0.000850s)
+[2024.01.05-21.57.32:979][432]LogAudio: Display: Creating Audio Device:                 Id: 18, Scope: Unique, Realtime: True
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.57.32:979][432]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.57.32:980][432]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.57.32:980][432]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.57.32:980][432]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.57.32:982][432]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.57.33:001][432]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.57.33:001][432]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.57.33:001][432]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.57.33:001][432]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.57.33:002][432]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18
+[2024.01.05-21.57.33:002][432]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18
+[2024.01.05-21.57.33:003][432]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18
+[2024.01.05-21.57.33:003][432]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18
+[2024.01.05-21.57.33:003][432]LogInit: FAudioDevice initialized with ID 18.
+[2024.01.05-21.57.33:003][432]LogAudio: Display: Audio Device (ID: 18) registered with world 'BackroomsMap'.
+[2024.01.05-21.57.33:003][432]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18
+[2024.01.05-21.57.33:006][432]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.57.33:009][432]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.57.33
+[2024.01.05-21.57.33:009][432]LogWorld: Bringing up level for play took: 0.002406
+[2024.01.05-21.57.33:011][432]PIE: Server logged in
+[2024.01.05-21.57.33:012][432]PIE: Play in editor total start time 0,114 seconds.
+[2024.01.05-21.57.36:696][845]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.57.36:696][845]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.36:696][845]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.57.36:696][845]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.36:699][845]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.57.36:703][845]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.36:715][845]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.57.36:715][845]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18
+[2024.01.05-21.57.36:715][845]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
+[2024.01.05-21.57.36:717][845]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
+[2024.01.05-21.57.36:720][845]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.57.36:723][845]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.05-21.57.36:766][846]LogPlayLevel: Display: Destroying online subsystem :Context_32
+[2024.01.05-21.57.40:495][199]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.57.40:547][199]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.57.40:547][199]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacter6EAEAA7F4EFD33C3F5CACDA2EADC5DD2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.57.40:552][199]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 2.07 sec)
+[2024.01.05-21.57.40:553][199]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.57.40:553][199]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.57.42:185][389]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.57.42:190][389]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.57.42:191][389]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:57:42)
+[2024.01.05-21.57.42:216][389]LogPlayLevel: Display: Creating online subsystem for client :Context_33
+[2024.01.05-21.57.42:218][389]LogOnline: OSS: Created online subsystem instance for: :Context_33
+[2024.01.05-21.57.42:232][390]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.42:238][390]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004919s)
+[2024.01.05-21.57.42:238][390]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004959s)
+[2024.01.05-21.57.42:253][390]LogUObjectHash: Compacting FUObjectHashTables data took   1.16ms
+[2024.01.05-21.57.42:257][390]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.57.42:257][390]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.57.42:257][390]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.57.42:258][390]LogPlayLevel: PIE: World Init took: (0.000821s)
+[2024.01.05-21.57.42:258][390]LogAudio: Display: Creating Audio Device:                 Id: 19, Scope: Unique, Realtime: True
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.57.42:258][390]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.57.42:258][390]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.57.42:258][390]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.57.42:258][390]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.57.42:260][390]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.57.42:280][390]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.57.42:280][390]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.57.42:280][390]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.57.42:280][390]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.57.42:281][390]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19
+[2024.01.05-21.57.42:281][390]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19
+[2024.01.05-21.57.42:283][390]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19
+[2024.01.05-21.57.42:283][390]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19
+[2024.01.05-21.57.42:283][390]LogInit: FAudioDevice initialized with ID 19.
+[2024.01.05-21.57.42:283][390]LogAudio: Display: Audio Device (ID: 19) registered with world 'BackroomsMap'.
+[2024.01.05-21.57.42:283][390]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19
+[2024.01.05-21.57.42:286][390]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.57.42:288][390]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.57.42
+[2024.01.05-21.57.42:288][390]LogWorld: Bringing up level for play took: 0.002470
+[2024.01.05-21.57.42:290][390]PIE: Server logged in
+[2024.01.05-21.57.42:291][390]PIE: Play in editor total start time 0,102 seconds.
+[2024.01.05-21.57.56:956][128]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.05-21.57.56:964][129]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+
	@#'.. Invalidating and reverting to Default URL.
+[2024.01.05-21.57.56:964][129]LogNet: Browse: /Game/BackroomsMap
+[2024.01.05-21.57.56:964][129]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
+[2024.01.05-21.57.56:964][129]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.05-21.57.56:964][129]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
+[2024.01.05-21.57.56:964][129]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.05-21.57.56:972][130]LogNet: Browse: /Game/BackroomsMap?closed
+[2024.01.05-21.57.56:972][130]LogNet: Connection failed; returning to Entry
+[2024.01.05-21.57.56:972][130]LogLoad: LoadMap: /Game/BackroomsMap?closed
+[2024.01.05-21.57.56:972][130]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.56:972][130]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.57.56:973][130]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.57:007][130]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.57.57:009][130]LogUObjectHash: Compacting FUObjectHashTables data took   1.10ms
+[2024.01.05-21.57.57:012][130]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.57:016][130]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004401s)
+[2024.01.05-21.57.57:016][130]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004441s)
+[2024.01.05-21.57.57:016][130]LogAudio: Display: Audio Device (ID: 19) registered with world 'BackroomsMap'.
+[2024.01.05-21.57.57:016][130]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.57.57:016][130]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.57.57:016][130]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.57.57:016][130]LogPlayLevel: PIE: World Init took: (0.000670s)
+[2024.01.05-21.57.57:016][130]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.57.57:018][130]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.57.57
+[2024.01.05-21.57.57:018][130]LogWorld: Bringing up level for play took: 0.001946
+[2024.01.05-21.57.57:020][130]LogLoad: Took 0.048949 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
+[2024.01.05-21.57.57:033][130]LogUObjectHash: Compacting FUObjectHashTables data took   1.00ms
+[2024.01.05-21.58.07:116][333]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.58.07:116][333]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.58.07:116][333]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.58.07:116][333]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.58.07:119][333]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.58.07:123][333]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.58.07:133][333]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.58.07:133][333]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19
+[2024.01.05-21.58.07:133][333]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
+[2024.01.05-21.58.07:135][333]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
+[2024.01.05-21.58.07:141][333]LogUObjectHash: Compacting FUObjectHashTables data took   1.20ms
+[2024.01.05-21.58.07:183][334]LogPlayLevel: Display: Destroying online subsystem :Context_33
+[2024.01.05-21.58.11:883][879]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.58.11:938][879]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.58.11:938][879]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacter351E084246B2B861A0CBF497E45CB1D9.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.58.11:942][879]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 2.13 sec)
+[2024.01.05-21.58.11:943][879]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.58.11:943][879]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.58.14:395][163]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.58.14:400][163]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.58.14:400][163]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:58:14)
+[2024.01.05-21.58.14:425][163]LogPlayLevel: Display: Creating online subsystem for client :Context_34
+[2024.01.05-21.58.14:427][163]LogOnline: OSS: Created online subsystem instance for: :Context_34
+[2024.01.05-21.58.14:443][164]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.58.14:447][164]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004769s)
+[2024.01.05-21.58.14:447][164]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004811s)
+[2024.01.05-21.58.14:459][164]LogUObjectHash: Compacting FUObjectHashTables data took   0.98ms
+[2024.01.05-21.58.14:461][164]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.58.14:461][164]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.58.14:461][164]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.58.14:462][164]LogPlayLevel: PIE: World Init took: (0.000935s)
+[2024.01.05-21.58.14:462][164]LogAudio: Display: Creating Audio Device:                 Id: 20, Scope: Unique, Realtime: True
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.58.14:462][164]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.58.14:462][164]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.58.14:462][164]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.58.14:462][164]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.58.14:464][164]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.58.14:484][164]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.58.14:484][164]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.58.14:484][164]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.58.14:484][164]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.58.14:484][164]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=20
+[2024.01.05-21.58.14:484][164]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=20
+[2024.01.05-21.58.14:486][164]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=20
+[2024.01.05-21.58.14:486][164]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=20
+[2024.01.05-21.58.14:486][164]LogInit: FAudioDevice initialized with ID 20.
+[2024.01.05-21.58.14:486][164]LogAudio: Display: Audio Device (ID: 20) registered with world 'BackroomsMap'.
+[2024.01.05-21.58.14:486][164]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20
+[2024.01.05-21.58.14:489][164]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.58.14:491][164]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.58.14
+[2024.01.05-21.58.14:491][164]LogWorld: Bringing up level for play took: 0.002302
+[2024.01.05-21.58.14:493][164]PIE: Server logged in
+[2024.01.05-21.58.14:494][164]PIE: Play in editor total start time 0,095 seconds.
+[2024.01.05-21.58.16:046][324]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.58.16:046][324]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.58.16:046][324]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.58.16:047][324]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.58.16:049][324]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.58.16:053][324]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.58.16:063][324]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.58.16:063][324]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 20
+[2024.01.05-21.58.16:063][324]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20
+[2024.01.05-21.58.16:065][324]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20
+[2024.01.05-21.58.16:071][324]LogUObjectHash: Compacting FUObjectHashTables data took   1.05ms
+[2024.01.05-21.58.16:113][325]LogPlayLevel: Display: Destroying online subsystem :Context_34
+[2024.01.05-21.58.17:401][475]LogViewport: Scene viewport resized to 1303x542, mode Windowed.
+[2024.01.05-21.58.17:417][476]LogViewport: Scene viewport resized to 1303x545, mode Windowed.
+[2024.01.05-21.58.17:435][477]LogViewport: Scene viewport resized to 1303x546, mode Windowed.
+[2024.01.05-21.58.17:454][478]LogViewport: Scene viewport resized to 1303x548, mode Windowed.
+[2024.01.05-21.58.17:473][479]LogViewport: Scene viewport resized to 1303x552, mode Windowed.
+[2024.01.05-21.58.17:491][480]LogViewport: Scene viewport resized to 1303x555, mode Windowed.
+[2024.01.05-21.58.17:642][497]LogViewport: Scene viewport resized to 1303x558, mode Windowed.
+[2024.01.05-21.58.17:658][498]LogViewport: Scene viewport resized to 1303x559, mode Windowed.
+[2024.01.05-21.58.17:676][499]LogViewport: Scene viewport resized to 1303x560, mode Windowed.
+[2024.01.05-21.58.17:692][500]LogViewport: Scene viewport resized to 1303x562, mode Windowed.
+[2024.01.05-21.58.17:710][501]LogViewport: Scene viewport resized to 1303x565, mode Windowed.
+[2024.01.05-21.58.17:726][502]LogViewport: Scene viewport resized to 1303x568, mode Windowed.
+[2024.01.05-21.58.17:743][503]LogViewport: Scene viewport resized to 1303x572, mode Windowed.
+[2024.01.05-21.58.17:761][504]LogViewport: Scene viewport resized to 1303x577, mode Windowed.
+[2024.01.05-21.58.17:777][505]LogViewport: Scene viewport resized to 1303x581, mode Windowed.
+[2024.01.05-21.58.17:796][506]LogViewport: Scene viewport resized to 1303x586, mode Windowed.
+[2024.01.05-21.58.17:813][507]LogViewport: Scene viewport resized to 1303x593, mode Windowed.
+[2024.01.05-21.58.17:831][508]LogViewport: Scene viewport resized to 1303x599, mode Windowed.
+[2024.01.05-21.58.17:849][509]LogViewport: Scene viewport resized to 1303x603, mode Windowed.
+[2024.01.05-21.58.17:866][510]LogViewport: Scene viewport resized to 1303x606, mode Windowed.
+[2024.01.05-21.58.17:883][511]LogViewport: Scene viewport resized to 1303x613, mode Windowed.
+[2024.01.05-21.58.17:900][512]LogViewport: Scene viewport resized to 1303x617, mode Windowed.
+[2024.01.05-21.58.17:918][513]LogViewport: Scene viewport resized to 1303x622, mode Windowed.
+[2024.01.05-21.58.17:936][514]LogViewport: Scene viewport resized to 1303x626, mode Windowed.
+[2024.01.05-21.58.17:952][515]LogViewport: Scene viewport resized to 1303x629, mode Windowed.
+[2024.01.05-21.58.17:969][516]LogViewport: Scene viewport resized to 1303x628, mode Windowed.
+[2024.01.05-21.58.18:003][519]LogViewport: Scene viewport resized to 1303x629, mode Windowed.
+[2024.01.05-21.58.20:069][764]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.58.20:074][764]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.58.20:074][764]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:58:20)
+[2024.01.05-21.58.20:105][764]LogPlayLevel: Display: Creating online subsystem for client :Context_35
+[2024.01.05-21.58.20:107][764]LogOnline: OSS: Created online subsystem instance for: :Context_35
+[2024.01.05-21.58.20:121][765]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.58.20:127][765]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004641s)
+[2024.01.05-21.58.20:127][765]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004680s)
+[2024.01.05-21.58.20:137][765]LogUObjectHash: Compacting FUObjectHashTables data took   0.99ms
+[2024.01.05-21.58.20:139][765]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.58.20:139][765]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.58.20:139][765]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.58.20:140][765]LogPlayLevel: PIE: World Init took: (0.000801s)
+[2024.01.05-21.58.20:140][765]LogAudio: Display: Creating Audio Device:                 Id: 21, Scope: Unique, Realtime: True
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.58.20:140][765]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.58.20:140][765]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.58.20:140][765]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.58.20:140][765]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.58.20:142][765]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.58.20:162][765]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.58.20:162][765]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.58.20:162][765]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.58.20:162][765]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.58.20:162][765]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=21
+[2024.01.05-21.58.20:162][765]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=21
+[2024.01.05-21.58.20:165][765]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=21
+[2024.01.05-21.58.20:165][765]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=21
+[2024.01.05-21.58.20:165][765]LogInit: FAudioDevice initialized with ID 21.
+[2024.01.05-21.58.20:165][765]LogAudio: Display: Audio Device (ID: 21) registered with world 'BackroomsMap'.
+[2024.01.05-21.58.20:165][765]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 21
+[2024.01.05-21.58.20:167][765]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.58.20:169][765]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.58.20
+[2024.01.05-21.58.20:170][765]LogWorld: Bringing up level for play took: 0.002354
+[2024.01.05-21.58.20:172][765]PIE: Server logged in
+[2024.01.05-21.58.20:172][765]PIE: Play in editor total start time 0,098 seconds.
+[2024.01.05-21.58.25:196][341]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.58.25:196][341]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.58.25:196][341]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.58.25:197][341]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.58.25:199][341]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.58.25:203][341]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.58.25:212][341]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.58.25:213][341]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 21
+[2024.01.05-21.58.25:213][341]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21
+[2024.01.05-21.58.25:215][341]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21
+[2024.01.05-21.58.25:221][341]LogUObjectHash: Compacting FUObjectHashTables data took   1.12ms
+[2024.01.05-21.58.25:295][343]LogPlayLevel: Display: Destroying online subsystem :Context_35
+[2024.01.05-22.00.28:237][871]LogSlate: External Image Picker: DecompressImage failed
+[2024.01.05-22.00.50:911][758]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-22.00.50:911][758]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.00.53:330][953]LogSlate: Window 'Project Settings' being destroyed
+[2024.01.05-22.01.24:589][749]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-22.01.24:594][749]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-22.01.24:594][749]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 00:01:24)
+[2024.01.05-22.01.24:633][749]LogPlayLevel: Display: Creating online subsystem for client :Context_36
+[2024.01.05-22.01.24:635][749]LogOnline: OSS: Created online subsystem instance for: :Context_36
+[2024.01.05-22.01.24:650][750]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.01.24:655][750]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004702s)
+[2024.01.05-22.01.24:655][750]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004741s)
+[2024.01.05-22.01.24:668][750]LogUObjectHash: Compacting FUObjectHashTables data took   1.40ms
+[2024.01.05-22.01.24:670][750]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.01.24:671][750]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.01.24:671][750]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-22.01.24:671][750]LogPlayLevel: PIE: World Init took: (0.000901s)
+[2024.01.05-22.01.24:671][750]LogAudio: Display: Creating Audio Device:                 Id: 22, Scope: Unique, Realtime: True
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-22.01.24:671][750]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-22.01.24:672][750]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-22.01.24:672][750]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-22.01.24:672][750]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-22.01.24:674][750]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-22.01.24:695][750]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-22.01.24:696][750]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-22.01.24:696][750]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-22.01.24:696][750]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-22.01.24:696][750]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=22
+[2024.01.05-22.01.24:696][750]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=22
+[2024.01.05-22.01.24:697][750]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=22
+[2024.01.05-22.01.24:697][750]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=22
+[2024.01.05-22.01.24:697][750]LogInit: FAudioDevice initialized with ID 22.
+[2024.01.05-22.01.24:697][750]LogAudio: Display: Audio Device (ID: 22) registered with world 'BackroomsMap'.
+[2024.01.05-22.01.24:697][750]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 22
+[2024.01.05-22.01.24:700][750]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-22.01.24:703][750]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-23.01.24
+[2024.01.05-22.01.24:703][750]LogWorld: Bringing up level for play took: 0.002546
+[2024.01.05-22.01.24:705][750]PIE: Server logged in
+[2024.01.05-22.01.24:706][750]PIE: Play in editor total start time 0,112 seconds.
+[2024.01.05-22.01.26:494][933]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.01.26:494][933]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.01.26:494][933]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-22.01.26:494][933]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.01.26:497][933]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-22.01.26:501][933]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.01.26:512][933]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.01.26:513][933]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 22
+[2024.01.05-22.01.26:513][933]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22
+[2024.01.05-22.01.26:515][933]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22
+[2024.01.05-22.01.26:521][933]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
+[2024.01.05-22.01.26:565][934]LogPlayLevel: Display: Destroying online subsystem :Context_36
+[2024.01.05-22.01.29:247][243]LogViewport: Scene viewport resized to 1303x626, mode Windowed.
+[2024.01.05-22.01.29:266][244]LogViewport: Scene viewport resized to 1303x618, mode Windowed.
+[2024.01.05-22.01.29:282][245]LogViewport: Scene viewport resized to 1303x599, mode Windowed.
+[2024.01.05-22.01.29:302][246]LogViewport: Scene viewport resized to 1303x583, mode Windowed.
+[2024.01.05-22.01.29:321][247]LogViewport: Scene viewport resized to 1303x559, mode Windowed.
+[2024.01.05-22.01.29:339][248]LogViewport: Scene viewport resized to 1303x539, mode Windowed.
+[2024.01.05-22.01.29:357][249]LogViewport: Scene viewport resized to 1303x525, mode Windowed.
+[2024.01.05-22.01.29:376][250]LogViewport: Scene viewport resized to 1303x515, mode Windowed.
+[2024.01.05-22.01.29:393][251]LogViewport: Scene viewport resized to 1303x506, mode Windowed.
+[2024.01.05-22.01.29:410][252]LogViewport: Scene viewport resized to 1303x503, mode Windowed.
+[2024.01.05-22.01.29:431][253]LogViewport: Scene viewport resized to 1303x499, mode Windowed.
+[2024.01.05-22.01.29:448][254]LogViewport: Scene viewport resized to 1303x496, mode Windowed.
+[2024.01.05-22.01.29:467][255]LogViewport: Scene viewport resized to 1303x494, mode Windowed.
+[2024.01.05-22.01.29:484][256]LogViewport: Scene viewport resized to 1303x493, mode Windowed.
+[2024.01.05-22.01.29:507][257]LogViewport: Scene viewport resized to 1303x489, mode Windowed.
+[2024.01.05-22.01.29:530][258]LogViewport: Scene viewport resized to 1303x483, mode Windowed.
+[2024.01.05-22.01.29:548][259]LogViewport: Scene viewport resized to 1303x475, mode Windowed.
+[2024.01.05-22.01.29:567][260]LogViewport: Scene viewport resized to 1303x467, mode Windowed.
+[2024.01.05-22.01.29:587][261]LogViewport: Scene viewport resized to 1303x459, mode Windowed.
+[2024.01.05-22.01.29:614][262]LogViewport: Scene viewport resized to 1303x456, mode Windowed.
+[2024.01.05-22.01.31:475][456]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-22.01.31:475][456]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.01.31:475][456]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.01.35:215][876]LogViewport: Scene viewport resized to 1141x867, mode Windowed.
+[2024.01.05-22.01.48:552][414]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.01.48:608][414]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-22.01.48:608][414]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacterEAB5469545062B582F0395A8971A6729.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-22.01.48:614][414]LogFileHelpers: InternalPromptForCheckoutAndSave took 61 ms (total: 2.19 sec)
+[2024.01.05-22.01.48:615][414]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-22.01.48:615][414]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-22.01.57:537][414]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst
+[2024.01.05-22.01.57:539][414]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.01.57:539][414]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.01.57:682][414]LogViewport: Scene viewport resized to 1331x772, mode Windowed.
+[2024.01.05-22.02.01:069][731]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.02.01:179][731]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ceiling/Ceiling_Inst" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset" SILENT=true
+[2024.01.05-22.02.01:193][731]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-22.02.01:210][731]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-22.02.01:212][731]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/Ceiling_Inst
+[2024.01.05-22.02.01:213][731]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Ceiling_Inst3566CCA34C5674D99C6133B5C362900A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset'
+[2024.01.05-22.02.01:221][731]LogFileHelpers: InternalPromptForCheckoutAndSave took 151 ms (total: 2.34 sec)
+[2024.01.05-22.02.01:221][731]AssetCheck: New page: Asset Save: Ceiling_Inst
+[2024.01.05-22.02.01:221][731]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst
+[2024.01.05-22.02.02:582][853]LogViewport: Scene viewport resized to 1328x795, mode Windowed.
+[2024.01.05-22.02.02:684][855]LogViewport: Scene viewport resized to 1335x894, mode Windowed.
+[2024.01.05-22.02.03:404][941]LogSlate: Window 'Ceiling_Inst' being destroyed
+[2024.01.05-22.02.06:683][299]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.02.06:805][299]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ceiling/Ceiling_Inst" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset" SILENT=true
+[2024.01.05-22.02.06:816][299]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-22.02.06:829][299]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.05-22.02.06:831][299]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/Ceiling_Inst
+[2024.01.05-22.02.06:831][299]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Ceiling_Inst38113A704EE8FAB8EE9CA691DC9EB71D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset'
+[2024.01.05-22.02.06:837][299]LogFileHelpers: InternalPromptForCheckoutAndSave took 154 ms (total: 2.50 sec)
+[2024.01.05-22.02.06:837][299]AssetCheck: New page: Asset Save: Ceiling_Inst
+[2024.01.05-22.02.06:837][299]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst
+[2024.01.05-22.02.08:402][481]LogOutputDevice: Warning: 
+
+Script Stack (0 frames) :
+
+[2024.01.05-22.02.08:421][481]LogStats: FPlatformStackWalk::StackWalkAndDump -  0.019 s
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: === Handled ensure: ===
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: 
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: Ensure condition failed: !PersistentLayout->PrimaryArea.IsValid()  [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Docking\TabManager.cpp] [Line: 944] 
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: 
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: Stack: 
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007fffe00040a0 UnrealEditor-Slate.dll!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007fffe0021c84 UnrealEditor-Slate.dll!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007fffdff90ced UnrealEditor-Slate.dll!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ffff7096870 UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ffff70b541b UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff72067cea9 UnrealEditor.exe!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff72069d28c UnrealEditor.exe!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff72069d37a UnrealEditor.exe!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff7206a0854 UnrealEditor.exe!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff7206b6984 UnrealEditor.exe!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff7206b9d7a UnrealEditor.exe!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff851bd257d KERNEL32.DLL!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff852c8aa58 ntdll.dll!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: 
+[2024.01.05-22.02.08:427][481]LogStats:                SubmitErrorReport -  0.000 s
+[2024.01.05-22.02.09:219][481]LogStats:                    SendNewReport -  0.792 s
+[2024.01.05-22.02.09:219][481]LogStats:             FDebug::EnsureFailed -  0.817 s
+[2024.01.05-22.02.10:247][581]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.02.10:367][581]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ceiling/Ceiling_Inst" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset" SILENT=true
+[2024.01.05-22.02.10:379][581]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
+[2024.01.05-22.02.10:394][581]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2024.01.05-22.02.10:396][581]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/Ceiling_Inst
+[2024.01.05-22.02.10:396][581]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Ceiling_Inst969BB8644EAB0EE1B0E44897E7C575AD.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset'
+[2024.01.05-22.02.10:402][581]LogFileHelpers: InternalPromptForCheckoutAndSave took 156 ms (total: 2.65 sec)
+[2024.01.05-22.02.10:403][581]AssetCheck: New page: Asset Save: Ceiling_Inst
+[2024.01.05-22.02.10:403][581]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst
+[2024.01.05-22.02.12:163][785]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-22.02.12:167][785]BlueprintLog: New page: Pre-Play auto-recompile
+[2024.01.05-22.02.12:169][785]LogPlayLevel: [PlayLevel] Compiling FirstPerson_AnimBP before play...
+[2024.01.05-22.02.12:170][785]LogPlayLevel: [PlayLevel]   Compiling BP_FirstPersonCharacter as a dependent...
+[2024.01.05-22.02.12:249][785]LogUObjectHash: Compacting FUObjectHashTables data took   1.12ms
+[2024.01.05-22.02.12:250][785]LogPlayLevel: PlayLevel: Blueprint regeneration took 82 ms (2 blueprints)
+[2024.01.05-22.02.12:250][785]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 00:02:12)
+[2024.01.05-22.02.12:282][785]LogPlayLevel: Display: Creating online subsystem for client :Context_39
+[2024.01.05-22.02.12:284][785]LogOnline: OSS: Created online subsystem instance for: :Context_39
+[2024.01.05-22.02.12:302][786]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.02.12:307][786]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004939s)
+[2024.01.05-22.02.12:307][786]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004981s)
+[2024.01.05-22.02.12:317][786]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-22.02.12:319][786]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.02.12:319][786]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.02.12:319][786]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-22.02.12:320][786]LogPlayLevel: PIE: World Init took: (0.000863s)
+[2024.01.05-22.02.12:320][786]LogAudio: Display: Creating Audio Device:                 Id: 23, Scope: Unique, Realtime: True
+[2024.01.05-22.02.12:320][786]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-22.02.12:320][786]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-22.02.12:320][786]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-22.02.12:320][786]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-22.02.12:320][786]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-22.02.12:320][786]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-22.02.12:320][786]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-22.02.12:320][786]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-22.02.12:321][786]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-22.02.12:321][786]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-22.02.12:321][786]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-22.02.12:323][786]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-22.02.12:342][786]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-22.02.12:343][786]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-22.02.12:343][786]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-22.02.12:343][786]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-22.02.12:344][786]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=23
+[2024.01.05-22.02.12:344][786]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=23
+[2024.01.05-22.02.12:345][786]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=23
+[2024.01.05-22.02.12:345][786]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=23
+[2024.01.05-22.02.12:345][786]LogInit: FAudioDevice initialized with ID 23.
+[2024.01.05-22.02.12:345][786]LogAudio: Display: Audio Device (ID: 23) registered with world 'BackroomsMap'.
+[2024.01.05-22.02.12:345][786]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 23
+[2024.01.05-22.02.12:347][786]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-22.02.12:350][786]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-23.02.12
+[2024.01.05-22.02.12:350][786]LogWorld: Bringing up level for play took: 0.002453
+[2024.01.05-22.02.12:352][786]PIE: Server logged in
+[2024.01.05-22.02.12:353][786]PIE: Play in editor total start time 0,186 seconds.
+[2024.01.05-22.02.14:443][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.02.14:443][  0]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.02.14:443][  0]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-22.02.14:444][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.02.14:447][  0]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-22.02.14:450][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.02.14:460][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.02.14:460][  0]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 23
+[2024.01.05-22.02.14:460][  0]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23
+[2024.01.05-22.02.14:463][  0]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23
+[2024.01.05-22.02.14:470][  0]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.05-22.02.14:513][  1]LogPlayLevel: Display: Destroying online subsystem :Context_39
+[2024.01.05-22.02.24:024][ 40]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.02.24:083][ 40]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-22.02.24:083][ 40]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacter9423D71E4D863C745F428290D0BF946D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-22.02.24:089][ 40]LogFileHelpers: InternalPromptForCheckoutAndSave took 64 ms (total: 2.72 sec)
+[2024.01.05-22.02.24:091][ 40]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-22.02.24:091][ 40]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-22.02.27:011][368]LogViewport: Scene viewport resized to 1303x459, mode Windowed.
+[2024.01.05-22.02.27:031][369]LogViewport: Scene viewport resized to 1303x461, mode Windowed.
+[2024.01.05-22.02.27:050][370]LogViewport: Scene viewport resized to 1303x466, mode Windowed.
+[2024.01.05-22.02.27:067][371]LogViewport: Scene viewport resized to 1303x470, mode Windowed.
+[2024.01.05-22.02.27:085][372]LogViewport: Scene viewport resized to 1303x475, mode Windowed.
+[2024.01.05-22.02.27:103][373]LogViewport: Scene viewport resized to 1303x481, mode Windowed.
+[2024.01.05-22.02.27:120][374]LogViewport: Scene viewport resized to 1303x488, mode Windowed.
+[2024.01.05-22.02.27:138][375]LogViewport: Scene viewport resized to 1303x492, mode Windowed.
+[2024.01.05-22.02.27:157][376]LogViewport: Scene viewport resized to 1303x498, mode Windowed.
+[2024.01.05-22.02.27:176][377]LogViewport: Scene viewport resized to 1303x502, mode Windowed.
+[2024.01.05-22.02.27:193][378]LogViewport: Scene viewport resized to 1303x505, mode Windowed.
+[2024.01.05-22.02.27:211][379]LogViewport: Scene viewport resized to 1303x508, mode Windowed.
+[2024.01.05-22.02.27:228][380]LogViewport: Scene viewport resized to 1303x511, mode Windowed.
+[2024.01.05-22.02.27:247][381]LogViewport: Scene viewport resized to 1303x514, mode Windowed.
+[2024.01.05-22.02.27:264][382]LogViewport: Scene viewport resized to 1303x518, mode Windowed.
+[2024.01.05-22.02.27:284][383]LogViewport: Scene viewport resized to 1303x522, mode Windowed.
+[2024.01.05-22.02.27:302][384]LogViewport: Scene viewport resized to 1303x524, mode Windowed.
+[2024.01.05-22.02.27:318][385]LogViewport: Scene viewport resized to 1303x525, mode Windowed.
+[2024.01.05-22.02.27:336][386]LogViewport: Scene viewport resized to 1303x527, mode Windowed.
+[2024.01.05-22.02.28:299][498]LogViewport: Scene viewport resized to 1301x527, mode Windowed.
+[2024.01.05-22.02.28:317][499]LogViewport: Scene viewport resized to 1297x527, mode Windowed.
+[2024.01.05-22.02.28:335][500]LogViewport: Scene viewport resized to 1287x527, mode Windowed.
+[2024.01.05-22.02.28:353][501]LogViewport: Scene viewport resized to 1272x527, mode Windowed.
+[2024.01.05-22.02.28:370][502]LogViewport: Scene viewport resized to 1256x527, mode Windowed.
+[2024.01.05-22.02.28:390][503]LogViewport: Scene viewport resized to 1238x527, mode Windowed.
+[2024.01.05-22.02.28:407][504]LogViewport: Scene viewport resized to 1222x527, mode Windowed.
+[2024.01.05-22.02.28:425][505]LogViewport: Scene viewport resized to 1208x527, mode Windowed.
+[2024.01.05-22.02.28:443][506]LogViewport: Scene viewport resized to 1197x527, mode Windowed.
+[2024.01.05-22.02.28:464][507]LogViewport: Scene viewport resized to 1185x527, mode Windowed.
+[2024.01.05-22.02.28:482][508]LogViewport: Scene viewport resized to 1177x527, mode Windowed.
+[2024.01.05-22.02.28:499][509]LogViewport: Scene viewport resized to 1169x527, mode Windowed.
+[2024.01.05-22.02.28:518][510]LogViewport: Scene viewport resized to 1162x527, mode Windowed.
+[2024.01.05-22.02.28:536][511]LogViewport: Scene viewport resized to 1159x527, mode Windowed.
+[2024.01.05-22.02.28:554][512]LogViewport: Scene viewport resized to 1157x527, mode Windowed.
+[2024.01.05-22.02.28:570][513]LogViewport: Scene viewport resized to 1153x527, mode Windowed.
+[2024.01.05-22.02.28:587][514]LogViewport: Scene viewport resized to 1142x527, mode Windowed.
+[2024.01.05-22.02.28:605][515]LogViewport: Scene viewport resized to 1124x527, mode Windowed.
+[2024.01.05-22.02.28:623][516]LogViewport: Scene viewport resized to 1103x527, mode Windowed.
+[2024.01.05-22.02.28:642][517]LogViewport: Scene viewport resized to 1092x527, mode Windowed.
+[2024.01.05-22.02.28:662][518]LogViewport: Scene viewport resized to 1085x527, mode Windowed.
+[2024.01.05-22.02.28:678][519]LogViewport: Scene viewport resized to 1084x527, mode Windowed.
+[2024.01.05-22.02.28:856][539]LogViewport: Scene viewport resized to 1082x527, mode Windowed.
+[2024.01.05-22.02.28:873][540]LogViewport: Scene viewport resized to 1078x527, mode Windowed.
+[2024.01.05-22.02.28:890][541]LogViewport: Scene viewport resized to 1073x527, mode Windowed.
+[2024.01.05-22.02.28:907][542]LogViewport: Scene viewport resized to 1066x527, mode Windowed.
+[2024.01.05-22.02.28:925][543]LogViewport: Scene viewport resized to 1060x527, mode Windowed.
+[2024.01.05-22.02.28:942][544]LogViewport: Scene viewport resized to 1057x527, mode Windowed.
+[2024.01.05-22.02.29:051][556]LogViewport: Scene viewport resized to 1059x527, mode Windowed.
+[2024.01.05-22.02.29:068][557]LogViewport: Scene viewport resized to 1066x527, mode Windowed.
+[2024.01.05-22.02.29:086][558]LogViewport: Scene viewport resized to 1079x527, mode Windowed.
+[2024.01.05-22.02.29:104][559]LogViewport: Scene viewport resized to 1094x527, mode Windowed.
+[2024.01.05-22.02.29:122][560]LogViewport: Scene viewport resized to 1114x527, mode Windowed.
+[2024.01.05-22.02.29:143][561]LogViewport: Scene viewport resized to 1140x527, mode Windowed.
+[2024.01.05-22.02.29:161][562]LogViewport: Scene viewport resized to 1167x527, mode Windowed.
+[2024.01.05-22.02.29:183][563]LogViewport: Scene viewport resized to 1192x527, mode Windowed.
+[2024.01.05-22.02.29:204][564]LogViewport: Scene viewport resized to 1218x527, mode Windowed.
+[2024.01.05-22.02.29:224][565]LogViewport: Scene viewport resized to 1235x527, mode Windowed.
+[2024.01.05-22.02.29:243][566]LogViewport: Scene viewport resized to 1244x527, mode Windowed.
+[2024.01.05-22.02.29:259][567]LogViewport: Scene viewport resized to 1251x527, mode Windowed.
+[2024.01.05-22.02.29:279][568]LogViewport: Scene viewport resized to 1258x527, mode Windowed.
+[2024.01.05-22.02.29:297][569]LogViewport: Scene viewport resized to 1265x527, mode Windowed.
+[2024.01.05-22.02.29:314][570]LogViewport: Scene viewport resized to 1271x527, mode Windowed.
+[2024.01.05-22.02.29:332][571]LogViewport: Scene viewport resized to 1274x527, mode Windowed.
+[2024.01.05-22.02.29:348][572]LogViewport: Scene viewport resized to 1276x527, mode Windowed.
+[2024.01.05-22.02.29:366][573]LogViewport: Scene viewport resized to 1277x527, mode Windowed.
+[2024.01.05-22.02.29:383][574]LogViewport: Scene viewport resized to 1278x527, mode Windowed.
+[2024.01.05-22.02.29:402][575]LogViewport: Scene viewport resized to 1279x527, mode Windowed.
+[2024.01.05-22.02.29:644][603]LogViewport: Scene viewport resized to 1277x527, mode Windowed.
+[2024.01.05-22.02.29:660][604]LogViewport: Scene viewport resized to 1273x527, mode Windowed.
+[2024.01.05-22.02.29:678][605]LogViewport: Scene viewport resized to 1269x527, mode Windowed.
+[2024.01.05-22.02.29:694][606]LogViewport: Scene viewport resized to 1268x527, mode Windowed.
+[2024.01.05-22.02.29:712][607]LogViewport: Scene viewport resized to 1267x527, mode Windowed.
+[2024.01.05-22.02.29:730][608]LogViewport: Scene viewport resized to 1264x527, mode Windowed.
+[2024.01.05-22.02.29:747][609]LogViewport: Scene viewport resized to 1260x527, mode Windowed.
+[2024.01.05-22.02.29:763][610]LogViewport: Scene viewport resized to 1256x527, mode Windowed.
+[2024.01.05-22.02.29:780][611]LogViewport: Scene viewport resized to 1254x527, mode Windowed.
+[2024.01.05-22.02.29:799][612]LogViewport: Scene viewport resized to 1253x527, mode Windowed.
+[2024.01.05-22.02.29:817][613]LogViewport: Scene viewport resized to 1252x527, mode Windowed.
+[2024.01.05-22.02.29:834][614]LogViewport: Scene viewport resized to 1251x527, mode Windowed.
+[2024.01.05-22.02.29:851][615]LogViewport: Scene viewport resized to 1246x527, mode Windowed.
+[2024.01.05-22.02.29:867][616]LogViewport: Scene viewport resized to 1244x527, mode Windowed.
+[2024.01.05-22.02.29:885][617]LogViewport: Scene viewport resized to 1242x527, mode Windowed.
+[2024.01.05-22.02.29:903][618]LogViewport: Scene viewport resized to 1241x527, mode Windowed.
+[2024.01.05-22.02.29:919][619]LogViewport: Scene viewport resized to 1240x527, mode Windowed.
+[2024.01.05-22.02.30:318][666]LogViewport: Scene viewport resized to 1238x527, mode Windowed.
+[2024.01.05-22.02.30:335][667]LogViewport: Scene viewport resized to 1236x527, mode Windowed.
+[2024.01.05-22.02.30:351][668]LogViewport: Scene viewport resized to 1235x527, mode Windowed.
+[2024.01.05-22.02.30:418][675]LogViewport: Scene viewport resized to 1232x527, mode Windowed.
+[2024.01.05-22.02.30:436][676]LogViewport: Scene viewport resized to 1231x527, mode Windowed.
+[2024.01.05-22.02.30:454][677]LogViewport: Scene viewport resized to 1230x527, mode Windowed.
+[2024.01.05-22.02.30:472][678]LogViewport: Scene viewport resized to 1229x527, mode Windowed.
+[2024.01.05-22.02.30:489][679]LogViewport: Scene viewport resized to 1226x527, mode Windowed.
+[2024.01.05-22.02.30:506][680]LogViewport: Scene viewport resized to 1220x527, mode Windowed.
+[2024.01.05-22.02.30:523][681]LogViewport: Scene viewport resized to 1214x527, mode Windowed.
+[2024.01.05-22.02.30:542][682]LogViewport: Scene viewport resized to 1211x527, mode Windowed.
+[2024.01.05-22.02.30:558][683]LogViewport: Scene viewport resized to 1210x527, mode Windowed.
+[2024.01.05-22.02.30:642][692]LogViewport: Scene viewport resized to 1211x527, mode Windowed.
+[2024.01.05-22.02.30:659][693]LogViewport: Scene viewport resized to 1214x527, mode Windowed.
+[2024.01.05-22.02.30:676][694]LogViewport: Scene viewport resized to 1217x527, mode Windowed.
+[2024.01.05-22.02.30:692][695]LogViewport: Scene viewport resized to 1220x527, mode Windowed.
+[2024.01.05-22.02.30:711][696]LogViewport: Scene viewport resized to 1224x527, mode Windowed.
+[2024.01.05-22.02.30:728][697]LogViewport: Scene viewport resized to 1228x527, mode Windowed.
+[2024.01.05-22.02.30:745][698]LogViewport: Scene viewport resized to 1232x527, mode Windowed.
+[2024.01.05-22.02.30:761][699]LogViewport: Scene viewport resized to 1235x527, mode Windowed.
+[2024.01.05-22.02.30:777][700]LogViewport: Scene viewport resized to 1237x527, mode Windowed.
+[2024.01.05-22.02.33:374][  9]LogViewport: Scene viewport resized to 1236x527, mode Windowed.
+[2024.01.05-22.02.33:394][ 10]LogViewport: Scene viewport resized to 1234x527, mode Windowed.
+[2024.01.05-22.02.33:412][ 11]LogViewport: Scene viewport resized to 1226x527, mode Windowed.
+[2024.01.05-22.02.33:430][ 12]LogViewport: Scene viewport resized to 1215x527, mode Windowed.
+[2024.01.05-22.02.33:449][ 13]LogViewport: Scene viewport resized to 1198x527, mode Windowed.
+[2024.01.05-22.02.33:467][ 14]LogViewport: Scene viewport resized to 1183x527, mode Windowed.
+[2024.01.05-22.02.33:486][ 15]LogViewport: Scene viewport resized to 1170x527, mode Windowed.
+[2024.01.05-22.02.33:506][ 16]LogViewport: Scene viewport resized to 1157x527, mode Windowed.
+[2024.01.05-22.02.33:525][ 17]LogViewport: Scene viewport resized to 1143x527, mode Windowed.
+[2024.01.05-22.02.33:543][ 18]LogViewport: Scene viewport resized to 1129x527, mode Windowed.
+[2024.01.05-22.02.33:562][ 19]LogViewport: Scene viewport resized to 1118x527, mode Windowed.
+[2024.01.05-22.02.33:582][ 20]LogViewport: Scene viewport resized to 1112x527, mode Windowed.
+[2024.01.05-22.02.33:602][ 21]LogViewport: Scene viewport resized to 1110x527, mode Windowed.
+[2024.01.05-22.02.33:618][ 22]LogViewport: Scene viewport resized to 1108x527, mode Windowed.
+[2024.01.05-22.02.33:653][ 25]LogViewport: Scene viewport resized to 1106x527, mode Windowed.
+[2024.01.05-22.02.33:673][ 26]LogViewport: Scene viewport resized to 1102x527, mode Windowed.
+[2024.01.05-22.02.33:691][ 27]LogViewport: Scene viewport resized to 1100x527, mode Windowed.
+[2024.01.05-22.02.33:709][ 28]LogViewport: Scene viewport resized to 1098x527, mode Windowed.
+[2024.01.05-22.02.33:919][ 52]LogViewport: Scene viewport resized to 1097x527, mode Windowed.
+[2024.01.05-22.02.33:938][ 53]LogViewport: Scene viewport resized to 1095x527, mode Windowed.
+[2024.01.05-22.02.33:956][ 54]LogViewport: Scene viewport resized to 1092x527, mode Windowed.
+[2024.01.05-22.02.33:975][ 55]LogViewport: Scene viewport resized to 1086x527, mode Windowed.
+[2024.01.05-22.02.33:994][ 56]LogViewport: Scene viewport resized to 1079x527, mode Windowed.
+[2024.01.05-22.02.34:013][ 57]LogViewport: Scene viewport resized to 1071x527, mode Windowed.
+[2024.01.05-22.02.34:032][ 58]LogViewport: Scene viewport resized to 1065x527, mode Windowed.
+[2024.01.05-22.02.34:050][ 59]LogViewport: Scene viewport resized to 1063x527, mode Windowed.
+[2024.01.05-22.02.34:070][ 60]LogViewport: Scene viewport resized to 1060x527, mode Windowed.
+[2024.01.05-22.02.34:087][ 61]LogViewport: Scene viewport resized to 1058x527, mode Windowed.
+[2024.01.05-22.02.34:106][ 62]LogViewport: Scene viewport resized to 1055x527, mode Windowed.
+[2024.01.05-22.02.34:124][ 63]LogViewport: Scene viewport resized to 1051x527, mode Windowed.
+[2024.01.05-22.02.34:145][ 64]LogViewport: Scene viewport resized to 1049x527, mode Windowed.
+[2024.01.05-22.02.34:203][ 70]LogViewport: Scene viewport resized to 1048x527, mode Windowed.
+[2024.01.05-22.02.34:373][ 89]LogViewport: Scene viewport resized to 1047x527, mode Windowed.
+[2024.01.05-22.02.34:393][ 90]LogViewport: Scene viewport resized to 1045x527, mode Windowed.
+[2024.01.05-22.02.34:412][ 91]LogViewport: Scene viewport resized to 1043x527, mode Windowed.
+[2024.01.05-22.02.34:432][ 92]LogViewport: Scene viewport resized to 1039x527, mode Windowed.
+[2024.01.05-22.02.34:450][ 93]LogViewport: Scene viewport resized to 1038x527, mode Windowed.
+[2024.01.05-22.02.34:469][ 94]LogViewport: Scene viewport resized to 1036x527, mode Windowed.
+[2024.01.05-22.02.34:487][ 95]LogViewport: Scene viewport resized to 1035x527, mode Windowed.
+[2024.01.05-22.02.34:508][ 96]LogViewport: Scene viewport resized to 1032x527, mode Windowed.
+[2024.01.05-22.02.34:526][ 97]LogViewport: Scene viewport resized to 1030x527, mode Windowed.
+[2024.01.05-22.02.34:545][ 98]LogViewport: Scene viewport resized to 1029x527, mode Windowed.
+[2024.01.05-22.02.34:600][103]LogViewport: Scene viewport resized to 1028x527, mode Windowed.
+[2024.01.05-22.02.35:111][163]LogViewport: Scene viewport resized to 1030x527, mode Windowed.
+[2024.01.05-22.02.35:175][169]LogViewport: Scene viewport resized to 1031x527, mode Windowed.
+[2024.01.05-22.02.35:202][171]LogViewport: Scene viewport resized to 1032x527, mode Windowed.
+[2024.01.05-22.02.35:229][173]LogViewport: Scene viewport resized to 1034x527, mode Windowed.
+[2024.01.05-22.02.36:671][342]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-22.02.36:675][342]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-22.02.36:675][342]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 00:02:36)
+[2024.01.05-22.02.36:713][342]LogPlayLevel: Display: Creating online subsystem for client :Context_40
+[2024.01.05-22.02.36:715][342]LogOnline: OSS: Created online subsystem instance for: :Context_40
+[2024.01.05-22.02.36:729][343]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.02.36:734][343]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005282s)
+[2024.01.05-22.02.36:734][343]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.005334s)
+[2024.01.05-22.02.36:752][343]LogUObjectHash: Compacting FUObjectHashTables data took   1.08ms
+[2024.01.05-22.02.36:757][343]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.02.36:757][343]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.02.36:758][343]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-22.02.36:759][343]LogPlayLevel: PIE: World Init took: (0.001308s)
+[2024.01.05-22.02.36:759][343]LogAudio: Display: Creating Audio Device:                 Id: 24, Scope: Unique, Realtime: True
+[2024.01.05-22.02.36:759][343]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-22.02.36:759][343]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-22.02.36:759][343]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-22.02.36:759][343]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-22.02.36:759][343]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-22.02.36:759][343]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-22.02.36:759][343]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-22.02.36:759][343]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-22.02.36:759][343]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-22.02.36:759][343]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-22.02.36:759][343]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-22.02.36:760][343]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-22.02.36:781][343]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-22.02.36:781][343]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-22.02.36:781][343]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-22.02.36:781][343]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-22.02.36:782][343]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=24
+[2024.01.05-22.02.36:782][343]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=24
+[2024.01.05-22.02.36:783][343]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=24
+[2024.01.05-22.02.36:783][343]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=24
+[2024.01.05-22.02.36:783][343]LogInit: FAudioDevice initialized with ID 24.
+[2024.01.05-22.02.36:783][343]LogAudio: Display: Audio Device (ID: 24) registered with world 'BackroomsMap'.
+[2024.01.05-22.02.36:783][343]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 24
+[2024.01.05-22.02.36:785][343]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-22.02.36:788][343]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-23.02.36
+[2024.01.05-22.02.36:788][343]LogWorld: Bringing up level for play took: 0.002446
+[2024.01.05-22.02.36:790][343]PIE: Server logged in
+[2024.01.05-22.02.36:791][343]PIE: Play in editor total start time 0,116 seconds.
+[2024.01.05-22.02.38:923][562]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.02.38:923][562]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.02.38:923][562]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-22.02.38:923][562]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.02.38:925][562]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-22.02.38:929][562]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.02.38:941][562]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-22.02.38:941][562]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 24
+[2024.01.05-22.02.38:941][562]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24
+[2024.01.05-22.02.38:943][562]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24
+[2024.01.05-22.02.38:946][562]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.02.38:949][562]LogUObjectHash: Compacting FUObjectHashTables data took   1.00ms
+[2024.01.05-22.02.39:003][563]LogPlayLevel: Display: Destroying online subsystem :Context_40
+[2024.01.05-22.02.39:714][646]LogViewport: Scene viewport resized to 1034x526, mode Windowed.
+[2024.01.05-22.02.39:732][647]LogViewport: Scene viewport resized to 1034x527, mode Windowed.
+[2024.01.05-22.02.39:755][648]LogViewport: Scene viewport resized to 1034x531, mode Windowed.
+[2024.01.05-22.02.39:773][649]LogViewport: Scene viewport resized to 1034x535, mode Windowed.
+[2024.01.05-22.02.39:791][650]LogViewport: Scene viewport resized to 1034x537, mode Windowed.
+[2024.01.05-22.02.39:808][651]LogViewport: Scene viewport resized to 1034x540, mode Windowed.
+[2024.01.05-22.02.39:825][652]LogViewport: Scene viewport resized to 1034x543, mode Windowed.
+[2024.01.05-22.02.39:842][653]LogViewport: Scene viewport resized to 1034x545, mode Windowed.
+[2024.01.05-22.02.39:875][656]LogViewport: Scene viewport resized to 1034x547, mode Windowed.
+[2024.01.05-22.02.39:890][657]LogViewport: Scene viewport resized to 1034x548, mode Windowed.
+[2024.01.05-22.02.39:913][658]LogViewport: Scene viewport resized to 1034x549, mode Windowed.
+[2024.01.05-22.02.39:930][659]LogViewport: Scene viewport resized to 1034x551, mode Windowed.
+[2024.01.05-22.02.39:948][660]LogViewport: Scene viewport resized to 1034x553, mode Windowed.
+[2024.01.05-22.02.39:978][663]LogViewport: Scene viewport resized to 1034x554, mode Windowed.
+[2024.01.05-22.02.40:184][687]LogViewport: Scene viewport resized to 1034x556, mode Windowed.
+[2024.01.05-22.02.40:235][691]LogViewport: Scene viewport resized to 1034x557, mode Windowed.
+[2024.01.05-22.02.40:258][693]LogViewport: Scene viewport resized to 1034x559, mode Windowed.
+[2024.01.05-22.02.40:275][694]LogViewport: Scene viewport resized to 1034x560, mode Windowed.
+[2024.01.05-22.02.41:165][799]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-22.02.41:168][799]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-22.02.41:169][799]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 00:02:41)
+[2024.01.05-22.02.41:169][799]LogPlayLevel: Display: Creating online subsystem for client :Context_41
+[2024.01.05-22.02.41:170][799]LogOnline: OSS: Created online subsystem instance for: :Context_41
+[2024.01.05-22.02.41:186][800]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.02.41:191][800]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004583s)
+[2024.01.05-22.02.41:191][800]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004620s)
+[2024.01.05-22.02.41:203][800]LogUObjectHash: Compacting FUObjectHashTables data took   0.99ms
+[2024.01.05-22.02.41:206][800]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.02.41:206][800]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.02.41:207][800]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-22.02.41:207][800]LogPlayLevel: PIE: World Init took: (0.000841s)
+[2024.01.05-22.02.41:207][800]LogAudio: Display: Creating Audio Device:                 Id: 25, Scope: Unique, Realtime: True
+[2024.01.05-22.02.41:207][800]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-22.02.41:207][800]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-22.02.41:207][800]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-22.02.41:207][800]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-22.02.41:207][800]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-22.02.41:207][800]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-22.02.41:207][800]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-22.02.41:207][800]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-22.02.41:208][800]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-22.02.41:208][800]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-22.02.41:208][800]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-22.02.41:209][800]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-22.02.41:229][800]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-22.02.41:229][800]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-22.02.41:229][800]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-22.02.41:229][800]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-22.02.41:230][800]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=25
+[2024.01.05-22.02.41:230][800]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=25
+[2024.01.05-22.02.41:232][800]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=25
+[2024.01.05-22.02.41:232][800]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=25
+[2024.01.05-22.02.41:232][800]LogInit: FAudioDevice initialized with ID 25.
+[2024.01.05-22.02.41:232][800]LogAudio: Display: Audio Device (ID: 25) registered with world 'BackroomsMap'.
+[2024.01.05-22.02.41:232][800]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 25
+[2024.01.05-22.02.41:234][800]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-22.02.41:237][800]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-23.02.41
+[2024.01.05-22.02.41:237][800]LogWorld: Bringing up level for play took: 0.002608
+[2024.01.05-22.02.41:239][800]PIE: Server logged in
+[2024.01.05-22.02.41:240][800]PIE: Play in editor total start time 0,072 seconds.
+[2024.01.05-22.02.43:643][ 62]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.02.43:643][ 62]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.02.43:643][ 62]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-22.02.43:643][ 62]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.02.43:646][ 62]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-22.02.43:650][ 62]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.02.43:659][ 62]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.02.43:660][ 62]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 25
+[2024.01.05-22.02.43:660][ 62]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=25
+[2024.01.05-22.02.43:661][ 62]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=25
+[2024.01.05-22.02.43:669][ 62]LogUObjectHash: Compacting FUObjectHashTables data took   1.12ms
+[2024.01.05-22.02.43:725][ 63]LogPlayLevel: Display: Destroying online subsystem :Context_41
+[2024.01.05-22.02.44:644][169]LogViewport: Scene viewport resized to 1034x561, mode Windowed.
+[2024.01.05-22.02.44:664][170]LogViewport: Scene viewport resized to 1034x565, mode Windowed.
+[2024.01.05-22.02.44:682][171]LogViewport: Scene viewport resized to 1034x568, mode Windowed.
+[2024.01.05-22.02.44:701][172]LogViewport: Scene viewport resized to 1034x573, mode Windowed.
+[2024.01.05-22.02.44:717][173]LogViewport: Scene viewport resized to 1034x578, mode Windowed.
+[2024.01.05-22.02.44:736][174]LogViewport: Scene viewport resized to 1034x583, mode Windowed.
+[2024.01.05-22.02.44:756][175]LogViewport: Scene viewport resized to 1034x586, mode Windowed.
+[2024.01.05-22.02.44:775][176]LogViewport: Scene viewport resized to 1034x589, mode Windowed.
+[2024.01.05-22.02.44:792][177]LogViewport: Scene viewport resized to 1034x590, mode Windowed.
+[2024.01.05-22.02.45:010][202]LogViewport: Scene viewport resized to 1034x588, mode Windowed.
+[2024.01.05-22.02.45:030][203]LogViewport: Scene viewport resized to 1034x586, mode Windowed.
+[2024.01.05-22.02.45:048][204]LogViewport: Scene viewport resized to 1034x585, mode Windowed.
+[2024.01.05-22.02.45:064][205]LogViewport: Scene viewport resized to 1034x582, mode Windowed.
+[2024.01.05-22.02.45:083][206]LogViewport: Scene viewport resized to 1034x580, mode Windowed.
+[2024.01.05-22.02.45:158][214]LogViewport: Scene viewport resized to 1034x579, mode Windowed.
+[2024.01.05-22.02.45:202][218]LogViewport: Scene viewport resized to 1034x577, mode Windowed.
+[2024.01.05-22.02.45:303][229]LogViewport: Scene viewport resized to 1034x576, mode Windowed.
+[2024.01.05-22.02.45:361][235]LogViewport: Scene viewport resized to 1034x574, mode Windowed.
+[2024.01.05-22.02.45:422][241]LogViewport: Scene viewport resized to 1034x573, mode Windowed.
+[2024.01.05-22.02.45:465][245]LogViewport: Scene viewport resized to 1034x572, mode Windowed.
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+[2024.01.05-22.02.48:660][586]LogViewport: Scene viewport resized to 1034x569, mode Windowed.
+[2024.01.05-22.02.49:955][738]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-22.02.49:959][738]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-22.02.49:959][738]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 00:02:49)
+[2024.01.05-22.02.49:982][738]LogPlayLevel: Display: Creating online subsystem for client :Context_42
+[2024.01.05-22.02.49:984][738]LogOnline: OSS: Created online subsystem instance for: :Context_42
+[2024.01.05-22.02.50:000][739]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.02.50:005][739]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004802s)
+[2024.01.05-22.02.50:005][739]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004840s)
+[2024.01.05-22.02.50:017][739]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
+[2024.01.05-22.02.50:020][739]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.02.50:020][739]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.02.50:021][739]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-22.02.50:021][739]LogPlayLevel: PIE: World Init took: (0.000947s)
+[2024.01.05-22.02.50:021][739]LogAudio: Display: Creating Audio Device:                 Id: 26, Scope: Unique, Realtime: True
+[2024.01.05-22.02.50:021][739]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-22.02.50:021][739]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-22.02.50:021][739]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-22.02.50:021][739]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-22.02.50:021][739]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-22.02.50:021][739]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-22.02.50:021][739]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-22.02.50:021][739]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-22.02.50:021][739]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-22.02.50:021][739]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-22.02.50:021][739]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-22.02.50:024][739]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-22.02.50:044][739]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-22.02.50:044][739]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-22.02.50:044][739]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-22.02.50:044][739]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-22.02.50:044][739]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=26
+[2024.01.05-22.02.50:044][739]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=26
+[2024.01.05-22.02.50:046][739]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=26
+[2024.01.05-22.02.50:046][739]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=26
+[2024.01.05-22.02.50:046][739]LogInit: FAudioDevice initialized with ID 26.
+[2024.01.05-22.02.50:046][739]LogAudio: Display: Audio Device (ID: 26) registered with world 'BackroomsMap'.
+[2024.01.05-22.02.50:046][739]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 26
+[2024.01.05-22.02.50:049][739]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-22.02.50:051][739]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-23.02.50
+[2024.01.05-22.02.50:052][739]LogWorld: Bringing up level for play took: 0.002649
+[2024.01.05-22.02.50:053][739]PIE: Server logged in
+[2024.01.05-22.02.50:054][739]PIE: Play in editor total start time 0,095 seconds.
+[2024.01.05-22.03.08:433][914]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.03.08:433][914]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.03.08:433][914]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-22.03.08:433][914]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.03.08:436][914]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-22.03.08:439][914]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.03.08:451][914]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.03.08:452][914]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 26
+[2024.01.05-22.03.08:452][914]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=26
+[2024.01.05-22.03.08:453][914]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=26
+[2024.01.05-22.03.08:459][914]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
+[2024.01.05-22.03.08:515][915]LogPlayLevel: Display: Destroying online subsystem :Context_42
+[2024.01.05-22.03.35:359][  2]LogViewport: Scene viewport resized to 1035x569, mode Windowed.
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+[2024.01.05-22.03.44:303][934]LogViewport: Scene viewport resized to 1391x892, mode Windowed.
+[2024.01.05-22.03.44:320][935]LogViewport: Scene viewport resized to 1387x892, mode Windowed.
+[2024.01.05-22.03.44:339][936]LogViewport: Scene viewport resized to 1378x892, mode Windowed.
+[2024.01.05-22.03.44:355][937]LogViewport: Scene viewport resized to 1369x892, mode Windowed.
+[2024.01.05-22.03.44:373][938]LogViewport: Scene viewport resized to 1363x892, mode Windowed.
+[2024.01.05-22.03.44:391][939]LogViewport: Scene viewport resized to 1361x892, mode Windowed.
+[2024.01.05-22.03.44:468][947]LogViewport: Scene viewport resized to 1360x892, mode Windowed.
+[2024.01.05-22.03.44:486][948]LogViewport: Scene viewport resized to 1358x892, mode Windowed.
+[2024.01.05-22.03.44:601][961]LogViewport: Scene viewport resized to 1356x892, mode Windowed.
+[2024.01.05-22.03.44:635][964]LogViewport: Scene viewport resized to 1355x892, mode Windowed.
+[2024.01.05-22.04.56:785][255]Cmd: DELETE
+[2024.01.05-22.04.56:785][255]Cmd: ACTOR DELETE
+[2024.01.05-22.04.56:788][255]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.04.56:802][255]LogUObjectHash: Compacting FUObjectHashTables data took   1.09ms
+[2024.01.05-22.04.56:815][255]LogEditorActor: Deleted 1 Actors (0.030 secs)
+[2024.01.05-22.05.52:401][593]Cmd: TRANSACTION UNDO
+[2024.01.05-22.05.52:401][593]LogEditorTransaction: Undo Edit Z
+[2024.01.05-22.06.07:643][294]Cmd: TRANSACTION UNDO
+[2024.01.05-22.06.07:643][294]LogEditorTransaction: Undo Edit Y
+[2024.01.05-22.07.37:116][413]Cmd: DELETE
+[2024.01.05-22.07.37:116][413]Cmd: ACTOR DELETE
+[2024.01.05-22.07.37:121][413]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.07.37:132][413]LogUObjectHash: Compacting FUObjectHashTables data took   1.47ms
+[2024.01.05-22.07.37:165][413]LogEditorActor: Deleted 1 Actors (0.048 secs)
+[2024.01.05-22.07.38:193][533]Cmd: TRANSACTION UNDO
+[2024.01.05-22.07.38:193][533]LogEditorTransaction: Undo Delete Elements
+[2024.01.05-22.07.53:205][262]Cmd: TRANSACTION UNDO
+[2024.01.05-22.07.53:205][262]LogEditorTransaction: Undo Edit Hollow
+[2024.01.05-22.07.53:723][277]Cmd: TRANSACTION UNDO
+[2024.01.05-22.07.53:723][277]LogEditorTransaction: Undo Edit Hollow
+[2024.01.05-22.08.28:927][453]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-22.08.28:935][453]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
+[2024.01.05-22.08.28:951][453]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto3
+[2024.01.05-22.08.28:951][453]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto3F085D41F4453A57474F3879102CB3E21.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap'
+[2024.01.05-22.08.28:952][453]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap is in the /Temp path, will not scan.
+[2024.01.05-22.08.28:952][453]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.035
+[2024.01.05-22.08.28:952][453]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.035
+[2024.01.05-22.08.28:952][453]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Walls/Wall_Instance] ([1] browsable assets)...
+[2024.01.05-22.08.28:952][453]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Walls/Wall_Instance]
+[2024.01.05-22.08.28:953][453]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Walls/Wall_Instance_Auto3
+[2024.01.05-22.08.28:953][453]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wall_Instance_Auto3DCCC2FD041271539600C178F329D6FCB.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Walls/Wall_Instance_Auto3.uasset'
+[2024.01.05-22.08.28:953][453]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/world_fixed_RoomStructure] ([1] browsable assets)...
+[2024.01.05-22.08.28:953][453]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/world_fixed_RoomStructure]
+[2024.01.05-22.08.28:956][453]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto3
+[2024.01.05-22.08.28:956][453]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructure_Auto339A764DA47AE55272F3BD68E684471CF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto3.uasset'
+[2024.01.05-22.08.28:956][453]LogFileHelpers: Auto-saving content packages took 0.004
+[2024.01.05-22.08.39:483][649]LogEditorViewport: Clicking Background
+[2024.01.05-22.10.17:569][835]Cmd: DELETE
+[2024.01.05-22.10.17:570][835]Cmd: ACTOR DELETE
+[2024.01.05-22.10.17:574][835]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.10.17:586][835]LogUObjectHash: Compacting FUObjectHashTables data took   1.07ms
+[2024.01.05-22.10.17:617][835]LogEditorActor: Deleted 1 Actors (0.047 secs)
+[2024.01.05-22.10.37:751][220]Cmd: DELETE
+[2024.01.05-22.10.37:751][220]Cmd: ACTOR DELETE
+[2024.01.05-22.10.37:755][220]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.10.37:770][220]LogUObjectHash: Compacting FUObjectHashTables data took   1.05ms
+[2024.01.05-22.10.37:795][220]LogEditorActor: Deleted 1 Actors (0.044 secs)
+[2024.01.05-22.10.59:398][803]Cmd: TRANSACTION UNDO
+[2024.01.05-22.10.59:398][803]LogEditorTransaction: Undo Delete Elements
+[2024.01.05-22.11.00:016][823]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.00:016][823]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.11.01:389][969]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.01:389][969]LogEditorTransaction: Undo Delete Elements
+[2024.01.05-22.11.02:204][ 22]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.02:204][ 22]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.02:364][ 24]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.02:364][ 24]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.11.02:528][ 30]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.02:528][ 30]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-22.11.02:679][ 32]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.02:679][ 32]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.02:918][ 49]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.02:918][ 49]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.03:144][ 51]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.03:144][ 51]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.11.03:262][ 52]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.03:262][ 52]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-22.11.03:441][ 53]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.03:441][ 53]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.03:781][ 75]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.03:781][ 75]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.04:001][ 90]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.04:001][ 90]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.04:191][101]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.04:191][101]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.04:419][117]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.04:419][117]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.04:624][130]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.04:624][130]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.04:814][141]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.04:814][141]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.05:004][152]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.05:004][152]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.05:192][163]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.05:192][163]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.05:365][172]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.05:365][172]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.05:539][181]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.05:539][181]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.05:728][192]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.05:728][192]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.05:941][206]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.05:941][206]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.06:144][219]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.06:144][219]LogEditorTransaction: Undo Rotate Elements
+[2024.01.05-22.11.06:781][283]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.06:781][283]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.06:793][283]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_338' invalid (144 verts, 0 indices).
+[2024.01.05-22.11.06:793][283]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_339' invalid (144 verts, 0 indices).
+[2024.01.05-22.11.06:793][283]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_340' invalid (144 verts, 0 indices).
+[2024.01.05-22.11.06:793][283]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_341' invalid (144 verts, 0 indices).
+[2024.01.05-22.11.06:793][283]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_342' invalid (144 verts, 0 indices).
+[2024.01.05-22.11.06:793][283]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_343' invalid (144 verts, 0 indices).
+[2024.01.05-22.11.06:793][283]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_344' invalid (144 verts, 0 indices).
+[2024.01.05-22.11.06:793][283]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_345' invalid (144 verts, 0 indices).
+[2024.01.05-22.11.06:793][283]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_346' invalid (144 verts, 0 indices).
+[2024.01.05-22.11.06:793][283]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_347' invalid (144 verts, 0 indices).
+[2024.01.05-22.11.07:042][284]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.07:042][284]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.11.07:187][285]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.07:187][285]LogEditorTransaction: Undo Apply Material to Surface
+[2024.01.05-22.11.07:426][301]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.07:426][301]LogEditorTransaction: Undo Clicking Background
+[2024.01.05-22.11.07:775][317]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.07:775][317]LogEditorTransaction: Undo Set Material
+[2024.01.05-22.11.08:552][386]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.08:552][386]LogEditorTransaction: Undo Set Material
+[2024.01.05-22.11.51:248][229]LogEditorBookmarks: Warning: FBookmarkTypeToolsImpl::JumpToBookmark - Null Bookmark at index 3
+[2024.01.05-22.11.51:680][272]LogEditorBookmarks: Warning: FBookmarkTypeToolsImpl::JumpToBookmark - Null Bookmark at index 2
+[2024.01.05-22.11.52:261][341]LogEditorBookmarks: Warning: FBookmarkTypeToolsImpl::JumpToBookmark - Null Bookmark at index 3
+[2024.01.05-22.11.55:625][739]LogEditorBookmarks: Warning: FBookmarkTypeToolsImpl::JumpToBookmark - Null Bookmark at index 2
+[2024.01.05-22.11.56:218][807]LogEditorBookmarks: Warning: FBookmarkTypeToolsImpl::JumpToBookmark - Null Bookmark at index 2
+[2024.01.05-22.12.53:811][299]Cmd: TRANSACTION UNDO
+[2024.01.05-22.12.53:811][299]LogEditorTransaction: Undo Edit Y
+[2024.01.05-22.14.28:106][ 99]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.14.28:138][ 99]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-22.14.28:163][ 99]LogUObjectHash: Compacting FUObjectHashTables data took   1.46ms
+[2024.01.05-22.14.28:197][ 99]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-22.14.28:197][ 99]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap789EC0BF4E99C02C395A478317D442AA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-22.14.28:200][ 99]LogFileHelpers: Saving map 'BackroomsMap' took 0.062
+[2024.01.05-22.14.28:206][ 99]LogFileHelpers: InternalPromptForCheckoutAndSave took 100 ms (total: 2.82 sec)
+[2024.01.05-22.14.28:208][ 99]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-22.14.28:208][ 99]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-22.15.08:266][566]Cmd: DELETE
+[2024.01.05-22.15.08:266][566]Cmd: ACTOR DELETE
+[2024.01.05-22.15.08:273][566]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.15.08:286][566]LogUObjectHash: Compacting FUObjectHashTables data took   1.05ms
+[2024.01.05-22.15.08:301][566]LogEditorActor: Deleted 1 Actors (0.034 secs)
+[2024.01.05-22.15.34:016][307]LogEditorViewport: Clicking Background
+[2024.01.05-22.15.49:960][ 16]Cmd: DELETE
+[2024.01.05-22.15.49:960][ 16]Cmd: ACTOR DELETE
+[2024.01.05-22.15.49:968][ 16]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.15.49:982][ 16]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.05-22.15.50:017][ 16]LogEditorActor: Deleted 1 Actors (0.056 secs)
+[2024.01.05-22.15.50:444][ 44]Cmd: DELETE
+[2024.01.05-22.15.50:444][ 44]Cmd: ACTOR DELETE
+[2024.01.05-22.15.50:451][ 44]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.15.50:465][ 44]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.05-22.15.50:496][ 44]LogEditorActor: Deleted 1 Actors (0.052 secs)
+[2024.01.05-22.15.51:305][110]Cmd: DELETE
+[2024.01.05-22.15.51:305][110]Cmd: ACTOR DELETE
+[2024.01.05-22.15.51:312][110]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.15.51:325][110]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-22.15.51:354][110]LogEditorActor: Deleted 1 Actors (0.050 secs)
+[2024.01.05-22.15.56:792][735]Cmd: DELETE
+[2024.01.05-22.15.56:792][735]Cmd: ACTOR DELETE
+[2024.01.05-22.15.56:800][735]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.15.56:812][735]LogUObjectHash: Compacting FUObjectHashTables data took   1.32ms
+[2024.01.05-22.15.56:842][735]LogEditorActor: Deleted 1 Actors (0.050 secs)
+[2024.01.05-22.16.07:793][855]Cmd: DELETE
+[2024.01.05-22.16.07:794][855]Cmd: ACTOR DELETE
+[2024.01.05-22.16.07:802][855]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.16.07:815][855]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.05-22.16.07:849][855]LogEditorActor: Deleted 1 Actors (0.056 secs)
+[2024.01.05-22.16.08:351][889]Cmd: DELETE
+[2024.01.05-22.16.08:351][889]Cmd: ACTOR DELETE
+[2024.01.05-22.16.08:360][889]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.16.08:372][889]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.05-22.16.08:402][889]LogEditorActor: Deleted 1 Actors (0.051 secs)
+[2024.01.05-22.16.08:964][933]Cmd: DELETE
+[2024.01.05-22.16.08:964][933]Cmd: ACTOR DELETE
+[2024.01.05-22.16.08:972][933]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.16.08:984][933]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
+[2024.01.05-22.16.09:014][933]LogEditorActor: Deleted 1 Actors (0.050 secs)
+[2024.01.05-22.16.33:857][667]Cmd: DELETE
+[2024.01.05-22.16.33:857][667]Cmd: ACTOR DELETE
+[2024.01.05-22.16.33:866][667]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.16.33:879][667]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-22.16.33:911][667]LogEditorActor: Deleted 1 Actors (0.054 secs)
+[2024.01.05-22.16.34:300][690]Cmd: DELETE
+[2024.01.05-22.16.34:300][690]Cmd: ACTOR DELETE
+[2024.01.05-22.16.34:310][690]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.16.34:322][690]LogUObjectHash: Compacting FUObjectHashTables data took   1.08ms
+[2024.01.05-22.16.34:352][690]LogEditorActor: Deleted 1 Actors (0.052 secs)
+[2024.01.05-22.16.45:145][894]Cmd: TRANSACTION UNDO
+[2024.01.05-22.16.45:145][894]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.17.17:258][398]Cmd: TRANSACTION UNDO
+[2024.01.05-22.17.17:258][398]LogEditorTransaction: Undo Clicking on Actors
+[2024.01.05-22.17.18:253][464]Cmd: TRANSACTION UNDO
+[2024.01.05-22.17.18:253][464]LogEditorTransaction: Undo Clicking on Actors
+[2024.01.05-22.17.56:849][824]Cmd: DELETE
+[2024.01.05-22.17.56:850][824]Cmd: ACTOR DELETE
+[2024.01.05-22.17.56:861][824]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.17.56:862][824]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.17.56:863][824]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.17.56:878][824]LogUObjectHash: Compacting FUObjectHashTables data took   1.46ms
+[2024.01.05-22.17.56:903][824]LogEditorActor: Deleted 3 Actors (0.053 secs)
+[2024.01.05-22.18.10:800][198]Cmd: MODE GRID=0
+[2024.01.05-22.18.22:907][470]Cmd: TRANSACTION UNDO
+[2024.01.05-22.18.22:907][470]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.18.23:208][472]Cmd: TRANSACTION UNDO
+[2024.01.05-22.18.23:208][472]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.18.24:548][598]Cmd: TRANSACTION UNDO
+[2024.01.05-22.18.24:548][598]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.18.25:306][673]Cmd: TRANSACTION UNDO
+[2024.01.05-22.18.25:306][673]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.18.25:908][729]Cmd: TRANSACTION UNDO
+[2024.01.05-22.18.25:908][729]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.18.27:693][912]Cmd: MODE GRID=1
+[2024.01.05-22.19.38:480][676]Cmd: DELETE
+[2024.01.05-22.19.38:480][676]Cmd: ACTOR DELETE
+[2024.01.05-22.19.38:496][676]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.19.38:516][676]LogUObjectHash: Compacting FUObjectHashTables data took   1.30ms
+[2024.01.05-22.19.38:547][676]LogEditorActor: Deleted 1 Actors (0.067 secs)
+[2024.01.05-22.20.15:496][737]LogEditorViewport: Clicking Background
+[2024.01.05-22.20.54:987][420]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-22.20.54:991][420]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-22.20.54:991][420]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 00:20:54)
+[2024.01.05-22.20.55:032][420]LogPlayLevel: Display: Creating online subsystem for client :Context_43
+[2024.01.05-22.20.55:033][420]LogOnline: OSS: Created online subsystem instance for: :Context_43
+[2024.01.05-22.20.55:046][421]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.20.55:063][421]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016580s)
+[2024.01.05-22.20.55:063][421]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.016624s)
+[2024.01.05-22.20.55:082][421]LogUObjectHash: Compacting FUObjectHashTables data took   1.29ms
+[2024.01.05-22.20.55:090][421]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.20.55:091][421]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.20.55:091][421]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-22.20.55:091][421]LogPlayLevel: PIE: World Init took: (0.001120s)
+[2024.01.05-22.20.55:091][421]LogAudio: Display: Creating Audio Device:                 Id: 27, Scope: Unique, Realtime: True
+[2024.01.05-22.20.55:091][421]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-22.20.55:091][421]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-22.20.55:091][421]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-22.20.55:091][421]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-22.20.55:091][421]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-22.20.55:091][421]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-22.20.55:091][421]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-22.20.55:091][421]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-22.20.55:092][421]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-22.20.55:092][421]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-22.20.55:092][421]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-22.20.55:094][421]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-22.20.55:115][421]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-22.20.55:116][421]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-22.20.55:116][421]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-22.20.55:116][421]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-22.20.55:117][421]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=27
+[2024.01.05-22.20.55:117][421]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=27
+[2024.01.05-22.20.55:118][421]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=27
+[2024.01.05-22.20.55:118][421]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=27
+[2024.01.05-22.20.55:118][421]LogInit: FAudioDevice initialized with ID 27.
+[2024.01.05-22.20.55:118][421]LogAudio: Display: Audio Device (ID: 27) registered with world 'BackroomsMap'.
+[2024.01.05-22.20.55:118][421]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 27
+[2024.01.05-22.20.55:120][421]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-22.20.55:123][421]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-23.20.55
+[2024.01.05-22.20.55:124][421]LogWorld: Bringing up level for play took: 0.003279
+[2024.01.05-22.20.55:126][421]PIE: Server logged in
+[2024.01.05-22.20.55:126][421]PIE: Play in editor total start time 0,136 seconds.
+[2024.01.05-22.21.22:702][687]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.21.22:702][687]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.21.22:702][687]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-22.21.22:702][687]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.21.22:705][687]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-22.21.22:709][687]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.21.22:728][687]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.21.22:729][687]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 27
+[2024.01.05-22.21.22:729][687]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=27
+[2024.01.05-22.21.22:730][687]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=27
+[2024.01.05-22.21.22:737][687]LogUObjectHash: Compacting FUObjectHashTables data took   1.26ms
+[2024.01.05-22.21.22:780][689]LogPlayLevel: Display: Destroying online subsystem :Context_43
+[2024.01.05-22.22.02:255][234]LogEditorBookmarks: Warning: FBookmarkTypeToolsImpl::JumpToBookmark - Null Bookmark at index 2
+[2024.01.05-22.23.44:291][538]Cmd: DELETE
+[2024.01.05-22.23.44:291][538]Cmd: ACTOR DELETE
+[2024.01.05-22.23.44:309][538]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.23.44:326][538]LogUObjectHash: Compacting FUObjectHashTables data took   1.49ms
+[2024.01.05-22.23.44:356][538]LogEditorActor: Deleted 1 Actors (0.063 secs)
+[2024.01.05-22.23.52:514][385]Cmd: TRANSACTION UNDO
+[2024.01.05-22.23.52:514][385]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.24.04:202][593]LogEditorViewport: Clicking Background
+[2024.01.05-22.24.28:782][288]Cmd: DELETE
+[2024.01.05-22.24.28:785][288]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.24.28:785][288]LogGeometryMode: Warning: Unable to resolve Brush_3 Brush in new BSP, see above
+[2024.01.05-22.24.28:785][288]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.24.29:454][361]Cmd: DELETE
+[2024.01.05-22.24.29:495][361]Cmd: ACTOR DELETE
+[2024.01.05-22.24.29:512][361]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.24.29:529][361]LogUObjectHash: Compacting FUObjectHashTables data took   1.26ms
+[2024.01.05-22.24.29:559][361]LogEditorActor: Deleted 1 Actors (0.064 secs)
+[2024.01.05-22.24.33:034][724]Cmd: DELETE
+[2024.01.05-22.24.33:034][724]Cmd: ACTOR DELETE
+[2024.01.05-22.24.33:049][724]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.24.33:063][724]LogUObjectHash: Compacting FUObjectHashTables data took   1.08ms
+[2024.01.05-22.24.33:105][724]LogEditorActor: Deleted 1 Actors (0.071 secs)
+[2024.01.05-22.25.10:804][340]LogUObjectHash: Compacting FUObjectHashTables data took   1.12ms
+[2024.01.05-22.25.10:808][340]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto4.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
+[2024.01.05-22.25.10:844][340]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto4
+[2024.01.05-22.25.10:844][340]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto47B062C774128589DBD0A42A205DA64D0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto4.umap'
+[2024.01.05-22.25.10:845][340]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto4.umap is in the /Temp path, will not scan.
+[2024.01.05-22.25.10:845][340]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.058
+[2024.01.05-22.25.10:845][340]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.058
+[2024.01.05-22.25.10:845][340]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Walls/Wall_Instance] ([1] browsable assets)...
+[2024.01.05-22.25.10:845][340]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Walls/Wall_Instance]
+[2024.01.05-22.25.10:846][340]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Walls/Wall_Instance_Auto4
+[2024.01.05-22.25.10:846][340]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wall_Instance_Auto436F1C1B14830A2883712E58EAC83D463.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Walls/Wall_Instance_Auto4.uasset'
+[2024.01.05-22.25.10:846][340]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/world_fixed_RoomStructure] ([1] browsable assets)...
+[2024.01.05-22.25.10:846][340]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/world_fixed_RoomStructure]
+[2024.01.05-22.25.10:849][340]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto4
+[2024.01.05-22.25.10:849][340]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructure_Auto42DE2FFF24D490A2071D02C8D26102E3B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto4.uasset'
+[2024.01.05-22.25.10:849][340]LogFileHelpers: Auto-saving content packages took 0.005
+[2024.01.05-22.30.50:269][107]Cmd: TRANSACTION UNDO
+[2024.01.05-22.30.50:269][107]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.30.50:346][107]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.30.50:346][107]LogGeometryMode: Warning: Unable to resolve Brush_52 Brush in new BSP, see above
+[2024.01.05-22.30.50:346][107]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.30.51:569][192]Cmd: DELETE
+[2024.01.05-22.30.51:570][192]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.30.51:570][192]LogGeometryMode: Warning: Unable to resolve Brush_52 Brush in new BSP, see above
+[2024.01.05-22.30.51:570][192]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.30.52:031][239]Cmd: DELETE
+[2024.01.05-22.30.52:068][239]Cmd: ACTOR DELETE
+[2024.01.05-22.30.52:083][239]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.30.52:102][239]LogUObjectHash: Compacting FUObjectHashTables data took   1.55ms
+[2024.01.05-22.30.52:132][239]LogEditorActor: Deleted 1 Actors (0.063 secs)
+[2024.01.05-22.30.56:652][756]Cmd: BRUSH ADD SELECTNEWBRUSH
+[2024.01.05-22.31.15:916][900]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush)
+[2024.01.05-22.32.29:744][411]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-22.32.29:749][411]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-22.32.29:749][411]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 00:32:29)
+[2024.01.05-22.32.29:783][411]LogPlayLevel: Display: Creating online subsystem for client :Context_44
+[2024.01.05-22.32.29:786][411]LogOnline: OSS: Created online subsystem instance for: :Context_44
+[2024.01.05-22.32.29:799][412]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.32.29:814][412]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014332s)
+[2024.01.05-22.32.29:814][412]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.014373s)
+[2024.01.05-22.32.29:831][412]LogUObjectHash: Compacting FUObjectHashTables data took   1.10ms
+[2024.01.05-22.32.29:840][412]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.32.29:840][412]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.32.29:840][412]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-22.32.29:840][412]LogPlayLevel: PIE: World Init took: (0.000913s)
+[2024.01.05-22.32.29:840][412]LogAudio: Display: Creating Audio Device:                 Id: 28, Scope: Unique, Realtime: True
+[2024.01.05-22.32.29:841][412]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-22.32.29:841][412]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-22.32.29:841][412]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-22.32.29:841][412]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-22.32.29:841][412]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-22.32.29:841][412]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-22.32.29:841][412]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-22.32.29:841][412]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-22.32.29:841][412]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-22.32.29:841][412]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-22.32.29:841][412]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-22.32.29:842][412]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-22.32.29:862][412]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-22.32.29:862][412]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-22.32.29:862][412]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-22.32.29:862][412]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-22.32.29:863][412]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=28
+[2024.01.05-22.32.29:864][412]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=28
+[2024.01.05-22.32.29:866][412]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=28
+[2024.01.05-22.32.29:866][412]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=28
+[2024.01.05-22.32.29:866][412]LogInit: FAudioDevice initialized with ID 28.
+[2024.01.05-22.32.29:866][412]LogAudio: Display: Audio Device (ID: 28) registered with world 'BackroomsMap'.
+[2024.01.05-22.32.29:866][412]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 28
+[2024.01.05-22.32.29:869][412]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-22.32.29:872][412]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-23.32.29
+[2024.01.05-22.32.29:872][412]LogWorld: Bringing up level for play took: 0.003098
+[2024.01.05-22.32.29:874][412]PIE: Server logged in
+[2024.01.05-22.32.29:874][412]PIE: Play in editor total start time 0,126 seconds.
+[2024.01.05-22.32.32:745][704]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.32.32:745][704]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.32.32:745][704]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-22.32.32:745][704]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.32.32:748][704]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-22.32.32:752][704]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.32.32:772][704]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.32.32:772][704]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 28
+[2024.01.05-22.32.32:772][704]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=28
+[2024.01.05-22.32.32:773][704]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=28
+[2024.01.05-22.32.32:780][704]LogUObjectHash: Compacting FUObjectHashTables data took   1.16ms
+[2024.01.05-22.32.32:852][705]LogPlayLevel: Display: Destroying online subsystem :Context_44
+[2024.01.05-22.32.38:563][333]Cmd: TRANSACTION UNDO
+[2024.01.05-22.32.38:563][333]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.32.38:565][333]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_3957' invalid (808 verts, 0 indices).
+[2024.01.05-22.33.08:091][766]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush)
+[2024.01.05-22.33.09:955][981]Cmd: TRANSACTION UNDO
+[2024.01.05-22.33.09:955][981]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.33.10:027][981]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.33.10:027][981]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-22.33.10:027][981]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.33.26:429][717]Cmd: TRANSACTION UNDO
+[2024.01.05-22.33.26:429][717]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.33.26:503][717]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.33.26:503][717]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-22.33.26:503][717]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.33.51:255][348]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush)
+[2024.01.05-22.33.54:600][685]Cmd: TRANSACTION UNDO
+[2024.01.05-22.33.54:600][685]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.33.54:673][685]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.33.54:673][685]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-22.33.54:673][685]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.34.04:031][634]LogGeometryMode: Warning: Unable to find Brush_7 Brush(s) in new BSP
+[2024.01.05-22.34.04:031][634]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.34.04:698][698]Cmd: DELETE
+[2024.01.05-22.34.04:738][698]Cmd: ACTOR DELETE
+[2024.01.05-22.34.04:753][698]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.34.04:773][698]LogUObjectHash: Compacting FUObjectHashTables data took   1.15ms
+[2024.01.05-22.34.04:803][698]LogEditorActor: Deleted 1 Actors (0.065 secs)
+[2024.01.05-22.34.26:758][172]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush)
+[2024.01.05-22.34.29:241][409]Cmd: TRANSACTION UNDO
+[2024.01.05-22.34.29:241][409]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.34.29:311][409]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.34.29:311][409]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-22.34.29:311][409]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.34.43:726][978]Cmd: TRANSACTION UNDO
+[2024.01.05-22.34.43:726][978]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.34.43:798][978]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.34.43:798][978]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-22.34.43:798][978]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.35.05:639][264]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush)
+[2024.01.05-22.35.07:207][443]Cmd: TRANSACTION UNDO
+[2024.01.05-22.35.07:208][443]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.35.07:278][443]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.35.07:278][443]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-22.35.07:278][443]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.35.21:701][939]Cmd: TRANSACTION UNDO
+[2024.01.05-22.35.21:701][939]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.35.21:774][939]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.35.21:774][939]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-22.35.21:774][939]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.36.02:627][268]LogEditorViewport: Clicking Background
+[2024.01.05-22.36.07:949][885]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.36.07:982][885]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-22.36.08:013][885]LogUObjectHash: Compacting FUObjectHashTables data took   1.51ms
+[2024.01.05-22.36.08:057][885]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-22.36.08:057][885]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap6119C75E4BCE14E6B498359816B554D5.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-22.36.08:060][885]LogFileHelpers: Saving map 'BackroomsMap' took 0.079
+[2024.01.05-22.36.08:070][885]LogFileHelpers: InternalPromptForCheckoutAndSave took 121 ms (total: 2.94 sec)
+[2024.01.05-22.36.08:072][885]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-22.36.08:072][885]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-22.36.11:740][254]Cmd: TRANSACTION UNDO
+[2024.01.05-22.36.11:740][254]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.36.11:742][254]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4912' invalid (1200 verts, 0 indices).
+[2024.01.05-22.36.13:753][446]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.36.13:787][446]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-22.36.13:810][446]LogUObjectHash: Compacting FUObjectHashTables data took   1.07ms
+[2024.01.05-22.36.13:845][446]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-22.36.13:845][446]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap70BFCFE4452A6201FAB9F7A6745098F9.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-22.36.13:848][446]LogFileHelpers: Saving map 'BackroomsMap' took 0.062
+[2024.01.05-22.36.13:855][446]LogFileHelpers: InternalPromptForCheckoutAndSave took 102 ms (total: 3.04 sec)
+[2024.01.05-22.36.13:857][446]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-22.36.13:857][446]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-22.36.21:459][260]Cmd: TRANSACTION UNDO
+[2024.01.05-22.36.21:459][260]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.36.21:461][260]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4917' invalid (1200 verts, 0 indices).
+[2024.01.05-22.36.21:763][268]Cmd: TRANSACTION UNDO
+[2024.01.05-22.36.21:763][268]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.36.28:693][ 18]Cmd: TRANSACTION UNDO
+[2024.01.05-22.36.28:693][ 18]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.36.28:695][ 18]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4917' invalid (1200 verts, 0 indices).
+[2024.01.05-22.36.29:765][105]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:08.070 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 4561 files in 5800 folders with total size 282 MiB.
+[2024.01.05-22.36.34:818][667]Cmd: TRANSACTION UNDO
+[2024.01.05-22.36.34:818][667]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.36.34:820][667]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4917' invalid (1200 verts, 0 indices).
+[2024.01.05-22.36.43:724][604]Cmd: TRANSACTION UNDO
+[2024.01.05-22.36.43:724][604]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.36.43:726][604]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4917' invalid (1200 verts, 0 indices).
+[2024.01.05-22.36.43:956][612]Cmd: TRANSACTION UNDO
+[2024.01.05-22.36.43:956][612]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.36.46:986][907]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Walls/Wall_Material.Wall_Material
+[2024.01.05-22.36.46:991][907]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.36.46:991][907]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.36.47:080][907]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.36.47:080][907]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.36.47:080][907]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.36.47:080][907]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.36.47:084][907]LogViewport: Scene viewport resized to 376x444, mode Windowed.
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: ================================================
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: === FShaderJobCache stats ===
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+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Tracking 22 distinct input hashes that result in 15 distinct outputs (68.18%)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: RAM used: 506,36 KiB of 1,60 GiB budget. Usage: 0.03%
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: === Shader Compilation stats ===
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+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Jobs assigned 8, completed 8 (100%)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Average time worker was idle: 326.70 s
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Time job spent in pending queue: average 0.03 s, longest 0.08 s
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Job execution time: average 0.35 s, max 0.52 s
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Job life time (pending + execution): average 0.38 s, max 0.53
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Shader code size: average 38,255 KiB, min 32,906 KiB, max 46,742 KiB
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1.14 s
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Jobs were issued in 8 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Average processing rate: 7.05 jobs/sec
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Total thread time: 1,514 s
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Total thread preprocess time: 0,14 s
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Percentage time preprocessing: 9.28%
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Effective parallelization: 1.33 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    1 times, average 0.27 sec, max 0.27 sec, min 0.27 sec)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display:                                             FDebugViewModePS (compiled    2 times, average 0.18 sec, max 0.18 sec, min 0.17 sec)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display:                                             FDebugViewModeVS (compiled    2 times, average 0.14 sec, max 0.15 sec, min 0.14 sec)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Top 5 shader types by total compile time:
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display:                                             FDebugViewModePS - 23.20% of total time (compiled    2 times, average 0.18 sec, max 0.18 sec, min 0.17 sec)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display:                                             FDebugViewModeVS - 18.95% of total time (compiled    2 times, average 0.14 sec, max 0.15 sec, min 0.14 sec)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 17.78% of total time (compiled    1 times, average 0.27 sec, max 0.27 sec, min 0.27 sec)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 16.79% of total time (compiled    1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display:                                                 FLumenCardVS - 16.35% of total time (compiled    1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: ================================================
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+[2024.01.05-22.36.47:155][909]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.36.47:155][909]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.36.47:155][909]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.36.47:155][909]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.36.47:155][909]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.37.35:230][ 29]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.37.35:230][ 29]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.35:230][ 29]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.35:230][ 29]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.35:318][ 31]MaterialEditorStats: Base pass shader: 222 instructions
+[2024.01.05-22.37.35:318][ 31]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.35:318][ 31]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.35:318][ 31]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.35:318][ 31]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.35:318][ 31]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.37.35:358][ 33]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.37.42:717][876]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.37.42:717][876]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.42:717][876]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.42:717][876]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.42:757][877]MaterialEditorStats: Base pass shader: 222 instructions
+[2024.01.05-22.37.42:757][877]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.42:757][877]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.42:757][877]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.42:757][877]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.42:757][877]MaterialEditorStats: Shader Count: 2
+[2024.01.05-22.37.43:435][947]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.37.43:435][947]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.43:435][947]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.43:435][947]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.43:687][968]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.43:687][968]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.37.43:687][968]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.43:687][968]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.43:687][968]MaterialEditorStats: Shader Count: 3
+[2024.01.05-22.37.43:847][974]MaterialEditorStats: Base pass shader: 222 instructions
+[2024.01.05-22.37.43:847][974]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.43:847][974]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.43:847][974]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.43:847][974]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.43:847][974]MaterialEditorStats: Shader Count: 4
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+[2024.01.05-22.37.47:799][438]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.47:799][438]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.47:799][438]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.47:836][439]MaterialEditorStats: Base pass shader: 222 instructions
+[2024.01.05-22.37.47:836][439]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.47:836][439]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.47:836][439]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.47:836][439]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.47:836][439]MaterialEditorStats: Shader Count: 4
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+[2024.01.05-22.37.48:560][518]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.48:560][518]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.48:560][518]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.48:786][538]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.37.48:786][538]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.48:786][538]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.48:786][538]MaterialEditorStats: Shader Count: 1
+[2024.01.05-22.37.48:888][541]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.48:888][541]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.37.48:888][541]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.48:888][541]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
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+[2024.01.05-22.37.48:994][547]MaterialEditorStats: Base pass shader: 222 instructions
+[2024.01.05-22.37.48:994][547]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.48:994][547]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.48:994][547]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.48:994][547]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
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+[2024.01.05-22.37.49:228][552]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.37.49:228][552]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.49:228][552]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.49:228][552]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.49:263][553]MaterialEditorStats: Base pass shader: 222 instructions
+[2024.01.05-22.37.49:263][553]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.49:263][553]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.49:263][553]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.49:263][553]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.49:263][553]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.37.49:505][580]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.37.49:505][580]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.49:505][580]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.49:505][580]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.49:646][589]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.37.49:647][589]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.49:647][589]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.49:647][589]MaterialEditorStats: Shader Count: 1
+[2024.01.05-22.37.49:746][595]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.49:746][595]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.37.49:746][595]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.49:746][595]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.49:746][595]MaterialEditorStats: Shader Count: 2
+[2024.01.05-22.37.49:936][603]MaterialEditorStats: Base pass shader: 222 instructions
+[2024.01.05-22.37.49:936][603]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.49:936][603]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.49:936][603]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.49:936][603]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.49:936][603]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.37.50:404][655]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.37.50:404][655]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.50:404][655]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.50:404][655]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.50:436][656]MaterialEditorStats: Base pass shader: 222 instructions
+[2024.01.05-22.37.50:436][656]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.50:436][656]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.50:436][656]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.50:436][656]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.50:436][656]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.37.50:732][679]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.37.50:732][679]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.50:732][679]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.50:732][679]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.50:957][700]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.37.50:957][700]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.50:957][700]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.50:957][700]MaterialEditorStats: Shader Count: 1
+[2024.01.05-22.37.51:118][704]MaterialEditorStats: Base pass shader: 220 instructions
+[2024.01.05-22.37.51:118][704]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.51:118][704]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.51:118][704]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.51:118][704]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.51:118][704]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.37.55:838][988]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.37.55:838][988]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.55:838][988]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.55:838][988]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.55:925][990]MaterialEditorStats: Base pass shader: 220 instructions
+[2024.01.05-22.37.55:925][990]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.55:925][990]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.55:925][990]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.55:925][990]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.55:925][990]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.37.57:171][130]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.37.57:171][130]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.57:171][130]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.57:171][130]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.57:487][158]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.37.57:487][158]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.57:487][158]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.57:487][158]MaterialEditorStats: Shader Count: 1
+[2024.01.05-22.37.57:596][164]MaterialEditorStats: Base pass shader: 225 instructions
+[2024.01.05-22.37.57:596][164]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.57:596][164]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.57:596][164]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.57:596][164]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.57:596][164]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.38.00:036][428]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.38.00:037][428]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.00:037][428]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.00:037][428]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.38.00:236][443]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.38.00:236][443]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.00:236][443]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.00:236][443]MaterialEditorStats: Shader Count: 1
+[2024.01.05-22.38.00:341][449]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.38.00:341][449]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.38.00:341][449]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.00:341][449]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.00:341][449]MaterialEditorStats: Shader Count: 2
+[2024.01.05-22.38.00:524][456]MaterialEditorStats: Base pass shader: 225 instructions
+[2024.01.05-22.38.00:524][456]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.38.00:524][456]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.38.00:524][456]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.00:524][456]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.00:524][456]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.38.01:814][601]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.38.01:814][601]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.01:814][601]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.01:814][601]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.38.02:103][626]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.38.02:104][626]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.02:104][626]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.02:104][626]MaterialEditorStats: Shader Count: 1
+[2024.01.05-22.38.02:205][632]MaterialEditorStats: Base pass shader: 224 instructions
+[2024.01.05-22.38.02:205][632]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.38.02:205][632]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.38.02:205][632]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.02:205][632]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.02:205][632]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.38.03:928][802]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.38.03:929][802]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.03:929][802]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.03:929][802]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.38.04:064][809]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.38.04:064][809]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.04:064][809]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.04:064][809]MaterialEditorStats: Shader Count: 1
+[2024.01.05-22.38.04:169][815]MaterialEditorStats: Base pass shader: 224 instructions
+[2024.01.05-22.38.04:169][815]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.38.04:169][815]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.38.04:169][815]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.04:169][815]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.04:169][815]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.38.32:076][448]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.38.32:076][448]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.32:076][448]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.32:076][448]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.38.32:162][450]MaterialEditorStats: Base pass shader: 224 instructions
+[2024.01.05-22.38.32:163][450]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.38.32:163][450]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.38.32:163][450]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.32:163][450]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.32:163][450]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.38.34:685][743]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.38.34:685][743]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.34:685][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.34:685][743]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.38.35:021][775]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.38.35:021][775]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.35:021][775]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.35:021][775]MaterialEditorStats: Shader Count: 1
+[2024.01.05-22.38.35:123][780]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.38.35:123][780]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.38.35:123][780]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.35:123][780]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.35:123][780]MaterialEditorStats: Shader Count: 3
+[2024.01.05-22.38.35:308][787]MaterialEditorStats: Base pass shader: 227 instructions
+[2024.01.05-22.38.35:308][787]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.38.35:308][787]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.38.35:308][787]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.35:308][787]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.35:308][787]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.38.36:593][937]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.38.36:593][937]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.36:593][937]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.36:593][937]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.38.36:683][939]MaterialEditorStats: Base pass shader: 227 instructions
+[2024.01.05-22.38.36:683][939]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.38.36:683][939]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.38.36:683][939]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.36:683][939]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.36:683][939]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.38.43:359][386]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.38.43:359][386]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.43:359][386]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.43:359][386]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.38.43:448][388]MaterialEditorStats: Base pass shader: 227 instructions
+[2024.01.05-22.38.43:448][388]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.38.43:448][388]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.38.43:448][388]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.43:448][388]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.43:448][388]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.38.59:135][242]LogEditorTransaction: Undo Comment Bubble Visibility
+[2024.01.05-22.38.59:184][242]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.38.59:184][242]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.59:184][242]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.59:184][242]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.38.59:270][244]MaterialEditorStats: Base pass shader: 227 instructions
+[2024.01.05-22.38.59:270][244]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.38.59:270][244]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.38.59:270][244]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.59:271][244]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.59:271][244]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.39.12:049][726]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.39.12:049][726]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.39.12:049][726]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.39.12:049][726]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.39.12:057][727]MaterialEditorStats: Base pass shader: 227 instructions
+[2024.01.05-22.39.12:057][727]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.39.12:057][727]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.39.12:057][727]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.39.12:057][727]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.39.12:057][727]MaterialEditorStats: Shader Count: 2
+[2024.01.05-22.39.14:015][948]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.39.14:015][948]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.39.14:015][948]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.39.14:015][948]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.39.14:091][950]MaterialEditorStats: Base pass shader: 227 instructions
+[2024.01.05-22.39.14:091][950]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.39.14:091][950]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.39.14:091][950]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.39.14:091][950]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.39.14:091][950]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.39.15:143][ 75]LogMaterialEditor: Saving and Compiling material Wall_Material
+[2024.01.05-22.39.15:217][ 75]LogUObjectHash: Compacting FUObjectHashTables data took   1.08ms
+[2024.01.05-22.39.15:765][ 75]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2024.01.05-22.39.15:774][ 75]LogFileHelpers: InternalPromptForCheckoutAndSave started...
diff --git a/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0001/CrashContext.runtime-xml b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0001/CrashContext.runtime-xml
new file mode 100644
index 0000000000000000000000000000000000000000..0dae498347aa17fe03ef25963f0753e9a1b26716
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0001/CrashContext.runtime-xml
@@ -0,0 +1,449 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<FGenericCrashContext>
+	<RuntimeProperties>
+		<CrashVersion>3</CrashVersion>
+		<ExecutionGuid>EBDEDCE34319CF33FFE8DE8CB4991031</ExecutionGuid>
+		<CrashGUID>UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0001</CrashGUID>
+		<IsEnsure>false</IsEnsure>
+		<IsStall>true</IsStall>
+		<IsAssert>false</IsAssert>
+		<CrashType>Stall</CrashType>
+		<ErrorMessage>FShaderCompilingManager::BlockOnShaderMapCompletion</ErrorMessage>
+		<CrashReporterMessage />
+		<AttendedStatus>Attended</AttendedStatus>
+		<ProcessId>17440</ProcessId>
+		<SecondsSinceStart>7493</SecondsSinceStart>
+		<IsInternalBuild>false</IsInternalBuild>
+		<IsPerforceBuild>false</IsPerforceBuild>
+		<IsWithDebugInfo>true</IsWithDebugInfo>
+		<IsSourceDistribution>false</IsSourceDistribution>
+		<GameName>UE-BackroomsDigitalArt</GameName>
+		<ExecutableName>UnrealEditor</ExecutableName>
+		<BuildConfiguration>Development</BuildConfiguration>
+		<GameSessionID />
+		<PlatformName>WindowsEditor</PlatformName>
+		<PlatformFullName>Win64 [Windows 11 (23H2) [10.0.22631.2861]  64b]</PlatformFullName>
+		<PlatformNameIni>Windows</PlatformNameIni>
+		<EngineMode>Editor</EngineMode>
+		<EngineModeEx>Vanilla</EngineModeEx>
+		<DeploymentName>UE_5.3</DeploymentName>
+		<EngineVersion>5.3.2-29314046+++UE5+Release-5.3</EngineVersion>
+		<EngineCompatibleVersion>5.3.2-29314046+++UE5+Release-5.3</EngineCompatibleVersion>
+		<CommandLine>CommandLineRemoved</CommandLine>
+		<LanguageLCID>0</LanguageLCID>
+		<AppDefaultLocale>en-DE</AppDefaultLocale>
+		<BuildVersion>++UE5+Release-5.3-CL-29314046</BuildVersion>
+		<Symbols>**UE5*Release-5.3-CL-29314046-Win64-Development</Symbols>
+		<IsUERelease>true</IsUERelease>
+		<IsRequestingExit>false</IsRequestingExit>
+		<UserName />
+		<BaseDir>G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/</BaseDir>
+		<RootDir>G:/UnrealEngines/UE_5.3/</RootDir>
+		<MachineId>A9045EB54873E8E51D9F288ACBB7C9E1</MachineId>
+		<LoginId>a9045eb54873e8e51d9f288acbb7c9e1</LoginId>
+		<EpicAccountId>efd8bde14a904323bf6d4b350bde3870</EpicAccountId>
+		<SourceContext />
+		<UserDescription>Sent in the unattended mode</UserDescription>
+		<UserActivityHint>Layout=&quot;Document&quot; Label=&quot;MaterialGraph_0&quot; Content=SGraphEditor</UserActivityHint>
+		<CrashDumpMode>0</CrashDumpMode>
+		<GameStateName />
+		<Misc.NumberOfCores>8</Misc.NumberOfCores>
+		<Misc.NumberOfCoresIncludingHyperthreads>16</Misc.NumberOfCoresIncludingHyperthreads>
+		<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
+		<Misc.CPUVendor>AuthenticAMD</Misc.CPUVendor>
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+		<CallStack />
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+				<ThreadID>19084</ThreadID>
+				<ThreadName>GameThread</ThreadName>
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+		<CPUBrand>AMD Ryzen 7 5800X 8-Core Processor</CPUBrand>
+		<CrashReportClientVersion>1.0</CrashReportClientVersion>
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+		<PlatformCallbackResult>0</PlatformCallbackResult>
+		<CrashTrigger>0</CrashTrigger>
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+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Resonance Audio&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;RigVM&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Significance Manager&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;SoundFields&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.1&quot;, &quot;FriendlyName&quot;: &quot;Synthesis and DSP Effects&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Wave Tables&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Movie Player for WebM files&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Windows Device Profile Selector&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Windows Movie Player&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Camera Shake Previewer&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Gameplay Cameras&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Oodle Network&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Alembic Importer&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Launcher Chunk Installer&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Animation Sharing&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 2, &quot;VersionName&quot;: &quot;2.0&quot;, &quot;FriendlyName&quot;: &quot;CLion Integration&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;CodeLite Integration&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Dump GPU Services&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 14, &quot;VersionName&quot;: &quot;1.4&quot;, &quot;FriendlyName&quot;: &quot;Git&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;KDevelop Integration&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;10X Editor Integration&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Linux Compiler-only Integration&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Perforce&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;PIX for Windows GPU Capture Plugin&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 80, &quot;VersionName&quot;: &quot;1.8.0&quot;, &quot;FriendlyName&quot;: &quot;Plastic SCM&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Plugin Utilities&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Property Access Node&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;RenderDoc Plugin&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 2, &quot;VersionName&quot;: &quot;1.7&quot;, &quot;FriendlyName&quot;: &quot;Rider Integration&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Subversion&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Oodle Texture&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Trace Data Filtering&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;UObject Example Plugin&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Visual Studio Code Integration&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Visual Studio Integration&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;XCode Integration&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Base&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Services&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem NULL&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem Utils&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Interchange Tests&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Asset Manager Editor&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Blueprint C++ Header Preview&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Changelist Reviews&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;CryptoKeys&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Curve Editor Tools&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Data Validation&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;EditorDebugTools&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Editor Scripting Utilities&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Engine Asset Definitions&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Facial Animation Bulk Importer&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;GameplayTagsEditor&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;GeometryMode&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Mac Graphics Switching&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Material Analyzer&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Wizard for mobile packaging scenarios&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Modeling Tools Editor Mode&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Plugin Browser&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Sequencer Anim Tools&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;SpeedTree Importer&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 2, &quot;VersionName&quot;: &quot;0.2&quot;, &quot;FriendlyName&quot;: &quot;UVEditor&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;World Partition HLOD Utilities&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;TCP Messaging&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;UDP Messaging&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Interchange Editor&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Interchange Framework&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Datasmith Content&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 131, &quot;VersionName&quot;: &quot;1.3.1&quot;, &quot;FriendlyName&quot;: &quot;glTF Exporter&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Variant Manager&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Variant Manager Content&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Automation Utilities&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1&quot;, &quot;FriendlyName&quot;: &quot;BackChannel&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;ChaosCaching&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Chaos Cloth&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Chaos Cloth Editor&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;ChaosEditor&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Chaos Niagara&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Chaos Solver&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;ChaosUserDataPT&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;CharacterAI&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Editor DataflowGraph&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Fracture&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Full Body IK&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Geometry&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;GeometryFlow&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Localizable Message&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Mesh LOD Toolset&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Experimental Mesh Modeling Toolset&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;OpenImageDenoise&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Platform Cryptography Plugin&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Planar Cut&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Proxy LOD Plugin (Experimental)&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Python Editor Script Plugin&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Skeletal Mesh Simplifier (Early Access)&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Struct Utils&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;0.1&quot;, &quot;FriendlyName&quot;: &quot;Tool Presets&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Light Mixer&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Object Mixer&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Content Browser - File Data Source&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Content Browser - Class Data Source&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Content Browser - Asset Data Source&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem GooglePlay&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Online Subsystem iOS&quot; }</Plugin>
+		<Plugin>{ &quot;Version&quot;: 1, &quot;VersionName&quot;: &quot;1.0&quot;, &quot;FriendlyName&quot;: &quot;Portable Object File Data Source&quot; }</Plugin>
+	</EnabledPlugins>
+</FGenericCrashContext>
diff --git a/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0001/CrashReportClient.ini b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0001/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Crashes/UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0_0001/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2023.12.23-21.45.25.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2023.12.23-21.45.25.log
deleted file mode 100644
index 42a93bf4025cc48028622ae9af2c930852b0b45e..0000000000000000000000000000000000000000
--- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2023.12.23-21.45.25.log
+++ /dev/null
@@ -1,3735 +0,0 @@
-Log file open, 12/23/23 21:49:26
-LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
-LogWindows: File 'aqProf.dll' does not exist
-LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
-LogWindows: File 'VtuneApi.dll' does not exist
-LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
-LogWindows: File 'VtuneApi32e.dll' does not exist
-LogWindows: Started CrashReportClient (pid=8544)
-LogWindows: Custom abort handler registered for crash reporting.
-LogInit: Display: Running engine for game: BackroomsDigitalArt
-LogCore: UnrealTraceServer: Trace store launch successful
-LogTrace: Initializing trace...
-LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
-LogTrace: Finished trace initialization.
-LogCsvProfiler: Display: Metadata set : platform="Windows"
-LogCsvProfiler: Display: Metadata set : config="Development"
-LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
-LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
-LogCsvProfiler: Display: Metadata set : os="Windows 11 (22H2) [10.0.22621.2861] "
-LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor"
-LogCsvProfiler: Display: Metadata set : pgoenabled="0"
-LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
-LogCsvProfiler: Display: Metadata set : ltoenabled="0"
-LogCsvProfiler: Display: Metadata set : asan="0"
-LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject""
-LogCsvProfiler: Display: Metadata set : loginid="6dc452294c4349886a39dd98813607ca"
-LogCsvProfiler: Display: Metadata set : llm="0"
-LogStats: Stats thread started at 2.444539
-LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
-LogInit: Session CrashGUID >====================================================
-         Session CrashGUID >   UECC-Windows-65BFE55B4A9D985B94B821BE99367105
-         Session CrashGUID >====================================================
-LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
-LogConfig: Display: Loading IOS ini files took 0.12 seconds
-LogConfig: Display: Loading Android ini files took 0.10 seconds
-LogConfig: Display: Loading Linux ini files took 0.10 seconds
-LogConfig: Display: Loading Windows ini files took 0.02 seconds
-LogConfig: Display: Loading TVOS ini files took 0.12 seconds
-LogConfig: Display: Loading Unix ini files took 0.02 seconds
-LogConfig: Display: Loading Mac ini files took 0.06 seconds
-LogConfig: Display: Loading LinuxArm64 ini files took 0.29 seconds
-LogAssetRegistry: Display: Asset registry cache read as 16.1 MiB from G:/digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin
-LogPluginManager: Mounting Engine plugin Bridge
-LogPluginManager: Mounting Engine plugin EnhancedInput
-LogPluginManager: Found config from plugin[EnhancedInput] Input
-LogPluginManager: Mounting Engine plugin FastBuildController
-LogPluginManager: Mounting Engine plugin MeshPainting
-LogPluginManager: Mounting Engine plugin TraceUtilities
-LogPluginManager: Mounting Engine plugin XGEController
-LogPluginManager: Mounting Engine plugin InterchangeEditor
-LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Mounting Engine plugin AnimationData
-LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin ControlRigSpline
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
-LogPluginManager: Mounting Engine plugin ActorLayerUtilities
-LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin ControlRig
-LogPluginManager: Mounting Engine plugin IKRig
-LogPluginManager: Mounting Engine plugin ACLPlugin
-LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin AndroidFileServer
-LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
-LogPluginManager: Mounting Engine plugin AndroidPermission
-LogPluginManager: Mounting Engine plugin AppleImageUtils
-LogPluginManager: Mounting Engine plugin AppleMoviePlayer
-LogPluginManager: Mounting Engine plugin ArchVisCharacter
-LogPluginManager: Mounting Engine plugin AudioCapture
-LogPluginManager: Mounting Engine plugin AssetTags
-LogPluginManager: Mounting Engine plugin AudioSynesthesia
-LogPluginManager: Mounting Engine plugin AudioWidgets
-LogPluginManager: Mounting Engine plugin CableComponent
-LogPluginManager: Mounting Engine plugin ChunkDownloader
-LogPluginManager: Mounting Engine plugin CustomMeshComponent
-LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin GeometryCache
-LogPluginManager: Mounting Engine plugin GeometryProcessing
-LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
-LogPluginManager: Mounting Engine plugin GooglePAD
-LogPluginManager: Mounting Engine plugin InputDebugging
-LogPluginManager: Found config from plugin[InputDebugging] Input
-LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
-LogPluginManager: Mounting Engine plugin MeshModelingToolset
-LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin MobilePatchingUtils
-LogPluginManager: Mounting Engine plugin MsQuic
-LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
-LogPluginManager: Mounting Engine plugin PropertyAccessEditor
-LogPluginManager: Mounting Engine plugin ResonanceAudio
-LogPluginManager: Mounting Engine plugin RigVM
-LogPluginManager: Mounting Engine plugin SignificanceManager
-LogPluginManager: Mounting Engine plugin SoundFields
-LogPluginManager: Mounting Engine plugin AlembicImporter
-LogPluginManager: Mounting Engine plugin WaveTable
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
-LogPluginManager: Mounting Engine plugin GameplayCameras
-LogPluginManager: Mounting Engine plugin AssetManagerEditor
-LogPluginManager: Mounting Engine plugin WebMMoviePlayer
-LogPluginManager: Mounting Engine plugin BlueprintHeaderView
-LogPluginManager: Mounting Engine plugin ChangelistReview
-LogPluginManager: Mounting Engine plugin CryptoKeys
-LogPluginManager: Mounting Engine plugin CurveEditorTools
-LogPluginManager: Mounting Engine plugin DataValidation
-LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
-LogPluginManager: Mounting Engine plugin GeometryMode
-LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
-LogPluginManager: Mounting Engine plugin SequencerAnimTools
-LogPluginManager: Mounting Engine plugin SpeedTreeImporter
-LogPluginManager: Mounting Engine plugin UVEditor
-LogPluginManager: Mounting Engine plugin ActorSequence
-LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin PluginBrowser
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin Synthesis
-LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
-LogPluginManager: Mounting Engine plugin SequencerScripting
-LogPluginManager: Mounting Engine plugin DatasmithContent
-LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin VariantManagerContent
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin UdpMessaging
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin OodleNetwork
-LogPluginManager: Mounting Engine plugin Takes
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin AnimationSharing
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin RenderDocPlugin
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin OnlineBase
-LogPluginManager: Mounting Engine plugin OnlineServices
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin OnlineSubsystem
-LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
-LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin AutomationUtils
-LogPluginManager: Mounting Engine plugin BackChannel
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin WmfMedia
-LogPluginManager: Mounting Engine plugin ChaosCaching
-LogPluginManager: Mounting Engine plugin ChaosCloth
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
-LogPluginManager: Mounting Engine plugin ChaosEditor
-LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin ChaosUserDataPT
-LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin ChaosNiagara
-LogPluginManager: Mounting Engine plugin Dataflow
-LogPluginManager: Mounting Engine plugin Fracture
-LogPluginManager: Mounting Engine plugin FullBodyIK
-LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
-LogPluginManager: Mounting Engine plugin LocalizableMessage
-LogPluginManager: Mounting Engine plugin MeshLODToolset
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
-LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin PlanarCut
-LogPluginManager: Mounting Engine plugin PlatformCrypto
-LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
-LogPluginManager: Mounting Engine plugin SkeletalReduction
-LogPluginManager: Mounting Engine plugin StructUtils
-LogPluginManager: Mounting Engine plugin ToolPresets
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
-LogPluginManager: Mounting Engine plugin LightMixer
-LogPluginManager: Mounting Engine plugin ObjectMixer
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
-SourceControl: Revision control is disabled
-SourceControl: Revision control is disabled
-SourceControl: Revision control is disabled
-LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
-LogWindows: File 'WinPixGpuCapturer.dll' does not exist
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
-RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
-LogInit: Using libcurl 8.4.0
-LogInit:  - built for Windows
-LogInit:  - supports SSL with OpenSSL/1.1.1t
-LogInit:  - supports HTTP deflate (compression) using libz 1.2.13
-LogInit:  - other features:
-LogInit:      CURL_VERSION_SSL
-LogInit:      CURL_VERSION_LIBZ
-LogInit:      CURL_VERSION_IPV6
-LogInit:      CURL_VERSION_ASYNCHDNS
-LogInit:      CURL_VERSION_LARGEFILE
-LogInit:  CurlRequestOptions (configurable via config and command line):
-LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
-LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
-LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
-LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
-LogInit:  - LocalHostAddr = Default
-LogInit:  - BufferSize = 65536
-LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
-LogOnline: OSS: Created online subsystem instance for: NULL
-LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
-LogInit: ExecutableName: UnrealEditor.exe
-LogInit: Build: ++UE5+Release-5.3-CL-29314046
-LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
-LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
-LogInit: Net CL: 27405482
-LogInit: OS: Windows 11 (22H2) [10.0.22621.2861] (), CPU: AMD Ryzen 7 5800X 8-Core Processor             , GPU: AMD Radeon RX 6800
-LogInit: Compiled (64-bit): Nov  3 2023 16:09:16
-LogInit: Architecture: x64
-LogInit: Compiled with Visual C++: 19.36.32537.00
-LogInit: Build Configuration: Development
-LogInit: Branch Name: ++UE5+Release-5.3
-LogInit: Command Line: 
-LogInit: Base Directory: E:/Games/UE_5.3/Engine/Binaries/Win64/
-LogInit: Allocator: Mimalloc
-LogInit: Installed Engine Build: 1
-LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
-LogDevObjectVersion: Number of dev versions registered: 36
-LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
-LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
-LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
-LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
-LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
-LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
-LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
-LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
-LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
-LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
-LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
-LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
-LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
-LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
-LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
-LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
-LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
-LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
-LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
-LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
-LogDevObjectVersion:   FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
-LogDevObjectVersion:   FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
-LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
-LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
-LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
-LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
-LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
-LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
-LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
-LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
-LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
-LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
-LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
-LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
-LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
-LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
-LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
-LogInit: Object subsystem initialized
-LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
-LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
-LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
-LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
-LogConfig: Set CVar [[r.setres:1280x720]]
-LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
-LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
-LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
-LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
-LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2023.12.23-20.49.32:541][  0]LogConfig: Set CVar [[r.VSync:0]]
-[2023.12.23-20.49.32:541][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2023.12.23-20.49.32:541][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2023.12.23-20.49.32:541][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2023.12.23-20.49.32:541][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2023.12.23-20.49.32:541][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2023.12.23-20.49.32:541][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2023.12.23-20.49.32:541][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2023.12.23-20.49.32:541][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2023.12.23-20.49.32:541][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2023.12.23-20.49.32:571][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2023.12.23-20.49.32:571][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2023.12.23-20.49.32:571][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2023.12.23-20.49.32:660][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
-[2023.12.23-20.49.32:660][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2023.12.23-20.49.32:660][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2023.12.23-20.49.32:673][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2023.12.23-20.49.32:673][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2023.12.23-20.49.32:673][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
-[2023.12.23-20.49.32:673][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2023.12.23-20.49.32:673][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2023.12.23-20.49.32:673][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2023.12.23-20.49.32:673][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2023.12.23-20.49.32:673][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2023.12.23-20.49.32:673][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2023.12.23-20.49.32:673][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2023.12.23-20.49.32:673][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2023.12.23-20.49.32:760][  0]LogRHI: Using Default RHI: D3D12
-[2023.12.23-20.49.32:760][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
-[2023.12.23-20.49.32:760][  0]LogRHI: Loading RHI module D3D12RHI
-[2023.12.23-20.49.32:947][  0]LogD3D12RHI: Aftermath initialized
-[2023.12.23-20.49.32:947][  0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-[2023.12.23-20.49.32:947][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
-[2023.12.23-20.49.33:483][  0]LogD3D12RHI: Found D3D12 adapter 0: AMD Radeon RX 6800 (VendorId: 1002, DeviceId: 73bf, SubSysId: e3a1002, Revision: 00c3
-[2023.12.23-20.49.33:483][  0]LogD3D12RHI:   Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
-[2023.12.23-20.49.33:483][  0]LogD3D12RHI:   Adapter has 16337MB of dedicated video memory, 0MB of dedicated system memory, and 16327MB of shared system memory, 2 output[s]
-[2023.12.23-20.49.33:507][  0]LogD3D12RHI:   Driver Version: AMD Software: Adrenalin Edition 22.20.27.09 (internal:31.0.12027.9001, unified:31.0.12027.9001)
-[2023.12.23-20.49.33:507][  0]LogD3D12RHI:      Driver Date: 3-30-2023
-[2023.12.23-20.49.33:527][  0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
-[2023.12.23-20.49.33:527][  0]LogD3D12RHI:   Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
-[2023.12.23-20.49.33:527][  0]LogD3D12RHI:   Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16327MB of shared system memory, 0 output[s]
-[2023.12.23-20.49.33:527][  0]LogD3D12RHI: DirectX Agility SDK runtime found.
-[2023.12.23-20.49.33:527][  0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
-[2023.12.23-20.49.33:528][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
-[2023.12.23-20.49.33:528][  0]LogInit: Selected Device Profile: [WindowsEditor]
-[2023.12.23-20.49.33:528][  0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2023.12.23-20.49.33:555][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2023.12.23-20.49.33:555][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2023.12.23-20.49.33:560][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2023.12.23-20.49.33:576][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2023.12.23-20.49.33:576][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2023.12.23-20.49.33:576][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2023.12.23-20.49.33:576][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2023.12.23-20.49.33:576][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini]
-[2023.12.23-20.49.33:596][  0]LogInit: Computer: DESKTOP-EFCPCT8
-[2023.12.23-20.49.33:596][  0]LogInit: User: user
-[2023.12.23-20.49.33:596][  0]LogInit: CPU Page size=4096, Cores=8
-[2023.12.23-20.49.33:596][  0]LogInit: High frequency timer resolution =10.000000 MHz
-[2023.12.23-20.49.33:597][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
-[2023.12.23-20.49.33:597][  0]LogMemory: Platform Memory Stats for WindowsEditor
-[2023.12.23-20.49.33:597][  0]LogMemory: Process Physical Memory: 485.39 MB used, 534.11 MB peak
-[2023.12.23-20.49.33:597][  0]LogMemory: Process Virtual Memory: 495.02 MB used, 507.52 MB peak
-[2023.12.23-20.49.33:597][  0]LogMemory: Physical Memory: 6051.08 MB used,  26603.66 MB free, 32654.75 MB total
-[2023.12.23-20.49.33:597][  0]LogMemory: Virtual Memory: 8075.71 MB used,  26627.04 MB free, 34702.75 MB total
-[2023.12.23-20.49.33:597][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2023.12.23-20.49.33:613][  0]LogWindows: WindowsPlatformFeatures enabled
-[2023.12.23-20.49.33:847][  0]LogInit: Physics initialised using underlying interface: Chaos
-[2023.12.23-20.49.33:911][  0]LogInit: Using OS detected language (en-US).
-[2023.12.23-20.49.33:911][  0]LogInit: Using OS detected locale (de-DE).
-[2023.12.23-20.49.34:285][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
-[2023.12.23-20.49.34:304][  0]LogInit: Setting process to per monitor DPI aware
-[2023.12.23-20.49.35:124][  0]LogWindowsTextInputMethodSystem: Available input methods:
-[2023.12.23-20.49.35:124][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
-[2023.12.23-20.49.35:124][  0]LogWindowsTextInputMethodSystem:   - German (Germany) - (Keyboard).
-[2023.12.23-20.49.35:124][  0]LogWindowsTextInputMethodSystem:   - German (Germany) - Touch Input Correction (TSF IME).
-[2023.12.23-20.49.35:124][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
-[2023.12.23-20.49.35:895][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2023.12.23-20.49.35:895][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
-[2023.12.23-20.49.39:282][  0]LogRHI: Using Default RHI: D3D12
-[2023.12.23-20.49.39:282][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
-[2023.12.23-20.49.39:282][  0]LogRHI: Loading RHI module D3D12RHI
-[2023.12.23-20.49.39:282][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
-[2023.12.23-20.49.39:282][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
-[2023.12.23-20.49.39:282][  0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
-[2023.12.23-20.49.39:283][  0]LogWindows: Attached monitors:
-[2023.12.23-20.49.39:283][  0]LogWindows:     resolution: 1080x1920, work area: (-1080, -476) -> (0, 1396), device: '\\.\DISPLAY1'
-[2023.12.23-20.49.39:283][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY2' [PRIMARY]
-[2023.12.23-20.49.39:283][  0]LogWindows: Found 2 attached monitors.
-[2023.12.23-20.49.39:283][  0]LogWindows: Gathering driver information using Windows Setup API
-[2023.12.23-20.49.39:283][  0]LogRHI: RHI Adapter Info:
-[2023.12.23-20.49.39:283][  0]LogRHI:             Name: AMD Radeon RX 6800
-[2023.12.23-20.49.39:283][  0]LogRHI:   Driver Version: AMD Software: Adrenalin Edition 22.20.27.09 (internal:31.0.12027.9001, unified:31.0.12027.9001)
-[2023.12.23-20.49.39:283][  0]LogRHI:      Driver Date: 3-30-2023
-[2023.12.23-20.49.39:283][  0]LogD3D12RHI:     GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id")
-[2023.12.23-20.49.39:322][  0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
-[2023.12.23-20.49.39:322][  0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
-[2023.12.23-20.49.39:322][  0]LogD3D12RHI: [DRED] Using lightweight DRED.
-[2023.12.23-20.49.39:322][  0]LogD3D12RHI: Emitting draw events for PIX profiling.
-[2023.12.23-20.49.39:499][  0]LogD3D12RHI: ID3D12Device1 is supported.
-[2023.12.23-20.49.39:499][  0]LogD3D12RHI: ID3D12Device2 is supported.
-[2023.12.23-20.49.39:499][  0]LogD3D12RHI: ID3D12Device3 is supported.
-[2023.12.23-20.49.39:499][  0]LogD3D12RHI: ID3D12Device4 is supported.
-[2023.12.23-20.49.39:499][  0]LogD3D12RHI: ID3D12Device5 is supported.
-[2023.12.23-20.49.39:499][  0]LogD3D12RHI: ID3D12Device6 is supported.
-[2023.12.23-20.49.39:499][  0]LogD3D12RHI: ID3D12Device7 is supported.
-[2023.12.23-20.49.39:499][  0]LogD3D12RHI: ID3D12Device8 is supported.
-[2023.12.23-20.49.39:499][  0]LogD3D12RHI: ID3D12Device9 is supported.
-[2023.12.23-20.49.39:499][  0]LogD3D12RHI: ID3D12Device10 is supported.
-[2023.12.23-20.49.39:499][  0]LogD3D12RHI: ID3D12Device11 is supported.
-[2023.12.23-20.49.39:499][  0]LogD3D12RHI: ID3D12Device12 is supported.
-[2023.12.23-20.49.39:538][  0]LogD3D12RHI: Bindless resources are supported
-[2023.12.23-20.49.39:538][  0]LogD3D12RHI: Stencil ref from pixel shader is supported
-[2023.12.23-20.49.39:538][  0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=64).
-[2023.12.23-20.49.39:538][  0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
-[2023.12.23-20.49.39:538][  0]LogD3D12RHI: Mesh shader tier 1.0 is supported
-[2023.12.23-20.49.39:538][  0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
-[2023.12.23-20.49.39:538][  0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
-[2023.12.23-20.49.39:538][  0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
-[2023.12.23-20.49.39:538][  0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
-[2023.12.23-20.49.39:558][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
-[2023.12.23-20.49.39:558][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
-[2023.12.23-20.49.39:559][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
-[2023.12.23-20.49.39:585][  0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
-[2023.12.23-20.49.39:585][  0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
-[2023.12.23-20.49.39:585][  0]LogD3D12RHI: AMD hit token extension is supported
-[2023.12.23-20.49.39:585][  0]LogRHI: Texture pool is 9808 MB (70% of 14012 MB)
-[2023.12.23-20.49.39:585][  0]LogD3D12RHI: Async texture creation enabled
-[2023.12.23-20.49.39:585][  0]LogD3D12RHI: RHI has support for 64 bit atomics
-[2023.12.23-20.49.39:768][  0]LogVRS: Current RHI supports Variable Rate Shading
-[2023.12.23-20.49.40:165][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all'
-[2023.12.23-20.49.40:166][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all" ]
-[2023.12.23-20.49.40:553][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2023.12.23-20.49.40:553][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2023.12.23-20.49.40:553][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2023.12.23-20.49.40:553][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2023.12.23-20.49.40:553][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2023.12.23-20.49.40:553][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
-[2023.12.23-20.49.40:553][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2023.12.23-20.49.40:762][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2023.12.23-20.49.40:799][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2023.12.23-20.49.40:850][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2023.12.23-20.49.40:904][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
-[2023.12.23-20.49.41:004][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
-[2023.12.23-20.49.41:216][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2023.12.23-20.49.43:078][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2023.12.23-20.49.43:078][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2023.12.23-20.49.43:078][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2023.12.23-20.49.43:078][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2023.12.23-20.49.43:078][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2023.12.23-20.49.43:078][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2023.12.23-20.49.43:078][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2023.12.23-20.49.43:078][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2023.12.23-20.49.43:078][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2023.12.23-20.49.43:078][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2023.12.23-20.49.43:226][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2023.12.23-20.49.43:226][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2023.12.23-20.49.43:280][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2023.12.23-20.49.43:280][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2023.12.23-20.49.43:280][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2023.12.23-20.49.43:280][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2023.12.23-20.49.43:320][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2023.12.23-20.49.43:320][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2023.12.23-20.49.43:320][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2023.12.23-20.49.43:441][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
-[2023.12.23-20.49.43:441][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
-[2023.12.23-20.49.43:441][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
-[2023.12.23-20.49.43:441][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
-[2023.12.23-20.49.43:481][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2023.12.23-20.49.43:481][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2023.12.23-20.49.43:656][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2023.12.23-20.49.43:656][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2023.12.23-20.49.43:656][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2023.12.23-20.49.43:656][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2023.12.23-20.49.43:656][  0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2023.12.23-20.49.44:154][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2023.12.23-20.49.47:500][  0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager:   SF_METAL
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager:   SF_METAL_MRT
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager:   SF_METAL_TVOS
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager:   SF_METAL_MRT_TVOS
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager:   SF_METAL_SM5
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager:   SF_METAL_SM6
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager:   SF_METAL_SIM
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager:   SF_METAL_MACES3_1
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager:   SF_METAL_MRT_MAC
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager:   PCD3D_SM6
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager:   PCD3D_SM5
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager:   PCD3D_ES31
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager:   GLSL_150_ES31
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager:   VVM_1_0
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager:   SF_VULKAN_SM5
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager:   SF_VULKAN_ES31
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
-[2023.12.23-20.49.47:644][  0]LogTargetPlatformManager:   SF_VULKAN_SM6
-[2023.12.23-20.49.47:673][  0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
-[2023.12.23-20.49.47:718][  0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
-[2023.12.23-20.49.47:718][  0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file G:/digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2023.12.23-20.49.47:718][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2023.12.23-20.49.47:718][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file G:/digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.12.23-20.49.47:718][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2023.12.23-20.49.47:966][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
-[2023.12.23-20.49.47:966][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2023.12.23-20.49.47:966][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2023.12.23-20.49.48:024][  0]LogDerivedDataCache: C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.04 seconds.
-[2023.12.23-20.49.48:024][  0]LogDerivedDataCache: Display: C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.24ms. RandomReadSpeed=25.28MBs, RandomWriteSpeed=217.52MBs. Assigned SpeedClass 'Local'
-[2023.12.23-20.49.48:026][  0]LogDerivedDataCache: Local: Using data cache path C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2023.12.23-20.49.48:026][  0]LogDerivedDataCache: Shared: Disabled because no path is configured.
-[2023.12.23-20.49.48:026][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2023.12.23-20.49.48:026][  0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
-[2023.12.23-20.49.48:026][  0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
-[2023.12.23-20.49.48:983][  0]LogShaderCompilers: Guid format shader working directory is 11 characters bigger than the processId version (G:/digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/8592/).
-[2023.12.23-20.49.48:983][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/user/AppData/Local/Temp/UnrealShaderWorkingDir/3A6336E74918392C7A44ECB40576317B/'.
-[2023.12.23-20.49.48:984][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2023.12.23-20.49.48:984][  0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
-[2023.12.23-20.50.02:221][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2023.12.23-20.50.04:831][  0]LogShaderCompilers: Display: Compiling shader autogen file: G:/digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2023.12.23-20.50.04:832][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.12.23-20.50.11:405][  0]LogSlate: Using FreeType 2.10.0
-[2023.12.23-20.50.11:535][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2023.12.23-20.50.12:966][  0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches G:/digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin.
-[2023.12.23-20.50.12:966][  0]LogAssetRegistry: FAssetRegistry took 0.0241 seconds to start up
-[2023.12.23-20.50.13:262][  0]LogEditorDomain: Display: EditorDomain is Disabled
-[2023.12.23-20.50.22:457][  0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2023.12.23-20.50.22:457][  0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2023.12.23-20.50.22:457][  0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
-[2023.12.23-20.50.22:556][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
-[2023.12.23-20.50.22:556][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: Available device profiles:
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF485A00][00000A90D3E70000 66] GlobalDefaults, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF486000][00000A90D3E75000 66] Windows, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF486200][00000A90D3E77800 66] WindowsEditor, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF486400][00000A90D3E7A000 66] WindowsServer, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF486600][00000A90C9265000 66] WindowsClient, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF486800][00000A90D15DC800 66] IOS, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF486A00][00000A90CD0AC800 66] iPadAir2, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF486C00][00000A90AC7F0000 66] IPadPro, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF486E00][00000A90DF7E0000 66] iPadAir3, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF487000][00000A90DF7E2800 66] iPadAir4, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF487200][00000A90DF7E5000 66] iPadAir5, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF487400][00000A90DF7E7800 66] iPadMini4, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF487600][00000A90DF7EA000 66] iPadMini5, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF487800][00000A90DF7EC800 66] iPadMini6, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF487A00][00000A90DF7F0000 66] iPhone6S, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF487C00][00000A90DF7F2800 66] iPhone7, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF487E00][00000A90DF7F5000 66] iPodTouch7, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF488000][00000A90DF7F7800 66] iPhone6SPlus, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF488200][00000A90DF7FA000 66] iPhone7Plus, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF488400][00000A90DF7FC800 66] iPhoneSE, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF488600][00000A90DF740000 66] iPhone8, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF488800][00000A90DF742800 66] iPhone8Plus, 
-[2023.12.23-20.50.22:696][  0]LogDeviceProfileManager: 	[00000A90DF488A00][00000A90DF745000 66] iPhoneX, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF488C00][00000A90DF747800 66] iPhoneXS, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF488E00][00000A90DF74A000 66] iPhoneXSMax, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF489000][00000A90DF74C800 66] iPhoneXR, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF489200][00000A90DF750000 66] iPhone11, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF489400][00000A90DF752800 66] iPhone11Pro, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF489600][00000A90DF755000 66] iPhone11ProMax, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF489800][00000A90DF757800 66] iPhoneSE2, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF489A00][00000A90DF75A000 66] iPhone12Mini, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF489C00][00000A90DF75C800 66] iPhone12, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF489E00][00000A90DF760000 66] iPhone12Pro, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48A000][00000A90DF762800 66] iPhone12ProMax, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48A200][00000A90DF765000 66] iPhone13Mini, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48A400][00000A90DF767800 66] iPhone13, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48A600][00000A90DF76A000 66] iPhone13Pro, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48A800][00000A90DF76C800 66] iPhone13ProMax, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48AA00][00000A90DF770000 66] iPhoneSE3, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48AC00][00000A90DF772800 66] iPhone14, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48AE00][00000A90DF775000 66] iPhone14Plus, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48B000][00000A90DF777800 66] iPhone14Pro, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48B200][00000A90DF77A000 66] iPhone14ProMax, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48B400][00000A90DF77C800 66] iPhone15, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48B600][00000A90DF780000 66] iPhone15Plus, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48B800][00000A90DF782800 66] iPhone15Pro, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48BA00][00000A90DF785000 66] iPhone15ProMax, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48BC00][00000A90DF787800 66] iPadPro105, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48BE00][00000A90DF78A000 66] iPadPro129, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48C000][00000A90DF78C800 66] iPadPro97, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48C200][00000A90DF790000 66] iPadPro2_129, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48C400][00000A90DF792800 66] iPad5, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48C600][00000A90DF795000 66] iPad6, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48C800][00000A90DF797800 66] iPad7, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48CA00][00000A90DF79A000 66] iPad8, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48CC00][00000A90DF79C800 66] iPad9, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48CE00][00000A90DF990000 66] iPad10, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48D000][00000A90DF992800 66] iPadPro11, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48D200][00000A90DF995000 66] iPadPro2_11, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48D400][00000A90DF997800 66] iPadPro3_11, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48D600][00000A90DF99A000 66] iPadPro4_11, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48D800][00000A90DF99C800 66] iPadPro3_129, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48DA00][00000A90DF9A0000 66] iPadPro4_129, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48DC00][00000A90DF9A2800 66] iPadPro5_129, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48DE00][00000A90DF9A5000 66] iPadPro6_129, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48E000][00000A90DF9A7800 66] AppleTV, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48E200][00000A90DF9AA000 66] AppleTV4K, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48E400][00000A90DF9AC800 66] AppleTV2_4K, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48E600][00000A90DF9B0000 66] TVOS, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48E800][00000A90DF9B2800 66] Mac, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48EA00][00000A90DF9B5000 66] MacEditor, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48EC00][00000A90DF9B7800 66] MacClient, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48EE00][00000A90DF9BA000 66] MacServer, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48F000][00000A90DF9BC800 66] Linux, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48F200][00000A90DF9C0000 66] LinuxEditor, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48F400][00000A90DF9C2800 66] LinuxArm64Editor, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48F600][00000A90DF9C5000 66] LinuxArm64, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48F800][00000A90DF9C7800 66] LinuxClient, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48FA00][00000A90DF9CA000 66] LinuxArm64Client, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48FC00][00000A90DF9CC800 66] LinuxServer, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF48FE00][00000A90DF9D0000 66] LinuxArm64Server, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DEF2FE00][00000A90DF9D2800 66] Android, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90C9146800][00000A90DF9D5000 66] Android_Preview_OpenGL, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E0000][00000A90DF9D7800 66] Android_Preview_Vulkan, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E0200][00000A90DF9DA000 66] Android_Low, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E0400][00000A90DF9DC800 66] Android_Mid, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E0600][00000A90DF9F0000 66] Android_High, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E0800][00000A90DF9F2800 66] Android_Default, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E0A00][00000A90DF9F5000 66] Android_Adreno4xx, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E0C00][00000A90DF9F7800 66] Android_Adreno5xx_Low, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E0E00][00000A90DF9FA000 66] Android_Adreno5xx, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E1000][00000A90DF9FC800 66] Android_Adreno6xx, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E1200][00000A90DFA00000 66] Android_Adreno6xx_Vulkan, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E1400][00000A90DFA02800 66] Android_Adreno7xx, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E1600][00000A90DFA05000 66] Android_Adreno7xx_Vulkan, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E1800][00000A90DFA07800 66] Android_Mali_T6xx, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E1A00][00000A90DFA0A000 66] Android_Mali_T7xx, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E1C00][00000A90DFA0C800 66] Android_Mali_T8xx, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E1E00][00000A90DFA10000 66] Android_Mali_G71, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E2000][00000A90DFA12800 66] Android_Mali_G72, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E2200][00000A90DFA15000 66] Android_Mali_G72_Vulkan, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E2400][00000A90DFA17800 66] Android_Mali_G76, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E2600][00000A90DFA1A000 66] Android_Mali_G76_Vulkan, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E2800][00000A90DFA1C800 66] Android_Mali_G77, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E2A00][00000A90DFA20000 66] Android_Mali_G77_Vulkan, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E2C00][00000A90DFA22800 66] Android_Mali_G78, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E2E00][00000A90DFA25000 66] Android_Mali_G78_Vulkan, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E3000][00000A90DFA27800 66] Android_Mali_G710, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E3200][00000A90DFA2A000 66] Android_Mali_G710_Vulkan, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E3600][00000A90DFA2C800 66] Android_Mali_G7xx, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E3800][00000A90DFA30000 66] Android_Mali_G7xx_Vulkan, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E3A00][00000A90DFA32800 66] Android_Xclipse_920, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E3C00][00000A90DFA35000 66] Android_Xclipse_920_Vulkan, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E4000][00000A90DFA37800 66] Android_Vulkan_SM5, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E4200][00000A90DFA3A000 66] Android_PowerVR_G6xxx, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E4400][00000A90DFA3C800 66] Android_PowerVR_GT7xxx, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E4600][00000A90DE380000 66] Android_PowerVR_GE8xxx, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E4800][00000A90DE382800 66] Android_PowerVR_GM9xxx, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E4A00][00000A90DE385000 66] Android_PowerVR_GM9xxx_Vulkan, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E4C00][00000A90DE387800 66] Android_TegraK1, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E4E00][00000A90DE38A000 66] Android_Unknown_Vulkan, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E5000][00000A90DE38C800 66] Oculus_Quest, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E5200][00000A90DE390000 66] Oculus_Quest2, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E5400][00000A90DE392800 66] Meta_Quest_Pro, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E5600][00000A90DE395000 66] Meta_Quest_3, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E5800][00000A90DE397800 66] HoloLens, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: 	[00000A90DF9E5A00][00000A90DE39A000 66] MagicLeap_Vulkan, 
-[2023.12.23-20.50.22:697][  0]LogDeviceProfileManager: Active device profile: [00000A90DF486200][00000A90D3E77800 66] WindowsEditor
-[2023.12.23-20.50.22:697][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2023.12.23-20.50.22:697][  0]LogShaderCompilers: Display: Compiling shader autogen file: G:/digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2023.12.23-20.50.22:701][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2023.12.23-20.50.22:803][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.12.23-20.50.22:803][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.12.23-20.50.22:803][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.12.23-20.50.22:803][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.12.23-20.50.22:803][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2023.12.23-20.50.22:852][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-EFCPCT8'
-[2023.12.23-20.50.22:852][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-EFCPCT8" -nocompile -nocompileuat ]
-[2023.12.23-20.50.23:580][  0]LogTurnkeySupport: Completed device detection: Code = 0
-[2023.12.23-20.50.25:309][  0]LogMaterial: WorldGridMaterial-SM6-Default: 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D742E_FHWRasterizePS36_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_03B9C1BE423719415228E53F908B915C1AA266F772C0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-[2023.12.23-20.50.26:530][  0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
-[2023.12.23-20.50.26:530][  0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
-[2023.12.23-20.50.26:530][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
-[2023.12.23-20.50.26:530][  0]LogMeshReduction: Display: No distributed automatic mesh merging module available
-[2023.12.23-20.50.26:530][  0]LogMeshMerging: No distributed automatic mesh merging module available
-[2023.12.23-20.50.39:261][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2023.12.23-20.50.39:261][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2023.12.23-20.50.39:349][  0]LogUObjectArray: 21917 objects as part of root set at end of initial load.
-[2023.12.23-20.50.39:349][  0]LogUObjectAllocator: 6142576 out of 0 bytes used by permanent object pool.
-[2023.12.23-20.50.39:349][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2023.12.23-20.50.39:399][  0]LogLiveCoding: Display: Starting LiveCoding
-[2023.12.23-20.50.39:399][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2023.12.23-20.50.39:400][  0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console
-[2023.12.23-20.50.40:347][  0]LogSlate: Border
-[2023.12.23-20.50.40:347][  0]LogSlate: BreadcrumbButton
-[2023.12.23-20.50.40:347][  0]LogSlate: Brushes.Title
-[2023.12.23-20.50.40:347][  0]LogSlate: Default
-[2023.12.23-20.50.40:347][  0]LogSlate: Icons.Save
-[2023.12.23-20.50.40:347][  0]LogSlate: Icons.Toolbar.Settings
-[2023.12.23-20.50.40:347][  0]LogSlate: ListView
-[2023.12.23-20.50.40:347][  0]LogSlate: SoftwareCursor_CardinalCross
-[2023.12.23-20.50.40:347][  0]LogSlate: SoftwareCursor_Grab
-[2023.12.23-20.50.40:347][  0]LogSlate: TableView.DarkRow
-[2023.12.23-20.50.40:347][  0]LogSlate: TableView.Row
-[2023.12.23-20.50.40:347][  0]LogSlate: TreeView
-[2023.12.23-20.50.41:063][  0]LogLiveCoding: Display: Waiting for server
-[2023.12.23-20.50.42:910][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2023.12.23-20.50.47:179][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
-[2023.12.23-20.50.47:349][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 191 ms
-[2023.12.23-20.50.47:502][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
-[2023.12.23-20.50.47:502][  0]LogInit: XR: MultiViewport is Disabled
-[2023.12.23-20.50.47:502][  0]LogInit: XR: Mobile Multiview is Disabled
-[2023.12.23-20.50.47:502][  0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-EFCPCT8: (Name=DESKTOP-EFCPCT8, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22621.0, Flags="Device_InstallSoftwareValid")
-[2023.12.23-20.50.51:854][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: B8C0F1554FC81ADE25722D85FB16D88D | Instance: 03F360CE4F54C25DC5808699B17EA01C (DESKTOP-EFCPCT8-8592).
-[2023.12.23-20.50.54:252][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2023.12.23-20.50.54:376][  0]LogMetasoundEngine: MetaSound Engine Initialized
-[2023.12.23-20.50.57:603][  0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2023.12.23-20.50.57:704][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2023.12.23-20.50.57:707][  0]LogUdpMessaging: Display: Added local interface '192.168.3.161' to multicast group '230.0.0.1:6666'
-[2023.12.23-20.50.57:707][  0]LogUdpMessaging: Display: Added local interface '172.24.32.1' to multicast group '230.0.0.1:6666'
-[2023.12.23-20.50.59:164][  0]LogPython: Using Python 3.9.7
-[2023.12.23-20.51.02:670][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2023.12.23-20.51.02:834][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.12.23-20.51.02:834][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2023.12.23-20.51.09:123][  0]SourceControl: Revision control is disabled
-[2023.12.23-20.51.09:139][  0]LogUProjectInfo: Found projects:
-[2023.12.23-20.51.09:267][  0]SourceControl: Revision control is disabled
-[2023.12.23-20.51.10:754][  0]LogOpenImageDenoise: OIDN starting up
-[2023.12.23-20.51.11:048][  0]LogCollectionManager: Loaded 0 collections in 0.000825 seconds
-[2023.12.23-20.51.11:050][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s
-[2023.12.23-20.51.11:069][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/user/Collections/' took 0.02s
-[2023.12.23-20.51.11:070][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s
-[2023.12.23-20.51.15:865][  0]LogAutomationTest: Warning: Smoke tests took >2s to run (2.91s). 'FAutomationTestAttemptToFindUninitializedScriptStructMembers' took 2477ms. SmokeFilter tier tests should take less than 1ms. Please optimize or move 'FAutomationTestAttemptToFindUninitializedScriptStructMembers' to a slower tier than SmokeFilter.
-[2023.12.23-20.51.15:928][  0]LogEngine: Initializing Engine...
-[2023.12.23-20.51.16:255][  0]LogAssetEditorSubsystem: Warning: Something went wrong while loading recent assets! Num Recent Assets  = 10, Num Recent Asset Editors = 11
-[2023.12.23-20.51.16:328][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
-[2023.12.23-20.51.18:952][  0]LogTexture: Display: Waiting for textures to be ready 31/32 (/Engine/EngineMaterials/PreintegratedSkinBRDF) ...
-[2023.12.23-20.51.19:044][  0]LogInit: Initializing FReadOnlyCVARCache
-[2023.12.23-20.51.19:261][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-20.51.19:420][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-20.51.19:978][  0]LogAIModule: Creating AISystem for world Untitled
-[2023.12.23-20.51.20:074][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2023.12.23-20.51.20:075][  0]LogInit: Texture streaming: Enabled
-[2023.12.23-20.51.20:260][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
-[2023.12.23-20.51.20:369][  0]LogAudio: Display: Initializing Audio Device Manager...
-[2023.12.23-20.51.20:435][  0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2023.12.23-20.51.20:488][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2023.12.23-20.51.20:488][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2023.12.23-20.51.20:489][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2023.12.23-20.51.20:489][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2023.12.23-20.51.20:489][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2023.12.23-20.51.20:489][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2023.12.23-20.51.20:490][  0]LogAudio: Display: Audio Device Manager Initialized
-[2023.12.23-20.51.20:490][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
-[2023.12.23-20.51.20:490][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.12.23-20.51.20:490][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2023.12.23-20.51.20:490][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2023.12.23-20.51.20:490][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2023.12.23-20.51.20:490][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2023.12.23-20.51.20:490][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2023.12.23-20.51.20:490][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2023.12.23-20.51.20:490][  0]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.12.23-20.51.20:501][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.12.23-20.51.20:501][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.12.23-20.51.20:501][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.12.23-20.51.20:566][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.12.23-20.51.20:647][  0]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
-[2023.12.23-20.51.20:666][  0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.12.23-20.51.20:704][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.12.23-20.51.20:704][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.12.23-20.51.20:762][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2023.12.23-20.51.20:762][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2023.12.23-20.51.20:763][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2023.12.23-20.51.20:763][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2023.12.23-20.51.20:763][  0]LogInit: FAudioDevice initialized with ID 1.
-[2023.12.23-20.51.20:764][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2023.12.23-20.51.20:764][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
-[2023.12.23-20.51.20:787][  0]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. InstanceID=1
-[2023.12.23-20.51.21:046][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2023.12.23-20.51.21:088][  0]LogInit: Undo buffer set to 32 MB
-[2023.12.23-20.51.21:088][  0]LogInit: Transaction tracking system initialized
-[2023.12.23-20.51.21:411][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded G:/digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
-[2023.12.23-20.51.21:411][  0]LogSourceControl: Uncontrolled asset enumeration started...
-[2023.12.23-20.51.21:413][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.00186 seconds (Found 134 uncontrolled assets)
-[2023.12.23-20.51.21:633][  0]BlueprintLog: New page: Editor Load
-[2023.12.23-20.51.23:230][  0]LocalizationService: Localization service is disabled
-[2023.12.23-20.51.23:420][  0]TimingProfiler: Initialize
-[2023.12.23-20.51.23:447][  0]TimingProfiler: OnSessionChanged
-[2023.12.23-20.51.23:447][  0]LoadingProfiler: Initialize
-[2023.12.23-20.51.23:447][  0]LoadingProfiler: OnSessionChanged
-[2023.12.23-20.51.23:454][  0]NetworkingProfiler: Initialize
-[2023.12.23-20.51.23:457][  0]NetworkingProfiler: OnSessionChanged
-[2023.12.23-20.51.23:457][  0]MemoryProfiler: Initialize
-[2023.12.23-20.51.23:457][  0]MemoryProfiler: OnSessionChanged
-[2023.12.23-20.51.28:294][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s
-[2023.12.23-20.51.33:857][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2023.12.23-20.51.34:535][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
-[2023.12.23-20.51.34:752][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2023.12.23-20.51.34:933][  0]SourceControl: Revision control is disabled
-[2023.12.23-20.51.35:103][  0]LogAssetRegistry: Display: Asset registry cache written as 16.2 MiB to G:/digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin
-[2023.12.23-20.51.35:391][  0]LogSlate: Took 0.018832 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2023.12.23-20.51.54:425][  0]LogDerivedDataCache: C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.400 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3800 files in 5139 folders with total size 559 MiB.
-[2023.12.23-20.52.48:597][  0]LogSlate: Window 'Restore Packages' being destroyed
-[2023.12.23-20.52.48:669][  0]LogUnrealEdMisc: Loading editor; pre map load, took 217.883
-[2023.12.23-20.52.48:708][  0]Cmd: MAP LOAD FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
-[2023.12.23-20.52.48:750][  0]LightingResults: New page: Lighting Build
-[2023.12.23-20.52.48:911][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-20.52.48:962][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-20.52.49:043][  0]MapCheck: New page: Map Check
-[2023.12.23-20.52.49:043][  0]LightingResults: New page: Lighting Build
-[2023.12.23-20.52.49:511][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.12.23-20.52.49:786][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.72ms
-[2023.12.23-20.52.50:600][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'.
-[2023.12.23-20.52.50:600][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-20.52.50:600][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-20.52.50:601][  0]LogAIModule: Creating AISystem for world BackroomsMap
-[2023.12.23-20.52.50:857][  0]LogStaticMesh: Display: Building static mesh Floor...
-[2023.12.23-20.52.51:341][  0]LogStaticMesh: Built static mesh [0.48s] /Game/GameMap/Floor.Floor
-[2023.12.23-20.52.51:441][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2023.12.23-20.52.51:505][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
-[2023.12.23-20.52.51:506][  0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2023.12.23-20.52.51:507][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,086ms to complete.
-[2023.12.23-20.52.52:788][  0]LogUnrealEdMisc: Total Editor Startup Time, took 222.002
-[2023.12.23-20.52.52:788][  0]LogShaderCompilers: Display: ================================================
-[2023.12.23-20.52.52:788][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.12.23-20.52.52:788][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
-[2023.12.23-20.52.52:788][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
-[2023.12.23-20.52.52:788][  0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
-[2023.12.23-20.52.52:788][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.12.23-20.52.52:788][  0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.12.23-20.52.52:788][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
-[2023.12.23-20.52.52:788][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.12.23-20.52.52:788][  0]LogShaderCompilers: Display: ================================================
-[2023.12.23-20.52.53:687][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-20.52.53:697][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-20.52.53:704][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-20.52.53:711][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-20.52.55:024][  0]LogPakFile: Initializing PakPlatformFile
-[2023.12.23-20.52.55:138][  0]LogPakFile: Display: Mounted Pak file 'E:/Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2023.12.23-20.52.55:141][  0]LogPakFile: Initializing PakPlatformFile
-[2023.12.23-20.52.55:182][  0]LogPakFile: Display: Mounted Pak file 'E:/Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2023.12.23-20.52.55:182][  0]LogPakFile: Initializing PakPlatformFile
-[2023.12.23-20.52.55:189][  0]LogPakFile: Display: Mounted Pak file 'E:/Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2023.12.23-20.52.55:190][  0]LogPakFile: Initializing PakPlatformFile
-[2023.12.23-20.52.55:221][  0]LogPakFile: Display: Mounted Pak file 'E:/Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2023.12.23-20.52.55:230][  0]LogPakFile: Initializing PakPlatformFile
-[2023.12.23-20.52.55:235][  0]LogPakFile: Display: Mounted Pak file 'E:/Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2023.12.23-20.52.55:236][  0]LogPakFile: Initializing PakPlatformFile
-[2023.12.23-20.52.55:252][  0]LogPakFile: Display: Mounted Pak file 'E:/Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2023.12.23-20.52.55:253][  0]LogPakFile: Initializing PakPlatformFile
-[2023.12.23-20.52.55:258][  0]LogPakFile: Display: Mounted Pak file 'E:/Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2023.12.23-20.52.55:258][  0]LogPakFile: Initializing PakPlatformFile
-[2023.12.23-20.52.55:263][  0]LogPakFile: Display: Mounted Pak file 'E:/Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2023.12.23-20.52.55:263][  0]LogPakFile: Initializing PakPlatformFile
-[2023.12.23-20.52.55:268][  0]LogPakFile: Display: Mounted Pak file 'E:/Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2023.12.23-20.52.55:269][  0]LogPakFile: Initializing PakPlatformFile
-[2023.12.23-20.52.55:278][  0]LogPakFile: Display: Mounted Pak file 'E:/Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2023.12.23-20.52.56:811][  0]LogSlate: Took 0.015836 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2023.12.23-20.52.56:846][  0]LogSlate: Took 0.018624 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2023.12.23-20.52.56:908][  0]LogViewport: Scene viewport resized to 1410x892, mode Windowed.
-[2023.12.23-20.52.58:648][  0]LogStall: Startup...
-[2023.12.23-20.52.58:650][  0]LogStall: Startup complete.
-[2023.12.23-20.52.58:772][  0]LogLoad: (Engine Initialization) Total time: 227.99 seconds
-[2023.12.23-20.52.58:772][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2023.12.23-20.52.59:231][  0]LogContentStreaming: Texture pool size now 1000 MB
-[2023.12.23-20.52.59:685][  0]LogSlate: Took 0.004790 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2023.12.23-20.53.01:319][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
-
-[2023.12.23-20.53.01:328][  1]Running Python start-up script 'E:/Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 1.558738 secs
-[2023.12.23-20.53.01:508][  1]LogAssetRegistry: AssetRegistryGather time 12.1406s: AssetDataDiscovery 6.0312s, AssetDataGather 6.0322s, StoreResults 0.0772s.
-[2023.12.23-20.53.01:528][  1]LogMeshUtilities: Finished distance field build in 1.9s - 126x126x7 sparse distance field, 0.2Mb total, 0.0Mb always loaded, 100% occupied, 0 triangles, Floor
-[2023.12.23-20.53.01:718][  1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
-[2023.12.23-20.53.02:149][  1]LogDerivedDataCache: C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyDIST/30/4c/dc1276f3037a148137d6bdfec3453e6e64da.udd from '/Game/GameMap/Floor.Floor'.
-[2023.12.23-20.53.02:667][  2]LogDerivedDataCache: C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyCARD/a4/76/6b804e53c91eb73f859844c126529ddead81.udd from '/Game/GameMap/Floor.Floor'.
-[2023.12.23-20.53.21:193][ 38]LogViewport: Scene viewport resized to 1080x892, mode Windowed.
-[2023.12.23-20.53.32:928][284]LogViewport: Scene viewport resized to 1410x892, mode Windowed.
-[2023.12.23-20.53.34:722][371]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-20.53.34:874][372]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-20.53.47:714][731]LogSlate: Took 0.017526 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.12.23-20.54.17:930][825]LogStaticMesh: Display: Building static mesh Ceiling...
-[2023.12.23-20.54.17:931][825]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Ceiling.Ceiling
-[2023.12.23-20.54.17:944][825]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Ceiling.Ceiling
-[2023.12.23-20.54.18:083][825]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-20.54.18:083][825]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-20.54.18:596][825]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Engine/EditorMeshes/AssetViewer/Floor_Mesh) ...
-[2023.12.23-20.54.19:099][825]LogDerivedDataCache: C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyDIST/b1/d5/d7137d9918b31f5b0cd4f7ed19034ee7526a.udd from '/Game/GameMap/Ceiling.Ceiling'.
-[2023.12.23-20.54.19:104][825]LogViewport: Scene viewport resized to 888x503, mode Windowed.
-[2023.12.23-20.54.19:333][826]LogDerivedDataCache: C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyCARD/e7/0a/8ede31a934c167628bf500afee8acaa5ed97.udd from '/Game/GameMap/Ceiling.Ceiling'.
-[2023.12.23-20.54.20:442][918]LogSlate: Window 'Ceiling' being destroyed
-[2023.12.23-20.54.20:445][918]LogSlate: Window 'Ceiling' being destroyed
-[2023.12.23-20.54.20:467][918]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-20.54.20:467][918]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-20.54.23:973][318]Cmd: DELETE
-[2023.12.23-20.54.23:991][318]Cmd: ACTOR DELETE
-[2023.12.23-20.54.24:157][318]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.12.23-20.54.24:240][318]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2023.12.23-20.54.24:242][318]LogEditorActor: Deleted 1 Actors (0.120 secs)
-[2023.12.23-20.54.25:868][481]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Ceiling.Ceiling
-[2023.12.23-20.54.25:869][481]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Ceiling.Ceiling
-[2023.12.23-20.54.25:869][481]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Ceiling.Ceiling as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_7
-[2023.12.23-20.54.27:181][634]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Ceiling.Ceiling
-[2023.12.23-20.54.27:181][634]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Ceiling.Ceiling
-[2023.12.23-20.54.27:182][634]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Ceiling.Ceiling as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_8
-[2023.12.23-20.54.30:023][936]LogEditorBookmarks: Warning: FBookmarkTypeToolsImpl::JumpToBookmark - Null Bookmark at index 2
-[2023.12.23-20.54.34:388][377]Cmd: MODE GRID=0
-[2023.12.23-20.54.40:098][ 19]Cmd: DELETE
-[2023.12.23-20.54.40:098][ 19]Cmd: ACTOR DELETE
-[2023.12.23-20.54.40:100][ 19]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.12.23-20.54.40:103][ 19]LogUObjectHash: Compacting FUObjectHashTables data took   0.43ms
-[2023.12.23-20.54.40:106][ 19]LogEditorActor: Deleted 1 Actors (0.008 secs)
-[2023.12.23-20.54.43:497][380]LogUObjectHash: Compacting FUObjectHashTables data took   0.22ms
-[2023.12.23-20.54.44:196][380]LogSlate: Window 'Delete Assets' being destroyed
-[2023.12.23-20.54.44:434][380]LogUObjectHash: Compacting FUObjectHashTables data took   0.56ms
-[2023.12.23-20.54.44:438][380]LogUObjectHash: Compacting FUObjectHashTables data took   0.43ms
-[2023.12.23-20.54.44:440][380]LogUObjectHash: Compacting FUObjectHashTables data took   0.19ms
-[2023.12.23-20.54.52:317][140]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Floor.Floor
-[2023.12.23-20.54.52:322][140]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-20.54.52:322][140]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-20.54.52:703][140]LogViewport: Scene viewport resized to 1405x894, mode Windowed.
-[2023.12.23-20.55.04:052][429]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-20.55.04:052][429]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-20.55.06:318][688]Cmd: DELETE
-[2023.12.23-20.55.06:318][688]Cmd: ACTOR DELETE
-[2023.12.23-20.55.06:319][688]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.12.23-20.55.06:329][688]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
-[2023.12.23-20.55.06:332][688]LogEditorActor: Deleted 1 Actors (0.013 secs)
-[2023.12.23-20.55.12:451][378]Cmd: TRANSACTION UNDO
-[2023.12.23-20.55.12:451][378]LogEditorTransaction: Undo Delete Elements
-[2023.12.23-20.55.12:842][390]Cmd: TRANSACTION UNDO
-[2023.12.23-20.55.12:842][390]LogEditorTransaction: Undo Move Elements
-[2023.12.23-20.55.13:304][428]Cmd: TRANSACTION UNDO
-[2023.12.23-20.55.13:304][428]LogEditorTransaction: Undo Clicking on Elements
-[2023.12.23-20.55.14:880][584]Cmd: TRANSACTION UNDO
-[2023.12.23-20.55.14:880][584]LogEditorTransaction: Undo Clicking on Elements
-[2023.12.23-20.55.16:104][710]Cmd: TRANSACTION UNDO
-[2023.12.23-20.55.16:104][710]LogEditorTransaction: Undo Clicking on Elements
-[2023.12.23-20.55.16:712][736]Cmd: TRANSACTION UNDO
-[2023.12.23-20.55.16:712][736]LogEditorTransaction: Undo Clicking on Elements
-[2023.12.23-20.55.19:418][ 18]Cmd: TRANSACTION UNDO
-[2023.12.23-20.55.19:418][ 18]LogEditorTransaction: Undo Clicking on Elements
-[2023.12.23-20.55.28:382][959]LogContentBrowser: Deferred new asset file creation: Floor1
-[2023.12.23-20.55.28:540][959]LogContentBrowser: Creating deferred item: Floor1
-[2023.12.23-20.55.28:547][960]LogContentBrowser: Renaming the item being created (Deferred Item: Floor1).
-[2023.12.23-20.55.31:660][334]LogContentBrowser: Attempting asset rename: Floor1 -> Ceiling
-[2023.12.23-20.55.31:662][334]LogContentBrowser: End creating deferred item Floor1
-[2023.12.23-20.55.33:090][458]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Ceiling.Ceiling
-[2023.12.23-20.55.33:090][458]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Ceiling.Ceiling
-[2023.12.23-20.55.33:090][458]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Ceiling.Ceiling as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_12
-[2023.12.23-20.55.36:150][822]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Ceiling.Ceiling
-[2023.12.23-20.55.36:150][822]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Ceiling.Ceiling
-[2023.12.23-20.55.36:151][822]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Ceiling.Ceiling as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_13
-[2023.12.23-20.56.01:600][615]Cmd: TRANSACTION UNDO
-[2023.12.23-20.56.01:600][615]LogEditorTransaction: Undo Move Elements
-[2023.12.23-20.56.23:203][899]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-20.56.23:253][899]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-20.56.23:266][899]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
-[2023.12.23-20.56.23:276][899]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.003844 seconds
-[2023.12.23-20.56.23:338][899]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-20.56.23:339][899]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap16935AC549C83F8AB773248F95C93AA4.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-20.56.23:343][899]LogFileHelpers: Saving map 'BackroomsMap' took 0.108
-[2023.12.23-20.56.23:348][899]LogFileHelpers: InternalPromptForCheckoutAndSave took 145 ms
-[2023.12.23-20.56.23:349][899]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-20.56.23:349][899]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-20.57.37:159][659]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-20.57.37:193][659]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-20.57.37:206][659]LogUObjectHash: Compacting FUObjectHashTables data took   0.40ms
-[2023.12.23-20.57.37:215][659]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-20.57.37:215][659]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMapEF64D4264533AF5F89BC89961CFA9653.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-20.57.37:220][659]LogFileHelpers: Saving map 'BackroomsMap' took 0.027
-[2023.12.23-20.57.37:224][659]LogFileHelpers: InternalPromptForCheckoutAndSave took 64 ms (total: 209 ms)
-[2023.12.23-20.57.37:225][659]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-20.57.37:225][659]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-20.57.37:356][664]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-20.57.37:386][664]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-20.57.37:398][664]LogUObjectHash: Compacting FUObjectHashTables data took   0.24ms
-[2023.12.23-20.57.37:407][664]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-20.57.37:407][664]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap4F4395B349D3AD99DFEEC99581414596.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-20.57.37:411][664]LogFileHelpers: Saving map 'BackroomsMap' took 0.025
-[2023.12.23-20.57.37:415][664]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 269 ms)
-[2023.12.23-20.57.37:416][664]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-20.57.37:416][664]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-20.57.37:491][673]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-20.57.37:525][673]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-20.57.37:537][673]LogUObjectHash: Compacting FUObjectHashTables data took   0.24ms
-[2023.12.23-20.57.37:546][673]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-20.57.37:546][673]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap62D4E9254BC0B695272544976DB0E705.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-20.57.37:550][673]LogFileHelpers: Saving map 'BackroomsMap' took 0.025
-[2023.12.23-20.57.37:554][673]LogFileHelpers: InternalPromptForCheckoutAndSave took 62 ms (total: 332 ms)
-[2023.12.23-20.57.37:555][673]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-20.57.37:555][673]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-20.57.55:900][827]LogSlate: Window 'Interchange Pipeline Configuration (Import Content)' being destroyed
-[2023.12.23-20.57.55:906][827]LogInterchangeEngine: [Pending] Importing
-[2023.12.23-20.57.55:906][827]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/user/Downloads/ceiling/OfficeCeiling001_2K-JPG.mtlx]
-[2023.12.23-20.57.55:937][828]LogInterchangeEngine: [Pending] Importing
-[2023.12.23-20.57.56:794][881]LogInterchangeImport: Warning: the surfaceshader of <OfficeCeiling001_2K_JPG> is not supported
-[2023.12.23-20.57.56:962][891]LogInterchangeEngine: [Success] Import Done
-[2023.12.23-20.57.56:964][891]LogTexture: Display: Building textures: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color_jpg.OfficeCeiling001_2K-JPG_Color_jpg (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast
-[2023.12.23-20.57.56:964][891]LogTexture: Display: Building textures: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness_jpg.OfficeCeiling001_2K-JPG_Roughness_jpg (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast
-[2023.12.23-20.57.56:964][891]LogTexture: Display: Building textures: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission_jpg.OfficeCeiling001_2K-JPG_Emission_jpg (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast
-[2023.12.23-20.57.56:964][891]LogTexture: Display: Building textures: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness_jpg.OfficeCeiling001_2K-JPG_Metalness_jpg (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast
-[2023.12.23-20.57.56:965][891]LogTexture: Display: Building textures: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL_jpg.OfficeCeiling001_2K-JPG_NormalGL_jpg (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast
-[2023.12.23-20.57.56:980][892]LogInterchangeEngine: [Success] Import Done
-[2023.12.23-20.58.03:014][469]LogContentBrowser: Deferred new asset file creation: NewMaterial
-[2023.12.23-20.58.03:022][469]LogContentBrowser: Creating deferred item: NewMaterial
-[2023.12.23-20.58.03:030][470]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterial).
-[2023.12.23-20.58.08:782][143]LogContentBrowser: Attempting asset rename: NewMaterial -> Ceiling_Material
-[2023.12.23-20.58.08:782][143]LogContentBrowser: End creating deferred item NewMaterial
-[2023.12.23-20.58.10:672][336]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Ceiling/Ceiling_Material.Ceiling_Material
-[2023.12.23-20.58.10:828][336]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-20.58.10:828][336]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-20.58.11:192][336]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-20.58.11:192][336]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-20.58.11:192][336]MaterialEditorStats: Shader Count: 0
-[2023.12.23-20.58.11:237][336]LogSlate: Took 0.023306 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
-[2023.12.23-20.58.11:242][336]LogViewport: Scene viewport resized to 236x249, mode Windowed.
-[2023.12.23-20.58.11:569][337]LogShaderCompilers: Display: ================================================
-[2023.12.23-20.58.11:569][337]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.12.23-20.58.11:570][337]LogShaderCompilers: Display: Total job queries 10, among them cache hits 0 (0.00%)
-[2023.12.23-20.58.11:570][337]LogShaderCompilers: Display: Tracking 10 distinct input hashes that result in 10 distinct outputs (100.00%)
-[2023.12.23-20.58.11:570][337]LogShaderCompilers: Display: RAM used: 229,39 KiB of 1,60 GiB budget. Usage: 0.01%
-[2023.12.23-20.58.11:570][337]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.12.23-20.58.11:570][337]LogShaderCompilers: Display: Shaders Compiled: 0
-[2023.12.23-20.58.11:570][337]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
-[2023.12.23-20.58.11:570][337]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2023.12.23-20.58.11:570][337]LogShaderCompilers: Display: ================================================
-[2023.12.23-20.58.11:589][338]MaterialEditorStats: Base pass shader: 187 instructions
-[2023.12.23-20.58.11:589][338]MaterialEditorStats: Base pass vertex shader: 131 instructions
-[2023.12.23-20.58.11:589][338]MaterialEditorStats: Texture samplers: 2/16
-[2023.12.23-20.58.11:589][338]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-20.58.11:589][338]MaterialEditorStats: Shader Count: 4
-[2023.12.23-20.58.12:704][447]LogViewport: Scene viewport resized to 235x260, mode Windowed.
-[2023.12.23-20.58.12:794][449]LogViewport: Scene viewport resized to 192x204, mode Windowed.
-[2023.12.23-20.58.12:814][450]LogViewport: Scene viewport resized to 151x151, mode Windowed.
-[2023.12.23-20.58.12:931][464]LogViewport: Scene viewport resized to 376x444, mode Windowed.
-[2023.12.23-20.58.13:226][494]LogSlate: Window 'Ceiling_Material' being destroyed
-[2023.12.23-20.58.50:655][740]LogMaterialEditor: Saving and Compiling material Ceiling_Material
-[2023.12.23-20.58.50:949][740]LogUObjectHash: Compacting FUObjectHashTables data took   0.51ms
-[2023.12.23-20.58.51:306][740]LogUObjectHash: Compacting FUObjectHashTables data took   0.23ms
-[2023.12.23-20.58.51:313][740]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-20.58.51:981][740]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ceiling/Ceiling_Material" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Material.uasset" SILENT=true
-[2023.12.23-20.58.51:998][740]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/Ceiling_Material
-[2023.12.23-20.58.51:998][740]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/Ceiling_Material91DAC01A48C9C13207C6EBBEACACA495.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Material.uasset'
-[2023.12.23-20.58.52:000][740]LogFileHelpers: InternalPromptForCheckoutAndSave took 687 ms (total: 1.01 sec)
-[2023.12.23-20.58.52:000][740]AssetCheck: New page: Asset Save: Ceiling_Material
-[2023.12.23-20.58.52:000][740]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Ceiling/Ceiling_Material.Ceiling_Material
-[2023.12.23-20.58.52:002][740]MaterialEditorStats: Base pass shader: 187 instructions
-[2023.12.23-20.58.52:002][740]MaterialEditorStats: Base pass vertex shader: 131 instructions
-[2023.12.23-20.58.52:002][740]MaterialEditorStats: MaxSampler: 235 instructions
-[2023.12.23-20.58.52:002][740]MaterialEditorStats: Texture samplers: 3/16
-[2023.12.23-20.58.52:002][740]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-20.58.52:002][740]MaterialEditorStats: Shader Count: 16
-[2023.12.23-20.59.01:808][695]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-20.59.01:808][695]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-20.59.01:808][695]MaterialEditorStats: Shader Count: 0
-[2023.12.23-20.59.01:956][697]MaterialEditorStats: Base pass shader: 187 instructions
-[2023.12.23-20.59.01:956][697]MaterialEditorStats: Base pass vertex shader: 131 instructions
-[2023.12.23-20.59.01:956][697]MaterialEditorStats: Texture samplers: 2/16
-[2023.12.23-20.59.01:956][697]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-20.59.01:956][697]MaterialEditorStats: Shader Count: 4
-[2023.12.23-20.59.05:602][106]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-20.59.05:602][106]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-20.59.05:602][106]MaterialEditorStats: Shader Count: 0
-[2023.12.23-20.59.05:643][107]MaterialEditorStats: Base pass shader: 187 instructions
-[2023.12.23-20.59.05:643][107]MaterialEditorStats: Base pass vertex shader: 131 instructions
-[2023.12.23-20.59.05:643][107]MaterialEditorStats: Texture samplers: 2/16
-[2023.12.23-20.59.05:643][107]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-20.59.05:643][107]MaterialEditorStats: Shader Count: 4
-[2023.12.23-20.59.29:041][926]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-20.59.33:457][415]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-20.59.33:457][415]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-20.59.33:457][415]MaterialEditorStats: Shader Count: 0
-[2023.12.23-20.59.33:614][417]MaterialEditorStats: Base pass shader: 187 instructions
-[2023.12.23-20.59.33:614][417]MaterialEditorStats: Base pass vertex shader: 131 instructions
-[2023.12.23-20.59.33:614][417]MaterialEditorStats: Texture samplers: 2/16
-[2023.12.23-20.59.33:614][417]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-20.59.33:614][417]MaterialEditorStats: Shader Count: 4
-[2023.12.23-20.59.34:564][511]LogSlate: Window 'Color Picker' being destroyed
-[2023.12.23-20.59.37:335][833]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-20.59.37:335][833]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-20.59.37:335][833]MaterialEditorStats: Shader Count: 0
-[2023.12.23-20.59.37:496][835]MaterialEditorStats: Base pass shader: 187 instructions
-[2023.12.23-20.59.37:496][835]MaterialEditorStats: Base pass vertex shader: 131 instructions
-[2023.12.23-20.59.37:496][835]MaterialEditorStats: Texture samplers: 2/16
-[2023.12.23-20.59.37:496][835]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-20.59.37:496][835]MaterialEditorStats: Shader Count: 4
-[2023.12.23-20.59.38:400][942]LogSlate: Window 'Color Picker' being destroyed
-[2023.12.23-20.59.38:404][942]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-20.59.38:404][942]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-20.59.38:404][942]MaterialEditorStats: Shader Count: 0
-[2023.12.23-20.59.38:583][944]MaterialEditorStats: Base pass shader: 187 instructions
-[2023.12.23-20.59.38:583][944]MaterialEditorStats: Base pass vertex shader: 131 instructions
-[2023.12.23-20.59.38:583][944]MaterialEditorStats: Texture samplers: 2/16
-[2023.12.23-20.59.38:583][944]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-20.59.38:583][944]MaterialEditorStats: Shader Count: 4
-[2023.12.23-20.59.39:934][ 96]LogMaterial: Warning: [AssetLog] /Engine/Transient.Ceiling_Material: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
-	Function Blend_Overlay: Missing function input 'Base'
-	Function Blend_Overlay: (Node If) If input A must be of type float.
-	Function Blend_Overlay: (Node If) If input A must be of type float.
-	Function Blend_Overlay: (Node If) If input A must be of type float.
-
-[2023.12.23-20.59.39:937][ 96]MaterialEditorStats: Error: [SM6] Function Blend_Overlay: Missing function input 'Base'
-[2023.12.23-20.59.39:937][ 96]MaterialEditorStats: Error: [SM6] Function Blend_Overlay: (Node If) If input A must be of type float.
-[2023.12.23-20.59.39:937][ 96]MaterialEditorStats: Error: [SM6] Function Blend_Overlay: (Node If) If input A must be of type float.
-[2023.12.23-20.59.39:937][ 96]MaterialEditorStats: Error: [SM6] Function Blend_Overlay: (Node If) If input A must be of type float.
-[2023.12.23-20.59.42:337][361]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-20.59.42:337][361]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.12.23-20.59.42:337][361]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-20.59.42:337][361]MaterialEditorStats: Shader Count: 0
-[2023.12.23-20.59.42:586][368]MaterialEditorStats: Texture samplers: 1/16
-[2023.12.23-20.59.42:586][368]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.12.23-20.59.42:586][368]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-20.59.42:586][368]MaterialEditorStats: Shader Count: 1
-[2023.12.23-20.59.42:744][374]MaterialEditorStats: Base pass shader: 207 instructions
-[2023.12.23-20.59.42:744][374]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-20.59.42:744][374]MaterialEditorStats: Texture samplers: 3/16
-[2023.12.23-20.59.42:744][374]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.12.23-20.59.42:744][374]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-20.59.42:744][374]MaterialEditorStats: Shader Count: 4
-[2023.12.23-20.59.50:381][275]LogMaterialEditor: Saving and Compiling material Ceiling_Material
-[2023.12.23-20.59.50:449][275]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
-[2023.12.23-20.59.50:909][275]LogUObjectHash: Compacting FUObjectHashTables data took   0.23ms
-[2023.12.23-20.59.50:916][275]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-20.59.51:587][275]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ceiling/Ceiling_Material" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Material.uasset" SILENT=true
-[2023.12.23-20.59.51:591][275]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/Ceiling_Material
-[2023.12.23-20.59.51:591][275]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/Ceiling_Material3EE184454D59C312192882B4EFFD814F.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Material.uasset'
-[2023.12.23-20.59.51:595][275]LogFileHelpers: InternalPromptForCheckoutAndSave took 678 ms (total: 1.69 sec)
-[2023.12.23-20.59.51:596][275]AssetCheck: New page: Asset Save: Ceiling_Material
-[2023.12.23-20.59.51:596][275]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Ceiling/Ceiling_Material.Ceiling_Material
-[2023.12.23-20.59.51:597][275]MaterialEditorStats: Base pass shader: 207 instructions
-[2023.12.23-20.59.51:597][275]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-20.59.51:597][275]MaterialEditorStats: MaxSampler: 256 instructions
-[2023.12.23-20.59.51:597][275]MaterialEditorStats: Texture samplers: 4/16
-[2023.12.23-20.59.51:597][275]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.12.23-20.59.51:597][275]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-20.59.51:597][275]MaterialEditorStats: Shader Count: 16
-[2023.12.23-21.00.03:220][654]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.00.03:220][654]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.12.23-21.00.03:220][654]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.00.03:220][654]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.00.03:461][660]MaterialEditorStats: Texture samplers: 2/16
-[2023.12.23-21.00.03:461][660]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.12.23-21.00.03:461][660]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.00.03:461][660]MaterialEditorStats: Shader Count: 1
-[2023.12.23-21.00.03:600][664]MaterialEditorStats: Base pass shader: 212 instructions
-[2023.12.23-21.00.03:600][664]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.00.03:600][664]MaterialEditorStats: Texture samplers: 4/16
-[2023.12.23-21.00.03:600][664]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.12.23-21.00.03:600][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.00.03:600][664]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.00.09:644][374]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.00.09:644][374]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.12.23-21.00.09:644][374]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.00.09:644][374]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.00.09:885][380]MaterialEditorStats: Texture samplers: 3/16
-[2023.12.23-21.00.09:885][380]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.12.23-21.00.09:885][380]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.00.09:885][380]MaterialEditorStats: Shader Count: 1
-[2023.12.23-21.00.10:021][384]MaterialEditorStats: Base pass shader: 216 instructions
-[2023.12.23-21.00.10:022][384]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.00.10:022][384]MaterialEditorStats: Texture samplers: 5/16
-[2023.12.23-21.00.10:022][384]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.12.23-21.00.10:022][384]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.00.10:022][384]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.00.14:217][874]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.00.14:218][874]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.00.14:218][874]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.00.14:218][874]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.00.14:448][879]MaterialEditorStats: Texture samplers: 4/16
-[2023.12.23-21.00.14:448][879]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.00.14:448][879]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.00.14:448][879]MaterialEditorStats: Shader Count: 1
-[2023.12.23-21.00.14:549][885]MaterialEditorStats: Base pass shader: 224 instructions
-[2023.12.23-21.00.14:549][885]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.00.14:549][885]MaterialEditorStats: Texture samplers: 6/16
-[2023.12.23-21.00.14:549][885]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.00.14:549][885]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.00.14:549][885]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.00.20:110][531]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.00.20:110][531]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.00.20:110][531]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.00.20:110][531]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.00.20:278][533]MaterialEditorStats: Texture samplers: 4/16
-[2023.12.23-21.00.20:278][533]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.00.20:278][533]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.00.20:278][533]MaterialEditorStats: Shader Count: 1
-[2023.12.23-21.00.20:440][545]MaterialEditorStats: Base pass shader: 226 instructions
-[2023.12.23-21.00.20:440][545]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.00.20:440][545]MaterialEditorStats: Texture samplers: 7/16
-[2023.12.23-21.00.20:440][545]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.00.20:440][545]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.00.20:440][545]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.00.24:252][996]LogMaterialEditor: Saving and Compiling material Ceiling_Material
-[2023.12.23-21.00.24:306][996]LogUObjectHash: Compacting FUObjectHashTables data took   0.44ms
-[2023.12.23-21.00.24:856][996]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
-[2023.12.23-21.00.24:864][996]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.00.25:700][996]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ceiling/Ceiling_Material" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Material.uasset" SILENT=true
-[2023.12.23-21.00.25:701][996]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/Ceiling_Material
-[2023.12.23-21.00.25:701][996]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/Ceiling_MaterialEE851E124DBFEEC6E41FB0A183EC0D29.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Material.uasset'
-[2023.12.23-21.00.25:705][996]LogFileHelpers: InternalPromptForCheckoutAndSave took 842 ms (total: 2.54 sec)
-[2023.12.23-21.00.25:707][996]AssetCheck: New page: Asset Save: Ceiling_Material
-[2023.12.23-21.00.25:707][996]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Ceiling/Ceiling_Material.Ceiling_Material
-[2023.12.23-21.00.25:708][996]MaterialEditorStats: Base pass shader: 226 instructions
-[2023.12.23-21.00.25:708][996]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.00.25:708][996]MaterialEditorStats: MaxSampler: 275 instructions
-[2023.12.23-21.00.25:708][996]MaterialEditorStats: Texture samplers: 8/16
-[2023.12.23-21.00.25:708][996]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.00.25:708][996]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.00.25:708][996]MaterialEditorStats: Shader Count: 16
-[2023.12.23-21.00.48:666][130]MaterialEditorStats: Base pass shader: 226 instructions
-[2023.12.23-21.00.48:667][130]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.00.48:667][130]MaterialEditorStats: Texture samplers: 7/16
-[2023.12.23-21.00.48:667][130]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.00.48:667][130]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.00.48:667][130]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.01.04:765][ 28]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.01.04:765][ 28]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.04:765][ 28]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.04:765][ 28]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.01.04:918][ 30]MaterialEditorStats: Base pass shader: 226 instructions
-[2023.12.23-21.01.04:918][ 30]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.01.04:918][ 30]MaterialEditorStats: Texture samplers: 7/16
-[2023.12.23-21.01.04:918][ 30]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.04:918][ 30]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.04:918][ 30]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.01.09:869][612]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.01.09:869][612]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.09:869][612]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.09:869][612]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.01.09:979][613]MaterialEditorStats: Base pass shader: 226 instructions
-[2023.12.23-21.01.09:980][613]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.01.09:980][613]MaterialEditorStats: Texture samplers: 7/16
-[2023.12.23-21.01.09:980][613]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.09:980][613]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.09:980][613]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.01.11:781][825]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.01.11:781][825]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.11:781][825]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.11:781][825]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: ================================================
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: Total job queries 270, among them cache hits 182 (67.41%)
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: Tracking 86 distinct input hashes that result in 54 distinct outputs (62.79%)
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: RAM used: 1,97 MiB of 1,60 GiB budget. Usage: 0.12%
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: Shaders Compiled: 58
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: Jobs assigned 58, completed 58 (100%)
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: Average time worker was idle: 15.30 s
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: Time job spent in pending queue: average 0.08 s, longest 0.43 s
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: Job execution time: average 0.36 s, max 2.59 s
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: Job life time (pending + execution): average 0.44 s, max 2.70
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: Shader code size: average 41,729 KiB, min 31,992 KiB, max 63,637 KiB
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 6.54 s
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: Jobs were issued in 58 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: Average processing rate: 8.87 jobs/sec
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: Total thread time: 10,909 s
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: Total thread preprocess time: 1,906 s
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: Percentage time preprocessing: 17.48%
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: Effective parallelization: 1.67 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled    3 times, average 0.25 sec, max 0.26 sec, min 0.24 sec)
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display:       TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled    3 times, average 0.24 sec, max 0.24 sec, min 0.23 sec)
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    6 times, average 0.23 sec, max 0.46 sec, min 0.18 sec)
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display:                TBasePassPSFCachedPointIndirectLightingPolicy (compiled    3 times, average 0.23 sec, max 0.23 sec, min 0.23 sec)
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display:      TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled    3 times, average 0.23 sec, max 0.23 sec, min 0.21 sec)
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 12.77% of total time (compiled    6 times, average 0.23 sec, max 0.46 sec, min 0.18 sec)
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 11.06% of total time (compiled    6 times, average 0.20 sec, max 0.39 sec, min 0.16 sec)
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display:                                                 FLumenCardVS - 7.41% of total time (compiled    5 times, average 0.16 sec, max 0.18 sec, min 0.15 sec)
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight - 6.79% of total time (compiled    3 times, average 0.25 sec, max 0.26 sec, min 0.24 sec)
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display:       TBasePassPSFCachedVolumeIndirectLightingPolicySkylight - 6.48% of total time (compiled    3 times, average 0.24 sec, max 0.24 sec, min 0.23 sec)
-[2023.12.23-21.01.11:824][826]LogShaderCompilers: Display: ================================================
-[2023.12.23-21.01.11:954][827]MaterialEditorStats: Base pass shader: 226 instructions
-[2023.12.23-21.01.11:954][827]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.01.11:954][827]MaterialEditorStats: Texture samplers: 7/16
-[2023.12.23-21.01.11:954][827]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.11:954][827]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.11:954][827]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.01.14:075][ 68]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.01.14:075][ 68]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.14:075][ 68]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.14:075][ 68]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.01.14:231][ 70]MaterialEditorStats: Base pass shader: 226 instructions
-[2023.12.23-21.01.14:231][ 70]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.01.14:231][ 70]MaterialEditorStats: Texture samplers: 7/16
-[2023.12.23-21.01.14:231][ 70]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.14:232][ 70]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.14:232][ 70]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.01.16:857][378]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.01.16:857][378]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.16:857][378]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.16:857][378]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.01.17:012][380]MaterialEditorStats: Base pass shader: 226 instructions
-[2023.12.23-21.01.17:012][380]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.01.17:012][380]MaterialEditorStats: Texture samplers: 7/16
-[2023.12.23-21.01.17:012][380]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.17:012][380]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.17:012][380]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.01.18:369][537]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.01.18:369][537]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.18:369][537]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.18:369][537]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.01.18:524][539]MaterialEditorStats: Base pass shader: 226 instructions
-[2023.12.23-21.01.18:524][539]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.01.18:524][539]MaterialEditorStats: Texture samplers: 7/16
-[2023.12.23-21.01.18:524][539]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.18:524][539]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.18:524][539]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.01.20:568][777]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.01.20:568][777]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.20:568][777]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.20:568][777]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.01.20:723][779]MaterialEditorStats: Base pass shader: 226 instructions
-[2023.12.23-21.01.20:723][779]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.01.20:723][779]MaterialEditorStats: Texture samplers: 7/16
-[2023.12.23-21.01.20:723][779]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.20:723][779]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.20:723][779]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.01.22:239][954]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.01.22:239][954]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.22:239][954]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.22:239][954]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.01.22:393][956]MaterialEditorStats: Base pass shader: 226 instructions
-[2023.12.23-21.01.22:393][956]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.01.22:393][956]MaterialEditorStats: Texture samplers: 7/16
-[2023.12.23-21.01.22:393][956]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.22:393][956]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.22:393][956]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.01.28:529][683]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.01.28:529][683]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.28:529][683]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.28:529][683]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.01.28:681][685]MaterialEditorStats: Base pass shader: 226 instructions
-[2023.12.23-21.01.28:681][685]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.01.28:681][685]MaterialEditorStats: Texture samplers: 7/16
-[2023.12.23-21.01.28:681][685]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.28:681][685]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.28:681][685]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.01.34:380][357]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.01.34:380][357]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.34:380][357]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.34:380][357]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.01.34:701][379]MaterialEditorStats: Texture samplers: 4/16
-[2023.12.23-21.01.34:701][379]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.34:701][379]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.34:701][379]MaterialEditorStats: Shader Count: 1
-[2023.12.23-21.01.34:855][384]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.12.23-21.01.34:855][384]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.01.34:855][384]MaterialEditorStats: Texture samplers: 7/16
-[2023.12.23-21.01.34:855][384]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.34:855][384]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.34:855][384]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.01.38:768][829]LogMaterialEditor: Saving and Compiling material Ceiling_Material
-[2023.12.23-21.01.38:822][829]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
-[2023.12.23-21.01.39:276][829]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
-[2023.12.23-21.01.39:283][829]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.01.40:125][829]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ceiling/Ceiling_Material" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Material.uasset" SILENT=true
-[2023.12.23-21.01.40:127][829]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/Ceiling_Material
-[2023.12.23-21.01.40:127][829]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/Ceiling_Material3304E6C4457B5ABFB5E32BAA50B26D69.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Material.uasset'
-[2023.12.23-21.01.40:130][829]LogFileHelpers: InternalPromptForCheckoutAndSave took 846 ms (total: 3.38 sec)
-[2023.12.23-21.01.40:133][829]AssetCheck: New page: Asset Save: Ceiling_Material
-[2023.12.23-21.01.40:133][829]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Ceiling/Ceiling_Material.Ceiling_Material
-[2023.12.23-21.01.40:134][829]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.12.23-21.01.40:134][829]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.01.40:134][829]MaterialEditorStats: MaxSampler: 277 instructions
-[2023.12.23-21.01.40:134][829]MaterialEditorStats: Texture samplers: 8/16
-[2023.12.23-21.01.40:134][829]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.01.40:134][829]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.01.40:134][829]MaterialEditorStats: Shader Count: 16
-[2023.12.23-21.01.44:993][358]LogContentBrowser: Deferred new asset file creation: Ceiling_Material_Inst
-[2023.12.23-21.01.45:003][358]LogContentBrowser: Creating deferred item: Ceiling_Material_Inst
-[2023.12.23-21.01.45:011][359]LogContentBrowser: Renaming the item being created (Deferred Item: Ceiling_Material_Inst).
-[2023.12.23-21.01.52:231][202]LogContentBrowser: Attempting asset rename: Ceiling_Material_Inst -> Celing_Instance
-[2023.12.23-21.01.52:232][202]LogContentBrowser: End creating deferred item Ceiling_Material_Inst
-[2023.12.23-21.01.54:792][416]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
-[2023.12.23-21.02.45:881][501]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.02.45:905][501]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-21.02.45:921][501]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
-[2023.12.23-21.02.45:931][501]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-21.02.45:932][501]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap4B30732A465B42FCCBD576B2DF381626.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-21.02.45:936][501]LogFileHelpers: Saving map 'BackroomsMap' took 0.031
-[2023.12.23-21.02.45:940][501]LogFileHelpers: InternalPromptForCheckoutAndSave took 60 ms (total: 3.44 sec)
-[2023.12.23-21.02.45:941][501]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-21.02.45:941][501]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-21.03.09:318][204]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/GameMap/Ceiling/Celing_Instance.Celing_Instance
-[2023.12.23-21.03.09:320][204]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-21.03.09:320][204]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-21.03.09:416][204]LogViewport: Scene viewport resized to 1335x894, mode Windowed.
-[2023.12.23-21.03.09:437][204]LogSlate: Took 0.004328 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2023.12.23-21.03.19:143][213]LogSlate: Window 'Color Picker' being destroyed
-[2023.12.23-21.03.36:196][958]LogSlate: Window 'Color Picker' being destroyed
-[2023.12.23-21.03.45:233][961]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.03.45:391][961]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ceiling/Celing_Instance" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Celing_Instance.uasset" SILENT=true
-[2023.12.23-21.03.45:395][961]LogUObjectHash: Compacting FUObjectHashTables data took   0.60ms
-[2023.12.23-21.03.45:400][961]LogUObjectHash: Compacting FUObjectHashTables data took   0.21ms
-[2023.12.23-21.03.45:402][961]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/Celing_Instance
-[2023.12.23-21.03.45:402][961]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/Celing_InstanceEFCE22F04351EE45CA371281C3AE0092.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Celing_Instance.uasset'
-[2023.12.23-21.03.45:408][961]LogFileHelpers: InternalPromptForCheckoutAndSave took 173 ms (total: 3.62 sec)
-[2023.12.23-21.03.45:408][961]AssetCheck: New page: Asset Save: Celing_Instance
-[2023.12.23-21.03.45:408][961]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Ceiling/Celing_Instance.Celing_Instance
-[2023.12.23-21.04.03:307][975]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.04.03:336][975]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-21.04.03:347][975]LogUObjectHash: Compacting FUObjectHashTables data took   0.24ms
-[2023.12.23-21.04.03:358][975]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-21.04.03:358][975]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap916CA35C47ED56703A8EE580A00649C3.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-21.04.03:362][975]LogFileHelpers: Saving map 'BackroomsMap' took 0.027
-[2023.12.23-21.04.03:366][975]LogFileHelpers: InternalPromptForCheckoutAndSave took 60 ms (total: 3.68 sec)
-[2023.12.23-21.04.03:367][975]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-21.04.03:367][975]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-21.04.04:089][ 58]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2023.12.23-21.04.04:127][ 58]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2023.12.23-21.04.04:210][ 58]PIE: New page: PIE session: BackroomsMap (23.12.2023, 23:04:04)
-[2023.12.23-21.04.04:228][ 58]LogOnline: OSS: Created online subsystem instance for: NULL
-[2023.12.23-21.04.04:229][ 58]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
-[2023.12.23-21.04.04:229][ 58]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.04.04:257][ 58]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028893s)
-[2023.12.23-21.04.04:257][ 58]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.028929s)
-[2023.12.23-21.04.04:261][ 58]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
-[2023.12.23-21.04.04:262][ 58]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-21.04.04:262][ 58]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-21.04.04:263][ 58]LogAIModule: Creating AISystem for world BackroomsMap
-[2023.12.23-21.04.04:263][ 58]LogPlayLevel: PIE: World Init took: (0.000863s)
-[2023.12.23-21.04.04:271][ 58]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
-[2023.12.23-21.04.04:271][ 58]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.12.23-21.04.04:271][ 58]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2023.12.23-21.04.04:271][ 58]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2023.12.23-21.04.04:271][ 58]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2023.12.23-21.04.04:271][ 58]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2023.12.23-21.04.04:271][ 58]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2023.12.23-21.04.04:271][ 58]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2023.12.23-21.04.04:271][ 58]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.12.23-21.04.04:272][ 58]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.12.23-21.04.04:272][ 58]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.12.23-21.04.04:272][ 58]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.12.23-21.04.04:273][ 58]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.12.23-21.04.04:302][ 58]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
-[2023.12.23-21.04.04:302][ 58]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.12.23-21.04.04:302][ 58]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.12.23-21.04.04:302][ 58]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.12.23-21.04.04:303][ 58]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
-[2023.12.23-21.04.04:303][ 58]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
-[2023.12.23-21.04.04:304][ 58]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
-[2023.12.23-21.04.04:305][ 58]LogInit: FAudioDevice initialized with ID 2.
-[2023.12.23-21.04.04:305][ 58]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
-[2023.12.23-21.04.04:305][ 58]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'.
-[2023.12.23-21.04.04:305][ 58]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
-[2023.12.23-21.04.05:896][ 58]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2023.12.23-21.04.06:116][ 58]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2023.12.23-21.04.06:117][ 58]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.23-22.04.06
-[2023.12.23-21.04.06:119][ 58]LogWorld: Bringing up level for play took: 0.002012
-[2023.12.23-21.04.06:121][ 58]LogOnline: OSS: Created online subsystem instance for: :Context_8
-[2023.12.23-21.04.06:944][ 58]PIE: Server logged in
-[2023.12.23-21.04.06:945][ 58]PIE: Play in editor total start time 2,853 seconds.
-[2023.12.23-21.04.18:482][372]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.04.18:482][372]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.04.18:482][372]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.04.18:482][372]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.04.18:495][372]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2023.12.23-21.04.18:497][372]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.04.18:501][372]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.12.23-21.04.18:501][372]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
-[2023.12.23-21.04.18:517][372]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
-[2023.12.23-21.04.18:534][372]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
-[2023.12.23-21.04.18:537][372]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.04.18:613][372]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
-[2023.12.23-21.04.18:690][373]LogPlayLevel: Display: Destroying online subsystem :Context_8
-[2023.12.23-21.05.15:650][ 25]LogSlate: Took 0.003309 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2023.12.23-21.05.44:712][451]Cmd: DELETE
-[2023.12.23-21.05.44:712][451]Cmd: ACTOR DELETE
-[2023.12.23-21.05.44:714][451]LogEditorActor: Deleted Actor: SkyLight
-[2023.12.23-21.05.44:719][451]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
-[2023.12.23-21.05.44:723][451]LogEditorActor: Deleted 1 Actors (0.010 secs)
-[2023.12.23-21.07.19:915][ 77]Cmd: STAT FPS
-[2023.12.23-21.07.31:450][314]LogViewport: Scene viewport resized to 1080x892, mode Windowed.
-[2023.12.23-21.07.37:388][979]LogViewport: Scene viewport resized to 1410x892, mode Windowed.
-[2023.12.23-21.07.49:868][954]LogViewport: Scene viewport resized to 1080x892, mode Windowed.
-[2023.12.23-21.08.04:217][331]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight
-[2023.12.23-21.08.04:217][331]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight
-[2023.12.23-21.08.06:955][625]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight
-[2023.12.23-21.08.06:955][625]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight
-[2023.12.23-21.08.12:033][167]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
-[2023.12.23-21.08.44:691][603]LogSlate: Window 'Color Picker' being destroyed
-[2023.12.23-21.08.58:761][204]LogViewport: Scene viewport resized to 1081x892, mode Windowed.
-[2023.12.23-21.08.58:779][205]LogViewport: Scene viewport resized to 1085x892, mode Windowed.
-[2023.12.23-21.08.58:803][206]LogViewport: Scene viewport resized to 1097x892, mode Windowed.
-[2023.12.23-21.08.58:827][207]LogViewport: Scene viewport resized to 1112x892, mode Windowed.
-[2023.12.23-21.08.58:854][208]LogViewport: Scene viewport resized to 1136x892, mode Windowed.
-[2023.12.23-21.08.58:879][209]LogViewport: Scene viewport resized to 1162x892, mode Windowed.
-[2023.12.23-21.08.58:932][210]LogViewport: Scene viewport resized to 1208x892, mode Windowed.
-[2023.12.23-21.08.58:960][211]LogViewport: Scene viewport resized to 1218x892, mode Windowed.
-[2023.12.23-21.08.58:988][212]LogViewport: Scene viewport resized to 1220x892, mode Windowed.
-[2023.12.23-21.08.59:589][282]LogViewport: Scene viewport resized to 1219x892, mode Windowed.
-[2023.12.23-21.08.59:605][283]LogViewport: Scene viewport resized to 1217x892, mode Windowed.
-[2023.12.23-21.08.59:628][284]LogViewport: Scene viewport resized to 1215x892, mode Windowed.
-[2023.12.23-21.08.59:650][285]LogViewport: Scene viewport resized to 1213x892, mode Windowed.
-[2023.12.23-21.08.59:698][286]LogViewport: Scene viewport resized to 1210x892, mode Windowed.
-[2023.12.23-21.09.00:171][341]LogViewport: Scene viewport resized to 1207x892, mode Windowed.
-[2023.12.23-21.09.00:187][342]LogViewport: Scene viewport resized to 1205x892, mode Windowed.
-[2023.12.23-21.09.00:214][343]LogViewport: Scene viewport resized to 1194x892, mode Windowed.
-[2023.12.23-21.09.00:237][344]LogViewport: Scene viewport resized to 1182x892, mode Windowed.
-[2023.12.23-21.09.00:262][345]LogViewport: Scene viewport resized to 1172x892, mode Windowed.
-[2023.12.23-21.09.00:290][346]LogViewport: Scene viewport resized to 1161x892, mode Windowed.
-[2023.12.23-21.09.00:316][347]LogViewport: Scene viewport resized to 1145x892, mode Windowed.
-[2023.12.23-21.09.00:342][348]LogViewport: Scene viewport resized to 1123x892, mode Windowed.
-[2023.12.23-21.09.00:372][349]LogViewport: Scene viewport resized to 1102x892, mode Windowed.
-[2023.12.23-21.09.00:401][350]LogViewport: Scene viewport resized to 1090x892, mode Windowed.
-[2023.12.23-21.09.00:428][351]LogViewport: Scene viewport resized to 1083x892, mode Windowed.
-[2023.12.23-21.09.00:453][352]LogViewport: Scene viewport resized to 1079x892, mode Windowed.
-[2023.12.23-21.09.00:572][364]LogViewport: Scene viewport resized to 1078x892, mode Windowed.
-[2023.12.23-21.09.00:589][365]LogViewport: Scene viewport resized to 1077x892, mode Windowed.
-[2023.12.23-21.09.03:712][721]LogViewport: Scene viewport resized to 1410x892, mode Windowed.
-[2023.12.23-21.09.09:186][225]Cmd: DELETE
-[2023.12.23-21.09.09:186][225]Cmd: ACTOR DELETE
-[2023.12.23-21.09.09:187][225]LogEditorActor: Deleted Actor: DirectionalLight
-[2023.12.23-21.09.09:193][225]LogUObjectHash: Compacting FUObjectHashTables data took   0.54ms
-[2023.12.23-21.09.09:196][225]LogEditorActor: Deleted 1 Actors (0.011 secs)
-[2023.12.23-21.09.11:402][487]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.09.11:431][487]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-21.09.11:444][487]LogUObjectHash: Compacting FUObjectHashTables data took   0.34ms
-[2023.12.23-21.09.11:453][487]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-21.09.11:453][487]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap2F0C9B764227B2C263C7D6B69F67D41E.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-21.09.11:459][487]LogFileHelpers: Saving map 'BackroomsMap' took 0.027
-[2023.12.23-21.09.11:463][487]LogFileHelpers: InternalPromptForCheckoutAndSave took 61 ms (total: 3.74 sec)
-[2023.12.23-21.09.11:464][487]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-21.09.11:465][487]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-21.09.12:903][641]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2023.12.23-21.09.12:907][641]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2023.12.23-21.09.12:907][641]PIE: New page: PIE session: BackroomsMap (23.12.2023, 23:09:12)
-[2023.12.23-21.09.12:947][641]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.09.12:950][641]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002545s)
-[2023.12.23-21.09.12:950][641]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002584s)
-[2023.12.23-21.09.12:953][641]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
-[2023.12.23-21.09.12:954][641]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-21.09.12:954][641]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-21.09.12:954][641]LogAIModule: Creating AISystem for world BackroomsMap
-[2023.12.23-21.09.12:954][641]LogPlayLevel: PIE: World Init took: (0.000826s)
-[2023.12.23-21.09.12:954][641]LogAudio: Display: Creating Audio Device:                 Id: 3, Scope: Unique, Realtime: True
-[2023.12.23-21.09.12:954][641]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.12.23-21.09.12:954][641]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2023.12.23-21.09.12:954][641]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2023.12.23-21.09.12:954][641]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2023.12.23-21.09.12:954][641]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2023.12.23-21.09.12:954][641]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2023.12.23-21.09.12:954][641]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2023.12.23-21.09.12:954][641]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.12.23-21.09.12:955][641]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.12.23-21.09.12:955][641]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.12.23-21.09.12:955][641]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.12.23-21.09.12:956][641]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.12.23-21.09.12:984][641]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
-[2023.12.23-21.09.12:984][641]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.12.23-21.09.12:984][641]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.12.23-21.09.12:984][641]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.12.23-21.09.12:985][641]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
-[2023.12.23-21.09.12:985][641]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
-[2023.12.23-21.09.12:987][641]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
-[2023.12.23-21.09.12:987][641]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
-[2023.12.23-21.09.12:987][641]LogInit: FAudioDevice initialized with ID 3.
-[2023.12.23-21.09.12:987][641]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'.
-[2023.12.23-21.09.12:987][641]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
-[2023.12.23-21.09.12:989][641]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2023.12.23-21.09.12:990][641]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.23-22.09.12
-[2023.12.23-21.09.12:990][641]LogWorld: Bringing up level for play took: 0.001009
-[2023.12.23-21.09.12:991][641]LogOnline: OSS: Created online subsystem instance for: :Context_9
-[2023.12.23-21.09.12:993][641]PIE: Server logged in
-[2023.12.23-21.09.12:994][641]PIE: Play in editor total start time 0,087 seconds.
-[2023.12.23-21.09.19:737][410]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.09.19:737][410]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.09.19:737][410]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.09.19:737][410]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.09.19:739][410]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2023.12.23-21.09.19:742][410]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.09.19:744][410]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.09.19:744][410]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
-[2023.12.23-21.09.19:744][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
-[2023.12.23-21.09.19:747][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
-[2023.12.23-21.09.19:752][410]LogUObjectHash: Compacting FUObjectHashTables data took   0.69ms
-[2023.12.23-21.09.19:804][413]LogPlayLevel: Display: Destroying online subsystem :Context_9
-[2023.12.23-21.10.02:993][337]LogSlate: Window 'Color Picker' being destroyed
-[2023.12.23-21.10.49:482][546]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2023.12.23-21.10.49:486][546]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2023.12.23-21.10.49:486][546]PIE: New page: PIE session: BackroomsMap (23.12.2023, 23:10:49)
-[2023.12.23-21.10.49:516][546]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.10.49:518][546]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002502s)
-[2023.12.23-21.10.49:518][546]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002536s)
-[2023.12.23-21.10.49:522][546]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
-[2023.12.23-21.10.49:524][546]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-21.10.49:524][546]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-21.10.49:525][546]LogAIModule: Creating AISystem for world BackroomsMap
-[2023.12.23-21.10.49:525][546]LogPlayLevel: PIE: World Init took: (0.000713s)
-[2023.12.23-21.10.49:525][546]LogAudio: Display: Creating Audio Device:                 Id: 4, Scope: Unique, Realtime: True
-[2023.12.23-21.10.49:525][546]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.12.23-21.10.49:525][546]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2023.12.23-21.10.49:525][546]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2023.12.23-21.10.49:525][546]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2023.12.23-21.10.49:525][546]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2023.12.23-21.10.49:525][546]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2023.12.23-21.10.49:525][546]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2023.12.23-21.10.49:525][546]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.12.23-21.10.49:525][546]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.12.23-21.10.49:525][546]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.12.23-21.10.49:525][546]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.12.23-21.10.49:527][546]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.12.23-21.10.49:554][546]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
-[2023.12.23-21.10.49:554][546]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.12.23-21.10.49:554][546]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.12.23-21.10.49:554][546]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.12.23-21.10.49:554][546]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
-[2023.12.23-21.10.49:554][546]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
-[2023.12.23-21.10.49:556][546]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
-[2023.12.23-21.10.49:556][546]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
-[2023.12.23-21.10.49:556][546]LogInit: FAudioDevice initialized with ID 4.
-[2023.12.23-21.10.49:556][546]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'.
-[2023.12.23-21.10.49:556][546]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
-[2023.12.23-21.10.49:558][546]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2023.12.23-21.10.49:559][546]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.23-22.10.49
-[2023.12.23-21.10.49:559][546]LogWorld: Bringing up level for play took: 0.001025
-[2023.12.23-21.10.49:561][546]LogOnline: OSS: Created online subsystem instance for: :Context_10
-[2023.12.23-21.10.49:562][546]PIE: Server logged in
-[2023.12.23-21.10.49:563][546]PIE: Play in editor total start time 0,077 seconds.
-[2023.12.23-21.11.33:336][771]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.11.33:336][771]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.11.33:336][771]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.11.33:336][771]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.11.33:339][771]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2023.12.23-21.11.33:341][771]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.11.33:344][771]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.11.33:344][771]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
-[2023.12.23-21.11.33:344][771]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
-[2023.12.23-21.11.33:346][771]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
-[2023.12.23-21.11.33:350][771]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
-[2023.12.23-21.11.33:418][773]LogPlayLevel: Display: Destroying online subsystem :Context_10
-[2023.12.23-21.11.51:878][860]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2023.12.23-21.11.51:882][860]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2023.12.23-21.11.51:882][860]PIE: New page: PIE session: BackroomsMap (23.12.2023, 23:11:51)
-[2023.12.23-21.11.51:915][860]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.11.51:918][860]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002667s)
-[2023.12.23-21.11.51:918][860]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002701s)
-[2023.12.23-21.11.51:921][860]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
-[2023.12.23-21.11.51:925][860]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-21.11.51:925][860]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-21.11.51:925][860]LogAIModule: Creating AISystem for world BackroomsMap
-[2023.12.23-21.11.51:925][860]LogPlayLevel: PIE: World Init took: (0.000739s)
-[2023.12.23-21.11.51:925][860]LogAudio: Display: Creating Audio Device:                 Id: 5, Scope: Unique, Realtime: True
-[2023.12.23-21.11.51:925][860]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.12.23-21.11.51:925][860]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2023.12.23-21.11.51:925][860]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2023.12.23-21.11.51:925][860]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2023.12.23-21.11.51:925][860]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2023.12.23-21.11.51:925][860]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2023.12.23-21.11.51:925][860]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2023.12.23-21.11.51:925][860]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.12.23-21.11.51:926][860]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.12.23-21.11.51:926][860]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.12.23-21.11.51:926][860]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.12.23-21.11.51:928][860]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.12.23-21.11.51:953][860]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
-[2023.12.23-21.11.51:953][860]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.12.23-21.11.51:953][860]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.12.23-21.11.51:953][860]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.12.23-21.11.51:954][860]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
-[2023.12.23-21.11.51:954][860]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
-[2023.12.23-21.11.51:955][860]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
-[2023.12.23-21.11.51:955][860]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
-[2023.12.23-21.11.51:955][860]LogInit: FAudioDevice initialized with ID 5.
-[2023.12.23-21.11.51:955][860]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'.
-[2023.12.23-21.11.51:955][860]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
-[2023.12.23-21.11.51:958][860]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2023.12.23-21.11.51:959][860]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.23-22.11.51
-[2023.12.23-21.11.51:959][860]LogWorld: Bringing up level for play took: 0.001032
-[2023.12.23-21.11.51:961][860]LogOnline: OSS: Created online subsystem instance for: :Context_11
-[2023.12.23-21.11.51:962][860]PIE: Server logged in
-[2023.12.23-21.11.51:963][860]PIE: Play in editor total start time 0,081 seconds.
-[2023.12.23-21.12.13:595][428]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.12.13:595][428]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.12.13:595][428]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.12.13:595][428]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.12.13:598][428]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2023.12.23-21.12.13:600][428]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.12.13:602][428]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.12.13:602][428]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
-[2023.12.23-21.12.13:602][428]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
-[2023.12.23-21.12.13:605][428]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
-[2023.12.23-21.12.13:609][428]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
-[2023.12.23-21.12.13:668][430]LogPlayLevel: Display: Destroying online subsystem :Context_11
-[2023.12.23-21.12.31:871][511]Cmd: TRANSACTION UNDO
-[2023.12.23-21.12.31:871][511]LogEditorTransaction: Undo Move Elements
-[2023.12.23-21.12.32:429][536]Cmd: MODE GRID=1
-[2023.12.23-21.12.35:778][935]Cmd: TRANSACTION UNDO
-[2023.12.23-21.12.35:778][935]LogEditorTransaction: Undo Move Elements
-[2023.12.23-21.12.45:701][ 27]Cmd: TRANSACTION UNDO
-[2023.12.23-21.12.45:701][ 27]LogEditorTransaction: Undo Move Elements
-[2023.12.23-21.13.18:453][683]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.13.18:483][683]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-21.13.18:496][683]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
-[2023.12.23-21.13.18:507][683]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-21.13.18:507][683]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap354F8E174103D7374F402DA0D1E6C57A.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-21.13.18:512][683]LogFileHelpers: Saving map 'BackroomsMap' took 0.029
-[2023.12.23-21.13.18:517][683]LogFileHelpers: InternalPromptForCheckoutAndSave took 63 ms (total: 3.80 sec)
-[2023.12.23-21.13.18:518][683]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-21.13.18:518][683]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-21.13.27:775][690]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.13.27:795][690]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-21.13.27:808][690]LogUObjectHash: Compacting FUObjectHashTables data took   0.25ms
-[2023.12.23-21.13.27:818][690]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-21.13.27:818][690]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap46A7D17E4CD588AD9686CBA3AA49CE45.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-21.13.27:823][690]LogFileHelpers: Saving map 'BackroomsMap' took 0.027
-[2023.12.23-21.13.27:827][690]LogFileHelpers: InternalPromptForCheckoutAndSave took 52 ms (total: 3.85 sec)
-[2023.12.23-21.13.27:828][690]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-21.13.27:828][690]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-21.13.29:638][890]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2023.12.23-21.13.29:642][890]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2023.12.23-21.13.29:642][890]PIE: New page: PIE session: BackroomsMap (23.12.2023, 23:13:29)
-[2023.12.23-21.13.29:665][890]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.13.29:667][890]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002608s)
-[2023.12.23-21.13.29:667][890]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002641s)
-[2023.12.23-21.13.29:671][890]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
-[2023.12.23-21.13.29:671][890]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-21.13.29:671][890]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-21.13.29:672][890]LogAIModule: Creating AISystem for world BackroomsMap
-[2023.12.23-21.13.29:672][890]LogPlayLevel: PIE: World Init took: (0.000756s)
-[2023.12.23-21.13.29:672][890]LogAudio: Display: Creating Audio Device:                 Id: 6, Scope: Unique, Realtime: True
-[2023.12.23-21.13.29:672][890]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.12.23-21.13.29:672][890]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2023.12.23-21.13.29:672][890]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2023.12.23-21.13.29:672][890]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2023.12.23-21.13.29:672][890]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2023.12.23-21.13.29:672][890]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2023.12.23-21.13.29:672][890]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2023.12.23-21.13.29:672][890]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.12.23-21.13.29:672][890]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.12.23-21.13.29:672][890]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.12.23-21.13.29:672][890]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.12.23-21.13.29:674][890]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.12.23-21.13.29:701][890]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
-[2023.12.23-21.13.29:701][890]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.12.23-21.13.29:701][890]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.12.23-21.13.29:701][890]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.12.23-21.13.29:702][890]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
-[2023.12.23-21.13.29:702][890]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
-[2023.12.23-21.13.29:702][890]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
-[2023.12.23-21.13.29:702][890]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
-[2023.12.23-21.13.29:702][890]LogInit: FAudioDevice initialized with ID 6.
-[2023.12.23-21.13.29:702][890]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'.
-[2023.12.23-21.13.29:702][890]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
-[2023.12.23-21.13.29:706][890]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2023.12.23-21.13.29:707][890]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.23-22.13.29
-[2023.12.23-21.13.29:707][890]LogWorld: Bringing up level for play took: 0.001010
-[2023.12.23-21.13.29:708][890]LogOnline: OSS: Created online subsystem instance for: :Context_12
-[2023.12.23-21.13.29:709][890]PIE: Server logged in
-[2023.12.23-21.13.29:711][890]PIE: Play in editor total start time 0,068 seconds.
-[2023.12.23-21.14.00:394][536]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.14.00:394][536]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.14.00:394][536]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.14.00:394][536]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.14.00:397][536]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2023.12.23-21.14.00:399][536]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.14.00:401][536]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.14.00:401][536]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
-[2023.12.23-21.14.00:403][536]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
-[2023.12.23-21.14.00:404][536]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
-[2023.12.23-21.14.00:409][536]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
-[2023.12.23-21.14.00:495][538]LogPlayLevel: Display: Destroying online subsystem :Context_12
-[2023.12.23-21.14.03:236][847]LogEditorBookmarks: Warning: FBookmarkTypeToolsImpl::JumpToBookmark - Null Bookmark at index 2
-[2023.12.23-21.14.33:388][304]Cmd: MODE GRID=0
-[2023.12.23-21.14.47:451][946]Cmd: TRANSACTION UNDO
-[2023.12.23-21.14.47:451][946]LogEditorTransaction: Undo Clicking on Elements
-[2023.12.23-21.14.49:140][ 83]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Engine/EngineSky/SM_SkySphere.SM_SkySphere
-[2023.12.23-21.14.49:145][ 83]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-21.14.49:146][ 83]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-21.14.49:550][ 83]LogViewport: Scene viewport resized to 1405x894, mode Windowed.
-[2023.12.23-21.14.51:827][335]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.14.51:827][335]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.14.53:971][570]Cmd: TRANSACTION UNDO
-[2023.12.23-21.14.53:971][570]LogEditorTransaction: Undo Clicking on Elements
-[2023.12.23-21.14.54:633][600]Cmd: TRANSACTION UNDO
-[2023.12.23-21.14.54:633][600]LogEditorTransaction: Undo Move Elements
-[2023.12.23-21.15.03:117][582]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.15.03:142][582]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-21.15.03:155][582]LogUObjectHash: Compacting FUObjectHashTables data took   0.61ms
-[2023.12.23-21.15.03:166][582]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-21.15.03:166][582]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMapF06B127A408A8511036D0AB1F603347D.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-21.15.03:171][582]LogFileHelpers: Saving map 'BackroomsMap' took 0.029
-[2023.12.23-21.15.03:175][582]LogFileHelpers: InternalPromptForCheckoutAndSave took 58 ms (total: 3.91 sec)
-[2023.12.23-21.15.03:176][582]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-21.15.03:176][582]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-21.15.20:017][480]LogViewport: Scene viewport resized to 1410x891, mode Windowed.
-[2023.12.23-21.15.20:032][481]LogViewport: Scene viewport resized to 1410x888, mode Windowed.
-[2023.12.23-21.15.20:050][482]LogViewport: Scene viewport resized to 1410x885, mode Windowed.
-[2023.12.23-21.15.20:062][483]LogViewport: Scene viewport resized to 1410x883, mode Windowed.
-[2023.12.23-21.15.20:079][484]LogViewport: Scene viewport resized to 1410x880, mode Windowed.
-[2023.12.23-21.15.20:097][485]LogViewport: Scene viewport resized to 1410x877, mode Windowed.
-[2023.12.23-21.15.20:112][486]LogViewport: Scene viewport resized to 1410x875, mode Windowed.
-[2023.12.23-21.15.20:127][487]LogViewport: Scene viewport resized to 1410x872, mode Windowed.
-[2023.12.23-21.15.20:143][488]LogViewport: Scene viewport resized to 1410x870, mode Windowed.
-[2023.12.23-21.15.20:157][489]LogViewport: Scene viewport resized to 1410x867, mode Windowed.
-[2023.12.23-21.15.25:124][ 64]LogViewport: Scene viewport resized to 1077x867, mode Windowed.
-[2023.12.23-21.15.30:232][669]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyLight
-[2023.12.23-21.15.30:232][669]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyLight
-[2023.12.23-21.15.30:232][669]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyLight as actor: SkyLight /Game/BackroomsMap.BackroomsMap:PersistentLevel.SkyLight_1
-[2023.12.23-21.15.30:232][669]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyLight as actor: SkyLight /Game/BackroomsMap.BackroomsMap:PersistentLevel.SkyLight_1
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: ================================================
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: Total job queries 350, among them cache hits 244 (69.71%)
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: Tracking 103 distinct input hashes that result in 65 distinct outputs (63.11%)
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: RAM used: 2,41 MiB of 1,60 GiB budget. Usage: 0.15%
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: Shaders Compiled: 75
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: Jobs assigned 76, completed 75 (98.68%)
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: Average time worker was idle: 44.36 s
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: Time job spent in pending queue: average 0.09 s, longest 0.45 s
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: Job execution time: average 0.34 s, max 2.59 s
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: Job life time (pending + execution): average 0.43 s, max 2.70
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: Shader code size: average 42,503 KiB, min 31,992 KiB, max 63,688 KiB
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 8.22 s
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: Jobs were issued in 76 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: Average processing rate: 9.13 jobs/sec
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: Total thread time: 14,165 s
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: Total thread preprocess time: 2,33 s
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: Percentage time preprocessing: 16.45%
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: Effective parallelization: 1.72 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled    4 times, average 0.24 sec, max 0.26 sec, min 0.24 sec)
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display:       TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled    4 times, average 0.24 sec, max 0.25 sec, min 0.23 sec)
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display:                TBasePassPSFCachedPointIndirectLightingPolicy (compiled    4 times, average 0.23 sec, max 0.24 sec, min 0.23 sec)
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled    4 times, average 0.23 sec, max 0.25 sec, min 0.21 sec)
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    7 times, average 0.23 sec, max 0.46 sec, min 0.18 sec)
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 11.13% of total time (compiled    7 times, average 0.23 sec, max 0.46 sec, min 0.18 sec)
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 9.67% of total time (compiled    7 times, average 0.20 sec, max 0.39 sec, min 0.16 sec)
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight - 6.91% of total time (compiled    4 times, average 0.24 sec, max 0.26 sec, min 0.24 sec)
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display:                                                 FLumenCardVS - 6.87% of total time (compiled    6 times, average 0.16 sec, max 0.18 sec, min 0.15 sec)
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display:       TBasePassPSFCachedVolumeIndirectLightingPolicySkylight - 6.75% of total time (compiled    4 times, average 0.24 sec, max 0.25 sec, min 0.23 sec)
-[2023.12.23-21.15.30:642][678]LogShaderCompilers: Display: ================================================
-[2023.12.23-21.15.31:455][758]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyLight
-[2023.12.23-21.15.31:455][758]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyLight
-[2023.12.23-21.15.31:456][758]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyLight as actor: SkyLight /Game/BackroomsMap.BackroomsMap:PersistentLevel.SkyLight_2
-[2023.12.23-21.15.31:456][758]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyLight as actor: SkyLight /Game/BackroomsMap.BackroomsMap:PersistentLevel.SkyLight_2
-[2023.12.23-21.15.34:929][133]Cmd: DELETE
-[2023.12.23-21.15.34:929][133]Cmd: ACTOR DELETE
-[2023.12.23-21.15.34:931][133]LogEditorActor: Deleted Actor: SkyLight
-[2023.12.23-21.15.34:934][133]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
-[2023.12.23-21.15.34:938][133]LogEditorActor: Deleted 1 Actors (0.009 secs)
-[2023.12.23-21.15.37:763][460]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyLight
-[2023.12.23-21.15.37:763][460]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyLight
-[2023.12.23-21.15.37:764][460]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyLight as actor: SkyLight /Game/BackroomsMap.BackroomsMap:PersistentLevel.SkyLight_3
-[2023.12.23-21.15.37:764][460]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyLight as actor: SkyLight /Game/BackroomsMap.BackroomsMap:PersistentLevel.SkyLight_3
-[2023.12.23-21.15.38:639][556]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyLight
-[2023.12.23-21.15.38:639][556]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyLight
-[2023.12.23-21.15.38:640][556]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyLight as actor: SkyLight /Game/BackroomsMap.BackroomsMap:PersistentLevel.SkyLight_4
-[2023.12.23-21.15.38:641][556]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyLight as actor: SkyLight /Game/BackroomsMap.BackroomsMap:PersistentLevel.SkyLight_4
-[2023.12.23-21.15.49:424][807]LogViewport: Scene viewport resized to 1410x867, mode Windowed.
-[2023.12.23-21.19.44:899][906]Cmd: DELETE
-[2023.12.23-21.19.44:899][906]Cmd: ACTOR DELETE
-[2023.12.23-21.19.44:900][906]LogEditorActor: Deleted Actor: SkyLight
-[2023.12.23-21.19.44:905][906]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
-[2023.12.23-21.19.44:908][906]LogEditorActor: Deleted 1 Actors (0.010 secs)
-[2023.12.23-21.19.51:241][574]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyLight
-[2023.12.23-21.19.51:241][574]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SkyLight
-[2023.12.23-21.19.51:242][574]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyLight as actor: SkyLight /Game/BackroomsMap.BackroomsMap:PersistentLevel.SkyLight_5
-[2023.12.23-21.19.51:242][574]LogActorFactory: Actor Factory spawned Class /Script/Engine.SkyLight as actor: SkyLight /Game/BackroomsMap.BackroomsMap:PersistentLevel.SkyLight_5
-[2023.12.23-21.20.29:350][785]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2023.12.23-21.20.29:355][785]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2023.12.23-21.20.29:355][785]PIE: New page: PIE session: BackroomsMap (23.12.2023, 23:20:29)
-[2023.12.23-21.20.29:400][785]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.20.29:403][785]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002784s)
-[2023.12.23-21.20.29:403][785]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002828s)
-[2023.12.23-21.20.29:409][785]LogUObjectHash: Compacting FUObjectHashTables data took   0.54ms
-[2023.12.23-21.20.29:412][785]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-21.20.29:412][785]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-21.20.29:412][785]LogAIModule: Creating AISystem for world BackroomsMap
-[2023.12.23-21.20.29:413][785]LogPlayLevel: PIE: World Init took: (0.000759s)
-[2023.12.23-21.20.29:413][785]LogAudio: Display: Creating Audio Device:                 Id: 7, Scope: Unique, Realtime: True
-[2023.12.23-21.20.29:413][785]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.12.23-21.20.29:413][785]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2023.12.23-21.20.29:413][785]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2023.12.23-21.20.29:413][785]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2023.12.23-21.20.29:413][785]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2023.12.23-21.20.29:413][785]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2023.12.23-21.20.29:413][785]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2023.12.23-21.20.29:413][785]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.12.23-21.20.29:413][785]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.12.23-21.20.29:413][785]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.12.23-21.20.29:413][785]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.12.23-21.20.29:415][785]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.12.23-21.20.29:442][785]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
-[2023.12.23-21.20.29:442][785]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.12.23-21.20.29:442][785]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.12.23-21.20.29:442][785]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.12.23-21.20.29:443][785]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
-[2023.12.23-21.20.29:443][785]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
-[2023.12.23-21.20.29:444][785]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
-[2023.12.23-21.20.29:444][785]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
-[2023.12.23-21.20.29:444][785]LogInit: FAudioDevice initialized with ID 7.
-[2023.12.23-21.20.29:444][785]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'.
-[2023.12.23-21.20.29:444][785]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
-[2023.12.23-21.20.29:447][785]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2023.12.23-21.20.29:448][785]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.23-22.20.29
-[2023.12.23-21.20.29:449][785]LogWorld: Bringing up level for play took: 0.001190
-[2023.12.23-21.20.29:450][785]LogOnline: OSS: Created online subsystem instance for: :Context_14
-[2023.12.23-21.20.29:451][785]PIE: Server logged in
-[2023.12.23-21.20.29:452][785]PIE: Play in editor total start time 0,097 seconds.
-[2023.12.23-21.21.23:610][249]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.21.23:610][249]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.21.23:610][249]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.21.23:610][249]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.21.23:613][249]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2023.12.23-21.21.23:615][249]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.21.23:617][249]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.12.23-21.21.23:617][249]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
-[2023.12.23-21.21.23:619][249]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
-[2023.12.23-21.21.23:620][249]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
-[2023.12.23-21.21.23:623][249]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.21.23:625][249]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
-[2023.12.23-21.21.23:702][251]LogPlayLevel: Display: Destroying online subsystem :Context_14
-[2023.12.23-21.21.30:474][921]Cmd: DELETE
-[2023.12.23-21.21.30:474][921]Cmd: ACTOR DELETE
-[2023.12.23-21.21.30:475][921]LogEditorActor: Deleted Actor: PointLight
-[2023.12.23-21.21.30:479][921]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
-[2023.12.23-21.21.30:482][921]LogEditorActor: Deleted 1 Actors (0.009 secs)
-[2023.12.23-21.21.33:447][236]Cmd: DELETE
-[2023.12.23-21.21.33:447][236]Cmd: ACTOR DELETE
-[2023.12.23-21.21.33:449][236]LogEditorActor: Deleted Actor: PointLight
-[2023.12.23-21.21.33:452][236]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
-[2023.12.23-21.21.33:455][236]LogEditorActor: Deleted 1 Actors (0.008 secs)
-[2023.12.23-21.21.35:709][468]Cmd: DELETE
-[2023.12.23-21.21.35:709][468]Cmd: ACTOR DELETE
-[2023.12.23-21.21.35:710][468]LogEditorActor: Deleted Actor: PointLight
-[2023.12.23-21.21.35:713][468]LogUObjectHash: Compacting FUObjectHashTables data took   0.23ms
-[2023.12.23-21.21.35:716][468]LogEditorActor: Deleted 1 Actors (0.007 secs)
-[2023.12.23-21.21.38:567][777]Cmd: DELETE
-[2023.12.23-21.21.38:567][777]Cmd: ACTOR DELETE
-[2023.12.23-21.21.38:570][777]LogEditorActor: Deleted Actor: PointLight
-[2023.12.23-21.21.38:573][777]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
-[2023.12.23-21.21.38:576][777]LogEditorActor: Deleted 1 Actors (0.008 secs)
-[2023.12.23-21.21.45:502][552]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.RectLight
-[2023.12.23-21.21.45:502][552]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.RectLight
-[2023.12.23-21.23.10:391][724]LogSlate: Window 'Color Picker' being destroyed
-[2023.12.23-21.23.22:483][ 55]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
-[2023.12.23-21.24.03:907][649]LogSlate: Window 'Color Picker' being destroyed
-[2023.12.23-21.25.58:545][214]LogSlate: Window 'Color Picker' being destroyed
-[2023.12.23-21.26.16:533][231]Cmd: TRANSACTION UNDO
-[2023.12.23-21.26.16:534][231]LogEditorTransaction: Undo Rotate Elements
-[2023.12.23-21.26.40:349][715]LogSlate: Window 'Color Picker' being destroyed
-[2023.12.23-21.27.31:714][328]LogSlate: Window 'Color Picker' being destroyed
-[2023.12.23-21.28.00:943][456]LogSlate: Window 'Color Picker' being destroyed
-[2023.12.23-21.28.01:522][503]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.28.01:544][503]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-21.28.01:558][503]LogUObjectHash: Compacting FUObjectHashTables data took   0.62ms
-[2023.12.23-21.28.01:574][503]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-21.28.01:574][503]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap5ED0FD5148FB54613701028BF89E0A22.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-21.28.01:580][503]LogFileHelpers: Saving map 'BackroomsMap' took 0.036
-[2023.12.23-21.28.01:585][503]LogFileHelpers: InternalPromptForCheckoutAndSave took 63 ms (total: 3.98 sec)
-[2023.12.23-21.28.01:586][503]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-21.28.01:586][503]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-21.28.02:154][568]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2023.12.23-21.28.02:158][568]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2023.12.23-21.28.02:158][568]PIE: New page: PIE session: BackroomsMap (23.12.2023, 23:28:02)
-[2023.12.23-21.28.02:196][568]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.28.02:199][568]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002838s)
-[2023.12.23-21.28.02:199][568]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002880s)
-[2023.12.23-21.28.02:202][568]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
-[2023.12.23-21.28.02:203][568]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-21.28.02:203][568]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-21.28.02:203][568]LogAIModule: Creating AISystem for world BackroomsMap
-[2023.12.23-21.28.02:203][568]LogPlayLevel: PIE: World Init took: (0.000808s)
-[2023.12.23-21.28.02:204][568]LogAudio: Display: Creating Audio Device:                 Id: 8, Scope: Unique, Realtime: True
-[2023.12.23-21.28.02:204][568]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.12.23-21.28.02:204][568]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2023.12.23-21.28.02:204][568]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2023.12.23-21.28.02:204][568]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2023.12.23-21.28.02:204][568]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2023.12.23-21.28.02:204][568]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2023.12.23-21.28.02:204][568]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2023.12.23-21.28.02:204][568]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.12.23-21.28.02:204][568]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.12.23-21.28.02:204][568]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.12.23-21.28.02:204][568]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.12.23-21.28.02:206][568]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.12.23-21.28.02:233][568]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
-[2023.12.23-21.28.02:233][568]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.12.23-21.28.02:233][568]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.12.23-21.28.02:233][568]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.12.23-21.28.02:234][568]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8
-[2023.12.23-21.28.02:234][568]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
-[2023.12.23-21.28.02:235][568]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
-[2023.12.23-21.28.02:235][568]LogInit: FAudioDevice initialized with ID 8.
-[2023.12.23-21.28.02:235][568]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
-[2023.12.23-21.28.02:235][568]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'.
-[2023.12.23-21.28.02:235][568]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
-[2023.12.23-21.28.02:238][568]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2023.12.23-21.28.02:239][568]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.23-22.28.02
-[2023.12.23-21.28.02:239][568]LogWorld: Bringing up level for play took: 0.001012
-[2023.12.23-21.28.02:240][568]LogOnline: OSS: Created online subsystem instance for: :Context_15
-[2023.12.23-21.28.02:242][568]PIE: Server logged in
-[2023.12.23-21.28.02:243][568]PIE: Play in editor total start time 0,085 seconds.
-[2023.12.23-21.28.26:806][488]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.28.26:806][488]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.28.26:806][488]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.28.26:806][488]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.28.26:809][488]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2023.12.23-21.28.26:811][488]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.28.26:814][488]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.28.26:815][488]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
-[2023.12.23-21.28.26:815][488]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
-[2023.12.23-21.28.26:815][488]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
-[2023.12.23-21.28.26:822][488]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
-[2023.12.23-21.28.26:884][490]LogPlayLevel: Display: Destroying online subsystem :Context_15
-[2023.12.23-21.29.14:955][120]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.29.14:981][120]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-21.29.14:993][120]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
-[2023.12.23-21.29.15:005][120]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-21.29.15:005][120]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap3DF4399A4972E3B04AAC0E9FA85BB9DD.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-21.29.15:010][120]LogFileHelpers: Saving map 'BackroomsMap' took 0.030
-[2023.12.23-21.29.15:020][120]LogFileHelpers: InternalPromptForCheckoutAndSave took 64 ms (total: 4.04 sec)
-[2023.12.23-21.29.15:021][120]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-21.29.15:021][120]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-21.30.02:839][673]LogInterchangeEngine: [Pending] Importing
-[2023.12.23-21.30.02:839][673]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/user/Downloads/walls/2K-walllpaper_10-specular.jpg]
-[2023.12.23-21.30.02:839][673]LogInterchangeEngine: [Pending] Importing -  (2)
-[2023.12.23-21.30.02:839][673]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/user/Downloads/walls/2K-walllpaper_10-normal.jpg]
-[2023.12.23-21.30.02:840][673]LogInterchangeEngine: [Pending] Importing -  (3)
-[2023.12.23-21.30.02:840][673]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/user/Downloads/walls/2K-walllpaper_10-diffuse.jpg]
-[2023.12.23-21.30.02:840][673]LogInterchangeEngine: [Pending] Importing -  (4)
-[2023.12.23-21.30.02:840][673]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/user/Downloads/walls/2K-walllpaper_10-displacement.jpg]
-[2023.12.23-21.30.02:841][673]LogInterchangeEngine: [Pending] Importing -  (5)
-[2023.12.23-21.30.02:841][673]LogInterchangeEngine: Display: Interchange start importing source [C:/Users/user/Downloads/walls/2K-walllpaper_10-ao.jpg]
-[2023.12.23-21.30.02:842][673]LogInterchangeImport: JPEG file [C:/Users/user/Downloads/walls/2K-walllpaper_10-specular.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat'
-[2023.12.23-21.30.02:842][673]LogInterchangeImport: JPEG file [C:/Users/user/Downloads/walls/2K-walllpaper_10-normal.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat'
-[2023.12.23-21.30.02:842][673]LogInterchangeImport: JPEG file [C:/Users/user/Downloads/walls/2K-walllpaper_10-diffuse.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat'
-[2023.12.23-21.30.02:842][673]LogInterchangeImport: JPEG file [C:/Users/user/Downloads/walls/2K-walllpaper_10-displacement.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat'
-[2023.12.23-21.30.02:842][673]LogInterchangeImport: JPEG file [C:/Users/user/Downloads/walls/2K-walllpaper_10-ao.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat'
-[2023.12.23-21.30.02:860][674]LogTexture: Display: Building textures: /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast
-[2023.12.23-21.30.02:894][674]LogTexture: Display: Building textures: /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
-[2023.12.23-21.30.02:919][674]LogInterchangePipeline: Display: Auto-detected normal map
-[2023.12.23-21.30.02:937][674]LogTexture: Display: Building textures: /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast
-[2023.12.23-21.30.02:951][674]LogTexture: Display: Building textures: /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast
-[2023.12.23-21.30.02:958][674]LogInterchangeEngine: [Pending] Importing -  (4)
-[2023.12.23-21.30.02:958][674]LogInterchangeEngine: [Pending] Importing -  (3)
-[2023.12.23-21.30.02:958][674]LogInterchangeEngine: [Pending] Importing -  (2)
-[2023.12.23-21.30.02:959][674]LogInterchangeEngine: [Pending] Importing -  (1)
-[2023.12.23-21.30.02:983][674]LogInterchangeEngine: [Success] Import Done
-[2023.12.23-21.30.02:993][674]LogInterchangeEngine: [Success] Import Done
-[2023.12.23-21.30.03:014][674]LogTexture: Display: Building textures: /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
-[2023.12.23-21.30.03:055][675]LogInterchangeEngine: [Success] Import Done
-[2023.12.23-21.30.11:233][564]LogContentBrowser: Deferred new asset file creation: NewMaterial
-[2023.12.23-21.30.11:240][564]LogContentBrowser: Creating deferred item: NewMaterial
-[2023.12.23-21.30.11:248][565]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterial).
-[2023.12.23-21.30.16:304][172]LogContentBrowser: Attempting asset rename: NewMaterial -> Wall_Material
-[2023.12.23-21.30.16:306][172]LogContentBrowser: End creating deferred item NewMaterial
-[2023.12.23-21.30.17:902][338]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Walls/Wall_Material.Wall_Material
-[2023.12.23-21.30.17:905][338]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-21.30.17:905][338]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-21.30.17:981][338]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.30.17:981][338]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-21.30.17:981][338]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.30.17:985][338]LogViewport: Scene viewport resized to 376x444, mode Windowed.
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: ================================================
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: Total job queries 355, among them cache hits 249 (70.14%)
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: Tracking 104 distinct input hashes that result in 66 distinct outputs (63.46%)
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: RAM used: 2,45 MiB of 1,60 GiB budget. Usage: 0.15%
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: Shaders Compiled: 76
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: Jobs assigned 76, completed 76 (100%)
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: Average time worker was idle: 44.36 s
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: Time job spent in pending queue: average 0.09 s, longest 0.45 s
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: Job execution time: average 0.35 s, max 2.59 s
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: Job life time (pending + execution): average 0.44 s, max 2.70
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: Shader code size: average 42,856 KiB, min 31,992 KiB, max 69,434 KiB
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 8.72 s
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: Jobs were issued in 76 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: Average processing rate: 8.72 jobs/sec
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: Total thread time: 14,858 s
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: Total thread preprocess time: 2,359 s
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: Percentage time preprocessing: 15.87%
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: Effective parallelization: 1.70 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display:                         TBasePassPSFNoLightMapPolicySkylight (compiled    6 times, average 0.27 sec, max 0.69 sec, min 0.18 sec)
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled    4 times, average 0.24 sec, max 0.26 sec, min 0.24 sec)
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display:       TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled    4 times, average 0.24 sec, max 0.25 sec, min 0.23 sec)
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display:                TBasePassPSFCachedPointIndirectLightingPolicy (compiled    4 times, average 0.23 sec, max 0.24 sec, min 0.23 sec)
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled    4 times, average 0.23 sec, max 0.25 sec, min 0.21 sec)
-[2023.12.23-21.30.18:011][339]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.12.23-21.30.18:012][339]LogShaderCompilers: Display:                         TBasePassPSFNoLightMapPolicySkylight - 11.10% of total time (compiled    6 times, average 0.27 sec, max 0.69 sec, min 0.18 sec)
-[2023.12.23-21.30.18:012][339]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 10.61% of total time (compiled    7 times, average 0.23 sec, max 0.46 sec, min 0.18 sec)
-[2023.12.23-21.30.18:012][339]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 9.22% of total time (compiled    7 times, average 0.20 sec, max 0.39 sec, min 0.16 sec)
-[2023.12.23-21.30.18:012][339]LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight - 6.58% of total time (compiled    4 times, average 0.24 sec, max 0.26 sec, min 0.24 sec)
-[2023.12.23-21.30.18:012][339]LogShaderCompilers: Display:                                                 FLumenCardVS - 6.55% of total time (compiled    6 times, average 0.16 sec, max 0.18 sec, min 0.15 sec)
-[2023.12.23-21.30.18:012][339]LogShaderCompilers: Display: ================================================
-[2023.12.23-21.30.18:029][340]MaterialEditorStats: Base pass shader: 187 instructions
-[2023.12.23-21.30.18:029][340]MaterialEditorStats: Base pass vertex shader: 131 instructions
-[2023.12.23-21.30.18:029][340]MaterialEditorStats: Texture samplers: 2/16
-[2023.12.23-21.30.18:029][340]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-21.30.18:029][340]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.30.21:999][769]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.30.21:999][769]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.30.24:393][ 42]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.30.24:393][ 42]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.30.28:607][509]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Ceiling/Ceiling_Material.Ceiling_Material
-[2023.12.23-21.30.28:611][509]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-21.30.28:611][509]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-21.30.28:692][509]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.30.28:692][509]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.30.28:692][509]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.30.28:692][509]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.30.28:696][509]LogViewport: Scene viewport resized to 376x444, mode Windowed.
-[2023.12.23-21.30.29:021][535]MaterialEditorStats: Texture samplers: 4/16
-[2023.12.23-21.30.29:021][535]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.30.29:021][535]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.30.29:021][535]MaterialEditorStats: Shader Count: 1
-[2023.12.23-21.30.29:124][538]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.30.29:124][538]MaterialEditorStats: Texture samplers: 4/16
-[2023.12.23-21.30.29:124][538]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.30.29:124][538]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.30.29:124][538]MaterialEditorStats: Shader Count: 3
-[2023.12.23-21.30.29:221][544]MaterialEditorStats: Base pass shader: 228 instructions
-[2023.12.23-21.30.29:221][544]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.30.29:221][544]MaterialEditorStats: Texture samplers: 7/16
-[2023.12.23-21.30.29:221][544]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(5)
-[2023.12.23-21.30.29:221][544]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.30.29:221][544]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.31.01:958][353]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.31.01:958][353]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-21.31.01:958][353]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.31.02:104][355]MaterialEditorStats: Base pass shader: 187 instructions
-[2023.12.23-21.31.02:104][355]MaterialEditorStats: Base pass vertex shader: 131 instructions
-[2023.12.23-21.31.02:104][355]MaterialEditorStats: Texture samplers: 2/16
-[2023.12.23-21.31.02:105][355]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-21.31.02:105][355]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.31.12:835][628]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.31.12:836][628]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-21.31.12:836][628]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.31.12:984][630]MaterialEditorStats: Base pass shader: 187 instructions
-[2023.12.23-21.31.12:984][630]MaterialEditorStats: Base pass vertex shader: 131 instructions
-[2023.12.23-21.31.12:984][630]MaterialEditorStats: Texture samplers: 2/16
-[2023.12.23-21.31.12:984][630]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-21.31.12:984][630]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.31.19:065][349]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.31.19:065][349]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-21.31.19:065][349]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.31.19:212][351]MaterialEditorStats: Base pass shader: 187 instructions
-[2023.12.23-21.31.19:212][351]MaterialEditorStats: Base pass vertex shader: 131 instructions
-[2023.12.23-21.31.19:212][351]MaterialEditorStats: Texture samplers: 2/16
-[2023.12.23-21.31.19:212][351]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-21.31.19:212][351]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.31.27:794][342]LogMaterialEditor: Saving and Compiling material Wall_Material
-[2023.12.23-21.31.27:860][342]LogUObjectHash: Compacting FUObjectHashTables data took   0.69ms
-[2023.12.23-21.31.28:006][342]LogUObjectHash: Compacting FUObjectHashTables data took   0.44ms
-[2023.12.23-21.31.28:014][342]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.31.28:219][342]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/Wall_Material" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Material.uasset" SILENT=true
-[2023.12.23-21.31.28:221][342]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/Wall_Material
-[2023.12.23-21.31.28:221][342]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/Wall_MaterialF82CEC024892796882998EA569AD4EF7.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Material.uasset'
-[2023.12.23-21.31.28:225][342]LogFileHelpers: InternalPromptForCheckoutAndSave took 210 ms (total: 4.25 sec)
-[2023.12.23-21.31.28:225][342]AssetCheck: New page: Asset Save: Wall_Material
-[2023.12.23-21.31.28:225][342]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Walls/Wall_Material.Wall_Material
-[2023.12.23-21.31.28:226][342]MaterialEditorStats: Base pass shader: 187 instructions
-[2023.12.23-21.31.28:226][342]MaterialEditorStats: Base pass vertex shader: 131 instructions
-[2023.12.23-21.31.28:226][342]MaterialEditorStats: MaxSampler: 235 instructions
-[2023.12.23-21.31.28:226][342]MaterialEditorStats: Texture samplers: 3/16
-[2023.12.23-21.31.28:226][342]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-21.31.28:226][342]MaterialEditorStats: Shader Count: 16
-[2023.12.23-21.31.31:751][722]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.31.31:751][722]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-21.31.31:751][722]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.31.31:928][725]MaterialEditorStats: Base pass shader: 187 instructions
-[2023.12.23-21.31.31:928][725]MaterialEditorStats: Base pass vertex shader: 131 instructions
-[2023.12.23-21.31.31:928][725]MaterialEditorStats: Texture samplers: 2/16
-[2023.12.23-21.31.31:928][725]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-21.31.31:928][725]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.31.38:642][494]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.31.38:642][494]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-21.31.38:642][494]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.31.38:790][496]MaterialEditorStats: Base pass shader: 187 instructions
-[2023.12.23-21.31.38:790][496]MaterialEditorStats: Base pass vertex shader: 131 instructions
-[2023.12.23-21.31.38:790][496]MaterialEditorStats: Texture samplers: 2/16
-[2023.12.23-21.31.38:790][496]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
-[2023.12.23-21.31.38:790][496]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.31.41:100][763]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
-	Function Blend_Overlay: Missing function input 'Base'
-	Function Blend_Overlay: (Node If) If input A must be of type float.
-	Function Blend_Overlay: (Node If) If input A must be of type float.
-	Function Blend_Overlay: (Node If) If input A must be of type float.
-
-[2023.12.23-21.31.41:104][763]MaterialEditorStats: Error: [SM6] Function Blend_Overlay: Missing function input 'Base'
-[2023.12.23-21.31.41:104][763]MaterialEditorStats: Error: [SM6] Function Blend_Overlay: (Node If) If input A must be of type float.
-[2023.12.23-21.31.41:104][763]MaterialEditorStats: Error: [SM6] Function Blend_Overlay: (Node If) If input A must be of type float.
-[2023.12.23-21.31.41:104][763]MaterialEditorStats: Error: [SM6] Function Blend_Overlay: (Node If) If input A must be of type float.
-[2023.12.23-21.31.43:505][ 31]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
-	Function Blend_Overlay: Missing function input 'Blend'
-	Function Blend_Overlay: (Node If) Failed to compile AGreaterThanB input.
-	Function Blend_Overlay: (Node If) Failed to compile AGreaterThanB input.
-	Function Blend_Overlay: (Node If) Failed to compile AGreaterThanB input.
-
-[2023.12.23-21.31.43:509][ 31]MaterialEditorStats: Error: [SM6] Function Blend_Overlay: Missing function input 'Blend'
-[2023.12.23-21.31.43:509][ 31]MaterialEditorStats: Error: [SM6] Function Blend_Overlay: (Node If) Failed to compile AGreaterThanB input.
-[2023.12.23-21.31.43:509][ 31]MaterialEditorStats: Error: [SM6] Function Blend_Overlay: (Node If) Failed to compile AGreaterThanB input.
-[2023.12.23-21.31.43:509][ 31]MaterialEditorStats: Error: [SM6] Function Blend_Overlay: (Node If) Failed to compile AGreaterThanB input.
-[2023.12.23-21.31.44:502][118]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.31.44:502][118]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.12.23-21.31.44:502][118]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.31.44:503][118]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.31.44:651][120]MaterialEditorStats: Base pass shader: 207 instructions
-[2023.12.23-21.31.44:651][120]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.31.44:651][120]MaterialEditorStats: Texture samplers: 3/16
-[2023.12.23-21.31.44:651][120]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1)
-[2023.12.23-21.31.44:651][120]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.31.44:651][120]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.31.52:356][994]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.31.52:356][994]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.12.23-21.31.52:356][994]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.31.52:356][994]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.31.52:638][  4]MaterialEditorStats: Texture samplers: 2/16
-[2023.12.23-21.31.52:638][  4]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.12.23-21.31.52:638][  4]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.31.52:638][  4]MaterialEditorStats: Shader Count: 1
-[2023.12.23-21.31.52:824][ 12]MaterialEditorStats: Base pass shader: 215 instructions
-[2023.12.23-21.31.52:824][ 12]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.31.52:824][ 12]MaterialEditorStats: Texture samplers: 4/16
-[2023.12.23-21.31.52:824][ 12]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2)
-[2023.12.23-21.31.52:824][ 12]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.31.52:824][ 12]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.31.59:091][746]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.31.59:091][746]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.12.23-21.31.59:091][746]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.31.59:091][746]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.31.59:291][752]MaterialEditorStats: Texture samplers: 3/16
-[2023.12.23-21.31.59:291][752]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.12.23-21.31.59:291][752]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.31.59:291][752]MaterialEditorStats: Shader Count: 1
-[2023.12.23-21.31.59:448][756]MaterialEditorStats: Base pass shader: 217 instructions
-[2023.12.23-21.31.59:449][756]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.31.59:449][756]MaterialEditorStats: Texture samplers: 5/16
-[2023.12.23-21.31.59:449][756]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.12.23-21.31.59:449][756]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.31.59:449][756]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.32.23:135][564]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.32.23:135][564]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.12.23-21.32.23:135][564]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.32.23:135][564]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.32.23:286][566]MaterialEditorStats: Base pass shader: 217 instructions
-[2023.12.23-21.32.23:286][566]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.32.23:286][566]MaterialEditorStats: Texture samplers: 5/16
-[2023.12.23-21.32.23:286][566]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
-[2023.12.23-21.32.23:286][566]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.32.23:286][566]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.32.31:948][581]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.32.31:948][581]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.32.31:948][581]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.32.31:948][581]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.32.32:245][599]MaterialEditorStats: Texture samplers: 3/16
-[2023.12.23-21.32.32:245][599]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.32.32:245][599]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.32.32:245][599]MaterialEditorStats: Shader Count: 1
-[2023.12.23-21.32.32:404][603]MaterialEditorStats: Base pass shader: 220 instructions
-[2023.12.23-21.32.32:404][603]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.32.32:404][603]MaterialEditorStats: Texture samplers: 6/16
-[2023.12.23-21.32.32:404][603]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.32.32:404][603]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.32.32:404][603]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.32.39:859][467]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name /Script/Engine.MaterialExpressionTextureCoordinate'MaterialExpressionTextureCoordinate_0' while FindImportedObject, will return /Engine/Functions/Engine_MaterialFunctions01/Texturing/TextureCropping.TextureCropping:MaterialExpressionTextureCoordinate_0 but could also be: /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.ScaleUVsByCenter:MaterialExpressionTextureCoordinate_0 or 18 other object(s)
-[2023.12.23-21.32.39:859][467]LogProperty: Warning: Illegal TEXT reference to a private object in external package (MaterialExpressionTextureCoordinate /Engine/Functions/Engine_MaterialFunctions01/Texturing/TextureCropping.TextureCropping:MaterialExpressionTextureCoordinate_0) from referencer (MaterialExpressionMultiply /Engine/Transient.Wall_Material:MaterialGraph_0.MaterialGraphNode_7.MaterialExpressionMultiply_0).  Import failed...
-[2023.12.23-21.32.39:859][467]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionTextureCoordinate'MaterialExpressionTextureCoordinate_0'")'
-[2023.12.23-21.32.39:859][467]LogUObjectGlobals: Warning: StaticFindFirstObject: Ambiguous object name /Script/Engine.MaterialExpressionScalarParameter'MaterialExpressionScalarParameter_0' while FindImportedObject, will return /Engine/EngineSky/VolumetricClouds/m_SimpleVolumetricCloud.m_SimpleVolumetricCloud:MaterialExpressionScalarParameter_0 but could also be: /Engine/EditorMaterials/HelpActorMaterial.HelpActorMaterial:MaterialExpressionScalarParameter_0 or 26 other object(s)
-[2023.12.23-21.32.39:859][467]LogProperty: Warning: Illegal TEXT reference to a private object in external package (MaterialExpressionScalarParameter /Engine/EngineSky/VolumetricClouds/m_SimpleVolumetricCloud.m_SimpleVolumetricCloud:MaterialExpressionScalarParameter_0) from referencer (MaterialExpressionMultiply /Engine/Transient.Wall_Material:MaterialGraph_0.MaterialGraphNode_7.MaterialExpressionMultiply_0).  Import failed...
-[2023.12.23-21.32.39:859][467]LogProperty: Warning: ObjectProperty /Script/Engine.ExpressionInput:Expression: unresolved reference to '"/Script/Engine.MaterialExpressionScalarParameter'MaterialExpressionScalarParameter_0'")'
-[2023.12.23-21.32.39:877][467]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.32.39:877][467]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.32.39:877][467]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.32.39:877][467]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.32.40:073][469]MaterialEditorStats: Base pass shader: 220 instructions
-[2023.12.23-21.32.40:073][469]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.32.40:073][469]MaterialEditorStats: Texture samplers: 6/16
-[2023.12.23-21.32.40:073][469]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.32.40:073][469]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.32.40:073][469]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.32.42:356][735]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.32.42:356][735]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.32.42:356][735]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.32.42:356][735]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.32.42:563][743]MaterialEditorStats: Texture samplers: 3/16
-[2023.12.23-21.32.42:563][743]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.32.42:563][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.32.42:563][743]MaterialEditorStats: Shader Count: 1
-[2023.12.23-21.32.42:668][747]MaterialEditorStats: Base pass shader: 220 instructions
-[2023.12.23-21.32.42:668][747]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.32.42:668][747]MaterialEditorStats: Texture samplers: 6/16
-[2023.12.23-21.32.42:668][747]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.32.42:668][747]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.32.42:668][747]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.32.43:499][821]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.32.43:499][821]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.32.43:499][821]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.32.43:499][821]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.32.43:662][824]MaterialEditorStats: Texture samplers: 3/16
-[2023.12.23-21.32.43:663][824]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.32.43:663][824]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.32.43:663][824]MaterialEditorStats: Shader Count: 1
-[2023.12.23-21.32.43:758][827]MaterialEditorStats: Base pass shader: 220 instructions
-[2023.12.23-21.32.43:758][827]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.32.43:758][827]MaterialEditorStats: Texture samplers: 6/16
-[2023.12.23-21.32.43:758][827]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.32.43:758][827]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.32.43:758][827]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.32.48:044][309]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.32.48:044][309]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.32.48:044][309]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.32.48:044][309]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.32.48:208][312]MaterialEditorStats: Texture samplers: 3/16
-[2023.12.23-21.32.48:208][312]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.32.48:208][312]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.32.48:208][312]MaterialEditorStats: Shader Count: 1
-[2023.12.23-21.32.48:299][315]MaterialEditorStats: Base pass shader: 221 instructions
-[2023.12.23-21.32.48:299][315]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.32.48:299][315]MaterialEditorStats: Texture samplers: 6/16
-[2023.12.23-21.32.48:299][315]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.32.48:299][315]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.32.48:299][315]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.32.49:251][408]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.32.49:251][408]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(7)
-[2023.12.23-21.32.49:251][408]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.32.49:479][423]MaterialEditorStats: Texture samplers: 3/16
-[2023.12.23-21.32.49:479][423]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(7)
-[2023.12.23-21.32.49:479][423]MaterialEditorStats: Shader Count: 1
-[2023.12.23-21.32.49:578][427]MaterialEditorStats: Base pass shader: 221 instructions
-[2023.12.23-21.32.49:578][427]MaterialEditorStats: Base pass vertex shader: 131 instructions
-[2023.12.23-21.32.49:578][427]MaterialEditorStats: Texture samplers: 6/16
-[2023.12.23-21.32.49:578][427]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(7)
-[2023.12.23-21.32.49:579][427]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.32.54:950][ 35]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.32.54:950][ 35]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(7)
-[2023.12.23-21.32.54:950][ 35]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.32.55:101][ 37]MaterialEditorStats: Base pass shader: 221 instructions
-[2023.12.23-21.32.55:101][ 37]MaterialEditorStats: Base pass vertex shader: 131 instructions
-[2023.12.23-21.32.55:101][ 37]MaterialEditorStats: Texture samplers: 6/16
-[2023.12.23-21.32.55:101][ 37]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(7)
-[2023.12.23-21.32.55:101][ 37]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.32.58:145][356]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.32.58:145][356]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(7)
-[2023.12.23-21.32.58:145][356]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.32.58:215][358]MaterialEditorStats: Base pass shader: 221 instructions
-[2023.12.23-21.32.58:215][358]MaterialEditorStats: Base pass vertex shader: 131 instructions
-[2023.12.23-21.32.58:215][358]MaterialEditorStats: Texture samplers: 6/16
-[2023.12.23-21.32.58:215][358]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(7)
-[2023.12.23-21.32.58:215][358]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.33.01:224][709]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.33.01:224][709]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(7)
-[2023.12.23-21.33.01:224][709]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.33.01:374][711]MaterialEditorStats: Base pass shader: 221 instructions
-[2023.12.23-21.33.01:374][711]MaterialEditorStats: Base pass vertex shader: 131 instructions
-[2023.12.23-21.33.01:374][711]MaterialEditorStats: Texture samplers: 6/16
-[2023.12.23-21.33.01:374][711]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(7)
-[2023.12.23-21.33.01:374][711]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.33.02:320][817]MaterialEditorStats: Texture samplers: 0/16
-[2023.12.23-21.33.02:320][817]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.33.02:320][817]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.33.02:320][817]MaterialEditorStats: Shader Count: 0
-[2023.12.23-21.33.02:553][829]MaterialEditorStats: Texture samplers: 3/16
-[2023.12.23-21.33.02:553][829]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.33.02:553][829]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.33.02:553][829]MaterialEditorStats: Shader Count: 1
-[2023.12.23-21.33.02:711][833]MaterialEditorStats: Base pass shader: 222 instructions
-[2023.12.23-21.33.02:712][833]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.33.02:712][833]MaterialEditorStats: Texture samplers: 6/16
-[2023.12.23-21.33.02:712][833]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.33.02:712][833]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.33.02:712][833]MaterialEditorStats: Shader Count: 4
-[2023.12.23-21.33.05:879][210]LogMaterialEditor: Saving and Compiling material Wall_Material
-[2023.12.23-21.33.05:933][210]LogUObjectHash: Compacting FUObjectHashTables data took   0.59ms
-[2023.12.23-21.33.06:380][210]LogUObjectHash: Compacting FUObjectHashTables data took   0.24ms
-[2023.12.23-21.33.06:387][210]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.33.07:202][210]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/Wall_Material" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Material.uasset" SILENT=true
-[2023.12.23-21.33.07:204][210]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/Wall_Material
-[2023.12.23-21.33.07:205][210]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/Wall_Material91419144445C7BC3B27C06BA4ED66851.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Material.uasset'
-[2023.12.23-21.33.07:210][210]LogFileHelpers: InternalPromptForCheckoutAndSave took 822 ms (total: 5.07 sec)
-[2023.12.23-21.33.07:211][210]AssetCheck: New page: Asset Save: Wall_Material
-[2023.12.23-21.33.07:211][210]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Walls/Wall_Material.Wall_Material
-[2023.12.23-21.33.07:211][210]MaterialEditorStats: Base pass shader: 222 instructions
-[2023.12.23-21.33.07:211][210]MaterialEditorStats: Base pass vertex shader: 137 instructions
-[2023.12.23-21.33.07:211][210]MaterialEditorStats: MaxSampler: 271 instructions
-[2023.12.23-21.33.07:211][210]MaterialEditorStats: Texture samplers: 7/16
-[2023.12.23-21.33.07:211][210]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
-[2023.12.23-21.33.07:211][210]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
-[2023.12.23-21.33.07:211][210]MaterialEditorStats: Shader Count: 16
-[2023.12.23-21.33.37:125][730]LogMaterialEditor: Saving and Compiling material Wall_Material
-[2023.12.23-21.33.37:127][730]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.33.37:194][730]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/Wall_Material" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Material.uasset" SILENT=true
-[2023.12.23-21.33.37:196][730]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/Wall_Material
-[2023.12.23-21.33.37:196][730]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/Wall_Material569D324E44B7AC06FBE6F39F53AAC45C.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Material.uasset'
-[2023.12.23-21.33.37:201][730]LogFileHelpers: InternalPromptForCheckoutAndSave took 74 ms (total: 5.15 sec)
-[2023.12.23-21.33.37:202][730]AssetCheck: New page: Asset Save: Wall_Material
-[2023.12.23-21.33.37:202][730]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Walls/Wall_Material.Wall_Material
-[2023.12.23-21.33.38:568][876]LogMaterialEditor: Saving and Compiling material Wall_Material
-[2023.12.23-21.33.38:570][876]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.33.38:612][876]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/Wall_Material" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Material.uasset" SILENT=true
-[2023.12.23-21.33.38:614][876]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/Wall_Material
-[2023.12.23-21.33.38:614][876]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/Wall_Material632792684F09731B2C8C59990B0D8001.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Material.uasset'
-[2023.12.23-21.33.38:618][876]LogFileHelpers: InternalPromptForCheckoutAndSave took 47 ms (total: 5.20 sec)
-[2023.12.23-21.33.38:619][876]AssetCheck: New page: Asset Save: Wall_Material
-[2023.12.23-21.33.38:619][876]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Walls/Wall_Material.Wall_Material
-[2023.12.23-21.33.40:607][ 98]LogMaterialEditor: Saving and Compiling material Wall_Material
-[2023.12.23-21.33.40:609][ 98]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.33.40:657][ 98]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/Wall_Material" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Material.uasset" SILENT=true
-[2023.12.23-21.33.40:659][ 98]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/Wall_Material
-[2023.12.23-21.33.40:659][ 98]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/Wall_MaterialFF0929EE4A69B9E10BB3288DAFA715D5.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Material.uasset'
-[2023.12.23-21.33.40:664][ 98]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 5.25 sec)
-[2023.12.23-21.33.40:666][ 98]AssetCheck: New page: Asset Save: Wall_Material
-[2023.12.23-21.33.40:666][ 98]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Walls/Wall_Material.Wall_Material
-[2023.12.23-21.33.48:523][969]LogContentBrowser: Deferred new asset file creation: Wall_Material_Inst
-[2023.12.23-21.33.48:561][969]LogContentBrowser: Creating deferred item: Wall_Material_Inst
-[2023.12.23-21.33.48:570][970]LogContentBrowser: Renaming the item being created (Deferred Item: Wall_Material_Inst).
-[2023.12.23-21.33.53:023][505]LogContentBrowser: Attempting asset rename: Wall_Material_Inst -> Wall_
-[2023.12.23-21.33.53:023][505]LogContentBrowser: End creating deferred item Wall_Material_Inst
-[2023.12.23-21.34.04:162][774]LogContentBrowser: Attempting asset rename: Wall_ -> Wall_Instance
-[2023.12.23-21.34.04:520][774]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.34.04:595][774]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/Wall_Instance" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset" SILENT=true
-[2023.12.23-21.34.04:596][774]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/Wall_Instance
-[2023.12.23-21.34.04:596][774]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/Wall_InstanceC966FC7749B72E0DC6D43493A26F7CE4.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset'
-[2023.12.23-21.34.04:602][774]LogFileHelpers: InternalPromptForCheckoutAndSave took 81 ms (total: 5.33 sec)
-[2023.12.23-21.34.04:608][774]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
-[2023.12.23-21.34.04:614][774]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
-[2023.12.23-21.34.04:616][774]LogUObjectHash: Compacting FUObjectHashTables data took   0.21ms
-[2023.12.23-21.34.04:617][774]AssetCheck: New page: Asset Save: Wall_Instance
-[2023.12.23-21.34.04:617][774]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Walls/Wall_Instance.Wall_Instance
-[2023.12.23-21.34.21:008][676]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/GameMap/Walls/Wall_Instance.Wall_Instance
-[2023.12.23-21.34.21:009][676]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-21.34.21:009][676]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-21.34.21:111][676]LogViewport: Scene viewport resized to 1335x894, mode Windowed.
-[2023.12.23-21.34.25:952][148]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.34.26:052][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/Wall_Instance" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset" SILENT=true
-[2023.12.23-21.34.26:055][148]LogUObjectHash: Compacting FUObjectHashTables data took   0.54ms
-[2023.12.23-21.34.26:060][148]LogUObjectHash: Compacting FUObjectHashTables data took   0.25ms
-[2023.12.23-21.34.26:063][148]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/Wall_Instance
-[2023.12.23-21.34.26:063][148]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/Wall_Instance3BD35EA248D560AE0038F2ADEF0AC892.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset'
-[2023.12.23-21.34.26:068][148]LogFileHelpers: InternalPromptForCheckoutAndSave took 115 ms (total: 5.45 sec)
-[2023.12.23-21.34.26:069][148]AssetCheck: New page: Asset Save: Wall_Instance
-[2023.12.23-21.34.26:069][148]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Walls/Wall_Instance.Wall_Instance
-[2023.12.23-21.35.02:918][389]LogSlate: Window 'Color Picker' being destroyed
-[2023.12.23-21.35.07:010][833]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2023.12.23-21.35.07:013][833]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2023.12.23-21.35.07:013][833]PIE: New page: PIE session: BackroomsMap (23.12.2023, 23:35:07)
-[2023.12.23-21.35.07:042][833]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.35.07:044][833]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002826s)
-[2023.12.23-21.35.07:044][833]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002861s)
-[2023.12.23-21.35.07:047][833]LogUObjectHash: Compacting FUObjectHashTables data took   0.44ms
-[2023.12.23-21.35.07:048][833]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-21.35.07:048][833]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-21.35.07:049][833]LogAIModule: Creating AISystem for world BackroomsMap
-[2023.12.23-21.35.07:049][833]LogPlayLevel: PIE: World Init took: (0.000700s)
-[2023.12.23-21.35.07:049][833]LogAudio: Display: Creating Audio Device:                 Id: 9, Scope: Unique, Realtime: True
-[2023.12.23-21.35.07:049][833]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.12.23-21.35.07:049][833]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2023.12.23-21.35.07:049][833]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2023.12.23-21.35.07:049][833]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2023.12.23-21.35.07:049][833]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2023.12.23-21.35.07:049][833]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2023.12.23-21.35.07:049][833]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2023.12.23-21.35.07:049][833]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.12.23-21.35.07:049][833]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.12.23-21.35.07:049][833]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.12.23-21.35.07:049][833]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.12.23-21.35.07:052][833]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.12.23-21.35.07:079][833]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
-[2023.12.23-21.35.07:080][833]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.12.23-21.35.07:080][833]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.12.23-21.35.07:080][833]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.12.23-21.35.07:080][833]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9
-[2023.12.23-21.35.07:080][833]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
-[2023.12.23-21.35.07:081][833]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
-[2023.12.23-21.35.07:081][833]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
-[2023.12.23-21.35.07:081][833]LogInit: FAudioDevice initialized with ID 9.
-[2023.12.23-21.35.07:081][833]LogAudio: Display: Audio Device (ID: 9) registered with world 'BackroomsMap'.
-[2023.12.23-21.35.07:081][833]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
-[2023.12.23-21.35.07:084][833]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2023.12.23-21.35.07:085][833]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.23-22.35.07
-[2023.12.23-21.35.07:085][833]LogWorld: Bringing up level for play took: 0.001082
-[2023.12.23-21.35.07:087][833]LogOnline: OSS: Created online subsystem instance for: :Context_19
-[2023.12.23-21.35.07:088][833]PIE: Server logged in
-[2023.12.23-21.35.07:089][833]PIE: Play in editor total start time 0,076 seconds.
-[2023.12.23-21.35.56:292][705]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.35.56:292][705]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.35.56:292][705]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.35.56:292][705]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.35.56:295][705]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2023.12.23-21.35.56:297][705]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.35.56:300][705]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.35.56:301][705]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9
-[2023.12.23-21.35.56:301][705]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
-[2023.12.23-21.35.56:302][705]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
-[2023.12.23-21.35.56:307][705]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
-[2023.12.23-21.35.56:389][707]LogPlayLevel: Display: Destroying online subsystem :Context_19
-[2023.12.23-21.36.00:827][183]Cmd: DELETE
-[2023.12.23-21.36.00:827][183]Cmd: ACTOR DELETE
-[2023.12.23-21.36.00:829][183]LogEditorActor: Deleted Actor: SkyLight
-[2023.12.23-21.36.00:832][183]LogUObjectHash: Compacting FUObjectHashTables data took   0.44ms
-[2023.12.23-21.36.00:834][183]LogEditorActor: Deleted 1 Actors (0.007 secs)
-[2023.12.23-21.36.27:766][163]LogSlate: Window 'Color Picker' being destroyed
-[2023.12.23-21.36.46:825][274]Cmd: DELETE
-[2023.12.23-21.36.46:825][274]Cmd: ACTOR DELETE
-[2023.12.23-21.36.46:827][274]LogEditorActor: Deleted Actor: RectLight
-[2023.12.23-21.36.46:832][274]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
-[2023.12.23-21.36.46:835][274]LogEditorActor: Deleted 1 Actors (0.009 secs)
-[2023.12.23-21.37.03:130][995]LogSlate: Window 'Color Picker' being destroyed
-[2023.12.23-21.37.03:949][ 77]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.37.03:975][ 77]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-21.37.03:989][ 77]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
-[2023.12.23-21.37.03:999][ 77]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-21.37.04:000][ 77]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap04027D2D416D735C7DE08E9DB11DFC7C.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-21.37.04:005][ 77]LogFileHelpers: Saving map 'BackroomsMap' took 0.030
-[2023.12.23-21.37.04:014][ 77]LogFileHelpers: InternalPromptForCheckoutAndSave took 65 ms (total: 5.51 sec)
-[2023.12.23-21.37.04:015][ 77]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-21.37.04:015][ 77]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-21.37.45:624][445]LogSlate: Window 'Color Picker' being destroyed
-[2023.12.23-21.37.46:244][494]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.37.46:274][494]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-21.37.46:288][494]LogUObjectHash: Compacting FUObjectHashTables data took   0.61ms
-[2023.12.23-21.37.46:300][494]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-21.37.46:300][494]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap5159B10849FCBE722F299EAC8C41D9B0.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-21.37.46:305][494]LogFileHelpers: Saving map 'BackroomsMap' took 0.031
-[2023.12.23-21.37.46:314][494]LogFileHelpers: InternalPromptForCheckoutAndSave took 70 ms (total: 5.58 sec)
-[2023.12.23-21.37.46:315][494]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-21.37.46:315][494]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-21.37.52:997][186]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2023.12.23-21.37.53:002][186]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2023.12.23-21.37.53:002][186]PIE: New page: PIE session: BackroomsMap (23.12.2023, 23:37:53)
-[2023.12.23-21.37.53:031][186]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.37.53:034][186]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002819s)
-[2023.12.23-21.37.53:034][186]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002859s)
-[2023.12.23-21.37.53:037][186]LogUObjectHash: Compacting FUObjectHashTables data took   0.44ms
-[2023.12.23-21.37.53:039][186]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-21.37.53:039][186]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-21.37.53:040][186]LogAIModule: Creating AISystem for world BackroomsMap
-[2023.12.23-21.37.53:040][186]LogPlayLevel: PIE: World Init took: (0.000739s)
-[2023.12.23-21.37.53:040][186]LogAudio: Display: Creating Audio Device:                 Id: 10, Scope: Unique, Realtime: True
-[2023.12.23-21.37.53:040][186]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.12.23-21.37.53:040][186]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2023.12.23-21.37.53:040][186]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2023.12.23-21.37.53:040][186]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2023.12.23-21.37.53:040][186]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2023.12.23-21.37.53:040][186]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2023.12.23-21.37.53:040][186]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2023.12.23-21.37.53:040][186]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.12.23-21.37.53:040][186]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.12.23-21.37.53:040][186]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.12.23-21.37.53:040][186]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.12.23-21.37.53:042][186]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.12.23-21.37.53:068][186]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
-[2023.12.23-21.37.53:068][186]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.12.23-21.37.53:068][186]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.12.23-21.37.53:068][186]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.12.23-21.37.53:070][186]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10
-[2023.12.23-21.37.53:070][186]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10
-[2023.12.23-21.37.53:071][186]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
-[2023.12.23-21.37.53:071][186]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
-[2023.12.23-21.37.53:071][186]LogInit: FAudioDevice initialized with ID 10.
-[2023.12.23-21.37.53:071][186]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'.
-[2023.12.23-21.37.53:071][186]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
-[2023.12.23-21.37.53:074][186]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2023.12.23-21.37.53:075][186]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.23-22.37.53
-[2023.12.23-21.37.53:075][186]LogWorld: Bringing up level for play took: 0.000989
-[2023.12.23-21.37.53:076][186]LogOnline: OSS: Created online subsystem instance for: :Context_20
-[2023.12.23-21.37.53:078][186]PIE: Server logged in
-[2023.12.23-21.37.53:079][186]PIE: Play in editor total start time 0,076 seconds.
-[2023.12.23-21.38.51:830][211]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.38.51:830][211]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.38.51:830][211]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.38.51:830][211]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.38.51:833][211]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2023.12.23-21.38.51:835][211]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.38.51:838][211]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.38.51:839][211]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10
-[2023.12.23-21.38.51:839][211]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
-[2023.12.23-21.38.51:841][211]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
-[2023.12.23-21.38.51:845][211]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
-[2023.12.23-21.38.51:940][213]LogPlayLevel: Display: Destroying online subsystem :Context_20
-[2023.12.23-21.38.53:495][388]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.38.53:517][388]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-21.38.53:529][388]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
-[2023.12.23-21.38.53:541][388]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-21.38.53:541][388]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap175B2F7E497AAD00550BD19ECC18F336.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-21.38.53:546][388]LogFileHelpers: Saving map 'BackroomsMap' took 0.030
-[2023.12.23-21.38.53:555][388]LogFileHelpers: InternalPromptForCheckoutAndSave took 61 ms (total: 5.64 sec)
-[2023.12.23-21.38.53:557][388]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-21.38.53:557][388]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-21.38.58:408][924]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2023.12.23-21.38.58:414][924]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2023.12.23-21.38.58:414][924]PIE: New page: PIE session: BackroomsMap (23.12.2023, 23:38:58)
-[2023.12.23-21.38.58:440][924]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.38.58:442][924]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002757s)
-[2023.12.23-21.38.58:442][924]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002798s)
-[2023.12.23-21.38.58:446][924]LogUObjectHash: Compacting FUObjectHashTables data took   0.44ms
-[2023.12.23-21.38.58:447][924]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-21.38.58:447][924]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-21.38.58:447][924]LogAIModule: Creating AISystem for world BackroomsMap
-[2023.12.23-21.38.58:447][924]LogPlayLevel: PIE: World Init took: (0.000733s)
-[2023.12.23-21.38.58:447][924]LogAudio: Display: Creating Audio Device:                 Id: 11, Scope: Unique, Realtime: True
-[2023.12.23-21.38.58:447][924]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.12.23-21.38.58:447][924]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2023.12.23-21.38.58:448][924]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2023.12.23-21.38.58:448][924]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2023.12.23-21.38.58:448][924]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2023.12.23-21.38.58:448][924]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2023.12.23-21.38.58:448][924]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2023.12.23-21.38.58:448][924]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.12.23-21.38.58:448][924]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.12.23-21.38.58:448][924]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.12.23-21.38.58:448][924]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.12.23-21.38.58:450][924]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.12.23-21.38.58:477][924]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
-[2023.12.23-21.38.58:477][924]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.12.23-21.38.58:477][924]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.12.23-21.38.58:477][924]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.12.23-21.38.58:478][924]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11
-[2023.12.23-21.38.58:478][924]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
-[2023.12.23-21.38.58:479][924]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
-[2023.12.23-21.38.58:479][924]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
-[2023.12.23-21.38.58:479][924]LogInit: FAudioDevice initialized with ID 11.
-[2023.12.23-21.38.58:479][924]LogAudio: Display: Audio Device (ID: 11) registered with world 'BackroomsMap'.
-[2023.12.23-21.38.58:479][924]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
-[2023.12.23-21.38.58:481][924]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2023.12.23-21.38.58:482][924]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.23-22.38.58
-[2023.12.23-21.38.58:483][924]LogWorld: Bringing up level for play took: 0.001064
-[2023.12.23-21.38.58:484][924]LogOnline: OSS: Created online subsystem instance for: :Context_21
-[2023.12.23-21.38.58:486][924]PIE: Server logged in
-[2023.12.23-21.38.58:486][924]PIE: Play in editor total start time 0,073 seconds.
-[2023.12.23-21.39.16:010][994]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.39.16:010][994]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.39.16:010][994]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.39.16:010][994]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.39.16:013][994]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2023.12.23-21.39.16:015][994]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.39.16:019][994]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2023.12.23-21.39.16:019][994]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11
-[2023.12.23-21.39.16:019][994]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
-[2023.12.23-21.39.16:021][994]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
-[2023.12.23-21.39.16:024][994]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.39.16:026][994]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
-[2023.12.23-21.39.16:078][995]LogPlayLevel: Display: Destroying online subsystem :Context_21
-[2023.12.23-21.39.24:583][925]Cmd: DELETE
-[2023.12.23-21.39.24:583][925]Cmd: ACTOR DELETE
-[2023.12.23-21.39.24:585][925]LogEditorActor: Deleted Actor: StaticMeshActor
-[2023.12.23-21.39.24:589][925]LogUObjectHash: Compacting FUObjectHashTables data took   0.44ms
-[2023.12.23-21.39.24:591][925]LogEditorActor: Deleted 1 Actors (0.008 secs)
-[2023.12.23-21.39.32:528][794]Cmd: TRANSACTION UNDO
-[2023.12.23-21.39.32:528][794]LogEditorTransaction: Undo Move Elements
-[2023.12.23-21.40.13:706][125]LogSlate: Window 'Color Picker' being destroyed
-[2023.12.23-21.41.23:374][963]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.41.23:398][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-21.41.23:410][963]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
-[2023.12.23-21.41.23:423][963]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-21.41.23:424][963]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap5E325B3B4C9A4D2D2F29519A6707FAAF.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-21.41.23:428][963]LogFileHelpers: Saving map 'BackroomsMap' took 0.030
-[2023.12.23-21.41.23:432][963]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 5.70 sec)
-[2023.12.23-21.41.23:433][963]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-21.41.23:433][963]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-21.41.23:985][ 27]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2023.12.23-21.41.23:989][ 27]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2023.12.23-21.41.23:989][ 27]PIE: New page: PIE session: BackroomsMap (23.12.2023, 23:41:23)
-[2023.12.23-21.41.24:019][ 27]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.41.24:022][ 27]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002875s)
-[2023.12.23-21.41.24:022][ 27]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002917s)
-[2023.12.23-21.41.24:025][ 27]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
-[2023.12.23-21.41.24:025][ 27]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-21.41.24:026][ 27]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-21.41.24:026][ 27]LogAIModule: Creating AISystem for world BackroomsMap
-[2023.12.23-21.41.24:026][ 27]LogPlayLevel: PIE: World Init took: (0.000743s)
-[2023.12.23-21.41.24:026][ 27]LogAudio: Display: Creating Audio Device:                 Id: 12, Scope: Unique, Realtime: True
-[2023.12.23-21.41.24:026][ 27]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.12.23-21.41.24:026][ 27]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2023.12.23-21.41.24:026][ 27]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2023.12.23-21.41.24:026][ 27]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2023.12.23-21.41.24:026][ 27]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2023.12.23-21.41.24:026][ 27]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2023.12.23-21.41.24:026][ 27]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2023.12.23-21.41.24:026][ 27]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.12.23-21.41.24:026][ 27]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.12.23-21.41.24:026][ 27]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.12.23-21.41.24:026][ 27]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.12.23-21.41.24:028][ 27]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.12.23-21.41.24:056][ 27]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
-[2023.12.23-21.41.24:056][ 27]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.12.23-21.41.24:056][ 27]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.12.23-21.41.24:056][ 27]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.12.23-21.41.24:056][ 27]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12
-[2023.12.23-21.41.24:056][ 27]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12
-[2023.12.23-21.41.24:058][ 27]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12
-[2023.12.23-21.41.24:058][ 27]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
-[2023.12.23-21.41.24:058][ 27]LogInit: FAudioDevice initialized with ID 12.
-[2023.12.23-21.41.24:058][ 27]LogAudio: Display: Audio Device (ID: 12) registered with world 'BackroomsMap'.
-[2023.12.23-21.41.24:058][ 27]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
-[2023.12.23-21.41.24:060][ 27]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2023.12.23-21.41.24:062][ 27]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.23-22.41.24
-[2023.12.23-21.41.24:062][ 27]LogWorld: Bringing up level for play took: 0.001110
-[2023.12.23-21.41.24:063][ 27]LogOnline: OSS: Created online subsystem instance for: :Context_22
-[2023.12.23-21.41.24:065][ 27]PIE: Server logged in
-[2023.12.23-21.41.24:066][ 27]PIE: Play in editor total start time 0,076 seconds.
-[2023.12.23-21.41.44:259][422]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.41.44:259][422]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.41.44:259][422]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.41.44:259][422]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.41.44:262][422]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2023.12.23-21.41.44:264][422]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.41.44:268][422]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.41.44:268][422]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12
-[2023.12.23-21.41.44:268][422]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
-[2023.12.23-21.41.44:269][422]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
-[2023.12.23-21.41.44:274][422]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
-[2023.12.23-21.41.44:358][424]LogPlayLevel: Display: Destroying online subsystem :Context_22
-[2023.12.23-21.41.55:675][642]Cmd: DELETE
-[2023.12.23-21.41.55:675][642]Cmd: ACTOR DELETE
-[2023.12.23-21.41.55:676][642]LogEditorActor: Deleted Actor: RectLight
-[2023.12.23-21.41.55:680][642]LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms
-[2023.12.23-21.41.55:684][642]LogEditorActor: Deleted 1 Actors (0.009 secs)
-[2023.12.23-21.41.58:123][900]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight
-[2023.12.23-21.41.58:123][900]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight
-[2023.12.23-21.42.00:702][208]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight
-[2023.12.23-21.42.00:702][208]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight
-[2023.12.23-21.42.36:723][251]LogSlate: Window 'Color Picker' being destroyed
-[2023.12.23-21.42.43:832][ 64]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.42.43:861][ 64]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-21.42.43:876][ 64]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
-[2023.12.23-21.42.43:889][ 64]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-21.42.43:889][ 64]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMapD6A35E73479EB4CC5B3275A9CA6A3AC0.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-21.42.43:894][ 64]LogFileHelpers: Saving map 'BackroomsMap' took 0.033
-[2023.12.23-21.42.43:903][ 64]LogFileHelpers: InternalPromptForCheckoutAndSave took 71 ms (total: 5.77 sec)
-[2023.12.23-21.42.43:904][ 64]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-21.42.43:904][ 64]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-21.42.45:071][177]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2023.12.23-21.42.45:075][177]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2023.12.23-21.42.45:075][177]PIE: New page: PIE session: BackroomsMap (23.12.2023, 23:42:45)
-[2023.12.23-21.42.45:107][177]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.42.45:110][177]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002814s)
-[2023.12.23-21.42.45:110][177]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002854s)
-[2023.12.23-21.42.45:113][177]LogUObjectHash: Compacting FUObjectHashTables data took   0.44ms
-[2023.12.23-21.42.45:115][177]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2023.12.23-21.42.45:115][177]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2023.12.23-21.42.45:115][177]LogAIModule: Creating AISystem for world BackroomsMap
-[2023.12.23-21.42.45:115][177]LogPlayLevel: PIE: World Init took: (0.000717s)
-[2023.12.23-21.42.45:115][177]LogAudio: Display: Creating Audio Device:                 Id: 13, Scope: Unique, Realtime: True
-[2023.12.23-21.42.45:116][177]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2023.12.23-21.42.45:116][177]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2023.12.23-21.42.45:116][177]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2023.12.23-21.42.45:116][177]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2023.12.23-21.42.45:116][177]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2023.12.23-21.42.45:116][177]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2023.12.23-21.42.45:116][177]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2023.12.23-21.42.45:116][177]LogAudio: Display: AudioDevice MaxSources: 32
-[2023.12.23-21.42.45:116][177]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2023.12.23-21.42.45:116][177]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2023.12.23-21.42.45:116][177]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2023.12.23-21.42.45:118][177]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2023.12.23-21.42.45:145][177]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
-[2023.12.23-21.42.45:146][177]LogAudioMixer: Display: Initializing Sound Submixes...
-[2023.12.23-21.42.45:146][177]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2023.12.23-21.42.45:146][177]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2023.12.23-21.42.45:146][177]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13
-[2023.12.23-21.42.45:146][177]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13
-[2023.12.23-21.42.45:147][177]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13
-[2023.12.23-21.42.45:147][177]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13
-[2023.12.23-21.42.45:147][177]LogInit: FAudioDevice initialized with ID 13.
-[2023.12.23-21.42.45:147][177]LogAudio: Display: Audio Device (ID: 13) registered with world 'BackroomsMap'.
-[2023.12.23-21.42.45:148][177]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13
-[2023.12.23-21.42.45:150][177]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2023.12.23-21.42.45:151][177]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.23-22.42.45
-[2023.12.23-21.42.45:151][177]LogWorld: Bringing up level for play took: 0.001125
-[2023.12.23-21.42.45:153][177]LogOnline: OSS: Created online subsystem instance for: :Context_23
-[2023.12.23-21.42.45:154][177]PIE: Server logged in
-[2023.12.23-21.42.45:155][177]PIE: Play in editor total start time 0,08 seconds.
-[2023.12.23-21.43.12:338][418]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.43.12:338][418]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2023.12.23-21.43.12:338][418]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.43.12:339][418]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.43.12:341][418]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2023.12.23-21.43.12:343][418]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.43.12:347][418]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2023.12.23-21.43.12:347][418]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13
-[2023.12.23-21.43.12:347][418]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
-[2023.12.23-21.43.12:348][418]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
-[2023.12.23-21.43.12:353][418]LogUObjectHash: Compacting FUObjectHashTables data took   0.70ms
-[2023.12.23-21.43.12:436][420]LogPlayLevel: Display: Destroying online subsystem :Context_23
-[2023.12.23-21.43.14:298][641]Cmd: ACTOR SELECT ALL
-[2023.12.23-21.43.14:548][641]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.43.14:570][641]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-21.43.14:583][641]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
-[2023.12.23-21.43.14:594][641]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-21.43.14:594][641]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap4A4D6E314BDD7C7095CB2D89E449880D.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-21.43.14:598][641]LogFileHelpers: Saving map 'BackroomsMap' took 0.029
-[2023.12.23-21.43.14:607][641]LogFileHelpers: InternalPromptForCheckoutAndSave took 58 ms (total: 5.83 sec)
-[2023.12.23-21.43.14:610][641]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-21.43.14:610][641]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-21.43.18:125][979]LogEditorViewport: Clicking Background
-[2023.12.23-21.43.20:333][226]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.43.20:354][226]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-21.43.20:366][226]LogUObjectHash: Compacting FUObjectHashTables data took   0.26ms
-[2023.12.23-21.43.20:380][226]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-21.43.20:380][226]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap9E8D3CFD40BF76CBBC29758CB2CF5BD1.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-21.43.20:385][226]LogFileHelpers: Saving map 'BackroomsMap' took 0.031
-[2023.12.23-21.43.20:389][226]LogFileHelpers: InternalPromptForCheckoutAndSave took 56 ms (total: 5.89 sec)
-[2023.12.23-21.43.20:391][226]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-21.43.20:391][226]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-21.43.42:964][867]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.43.42:986][867]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-21.43.42:999][867]LogUObjectHash: Compacting FUObjectHashTables data took   0.25ms
-[2023.12.23-21.43.43:009][867]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-21.43.43:009][867]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMapF1CE274E407A28819F368EBE5B5669D2.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-21.43.43:013][867]LogFileHelpers: Saving map 'BackroomsMap' took 0.027
-[2023.12.23-21.43.43:017][867]LogFileHelpers: InternalPromptForCheckoutAndSave took 52 ms (total: 5.94 sec)
-[2023.12.23-21.43.43:018][867]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-21.43.43:018][867]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-21.44.23:754][715]Cmd: SELECT NONE
-[2023.12.23-21.44.32:091][701]Cmd: ACTOR SELECT ALL
-[2023.12.23-21.44.44:560][892]Cmd: SELECT NONE
-[2023.12.23-21.45.10:832][480]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.45.10:852][480]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2023.12.23-21.45.10:866][480]LogUObjectHash: Compacting FUObjectHashTables data took   0.25ms
-[2023.12.23-21.45.10:877][480]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2023.12.23-21.45.10:877][480]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap5D6CC639413E8EA2A393178A3AF87E78.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2023.12.23-21.45.10:881][480]LogFileHelpers: Saving map 'BackroomsMap' took 0.029
-[2023.12.23-21.45.10:889][480]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 6.00 sec)
-[2023.12.23-21.45.10:891][480]AssetCheck: New page: Asset Save: BackroomsMap
-[2023.12.23-21.45.10:891][480]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2023.12.23-21.45.11:570][560]LogUObjectHash: Compacting FUObjectHashTables data took   0.24ms
-[2023.12.23-21.45.17:754][560]LogSlate: Window 'Save Content' being destroyed
-[2023.12.23-21.45.17:803][560]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2023.12.23-21.45.17:832][560]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true
-[2023.12.23-21.45.17:834][560]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao
-[2023.12.23-21.45.17:834][560]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-ao502B491C4786E2C5FB132F90EE819AA3.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset'
-[2023.12.23-21.45.17:836][560]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true
-[2023.12.23-21.45.17:837][560]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse
-[2023.12.23-21.45.17:837][560]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse5B1063E24856BEB52F764C965ADF46D0.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset'
-[2023.12.23-21.45.17:839][560]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-displacement" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset" SILENT=true
-[2023.12.23-21.45.17:840][560]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement
-[2023.12.23-21.45.17:840][560]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacementC9FE57B44E0993452F2DB48358158635.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
-[2023.12.23-21.45.17:842][560]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true
-[2023.12.23-21.45.17:844][560]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal
-[2023.12.23-21.45.17:844][560]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalF8354FE740F43ACBEA0751921FBA6E5B.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
-[2023.12.23-21.45.17:846][560]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true
-[2023.12.23-21.45.17:847][560]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular
-[2023.12.23-21.45.17:847][560]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specular75981F5948DE1745922307B4325B29DB.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset'
-[2023.12.23-21.45.17:922][560]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ceiling" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling.uasset" SILENT=true
-[2023.12.23-21.45.17:951][560]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling
-[2023.12.23-21.45.17:951][560]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/CeilingF1BCA5654296EE1AD8D7669546E0BCF4.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling.uasset'
-[2023.12.23-21.45.17:993][560]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color_jpg
-[2023.12.23-21.45.17:993][560]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Color_jp9EE15A1F4C81BE028D1D9DAD17F137E5.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color_jpg.uasset'
-[2023.12.23-21.45.18:004][560]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission_jpg
-[2023.12.23-21.45.18:004][560]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_EmissionBC9FDC6D4BD1BA59E9F27B9B62B0B693.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission_jpg.uasset'
-[2023.12.23-21.45.18:016][560]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness_jpg
-[2023.12.23-21.45.18:016][560]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Metalnes0F58B5EE489D15FF6DF6248EAA19D9F4.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness_jpg.uasset'
-[2023.12.23-21.45.18:087][560]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL_jpg
-[2023.12.23-21.45.18:087][560]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_NormalGL8C4FC32A46C880EFE838449CBD31C667.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL_jpg.uasset'
-[2023.12.23-21.45.18:112][560]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness_jpg
-[2023.12.23-21.45.18:112][560]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_RoughnesB49A2D334A21FB0A548D0AB4DEC98356.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness_jpg.uasset'
-[2023.12.23-21.45.18:118][560]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/Wall_Instance" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset" SILENT=true
-[2023.12.23-21.45.18:121][560]LogUObjectHash: Compacting FUObjectHashTables data took   0.24ms
-[2023.12.23-21.45.18:127][560]LogUObjectHash: Compacting FUObjectHashTables data took   0.23ms
-[2023.12.23-21.45.18:129][560]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/Wall_Instance
-[2023.12.23-21.45.18:129][560]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/Wall_Instance3A13E902485519D84B3619908919FD7B.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset'
-[2023.12.23-21.45.18:134][560]LogFileHelpers: InternalPromptForCheckoutAndSave took 331 ms (total: 6.33 sec)
-[2023.12.23-21.45.18:134][560]LogStall: Shutdown...
-[2023.12.23-21.45.18:140][560]LogStall: Shutdown complete.
-[2023.12.23-21.45.18:217][560]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.45.18:217][560]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.45.18:231][560]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.45.18:231][560]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.45.18:260][560]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.45.18:260][560]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.45.18:278][560]LogSlate: Window 'BackroomsDigitalArt - Unreal Editor' being destroyed
-[2023.12.23-21.45.18:332][560]AssetCheck: New page: Asset Save: multiple assets
-[2023.12.23-21.45.18:332][560]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-[2023.12.23-21.45.18:332][560]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-[2023.12.23-21.45.18:332][560]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement
-[2023.12.23-21.45.18:332][560]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-[2023.12.23-21.45.18:332][560]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-[2023.12.23-21.45.18:332][560]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Ceiling.Ceiling
-[2023.12.23-21.45.18:332][560]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color_jpg.OfficeCeiling001_2K-JPG_Color_jpg
-[2023.12.23-21.45.18:332][560]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission_jpg.OfficeCeiling001_2K-JPG_Emission_jpg
-[2023.12.23-21.45.18:332][560]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness_jpg.OfficeCeiling001_2K-JPG_Metalness_jpg
-[2023.12.23-21.45.18:332][560]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL_jpg.OfficeCeiling001_2K-JPG_NormalGL_jpg
-[2023.12.23-21.45.18:332][560]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness_jpg.OfficeCeiling001_2K-JPG_Roughness_jpg
-[2023.12.23-21.45.18:332][560]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Walls/Wall_Instance.Wall_Instance
-[2023.12.23-21.45.18:333][561]Cmd: QUIT_EDITOR
-[2023.12.23-21.45.18:333][561]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
-[2023.12.23-21.45.18:335][561]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
-[2023.12.23-21.45.18:335][561]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
-[2023.12.23-21.45.18:335][561]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
-[2023.12.23-21.45.18:349][561]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.45.18:349][561]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2023.12.23-21.45.18:434][561]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
-[2023.12.23-21.45.19:048][561]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
-[2023.12.23-21.45.19:048][561]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
-[2023.12.23-21.45.19:048][561]LogAudio: Display: Audio Device unregistered from world 'BackroomsMap'.
-[2023.12.23-21.45.19:048][561]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1
-[2023.12.23-21.45.19:048][561]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
-[2023.12.23-21.45.19:050][561]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
-[2023.12.23-21.45.19:053][561]LogAudio: Display: Audio Device Manager Shutdown
-[2023.12.23-21.45.19:054][561]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
-[2023.12.23-21.45.19:057][561]LogSlate: Slate User Destroyed.  User Index 0, Is Virtual User: 0
-[2023.12.23-21.45.19:057][561]LogExit: Preparing to exit.
-[2023.12.23-21.45.19:178][561]LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms
-[2023.12.23-21.45.19:427][561]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.45.19:427][561]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.45.19:427][561]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
-[2023.12.23-21.45.19:935][561]LogExit: Editor shut down
-[2023.12.23-21.45.19:937][561]LogExit: Transaction tracking system shut down
-[2023.12.23-21.45.19:944][561]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
-[2023.12.23-21.45.21:568][561]LogExit: Object subsystem successfully closed.
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: ================================================
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: Total job queries 569, among them cache hits 391 (68.72%)
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: Tracking 176 distinct input hashes that result in 93 distinct outputs (52.84%)
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: RAM used: 4,00 MiB of 1,60 GiB budget. Usage: 0.24%
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: Shaders Compiled: 142
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: Jobs assigned 142, completed 142 (100%)
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: Average time worker was idle: 122.64 s
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: Time job spent in pending queue: average 0.08 s, longest 0.45 s
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: Job execution time: average 0.30 s, max 2.59 s
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: Job life time (pending + execution): average 0.39 s, max 2.70
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: Shader code size: average 40,226 KiB, min 31,992 KiB, max 69,434 KiB
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 13.99 s
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: Jobs were issued in 142 batches (only local compilation was used), average 1.00 jobs/batch
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: Average processing rate: 10.15 jobs/sec
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: Total thread time: 25,437 s
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: Total thread preprocess time: 3,809 s
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: Percentage time preprocessing: 14.98%
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: Effective parallelization: 1.82 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display:                         TBasePassPSFNoLightMapPolicySkylight (compiled    7 times, average 0.26 sec, max 0.69 sec, min 0.17 sec)
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled    5 times, average 0.24 sec, max 0.26 sec, min 0.24 sec)
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display:       TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled    5 times, average 0.24 sec, max 0.25 sec, min 0.23 sec)
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display:                TBasePassPSFCachedPointIndirectLightingPolicy (compiled    5 times, average 0.23 sec, max 0.24 sec, min 0.23 sec)
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled    5 times, average 0.23 sec, max 0.25 sec, min 0.21 sec)
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: Top 5 shader types by total compile time:
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 18.02% of total time (compiled   25 times, average 0.18 sec, max 0.46 sec, min 0.14 sec)
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 16.93% of total time (compiled   25 times, average 0.17 sec, max 0.39 sec, min 0.15 sec)
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display:                                                 FLumenCardVS - 9.69% of total time (compiled   15 times, average 0.16 sec, max 0.20 sec, min 0.15 sec)
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display:                         TBasePassPSFNoLightMapPolicySkylight - 7.17% of total time (compiled    7 times, average 0.26 sec, max 0.69 sec, min 0.17 sec)
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight - 4.80% of total time (compiled    5 times, average 0.24 sec, max 0.26 sec, min 0.24 sec)
-[2023.12.23-21.45.21:573][561]LogShaderCompilers: Display: ================================================
-[2023.12.23-21.45.21:632][561]LogShaderCompilers: Display: Shaders left to compile 0
-[2023.12.23-21.45.21:791][561]LogVirtualization: UE::Virtualization was shutdown
-[2023.12.23-21.45.22:280][561]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1056)
-[2023.12.23-21.45.22:280][561]LogModuleManager: Shutting down and abandoning module Voice (1054)
-[2023.12.23-21.45.22:280][561]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (1052)
-[2023.12.23-21.45.22:287][561]LogModuleManager: Shutting down and abandoning module MaterialEditor (1050)
-[2023.12.23-21.45.22:287][561]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1048)
-[2023.12.23-21.45.22:287][561]LogModuleManager: Shutting down and abandoning module AddContentDialog (1046)
-[2023.12.23-21.45.22:301][561]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1045)
-[2023.12.23-21.45.22:301][561]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1042)
-[2023.12.23-21.45.22:301][561]LogModuleManager: Shutting down and abandoning module SceneOutliner (1040)
-[2023.12.23-21.45.22:301][561]LogModuleManager: Shutting down and abandoning module StatusBar (1038)
-[2023.12.23-21.45.22:301][561]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1036)
-[2023.12.23-21.45.22:301][561]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1034)
-[2023.12.23-21.45.22:330][561]LogModuleManager: Shutting down and abandoning module StatsViewer (1032)
-[2023.12.23-21.45.22:330][561]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1030)
-[2023.12.23-21.45.22:330][561]LogModuleManager: Shutting down and abandoning module AutomationWorker (1028)
-[2023.12.23-21.45.22:330][561]LogModuleManager: Shutting down and abandoning module PlanarCut (1026)
-[2023.12.23-21.45.22:355][561]LogModuleManager: Shutting down and abandoning module FractureEngine (1024)
-[2023.12.23-21.45.22:380][561]LogModuleManager: Shutting down and abandoning module CharacterAI (1022)
-[2023.12.23-21.45.22:380][561]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1020)
-[2023.12.23-21.45.22:380][561]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1018)
-[2023.12.23-21.45.22:380][561]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1016)
-[2023.12.23-21.45.22:380][561]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1014)
-[2023.12.23-21.45.22:380][561]LogModuleManager: Shutting down and abandoning module WebMMedia (1012)
-[2023.12.23-21.45.22:380][561]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1010)
-[2023.12.23-21.45.22:380][561]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (1008)
-[2023.12.23-21.45.22:399][561]LogModuleManager: Shutting down and abandoning module SequenceRecorder (1007)
-[2023.12.23-21.45.22:399][561]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (1004)
-[2023.12.23-21.45.22:399][561]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (1002)
-[2023.12.23-21.45.22:399][561]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (1000)
-[2023.12.23-21.45.22:399][561]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (998)
-[2023.12.23-21.45.22:399][561]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (996)
-[2023.12.23-21.45.22:399][561]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (994)
-[2023.12.23-21.45.22:399][561]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (992)
-[2023.12.23-21.45.22:399][561]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (990)
-[2023.12.23-21.45.22:399][561]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (988)
-[2023.12.23-21.45.22:400][561]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (986)
-[2023.12.23-21.45.22:425][561]LogModuleManager: Shutting down and abandoning module TextureAlignMode (984)
-[2023.12.23-21.45.22:425][561]LogModuleManager: Shutting down and abandoning module BspMode (982)
-[2023.12.23-21.45.22:425][561]LogModuleManager: Shutting down and abandoning module GeometryMode (980)
-[2023.12.23-21.45.22:425][561]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (978)
-[2023.12.23-21.45.22:425][561]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (976)
-[2023.12.23-21.45.22:425][561]LogModuleManager: Shutting down and abandoning module WaveTableEditor (974)
-[2023.12.23-21.45.22:449][561]LogModuleManager: Shutting down and abandoning module RigVMEditor (972)
-[2023.12.23-21.45.22:470][561]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (970)
-[2023.12.23-21.45.22:470][561]LogModuleManager: Shutting down and abandoning module GooglePADEditor (968)
-[2023.12.23-21.45.22:470][561]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (966)
-[2023.12.23-21.45.22:470][561]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (964)
-[2023.12.23-21.45.22:470][561]LogModuleManager: Shutting down and abandoning module IKRigEditor (962)
-[2023.12.23-21.45.22:550][561]LogModuleManager: Shutting down and abandoning module ControlRigEditor (960)
-[2023.12.23-21.45.22:550][561]LogModuleManager: Shutting down and abandoning module SmartSnapping (958)
-[2023.12.23-21.45.22:550][561]LogModuleManager: Shutting down and abandoning module SessionServices (956)
-[2023.12.23-21.45.22:551][561]LogModuleManager: Shutting down and abandoning module MeshPaint (954)
-[2023.12.23-21.45.22:551][561]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (952)
-[2023.12.23-21.45.22:551][561]LogModuleManager: Shutting down and abandoning module PlacementMode (951)
-[2023.12.23-21.45.22:551][561]LogModuleManager: Shutting down and abandoning module FoliageEdit (948)
-[2023.12.23-21.45.22:551][561]LogModuleManager: Shutting down and abandoning module LandscapeEditor (946)
-[2023.12.23-21.45.22:608][561]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (944)
-[2023.12.23-21.45.22:608][561]LogModuleManager: Shutting down and abandoning module ActorPickerMode (942)
-[2023.12.23-21.45.22:608][561]LogModuleManager: Shutting down and abandoning module ViewportSnapping (940)
-[2023.12.23-21.45.22:608][561]LogModuleManager: Shutting down and abandoning module EditorWidgets (938)
-[2023.12.23-21.45.22:608][561]LogModuleManager: Shutting down and abandoning module ViewportInteraction (936)
-[2023.12.23-21.45.22:608][561]LogModuleManager: Shutting down and abandoning module ClothPainter (934)
-[2023.12.23-21.45.22:609][561]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (933)
-[2023.12.23-21.45.22:626][561]LogModuleManager: Shutting down and abandoning module WidgetRegistration (930)
-[2023.12.23-21.45.22:626][561]LogModuleManager: Shutting down and abandoning module LogVisualizer (928)
-[2023.12.23-21.45.22:651][561]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (926)
-[2023.12.23-21.45.22:651][561]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (924)
-[2023.12.23-21.45.22:651][561]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (923)
-[2023.12.23-21.45.22:651][561]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (921)
-[2023.12.23-21.45.22:708][561]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (918)
-[2023.12.23-21.45.22:708][561]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (916)
-[2023.12.23-21.45.22:708][561]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (914)
-[2023.12.23-21.45.22:708][561]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (912)
-[2023.12.23-21.45.22:708][561]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (910)
-[2023.12.23-21.45.22:708][561]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (908)
-[2023.12.23-21.45.22:708][561]LogModuleManager: Shutting down and abandoning module AnimationSettings (906)
-[2023.12.23-21.45.22:708][561]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (904)
-[2023.12.23-21.45.22:708][561]LogModuleManager: Shutting down and abandoning module CSVtoSVG (902)
-[2023.12.23-21.45.22:708][561]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (900)
-[2023.12.23-21.45.22:708][561]LogModuleManager: Shutting down and abandoning module EditorConfig (898)
-[2023.12.23-21.45.22:708][561]LogModuleManager: Shutting down and abandoning module EditorFramework (896)
-[2023.12.23-21.45.22:708][561]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (894)
-[2023.12.23-21.45.22:708][561]LogModuleManager: Shutting down and abandoning module TraceInsights (892)
-[2023.12.23-21.45.22:753][561]MemoryProfiler: Shutdown
-[2023.12.23-21.45.22:765][561]NetworkingProfiler: Shutdown
-[2023.12.23-21.45.22:765][561]LoadingProfiler: Shutdown
-[2023.12.23-21.45.22:765][561]TimingProfiler: Shutdown
-[2023.12.23-21.45.22:776][561]LogModuleManager: Shutting down and abandoning module TraceServices (891)
-[2023.12.23-21.45.22:791][561]LogModuleManager: Shutting down and abandoning module TraceAnalysis (890)
-[2023.12.23-21.45.22:791][561]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (886)
-[2023.12.23-21.45.22:791][561]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (885)
-[2023.12.23-21.45.22:791][561]LogModuleManager: Shutting down and abandoning module InputBindingEditor (882)
-[2023.12.23-21.45.22:791][561]LogModuleManager: Shutting down and abandoning module MergeActors (880)
-[2023.12.23-21.45.22:887][561]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (878)
-[2023.12.23-21.45.22:887][561]LogModuleManager: Shutting down and abandoning module LocalizationService (877)
-[2023.12.23-21.45.22:887][561]LogModuleManager: Shutting down and abandoning module HardwareTargeting (874)
-[2023.12.23-21.45.22:887][561]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (872)
-[2023.12.23-21.45.22:887][561]LogModuleManager: Shutting down and abandoning module UndoHistory (870)
-[2023.12.23-21.45.22:908][561]LogModuleManager: Shutting down and abandoning module XmlParser (868)
-[2023.12.23-21.45.22:908][561]LogModuleManager: Shutting down and abandoning module Blutility (866)
-[2023.12.23-21.45.22:908][561]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (864)
-[2023.12.23-21.45.22:908][561]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (863)
-[2023.12.23-21.45.22:908][561]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (860)
-[2023.12.23-21.45.22:908][561]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (859)
-[2023.12.23-21.45.22:908][561]LogModuleManager: Shutting down and abandoning module SettingsEditor (856)
-[2023.12.23-21.45.22:908][561]LogModuleManager: Shutting down and abandoning module ProjectLauncher (854)
-[2023.12.23-21.45.22:908][561]LogModuleManager: Shutting down and abandoning module SessionFrontend (852)
-[2023.12.23-21.45.22:908][561]LogModuleManager: Shutting down and abandoning module ProfilerClient (850)
-[2023.12.23-21.45.22:922][561]LogModuleManager: Shutting down and abandoning module DeviceManager (848)
-[2023.12.23-21.45.23:021][561]LogModuleManager: Shutting down and abandoning module AutomationController (846)
-[2023.12.23-21.45.23:021][561]LogModuleManager: Shutting down and abandoning module AutomationWindow (844)
-[2023.12.23-21.45.23:061][561]LogModuleManager: Shutting down and abandoning module Layers (842)
-[2023.12.23-21.45.23:098][561]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (840)
-[2023.12.23-21.45.23:098][561]LogModuleManager: Shutting down and abandoning module DetailCustomizations (838)
-[2023.12.23-21.45.23:098][561]LogModuleManager: Shutting down and abandoning module PackagesDialog (836)
-[2023.12.23-21.45.23:098][561]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (834)
-[2023.12.23-21.45.23:113][561]LogModuleManager: Shutting down and abandoning module Persona (832)
-[2023.12.23-21.45.23:134][561]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (831)
-[2023.12.23-21.45.23:134][561]LogModuleManager: Shutting down and abandoning module Kismet (828)
-[2023.12.23-21.45.23:162][561]LogModuleManager: Shutting down and abandoning module KismetWidgets (827)
-[2023.12.23-21.45.23:162][561]LogModuleManager: Shutting down and abandoning module GraphEditor (824)
-[2023.12.23-21.45.23:162][561]LogModuleManager: Shutting down and abandoning module StructViewer (822)
-[2023.12.23-21.45.23:162][561]LogModuleManager: Shutting down and abandoning module ClassViewer (820)
-[2023.12.23-21.45.23:162][561]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (818)
-[2023.12.23-21.45.23:162][561]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (816)
-[2023.12.23-21.45.23:162][561]LogModuleManager: Shutting down and abandoning module SourceControlWindows (814)
-[2023.12.23-21.45.23:162][561]LogModuleManager: Shutting down and abandoning module OutputLog (812)
-[2023.12.23-21.45.23:162][561]LogModuleManager: Shutting down and abandoning module Documentation (810)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (808)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (806)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module MovieScene (804)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (802)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (800)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (798)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module AudioMixer (797)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module AudioMixerCore (796)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module LauncherPlatform (792)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module AnalyticsET (790)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module PortalServices (788)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module PortalRpc (786)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module MessagingRpc (784)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module AIModule (782)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module GameplayDebugger (781)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module AITestSuite (779)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module NavigationSystem (777)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (774)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (772)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module TypedElementFramework (770)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (768)
-[2023.12.23-21.45.23:163][561]LogModuleManager: Shutting down and abandoning module ProfilerService (766)
-[2023.12.23-21.45.23:250][561]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (764)
-[2023.12.23-21.45.23:262][561]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (762)
-[2023.12.23-21.45.23:262][561]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (760)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (758)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module TakesCore (756)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (754)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module MegascansPlugin (752)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module Bridge (750)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (748)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module LightMixer (746)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (744)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (742)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (740)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (738)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module CollectionManager (737)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (734)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (732)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (730)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (728)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (726)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (724)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (722)
-[2023.12.23-21.45.23:290][561]LogOpenImageDenoise: OIDN shutting down
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (720)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (718)
-[2023.12.23-21.45.23:290][561]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (716)
-[2023.12.23-21.45.23:317][561]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (714)
-[2023.12.23-21.45.23:326][561]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (712)
-[2023.12.23-21.45.23:326][561]LogModuleManager: Shutting down and abandoning module MeshLODToolset (710)
-[2023.12.23-21.45.23:326][561]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (708)
-[2023.12.23-21.45.23:326][561]LogModuleManager: Shutting down and abandoning module LocalizableMessage (706)
-[2023.12.23-21.45.23:326][561]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (704)
-[2023.12.23-21.45.23:326][561]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (702)
-[2023.12.23-21.45.23:326][561]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (701)
-[2023.12.23-21.45.23:326][561]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (699)
-[2023.12.23-21.45.23:326][561]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (696)
-[2023.12.23-21.45.23:326][561]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (694)
-[2023.12.23-21.45.23:326][561]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (692)
-[2023.12.23-21.45.23:335][561]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (690)
-[2023.12.23-21.45.23:335][561]LogModuleManager: Shutting down and abandoning module DataflowNodes (688)
-[2023.12.23-21.45.23:335][561]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (686)
-[2023.12.23-21.45.23:335][561]LogModuleManager: Shutting down and abandoning module DataflowEditor (684)
-[2023.12.23-21.45.23:335][561]LogModuleManager: Shutting down and abandoning module ChaosNiagara (682)
-[2023.12.23-21.45.23:335][561]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (680)
-[2023.12.23-21.45.23:335][561]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (678)
-[2023.12.23-21.45.23:335][561]LogModuleManager: Shutting down and abandoning module FractureEditor (676)
-[2023.12.23-21.45.23:356][561]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (674)
-[2023.12.23-21.45.23:356][561]LogModuleManager: Shutting down and abandoning module BackChannel (672)
-[2023.12.23-21.45.23:374][561]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (670)
-[2023.12.23-21.45.23:374][561]LogModuleManager: Shutting down and abandoning module AutomationUtils (668)
-[2023.12.23-21.45.23:374][561]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (666)
-[2023.12.23-21.45.23:374][561]LogModuleManager: Shutting down and abandoning module UObjectPlugin (664)
-[2023.12.23-21.45.23:374][561]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (662)
-[2023.12.23-21.45.23:374][561]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (658)
-[2023.12.23-21.45.23:374][561]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (656)
-[2023.12.23-21.45.23:374][561]LogModuleManager: Shutting down and abandoning module PluginUtils (654)
-[2023.12.23-21.45.23:374][561]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (652)
-[2023.12.23-21.45.23:374][561]LogModuleManager: Shutting down and abandoning module GitSourceControl (650)
-[2023.12.23-21.45.23:399][561]LogModuleManager: Shutting down and abandoning module DumpGPUServices (648)
-[2023.12.23-21.45.23:399][561]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (646)
-[2023.12.23-21.45.23:415][561]LogModuleManager: Shutting down and abandoning module MediaPlate (644)
-[2023.12.23-21.45.23:415][561]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (642)
-[2023.12.23-21.45.23:415][561]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (640)
-[2023.12.23-21.45.23:415][561]LogModuleManager: Shutting down and abandoning module MediaCompositing (638)
-[2023.12.23-21.45.23:415][561]LogModuleManager: Shutting down and abandoning module ImgMedia (636)
-[2023.12.23-21.45.23:416][561]LogModuleManager: Shutting down and abandoning module TakeSequencer (634)
-[2023.12.23-21.45.23:416][561]LogModuleManager: Shutting down and abandoning module TakeMovieScene (632)
-[2023.12.23-21.45.23:416][561]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (630)
-[2023.12.23-21.45.23:416][561]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (628)
-[2023.12.23-21.45.23:416][561]LogModuleManager: Shutting down and abandoning module InterchangeTests (626)
-[2023.12.23-21.45.23:416][561]LogModuleManager: Shutting down and abandoning module VariantManager (624)
-[2023.12.23-21.45.23:475][561]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (623)
-[2023.12.23-21.45.23:475][561]LogModuleManager: Shutting down and abandoning module TemplateSequence (620)
-[2023.12.23-21.45.23:475][561]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (618)
-[2023.12.23-21.45.23:475][561]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (616)
-[2023.12.23-21.45.23:475][561]LogModuleManager: Shutting down and abandoning module SequencerScripting (614)
-[2023.12.23-21.45.23:475][561]LogModuleManager: Shutting down and abandoning module SynthesisEditor (612)
-[2023.12.23-21.45.23:475][561]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (610)
-[2023.12.23-21.45.23:475][561]LogModuleManager: Shutting down and abandoning module PluginBrowser (608)
-[2023.12.23-21.45.23:475][561]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (606)
-[2023.12.23-21.45.23:475][561]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (604)
-[2023.12.23-21.45.23:500][561]LogModuleManager: Shutting down and abandoning module UVEditorTools (602)
-[2023.12.23-21.45.23:527][561]LogModuleManager: Shutting down and abandoning module UVEditor (600)
-[2023.12.23-21.45.23:544][561]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (598)
-[2023.12.23-21.45.23:544][561]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (596)
-[2023.12.23-21.45.23:553][561]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (594)
-[2023.12.23-21.45.23:554][561]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (592)
-[2023.12.23-21.45.23:555][561]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (590)
-[2023.12.23-21.45.23:555][561]LogModuleManager: Shutting down and abandoning module EditorDebugTools (588)
-[2023.12.23-21.45.23:555][561]LogModuleManager: Shutting down and abandoning module CurveEditorTools (586)
-[2023.12.23-21.45.23:576][561]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (584)
-[2023.12.23-21.45.23:576][561]LogModuleManager: Shutting down and abandoning module CryptoKeys (582)
-[2023.12.23-21.45.23:576][561]LogModuleManager: Shutting down and abandoning module ChangelistReview (580)
-[2023.12.23-21.45.23:576][561]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (578)
-[2023.12.23-21.45.23:576][561]LogModuleManager: Shutting down and abandoning module AlembicImporter (576)
-[2023.12.23-21.45.23:576][561]LogModuleManager: Shutting down and abandoning module AlembicLibrary (575)
-[2023.12.23-21.45.23:576][561]LogModuleManager: Shutting down and abandoning module ResonanceAudio (572)
-[2023.12.23-21.45.23:576][561]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (570)
-[2023.12.23-21.45.23:576][561]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (568)
-[2023.12.23-21.45.23:576][561]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (566)
-[2023.12.23-21.45.23:576][561]LogModuleManager: Shutting down and abandoning module ModelingOperators (564)
-[2023.12.23-21.45.23:576][561]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (562)
-[2023.12.23-21.45.23:576][561]LogModuleManager: Shutting down and abandoning module ModelingComponents (560)
-[2023.12.23-21.45.23:576][561]LogModuleManager: Shutting down and abandoning module GeometryFramework (559)
-[2023.12.23-21.45.23:576][561]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (556)
-[2023.12.23-21.45.23:576][561]LogModuleManager: Shutting down and abandoning module MeshModelingTools (554)
-[2023.12.23-21.45.23:576][561]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (552)
-[2023.12.23-21.45.23:576][561]LogModuleManager: Shutting down and abandoning module InputDebugging (550)
-[2023.12.23-21.45.23:576][561]LogModuleManager: Shutting down and abandoning module GooglePAD (548)
-[2023.12.23-21.45.23:576][561]LogModuleManager: Shutting down and abandoning module DynamicMesh (546)
-[2023.12.23-21.45.23:603][561]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (544)
-[2023.12.23-21.45.23:608][561]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (542)
-[2023.12.23-21.45.23:608][561]LogModuleManager: Shutting down and abandoning module GeometryCache (540)
-[2023.12.23-21.45.23:608][561]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (538)
-[2023.12.23-21.45.23:613][561]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (536)
-[2023.12.23-21.45.23:613][561]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (534)
-[2023.12.23-21.45.23:613][561]LogModuleManager: Shutting down and abandoning module AssetTags (532)
-[2023.12.23-21.45.23:613][561]LogModuleManager: Shutting down and abandoning module AudioCapture (530)
-[2023.12.23-21.45.23:613][561]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (529)
-[2023.12.23-21.45.23:613][561]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (526)
-[2023.12.23-21.45.23:613][561]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (524)
-[2023.12.23-21.45.23:613][561]LogModuleManager: Shutting down and abandoning module AppleImageUtils (522)
-[2023.12.23-21.45.23:613][561]LogModuleManager: Shutting down and abandoning module AndroidPermission (520)
-[2023.12.23-21.45.23:613][561]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (518)
-[2023.12.23-21.45.23:636][561]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (516)
-[2023.12.23-21.45.23:636][561]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (514)
-[2023.12.23-21.45.23:636][561]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (512)
-[2023.12.23-21.45.23:636][561]LogModuleManager: Shutting down and abandoning module Paper2DEditor (510)
-[2023.12.23-21.45.23:660][561]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (508)
-[2023.12.23-21.45.23:660][561]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (506)
-[2023.12.23-21.45.23:660][561]LogModuleManager: Shutting down and abandoning module ControlRigSpline (504)
-[2023.12.23-21.45.23:660][561]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (502)
-[2023.12.23-21.45.23:660][561]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (500)
-[2023.12.23-21.45.23:660][561]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (498)
-[2023.12.23-21.45.23:660][561]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (496)
-[2023.12.23-21.45.23:660][561]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (494)
-[2023.12.23-21.45.23:661][561]LogModuleManager: Shutting down and abandoning module InterchangeExport (492)
-[2023.12.23-21.45.23:661][561]LogModuleManager: Shutting down and abandoning module InterchangeMessages (490)
-[2023.12.23-21.45.23:661][561]LogModuleManager: Shutting down and abandoning module GLTFCore (488)
-[2023.12.23-21.45.23:661][561]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (486)
-[2023.12.23-21.45.23:661][561]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (484)
-[2023.12.23-21.45.23:661][561]LogModuleManager: Shutting down and abandoning module InterchangeEditor (482)
-[2023.12.23-21.45.23:661][561]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (480)
-[2023.12.23-21.45.23:661][561]LogModuleManager: Shutting down and abandoning module TraceUtilities (478)
-[2023.12.23-21.45.23:661][561]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (476)
-[2023.12.23-21.45.23:661][561]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (474)
-[2023.12.23-21.45.23:661][561]LogModuleManager: Shutting down and abandoning module InputEditor (472)
-[2023.12.23-21.45.23:661][561]LogModuleManager: Shutting down and abandoning module StructUtils (470)
-[2023.12.23-21.45.23:661][561]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (468)
-[2023.12.23-21.45.23:664][561]LogModuleManager: Shutting down and abandoning module PBIK (466)
-[2023.12.23-21.45.23:664][561]LogModuleManager: Shutting down and abandoning module FullBodyIK (464)
-[2023.12.23-21.45.23:664][561]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (462)
-[2023.12.23-21.45.23:664][561]LogModuleManager: Shutting down and abandoning module TakeRecorder (461)
-[2023.12.23-21.45.23:666][561]LogModuleManager: Shutting down and abandoning module ChaosCaching (458)
-[2023.12.23-21.45.23:666][561]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (456)
-[2023.12.23-21.45.23:667][561]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (454)
-[2023.12.23-21.45.23:667][561]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (452)
-[2023.12.23-21.45.23:667][561]LogModuleManager: Shutting down and abandoning module AnimationSharing (450)
-[2023.12.23-21.45.23:667][561]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (448)
-[2023.12.23-21.45.23:667][561]LogModuleManager: Shutting down and abandoning module UdpMessaging (446)
-[2023.12.23-21.45.23:768][561]LogModuleManager: Shutting down and abandoning module TcpMessaging (444)
-[2023.12.23-21.45.23:868][561]LogModuleManager: Shutting down and abandoning module Synthesis (442)
-[2023.12.23-21.45.23:868][561]LogModuleManager: Shutting down and abandoning module ActorSequence (440)
-[2023.12.23-21.45.23:868][561]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (438)
-[2023.12.23-21.45.23:868][561]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (436)
-[2023.12.23-21.45.23:868][561]LogModuleManager: Shutting down and abandoning module FacialAnimation (434)
-[2023.12.23-21.45.23:868][561]LogModuleManager: Shutting down and abandoning module DataValidation (432)
-[2023.12.23-21.45.23:868][561]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (430)
-[2023.12.23-21.45.23:868][561]LogModuleManager: Shutting down and abandoning module LevelEditor (429)
-[2023.12.23-21.45.23:873][561]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (428)
-[2023.12.23-21.45.23:873][561]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (426)
-[2023.12.23-21.45.23:873][561]LogModuleManager: Shutting down and abandoning module MainFrame (424)
-[2023.12.23-21.45.23:873][561]LogModuleManager: Shutting down and abandoning module HotReload (423)
-[2023.12.23-21.45.23:873][561]LogModuleManager: Shutting down and abandoning module TreeMap (419)
-[2023.12.23-21.45.23:873][561]LogModuleManager: Shutting down and abandoning module GameplayCameras (416)
-[2023.12.23-21.45.23:873][561]LogModuleManager: Shutting down and abandoning module SoundFields (414)
-[2023.12.23-21.45.23:873][561]LogModuleManager: Shutting down and abandoning module SignificanceManager (412)
-[2023.12.23-21.45.23:873][561]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (410)
-[2023.12.23-21.45.23:873][561]LogModuleManager: Shutting down and abandoning module RigVM (408)
-[2023.12.23-21.45.23:873][561]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (406)
-[2023.12.23-21.45.23:873][561]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (404)
-[2023.12.23-21.45.23:891][561]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (402)
-[2023.12.23-21.45.23:891][561]LogModuleManager: Shutting down and abandoning module MetasoundEditor (400)
-[2023.12.23-21.45.23:939][561]LogModuleManager: Shutting down and abandoning module AudioWidgets (399)
-[2023.12.23-21.45.23:959][561]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (398)
-[2023.12.23-21.45.23:975][561]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (394)
-[2023.12.23-21.45.23:975][561]LogModuleManager: Shutting down and abandoning module MetasoundEngine (392)
-[2023.12.23-21.45.23:975][561]LogModuleManager: Shutting down and abandoning module WaveTable (391)
-[2023.12.23-21.45.23:975][561]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (389)
-[2023.12.23-21.45.23:975][561]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (386)
-[2023.12.23-21.45.23:975][561]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (384)
-[2023.12.23-21.45.23:975][561]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (382)
-[2023.12.23-21.45.23:975][561]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (380)
-[2023.12.23-21.45.23:992][561]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (378)
-[2023.12.23-21.45.23:992][561]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (376)
-[2023.12.23-21.45.23:992][561]LogModuleManager: Shutting down and abandoning module CableComponent (374)
-[2023.12.23-21.45.23:992][561]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (372)
-[2023.12.23-21.45.23:992][561]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (371)
-[2023.12.23-21.45.23:992][561]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (368)
-[2023.12.23-21.45.23:992][561]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (366)
-[2023.12.23-21.45.23:992][561]LogModuleManager: Shutting down and abandoning module Niagara (364)
-[2023.12.23-21.45.23:992][561]LogModuleManager: Shutting down and abandoning module SignalProcessing (363)
-[2023.12.23-21.45.23:992][561]LogModuleManager: Shutting down and abandoning module NiagaraEditor (361)
-[2023.12.23-21.45.23:993][561]LogModuleManager: Shutting down and abandoning module ContentBrowser (360)
-[2023.12.23-21.45.23:993][561]LogModuleManager: Shutting down and abandoning module ToolMenus (359)
-[2023.12.23-21.45.23:993][561]LogModuleManager: Shutting down and abandoning module ContentBrowserData (357)
-[2023.12.23-21.45.23:993][561]LogModuleManager: Shutting down and abandoning module NiagaraCore (352)
-[2023.12.23-21.45.23:993][561]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (350)
-[2023.12.23-21.45.23:993][561]LogModuleManager: Shutting down and abandoning module IKRig (348)
-[2023.12.23-21.45.23:993][561]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (346)
-[2023.12.23-21.45.23:993][561]LogModuleManager: Shutting down and abandoning module ControlRig (344)
-[2023.12.23-21.45.23:993][561]LogModuleManager: Shutting down and abandoning module Constraints (343)
-[2023.12.23-21.45.23:993][561]LogModuleManager: Shutting down and abandoning module LevelSequence (341)
-[2023.12.23-21.45.23:993][561]LogModuleManager: Shutting down and abandoning module Paper2D (338)
-[2023.12.23-21.45.23:993][561]LogModuleManager: Shutting down and abandoning module AnimationData (336)
-[2023.12.23-21.45.23:993][561]LogModuleManager: Shutting down and abandoning module InterchangePipelines (334)
-[2023.12.23-21.45.23:993][561]LogModuleManager: Shutting down and abandoning module InterchangeImport (332)
-[2023.12.23-21.45.23:993][561]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (330)
-[2023.12.23-21.45.23:993][561]LogModuleManager: Shutting down and abandoning module InterchangeNodes (328)
-[2023.12.23-21.45.23:993][561]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (326)
-[2023.12.23-21.45.23:993][561]LogModuleManager: Shutting down and abandoning module BlueprintGraph (325)
-[2023.12.23-21.45.23:993][561]LogModuleManager: Shutting down and abandoning module EnhancedInput (322)
-[2023.12.23-21.45.23:993][561]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (320)
-[2023.12.23-21.45.23:994][561]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (318)
-[2023.12.23-21.45.23:994][561]LogModuleManager: Shutting down and abandoning module AndroidFileServer (316)
-[2023.12.23-21.45.23:994][561]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (314)
-[2023.12.23-21.45.23:994][561]LogModuleManager: Shutting down and abandoning module PacketHandler (312)
-[2023.12.23-21.45.23:994][561]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (310)
-[2023.12.23-21.45.24:015][561]LogModuleManager: Shutting down and abandoning module AnimGraph (308)
-[2023.12.23-21.45.24:015][561]LogModuleManager: Shutting down and abandoning module TimeManagement (306)
-[2023.12.23-21.45.24:015][561]LogModuleManager: Shutting down and abandoning module AnimationDataController (304)
-[2023.12.23-21.45.24:015][561]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (302)
-[2023.12.23-21.45.24:015][561]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (300)
-[2023.12.23-21.45.24:015][561]LogModuleManager: Shutting down and abandoning module MediaAssets (298)
-[2023.12.23-21.45.24:015][561]LogModuleManager: Shutting down and abandoning module Overlay (296)
-[2023.12.23-21.45.24:015][561]LogModuleManager: Shutting down and abandoning module OverlayEditor (295)
-[2023.12.23-21.45.24:015][561]LogModuleManager: Shutting down and abandoning module VREditor (292)
-[2023.12.23-21.45.24:015][561]LogModuleManager: Shutting down and abandoning module StringTableEditor (290)
-[2023.12.23-21.45.24:030][561]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (288)
-[2023.12.23-21.45.24:030][561]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (286)
-[2023.12.23-21.45.24:030][561]LogModuleManager: Shutting down and abandoning module FunctionalTesting (284)
-[2023.12.23-21.45.24:030][561]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (282)
-[2023.12.23-21.45.24:030][561]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (281)
-[2023.12.23-21.45.24:030][561]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (278)
-[2023.12.23-21.45.24:030][561]LogModuleManager: Shutting down and abandoning module UMG (276)
-[2023.12.23-21.45.24:030][561]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
-[2023.12.23-21.45.24:031][561]LogModuleManager: Shutting down and abandoning module EditorStyle (270)
-[2023.12.23-21.45.24:031][561]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
-[2023.12.23-21.45.24:059][561]LogModuleManager: Shutting down and abandoning module Slate (266)
-[2023.12.23-21.45.24:059][561]LogModuleManager: Shutting down and abandoning module SlateCore (264)
-[2023.12.23-21.45.24:060][561]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (262)
-[2023.12.23-21.45.24:060][561]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (260)
-[2023.12.23-21.45.24:060][561]LogModuleManager: Shutting down and abandoning module UnrealEd (258)
-[2023.12.23-21.45.24:060][561]LogModuleManager: Shutting down and abandoning module MRMesh (256)
-[2023.12.23-21.45.24:060][561]LogModuleManager: Shutting down and abandoning module Messaging (254)
-[2023.12.23-21.45.24:060][561]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (252)
-[2023.12.23-21.45.24:060][561]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (250)
-[2023.12.23-21.45.24:060][561]LogModuleManager: Shutting down and abandoning module LiveCoding (248)
-[2023.12.23-21.45.24:087][561]LogModuleManager: Shutting down and abandoning module Networking (246)
-[2023.12.23-21.45.24:087][561]LogModuleManager: Shutting down and abandoning module Core (244)
-[2023.12.23-21.45.24:087][561]LogModuleManager: Shutting down and abandoning module AssetDefinition (242)
-[2023.12.23-21.45.24:087][561]LogModuleManager: Shutting down and abandoning module MovieSceneTools (240)
-[2023.12.23-21.45.24:107][561]LogModuleManager: Shutting down and abandoning module CurveEditor (239)
-[2023.12.23-21.45.24:108][561]LogModuleManager: Shutting down and abandoning module Sequencer (237)
-[2023.12.23-21.45.24:128][561]LogModuleManager: Shutting down and abandoning module KismetCompiler (234)
-[2023.12.23-21.45.24:128][561]LogModuleManager: Shutting down and abandoning module MeshBuilder (232)
-[2023.12.23-21.45.24:128][561]LogModuleManager: Shutting down and abandoning module NaniteBuilder (230)
-[2023.12.23-21.45.24:142][561]LogModuleManager: Shutting down and abandoning module MeshUtilities (228)
-[2023.12.23-21.45.24:142][561]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (227)
-[2023.12.23-21.45.24:175][561]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (226)
-[2023.12.23-21.45.24:175][561]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (225)
-[2023.12.23-21.45.24:175][561]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (222)
-[2023.12.23-21.45.24:175][561]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (221)
-[2023.12.23-21.45.24:175][561]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (219)
-[2023.12.23-21.45.24:202][561]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (217)
-[2023.12.23-21.45.24:247][561]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (215)
-[2023.12.23-21.45.24:264][561]LogModuleManager: Shutting down and abandoning module MaterialBaking (211)
-[2023.12.23-21.45.24:264][561]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (208)
-[2023.12.23-21.45.24:275][561]LogModuleManager: Shutting down and abandoning module TelemetryUtils (205)
-[2023.12.23-21.45.24:275][561]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (202)
-[2023.12.23-21.45.24:275][561]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (200)
-[2023.12.23-21.45.24:275][561]LogModuleManager: Shutting down and abandoning module DerivedDataCache (198)
-[2023.12.23-21.45.24:278][561]LogModuleManager: Shutting down and abandoning module TargetPlatform (196)
-[2023.12.23-21.45.24:278][561]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (195)
-[2023.12.23-21.45.24:278][561]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (193)
-[2023.12.23-21.45.24:291][561]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (191)
-[2023.12.23-21.45.24:291][561]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (189)
-[2023.12.23-21.45.24:291][561]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (187)
-[2023.12.23-21.45.24:311][561]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (185)
-[2023.12.23-21.45.24:311][561]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (183)
-[2023.12.23-21.45.24:311][561]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (181)
-[2023.12.23-21.45.24:311][561]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (179)
-[2023.12.23-21.45.24:311][561]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (177)
-[2023.12.23-21.45.24:311][561]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (175)
-[2023.12.23-21.45.24:311][561]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (173)
-[2023.12.23-21.45.24:311][561]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (171)
-[2023.12.23-21.45.24:311][561]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (169)
-[2023.12.23-21.45.24:311][561]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (167)
-[2023.12.23-21.45.24:311][561]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (165)
-[2023.12.23-21.45.24:311][561]LogModuleManager: Shutting down and abandoning module TextureFormat (163)
-[2023.12.23-21.45.24:311][561]LogModuleManager: Shutting down and abandoning module ImageWrapper (162)
-[2023.12.23-21.45.24:311][561]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (160)
-[2023.12.23-21.45.24:312][561]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (158)
-[2023.12.23-21.45.24:312][561]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (156)
-[2023.12.23-21.45.24:312][561]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (154)
-[2023.12.23-21.45.24:312][561]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (152)
-[2023.12.23-21.45.24:312][561]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (150)
-[2023.12.23-21.45.24:312][561]LogModuleManager: Shutting down and abandoning module TurnkeySupport (147)
-[2023.12.23-21.45.24:312][561]LogModuleManager: Shutting down and abandoning module InputCore (144)
-[2023.12.23-21.45.24:312][561]LogModuleManager: Shutting down and abandoning module Settings (142)
-[2023.12.23-21.45.24:312][561]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (140)
-[2023.12.23-21.45.24:312][561]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (138)
-[2023.12.23-21.45.24:312][561]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (137)
-[2023.12.23-21.45.24:312][561]LogModuleManager: Shutting down and abandoning module Chaos (134)
-[2023.12.23-21.45.24:312][561]LogModuleManager: Shutting down and abandoning module GeometryCore (133)
-[2023.12.23-21.45.24:326][561]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (130)
-[2023.12.23-21.45.24:326][561]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (129)
-[2023.12.23-21.45.24:326][561]LogModuleManager: Shutting down and abandoning module AVEncoder (128)
-[2023.12.23-21.45.24:326][561]LogModuleManager: Shutting down and abandoning module D3D12RHI (124)
-[2023.12.23-21.45.24:326][561]LogModuleManager: Shutting down and abandoning module ChaosCloth (122)
-[2023.12.23-21.45.24:342][561]LogModuleManager: Shutting down and abandoning module WmfMedia (120)
-[2023.12.23-21.45.24:345][561]LogModuleManager: Shutting down and abandoning module Media (119)
-[2023.12.23-21.45.24:346][561]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (116)
-[2023.12.23-21.45.24:346][561]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (114)
-[2023.12.23-21.45.24:346][561]LogModuleManager: Shutting down and abandoning module AISupportModule (112)
-[2023.12.23-21.45.24:346][561]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (110)
-[2023.12.23-21.45.24:347][561]LogModuleManager: Shutting down and abandoning module XMPP (105)
-[2023.12.23-21.45.24:347][561]LogModuleManager: Shutting down and abandoning module WebSockets (104)
-[2023.12.23-21.45.24:367][561]LogModuleManager: Shutting down and abandoning module HTTP (101)
-[2023.12.23-21.45.24:367][561]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests:
-[2023.12.23-21.45.24:367][561]LogHttp: Warning: 	verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B98022286-4E26-BA6A-1054-1D89987EA46C%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=6dc452294c4349886a39dd98813607ca%7Cefd8bde14a904323bf6d4b350bde3870%7C703c8ced-f6d8-4246-852f-17b39a7216ab&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
-[2023.12.23-21.45.24:400][561]LogModuleManager: Shutting down and abandoning module SSL (100)
-[2023.12.23-21.45.24:401][561]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (96)
-[2023.12.23-21.45.24:401][561]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (94)
-[2023.12.23-21.45.24:425][561]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (92)
-[2023.12.23-21.45.24:425][561]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (90)
-[2023.12.23-21.45.24:425][561]RenderDocPlugin: plugin has been unloaded.
-[2023.12.23-21.45.24:442][561]LogModuleManager: Shutting down and abandoning module PixWinPlugin (88)
-[2023.12.23-21.45.24:442][561]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (86)
-[2023.12.23-21.45.24:442][561]LogModuleManager: Shutting down and abandoning module GLTFExporter (84)
-[2023.12.23-21.45.24:442][561]LogModuleManager: Shutting down and abandoning module VariantManagerContent (82)
-[2023.12.23-21.45.24:442][561]LogModuleManager: Shutting down and abandoning module DatasmithContent (80)
-[2023.12.23-21.45.24:443][561]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (78)
-[2023.12.23-21.45.24:443][561]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (76)
-[2023.12.23-21.45.24:443][561]LogModuleManager: Shutting down and abandoning module ChunkDownloader (74)
-[2023.12.23-21.45.24:455][561]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (72)
-[2023.12.23-21.45.24:455][561]LogModuleManager: Shutting down and abandoning module NiagaraShader (70)
-[2023.12.23-21.45.24:455][561]LogModuleManager: Shutting down and abandoning module ACLPlugin (68)
-[2023.12.23-21.45.24:455][561]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (66)
-[2023.12.23-21.45.24:455][561]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64)
-[2023.12.23-21.45.24:455][561]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (62)
-[2023.12.23-21.45.24:455][561]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (60)
-[2023.12.23-21.45.24:455][561]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (58)
-[2023.12.23-21.45.24:455][561]LogModuleManager: Shutting down and abandoning module PlatformCrypto (56)
-[2023.12.23-21.45.24:455][561]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (54)
-[2023.12.23-21.45.24:455][561]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (52)
-[2023.12.23-21.45.24:455][561]LogModuleManager: Shutting down and abandoning module SourceControl (51)
-[2023.12.23-21.45.24:455][561]LogModuleManager: Shutting down and abandoning module XGEController (48)
-[2023.12.23-21.45.24:455][561]LogXGEController: Cleaning working directory: C:/Users/user/AppData/Local/Temp/UnrealXGEWorkingDir/
-[2023.12.23-21.45.24:456][561]LogModuleManager: Shutting down and abandoning module FastBuildController (46)
-[2023.12.23-21.45.24:456][561]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44)
-[2023.12.23-21.45.24:491][561]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42)
-[2023.12.23-21.45.24:491][561]LogModuleManager: Shutting down and abandoning module AudioEditor (40)
-[2023.12.23-21.45.24:542][561]LogModuleManager: Shutting down and abandoning module PropertyEditor (39)
-[2023.12.23-21.45.24:561][561]LogModuleManager: Shutting down and abandoning module Virtualization (36)
-[2023.12.23-21.45.24:562][561]LogModuleManager: Shutting down and abandoning module MessageLog (35)
-[2023.12.23-21.45.24:562][561]LogModuleManager: Shutting down and abandoning module TextureCompressor (32)
-[2023.12.23-21.45.24:562][561]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31)
-[2023.12.23-21.45.24:562][561]LogModuleManager: Shutting down and abandoning module RenderCore (28)
-[2023.12.23-21.45.24:562][561]LogModuleManager: Shutting down and abandoning module Landscape (26)
-[2023.12.23-21.45.24:562][561]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
-[2023.12.23-21.45.24:562][561]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22)
-[2023.12.23-21.45.24:563][561]LogModuleManager: Shutting down and abandoning module Renderer (20)
-[2023.12.23-21.45.24:563][561]LogModuleManager: Shutting down and abandoning module Engine (18)
-[2023.12.23-21.45.24:563][561]LogModuleManager: Shutting down and abandoning module CoreUObject (16)
-[2023.12.23-21.45.24:563][561]LogModuleManager: Shutting down and abandoning module SandboxFile (14)
-[2023.12.23-21.45.24:563][561]LogModuleManager: Shutting down and abandoning module PakFile (12)
-[2023.12.23-21.45.24:563][561]LogPakFile: Destroying PakPlatformFile
-[2023.12.23-21.45.24:563][561]LogModuleManager: Shutting down and abandoning module RSA (11)
-[2023.12.23-21.45.24:563][561]LogModuleManager: Shutting down and abandoning module NetworkFile (8)
-[2023.12.23-21.45.24:563][561]LogModuleManager: Shutting down and abandoning module StreamingFile (6)
-[2023.12.23-21.45.24:563][561]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4)
-[2023.12.23-21.45.24:563][561]LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
-[2023.12.23-21.45.24:870][561]LogD3D12RHI: ~FD3D12DynamicRHI
-[2023.12.23-21.45.25:023][561]LogExit: Exiting.
-[2023.12.23-21.45.25:032][561]Log file closed, 12/23/23 22:45:25
diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.05-20.31.07.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.05-20.31.07.log
new file mode 100644
index 0000000000000000000000000000000000000000..64b6c3402a8c4d25a3806e784c5abe9dd97e7a7b
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.05-20.31.07.log
@@ -0,0 +1,2169 @@
+Log file open, 01/05/24 21:21:57
+LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
+LogWindows: File 'aqProf.dll' does not exist
+LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
+LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi.dll' does not exist
+LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi32e.dll' does not exist
+LogWindows: Started CrashReportClient (pid=17396)
+LogWindows: Custom abort handler registered for crash reporting.
+LogInit: Display: Running engine for game: BackroomsDigitalArt
+LogCore: UnrealTraceServer: Trace store launch successful
+LogTrace: Initializing trace...
+LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
+LogTrace: Finished trace initialization.
+LogCsvProfiler: Display: Metadata set : platform="Windows"
+LogCsvProfiler: Display: Metadata set : config="Development"
+LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
+LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
+LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.2861] "
+LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor"
+LogCsvProfiler: Display: Metadata set : pgoenabled="0"
+LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
+LogCsvProfiler: Display: Metadata set : ltoenabled="0"
+LogCsvProfiler: Display: Metadata set : asan="0"
+LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject""
+LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1"
+LogCsvProfiler: Display: Metadata set : llm="0"
+LogStats: Stats thread started at 0.537273
+LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
+LogInit: Session CrashGUID >====================================================
+         Session CrashGUID >   UECC-Windows-557E59374751F32AD147BBB97A46406B
+         Session CrashGUID >====================================================
+LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds
+LogConfig: Display: Loading Mac ini files took 0.04 seconds
+LogConfig: Display: Loading IOS ini files took 0.04 seconds
+LogConfig: Display: Loading Android ini files took 0.04 seconds
+LogConfig: Display: Loading TVOS ini files took 0.04 seconds
+LogConfig: Display: Loading Windows ini files took 0.04 seconds
+LogConfig: Display: Loading Unix ini files took 0.04 seconds
+LogConfig: Display: Loading Linux ini files took 0.05 seconds
+LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds
+LogAssetRegistry: Display: Asset registry cache read as 16.2 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin
+LogPluginManager: Mounting Engine plugin EnhancedInput
+LogPluginManager: Found config from plugin[EnhancedInput] Input
+LogPluginManager: Mounting Engine plugin Bridge
+LogPluginManager: Mounting Engine plugin FastBuildController
+LogPluginManager: Mounting Engine plugin MeshPainting
+LogPluginManager: Mounting Engine plugin TraceUtilities
+LogPluginManager: Mounting Engine plugin XGEController
+LogPluginManager: Mounting Engine plugin ControlRig
+LogPluginManager: Mounting Engine plugin AnimationData
+LogPluginManager: Mounting Engine plugin ControlRigSpline
+LogPluginManager: Mounting Engine plugin ACLPlugin
+LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
+LogPluginManager: Mounting Engine plugin IKRig
+LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
+LogPluginManager: Mounting Engine plugin Niagara
+LogPluginManager: Mounting Engine plugin Takes
+LogPluginManager: Mounting Engine plugin OodleNetwork
+LogPluginManager: Mounting Engine plugin DatasmithContent
+LogPluginManager: Mounting Engine plugin GLTFExporter
+LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
+LogPluginManager: Mounting Engine plugin VariantManager
+LogPluginManager: Mounting Engine plugin VariantManagerContent
+LogPluginManager: Mounting Engine plugin AISupport
+LogPluginManager: Mounting Engine plugin AlembicImporter
+LogPluginManager: Mounting Engine plugin ActorSequence
+LogPluginManager: Mounting Engine plugin LevelSequenceEditor
+LogPluginManager: Mounting Engine plugin TemplateSequence
+LogPluginManager: Mounting Engine plugin CameraShakePreviewer
+LogPluginManager: Mounting Engine plugin InterchangeTests
+LogPluginManager: Mounting Engine plugin GameplayCameras
+LogPluginManager: Mounting Engine plugin Interchange
+LogPluginManager: Mounting Engine plugin InterchangeEditor
+LogPluginManager: Mounting Engine plugin SequencerScripting
+LogPluginManager: Mounting Engine plugin AssetManagerEditor
+LogPluginManager: Mounting Engine plugin BlueprintHeaderView
+LogPluginManager: Mounting Engine plugin ChangelistReview
+LogPluginManager: Mounting Engine plugin CryptoKeys
+LogPluginManager: Mounting Engine plugin CurveEditorTools
+LogPluginManager: Mounting Engine plugin DataValidation
+LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
+LogPluginManager: Mounting Engine plugin EditorDebugTools
+LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
+LogPluginManager: Mounting Engine plugin FacialAnimation
+LogPluginManager: Mounting Engine plugin GameplayTagsEditor
+LogPluginManager: Mounting Engine plugin GeometryMode
+LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
+LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
+LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
+LogPluginManager: Mounting Engine plugin MaterialAnalyzer
+LogPluginManager: Mounting Engine plugin PluginBrowser
+LogPluginManager: Mounting Engine plugin SequencerAnimTools
+LogPluginManager: Mounting Engine plugin SpeedTreeImporter
+LogPluginManager: Mounting Engine plugin UVEditor
+LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
+LogPluginManager: Mounting Engine plugin TcpMessaging
+LogPluginManager: Mounting Engine plugin AnimationSharing
+LogPluginManager: Mounting Engine plugin UdpMessaging
+LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
+LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
+LogPluginManager: Mounting Engine plugin DumpGPUServices
+LogPluginManager: Mounting Engine plugin GitSourceControl
+LogPluginManager: Mounting Engine plugin PerforceSourceControl
+LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
+LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
+LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
+LogPluginManager: Mounting Engine plugin PixWinPlugin
+LogPluginManager: Mounting Engine plugin PlasticSourceControl
+LogPluginManager: Mounting Engine plugin PluginUtils
+LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
+LogPluginManager: Mounting Engine plugin PropertyAccessNode
+LogPluginManager: Mounting Engine plugin TraceDataFilters
+LogPluginManager: Mounting Engine plugin TextureFormatOodle
+LogPluginManager: Mounting Engine plugin RenderDocPlugin
+LogPluginManager: Mounting Engine plugin SubversionSourceControl
+LogPluginManager: Mounting Engine plugin UObjectPlugin
+LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
+LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin AndroidMedia
+LogPluginManager: Mounting Engine plugin AvfMedia
+LogPluginManager: Mounting Engine plugin ImgMedia
+LogPluginManager: Mounting Engine plugin MediaCompositing
+LogPluginManager: Mounting Engine plugin MediaPlate
+LogPluginManager: Mounting Engine plugin MediaPlayerEditor
+LogPluginManager: Mounting Engine plugin WebMMedia
+LogPluginManager: Mounting Engine plugin WmfMedia
+LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
+LogPluginManager: Mounting Engine plugin OnlineServices
+LogPluginManager: Mounting Engine plugin OnlineSubsystem
+LogPluginManager: Mounting Engine plugin OnlineBase
+LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
+LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
+LogPluginManager: Mounting Engine plugin Paper2D
+LogPluginManager: Mounting Engine plugin AutomationUtils
+LogPluginManager: Mounting Engine plugin ChaosCaching
+LogPluginManager: Mounting Engine plugin BackChannel
+LogPluginManager: Mounting Engine plugin ChaosCloth
+LogPluginManager: Mounting Engine plugin ChaosEditor
+LogPluginManager: Mounting Engine plugin ChaosClothEditor
+LogPluginManager: Mounting Engine plugin ChaosNiagara
+LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
+LogPluginManager: Mounting Engine plugin ChaosUserDataPT
+LogPluginManager: Mounting Engine plugin CharacterAI
+LogPluginManager: Mounting Engine plugin Dataflow
+LogPluginManager: Mounting Engine plugin FullBodyIK
+LogPluginManager: Mounting Engine plugin Fracture
+LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
+LogPluginManager: Mounting Engine plugin GeometryFlow
+LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
+LogPluginManager: Mounting Engine plugin LocalizableMessage
+LogPluginManager: Mounting Engine plugin MeshLODToolset
+LogPluginManager: Mounting Engine plugin OpenImageDenoise
+LogPluginManager: Mounting Engine plugin PlanarCut
+LogPluginManager: Mounting Engine plugin PlatformCrypto
+LogPluginManager: Mounting Engine plugin ProxyLODPlugin
+LogPluginManager: Mounting Engine plugin PythonScriptPlugin
+LogPluginManager: Mounting Engine plugin SkeletalReduction
+LogPluginManager: Mounting Engine plugin StructUtils
+LogPluginManager: Mounting Engine plugin ToolPresets
+LogPluginManager: Mounting Engine plugin ActorLayerUtilities
+LogPluginManager: Mounting Engine plugin AndroidFileServer
+LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
+LogPluginManager: Mounting Engine plugin AndroidPermission
+LogPluginManager: Mounting Engine plugin ArchVisCharacter
+LogPluginManager: Mounting Engine plugin AppleImageUtils
+LogPluginManager: Mounting Engine plugin AppleMoviePlayer
+LogPluginManager: Mounting Engine plugin AssetTags
+LogPluginManager: Mounting Engine plugin AudioWidgets
+LogPluginManager: Mounting Engine plugin AudioCapture
+LogPluginManager: Mounting Engine plugin AudioSynesthesia
+LogPluginManager: Mounting Engine plugin CableComponent
+LogPluginManager: Mounting Engine plugin ChunkDownloader
+LogPluginManager: Mounting Engine plugin CustomMeshComponent
+LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin GeometryCache
+LogPluginManager: Mounting Engine plugin GeometryProcessing
+LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
+LogPluginManager: Mounting Engine plugin GooglePAD
+LogPluginManager: Mounting Engine plugin InputDebugging
+LogPluginManager: Found config from plugin[InputDebugging] Input
+LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
+LogPluginManager: Mounting Engine plugin MeshModelingToolset
+LogPluginManager: Mounting Engine plugin Metasound
+LogPluginManager: Mounting Engine plugin MsQuic
+LogPluginManager: Mounting Engine plugin MobilePatchingUtils
+LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
+LogPluginManager: Mounting Engine plugin PropertyAccessEditor
+LogPluginManager: Mounting Engine plugin ResonanceAudio
+LogPluginManager: Mounting Engine plugin RigVM
+LogPluginManager: Mounting Engine plugin SignificanceManager
+LogPluginManager: Mounting Engine plugin SoundFields
+LogPluginManager: Mounting Engine plugin Synthesis
+LogPluginManager: Mounting Engine plugin WaveTable
+LogPluginManager: Mounting Engine plugin WebMMoviePlayer
+LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
+LogPluginManager: Mounting Engine plugin LightMixer
+LogPluginManager: Mounting Engine plugin ObjectMixer
+LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
+LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
+LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
+LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
+LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
+LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
+SourceControl: Revision control is disabled
+SourceControl: Revision control is disabled
+SourceControl: Revision control is disabled
+LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
+LogWindows: File 'WinPixGpuCapturer.dll' does not exist
+PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
+LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
+RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
+LogInit: Using libcurl 8.4.0
+LogInit:  - built for Windows
+LogInit:  - supports SSL with OpenSSL/1.1.1t
+LogInit:  - supports HTTP deflate (compression) using libz 1.2.13
+LogInit:  - other features:
+LogInit:      CURL_VERSION_SSL
+LogInit:      CURL_VERSION_LIBZ
+LogInit:      CURL_VERSION_IPV6
+LogInit:      CURL_VERSION_ASYNCHDNS
+LogInit:      CURL_VERSION_LARGEFILE
+LogInit:  CurlRequestOptions (configurable via config and command line):
+LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
+LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
+LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
+LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
+LogInit:  - LocalHostAddr = Default
+LogInit:  - BufferSize = 65536
+LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
+LogOnline: OSS: Created online subsystem instance for: NULL
+LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
+LogInit: ExecutableName: UnrealEditor.exe
+LogInit: Build: ++UE5+Release-5.3-CL-29314046
+LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
+LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
+LogInit: Net CL: 27405482
+LogInit: OS: Windows 11 (23H2) [10.0.22631.2861] (), CPU: AMD Ryzen 7 5800X 8-Core Processor             , GPU: AMD Radeon RX 6800
+LogInit: Compiled (64-bit): Nov  3 2023 16:09:16
+LogInit: Architecture: x64
+LogInit: Compiled with Visual C++: 19.36.32537.00
+LogInit: Build Configuration: Development
+LogInit: Branch Name: ++UE5+Release-5.3
+LogInit: Command Line: 
+LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/
+LogInit: Allocator: Mimalloc
+LogInit: Installed Engine Build: 1
+LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
+LogDevObjectVersion: Number of dev versions registered: 36
+LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
+LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
+LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
+LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
+LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
+LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
+LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
+LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
+LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
+LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
+LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
+LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
+LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
+LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
+LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
+LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
+LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
+LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
+LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
+LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
+LogDevObjectVersion:   FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
+LogDevObjectVersion:   FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
+LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
+LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
+LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
+LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
+LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
+LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
+LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
+LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
+LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
+LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
+LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
+LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
+LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
+LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
+LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
+LogInit: Object subsystem initialized
+LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
+LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
+LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
+LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
+LogConfig: Set CVar [[r.setres:1280x720]]
+LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
+LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
+LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
+LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
+LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
+[2024.01.05-20.21.58:137][  0]LogConfig: Set CVar [[r.VSync:0]]
+[2024.01.05-20.21.58:137][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
+[2024.01.05-20.21.58:137][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
+[2024.01.05-20.21.58:137][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
+[2024.01.05-20.21.58:137][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
+[2024.01.05-20.21.58:137][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
+[2024.01.05-20.21.58:137][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
+[2024.01.05-20.21.58:138][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
+[2024.01.05-20.21.58:138][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
+[2024.01.05-20.21.58:138][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
+[2024.01.05-20.21.58:141][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
+[2024.01.05-20.21.58:141][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.AOQuality:2]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.DetailMode:2]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2024.01.05-20.21.58:141][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
+[2024.01.05-20.21.58:142][  0]LogRHI: Using Default RHI: D3D12
+[2024.01.05-20.21.58:142][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
+[2024.01.05-20.21.58:142][  0]LogRHI: Loading RHI module D3D12RHI
+[2024.01.05-20.21.58:215][  0]LogD3D12RHI: Aftermath initialized
+[2024.01.05-20.21.58:215][  0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
+[2024.01.05-20.21.58:215][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
+[2024.01.05-20.21.58:370][  0]LogD3D12RHI: Found D3D12 adapter 0: AMD Radeon RX 6800 (VendorId: 1002, DeviceId: 73bf, SubSysId: e3a1002, Revision: 00c3
+[2024.01.05-20.21.58:370][  0]LogD3D12RHI:   Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
+[2024.01.05-20.21.58:370][  0]LogD3D12RHI:   Adapter has 16337MB of dedicated video memory, 0MB of dedicated system memory, and 16327MB of shared system memory, 2 output[s]
+[2024.01.05-20.21.58:370][  0]LogD3D12RHI:   Driver Version: AMD Software: Adrenalin Edition 22.20.27.09 (internal:31.0.12027.9001, unified:31.0.12027.9001)
+[2024.01.05-20.21.58:370][  0]LogD3D12RHI:      Driver Date: 3-30-2023
+[2024.01.05-20.21.58:377][  0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
+[2024.01.05-20.21.58:377][  0]LogD3D12RHI:   Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
+[2024.01.05-20.21.58:377][  0]LogD3D12RHI:   Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16327MB of shared system memory, 0 output[s]
+[2024.01.05-20.21.58:377][  0]LogD3D12RHI: DirectX Agility SDK runtime found.
+[2024.01.05-20.21.58:377][  0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
+[2024.01.05-20.21.58:378][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
+[2024.01.05-20.21.58:378][  0]LogInit: Selected Device Profile: [WindowsEditor]
+[2024.01.05-20.21.58:378][  0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
+[2024.01.05-20.21.58:378][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
+[2024.01.05-20.21.58:378][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.05-20.21.58:378][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
+[2024.01.05-20.21.58:378][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
+[2024.01.05-20.21.58:378][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
+[2024.01.05-20.21.58:378][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
+[2024.01.05-20.21.58:378][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
+[2024.01.05-20.21.58:378][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini]
+[2024.01.05-20.21.58:378][  0]LogInit: Computer: DESKTOP-2MPQGVL
+[2024.01.05-20.21.58:378][  0]LogInit: User: Windowssucks
+[2024.01.05-20.21.58:378][  0]LogInit: CPU Page size=4096, Cores=8
+[2024.01.05-20.21.58:378][  0]LogInit: High frequency timer resolution =10.000000 MHz
+[2024.01.05-20.21.58:378][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
+[2024.01.05-20.21.58:378][  0]LogMemory: Platform Memory Stats for WindowsEditor
+[2024.01.05-20.21.58:378][  0]LogMemory: Process Physical Memory: 488.23 MB used, 542.77 MB peak
+[2024.01.05-20.21.58:378][  0]LogMemory: Process Virtual Memory: 495.49 MB used, 513.64 MB peak
+[2024.01.05-20.21.58:378][  0]LogMemory: Physical Memory: 8179.86 MB used,  24474.89 MB free, 32654.75 MB total
+[2024.01.05-20.21.58:378][  0]LogMemory: Virtual Memory: 13002.43 MB used,  19652.32 MB free, 32654.75 MB total
+[2024.01.05-20.21.58:378][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
+[2024.01.05-20.21.58:382][  0]LogWindows: WindowsPlatformFeatures enabled
+[2024.01.05-20.21.58:414][  0]LogInit: Physics initialised using underlying interface: Chaos
+[2024.01.05-20.21.58:415][  0]LogInit: Using OS detected language (en-US).
+[2024.01.05-20.21.58:415][  0]LogInit: Using OS detected locale (en-DE).
+[2024.01.05-20.21.58:417][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
+[2024.01.05-20.21.58:417][  0]LogInit: Setting process to per monitor DPI aware
+[2024.01.05-20.21.58:633][  0]LogWindowsTextInputMethodSystem: Available input methods:
+[2024.01.05-20.21.58:633][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
+[2024.01.05-20.21.58:633][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
+[2024.01.05-20.21.58:653][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
+[2024.01.05-20.21.58:653][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
+[2024.01.05-20.21.58:819][  0]LogRHI: Using Default RHI: D3D12
+[2024.01.05-20.21.58:819][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
+[2024.01.05-20.21.58:819][  0]LogRHI: Loading RHI module D3D12RHI
+[2024.01.05-20.21.58:819][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
+[2024.01.05-20.21.58:820][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
+[2024.01.05-20.21.58:820][  0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
+[2024.01.05-20.21.58:820][  0]LogWindows: Attached monitors:
+[2024.01.05-20.21.58:820][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
+[2024.01.05-20.21.58:820][  0]LogWindows:     resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY2'
+[2024.01.05-20.21.58:820][  0]LogWindows: Found 2 attached monitors.
+[2024.01.05-20.21.58:820][  0]LogWindows: Gathering driver information using Windows Setup API
+[2024.01.05-20.21.58:820][  0]LogRHI: RHI Adapter Info:
+[2024.01.05-20.21.58:820][  0]LogRHI:             Name: AMD Radeon RX 6800
+[2024.01.05-20.21.58:820][  0]LogRHI:   Driver Version: AMD Software: Adrenalin Edition 22.20.27.09 (internal:31.0.12027.9001, unified:31.0.12027.9001)
+[2024.01.05-20.21.58:820][  0]LogRHI:      Driver Date: 3-30-2023
+[2024.01.05-20.21.58:820][  0]LogD3D12RHI:     GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id")
+[2024.01.05-20.21.58:860][  0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
+[2024.01.05-20.21.58:860][  0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
+[2024.01.05-20.21.58:860][  0]LogD3D12RHI: [DRED] Using lightweight DRED.
+[2024.01.05-20.21.58:860][  0]LogD3D12RHI: Emitting draw events for PIX profiling.
+[2024.01.05-20.21.58:951][  0]LogD3D12RHI: ID3D12Device1 is supported.
+[2024.01.05-20.21.58:951][  0]LogD3D12RHI: ID3D12Device2 is supported.
+[2024.01.05-20.21.58:951][  0]LogD3D12RHI: ID3D12Device3 is supported.
+[2024.01.05-20.21.58:951][  0]LogD3D12RHI: ID3D12Device4 is supported.
+[2024.01.05-20.21.58:951][  0]LogD3D12RHI: ID3D12Device5 is supported.
+[2024.01.05-20.21.58:951][  0]LogD3D12RHI: ID3D12Device6 is supported.
+[2024.01.05-20.21.58:951][  0]LogD3D12RHI: ID3D12Device7 is supported.
+[2024.01.05-20.21.58:951][  0]LogD3D12RHI: ID3D12Device8 is supported.
+[2024.01.05-20.21.58:951][  0]LogD3D12RHI: ID3D12Device9 is supported.
+[2024.01.05-20.21.58:951][  0]LogD3D12RHI: ID3D12Device10 is supported.
+[2024.01.05-20.21.58:951][  0]LogD3D12RHI: ID3D12Device11 is supported.
+[2024.01.05-20.21.58:951][  0]LogD3D12RHI: ID3D12Device12 is supported.
+[2024.01.05-20.21.58:984][  0]LogD3D12RHI: Bindless resources are supported
+[2024.01.05-20.21.58:984][  0]LogD3D12RHI: Stencil ref from pixel shader is supported
+[2024.01.05-20.21.58:984][  0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=64).
+[2024.01.05-20.21.58:984][  0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
+[2024.01.05-20.21.58:984][  0]LogD3D12RHI: Mesh shader tier 1.0 is supported
+[2024.01.05-20.21.58:984][  0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
+[2024.01.05-20.21.58:984][  0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
+[2024.01.05-20.21.58:984][  0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
+[2024.01.05-20.21.58:984][  0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
+[2024.01.05-20.21.58:990][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
+[2024.01.05-20.21.58:990][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
+[2024.01.05-20.21.58:991][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
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+[2024.01.05-20.21.59:082][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all" ]
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+[2024.01.05-20.22.00:001][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
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+[2024.01.05-20.22.00:039][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
+[2024.01.05-20.22.00:039][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2024.01.05-20.22.00:039][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
+[2024.01.05-20.22.00:045][  0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
+[2024.01.05-20.22.00:045][  0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.04ms. RandomReadSpeed=445.83MBs, RandomWriteSpeed=262.42MBs. Assigned SpeedClass 'Local'
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+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815D600][000008996A02C800 66] iPad8, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815D800][000008996A030000 66] iPad9, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815DA00][000008996A032800 66] iPad10, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815DC00][000008996A035000 66] iPadPro11, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815DE00][000008996A037800 66] iPadPro2_11, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815E000][000008996A03A000 66] iPadPro3_11, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815E200][000008996A03C800 66] iPadPro4_11, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815E400][000008996A040000 66] iPadPro3_129, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815E600][000008996A042800 66] iPadPro4_129, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815E800][000008996A045000 66] iPadPro5_129, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815EA00][000008996A047800 66] iPadPro6_129, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815EC00][000008996A04A000 66] AppleTV, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815EE00][000008996A04C800 66] AppleTV4K, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815F000][000008996A050000 66] AppleTV2_4K, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815F200][000008996A052800 66] TVOS, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815F400][000008996A055000 66] Mac, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815F600][000008996A057800 66] MacEditor, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815F800][000008996A05A000 66] MacClient, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815FA00][000008996A05C800 66] MacServer, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815FC00][000008996A060000 66] Linux, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996815FE00][000008996A062800 66] LinuxEditor, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[0000089965BEFE00][000008996A065000 66] LinuxArm64Editor, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008994E165400][000008996A067800 66] LinuxArm64, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996A070000][000008996A06A000 66] LinuxClient, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996A070200][000008996A06C800 66] LinuxArm64Client, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996A070400][000008996A080000 66] LinuxServer, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996A070600][000008996A082800 66] LinuxArm64Server, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996A070800][000008996A085000 66] Android, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996A070A00][000008996A087800 66] Android_Preview_OpenGL, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996A070C00][000008996A08A000 66] Android_Preview_Vulkan, 
+[2024.01.05-20.22.02:474][  0]LogDeviceProfileManager: 	[000008996A070E00][000008996A08C800 66] Android_Low, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A071000][000008996A090000 66] Android_Mid, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A071200][000008996A092800 66] Android_High, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A071400][000008996A095000 66] Android_Default, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A071600][000008996A097800 66] Android_Adreno4xx, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A071800][000008996A09A000 66] Android_Adreno5xx_Low, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A071A00][000008996A09C800 66] Android_Adreno5xx, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A071C00][000008996A0A0000 66] Android_Adreno6xx, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A071E00][000008996A0A2800 66] Android_Adreno6xx_Vulkan, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A072000][000008996A0A5000 66] Android_Adreno7xx, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A072200][000008996A0A7800 66] Android_Adreno7xx_Vulkan, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A072400][000008996A0AA000 66] Android_Mali_T6xx, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A072600][000008996A0AC800 66] Android_Mali_T7xx, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A072800][000008996A0B0000 66] Android_Mali_T8xx, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A072A00][000008996A0B2800 66] Android_Mali_G71, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A072C00][000008996A0B5000 66] Android_Mali_G72, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A072E00][000008996A0B7800 66] Android_Mali_G72_Vulkan, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A073000][000008996A0BA000 66] Android_Mali_G76, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A073200][000008996A0BC800 66] Android_Mali_G76_Vulkan, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A073400][000008996A0C0000 66] Android_Mali_G77, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A073600][000008996A0C2800 66] Android_Mali_G77_Vulkan, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A073800][000008996A0C5000 66] Android_Mali_G78, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A073A00][000008996A0C7800 66] Android_Mali_G78_Vulkan, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A073C00][000008996A0CA000 66] Android_Mali_G710, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A073E00][000008996A0CC800 66] Android_Mali_G710_Vulkan, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A074200][000008996A0D0000 66] Android_Mali_G7xx, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A074400][000008996A0D2800 66] Android_Mali_G7xx_Vulkan, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A074600][000008996A0D5000 66] Android_Xclipse_920, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A074800][000008996A0D7800 66] Android_Xclipse_920_Vulkan, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A074C00][000008996A0DA000 66] Android_Vulkan_SM5, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A074E00][000008996A0DC800 66] Android_PowerVR_G6xxx, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A075000][0000089963010000 66] Android_PowerVR_GT7xxx, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A075200][0000089963012800 66] Android_PowerVR_GE8xxx, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A075400][0000089963015000 66] Android_PowerVR_GM9xxx, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A075600][0000089963017800 66] Android_PowerVR_GM9xxx_Vulkan, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A075800][000008996301A000 66] Android_TegraK1, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A075A00][000008996301C800 66] Android_Unknown_Vulkan, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A075C00][0000089963020000 66] Oculus_Quest, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A075E00][0000089963022800 66] Oculus_Quest2, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A076000][0000089963025000 66] Meta_Quest_Pro, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A076200][0000089963027800 66] Meta_Quest_3, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A076400][000008996302A000 66] HoloLens, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: 	[000008996A076600][000008996302C800 66] MagicLeap_Vulkan, 
+[2024.01.05-20.22.02:475][  0]LogDeviceProfileManager: Active device profile: [0000089968156C00][0000089960EF7800 66] WindowsEditor
+[2024.01.05-20.22.02:475][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
+[2024.01.05-20.22.02:475][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
+[2024.01.05-20.22.02:475][  0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
+[2024.01.05-20.22.02:476][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.")
+[2024.01.05-20.22.02:476][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.05-20.22.02:476][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.05-20.22.02:476][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.05-20.22.02:476][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.05-20.22.02:490][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL'
+[2024.01.05-20.22.02:490][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ]
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D742E_FHWRasterizePS36_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS184_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS185_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS186_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS187_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS188_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS189_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS190_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS191_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS192_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS193_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS194_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS195_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS196_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS197_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS198_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS199_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS200_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS201_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS202_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS203_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS204_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS205_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS206_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS207_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS208_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS209_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS210_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS211_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS212_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS213_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS214_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS215_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS216_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS217_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS218_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS219_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS220_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS221_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS222_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS223_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS224_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS225_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS226_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS227_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS228_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS229_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS230_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS231_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS232_0_050635A590B5A8E2714CF6ACAD0246C5D419E54512C032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+[2024.01.05-20.22.02:624][  0]LogMaterial: Display: Missing cached shadermap for WorldGridMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 4ebcf1182774addbcabc0482367da94951bd06c3), compiling. Is special engine material.
+[2024.01.05-20.22.03:125][  0]LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 3c02394436039dd664dc000479a7244319a19d75), compiling. 
+[2024.01.05-20.22.03:190][  0]LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: df720a31f5da2bb2113d9ed054fb68cb59d6de46), compiling. 
+[2024.01.05-20.22.03:632][  0]LogTurnkeySupport: Completed device detection: Code = 0
+[2024.01.05-20.24.05:567][  0]LogMaterial: Display: Missing cached shadermap for DefaultPostProcessMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 58d58533a728168991dede0956e8b44afee2250a), compiling. 
+[2024.01.05-20.24.05:573][  0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid")
+[2024.01.05-20.24.06:380][  0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
+[2024.01.05-20.24.06:380][  0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
+[2024.01.05-20.24.06:380][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
+[2024.01.05-20.24.06:380][  0]LogMeshReduction: Display: No distributed automatic mesh merging module available
+[2024.01.05-20.24.06:380][  0]LogMeshMerging: No distributed automatic mesh merging module available
+[2024.01.05-20.24.06:730][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
+[2024.01.05-20.24.06:730][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
+[2024.01.05-20.24.06:738][  0]LogUObjectArray: 21917 objects as part of root set at end of initial load.
+[2024.01.05-20.24.06:738][  0]LogUObjectAllocator: 6142568 out of 0 bytes used by permanent object pool.
+[2024.01.05-20.24.06:738][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
+[2024.01.05-20.24.06:754][  0]LogLiveCoding: Display: Starting LiveCoding
+[2024.01.05-20.24.06:754][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
+[2024.01.05-20.24.06:754][  0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console
+[2024.01.05-20.24.06:851][  0]LogSlate: Border
+[2024.01.05-20.24.06:851][  0]LogSlate: BreadcrumbButton
+[2024.01.05-20.24.06:851][  0]LogSlate: Brushes.Title
+[2024.01.05-20.24.06:851][  0]LogSlate: Default
+[2024.01.05-20.24.06:851][  0]LogSlate: Icons.Save
+[2024.01.05-20.24.06:851][  0]LogSlate: Icons.Toolbar.Settings
+[2024.01.05-20.24.06:851][  0]LogSlate: ListView
+[2024.01.05-20.24.06:851][  0]LogSlate: SoftwareCursor_CardinalCross
+[2024.01.05-20.24.06:851][  0]LogSlate: SoftwareCursor_Grab
+[2024.01.05-20.24.06:851][  0]LogSlate: TableView.DarkRow
+[2024.01.05-20.24.06:851][  0]LogSlate: TableView.Row
+[2024.01.05-20.24.06:851][  0]LogSlate: TreeView
+[2024.01.05-20.24.07:093][  0]LogLiveCoding: Display: Waiting for server
+[2024.01.05-20.24.07:208][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
+[2024.01.05-20.24.07:210][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms
+[2024.01.05-20.24.07:235][  0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:07.188 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 4348 files in 5559 folders with total size 227 MiB.
+[2024.01.05-20.24.07:270][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
+[2024.01.05-20.24.07:270][  0]LogInit: XR: MultiViewport is Disabled
+[2024.01.05-20.24.07:270][  0]LogInit: XR: Mobile Multiview is Disabled
+[2024.01.05-20.24.07:426][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
+[2024.01.05-20.24.07:818][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: DB780D50486B8373248314BE68264715 | Instance: 0DCC2434454D7332986573BFFBB3A79D (DESKTOP-2MPQGVL-6976).
+[2024.01.05-20.24.08:639][  0]LogTcpMessaging: Initializing TcpMessaging bridge
+[2024.01.05-20.24.08:680][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
+[2024.01.05-20.24.08:683][  0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666'
+[2024.01.05-20.24.09:035][  0]LogPython: Using Python 3.9.7
+[2024.01.05-20.24.10:133][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
+[2024.01.05-20.24.10:153][  0]LogMetasoundEngine: MetaSound Engine Initialized
+[2024.01.05-20.24.12:267][  0]SourceControl: Revision control is disabled
+[2024.01.05-20.24.12:277][  0]LogUProjectInfo: Found projects:
+[2024.01.05-20.24.12:303][  0]SourceControl: Revision control is disabled
+[2024.01.05-20.24.12:337][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.24.12:337][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.24.12:338][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.24.12:906][  0]LogOpenImageDenoise: OIDN starting up
+[2024.01.05-20.24.13:020][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
+[2024.01.05-20.24.13:094][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2024.01.05-20.24.13:094][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2024.01.05-20.24.13:296][  0]LogCollectionManager: Loaded 0 collections in 0.000703 seconds
+[2024.01.05-20.24.13:298][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s
+[2024.01.05-20.24.13:299][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s
+[2024.01.05-20.24.13:300][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s
+[2024.01.05-20.24.13:753][  0]LogEngine: Initializing Engine...
+[2024.01.05-20.24.13:760][  0]LogAssetEditorSubsystem: Warning: Something went wrong while loading recent assets! Num Recent Assets  = 21, Num Recent Asset Editors = 20
+[2024.01.05-20.24.13:762][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
+[2024.01.05-20.24.13:861][  0]LogInit: Initializing FReadOnlyCVARCache
+[2024.01.05-20.24.13:883][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.24.13:884][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-20.24.13:889][  0]LogAIModule: Creating AISystem for world Untitled
+[2024.01.05-20.24.13:890][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
+[2024.01.05-20.24.13:890][  0]LogInit: Texture streaming: Enabled
+[2024.01.05-20.24.13:929][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
+[2024.01.05-20.24.13:943][  0]LogAudio: Display: Initializing Audio Device Manager...
+[2024.01.05-20.24.13:969][  0]LogAudio: Display: Loading Default Audio Settings Objects...
+[2024.01.05-20.24.13:970][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
+[2024.01.05-20.24.13:970][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
+[2024.01.05-20.24.13:971][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
+[2024.01.05-20.24.13:971][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
+[2024.01.05-20.24.13:971][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
+[2024.01.05-20.24.13:971][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
+[2024.01.05-20.24.13:971][  0]LogAudio: Display: Audio Device Manager Initialized
+[2024.01.05-20.24.13:971][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
+[2024.01.05-20.24.13:971][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-20.24.13:971][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-20.24.13:971][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-20.24.13:971][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-20.24.13:971][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-20.24.13:971][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-20.24.13:971][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-20.24.13:971][  0]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-20.24.13:971][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-20.24.13:971][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-20.24.13:971][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-20.24.13:982][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-20.24.14:011][  0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-20.24.14:012][  0]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-20.24.14:014][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-20.24.14:014][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-20.24.14:014][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
+[2024.01.05-20.24.14:015][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
+[2024.01.05-20.24.14:016][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
+[2024.01.05-20.24.14:016][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
+[2024.01.05-20.24.14:016][  0]LogInit: FAudioDevice initialized with ID 1.
+[2024.01.05-20.24.14:016][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
+[2024.01.05-20.24.14:016][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
+[2024.01.05-20.24.14:098][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
+[2024.01.05-20.24.14:104][  0]LogInit: Undo buffer set to 32 MB
+[2024.01.05-20.24.14:105][  0]LogInit: Transaction tracking system initialized
+[2024.01.05-20.24.14:157][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
+[2024.01.05-20.24.14:157][  0]LogSourceControl: Uncontrolled asset enumeration started...
+[2024.01.05-20.24.14:159][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.001884 seconds (Found 134 uncontrolled assets)
+[2024.01.05-20.24.14:179][  0]BlueprintLog: New page: Editor Load
+[2024.01.05-20.24.14:456][  0]LocalizationService: Localization service is disabled
+[2024.01.05-20.24.14:499][  0]TimingProfiler: Initialize
+[2024.01.05-20.24.14:499][  0]TimingProfiler: OnSessionChanged
+[2024.01.05-20.24.14:499][  0]LoadingProfiler: Initialize
+[2024.01.05-20.24.14:499][  0]LoadingProfiler: OnSessionChanged
+[2024.01.05-20.24.14:499][  0]NetworkingProfiler: Initialize
+[2024.01.05-20.24.14:499][  0]NetworkingProfiler: OnSessionChanged
+[2024.01.05-20.24.14:499][  0]MemoryProfiler: Initialize
+[2024.01.05-20.24.14:499][  0]MemoryProfiler: OnSessionChanged
+[2024.01.05-20.24.14:733][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.24.14:733][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.24.14:734][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.24.14:836][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.00s
+[2024.01.05-20.24.15:054][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
+[2024.01.05-20.24.15:374][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
+[2024.01.05-20.24.15:380][  0]SourceControl: Revision control is disabled
+[2024.01.05-20.24.15:380][  0]LogUnrealEdMisc: Loading editor; pre map load, took 139.032
+[2024.01.05-20.24.15:381][  0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
+[2024.01.05-20.24.15:381][  0]LightingResults: New page: Lighting Build
+[2024.01.05-20.24.15:388][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-20.24.15:389][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-20.24.15:393][  0]MapCheck: New page: Map Check
+[2024.01.05-20.24.15:393][  0]LightingResults: New page: Lighting Build
+[2024.01.05-20.24.15:397][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
+[2024.01.05-20.24.15:401][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-20.24.15:409][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
+[2024.01.05-20.24.15:536][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.05-20.24.15:557][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'.
+[2024.01.05-20.24.15:558][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.24.15:558][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-20.24.15:558][  0]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-20.24.15:587][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2024.01.05-20.24.15:595][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2024.01.05-20.24.15:596][  0]Cmd: MAP CHECKDEP NOCLEARLOG
+[2024.01.05-20.24.15:596][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,082ms to complete.
+[2024.01.05-20.24.15:606][  0]LogUnrealEdMisc: Total Editor Startup Time, took 139.258
+[2024.01.05-20.24.15:606][  0]LogShaderCompilers: Display: ================================================
+[2024.01.05-20.24.15:606][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.05-20.24.15:606][  0]LogShaderCompilers: Display: Total job queries 3.555, among them cache hits 0 (0.00%)
+[2024.01.05-20.24.15:606][  0]LogShaderCompilers: Display: Tracking 3.555 distinct input hashes that result in 2.543 distinct outputs (71.53%)
+[2024.01.05-20.24.15:606][  0]LogShaderCompilers: Display: RAM used: 64,17 MiB of 1,60 GiB budget. Usage: 3.92%
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display: Shaders Compiled: 3.555
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display: Jobs assigned 3.555, completed 3.555 (100%)
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display: Average time worker was idle: 0.02 s
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display: Time job spent in pending queue: average 57.24 s, longest 119.61 s
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display: Job execution time: average 2.67 s, max 10.06 s
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display: Job life time (pending + execution): average 59.91 s, max 123.34
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display: Shader code size: average 37,77 KiB, min 2,086 KiB, max 162,84 KiB
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 123.86 s
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display: Jobs were issued in 373 batches (only local compilation was used), average 9.53 jobs/batch
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display: Average processing rate: 28.70 jobs/sec
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display: Total thread time: 944,987 s
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display: Total thread preprocess time: 61,563 s
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display: Percentage time preprocessing: 6.51%
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display: Effective parallelization: 7.63 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display:                                   FSSDTemporalAccumulationCS (compiled   10 times, average 3.74 sec, max 5.01 sec, min 2.61 sec)
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display:                                          FClusteredShadingPS (compiled    4 times, average 3.61 sec, max 6.69 sec, min 1.16 sec)
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display:                                    FSSDSpatialAccumulationCS (compiled   33 times, average 1.30 sec, max 2.48 sec, min 0.73 sec)
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display:                                             FDeferredLightPS (compiled  134 times, average 1.01 sec, max 1.32 sec, min 0.85 sec)
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display:                                    FShadingFurnaceTestPassPS (compiled    1 times, average 0.99 sec, max 0.99 sec, min 0.99 sec)
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display: Top 5 shader types by total compile time:
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display:                                             FDeferredLightPS - 14.39% of total time (compiled  134 times, average 1.01 sec, max 1.32 sec, min 0.85 sec)
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display:                                FVirtualShadowMapProjectionCS - 5.57% of total time (compiled   96 times, average 0.55 sec, max 0.85 sec, min 0.34 sec)
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display:                                  FScreenProbeTraceMeshSDFsCS - 5.11% of total time (compiled   96 times, average 0.50 sec, max 0.84 sec, min 0.13 sec)
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display:                                    FSSDSpatialAccumulationCS - 4.55% of total time (compiled   33 times, average 1.30 sec, max 2.48 sec, min 0.73 sec)
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display:                      FRenderSingleScatteringWithPreshadingCS - 4.25% of total time (compiled  128 times, average 0.31 sec, max 0.63 sec, min 0.10 sec)
+[2024.01.05-20.24.15:607][  0]LogShaderCompilers: Display: ================================================
+[2024.01.05-20.24.15:713][  0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.05-20.24.15:736][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.24.15:745][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.24.15:753][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.24.15:762][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.24.15:785][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.24.15:787][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
+[2024.01.05-20.24.15:788][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.24.15:788][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
+[2024.01.05-20.24.15:789][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.24.15:789][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
+[2024.01.05-20.24.15:790][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.24.15:790][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
+[2024.01.05-20.24.15:791][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.24.15:791][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
+[2024.01.05-20.24.15:791][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.24.15:792][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
+[2024.01.05-20.24.15:792][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.24.15:792][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
+[2024.01.05-20.24.15:792][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.24.15:793][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
+[2024.01.05-20.24.15:793][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.24.15:793][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
+[2024.01.05-20.24.15:793][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.24.15:794][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
+[2024.01.05-20.24.15:969][  0]LogAssetRegistry: Display: Asset registry cache written as 16.2 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin
+[2024.01.05-20.24.15:974][  0]LogSlate: Took 0.000369 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2024.01.05-20.24.15:976][  0]LogSlate: Took 0.000316 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
+[2024.01.05-20.24.15:982][  0]LogSlate: Took 0.000446 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
+[2024.01.05-20.24.15:984][  0]LogSlate: Took 0.000262 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
+[2024.01.05-20.24.16:022][  0]LogViewport: Scene viewport resized to 1206x578, mode Windowed.
+[2024.01.05-20.24.16:056][  0]LogSlate: Took 0.000438 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2024.01.05-20.24.16:285][  0]LogStall: Startup...
+[2024.01.05-20.24.16:288][  0]LogStall: Startup complete.
+[2024.01.05-20.24.16:329][  0]LogLoad: (Engine Initialization) Total time: 139.98 seconds
+[2024.01.05-20.24.16:330][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
+[2024.01.05-20.24.16:437][  0]LogContentStreaming: Texture pool size now 1000 MB
+[2024.01.05-20.24.16:517][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
+
+[2024.01.05-20.24.16:520][  1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.030992 secs
+[2024.01.05-20.24.16:534][  1]LogAssetRegistry: AssetRegistryGather time 0.6029s: AssetDataDiscovery 0.0600s, AssetDataGather 0.4940s, StoreResults 0.0490s.
+[2024.01.05-20.24.16:555][  1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
+[2024.01.05-20.24.16:625][  2]LogD3D12RHI: Cannot end block when stack is empty
+[2024.01.05-20.24.39:819][654]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.24.40:299][673]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.24.41:440][774]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.24.41:566][775]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.26.26:407][753]LogViewport: Scene viewport resized to 1206x581, mode Windowed.
+[2024.01.05-20.26.26:420][754]LogViewport: Scene viewport resized to 1206x586, mode Windowed.
+[2024.01.05-20.26.26:459][755]LogViewport: Scene viewport resized to 1206x605, mode Windowed.
+[2024.01.05-20.26.26:495][756]LogViewport: Scene viewport resized to 1206x624, mode Windowed.
+[2024.01.05-20.26.26:533][757]LogViewport: Scene viewport resized to 1206x637, mode Windowed.
+[2024.01.05-20.26.26:573][758]LogViewport: Scene viewport resized to 1206x644, mode Windowed.
+[2024.01.05-20.26.26:609][759]LogViewport: Scene viewport resized to 1206x648, mode Windowed.
+[2024.01.05-20.26.26:650][760]LogViewport: Scene viewport resized to 1206x651, mode Windowed.
+[2024.01.05-20.26.26:686][761]LogViewport: Scene viewport resized to 1206x656, mode Windowed.
+[2024.01.05-20.26.26:721][762]LogViewport: Scene viewport resized to 1206x659, mode Windowed.
+[2024.01.05-20.26.26:757][763]LogViewport: Scene viewport resized to 1206x665, mode Windowed.
+[2024.01.05-20.26.26:798][764]LogViewport: Scene viewport resized to 1206x672, mode Windowed.
+[2024.01.05-20.26.26:834][765]LogViewport: Scene viewport resized to 1206x673, mode Windowed.
+[2024.01.05-20.26.30:169][ 99]LogViewport: Scene viewport resized to 1206x672, mode Windowed.
+[2024.01.05-20.26.30:181][100]LogViewport: Scene viewport resized to 1206x670, mode Windowed.
+[2024.01.05-20.26.30:225][101]LogViewport: Scene viewport resized to 1206x639, mode Windowed.
+[2024.01.05-20.26.30:247][102]LogViewport: Scene viewport resized to 1206x615, mode Windowed.
+[2024.01.05-20.26.30:272][103]LogViewport: Scene viewport resized to 1206x597, mode Windowed.
+[2024.01.05-20.26.30:295][104]LogViewport: Scene viewport resized to 1206x588, mode Windowed.
+[2024.01.05-20.26.30:319][105]LogViewport: Scene viewport resized to 1206x585, mode Windowed.
+[2024.01.05-20.26.30:349][107]LogViewport: Scene viewport resized to 1206x584, mode Windowed.
+[2024.01.05-20.26.30:365][108]LogViewport: Scene viewport resized to 1206x582, mode Windowed.
+[2024.01.05-20.26.32:861][364]LogViewport: Scene viewport resized to 1205x582, mode Windowed.
+[2024.01.05-20.26.32:873][365]LogViewport: Scene viewport resized to 1207x582, mode Windowed.
+[2024.01.05-20.26.32:907][366]LogViewport: Scene viewport resized to 1228x582, mode Windowed.
+[2024.01.05-20.26.32:929][367]LogViewport: Scene viewport resized to 1248x582, mode Windowed.
+[2024.01.05-20.26.32:997][368]LogViewport: Scene viewport resized to 1291x582, mode Windowed.
+[2024.01.05-20.26.33:035][369]LogViewport: Scene viewport resized to 1301x582, mode Windowed.
+[2024.01.05-20.26.33:076][370]LogViewport: Scene viewport resized to 1307x582, mode Windowed.
+[2024.01.05-20.26.33:115][371]LogViewport: Scene viewport resized to 1309x582, mode Windowed.
+[2024.01.05-20.26.33:149][372]LogViewport: Scene viewport resized to 1313x582, mode Windowed.
+[2024.01.05-20.26.33:185][373]LogViewport: Scene viewport resized to 1317x582, mode Windowed.
+[2024.01.05-20.26.33:251][374]LogViewport: Scene viewport resized to 1319x582, mode Windowed.
+[2024.01.05-20.26.33:585][411]LogViewport: Scene viewport resized to 1318x582, mode Windowed.
+[2024.01.05-20.26.33:600][412]LogViewport: Scene viewport resized to 1316x582, mode Windowed.
+[2024.01.05-20.26.33:688][413]LogViewport: Scene viewport resized to 1302x582, mode Windowed.
+[2024.01.05-20.26.33:712][414]LogViewport: Scene viewport resized to 1299x582, mode Windowed.
+[2024.01.05-20.26.33:736][415]LogViewport: Scene viewport resized to 1297x582, mode Windowed.
+[2024.01.05-20.26.33:798][421]LogViewport: Scene viewport resized to 1296x582, mode Windowed.
+[2024.01.05-20.26.33:828][423]LogViewport: Scene viewport resized to 1295x582, mode Windowed.
+[2024.01.05-20.26.33:959][438]LogViewport: Scene viewport resized to 1297x582, mode Windowed.
+[2024.01.05-20.26.33:973][439]LogViewport: Scene viewport resized to 1299x582, mode Windowed.
+[2024.01.05-20.26.34:007][440]LogViewport: Scene viewport resized to 1306x582, mode Windowed.
+[2024.01.05-20.26.34:030][441]LogViewport: Scene viewport resized to 1311x582, mode Windowed.
+[2024.01.05-20.26.34:052][442]LogViewport: Scene viewport resized to 1315x582, mode Windowed.
+[2024.01.05-20.26.34:075][443]LogViewport: Scene viewport resized to 1317x582, mode Windowed.
+[2024.01.05-20.26.34:347][474]LogViewport: Scene viewport resized to 1316x582, mode Windowed.
+[2024.01.05-20.26.34:360][475]LogViewport: Scene viewport resized to 1315x582, mode Windowed.
+[2024.01.05-20.26.34:434][476]LogViewport: Scene viewport resized to 1314x582, mode Windowed.
+[2024.01.05-20.26.34:456][477]LogViewport: Scene viewport resized to 1312x582, mode Windowed.
+[2024.01.05-20.26.34:479][478]LogViewport: Scene viewport resized to 1311x582, mode Windowed.
+[2024.01.05-20.26.34:559][486]LogViewport: Scene viewport resized to 1309x582, mode Windowed.
+[2024.01.05-20.26.34:572][487]LogViewport: Scene viewport resized to 1307x582, mode Windowed.
+[2024.01.05-20.26.34:605][488]LogViewport: Scene viewport resized to 1303x582, mode Windowed.
+[2024.01.05-20.26.39:008][940]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-20.26.39:013][940]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-20.26.39:013][940]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 22:26:39)
+[2024.01.05-20.26.39:018][940]LogOnline: OSS: Created online subsystem instance for: NULL
+[2024.01.05-20.26.39:019][940]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
+[2024.01.05-20.26.39:019][940]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-20.26.39:024][940]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004645s)
+[2024.01.05-20.26.39:024][940]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004686s)
+[2024.01.05-20.26.39:028][940]LogUObjectHash: Compacting FUObjectHashTables data took   0.58ms
+[2024.01.05-20.26.39:030][940]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.26.39:030][940]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-20.26.39:031][940]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-20.26.39:031][940]LogPlayLevel: PIE: World Init took: (0.001553s)
+[2024.01.05-20.26.39:031][940]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
+[2024.01.05-20.26.39:031][940]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-20.26.39:031][940]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-20.26.39:031][940]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-20.26.39:031][940]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-20.26.39:031][940]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-20.26.39:031][940]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-20.26.39:031][940]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-20.26.39:031][940]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-20.26.39:031][940]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-20.26.39:031][940]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-20.26.39:031][940]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-20.26.39:033][940]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-20.26.39:053][940]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-20.26.39:053][940]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-20.26.39:053][940]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-20.26.39:053][940]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-20.26.39:054][940]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
+[2024.01.05-20.26.39:054][940]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
+[2024.01.05-20.26.39:055][940]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
+[2024.01.05-20.26.39:056][940]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
+[2024.01.05-20.26.39:056][940]LogInit: FAudioDevice initialized with ID 2.
+[2024.01.05-20.26.39:056][940]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'.
+[2024.01.05-20.26.39:056][940]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.05-20.26.39:263][940]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-20.26.39:266][940]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-21.26.39
+[2024.01.05-20.26.39:269][940]LogWorld: Bringing up level for play took: 0.005452
+[2024.01.05-20.26.39:272][940]LogOnline: OSS: Created online subsystem instance for: :Context_5
+[2024.01.05-20.26.39:288][940]PIE: Server logged in
+[2024.01.05-20.26.39:288][940]PIE: Play in editor total start time 0,276 seconds.
+[2024.01.05-20.26.44:543][482]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.26.44:543][482]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-20.26.44:543][482]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-20.26.44:544][482]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-20.26.44:547][482]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-20.26.44:549][482]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-20.26.44:551][482]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.26.44:551][482]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.05-20.26.44:552][482]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.05-20.26.44:554][482]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.05-20.26.44:562][482]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
+[2024.01.05-20.26.44:641][483]LogPlayLevel: Display: Destroying online subsystem :Context_5
+[2024.01.05-20.26.50:401][  6]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-20.26.50:404][  6]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-20.26.50:404][  6]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 22:26:50)
+[2024.01.05-20.26.50:431][  6]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-20.26.50:435][  6]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004193s)
+[2024.01.05-20.26.50:435][  6]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004234s)
+[2024.01.05-20.26.50:438][  6]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
+[2024.01.05-20.26.50:439][  6]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.26.50:440][  6]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-20.26.50:440][  6]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-20.26.50:440][  6]LogPlayLevel: PIE: World Init took: (0.000768s)
+[2024.01.05-20.26.50:440][  6]LogAudio: Display: Creating Audio Device:                 Id: 3, Scope: Unique, Realtime: True
+[2024.01.05-20.26.50:440][  6]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-20.26.50:440][  6]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-20.26.50:440][  6]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-20.26.50:440][  6]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-20.26.50:440][  6]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-20.26.50:440][  6]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-20.26.50:440][  6]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-20.26.50:440][  6]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-20.26.50:440][  6]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-20.26.50:440][  6]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-20.26.50:440][  6]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-20.26.50:442][  6]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-20.26.50:462][  6]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-20.26.50:462][  6]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-20.26.50:462][  6]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-20.26.50:462][  6]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-20.26.50:463][  6]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
+[2024.01.05-20.26.50:463][  6]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
+[2024.01.05-20.26.50:464][  6]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
+[2024.01.05-20.26.50:464][  6]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
+[2024.01.05-20.26.50:464][  6]LogInit: FAudioDevice initialized with ID 3.
+[2024.01.05-20.26.50:464][  6]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'.
+[2024.01.05-20.26.50:464][  6]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
+[2024.01.05-20.26.50:467][  6]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-20.26.50:469][  6]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-21.26.50
+[2024.01.05-20.26.50:469][  6]LogWorld: Bringing up level for play took: 0.002291
+[2024.01.05-20.26.50:471][  6]LogOnline: OSS: Created online subsystem instance for: :Context_6
+[2024.01.05-20.26.50:472][  6]PIE: Server logged in
+[2024.01.05-20.26.50:473][  6]PIE: Play in editor total start time 0,069 seconds.
+[2024.01.05-20.26.58:871][943]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.26.58:871][943]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-20.26.58:871][943]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-20.26.58:872][943]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-20.26.58:874][943]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-20.26.58:876][943]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-20.26.58:879][943]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.26.58:880][943]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
+[2024.01.05-20.26.58:880][943]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
+[2024.01.05-20.26.58:881][943]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
+[2024.01.05-20.26.58:886][943]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
+[2024.01.05-20.26.58:957][945]LogPlayLevel: Display: Destroying online subsystem :Context_6
+[2024.01.05-20.27.24:981][418]LogEditorFactories: Performing atomic reimport of [C:/Users/Windows sucks/Downloads/world_fixed_textures.fbx]
+[2024.01.05-20.27.24:991][418]LogFbx: Loading FBX Scene from C:/Users/Windows sucks/Downloads/world_fixed_textures.fbx
+[2024.01.05-20.27.24:997][418]LogFbx: FBX Scene Loaded Succesfully
+[2024.01.05-20.27.25:037][418]LogFbx: Display: Triangulating static mesh RoomStructure
+[2024.01.05-20.27.25:060][418]LogStaticMesh: Display: Building static mesh world_fixed_RoomStructure...
+[2024.01.05-20.27.25:114][418]LogStaticMesh: Built static mesh [0.05s] /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure
+[2024.01.05-20.27.26:856][418]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x112 sparse distance field, 2.4Mb total, 0.0Mb always loaded, 79% occupied, 441 triangles, world_fixed_RoomStructure
+[2024.01.05-20.27.29:484][418]LogSlate: Window 'Reimport Material Conflicts Resolution' being destroyed
+[2024.01.05-20.27.29:488][418]LogEditorFactories: -- imported successfully
+[2024.01.05-20.27.29:489][418]FBXImport: Warning: No smoothing group information was found in this FBX scene.  Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file.  Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. 
+[2024.01.05-20.27.29:490][418]LogStaticMesh: Display: Building static mesh world_fixed_RoomStructure...
+[2024.01.05-20.27.29:513][418]LogStaticMesh: Built static mesh [0.02s] /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure
+[2024.01.05-20.27.31:180][569]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x112 sparse distance field, 2.4Mb total, 0.0Mb always loaded, 79% occupied, 441 triangles, world_fixed_RoomStructure
+[2024.01.05-20.27.44:212][102]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-20.27.44:216][102]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-20.27.44:216][102]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 22:27:44)
+[2024.01.05-20.27.44:250][102]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-20.27.44:255][102]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004060s)
+[2024.01.05-20.27.44:255][102]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004097s)
+[2024.01.05-20.27.44:258][102]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
+[2024.01.05-20.27.44:261][102]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.27.44:261][102]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-20.27.44:261][102]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-20.27.44:261][102]LogPlayLevel: PIE: World Init took: (0.000741s)
+[2024.01.05-20.27.44:261][102]LogAudio: Display: Creating Audio Device:                 Id: 4, Scope: Unique, Realtime: True
+[2024.01.05-20.27.44:261][102]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-20.27.44:261][102]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-20.27.44:261][102]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-20.27.44:261][102]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-20.27.44:261][102]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-20.27.44:261][102]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-20.27.44:261][102]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-20.27.44:261][102]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-20.27.44:262][102]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-20.27.44:262][102]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-20.27.44:262][102]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-20.27.44:263][102]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-20.27.44:282][102]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-20.27.44:282][102]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-20.27.44:282][102]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-20.27.44:282][102]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-20.27.44:283][102]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
+[2024.01.05-20.27.44:283][102]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
+[2024.01.05-20.27.44:284][102]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
+[2024.01.05-20.27.44:285][102]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
+[2024.01.05-20.27.44:285][102]LogInit: FAudioDevice initialized with ID 4.
+[2024.01.05-20.27.44:285][102]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'.
+[2024.01.05-20.27.44:285][102]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
+[2024.01.05-20.27.44:287][102]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-20.27.44:289][102]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-21.27.44
+[2024.01.05-20.27.44:289][102]LogWorld: Bringing up level for play took: 0.002370
+[2024.01.05-20.27.44:291][102]LogOnline: OSS: Created online subsystem instance for: :Context_7
+[2024.01.05-20.27.44:293][102]PIE: Server logged in
+[2024.01.05-20.27.44:293][102]PIE: Play in editor total start time 0,077 seconds.
+[2024.01.05-20.27.48:441][576]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.27.48:441][576]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-20.27.48:441][576]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-20.27.48:441][576]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-20.27.48:444][576]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-20.27.48:446][576]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-20.27.48:449][576]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.27.48:449][576]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
+[2024.01.05-20.27.48:449][576]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
+[2024.01.05-20.27.48:450][576]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
+[2024.01.05-20.27.48:456][576]LogUObjectHash: Compacting FUObjectHashTables data took   0.58ms
+[2024.01.05-20.27.48:537][578]LogPlayLevel: Display: Destroying online subsystem :Context_7
+[2024.01.05-20.27.51:365][898]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-20.27.51:368][898]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-20.27.51:368][898]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 22:27:51)
+[2024.01.05-20.27.51:401][898]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-20.27.51:405][898]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004074s)
+[2024.01.05-20.27.51:405][898]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004109s)
+[2024.01.05-20.27.51:408][898]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
+[2024.01.05-20.27.51:409][898]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.27.51:409][898]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-20.27.51:410][898]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-20.27.51:410][898]LogPlayLevel: PIE: World Init took: (0.000712s)
+[2024.01.05-20.27.51:410][898]LogAudio: Display: Creating Audio Device:                 Id: 5, Scope: Unique, Realtime: True
+[2024.01.05-20.27.51:410][898]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-20.27.51:410][898]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-20.27.51:410][898]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-20.27.51:410][898]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-20.27.51:410][898]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-20.27.51:410][898]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-20.27.51:410][898]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-20.27.51:410][898]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-20.27.51:410][898]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-20.27.51:410][898]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-20.27.51:410][898]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-20.27.51:412][898]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-20.27.51:430][898]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-20.27.51:430][898]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-20.27.51:430][898]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-20.27.51:430][898]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-20.27.51:431][898]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
+[2024.01.05-20.27.51:431][898]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
+[2024.01.05-20.27.51:432][898]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
+[2024.01.05-20.27.51:432][898]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
+[2024.01.05-20.27.51:432][898]LogInit: FAudioDevice initialized with ID 5.
+[2024.01.05-20.27.51:432][898]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'.
+[2024.01.05-20.27.51:432][898]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
+[2024.01.05-20.27.51:435][898]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-20.27.51:437][898]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-21.27.51
+[2024.01.05-20.27.51:437][898]LogWorld: Bringing up level for play took: 0.002414
+[2024.01.05-20.27.51:438][898]LogOnline: OSS: Created online subsystem instance for: :Context_8
+[2024.01.05-20.27.51:441][898]PIE: Server logged in
+[2024.01.05-20.27.51:442][898]PIE: Play in editor total start time 0,073 seconds.
+[2024.01.05-20.27.57:051][540]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.27.57:051][540]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-20.27.57:051][540]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-20.27.57:051][540]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-20.27.57:054][540]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-20.27.57:056][540]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-20.27.57:058][540]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.27.57:058][540]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
+[2024.01.05-20.27.57:058][540]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
+[2024.01.05-20.27.57:061][540]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
+[2024.01.05-20.27.57:066][540]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
+[2024.01.05-20.27.57:113][541]LogPlayLevel: Display: Destroying online subsystem :Context_8
+[2024.01.05-20.28.28:645][154]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
+[2024.01.05-20.28.30:538][351]Cmd: TRANSACTION UNDO
+[2024.01.05-20.28.30:538][351]LogEditorTransaction: Undo Create Actors
+[2024.01.05-20.28.51:240][716]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-20.28.51:244][716]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-20.28.51:244][716]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 22:28:51)
+[2024.01.05-20.28.51:280][716]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-20.28.51:284][716]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004115s)
+[2024.01.05-20.28.51:284][716]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004145s)
+[2024.01.05-20.28.51:287][716]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
+[2024.01.05-20.28.51:289][716]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.28.51:289][716]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-20.28.51:289][716]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-20.28.51:289][716]LogPlayLevel: PIE: World Init took: (0.000755s)
+[2024.01.05-20.28.51:289][716]LogAudio: Display: Creating Audio Device:                 Id: 6, Scope: Unique, Realtime: True
+[2024.01.05-20.28.51:289][716]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-20.28.51:289][716]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-20.28.51:289][716]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-20.28.51:289][716]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-20.28.51:289][716]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-20.28.51:289][716]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-20.28.51:289][716]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-20.28.51:289][716]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-20.28.51:290][716]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-20.28.51:290][716]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-20.28.51:290][716]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-20.28.51:291][716]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-20.28.51:310][716]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-20.28.51:310][716]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-20.28.51:310][716]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-20.28.51:310][716]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-20.28.51:311][716]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
+[2024.01.05-20.28.51:311][716]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
+[2024.01.05-20.28.51:312][716]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
+[2024.01.05-20.28.51:312][716]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
+[2024.01.05-20.28.51:312][716]LogInit: FAudioDevice initialized with ID 6.
+[2024.01.05-20.28.51:312][716]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'.
+[2024.01.05-20.28.51:312][716]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
+[2024.01.05-20.28.51:315][716]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-20.28.51:317][716]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-21.28.51
+[2024.01.05-20.28.51:317][716]LogWorld: Bringing up level for play took: 0.002338
+[2024.01.05-20.28.51:319][716]LogOnline: OSS: Created online subsystem instance for: :Context_9
+[2024.01.05-20.28.51:322][716]PIE: Server logged in
+[2024.01.05-20.28.51:322][716]PIE: Play in editor total start time 0,078 seconds.
+[2024.01.05-20.29.03:131][111]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.29.03:131][111]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-20.29.03:131][111]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-20.29.03:131][111]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-20.29.03:134][111]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-20.29.03:136][111]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-20.29.03:138][111]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.29.03:139][111]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
+[2024.01.05-20.29.03:139][111]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
+[2024.01.05-20.29.03:140][111]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
+[2024.01.05-20.29.03:145][111]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-20.29.03:228][113]LogPlayLevel: Display: Destroying online subsystem :Context_9
+[2024.01.05-20.29.35:516][862]LogAssetEditorSubsystem: Opening Asset editor for Material /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial
+[2024.01.05-20.29.35:532][862]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.29.35:532][862]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-20.29.36:970][862]LogSlate: Window 'Warning: Editing Default Material' being destroyed
+[2024.01.05-20.29.36:986][862]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-20.29.36:986][862]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-20.29.36:986][862]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-20.29.36:986][862]MaterialEditorStats: Shader Count: 0
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: ================================================
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: Total job queries 3.642, among them cache hits 17 (0.47%)
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: Tracking 3.621 distinct input hashes that result in 2.588 distinct outputs (71.47%)
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: RAM used: 65,59 MiB of 1,60 GiB budget. Usage: 4.00%
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: Shaders Compiled: 3.621
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: Jobs assigned 3.621, completed 3.621 (100%)
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: Average time worker was idle: 6.11 s
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: Time job spent in pending queue: average 56.20 s, longest 119.61 s
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: Job execution time: average 2.63 s, max 10.06 s
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: Job life time (pending + execution): average 58.83 s, max 123.34
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: Shader code size: average 37,714 KiB, min 2,086 KiB, max 162,84 KiB
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 128.61 s
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: Jobs were issued in 439 batches (only local compilation was used), average 8.25 jobs/batch
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: Average processing rate: 28.15 jobs/sec
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: Total thread time: 961,306 s
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: Total thread preprocess time: 63,035 s
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: Percentage time preprocessing: 6.56%
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: Effective parallelization: 7.47 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display:                                   FSSDTemporalAccumulationCS (compiled   10 times, average 3.74 sec, max 5.01 sec, min 2.61 sec)
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display:                                          FClusteredShadingPS (compiled    4 times, average 3.61 sec, max 6.69 sec, min 1.16 sec)
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display:                                    FSSDSpatialAccumulationCS (compiled   33 times, average 1.30 sec, max 2.48 sec, min 0.73 sec)
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display:                                             FDeferredLightPS (compiled  134 times, average 1.01 sec, max 1.32 sec, min 0.85 sec)
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display:                                    FShadingFurnaceTestPassPS (compiled    1 times, average 0.99 sec, max 0.99 sec, min 0.99 sec)
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: Top 5 shader types by total compile time:
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display:                                             FDeferredLightPS - 14.15% of total time (compiled  134 times, average 1.01 sec, max 1.32 sec, min 0.85 sec)
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display:                                FVirtualShadowMapProjectionCS - 5.47% of total time (compiled   96 times, average 0.55 sec, max 0.85 sec, min 0.34 sec)
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display:                                  FScreenProbeTraceMeshSDFsCS - 5.02% of total time (compiled   96 times, average 0.50 sec, max 0.84 sec, min 0.13 sec)
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display:                                    FSSDSpatialAccumulationCS - 4.48% of total time (compiled   33 times, average 1.30 sec, max 2.48 sec, min 0.73 sec)
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display:                      FRenderSingleScatteringWithPreshadingCS - 4.18% of total time (compiled  128 times, average 0.31 sec, max 0.63 sec, min 0.10 sec)
+[2024.01.05-20.29.36:989][862]LogShaderCompilers: Display: ================================================
+[2024.01.05-20.29.36:995][862]LogSlate: Took 0.000387 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
+[2024.01.05-20.29.37:011][862]LogViewport: Scene viewport resized to 375x383, mode Windowed.
+[2024.01.05-20.29.37:199][864]MaterialEditorStats: Base pass shader: 227 instructions
+[2024.01.05-20.29.37:199][864]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-20.29.37:199][864]MaterialEditorStats: Texture samplers: 4/16
+[2024.01.05-20.29.37:199][864]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-20.29.37:199][864]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-20.29.37:199][864]MaterialEditorStats: Shader Count: 4
+[2024.01.05-20.29.48:061][779]LogSlate: Window 'WorldGridMaterial' being destroyed
+[2024.01.05-20.29.48:120][779]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-20.29.48:120][779]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-20.31.02:472][239]LogUObjectHash: Compacting FUObjectHashTables data took   0.51ms
+[2024.01.05-20.31.04:289][239]LogSlate: Window 'Save Content' being destroyed
+[2024.01.05-20.31.04:296][239]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-20.31.04:324][239]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-20.31.04:337][239]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-20.31.04:342][239]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.003770 seconds
+[2024.01.05-20.31.04:355][239]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-20.31.04:355][239]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE1F96A1E4DFAA8AE3DF538A008E6DFFF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-20.31.04:358][239]LogFileHelpers: Saving map 'BackroomsMap' took 0.034
+[2024.01.05-20.31.04:431][239]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/world_fixed_RoomStructure" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/world_fixed_RoomStructure.uasset" SILENT=true
+[2024.01.05-20.31.04:435][239]LogSavePackage: Moving output files for package: /Game/GameMap/world_fixed_RoomStructure
+[2024.01.05-20.31.04:435][239]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructure587B74064E9B2C0F353519812F0A0723.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/world_fixed_RoomStructure.uasset'
+[2024.01.05-20.31.04:439][239]LogFileHelpers: InternalPromptForCheckoutAndSave took 143 ms
+[2024.01.05-20.31.04:439][239]LogStall: Shutdown...
+[2024.01.05-20.31.04:442][239]LogStall: Shutdown complete.
+[2024.01.05-20.31.04:458][239]LogSlate: Window 'BackroomsDigitalArt - Unreal Editor' being destroyed
+[2024.01.05-20.31.04:497][239]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.05-20.31.04:498][239]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-20.31.04:498][239]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure
+[2024.01.05-20.31.04:498][240]Cmd: QUIT_EDITOR
+[2024.01.05-20.31.04:498][240]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
+[2024.01.05-20.31.04:500][240]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
+[2024.01.05-20.31.04:500][240]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
+[2024.01.05-20.31.04:500][240]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
+[2024.01.05-20.31.04:501][240]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-20.31.04:501][240]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-20.31.04:504][240]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
+[2024.01.05-20.31.05:435][240]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
+[2024.01.05-20.31.05:435][240]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
+[2024.01.05-20.31.05:435][240]LogAudio: Display: Audio Device unregistered from world 'BackroomsMap'.
+[2024.01.05-20.31.05:435][240]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1
+[2024.01.05-20.31.05:435][240]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
+[2024.01.05-20.31.05:436][240]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
+[2024.01.05-20.31.05:440][240]LogAudio: Display: Audio Device Manager Shutdown
+[2024.01.05-20.31.05:441][240]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
+[2024.01.05-20.31.05:443][240]LogSlate: Slate User Destroyed.  User Index 0, Is Virtual User: 0
+[2024.01.05-20.31.05:443][240]LogExit: Preparing to exit.
+[2024.01.05-20.31.05:452][240]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
+[2024.01.05-20.31.05:914][240]LogDirectoryWatcher: Display: Refresh of ReadDirectoryChangesW failed. GetLastError code [6] Handle [FFFFFFFFFFFFFFFF], Path [G:/digital_art/BackroomsDigitalArt/Content/]. Aborting watch request...
+[2024.01.05-20.31.05:920][240]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-20.31.05:920][240]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-20.31.05:920][240]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-20.31.05:920][240]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-20.31.06:035][240]LogExit: Editor shut down
+[2024.01.05-20.31.06:036][240]LogExit: Transaction tracking system shut down
+[2024.01.05-20.31.06:053][240]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
+[2024.01.05-20.31.06:129][240]LogExit: Object subsystem successfully closed.
+[2024.01.05-20.31.06:133][240]LogShaderCompilers: Display: ================================================
+[2024.01.05-20.31.06:133][240]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.05-20.31.06:133][240]LogShaderCompilers: Display: Total job queries 3.660, among them cache hits 25 (0.68%)
+[2024.01.05-20.31.06:133][240]LogShaderCompilers: Display: Tracking 3.631 distinct input hashes that result in 2.595 distinct outputs (71.47%)
+[2024.01.05-20.31.06:133][240]LogShaderCompilers: Display: RAM used: 65,79 MiB of 1,60 GiB budget. Usage: 4.02%
+[2024.01.05-20.31.06:133][240]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.05-20.31.06:133][240]LogShaderCompilers: Display: Shaders Compiled: 3.631
+[2024.01.05-20.31.06:133][240]LogShaderCompilers: Display: Jobs assigned 3.631, completed 3.631 (100%)
+[2024.01.05-20.31.06:133][240]LogShaderCompilers: Display: Average time worker was idle: 6.03 s
+[2024.01.05-20.31.06:133][240]LogShaderCompilers: Display: Time job spent in pending queue: average 56.05 s, longest 119.61 s
+[2024.01.05-20.31.06:133][240]LogShaderCompilers: Display: Job execution time: average 2.62 s, max 10.06 s
+[2024.01.05-20.31.06:133][240]LogShaderCompilers: Display: Job life time (pending + execution): average 58.67 s, max 123.34
+[2024.01.05-20.31.06:133][240]LogShaderCompilers: Display: Shader code size: average 37,704 KiB, min 2,086 KiB, max 162,84 KiB
+[2024.01.05-20.31.06:133][240]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 129.53 s
+[2024.01.05-20.31.06:133][240]LogShaderCompilers: Display: Jobs were issued in 449 batches (only local compilation was used), average 8.09 jobs/batch
+[2024.01.05-20.31.06:134][240]LogShaderCompilers: Display: Average processing rate: 28.03 jobs/sec
+[2024.01.05-20.31.06:134][240]LogShaderCompilers: Display: Total thread time: 962,997 s
+[2024.01.05-20.31.06:134][240]LogShaderCompilers: Display: Total thread preprocess time: 63,223 s
+[2024.01.05-20.31.06:134][240]LogShaderCompilers: Display: Percentage time preprocessing: 6.57%
+[2024.01.05-20.31.06:134][240]LogShaderCompilers: Display: Effective parallelization: 7.43 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.05-20.31.06:134][240]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
+[2024.01.05-20.31.06:134][240]LogShaderCompilers: Display:                                   FSSDTemporalAccumulationCS (compiled   10 times, average 3.74 sec, max 5.01 sec, min 2.61 sec)
+[2024.01.05-20.31.06:134][240]LogShaderCompilers: Display:                                          FClusteredShadingPS (compiled    4 times, average 3.61 sec, max 6.69 sec, min 1.16 sec)
+[2024.01.05-20.31.06:134][240]LogShaderCompilers: Display:                                    FSSDSpatialAccumulationCS (compiled   33 times, average 1.30 sec, max 2.48 sec, min 0.73 sec)
+[2024.01.05-20.31.06:134][240]LogShaderCompilers: Display:                                             FDeferredLightPS (compiled  134 times, average 1.01 sec, max 1.32 sec, min 0.85 sec)
+[2024.01.05-20.31.06:134][240]LogShaderCompilers: Display:                                    FShadingFurnaceTestPassPS (compiled    1 times, average 0.99 sec, max 0.99 sec, min 0.99 sec)
+[2024.01.05-20.31.06:134][240]LogShaderCompilers: Display: Top 5 shader types by total compile time:
+[2024.01.05-20.31.06:134][240]LogShaderCompilers: Display:                                             FDeferredLightPS - 14.12% of total time (compiled  134 times, average 1.01 sec, max 1.32 sec, min 0.85 sec)
+[2024.01.05-20.31.06:134][240]LogShaderCompilers: Display:                                FVirtualShadowMapProjectionCS - 5.46% of total time (compiled   96 times, average 0.55 sec, max 0.85 sec, min 0.34 sec)
+[2024.01.05-20.31.06:134][240]LogShaderCompilers: Display:                                  FScreenProbeTraceMeshSDFsCS - 5.01% of total time (compiled   96 times, average 0.50 sec, max 0.84 sec, min 0.13 sec)
+[2024.01.05-20.31.06:134][240]LogShaderCompilers: Display:                                    FSSDSpatialAccumulationCS - 4.47% of total time (compiled   33 times, average 1.30 sec, max 2.48 sec, min 0.73 sec)
+[2024.01.05-20.31.06:134][240]LogShaderCompilers: Display:                      FRenderSingleScatteringWithPreshadingCS - 4.17% of total time (compiled  128 times, average 0.31 sec, max 0.63 sec, min 0.10 sec)
+[2024.01.05-20.31.06:134][240]LogShaderCompilers: Display: ================================================
+[2024.01.05-20.31.06:197][240]LogShaderCompilers: Display: Shaders left to compile 0
+[2024.01.05-20.31.06:210][240]LogVirtualization: UE::Virtualization was shutdown
+[2024.01.05-20.31.06:225][240]LogModuleManager: Shutting down and abandoning module MaterialEditor (1056)
+[2024.01.05-20.31.06:225][240]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (1054)
+[2024.01.05-20.31.06:225][240]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1052)
+[2024.01.05-20.31.06:225][240]LogModuleManager: Shutting down and abandoning module Voice (1050)
+[2024.01.05-20.31.06:225][240]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1048)
+[2024.01.05-20.31.06:225][240]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1046)
+[2024.01.05-20.31.06:225][240]LogModuleManager: Shutting down and abandoning module SceneOutliner (1044)
+[2024.01.05-20.31.06:225][240]LogModuleManager: Shutting down and abandoning module AddContentDialog (1042)
+[2024.01.05-20.31.06:225][240]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1041)
+[2024.01.05-20.31.06:225][240]LogModuleManager: Shutting down and abandoning module StatusBar (1038)
+[2024.01.05-20.31.06:225][240]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1036)
+[2024.01.05-20.31.06:225][240]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1034)
+[2024.01.05-20.31.06:225][240]LogModuleManager: Shutting down and abandoning module StatsViewer (1032)
+[2024.01.05-20.31.06:225][240]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1030)
+[2024.01.05-20.31.06:225][240]LogModuleManager: Shutting down and abandoning module AutomationWorker (1028)
+[2024.01.05-20.31.06:225][240]LogModuleManager: Shutting down and abandoning module WaveTableEditor (1026)
+[2024.01.05-20.31.06:225][240]LogModuleManager: Shutting down and abandoning module RigVMEditor (1024)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (1022)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module GooglePADEditor (1020)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (1018)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (1016)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module PlanarCut (1014)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module FractureEngine (1012)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module CharacterAI (1010)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module SmartSnapping (1008)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1006)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1004)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1002)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1000)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module WebMMedia (998)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (996)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (994)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module SequenceRecorder (993)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (990)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (988)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (986)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (984)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (982)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (980)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (978)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module TextureAlignMode (976)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module BspMode (974)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module GeometryMode (972)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (970)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (968)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (966)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (964)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (962)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module IKRigEditor (960)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module ControlRigEditor (958)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module SessionServices (956)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module MeshPaint (954)
+[2024.01.05-20.31.06:226][240]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (952)
+[2024.01.05-20.31.06:227][240]LogModuleManager: Shutting down and abandoning module PlacementMode (951)
+[2024.01.05-20.31.06:227][240]LogModuleManager: Shutting down and abandoning module FoliageEdit (948)
+[2024.01.05-20.31.06:227][240]LogModuleManager: Shutting down and abandoning module LandscapeEditor (946)
+[2024.01.05-20.31.06:227][240]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (944)
+[2024.01.05-20.31.06:227][240]LogModuleManager: Shutting down and abandoning module ActorPickerMode (942)
+[2024.01.05-20.31.06:227][240]LogModuleManager: Shutting down and abandoning module ViewportSnapping (940)
+[2024.01.05-20.31.06:227][240]LogModuleManager: Shutting down and abandoning module EditorWidgets (938)
+[2024.01.05-20.31.06:227][240]LogModuleManager: Shutting down and abandoning module ViewportInteraction (936)
+[2024.01.05-20.31.06:227][240]LogModuleManager: Shutting down and abandoning module ClothPainter (934)
+[2024.01.05-20.31.06:227][240]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (933)
+[2024.01.05-20.31.06:227][240]LogModuleManager: Shutting down and abandoning module WidgetRegistration (930)
+[2024.01.05-20.31.06:227][240]LogModuleManager: Shutting down and abandoning module LogVisualizer (928)
+[2024.01.05-20.31.06:227][240]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (926)
+[2024.01.05-20.31.06:227][240]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (924)
+[2024.01.05-20.31.06:227][240]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (923)
+[2024.01.05-20.31.06:227][240]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (921)
+[2024.01.05-20.31.06:880][240]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (918)
+[2024.01.05-20.31.06:880][240]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (916)
+[2024.01.05-20.31.06:880][240]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (914)
+[2024.01.05-20.31.06:880][240]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (912)
+[2024.01.05-20.31.06:880][240]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (910)
+[2024.01.05-20.31.06:880][240]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (908)
+[2024.01.05-20.31.06:880][240]LogModuleManager: Shutting down and abandoning module AnimationSettings (906)
+[2024.01.05-20.31.06:880][240]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (904)
+[2024.01.05-20.31.06:880][240]LogModuleManager: Shutting down and abandoning module CSVtoSVG (902)
+[2024.01.05-20.31.06:880][240]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (900)
+[2024.01.05-20.31.06:880][240]LogModuleManager: Shutting down and abandoning module EditorConfig (898)
+[2024.01.05-20.31.06:880][240]LogModuleManager: Shutting down and abandoning module EditorFramework (896)
+[2024.01.05-20.31.06:880][240]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (894)
+[2024.01.05-20.31.06:880][240]LogModuleManager: Shutting down and abandoning module TraceInsights (892)
+[2024.01.05-20.31.06:880][240]MemoryProfiler: Shutdown
+[2024.01.05-20.31.06:880][240]NetworkingProfiler: Shutdown
+[2024.01.05-20.31.06:880][240]LoadingProfiler: Shutdown
+[2024.01.05-20.31.06:880][240]TimingProfiler: Shutdown
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module TraceServices (891)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module TraceAnalysis (890)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (886)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (885)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module InputBindingEditor (882)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module MergeActors (880)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (878)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module LocalizationService (877)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module HardwareTargeting (874)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (872)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module UndoHistory (870)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module XmlParser (868)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module Blutility (866)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (864)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (863)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (860)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (859)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module SettingsEditor (856)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module ProjectLauncher (854)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module SessionFrontend (852)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module ProfilerClient (850)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module DeviceManager (848)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module AutomationController (846)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module AutomationWindow (844)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module Layers (842)
+[2024.01.05-20.31.06:881][240]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (840)
+[2024.01.05-20.31.06:882][240]LogModuleManager: Shutting down and abandoning module DetailCustomizations (838)
+[2024.01.05-20.31.06:882][240]LogModuleManager: Shutting down and abandoning module PackagesDialog (836)
+[2024.01.05-20.31.06:882][240]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (834)
+[2024.01.05-20.31.06:882][240]LogModuleManager: Shutting down and abandoning module Persona (832)
+[2024.01.05-20.31.06:882][240]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (831)
+[2024.01.05-20.31.06:882][240]LogModuleManager: Shutting down and abandoning module Kismet (828)
+[2024.01.05-20.31.06:883][240]LogModuleManager: Shutting down and abandoning module KismetWidgets (827)
+[2024.01.05-20.31.06:883][240]LogModuleManager: Shutting down and abandoning module GraphEditor (824)
+[2024.01.05-20.31.06:883][240]LogModuleManager: Shutting down and abandoning module StructViewer (822)
+[2024.01.05-20.31.06:883][240]LogModuleManager: Shutting down and abandoning module ClassViewer (820)
+[2024.01.05-20.31.06:883][240]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (818)
+[2024.01.05-20.31.06:883][240]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (816)
+[2024.01.05-20.31.06:883][240]LogModuleManager: Shutting down and abandoning module SourceControlWindows (814)
+[2024.01.05-20.31.06:883][240]LogModuleManager: Shutting down and abandoning module OutputLog (812)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module Documentation (810)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (808)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (806)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module MovieScene (804)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (802)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (800)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (798)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module AudioMixer (797)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module AudioMixerCore (796)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module LauncherPlatform (792)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module AnalyticsET (790)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module PortalServices (788)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module PortalRpc (786)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module MessagingRpc (784)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module AIModule (782)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module GameplayDebugger (781)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module AITestSuite (779)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module NavigationSystem (777)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (774)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (772)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module TypedElementFramework (770)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (768)
+[2024.01.05-20.31.06:884][240]LogModuleManager: Shutting down and abandoning module ProfilerService (766)
+[2024.01.05-20.31.06:979][240]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (764)
+[2024.01.05-20.31.06:979][240]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (762)
+[2024.01.05-20.31.06:979][240]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (760)
+[2024.01.05-20.31.06:979][240]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (758)
+[2024.01.05-20.31.06:979][240]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (756)
+[2024.01.05-20.31.06:979][240]LogModuleManager: Shutting down and abandoning module TakesCore (754)
+[2024.01.05-20.31.06:979][240]LogModuleManager: Shutting down and abandoning module MegascansPlugin (752)
+[2024.01.05-20.31.06:979][240]LogModuleManager: Shutting down and abandoning module Bridge (750)
+[2024.01.05-20.31.06:979][240]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (748)
+[2024.01.05-20.31.06:979][240]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (746)
+[2024.01.05-20.31.06:979][240]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (744)
+[2024.01.05-20.31.06:979][240]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (742)
+[2024.01.05-20.31.06:979][240]LogModuleManager: Shutting down and abandoning module CollectionManager (741)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (738)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module LightMixer (736)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module SynthesisEditor (734)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module ResonanceAudio (732)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (730)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (728)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (726)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module ModelingOperators (724)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (722)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module ModelingComponents (720)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module GeometryFramework (719)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (716)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module MeshModelingTools (714)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (712)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module InputDebugging (710)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module GooglePAD (708)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module DynamicMesh (706)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (704)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (702)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (700)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (698)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module AudioCapture (696)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (695)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module AssetTags (692)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (690)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module AppleImageUtils (688)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (686)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module AndroidPermission (684)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (682)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (680)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (678)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (676)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (674)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (672)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (670)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (668)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (666)
+[2024.01.05-20.31.06:980][240]LogOpenImageDenoise: OIDN shutting down
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module MeshLODToolset (664)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (662)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module LocalizableMessage (660)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (658)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (656)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (654)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (652)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (650)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (648)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (646)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (644)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (642)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (640)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (639)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (637)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (634)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module DataflowNodes (632)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (630)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module DataflowEditor (628)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (626)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (624)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module ChaosNiagara (622)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (620)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module FractureEditor (618)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module BackChannel (616)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (614)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module AutomationUtils (612)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (610)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (608)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module Paper2DEditor (606)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (602)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module MediaPlate (600)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module MediaCompositing (598)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module ImgMedia (596)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (594)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (592)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module UObjectPlugin (590)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (588)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (586)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module PluginUtils (584)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (582)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module GitSourceControl (580)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module DumpGPUServices (578)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (576)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (574)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (572)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (570)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module UVEditorTools (568)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module UVEditor (566)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (564)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (562)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module PluginBrowser (560)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (558)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (556)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (554)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (552)
+[2024.01.05-20.31.06:980][240]LogModuleManager: Shutting down and abandoning module EditorDebugTools (550)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module CurveEditorTools (548)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (546)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module CryptoKeys (544)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module ChangelistReview (542)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (540)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (538)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module SequencerScripting (536)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (534)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (532)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module InterchangeEditor (530)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (528)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (526)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (524)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module InterchangeExport (522)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module InterchangeMessages (520)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module GLTFCore (518)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (516)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module InterchangeTests (514)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module TemplateSequence (512)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module AlembicImporter (510)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module AlembicLibrary (509)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module GeometryCache (508)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (507)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module VariantManager (502)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (501)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (498)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (496)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module TakeSequencer (494)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module TakeMovieScene (492)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (490)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (488)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (486)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (484)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module ControlRigSpline (482)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (480)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module TraceUtilities (478)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (476)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (474)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module InputEditor (472)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module Synthesis (470)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module SoundFields (468)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module SignificanceManager (466)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (464)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module RigVM (462)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (460)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (458)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (456)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module MetasoundEditor (454)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module AudioWidgets (453)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (452)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (448)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module MetasoundEngine (446)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module WaveTable (445)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (443)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (440)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (438)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (436)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (434)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (432)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (430)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module CableComponent (428)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (426)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (425)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (422)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module StructUtils (420)
+[2024.01.05-20.31.06:981][240]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (418)
+[2024.01.05-20.31.06:991][240]LogModuleManager: Shutting down and abandoning module PBIK (416)
+[2024.01.05-20.31.06:991][240]LogModuleManager: Shutting down and abandoning module FullBodyIK (414)
+[2024.01.05-20.31.06:991][240]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (412)
+[2024.01.05-20.31.06:991][240]LogModuleManager: Shutting down and abandoning module TakeRecorder (411)
+[2024.01.05-20.31.06:991][240]LogModuleManager: Shutting down and abandoning module ChaosCaching (408)
+[2024.01.05-20.31.06:991][240]LogModuleManager: Shutting down and abandoning module Paper2D (406)
+[2024.01.05-20.31.06:991][240]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (404)
+[2024.01.05-20.31.06:991][240]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (402)
+[2024.01.05-20.31.06:991][240]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (400)
+[2024.01.05-20.31.06:991][240]LogModuleManager: Shutting down and abandoning module UdpMessaging (398)
+[2024.01.05-20.31.07:093][240]LogModuleManager: Shutting down and abandoning module AnimationSharing (396)
+[2024.01.05-20.31.07:093][240]LogModuleManager: Shutting down and abandoning module TcpMessaging (394)
+[2024.01.05-20.31.07:193][240]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (392)
+[2024.01.05-20.31.07:193][240]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (390)
+[2024.01.05-20.31.07:193][240]LogModuleManager: Shutting down and abandoning module FacialAnimation (388)
+[2024.01.05-20.31.07:193][240]LogModuleManager: Shutting down and abandoning module DataValidation (386)
+[2024.01.05-20.31.07:193][240]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (384)
+[2024.01.05-20.31.07:193][240]LogModuleManager: Shutting down and abandoning module LevelEditor (383)
+[2024.01.05-20.31.07:194][240]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (382)
+[2024.01.05-20.31.07:194][240]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (380)
+[2024.01.05-20.31.07:194][240]LogModuleManager: Shutting down and abandoning module MainFrame (378)
+[2024.01.05-20.31.07:194][240]LogModuleManager: Shutting down and abandoning module HotReload (377)
+[2024.01.05-20.31.07:194][240]LogModuleManager: Shutting down and abandoning module TreeMap (373)
+[2024.01.05-20.31.07:194][240]LogModuleManager: Shutting down and abandoning module InterchangePipelines (370)
+[2024.01.05-20.31.07:194][240]LogModuleManager: Shutting down and abandoning module InterchangeImport (368)
+[2024.01.05-20.31.07:194][240]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (366)
+[2024.01.05-20.31.07:194][240]LogModuleManager: Shutting down and abandoning module InterchangeNodes (364)
+[2024.01.05-20.31.07:194][240]LogModuleManager: Shutting down and abandoning module GameplayCameras (362)
+[2024.01.05-20.31.07:194][240]LogModuleManager: Shutting down and abandoning module ActorSequence (360)
+[2024.01.05-20.31.07:194][240]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (358)
+[2024.01.05-20.31.07:194][240]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (356)
+[2024.01.05-20.31.07:194][240]LogModuleManager: Shutting down and abandoning module Niagara (354)
+[2024.01.05-20.31.07:195][240]LogModuleManager: Shutting down and abandoning module SignalProcessing (353)
+[2024.01.05-20.31.07:195][240]LogModuleManager: Shutting down and abandoning module NiagaraEditor (351)
+[2024.01.05-20.31.07:195][240]LogModuleManager: Shutting down and abandoning module ContentBrowser (350)
+[2024.01.05-20.31.07:195][240]LogModuleManager: Shutting down and abandoning module ToolMenus (349)
+[2024.01.05-20.31.07:195][240]LogModuleManager: Shutting down and abandoning module ContentBrowserData (347)
+[2024.01.05-20.31.07:195][240]LogModuleManager: Shutting down and abandoning module NiagaraCore (342)
+[2024.01.05-20.31.07:195][240]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (340)
+[2024.01.05-20.31.07:195][240]LogModuleManager: Shutting down and abandoning module IKRig (338)
+[2024.01.05-20.31.07:195][240]LogModuleManager: Shutting down and abandoning module AnimationData (336)
+[2024.01.05-20.31.07:195][240]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (334)
+[2024.01.05-20.31.07:195][240]LogModuleManager: Shutting down and abandoning module ControlRig (332)
+[2024.01.05-20.31.07:195][240]LogModuleManager: Shutting down and abandoning module Constraints (331)
+[2024.01.05-20.31.07:195][240]LogModuleManager: Shutting down and abandoning module LevelSequence (329)
+[2024.01.05-20.31.07:195][240]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (326)
+[2024.01.05-20.31.07:195][240]LogModuleManager: Shutting down and abandoning module BlueprintGraph (325)
+[2024.01.05-20.31.07:195][240]LogModuleManager: Shutting down and abandoning module EnhancedInput (322)
+[2024.01.05-20.31.07:195][240]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (320)
+[2024.01.05-20.31.07:196][240]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (318)
+[2024.01.05-20.31.07:196][240]LogModuleManager: Shutting down and abandoning module AndroidFileServer (316)
+[2024.01.05-20.31.07:196][240]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (314)
+[2024.01.05-20.31.07:196][240]LogModuleManager: Shutting down and abandoning module PacketHandler (312)
+[2024.01.05-20.31.07:196][240]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (310)
+[2024.01.05-20.31.07:197][240]LogModuleManager: Shutting down and abandoning module AnimGraph (308)
+[2024.01.05-20.31.07:197][240]LogModuleManager: Shutting down and abandoning module TimeManagement (306)
+[2024.01.05-20.31.07:197][240]LogModuleManager: Shutting down and abandoning module AnimationDataController (304)
+[2024.01.05-20.31.07:197][240]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (302)
+[2024.01.05-20.31.07:197][240]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (300)
+[2024.01.05-20.31.07:197][240]LogModuleManager: Shutting down and abandoning module MediaAssets (298)
+[2024.01.05-20.31.07:197][240]LogModuleManager: Shutting down and abandoning module Overlay (296)
+[2024.01.05-20.31.07:197][240]LogModuleManager: Shutting down and abandoning module OverlayEditor (295)
+[2024.01.05-20.31.07:197][240]LogModuleManager: Shutting down and abandoning module VREditor (292)
+[2024.01.05-20.31.07:197][240]LogModuleManager: Shutting down and abandoning module StringTableEditor (290)
+[2024.01.05-20.31.07:197][240]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (288)
+[2024.01.05-20.31.07:197][240]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (286)
+[2024.01.05-20.31.07:197][240]LogModuleManager: Shutting down and abandoning module FunctionalTesting (284)
+[2024.01.05-20.31.07:197][240]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (282)
+[2024.01.05-20.31.07:197][240]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (281)
+[2024.01.05-20.31.07:197][240]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (278)
+[2024.01.05-20.31.07:197][240]LogModuleManager: Shutting down and abandoning module UMG (276)
+[2024.01.05-20.31.07:197][240]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
+[2024.01.05-20.31.07:197][240]LogModuleManager: Shutting down and abandoning module EditorStyle (270)
+[2024.01.05-20.31.07:197][240]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
+[2024.01.05-20.31.07:198][240]LogModuleManager: Shutting down and abandoning module Slate (266)
+[2024.01.05-20.31.07:198][240]LogModuleManager: Shutting down and abandoning module SlateCore (264)
+[2024.01.05-20.31.07:199][240]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (262)
+[2024.01.05-20.31.07:199][240]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (260)
+[2024.01.05-20.31.07:199][240]LogModuleManager: Shutting down and abandoning module UnrealEd (258)
+[2024.01.05-20.31.07:199][240]LogModuleManager: Shutting down and abandoning module MRMesh (256)
+[2024.01.05-20.31.07:199][240]LogModuleManager: Shutting down and abandoning module Messaging (254)
+[2024.01.05-20.31.07:199][240]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (252)
+[2024.01.05-20.31.07:199][240]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (250)
+[2024.01.05-20.31.07:199][240]LogModuleManager: Shutting down and abandoning module LiveCoding (248)
+[2024.01.05-20.31.07:209][240]LogModuleManager: Shutting down and abandoning module Networking (246)
+[2024.01.05-20.31.07:209][240]LogModuleManager: Shutting down and abandoning module Core (244)
+[2024.01.05-20.31.07:209][240]LogModuleManager: Shutting down and abandoning module AssetDefinition (242)
+[2024.01.05-20.31.07:209][240]LogModuleManager: Shutting down and abandoning module MovieSceneTools (240)
+[2024.01.05-20.31.07:209][240]LogModuleManager: Shutting down and abandoning module CurveEditor (239)
+[2024.01.05-20.31.07:210][240]LogModuleManager: Shutting down and abandoning module Sequencer (237)
+[2024.01.05-20.31.07:211][240]LogModuleManager: Shutting down and abandoning module KismetCompiler (234)
+[2024.01.05-20.31.07:211][240]LogModuleManager: Shutting down and abandoning module MeshBuilder (232)
+[2024.01.05-20.31.07:211][240]LogModuleManager: Shutting down and abandoning module NaniteBuilder (230)
+[2024.01.05-20.31.07:211][240]LogModuleManager: Shutting down and abandoning module MeshUtilities (228)
+[2024.01.05-20.31.07:211][240]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (227)
+[2024.01.05-20.31.07:211][240]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (226)
+[2024.01.05-20.31.07:211][240]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (225)
+[2024.01.05-20.31.07:211][240]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (222)
+[2024.01.05-20.31.07:211][240]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (221)
+[2024.01.05-20.31.07:211][240]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (219)
+[2024.01.05-20.31.07:211][240]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (217)
+[2024.01.05-20.31.07:212][240]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (215)
+[2024.01.05-20.31.07:212][240]LogModuleManager: Shutting down and abandoning module MaterialBaking (211)
+[2024.01.05-20.31.07:212][240]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (208)
+[2024.01.05-20.31.07:224][240]LogModuleManager: Shutting down and abandoning module TelemetryUtils (205)
+[2024.01.05-20.31.07:224][240]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (202)
+[2024.01.05-20.31.07:224][240]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (200)
+[2024.01.05-20.31.07:224][240]LogModuleManager: Shutting down and abandoning module DerivedDataCache (198)
+[2024.01.05-20.31.07:227][240]LogModuleManager: Shutting down and abandoning module TargetPlatform (196)
+[2024.01.05-20.31.07:227][240]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (195)
+[2024.01.05-20.31.07:227][240]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (193)
+[2024.01.05-20.31.07:227][240]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (191)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (189)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (187)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (185)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (183)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (181)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (179)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (177)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (175)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (173)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (171)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (169)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (167)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (165)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module TextureFormat (163)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module ImageWrapper (162)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (160)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (158)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (156)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (154)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (152)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (150)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module TurnkeySupport (147)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module InputCore (144)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module Settings (142)
+[2024.01.05-20.31.07:228][240]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (140)
+[2024.01.05-20.31.07:229][240]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (138)
+[2024.01.05-20.31.07:229][240]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (137)
+[2024.01.05-20.31.07:229][240]LogModuleManager: Shutting down and abandoning module Chaos (134)
+[2024.01.05-20.31.07:229][240]LogModuleManager: Shutting down and abandoning module GeometryCore (133)
+[2024.01.05-20.31.07:229][240]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (130)
+[2024.01.05-20.31.07:229][240]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (129)
+[2024.01.05-20.31.07:229][240]LogModuleManager: Shutting down and abandoning module AVEncoder (128)
+[2024.01.05-20.31.07:229][240]LogModuleManager: Shutting down and abandoning module D3D12RHI (124)
+[2024.01.05-20.31.07:229][240]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (122)
+[2024.01.05-20.31.07:229][240]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (120)
+[2024.01.05-20.31.07:229][240]LogModuleManager: Shutting down and abandoning module ChunkDownloader (118)
+[2024.01.05-20.31.07:229][240]LogModuleManager: Shutting down and abandoning module ChaosCloth (116)
+[2024.01.05-20.31.07:229][240]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (114)
+[2024.01.05-20.31.07:229][240]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (112)
+[2024.01.05-20.31.07:229][240]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (110)
+[2024.01.05-20.31.07:231][240]LogModuleManager: Shutting down and abandoning module XMPP (105)
+[2024.01.05-20.31.07:231][240]LogModuleManager: Shutting down and abandoning module WebSockets (104)
+[2024.01.05-20.31.07:262][240]LogModuleManager: Shutting down and abandoning module HTTP (101)
+[2024.01.05-20.31.07:262][240]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests:
+[2024.01.05-20.31.07:262][240]LogHttp: Warning: 	verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B6297B3CE-41BB-2706-CB17-40994F62D12F%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=a9045eb54873e8e51d9f288acbb7c9e1%7Cefd8bde14a904323bf6d4b350bde3870%7Ce559d8fd-2422-434e-b8b2-294b29f8cc49&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
+[2024.01.05-20.31.07:294][240]LogModuleManager: Shutting down and abandoning module SSL (100)
+[2024.01.05-20.31.07:295][240]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (96)
+[2024.01.05-20.31.07:295][240]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (94)
+[2024.01.05-20.31.07:295][240]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (92)
+[2024.01.05-20.31.07:295][240]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90)
+[2024.01.05-20.31.07:295][240]LogModuleManager: Shutting down and abandoning module WmfMedia (88)
+[2024.01.05-20.31.07:297][240]LogModuleManager: Shutting down and abandoning module Media (87)
+[2024.01.05-20.31.07:298][240]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (84)
+[2024.01.05-20.31.07:298][240]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (82)
+[2024.01.05-20.31.07:298][240]RenderDocPlugin: plugin has been unloaded.
+[2024.01.05-20.31.07:298][240]LogModuleManager: Shutting down and abandoning module PixWinPlugin (80)
+[2024.01.05-20.31.07:298][240]LogModuleManager: Shutting down and abandoning module AISupportModule (78)
+[2024.01.05-20.31.07:298][240]LogModuleManager: Shutting down and abandoning module VariantManagerContent (76)
+[2024.01.05-20.31.07:298][240]LogModuleManager: Shutting down and abandoning module GLTFExporter (74)
+[2024.01.05-20.31.07:298][240]LogModuleManager: Shutting down and abandoning module DatasmithContent (72)
+[2024.01.05-20.31.07:298][240]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (70)
+[2024.01.05-20.31.07:298][240]LogModuleManager: Shutting down and abandoning module NiagaraShader (68)
+[2024.01.05-20.31.07:298][240]LogModuleManager: Shutting down and abandoning module ACLPlugin (66)
+[2024.01.05-20.31.07:298][240]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64)
+[2024.01.05-20.31.07:298][240]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (62)
+[2024.01.05-20.31.07:298][240]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (60)
+[2024.01.05-20.31.07:298][240]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (58)
+[2024.01.05-20.31.07:298][240]LogModuleManager: Shutting down and abandoning module PlatformCrypto (56)
+[2024.01.05-20.31.07:298][240]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (54)
+[2024.01.05-20.31.07:298][240]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (52)
+[2024.01.05-20.31.07:299][240]LogModuleManager: Shutting down and abandoning module SourceControl (51)
+[2024.01.05-20.31.07:299][240]LogModuleManager: Shutting down and abandoning module XGEController (48)
+[2024.01.05-20.31.07:299][240]LogXGEController: Cleaning working directory: C:/Users/Windows sucks/AppData/Local/Temp/UnrealXGEWorkingDir/
+[2024.01.05-20.31.07:299][240]LogModuleManager: Shutting down and abandoning module FastBuildController (46)
+[2024.01.05-20.31.07:299][240]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44)
+[2024.01.05-20.31.07:299][240]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42)
+[2024.01.05-20.31.07:300][240]LogModuleManager: Shutting down and abandoning module AudioEditor (40)
+[2024.01.05-20.31.07:300][240]LogModuleManager: Shutting down and abandoning module PropertyEditor (39)
+[2024.01.05-20.31.07:300][240]LogModuleManager: Shutting down and abandoning module Virtualization (36)
+[2024.01.05-20.31.07:300][240]LogModuleManager: Shutting down and abandoning module MessageLog (35)
+[2024.01.05-20.31.07:300][240]LogModuleManager: Shutting down and abandoning module TextureCompressor (32)
+[2024.01.05-20.31.07:300][240]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31)
+[2024.01.05-20.31.07:300][240]LogModuleManager: Shutting down and abandoning module RenderCore (28)
+[2024.01.05-20.31.07:300][240]LogModuleManager: Shutting down and abandoning module Landscape (26)
+[2024.01.05-20.31.07:300][240]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
+[2024.01.05-20.31.07:301][240]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22)
+[2024.01.05-20.31.07:301][240]LogModuleManager: Shutting down and abandoning module Renderer (20)
+[2024.01.05-20.31.07:301][240]LogModuleManager: Shutting down and abandoning module Engine (18)
+[2024.01.05-20.31.07:301][240]LogModuleManager: Shutting down and abandoning module CoreUObject (16)
+[2024.01.05-20.31.07:301][240]LogModuleManager: Shutting down and abandoning module SandboxFile (14)
+[2024.01.05-20.31.07:301][240]LogModuleManager: Shutting down and abandoning module PakFile (12)
+[2024.01.05-20.31.07:301][240]LogPakFile: Destroying PakPlatformFile
+[2024.01.05-20.31.07:301][240]LogModuleManager: Shutting down and abandoning module RSA (11)
+[2024.01.05-20.31.07:301][240]LogModuleManager: Shutting down and abandoning module NetworkFile (8)
+[2024.01.05-20.31.07:301][240]LogModuleManager: Shutting down and abandoning module StreamingFile (6)
+[2024.01.05-20.31.07:301][240]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4)
+[2024.01.05-20.31.07:301][240]LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
+[2024.01.05-20.31.07:399][240]LogD3D12RHI: ~FD3D12DynamicRHI
+[2024.01.05-20.31.07:436][240]LogExit: Exiting.
+[2024.01.05-20.31.07:446][240]Log file closed, 01/05/24 21:31:07
diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
index 47408d64344901c48c091931d6a6061bd4e5df05..e963feb8f19153d3c8ea3d9491d261c39ef69da9 100644
--- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
+++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
@@ -1,4 +1,4 @@
-Log file open, 01/05/24 16:23:01
+Log file open, 01/05/24 21:34:20
 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
 LogWindows: File 'aqProf.dll' does not exist
 LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
@@ -6,8 +6,7 @@ LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
 LogWindows: File 'VtuneApi.dll' does not exist
 LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
 LogWindows: File 'VtuneApi32e.dll' does not exist
-LogWindows: Started CrashReportClient (pid=12780)
-LogWindows: Enabling Tpause support
+LogWindows: Started CrashReportClient (pid=16892)
 LogWindows: Custom abort handler registered for crash reporting.
 LogInit: Display: Running engine for game: BackroomsDigitalArt
 LogCore: UnrealTraceServer: Trace store launch successful
@@ -18,244 +17,249 @@ LogCsvProfiler: Display: Metadata set : platform="Windows"
 LogCsvProfiler: Display: Metadata set : config="Development"
 LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
 LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
-LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.3803] "
-LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|13th Gen Intel(R) Core(TM) i7-13700K"
+LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.2861] "
+LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor"
 LogCsvProfiler: Display: Metadata set : pgoenabled="0"
 LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
 LogCsvProfiler: Display: Metadata set : ltoenabled="0"
 LogCsvProfiler: Display: Metadata set : asan="0"
-LogCsvProfiler: Display: Metadata set : commandline="" F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject -AUTH_LOGIN=unused -AUTH_PASSWORD=e5ec2b06cfbb43c4b9c0604c7ebdfe86 -AUTH_TYPE=exchangecode -epicapp=UE_5.3 -epicenv=Prod -EpicPortal -epicusername=Aynger -epicuserid=738fa386fd63494daf3b7015bfe32f22 -epiclocale=de -epicsandboxid=ue""
-LogCsvProfiler: Display: Metadata set : loginid="9492e3834d28eb50330de5bf67863a4e"
+LogCsvProfiler: Display: Metadata set : commandline="" G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject -AUTH_LOGIN=unused -AUTH_PASSWORD=1613e259e70a4f55b42c9df5bba4c833 -AUTH_TYPE=exchangecode -epicapp=UE_5.3 -epicenv=Prod -EpicPortal -epicusername=SampleCoin -epicuserid=efd8bde14a904323bf6d4b350bde3870 -epiclocale=en -epicsandboxid=ue""
+LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1"
 LogCsvProfiler: Display: Metadata set : llm="0"
-LogStats: Stats thread started at 0.187455
+LogStats: Stats thread started at 0.230513
 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
 LogInit: Session CrashGUID >====================================================
-         Session CrashGUID >   UECC-Windows-9D72B1024AC0A45BAC77B6B601B6AD30
+         Session CrashGUID >   UECC-Windows-85ABF11D419500D4CAD1C9834F4A68B0
          Session CrashGUID >====================================================
-LogConfig: Display: Loading Android ini files took 0.06 seconds
-LogConfig: Display: Loading Mac ini files took 0.06 seconds
-LogConfig: Display: Loading IOS ini files took 0.06 seconds
-LogConfig: Display: Loading VulkanPC ini files took 0.06 seconds
-LogConfig: Display: Loading Unix ini files took 0.06 seconds
-LogConfig: Display: Loading TVOS ini files took 0.06 seconds
-LogConfig: Display: Loading Windows ini files took 0.06 seconds
-LogConfig: Display: Loading Linux ini files took 0.06 seconds
-LogConfig: Display: Loading LinuxArm64 ini files took 0.06 seconds
-LogAssetRegistry: Display: Asset registry cache read as 16.2 MiB from F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin
-LogPluginManager: Mounting Engine plugin Bridge
+LogConfig: Display: Loading Mac ini files took 0.02 seconds
+LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
+LogConfig: Display: Loading Android ini files took 0.02 seconds
+LogConfig: Display: Loading IOS ini files took 0.02 seconds
+LogConfig: Display: Loading Windows ini files took 0.03 seconds
+LogConfig: Display: Loading Unix ini files took 0.03 seconds
+LogConfig: Display: Loading TVOS ini files took 0.03 seconds
+LogConfig: Display: Loading Linux ini files took 0.03 seconds
+LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
+LogAssetRegistry: Display: Asset registry cache read as 16.2 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin
+LogPluginManager: Mounting Engine plugin FastBuildController
 LogPluginManager: Mounting Engine plugin EnhancedInput
 LogPluginManager: Found config from plugin[EnhancedInput] Input
-LogPluginManager: Mounting Engine plugin FastBuildController
 LogPluginManager: Mounting Engine plugin MeshPainting
+LogPluginManager: Mounting Engine plugin Bridge
 LogPluginManager: Mounting Engine plugin TraceUtilities
 LogPluginManager: Mounting Engine plugin XGEController
-LogPluginManager: Mounting Engine plugin OnlineBase
-LogPluginManager: Mounting Engine plugin OnlineServices
-LogPluginManager: Mounting Engine plugin OnlineSubsystem
+LogPluginManager: Mounting Engine plugin Paper2D
+LogPluginManager: Mounting Engine plugin AISupport
+LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
+LogPluginManager: Mounting Engine plugin ActorSequence
+LogPluginManager: Mounting Engine plugin Niagara
+LogPluginManager: Mounting Engine plugin LevelSequenceEditor
+LogPluginManager: Mounting Engine plugin SequencerScripting
+LogPluginManager: Mounting Engine plugin TemplateSequence
 LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
-LogPluginManager: Mounting Engine plugin ControlRig
-LogPluginManager: Mounting Engine plugin ControlRigSpline
-LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin AnimationSharing
 LogPluginManager: Mounting Engine plugin AnimationData
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin RenderDocPlugin
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin InterchangeEditor
 LogPluginManager: Mounting Engine plugin ACLPlugin
-LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
-LogPluginManager: Mounting Engine plugin BlueprintHeaderView
-LogPluginManager: Mounting Engine plugin AssetManagerEditor
-LogPluginManager: Mounting Engine plugin DataValidation
-LogPluginManager: Mounting Engine plugin ChangelistReview
-LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
-LogPluginManager: Mounting Engine plugin CryptoKeys
-LogPluginManager: Mounting Engine plugin CurveEditorTools
-LogPluginManager: Mounting Engine plugin GeometryMode
-LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin SequencerAnimTools
+LogPluginManager: Mounting Engine plugin ControlRig
+LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
+LogPluginManager: Mounting Engine plugin ControlRigSpline
 LogPluginManager: Mounting Engine plugin IKRig
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin SpeedTreeImporter
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin PluginBrowser
-LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin UVEditor
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin GameplayCameras
-LogPluginManager: Mounting Engine plugin VariantManagerContent
+LogPluginManager: Mounting Engine plugin AndroidMedia
+LogPluginManager: Mounting Engine plugin AvfMedia
+LogPluginManager: Mounting Engine plugin ImgMedia
+LogPluginManager: Mounting Engine plugin MediaCompositing
+LogPluginManager: Mounting Engine plugin MediaPlayerEditor
+LogPluginManager: Mounting Engine plugin MediaPlate
+LogPluginManager: Mounting Engine plugin WebMMedia
+LogPluginManager: Mounting Engine plugin WmfMedia
+LogPluginManager: Mounting Engine plugin Takes
 LogPluginManager: Mounting Engine plugin ActorLayerUtilities
-LogPluginManager: Mounting Engine plugin AppleImageUtils
+LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
+LogPluginManager: Mounting Engine plugin AndroidPermission
 LogPluginManager: Mounting Engine plugin AndroidFileServer
 LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin ArchVisCharacter
-LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
-LogPluginManager: Mounting Engine plugin AudioCapture
+LogPluginManager: Mounting Engine plugin AppleImageUtils
 LogPluginManager: Mounting Engine plugin AppleMoviePlayer
+LogPluginManager: Mounting Engine plugin ArchVisCharacter
 LogPluginManager: Mounting Engine plugin AssetTags
-LogPluginManager: Mounting Engine plugin AudioWidgets
-LogPluginManager: Mounting Engine plugin CableComponent
+LogPluginManager: Mounting Engine plugin AudioCapture
 LogPluginManager: Mounting Engine plugin AudioSynesthesia
+LogPluginManager: Mounting Engine plugin AudioWidgets
 LogPluginManager: Mounting Engine plugin CustomMeshComponent
+LogPluginManager: Mounting Engine plugin CableComponent
 LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin GooglePAD
+LogPluginManager: Mounting Engine plugin ChunkDownloader
+LogPluginManager: Mounting Engine plugin GeometryCache
 LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
 LogPluginManager: Mounting Engine plugin GeometryProcessing
 LogPluginManager: Mounting Engine plugin InputDebugging
 LogPluginManager: Found config from plugin[InputDebugging] Input
-LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin GooglePAD
 LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin DatasmithContent
+LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
 LogPluginManager: Mounting Engine plugin MeshModelingToolset
 LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
 LogPluginManager: Mounting Engine plugin MsQuic
 LogPluginManager: Mounting Engine plugin MobilePatchingUtils
-LogPluginManager: Mounting Engine plugin ChunkDownloader
-LogPluginManager: Mounting Engine plugin GeometryCache
 LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
-LogPluginManager: Mounting Engine plugin RigVM
 LogPluginManager: Mounting Engine plugin PropertyAccessEditor
 LogPluginManager: Mounting Engine plugin ResonanceAudio
+LogPluginManager: Mounting Engine plugin RigVM
 LogPluginManager: Mounting Engine plugin SignificanceManager
 LogPluginManager: Mounting Engine plugin SoundFields
 LogPluginManager: Mounting Engine plugin Synthesis
-LogPluginManager: Mounting Engine plugin WebMMoviePlayer
 LogPluginManager: Mounting Engine plugin WaveTable
+LogPluginManager: Mounting Engine plugin WebMMoviePlayer
 LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
 LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
+LogPluginManager: Mounting Engine plugin CameraShakePreviewer
+LogPluginManager: Mounting Engine plugin GameplayCameras
+LogPluginManager: Mounting Engine plugin OodleNetwork
 LogPluginManager: Mounting Engine plugin AlembicImporter
+LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
+LogPluginManager: Mounting Engine plugin AnimationSharing
+LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
+LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
+LogPluginManager: Mounting Engine plugin DumpGPUServices
+LogPluginManager: Mounting Engine plugin GitSourceControl
+LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
+LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
+LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
+LogPluginManager: Mounting Engine plugin PerforceSourceControl
+LogPluginManager: Mounting Engine plugin PixWinPlugin
+LogPluginManager: Mounting Engine plugin PlasticSourceControl
+LogPluginManager: Mounting Engine plugin PluginUtils
+LogPluginManager: Mounting Engine plugin PropertyAccessNode
+LogPluginManager: Mounting Engine plugin RenderDocPlugin
+LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
+LogPluginManager: Mounting Engine plugin SubversionSourceControl
+LogPluginManager: Mounting Engine plugin TextureFormatOodle
+LogPluginManager: Mounting Engine plugin TraceDataFilters
+LogPluginManager: Mounting Engine plugin UObjectPlugin
+LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
+LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin OnlineBase
+LogPluginManager: Mounting Engine plugin OnlineServices
+LogPluginManager: Mounting Engine plugin OnlineSubsystem
+LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
+LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
+LogPluginManager: Mounting Engine plugin InterchangeTests
+LogPluginManager: Mounting Engine plugin AssetManagerEditor
+LogPluginManager: Mounting Engine plugin BlueprintHeaderView
+LogPluginManager: Mounting Engine plugin ChangelistReview
+LogPluginManager: Mounting Engine plugin CryptoKeys
+LogPluginManager: Mounting Engine plugin CurveEditorTools
+LogPluginManager: Mounting Engine plugin DataValidation
+LogPluginManager: Mounting Engine plugin EditorDebugTools
+LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
+LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
+LogPluginManager: Mounting Engine plugin FacialAnimation
+LogPluginManager: Mounting Engine plugin GameplayTagsEditor
+LogPluginManager: Mounting Engine plugin GeometryMode
+LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
+LogPluginManager: Mounting Engine plugin MaterialAnalyzer
+LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
+LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
+LogPluginManager: Mounting Engine plugin PluginBrowser
+LogPluginManager: Mounting Engine plugin SequencerAnimTools
+LogPluginManager: Mounting Engine plugin SpeedTreeImporter
+LogPluginManager: Mounting Engine plugin UVEditor
+LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
+LogPluginManager: Mounting Engine plugin TcpMessaging
+LogPluginManager: Mounting Engine plugin UdpMessaging
+LogPluginManager: Mounting Engine plugin InterchangeEditor
+LogPluginManager: Mounting Engine plugin Interchange
+LogPluginManager: Mounting Engine plugin DatasmithContent
+LogPluginManager: Mounting Engine plugin GLTFExporter
+LogPluginManager: Mounting Engine plugin VariantManager
+LogPluginManager: Mounting Engine plugin VariantManagerContent
 LogPluginManager: Mounting Engine plugin AutomationUtils
 LogPluginManager: Mounting Engine plugin BackChannel
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
 LogPluginManager: Mounting Engine plugin ChaosCaching
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
 LogPluginManager: Mounting Engine plugin ChaosCloth
-LogPluginManager: Mounting Engine plugin ChaosNiagara
+LogPluginManager: Mounting Engine plugin ChaosClothEditor
 LogPluginManager: Mounting Engine plugin ChaosEditor
-LogPluginManager: Mounting Engine plugin ChaosUserDataPT
+LogPluginManager: Mounting Engine plugin ChaosNiagara
 LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin Dataflow
-LogPluginManager: Mounting Engine plugin AndroidPermission
+LogPluginManager: Mounting Engine plugin ChaosUserDataPT
 LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
+LogPluginManager: Mounting Engine plugin Dataflow
 LogPluginManager: Mounting Engine plugin Fracture
+LogPluginManager: Mounting Engine plugin FullBodyIK
+LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
 LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
 LogPluginManager: Mounting Engine plugin LocalizableMessage
 LogPluginManager: Mounting Engine plugin MeshLODToolset
+LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
 LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin PlanarCut
-LogPluginManager: Mounting Engine plugin FullBodyIK
 LogPluginManager: Mounting Engine plugin PlatformCrypto
+LogPluginManager: Mounting Engine plugin PlanarCut
+LogPluginManager: Mounting Engine plugin ProxyLODPlugin
+LogPluginManager: Mounting Engine plugin PythonScriptPlugin
 LogPluginManager: Mounting Engine plugin SkeletalReduction
 LogPluginManager: Mounting Engine plugin StructUtils
 LogPluginManager: Mounting Engine plugin ToolPresets
-LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
-LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin WmfMedia
-LogPluginManager: Mounting Engine plugin Takes
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin UdpMessaging
-LogPluginManager: Mounting Engine plugin ActorSequence
-LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin SequencerScripting
-LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
-LogPluginManager: Mounting Engine plugin OodleNetwork
-LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
-LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
 LogPluginManager: Mounting Engine plugin LightMixer
 LogPluginManager: Mounting Engine plugin ObjectMixer
+LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
+LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
 LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
+LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
+LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
+LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
 SourceControl: Revision control is disabled
 SourceControl: Revision control is disabled
 SourceControl: Revision control is disabled
+LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
+LogWindows: File 'WinPixGpuCapturer.dll' does not exist
+PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
+LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
+RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
 LogInit: Using libcurl 8.4.0
 LogInit:  - built for Windows
 LogInit:  - supports SSL with OpenSSL/1.1.1t
@@ -276,24 +280,19 @@ LogInit:  - BufferSize = 65536
 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
 LogOnline: OSS: Created online subsystem instance for: NULL
 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
-LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
-LogWindows: File 'WinPixGpuCapturer.dll' does not exist
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
-RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
 LogInit: ExecutableName: UnrealEditor.exe
 LogInit: Build: ++UE5+Release-5.3-CL-29314046
 LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
 LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
 LogInit: Net CL: 27405482
-LogInit: OS: Windows 10 (22H2) [10.0.19045.3803] (), CPU: 13th Gen Intel(R) Core(TM) i7-13700K, GPU: NVIDIA GeForce RTX 3070
+LogInit: OS: Windows 11 (23H2) [10.0.22631.2861] (), CPU: AMD Ryzen 7 5800X 8-Core Processor             , GPU: AMD Radeon RX 6800
 LogInit: Compiled (64-bit): Nov  3 2023 16:09:16
 LogInit: Architecture: x64
 LogInit: Compiled with Visual C++: 19.36.32537.00
 LogInit: Build Configuration: Development
 LogInit: Branch Name: ++UE5+Release-5.3
-LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=e5ec2b06cfbb43c4b9c0604c7ebdfe86 -AUTH_TYPE=exchangecode -epicapp=UE_5.3 -epicenv=Prod -EpicPortal -epicusername=Aynger -epicuserid=738fa386fd63494daf3b7015bfe32f22 -epiclocale=de -epicsandboxid=ue
-LogInit: Base Directory: M:/EpicGames/UE_5.3/Engine/Binaries/Win64/
+LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=1613e259e70a4f55b42c9df5bba4c833 -AUTH_TYPE=exchangecode -epicapp=UE_5.3 -epicenv=Prod -EpicPortal -epicusername=SampleCoin -epicuserid=efd8bde14a904323bf6d4b350bde3870 -epiclocale=en -epicsandboxid=ue
+LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/
 LogInit: Allocator: Mimalloc
 LogInit: Installed Engine Build: 1
 LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
@@ -346,2804 +345,7055 @@ LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy
 LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
 LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
 LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[r.VSync:0]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2024.01.05-15.23.02:190][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2024.01.05-15.23.02:190][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2024.01.05-15.23.02:190][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2024.01.05-15.23.02:191][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2024.01.05-15.23.02:191][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
-[2024.01.05-15.23.02:191][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2024.01.05-15.23.02:191][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2024.01.05-15.23.02:191][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2024.01.05-15.23.02:191][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2024.01.05-15.23.02:191][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2024.01.05-15.23.02:191][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2024.01.05-15.23.02:191][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2024.01.05-15.23.02:191][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2024.01.05-15.23.02:191][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2024.01.05-15.23.02:191][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2024.01.05-15.23.02:191][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2024.01.05-15.23.02:191][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2024.01.05-15.23.02:191][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2024.01.05-15.23.02:193][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
-[2024.01.05-15.23.02:193][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2024.01.05-15.23.02:193][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2024.01.05-15.23.02:194][  0]LogRHI: Using Default RHI: D3D12
-[2024.01.05-15.23.02:194][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
-[2024.01.05-15.23.02:194][  0]LogRHI: Loading RHI module D3D12RHI
-[2024.01.05-15.23.02:198][  0]LogD3D12RHI: Aftermath initialized
-[2024.01.05-15.23.02:198][  0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-[2024.01.05-15.23.02:198][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
-[2024.01.05-15.23.02:356][  0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3070 (VendorId: 10de, DeviceId: 2488, SubSysId: 39041462, Revision: 00a1
-[2024.01.05-15.23.02:356][  0]LogD3D12RHI:   Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
-[2024.01.05-15.23.02:356][  0]LogD3D12RHI:   Adapter has 8031MB of dedicated video memory, 0MB of dedicated system memory, and 16258MB of shared system memory, 2 output[s]
-[2024.01.05-15.23.02:356][  0]LogD3D12RHI:   Driver Version: 537.42 (internal:31.0.15.3742, unified:537.42)
-[2024.01.05-15.23.02:356][  0]LogD3D12RHI:      Driver Date: 9-12-2023
-[2024.01.05-15.23.02:359][  0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
-[2024.01.05-15.23.02:359][  0]LogD3D12RHI:   Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
-[2024.01.05-15.23.02:359][  0]LogD3D12RHI:   Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16258MB of shared system memory, 0 output[s]
-[2024.01.05-15.23.02:359][  0]LogD3D12RHI: DirectX Agility SDK runtime found.
-[2024.01.05-15.23.02:359][  0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
-[2024.01.05-15.23.02:359][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
-[2024.01.05-15.23.02:359][  0]LogInit: Selected Device Profile: [WindowsEditor]
-[2024.01.05-15.23.02:359][  0]LogHAL: Display: Platform has ~ 32 GB [34096181248 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2024.01.05-15.23.02:359][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2024.01.05-15.23.02:359][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2024.01.05-15.23.02:359][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2024.01.05-15.23.02:359][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2024.01.05-15.23.02:359][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2024.01.05-15.23.02:359][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2024.01.05-15.23.02:359][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2024.01.05-15.23.02:359][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini]
-[2024.01.05-15.23.02:359][  0]LogInit: Computer: DESKTOP-CL2EVQE
-[2024.01.05-15.23.02:359][  0]LogInit: User: Marcel
-[2024.01.05-15.23.02:359][  0]LogInit: CPU Page size=4096, Cores=16
-[2024.01.05-15.23.02:359][  0]LogInit: High frequency timer resolution =10.000000 MHz
-[2024.01.05-15.23.02:359][  0]LogMemory: Memory total: Physical=31.8GB (32GB approx)
-[2024.01.05-15.23.02:359][  0]LogMemory: Platform Memory Stats for WindowsEditor
-[2024.01.05-15.23.02:359][  0]LogMemory: Process Physical Memory: 506.72 MB used, 518.29 MB peak
-[2024.01.05-15.23.02:359][  0]LogMemory: Process Virtual Memory: 531.86 MB used, 536.04 MB peak
-[2024.01.05-15.23.02:359][  0]LogMemory: Physical Memory: 13854.43 MB used,  18662.23 MB free, 32516.65 MB total
-[2024.01.05-15.23.02:359][  0]LogMemory: Virtual Memory: 18168.30 MB used,  15929.84 MB free, 34098.14 MB total
-[2024.01.05-15.23.02:359][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2024.01.05-15.23.02:362][  0]LogWindows: WindowsPlatformFeatures enabled
-[2024.01.05-15.23.02:367][  0]LogInit: Physics initialised using underlying interface: Chaos
-[2024.01.05-15.23.02:367][  0]LogInit: Using OS detected language (de-DE).
-[2024.01.05-15.23.02:367][  0]LogInit: Using OS detected locale (de-DE).
-[2024.01.05-15.23.02:368][  0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so 'de' will be used for the language.
-[2024.01.05-15.23.02:368][  0]LogInit: Setting process to per monitor DPI aware
-[2024.01.05-15.23.02:369][  0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading!
-[2024.01.05-15.23.02:369][  0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading!
-[2024.01.05-15.23.02:369][  0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading!
-[2024.01.05-15.23.02:369][  0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading!
-[2024.01.05-15.23.02:369][  0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading!
-[2024.01.05-15.23.02:369][  0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading!
-[2024.01.05-15.23.02:369][  0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading!
-[2024.01.05-15.23.02:381][  0]LogWindowsTextInputMethodSystem: Available input methods:
-[2024.01.05-15.23.02:381][  0]LogWindowsTextInputMethodSystem:   - Englisch (Vereinigtes Königreich) - (Keyboard).
-[2024.01.05-15.23.02:381][  0]LogWindowsTextInputMethodSystem:   - Deutsch (Deutschland) - (Keyboard).
-[2024.01.05-15.23.02:381][  0]LogWindowsTextInputMethodSystem:   - Deutsch (Deutschland) - Fingereingabe - Korrektur (TSF IME).
-[2024.01.05-15.23.02:381][  0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard).
-[2024.01.05-15.23.02:397][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2024.01.05-15.23.02:398][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
-[2024.01.05-15.23.02:454][  0]LogRHI: Using Default RHI: D3D12
-[2024.01.05-15.23.02:454][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
-[2024.01.05-15.23.02:454][  0]LogRHI: Loading RHI module D3D12RHI
-[2024.01.05-15.23.02:454][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
-[2024.01.05-15.23.02:454][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
-[2024.01.05-15.23.02:454][  0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
-[2024.01.05-15.23.02:454][  0]LogWindows: Attached monitors:
-[2024.01.05-15.23.02:454][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY]
-[2024.01.05-15.23.02:454][  0]LogWindows:     resolution: 1680x1050, work area: (-1618, 32) -> (0, 1082), device: '\\.\DISPLAY2'
-[2024.01.05-15.23.02:454][  0]LogWindows: Found 2 attached monitors.
-[2024.01.05-15.23.02:454][  0]LogWindows: Gathering driver information using Windows Setup API
-[2024.01.05-15.23.02:454][  0]LogRHI: RHI Adapter Info:
-[2024.01.05-15.23.02:454][  0]LogRHI:             Name: NVIDIA GeForce RTX 3070
-[2024.01.05-15.23.02:454][  0]LogRHI:   Driver Version: 537.42 (internal:31.0.15.3742, unified:537.42)
-[2024.01.05-15.23.02:454][  0]LogRHI:      Driver Date: 9-12-2023
-[2024.01.05-15.23.02:454][  0]LogD3D12RHI:     GPU DeviceId: 0x2488 (for the marketing name, search the web for "GPU Device Id")
-[2024.01.05-15.23.02:454][  0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
-[2024.01.05-15.23.02:458][  0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
-[2024.01.05-15.23.02:459][  0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
-[2024.01.05-15.23.02:459][  0]LogD3D12RHI: [DRED] Using lightweight DRED.
-[2024.01.05-15.23.02:459][  0]LogD3D12RHI: Emitting draw events for PIX profiling.
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: ID3D12Device1 is supported.
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: ID3D12Device2 is supported.
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: ID3D12Device3 is supported.
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: ID3D12Device4 is supported.
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: ID3D12Device5 is supported.
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: ID3D12Device6 is supported.
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: ID3D12Device7 is supported.
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: ID3D12Device8 is supported.
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: ID3D12Device9 is supported.
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: ID3D12Device10 is supported.
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: ID3D12Device11 is supported.
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: ID3D12Device12 is supported.
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: Bindless resources are supported
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: Stencil ref from pixel shader is not supported
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: Mesh shader tier 1.0 is supported
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
-[2024.01.05-15.23.02:527][  0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
-[2024.01.05-15.23.02:556][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
-[2024.01.05-15.23.02:556][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
-[2024.01.05-15.23.02:556][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
-[2024.01.05-15.23.02:571][  0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
-[2024.01.05-15.23.02:571][  0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
-[2024.01.05-15.23.02:571][  0]LogRHI: Texture pool is 4575 MB (70% of 6536 MB)
-[2024.01.05-15.23.02:571][  0]LogD3D12RHI: Async texture creation enabled
-[2024.01.05-15.23.02:571][  0]LogD3D12RHI: RHI has support for 64 bit atomics
-[2024.01.05-15.23.02:588][  0]LogVRS: Current RHI supports Variable Rate Shading
-[2024.01.05-15.23.02:596][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all'
-[2024.01.05-15.23.02:596][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""M:/EpicGames/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all" ]
-[2024.01.05-15.23.02:614][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2024.01.05-15.23.02:614][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2024.01.05-15.23.02:614][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2024.01.05-15.23.02:614][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2024.01.05-15.23.02:614][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2024.01.05-15.23.02:614][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
-[2024.01.05-15.23.02:614][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2024.01.05-15.23.02:614][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2024.01.05-15.23.02:614][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2024.01.05-15.23.02:615][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2024.01.05-15.23.02:615][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
-[2024.01.05-15.23.02:615][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
-[2024.01.05-15.23.02:616][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2024.01.05-15.23.02:625][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2024.01.05-15.23.02:625][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2024.01.05-15.23.02:625][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2024.01.05-15.23.02:625][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2024.01.05-15.23.02:625][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2024.01.05-15.23.02:625][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2024.01.05-15.23.02:625][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2024.01.05-15.23.02:625][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2024.01.05-15.23.02:625][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2024.01.05-15.23.02:625][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2024.01.05-15.23.02:627][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2024.01.05-15.23.02:627][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2024.01.05-15.23.02:629][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2024.01.05-15.23.02:629][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2024.01.05-15.23.02:629][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2024.01.05-15.23.02:629][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2024.01.05-15.23.02:631][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2024.01.05-15.23.02:631][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2024.01.05-15.23.02:631][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2024.01.05-15.23.02:633][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
-[2024.01.05-15.23.02:633][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
-[2024.01.05-15.23.02:633][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
-[2024.01.05-15.23.02:633][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
-[2024.01.05-15.23.02:634][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2024.01.05-15.23.02:634][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2024.01.05-15.23.02:637][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2024.01.05-15.23.02:637][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2024.01.05-15.23.02:637][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2024.01.05-15.23.02:637][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2024.01.05-15.23.02:637][  0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2024.01.05-15.23.02:641][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2024.01.05-15.23.02:663][  0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager:   SF_METAL
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager:   SF_METAL_MRT
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager:   SF_METAL_TVOS
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager:   SF_METAL_MRT_TVOS
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager:   SF_METAL_SM5
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager:   SF_METAL_SM6
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager:   SF_METAL_SIM
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager:   SF_METAL_MACES3_1
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager:   SF_METAL_MRT_MAC
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager:   PCD3D_SM6
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager:   PCD3D_SM5
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager:   PCD3D_ES31
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager:   GLSL_150_ES31
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager:   VVM_1_0
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager:   SF_VULKAN_SM5
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager:   SF_VULKAN_ES31
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
-[2024.01.05-15.23.02:665][  0]LogTargetPlatformManager:   SF_VULKAN_SM6
-[2024.01.05-15.23.02:665][  0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
-[2024.01.05-15.23.02:667][  0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
-[2024.01.05-15.23.02:667][  0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2024.01.05-15.23.02:667][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2024.01.05-15.23.02:667][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2024.01.05-15.23.02:667][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2024.01.05-15.23.02:693][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
-[2024.01.05-15.23.02:693][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2024.01.05-15.23.02:693][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2024.01.05-15.23.02:696][  0]LogDerivedDataCache: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds.
-[2024.01.05-15.23.02:696][  0]LogDerivedDataCache: Display: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.01ms. RandomReadSpeed=2154.55MBs, RandomWriteSpeed=463.66MBs. Assigned SpeedClass 'Local'
-[2024.01.05-15.23.02:697][  0]LogDerivedDataCache: Local: Using data cache path C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2024.01.05-15.23.02:697][  0]LogDerivedDataCache: Shared: Disabled because no path is configured.
-[2024.01.05-15.23.02:697][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2024.01.05-15.23.02:697][  0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
-[2024.01.05-15.23.02:697][  0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
-[2024.01.05-15.23.02:697][  0]LogShaderCompilers: Guid format shader working directory is -21 characters bigger than the processId version (F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/12364/).
-[2024.01.05-15.23.02:697][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Marcel/AppData/Local/Temp/UnrealShaderWorkingDir/FC9A423B4DE57A2D7059D2964EBBDA49/'.
-[2024.01.05-15.23.02:697][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2024.01.05-15.23.02:697][  0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers.
-[2024.01.05-15.23.03:197][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2024.01.05-15.23.03:278][  0]LogShaderCompilers: Display: Compiling shader autogen file: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2024.01.05-15.23.03:278][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2024.01.05-15.23.03:555][  0]LogSlate: Using FreeType 2.10.0
-[2024.01.05-15.23.03:555][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2024.01.05-15.23.03:571][  0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin.
-[2024.01.05-15.23.03:571][  0]LogAssetRegistry: FAssetRegistry took 0.0018 seconds to start up
-[2024.01.05-15.23.03:579][  0]LogEditorDomain: Display: EditorDomain is Disabled
-[2024.01.05-15.23.03:688][  0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2024.01.05-15.23.03:688][  0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2024.01.05-15.23.03:688][  0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
-[2024.01.05-15.23.03:689][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
-[2024.01.05-15.23.03:689][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: Available device profiles:
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8BA00][000006F0EB0F7800 66] GlobalDefaults, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8C000][000006F0EB0FC800 66] Windows, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8C200][000006F0EA322800 66] WindowsEditor, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8C400][000006F0D0027800 66] WindowsServer, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8C600][000006F0EC7F0000 66] WindowsClient, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8C800][000006F0E1BDA000 66] IOS, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8CA00][000006F0F6FA0000 66] iPadAir2, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8CC00][000006F0F6FA2800 66] IPadPro, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8CE00][000006F0F6FA5000 66] iPadAir3, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8D000][000006F0F6FA7800 66] iPadAir4, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8D200][000006F0F6FAA000 66] iPadAir5, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8D400][000006F0F6FAC800 66] iPadMini4, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8D600][000006F0F6FB0000 66] iPadMini5, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8D800][000006F0F6FB2800 66] iPadMini6, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8DA00][000006F0F6FB5000 66] iPhone6S, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8DC00][000006F0F6FB7800 66] iPhone7, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8DE00][000006F0F6FBA000 66] iPodTouch7, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8E000][000006F0F6FBC800 66] iPhone6SPlus, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8E200][000006F0F6FC0000 66] iPhone7Plus, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8E400][000006F0F6FC2800 66] iPhoneSE, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8E600][000006F0F6FC5000 66] iPhone8, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8E800][000006F0F6FC7800 66] iPhone8Plus, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8EA00][000006F0F6FCA000 66] iPhoneX, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8EC00][000006F0F6FCC800 66] iPhoneXS, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8EE00][000006F0F6FD0000 66] iPhoneXSMax, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8F000][000006F0F6FD2800 66] iPhoneXR, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8F200][000006F0F6FD5000 66] iPhone11, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8F400][000006F0F6FD7800 66] iPhone11Pro, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8F600][000006F0F6FDA000 66] iPhone11ProMax, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8F800][000006F0F6FDC800 66] iPhoneSE2, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8FA00][000006F0F6FE0000 66] iPhone12Mini, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8FC00][000006F0F6FE2800 66] iPhone12, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6B8FE00][000006F0F6FE5000 66] iPhone12Pro, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0E1A44800][000006F0F6FE7800 66] iPhone12ProMax, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6FF0000][000006F0F6FEA000 66] iPhone13Mini, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6FF0200][000006F0F6FEC800 66] iPhone13, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6FF0400][000006F0F71D0000 66] iPhone13Pro, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6FF0600][000006F0F71D2800 66] iPhone13ProMax, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6FF0800][000006F0F71D5000 66] iPhoneSE3, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6FF0A00][000006F0F71D7800 66] iPhone14, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6FF0C00][000006F0F71DA000 66] iPhone14Plus, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6FF0E00][000006F0F71DC800 66] iPhone14Pro, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6FF1000][000006F0F71E0000 66] iPhone14ProMax, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6FF1200][000006F0F71E2800 66] iPhone15, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6FF1400][000006F0F71E5000 66] iPhone15Plus, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6FF1600][000006F0F71E7800 66] iPhone15Pro, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6FF1800][000006F0F71EA000 66] iPhone15ProMax, 
-[2024.01.05-15.23.03:780][  0]LogDeviceProfileManager: 	[000006F0F6FF1A00][000006F0F71EC800 66] iPadPro105, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF1C00][000006F0F71F0000 66] iPadPro129, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF1E00][000006F0F71F2800 66] iPadPro97, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF2000][000006F0F71F5000 66] iPadPro2_129, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF2200][000006F0F71F7800 66] iPad5, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF2400][000006F0F71FA000 66] iPad6, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF2600][000006F0F71FC800 66] iPad7, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF2800][000006F0F7200000 66] iPad8, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF2A00][000006F0F7202800 66] iPad9, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF2C00][000006F0F7205000 66] iPad10, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF2E00][000006F0F7207800 66] iPadPro11, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF3000][000006F0F720A000 66] iPadPro2_11, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF3200][000006F0F720C800 66] iPadPro3_11, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF3400][000006F0F7210000 66] iPadPro4_11, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF3600][000006F0F7212800 66] iPadPro3_129, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF3800][000006F0F7215000 66] iPadPro4_129, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF3A00][000006F0F7217800 66] iPadPro5_129, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF3C00][000006F0F721A000 66] iPadPro6_129, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF3E00][000006F0F721C800 66] AppleTV, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF4000][000006F0F7220000 66] AppleTV4K, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF4200][000006F0F7222800 66] AppleTV2_4K, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF4400][000006F0F7225000 66] TVOS, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF4600][000006F0F7227800 66] Mac, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF4800][000006F0F722A000 66] MacEditor, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF4A00][000006F0F722C800 66] MacClient, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF4C00][000006F0F7230000 66] MacServer, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF4E00][000006F0F7232800 66] Linux, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF5000][000006F0F7235000 66] LinuxEditor, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF5200][000006F0F7237800 66] LinuxArm64Editor, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF5400][000006F0F723A000 66] LinuxArm64, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF5600][000006F0F723C800 66] LinuxClient, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF5800][000006F0F7240000 66] LinuxArm64Client, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF5A00][000006F0F7242800 66] LinuxServer, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF5C00][000006F0F7245000 66] LinuxArm64Server, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF5E00][000006F0F7247800 66] Android, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF6000][000006F0F724A000 66] Android_Preview_OpenGL, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF6200][000006F0F724C800 66] Android_Preview_Vulkan, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF6400][000006F0F7250000 66] Android_Low, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF6600][000006F0F7252800 66] Android_Mid, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF6800][000006F0F7255000 66] Android_High, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF6A00][000006F0F7257800 66] Android_Default, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF6C00][000006F0F725A000 66] Android_Adreno4xx, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF6E00][000006F0F725C800 66] Android_Adreno5xx_Low, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF7000][000006F0F7260000 66] Android_Adreno5xx, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF7200][000006F0F7262800 66] Android_Adreno6xx, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF7400][000006F0F7265000 66] Android_Adreno6xx_Vulkan, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF7600][000006F0F7267800 66] Android_Adreno7xx, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF7800][000006F0F726A000 66] Android_Adreno7xx_Vulkan, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF7A00][000006F0F726C800 66] Android_Mali_T6xx, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF7C00][000006F0F7270000 66] Android_Mali_T7xx, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF7E00][000006F0F7272800 66] Android_Mali_T8xx, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF8000][000006F0F7275000 66] Android_Mali_G71, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF8200][000006F0F7277800 66] Android_Mali_G72, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF8400][000006F0F727A000 66] Android_Mali_G72_Vulkan, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF8600][000006F0F727C800 66] Android_Mali_G76, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF8800][000006F0F7280000 66] Android_Mali_G76_Vulkan, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF8A00][000006F0F7282800 66] Android_Mali_G77, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF8C00][000006F0F7285000 66] Android_Mali_G77_Vulkan, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF8E00][000006F0F7287800 66] Android_Mali_G78, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF9000][000006F0F728A000 66] Android_Mali_G78_Vulkan, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF9200][000006F0F728C800 66] Android_Mali_G710, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF9400][000006F0F7290000 66] Android_Mali_G710_Vulkan, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF9800][000006F0F7292800 66] Android_Mali_G7xx, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF9A00][000006F0F7295000 66] Android_Mali_G7xx_Vulkan, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF9C00][000006F0F7297800 66] Android_Xclipse_920, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FF9E00][000006F0F729A000 66] Android_Xclipse_920_Vulkan, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FFA200][000006F0F729C800 66] Android_Vulkan_SM5, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FFA400][000006F0E6BD0000 66] Android_PowerVR_G6xxx, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FFA600][000006F0E6BD2800 66] Android_PowerVR_GT7xxx, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FFA800][000006F0E6BD5000 66] Android_PowerVR_GE8xxx, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FFAA00][000006F0E6BD7800 66] Android_PowerVR_GM9xxx, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FFAC00][000006F0E6BDA000 66] Android_PowerVR_GM9xxx_Vulkan, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FFAE00][000006F0E6BDC800 66] Android_TegraK1, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FFB000][000006F0E6BE0000 66] Android_Unknown_Vulkan, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FFB200][000006F0E6BE2800 66] Oculus_Quest, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FFB400][000006F0E6BE5000 66] Oculus_Quest2, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FFB600][000006F0E6BE7800 66] Meta_Quest_Pro, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FFB800][000006F0E6BEA000 66] Meta_Quest_3, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FFBA00][000006F0E6BEC800 66] HoloLens, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: 	[000006F0F6FFBC00][000006F0E6BF0000 66] MagicLeap_Vulkan, 
-[2024.01.05-15.23.03:781][  0]LogDeviceProfileManager: Active device profile: [000006F0F6B8C200][000006F0EA322800 66] WindowsEditor
-[2024.01.05-15.23.03:781][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2024.01.05-15.23.03:781][  0]LogShaderCompilers: Display: Compiling shader autogen file: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2024.01.05-15.23.03:785][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2024.01.05-15.23.03:785][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.")
-[2024.01.05-15.23.03:785][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.05-15.23.03:785][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.05-15.23.03:785][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.05-15.23.03:785][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.16299.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
-[2024.01.05-15.23.03:787][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-CL2EVQE'
-[2024.01.05-15.23.03:787][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""M:/EpicGames/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-CL2EVQE" -nocompile -nocompileuat ]
-[2024.01.05-15.23.03:860][  0]LogMaterial: WorldGridMaterial-SM6-Default: 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D742E_FHWRasterizePS36_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_03B9C1BE423719415228E53F908B915C1AA266F772C0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-[2024.01.05-15.23.03:898][  0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
-[2024.01.05-15.23.03:898][  0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
-[2024.01.05-15.23.03:898][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
-[2024.01.05-15.23.03:898][  0]LogMeshReduction: Display: No distributed automatic mesh merging module available
-[2024.01.05-15.23.03:898][  0]LogMeshMerging: No distributed automatic mesh merging module available
-[2024.01.05-15.23.04:252][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2024.01.05-15.23.04:252][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2024.01.05-15.23.04:258][  0]LogUObjectArray: 21917 objects as part of root set at end of initial load.
-[2024.01.05-15.23.04:258][  0]LogUObjectAllocator: 6142568 out of 0 bytes used by permanent object pool.
-[2024.01.05-15.23.04:258][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2024.01.05-15.23.04:262][  0]LogLiveCoding: Display: Starting LiveCoding
-[2024.01.05-15.23.04:262][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2024.01.05-15.23.04:264][  0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x7f71a1e6", spawning console
-[2024.01.05-15.23.04:267][  0]LogLiveCoding: Display: Waiting for server
-[2024.01.05-15.23.04:277][  0]LogSlate: Border
-[2024.01.05-15.23.04:277][  0]LogSlate: BreadcrumbButton
-[2024.01.05-15.23.04:277][  0]LogSlate: Brushes.Title
-[2024.01.05-15.23.04:277][  0]LogSlate: Default
-[2024.01.05-15.23.04:277][  0]LogSlate: Icons.Save
-[2024.01.05-15.23.04:277][  0]LogSlate: Icons.Toolbar.Settings
-[2024.01.05-15.23.04:277][  0]LogSlate: ListView
-[2024.01.05-15.23.04:277][  0]LogSlate: SoftwareCursor_CardinalCross
-[2024.01.05-15.23.04:277][  0]LogSlate: SoftwareCursor_Grab
-[2024.01.05-15.23.04:277][  0]LogSlate: TableView.DarkRow
-[2024.01.05-15.23.04:277][  0]LogSlate: TableView.Row
-[2024.01.05-15.23.04:277][  0]LogSlate: TreeView
-[2024.01.05-15.23.04:305][  0]LogTurnkeySupport: Completed device detection: Code = 0
-[2024.01.05-15.23.04:327][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
-[2024.01.05-15.23.04:328][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms
-[2024.01.05-15.23.04:335][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
-[2024.01.05-15.23.04:335][  0]LogInit: XR: MultiViewport is Disabled
-[2024.01.05-15.23.04:335][  0]LogInit: XR: Mobile Multiview is Disabled
-[2024.01.05-15.23.04:335][  0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-CL2EVQE: (Name=DESKTOP-CL2EVQE, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid")
-[2024.01.05-15.23.04:598][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2024.01.05-15.23.04:611][  0]LogMetasoundEngine: MetaSound Engine Initialized
-[2024.01.05-15.23.04:642][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2024.01.05-15.23.04:674][  0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2024.01.05-15.23.04:677][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2024.01.05-15.23.04:679][  0]LogUdpMessaging: Display: Added local interface '25.71.168.163' to multicast group '230.0.0.1:6666'
-[2024.01.05-15.23.04:679][  0]LogUdpMessaging: Display: Added local interface '192.168.178.79' to multicast group '230.0.0.1:6666'
-[2024.01.05-15.23.04:679][  0]LogUdpMessaging: Display: Added local interface '192.168.56.1' to multicast group '230.0.0.1:6666'
-[2024.01.05-15.23.04:700][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 452FBA5D443ABEBE8B12D5BF79E83D0E | Instance: 6C2F59394515A9D8539DEFAA657B0405 (DESKTOP-CL2EVQE-12364).
-[2024.01.05-15.23.04:718][  0]LogPython: Using Python 3.9.7
-[2024.01.05-15.23.05:162][  0]LogUProjectInfo: Found projects:
-[2024.01.05-15.23.05:163][  0]SourceControl: Revision control is disabled
-[2024.01.05-15.23.05:524][  0]SourceControl: Revision control is disabled
-[2024.01.05-15.23.05:572][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2024.01.05-15.23.05:572][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2024.01.05-15.23.05:647][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2024.01.05-15.23.05:666][  0]LogOpenImageDenoise: OIDN starting up
-[2024.01.05-15.23.05:712][  0]LogCollectionManager: Loaded 0 collections in 0.000553 seconds
-[2024.01.05-15.23.05:714][  0]LogFileCache: Scanning file cache for directory 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Collections/' took 0.00s
-[2024.01.05-15.23.05:715][  0]LogFileCache: Scanning file cache for directory 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Developers/Marcel/Collections/' took 0.00s
-[2024.01.05-15.23.05:716][  0]LogFileCache: Scanning file cache for directory 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Collections/' took 0.00s
-[2024.01.05-15.23.05:916][  0]LogEngine: Initializing Engine...
-[2024.01.05-15.23.05:920][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
-[2024.01.05-15.23.06:022][  0]LogInit: Initializing FReadOnlyCVARCache
-[2024.01.05-15.23.06:026][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-15.23.06:026][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-15.23.06:030][  0]LogAIModule: Creating AISystem for world Untitled
-[2024.01.05-15.23.06:030][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2024.01.05-15.23.06:030][  0]LogInit: Texture streaming: Enabled
-[2024.01.05-15.23.06:037][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
-[2024.01.05-15.23.06:050][  0]LogAudio: Display: Initializing Audio Device Manager...
-[2024.01.05-15.23.06:054][  0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2024.01.05-15.23.06:054][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2024.01.05-15.23.06:055][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2024.01.05-15.23.06:055][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2024.01.05-15.23.06:055][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2024.01.05-15.23.06:055][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2024.01.05-15.23.06:055][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2024.01.05-15.23.06:055][  0]LogAudio: Display: Audio Device Manager Initialized
-[2024.01.05-15.23.06:055][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
-[2024.01.05-15.23.06:055][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.05-15.23.06:055][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.05-15.23.06:055][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.05-15.23.06:055][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.05-15.23.06:055][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.05-15.23.06:055][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.05-15.23.06:055][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.05-15.23.06:055][  0]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.05-15.23.06:056][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.05-15.23.06:056][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.05-15.23.06:056][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.05-15.23.06:058][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.05-15.23.06:088][  0]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
-[2024.01.05-15.23.06:089][  0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.05-15.23.06:090][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.05-15.23.06:090][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.05-15.23.06:091][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2024.01.05-15.23.06:091][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2024.01.05-15.23.06:091][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2024.01.05-15.23.06:091][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2024.01.05-15.23.06:091][  0]LogInit: FAudioDevice initialized with ID 1.
-[2024.01.05-15.23.06:091][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2024.01.05-15.23.06:091][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
-[2024.01.05-15.23.06:099][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2024.01.05-15.23.06:106][  0]LogInit: Undo buffer set to 32 MB
-[2024.01.05-15.23.06:106][  0]LogInit: Transaction tracking system initialized
-[2024.01.05-15.23.06:120][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
-[2024.01.05-15.23.06:120][  0]LogSourceControl: Uncontrolled asset enumeration started...
-[2024.01.05-15.23.06:123][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002755 seconds (Found 134 uncontrolled assets)
-[2024.01.05-15.23.06:125][  0]BlueprintLog: New page: Editor Load
-[2024.01.05-15.23.06:165][  0]LocalizationService: Localization service is disabled
-[2024.01.05-15.23.06:176][  0]TimingProfiler: Initialize
-[2024.01.05-15.23.06:176][  0]TimingProfiler: OnSessionChanged
-[2024.01.05-15.23.06:176][  0]LoadingProfiler: Initialize
-[2024.01.05-15.23.06:176][  0]LoadingProfiler: OnSessionChanged
-[2024.01.05-15.23.06:176][  0]NetworkingProfiler: Initialize
-[2024.01.05-15.23.06:176][  0]NetworkingProfiler: OnSessionChanged
-[2024.01.05-15.23.06:176][  0]MemoryProfiler: Initialize
-[2024.01.05-15.23.06:176][  0]MemoryProfiler: OnSessionChanged
-[2024.01.05-15.23.06:290][  0]LogFileCache: Scanning file cache for directory 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/' took 0.01s
-[2024.01.05-15.23.06:415][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2024.01.05-15.23.06:425][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
-[2024.01.05-15.23.06:427][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2024.01.05-15.23.06:429][  0]SourceControl: Revision control is disabled
-[2024.01.05-15.23.06:429][  0]LogUnrealEdMisc: Loading editor; pre map load, took 4.819
-[2024.01.05-15.23.06:429][  0]Cmd: MAP LOAD FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
-[2024.01.05-15.23.06:429][  0]LightingResults: New page: Lighting Build
-[2024.01.05-15.23.06:430][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-15.23.06:430][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-15.23.06:430][  0]MapCheck: New page: Map Check
-[2024.01.05-15.23.06:430][  0]LightingResults: New page: Lighting Build
-[2024.01.05-15.23.06:432][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.05-15.23.06:435][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
-[2024.01.05-15.23.06:562][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'.
-[2024.01.05-15.23.06:562][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-15.23.06:563][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-15.23.06:563][  0]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-15.23.06:565][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2024.01.05-15.23.06:568][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.29ms
-[2024.01.05-15.23.06:569][  0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2024.01.05-15.23.06:569][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,233ms to complete.
-[2024.01.05-15.23.06:573][  0]LogUnrealEdMisc: Total Editor Startup Time, took 4.964
-[2024.01.05-15.23.06:573][  0]LogShaderCompilers: Display: ================================================
-[2024.01.05-15.23.06:573][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.05-15.23.06:573][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
-[2024.01.05-15.23.06:573][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
-[2024.01.05-15.23.06:573][  0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
-[2024.01.05-15.23.06:573][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.05-15.23.06:573][  0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2024.01.05-15.23.06:574][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
-[2024.01.05-15.23.06:574][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2024.01.05-15.23.06:574][  0]LogShaderCompilers: Display: ================================================
-[2024.01.05-15.23.06:688][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-15.23.06:694][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-15.23.06:700][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-15.23.06:706][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-15.23.06:731][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.05-15.23.06:734][  0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2024.01.05-15.23.06:735][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.05-15.23.06:739][  0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2024.01.05-15.23.06:740][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.05-15.23.06:744][  0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2024.01.05-15.23.06:745][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.05-15.23.06:749][  0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2024.01.05-15.23.06:749][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.05-15.23.06:752][  0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2024.01.05-15.23.06:752][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.05-15.23.06:755][  0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2024.01.05-15.23.06:756][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.05-15.23.06:759][  0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2024.01.05-15.23.06:759][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.05-15.23.06:762][  0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2024.01.05-15.23.06:762][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.05-15.23.06:767][  0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2024.01.05-15.23.06:767][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.05-15.23.06:770][  0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2024.01.05-15.23.06:992][  0]LogAssetRegistry: Display: Asset registry cache written as 16.2 MiB to F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin
-[2024.01.05-15.23.07:020][  0]LogSlate: Took 0.000086 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2024.01.05-15.23.07:022][  0]LogSlate: Took 0.000090 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2024.01.05-15.23.07:027][  0]LogSlate: Took 0.003939 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2024.01.05-15.23.07:052][  0]LogViewport: Scene viewport resized to 1591x584, mode Windowed.
-[2024.01.05-15.23.07:092][  0]LogSlate: Took 0.003639 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2024.01.05-15.23.07:215][  0]LogStall: Startup...
-[2024.01.05-15.23.07:216][  0]LogStall: Startup complete.
-[2024.01.05-15.23.07:226][  0]LogLoad: (Engine Initialization) Total time: 5.62 seconds
-[2024.01.05-15.23.07:226][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2024.01.05-15.23.07:261][  0]LogAssetRegistry: AssetRegistryGather time 0.0784s: AssetDataDiscovery 0.0272s, AssetDataGather 0.0281s, StoreResults 0.0232s.
-[2024.01.05-15.23.07:273][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
-[2024.01.05-15.23.07:305][  0]LogContentStreaming: Texture pool size now 1000 MB
-[2024.01.05-15.23.07:365][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.VSync:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
+[2024.01.05-20.34.20:935][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
+[2024.01.05-20.34.20:935][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
+[2024.01.05-20.34.20:935][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
+[2024.01.05-20.34.20:936][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
+[2024.01.05-20.34.20:937][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.AOQuality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.DetailMode:2]]
+[2024.01.05-20.34.20:937][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2024.01.05-20.34.20:938][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2024.01.05-20.34.20:938][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
+[2024.01.05-20.34.20:939][  0]LogRHI: Using Default RHI: D3D12
+[2024.01.05-20.34.20:939][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
+[2024.01.05-20.34.20:939][  0]LogRHI: Loading RHI module D3D12RHI
+[2024.01.05-20.34.20:944][  0]LogD3D12RHI: Aftermath initialized
+[2024.01.05-20.34.20:944][  0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
+[2024.01.05-20.34.20:946][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
+[2024.01.05-20.34.21:021][  0]LogD3D12RHI: Found D3D12 adapter 0: AMD Radeon RX 6800 (VendorId: 1002, DeviceId: 73bf, SubSysId: e3a1002, Revision: 00c3
+[2024.01.05-20.34.21:021][  0]LogD3D12RHI:   Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
+[2024.01.05-20.34.21:021][  0]LogD3D12RHI:   Adapter has 16337MB of dedicated video memory, 0MB of dedicated system memory, and 16327MB of shared system memory, 2 output[s]
+[2024.01.05-20.34.21:021][  0]LogD3D12RHI:   Driver Version: AMD Software: Adrenalin Edition 22.20.27.09 (internal:31.0.12027.9001, unified:31.0.12027.9001)
+[2024.01.05-20.34.21:021][  0]LogD3D12RHI:      Driver Date: 3-30-2023
+[2024.01.05-20.34.21:025][  0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
+[2024.01.05-20.34.21:025][  0]LogD3D12RHI:   Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
+[2024.01.05-20.34.21:025][  0]LogD3D12RHI:   Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16327MB of shared system memory, 0 output[s]
+[2024.01.05-20.34.21:025][  0]LogD3D12RHI: DirectX Agility SDK runtime found.
+[2024.01.05-20.34.21:025][  0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
+[2024.01.05-20.34.21:026][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
+[2024.01.05-20.34.21:026][  0]LogInit: Selected Device Profile: [WindowsEditor]
+[2024.01.05-20.34.21:026][  0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
+[2024.01.05-20.34.21:026][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
+[2024.01.05-20.34.21:026][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.05-20.34.21:026][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
+[2024.01.05-20.34.21:026][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
+[2024.01.05-20.34.21:026][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
+[2024.01.05-20.34.21:026][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
+[2024.01.05-20.34.21:026][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
+[2024.01.05-20.34.21:026][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini]
+[2024.01.05-20.34.21:026][  0]LogInit: Computer: DESKTOP-2MPQGVL
+[2024.01.05-20.34.21:026][  0]LogInit: User: Windowssucks
+[2024.01.05-20.34.21:026][  0]LogInit: CPU Page size=4096, Cores=8
+[2024.01.05-20.34.21:026][  0]LogInit: High frequency timer resolution =10.000000 MHz
+[2024.01.05-20.34.21:026][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
+[2024.01.05-20.34.21:026][  0]LogMemory: Platform Memory Stats for WindowsEditor
+[2024.01.05-20.34.21:026][  0]LogMemory: Process Physical Memory: 489.51 MB used, 541.08 MB peak
+[2024.01.05-20.34.21:026][  0]LogMemory: Process Virtual Memory: 496.79 MB used, 512.32 MB peak
+[2024.01.05-20.34.21:026][  0]LogMemory: Physical Memory: 9601.94 MB used,  23052.81 MB free, 32654.75 MB total
+[2024.01.05-20.34.21:026][  0]LogMemory: Virtual Memory: 15134.24 MB used,  17520.50 MB free, 32654.75 MB total
+[2024.01.05-20.34.21:026][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
+[2024.01.05-20.34.21:030][  0]LogWindows: WindowsPlatformFeatures enabled
+[2024.01.05-20.34.21:036][  0]LogInit: Physics initialised using underlying interface: Chaos
+[2024.01.05-20.34.21:036][  0]LogInit: Using OS detected language (en-US).
+[2024.01.05-20.34.21:036][  0]LogInit: Using OS detected locale (en-DE).
+[2024.01.05-20.34.21:037][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
+[2024.01.05-20.34.21:037][  0]LogInit: Setting process to per monitor DPI aware
+[2024.01.05-20.34.21:199][  0]LogWindowsTextInputMethodSystem: Available input methods:
+[2024.01.05-20.34.21:199][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
+[2024.01.05-20.34.21:199][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
+[2024.01.05-20.34.21:209][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
+[2024.01.05-20.34.21:210][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
+[2024.01.05-20.34.21:294][  0]LogRHI: Using Default RHI: D3D12
+[2024.01.05-20.34.21:294][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
+[2024.01.05-20.34.21:294][  0]LogRHI: Loading RHI module D3D12RHI
+[2024.01.05-20.34.21:294][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
+[2024.01.05-20.34.21:294][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
+[2024.01.05-20.34.21:294][  0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
+[2024.01.05-20.34.21:295][  0]LogWindows: Attached monitors:
+[2024.01.05-20.34.21:295][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
+[2024.01.05-20.34.21:295][  0]LogWindows:     resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY2'
+[2024.01.05-20.34.21:295][  0]LogWindows: Found 2 attached monitors.
+[2024.01.05-20.34.21:295][  0]LogWindows: Gathering driver information using Windows Setup API
+[2024.01.05-20.34.21:295][  0]LogRHI: RHI Adapter Info:
+[2024.01.05-20.34.21:295][  0]LogRHI:             Name: AMD Radeon RX 6800
+[2024.01.05-20.34.21:295][  0]LogRHI:   Driver Version: AMD Software: Adrenalin Edition 22.20.27.09 (internal:31.0.12027.9001, unified:31.0.12027.9001)
+[2024.01.05-20.34.21:295][  0]LogRHI:      Driver Date: 3-30-2023
+[2024.01.05-20.34.21:295][  0]LogD3D12RHI:     GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id")
+[2024.01.05-20.34.21:336][  0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
+[2024.01.05-20.34.21:336][  0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
+[2024.01.05-20.34.21:336][  0]LogD3D12RHI: [DRED] Using lightweight DRED.
+[2024.01.05-20.34.21:336][  0]LogD3D12RHI: Emitting draw events for PIX profiling.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device1 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device2 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device3 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device4 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device5 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device6 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device7 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device8 is supported.
+[2024.01.05-20.34.21:431][  0]LogD3D12RHI: ID3D12Device9 is supported.
+[2024.01.05-20.34.21:432][  0]LogD3D12RHI: ID3D12Device10 is supported.
+[2024.01.05-20.34.21:432][  0]LogD3D12RHI: ID3D12Device11 is supported.
+[2024.01.05-20.34.21:432][  0]LogD3D12RHI: ID3D12Device12 is supported.
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: Bindless resources are supported
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: Stencil ref from pixel shader is supported
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=64).
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: Mesh shader tier 1.0 is supported
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
+[2024.01.05-20.34.21:465][  0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
+[2024.01.05-20.34.21:472][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
+[2024.01.05-20.34.21:472][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
+[2024.01.05-20.34.21:473][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
+[2024.01.05-20.34.21:489][  0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
+[2024.01.05-20.34.21:489][  0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
+[2024.01.05-20.34.21:489][  0]LogD3D12RHI: AMD hit token extension is supported
+[2024.01.05-20.34.21:489][  0]LogRHI: Texture pool is 9808 MB (70% of 14012 MB)
+[2024.01.05-20.34.21:489][  0]LogD3D12RHI: Async texture creation enabled
+[2024.01.05-20.34.21:489][  0]LogD3D12RHI: RHI has support for 64 bit atomics
+[2024.01.05-20.34.21:514][  0]LogVRS: Current RHI supports Variable Rate Shading
+[2024.01.05-20.34.21:524][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all'
+[2024.01.05-20.34.21:524][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all" ]
+[2024.01.05-20.34.21:548][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
+[2024.01.05-20.34.21:548][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
+[2024.01.05-20.34.21:548][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
+[2024.01.05-20.34.21:548][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
+[2024.01.05-20.34.21:549][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
+[2024.01.05-20.34.21:549][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
+[2024.01.05-20.34.21:549][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
+[2024.01.05-20.34.21:549][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
+[2024.01.05-20.34.21:549][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
+[2024.01.05-20.34.21:550][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
+[2024.01.05-20.34.21:550][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
+[2024.01.05-20.34.21:551][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
+[2024.01.05-20.34.21:551][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
+[2024.01.05-20.34.21:567][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
+[2024.01.05-20.34.21:567][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
+[2024.01.05-20.34.21:567][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
+[2024.01.05-20.34.21:567][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
+[2024.01.05-20.34.21:567][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
+[2024.01.05-20.34.21:567][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
+[2024.01.05-20.34.21:567][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
+[2024.01.05-20.34.21:567][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
+[2024.01.05-20.34.21:567][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
+[2024.01.05-20.34.21:567][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
+[2024.01.05-20.34.21:571][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
+[2024.01.05-20.34.21:571][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
+[2024.01.05-20.34.21:574][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
+[2024.01.05-20.34.21:574][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
+[2024.01.05-20.34.21:574][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
+[2024.01.05-20.34.21:574][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
+[2024.01.05-20.34.21:577][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
+[2024.01.05-20.34.21:577][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
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+[2024.01.05-20.34.21:582][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
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+[2024.01.05-20.34.21:587][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
+[2024.01.05-20.34.21:587][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
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+[2024.01.05-20.34.21:643][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
+[2024.01.05-20.34.21:643][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2024.01.05-20.34.21:643][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
+[2024.01.05-20.34.21:686][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
+[2024.01.05-20.34.21:686][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2024.01.05-20.34.21:686][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
+[2024.01.05-20.34.21:692][  0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
+[2024.01.05-20.34.21:692][  0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1744.58MBs, RandomWriteSpeed=188.85MBs. Assigned SpeedClass 'Local'
+[2024.01.05-20.34.21:693][  0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
+[2024.01.05-20.34.21:693][  0]LogDerivedDataCache: Shared: Disabled because no path is configured.
+[2024.01.05-20.34.21:693][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
+[2024.01.05-20.34.21:693][  0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
+[2024.01.05-20.34.21:693][  0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
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+[2024.01.05-20.34.22:370][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
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+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14200][0000071A3C1A2800 66] Android_Adreno7xx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14400][0000071A3C1A5000 66] Android_Adreno7xx_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14600][0000071A3C1A7800 66] Android_Mali_T6xx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14800][0000071A3C1AA000 66] Android_Mali_T7xx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14A00][0000071A3C1AC800 66] Android_Mali_T8xx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14C00][0000071A3C1B0000 66] Android_Mali_G71, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF14E00][0000071A3C1B2800 66] Android_Mali_G72, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15000][0000071A3C1B5000 66] Android_Mali_G72_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15200][0000071A3C1B7800 66] Android_Mali_G76, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15400][0000071A3C1BA000 66] Android_Mali_G76_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15600][0000071A3C1BC800 66] Android_Mali_G77, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15800][0000071A3C1C0000 66] Android_Mali_G77_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15A00][0000071A3C1C2800 66] Android_Mali_G78, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15C00][0000071A3C1C5000 66] Android_Mali_G78_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF15E00][0000071A3C1C7800 66] Android_Mali_G710, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF16000][0000071A3C1CA000 66] Android_Mali_G710_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF16400][0000071A3C1CC800 66] Android_Mali_G7xx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF16600][0000071A3C1D0000 66] Android_Mali_G7xx_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF16800][0000071A3C1D2800 66] Android_Xclipse_920, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF16A00][0000071A3C1D5000 66] Android_Xclipse_920_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF16E00][0000071A3C1D7800 66] Android_Vulkan_SM5, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17000][0000071A3C1DA000 66] Android_PowerVR_G6xxx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17200][0000071A3C1DC800 66] Android_PowerVR_GT7xxx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17400][0000071A3AB60000 66] Android_PowerVR_GE8xxx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17600][0000071A3AB62800 66] Android_PowerVR_GM9xxx, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17800][0000071A3AB65000 66] Android_PowerVR_GM9xxx_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17A00][0000071A3AB67800 66] Android_TegraK1, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17C00][0000071A3AB6A000 66] Android_Unknown_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF17E00][0000071A3AB6C800 66] Oculus_Quest, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF18000][0000071A3AB70000 66] Oculus_Quest2, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF18200][0000071A3AB72800 66] Meta_Quest_Pro, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF18400][0000071A3AB75000 66] Meta_Quest_3, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF18600][0000071A3AB77800 66] HoloLens, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: 	[0000071A3BF18800][0000071A3AB7A000 66] MagicLeap_Vulkan, 
+[2024.01.05-20.34.23:124][  0]LogDeviceProfileManager: Active device profile: [0000071A3BB89000][0000071A2AED7800 66] WindowsEditor
+[2024.01.05-20.34.23:124][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
+[2024.01.05-20.34.23:124][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
+[2024.01.05-20.34.23:124][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
+[2024.01.05-20.34.23:124][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.")
+[2024.01.05-20.34.23:124][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.05-20.34.23:124][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.05-20.34.23:124][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.05-20.34.23:124][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.05-20.34.23:128][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL'
+[2024.01.05-20.34.23:128][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ]
+[2024.01.05-20.34.23:205][  0]LogMaterial: WorldGridMaterial-SM6-Default: 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D742E_FHWRasterizePS36_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_03B9C1BE423719415228E53F908B915C1AA266F772C0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+[2024.01.05-20.34.23:256][  0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
+[2024.01.05-20.34.23:256][  0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
+[2024.01.05-20.34.23:256][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
+[2024.01.05-20.34.23:256][  0]LogMeshReduction: Display: No distributed automatic mesh merging module available
+[2024.01.05-20.34.23:256][  0]LogMeshMerging: No distributed automatic mesh merging module available
+[2024.01.05-20.34.23:519][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
+[2024.01.05-20.34.23:519][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
+[2024.01.05-20.34.23:527][  0]LogUObjectArray: 21917 objects as part of root set at end of initial load.
+[2024.01.05-20.34.23:527][  0]LogUObjectAllocator: 6142576 out of 0 bytes used by permanent object pool.
+[2024.01.05-20.34.23:527][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
+[2024.01.05-20.34.23:531][  0]LogLiveCoding: Display: Starting LiveCoding
+[2024.01.05-20.34.23:531][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
+[2024.01.05-20.34.23:534][  0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console
+[2024.01.05-20.34.23:537][  0]LogLiveCoding: Display: Waiting for server
+[2024.01.05-20.34.23:563][  0]LogSlate: Border
+[2024.01.05-20.34.23:563][  0]LogSlate: BreadcrumbButton
+[2024.01.05-20.34.23:563][  0]LogSlate: Brushes.Title
+[2024.01.05-20.34.23:563][  0]LogSlate: Default
+[2024.01.05-20.34.23:563][  0]LogSlate: Icons.Save
+[2024.01.05-20.34.23:563][  0]LogSlate: Icons.Toolbar.Settings
+[2024.01.05-20.34.23:563][  0]LogSlate: ListView
+[2024.01.05-20.34.23:563][  0]LogSlate: SoftwareCursor_CardinalCross
+[2024.01.05-20.34.23:563][  0]LogSlate: SoftwareCursor_Grab
+[2024.01.05-20.34.23:563][  0]LogSlate: TableView.DarkRow
+[2024.01.05-20.34.23:563][  0]LogSlate: TableView.Row
+[2024.01.05-20.34.23:563][  0]LogSlate: TreeView
+[2024.01.05-20.34.23:643][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
+[2024.01.05-20.34.23:645][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms
+[2024.01.05-20.34.23:655][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
+[2024.01.05-20.34.23:655][  0]LogInit: XR: MultiViewport is Disabled
+[2024.01.05-20.34.23:655][  0]LogInit: XR: Mobile Multiview is Disabled
+[2024.01.05-20.34.23:717][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 85FA9040493271F51A4C13893D9748FF | Instance: 16EF69E3496A8E83AAEEC1989D563AD0 (DESKTOP-2MPQGVL-17440).
+[2024.01.05-20.34.23:753][  0]LogTurnkeySupport: Completed device detection: Code = 0
+[2024.01.05-20.34.23:828][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
+[2024.01.05-20.34.23:936][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
+[2024.01.05-20.34.23:952][  0]LogMetasoundEngine: MetaSound Engine Initialized
+[2024.01.05-20.34.24:085][  0]LogTcpMessaging: Initializing TcpMessaging bridge
+[2024.01.05-20.34.24:089][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
+[2024.01.05-20.34.24:091][  0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666'
+[2024.01.05-20.34.24:186][  0]LogPython: Using Python 3.9.7
+[2024.01.05-20.34.24:900][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
+[2024.01.05-20.34.24:916][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2024.01.05-20.34.24:916][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2024.01.05-20.34.24:994][  0]SourceControl: Revision control is disabled
+[2024.01.05-20.34.24:995][  0]LogUProjectInfo: Found projects:
+[2024.01.05-20.34.25:003][  0]SourceControl: Revision control is disabled
+[2024.01.05-20.34.25:014][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.34.25:014][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.34.25:014][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.34.25:264][  0]LogOpenImageDenoise: OIDN starting up
+[2024.01.05-20.34.25:294][  0]LogCollectionManager: Loaded 0 collections in 0.000633 seconds
+[2024.01.05-20.34.25:296][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s
+[2024.01.05-20.34.25:296][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s
+[2024.01.05-20.34.25:298][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s
+[2024.01.05-20.34.25:537][  0]LogEngine: Initializing Engine...
+[2024.01.05-20.34.25:541][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
+[2024.01.05-20.34.25:675][  0]LogInit: Initializing FReadOnlyCVARCache
+[2024.01.05-20.34.25:679][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.34.25:679][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-20.34.25:684][  0]LogAIModule: Creating AISystem for world Untitled
+[2024.01.05-20.34.25:684][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
+[2024.01.05-20.34.25:684][  0]LogInit: Texture streaming: Enabled
+[2024.01.05-20.34.25:696][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
+[2024.01.05-20.34.25:701][  0]LogAudio: Display: Initializing Audio Device Manager...
+[2024.01.05-20.34.25:708][  0]LogAudio: Display: Loading Default Audio Settings Objects...
+[2024.01.05-20.34.25:709][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
+[2024.01.05-20.34.25:709][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
+[2024.01.05-20.34.25:709][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
+[2024.01.05-20.34.25:709][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
+[2024.01.05-20.34.25:709][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
+[2024.01.05-20.34.25:709][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
+[2024.01.05-20.34.25:710][  0]LogAudio: Display: Audio Device Manager Initialized
+[2024.01.05-20.34.25:710][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-20.34.25:710][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-20.34.25:710][  0]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-20.34.25:710][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-20.34.25:710][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-20.34.25:710][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-20.34.25:714][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-20.34.25:740][  0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-20.34.25:740][  0]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-20.34.25:742][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-20.34.25:742][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-20.34.25:742][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
+[2024.01.05-20.34.25:742][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
+[2024.01.05-20.34.25:743][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
+[2024.01.05-20.34.25:743][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
+[2024.01.05-20.34.25:743][  0]LogInit: FAudioDevice initialized with ID 1.
+[2024.01.05-20.34.25:743][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
+[2024.01.05-20.34.25:744][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
+[2024.01.05-20.34.25:754][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
+[2024.01.05-20.34.25:757][  0]LogInit: Undo buffer set to 32 MB
+[2024.01.05-20.34.25:757][  0]LogInit: Transaction tracking system initialized
+[2024.01.05-20.34.25:771][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
+[2024.01.05-20.34.25:772][  0]LogSourceControl: Uncontrolled asset enumeration started...
+[2024.01.05-20.34.25:774][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002373 seconds (Found 134 uncontrolled assets)
+[2024.01.05-20.34.25:780][  0]BlueprintLog: New page: Editor Load
+[2024.01.05-20.34.25:838][  0]LocalizationService: Localization service is disabled
+[2024.01.05-20.34.25:852][  0]TimingProfiler: Initialize
+[2024.01.05-20.34.25:852][  0]TimingProfiler: OnSessionChanged
+[2024.01.05-20.34.25:852][  0]LoadingProfiler: Initialize
+[2024.01.05-20.34.25:852][  0]LoadingProfiler: OnSessionChanged
+[2024.01.05-20.34.25:852][  0]NetworkingProfiler: Initialize
+[2024.01.05-20.34.25:852][  0]NetworkingProfiler: OnSessionChanged
+[2024.01.05-20.34.25:852][  0]MemoryProfiler: Initialize
+[2024.01.05-20.34.25:852][  0]MemoryProfiler: OnSessionChanged
+[2024.01.05-20.34.25:917][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.34.25:918][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.34.25:918][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.05-20.34.25:988][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.00s
+[2024.01.05-20.34.26:041][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
+[2024.01.05-20.34.26:143][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
+[2024.01.05-20.34.26:144][  0]SourceControl: Revision control is disabled
+[2024.01.05-20.34.26:144][  0]LogUnrealEdMisc: Loading editor; pre map load, took 5.781
+[2024.01.05-20.34.26:144][  0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
+[2024.01.05-20.34.26:144][  0]LightingResults: New page: Lighting Build
+[2024.01.05-20.34.26:146][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-20.34.26:146][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-20.34.26:146][  0]MapCheck: New page: Map Check
+[2024.01.05-20.34.26:146][  0]LightingResults: New page: Lighting Build
+[2024.01.05-20.34.26:149][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-20.34.26:152][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms
+[2024.01.05-20.34.26:179][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
+[2024.01.05-20.34.26:232][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.05-20.34.26:250][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'.
+[2024.01.05-20.34.26:250][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.34.26:250][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-20.34.26:251][  0]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-20.34.26:256][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2024.01.05-20.34.26:261][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
+[2024.01.05-20.34.26:262][  0]Cmd: MAP CHECKDEP NOCLEARLOG
+[2024.01.05-20.34.26:262][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,101ms to complete.
+[2024.01.05-20.34.26:266][  0]LogUnrealEdMisc: Total Editor Startup Time, took 5.902
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: ================================================
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: Shaders Compiled: 0
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
+[2024.01.05-20.34.26:266][  0]LogShaderCompilers: Display: ================================================
+[2024.01.05-20.34.26:356][  0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.05-20.34.26:366][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.34.26:373][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.34.26:382][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.34.26:389][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-20.34.26:402][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:402][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:402][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:402][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:402][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:402][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:402][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:403][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:403][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:403][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:403][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:403][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:403][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:404][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:404][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:404][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:404][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:404][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:404][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.05-20.34.26:404][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
+[2024.01.05-20.34.26:479][  0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid")
+[2024.01.05-20.34.26:494][  0]LogSlate: Took 0.000112 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2024.01.05-20.34.26:496][  0]LogSlate: Took 0.000087 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
+[2024.01.05-20.34.26:498][  0]LogSlate: Took 0.000094 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
+[2024.01.05-20.34.26:499][  0]LogSlate: Took 0.000070 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
+[2024.01.05-20.34.26:534][  0]LogViewport: Scene viewport resized to 1303x582, mode Windowed.
+[2024.01.05-20.34.26:556][  0]LogSlate: Took 0.000123 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2024.01.05-20.34.26:679][  0]LogStall: Startup...
+[2024.01.05-20.34.26:681][  0]LogStall: Startup complete.
+[2024.01.05-20.34.26:698][  0]LogLoad: (Engine Initialization) Total time: 6.33 seconds
+[2024.01.05-20.34.26:698][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
+[2024.01.05-20.34.26:751][  0]LogAssetRegistry: Display: Asset registry cache written as 16.2 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin
+[2024.01.05-20.34.26:767][  0]LogContentStreaming: Texture pool size now 1000 MB
+[2024.01.05-20.34.26:804][  0]LogAutomationController: Ignoring very large delta of 16795094.65 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
+[2024.01.05-20.34.26:823][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
 
-[2024.01.05-15.23.07:438][  1]Running Python start-up script 'M:/EpicGames/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.085602 secs
-[2024.01.05-15.23.07:513][  2]LogD3D12RHI: Cannot end block when stack is empty
-[2024.01.05-15.23.10:979][399]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2024.01.05-15.23.10:987][399]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.05-15.23.10:987][399]PIE: New page: PIE session: BackroomsMap (05.01.2024, 17:23:10)
-[2024.01.05-15.23.10:987][399]LogPlayLevel: Display: Creating online subsystem for client :Context_1
-[2024.01.05-15.23.10:988][399]LogOnline: OSS: Created online subsystem instance for: :Context_1
-[2024.01.05-15.23.11:001][400]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-15.23.11:003][400]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002007s)
-[2024.01.05-15.23.11:003][400]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002048s)
-[2024.01.05-15.23.11:005][400]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
-[2024.01.05-15.23.11:005][400]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-15.23.11:005][400]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-15.23.11:006][400]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-15.23.11:006][400]LogPlayLevel: PIE: World Init took: (0.000606s)
-[2024.01.05-15.23.11:006][400]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
-[2024.01.05-15.23.11:006][400]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.05-15.23.11:006][400]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.05-15.23.11:006][400]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.05-15.23.11:006][400]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.05-15.23.11:006][400]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.05-15.23.11:006][400]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.05-15.23.11:006][400]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.05-15.23.11:006][400]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.05-15.23.11:006][400]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.05-15.23.11:006][400]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.05-15.23.11:006][400]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.05-15.23.11:007][400]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.05-15.23.11:028][400]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
-[2024.01.05-15.23.11:028][400]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.05-15.23.11:028][400]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.05-15.23.11:028][400]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.05-15.23.11:029][400]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
-[2024.01.05-15.23.11:029][400]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
-[2024.01.05-15.23.11:030][400]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
-[2024.01.05-15.23.11:030][400]LogInit: FAudioDevice initialized with ID 2.
-[2024.01.05-15.23.11:030][400]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
-[2024.01.05-15.23.11:030][400]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'.
-[2024.01.05-15.23.11:030][400]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
-[2024.01.05-15.23.11:368][400]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2024.01.05-15.23.11:381][400]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-15.23.11:382][400]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-16.23.11
-[2024.01.05-15.23.11:382][400]LogWorld: Bringing up level for play took: 0.000701
-[2024.01.05-15.23.11:391][400]PIE: Server logged in
-[2024.01.05-15.23.11:391][400]PIE: Play in editor total start time 0,405 seconds.
-[2024.01.05-15.23.13:567][648]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-15.23.13:567][648]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-15.23.13:567][648]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-15.23.13:568][648]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-15.23.13:570][648]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.05-15.23.13:571][648]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-15.23.13:572][648]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-15.23.13:572][648]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
-[2024.01.05-15.23.13:572][648]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
-[2024.01.05-15.23.13:573][648]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
-[2024.01.05-15.23.13:578][648]LogUObjectHash: Compacting FUObjectHashTables data took   0.30ms
-[2024.01.05-15.23.13:641][652]LogPlayLevel: Display: Destroying online subsystem :Context_1
-[2024.01.05-15.23.36:692][ 35]LogContentBrowser: Deferred new asset folder creation: NewFolder
-[2024.01.05-15.23.36:701][ 35]LogContentBrowser: Creating deferred item: NewFolder
-[2024.01.05-15.23.36:706][ 36]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder).
-[2024.01.05-15.23.49:703][596]LogContentBrowser: Attempting asset rename: NewFolder -> Monster
-[2024.01.05-15.23.49:742][596]LogContentBrowser: End creating deferred item NewFolder
-[2024.01.05-15.23.55:583][877]LogSlate: Warning: Unable to rasterize '../../../Engine/Content/Editor/Slate/Starship/AssetIcons/SpecularProfile_64.svg'. File could not be found
-[2024.01.05-15.24.33:187][755]LogSlate: Window 'Pick Parent Class' being destroyed
-[2024.01.05-15.24.33:191][755]LogContentBrowser: Deferred new asset file creation: NewBlueprint
-[2024.01.05-15.24.33:195][755]LogContentBrowser: Creating deferred item: NewBlueprint
-[2024.01.05-15.24.33:213][757]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint).
-[2024.01.05-15.24.47:604][461]LogContentBrowser: Attempting asset rename: NewBlueprint -> MonsterAI
-[2024.01.05-15.24.47:615][461]LogContentBrowser: End creating deferred item NewBlueprint
-[2024.01.05-15.24.50:669][825]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-15.24.50:670][825]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-15.24.50:670][825]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-15.24.50:676][825]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
-[2024.01.05-15.24.51:707][825]LogViewport: Scene viewport resized to 738x511, mode Windowed.
-[2024.01.05-15.24.57:101][324]LogSlate: Took 0.004169 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2024.01.05-15.25.01:316][732]LogViewport: Scene viewport resized to 1141x875, mode Windowed.
-[2024.01.05-15.25.05:254][817]LogSlate: Took 0.000081 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2024.01.05-15.25.05:271][818]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-15.25.05:405][819]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-15.25.08:763][148]LogDerivedDataCache: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.066 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3589 files in 4749 folders with total size 316 MiB.
-[2024.01.05-15.25.21:793][503]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-15.25.21:852][504]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-15.25.51:992][167]BlueprintLog: New page: Compile MonsterAI
-[2024.01.05-15.25.52:029][167]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.05-15.25.52:088][168]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-15.25.52:837][236]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-15.25.52:889][236]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-15.25.52:902][236]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-15.25.52:907][236]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.003865 seconds
-[2024.01.05-15.25.52:914][236]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-15.25.52:914][236]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI4EA7952D433F49D72C9C07BD4A1DD360.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-15.25.52:920][236]LogFileHelpers: InternalPromptForCheckoutAndSave took 83 ms
-[2024.01.05-15.25.52:920][236]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-15.25.52:920][236]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-15.25.53:872][326]LogSlate: Took 0.000096 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
-[2024.01.05-15.27.17:863][458]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-15.27.17:921][458]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-15.27.17:929][458]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-15.27.17:930][458]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI8699166443D402C074AC4B81837F5B27.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-15.27.17:934][458]LogFileHelpers: InternalPromptForCheckoutAndSave took 70 ms (total: 153 ms)
-[2024.01.05-15.27.17:934][458]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-15.27.17:934][458]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-15.28.47:127][266]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-15.28.47:171][266]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-15.28.47:182][266]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-15.28.47:182][266]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI218C4F6040C9CB00E5EBE6AB5C752469.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-15.28.47:186][266]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 212 ms)
-[2024.01.05-15.28.47:187][266]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-15.28.47:187][266]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-15.29.12:444][ 84]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-15.29.12:498][ 84]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-15.29.12:513][ 84]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-15.29.12:514][ 84]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIBA0FF4B145FA1DA8B0F45BA606196B7E.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-15.29.12:518][ 84]LogFileHelpers: InternalPromptForCheckoutAndSave took 74 ms (total: 287 ms)
-[2024.01.05-15.29.12:519][ 84]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-15.29.12:519][ 84]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-15.31.42:074][745]BlueprintLog: New page: Compile MonsterAI
-[2024.01.05-15.31.42:089][745]LogUObjectHash: Compacting FUObjectHashTables data took   0.80ms
-[2024.01.05-15.31.43:001][827]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-15.31.43:050][827]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-15.31.43:058][827]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-15.31.43:059][827]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI58741C674BC915895CD1838B686D7105.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-15.31.43:063][827]LogFileHelpers: InternalPromptForCheckoutAndSave took 61 ms (total: 349 ms)
-[2024.01.05-15.31.43:064][827]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-15.31.43:064][827]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-15.32.06:731][121]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
-[2024.01.05-15.32.06:731][121]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
-[2024.01.05-15.32.06:733][121]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_0
-[2024.01.05-15.32.06:733][121]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_0
-[2024.01.05-15.32.06:735][121]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
-[2024.01.05-15.32.08:438][310]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
-[2024.01.05-15.32.08:438][310]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI.MonsterAI_C
-[2024.01.05-15.32.08:440][310]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_1
-[2024.01.05-15.32.08:441][310]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI.MonsterAI as actor: MonsterAI_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_1
-[2024.01.05-15.32.44:171][675]BlueprintLog: New page: Compile MonsterAI
-[2024.01.05-15.32.44:222][675]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
-[2024.01.05-15.32.44:664][716]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-15.32.44:700][716]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-15.32.44:708][716]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-15.32.44:708][716]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI04EE98CD45F83461A43DEFA72A4E8B2A.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-15.32.44:712][716]LogFileHelpers: InternalPromptForCheckoutAndSave took 48 ms (total: 397 ms)
-[2024.01.05-15.32.44:713][716]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-15.32.44:713][716]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-15.32.58:385][ 57]BlueprintLog: New page: Compile MonsterAI
-[2024.01.05-15.32.58:401][ 57]LogUObjectHash: Compacting FUObjectHashTables data took   0.63ms
-[2024.01.05-15.32.59:082][122]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-15.32.59:116][122]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-15.32.59:124][122]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-15.32.59:125][122]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI78705A1741B6ECA744B3E4937A040C0F.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-15.32.59:128][122]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 444 ms)
-[2024.01.05-15.32.59:129][122]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-15.32.59:129][122]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-15.33.30:358][541]BlueprintLog: New page: Compile MonsterAI
-[2024.01.05-15.33.30:376][541]LogUObjectHash: Compacting FUObjectHashTables data took   0.77ms
-[2024.01.05-15.33.31:031][605]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-15.33.31:061][605]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-15.33.31:071][605]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-15.33.31:071][605]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI4F31D78040EF57405601EC9EAACD1383.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-15.33.31:075][605]LogFileHelpers: InternalPromptForCheckoutAndSave took 43 ms (total: 487 ms)
-[2024.01.05-15.33.31:075][605]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-15.33.31:075][605]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-15.33.39:215][400]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-15.33.39:256][400]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-15.33.39:265][400]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-15.33.39:265][400]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI61B185FA4DE5A359D8F8CA90FA9A99CD.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-15.33.39:269][400]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 542 ms)
-[2024.01.05-15.33.39:269][400]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-15.33.39:269][400]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-15.33.42:634][753]LogEditorViewport: Clicking Background
-[2024.01.05-15.34.12:163][357]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
-[2024.01.05-15.34.12:177][357]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto1
-[2024.01.05-15.34.12:181][357]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap_Auto15D5B61CC4CEDC73FB1DF31AC054A0444.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap'
-[2024.01.05-15.34.12:184][357]LogAssetRegistry: Warning: ScanPathsSynchronous: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap is in the /Temp path, will not scan.
-[2024.01.05-15.34.12:184][357]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.031
-[2024.01.05-15.34.12:184][357]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.031
-[2024.01.05-15.35.21:075][897]LogActorFactory: Actor Factory attempting to spawn Class /Script/NavigationSystem.NavModifierVolume
-[2024.01.05-15.35.21:075][897]LogActorFactory: Actor Factory attempting to spawn Class /Script/NavigationSystem.NavModifierVolume
-[2024.01.05-15.35.21:076][897]LogActorFactory: Actor Factory spawned Class /Script/NavigationSystem.NavModifierVolume as actor: NavModifierVolume /Game/BackroomsMap.BackroomsMap:PersistentLevel.NavModifierVolume_0
-[2024.01.05-15.35.21:083][897]LogActorFactory: Actor Factory spawned Class /Script/NavigationSystem.NavModifierVolume as actor: NavModifierVolume /Game/BackroomsMap.BackroomsMap:PersistentLevel.NavModifierVolume_0
-[2024.01.05-15.35.58:920][557]LogEditorViewport: Clicking Background
-[2024.01.05-15.36.03:414][ 43]LogEditorViewport: Clicking Background
-[2024.01.05-15.36.13:242][215]LogEditorViewport: Clicking Background
-[2024.01.05-15.36.53:194][871]LogActorFactory: Actor Factory attempting to spawn Class /Script/NavigationSystem.NavMeshBoundsVolume
-[2024.01.05-15.36.53:194][871]LogActorFactory: Actor Factory attempting to spawn Class /Script/NavigationSystem.NavMeshBoundsVolume
-[2024.01.05-15.36.53:195][871]LogActorFactory: Actor Factory spawned Class /Script/NavigationSystem.NavMeshBoundsVolume as actor: NavMeshBoundsVolume /Game/BackroomsMap.BackroomsMap:PersistentLevel.NavMeshBoundsVolume_0
-[2024.01.05-15.36.53:196][871]LogActorFactory: Actor Factory spawned Class /Script/NavigationSystem.NavMeshBoundsVolume as actor: NavMeshBoundsVolume /Game/BackroomsMap.BackroomsMap:PersistentLevel.NavMeshBoundsVolume_0
-[2024.01.05-15.36.57:573][390]Cmd: DELETE
-[2024.01.05-15.36.57:579][390]Cmd: ACTOR DELETE
-[2024.01.05-15.36.57:581][390]LogEditorActor: Deleted Actor: NavModifierVolume
-[2024.01.05-15.36.57:599][390]LogUObjectHash: Compacting FUObjectHashTables data took   0.67ms
-[2024.01.05-15.36.57:600][390]LogEditorActor: Deleted 1 Actors (0.021 secs)
-[2024.01.05-15.37.36:710][904]LogEditorViewport: Clicking Background
-[2024.01.05-15.37.37:641][ 13]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-15.37.37:655][ 13]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.05-15.37.37:685][ 13]LogUObjectHash: Compacting FUObjectHashTables data took   0.40ms
-[2024.01.05-15.37.37:704][ 13]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.05-15.37.37:705][ 13]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMapF59D66B147D966C4366B3DAAB2DAFB5B.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.05-15.37.37:711][ 13]LogFileHelpers: Saving map 'BackroomsMap' took 0.056
-[2024.01.05-15.37.37:715][ 13]LogFileHelpers: InternalPromptForCheckoutAndSave took 74 ms (total: 616 ms)
-[2024.01.05-15.37.37:716][ 13]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.05-15.37.37:716][ 13]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.05-15.38.07:149][772]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-15.38.08:185][895]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-15.38.09:437][ 44]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-15.38.10:713][196]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-15.38.16:296][862]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-15.38.18:233][ 92]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-15.38.19:146][199]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2024.01.05-15.38.19:154][199]BlueprintLog: New page: Pre-Play auto-recompile
-[2024.01.05-15.38.19:155][199]LogPlayLevel: [PlayLevel] Compiling MonsterAI before play...
-[2024.01.05-15.38.19:175][199]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.05-15.38.19:176][199]LogPlayLevel: PlayLevel: Blueprint regeneration took 21 ms (1 blueprints)
-[2024.01.05-15.38.19:176][199]PIE: New page: PIE session: BackroomsMap (05.01.2024, 17:38:19)
-[2024.01.05-15.38.19:176][199]LogPlayLevel: Display: Creating online subsystem for client :Context_9
-[2024.01.05-15.38.19:178][199]LogOnline: OSS: Created online subsystem instance for: :Context_9
-[2024.01.05-15.38.19:191][200]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-15.38.19:193][200]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002562s)
-[2024.01.05-15.38.19:193][200]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002595s)
-[2024.01.05-15.38.19:199][200]LogUObjectHash: Compacting FUObjectHashTables data took   0.63ms
-[2024.01.05-15.38.19:200][200]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-15.38.19:200][200]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-15.38.19:200][200]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-15.38.19:201][200]LogPlayLevel: PIE: World Init took: (0.000795s)
-[2024.01.05-15.38.19:201][200]LogAudio: Display: Creating Audio Device:                 Id: 3, Scope: Unique, Realtime: True
-[2024.01.05-15.38.19:201][200]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.05-15.38.19:201][200]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.05-15.38.19:201][200]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.05-15.38.19:201][200]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.05-15.38.19:201][200]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.05-15.38.19:201][200]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.05-15.38.19:201][200]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.05-15.38.19:201][200]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.05-15.38.19:201][200]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.05-15.38.19:201][200]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.05-15.38.19:201][200]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.05-15.38.19:202][200]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.05-15.38.19:224][200]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
-[2024.01.05-15.38.19:224][200]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.05-15.38.19:224][200]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.05-15.38.19:224][200]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.05-15.38.19:224][200]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
-[2024.01.05-15.38.19:224][200]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
-[2024.01.05-15.38.19:225][200]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
-[2024.01.05-15.38.19:226][200]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
-[2024.01.05-15.38.19:226][200]LogInit: FAudioDevice initialized with ID 3.
-[2024.01.05-15.38.19:226][200]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'.
-[2024.01.05-15.38.19:226][200]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
-[2024.01.05-15.38.19:228][200]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-15.38.19:229][200]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-16.38.19
-[2024.01.05-15.38.19:229][200]LogWorld: Bringing up level for play took: 0.001221
-[2024.01.05-15.38.19:231][200]PIE: Server logged in
-[2024.01.05-15.38.19:232][200]PIE: Play in editor total start time 0,077 seconds.
-[2024.01.05-15.38.31:938][712]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-15.38.31:938][712]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-15.38.31:938][712]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-15.38.31:939][712]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-15.38.31:941][712]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.05-15.38.31:943][712]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-15.38.31:949][712]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-15.38.31:949][712]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
-[2024.01.05-15.38.31:949][712]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
-[2024.01.05-15.38.31:951][712]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
-[2024.01.05-15.38.31:955][712]LogUObjectHash: Compacting FUObjectHashTables data took   0.66ms
-[2024.01.05-15.38.32:012][714]LogPlayLevel: Display: Destroying online subsystem :Context_9
-[2024.01.05-15.40.02:414][416]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Color 'DefaultForeground'.'
-[2024.01.05-15.40.43:480][280]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-15.40.49:464][857]BlueprintLog: New page: Compile MonsterAI
-[2024.01.05-15.40.49:498][857]LogUObjectHash: Compacting FUObjectHashTables data took   0.74ms
-[2024.01.05-15.40.50:356][932]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-15.40.50:394][932]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-15.40.50:402][932]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-15.40.50:402][932]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI329436CE453C3DF448D15C87559DD08F.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-15.40.50:406][932]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 666 ms)
-[2024.01.05-15.40.50:406][932]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-15.40.50:406][932]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-15.40.53:003][211]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2024.01.05-15.40.53:012][211]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.05-15.40.53:012][211]PIE: New page: PIE session: BackroomsMap (05.01.2024, 17:40:53)
-[2024.01.05-15.40.53:038][211]LogPlayLevel: Display: Creating online subsystem for client :Context_11
-[2024.01.05-15.40.53:040][211]LogOnline: OSS: Created online subsystem instance for: :Context_11
-[2024.01.05-15.40.53:053][212]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-15.40.53:056][212]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002573s)
-[2024.01.05-15.40.53:056][212]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002603s)
-[2024.01.05-15.40.53:061][212]LogUObjectHash: Compacting FUObjectHashTables data took   0.72ms
-[2024.01.05-15.40.53:064][212]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-15.40.53:064][212]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-15.40.53:064][212]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-15.40.53:064][212]LogPlayLevel: PIE: World Init took: (0.000721s)
-[2024.01.05-15.40.53:065][212]LogAudio: Display: Creating Audio Device:                 Id: 4, Scope: Unique, Realtime: True
-[2024.01.05-15.40.53:065][212]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.05-15.40.53:065][212]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.05-15.40.53:065][212]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.05-15.40.53:065][212]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.05-15.40.53:065][212]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.05-15.40.53:065][212]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.05-15.40.53:065][212]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.05-15.40.53:065][212]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.05-15.40.53:065][212]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.05-15.40.53:065][212]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.05-15.40.53:065][212]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.05-15.40.53:066][212]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.05-15.40.53:087][212]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
-[2024.01.05-15.40.53:087][212]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.05-15.40.53:087][212]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.05-15.40.53:087][212]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.05-15.40.53:088][212]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
-[2024.01.05-15.40.53:088][212]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
-[2024.01.05-15.40.53:089][212]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
-[2024.01.05-15.40.53:089][212]LogInit: FAudioDevice initialized with ID 4.
-[2024.01.05-15.40.53:089][212]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
-[2024.01.05-15.40.53:089][212]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'.
-[2024.01.05-15.40.53:089][212]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
-[2024.01.05-15.40.53:091][212]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-15.40.53:092][212]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-16.40.53
-[2024.01.05-15.40.53:093][212]LogWorld: Bringing up level for play took: 0.001358
-[2024.01.05-15.40.53:094][212]PIE: Server logged in
-[2024.01.05-15.40.53:095][212]PIE: Play in editor total start time 0,084 seconds.
-[2024.01.05-15.41.04:788][601]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-15.41.04:788][601]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-15.41.04:789][601]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-15.41.04:789][601]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-15.41.04:791][601]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.05-15.41.04:793][601]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-15.41.04:798][601]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-15.41.04:798][601]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
-[2024.01.05-15.41.04:798][601]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
-[2024.01.05-15.41.04:799][601]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
-[2024.01.05-15.41.04:804][601]LogUObjectHash: Compacting FUObjectHashTables data took   0.63ms
-[2024.01.05-15.41.04:856][603]LogPlayLevel: Display: Destroying online subsystem :Context_11
-[2024.01.05-15.48.02:187][455]LogUObjectHash: Compacting FUObjectHashTables data took   1.05ms
-[2024.01.05-15.48.02:203][455]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto2
-[2024.01.05-15.48.02:207][455]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap_Auto26A7D37904A88E6693F795ABDDED8F78D.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap'
-[2024.01.05-15.48.02:208][455]LogAssetRegistry: Warning: ScanPathsSynchronous: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap is in the /Temp path, will not scan.
-[2024.01.05-15.48.02:208][455]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.032
-[2024.01.05-15.48.02:208][455]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.032
-[2024.01.05-15.59.17:178][707]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-15.59.17:217][707]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-15.59.17:234][707]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-15.59.32:303][707]LogSlate: Window 'Pick Skeleton' being destroyed
-[2024.01.05-16.01.07:253][ 90]LogSlate: Window 'Pick Skeleton' being destroyed
-[2024.01.05-16.01.07:259][ 90]LogContentBrowser: Deferred new asset file creation: NewBlendSpace
-[2024.01.05-16.01.07:262][ 90]LogContentBrowser: Creating deferred item: NewBlendSpace
-[2024.01.05-16.01.07:270][ 91]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlendSpace).
-[2024.01.05-16.01.08:890][261]LogContentBrowser: Attempting asset rename: NewBlendSpace -> NewBlendSpace
-[2024.01.05-16.01.08:891][261]LogContentBrowser: End creating deferred item NewBlendSpace
-[2024.01.05-16.01.08:891][261]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.01.09:566][327]LogAssetEditorSubsystem: Opening Asset editor for BlendSpace /Game/Monster/NewBlendSpace.NewBlendSpace
-[2024.01.05-16.01.09:599][327]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.01.09:599][327]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.01.09:642][327]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_12:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
-[2024.01.05-16.01.09:832][327]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.01.09:832][327]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.01.09:933][327]LogSlate: Took 0.004360 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
-[2024.01.05-16.01.09:941][327]LogViewport: Scene viewport resized to 1141x538, mode Windowed.
-[2024.01.05-16.01.10:015][327]LogContentBrowser: Verbose: The majority of assets in the view are of type: /Script/Engine.AnimSequence
-[2024.01.05-16.01.21:833][264]LogViewport: Scene viewport resized to 128x128, mode Windowed.
-[2024.01.05-16.01.39:412][508]LogContentBrowser: Verbose: The majority of assets in the view are of type: /Script/Engine.BlendSpace1D
-[2024.01.05-16.01.39:871][541]LogContentBrowser: Verbose: The majority of assets in the view are of type: /Script/Engine.AnimSequence
-[2024.01.05-16.03.20:657][848]LogSlate: Window 'Create Animation Blueprint' being destroyed
-[2024.01.05-16.03.20:670][848]LogContentBrowser: Deferred new asset file creation: NewAnimBlueprint
-[2024.01.05-16.03.20:675][848]LogContentBrowser: Creating deferred item: NewAnimBlueprint
-[2024.01.05-16.03.20:693][849]LogContentBrowser: Renaming the item being created (Deferred Item: NewAnimBlueprint).
-[2024.01.05-16.03.22:054][989]LogContentBrowser: Attempting asset rename: NewAnimBlueprint -> NewAnimBlueprint
-[2024.01.05-16.03.22:067][989]LogContentBrowser: End creating deferred item NewAnimBlueprint
-[2024.01.05-16.03.22:067][989]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.03.40:417][567]LogAssetEditorSubsystem: Opening Asset editor for AnimBlueprint /Game/Monster/NewAnimBlueprint.NewAnimBlueprint
-[2024.01.05-16.03.40:424][567]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.03.40:424][567]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.03.40:430][567]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.03.40:430][567]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.03.40:436][567]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_16:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
-[2024.01.05-16.03.40:615][567]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.03.40:615][567]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.03.40:693][567]LogViewport: Scene viewport resized to 476x411, mode Windowed.
-[2024.01.05-16.04.38:186][926]LogContentBrowser: Attempting asset rename: NewBlendSpace -> WalkBlend
-[2024.01.05-16.04.38:229][926]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.04.38:262][926]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/WalkBlend" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/WalkBlend.uasset" SILENT=true
-[2024.01.05-16.04.38:267][926]LogSavePackage: Moving output files for package: /Game/Monster/WalkBlend
-[2024.01.05-16.04.38:267][926]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/WalkBlend8B82020644F09F299C2BA88F3B7A5C8E.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/WalkBlend.uasset'
-[2024.01.05-16.04.38:275][926]LogFileHelpers: InternalPromptForCheckoutAndSave took 45 ms (total: 711 ms)
-[2024.01.05-16.04.38:293][926]LogUObjectHash: Compacting FUObjectHashTables data took   0.71ms
-[2024.01.05-16.04.38:300][926]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.05-16.04.38:305][926]LogUObjectHash: Compacting FUObjectHashTables data took   0.33ms
-[2024.01.05-16.04.38:306][926]AssetCheck: New page: Asset Save: WalkBlend
-[2024.01.05-16.04.38:306][926]LogContentValidation: Display: Validating /Script/Engine.BlendSpace /Game/Monster/WalkBlend.WalkBlend
-[2024.01.05-16.05.06:160][487]LogContentBrowser: Attempting asset rename: NewAnimBlueprint -> MonsterAnimBlueprint
-[2024.01.05-16.05.06:176][487]LogMetaData: Removing '/Game/Monster/MonsterAnimBlueprint.MonsterAnimBlueprint:AnimGraph.AnimGraphNode_Root_0' ref from Metadata '/Game/Monster/NewAnimBlueprint.PackageMetaData'
-[2024.01.05-16.05.06:176][487]LogMetaData: Removing '/Game/Monster/MonsterAnimBlueprint.SKEL_MonsterAnimBlueprint_C:AnimGraph' ref from Metadata '/Game/Monster/NewAnimBlueprint.PackageMetaData'
-[2024.01.05-16.05.06:176][487]LogMetaData: Removing '/Game/Monster/MonsterAnimBlueprint.SKEL_MonsterAnimBlueprint_C' ref from Metadata '/Game/Monster/NewAnimBlueprint.PackageMetaData'
-[2024.01.05-16.05.06:176][487]LogMetaData: Removing '/Game/Monster/MonsterAnimBlueprint.MonsterAnimBlueprint_C:AnimGraph' ref from Metadata '/Game/Monster/NewAnimBlueprint.PackageMetaData'
-[2024.01.05-16.05.06:176][487]LogMetaData: Removing '/Game/Monster/MonsterAnimBlueprint.MonsterAnimBlueprint_C' ref from Metadata '/Game/Monster/NewAnimBlueprint.PackageMetaData'
-[2024.01.05-16.05.06:176][487]LogMetaData: Removing '/Game/Monster/MonsterAnimBlueprint.MonsterAnimBlueprint:EventGraph.K2Node_Event_0' ref from Metadata '/Game/Monster/NewAnimBlueprint.PackageMetaData'
-[2024.01.05-16.05.06:176][487]LogMetaData: Removing '/Game/Monster/MonsterAnimBlueprint.MonsterAnimBlueprint:EventGraph.K2Node_CallFunction_0' ref from Metadata '/Game/Monster/NewAnimBlueprint.PackageMetaData'
-[2024.01.05-16.05.06:190][487]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.05.06:207][487]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.05.06:232][487]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAnimBlueprint" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAnimBlueprint.uasset" SILENT=true
-[2024.01.05-16.05.06:239][487]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAnimBlueprint
-[2024.01.05-16.05.06:239][487]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAnimBlueprintE566B3514464C164F7B5F7B3AB93E5CC.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAnimBlueprint.uasset'
-[2024.01.05-16.05.06:249][487]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 771 ms)
-[2024.01.05-16.05.06:260][487]LogUObjectHash: Compacting FUObjectHashTables data took   0.81ms
-[2024.01.05-16.05.06:266][487]LogUObjectHash: Compacting FUObjectHashTables data took   0.63ms
-[2024.01.05-16.05.06:273][487]LogUObjectHash: Compacting FUObjectHashTables data took   0.33ms
-[2024.01.05-16.05.06:275][487]AssetCheck: New page: Asset Save: MonsterAnimBlueprint
-[2024.01.05-16.05.06:275][487]LogContentValidation: Display: Validating /Script/Engine.AnimBlueprint /Game/Monster/MonsterAnimBlueprint.MonsterAnimBlueprint
-[2024.01.05-16.05.20:928][403]LogContentBrowser: Verbose: The majority of assets in the view are of type: /Script/Engine.AnimSequence
-[2024.01.05-16.05.22:726][543]LogViewport: Scene viewport resized to 128x128, mode Windowed.
-[2024.01.05-16.05.44:010][900]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-16.05.44:010][900]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.05.44:050][900]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-16.05.44:050][900]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.05.46:589][146]LogUObjectHash: Compacting FUObjectHashTables data took   0.87ms
-[2024.01.05-16.05.48:055][146]LogSlate: Window 'Delete Assets' being destroyed
-[2024.01.05-16.05.48:210][146]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-16.05.48:210][146]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.05.48:226][146]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-16.05.48:226][146]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.05.48:245][146]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-16.05.48:245][146]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.05.48:265][146]LogUObjectGlobals: Force Deleting 1 Package(s):
-	Asset Name: /Game/Monster/WalkBlend.WalkBlend
-	Asset Type: BlendSpace
-[2024.01.05-16.05.48:423][146]LogUObjectHash: Compacting FUObjectHashTables data took   0.61ms
-[2024.01.05-16.05.48:436][146]LogUObjectHash: Compacting FUObjectHashTables data took   0.67ms
-[2024.01.05-16.05.48:442][146]LogUObjectHash: Compacting FUObjectHashTables data took   0.34ms
-[2024.01.05-16.06.12:929][873]LogSlate: Window 'Pick Skeleton' being destroyed
-[2024.01.05-16.06.12:943][873]LogContentBrowser: Deferred new asset file creation: NewBlendSpace
-[2024.01.05-16.06.12:947][873]LogContentBrowser: Creating deferred item: NewBlendSpace
-[2024.01.05-16.06.12:954][874]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlendSpace).
-[2024.01.05-16.06.19:145][616]LogContentBrowser: Attempting asset rename: NewBlendSpace -> MinsterBlend
-[2024.01.05-16.06.19:145][616]LogContentBrowser: End creating deferred item NewBlendSpace
-[2024.01.05-16.06.20:864][801]LogAssetEditorSubsystem: Opening Asset editor for BlendSpace /Game/Monster/MinsterBlend.MinsterBlend
-[2024.01.05-16.06.20:864][801]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.06.20:865][801]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.06.20:873][801]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_19:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
-[2024.01.05-16.06.21:032][801]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.06.21:032][801]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.06.21:117][801]LogViewport: Scene viewport resized to 1141x538, mode Windowed.
-[2024.01.05-16.06.21:128][801]LogContentBrowser: Verbose: The majority of assets in the view are of type: /Script/Engine.AnimSequence
-[2024.01.05-16.06.23:775][ 24]LogViewport: Scene viewport resized to 128x128, mode Windowed.
-[2024.01.05-16.07.20:628][359]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.07.20:674][359]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MinsterBlend" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MinsterBlend.uasset" SILENT=true
-[2024.01.05-16.07.20:680][359]LogSavePackage: Moving output files for package: /Game/Monster/MinsterBlend
-[2024.01.05-16.07.20:680][359]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MinsterBlend872149DA417B995F75F840856CC4D4EB.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MinsterBlend.uasset'
-[2024.01.05-16.07.20:685][359]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 828 ms)
-[2024.01.05-16.07.20:686][359]AssetCheck: New page: Asset Save: MinsterBlend
-[2024.01.05-16.07.20:686][359]LogContentValidation: Display: Validating /Script/Engine.BlendSpace /Game/Monster/MinsterBlend.MinsterBlend
-[2024.01.05-16.07.24:984][695]LogViewport: Scene viewport resized to 738x320, mode Windowed.
-[2024.01.05-16.07.31:879][146]LogAssetEditorSubsystem: Opening Asset editor for AnimBlueprint /Game/Monster/MonsterAnimBlueprint.MonsterAnimBlueprint
-[2024.01.05-16.07.31:879][146]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.07.31:879][146]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.07.31:889][146]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.07.31:889][146]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.07.31:894][146]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_22:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
-[2024.01.05-16.07.32:056][146]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.07.32:056][146]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.07.32:129][146]LogViewport: Scene viewport resized to 308x229, mode Windowed.
-[2024.01.05-16.07.32:163][146]LogContentBrowser: Verbose: The majority of assets in the view are of type: /Script/Engine.AnimSequence
-[2024.01.05-16.07.33:786][272]LogViewport: Scene viewport resized to 738x511, mode Windowed.
-[2024.01.05-16.07.35:319][405]LogViewport: Scene viewport resized to 1141x875, mode Windowed.
-[2024.01.05-16.07.36:661][519]LogViewport: Scene viewport resized to 476x411, mode Windowed.
-[2024.01.05-16.07.38:327][657]LogViewport: Scene viewport resized to 1141x538, mode Windowed.
-[2024.01.05-16.07.54:857][154]LogContentBrowser: Attempting asset rename: MinsterBlend -> MonsterBlend
-[2024.01.05-16.07.54:887][154]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.07.54:910][154]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterBlend" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset" SILENT=true
-[2024.01.05-16.07.54:915][154]LogSavePackage: Moving output files for package: /Game/Monster/MonsterBlend
-[2024.01.05-16.07.54:915][154]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterBlendA9A3DE224E6B4442C43DF4A567715B4D.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset'
-[2024.01.05-16.07.54:922][154]LogFileHelpers: InternalPromptForCheckoutAndSave took 35 ms (total: 863 ms)
-[2024.01.05-16.07.54:936][154]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.05-16.07.54:943][154]LogUObjectHash: Compacting FUObjectHashTables data took   0.62ms
-[2024.01.05-16.07.54:948][154]LogUObjectHash: Compacting FUObjectHashTables data took   0.32ms
-[2024.01.05-16.07.54:949][154]AssetCheck: New page: Asset Save: MonsterBlend
-[2024.01.05-16.07.54:949][154]LogContentValidation: Display: Validating /Script/Engine.BlendSpace /Game/Monster/MonsterBlend.MonsterBlend
-[2024.01.05-16.07.58:095][398]LogViewport: Scene viewport resized to 128x128, mode Windowed.
-[2024.01.05-16.09.51:256][700]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.09.51:393][700]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAnimBlueprint" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAnimBlueprint.uasset" SILENT=true
-[2024.01.05-16.09.51:404][700]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAnimBlueprint
-[2024.01.05-16.09.51:405][700]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAnimBlueprintCDFCEC3A419CAA76CE22A0B870A01B7F.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAnimBlueprint.uasset'
-[2024.01.05-16.09.51:410][700]LogFileHelpers: InternalPromptForCheckoutAndSave took 154 ms (total: 1.01 sec)
-[2024.01.05-16.09.51:411][700]AssetCheck: New page: Asset Save: MonsterAnimBlueprint
-[2024.01.05-16.09.51:411][700]LogContentValidation: Display: Validating /Script/Engine.AnimBlueprint /Game/Monster/MonsterAnimBlueprint.MonsterAnimBlueprint
-[2024.01.05-16.12.01:124][401]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.12.01:178][401]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAnimBlueprint" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAnimBlueprint.uasset" SILENT=true
-[2024.01.05-16.12.01:189][401]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAnimBlueprint
-[2024.01.05-16.12.01:189][401]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAnimBlueprint58EFEEE243A0A20CAAB6728C12C303BB.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAnimBlueprint.uasset'
-[2024.01.05-16.12.01:194][401]LogFileHelpers: InternalPromptForCheckoutAndSave took 70 ms (total: 1.08 sec)
-[2024.01.05-16.12.01:194][401]AssetCheck: New page: Asset Save: MonsterAnimBlueprint
-[2024.01.05-16.12.01:194][401]LogContentValidation: Display: Validating /Script/Engine.AnimBlueprint /Game/Monster/MonsterAnimBlueprint.MonsterAnimBlueprint
-[2024.01.05-16.13.29:152][613]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.13.29:206][613]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAnimBlueprint" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAnimBlueprint.uasset" SILENT=true
-[2024.01.05-16.13.29:219][613]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAnimBlueprint
-[2024.01.05-16.13.29:219][613]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAnimBlueprintF1988326487AB0F7D44709988F6AEF68.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAnimBlueprint.uasset'
-[2024.01.05-16.13.29:223][613]LogFileHelpers: InternalPromptForCheckoutAndSave took 71 ms (total: 1.16 sec)
-[2024.01.05-16.13.29:224][613]AssetCheck: New page: Asset Save: MonsterAnimBlueprint
-[2024.01.05-16.13.29:224][613]LogContentValidation: Display: Validating /Script/Engine.AnimBlueprint /Game/Monster/MonsterAnimBlueprint.MonsterAnimBlueprint
-[2024.01.05-16.13.37:204][880]BlueprintLog: New page: Compile MonsterAnimBlueprint
-[2024.01.05-16.13.37:229][880]LogUObjectHash: Compacting FUObjectHashTables data took   1.00ms
-[2024.01.05-16.13.39:906][ 55]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.13.39:943][ 55]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterBlend" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset" SILENT=true
-[2024.01.05-16.13.39:947][ 55]LogSavePackage: Moving output files for package: /Game/Monster/MonsterBlend
-[2024.01.05-16.13.39:948][ 55]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterBlend3C1BC4D34C341EFF24DEE78B90A413D4.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset'
-[2024.01.05-16.13.39:952][ 55]LogFileHelpers: InternalPromptForCheckoutAndSave took 45 ms (total: 1.20 sec)
-[2024.01.05-16.13.39:952][ 55]AssetCheck: New page: Asset Save: MonsterBlend
-[2024.01.05-16.13.39:952][ 55]LogContentValidation: Display: Validating /Script/Engine.BlendSpace /Game/Monster/MonsterBlend.MonsterBlend
-[2024.01.05-16.13.41:320][152]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.13.41:359][152]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAnimBlueprint" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAnimBlueprint.uasset" SILENT=true
-[2024.01.05-16.13.41:368][152]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAnimBlueprint
-[2024.01.05-16.13.41:368][152]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAnimBlueprint4D6FFA0041AC7C56DC940A902131871F.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAnimBlueprint.uasset'
-[2024.01.05-16.13.41:372][152]LogFileHelpers: InternalPromptForCheckoutAndSave took 52 ms (total: 1.25 sec)
-[2024.01.05-16.13.41:373][152]AssetCheck: New page: Asset Save: MonsterAnimBlueprint
-[2024.01.05-16.13.41:373][152]LogContentValidation: Display: Validating /Script/Engine.AnimBlueprint /Game/Monster/MonsterAnimBlueprint.MonsterAnimBlueprint
-[2024.01.05-16.15.04:792][102]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.15.04:833][102]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAnimBlueprint" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAnimBlueprint.uasset" SILENT=true
-[2024.01.05-16.15.04:842][102]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAnimBlueprint
-[2024.01.05-16.15.04:842][102]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAnimBlueprintECD8BB2B45F6C5E21308AD8F14B325A4.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAnimBlueprint.uasset'
-[2024.01.05-16.15.04:846][102]LogFileHelpers: InternalPromptForCheckoutAndSave took 53 ms (total: 1.31 sec)
-[2024.01.05-16.15.04:846][102]AssetCheck: New page: Asset Save: MonsterAnimBlueprint
-[2024.01.05-16.15.04:846][102]LogContentValidation: Display: Validating /Script/Engine.AnimBlueprint /Game/Monster/MonsterAnimBlueprint.MonsterAnimBlueprint
-[2024.01.05-16.15.06:210][198]BlueprintLog: New page: Compile MonsterAnimBlueprint
-[2024.01.05-16.15.06:222][198]LogUObjectHash: Compacting FUObjectHashTables data took   0.67ms
-[2024.01.05-16.15.31:139][460]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.15.31:271][460]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-16.15.31:280][460]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-16.15.31:280][460]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI299DBBB14954AF0E2085A285C178E3B3.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-16.15.31:286][460]LogFileHelpers: InternalPromptForCheckoutAndSave took 147 ms (total: 1.45 sec)
-[2024.01.05-16.15.31:287][460]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-16.15.31:287][460]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-16.15.31:537][469]BlueprintLog: New page: Compile MonsterAI
-[2024.01.05-16.15.31:575][469]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
-[2024.01.05-16.15.33:735][625]BlueprintLog: New page: Compile MonsterAnimBlueprint
-[2024.01.05-16.15.33:754][625]LogUObjectHash: Compacting FUObjectHashTables data took   0.66ms
-[2024.01.05-16.15.36:465][835]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2024.01.05-16.15.36:476][835]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.05-16.15.36:476][835]PIE: New page: PIE session: BackroomsMap (05.01.2024, 18:15:36)
-[2024.01.05-16.15.36:476][835]LogPlayLevel: Display: Creating online subsystem for client :Context_28
-[2024.01.05-16.15.36:477][835]LogOnline: OSS: Created online subsystem instance for: :Context_28
-[2024.01.05-16.15.36:491][836]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.15.36:494][836]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002670s)
-[2024.01.05-16.15.36:494][836]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002700s)
-[2024.01.05-16.15.36:499][836]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.05-16.15.36:501][836]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.15.36:501][836]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.15.36:501][836]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-16.15.36:502][836]LogPlayLevel: PIE: World Init took: (0.000753s)
-[2024.01.05-16.15.36:502][836]LogAudio: Display: Creating Audio Device:                 Id: 5, Scope: Unique, Realtime: True
-[2024.01.05-16.15.36:502][836]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.05-16.15.36:502][836]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.05-16.15.36:502][836]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.05-16.15.36:502][836]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.05-16.15.36:502][836]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.05-16.15.36:502][836]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.05-16.15.36:502][836]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.05-16.15.36:502][836]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.05-16.15.36:502][836]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.05-16.15.36:502][836]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.05-16.15.36:502][836]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.05-16.15.36:503][836]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.05-16.15.36:524][836]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
-[2024.01.05-16.15.36:524][836]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.05-16.15.36:524][836]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.05-16.15.36:524][836]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.05-16.15.36:525][836]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
-[2024.01.05-16.15.36:525][836]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
-[2024.01.05-16.15.36:526][836]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
-[2024.01.05-16.15.36:526][836]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
-[2024.01.05-16.15.36:526][836]LogInit: FAudioDevice initialized with ID 5.
-[2024.01.05-16.15.36:526][836]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'.
-[2024.01.05-16.15.36:526][836]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
-[2024.01.05-16.15.36:528][836]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-16.15.36:530][836]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-17.15.36
-[2024.01.05-16.15.36:530][836]LogWorld: Bringing up level for play took: 0.001354
-[2024.01.05-16.15.36:532][836]PIE: Server logged in
-[2024.01.05-16.15.36:532][836]PIE: Play in editor total start time 0,056 seconds.
-[2024.01.05-16.15.42:201][484]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-16.15.42:201][484]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.15.42:201][484]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-16.15.42:201][484]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.15.42:204][484]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.05-16.15.42:206][484]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.15.42:211][484]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-16.15.42:211][484]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
-[2024.01.05-16.15.42:211][484]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
-[2024.01.05-16.15.42:213][484]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
-[2024.01.05-16.15.42:217][484]LogUObjectHash: Compacting FUObjectHashTables data took   0.62ms
-[2024.01.05-16.15.42:273][486]LogPlayLevel: Display: Destroying online subsystem :Context_28
-[2024.01.05-16.15.43:224][582]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2024.01.05-16.15.43:233][582]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.05-16.15.43:233][582]PIE: New page: PIE session: BackroomsMap (05.01.2024, 18:15:43)
-[2024.01.05-16.15.43:260][582]LogPlayLevel: Display: Creating online subsystem for client :Context_29
-[2024.01.05-16.15.43:262][582]LogOnline: OSS: Created online subsystem instance for: :Context_29
-[2024.01.05-16.15.43:275][583]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.15.43:278][583]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002550s)
-[2024.01.05-16.15.43:278][583]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002580s)
-[2024.01.05-16.15.43:284][583]LogUObjectHash: Compacting FUObjectHashTables data took   0.66ms
-[2024.01.05-16.15.43:285][583]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.15.43:285][583]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.15.43:285][583]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-16.15.43:286][583]LogPlayLevel: PIE: World Init took: (0.000676s)
-[2024.01.05-16.15.43:286][583]LogAudio: Display: Creating Audio Device:                 Id: 6, Scope: Unique, Realtime: True
-[2024.01.05-16.15.43:286][583]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.05-16.15.43:286][583]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.05-16.15.43:286][583]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.05-16.15.43:286][583]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.05-16.15.43:286][583]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.05-16.15.43:286][583]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.05-16.15.43:286][583]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.05-16.15.43:286][583]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.05-16.15.43:286][583]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.05-16.15.43:286][583]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.05-16.15.43:286][583]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.05-16.15.43:288][583]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.05-16.15.43:308][583]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
-[2024.01.05-16.15.43:308][583]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.05-16.15.43:308][583]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.05-16.15.43:308][583]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.05-16.15.43:309][583]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
-[2024.01.05-16.15.43:309][583]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
-[2024.01.05-16.15.43:310][583]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
-[2024.01.05-16.15.43:310][583]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
-[2024.01.05-16.15.43:310][583]LogInit: FAudioDevice initialized with ID 6.
-[2024.01.05-16.15.43:310][583]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'.
-[2024.01.05-16.15.43:310][583]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
-[2024.01.05-16.15.43:312][583]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-16.15.43:313][583]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-17.15.43
-[2024.01.05-16.15.43:313][583]LogWorld: Bringing up level for play took: 0.001273
-[2024.01.05-16.15.43:315][583]PIE: Server logged in
-[2024.01.05-16.15.43:315][583]PIE: Play in editor total start time 0,082 seconds.
-[2024.01.05-16.15.59:730][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-16.15.59:730][538]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.15.59:731][538]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-16.15.59:731][538]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.15.59:733][538]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.05-16.15.59:736][538]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.15.59:744][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-16.15.59:745][538]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
-[2024.01.05-16.15.59:745][538]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
-[2024.01.05-16.15.59:746][538]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
-[2024.01.05-16.15.59:750][538]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.05-16.15.59:804][540]LogPlayLevel: Display: Destroying online subsystem :Context_29
-[2024.01.05-16.16.28:874][212]LogUObjectHash: Compacting FUObjectHashTables data took   0.88ms
-[2024.01.05-16.16.28:887][212]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto3
-[2024.01.05-16.16.28:888][212]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap_Auto3C37B75A149B58ED9EE8FBDBB18142508.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap'
-[2024.01.05-16.16.28:888][212]LogAssetRegistry: Warning: ScanPathsSynchronous: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap is in the /Temp path, will not scan.
-[2024.01.05-16.16.28:889][212]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.025
-[2024.01.05-16.16.28:889][212]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.025
-[2024.01.05-16.19.57:786][785]LogSlate: Took 0.005005 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
-[2024.01.05-16.22.40:867][498]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.22.40:901][499]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.22.40:958][503]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.22.41:291][507]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.22.41:325][508]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.22.51:212][447]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode
-[2024.01.05-16.22.51:213][447]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.22.51:213][447]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.23.12:548][635]LogWorld: UWorld::CleanupWorld for World_29, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-16.23.12:548][635]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.23.12:637][635]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode
-[2024.01.05-16.23.12:637][635]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.23.12:637][635]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.25.08:730][332]LogDerivedDataCache: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.032 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3590 files in 4751 folders with total size 316 MiB.
-[2024.01.05-16.26.29:283][573]LogUObjectHash: Compacting FUObjectHashTables data took   0.86ms
-[2024.01.05-16.26.29:297][573]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto4
-[2024.01.05-16.26.29:298][573]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap_Auto4F41B3AE54AEAE249759F5BB9A9C683B6.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto4.umap'
-[2024.01.05-16.26.29:302][573]LogAssetRegistry: Warning: ScanPathsSynchronous: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto4.umap is in the /Temp path, will not scan.
-[2024.01.05-16.26.29:302][573]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.032
-[2024.01.05-16.26.29:302][573]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.032
-[2024.01.05-16.26.29:340][573]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode] ([2] browsable assets)...
-[2024.01.05-16.26.29:340][573]OBJ SavePackage: Finished generating thumbnails for package [/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode]
-[2024.01.05-16.26.29:346][573]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode_Auto4
-[2024.01.05-16.26.29:346][573]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BP_FirstPersonGameMode_Auto4C1F18AD845EB9FD6A44542AEAE37944B.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode_Auto4.uasset'
-[2024.01.05-16.26.29:434][573]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Monster/MonsterAI] ([2] browsable assets)...
-[2024.01.05-16.26.29:521][573]OBJ SavePackage:     Rendered thumbnail for [Blueprint /Game/Monster/MonsterAI.MonsterAI]
-[2024.01.05-16.26.29:522][573]OBJ SavePackage: Finished generating thumbnails for package [/Game/Monster/MonsterAI]
-[2024.01.05-16.26.29:531][573]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Monster/MonsterAI_Auto4
-[2024.01.05-16.26.29:531][573]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Auto48743718E428B4484EC5ECD87B1D463B1.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto4.uasset'
-[2024.01.05-16.26.29:531][573]LogFileHelpers: Auto-saving content packages took 0.229
-[2024.01.05-16.28.13:911][ 65]LogWorld: UWorld::CleanupWorld for World_30, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-16.28.13:911][ 65]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.28.17:473][345]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.28.17:509][345]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-16.28.17:518][345]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-16.28.17:518][345]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIC1AF678C48F4EC86CCE2A796E8F12817.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-16.28.17:522][345]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 1.50 sec)
-[2024.01.05-16.28.17:523][345]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-16.28.17:523][345]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-16.29.29:156][157]LogEditorTransaction: Undo Rename Variable
-[2024.01.05-16.29.29:341][157]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_19:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
-[2024.01.05-16.29.29:345][157]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_22:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
-[2024.01.05-16.29.30:139][209]LogEditorTransaction: Undo Add Variable
-[2024.01.05-16.29.30:309][209]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_19:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
-[2024.01.05-16.29.30:310][209]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_22:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
-[2024.01.05-16.29.30:941][259]LogEditorTransaction: Undo Rename Node
-[2024.01.05-16.29.31:114][259]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_19:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
-[2024.01.05-16.29.31:115][259]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_22:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
-[2024.01.05-16.29.31:690][303]LogEditorTransaction: Undo Add Node
-[2024.01.05-16.29.31:861][303]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_19:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
-[2024.01.05-16.29.31:862][303]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_22:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
-[2024.01.05-16.29.32:510][354]LogEditorTransaction: Undo Remove Variable
-[2024.01.05-16.29.32:680][354]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_19:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
-[2024.01.05-16.29.32:681][354]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_22:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
-[2024.01.05-16.29.36:487][691]BlueprintLog: New page: Compile MonsterAI
-[2024.01.05-16.29.36:509][691]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
-[2024.01.05-16.36.22:831][549]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.36.22:882][549]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-16.36.22:894][549]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-16.36.22:894][549]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI05AA6C374357945EDA6015B6FFCAF1F1.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-16.36.22:898][549]LogFileHelpers: InternalPromptForCheckoutAndSave took 67 ms (total: 1.57 sec)
-[2024.01.05-16.36.22:899][549]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-16.36.22:899][549]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-16.36.29:052][870]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.36.29:085][870]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-16.36.29:095][870]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-16.36.29:095][870]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI7074AE914D03ACE307FDAAA79ED8EB89.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-16.36.29:099][870]LogFileHelpers: InternalPromptForCheckoutAndSave took 47 ms (total: 1.62 sec)
-[2024.01.05-16.36.29:100][870]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-16.36.29:100][870]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-16.38.32:299][903]BlueprintLog: New page: Compile MonsterAI
-[2024.01.05-16.38.32:324][903]LogUObjectHash: Compacting FUObjectHashTables data took   0.90ms
-[2024.01.05-16.38.33:075][951]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.38.33:115][951]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-16.38.33:125][951]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-16.38.33:125][951]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI90C9DF75494690BD6A5237A00C09A036.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-16.38.33:130][951]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 1.67 sec)
-[2024.01.05-16.38.33:131][951]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-16.38.33:131][951]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-16.38.50:270][283]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.38.50:296][283]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-16.38.50:307][283]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-16.38.50:307][283]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI0669D487430DBFC2E057F99E6D23175A.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-16.38.50:313][283]LogFileHelpers: InternalPromptForCheckoutAndSave took 42 ms (total: 1.72 sec)
-[2024.01.05-16.38.50:314][283]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-16.38.50:314][283]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-16.39.00:463][195]LogUObjectHash: Compacting FUObjectHashTables data took   0.68ms
-[2024.01.05-16.39.00:478][195]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto5
-[2024.01.05-16.39.00:479][195]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap_Auto5842A9A89445248426F87389BCD80A497.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto5.umap'
-[2024.01.05-16.39.00:480][195]LogAssetRegistry: Warning: ScanPathsSynchronous: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto5.umap is in the /Temp path, will not scan.
-[2024.01.05-16.39.00:480][195]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.022
-[2024.01.05-16.39.00:480][195]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.022
-[2024.01.05-16.39.00:480][195]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode] ([2] browsable assets)...
-[2024.01.05-16.39.00:480][195]OBJ SavePackage: Finished generating thumbnails for package [/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode]
-[2024.01.05-16.39.00:485][195]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode_Auto5
-[2024.01.05-16.39.00:485][195]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BP_FirstPersonGameMode_Auto52D1E84DB4026B6EE8D884C82350573EA.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode_Auto5.uasset'
-[2024.01.05-16.39.00:485][195]LogFileHelpers: Auto-saving content packages took 0.005
-[2024.01.05-16.42.21:898][345]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.42.21:944][345]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-16.42.22:160][345]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-16.42.22:161][345]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIF07A444A4ED6589FD80E6CB4409DA36C.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-16.42.22:167][345]LogFileHelpers: InternalPromptForCheckoutAndSave took 269 ms (total: 1.98 sec)
-[2024.01.05-16.42.22:168][345]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-16.42.22:168][345]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-16.42.23:227][441]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.42.23:263][441]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-16.42.23:273][441]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-16.42.23:273][441]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIC9C3CB8D41D9A000C48DD08C206F7E7C.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-16.42.23:278][441]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 2.03 sec)
-[2024.01.05-16.42.23:278][441]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-16.42.23:278][441]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-16.42.23:786][488]BlueprintLog: New page: Compile MonsterAI
-[2024.01.05-16.42.23:808][488]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.05-16.42.30:392][732]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.42.30:437][732]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-16.42.30:447][732]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-16.42.30:447][732]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI3A6C3BCA44CDAC4ED55619875BA5ED03.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-16.42.30:452][732]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 2.09 sec)
-[2024.01.05-16.42.30:452][732]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-16.42.30:452][732]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-16.42.31:209][799]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.42.31:242][799]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonGameMode
-[2024.01.05-16.42.31:242][799]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BP_FirstPersonGameModeCD8D88584A89C7E7CD0D8C9E3CE100AA.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonGameMode.uasset'
-[2024.01.05-16.42.31:247][799]LogFileHelpers: InternalPromptForCheckoutAndSave took 37 ms (total: 2.13 sec)
-[2024.01.05-16.42.31:248][799]AssetCheck: New page: Asset Save: BP_FirstPersonGameMode
-[2024.01.05-16.42.31:248][799]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode
-[2024.01.05-16.43.58:234][394]BlueprintLog: New page: Compile MonsterAI
-[2024.01.05-16.43.58:262][394]LogUObjectHash: Compacting FUObjectHashTables data took   0.88ms
-[2024.01.05-16.43.59:188][472]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.43.59:222][472]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-16.43.59:233][472]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-16.43.59:233][472]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIB1E942B346A2EFEDC776F5BA65C40481.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-16.43.59:238][472]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 2.18 sec)
-[2024.01.05-16.43.59:238][472]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-16.43.59:238][472]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-16.45.01:709][537]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: ================================================
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: Total job queries 22, among them cache hits 6 (27.27%)
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: Tracking 13 distinct input hashes that result in 9 distinct outputs (69.23%)
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: RAM used: 274,45 KiB of 1,60 GiB budget. Usage: 0.02%
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: Shaders Compiled: 1
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: Jobs assigned 4, completed 1 (25.00%)
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: Time job spent in pending queue: average 0.03 s, longest 0.03 s
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: Job execution time: average 0.65 s, max 0.65 s
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: Job life time (pending + execution): average 0.68 s, max 0.68
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: Shader code size: average 30,066 KiB, min 30,066 KiB, max 30,066 KiB
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.68 s
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: Average processing rate: 1.48 jobs/sec
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: Total thread time: 0,104 s
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: Total thread preprocess time: 0,019 s
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: Percentage time preprocessing: 18.69%
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: Effective parallelization: 0.15 (times faster than compiling all shaders on one thread). Compare with number of workers: 12
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: Top 1 most expensive shader types by average time:
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display:                                          FLumenCardPS<false> (compiled    1 times, average 0.10 sec, max 0.10 sec, min 0.10 sec)
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: Top 1 shader types by total compile time:
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display:                                          FLumenCardPS<false> - 100.00% of total time (compiled    1 times, average 0.10 sec, max 0.10 sec, min 0.10 sec)
-[2024.01.05-16.45.02:410][600]LogShaderCompilers: Display: ================================================
-[2024.01.05-16.45.39:185][679]LogSlate: Window 'Levels' being destroyed
-[2024.01.05-16.46.27:406][934]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.05-16.46.27:438][934]LogUObjectHash: Compacting FUObjectHashTables data took   0.68ms
-[2024.01.05-16.46.27:452][934]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.05-16.46.27:453][934]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap4E7F19854CCE1E45E920BF9A2B2EA092.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.05-16.46.27:493][934]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.05-16.46.27:493][934]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.05-16.46.55:914][191]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.46.55:948][191]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-16.46.55:959][191]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-16.46.55:959][191]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI6BE732FC45ADC784E3EA4F8FB876F658.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-16.46.55:963][191]LogFileHelpers: InternalPromptForCheckoutAndSave took 48 ms (total: 2.23 sec)
-[2024.01.05-16.46.55:963][191]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-16.46.55:963][191]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-16.46.56:778][268]BlueprintLog: New page: Compile MonsterAI
-[2024.01.05-16.46.56:802][268]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.05-16.47.49:500][148]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.47.49:546][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-16.47.49:557][148]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-16.47.49:557][148]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI08474F4D4A38CC76E7FE568DDB3EC7FB.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-16.47.49:561][148]LogFileHelpers: InternalPromptForCheckoutAndSave took 60 ms (total: 2.29 sec)
-[2024.01.05-16.47.49:562][148]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-16.47.49:562][148]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-16.48.14:481][292]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.48.14:589][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-16.48.14:600][292]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-16.48.14:601][292]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI468E6FDE48F00080DAA0BFB2F6DF2F22.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-16.48.14:605][292]LogFileHelpers: InternalPromptForCheckoutAndSave took 124 ms (total: 2.41 sec)
-[2024.01.05-16.48.14:606][292]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-16.48.14:606][292]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-16.48.15:279][351]BlueprintLog: New page: Compile MonsterAI
-[2024.01.05-16.48.15:302][351]LogUObjectHash: Compacting FUObjectHashTables data took   0.67ms
-[2024.01.05-16.48.16:307][436]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.48.16:350][436]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-16.48.16:361][436]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-16.48.16:361][436]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIB253BEBD4A41803E7CBC3396D191A0D5.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-16.48.16:365][436]LogFileHelpers: InternalPromptForCheckoutAndSave took 58 ms (total: 2.47 sec)
-[2024.01.05-16.48.16:366][436]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-16.48.16:366][436]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-16.48.19:072][684]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2024.01.05-16.48.19:082][684]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.05-16.48.19:082][684]PIE: New page: PIE session: BackroomsMap (05.01.2024, 18:48:19)
-[2024.01.05-16.48.19:102][684]LogPlayLevel: Display: Creating online subsystem for client :Context_38
-[2024.01.05-16.48.19:104][684]LogOnline: OSS: Created online subsystem instance for: :Context_38
-[2024.01.05-16.48.19:124][685]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.48.19:127][685]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002650s)
-[2024.01.05-16.48.19:127][685]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002681s)
-[2024.01.05-16.48.19:134][685]LogUObjectHash: Compacting FUObjectHashTables data took   0.66ms
-[2024.01.05-16.48.19:137][685]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.48.19:137][685]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.48.19:138][685]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-16.48.19:138][685]LogPlayLevel: PIE: World Init took: (0.000773s)
-[2024.01.05-16.48.19:138][685]LogAudio: Display: Creating Audio Device:                 Id: 7, Scope: Unique, Realtime: True
-[2024.01.05-16.48.19:138][685]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.05-16.48.19:138][685]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.05-16.48.19:138][685]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.05-16.48.19:138][685]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.05-16.48.19:138][685]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.05-16.48.19:138][685]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.05-16.48.19:138][685]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.05-16.48.19:138][685]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.05-16.48.19:138][685]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.05-16.48.19:138][685]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.05-16.48.19:138][685]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.05-16.48.19:140][685]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.05-16.48.19:160][685]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
-[2024.01.05-16.48.19:160][685]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.05-16.48.19:160][685]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.05-16.48.19:160][685]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.05-16.48.19:161][685]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
-[2024.01.05-16.48.19:161][685]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
-[2024.01.05-16.48.19:162][685]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
-[2024.01.05-16.48.19:162][685]LogInit: FAudioDevice initialized with ID 7.
-[2024.01.05-16.48.19:162][685]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
-[2024.01.05-16.48.19:162][685]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'.
-[2024.01.05-16.48.19:162][685]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
-[2024.01.05-16.48.19:164][685]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-16.48.19:166][685]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-17.48.19
-[2024.01.05-16.48.19:166][685]LogWorld: Bringing up level for play took: 0.001370
-[2024.01.05-16.48.19:168][685]PIE: Server logged in
-[2024.01.05-16.48.19:169][685]PIE: Play in editor total start time 0,087 seconds.
-[2024.01.05-16.48.21:013][875]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-16.48.21:013][875]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.48.21:013][875]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-16.48.21:013][875]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.48.21:017][875]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.05-16.48.21:019][875]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.48.21:025][875]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.05-16.48.21:025][875]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
-[2024.01.05-16.48.21:025][875]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
-[2024.01.05-16.48.21:026][875]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
-[2024.01.05-16.48.21:029][875]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-16.48.21:030][875]LogUObjectHash: Compacting FUObjectHashTables data took   0.63ms
-[2024.01.05-16.48.21:080][878]LogPlayLevel: Display: Destroying online subsystem :Context_38
-[2024.01.05-16.48.22:952][ 54]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2024.01.05-16.48.22:961][ 54]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.05-16.48.22:961][ 54]PIE: New page: PIE session: BackroomsMap (05.01.2024, 18:48:22)
-[2024.01.05-16.48.22:982][ 54]LogPlayLevel: Display: Creating online subsystem for client :Context_39
-[2024.01.05-16.48.22:984][ 54]LogOnline: OSS: Created online subsystem instance for: :Context_39
-[2024.01.05-16.48.23:004][ 55]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.48.23:007][ 55]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002572s)
-[2024.01.05-16.48.23:007][ 55]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002605s)
-[2024.01.05-16.48.23:012][ 55]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.05-16.48.23:014][ 55]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.48.23:014][ 55]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.48.23:014][ 55]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-16.48.23:014][ 55]LogPlayLevel: PIE: World Init took: (0.000690s)
-[2024.01.05-16.48.23:014][ 55]LogAudio: Display: Creating Audio Device:                 Id: 8, Scope: Unique, Realtime: True
-[2024.01.05-16.48.23:014][ 55]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.05-16.48.23:014][ 55]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.05-16.48.23:014][ 55]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.05-16.48.23:014][ 55]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.05-16.48.23:014][ 55]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.05-16.48.23:014][ 55]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.05-16.48.23:014][ 55]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.05-16.48.23:014][ 55]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.05-16.48.23:015][ 55]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.05-16.48.23:015][ 55]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.05-16.48.23:015][ 55]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.05-16.48.23:016][ 55]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.05-16.48.23:036][ 55]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
-[2024.01.05-16.48.23:037][ 55]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.05-16.48.23:037][ 55]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.05-16.48.23:037][ 55]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.05-16.48.23:037][ 55]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8
-[2024.01.05-16.48.23:037][ 55]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
-[2024.01.05-16.48.23:039][ 55]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
-[2024.01.05-16.48.23:039][ 55]LogInit: FAudioDevice initialized with ID 8.
-[2024.01.05-16.48.23:039][ 55]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
-[2024.01.05-16.48.23:039][ 55]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'.
-[2024.01.05-16.48.23:039][ 55]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
-[2024.01.05-16.48.23:041][ 55]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-16.48.23:042][ 55]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-17.48.23
-[2024.01.05-16.48.23:042][ 55]LogWorld: Bringing up level for play took: 0.001335
-[2024.01.05-16.48.23:044][ 55]PIE: Server logged in
-[2024.01.05-16.48.23:044][ 55]PIE: Play in editor total start time 0,084 seconds.
-[2024.01.05-16.48.28:120][657]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.05-16.48.28:125][658]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.05-16.48.28:125][658]LogNet: Browse: /Game/BackroomsMap
-[2024.01.05-16.48.28:125][658]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
-[2024.01.05-16.48.28:125][658]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.05-16.48.28:125][658]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
-[2024.01.05-16.48.28:125][658]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.05-16.48.28:133][659]LogNet: Browse: /Game/BackroomsMap?closed
-[2024.01.05-16.48.28:133][659]LogNet: Connection failed; returning to Entry
-[2024.01.05-16.48.28:133][659]LogLoad: LoadMap: /Game/BackroomsMap?closed
-[2024.01.05-16.48.28:133][659]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.48.28:134][659]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-16.48.28:134][659]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.48.28:188][659]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.05-16.48.28:189][659]LogUObjectHash: Compacting FUObjectHashTables data took   0.63ms
-[2024.01.05-16.48.28:192][659]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.48.28:194][659]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002484s)
-[2024.01.05-16.48.28:194][659]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002518s)
-[2024.01.05-16.48.28:194][659]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'.
-[2024.01.05-16.48.28:194][659]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.48.28:194][659]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.48.28:195][659]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-16.48.28:195][659]LogPlayLevel: PIE: World Init took: (0.000574s)
-[2024.01.05-16.48.28:195][659]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-16.48.28:196][659]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-17.48.28
-[2024.01.05-16.48.28:196][659]LogWorld: Bringing up level for play took: 0.001137
-[2024.01.05-16.48.28:198][659]LogLoad: Took 0.064313 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
-[2024.01.05-16.48.28:212][659]LogUObjectHash: Compacting FUObjectHashTables data took   0.66ms
-[2024.01.05-16.48.32:879][217]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.05-16.48.32:887][218]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+[2024.01.05-20.34.26:825][  1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.019542 secs
+[2024.01.05-20.34.26:832][  1]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-20.34.26:848][  1]LogAssetRegistry: AssetRegistryGather time 0.0781s: AssetDataDiscovery 0.0209s, AssetDataGather 0.0234s, StoreResults 0.0338s.
+[2024.01.05-20.34.26:867][  1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
+[2024.01.05-20.34.26:951][  2]LogD3D12RHI: Cannot end block when stack is empty
+[2024.01.05-20.36.29:751][407]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:08.057 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 4545 files in 5779 folders with total size 281 MiB.
+[2024.01.05-21.33.38:170][913]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.33.50:506][306]LogEditorFactories: Performing atomic reimport of [G:/digital_art/blender/Test/world - Kopie.fbx]
+[2024.01.05-21.33.50:510][306]LogFbx: Loading FBX Scene from G:/digital_art/blender/Test/world - Kopie.fbx
+[2024.01.05-21.33.50:516][306]LogFbx: FBX Scene Loaded Succesfully
+[2024.01.05-21.33.50:542][306]LogFbx: Display: Triangulating static mesh RoomStructure
+[2024.01.05-21.33.50:564][306]LogStaticMesh: Display: Building static mesh world_fixed_RoomStructure...
+[2024.01.05-21.33.50:612][306]LogStaticMesh: Built static mesh [0.05s] /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure
+[2024.01.05-21.33.50:624][306]LogEditorFactories: -- imported successfully
+[2024.01.05-21.33.50:625][306]FBXImport: Warning: No smoothing group information was found in this FBX scene.  Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file.  Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. 
+[2024.01.05-21.33.52:148][306]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x112 sparse distance field, 2.4Mb total, 0.0Mb always loaded, 79% occupied, 441 triangles, world_fixed_RoomStructure
+[2024.01.05-21.33.52:149][306]LogStaticMesh: Display: Building static mesh world_fixed_RoomStructure...
+[2024.01.05-21.33.52:173][306]LogStaticMesh: Built static mesh [0.02s] /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure
+[2024.01.05-21.33.52:185][307]LogAutomationController: Ignoring very large delta of 10.32 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
+[2024.01.05-21.33.53:872][469]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x112 sparse distance field, 2.4Mb total, 0.0Mb always loaded, 79% occupied, 441 triangles, world_fixed_RoomStructure
+[2024.01.05-21.34.19:178][426]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
+[2024.01.05-21.34.19:180][426]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
+[2024.01.05-21.34.19:185][426]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.004248 seconds
+[2024.01.05-21.34.19:197][426]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto1
+[2024.01.05-21.34.19:197][426]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto1608A247D4682A02D3B025BB408F7DC99.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap'
+[2024.01.05-21.34.19:197][426]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap is in the /Temp path, will not scan.
+[2024.01.05-21.34.19:197][426]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.023
+[2024.01.05-21.34.19:197][426]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.023
+[2024.01.05-21.34.19:197][426]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/world_fixed_RoomStructure] ([1] browsable assets)...
+[2024.01.05-21.34.19:256][426]OBJ SavePackage:     Rendered thumbnail for [StaticMesh /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure]
+[2024.01.05-21.34.19:256][426]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/world_fixed_RoomStructure]
+[2024.01.05-21.34.19:260][426]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto1
+[2024.01.05-21.34.19:260][426]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructure_Auto1931D5F364128BB12EB48A7ABD4B2C5FD.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto1.uasset'
+[2024.01.05-21.34.19:260][426]LogFileHelpers: Auto-saving content packages took 0.062
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: ================================================
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Total job queries 26, among them cache hits 8 (30.77%)
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Tracking 15 distinct input hashes that result in 11 distinct outputs (73.33%)
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: RAM used: 339,55 KiB of 1,60 GiB budget. Usage: 0.02%
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Shaders Compiled: 1
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Jobs assigned 4, completed 1 (25.00%)
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Time job spent in pending queue: average 0.01 s, longest 0.01 s
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Job execution time: average 0.32 s, max 0.32 s
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Job life time (pending + execution): average 0.33 s, max 0.33
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Shader code size: average 32,906 KiB, min 32,906 KiB, max 32,906 KiB
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.33 s
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Average processing rate: 3.06 jobs/sec
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Total thread time: 0,105 s
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Total thread preprocess time: 0,018 s
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Percentage time preprocessing: 16.80%
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Effective parallelization: 0.32 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Top 1 most expensive shader types by average time:
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display:                                          FLumenCardPS<false> (compiled    1 times, average 0.10 sec, max 0.10 sec, min 0.10 sec)
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: Top 1 shader types by total compile time:
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display:                                          FLumenCardPS<false> - 100.00% of total time (compiled    1 times, average 0.10 sec, max 0.10 sec, min 0.10 sec)
+[2024.01.05-21.34.26:139][170]LogShaderCompilers: Display: ================================================
+[2024.01.05-21.34.31:816][802]LogViewport: Scene viewport resized to 1303x583, mode Windowed.
+[2024.01.05-21.34.31:827][803]LogViewport: Scene viewport resized to 1303x578, mode Windowed.
+[2024.01.05-21.34.31:865][804]LogViewport: Scene viewport resized to 1303x553, mode Windowed.
+[2024.01.05-21.34.31:883][805]LogViewport: Scene viewport resized to 1303x535, mode Windowed.
+[2024.01.05-21.34.31:904][806]LogViewport: Scene viewport resized to 1303x515, mode Windowed.
+[2024.01.05-21.34.31:925][807]LogViewport: Scene viewport resized to 1303x500, mode Windowed.
+[2024.01.05-21.34.31:942][808]LogViewport: Scene viewport resized to 1303x489, mode Windowed.
+[2024.01.05-21.34.31:964][809]LogViewport: Scene viewport resized to 1303x480, mode Windowed.
+[2024.01.05-21.34.31:982][810]LogViewport: Scene viewport resized to 1303x478, mode Windowed.
+[2024.01.05-21.34.32:050][817]LogViewport: Scene viewport resized to 1303x479, mode Windowed.
+[2024.01.05-21.34.32:061][818]LogViewport: Scene viewport resized to 1303x480, mode Windowed.
+[2024.01.05-21.34.32:096][819]LogViewport: Scene viewport resized to 1303x485, mode Windowed.
+[2024.01.05-21.34.32:119][820]LogViewport: Scene viewport resized to 1303x488, mode Windowed.
+[2024.01.05-21.34.32:189][827]LogViewport: Scene viewport resized to 1303x489, mode Windowed.
+[2024.01.05-21.34.32:200][828]LogViewport: Scene viewport resized to 1303x491, mode Windowed.
+[2024.01.05-21.34.32:228][829]LogViewport: Scene viewport resized to 1303x494, mode Windowed.
+[2024.01.05-21.34.32:262][832]LogViewport: Scene viewport resized to 1303x496, mode Windowed.
+[2024.01.05-21.34.39:706][637]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/GameMap/Walls/Wall_Instance.Wall_Instance
+[2024.01.05-21.34.39:711][637]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.34.39:711][637]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.34.39:833][637]LogViewport: Scene viewport resized to 1335x894, mode Windowed.
+[2024.01.05-21.34.39:856][637]LogSlate: Took 0.000173 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2024.01.05-21.34.44:004][ 97]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.34.44:126][ 97]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/Wall_Instance" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset" SILENT=true
+[2024.01.05-21.34.44:130][ 97]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-21.34.44:547][ 97]LogUObjectHash: Compacting FUObjectHashTables data took   0.23ms
+[2024.01.05-21.34.44:550][ 97]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/Wall_Instance
+[2024.01.05-21.34.44:550][ 97]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wall_Instance4B6CFF764810107DC95AC1B93D80018B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset'
+[2024.01.05-21.34.44:554][ 97]LogFileHelpers: InternalPromptForCheckoutAndSave took 550 ms
+[2024.01.05-21.34.44:554][ 97]AssetCheck: New page: Asset Save: Wall_Instance
+[2024.01.05-21.34.44:554][ 97]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Walls/Wall_Instance.Wall_Instance
+[2024.01.05-21.34.59:499][871]LogViewport: Scene viewport resized to 1303x497, mode Windowed.
+[2024.01.05-21.34.59:511][872]LogViewport: Scene viewport resized to 1303x501, mode Windowed.
+[2024.01.05-21.34.59:541][873]LogViewport: Scene viewport resized to 1303x528, mode Windowed.
+[2024.01.05-21.34.59:559][874]LogViewport: Scene viewport resized to 1303x554, mode Windowed.
+[2024.01.05-21.34.59:581][875]LogViewport: Scene viewport resized to 1303x588, mode Windowed.
+[2024.01.05-21.34.59:601][876]LogViewport: Scene viewport resized to 1303x617, mode Windowed.
+[2024.01.05-21.34.59:622][877]LogViewport: Scene viewport resized to 1303x646, mode Windowed.
+[2024.01.05-21.34.59:642][878]LogViewport: Scene viewport resized to 1303x668, mode Windowed.
+[2024.01.05-21.34.59:665][879]LogViewport: Scene viewport resized to 1303x691, mode Windowed.
+[2024.01.05-21.34.59:683][880]LogViewport: Scene viewport resized to 1303x709, mode Windowed.
+[2024.01.05-21.34.59:703][881]LogViewport: Scene viewport resized to 1303x727, mode Windowed.
+[2024.01.05-21.34.59:724][882]LogViewport: Scene viewport resized to 1303x740, mode Windowed.
+[2024.01.05-21.34.59:743][883]LogViewport: Scene viewport resized to 1303x753, mode Windowed.
+[2024.01.05-21.34.59:765][884]LogViewport: Scene viewport resized to 1303x763, mode Windowed.
+[2024.01.05-21.34.59:783][885]LogViewport: Scene viewport resized to 1303x773, mode Windowed.
+[2024.01.05-21.34.59:804][886]LogViewport: Scene viewport resized to 1303x780, mode Windowed.
+[2024.01.05-21.34.59:822][887]LogViewport: Scene viewport resized to 1303x782, mode Windowed.
+[2024.01.05-21.36.00:966][194]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.36.00:970][194]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.36.00:971][194]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:36:00)
+[2024.01.05-21.36.00:971][194]LogPlayLevel: Display: Creating online subsystem for client :Context_4
+[2024.01.05-21.36.00:973][194]LogOnline: OSS: Created online subsystem instance for: :Context_4
+[2024.01.05-21.36.00:984][195]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.36.00:989][195]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004421s)
+[2024.01.05-21.36.00:989][195]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004470s)
+[2024.01.05-21.36.00:992][195]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
+[2024.01.05-21.36.00:993][195]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.36.00:993][195]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.36.00:994][195]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.36.00:994][195]LogPlayLevel: PIE: World Init took: (0.000814s)
+[2024.01.05-21.36.00:994][195]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.36.00:994][195]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.36.00:994][195]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.36.00:994][195]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.36.00:994][195]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.36.00:994][195]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.36.00:996][195]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.36.01:016][195]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.36.01:017][195]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.36.01:017][195]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.36.01:017][195]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.36.01:018][195]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
+[2024.01.05-21.36.01:018][195]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
+[2024.01.05-21.36.01:020][195]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
+[2024.01.05-21.36.01:020][195]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
+[2024.01.05-21.36.01:020][195]LogInit: FAudioDevice initialized with ID 2.
+[2024.01.05-21.36.01:020][195]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'.
+[2024.01.05-21.36.01:020][195]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.05-21.36.01:258][195]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.36.01:260][195]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.36.01
+[2024.01.05-21.36.01:261][195]LogWorld: Bringing up level for play took: 0.002545
+[2024.01.05-21.36.01:271][195]PIE: Server logged in
+[2024.01.05-21.36.01:272][195]PIE: Play in editor total start time 0,302 seconds.
+[2024.01.05-21.36.29:805][589]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:08.111 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 4557 files in 5796 folders with total size 282 MiB.
+[2024.01.05-21.36.40:528][871]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.36.40:528][871]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.36.40:529][871]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.36.40:529][871]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.36.40:532][871]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.36.40:534][871]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.36.40:537][871]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.36.40:538][871]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.05-21.36.40:538][871]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.05-21.36.40:539][871]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.05-21.36.40:542][871]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.36.40:545][871]LogUObjectHash: Compacting FUObjectHashTables data took   0.57ms
+[2024.01.05-21.36.40:602][875]LogPlayLevel: Display: Destroying online subsystem :Context_4
+[2024.01.05-21.36.55:686][510]LogEditorViewport: Clicking Background
+[2024.01.05-21.37.00:851][ 79]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
+[2024.01.05-21.37.00:868][ 80]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.37.06:310][679]LogEditorViewport: Clicking Background
+[2024.01.05-21.37.19:160][158]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
+[2024.01.05-21.37.19:885][235]Cmd: BRUSH ADD SELECTNEWBRUSH
+[2024.01.05-21.37.30:266][418]Cmd: TRANSACTION UNDO
+[2024.01.05-21.37.30:267][418]LogEditorTransaction: Undo Brush Add
+[2024.01.05-21.37.32:793][646]Cmd: BRUSH ADD SELECTNEWBRUSH
+[2024.01.05-21.37.36:115][ 34]Cmd: DELETE
+[2024.01.05-21.37.36:117][ 34]Cmd: ACTOR DELETE
+[2024.01.05-21.37.36:124][ 34]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-21.37.36:131][ 34]LogUObjectHash: Compacting FUObjectHashTables data took   0.60ms
+[2024.01.05-21.37.36:133][ 34]LogEditorActor: Deleted 1 Actors (0.014 secs)
+[2024.01.05-21.37.42:888][813]Cmd: BRUSH ADD SELECTNEWBRUSH
+[2024.01.05-21.38.17:576][725]LogViewport: Scene viewport resized to 1303x780, mode Windowed.
+[2024.01.05-21.38.17:592][726]LogViewport: Scene viewport resized to 1303x770, mode Windowed.
+[2024.01.05-21.38.17:609][727]LogViewport: Scene viewport resized to 1303x755, mode Windowed.
+[2024.01.05-21.38.17:625][728]LogViewport: Scene viewport resized to 1303x741, mode Windowed.
+[2024.01.05-21.38.17:644][729]LogViewport: Scene viewport resized to 1303x716, mode Windowed.
+[2024.01.05-21.38.17:660][730]LogViewport: Scene viewport resized to 1303x692, mode Windowed.
+[2024.01.05-21.38.17:680][731]LogViewport: Scene viewport resized to 1303x660, mode Windowed.
+[2024.01.05-21.38.17:700][732]LogViewport: Scene viewport resized to 1303x632, mode Windowed.
+[2024.01.05-21.38.17:719][733]LogViewport: Scene viewport resized to 1303x609, mode Windowed.
+[2024.01.05-21.38.17:737][734]LogViewport: Scene viewport resized to 1303x595, mode Windowed.
+[2024.01.05-21.38.17:754][735]LogViewport: Scene viewport resized to 1303x584, mode Windowed.
+[2024.01.05-21.38.17:770][736]LogViewport: Scene viewport resized to 1303x572, mode Windowed.
+[2024.01.05-21.38.17:788][737]LogViewport: Scene viewport resized to 1303x564, mode Windowed.
+[2024.01.05-21.38.17:807][738]LogViewport: Scene viewport resized to 1303x557, mode Windowed.
+[2024.01.05-21.38.17:822][739]LogViewport: Scene viewport resized to 1303x549, mode Windowed.
+[2024.01.05-21.38.17:841][740]LogViewport: Scene viewport resized to 1303x541, mode Windowed.
+[2024.01.05-21.38.17:857][741]LogViewport: Scene viewport resized to 1303x537, mode Windowed.
+[2024.01.05-21.38.17:877][742]LogViewport: Scene viewport resized to 1303x532, mode Windowed.
+[2024.01.05-21.38.17:892][743]LogViewport: Scene viewport resized to 1303x526, mode Windowed.
+[2024.01.05-21.38.17:910][744]LogViewport: Scene viewport resized to 1303x522, mode Windowed.
+[2024.01.05-21.38.17:927][745]LogViewport: Scene viewport resized to 1303x516, mode Windowed.
+[2024.01.05-21.38.17:944][746]LogViewport: Scene viewport resized to 1303x509, mode Windowed.
+[2024.01.05-21.38.17:959][747]LogViewport: Scene viewport resized to 1303x506, mode Windowed.
+[2024.01.05-21.38.17:979][748]LogViewport: Scene viewport resized to 1303x504, mode Windowed.
+[2024.01.05-21.38.17:998][749]LogViewport: Scene viewport resized to 1303x502, mode Windowed.
+[2024.01.05-21.38.18:015][750]LogViewport: Scene viewport resized to 1303x501, mode Windowed.
+[2024.01.05-21.38.18:281][781]LogViewport: Scene viewport resized to 1303x502, mode Windowed.
+[2024.01.05-21.38.18:313][784]LogViewport: Scene viewport resized to 1303x504, mode Windowed.
+[2024.01.05-21.38.18:330][785]LogViewport: Scene viewport resized to 1303x505, mode Windowed.
+[2024.01.05-21.38.28:804][952]Cmd: TRANSACTION UNDO
+[2024.01.05-21.38.28:804][952]LogEditorTransaction: Undo Create Actors
+[2024.01.05-21.38.28:805][952]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_16' invalid (24 verts, 0 indices).
+[2024.01.05-21.39.27:057][512]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.39.27:173][512]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/Wall_Instance" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset" SILENT=true
+[2024.01.05-21.39.27:177][512]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
+[2024.01.05-21.39.27:182][512]LogUObjectHash: Compacting FUObjectHashTables data took   0.23ms
+[2024.01.05-21.39.27:184][512]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/Wall_Instance
+[2024.01.05-21.39.27:184][512]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wall_InstanceE035BE5F4B48693FB273FD96BA12AA17.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset'
+[2024.01.05-21.39.27:189][512]LogFileHelpers: InternalPromptForCheckoutAndSave took 132 ms (total: 682 ms)
+[2024.01.05-21.39.27:190][512]AssetCheck: New page: Asset Save: Wall_Instance
+[2024.01.05-21.39.27:190][512]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Walls/Wall_Instance.Wall_Instance
+[2024.01.05-21.39.51:097][205]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.51:097][205]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-21.39.51:453][213]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.51:453][213]LogEditorTransaction: Undo Create Actors
+[2024.01.05-21.39.51:454][213]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_16' invalid (24 verts, 0 indices).
+[2024.01.05-21.39.51:831][242]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.51:831][242]LogEditorTransaction: Undo Create Actors
+[2024.01.05-21.39.52:176][272]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.52:176][272]LogEditorTransaction: Undo Edit Scale
+[2024.01.05-21.39.53:956][465]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.53:956][465]LogEditorTransaction: Undo Edit Scale
+[2024.01.05-21.39.54:959][545]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.54:960][545]LogEditorTransaction: Undo Create Actors
+[2024.01.05-21.39.57:954][801]Cmd: TRANSACTION UNDO
+[2024.01.05-21.39.57:954][801]LogEditorTransaction: Undo Create Actors
+[2024.01.05-21.39.57:956][801]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_16' invalid (24 verts, 0 indices).
+[2024.01.05-21.40.05:760][626]Cmd: TRANSACTION UNDO
+[2024.01.05-21.40.05:760][626]LogEditorTransaction: Undo Create Actors
+[2024.01.05-21.40.05:761][626]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_16' invalid (24 verts, 0 indices).
+[2024.01.05-21.40.09:003][940]LogViewport: Scene viewport resized to 1303x509, mode Windowed.
+[2024.01.05-21.40.09:019][941]LogViewport: Scene viewport resized to 1303x521, mode Windowed.
+[2024.01.05-21.40.09:038][942]LogViewport: Scene viewport resized to 1303x544, mode Windowed.
+[2024.01.05-21.40.09:063][943]LogViewport: Scene viewport resized to 1303x576, mode Windowed.
+[2024.01.05-21.40.09:082][944]LogViewport: Scene viewport resized to 1303x601, mode Windowed.
+[2024.01.05-21.40.09:105][945]LogViewport: Scene viewport resized to 1303x623, mode Windowed.
+[2024.01.05-21.40.09:126][946]LogViewport: Scene viewport resized to 1303x637, mode Windowed.
+[2024.01.05-21.40.09:149][947]LogViewport: Scene viewport resized to 1303x651, mode Windowed.
+[2024.01.05-21.40.09:166][948]LogViewport: Scene viewport resized to 1303x660, mode Windowed.
+[2024.01.05-21.40.09:187][949]LogViewport: Scene viewport resized to 1303x675, mode Windowed.
+[2024.01.05-21.40.09:207][950]LogViewport: Scene viewport resized to 1303x688, mode Windowed.
+[2024.01.05-21.40.09:229][951]LogViewport: Scene viewport resized to 1303x701, mode Windowed.
+[2024.01.05-21.40.09:249][952]LogViewport: Scene viewport resized to 1303x714, mode Windowed.
+[2024.01.05-21.40.09:268][953]LogViewport: Scene viewport resized to 1303x722, mode Windowed.
+[2024.01.05-21.40.09:297][954]LogViewport: Scene viewport resized to 1303x730, mode Windowed.
+[2024.01.05-21.40.09:314][955]LogViewport: Scene viewport resized to 1303x736, mode Windowed.
+[2024.01.05-21.40.09:331][956]LogViewport: Scene viewport resized to 1303x740, mode Windowed.
+[2024.01.05-21.40.09:351][957]LogViewport: Scene viewport resized to 1303x745, mode Windowed.
+[2024.01.05-21.40.09:378][958]LogViewport: Scene viewport resized to 1303x751, mode Windowed.
+[2024.01.05-21.40.09:397][959]LogViewport: Scene viewport resized to 1303x754, mode Windowed.
+[2024.01.05-21.40.09:413][960]LogViewport: Scene viewport resized to 1303x756, mode Windowed.
+[2024.01.05-21.40.09:430][961]LogViewport: Scene viewport resized to 1303x758, mode Windowed.
+[2024.01.05-21.40.09:446][962]LogViewport: Scene viewport resized to 1303x759, mode Windowed.
+[2024.01.05-21.40.46:291][132]LogViewport: Scene viewport resized to 1303x756, mode Windowed.
+[2024.01.05-21.40.46:309][133]LogViewport: Scene viewport resized to 1303x743, mode Windowed.
+[2024.01.05-21.40.46:330][134]LogViewport: Scene viewport resized to 1303x718, mode Windowed.
+[2024.01.05-21.40.46:347][135]LogViewport: Scene viewport resized to 1303x700, mode Windowed.
+[2024.01.05-21.40.46:366][136]LogViewport: Scene viewport resized to 1303x672, mode Windowed.
+[2024.01.05-21.40.46:384][137]LogViewport: Scene viewport resized to 1303x642, mode Windowed.
+[2024.01.05-21.40.46:402][138]LogViewport: Scene viewport resized to 1303x617, mode Windowed.
+[2024.01.05-21.40.46:419][139]LogViewport: Scene viewport resized to 1303x598, mode Windowed.
+[2024.01.05-21.40.46:438][140]LogViewport: Scene viewport resized to 1303x581, mode Windowed.
+[2024.01.05-21.40.46:456][141]LogViewport: Scene viewport resized to 1303x571, mode Windowed.
+[2024.01.05-21.40.46:473][142]LogViewport: Scene viewport resized to 1303x565, mode Windowed.
+[2024.01.05-21.40.46:490][143]LogViewport: Scene viewport resized to 1303x562, mode Windowed.
+[2024.01.05-21.40.46:508][144]LogViewport: Scene viewport resized to 1303x561, mode Windowed.
+[2024.01.05-21.40.46:524][145]LogViewport: Scene viewport resized to 1303x560, mode Windowed.
+[2024.01.05-21.40.46:542][146]LogViewport: Scene viewport resized to 1303x554, mode Windowed.
+[2024.01.05-21.40.46:556][147]LogViewport: Scene viewport resized to 1303x549, mode Windowed.
+[2024.01.05-21.40.46:573][148]LogViewport: Scene viewport resized to 1303x544, mode Windowed.
+[2024.01.05-21.40.46:589][149]LogViewport: Scene viewport resized to 1303x538, mode Windowed.
+[2024.01.05-21.40.46:607][150]LogViewport: Scene viewport resized to 1303x534, mode Windowed.
+[2024.01.05-21.40.46:625][151]LogViewport: Scene viewport resized to 1303x531, mode Windowed.
+[2024.01.05-21.40.46:641][152]LogViewport: Scene viewport resized to 1303x527, mode Windowed.
+[2024.01.05-21.40.46:657][153]LogViewport: Scene viewport resized to 1303x523, mode Windowed.
+[2024.01.05-21.40.46:674][154]LogViewport: Scene viewport resized to 1303x519, mode Windowed.
+[2024.01.05-21.40.46:690][155]LogViewport: Scene viewport resized to 1303x518, mode Windowed.
+[2024.01.05-21.40.46:814][169]LogViewport: Scene viewport resized to 1303x520, mode Windowed.
+[2024.01.05-21.40.46:832][170]LogViewport: Scene viewport resized to 1303x521, mode Windowed.
+[2024.01.05-21.40.46:856][172]LogViewport: Scene viewport resized to 1303x523, mode Windowed.
+[2024.01.05-21.40.46:873][173]LogViewport: Scene viewport resized to 1303x524, mode Windowed.
+[2024.01.05-21.40.46:897][175]LogViewport: Scene viewport resized to 1303x525, mode Windowed.
+[2024.01.05-21.40.46:914][176]LogViewport: Scene viewport resized to 1303x528, mode Windowed.
+[2024.01.05-21.40.46:933][177]LogViewport: Scene viewport resized to 1303x529, mode Windowed.
+[2024.01.05-21.40.46:948][178]LogViewport: Scene viewport resized to 1303x532, mode Windowed.
+[2024.01.05-21.40.46:964][179]LogViewport: Scene viewport resized to 1303x534, mode Windowed.
+[2024.01.05-21.40.47:030][186]LogViewport: Scene viewport resized to 1303x535, mode Windowed.
+[2024.01.05-21.41.12:844][143]Cmd: TRANSACTION UNDO
+[2024.01.05-21.41.12:844][143]LogEditorTransaction: Undo Scale Elements
+[2024.01.05-21.43.07:702][348]Cmd: MODE GRID=1
+[2024.01.05-21.43.57:403][ 54]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.43.57:407][ 54]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.43.57:408][ 54]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:43:57)
+[2024.01.05-21.43.57:434][ 54]LogPlayLevel: Display: Creating online subsystem for client :Context_6
+[2024.01.05-21.43.57:436][ 54]LogOnline: OSS: Created online subsystem instance for: :Context_6
+[2024.01.05-21.43.57:446][ 55]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.43.57:451][ 55]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004903s)
+[2024.01.05-21.43.57:451][ 55]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004945s)
+[2024.01.05-21.43.57:454][ 55]LogUObjectHash: Compacting FUObjectHashTables data took   0.59ms
+[2024.01.05-21.43.57:456][ 55]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.43.57:456][ 55]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.43.57:457][ 55]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.43.57:457][ 55]LogPlayLevel: PIE: World Init took: (0.000782s)
+[2024.01.05-21.43.57:457][ 55]LogAudio: Display: Creating Audio Device:                 Id: 3, Scope: Unique, Realtime: True
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.43.57:457][ 55]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.43.57:457][ 55]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.43.57:457][ 55]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.43.57:457][ 55]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.43.57:457][ 55]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.43.57:459][ 55]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.43.57:479][ 55]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.43.57:479][ 55]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.43.57:479][ 55]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.43.57:479][ 55]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.43.57:480][ 55]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
+[2024.01.05-21.43.57:480][ 55]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
+[2024.01.05-21.43.57:481][ 55]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
+[2024.01.05-21.43.57:481][ 55]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
+[2024.01.05-21.43.57:481][ 55]LogInit: FAudioDevice initialized with ID 3.
+[2024.01.05-21.43.57:481][ 55]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'.
+[2024.01.05-21.43.57:481][ 55]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
+[2024.01.05-21.43.57:484][ 55]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.43.57:486][ 55]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.43.57
+[2024.01.05-21.43.57:486][ 55]LogWorld: Bringing up level for play took: 0.002454
+[2024.01.05-21.43.57:488][ 55]PIE: Server logged in
+[2024.01.05-21.43.57:489][ 55]PIE: Play in editor total start time 0,082 seconds.
+[2024.01.05-21.44.07:971][284]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
 
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.05-16.48.32:887][218]LogNet: Browse: /Game/BackroomsMap
-[2024.01.05-16.48.32:887][218]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
-[2024.01.05-16.48.32:887][218]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.05-16.48.32:887][218]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
-[2024.01.05-16.48.32:887][218]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.05-16.48.32:895][219]LogNet: Browse: /Game/BackroomsMap?closed
-[2024.01.05-16.48.32:895][219]LogNet: Connection failed; returning to Entry
-[2024.01.05-16.48.32:895][219]LogLoad: LoadMap: /Game/BackroomsMap?closed
-[2024.01.05-16.48.32:895][219]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.48.32:896][219]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-16.48.32:896][219]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.48.32:939][219]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.05-16.48.32:940][219]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
-[2024.01.05-16.48.32:942][219]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.48.32:945][219]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002565s)
-[2024.01.05-16.48.32:945][219]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002597s)
-[2024.01.05-16.48.32:945][219]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'.
-[2024.01.05-16.48.32:945][219]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.48.32:945][219]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.48.32:945][219]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-16.48.32:945][219]LogPlayLevel: PIE: World Init took: (0.000575s)
-[2024.01.05-16.48.32:945][219]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-16.48.32:947][219]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-17.48.32
-[2024.01.05-16.48.32:947][219]LogWorld: Bringing up level for play took: 0.001185
-[2024.01.05-16.48.32:948][219]LogLoad: Took 0.052936 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
-[2024.01.05-16.48.32:957][219]LogUObjectHash: Compacting FUObjectHashTables data took   0.61ms
-[2024.01.05-16.48.34:003][339]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-16.48.34:003][339]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.48.34:003][339]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-16.48.34:003][339]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.48.34:005][339]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.05-16.48.34:007][339]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.48.34:012][339]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-16.48.34:012][339]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
-[2024.01.05-16.48.34:012][339]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
-[2024.01.05-16.48.34:014][339]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
-[2024.01.05-16.48.34:018][339]LogUObjectHash: Compacting FUObjectHashTables data took   0.69ms
-[2024.01.05-16.48.34:077][341]LogPlayLevel: Display: Destroying online subsystem :Context_39
-[2024.01.05-16.49.19:809][759]LogActorFactory: Actor Factory attempting to spawn Class /Script/NavigationSystem.NavMeshBoundsVolume
-[2024.01.05-16.49.19:809][759]LogActorFactory: Actor Factory attempting to spawn Class /Script/NavigationSystem.NavMeshBoundsVolume
-[2024.01.05-16.49.19:810][759]LogActorFactory: Actor Factory spawned Class /Script/NavigationSystem.NavMeshBoundsVolume as actor: NavMeshBoundsVolume /Game/BackroomsMap.BackroomsMap:PersistentLevel.NavMeshBoundsVolume_1
-[2024.01.05-16.49.19:811][759]LogActorFactory: Actor Factory spawned Class /Script/NavigationSystem.NavMeshBoundsVolume as actor: NavMeshBoundsVolume /Game/BackroomsMap.BackroomsMap:PersistentLevel.NavMeshBoundsVolume_1
-[2024.01.05-16.49.59:202][295]Cmd: TRANSACTION UNDO
-[2024.01.05-16.49.59:202][295]LogEditorTransaction: Undo Scale Elements
-[2024.01.05-16.49.59:407][295]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_19:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
-[2024.01.05-16.49.59:408][295]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_22:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
-[2024.01.05-16.50.34:629][419]Cmd: EDIT COPY
-[2024.01.05-16.50.34:916][447]Cmd: EDIT PASTE
-[2024.01.05-16.51.57:913][241]LogContentBrowser: Deferred new asset file creation: MonsterAI_Child
-[2024.01.05-16.51.57:926][241]LogContentBrowser: Creating deferred item: MonsterAI_Child
-[2024.01.05-16.51.57:933][242]LogContentBrowser: Renaming the item being created (Deferred Item: MonsterAI_Child).
-[2024.01.05-16.51.59:247][389]LogContentBrowser: Attempting asset rename: MonsterAI_Child -> MonsterAI_Child
-[2024.01.05-16.51.59:253][389]LogContentBrowser: End creating deferred item MonsterAI_Child
-[2024.01.05-16.51.59:255][389]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.52.02:715][728]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI_Child.MonsterAI_Child_C
-[2024.01.05-16.52.02:715][728]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI_Child.MonsterAI_Child_C
-[2024.01.05-16.52.02:717][728]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child as actor: MonsterAI_Child_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_0
-[2024.01.05-16.52.02:717][728]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child as actor: MonsterAI_Child_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_0
-[2024.01.05-16.52.04:074][851]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI_Child.MonsterAI_Child_C
-[2024.01.05-16.52.04:074][851]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Monster/MonsterAI_Child.MonsterAI_Child_C
-[2024.01.05-16.52.04:076][851]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child as actor: MonsterAI_Child_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1
-[2024.01.05-16.52.04:077][851]LogActorFactory: Actor Factory spawned Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child as actor: MonsterAI_Child_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_Child_C_1
-[2024.01.05-16.52.25:875][940]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-16.52.29:635][318]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-16.52.33:910][744]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-16.52.37:419][ 78]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-16.52.38:326][169]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-16.52.45:067][811]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-16.52.49:763][215]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-16.52.50:972][321]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-16.52.52:544][461]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-16.52.55:794][758]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-16.52.56:933][867]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-16.53.08:498][919]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2024.01.05-16.53.08:509][919]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.05-16.53.08:509][919]PIE: New page: PIE session: BackroomsMap (05.01.2024, 18:53:08)
-[2024.01.05-16.53.08:533][919]LogPlayLevel: Display: Creating online subsystem for client :Context_41
-[2024.01.05-16.53.08:534][919]LogOnline: OSS: Created online subsystem instance for: :Context_41
-[2024.01.05-16.53.08:555][920]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.53.08:558][920]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003015s)
-[2024.01.05-16.53.08:558][920]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.003048s)
-[2024.01.05-16.53.08:568][920]LogUObjectHash: Compacting FUObjectHashTables data took   0.77ms
-[2024.01.05-16.53.08:571][920]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.53.08:571][920]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.53.08:571][920]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-16.53.08:572][920]LogPlayLevel: PIE: World Init took: (0.000729s)
-[2024.01.05-16.53.08:572][920]LogAudio: Display: Creating Audio Device:                 Id: 9, Scope: Unique, Realtime: True
-[2024.01.05-16.53.08:572][920]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.05-16.53.08:572][920]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.05-16.53.08:572][920]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.05-16.53.08:572][920]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.05-16.53.08:572][920]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.05-16.53.08:572][920]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.05-16.53.08:572][920]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.05-16.53.08:572][920]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.05-16.53.08:572][920]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.05-16.53.08:572][920]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.05-16.53.08:572][920]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.05-16.53.08:573][920]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.05-16.53.08:595][920]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
-[2024.01.05-16.53.08:595][920]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.05-16.53.08:595][920]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.05-16.53.08:595][920]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.05-16.53.08:596][920]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9
-[2024.01.05-16.53.08:596][920]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
-[2024.01.05-16.53.08:597][920]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
-[2024.01.05-16.53.08:597][920]LogInit: FAudioDevice initialized with ID 9.
-[2024.01.05-16.53.08:597][920]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
-[2024.01.05-16.53.08:597][920]LogAudio: Display: Audio Device (ID: 9) registered with world 'BackroomsMap'.
-[2024.01.05-16.53.08:597][920]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
-[2024.01.05-16.53.08:599][920]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-16.53.08:601][920]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-17.53.08
-[2024.01.05-16.53.08:601][920]LogWorld: Bringing up level for play took: 0.001670
-[2024.01.05-16.53.08:608][920]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
-[2024.01.05-16.53.08:609][920]PIE: Server logged in
-[2024.01.05-16.53.08:610][920]PIE: Play in editor total start time 0,102 seconds.
-[2024.01.05-16.53.10:733][160]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-16.53.10:733][160]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.53.10:733][160]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-16.53.10:733][160]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.53.10:736][160]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.05-16.53.10:737][160]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.53.10:743][160]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.05-16.53.10:743][160]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9
-[2024.01.05-16.53.10:743][160]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
-[2024.01.05-16.53.10:745][160]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
-[2024.01.05-16.53.10:747][160]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-16.53.10:749][160]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
-[2024.01.05-16.53.10:815][162]LogPlayLevel: Display: Destroying online subsystem :Context_41
-[2024.01.05-16.53.18:908][914]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-16.53.23:637][346]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-16.53.25:824][540]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2024.01.05-16.53.25:834][540]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.05-16.53.25:834][540]PIE: New page: PIE session: BackroomsMap (05.01.2024, 18:53:25)
-[2024.01.05-16.53.25:834][540]LogPlayLevel: Display: Creating online subsystem for client :Context_42
-[2024.01.05-16.53.25:836][540]LogOnline: OSS: Created online subsystem instance for: :Context_42
-[2024.01.05-16.53.25:856][541]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.53.25:859][541]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003024s)
-[2024.01.05-16.53.25:859][541]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.003057s)
-[2024.01.05-16.53.25:864][541]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.05-16.53.25:866][541]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.53.25:866][541]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.53.25:866][541]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-16.53.25:866][541]LogPlayLevel: PIE: World Init took: (0.000719s)
-[2024.01.05-16.53.25:866][541]LogAudio: Display: Creating Audio Device:                 Id: 10, Scope: Unique, Realtime: True
-[2024.01.05-16.53.25:866][541]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.05-16.53.25:866][541]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.05-16.53.25:866][541]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.05-16.53.25:866][541]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.05-16.53.25:866][541]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.05-16.53.25:866][541]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.05-16.53.25:866][541]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.05-16.53.25:866][541]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.05-16.53.25:867][541]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.05-16.53.25:867][541]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.05-16.53.25:867][541]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.05-16.53.25:868][541]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.05-16.53.25:889][541]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
-[2024.01.05-16.53.25:889][541]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.05-16.53.25:889][541]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.05-16.53.25:889][541]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.05-16.53.25:890][541]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10
-[2024.01.05-16.53.25:890][541]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10
-[2024.01.05-16.53.25:891][541]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
-[2024.01.05-16.53.25:891][541]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
-[2024.01.05-16.53.25:891][541]LogInit: FAudioDevice initialized with ID 10.
-[2024.01.05-16.53.25:891][541]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'.
-[2024.01.05-16.53.25:891][541]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
-[2024.01.05-16.53.25:893][541]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-16.53.25:895][541]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-17.53.25
-[2024.01.05-16.53.25:895][541]LogWorld: Bringing up level for play took: 0.001621
-[2024.01.05-16.53.25:896][541]PIE: Server logged in
-[2024.01.05-16.53.25:897][541]PIE: Play in editor total start time 0,063 seconds.
-[2024.01.05-16.53.33:313][421]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-16.53.33:313][421]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.53.33:313][421]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-16.53.33:313][421]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.53.33:316][421]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.05-16.53.33:317][421]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.53.33:324][421]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-16.53.33:324][421]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10
-[2024.01.05-16.53.33:324][421]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
-[2024.01.05-16.53.33:325][421]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
-[2024.01.05-16.53.33:331][421]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.05-16.53.33:396][423]LogPlayLevel: Display: Destroying online subsystem :Context_42
-[2024.01.05-16.53.40:704][ 87]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-16.53.43:134][317]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2024.01.05-16.53.43:142][317]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.05-16.53.43:143][317]PIE: New page: PIE session: BackroomsMap (05.01.2024, 18:53:43)
-[2024.01.05-16.53.43:173][317]LogPlayLevel: Display: Creating online subsystem for client :Context_43
-[2024.01.05-16.53.43:175][317]LogOnline: OSS: Created online subsystem instance for: :Context_43
-[2024.01.05-16.53.43:196][318]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.53.43:199][318]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002865s)
-[2024.01.05-16.53.43:199][318]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002894s)
-[2024.01.05-16.53.43:208][318]LogUObjectHash: Compacting FUObjectHashTables data took   0.75ms
-[2024.01.05-16.53.43:210][318]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.53.43:210][318]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.53.43:211][318]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-16.53.43:211][318]LogPlayLevel: PIE: World Init took: (0.000699s)
-[2024.01.05-16.53.43:211][318]LogAudio: Display: Creating Audio Device:                 Id: 11, Scope: Unique, Realtime: True
-[2024.01.05-16.53.43:211][318]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.05-16.53.43:211][318]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.05-16.53.43:211][318]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.05-16.53.43:211][318]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.05-16.53.43:211][318]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.05-16.53.43:211][318]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.05-16.53.43:211][318]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.05-16.53.43:211][318]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.05-16.53.43:211][318]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.05-16.53.43:211][318]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.05-16.53.43:211][318]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.05-16.53.43:213][318]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.05-16.53.43:233][318]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
-[2024.01.05-16.53.43:234][318]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.05-16.53.43:234][318]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.05-16.53.43:234][318]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.05-16.53.43:234][318]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11
-[2024.01.05-16.53.43:234][318]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
-[2024.01.05-16.53.43:235][318]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
-[2024.01.05-16.53.43:235][318]LogInit: FAudioDevice initialized with ID 11.
-[2024.01.05-16.53.43:235][318]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
-[2024.01.05-16.53.43:235][318]LogAudio: Display: Audio Device (ID: 11) registered with world 'BackroomsMap'.
-[2024.01.05-16.53.43:235][318]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
-[2024.01.05-16.53.43:237][318]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-16.53.43:239][318]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-17.53.43
-[2024.01.05-16.53.43:239][318]LogWorld: Bringing up level for play took: 0.001652
-[2024.01.05-16.53.43:241][318]PIE: Server logged in
-[2024.01.05-16.53.43:241][318]PIE: Play in editor total start time 0,099 seconds.
-[2024.01.05-16.53.49:313][ 37]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-16.53.49:313][ 37]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.53.49:313][ 37]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-16.53.49:313][ 37]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.53.49:316][ 37]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.05-16.53.49:317][ 37]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.53.49:323][ 37]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-16.53.49:324][ 37]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11
-[2024.01.05-16.53.49:324][ 37]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
-[2024.01.05-16.53.49:325][ 37]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
-[2024.01.05-16.53.49:329][ 37]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
-[2024.01.05-16.53.49:390][ 39]LogPlayLevel: Display: Destroying online subsystem :Context_43
-[2024.01.05-16.53.52:793][355]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-16.53.53:746][447]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2024.01.05-16.53.53:755][447]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.05-16.53.53:755][447]PIE: New page: PIE session: BackroomsMap (05.01.2024, 18:53:53)
-[2024.01.05-16.53.53:755][447]LogPlayLevel: Display: Creating online subsystem for client :Context_44
-[2024.01.05-16.53.53:756][447]LogOnline: OSS: Created online subsystem instance for: :Context_44
-[2024.01.05-16.53.53:776][448]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.53.53:779][448]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002904s)
-[2024.01.05-16.53.53:779][448]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002933s)
-[2024.01.05-16.53.53:785][448]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.05-16.53.53:786][448]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.53.53:786][448]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.53.53:787][448]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-16.53.53:787][448]LogPlayLevel: PIE: World Init took: (0.000688s)
-[2024.01.05-16.53.53:787][448]LogAudio: Display: Creating Audio Device:                 Id: 12, Scope: Unique, Realtime: True
-[2024.01.05-16.53.53:787][448]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.05-16.53.53:787][448]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.05-16.53.53:787][448]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.05-16.53.53:787][448]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.05-16.53.53:787][448]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.05-16.53.53:787][448]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.05-16.53.53:787][448]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.05-16.53.53:787][448]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.05-16.53.53:787][448]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.05-16.53.53:787][448]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.05-16.53.53:787][448]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.05-16.53.53:789][448]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.05-16.53.53:809][448]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
-[2024.01.05-16.53.53:809][448]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.05-16.53.53:809][448]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.05-16.53.53:809][448]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.05-16.53.53:810][448]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12
-[2024.01.05-16.53.53:810][448]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12
-[2024.01.05-16.53.53:811][448]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12
-[2024.01.05-16.53.53:811][448]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
-[2024.01.05-16.53.53:811][448]LogInit: FAudioDevice initialized with ID 12.
-[2024.01.05-16.53.53:811][448]LogAudio: Display: Audio Device (ID: 12) registered with world 'BackroomsMap'.
-[2024.01.05-16.53.53:811][448]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
-[2024.01.05-16.53.53:813][448]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-16.53.53:815][448]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-17.53.53
-[2024.01.05-16.53.53:815][448]LogWorld: Bringing up level for play took: 0.001671
-[2024.01.05-16.53.53:817][448]PIE: Server logged in
-[2024.01.05-16.53.53:817][448]PIE: Play in editor total start time 0,063 seconds.
-[2024.01.05-16.53.56:043][706]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-16.53.56:043][706]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.53.56:043][706]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-16.53.56:043][706]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.53.56:046][706]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.05-16.53.56:047][706]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.53.56:053][706]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-16.53.56:054][706]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12
-[2024.01.05-16.53.56:054][706]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
-[2024.01.05-16.53.56:055][706]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
-[2024.01.05-16.53.56:060][706]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.05-16.53.56:123][708]LogPlayLevel: Display: Destroying online subsystem :Context_44
-[2024.01.05-16.53.59:904][ 66]LogNavigationPoint: PostEditMove Clear paths rebuilt
-[2024.01.05-16.54.00:921][167]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2024.01.05-16.54.00:930][167]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.05-16.54.00:930][167]PIE: New page: PIE session: BackroomsMap (05.01.2024, 18:54:00)
-[2024.01.05-16.54.00:930][167]LogPlayLevel: Display: Creating online subsystem for client :Context_45
-[2024.01.05-16.54.00:931][167]LogOnline: OSS: Created online subsystem instance for: :Context_45
-[2024.01.05-16.54.00:951][168]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.54.00:954][168]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002932s)
-[2024.01.05-16.54.00:954][168]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002961s)
-[2024.01.05-16.54.00:959][168]LogUObjectHash: Compacting FUObjectHashTables data took   0.63ms
-[2024.01.05-16.54.00:961][168]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.54.00:961][168]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.54.00:961][168]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-16.54.00:962][168]LogPlayLevel: PIE: World Init took: (0.000710s)
-[2024.01.05-16.54.00:962][168]LogAudio: Display: Creating Audio Device:                 Id: 13, Scope: Unique, Realtime: True
-[2024.01.05-16.54.00:962][168]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.05-16.54.00:962][168]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.05-16.54.00:962][168]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.05-16.54.00:962][168]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.05-16.54.00:962][168]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.05-16.54.00:962][168]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.05-16.54.00:962][168]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.05-16.54.00:962][168]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.05-16.54.00:962][168]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.05-16.54.00:962][168]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.05-16.54.00:962][168]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.05-16.54.00:963][168]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.05-16.54.00:984][168]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
-[2024.01.05-16.54.00:984][168]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.05-16.54.00:984][168]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.05-16.54.00:984][168]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.05-16.54.00:984][168]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13
-[2024.01.05-16.54.00:984][168]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13
-[2024.01.05-16.54.00:986][168]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13
-[2024.01.05-16.54.00:986][168]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13
-[2024.01.05-16.54.00:986][168]LogInit: FAudioDevice initialized with ID 13.
-[2024.01.05-16.54.00:986][168]LogAudio: Display: Audio Device (ID: 13) registered with world 'BackroomsMap'.
-[2024.01.05-16.54.00:986][168]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13
-[2024.01.05-16.54.00:988][168]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-16.54.00:989][168]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-17.54.00
-[2024.01.05-16.54.00:990][168]LogWorld: Bringing up level for play took: 0.001686
-[2024.01.05-16.54.00:991][168]PIE: Server logged in
-[2024.01.05-16.54.00:992][168]PIE: Play in editor total start time 0,062 seconds.
-[2024.01.05-16.54.23:868][907]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+[2024.01.05-21.44.07:977][285]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
 
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.05-16.54.23:875][908]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+[2024.01.05-21.44.07:978][285]LogNet: Browse: /Game/BackroomsMap
+[2024.01.05-21.44.07:978][285]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
+[2024.01.05-21.44.07:978][285]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.05-21.44.07:978][285]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
+[2024.01.05-21.44.07:978][285]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.05-21.44.07:986][286]LogNet: Browse: /Game/BackroomsMap?closed
+[2024.01.05-21.44.07:986][286]LogNet: Connection failed; returning to Entry
+[2024.01.05-21.44.07:986][286]LogLoad: LoadMap: /Game/BackroomsMap?closed
+[2024.01.05-21.44.07:986][286]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.44.07:987][286]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.44.07:987][286]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.44.08:017][286]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.44.08:019][286]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
+[2024.01.05-21.44.08:021][286]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.44.08:026][286]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004247s)
+[2024.01.05-21.44.08:026][286]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004285s)
+[2024.01.05-21.44.08:026][286]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'.
+[2024.01.05-21.44.08:026][286]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.44.08:026][286]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.44.08:026][286]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.44.08:027][286]LogPlayLevel: PIE: World Init took: (0.000729s)
+[2024.01.05-21.44.08:027][286]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.44.08:029][286]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.44.08
+[2024.01.05-21.44.08:029][286]LogWorld: Bringing up level for play took: 0.002296
+[2024.01.05-21.44.08:031][286]LogLoad: Took 0.044864 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
+[2024.01.05-21.44.08:034][286]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
+[2024.01.05-21.44.11:474][694]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.44.11:474][694]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.44.11:474][694]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.44.11:475][694]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.44.11:477][694]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.44.11:479][694]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.44.11:483][694]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.44.11:483][694]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
+[2024.01.05-21.44.11:483][694]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
+[2024.01.05-21.44.11:485][694]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
+[2024.01.05-21.44.11:490][694]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.05-21.44.11:576][696]LogPlayLevel: Display: Destroying online subsystem :Context_6
+[2024.01.05-21.44.12:341][787]LogViewport: Scene viewport resized to 1303x537, mode Windowed.
+[2024.01.05-21.44.12:360][788]LogViewport: Scene viewport resized to 1303x542, mode Windowed.
+[2024.01.05-21.44.12:378][789]LogViewport: Scene viewport resized to 1303x551, mode Windowed.
+[2024.01.05-21.44.12:395][790]LogViewport: Scene viewport resized to 1303x560, mode Windowed.
+[2024.01.05-21.44.12:414][791]LogViewport: Scene viewport resized to 1303x574, mode Windowed.
+[2024.01.05-21.44.12:433][792]LogViewport: Scene viewport resized to 1303x587, mode Windowed.
+[2024.01.05-21.44.12:451][793]LogViewport: Scene viewport resized to 1303x599, mode Windowed.
+[2024.01.05-21.44.12:472][794]LogViewport: Scene viewport resized to 1303x616, mode Windowed.
+[2024.01.05-21.44.12:489][795]LogViewport: Scene viewport resized to 1303x628, mode Windowed.
+[2024.01.05-21.44.12:509][796]LogViewport: Scene viewport resized to 1303x641, mode Windowed.
+[2024.01.05-21.44.12:526][797]LogViewport: Scene viewport resized to 1303x650, mode Windowed.
+[2024.01.05-21.44.12:546][798]LogViewport: Scene viewport resized to 1303x660, mode Windowed.
+[2024.01.05-21.44.12:564][799]LogViewport: Scene viewport resized to 1303x666, mode Windowed.
+[2024.01.05-21.44.12:584][800]LogViewport: Scene viewport resized to 1303x673, mode Windowed.
+[2024.01.05-21.44.12:603][801]LogViewport: Scene viewport resized to 1303x681, mode Windowed.
+[2024.01.05-21.44.12:621][802]LogViewport: Scene viewport resized to 1303x684, mode Windowed.
+[2024.01.05-21.44.12:640][803]LogViewport: Scene viewport resized to 1303x687, mode Windowed.
+[2024.01.05-21.44.12:658][804]LogViewport: Scene viewport resized to 1303x690, mode Windowed.
+[2024.01.05-21.44.12:676][805]LogViewport: Scene viewport resized to 1303x692, mode Windowed.
+[2024.01.05-21.44.12:693][806]LogViewport: Scene viewport resized to 1303x693, mode Windowed.
+[2024.01.05-21.44.12:712][807]LogViewport: Scene viewport resized to 1303x697, mode Windowed.
+[2024.01.05-21.44.12:732][808]LogViewport: Scene viewport resized to 1303x700, mode Windowed.
+[2024.01.05-21.44.12:748][809]LogViewport: Scene viewport resized to 1303x702, mode Windowed.
+[2024.01.05-21.44.12:766][810]LogViewport: Scene viewport resized to 1303x705, mode Windowed.
+[2024.01.05-21.44.12:783][811]LogViewport: Scene viewport resized to 1303x708, mode Windowed.
+[2024.01.05-21.44.13:508][896]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.44.13:511][896]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.44.13:511][896]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:44:13)
+[2024.01.05-21.44.13:534][896]LogPlayLevel: Display: Creating online subsystem for client :Context_7
+[2024.01.05-21.44.13:536][896]LogOnline: OSS: Created online subsystem instance for: :Context_7
+[2024.01.05-21.44.13:546][897]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.44.13:551][897]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004579s)
+[2024.01.05-21.44.13:551][897]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004618s)
+[2024.01.05-21.44.13:554][897]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-21.44.13:555][897]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.44.13:556][897]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.44.13:556][897]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.44.13:556][897]LogPlayLevel: PIE: World Init took: (0.000766s)
+[2024.01.05-21.44.13:556][897]LogAudio: Display: Creating Audio Device:                 Id: 4, Scope: Unique, Realtime: True
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.44.13:556][897]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.44.13:556][897]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.44.13:556][897]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.44.13:556][897]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.44.13:557][897]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.44.13:558][897]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.44.13:577][897]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.44.13:578][897]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.44.13:578][897]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.44.13:578][897]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.44.13:579][897]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
+[2024.01.05-21.44.13:579][897]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
+[2024.01.05-21.44.13:580][897]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
+[2024.01.05-21.44.13:580][897]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
+[2024.01.05-21.44.13:580][897]LogInit: FAudioDevice initialized with ID 4.
+[2024.01.05-21.44.13:580][897]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'.
+[2024.01.05-21.44.13:580][897]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
+[2024.01.05-21.44.13:583][897]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.44.13:586][897]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.44.13
+[2024.01.05-21.44.13:586][897]LogWorld: Bringing up level for play took: 0.002462
+[2024.01.05-21.44.13:588][897]PIE: Server logged in
+[2024.01.05-21.44.13:588][897]PIE: Play in editor total start time 0,076 seconds.
+[2024.01.05-21.44.22:474][937]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.44.22:474][937]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.44.22:474][937]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.44.22:474][937]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.44.22:477][937]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.44.22:479][937]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.44.22:483][937]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.44.22:483][937]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
+[2024.01.05-21.44.22:483][937]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
+[2024.01.05-21.44.22:485][937]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
+[2024.01.05-21.44.22:490][937]LogUObjectHash: Compacting FUObjectHashTables data took   0.56ms
+[2024.01.05-21.44.22:564][939]LogPlayLevel: Display: Destroying online subsystem :Context_7
+[2024.01.05-21.44.35:497][199]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.44.35:501][199]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.44.35:501][199]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:44:35)
+[2024.01.05-21.44.35:534][199]LogPlayLevel: Display: Creating online subsystem for client :Context_8
+[2024.01.05-21.44.35:536][199]LogOnline: OSS: Created online subsystem instance for: :Context_8
+[2024.01.05-21.44.35:545][200]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.44.35:550][200]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004702s)
+[2024.01.05-21.44.35:550][200]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004739s)
+[2024.01.05-21.44.35:554][200]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
+[2024.01.05-21.44.35:556][200]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.44.35:556][200]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.44.35:556][200]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.44.35:556][200]LogPlayLevel: PIE: World Init took: (0.000721s)
+[2024.01.05-21.44.35:556][200]LogAudio: Display: Creating Audio Device:                 Id: 5, Scope: Unique, Realtime: True
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.44.35:556][200]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.44.35:556][200]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.44.35:557][200]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.44.35:557][200]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.44.35:557][200]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.44.35:558][200]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.44.35:577][200]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.44.35:578][200]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.44.35:578][200]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.44.35:578][200]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.44.35:579][200]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
+[2024.01.05-21.44.35:579][200]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
+[2024.01.05-21.44.35:580][200]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
+[2024.01.05-21.44.35:580][200]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
+[2024.01.05-21.44.35:580][200]LogInit: FAudioDevice initialized with ID 5.
+[2024.01.05-21.44.35:580][200]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'.
+[2024.01.05-21.44.35:580][200]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
+[2024.01.05-21.44.35:583][200]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.44.35:585][200]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.44.35
+[2024.01.05-21.44.35:585][200]LogWorld: Bringing up level for play took: 0.002469
+[2024.01.05-21.44.35:587][200]PIE: Server logged in
+[2024.01.05-21.44.35:588][200]PIE: Play in editor total start time 0,086 seconds.
+[2024.01.05-21.45.02:114][348]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.45.02:114][348]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.45.02:114][348]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.45.02:114][348]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.45.02:117][348]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.45.02:119][348]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.45.02:121][348]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.45.02:122][348]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
+[2024.01.05-21.45.02:122][348]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
+[2024.01.05-21.45.02:123][348]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
+[2024.01.05-21.45.02:129][348]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
+[2024.01.05-21.45.02:214][350]LogPlayLevel: Display: Destroying online subsystem :Context_8
+[2024.01.05-21.45.06:077][812]LogViewport: Scene viewport resized to 1303x707, mode Windowed.
+[2024.01.05-21.45.06:095][813]LogViewport: Scene viewport resized to 1303x703, mode Windowed.
+[2024.01.05-21.45.06:112][814]LogViewport: Scene viewport resized to 1303x691, mode Windowed.
+[2024.01.05-21.45.06:134][815]LogViewport: Scene viewport resized to 1303x676, mode Windowed.
+[2024.01.05-21.45.06:151][816]LogViewport: Scene viewport resized to 1303x659, mode Windowed.
+[2024.01.05-21.45.06:169][817]LogViewport: Scene viewport resized to 1303x642, mode Windowed.
+[2024.01.05-21.45.06:188][818]LogViewport: Scene viewport resized to 1303x625, mode Windowed.
+[2024.01.05-21.45.06:208][819]LogViewport: Scene viewport resized to 1303x612, mode Windowed.
+[2024.01.05-21.45.06:226][820]LogViewport: Scene viewport resized to 1303x601, mode Windowed.
+[2024.01.05-21.45.06:244][821]LogViewport: Scene viewport resized to 1303x594, mode Windowed.
+[2024.01.05-21.45.06:263][822]LogViewport: Scene viewport resized to 1303x590, mode Windowed.
+[2024.01.05-21.45.06:281][823]LogViewport: Scene viewport resized to 1303x586, mode Windowed.
+[2024.01.05-21.45.06:299][824]LogViewport: Scene viewport resized to 1303x582, mode Windowed.
+[2024.01.05-21.45.06:316][825]LogViewport: Scene viewport resized to 1303x576, mode Windowed.
+[2024.01.05-21.45.06:335][826]LogViewport: Scene viewport resized to 1303x570, mode Windowed.
+[2024.01.05-21.45.06:354][827]LogViewport: Scene viewport resized to 1303x568, mode Windowed.
+[2024.01.05-21.45.06:372][828]LogViewport: Scene viewport resized to 1303x566, mode Windowed.
+[2024.01.05-21.45.06:430][834]LogViewport: Scene viewport resized to 1303x564, mode Windowed.
+[2024.01.05-21.45.06:448][835]LogViewport: Scene viewport resized to 1303x563, mode Windowed.
+[2024.01.05-21.45.06:465][836]LogViewport: Scene viewport resized to 1303x560, mode Windowed.
+[2024.01.05-21.45.06:483][837]LogViewport: Scene viewport resized to 1303x556, mode Windowed.
+[2024.01.05-21.45.06:500][838]LogViewport: Scene viewport resized to 1303x551, mode Windowed.
+[2024.01.05-21.45.06:517][839]LogViewport: Scene viewport resized to 1303x550, mode Windowed.
+[2024.01.05-21.45.13:316][597]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst
+[2024.01.05-21.45.13:318][597]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.45.13:318][597]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.45.13:453][597]LogViewport: Scene viewport resized to 1331x772, mode Windowed.
+[2024.01.05-21.45.19:814][176]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.45.19:925][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ceiling/Ceiling_Inst" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset" SILENT=true
+[2024.01.05-21.45.19:928][176]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: ================================================
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Total job queries 30, among them cache hits 8 (26.67%)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Tracking 22 distinct input hashes that result in 15 distinct outputs (68.18%)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: RAM used: 506,36 KiB of 1,60 GiB budget. Usage: 0.03%
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Shaders Compiled: 8
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Jobs assigned 8, completed 8 (100%)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Average time worker was idle: 326.70 s
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Time job spent in pending queue: average 0.03 s, longest 0.08 s
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Job execution time: average 0.35 s, max 0.52 s
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Job life time (pending + execution): average 0.38 s, max 0.53
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Shader code size: average 38,255 KiB, min 32,906 KiB, max 46,742 KiB
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1.14 s
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Jobs were issued in 8 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Average processing rate: 7.05 jobs/sec
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Total thread time: 1,514 s
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Total thread preprocess time: 0,14 s
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Percentage time preprocessing: 9.28%
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Effective parallelization: 1.33 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    1 times, average 0.27 sec, max 0.27 sec, min 0.27 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                             FDebugViewModePS (compiled    2 times, average 0.18 sec, max 0.18 sec, min 0.17 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                             FDebugViewModeVS (compiled    2 times, average 0.14 sec, max 0.15 sec, min 0.14 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: Top 5 shader types by total compile time:
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                             FDebugViewModePS - 23.20% of total time (compiled    2 times, average 0.18 sec, max 0.18 sec, min 0.17 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                             FDebugViewModeVS - 18.95% of total time (compiled    2 times, average 0.14 sec, max 0.15 sec, min 0.14 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 17.78% of total time (compiled    1 times, average 0.27 sec, max 0.27 sec, min 0.27 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 16.79% of total time (compiled    1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display:                                                 FLumenCardVS - 16.35% of total time (compiled    1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
+[2024.01.05-21.45.20:334][176]LogShaderCompilers: Display: ================================================
+[2024.01.05-21.45.20:428][176]LogUObjectHash: Compacting FUObjectHashTables data took   0.27ms
+[2024.01.05-21.45.20:431][176]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/Ceiling_Inst
+[2024.01.05-21.45.20:431][176]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Ceiling_InstFA3D777542D7EC3583A153B5403BC919.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset'
+[2024.01.05-21.45.20:435][176]LogFileHelpers: InternalPromptForCheckoutAndSave took 621 ms (total: 1.30 sec)
+[2024.01.05-21.45.20:436][176]AssetCheck: New page: Asset Save: Ceiling_Inst
+[2024.01.05-21.45.20:436][176]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst
+[2024.01.05-21.45.25:202][640]LogSlate: Window 'Ceiling_Inst' being destroyed
+[2024.01.05-21.45.25:263][640]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.45.25:263][640]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.45.30:646][273]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.45.30:650][273]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.45.30:650][273]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:45:30)
+[2024.01.05-21.45.30:683][273]LogPlayLevel: Display: Creating online subsystem for client :Context_10
+[2024.01.05-21.45.30:685][273]LogOnline: OSS: Created online subsystem instance for: :Context_10
+[2024.01.05-21.45.30:695][274]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.45.30:700][274]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004877s)
+[2024.01.05-21.45.30:700][274]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004926s)
+[2024.01.05-21.45.30:704][274]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.05-21.45.30:706][274]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.45.30:706][274]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.45.30:706][274]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.45.30:706][274]LogPlayLevel: PIE: World Init took: (0.000725s)
+[2024.01.05-21.45.30:706][274]LogAudio: Display: Creating Audio Device:                 Id: 6, Scope: Unique, Realtime: True
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.45.30:706][274]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.45.30:706][274]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.45.30:707][274]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.45.30:707][274]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.45.30:707][274]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.45.30:708][274]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.45.30:727][274]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.45.30:727][274]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.45.30:727][274]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.45.30:727][274]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.45.30:728][274]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
+[2024.01.05-21.45.30:728][274]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
+[2024.01.05-21.45.30:730][274]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
+[2024.01.05-21.45.30:730][274]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
+[2024.01.05-21.45.30:730][274]LogInit: FAudioDevice initialized with ID 6.
+[2024.01.05-21.45.30:730][274]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'.
+[2024.01.05-21.45.30:730][274]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
+[2024.01.05-21.45.30:733][274]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.45.30:736][274]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.45.30
+[2024.01.05-21.45.30:736][274]LogWorld: Bringing up level for play took: 0.002566
+[2024.01.05-21.45.30:738][274]PIE: Server logged in
+[2024.01.05-21.45.30:739][274]PIE: Play in editor total start time 0,089 seconds.
+[2024.01.05-21.45.40:223][386]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.45.40:223][386]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.45.40:223][386]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.45.40:223][386]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.45.40:226][386]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.45.40:228][386]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.45.40:233][386]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.45.40:233][386]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
+[2024.01.05-21.45.40:233][386]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
+[2024.01.05-21.45.40:234][386]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
+[2024.01.05-21.45.40:238][386]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.45.40:240][386]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
+[2024.01.05-21.45.40:289][387]LogPlayLevel: Display: Destroying online subsystem :Context_10
+[2024.01.05-21.45.43:809][759]Cmd: DELETE
+[2024.01.05-21.45.43:809][759]Cmd: ACTOR DELETE
+[2024.01.05-21.45.43:811][759]LogEditorActor: Deleted Actor: PlayerStart
+[2024.01.05-21.45.43:816][759]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-21.45.43:818][759]LogEditorActor: Deleted 1 Actors (0.008 secs)
+[2024.01.05-21.45.47:793][230]Cmd: TRANSACTION UNDO
+[2024.01.05-21.45.47:793][230]LogEditorTransaction: Undo Delete Elements
+[2024.01.05-21.45.50:039][422]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.45.51:731][617]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.45.52:778][741]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.00:034][544]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.00:887][645]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.01:888][764]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.10:194][704]Cmd: TRANSACTION UNDO
+[2024.01.05-21.46.10:194][704]LogEditorTransaction: Undo Set Scale
+[2024.01.05-21.46.16:123][359]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.18:890][687]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.20:723][904]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.46.20:727][904]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.46.20:727][904]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:46:20)
+[2024.01.05-21.46.20:773][904]LogPlayLevel: Display: Creating online subsystem for client :Context_11
+[2024.01.05-21.46.20:775][904]LogOnline: OSS: Created online subsystem instance for: :Context_11
+[2024.01.05-21.46.20:786][905]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.46.20:790][905]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004554s)
+[2024.01.05-21.46.20:790][905]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004593s)
+[2024.01.05-21.46.20:795][905]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.05-21.46.20:798][905]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.46.20:798][905]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.46.20:798][905]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.46.20:799][905]LogPlayLevel: PIE: World Init took: (0.000803s)
+[2024.01.05-21.46.20:799][905]LogAudio: Display: Creating Audio Device:                 Id: 7, Scope: Unique, Realtime: True
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.46.20:799][905]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.46.20:799][905]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.46.20:799][905]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.46.20:799][905]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.46.20:799][905]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.46.20:801][905]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.46.20:820][905]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.46.20:820][905]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.46.20:820][905]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.46.20:820][905]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.46.20:821][905]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
+[2024.01.05-21.46.20:821][905]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
+[2024.01.05-21.46.20:822][905]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
+[2024.01.05-21.46.20:822][905]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
+[2024.01.05-21.46.20:822][905]LogInit: FAudioDevice initialized with ID 7.
+[2024.01.05-21.46.20:822][905]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'.
+[2024.01.05-21.46.20:822][905]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
+[2024.01.05-21.46.20:824][905]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.46.20:827][905]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.46.20
+[2024.01.05-21.46.20:827][905]LogWorld: Bringing up level for play took: 0.002404
+[2024.01.05-21.46.20:829][905]PIE: Server logged in
+[2024.01.05-21.46.20:830][905]PIE: Play in editor total start time 0,104 seconds.
+[2024.01.05-21.46.24:783][353]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.46.24:783][353]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.46.24:783][353]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.46.24:783][353]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.46.24:786][353]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.46.24:788][353]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.46.24:792][353]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.46.24:792][353]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
+[2024.01.05-21.46.24:792][353]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
+[2024.01.05-21.46.24:794][353]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
+[2024.01.05-21.46.24:799][353]LogUObjectHash: Compacting FUObjectHashTables data took   0.59ms
+[2024.01.05-21.46.24:855][355]LogPlayLevel: Display: Destroying online subsystem :Context_11
+[2024.01.05-21.46.25:779][465]LogViewport: Scene viewport resized to 1303x552, mode Windowed.
+[2024.01.05-21.46.25:798][466]LogViewport: Scene viewport resized to 1303x562, mode Windowed.
+[2024.01.05-21.46.25:815][467]LogViewport: Scene viewport resized to 1303x586, mode Windowed.
+[2024.01.05-21.46.25:835][468]LogViewport: Scene viewport resized to 1303x623, mode Windowed.
+[2024.01.05-21.46.25:853][469]LogViewport: Scene viewport resized to 1303x658, mode Windowed.
+[2024.01.05-21.46.25:873][470]LogViewport: Scene viewport resized to 1303x696, mode Windowed.
+[2024.01.05-21.46.25:890][471]LogViewport: Scene viewport resized to 1303x722, mode Windowed.
+[2024.01.05-21.46.25:910][472]LogViewport: Scene viewport resized to 1303x744, mode Windowed.
+[2024.01.05-21.46.25:928][473]LogViewport: Scene viewport resized to 1303x765, mode Windowed.
+[2024.01.05-21.46.25:948][474]LogViewport: Scene viewport resized to 1303x787, mode Windowed.
+[2024.01.05-21.46.25:967][475]LogViewport: Scene viewport resized to 1303x800, mode Windowed.
+[2024.01.05-21.46.25:985][476]LogViewport: Scene viewport resized to 1303x808, mode Windowed.
+[2024.01.05-21.46.26:002][477]LogViewport: Scene viewport resized to 1303x813, mode Windowed.
+[2024.01.05-21.46.26:021][478]LogViewport: Scene viewport resized to 1303x815, mode Windowed.
+[2024.01.05-21.46.26:096][486]LogViewport: Scene viewport resized to 1303x812, mode Windowed.
+[2024.01.05-21.46.26:111][487]LogViewport: Scene viewport resized to 1303x810, mode Windowed.
+[2024.01.05-21.46.26:131][488]LogViewport: Scene viewport resized to 1303x806, mode Windowed.
+[2024.01.05-21.46.26:148][489]LogViewport: Scene viewport resized to 1303x803, mode Windowed.
+[2024.01.05-21.46.26:165][490]LogViewport: Scene viewport resized to 1303x798, mode Windowed.
+[2024.01.05-21.46.26:182][491]LogViewport: Scene viewport resized to 1303x794, mode Windowed.
+[2024.01.05-21.46.26:199][492]LogViewport: Scene viewport resized to 1303x792, mode Windowed.
+[2024.01.05-21.46.27:240][615]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.46.27:244][615]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.46.27:244][615]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:46:27)
+[2024.01.05-21.46.27:272][615]LogPlayLevel: Display: Creating online subsystem for client :Context_12
+[2024.01.05-21.46.27:274][615]LogOnline: OSS: Created online subsystem instance for: :Context_12
+[2024.01.05-21.46.27:285][616]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.46.27:290][616]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004725s)
+[2024.01.05-21.46.27:290][616]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004763s)
+[2024.01.05-21.46.27:292][616]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-21.46.27:295][616]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.46.27:295][616]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.46.27:295][616]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.46.27:296][616]LogPlayLevel: PIE: World Init took: (0.000983s)
+[2024.01.05-21.46.27:296][616]LogAudio: Display: Creating Audio Device:                 Id: 8, Scope: Unique, Realtime: True
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.46.27:296][616]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.46.27:296][616]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.46.27:296][616]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.46.27:296][616]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.46.27:296][616]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.46.27:298][616]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.46.27:317][616]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.46.27:317][616]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.46.27:318][616]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.46.27:318][616]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.46.27:319][616]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8
+[2024.01.05-21.46.27:319][616]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
+[2024.01.05-21.46.27:320][616]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
+[2024.01.05-21.46.27:320][616]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
+[2024.01.05-21.46.27:320][616]LogInit: FAudioDevice initialized with ID 8.
+[2024.01.05-21.46.27:320][616]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'.
+[2024.01.05-21.46.27:320][616]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
+[2024.01.05-21.46.27:323][616]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.46.27:325][616]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.46.27
+[2024.01.05-21.46.27:326][616]LogWorld: Bringing up level for play took: 0.002296
+[2024.01.05-21.46.27:328][616]PIE: Server logged in
+[2024.01.05-21.46.27:328][616]PIE: Play in editor total start time 0,084 seconds.
+[2024.01.05-21.46.29:733][876]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.46.29:733][876]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.46.29:733][876]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.46.29:733][876]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.46.29:736][876]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.46.29:738][876]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.46.29:740][876]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.46.29:741][876]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
+[2024.01.05-21.46.29:741][876]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
+[2024.01.05-21.46.29:742][876]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
+[2024.01.05-21.46.29:748][876]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2024.01.05-21.46.29:815][878]LogPlayLevel: Display: Destroying online subsystem :Context_12
+[2024.01.05-21.46.32:237][142]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.34:225][357]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.38:770][899]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.46.39:465][981]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.46.39:469][981]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.46.39:469][981]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:46:39)
+[2024.01.05-21.46.39:502][981]LogPlayLevel: Display: Creating online subsystem for client :Context_13
+[2024.01.05-21.46.39:504][981]LogOnline: OSS: Created online subsystem instance for: :Context_13
+[2024.01.05-21.46.39:514][982]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.46.39:519][982]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004608s)
+[2024.01.05-21.46.39:519][982]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004646s)
+[2024.01.05-21.46.39:522][982]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-21.46.39:524][982]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.46.39:524][982]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.46.39:524][982]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.46.39:525][982]LogPlayLevel: PIE: World Init took: (0.000742s)
+[2024.01.05-21.46.39:525][982]LogAudio: Display: Creating Audio Device:                 Id: 9, Scope: Unique, Realtime: True
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.46.39:525][982]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.46.39:525][982]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.46.39:525][982]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.46.39:525][982]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.46.39:525][982]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.46.39:527][982]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.46.39:546][982]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.46.39:547][982]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.46.39:547][982]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.46.39:547][982]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.46.39:548][982]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9
+[2024.01.05-21.46.39:548][982]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
+[2024.01.05-21.46.39:549][982]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
+[2024.01.05-21.46.39:549][982]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
+[2024.01.05-21.46.39:549][982]LogInit: FAudioDevice initialized with ID 9.
+[2024.01.05-21.46.39:549][982]LogAudio: Display: Audio Device (ID: 9) registered with world 'BackroomsMap'.
+[2024.01.05-21.46.39:549][982]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
+[2024.01.05-21.46.39:552][982]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.46.39:554][982]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.46.39
+[2024.01.05-21.46.39:554][982]LogWorld: Bringing up level for play took: 0.002430
+[2024.01.05-21.46.39:556][982]PIE: Server logged in
+[2024.01.05-21.46.39:557][982]PIE: Play in editor total start time 0,088 seconds.
+[2024.01.05-21.46.41:443][181]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.46.41:443][181]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.46.41:443][181]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.46.41:443][181]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.46.41:446][181]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.46.41:448][181]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.46.41:451][181]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.46.41:451][181]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9
+[2024.01.05-21.46.41:451][181]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
+[2024.01.05-21.46.41:453][181]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
+[2024.01.05-21.46.41:458][181]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
+[2024.01.05-21.46.41:524][183]LogPlayLevel: Display: Destroying online subsystem :Context_13
+[2024.01.05-21.46.41:850][222]Cmd: TRANSACTION UNDO
+[2024.01.05-21.46.41:850][222]LogEditorTransaction: Undo Scale Elements
+[2024.01.05-21.46.42:025][228]Cmd: TRANSACTION UNDO
+[2024.01.05-21.46.42:025][228]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.46.42:466][254]Cmd: TRANSACTION UNDO
+[2024.01.05-21.46.42:466][254]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.46.43:748][402]Cmd: TRANSACTION UNDO
+[2024.01.05-21.46.43:748][402]LogEditorTransaction: Undo Scale Elements
+[2024.01.05-21.47.09:370][607]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2024.01.05-21.47.09:372][607]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
+[2024.01.05-21.47.09:387][607]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto2
+[2024.01.05-21.47.09:387][607]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto2E04384CC479587753B18A3A0E72F59F0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap'
+[2024.01.05-21.47.09:387][607]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap is in the /Temp path, will not scan.
+[2024.01.05-21.47.09:387][607]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.021
+[2024.01.05-21.47.09:387][607]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.021
+[2024.01.05-21.47.09:388][607]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Walls/Wall_Instance] ([1] browsable assets)...
+[2024.01.05-21.47.09:497][607]OBJ SavePackage:     Rendered thumbnail for [MaterialInstanceConstant /Game/GameMap/Walls/Wall_Instance.Wall_Instance]
+[2024.01.05-21.47.09:497][607]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Walls/Wall_Instance]
+[2024.01.05-21.47.09:500][607]LogUObjectHash: Compacting FUObjectHashTables data took   0.26ms
+[2024.01.05-21.47.09:505][607]LogUObjectHash: Compacting FUObjectHashTables data took   0.25ms
+[2024.01.05-21.47.09:507][607]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Walls/Wall_Instance_Auto2
+[2024.01.05-21.47.09:507][607]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wall_Instance_Auto2B94A45AA4569D8C3B5E262800B6EFF0A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Walls/Wall_Instance_Auto2.uasset'
+[2024.01.05-21.47.09:507][607]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/world_fixed_RoomStructure] ([1] browsable assets)...
+[2024.01.05-21.47.09:507][607]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/world_fixed_RoomStructure]
+[2024.01.05-21.47.09:510][607]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto2
+[2024.01.05-21.47.09:511][607]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructure_Auto26AE7E0CE4D4C3F59B5570C87BFE75AD0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto2.uasset'
+[2024.01.05-21.47.09:512][607]LogFileHelpers: Auto-saving content packages took 0.124
+[2024.01.05-21.48.35:763][ 85]LogViewport: Scene viewport resized to 1303x793, mode Windowed.
+[2024.01.05-21.48.35:779][ 86]LogViewport: Scene viewport resized to 1303x792, mode Windowed.
+[2024.01.05-21.48.35:803][ 88]LogViewport: Scene viewport resized to 1303x790, mode Windowed.
+[2024.01.05-21.48.35:818][ 89]LogViewport: Scene viewport resized to 1303x784, mode Windowed.
+[2024.01.05-21.48.35:835][ 90]LogViewport: Scene viewport resized to 1303x774, mode Windowed.
+[2024.01.05-21.48.35:854][ 91]LogViewport: Scene viewport resized to 1303x757, mode Windowed.
+[2024.01.05-21.48.35:870][ 92]LogViewport: Scene viewport resized to 1303x742, mode Windowed.
+[2024.01.05-21.48.35:888][ 93]LogViewport: Scene viewport resized to 1303x720, mode Windowed.
+[2024.01.05-21.48.35:905][ 94]LogViewport: Scene viewport resized to 1303x697, mode Windowed.
+[2024.01.05-21.48.35:924][ 95]LogViewport: Scene viewport resized to 1303x675, mode Windowed.
+[2024.01.05-21.48.35:943][ 96]LogViewport: Scene viewport resized to 1303x651, mode Windowed.
+[2024.01.05-21.48.35:960][ 97]LogViewport: Scene viewport resized to 1303x628, mode Windowed.
+[2024.01.05-21.48.35:980][ 98]LogViewport: Scene viewport resized to 1303x606, mode Windowed.
+[2024.01.05-21.48.35:998][ 99]LogViewport: Scene viewport resized to 1303x590, mode Windowed.
+[2024.01.05-21.48.36:016][100]LogViewport: Scene viewport resized to 1303x575, mode Windowed.
+[2024.01.05-21.48.36:033][101]LogViewport: Scene viewport resized to 1303x561, mode Windowed.
+[2024.01.05-21.48.36:050][102]LogViewport: Scene viewport resized to 1303x551, mode Windowed.
+[2024.01.05-21.48.36:069][103]LogViewport: Scene viewport resized to 1303x546, mode Windowed.
+[2024.01.05-21.48.36:086][104]LogViewport: Scene viewport resized to 1303x543, mode Windowed.
+[2024.01.05-21.48.45:380][151]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.48.45:498][152]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.48.47:816][423]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonPlayerController.BP_FirstPersonPlayerController
+[2024.01.05-21.48.47:818][423]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.48.47:818][423]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.48.47:829][423]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
+[2024.01.05-21.48.48:428][423]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
+[2024.01.05-21.48.50:667][604]LogSlate: Window 'BP_FirstPersonPlayerController' being destroyed
+[2024.01.05-21.48.50:700][604]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.48.50:701][604]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.48.51:992][735]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonProjectile.BP_FirstPersonProjectile
+[2024.01.05-21.48.51:992][735]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.48.51:992][735]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.48.53:935][866]LogSlate: Window 'BP_FirstPersonProjectile' being destroyed
+[2024.01.05-21.48.53:941][866]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.48.53:941][866]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.48.56:765][155]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.48.56:765][155]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.48.56:766][155]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.49.03:275][899]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.49.03:275][899]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.52.32:493][768]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonPlayerController.BP_FirstPersonPlayerController
+[2024.01.05-21.52.32:493][768]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.52.32:493][768]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.52.37:252][164]LogSlate: Window 'BP_FirstPersonPlayerController' being destroyed
+[2024.01.05-21.52.37:278][164]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.52.37:278][164]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.53.36:396][194]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode
+[2024.01.05-21.53.36:396][194]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.53.36:396][194]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.53.38:826][424]LogSlate: Window 'BP_FirstPersonGameMode' being destroyed
+[2024.01.05-21.53.38:867][424]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.53.38:868][424]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.53.40:619][619]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonPlayerController.BP_FirstPersonPlayerController
+[2024.01.05-21.53.40:619][619]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.53.40:619][619]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.53.43:232][823]LogSlate: Window 'BP_FirstPersonPlayerController' being destroyed
+[2024.01.05-21.53.43:238][823]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.53.43:238][823]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.53.45:889][ 94]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.53.45:889][ 94]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.53.45:889][ 94]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.53.55:374][203]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.53.55:374][203]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.54.16:025][539]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.54.16:025][539]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.54.16:025][539]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.54.17:627][710]LogViewport: Scene viewport resized to 1141x867, mode Windowed.
+[2024.01.05-21.54.48:073][664]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.54.48:129][664]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.54.48:129][664]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacter0B1E944B41AE0A06F001839DED5DF399.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.54.48:134][664]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 1.36 sec)
+[2024.01.05-21.54.48:135][664]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.54.48:135][664]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.54.50:316][919]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.54.55:581][426]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.54.55:632][426]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.54.55:632][426]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacter379BF72B420541BF8D9EA78880D9A149.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.54.55:636][426]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 1.41 sec)
+[2024.01.05-21.54.55:637][426]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.54.55:637][426]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.55.05:598][537]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.55.05:649][537]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.55.05:650][537]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacterE4AC5E7C43A55A320A97038F9841D6F6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.55.05:653][537]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 1.47 sec)
+[2024.01.05-21.55.05:654][537]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.55.05:654][537]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.55.09:142][946]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.55.09:145][946]BlueprintLog: New page: Pre-Play auto-recompile
+[2024.01.05-21.55.09:147][946]LogPlayLevel: [PlayLevel] Compiling FirstPerson_AnimBP before play...
+[2024.01.05-21.55.09:148][946]LogPlayLevel: [PlayLevel]   Compiling BP_FirstPersonCharacter as a dependent...
+[2024.01.05-21.55.09:378][946]LogUObjectHash: Compacting FUObjectHashTables data took   1.34ms
+[2024.01.05-21.55.09:379][946]LogPlayLevel: PlayLevel: Blueprint regeneration took 233 ms (2 blueprints)
+[2024.01.05-21.55.09:379][946]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:55:09)
+[2024.01.05-21.55.09:380][946]LogPlayLevel: Display: Creating online subsystem for client :Context_24
+[2024.01.05-21.55.09:381][946]LogOnline: OSS: Created online subsystem instance for: :Context_24
+[2024.01.05-21.55.09:397][947]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.09:404][947]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006373s)
+[2024.01.05-21.55.09:404][947]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.006416s)
+[2024.01.05-21.55.09:416][947]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
+[2024.01.05-21.55.09:417][947]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.55.09:417][947]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.55.09:418][947]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.55.09:418][947]LogPlayLevel: PIE: World Init took: (0.000837s)
+[2024.01.05-21.55.09:418][947]LogAudio: Display: Creating Audio Device:                 Id: 10, Scope: Unique, Realtime: True
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.55.09:418][947]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.55.09:418][947]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.55.09:419][947]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.55.09:419][947]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.55.09:419][947]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.55.09:420][947]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.55.09:440][947]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.55.09:440][947]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.55.09:440][947]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.55.09:440][947]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.55.09:441][947]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10
+[2024.01.05-21.55.09:441][947]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10
+[2024.01.05-21.55.09:443][947]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
+[2024.01.05-21.55.09:443][947]LogInit: FAudioDevice initialized with ID 10.
+[2024.01.05-21.55.09:443][947]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'.
+[2024.01.05-21.55.09:443][947]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
+[2024.01.05-21.55.09:443][947]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
+[2024.01.05-21.55.09:446][947]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.55.09:449][947]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.55.09
+[2024.01.05-21.55.09:449][947]LogWorld: Bringing up level for play took: 0.002602
+[2024.01.05-21.55.09:451][947]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
+[2024.01.05-21.55.09:452][947]PIE: Server logged in
+[2024.01.05-21.55.09:453][947]PIE: Play in editor total start time 0,308 seconds.
+[2024.01.05-21.55.11:088][117]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.11:088][117]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.11:088][117]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.55.11:088][117]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.11:091][117]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.55.11:095][117]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.11:105][117]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.11:106][117]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10
+[2024.01.05-21.55.11:106][117]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
+[2024.01.05-21.55.11:108][117]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
+[2024.01.05-21.55.11:114][117]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-21.55.11:175][119]LogPlayLevel: Display: Destroying online subsystem :Context_24
+[2024.01.05-21.55.18:098][907]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.55.18:447][946]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.55.18:478][946]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-21.55.18:499][946]LogUObjectHash: Compacting FUObjectHashTables data took   1.00ms
+[2024.01.05-21.55.18:515][946]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-21.55.18:515][946]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapEAD2B18042E695C512EE4C87C2131BDF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-21.55.18:518][946]LogFileHelpers: Saving map 'BackroomsMap' took 0.040
+[2024.01.05-21.55.18:523][946]LogFileHelpers: InternalPromptForCheckoutAndSave took 76 ms (total: 1.55 sec)
+[2024.01.05-21.55.18:524][946]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-21.55.18:524][946]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-21.55.19:878][106]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.55.19:882][106]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.55.19:882][106]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:55:19)
+[2024.01.05-21.55.19:916][106]LogPlayLevel: Display: Creating online subsystem for client :Context_25
+[2024.01.05-21.55.19:918][106]LogOnline: OSS: Created online subsystem instance for: :Context_25
+[2024.01.05-21.55.19:934][107]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.19:938][107]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004610s)
+[2024.01.05-21.55.19:938][107]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004653s)
+[2024.01.05-21.55.19:949][107]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
+[2024.01.05-21.55.19:951][107]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.55.19:951][107]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.55.19:951][107]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.55.19:952][107]LogPlayLevel: PIE: World Init took: (0.000791s)
+[2024.01.05-21.55.19:952][107]LogAudio: Display: Creating Audio Device:                 Id: 11, Scope: Unique, Realtime: True
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.55.19:952][107]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.55.19:952][107]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.55.19:952][107]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.55.19:952][107]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.55.19:952][107]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.55.19:954][107]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.55.19:974][107]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.55.19:974][107]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.55.19:974][107]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.55.19:974][107]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.55.19:974][107]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11
+[2024.01.05-21.55.19:974][107]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
+[2024.01.05-21.55.19:976][107]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
+[2024.01.05-21.55.19:976][107]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
+[2024.01.05-21.55.19:976][107]LogInit: FAudioDevice initialized with ID 11.
+[2024.01.05-21.55.19:976][107]LogAudio: Display: Audio Device (ID: 11) registered with world 'BackroomsMap'.
+[2024.01.05-21.55.19:976][107]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
+[2024.01.05-21.55.19:978][107]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.55.19:981][107]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.55.19
+[2024.01.05-21.55.19:981][107]LogWorld: Bringing up level for play took: 0.002470
+[2024.01.05-21.55.19:981][107]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
+[2024.01.05-21.55.19:983][107]PIE: Server logged in
+[2024.01.05-21.55.19:984][107]PIE: Play in editor total start time 0,102 seconds.
+[2024.01.05-21.55.21:037][207]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.21:037][207]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.21:038][207]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.55.21:038][207]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.21:041][207]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.55.21:044][207]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.21:055][207]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.21:055][207]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11
+[2024.01.05-21.55.21:055][207]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
+[2024.01.05-21.55.21:057][207]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
+[2024.01.05-21.55.21:063][207]LogUObjectHash: Compacting FUObjectHashTables data took   1.25ms
+[2024.01.05-21.55.21:133][209]LogPlayLevel: Display: Destroying online subsystem :Context_25
+[2024.01.05-21.55.25:872][740]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.55.25:917][740]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.55.25:917][740]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacterD8347A8C4BD5F231F11EE390392CB3A0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.55.25:922][740]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 1.59 sec)
+[2024.01.05-21.55.25:923][740]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.55.25:923][740]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.55.26:414][799]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.55.26:418][799]BlueprintLog: New page: Pre-Play auto-recompile
+[2024.01.05-21.55.26:419][799]LogPlayLevel: [PlayLevel] Compiling FirstPerson_AnimBP before play...
+[2024.01.05-21.55.26:420][799]LogPlayLevel: [PlayLevel]   Compiling BP_FirstPersonCharacter as a dependent...
+[2024.01.05-21.55.26:515][799]LogUObjectHash: Compacting FUObjectHashTables data took   1.20ms
+[2024.01.05-21.55.26:517][799]LogPlayLevel: PlayLevel: Blueprint regeneration took 98 ms (2 blueprints)
+[2024.01.05-21.55.26:517][799]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:55:26)
+[2024.01.05-21.55.26:517][799]LogPlayLevel: Display: Creating online subsystem for client :Context_26
+[2024.01.05-21.55.26:519][799]LogOnline: OSS: Created online subsystem instance for: :Context_26
+[2024.01.05-21.55.26:561][800]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.26:566][800]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005142s)
+[2024.01.05-21.55.26:566][800]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.005179s)
+[2024.01.05-21.55.26:579][800]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-21.55.26:581][800]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.55.26:581][800]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.55.26:582][800]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.55.26:582][800]LogPlayLevel: PIE: World Init took: (0.000808s)
+[2024.01.05-21.55.26:582][800]LogAudio: Display: Creating Audio Device:                 Id: 12, Scope: Unique, Realtime: True
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.55.26:582][800]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.55.26:582][800]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.55.26:582][800]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.55.26:582][800]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.55.26:582][800]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.55.26:585][800]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.55.26:604][800]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.55.26:604][800]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.55.26:604][800]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.55.26:604][800]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.55.26:605][800]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12
+[2024.01.05-21.55.26:605][800]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12
+[2024.01.05-21.55.26:607][800]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12
+[2024.01.05-21.55.26:607][800]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
+[2024.01.05-21.55.26:607][800]LogInit: FAudioDevice initialized with ID 12.
+[2024.01.05-21.55.26:607][800]LogAudio: Display: Audio Device (ID: 12) registered with world 'BackroomsMap'.
+[2024.01.05-21.55.26:607][800]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
+[2024.01.05-21.55.26:636][800]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.26:638][800]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.55.26:640][800]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.55.26
+[2024.01.05-21.55.26:641][800]LogWorld: Bringing up level for play took: 0.002605
+[2024.01.05-21.55.26:641][800]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
+[2024.01.05-21.55.26:643][800]PIE: Server logged in
+[2024.01.05-21.55.26:644][800]PIE: Play in editor total start time 0,226 seconds.
+[2024.01.05-21.55.26:673][800]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
+[2024.01.05-21.55.27:538][867]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.27:538][867]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.27:539][867]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM6)' being destroyed
+[2024.01.05-21.55.27:542][867]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.55.27:543][867]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.27:545][867]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.55.27:549][867]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.27:560][867]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12
+[2024.01.05-21.55.27:560][867]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
+[2024.01.05-21.55.27:562][867]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
+[2024.01.05-21.55.27:568][867]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
+[2024.01.05-21.55.27:618][869]LogPlayLevel: Display: Destroying online subsystem :Context_26
+[2024.01.05-21.55.33:291][482]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.55.35:264][690]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.55.35:661][730]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.55.35:692][730]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-21.55.35:713][730]LogUObjectHash: Compacting FUObjectHashTables data took   1.41ms
+[2024.01.05-21.55.35:727][730]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-21.55.35:728][730]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap44A06C574CCC6EF01D7CE9BA29283E9C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-21.55.35:731][730]LogFileHelpers: Saving map 'BackroomsMap' took 0.039
+[2024.01.05-21.55.35:737][730]LogFileHelpers: InternalPromptForCheckoutAndSave took 74 ms (total: 1.67 sec)
+[2024.01.05-21.55.35:738][730]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-21.55.35:738][730]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-21.55.36:455][815]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.55.36:458][815]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.55.36:458][815]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:55:36)
+[2024.01.05-21.55.36:496][815]LogPlayLevel: Display: Creating online subsystem for client :Context_27
+[2024.01.05-21.55.36:498][815]LogOnline: OSS: Created online subsystem instance for: :Context_27
+[2024.01.05-21.55.36:514][816]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.36:518][816]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004616s)
+[2024.01.05-21.55.36:518][816]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004653s)
+[2024.01.05-21.55.36:530][816]LogUObjectHash: Compacting FUObjectHashTables data took   1.10ms
+[2024.01.05-21.55.36:532][816]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.55.36:532][816]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.55.36:532][816]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.55.36:533][816]LogPlayLevel: PIE: World Init took: (0.000836s)
+[2024.01.05-21.55.36:533][816]LogAudio: Display: Creating Audio Device:                 Id: 13, Scope: Unique, Realtime: True
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.55.36:533][816]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.55.36:533][816]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.55.36:533][816]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.55.36:533][816]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.55.36:533][816]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.55.36:535][816]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.55.36:554][816]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.55.36:554][816]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.55.36:554][816]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.55.36:554][816]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.55.36:555][816]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13
+[2024.01.05-21.55.36:555][816]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13
+[2024.01.05-21.55.36:557][816]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13
+[2024.01.05-21.55.36:557][816]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13
+[2024.01.05-21.55.36:557][816]LogInit: FAudioDevice initialized with ID 13.
+[2024.01.05-21.55.36:557][816]LogAudio: Display: Audio Device (ID: 13) registered with world 'BackroomsMap'.
+[2024.01.05-21.55.36:557][816]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13
+[2024.01.05-21.55.36:559][816]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.55.36:561][816]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.55.36
+[2024.01.05-21.55.36:562][816]LogWorld: Bringing up level for play took: 0.002437
+[2024.01.05-21.55.36:564][816]PIE: Server logged in
+[2024.01.05-21.55.36:565][816]PIE: Play in editor total start time 0,106 seconds.
+[2024.01.05-21.55.39:947][196]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.39:947][196]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.39:947][196]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.55.39:947][196]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.39:950][196]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.55.39:954][196]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.39:963][196]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.39:963][196]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13
+[2024.01.05-21.55.39:963][196]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
+[2024.01.05-21.55.39:964][196]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
+[2024.01.05-21.55.39:972][196]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
+[2024.01.05-21.55.40:042][198]LogPlayLevel: Display: Destroying online subsystem :Context_27
+[2024.01.05-21.55.43:778][608]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.55.47:879][ 69]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.55.48:093][ 87]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.55.48:123][ 87]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-21.55.48:145][ 87]LogUObjectHash: Compacting FUObjectHashTables data took   1.05ms
+[2024.01.05-21.55.48:161][ 87]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-21.55.48:161][ 87]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap5A59BD334F9237A80FFB33B2BA198FB0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-21.55.48:164][ 87]LogFileHelpers: Saving map 'BackroomsMap' took 0.041
+[2024.01.05-21.55.48:169][ 87]LogFileHelpers: InternalPromptForCheckoutAndSave took 75 ms (total: 1.74 sec)
+[2024.01.05-21.55.48:170][ 87]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-21.55.48:170][ 87]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-21.55.48:804][157]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.55.48:809][157]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.55.48:809][157]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:55:48)
+[2024.01.05-21.55.48:847][157]LogPlayLevel: Display: Creating online subsystem for client :Context_28
+[2024.01.05-21.55.48:849][157]LogOnline: OSS: Created online subsystem instance for: :Context_28
+[2024.01.05-21.55.48:864][158]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.48:869][158]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004793s)
+[2024.01.05-21.55.48:869][158]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004833s)
+[2024.01.05-21.55.48:882][158]LogUObjectHash: Compacting FUObjectHashTables data took   0.98ms
+[2024.01.05-21.55.48:883][158]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.55.48:883][158]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.55.48:883][158]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.55.48:884][158]LogPlayLevel: PIE: World Init took: (0.000802s)
+[2024.01.05-21.55.48:884][158]LogAudio: Display: Creating Audio Device:                 Id: 14, Scope: Unique, Realtime: True
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.55.48:884][158]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.55.48:884][158]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.55.48:884][158]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.55.48:884][158]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.55.48:884][158]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.55.48:886][158]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.55.48:905][158]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.55.48:906][158]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.55.48:906][158]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.55.48:906][158]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.55.48:906][158]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14
+[2024.01.05-21.55.48:906][158]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14
+[2024.01.05-21.55.48:907][158]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14
+[2024.01.05-21.55.48:907][158]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14
+[2024.01.05-21.55.48:908][158]LogInit: FAudioDevice initialized with ID 14.
+[2024.01.05-21.55.48:908][158]LogAudio: Display: Audio Device (ID: 14) registered with world 'BackroomsMap'.
+[2024.01.05-21.55.48:908][158]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14
+[2024.01.05-21.55.48:910][158]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.55.48:912][158]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.55.48
+[2024.01.05-21.55.48:913][158]LogWorld: Bringing up level for play took: 0.002466
+[2024.01.05-21.55.48:913][158]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
+[2024.01.05-21.55.48:914][158]PIE: Server logged in
+[2024.01.05-21.55.48:916][158]PIE: Play in editor total start time 0,107 seconds.
+[2024.01.05-21.55.49:807][238]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.49:807][238]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.49:807][238]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.55.49:807][238]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.49:810][238]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.55.49:814][238]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.49:824][238]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.55.49:824][238]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14
+[2024.01.05-21.55.49:824][238]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
+[2024.01.05-21.55.49:825][238]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
+[2024.01.05-21.55.49:829][238]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.49:832][238]LogUObjectHash: Compacting FUObjectHashTables data took   1.13ms
+[2024.01.05-21.55.49:874][239]LogPlayLevel: Display: Destroying online subsystem :Context_28
+[2024.01.05-21.55.54:099][689]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.55.54:321][714]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.55.54:352][714]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-21.55.54:374][714]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-21.55.54:391][714]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-21.55.54:391][714]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap8362630B4DB8525C2724F48348051A0F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-21.55.54:394][714]LogFileHelpers: Saving map 'BackroomsMap' took 0.042
+[2024.01.05-21.55.54:400][714]LogFileHelpers: InternalPromptForCheckoutAndSave took 77 ms (total: 1.82 sec)
+[2024.01.05-21.55.54:401][714]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-21.55.54:401][714]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-21.55.54:866][767]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.55.54:870][767]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.55.54:870][767]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:55:54)
+[2024.01.05-21.55.54:906][767]LogPlayLevel: Display: Creating online subsystem for client :Context_29
+[2024.01.05-21.55.54:908][767]LogOnline: OSS: Created online subsystem instance for: :Context_29
+[2024.01.05-21.55.54:922][768]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.54:927][768]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004594s)
+[2024.01.05-21.55.54:927][768]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004630s)
+[2024.01.05-21.55.54:937][768]LogUObjectHash: Compacting FUObjectHashTables data took   0.98ms
+[2024.01.05-21.55.54:939][768]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.55.54:939][768]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.55.54:939][768]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.55.54:940][768]LogPlayLevel: PIE: World Init took: (0.000835s)
+[2024.01.05-21.55.54:940][768]LogAudio: Display: Creating Audio Device:                 Id: 15, Scope: Unique, Realtime: True
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.55.54:940][768]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.55.54:940][768]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.55.54:940][768]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.55.54:940][768]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.55.54:940][768]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.55.54:942][768]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.55.54:961][768]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.55.54:962][768]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.55.54:962][768]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.55.54:962][768]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.55.54:962][768]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15
+[2024.01.05-21.55.54:962][768]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15
+[2024.01.05-21.55.54:964][768]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15
+[2024.01.05-21.55.54:964][768]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15
+[2024.01.05-21.55.54:964][768]LogInit: FAudioDevice initialized with ID 15.
+[2024.01.05-21.55.54:964][768]LogAudio: Display: Audio Device (ID: 15) registered with world 'BackroomsMap'.
+[2024.01.05-21.55.54:964][768]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15
+[2024.01.05-21.55.54:966][768]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.55.54:968][768]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.55.54
+[2024.01.05-21.55.54:969][768]LogWorld: Bringing up level for play took: 0.002448
+[2024.01.05-21.55.54:970][768]PIE: Server logged in
+[2024.01.05-21.55.54:971][768]PIE: Play in editor total start time 0,101 seconds.
+[2024.01.05-21.55.56:516][926]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.56:517][926]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.55.56:517][926]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.55.56:517][926]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.56:520][926]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.55.56:523][926]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.55.56:534][926]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.55.56:534][926]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15
+[2024.01.05-21.55.56:535][926]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
+[2024.01.05-21.55.56:536][926]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
+[2024.01.05-21.55.56:539][926]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.55.56:542][926]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.05-21.55.56:586][927]LogPlayLevel: Display: Destroying online subsystem :Context_29
+[2024.01.05-21.55.57:510][ 35]Cmd: TRANSACTION UNDO
+[2024.01.05-21.55.57:510][ 35]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.00:303][294]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.56.02:204][488]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.56.06:748][ 12]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.07:641][ 78]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.07:966][115]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.08:436][169]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.12:941][535]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.14:206][644]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.15:210][759]LogEditorTransaction: Undo Edit Capsule Half Height
+[2024.01.05-21.56.15:479][783]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.15:654][802]LogEditorTransaction: Undo Edit Capsule Half Height
+[2024.01.05-21.56.16:321][874]LogEditorTransaction: Undo Edit Capsule Half Height
+[2024.01.05-21.56.17:010][947]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.17:669][986]LogEditorTransaction: Undo Edit Capsule Half Height
+[2024.01.05-21.56.18:656][ 95]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-21.56.19:136][148]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-21.56.19:647][205]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.19:987][243]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.20:341][283]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.20:672][320]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.22:176][453]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.23:509][608]LogEditorTransaction: Undo Move Elements
+[2024.01.05-21.56.33:598][541]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.56.33:651][541]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.56.33:651][541]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacterBCFF784B4018F0812E4168ADF9B719BF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.56.33:656][541]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 1.88 sec)
+[2024.01.05-21.56.33:657][541]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.56.33:657][541]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.56.35:683][773]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.56.35:683][773]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.56.50:840][259]LogEditorTransaction: Undo Modify Component Scale
+[2024.01.05-21.56.51:401][284]Cmd: TRANSACTION UNDO
+[2024.01.05-21.56.51:401][284]LogEditorTransaction: Undo Modify Component Scale
+[2024.01.05-21.56.53:292][473]LogEditorTransaction: Undo Modify Component Scale
+[2024.01.05-21.56.56:461][698]LogEditorTransaction: Undo Modify Component Scale
+[2024.01.05-21.57.05:262][705]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.57.05:266][705]BlueprintLog: New page: Pre-Play auto-recompile
+[2024.01.05-21.57.05:267][705]LogPlayLevel: [PlayLevel] Compiling FirstPerson_AnimBP before play...
+[2024.01.05-21.57.05:268][705]LogPlayLevel: [PlayLevel]   Compiling BP_FirstPersonCharacter as a dependent...
+[2024.01.05-21.57.06:164][705]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
+[2024.01.05-21.57.06:165][705]LogPlayLevel: PlayLevel: Blueprint regeneration took 898 ms (2 blueprints)
+[2024.01.05-21.57.06:165][705]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:57:06)
+[2024.01.05-21.57.06:165][705]LogPlayLevel: Display: Creating online subsystem for client :Context_30
+[2024.01.05-21.57.06:167][705]LogOnline: OSS: Created online subsystem instance for: :Context_30
+[2024.01.05-21.57.06:208][706]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.06:213][706]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004841s)
+[2024.01.05-21.57.06:213][706]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004884s)
+[2024.01.05-21.57.06:224][706]LogUObjectHash: Compacting FUObjectHashTables data took   0.98ms
+[2024.01.05-21.57.06:227][706]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.57.06:227][706]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.57.06:227][706]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.57.06:228][706]LogPlayLevel: PIE: World Init took: (0.000927s)
+[2024.01.05-21.57.06:228][706]LogAudio: Display: Creating Audio Device:                 Id: 16, Scope: Unique, Realtime: True
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.57.06:228][706]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.57.06:228][706]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.57.06:229][706]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.57.06:229][706]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.57.06:229][706]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.57.06:231][706]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.57.06:250][706]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.57.06:250][706]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.57.06:250][706]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.57.06:250][706]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.57.06:251][706]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16
+[2024.01.05-21.57.06:251][706]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16
+[2024.01.05-21.57.06:252][706]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16
+[2024.01.05-21.57.06:252][706]LogInit: FAudioDevice initialized with ID 16.
+[2024.01.05-21.57.06:252][706]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16
+[2024.01.05-21.57.06:252][706]LogAudio: Display: Audio Device (ID: 16) registered with world 'BackroomsMap'.
+[2024.01.05-21.57.06:252][706]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16
+[2024.01.05-21.57.06:282][706]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.57.06:283][706]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.57.06:285][706]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.57.06
+[2024.01.05-21.57.06:285][706]LogWorld: Bringing up level for play took: 0.002790
+[2024.01.05-21.57.06:289][706]PIE: Server logged in
+[2024.01.05-21.57.06:289][706]PIE: Play in editor total start time 1,023 seconds.
+[2024.01.05-21.57.06:318][706]LogViewport: Scene viewport resized to 1280x720, mode Windowed.
+[2024.01.05-21.57.11:456][216]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.57.11:456][216]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.11:457][216]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM6)' being destroyed
+[2024.01.05-21.57.11:460][216]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.57.11:460][216]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.11:463][216]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.57.11:467][216]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.11:479][216]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16
+[2024.01.05-21.57.11:479][216]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
+[2024.01.05-21.57.11:480][216]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
+[2024.01.05-21.57.11:488][216]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
+[2024.01.05-21.57.11:524][217]LogPlayLevel: Display: Destroying online subsystem :Context_30
+[2024.01.05-21.57.17:773][893]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.57.18:996][ 13]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.57.20:288][151]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-21.57.20:804][211]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.57.20:838][211]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-21.57.20:858][211]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-21.57.20:874][211]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-21.57.20:874][211]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap02CAA5B94DC3F754EACFCE87C11D0FC3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-21.57.20:877][211]LogFileHelpers: Saving map 'BackroomsMap' took 0.040
+[2024.01.05-21.57.20:882][211]LogFileHelpers: InternalPromptForCheckoutAndSave took 78 ms (total: 1.96 sec)
+[2024.01.05-21.57.20:884][211]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-21.57.20:884][211]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-21.57.22:432][382]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.57.22:436][382]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.57.22:436][382]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:57:22)
+[2024.01.05-21.57.22:476][382]LogPlayLevel: Display: Creating online subsystem for client :Context_31
+[2024.01.05-21.57.22:477][382]LogOnline: OSS: Created online subsystem instance for: :Context_31
+[2024.01.05-21.57.22:493][383]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.22:497][383]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004875s)
+[2024.01.05-21.57.22:497][383]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004914s)
+[2024.01.05-21.57.22:508][383]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.05-21.57.22:510][383]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.57.22:510][383]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.57.22:510][383]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.57.22:510][383]LogPlayLevel: PIE: World Init took: (0.000859s)
+[2024.01.05-21.57.22:510][383]LogAudio: Display: Creating Audio Device:                 Id: 17, Scope: Unique, Realtime: True
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.57.22:510][383]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.57.22:510][383]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.57.22:511][383]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.57.22:511][383]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.57.22:511][383]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.57.22:513][383]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.57.22:532][383]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.57.22:532][383]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.57.22:532][383]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.57.22:532][383]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.57.22:533][383]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17
+[2024.01.05-21.57.22:533][383]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17
+[2024.01.05-21.57.22:534][383]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17
+[2024.01.05-21.57.22:534][383]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17
+[2024.01.05-21.57.22:534][383]LogInit: FAudioDevice initialized with ID 17.
+[2024.01.05-21.57.22:534][383]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'.
+[2024.01.05-21.57.22:534][383]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17
+[2024.01.05-21.57.22:536][383]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.57.22:538][383]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.57.22
+[2024.01.05-21.57.22:539][383]LogWorld: Bringing up level for play took: 0.002351
+[2024.01.05-21.57.22:541][383]PIE: Server logged in
+[2024.01.05-21.57.22:541][383]PIE: Play in editor total start time 0,105 seconds.
+[2024.01.05-21.57.24:306][561]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.57.24:306][561]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.24:306][561]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.57.24:306][561]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.24:309][561]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.57.24:313][561]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.24:322][561]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.57.24:322][561]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17
+[2024.01.05-21.57.24:322][561]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
+[2024.01.05-21.57.24:324][561]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
+[2024.01.05-21.57.24:330][561]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
+[2024.01.05-21.57.24:372][562]LogPlayLevel: Display: Destroying online subsystem :Context_31
+[2024.01.05-21.57.30:906][206]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.57.30:957][206]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.57.30:957][206]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacter7DBCCF1446FE250F0312CD91C8E946A5.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.57.30:962][206]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 2.01 sec)
+[2024.01.05-21.57.30:963][206]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.57.30:963][206]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.57.32:893][431]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.57.32:898][431]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.57.32:898][431]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:57:32)
+[2024.01.05-21.57.32:936][431]LogPlayLevel: Display: Creating online subsystem for client :Context_32
+[2024.01.05-21.57.32:937][431]LogOnline: OSS: Created online subsystem instance for: :Context_32
+[2024.01.05-21.57.32:952][432]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.32:957][432]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004838s)
+[2024.01.05-21.57.32:957][432]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004876s)
+[2024.01.05-21.57.32:976][432]LogUObjectHash: Compacting FUObjectHashTables data took   1.13ms
+[2024.01.05-21.57.32:979][432]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.57.32:979][432]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.57.32:979][432]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.57.32:979][432]LogPlayLevel: PIE: World Init took: (0.000850s)
+[2024.01.05-21.57.32:979][432]LogAudio: Display: Creating Audio Device:                 Id: 18, Scope: Unique, Realtime: True
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.57.32:979][432]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.57.32:979][432]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.57.32:980][432]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.57.32:980][432]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.57.32:980][432]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.57.32:982][432]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.57.33:001][432]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.57.33:001][432]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.57.33:001][432]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.57.33:001][432]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.57.33:002][432]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18
+[2024.01.05-21.57.33:002][432]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18
+[2024.01.05-21.57.33:003][432]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18
+[2024.01.05-21.57.33:003][432]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18
+[2024.01.05-21.57.33:003][432]LogInit: FAudioDevice initialized with ID 18.
+[2024.01.05-21.57.33:003][432]LogAudio: Display: Audio Device (ID: 18) registered with world 'BackroomsMap'.
+[2024.01.05-21.57.33:003][432]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18
+[2024.01.05-21.57.33:006][432]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.57.33:009][432]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.57.33
+[2024.01.05-21.57.33:009][432]LogWorld: Bringing up level for play took: 0.002406
+[2024.01.05-21.57.33:011][432]PIE: Server logged in
+[2024.01.05-21.57.33:012][432]PIE: Play in editor total start time 0,114 seconds.
+[2024.01.05-21.57.36:696][845]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.57.36:696][845]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.36:696][845]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.57.36:696][845]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.36:699][845]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.57.36:703][845]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.36:715][845]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.57.36:715][845]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18
+[2024.01.05-21.57.36:715][845]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
+[2024.01.05-21.57.36:717][845]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
+[2024.01.05-21.57.36:720][845]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.57.36:723][845]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.05-21.57.36:766][846]LogPlayLevel: Display: Destroying online subsystem :Context_32
+[2024.01.05-21.57.40:495][199]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.57.40:547][199]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.57.40:547][199]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacter6EAEAA7F4EFD33C3F5CACDA2EADC5DD2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.57.40:552][199]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 2.07 sec)
+[2024.01.05-21.57.40:553][199]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.57.40:553][199]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.57.42:185][389]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.57.42:190][389]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.57.42:191][389]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:57:42)
+[2024.01.05-21.57.42:216][389]LogPlayLevel: Display: Creating online subsystem for client :Context_33
+[2024.01.05-21.57.42:218][389]LogOnline: OSS: Created online subsystem instance for: :Context_33
+[2024.01.05-21.57.42:232][390]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.42:238][390]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004919s)
+[2024.01.05-21.57.42:238][390]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004959s)
+[2024.01.05-21.57.42:253][390]LogUObjectHash: Compacting FUObjectHashTables data took   1.16ms
+[2024.01.05-21.57.42:257][390]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.57.42:257][390]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.57.42:257][390]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.57.42:258][390]LogPlayLevel: PIE: World Init took: (0.000821s)
+[2024.01.05-21.57.42:258][390]LogAudio: Display: Creating Audio Device:                 Id: 19, Scope: Unique, Realtime: True
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.57.42:258][390]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.57.42:258][390]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.57.42:258][390]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.57.42:258][390]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.57.42:258][390]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.57.42:260][390]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.57.42:280][390]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.57.42:280][390]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.57.42:280][390]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.57.42:280][390]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.57.42:281][390]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19
+[2024.01.05-21.57.42:281][390]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19
+[2024.01.05-21.57.42:283][390]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19
+[2024.01.05-21.57.42:283][390]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19
+[2024.01.05-21.57.42:283][390]LogInit: FAudioDevice initialized with ID 19.
+[2024.01.05-21.57.42:283][390]LogAudio: Display: Audio Device (ID: 19) registered with world 'BackroomsMap'.
+[2024.01.05-21.57.42:283][390]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19
+[2024.01.05-21.57.42:286][390]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.57.42:288][390]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.57.42
+[2024.01.05-21.57.42:288][390]LogWorld: Bringing up level for play took: 0.002470
+[2024.01.05-21.57.42:290][390]PIE: Server logged in
+[2024.01.05-21.57.42:291][390]PIE: Play in editor total start time 0,102 seconds.
+[2024.01.05-21.57.56:956][128]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
 
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.05-16.54.23:876][908]LogNet: Browse: /Game/BackroomsMap
-[2024.01.05-16.54.23:876][908]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
-[2024.01.05-16.54.23:876][908]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.05-16.54.23:876][908]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
-[2024.01.05-16.54.23:876][908]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.05-16.54.23:884][909]LogNet: Browse: /Game/BackroomsMap?closed
-[2024.01.05-16.54.23:884][909]LogNet: Connection failed; returning to Entry
-[2024.01.05-16.54.23:884][909]LogLoad: LoadMap: /Game/BackroomsMap?closed
-[2024.01.05-16.54.23:884][909]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.54.23:884][909]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-16.54.23:884][909]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.54.23:928][909]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.05-16.54.23:930][909]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.05-16.54.23:932][909]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.54.23:934][909]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002793s)
-[2024.01.05-16.54.23:934][909]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002827s)
-[2024.01.05-16.54.23:934][909]LogAudio: Display: Audio Device (ID: 13) registered with world 'BackroomsMap'.
-[2024.01.05-16.54.23:934][909]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.54.23:934][909]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.54.23:935][909]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-16.54.23:935][909]LogPlayLevel: PIE: World Init took: (0.000584s)
-[2024.01.05-16.54.23:935][909]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-16.54.23:936][909]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-17.54.23
-[2024.01.05-16.54.23:937][909]LogWorld: Bringing up level for play took: 0.001425
-[2024.01.05-16.54.23:938][909]LogLoad: Took 0.054829 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
-[2024.01.05-16.54.23:946][909]LogUObjectHash: Compacting FUObjectHashTables data took   0.63ms
-[2024.01.05-16.54.31:903][857]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-16.54.31:903][857]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-16.54.31:903][857]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-16.54.31:903][857]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.54.31:906][857]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.05-16.54.31:908][857]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-16.54.31:915][857]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.05-16.54.31:915][857]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13
-[2024.01.05-16.54.31:915][857]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
-[2024.01.05-16.54.31:917][857]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
-[2024.01.05-16.54.31:919][857]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-16.54.31:921][857]LogUObjectHash: Compacting FUObjectHashTables data took   0.66ms
-[2024.01.05-16.54.31:986][859]LogPlayLevel: Display: Destroying online subsystem :Context_45
-[2024.01.05-16.55.08:492][399]LogSlate: Window 'Levels' being destroyed
-[2024.01.05-16.55.08:495][399]LogSlate: Window 'Levels' being destroyed
-[2024.01.05-16.56.38:763][385]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-16.56.38:763][385]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.56.38:763][385]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-16.56.38:893][385]LogViewport: Scene viewport resized to 1141x875, mode Windowed.
-[2024.01.05-16.56.59:796][175]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.56.59:838][175]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-16.56.59:850][175]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-16.56.59:858][175]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-16.56.59:858][175]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child2D6C4AA64FD9DEECF0FB37B240519D28.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-16.56.59:864][175]LogFileHelpers: InternalPromptForCheckoutAndSave took 67 ms (total: 2.54 sec)
-[2024.01.05-16.56.59:864][175]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-16.56.59:864][175]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-16.57.13:191][493]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.57.13:227][493]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true
-[2024.01.05-16.57.13:237][493]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI
-[2024.01.05-16.57.13:237][493]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIEFDB74254D44BB98B336E8B3DC5B5FE1.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset'
-[2024.01.05-16.57.13:242][493]LogFileHelpers: InternalPromptForCheckoutAndSave took 51 ms (total: 2.59 sec)
-[2024.01.05-16.57.13:243][493]AssetCheck: New page: Asset Save: MonsterAI
-[2024.01.05-16.57.13:243][493]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI
-[2024.01.05-16.58.18:208][997]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-16.58.18:248][997]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-16.58.18:256][997]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-16.58.18:256][997]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child4A7AB2D04A6C733CB2FC67A6F0789ADA.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-16.58.18:261][997]LogFileHelpers: InternalPromptForCheckoutAndSave took 52 ms (total: 2.65 sec)
-[2024.01.05-16.58.18:261][997]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-16.58.18:261][997]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-16.59.46:613][982]LogUObjectHash: Compacting FUObjectHashTables data took   0.78ms
-[2024.01.05-16.59.46:629][982]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto6
-[2024.01.05-16.59.46:629][982]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap_Auto6FB6EEC2E4BF3482D0557398A28FB6AD4.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto6.umap'
-[2024.01.05-16.59.46:633][982]LogAssetRegistry: Warning: ScanPathsSynchronous: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto6.umap is in the /Temp path, will not scan.
-[2024.01.05-16.59.46:633][982]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/__ExternalActors__/Autosaves/Game/BackroomsMap_Auto6 is in the /Temp path, will not scan.
-[2024.01.05-16.59.46:633][982]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/__ExternalObjects__/Autosaves/Game/BackroomsMap_Auto6 is in the /Temp path, will not scan.
-[2024.01.05-16.59.46:633][982]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.026
-[2024.01.05-16.59.46:633][982]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.026
-[2024.01.05-16.59.46:633][982]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Monster/MonsterAI_Child] ([2] browsable assets)...
-[2024.01.05-16.59.46:638][982]OBJ SavePackage:     Rendered thumbnail for [Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child]
-[2024.01.05-16.59.46:638][982]OBJ SavePackage: Finished generating thumbnails for package [/Game/Monster/MonsterAI_Child]
-[2024.01.05-16.59.46:646][982]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Monster/MonsterAI_Child_Auto6
-[2024.01.05-16.59.46:646][982]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child_Auto648C9A5B642F9250CEC655C9D35757A2D.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Child_Auto6.uasset'
-[2024.01.05-16.59.46:646][982]LogFileHelpers: Auto-saving content packages took 0.013
-[2024.01.05-17.00.20:659][679]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.00.20:701][679]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.00.20:709][679]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.00.20:709][679]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child022056AF4F047914270585885231686F.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.00.20:714][679]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 2.70 sec)
-[2024.01.05-17.00.20:714][679]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.00.20:714][679]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.01.14:400][395]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.01.14:445][395]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.01.14:454][395]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.01.14:454][395]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildE72227BA4A8E4637EDA5F29B10F1E4A8.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.01.14:459][395]LogFileHelpers: InternalPromptForCheckoutAndSave took 58 ms (total: 2.76 sec)
-[2024.01.05-17.01.14:459][395]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.01.14:459][395]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.02.01:154][376]LogSlate: Window 'Change Variable Type' being destroyed
-[2024.01.05-17.02.05:473][703]LogSlate: Window 'Find in Blueprints' being destroyed
-[2024.01.05-17.02.05:485][703]LogSlate: Window 'Find in Blueprints' being destroyed
-[2024.01.05-17.02.23:499][551]LogSlate: Window 'Change Variable Type' being destroyed
-[2024.01.05-17.02.29:297][ 29]LogSlate: Window 'Find in Blueprints' being destroyed
-[2024.01.05-17.02.29:311][ 29]LogSlate: Window 'Find in Blueprints' being destroyed
-[2024.01.05-17.02.43:087][442]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.02.43:133][442]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.02.43:142][442]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.02.43:142][442]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildFE1B1D374BD67FEEB3BF5581C8ED47B6.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.02.43:147][442]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 2.82 sec)
-[2024.01.05-17.02.43:147][442]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.02.43:147][442]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.02.58:423][ 48]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.02.58:461][ 48]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.02.58:469][ 48]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.02.58:470][ 48]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child533DA83D4DE3645B6462428A70CDCA47.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.02.58:474][ 48]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 2.87 sec)
-[2024.01.05-17.02.58:475][ 48]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.02.58:475][ 48]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.03.27:300][208]BlueprintLog: New page: Compile MonsterAI_Child
-[2024.01.05-17.03.27:321][208]LogUObjectHash: Compacting FUObjectHashTables data took   0.78ms
-[2024.01.05-17.03.28:141][277]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.03.28:183][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.03.28:191][277]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.03.28:191][277]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildD2FA138B48E547F4CD40BCAFC0A640C7.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.03.28:196][277]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 2.92 sec)
-[2024.01.05-17.03.28:197][277]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.03.28:197][277]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.04.26:935][569]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.04.26:975][569]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.04.26:984][569]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.04.26:984][569]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child82C9C7064A80598F5950DCA311120C07.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.04.26:988][569]LogFileHelpers: InternalPromptForCheckoutAndSave took 53 ms (total: 2.98 sec)
-[2024.01.05-17.04.26:989][569]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.04.26:989][569]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.04.28:056][660]BlueprintLog: New page: Compile MonsterAI_Child
-[2024.01.05-17.04.28:078][660]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.05-17.08.01:681][216]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.08.01:728][216]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.08.01:741][216]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.08.01:742][216]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child95359EC84343A3FF8680EAA99710E807.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.08.01:746][216]LogFileHelpers: InternalPromptForCheckoutAndSave took 65 ms (total: 3.04 sec)
-[2024.01.05-17.08.01:747][216]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.08.01:747][216]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.08.02:741][301]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.08.02:776][301]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.08.02:786][301]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.08.02:786][301]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child7CFA3532479BB636A420FBB42612ADE2.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.08.02:791][301]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 3.09 sec)
-[2024.01.05-17.08.02:791][301]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.08.02:791][301]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.08.05:417][523]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.08.05:457][523]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.08.05:467][523]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.08.05:467][523]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child7F208A484C6B5AF4E6AAF098BCB41849.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.08.05:471][523]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 3.15 sec)
-[2024.01.05-17.08.05:472][523]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.08.05:472][523]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.08.15:211][343]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.08.15:242][343]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.08.15:251][343]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.08.15:252][343]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child7D3D0D724B15E8D04D15CC8E3AB2FB47.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.08.15:256][343]LogFileHelpers: InternalPromptForCheckoutAndSave took 44 ms (total: 3.19 sec)
-[2024.01.05-17.08.15:257][343]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.08.15:257][343]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.08.15:631][376]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.08.15:665][376]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.08.15:674][376]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.08.15:675][376]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child121B722D4E4FFF75587E23A079F59887.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.08.15:679][376]LogFileHelpers: InternalPromptForCheckoutAndSave took 48 ms (total: 3.24 sec)
-[2024.01.05-17.08.15:680][376]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.08.15:680][376]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.08.15:868][393]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.08.15:901][393]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.08.15:910][393]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.08.15:910][393]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child148D3C704BFE82FD52DDDBA32FC02745.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.08.15:915][393]LogFileHelpers: InternalPromptForCheckoutAndSave took 47 ms (total: 3.29 sec)
-[2024.01.05-17.08.15:916][393]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.08.15:916][393]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.08.16:035][404]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.08.16:062][404]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.08.16:071][404]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.08.16:071][404]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child366CBB5E4FC41E16AEEA6B87A7F6A07C.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.08.16:076][404]LogFileHelpers: InternalPromptForCheckoutAndSave took 40 ms (total: 3.33 sec)
-[2024.01.05-17.08.16:076][404]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.08.16:076][404]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.08.16:192][415]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.08.16:228][415]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.08.16:237][415]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.08.16:238][415]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child26731B73482CD0B6F3C5A3A86A810E90.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.08.16:242][415]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 3.38 sec)
-[2024.01.05-17.08.16:243][415]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.08.16:243][415]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.08.16:323][423]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.08.16:353][423]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.08.16:362][423]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.08.16:362][423]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child7311583E4353D1F94D9000BD255FB121.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.08.16:367][423]LogFileHelpers: InternalPromptForCheckoutAndSave took 43 ms (total: 3.42 sec)
-[2024.01.05-17.08.16:367][423]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.08.16:367][423]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.08.16:472][433]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.08.16:506][433]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.08.16:515][433]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.08.16:515][433]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child06B525854EFB23C0C8BA82A43DD46D32.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.08.16:520][433]LogFileHelpers: InternalPromptForCheckoutAndSave took 47 ms (total: 3.47 sec)
-[2024.01.05-17.08.16:521][433]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.08.16:521][433]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.08.16:625][443]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.08.16:659][443]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.08.16:668][443]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.08.16:668][443]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildECFA203741F7892004915AA6A476113B.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.08.16:673][443]LogFileHelpers: InternalPromptForCheckoutAndSave took 47 ms (total: 3.52 sec)
-[2024.01.05-17.08.16:673][443]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.08.16:673][443]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.08.16:755][451]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.08.16:791][451]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.08.16:800][451]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.08.16:800][451]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child541AC7FF4EA9E1A6ACD7CA935D850DE0.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.08.16:805][451]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 3.57 sec)
-[2024.01.05-17.08.16:805][451]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.08.16:805][451]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.08.17:183][484]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.08.17:221][484]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.08.17:230][484]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.08.17:230][484]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child304DBA3B4475C619DD0A21B636DB20B3.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.08.17:235][484]LogFileHelpers: InternalPromptForCheckoutAndSave took 51 ms (total: 3.62 sec)
-[2024.01.05-17.08.17:235][484]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.08.17:235][484]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.08.17:412][500]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.08.17:450][500]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.08.17:459][500]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.08.17:459][500]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_ChildE2233CA545D13EEF5A28FCB91A709F81.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.08.17:464][500]LogFileHelpers: InternalPromptForCheckoutAndSave took 52 ms (total: 3.67 sec)
-[2024.01.05-17.08.17:465][500]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.08.17:465][500]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.08.17:663][518]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.08.17:700][518]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.08.17:780][518]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.08.17:780][518]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child62A40196431E76534A7849AA15F3CAC8.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.08.17:786][518]LogFileHelpers: InternalPromptForCheckoutAndSave took 122 ms (total: 3.79 sec)
-[2024.01.05-17.08.17:787][518]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.08.17:787][518]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.08.17:924][530]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.08.17:965][530]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.08.17:974][530]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.08.17:974][530]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child813B4A36414483243CAEDEBE6558C85F.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.08.17:979][530]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 3.85 sec)
-[2024.01.05-17.08.17:979][530]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.08.17:979][530]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.08.18:096][541]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.08.18:124][541]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.08.18:133][541]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.08.18:134][541]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child24DF68D64B932CE7CDC0BFA70E6503B1.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.08.18:138][541]LogFileHelpers: InternalPromptForCheckoutAndSave took 42 ms (total: 3.89 sec)
-[2024.01.05-17.08.18:139][541]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.08.18:139][541]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.08.19:055][619]BlueprintLog: New page: Compile MonsterAI_Child
-[2024.01.05-17.08.19:079][619]LogUObjectHash: Compacting FUObjectHashTables data took   0.84ms
-[2024.01.05-17.08.20:532][738]BlueprintLog: New page: Compile MonsterAI_Child
-[2024.01.05-17.08.20:556][738]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.05-17.10.03:170][818]LogUObjectHash: Compacting FUObjectHashTables data took   0.86ms
-[2024.01.05-17.10.03:189][818]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto7
-[2024.01.05-17.10.03:190][818]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap_Auto72F4299944CADF89C446188AF0489F7ED.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto7.umap'
-[2024.01.05-17.10.03:191][818]LogAssetRegistry: Warning: ScanPathsSynchronous: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto7.umap is in the /Temp path, will not scan.
-[2024.01.05-17.10.03:191][818]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.032
-[2024.01.05-17.10.03:191][818]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.032
-[2024.01.05-17.11.15:460][ 90]LogSlate: Window 'Details' being destroyed
-[2024.01.05-17.11.15:475][ 90]LogViewport: Scene viewport resized to 865x584, mode Windowed.
-[2024.01.05-17.11.16:780][236]LogViewport: Scene viewport resized to 870x584, mode Windowed.
-[2024.01.05-17.11.16:807][237]LogViewport: Scene viewport resized to 898x584, mode Windowed.
-[2024.01.05-17.11.16:832][238]LogViewport: Scene viewport resized to 930x584, mode Windowed.
-[2024.01.05-17.11.16:865][239]LogViewport: Scene viewport resized to 997x584, mode Windowed.
-[2024.01.05-17.11.16:889][240]LogViewport: Scene viewport resized to 1059x584, mode Windowed.
-[2024.01.05-17.11.16:921][241]LogViewport: Scene viewport resized to 1138x584, mode Windowed.
-[2024.01.05-17.11.16:947][242]LogViewport: Scene viewport resized to 1191x584, mode Windowed.
-[2024.01.05-17.11.16:971][243]LogViewport: Scene viewport resized to 1239x584, mode Windowed.
-[2024.01.05-17.11.17:008][244]LogViewport: Scene viewport resized to 1289x584, mode Windowed.
-[2024.01.05-17.11.17:056][245]LogViewport: Scene viewport resized to 1351x584, mode Windowed.
-[2024.01.05-17.11.17:094][246]LogViewport: Scene viewport resized to 1396x584, mode Windowed.
-[2024.01.05-17.11.17:135][247]LogViewport: Scene viewport resized to 1454x584, mode Windowed.
-[2024.01.05-17.11.17:173][248]LogViewport: Scene viewport resized to 1492x584, mode Windowed.
-[2024.01.05-17.11.17:213][249]LogViewport: Scene viewport resized to 1504x584, mode Windowed.
-[2024.01.05-17.11.17:251][250]LogViewport: Scene viewport resized to 1505x584, mode Windowed.
-[2024.01.05-17.11.17:274][251]LogViewport: Scene viewport resized to 1506x584, mode Windowed.
-[2024.01.05-17.11.17:298][252]LogViewport: Scene viewport resized to 1509x584, mode Windowed.
-[2024.01.05-17.11.17:319][253]LogViewport: Scene viewport resized to 1512x584, mode Windowed.
-[2024.01.05-17.11.17:342][254]LogViewport: Scene viewport resized to 1519x584, mode Windowed.
-[2024.01.05-17.11.17:365][255]LogViewport: Scene viewport resized to 1527x584, mode Windowed.
-[2024.01.05-17.11.17:388][256]LogViewport: Scene viewport resized to 1536x584, mode Windowed.
-[2024.01.05-17.11.17:412][257]LogViewport: Scene viewport resized to 1538x584, mode Windowed.
-[2024.01.05-17.11.17:468][262]LogViewport: Scene viewport resized to 1540x584, mode Windowed.
-[2024.01.05-17.11.17:712][287]LogViewport: Scene viewport resized to 1538x584, mode Windowed.
-[2024.01.05-17.11.17:741][288]LogViewport: Scene viewport resized to 1528x584, mode Windowed.
-[2024.01.05-17.11.17:764][289]LogViewport: Scene viewport resized to 1526x584, mode Windowed.
-[2024.01.05-17.11.17:813][293]LogViewport: Scene viewport resized to 1524x584, mode Windowed.
-[2024.01.05-17.11.17:837][294]LogViewport: Scene viewport resized to 1521x584, mode Windowed.
-[2024.01.05-17.11.17:862][295]LogViewport: Scene viewport resized to 1517x584, mode Windowed.
-[2024.01.05-17.11.17:884][296]LogViewport: Scene viewport resized to 1515x584, mode Windowed.
-[2024.01.05-17.11.17:907][297]LogViewport: Scene viewport resized to 1511x584, mode Windowed.
-[2024.01.05-17.11.17:930][298]LogViewport: Scene viewport resized to 1510x584, mode Windowed.
-[2024.01.05-17.11.17:953][299]LogViewport: Scene viewport resized to 1504x584, mode Windowed.
-[2024.01.05-17.11.17:985][301]LogViewport: Scene viewport resized to 1503x584, mode Windowed.
-[2024.01.05-17.11.18:008][302]LogViewport: Scene viewport resized to 1500x584, mode Windowed.
-[2024.01.05-17.11.18:030][303]LogViewport: Scene viewport resized to 1496x584, mode Windowed.
-[2024.01.05-17.11.18:053][304]LogViewport: Scene viewport resized to 1493x584, mode Windowed.
-[2024.01.05-17.11.18:254][325]LogViewport: Scene viewport resized to 1491x584, mode Windowed.
-[2024.01.05-17.11.42:209][953]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TargetPoint
-[2024.01.05-17.11.42:209][953]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TargetPoint
-[2024.01.05-17.11.42:210][953]LogActorFactory: Actor Factory spawned Class /Script/Engine.TargetPoint as actor: TargetPoint /Game/BackroomsMap.BackroomsMap:PersistentLevel.TargetPoint_0
-[2024.01.05-17.11.42:211][953]LogActorFactory: Actor Factory spawned Class /Script/Engine.TargetPoint as actor: TargetPoint /Game/BackroomsMap.BackroomsMap:PersistentLevel.TargetPoint_0
-[2024.01.05-17.12.31:294][622]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TargetPoint
-[2024.01.05-17.12.31:294][622]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TargetPoint
-[2024.01.05-17.12.31:295][622]LogActorFactory: Actor Factory spawned Class /Script/Engine.TargetPoint as actor: TargetPoint /Game/BackroomsMap.BackroomsMap:PersistentLevel.TargetPoint_1
-[2024.01.05-17.12.31:295][622]LogActorFactory: Actor Factory spawned Class /Script/Engine.TargetPoint as actor: TargetPoint /Game/BackroomsMap.BackroomsMap:PersistentLevel.TargetPoint_1
-[2024.01.05-17.13.02:660][595]LogWindowsTextInputMethodSystem: Error: Activating a context failed while setting focus on a TSF document manager. Falscher Parameter. (0x80070057)
-[2024.01.05-17.13.07:018][991]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TargetPoint
-[2024.01.05-17.13.07:018][991]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TargetPoint
-[2024.01.05-17.13.07:019][991]LogActorFactory: Actor Factory spawned Class /Script/Engine.TargetPoint as actor: TargetPoint /Game/BackroomsMap.BackroomsMap:PersistentLevel.TargetPoint_2
-[2024.01.05-17.13.07:019][991]LogActorFactory: Actor Factory spawned Class /Script/Engine.TargetPoint as actor: TargetPoint /Game/BackroomsMap.BackroomsMap:PersistentLevel.TargetPoint_2
-[2024.01.05-17.13.41:020][154]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TargetPoint
-[2024.01.05-17.13.41:020][154]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TargetPoint
-[2024.01.05-17.13.41:021][154]LogActorFactory: Actor Factory spawned Class /Script/Engine.TargetPoint as actor: TargetPoint /Game/BackroomsMap.BackroomsMap:PersistentLevel.TargetPoint_3
-[2024.01.05-17.13.41:022][154]LogActorFactory: Actor Factory spawned Class /Script/Engine.TargetPoint as actor: TargetPoint /Game/BackroomsMap.BackroomsMap:PersistentLevel.TargetPoint_3
-[2024.01.05-17.14.04:741][391]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.14.04:760][391]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.05-17.14.04:805][391]LogUObjectHash: Compacting FUObjectHashTables data took   0.81ms
-[2024.01.05-17.14.04:823][391]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.05-17.14.04:824][391]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMapEDB8ABC244E2789FB7FE018091441A27.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.05-17.14.04:831][391]LogFileHelpers: Saving map 'BackroomsMap' took 0.071
-[2024.01.05-17.14.04:835][391]LogFileHelpers: InternalPromptForCheckoutAndSave took 93 ms (total: 3.99 sec)
-[2024.01.05-17.14.04:836][391]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.05-17.14.04:836][391]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.05-17.16.43:579][ 78]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.16.43:610][ 78]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.05-17.16.44:197][ 78]LogUObjectHash: Compacting FUObjectHashTables data took   0.83ms
-[2024.01.05-17.16.44:219][ 78]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.05-17.16.44:219][ 78]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMapB7935F4944B73108039AEEA93312E37D.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.05-17.16.44:228][ 78]LogFileHelpers: Saving map 'BackroomsMap' took 0.618
-[2024.01.05-17.16.44:233][ 78]LogFileHelpers: InternalPromptForCheckoutAndSave took 653 ms (total: 4.64 sec)
-[2024.01.05-17.16.44:233][ 78]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.05-17.16.44:233][ 78]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.05-17.16.47:850][377]BlueprintLog: New page: Compile MonsterAI_Child
-[2024.01.05-17.16.47:925][377]LogUObjectHash: Compacting FUObjectHashTables data took   0.71ms
-[2024.01.05-17.16.49:741][502]BlueprintLog: New page: Compile MonsterAI
-[2024.01.05-17.16.49:825][502]LogUObjectHash: Compacting FUObjectHashTables data took   0.66ms
-[2024.01.05-17.16.52:034][690]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2024.01.05-17.16.52:044][690]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.05-17.16.52:044][690]PIE: New page: PIE session: BackroomsMap (05.01.2024, 19:16:52)
-[2024.01.05-17.16.52:065][690]LogPlayLevel: Display: Creating online subsystem for client :Context_48
-[2024.01.05-17.16.52:066][690]LogOnline: OSS: Created online subsystem instance for: :Context_48
-[2024.01.05-17.16.52:089][691]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-17.16.52:092][691]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003247s)
-[2024.01.05-17.16.52:092][691]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.003278s)
-[2024.01.05-17.16.52:098][691]LogUObjectHash: Compacting FUObjectHashTables data took   0.66ms
-[2024.01.05-17.16.52:103][691]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-17.16.52:103][691]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-17.16.52:103][691]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-17.16.52:104][691]LogPlayLevel: PIE: World Init took: (0.000783s)
-[2024.01.05-17.16.52:104][691]LogAudio: Display: Creating Audio Device:                 Id: 14, Scope: Unique, Realtime: True
-[2024.01.05-17.16.52:104][691]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.05-17.16.52:104][691]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.05-17.16.52:104][691]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.05-17.16.52:104][691]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.05-17.16.52:104][691]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.05-17.16.52:104][691]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.05-17.16.52:104][691]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.05-17.16.52:104][691]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.05-17.16.52:104][691]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.05-17.16.52:104][691]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.05-17.16.52:104][691]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.05-17.16.52:105][691]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.05-17.16.52:126][691]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
-[2024.01.05-17.16.52:127][691]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.05-17.16.52:127][691]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.05-17.16.52:127][691]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.05-17.16.52:127][691]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14
-[2024.01.05-17.16.52:127][691]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14
-[2024.01.05-17.16.52:128][691]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14
-[2024.01.05-17.16.52:128][691]LogInit: FAudioDevice initialized with ID 14.
-[2024.01.05-17.16.52:128][691]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14
-[2024.01.05-17.16.52:128][691]LogAudio: Display: Audio Device (ID: 14) registered with world 'BackroomsMap'.
-[2024.01.05-17.16.52:128][691]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14
-[2024.01.05-17.16.52:131][691]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-17.16.52:132][691]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-18.16.52
-[2024.01.05-17.16.52:133][691]LogWorld: Bringing up level for play took: 0.001754
-[2024.01.05-17.16.52:134][691]PIE: Server logged in
-[2024.01.05-17.16.52:135][691]PIE: Play in editor total start time 0,092 seconds.
-[2024.01.05-17.17.30:705][289]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-17.17.30:705][289]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-17.17.30:705][289]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-17.17.30:705][289]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-17.17.30:709][289]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.05-17.17.30:711][289]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-17.17.30:717][289]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.05-17.17.30:717][289]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14
-[2024.01.05-17.17.30:717][289]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
-[2024.01.05-17.17.30:719][289]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
-[2024.01.05-17.17.30:722][289]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-17.17.30:724][289]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
-[2024.01.05-17.17.30:806][290]LogPlayLevel: Display: Destroying online subsystem :Context_48
-[2024.01.05-17.18.38:736][943]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.18.38:779][943]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI_Child" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset" SILENT=true
-[2024.01.05-17.18.38:788][943]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI_Child
-[2024.01.05-17.18.38:789][943]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Child5BD31B824C88C3D3782EC9AD82F7C20C.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset'
-[2024.01.05-17.18.38:793][943]LogFileHelpers: InternalPromptForCheckoutAndSave took 56 ms (total: 4.70 sec)
-[2024.01.05-17.18.38:794][943]AssetCheck: New page: Asset Save: MonsterAI_Child
-[2024.01.05-17.18.38:794][943]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI_Child.MonsterAI_Child
-[2024.01.05-17.18.42:152][239]BlueprintLog: New page: Compile MonsterAI_Child
-[2024.01.05-17.18.42:209][239]LogUObjectHash: Compacting FUObjectHashTables data took   0.66ms
-[2024.01.05-17.18.44:373][424]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2024.01.05-17.18.44:383][424]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.05-17.18.44:383][424]PIE: New page: PIE session: BackroomsMap (05.01.2024, 19:18:44)
-[2024.01.05-17.18.44:405][424]LogPlayLevel: Display: Creating online subsystem for client :Context_49
-[2024.01.05-17.18.44:407][424]LogOnline: OSS: Created online subsystem instance for: :Context_49
-[2024.01.05-17.18.44:428][425]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-17.18.44:432][425]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003311s)
-[2024.01.05-17.18.44:432][425]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.003343s)
-[2024.01.05-17.18.44:437][425]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.05-17.18.44:443][425]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-17.18.44:443][425]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-17.18.44:443][425]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-17.18.44:444][425]LogPlayLevel: PIE: World Init took: (0.000710s)
-[2024.01.05-17.18.44:444][425]LogAudio: Display: Creating Audio Device:                 Id: 15, Scope: Unique, Realtime: True
-[2024.01.05-17.18.44:444][425]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.05-17.18.44:444][425]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.05-17.18.44:444][425]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.05-17.18.44:444][425]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.05-17.18.44:444][425]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.05-17.18.44:444][425]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.05-17.18.44:444][425]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.05-17.18.44:444][425]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.05-17.18.44:444][425]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.05-17.18.44:444][425]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.05-17.18.44:444][425]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.05-17.18.44:445][425]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.05-17.18.44:466][425]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
-[2024.01.05-17.18.44:466][425]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.05-17.18.44:467][425]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.05-17.18.44:467][425]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.05-17.18.44:467][425]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15
-[2024.01.05-17.18.44:467][425]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15
-[2024.01.05-17.18.44:468][425]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15
-[2024.01.05-17.18.44:468][425]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15
-[2024.01.05-17.18.44:468][425]LogInit: FAudioDevice initialized with ID 15.
-[2024.01.05-17.18.44:468][425]LogAudio: Display: Audio Device (ID: 15) registered with world 'BackroomsMap'.
-[2024.01.05-17.18.44:468][425]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15
-[2024.01.05-17.18.44:470][425]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-17.18.44:472][425]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-18.18.44
-[2024.01.05-17.18.44:472][425]LogWorld: Bringing up level for play took: 0.001727
-[2024.01.05-17.18.44:474][425]PIE: Server logged in
-[2024.01.05-17.18.44:475][425]PIE: Play in editor total start time 0,092 seconds.
-[2024.01.05-17.19.09:760][452]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+[2024.01.05-21.57.56:964][129]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
 
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.05-17.19.09:768][453]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.05-17.19.09:768][453]LogNet: Browse: /Game/BackroomsMap
-[2024.01.05-17.19.09:768][453]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
-[2024.01.05-17.19.09:768][453]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.05-17.19.09:768][453]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
-[2024.01.05-17.19.09:768][453]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.05-17.19.09:776][454]LogNet: Browse: /Game/BackroomsMap?closed
-[2024.01.05-17.19.09:776][454]LogNet: Connection failed; returning to Entry
-[2024.01.05-17.19.09:776][454]LogLoad: LoadMap: /Game/BackroomsMap?closed
-[2024.01.05-17.19.09:776][454]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-17.19.09:776][454]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-17.19.09:777][454]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-17.19.09:820][454]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.05-17.19.09:822][454]LogUObjectHash: Compacting FUObjectHashTables data took   0.92ms
-[2024.01.05-17.19.09:825][454]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-17.19.09:828][454]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002997s)
-[2024.01.05-17.19.09:828][454]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.003029s)
-[2024.01.05-17.19.09:828][454]LogAudio: Display: Audio Device (ID: 15) registered with world 'BackroomsMap'.
-[2024.01.05-17.19.09:828][454]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-17.19.09:828][454]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-17.19.09:828][454]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-17.19.09:828][454]LogPlayLevel: PIE: World Init took: (0.000597s)
-[2024.01.05-17.19.09:828][454]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-17.19.09:830][454]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-18.19.09
-[2024.01.05-17.19.09:830][454]LogWorld: Bringing up level for play took: 0.001496
-[2024.01.05-17.19.09:832][454]LogLoad: Took 0.055668 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
-[2024.01.05-17.19.09:837][454]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.05-17.19.43:135][444]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-17.19.43:135][444]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-17.19.43:135][444]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-17.19.43:136][444]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-17.19.43:151][444]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.05-17.19.43:153][444]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-17.19.43:159][444]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-17.19.43:159][444]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15
-[2024.01.05-17.19.43:159][444]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
-[2024.01.05-17.19.43:161][444]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
-[2024.01.05-17.19.43:165][444]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.05-17.19.43:250][445]LogPlayLevel: Display: Destroying online subsystem :Context_49
-[2024.01.05-17.20.12:859][  8]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2024.01.05-17.20.12:869][  8]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.05-17.20.12:869][  8]PIE: New page: PIE session: BackroomsMap (05.01.2024, 19:20:12)
-[2024.01.05-17.20.12:895][  8]LogPlayLevel: Display: Creating online subsystem for client :Context_50
-[2024.01.05-17.20.12:896][  8]LogOnline: OSS: Created online subsystem instance for: :Context_50
-[2024.01.05-17.20.12:918][  9]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-17.20.12:922][  9]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003152s)
-[2024.01.05-17.20.12:922][  9]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.003184s)
-[2024.01.05-17.20.12:928][  9]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
-[2024.01.05-17.20.12:932][  9]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-17.20.12:932][  9]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-17.20.12:932][  9]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-17.20.12:932][  9]LogPlayLevel: PIE: World Init took: (0.000713s)
-[2024.01.05-17.20.12:932][  9]LogAudio: Display: Creating Audio Device:                 Id: 16, Scope: Unique, Realtime: True
-[2024.01.05-17.20.12:932][  9]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.05-17.20.12:932][  9]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.05-17.20.12:932][  9]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.05-17.20.12:932][  9]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.05-17.20.12:932][  9]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.05-17.20.12:932][  9]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.05-17.20.12:932][  9]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.05-17.20.12:932][  9]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.05-17.20.12:933][  9]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.05-17.20.12:933][  9]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.05-17.20.12:933][  9]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.05-17.20.12:934][  9]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.05-17.20.12:956][  9]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
-[2024.01.05-17.20.12:957][  9]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.05-17.20.12:957][  9]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.05-17.20.12:957][  9]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.05-17.20.12:957][  9]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16
-[2024.01.05-17.20.12:957][  9]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16
-[2024.01.05-17.20.12:958][  9]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16
-[2024.01.05-17.20.12:958][  9]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16
-[2024.01.05-17.20.12:958][  9]LogInit: FAudioDevice initialized with ID 16.
-[2024.01.05-17.20.12:958][  9]LogAudio: Display: Audio Device (ID: 16) registered with world 'BackroomsMap'.
-[2024.01.05-17.20.12:958][  9]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16
-[2024.01.05-17.20.12:960][  9]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-17.20.12:962][  9]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-18.20.12
-[2024.01.05-17.20.12:962][  9]LogWorld: Bringing up level for play took: 0.001710
-[2024.01.05-17.20.12:964][  9]PIE: Server logged in
-[2024.01.05-17.20.12:965][  9]PIE: Play in editor total start time 0,097 seconds.
-[2024.01.05-17.20.22:919][197]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.05-17.20.22:927][198]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
-
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.05-17.20.22:927][198]LogNet: Browse: /Game/BackroomsMap
-[2024.01.05-17.20.22:927][198]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
-[2024.01.05-17.20.22:927][198]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.05-17.20.22:927][198]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
-[2024.01.05-17.20.22:927][198]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.05-17.20.22:935][199]LogNet: Browse: /Game/BackroomsMap?closed
-[2024.01.05-17.20.22:935][199]LogNet: Connection failed; returning to Entry
-[2024.01.05-17.20.22:935][199]LogLoad: LoadMap: /Game/BackroomsMap?closed
-[2024.01.05-17.20.22:935][199]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-17.20.22:935][199]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-17.20.22:936][199]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-17.20.22:970][199]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.05-17.20.22:972][199]LogUObjectHash: Compacting FUObjectHashTables data took   0.69ms
-[2024.01.05-17.20.22:974][199]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-17.20.22:978][199]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003382s)
-[2024.01.05-17.20.22:978][199]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.003425s)
-[2024.01.05-17.20.22:978][199]LogAudio: Display: Audio Device (ID: 16) registered with world 'BackroomsMap'.
-[2024.01.05-17.20.22:978][199]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-17.20.22:978][199]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-17.20.22:978][199]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-17.20.22:978][199]LogPlayLevel: PIE: World Init took: (0.000731s)
-[2024.01.05-17.20.22:978][199]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-17.20.22:980][199]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-18.20.22
-[2024.01.05-17.20.22:980][199]LogWorld: Bringing up level for play took: 0.001592
-[2024.01.05-17.20.22:982][199]LogLoad: Took 0.046967 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
-[2024.01.05-17.20.22:988][199]LogUObjectHash: Compacting FUObjectHashTables data took   0.63ms
-[2024.01.05-17.21.30:015][236]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-17.21.30:016][236]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-17.21.30:016][236]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-17.21.30:016][236]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-17.21.30:020][236]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.05-17.21.30:022][236]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-17.21.30:028][236]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-17.21.30:028][236]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16
-[2024.01.05-17.21.30:028][236]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
-[2024.01.05-17.21.30:029][236]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
-[2024.01.05-17.21.30:034][236]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
-[2024.01.05-17.21.30:325][237]LogPlayLevel: Display: Destroying online subsystem :Context_50
-[2024.01.05-17.23.21:244][713]LogEditorTransaction: Undo Edit Peripheral Vision Angle
-[2024.01.05-17.23.21:443][713]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_19:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
-[2024.01.05-17.23.21:444][713]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_22:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
-[2024.01.05-17.23.42:035][276]LogViewport: Scene viewport resized to 1488x584, mode Windowed.
-[2024.01.05-17.23.42:070][277]LogViewport: Scene viewport resized to 1475x584, mode Windowed.
-[2024.01.05-17.23.42:097][278]LogViewport: Scene viewport resized to 1462x584, mode Windowed.
-[2024.01.05-17.23.42:123][279]LogViewport: Scene viewport resized to 1446x584, mode Windowed.
-[2024.01.05-17.23.42:152][280]LogViewport: Scene viewport resized to 1433x584, mode Windowed.
-[2024.01.05-17.23.42:178][281]LogViewport: Scene viewport resized to 1424x584, mode Windowed.
-[2024.01.05-17.23.42:205][282]LogViewport: Scene viewport resized to 1419x584, mode Windowed.
-[2024.01.05-17.23.42:231][283]LogViewport: Scene viewport resized to 1418x584, mode Windowed.
-[2024.01.05-17.23.42:257][284]LogViewport: Scene viewport resized to 1416x584, mode Windowed.
-[2024.01.05-17.23.42:283][285]LogViewport: Scene viewport resized to 1411x584, mode Windowed.
-[2024.01.05-17.23.42:309][286]LogViewport: Scene viewport resized to 1408x584, mode Windowed.
-[2024.01.05-17.23.42:335][287]LogViewport: Scene viewport resized to 1402x584, mode Windowed.
-[2024.01.05-17.23.42:363][288]LogViewport: Scene viewport resized to 1392x584, mode Windowed.
-[2024.01.05-17.23.42:389][289]LogViewport: Scene viewport resized to 1387x584, mode Windowed.
-[2024.01.05-17.23.42:415][290]LogViewport: Scene viewport resized to 1386x584, mode Windowed.
-[2024.01.05-17.23.42:673][313]LogViewport: Scene viewport resized to 1384x584, mode Windowed.
-[2024.01.05-17.23.42:707][314]LogViewport: Scene viewport resized to 1380x584, mode Windowed.
-[2024.01.05-17.23.42:743][316]LogViewport: Scene viewport resized to 1378x584, mode Windowed.
-[2024.01.05-17.23.57:328][595]EditorErrors: New page: Actor attachment
-[2024.01.05-17.24.00:172][839]EditorErrors: New page: Actor attachment
-[2024.01.05-17.24.02:123][  6]EditorErrors: New page: Actor attachment
-[2024.01.05-17.24.43:068][840]LogDebuggerCommands: Repeating last play command: Selected Viewport
-[2024.01.05-17.24.43:079][840]BlueprintLog: New page: Pre-Play auto-recompile
-[2024.01.05-17.24.43:081][840]LogPlayLevel: [PlayLevel] Compiling MonsterAnimBlueprint before play...
-[2024.01.05-17.24.43:082][840]LogPlayLevel: [PlayLevel]   Compiling MonsterAI as a dependent...
-[2024.01.05-17.24.43:082][840]LogPlayLevel: [PlayLevel]   Compiling MonsterAI_Child as a dependent...
-[2024.01.05-17.24.43:133][840]LogUObjectHash: Compacting FUObjectHashTables data took   0.86ms
-[2024.01.05-17.24.43:138][840]LogPlayLevel: PlayLevel: Blueprint regeneration took 57 ms (3 blueprints)
-[2024.01.05-17.24.43:138][840]PIE: New page: PIE session: BackroomsMap (05.01.2024, 19:24:43)
-[2024.01.05-17.24.43:138][840]LogPlayLevel: Display: Creating online subsystem for client :Context_51
-[2024.01.05-17.24.43:139][840]LogOnline: OSS: Created online subsystem instance for: :Context_51
-[2024.01.05-17.24.43:161][841]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-17.24.43:164][841]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003275s)
-[2024.01.05-17.24.43:164][841]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.003311s)
-[2024.01.05-17.24.43:173][841]LogUObjectHash: Compacting FUObjectHashTables data took   0.89ms
-[2024.01.05-17.24.43:176][841]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-17.24.43:176][841]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-17.24.43:176][841]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-17.24.43:176][841]LogPlayLevel: PIE: World Init took: (0.000817s)
-[2024.01.05-17.24.43:176][841]LogAudio: Display: Creating Audio Device:                 Id: 17, Scope: Unique, Realtime: True
-[2024.01.05-17.24.43:177][841]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.05-17.24.43:177][841]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.05-17.24.43:177][841]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.05-17.24.43:177][841]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.05-17.24.43:177][841]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.05-17.24.43:177][841]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.05-17.24.43:177][841]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.05-17.24.43:177][841]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.05-17.24.43:177][841]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.05-17.24.43:177][841]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.05-17.24.43:177][841]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.05-17.24.43:178][841]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.05-17.24.43:199][841]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game)
-[2024.01.05-17.24.43:200][841]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.05-17.24.43:200][841]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.05-17.24.43:200][841]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.05-17.24.43:200][841]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17
-[2024.01.05-17.24.43:200][841]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17
-[2024.01.05-17.24.43:202][841]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17
-[2024.01.05-17.24.43:202][841]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17
-[2024.01.05-17.24.43:202][841]LogInit: FAudioDevice initialized with ID 17.
-[2024.01.05-17.24.43:202][841]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'.
-[2024.01.05-17.24.43:202][841]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17
-[2024.01.05-17.24.43:204][841]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-17.24.43:206][841]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-18.24.43
-[2024.01.05-17.24.43:206][841]LogWorld: Bringing up level for play took: 0.001842
-[2024.01.05-17.24.43:208][841]PIE: Server logged in
-[2024.01.05-17.24.43:209][841]PIE: Play in editor total start time 0,129 seconds.
-[2024.01.05-17.25.08:738][887]LogDerivedDataCache: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.040 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 3594 files in 4755 folders with total size 316 MiB.
-[2024.01.05-17.25.27:518][140]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+[2024.01.05-21.57.56:964][129]LogNet: Browse: /Game/BackroomsMap
+[2024.01.05-21.57.56:964][129]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
+[2024.01.05-21.57.56:964][129]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.05-21.57.56:964][129]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
+[2024.01.05-21.57.56:964][129]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.05-21.57.56:972][130]LogNet: Browse: /Game/BackroomsMap?closed
+[2024.01.05-21.57.56:972][130]LogNet: Connection failed; returning to Entry
+[2024.01.05-21.57.56:972][130]LogLoad: LoadMap: /Game/BackroomsMap?closed
+[2024.01.05-21.57.56:972][130]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.56:972][130]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.57.56:973][130]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.57.57:007][130]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-21.57.57:009][130]LogUObjectHash: Compacting FUObjectHashTables data took   1.10ms
+[2024.01.05-21.57.57:012][130]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.57.57:016][130]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004401s)
+[2024.01.05-21.57.57:016][130]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004441s)
+[2024.01.05-21.57.57:016][130]LogAudio: Display: Audio Device (ID: 19) registered with world 'BackroomsMap'.
+[2024.01.05-21.57.57:016][130]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.57.57:016][130]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.57.57:016][130]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.57.57:016][130]LogPlayLevel: PIE: World Init took: (0.000670s)
+[2024.01.05-21.57.57:016][130]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.57.57:018][130]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.57.57
+[2024.01.05-21.57.57:018][130]LogWorld: Bringing up level for play took: 0.001946
+[2024.01.05-21.57.57:020][130]LogLoad: Took 0.048949 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
+[2024.01.05-21.57.57:033][130]LogUObjectHash: Compacting FUObjectHashTables data took   1.00ms
+[2024.01.05-21.58.07:116][333]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.58.07:116][333]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.58.07:116][333]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.58.07:116][333]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.58.07:119][333]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.58.07:123][333]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.58.07:133][333]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.58.07:133][333]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19
+[2024.01.05-21.58.07:133][333]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
+[2024.01.05-21.58.07:135][333]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
+[2024.01.05-21.58.07:141][333]LogUObjectHash: Compacting FUObjectHashTables data took   1.20ms
+[2024.01.05-21.58.07:183][334]LogPlayLevel: Display: Destroying online subsystem :Context_33
+[2024.01.05-21.58.11:883][879]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-21.58.11:938][879]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-21.58.11:938][879]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacter351E084246B2B861A0CBF497E45CB1D9.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-21.58.11:942][879]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 2.13 sec)
+[2024.01.05-21.58.11:943][879]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-21.58.11:943][879]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-21.58.14:395][163]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.58.14:400][163]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.58.14:400][163]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:58:14)
+[2024.01.05-21.58.14:425][163]LogPlayLevel: Display: Creating online subsystem for client :Context_34
+[2024.01.05-21.58.14:427][163]LogOnline: OSS: Created online subsystem instance for: :Context_34
+[2024.01.05-21.58.14:443][164]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.58.14:447][164]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004769s)
+[2024.01.05-21.58.14:447][164]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004811s)
+[2024.01.05-21.58.14:459][164]LogUObjectHash: Compacting FUObjectHashTables data took   0.98ms
+[2024.01.05-21.58.14:461][164]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.58.14:461][164]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.58.14:461][164]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.58.14:462][164]LogPlayLevel: PIE: World Init took: (0.000935s)
+[2024.01.05-21.58.14:462][164]LogAudio: Display: Creating Audio Device:                 Id: 20, Scope: Unique, Realtime: True
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.58.14:462][164]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.58.14:462][164]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.58.14:462][164]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.58.14:462][164]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.58.14:462][164]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.58.14:464][164]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.58.14:484][164]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.58.14:484][164]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.58.14:484][164]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.58.14:484][164]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.58.14:484][164]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=20
+[2024.01.05-21.58.14:484][164]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=20
+[2024.01.05-21.58.14:486][164]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=20
+[2024.01.05-21.58.14:486][164]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=20
+[2024.01.05-21.58.14:486][164]LogInit: FAudioDevice initialized with ID 20.
+[2024.01.05-21.58.14:486][164]LogAudio: Display: Audio Device (ID: 20) registered with world 'BackroomsMap'.
+[2024.01.05-21.58.14:486][164]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20
+[2024.01.05-21.58.14:489][164]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.58.14:491][164]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.58.14
+[2024.01.05-21.58.14:491][164]LogWorld: Bringing up level for play took: 0.002302
+[2024.01.05-21.58.14:493][164]PIE: Server logged in
+[2024.01.05-21.58.14:494][164]PIE: Play in editor total start time 0,095 seconds.
+[2024.01.05-21.58.16:046][324]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.58.16:046][324]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.58.16:046][324]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.58.16:047][324]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.58.16:049][324]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.58.16:053][324]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.58.16:063][324]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.58.16:063][324]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 20
+[2024.01.05-21.58.16:063][324]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20
+[2024.01.05-21.58.16:065][324]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20
+[2024.01.05-21.58.16:071][324]LogUObjectHash: Compacting FUObjectHashTables data took   1.05ms
+[2024.01.05-21.58.16:113][325]LogPlayLevel: Display: Destroying online subsystem :Context_34
+[2024.01.05-21.58.17:401][475]LogViewport: Scene viewport resized to 1303x542, mode Windowed.
+[2024.01.05-21.58.17:417][476]LogViewport: Scene viewport resized to 1303x545, mode Windowed.
+[2024.01.05-21.58.17:435][477]LogViewport: Scene viewport resized to 1303x546, mode Windowed.
+[2024.01.05-21.58.17:454][478]LogViewport: Scene viewport resized to 1303x548, mode Windowed.
+[2024.01.05-21.58.17:473][479]LogViewport: Scene viewport resized to 1303x552, mode Windowed.
+[2024.01.05-21.58.17:491][480]LogViewport: Scene viewport resized to 1303x555, mode Windowed.
+[2024.01.05-21.58.17:642][497]LogViewport: Scene viewport resized to 1303x558, mode Windowed.
+[2024.01.05-21.58.17:658][498]LogViewport: Scene viewport resized to 1303x559, mode Windowed.
+[2024.01.05-21.58.17:676][499]LogViewport: Scene viewport resized to 1303x560, mode Windowed.
+[2024.01.05-21.58.17:692][500]LogViewport: Scene viewport resized to 1303x562, mode Windowed.
+[2024.01.05-21.58.17:710][501]LogViewport: Scene viewport resized to 1303x565, mode Windowed.
+[2024.01.05-21.58.17:726][502]LogViewport: Scene viewport resized to 1303x568, mode Windowed.
+[2024.01.05-21.58.17:743][503]LogViewport: Scene viewport resized to 1303x572, mode Windowed.
+[2024.01.05-21.58.17:761][504]LogViewport: Scene viewport resized to 1303x577, mode Windowed.
+[2024.01.05-21.58.17:777][505]LogViewport: Scene viewport resized to 1303x581, mode Windowed.
+[2024.01.05-21.58.17:796][506]LogViewport: Scene viewport resized to 1303x586, mode Windowed.
+[2024.01.05-21.58.17:813][507]LogViewport: Scene viewport resized to 1303x593, mode Windowed.
+[2024.01.05-21.58.17:831][508]LogViewport: Scene viewport resized to 1303x599, mode Windowed.
+[2024.01.05-21.58.17:849][509]LogViewport: Scene viewport resized to 1303x603, mode Windowed.
+[2024.01.05-21.58.17:866][510]LogViewport: Scene viewport resized to 1303x606, mode Windowed.
+[2024.01.05-21.58.17:883][511]LogViewport: Scene viewport resized to 1303x613, mode Windowed.
+[2024.01.05-21.58.17:900][512]LogViewport: Scene viewport resized to 1303x617, mode Windowed.
+[2024.01.05-21.58.17:918][513]LogViewport: Scene viewport resized to 1303x622, mode Windowed.
+[2024.01.05-21.58.17:936][514]LogViewport: Scene viewport resized to 1303x626, mode Windowed.
+[2024.01.05-21.58.17:952][515]LogViewport: Scene viewport resized to 1303x629, mode Windowed.
+[2024.01.05-21.58.17:969][516]LogViewport: Scene viewport resized to 1303x628, mode Windowed.
+[2024.01.05-21.58.18:003][519]LogViewport: Scene viewport resized to 1303x629, mode Windowed.
+[2024.01.05-21.58.20:069][764]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-21.58.20:074][764]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-21.58.20:074][764]PIE: New page: PIE session: BackroomsMap (5 Jan 2024, 23:58:20)
+[2024.01.05-21.58.20:105][764]LogPlayLevel: Display: Creating online subsystem for client :Context_35
+[2024.01.05-21.58.20:107][764]LogOnline: OSS: Created online subsystem instance for: :Context_35
+[2024.01.05-21.58.20:121][765]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.58.20:127][765]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004641s)
+[2024.01.05-21.58.20:127][765]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004680s)
+[2024.01.05-21.58.20:137][765]LogUObjectHash: Compacting FUObjectHashTables data took   0.99ms
+[2024.01.05-21.58.20:139][765]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-21.58.20:139][765]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-21.58.20:139][765]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-21.58.20:140][765]LogPlayLevel: PIE: World Init took: (0.000801s)
+[2024.01.05-21.58.20:140][765]LogAudio: Display: Creating Audio Device:                 Id: 21, Scope: Unique, Realtime: True
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-21.58.20:140][765]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-21.58.20:140][765]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-21.58.20:140][765]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-21.58.20:140][765]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-21.58.20:140][765]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-21.58.20:142][765]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-21.58.20:162][765]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-21.58.20:162][765]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-21.58.20:162][765]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-21.58.20:162][765]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-21.58.20:162][765]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=21
+[2024.01.05-21.58.20:162][765]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=21
+[2024.01.05-21.58.20:165][765]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=21
+[2024.01.05-21.58.20:165][765]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=21
+[2024.01.05-21.58.20:165][765]LogInit: FAudioDevice initialized with ID 21.
+[2024.01.05-21.58.20:165][765]LogAudio: Display: Audio Device (ID: 21) registered with world 'BackroomsMap'.
+[2024.01.05-21.58.20:165][765]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 21
+[2024.01.05-21.58.20:167][765]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-21.58.20:169][765]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-22.58.20
+[2024.01.05-21.58.20:170][765]LogWorld: Bringing up level for play took: 0.002354
+[2024.01.05-21.58.20:172][765]PIE: Server logged in
+[2024.01.05-21.58.20:172][765]PIE: Play in editor total start time 0,098 seconds.
+[2024.01.05-21.58.25:196][341]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.58.25:196][341]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-21.58.25:196][341]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-21.58.25:197][341]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.58.25:199][341]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-21.58.25:203][341]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-21.58.25:212][341]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-21.58.25:213][341]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 21
+[2024.01.05-21.58.25:213][341]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21
+[2024.01.05-21.58.25:215][341]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21
+[2024.01.05-21.58.25:221][341]LogUObjectHash: Compacting FUObjectHashTables data took   1.12ms
+[2024.01.05-21.58.25:295][343]LogPlayLevel: Display: Destroying online subsystem :Context_35
+[2024.01.05-22.00.28:237][871]LogSlate: External Image Picker: DecompressImage failed
+[2024.01.05-22.00.50:911][758]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-22.00.50:911][758]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.00.53:330][953]LogSlate: Window 'Project Settings' being destroyed
+[2024.01.05-22.01.24:589][749]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-22.01.24:594][749]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-22.01.24:594][749]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 00:01:24)
+[2024.01.05-22.01.24:633][749]LogPlayLevel: Display: Creating online subsystem for client :Context_36
+[2024.01.05-22.01.24:635][749]LogOnline: OSS: Created online subsystem instance for: :Context_36
+[2024.01.05-22.01.24:650][750]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.01.24:655][750]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004702s)
+[2024.01.05-22.01.24:655][750]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004741s)
+[2024.01.05-22.01.24:668][750]LogUObjectHash: Compacting FUObjectHashTables data took   1.40ms
+[2024.01.05-22.01.24:670][750]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.01.24:671][750]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.01.24:671][750]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-22.01.24:671][750]LogPlayLevel: PIE: World Init took: (0.000901s)
+[2024.01.05-22.01.24:671][750]LogAudio: Display: Creating Audio Device:                 Id: 22, Scope: Unique, Realtime: True
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-22.01.24:671][750]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-22.01.24:671][750]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-22.01.24:672][750]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-22.01.24:672][750]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-22.01.24:672][750]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-22.01.24:674][750]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-22.01.24:695][750]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-22.01.24:696][750]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-22.01.24:696][750]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-22.01.24:696][750]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-22.01.24:696][750]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=22
+[2024.01.05-22.01.24:696][750]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=22
+[2024.01.05-22.01.24:697][750]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=22
+[2024.01.05-22.01.24:697][750]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=22
+[2024.01.05-22.01.24:697][750]LogInit: FAudioDevice initialized with ID 22.
+[2024.01.05-22.01.24:697][750]LogAudio: Display: Audio Device (ID: 22) registered with world 'BackroomsMap'.
+[2024.01.05-22.01.24:697][750]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 22
+[2024.01.05-22.01.24:700][750]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-22.01.24:703][750]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-23.01.24
+[2024.01.05-22.01.24:703][750]LogWorld: Bringing up level for play took: 0.002546
+[2024.01.05-22.01.24:705][750]PIE: Server logged in
+[2024.01.05-22.01.24:706][750]PIE: Play in editor total start time 0,112 seconds.
+[2024.01.05-22.01.26:494][933]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.01.26:494][933]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.01.26:494][933]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-22.01.26:494][933]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.01.26:497][933]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-22.01.26:501][933]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.01.26:512][933]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.01.26:513][933]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 22
+[2024.01.05-22.01.26:513][933]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22
+[2024.01.05-22.01.26:515][933]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22
+[2024.01.05-22.01.26:521][933]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
+[2024.01.05-22.01.26:565][934]LogPlayLevel: Display: Destroying online subsystem :Context_36
+[2024.01.05-22.01.29:247][243]LogViewport: Scene viewport resized to 1303x626, mode Windowed.
+[2024.01.05-22.01.29:266][244]LogViewport: Scene viewport resized to 1303x618, mode Windowed.
+[2024.01.05-22.01.29:282][245]LogViewport: Scene viewport resized to 1303x599, mode Windowed.
+[2024.01.05-22.01.29:302][246]LogViewport: Scene viewport resized to 1303x583, mode Windowed.
+[2024.01.05-22.01.29:321][247]LogViewport: Scene viewport resized to 1303x559, mode Windowed.
+[2024.01.05-22.01.29:339][248]LogViewport: Scene viewport resized to 1303x539, mode Windowed.
+[2024.01.05-22.01.29:357][249]LogViewport: Scene viewport resized to 1303x525, mode Windowed.
+[2024.01.05-22.01.29:376][250]LogViewport: Scene viewport resized to 1303x515, mode Windowed.
+[2024.01.05-22.01.29:393][251]LogViewport: Scene viewport resized to 1303x506, mode Windowed.
+[2024.01.05-22.01.29:410][252]LogViewport: Scene viewport resized to 1303x503, mode Windowed.
+[2024.01.05-22.01.29:431][253]LogViewport: Scene viewport resized to 1303x499, mode Windowed.
+[2024.01.05-22.01.29:448][254]LogViewport: Scene viewport resized to 1303x496, mode Windowed.
+[2024.01.05-22.01.29:467][255]LogViewport: Scene viewport resized to 1303x494, mode Windowed.
+[2024.01.05-22.01.29:484][256]LogViewport: Scene viewport resized to 1303x493, mode Windowed.
+[2024.01.05-22.01.29:507][257]LogViewport: Scene viewport resized to 1303x489, mode Windowed.
+[2024.01.05-22.01.29:530][258]LogViewport: Scene viewport resized to 1303x483, mode Windowed.
+[2024.01.05-22.01.29:548][259]LogViewport: Scene viewport resized to 1303x475, mode Windowed.
+[2024.01.05-22.01.29:567][260]LogViewport: Scene viewport resized to 1303x467, mode Windowed.
+[2024.01.05-22.01.29:587][261]LogViewport: Scene viewport resized to 1303x459, mode Windowed.
+[2024.01.05-22.01.29:614][262]LogViewport: Scene viewport resized to 1303x456, mode Windowed.
+[2024.01.05-22.01.31:475][456]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-22.01.31:475][456]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.01.31:475][456]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.01.35:215][876]LogViewport: Scene viewport resized to 1141x867, mode Windowed.
+[2024.01.05-22.01.48:552][414]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.01.48:608][414]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-22.01.48:608][414]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacterEAB5469545062B582F0395A8971A6729.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-22.01.48:614][414]LogFileHelpers: InternalPromptForCheckoutAndSave took 61 ms (total: 2.19 sec)
+[2024.01.05-22.01.48:615][414]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-22.01.48:615][414]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-22.01.57:537][414]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst
+[2024.01.05-22.01.57:539][414]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.01.57:539][414]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.01.57:682][414]LogViewport: Scene viewport resized to 1331x772, mode Windowed.
+[2024.01.05-22.02.01:069][731]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.02.01:179][731]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ceiling/Ceiling_Inst" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset" SILENT=true
+[2024.01.05-22.02.01:193][731]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-22.02.01:210][731]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-22.02.01:212][731]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/Ceiling_Inst
+[2024.01.05-22.02.01:213][731]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Ceiling_Inst3566CCA34C5674D99C6133B5C362900A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset'
+[2024.01.05-22.02.01:221][731]LogFileHelpers: InternalPromptForCheckoutAndSave took 151 ms (total: 2.34 sec)
+[2024.01.05-22.02.01:221][731]AssetCheck: New page: Asset Save: Ceiling_Inst
+[2024.01.05-22.02.01:221][731]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst
+[2024.01.05-22.02.02:582][853]LogViewport: Scene viewport resized to 1328x795, mode Windowed.
+[2024.01.05-22.02.02:684][855]LogViewport: Scene viewport resized to 1335x894, mode Windowed.
+[2024.01.05-22.02.03:404][941]LogSlate: Window 'Ceiling_Inst' being destroyed
+[2024.01.05-22.02.06:683][299]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.02.06:805][299]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ceiling/Ceiling_Inst" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset" SILENT=true
+[2024.01.05-22.02.06:816][299]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.05-22.02.06:829][299]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.05-22.02.06:831][299]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/Ceiling_Inst
+[2024.01.05-22.02.06:831][299]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Ceiling_Inst38113A704EE8FAB8EE9CA691DC9EB71D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset'
+[2024.01.05-22.02.06:837][299]LogFileHelpers: InternalPromptForCheckoutAndSave took 154 ms (total: 2.50 sec)
+[2024.01.05-22.02.06:837][299]AssetCheck: New page: Asset Save: Ceiling_Inst
+[2024.01.05-22.02.06:837][299]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst
+[2024.01.05-22.02.08:402][481]LogOutputDevice: Warning: 
+
+Script Stack (0 frames) :
+
+[2024.01.05-22.02.08:421][481]LogStats: FPlatformStackWalk::StackWalkAndDump -  0.019 s
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: === Handled ensure: ===
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: 
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: Ensure condition failed: !PersistentLayout->PrimaryArea.IsValid()  [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Slate\Private\Framework\Docking\TabManager.cpp] [Line: 944] 
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: 
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: Stack: 
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007fffe00040a0 UnrealEditor-Slate.dll!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007fffe0021c84 UnrealEditor-Slate.dll!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007fffdff90ced UnrealEditor-Slate.dll!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ffff7096870 UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ffff70b541b UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff72067cea9 UnrealEditor.exe!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff72069d28c UnrealEditor.exe!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff72069d37a UnrealEditor.exe!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff7206a0854 UnrealEditor.exe!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff7206b6984 UnrealEditor.exe!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff7206b9d7a UnrealEditor.exe!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff851bd257d KERNEL32.DLL!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: [Callstack] 0x00007ff852c8aa58 ntdll.dll!UnknownFunction []
+[2024.01.05-22.02.08:421][481]LogOutputDevice: Error: 
+[2024.01.05-22.02.08:427][481]LogStats:                SubmitErrorReport -  0.000 s
+[2024.01.05-22.02.09:219][481]LogStats:                    SendNewReport -  0.792 s
+[2024.01.05-22.02.09:219][481]LogStats:             FDebug::EnsureFailed -  0.817 s
+[2024.01.05-22.02.10:247][581]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.02.10:367][581]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ceiling/Ceiling_Inst" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset" SILENT=true
+[2024.01.05-22.02.10:379][581]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
+[2024.01.05-22.02.10:394][581]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2024.01.05-22.02.10:396][581]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/Ceiling_Inst
+[2024.01.05-22.02.10:396][581]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Ceiling_Inst969BB8644EAB0EE1B0E44897E7C575AD.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Inst.uasset'
+[2024.01.05-22.02.10:402][581]LogFileHelpers: InternalPromptForCheckoutAndSave took 156 ms (total: 2.65 sec)
+[2024.01.05-22.02.10:403][581]AssetCheck: New page: Asset Save: Ceiling_Inst
+[2024.01.05-22.02.10:403][581]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst
+[2024.01.05-22.02.12:163][785]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-22.02.12:167][785]BlueprintLog: New page: Pre-Play auto-recompile
+[2024.01.05-22.02.12:169][785]LogPlayLevel: [PlayLevel] Compiling FirstPerson_AnimBP before play...
+[2024.01.05-22.02.12:170][785]LogPlayLevel: [PlayLevel]   Compiling BP_FirstPersonCharacter as a dependent...
+[2024.01.05-22.02.12:249][785]LogUObjectHash: Compacting FUObjectHashTables data took   1.12ms
+[2024.01.05-22.02.12:250][785]LogPlayLevel: PlayLevel: Blueprint regeneration took 82 ms (2 blueprints)
+[2024.01.05-22.02.12:250][785]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 00:02:12)
+[2024.01.05-22.02.12:282][785]LogPlayLevel: Display: Creating online subsystem for client :Context_39
+[2024.01.05-22.02.12:284][785]LogOnline: OSS: Created online subsystem instance for: :Context_39
+[2024.01.05-22.02.12:302][786]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.02.12:307][786]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004939s)
+[2024.01.05-22.02.12:307][786]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004981s)
+[2024.01.05-22.02.12:317][786]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-22.02.12:319][786]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.02.12:319][786]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.02.12:319][786]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-22.02.12:320][786]LogPlayLevel: PIE: World Init took: (0.000863s)
+[2024.01.05-22.02.12:320][786]LogAudio: Display: Creating Audio Device:                 Id: 23, Scope: Unique, Realtime: True
+[2024.01.05-22.02.12:320][786]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-22.02.12:320][786]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-22.02.12:320][786]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-22.02.12:320][786]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-22.02.12:320][786]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-22.02.12:320][786]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-22.02.12:320][786]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-22.02.12:320][786]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-22.02.12:321][786]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-22.02.12:321][786]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-22.02.12:321][786]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-22.02.12:323][786]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-22.02.12:342][786]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-22.02.12:343][786]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-22.02.12:343][786]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-22.02.12:343][786]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-22.02.12:344][786]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=23
+[2024.01.05-22.02.12:344][786]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=23
+[2024.01.05-22.02.12:345][786]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=23
+[2024.01.05-22.02.12:345][786]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=23
+[2024.01.05-22.02.12:345][786]LogInit: FAudioDevice initialized with ID 23.
+[2024.01.05-22.02.12:345][786]LogAudio: Display: Audio Device (ID: 23) registered with world 'BackroomsMap'.
+[2024.01.05-22.02.12:345][786]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 23
+[2024.01.05-22.02.12:347][786]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-22.02.12:350][786]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-23.02.12
+[2024.01.05-22.02.12:350][786]LogWorld: Bringing up level for play took: 0.002453
+[2024.01.05-22.02.12:352][786]PIE: Server logged in
+[2024.01.05-22.02.12:353][786]PIE: Play in editor total start time 0,186 seconds.
+[2024.01.05-22.02.14:443][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.02.14:443][  0]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.02.14:443][  0]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-22.02.14:444][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.02.14:447][  0]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-22.02.14:450][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.02.14:460][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.02.14:460][  0]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 23
+[2024.01.05-22.02.14:460][  0]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23
+[2024.01.05-22.02.14:463][  0]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23
+[2024.01.05-22.02.14:470][  0]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.05-22.02.14:513][  1]LogPlayLevel: Display: Destroying online subsystem :Context_39
+[2024.01.05-22.02.24:024][ 40]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.02.24:083][ 40]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2024.01.05-22.02.24:083][ 40]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacter9423D71E4D863C745F428290D0BF946D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2024.01.05-22.02.24:089][ 40]LogFileHelpers: InternalPromptForCheckoutAndSave took 64 ms (total: 2.72 sec)
+[2024.01.05-22.02.24:091][ 40]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2024.01.05-22.02.24:091][ 40]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2024.01.05-22.02.27:011][368]LogViewport: Scene viewport resized to 1303x459, mode Windowed.
+[2024.01.05-22.02.27:031][369]LogViewport: Scene viewport resized to 1303x461, mode Windowed.
+[2024.01.05-22.02.27:050][370]LogViewport: Scene viewport resized to 1303x466, mode Windowed.
+[2024.01.05-22.02.27:067][371]LogViewport: Scene viewport resized to 1303x470, mode Windowed.
+[2024.01.05-22.02.27:085][372]LogViewport: Scene viewport resized to 1303x475, mode Windowed.
+[2024.01.05-22.02.27:103][373]LogViewport: Scene viewport resized to 1303x481, mode Windowed.
+[2024.01.05-22.02.27:120][374]LogViewport: Scene viewport resized to 1303x488, mode Windowed.
+[2024.01.05-22.02.27:138][375]LogViewport: Scene viewport resized to 1303x492, mode Windowed.
+[2024.01.05-22.02.27:157][376]LogViewport: Scene viewport resized to 1303x498, mode Windowed.
+[2024.01.05-22.02.27:176][377]LogViewport: Scene viewport resized to 1303x502, mode Windowed.
+[2024.01.05-22.02.27:193][378]LogViewport: Scene viewport resized to 1303x505, mode Windowed.
+[2024.01.05-22.02.27:211][379]LogViewport: Scene viewport resized to 1303x508, mode Windowed.
+[2024.01.05-22.02.27:228][380]LogViewport: Scene viewport resized to 1303x511, mode Windowed.
+[2024.01.05-22.02.27:247][381]LogViewport: Scene viewport resized to 1303x514, mode Windowed.
+[2024.01.05-22.02.27:264][382]LogViewport: Scene viewport resized to 1303x518, mode Windowed.
+[2024.01.05-22.02.27:284][383]LogViewport: Scene viewport resized to 1303x522, mode Windowed.
+[2024.01.05-22.02.27:302][384]LogViewport: Scene viewport resized to 1303x524, mode Windowed.
+[2024.01.05-22.02.27:318][385]LogViewport: Scene viewport resized to 1303x525, mode Windowed.
+[2024.01.05-22.02.27:336][386]LogViewport: Scene viewport resized to 1303x527, mode Windowed.
+[2024.01.05-22.02.28:299][498]LogViewport: Scene viewport resized to 1301x527, mode Windowed.
+[2024.01.05-22.02.28:317][499]LogViewport: Scene viewport resized to 1297x527, mode Windowed.
+[2024.01.05-22.02.28:335][500]LogViewport: Scene viewport resized to 1287x527, mode Windowed.
+[2024.01.05-22.02.28:353][501]LogViewport: Scene viewport resized to 1272x527, mode Windowed.
+[2024.01.05-22.02.28:370][502]LogViewport: Scene viewport resized to 1256x527, mode Windowed.
+[2024.01.05-22.02.28:390][503]LogViewport: Scene viewport resized to 1238x527, mode Windowed.
+[2024.01.05-22.02.28:407][504]LogViewport: Scene viewport resized to 1222x527, mode Windowed.
+[2024.01.05-22.02.28:425][505]LogViewport: Scene viewport resized to 1208x527, mode Windowed.
+[2024.01.05-22.02.28:443][506]LogViewport: Scene viewport resized to 1197x527, mode Windowed.
+[2024.01.05-22.02.28:464][507]LogViewport: Scene viewport resized to 1185x527, mode Windowed.
+[2024.01.05-22.02.28:482][508]LogViewport: Scene viewport resized to 1177x527, mode Windowed.
+[2024.01.05-22.02.28:499][509]LogViewport: Scene viewport resized to 1169x527, mode Windowed.
+[2024.01.05-22.02.28:518][510]LogViewport: Scene viewport resized to 1162x527, mode Windowed.
+[2024.01.05-22.02.28:536][511]LogViewport: Scene viewport resized to 1159x527, mode Windowed.
+[2024.01.05-22.02.28:554][512]LogViewport: Scene viewport resized to 1157x527, mode Windowed.
+[2024.01.05-22.02.28:570][513]LogViewport: Scene viewport resized to 1153x527, mode Windowed.
+[2024.01.05-22.02.28:587][514]LogViewport: Scene viewport resized to 1142x527, mode Windowed.
+[2024.01.05-22.02.28:605][515]LogViewport: Scene viewport resized to 1124x527, mode Windowed.
+[2024.01.05-22.02.28:623][516]LogViewport: Scene viewport resized to 1103x527, mode Windowed.
+[2024.01.05-22.02.28:642][517]LogViewport: Scene viewport resized to 1092x527, mode Windowed.
+[2024.01.05-22.02.28:662][518]LogViewport: Scene viewport resized to 1085x527, mode Windowed.
+[2024.01.05-22.02.28:678][519]LogViewport: Scene viewport resized to 1084x527, mode Windowed.
+[2024.01.05-22.02.28:856][539]LogViewport: Scene viewport resized to 1082x527, mode Windowed.
+[2024.01.05-22.02.28:873][540]LogViewport: Scene viewport resized to 1078x527, mode Windowed.
+[2024.01.05-22.02.28:890][541]LogViewport: Scene viewport resized to 1073x527, mode Windowed.
+[2024.01.05-22.02.28:907][542]LogViewport: Scene viewport resized to 1066x527, mode Windowed.
+[2024.01.05-22.02.28:925][543]LogViewport: Scene viewport resized to 1060x527, mode Windowed.
+[2024.01.05-22.02.28:942][544]LogViewport: Scene viewport resized to 1057x527, mode Windowed.
+[2024.01.05-22.02.29:051][556]LogViewport: Scene viewport resized to 1059x527, mode Windowed.
+[2024.01.05-22.02.29:068][557]LogViewport: Scene viewport resized to 1066x527, mode Windowed.
+[2024.01.05-22.02.29:086][558]LogViewport: Scene viewport resized to 1079x527, mode Windowed.
+[2024.01.05-22.02.29:104][559]LogViewport: Scene viewport resized to 1094x527, mode Windowed.
+[2024.01.05-22.02.29:122][560]LogViewport: Scene viewport resized to 1114x527, mode Windowed.
+[2024.01.05-22.02.29:143][561]LogViewport: Scene viewport resized to 1140x527, mode Windowed.
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+[2024.01.05-22.02.34:373][ 89]LogViewport: Scene viewport resized to 1047x527, mode Windowed.
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+[2024.01.05-22.02.34:469][ 94]LogViewport: Scene viewport resized to 1036x527, mode Windowed.
+[2024.01.05-22.02.34:487][ 95]LogViewport: Scene viewport resized to 1035x527, mode Windowed.
+[2024.01.05-22.02.34:508][ 96]LogViewport: Scene viewport resized to 1032x527, mode Windowed.
+[2024.01.05-22.02.34:526][ 97]LogViewport: Scene viewport resized to 1030x527, mode Windowed.
+[2024.01.05-22.02.34:545][ 98]LogViewport: Scene viewport resized to 1029x527, mode Windowed.
+[2024.01.05-22.02.34:600][103]LogViewport: Scene viewport resized to 1028x527, mode Windowed.
+[2024.01.05-22.02.35:111][163]LogViewport: Scene viewport resized to 1030x527, mode Windowed.
+[2024.01.05-22.02.35:175][169]LogViewport: Scene viewport resized to 1031x527, mode Windowed.
+[2024.01.05-22.02.35:202][171]LogViewport: Scene viewport resized to 1032x527, mode Windowed.
+[2024.01.05-22.02.35:229][173]LogViewport: Scene viewport resized to 1034x527, mode Windowed.
+[2024.01.05-22.02.36:671][342]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-22.02.36:675][342]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-22.02.36:675][342]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 00:02:36)
+[2024.01.05-22.02.36:713][342]LogPlayLevel: Display: Creating online subsystem for client :Context_40
+[2024.01.05-22.02.36:715][342]LogOnline: OSS: Created online subsystem instance for: :Context_40
+[2024.01.05-22.02.36:729][343]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.02.36:734][343]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005282s)
+[2024.01.05-22.02.36:734][343]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.005334s)
+[2024.01.05-22.02.36:752][343]LogUObjectHash: Compacting FUObjectHashTables data took   1.08ms
+[2024.01.05-22.02.36:757][343]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.02.36:757][343]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.02.36:758][343]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-22.02.36:759][343]LogPlayLevel: PIE: World Init took: (0.001308s)
+[2024.01.05-22.02.36:759][343]LogAudio: Display: Creating Audio Device:                 Id: 24, Scope: Unique, Realtime: True
+[2024.01.05-22.02.36:759][343]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-22.02.36:759][343]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-22.02.36:759][343]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-22.02.36:759][343]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-22.02.36:759][343]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-22.02.36:759][343]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-22.02.36:759][343]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-22.02.36:759][343]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-22.02.36:759][343]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-22.02.36:759][343]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-22.02.36:759][343]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-22.02.36:760][343]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-22.02.36:781][343]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-22.02.36:781][343]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-22.02.36:781][343]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-22.02.36:781][343]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-22.02.36:782][343]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=24
+[2024.01.05-22.02.36:782][343]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=24
+[2024.01.05-22.02.36:783][343]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=24
+[2024.01.05-22.02.36:783][343]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=24
+[2024.01.05-22.02.36:783][343]LogInit: FAudioDevice initialized with ID 24.
+[2024.01.05-22.02.36:783][343]LogAudio: Display: Audio Device (ID: 24) registered with world 'BackroomsMap'.
+[2024.01.05-22.02.36:783][343]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 24
+[2024.01.05-22.02.36:785][343]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-22.02.36:788][343]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-23.02.36
+[2024.01.05-22.02.36:788][343]LogWorld: Bringing up level for play took: 0.002446
+[2024.01.05-22.02.36:790][343]PIE: Server logged in
+[2024.01.05-22.02.36:791][343]PIE: Play in editor total start time 0,116 seconds.
+[2024.01.05-22.02.38:923][562]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.02.38:923][562]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.02.38:923][562]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-22.02.38:923][562]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.02.38:925][562]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-22.02.38:929][562]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.02.38:941][562]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.05-22.02.38:941][562]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 24
+[2024.01.05-22.02.38:941][562]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24
+[2024.01.05-22.02.38:943][562]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24
+[2024.01.05-22.02.38:946][562]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.02.38:949][562]LogUObjectHash: Compacting FUObjectHashTables data took   1.00ms
+[2024.01.05-22.02.39:003][563]LogPlayLevel: Display: Destroying online subsystem :Context_40
+[2024.01.05-22.02.39:714][646]LogViewport: Scene viewport resized to 1034x526, mode Windowed.
+[2024.01.05-22.02.39:732][647]LogViewport: Scene viewport resized to 1034x527, mode Windowed.
+[2024.01.05-22.02.39:755][648]LogViewport: Scene viewport resized to 1034x531, mode Windowed.
+[2024.01.05-22.02.39:773][649]LogViewport: Scene viewport resized to 1034x535, mode Windowed.
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+[2024.01.05-22.02.39:808][651]LogViewport: Scene viewport resized to 1034x540, mode Windowed.
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+[2024.01.05-22.02.39:842][653]LogViewport: Scene viewport resized to 1034x545, mode Windowed.
+[2024.01.05-22.02.39:875][656]LogViewport: Scene viewport resized to 1034x547, mode Windowed.
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+[2024.01.05-22.02.39:913][658]LogViewport: Scene viewport resized to 1034x549, mode Windowed.
+[2024.01.05-22.02.39:930][659]LogViewport: Scene viewport resized to 1034x551, mode Windowed.
+[2024.01.05-22.02.39:948][660]LogViewport: Scene viewport resized to 1034x553, mode Windowed.
+[2024.01.05-22.02.39:978][663]LogViewport: Scene viewport resized to 1034x554, mode Windowed.
+[2024.01.05-22.02.40:184][687]LogViewport: Scene viewport resized to 1034x556, mode Windowed.
+[2024.01.05-22.02.40:235][691]LogViewport: Scene viewport resized to 1034x557, mode Windowed.
+[2024.01.05-22.02.40:258][693]LogViewport: Scene viewport resized to 1034x559, mode Windowed.
+[2024.01.05-22.02.40:275][694]LogViewport: Scene viewport resized to 1034x560, mode Windowed.
+[2024.01.05-22.02.41:165][799]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-22.02.41:168][799]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-22.02.41:169][799]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 00:02:41)
+[2024.01.05-22.02.41:169][799]LogPlayLevel: Display: Creating online subsystem for client :Context_41
+[2024.01.05-22.02.41:170][799]LogOnline: OSS: Created online subsystem instance for: :Context_41
+[2024.01.05-22.02.41:186][800]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.02.41:191][800]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004583s)
+[2024.01.05-22.02.41:191][800]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004620s)
+[2024.01.05-22.02.41:203][800]LogUObjectHash: Compacting FUObjectHashTables data took   0.99ms
+[2024.01.05-22.02.41:206][800]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.02.41:206][800]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.02.41:207][800]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-22.02.41:207][800]LogPlayLevel: PIE: World Init took: (0.000841s)
+[2024.01.05-22.02.41:207][800]LogAudio: Display: Creating Audio Device:                 Id: 25, Scope: Unique, Realtime: True
+[2024.01.05-22.02.41:207][800]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-22.02.41:207][800]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-22.02.41:207][800]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-22.02.41:207][800]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-22.02.41:207][800]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-22.02.41:207][800]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-22.02.41:207][800]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-22.02.41:207][800]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-22.02.41:208][800]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-22.02.41:208][800]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-22.02.41:208][800]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-22.02.41:209][800]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-22.02.41:229][800]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-22.02.41:229][800]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-22.02.41:229][800]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-22.02.41:229][800]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-22.02.41:230][800]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=25
+[2024.01.05-22.02.41:230][800]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=25
+[2024.01.05-22.02.41:232][800]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=25
+[2024.01.05-22.02.41:232][800]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=25
+[2024.01.05-22.02.41:232][800]LogInit: FAudioDevice initialized with ID 25.
+[2024.01.05-22.02.41:232][800]LogAudio: Display: Audio Device (ID: 25) registered with world 'BackroomsMap'.
+[2024.01.05-22.02.41:232][800]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 25
+[2024.01.05-22.02.41:234][800]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-22.02.41:237][800]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-23.02.41
+[2024.01.05-22.02.41:237][800]LogWorld: Bringing up level for play took: 0.002608
+[2024.01.05-22.02.41:239][800]PIE: Server logged in
+[2024.01.05-22.02.41:240][800]PIE: Play in editor total start time 0,072 seconds.
+[2024.01.05-22.02.43:643][ 62]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.02.43:643][ 62]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.02.43:643][ 62]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-22.02.43:643][ 62]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.02.43:646][ 62]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-22.02.43:650][ 62]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.02.43:659][ 62]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.02.43:660][ 62]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 25
+[2024.01.05-22.02.43:660][ 62]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=25
+[2024.01.05-22.02.43:661][ 62]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=25
+[2024.01.05-22.02.43:669][ 62]LogUObjectHash: Compacting FUObjectHashTables data took   1.12ms
+[2024.01.05-22.02.43:725][ 63]LogPlayLevel: Display: Destroying online subsystem :Context_41
+[2024.01.05-22.02.44:644][169]LogViewport: Scene viewport resized to 1034x561, mode Windowed.
+[2024.01.05-22.02.44:664][170]LogViewport: Scene viewport resized to 1034x565, mode Windowed.
+[2024.01.05-22.02.44:682][171]LogViewport: Scene viewport resized to 1034x568, mode Windowed.
+[2024.01.05-22.02.44:701][172]LogViewport: Scene viewport resized to 1034x573, mode Windowed.
+[2024.01.05-22.02.44:717][173]LogViewport: Scene viewport resized to 1034x578, mode Windowed.
+[2024.01.05-22.02.44:736][174]LogViewport: Scene viewport resized to 1034x583, mode Windowed.
+[2024.01.05-22.02.44:756][175]LogViewport: Scene viewport resized to 1034x586, mode Windowed.
+[2024.01.05-22.02.44:775][176]LogViewport: Scene viewport resized to 1034x589, mode Windowed.
+[2024.01.05-22.02.44:792][177]LogViewport: Scene viewport resized to 1034x590, mode Windowed.
+[2024.01.05-22.02.45:010][202]LogViewport: Scene viewport resized to 1034x588, mode Windowed.
+[2024.01.05-22.02.45:030][203]LogViewport: Scene viewport resized to 1034x586, mode Windowed.
+[2024.01.05-22.02.45:048][204]LogViewport: Scene viewport resized to 1034x585, mode Windowed.
+[2024.01.05-22.02.45:064][205]LogViewport: Scene viewport resized to 1034x582, mode Windowed.
+[2024.01.05-22.02.45:083][206]LogViewport: Scene viewport resized to 1034x580, mode Windowed.
+[2024.01.05-22.02.45:158][214]LogViewport: Scene viewport resized to 1034x579, mode Windowed.
+[2024.01.05-22.02.45:202][218]LogViewport: Scene viewport resized to 1034x577, mode Windowed.
+[2024.01.05-22.02.45:303][229]LogViewport: Scene viewport resized to 1034x576, mode Windowed.
+[2024.01.05-22.02.45:361][235]LogViewport: Scene viewport resized to 1034x574, mode Windowed.
+[2024.01.05-22.02.45:422][241]LogViewport: Scene viewport resized to 1034x573, mode Windowed.
+[2024.01.05-22.02.45:465][245]LogViewport: Scene viewport resized to 1034x572, mode Windowed.
+[2024.01.05-22.02.45:483][246]LogViewport: Scene viewport resized to 1034x570, mode Windowed.
+[2024.01.05-22.02.45:502][247]LogViewport: Scene viewport resized to 1034x569, mode Windowed.
+[2024.01.05-22.02.45:519][248]LogViewport: Scene viewport resized to 1034x568, mode Windowed.
+[2024.01.05-22.02.45:537][249]LogViewport: Scene viewport resized to 1034x567, mode Windowed.
+[2024.01.05-22.02.45:578][253]LogViewport: Scene viewport resized to 1034x565, mode Windowed.
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+[2024.01.05-22.02.45:623][256]LogViewport: Scene viewport resized to 1034x559, mode Windowed.
+[2024.01.05-22.02.45:642][257]LogViewport: Scene viewport resized to 1034x553, mode Windowed.
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+[2024.01.05-22.02.45:678][259]LogViewport: Scene viewport resized to 1034x543, mode Windowed.
+[2024.01.05-22.02.45:697][260]LogViewport: Scene viewport resized to 1034x539, mode Windowed.
+[2024.01.05-22.02.45:715][261]LogViewport: Scene viewport resized to 1034x534, mode Windowed.
+[2024.01.05-22.02.45:734][262]LogViewport: Scene viewport resized to 1034x529, mode Windowed.
+[2024.01.05-22.02.45:754][263]LogViewport: Scene viewport resized to 1034x528, mode Windowed.
+[2024.01.05-22.02.47:994][528]LogViewport: Scene viewport resized to 1034x529, mode Windowed.
+[2024.01.05-22.02.48:020][530]LogViewport: Scene viewport resized to 1034x530, mode Windowed.
+[2024.01.05-22.02.48:038][531]LogViewport: Scene viewport resized to 1034x533, mode Windowed.
+[2024.01.05-22.02.48:064][533]LogViewport: Scene viewport resized to 1034x534, mode Windowed.
+[2024.01.05-22.02.48:082][534]LogViewport: Scene viewport resized to 1034x538, mode Windowed.
+[2024.01.05-22.02.48:099][535]LogViewport: Scene viewport resized to 1034x541, mode Windowed.
+[2024.01.05-22.02.48:116][536]LogViewport: Scene viewport resized to 1034x543, mode Windowed.
+[2024.01.05-22.02.48:134][537]LogViewport: Scene viewport resized to 1034x545, mode Windowed.
+[2024.01.05-22.02.48:151][538]LogViewport: Scene viewport resized to 1034x547, mode Windowed.
+[2024.01.05-22.02.48:170][539]LogViewport: Scene viewport resized to 1034x548, mode Windowed.
+[2024.01.05-22.02.48:187][540]LogViewport: Scene viewport resized to 1034x551, mode Windowed.
+[2024.01.05-22.02.48:206][541]LogViewport: Scene viewport resized to 1034x556, mode Windowed.
+[2024.01.05-22.02.48:232][543]LogViewport: Scene viewport resized to 1034x557, mode Windowed.
+[2024.01.05-22.02.48:324][553]LogViewport: Scene viewport resized to 1034x559, mode Windowed.
+[2024.01.05-22.02.48:342][554]LogViewport: Scene viewport resized to 1034x560, mode Windowed.
+[2024.01.05-22.02.48:525][575]LogViewport: Scene viewport resized to 1034x563, mode Windowed.
+[2024.01.05-22.02.48:543][576]LogViewport: Scene viewport resized to 1034x564, mode Windowed.
+[2024.01.05-22.02.48:560][577]LogViewport: Scene viewport resized to 1034x565, mode Windowed.
+[2024.01.05-22.02.48:577][578]LogViewport: Scene viewport resized to 1034x566, mode Windowed.
+[2024.01.05-22.02.48:594][579]LogViewport: Scene viewport resized to 1034x568, mode Windowed.
+[2024.01.05-22.02.48:660][586]LogViewport: Scene viewport resized to 1034x569, mode Windowed.
+[2024.01.05-22.02.49:955][738]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-22.02.49:959][738]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-22.02.49:959][738]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 00:02:49)
+[2024.01.05-22.02.49:982][738]LogPlayLevel: Display: Creating online subsystem for client :Context_42
+[2024.01.05-22.02.49:984][738]LogOnline: OSS: Created online subsystem instance for: :Context_42
+[2024.01.05-22.02.50:000][739]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.02.50:005][739]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004802s)
+[2024.01.05-22.02.50:005][739]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.004840s)
+[2024.01.05-22.02.50:017][739]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
+[2024.01.05-22.02.50:020][739]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.02.50:020][739]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.02.50:021][739]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-22.02.50:021][739]LogPlayLevel: PIE: World Init took: (0.000947s)
+[2024.01.05-22.02.50:021][739]LogAudio: Display: Creating Audio Device:                 Id: 26, Scope: Unique, Realtime: True
+[2024.01.05-22.02.50:021][739]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-22.02.50:021][739]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-22.02.50:021][739]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-22.02.50:021][739]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-22.02.50:021][739]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-22.02.50:021][739]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-22.02.50:021][739]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-22.02.50:021][739]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-22.02.50:021][739]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-22.02.50:021][739]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-22.02.50:021][739]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-22.02.50:024][739]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-22.02.50:044][739]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-22.02.50:044][739]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-22.02.50:044][739]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-22.02.50:044][739]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-22.02.50:044][739]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=26
+[2024.01.05-22.02.50:044][739]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=26
+[2024.01.05-22.02.50:046][739]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=26
+[2024.01.05-22.02.50:046][739]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=26
+[2024.01.05-22.02.50:046][739]LogInit: FAudioDevice initialized with ID 26.
+[2024.01.05-22.02.50:046][739]LogAudio: Display: Audio Device (ID: 26) registered with world 'BackroomsMap'.
+[2024.01.05-22.02.50:046][739]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 26
+[2024.01.05-22.02.50:049][739]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-22.02.50:051][739]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-23.02.50
+[2024.01.05-22.02.50:052][739]LogWorld: Bringing up level for play took: 0.002649
+[2024.01.05-22.02.50:053][739]PIE: Server logged in
+[2024.01.05-22.02.50:054][739]PIE: Play in editor total start time 0,095 seconds.
+[2024.01.05-22.03.08:433][914]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.03.08:433][914]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.03.08:433][914]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-22.03.08:433][914]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.03.08:436][914]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-22.03.08:439][914]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.03.08:451][914]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.03.08:452][914]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 26
+[2024.01.05-22.03.08:452][914]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=26
+[2024.01.05-22.03.08:453][914]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=26
+[2024.01.05-22.03.08:459][914]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
+[2024.01.05-22.03.08:515][915]LogPlayLevel: Display: Destroying online subsystem :Context_42
+[2024.01.05-22.03.35:359][  2]LogViewport: Scene viewport resized to 1035x569, mode Windowed.
+[2024.01.05-22.03.35:379][  3]LogViewport: Scene viewport resized to 1040x569, mode Windowed.
+[2024.01.05-22.03.35:399][  4]LogViewport: Scene viewport resized to 1048x569, mode Windowed.
+[2024.01.05-22.03.35:417][  5]LogViewport: Scene viewport resized to 1057x569, mode Windowed.
+[2024.01.05-22.03.35:437][  6]LogViewport: Scene viewport resized to 1069x569, mode Windowed.
+[2024.01.05-22.03.35:456][  7]LogViewport: Scene viewport resized to 1086x569, mode Windowed.
+[2024.01.05-22.03.35:474][  8]LogViewport: Scene viewport resized to 1103x569, mode Windowed.
+[2024.01.05-22.03.35:493][  9]LogViewport: Scene viewport resized to 1120x569, mode Windowed.
+[2024.01.05-22.03.35:512][ 10]LogViewport: Scene viewport resized to 1132x569, mode Windowed.
+[2024.01.05-22.03.35:531][ 11]LogViewport: Scene viewport resized to 1145x569, mode Windowed.
+[2024.01.05-22.03.35:550][ 12]LogViewport: Scene viewport resized to 1156x569, mode Windowed.
+[2024.01.05-22.03.35:569][ 13]LogViewport: Scene viewport resized to 1167x569, mode Windowed.
+[2024.01.05-22.03.35:587][ 14]LogViewport: Scene viewport resized to 1180x569, mode Windowed.
+[2024.01.05-22.03.35:607][ 15]LogViewport: Scene viewport resized to 1194x569, mode Windowed.
+[2024.01.05-22.03.35:625][ 16]LogViewport: Scene viewport resized to 1204x569, mode Windowed.
+[2024.01.05-22.03.35:645][ 17]LogViewport: Scene viewport resized to 1214x569, mode Windowed.
+[2024.01.05-22.03.35:663][ 18]LogViewport: Scene viewport resized to 1222x569, mode Windowed.
+[2024.01.05-22.03.35:683][ 19]LogViewport: Scene viewport resized to 1229x569, mode Windowed.
+[2024.01.05-22.03.35:703][ 20]LogViewport: Scene viewport resized to 1236x569, mode Windowed.
+[2024.01.05-22.03.35:720][ 21]LogViewport: Scene viewport resized to 1240x569, mode Windowed.
+[2024.01.05-22.03.35:739][ 22]LogViewport: Scene viewport resized to 1241x569, mode Windowed.
+[2024.01.05-22.03.35:866][ 36]LogViewport: Scene viewport resized to 1243x569, mode Windowed.
+[2024.01.05-22.03.37:090][180]LogViewport: Scene viewport resized to 1243x571, mode Windowed.
+[2024.01.05-22.03.37:108][181]LogViewport: Scene viewport resized to 1243x577, mode Windowed.
+[2024.01.05-22.03.37:126][182]LogViewport: Scene viewport resized to 1243x586, mode Windowed.
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+[2024.01.05-22.03.37:221][187]LogViewport: Scene viewport resized to 1243x630, mode Windowed.
+[2024.01.05-22.03.37:239][188]LogViewport: Scene viewport resized to 1243x637, mode Windowed.
+[2024.01.05-22.03.37:256][189]LogViewport: Scene viewport resized to 1243x642, mode Windowed.
+[2024.01.05-22.03.37:273][190]LogViewport: Scene viewport resized to 1243x648, mode Windowed.
+[2024.01.05-22.03.37:294][191]LogViewport: Scene viewport resized to 1243x653, mode Windowed.
+[2024.01.05-22.03.37:311][192]LogViewport: Scene viewport resized to 1243x656, mode Windowed.
+[2024.01.05-22.03.37:336][194]LogViewport: Scene viewport resized to 1243x658, mode Windowed.
+[2024.01.05-22.03.37:371][197]LogViewport: Scene viewport resized to 1243x660, mode Windowed.
+[2024.01.05-22.03.37:413][201]LogViewport: Scene viewport resized to 1243x662, mode Windowed.
+[2024.01.05-22.03.37:431][202]LogViewport: Scene viewport resized to 1243x665, mode Windowed.
+[2024.01.05-22.03.37:449][203]LogViewport: Scene viewport resized to 1243x666, mode Windowed.
+[2024.01.05-22.03.37:466][204]LogViewport: Scene viewport resized to 1243x667, mode Windowed.
+[2024.01.05-22.03.37:482][205]LogViewport: Scene viewport resized to 1243x669, mode Windowed.
+[2024.01.05-22.03.37:500][206]LogViewport: Scene viewport resized to 1243x670, mode Windowed.
+[2024.01.05-22.03.37:517][207]LogViewport: Scene viewport resized to 1243x671, mode Windowed.
+[2024.01.05-22.03.37:535][208]LogViewport: Scene viewport resized to 1243x673, mode Windowed.
+[2024.01.05-22.03.37:569][211]LogViewport: Scene viewport resized to 1243x674, mode Windowed.
+[2024.01.05-22.03.37:586][212]LogViewport: Scene viewport resized to 1243x673, mode Windowed.
+[2024.01.05-22.03.37:603][213]LogViewport: Scene viewport resized to 1243x674, mode Windowed.
+[2024.01.05-22.03.37:621][214]LogViewport: Scene viewport resized to 1243x677, mode Windowed.
+[2024.01.05-22.03.37:647][216]LogViewport: Scene viewport resized to 1243x678, mode Windowed.
+[2024.01.05-22.03.37:664][217]LogViewport: Scene viewport resized to 1243x681, mode Windowed.
+[2024.01.05-22.03.37:684][218]LogViewport: Scene viewport resized to 1243x683, mode Windowed.
+[2024.01.05-22.03.37:700][219]LogViewport: Scene viewport resized to 1243x685, mode Windowed.
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+[2024.01.05-22.03.37:754][222]LogViewport: Scene viewport resized to 1243x693, mode Windowed.
+[2024.01.05-22.03.37:774][223]LogViewport: Scene viewport resized to 1243x694, mode Windowed.
+[2024.01.05-22.03.37:791][224]LogViewport: Scene viewport resized to 1243x697, mode Windowed.
+[2024.01.05-22.03.37:851][230]LogViewport: Scene viewport resized to 1243x698, mode Windowed.
+[2024.01.05-22.03.37:870][231]LogViewport: Scene viewport resized to 1243x701, mode Windowed.
+[2024.01.05-22.03.37:885][232]LogViewport: Scene viewport resized to 1243x702, mode Windowed.
+[2024.01.05-22.03.37:911][234]LogViewport: Scene viewport resized to 1243x704, mode Windowed.
+[2024.01.05-22.03.37:930][235]LogViewport: Scene viewport resized to 1243x705, mode Windowed.
+[2024.01.05-22.03.38:113][256]LogViewport: Scene viewport resized to 1243x704, mode Windowed.
+[2024.01.05-22.03.38:514][303]LogViewport: Scene viewport resized to 1243x703, mode Windowed.
+[2024.01.05-22.03.38:532][304]LogViewport: Scene viewport resized to 1243x700, mode Windowed.
+[2024.01.05-22.03.38:549][305]LogViewport: Scene viewport resized to 1243x689, mode Windowed.
+[2024.01.05-22.03.38:567][306]LogViewport: Scene viewport resized to 1243x678, mode Windowed.
+[2024.01.05-22.03.38:585][307]LogViewport: Scene viewport resized to 1243x655, mode Windowed.
+[2024.01.05-22.03.38:603][308]LogViewport: Scene viewport resized to 1243x632, mode Windowed.
+[2024.01.05-22.03.38:621][309]LogViewport: Scene viewport resized to 1243x607, mode Windowed.
+[2024.01.05-22.03.38:641][310]LogViewport: Scene viewport resized to 1243x579, mode Windowed.
+[2024.01.05-22.03.38:660][311]LogViewport: Scene viewport resized to 1243x565, mode Windowed.
+[2024.01.05-22.03.38:679][312]LogViewport: Scene viewport resized to 1243x556, mode Windowed.
+[2024.01.05-22.03.38:698][313]LogViewport: Scene viewport resized to 1243x551, mode Windowed.
+[2024.01.05-22.03.38:716][314]LogViewport: Scene viewport resized to 1243x547, mode Windowed.
+[2024.01.05-22.03.38:734][315]LogViewport: Scene viewport resized to 1243x540, mode Windowed.
+[2024.01.05-22.03.38:753][316]LogViewport: Scene viewport resized to 1243x537, mode Windowed.
+[2024.01.05-22.03.38:770][317]LogViewport: Scene viewport resized to 1243x536, mode Windowed.
+[2024.01.05-22.03.41:334][610]LogViewport: Scene viewport resized to 1243x892, mode Windowed.
+[2024.01.05-22.03.43:426][859]LogViewport: Scene viewport resized to 1245x892, mode Windowed.
+[2024.01.05-22.03.43:442][860]LogViewport: Scene viewport resized to 1250x892, mode Windowed.
+[2024.01.05-22.03.43:462][861]LogViewport: Scene viewport resized to 1257x892, mode Windowed.
+[2024.01.05-22.03.43:480][862]LogViewport: Scene viewport resized to 1265x892, mode Windowed.
+[2024.01.05-22.03.43:498][863]LogViewport: Scene viewport resized to 1274x892, mode Windowed.
+[2024.01.05-22.03.43:514][864]LogViewport: Scene viewport resized to 1284x892, mode Windowed.
+[2024.01.05-22.03.43:532][865]LogViewport: Scene viewport resized to 1295x892, mode Windowed.
+[2024.01.05-22.03.43:552][866]LogViewport: Scene viewport resized to 1307x892, mode Windowed.
+[2024.01.05-22.03.43:569][867]LogViewport: Scene viewport resized to 1319x892, mode Windowed.
+[2024.01.05-22.03.43:590][868]LogViewport: Scene viewport resized to 1332x892, mode Windowed.
+[2024.01.05-22.03.43:607][869]LogViewport: Scene viewport resized to 1342x892, mode Windowed.
+[2024.01.05-22.03.43:624][870]LogViewport: Scene viewport resized to 1349x892, mode Windowed.
+[2024.01.05-22.03.43:641][871]LogViewport: Scene viewport resized to 1357x892, mode Windowed.
+[2024.01.05-22.03.43:661][872]LogViewport: Scene viewport resized to 1368x892, mode Windowed.
+[2024.01.05-22.03.43:678][873]LogViewport: Scene viewport resized to 1377x892, mode Windowed.
+[2024.01.05-22.03.43:697][874]LogViewport: Scene viewport resized to 1388x892, mode Windowed.
+[2024.01.05-22.03.43:714][875]LogViewport: Scene viewport resized to 1395x892, mode Windowed.
+[2024.01.05-22.03.43:731][876]LogViewport: Scene viewport resized to 1399x892, mode Windowed.
+[2024.01.05-22.03.43:748][877]LogViewport: Scene viewport resized to 1401x892, mode Windowed.
+[2024.01.05-22.03.43:823][885]LogViewport: Scene viewport resized to 1402x892, mode Windowed.
+[2024.01.05-22.03.43:857][888]LogViewport: Scene viewport resized to 1403x892, mode Windowed.
+[2024.01.05-22.03.43:882][890]LogViewport: Scene viewport resized to 1404x892, mode Windowed.
+[2024.01.05-22.03.44:216][929]LogViewport: Scene viewport resized to 1403x892, mode Windowed.
+[2024.01.05-22.03.44:232][930]LogViewport: Scene viewport resized to 1401x892, mode Windowed.
+[2024.01.05-22.03.44:249][931]LogViewport: Scene viewport resized to 1400x892, mode Windowed.
+[2024.01.05-22.03.44:267][932]LogViewport: Scene viewport resized to 1398x892, mode Windowed.
+[2024.01.05-22.03.44:284][933]LogViewport: Scene viewport resized to 1394x892, mode Windowed.
+[2024.01.05-22.03.44:303][934]LogViewport: Scene viewport resized to 1391x892, mode Windowed.
+[2024.01.05-22.03.44:320][935]LogViewport: Scene viewport resized to 1387x892, mode Windowed.
+[2024.01.05-22.03.44:339][936]LogViewport: Scene viewport resized to 1378x892, mode Windowed.
+[2024.01.05-22.03.44:355][937]LogViewport: Scene viewport resized to 1369x892, mode Windowed.
+[2024.01.05-22.03.44:373][938]LogViewport: Scene viewport resized to 1363x892, mode Windowed.
+[2024.01.05-22.03.44:391][939]LogViewport: Scene viewport resized to 1361x892, mode Windowed.
+[2024.01.05-22.03.44:468][947]LogViewport: Scene viewport resized to 1360x892, mode Windowed.
+[2024.01.05-22.03.44:486][948]LogViewport: Scene viewport resized to 1358x892, mode Windowed.
+[2024.01.05-22.03.44:601][961]LogViewport: Scene viewport resized to 1356x892, mode Windowed.
+[2024.01.05-22.03.44:635][964]LogViewport: Scene viewport resized to 1355x892, mode Windowed.
+[2024.01.05-22.04.56:785][255]Cmd: DELETE
+[2024.01.05-22.04.56:785][255]Cmd: ACTOR DELETE
+[2024.01.05-22.04.56:788][255]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.04.56:802][255]LogUObjectHash: Compacting FUObjectHashTables data took   1.09ms
+[2024.01.05-22.04.56:815][255]LogEditorActor: Deleted 1 Actors (0.030 secs)
+[2024.01.05-22.05.52:401][593]Cmd: TRANSACTION UNDO
+[2024.01.05-22.05.52:401][593]LogEditorTransaction: Undo Edit Z
+[2024.01.05-22.06.07:643][294]Cmd: TRANSACTION UNDO
+[2024.01.05-22.06.07:643][294]LogEditorTransaction: Undo Edit Y
+[2024.01.05-22.07.37:116][413]Cmd: DELETE
+[2024.01.05-22.07.37:116][413]Cmd: ACTOR DELETE
+[2024.01.05-22.07.37:121][413]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.07.37:132][413]LogUObjectHash: Compacting FUObjectHashTables data took   1.47ms
+[2024.01.05-22.07.37:165][413]LogEditorActor: Deleted 1 Actors (0.048 secs)
+[2024.01.05-22.07.38:193][533]Cmd: TRANSACTION UNDO
+[2024.01.05-22.07.38:193][533]LogEditorTransaction: Undo Delete Elements
+[2024.01.05-22.07.53:205][262]Cmd: TRANSACTION UNDO
+[2024.01.05-22.07.53:205][262]LogEditorTransaction: Undo Edit Hollow
+[2024.01.05-22.07.53:723][277]Cmd: TRANSACTION UNDO
+[2024.01.05-22.07.53:723][277]LogEditorTransaction: Undo Edit Hollow
+[2024.01.05-22.08.28:927][453]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-22.08.28:935][453]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
+[2024.01.05-22.08.28:951][453]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto3
+[2024.01.05-22.08.28:951][453]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto3F085D41F4453A57474F3879102CB3E21.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap'
+[2024.01.05-22.08.28:952][453]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap is in the /Temp path, will not scan.
+[2024.01.05-22.08.28:952][453]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.035
+[2024.01.05-22.08.28:952][453]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.035
+[2024.01.05-22.08.28:952][453]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Walls/Wall_Instance] ([1] browsable assets)...
+[2024.01.05-22.08.28:952][453]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Walls/Wall_Instance]
+[2024.01.05-22.08.28:953][453]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Walls/Wall_Instance_Auto3
+[2024.01.05-22.08.28:953][453]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wall_Instance_Auto3DCCC2FD041271539600C178F329D6FCB.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Walls/Wall_Instance_Auto3.uasset'
+[2024.01.05-22.08.28:953][453]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/world_fixed_RoomStructure] ([1] browsable assets)...
+[2024.01.05-22.08.28:953][453]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/world_fixed_RoomStructure]
+[2024.01.05-22.08.28:956][453]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto3
+[2024.01.05-22.08.28:956][453]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructure_Auto339A764DA47AE55272F3BD68E684471CF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto3.uasset'
+[2024.01.05-22.08.28:956][453]LogFileHelpers: Auto-saving content packages took 0.004
+[2024.01.05-22.08.39:483][649]LogEditorViewport: Clicking Background
+[2024.01.05-22.10.17:569][835]Cmd: DELETE
+[2024.01.05-22.10.17:570][835]Cmd: ACTOR DELETE
+[2024.01.05-22.10.17:574][835]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.10.17:586][835]LogUObjectHash: Compacting FUObjectHashTables data took   1.07ms
+[2024.01.05-22.10.17:617][835]LogEditorActor: Deleted 1 Actors (0.047 secs)
+[2024.01.05-22.10.37:751][220]Cmd: DELETE
+[2024.01.05-22.10.37:751][220]Cmd: ACTOR DELETE
+[2024.01.05-22.10.37:755][220]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.10.37:770][220]LogUObjectHash: Compacting FUObjectHashTables data took   1.05ms
+[2024.01.05-22.10.37:795][220]LogEditorActor: Deleted 1 Actors (0.044 secs)
+[2024.01.05-22.10.59:398][803]Cmd: TRANSACTION UNDO
+[2024.01.05-22.10.59:398][803]LogEditorTransaction: Undo Delete Elements
+[2024.01.05-22.11.00:016][823]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.00:016][823]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.11.01:389][969]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.01:389][969]LogEditorTransaction: Undo Delete Elements
+[2024.01.05-22.11.02:204][ 22]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.02:204][ 22]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.02:364][ 24]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.02:364][ 24]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.11.02:528][ 30]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.02:528][ 30]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-22.11.02:679][ 32]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.02:679][ 32]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.02:918][ 49]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.02:918][ 49]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.03:144][ 51]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.03:144][ 51]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.11.03:262][ 52]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.03:262][ 52]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-22.11.03:441][ 53]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.03:441][ 53]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.03:781][ 75]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.03:781][ 75]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.04:001][ 90]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.04:001][ 90]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.04:191][101]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.04:191][101]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.04:419][117]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.04:419][117]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.04:624][130]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.04:624][130]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.04:814][141]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.04:814][141]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.05:004][152]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.05:004][152]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.05:192][163]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.05:192][163]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.05:365][172]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.05:365][172]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.05:539][181]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.05:539][181]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.05:728][192]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.05:728][192]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.05:941][206]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.05:941][206]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.06:144][219]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.06:144][219]LogEditorTransaction: Undo Rotate Elements
+[2024.01.05-22.11.06:781][283]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.06:781][283]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.11.06:793][283]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_338' invalid (144 verts, 0 indices).
+[2024.01.05-22.11.06:793][283]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_339' invalid (144 verts, 0 indices).
+[2024.01.05-22.11.06:793][283]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_340' invalid (144 verts, 0 indices).
+[2024.01.05-22.11.06:793][283]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_341' invalid (144 verts, 0 indices).
+[2024.01.05-22.11.06:793][283]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_342' invalid (144 verts, 0 indices).
+[2024.01.05-22.11.06:793][283]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_343' invalid (144 verts, 0 indices).
+[2024.01.05-22.11.06:793][283]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_344' invalid (144 verts, 0 indices).
+[2024.01.05-22.11.06:793][283]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_345' invalid (144 verts, 0 indices).
+[2024.01.05-22.11.06:793][283]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_346' invalid (144 verts, 0 indices).
+[2024.01.05-22.11.06:793][283]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_347' invalid (144 verts, 0 indices).
+[2024.01.05-22.11.07:042][284]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.07:042][284]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.11.07:187][285]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.07:187][285]LogEditorTransaction: Undo Apply Material to Surface
+[2024.01.05-22.11.07:426][301]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.07:426][301]LogEditorTransaction: Undo Clicking Background
+[2024.01.05-22.11.07:775][317]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.07:775][317]LogEditorTransaction: Undo Set Material
+[2024.01.05-22.11.08:552][386]Cmd: TRANSACTION UNDO
+[2024.01.05-22.11.08:552][386]LogEditorTransaction: Undo Set Material
+[2024.01.05-22.11.51:248][229]LogEditorBookmarks: Warning: FBookmarkTypeToolsImpl::JumpToBookmark - Null Bookmark at index 3
+[2024.01.05-22.11.51:680][272]LogEditorBookmarks: Warning: FBookmarkTypeToolsImpl::JumpToBookmark - Null Bookmark at index 2
+[2024.01.05-22.11.52:261][341]LogEditorBookmarks: Warning: FBookmarkTypeToolsImpl::JumpToBookmark - Null Bookmark at index 3
+[2024.01.05-22.11.55:625][739]LogEditorBookmarks: Warning: FBookmarkTypeToolsImpl::JumpToBookmark - Null Bookmark at index 2
+[2024.01.05-22.11.56:218][807]LogEditorBookmarks: Warning: FBookmarkTypeToolsImpl::JumpToBookmark - Null Bookmark at index 2
+[2024.01.05-22.12.53:811][299]Cmd: TRANSACTION UNDO
+[2024.01.05-22.12.53:811][299]LogEditorTransaction: Undo Edit Y
+[2024.01.05-22.14.28:106][ 99]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.14.28:138][ 99]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-22.14.28:163][ 99]LogUObjectHash: Compacting FUObjectHashTables data took   1.46ms
+[2024.01.05-22.14.28:197][ 99]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-22.14.28:197][ 99]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap789EC0BF4E99C02C395A478317D442AA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-22.14.28:200][ 99]LogFileHelpers: Saving map 'BackroomsMap' took 0.062
+[2024.01.05-22.14.28:206][ 99]LogFileHelpers: InternalPromptForCheckoutAndSave took 100 ms (total: 2.82 sec)
+[2024.01.05-22.14.28:208][ 99]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-22.14.28:208][ 99]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-22.15.08:266][566]Cmd: DELETE
+[2024.01.05-22.15.08:266][566]Cmd: ACTOR DELETE
+[2024.01.05-22.15.08:273][566]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.15.08:286][566]LogUObjectHash: Compacting FUObjectHashTables data took   1.05ms
+[2024.01.05-22.15.08:301][566]LogEditorActor: Deleted 1 Actors (0.034 secs)
+[2024.01.05-22.15.34:016][307]LogEditorViewport: Clicking Background
+[2024.01.05-22.15.49:960][ 16]Cmd: DELETE
+[2024.01.05-22.15.49:960][ 16]Cmd: ACTOR DELETE
+[2024.01.05-22.15.49:968][ 16]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.15.49:982][ 16]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.05-22.15.50:017][ 16]LogEditorActor: Deleted 1 Actors (0.056 secs)
+[2024.01.05-22.15.50:444][ 44]Cmd: DELETE
+[2024.01.05-22.15.50:444][ 44]Cmd: ACTOR DELETE
+[2024.01.05-22.15.50:451][ 44]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.15.50:465][ 44]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.05-22.15.50:496][ 44]LogEditorActor: Deleted 1 Actors (0.052 secs)
+[2024.01.05-22.15.51:305][110]Cmd: DELETE
+[2024.01.05-22.15.51:305][110]Cmd: ACTOR DELETE
+[2024.01.05-22.15.51:312][110]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.15.51:325][110]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-22.15.51:354][110]LogEditorActor: Deleted 1 Actors (0.050 secs)
+[2024.01.05-22.15.56:792][735]Cmd: DELETE
+[2024.01.05-22.15.56:792][735]Cmd: ACTOR DELETE
+[2024.01.05-22.15.56:800][735]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.15.56:812][735]LogUObjectHash: Compacting FUObjectHashTables data took   1.32ms
+[2024.01.05-22.15.56:842][735]LogEditorActor: Deleted 1 Actors (0.050 secs)
+[2024.01.05-22.16.07:793][855]Cmd: DELETE
+[2024.01.05-22.16.07:794][855]Cmd: ACTOR DELETE
+[2024.01.05-22.16.07:802][855]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.16.07:815][855]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.05-22.16.07:849][855]LogEditorActor: Deleted 1 Actors (0.056 secs)
+[2024.01.05-22.16.08:351][889]Cmd: DELETE
+[2024.01.05-22.16.08:351][889]Cmd: ACTOR DELETE
+[2024.01.05-22.16.08:360][889]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.16.08:372][889]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.05-22.16.08:402][889]LogEditorActor: Deleted 1 Actors (0.051 secs)
+[2024.01.05-22.16.08:964][933]Cmd: DELETE
+[2024.01.05-22.16.08:964][933]Cmd: ACTOR DELETE
+[2024.01.05-22.16.08:972][933]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.16.08:984][933]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
+[2024.01.05-22.16.09:014][933]LogEditorActor: Deleted 1 Actors (0.050 secs)
+[2024.01.05-22.16.33:857][667]Cmd: DELETE
+[2024.01.05-22.16.33:857][667]Cmd: ACTOR DELETE
+[2024.01.05-22.16.33:866][667]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.16.33:879][667]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-22.16.33:911][667]LogEditorActor: Deleted 1 Actors (0.054 secs)
+[2024.01.05-22.16.34:300][690]Cmd: DELETE
+[2024.01.05-22.16.34:300][690]Cmd: ACTOR DELETE
+[2024.01.05-22.16.34:310][690]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.16.34:322][690]LogUObjectHash: Compacting FUObjectHashTables data took   1.08ms
+[2024.01.05-22.16.34:352][690]LogEditorActor: Deleted 1 Actors (0.052 secs)
+[2024.01.05-22.16.45:145][894]Cmd: TRANSACTION UNDO
+[2024.01.05-22.16.45:145][894]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.17.17:258][398]Cmd: TRANSACTION UNDO
+[2024.01.05-22.17.17:258][398]LogEditorTransaction: Undo Clicking on Actors
+[2024.01.05-22.17.18:253][464]Cmd: TRANSACTION UNDO
+[2024.01.05-22.17.18:253][464]LogEditorTransaction: Undo Clicking on Actors
+[2024.01.05-22.17.56:849][824]Cmd: DELETE
+[2024.01.05-22.17.56:850][824]Cmd: ACTOR DELETE
+[2024.01.05-22.17.56:861][824]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.17.56:862][824]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.17.56:863][824]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.17.56:878][824]LogUObjectHash: Compacting FUObjectHashTables data took   1.46ms
+[2024.01.05-22.17.56:903][824]LogEditorActor: Deleted 3 Actors (0.053 secs)
+[2024.01.05-22.18.10:800][198]Cmd: MODE GRID=0
+[2024.01.05-22.18.22:907][470]Cmd: TRANSACTION UNDO
+[2024.01.05-22.18.22:907][470]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.18.23:208][472]Cmd: TRANSACTION UNDO
+[2024.01.05-22.18.23:208][472]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.18.24:548][598]Cmd: TRANSACTION UNDO
+[2024.01.05-22.18.24:548][598]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.18.25:306][673]Cmd: TRANSACTION UNDO
+[2024.01.05-22.18.25:306][673]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.18.25:908][729]Cmd: TRANSACTION UNDO
+[2024.01.05-22.18.25:908][729]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.18.27:693][912]Cmd: MODE GRID=1
+[2024.01.05-22.19.38:480][676]Cmd: DELETE
+[2024.01.05-22.19.38:480][676]Cmd: ACTOR DELETE
+[2024.01.05-22.19.38:496][676]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.19.38:516][676]LogUObjectHash: Compacting FUObjectHashTables data took   1.30ms
+[2024.01.05-22.19.38:547][676]LogEditorActor: Deleted 1 Actors (0.067 secs)
+[2024.01.05-22.20.15:496][737]LogEditorViewport: Clicking Background
+[2024.01.05-22.20.54:987][420]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-22.20.54:991][420]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-22.20.54:991][420]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 00:20:54)
+[2024.01.05-22.20.55:032][420]LogPlayLevel: Display: Creating online subsystem for client :Context_43
+[2024.01.05-22.20.55:033][420]LogOnline: OSS: Created online subsystem instance for: :Context_43
+[2024.01.05-22.20.55:046][421]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.20.55:063][421]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016580s)
+[2024.01.05-22.20.55:063][421]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.016624s)
+[2024.01.05-22.20.55:082][421]LogUObjectHash: Compacting FUObjectHashTables data took   1.29ms
+[2024.01.05-22.20.55:090][421]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.20.55:091][421]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.20.55:091][421]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-22.20.55:091][421]LogPlayLevel: PIE: World Init took: (0.001120s)
+[2024.01.05-22.20.55:091][421]LogAudio: Display: Creating Audio Device:                 Id: 27, Scope: Unique, Realtime: True
+[2024.01.05-22.20.55:091][421]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-22.20.55:091][421]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-22.20.55:091][421]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-22.20.55:091][421]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-22.20.55:091][421]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-22.20.55:091][421]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-22.20.55:091][421]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-22.20.55:091][421]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-22.20.55:092][421]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-22.20.55:092][421]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-22.20.55:092][421]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-22.20.55:094][421]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-22.20.55:115][421]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-22.20.55:116][421]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-22.20.55:116][421]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-22.20.55:116][421]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-22.20.55:117][421]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=27
+[2024.01.05-22.20.55:117][421]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=27
+[2024.01.05-22.20.55:118][421]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=27
+[2024.01.05-22.20.55:118][421]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=27
+[2024.01.05-22.20.55:118][421]LogInit: FAudioDevice initialized with ID 27.
+[2024.01.05-22.20.55:118][421]LogAudio: Display: Audio Device (ID: 27) registered with world 'BackroomsMap'.
+[2024.01.05-22.20.55:118][421]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 27
+[2024.01.05-22.20.55:120][421]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-22.20.55:123][421]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-23.20.55
+[2024.01.05-22.20.55:124][421]LogWorld: Bringing up level for play took: 0.003279
+[2024.01.05-22.20.55:126][421]PIE: Server logged in
+[2024.01.05-22.20.55:126][421]PIE: Play in editor total start time 0,136 seconds.
+[2024.01.05-22.21.22:702][687]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.21.22:702][687]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.21.22:702][687]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-22.21.22:702][687]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.21.22:705][687]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-22.21.22:709][687]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.21.22:728][687]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.21.22:729][687]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 27
+[2024.01.05-22.21.22:729][687]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=27
+[2024.01.05-22.21.22:730][687]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=27
+[2024.01.05-22.21.22:737][687]LogUObjectHash: Compacting FUObjectHashTables data took   1.26ms
+[2024.01.05-22.21.22:780][689]LogPlayLevel: Display: Destroying online subsystem :Context_43
+[2024.01.05-22.22.02:255][234]LogEditorBookmarks: Warning: FBookmarkTypeToolsImpl::JumpToBookmark - Null Bookmark at index 2
+[2024.01.05-22.23.44:291][538]Cmd: DELETE
+[2024.01.05-22.23.44:291][538]Cmd: ACTOR DELETE
+[2024.01.05-22.23.44:309][538]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.23.44:326][538]LogUObjectHash: Compacting FUObjectHashTables data took   1.49ms
+[2024.01.05-22.23.44:356][538]LogEditorActor: Deleted 1 Actors (0.063 secs)
+[2024.01.05-22.23.52:514][385]Cmd: TRANSACTION UNDO
+[2024.01.05-22.23.52:514][385]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.24.04:202][593]LogEditorViewport: Clicking Background
+[2024.01.05-22.24.28:782][288]Cmd: DELETE
+[2024.01.05-22.24.28:785][288]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.24.28:785][288]LogGeometryMode: Warning: Unable to resolve Brush_3 Brush in new BSP, see above
+[2024.01.05-22.24.28:785][288]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.24.29:454][361]Cmd: DELETE
+[2024.01.05-22.24.29:495][361]Cmd: ACTOR DELETE
+[2024.01.05-22.24.29:512][361]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.24.29:529][361]LogUObjectHash: Compacting FUObjectHashTables data took   1.26ms
+[2024.01.05-22.24.29:559][361]LogEditorActor: Deleted 1 Actors (0.064 secs)
+[2024.01.05-22.24.33:034][724]Cmd: DELETE
+[2024.01.05-22.24.33:034][724]Cmd: ACTOR DELETE
+[2024.01.05-22.24.33:049][724]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.24.33:063][724]LogUObjectHash: Compacting FUObjectHashTables data took   1.08ms
+[2024.01.05-22.24.33:105][724]LogEditorActor: Deleted 1 Actors (0.071 secs)
+[2024.01.05-22.25.10:804][340]LogUObjectHash: Compacting FUObjectHashTables data took   1.12ms
+[2024.01.05-22.25.10:808][340]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto4.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
+[2024.01.05-22.25.10:844][340]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto4
+[2024.01.05-22.25.10:844][340]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto47B062C774128589DBD0A42A205DA64D0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto4.umap'
+[2024.01.05-22.25.10:845][340]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto4.umap is in the /Temp path, will not scan.
+[2024.01.05-22.25.10:845][340]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.058
+[2024.01.05-22.25.10:845][340]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.058
+[2024.01.05-22.25.10:845][340]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Walls/Wall_Instance] ([1] browsable assets)...
+[2024.01.05-22.25.10:845][340]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Walls/Wall_Instance]
+[2024.01.05-22.25.10:846][340]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Walls/Wall_Instance_Auto4
+[2024.01.05-22.25.10:846][340]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wall_Instance_Auto436F1C1B14830A2883712E58EAC83D463.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Walls/Wall_Instance_Auto4.uasset'
+[2024.01.05-22.25.10:846][340]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/world_fixed_RoomStructure] ([1] browsable assets)...
+[2024.01.05-22.25.10:846][340]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/world_fixed_RoomStructure]
+[2024.01.05-22.25.10:849][340]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto4
+[2024.01.05-22.25.10:849][340]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructure_Auto42DE2FFF24D490A2071D02C8D26102E3B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto4.uasset'
+[2024.01.05-22.25.10:849][340]LogFileHelpers: Auto-saving content packages took 0.005
+[2024.01.05-22.30.50:269][107]Cmd: TRANSACTION UNDO
+[2024.01.05-22.30.50:269][107]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.30.50:346][107]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.30.50:346][107]LogGeometryMode: Warning: Unable to resolve Brush_52 Brush in new BSP, see above
+[2024.01.05-22.30.50:346][107]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.30.51:569][192]Cmd: DELETE
+[2024.01.05-22.30.51:570][192]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.30.51:570][192]LogGeometryMode: Warning: Unable to resolve Brush_52 Brush in new BSP, see above
+[2024.01.05-22.30.51:570][192]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.30.52:031][239]Cmd: DELETE
+[2024.01.05-22.30.52:068][239]Cmd: ACTOR DELETE
+[2024.01.05-22.30.52:083][239]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.30.52:102][239]LogUObjectHash: Compacting FUObjectHashTables data took   1.55ms
+[2024.01.05-22.30.52:132][239]LogEditorActor: Deleted 1 Actors (0.063 secs)
+[2024.01.05-22.30.56:652][756]Cmd: BRUSH ADD SELECTNEWBRUSH
+[2024.01.05-22.31.15:916][900]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush)
+[2024.01.05-22.32.29:744][411]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-22.32.29:749][411]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-22.32.29:749][411]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 00:32:29)
+[2024.01.05-22.32.29:783][411]LogPlayLevel: Display: Creating online subsystem for client :Context_44
+[2024.01.05-22.32.29:786][411]LogOnline: OSS: Created online subsystem instance for: :Context_44
+[2024.01.05-22.32.29:799][412]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.32.29:814][412]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014332s)
+[2024.01.05-22.32.29:814][412]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.014373s)
+[2024.01.05-22.32.29:831][412]LogUObjectHash: Compacting FUObjectHashTables data took   1.10ms
+[2024.01.05-22.32.29:840][412]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.32.29:840][412]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.32.29:840][412]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-22.32.29:840][412]LogPlayLevel: PIE: World Init took: (0.000913s)
+[2024.01.05-22.32.29:840][412]LogAudio: Display: Creating Audio Device:                 Id: 28, Scope: Unique, Realtime: True
+[2024.01.05-22.32.29:841][412]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-22.32.29:841][412]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-22.32.29:841][412]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-22.32.29:841][412]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-22.32.29:841][412]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-22.32.29:841][412]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-22.32.29:841][412]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-22.32.29:841][412]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-22.32.29:841][412]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-22.32.29:841][412]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-22.32.29:841][412]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-22.32.29:842][412]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-22.32.29:862][412]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-22.32.29:862][412]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-22.32.29:862][412]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-22.32.29:862][412]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-22.32.29:863][412]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=28
+[2024.01.05-22.32.29:864][412]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=28
+[2024.01.05-22.32.29:866][412]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=28
+[2024.01.05-22.32.29:866][412]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=28
+[2024.01.05-22.32.29:866][412]LogInit: FAudioDevice initialized with ID 28.
+[2024.01.05-22.32.29:866][412]LogAudio: Display: Audio Device (ID: 28) registered with world 'BackroomsMap'.
+[2024.01.05-22.32.29:866][412]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 28
+[2024.01.05-22.32.29:869][412]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-22.32.29:872][412]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-23.32.29
+[2024.01.05-22.32.29:872][412]LogWorld: Bringing up level for play took: 0.003098
+[2024.01.05-22.32.29:874][412]PIE: Server logged in
+[2024.01.05-22.32.29:874][412]PIE: Play in editor total start time 0,126 seconds.
+[2024.01.05-22.32.32:745][704]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.32.32:745][704]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-22.32.32:745][704]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-22.32.32:745][704]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.32.32:748][704]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-22.32.32:752][704]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-22.32.32:772][704]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-22.32.32:772][704]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 28
+[2024.01.05-22.32.32:772][704]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=28
+[2024.01.05-22.32.32:773][704]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=28
+[2024.01.05-22.32.32:780][704]LogUObjectHash: Compacting FUObjectHashTables data took   1.16ms
+[2024.01.05-22.32.32:852][705]LogPlayLevel: Display: Destroying online subsystem :Context_44
+[2024.01.05-22.32.38:563][333]Cmd: TRANSACTION UNDO
+[2024.01.05-22.32.38:563][333]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.32.38:565][333]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_3957' invalid (808 verts, 0 indices).
+[2024.01.05-22.33.08:091][766]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush)
+[2024.01.05-22.33.09:955][981]Cmd: TRANSACTION UNDO
+[2024.01.05-22.33.09:955][981]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.33.10:027][981]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.33.10:027][981]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-22.33.10:027][981]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.33.26:429][717]Cmd: TRANSACTION UNDO
+[2024.01.05-22.33.26:429][717]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.33.26:503][717]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.33.26:503][717]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-22.33.26:503][717]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.33.51:255][348]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush)
+[2024.01.05-22.33.54:600][685]Cmd: TRANSACTION UNDO
+[2024.01.05-22.33.54:600][685]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.33.54:673][685]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.33.54:673][685]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-22.33.54:673][685]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.34.04:031][634]LogGeometryMode: Warning: Unable to find Brush_7 Brush(s) in new BSP
+[2024.01.05-22.34.04:031][634]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.34.04:698][698]Cmd: DELETE
+[2024.01.05-22.34.04:738][698]Cmd: ACTOR DELETE
+[2024.01.05-22.34.04:753][698]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.34.04:773][698]LogUObjectHash: Compacting FUObjectHashTables data took   1.15ms
+[2024.01.05-22.34.04:803][698]LogEditorActor: Deleted 1 Actors (0.065 secs)
+[2024.01.05-22.34.26:758][172]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush)
+[2024.01.05-22.34.29:241][409]Cmd: TRANSACTION UNDO
+[2024.01.05-22.34.29:241][409]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.34.29:311][409]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.34.29:311][409]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-22.34.29:311][409]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.34.43:726][978]Cmd: TRANSACTION UNDO
+[2024.01.05-22.34.43:726][978]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.34.43:798][978]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.34.43:798][978]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-22.34.43:798][978]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.35.05:639][264]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush)
+[2024.01.05-22.35.07:207][443]Cmd: TRANSACTION UNDO
+[2024.01.05-22.35.07:208][443]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.35.07:278][443]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.35.07:278][443]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-22.35.07:278][443]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.35.21:701][939]Cmd: TRANSACTION UNDO
+[2024.01.05-22.35.21:701][939]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.35.21:774][939]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.35.21:774][939]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-22.35.21:774][939]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.36.02:627][268]LogEditorViewport: Clicking Background
+[2024.01.05-22.36.07:949][885]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.36.07:982][885]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-22.36.08:013][885]LogUObjectHash: Compacting FUObjectHashTables data took   1.51ms
+[2024.01.05-22.36.08:057][885]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-22.36.08:057][885]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap6119C75E4BCE14E6B498359816B554D5.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-22.36.08:060][885]LogFileHelpers: Saving map 'BackroomsMap' took 0.079
+[2024.01.05-22.36.08:070][885]LogFileHelpers: InternalPromptForCheckoutAndSave took 121 ms (total: 2.94 sec)
+[2024.01.05-22.36.08:072][885]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-22.36.08:072][885]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-22.36.11:740][254]Cmd: TRANSACTION UNDO
+[2024.01.05-22.36.11:740][254]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.36.11:742][254]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4912' invalid (1200 verts, 0 indices).
+[2024.01.05-22.36.13:753][446]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.36.13:787][446]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-22.36.13:810][446]LogUObjectHash: Compacting FUObjectHashTables data took   1.07ms
+[2024.01.05-22.36.13:845][446]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-22.36.13:845][446]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap70BFCFE4452A6201FAB9F7A6745098F9.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-22.36.13:848][446]LogFileHelpers: Saving map 'BackroomsMap' took 0.062
+[2024.01.05-22.36.13:855][446]LogFileHelpers: InternalPromptForCheckoutAndSave took 102 ms (total: 3.04 sec)
+[2024.01.05-22.36.13:857][446]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-22.36.13:857][446]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-22.36.21:459][260]Cmd: TRANSACTION UNDO
+[2024.01.05-22.36.21:459][260]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.36.21:461][260]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4917' invalid (1200 verts, 0 indices).
+[2024.01.05-22.36.21:763][268]Cmd: TRANSACTION UNDO
+[2024.01.05-22.36.21:763][268]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.36.28:693][ 18]Cmd: TRANSACTION UNDO
+[2024.01.05-22.36.28:693][ 18]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.36.28:695][ 18]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4917' invalid (1200 verts, 0 indices).
+[2024.01.05-22.36.29:765][105]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:08.070 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 4561 files in 5800 folders with total size 282 MiB.
+[2024.01.05-22.36.34:818][667]Cmd: TRANSACTION UNDO
+[2024.01.05-22.36.34:818][667]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.36.34:820][667]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4917' invalid (1200 verts, 0 indices).
+[2024.01.05-22.36.43:724][604]Cmd: TRANSACTION UNDO
+[2024.01.05-22.36.43:724][604]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.36.43:726][604]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4917' invalid (1200 verts, 0 indices).
+[2024.01.05-22.36.43:956][612]Cmd: TRANSACTION UNDO
+[2024.01.05-22.36.43:956][612]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.36.46:986][907]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Walls/Wall_Material.Wall_Material
+[2024.01.05-22.36.46:991][907]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.36.46:991][907]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.36.47:080][907]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.36.47:080][907]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.36.47:080][907]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.36.47:080][907]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.36.47:084][907]LogViewport: Scene viewport resized to 376x444, mode Windowed.
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: ================================================
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Total job queries 34, among them cache hits 12 (35.29%)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Tracking 22 distinct input hashes that result in 15 distinct outputs (68.18%)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: RAM used: 506,36 KiB of 1,60 GiB budget. Usage: 0.03%
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Shaders Compiled: 8
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Jobs assigned 8, completed 8 (100%)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Average time worker was idle: 326.70 s
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Time job spent in pending queue: average 0.03 s, longest 0.08 s
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Job execution time: average 0.35 s, max 0.52 s
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Job life time (pending + execution): average 0.38 s, max 0.53
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Shader code size: average 38,255 KiB, min 32,906 KiB, max 46,742 KiB
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1.14 s
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Jobs were issued in 8 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Average processing rate: 7.05 jobs/sec
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Total thread time: 1,514 s
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Total thread preprocess time: 0,14 s
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Percentage time preprocessing: 9.28%
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Effective parallelization: 1.33 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    1 times, average 0.27 sec, max 0.27 sec, min 0.27 sec)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display:                                             FDebugViewModePS (compiled    2 times, average 0.18 sec, max 0.18 sec, min 0.17 sec)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display:                                             FDebugViewModeVS (compiled    2 times, average 0.14 sec, max 0.15 sec, min 0.14 sec)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: Top 5 shader types by total compile time:
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display:                                             FDebugViewModePS - 23.20% of total time (compiled    2 times, average 0.18 sec, max 0.18 sec, min 0.17 sec)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display:                                             FDebugViewModeVS - 18.95% of total time (compiled    2 times, average 0.14 sec, max 0.15 sec, min 0.14 sec)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 17.78% of total time (compiled    1 times, average 0.27 sec, max 0.27 sec, min 0.27 sec)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 16.79% of total time (compiled    1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display:                                                 FLumenCardVS - 16.35% of total time (compiled    1 times, average 0.25 sec, max 0.25 sec, min 0.25 sec)
+[2024.01.05-22.36.47:133][908]LogShaderCompilers: Display: ================================================
+[2024.01.05-22.36.47:155][909]MaterialEditorStats: Base pass shader: 222 instructions
+[2024.01.05-22.36.47:155][909]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.36.47:155][909]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.36.47:155][909]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.36.47:155][909]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.36.47:155][909]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.37.35:230][ 29]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.37.35:230][ 29]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.35:230][ 29]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.35:230][ 29]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.35:318][ 31]MaterialEditorStats: Base pass shader: 222 instructions
+[2024.01.05-22.37.35:318][ 31]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.35:318][ 31]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.35:318][ 31]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.35:318][ 31]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.35:318][ 31]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.37.35:358][ 33]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.37.42:717][876]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.37.42:717][876]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.42:717][876]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.42:717][876]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.42:757][877]MaterialEditorStats: Base pass shader: 222 instructions
+[2024.01.05-22.37.42:757][877]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.42:757][877]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.42:757][877]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.42:757][877]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.42:757][877]MaterialEditorStats: Shader Count: 2
+[2024.01.05-22.37.43:435][947]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.37.43:435][947]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.43:435][947]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.43:435][947]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.43:687][968]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.43:687][968]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.37.43:687][968]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.43:687][968]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.43:687][968]MaterialEditorStats: Shader Count: 3
+[2024.01.05-22.37.43:847][974]MaterialEditorStats: Base pass shader: 222 instructions
+[2024.01.05-22.37.43:847][974]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.43:847][974]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.43:847][974]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.43:847][974]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.43:847][974]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.37.47:799][438]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.37.47:799][438]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.47:799][438]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.47:799][438]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.47:836][439]MaterialEditorStats: Base pass shader: 222 instructions
+[2024.01.05-22.37.47:836][439]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.47:836][439]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.47:836][439]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.47:836][439]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.47:836][439]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.37.48:560][518]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.37.48:560][518]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.48:560][518]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.48:560][518]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.48:786][538]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.37.48:786][538]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.48:786][538]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.48:786][538]MaterialEditorStats: Shader Count: 1
+[2024.01.05-22.37.48:888][541]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.48:888][541]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.37.48:888][541]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.48:888][541]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.48:888][541]MaterialEditorStats: Shader Count: 2
+[2024.01.05-22.37.48:994][547]MaterialEditorStats: Base pass shader: 222 instructions
+[2024.01.05-22.37.48:994][547]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.48:994][547]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.48:994][547]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.48:994][547]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.48:994][547]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.37.49:228][552]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.37.49:228][552]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.49:228][552]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.49:228][552]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.49:263][553]MaterialEditorStats: Base pass shader: 222 instructions
+[2024.01.05-22.37.49:263][553]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.49:263][553]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.49:263][553]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.49:263][553]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.49:263][553]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.37.49:505][580]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.37.49:505][580]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.49:505][580]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.49:505][580]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.49:646][589]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.37.49:647][589]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.49:647][589]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.49:647][589]MaterialEditorStats: Shader Count: 1
+[2024.01.05-22.37.49:746][595]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.49:746][595]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.37.49:746][595]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.49:746][595]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.49:746][595]MaterialEditorStats: Shader Count: 2
+[2024.01.05-22.37.49:936][603]MaterialEditorStats: Base pass shader: 222 instructions
+[2024.01.05-22.37.49:936][603]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.49:936][603]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.49:936][603]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.49:936][603]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.49:936][603]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.37.50:404][655]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.37.50:404][655]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.50:404][655]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.50:404][655]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.50:436][656]MaterialEditorStats: Base pass shader: 222 instructions
+[2024.01.05-22.37.50:436][656]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.50:436][656]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.50:436][656]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.50:436][656]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.50:436][656]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.37.50:732][679]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.37.50:732][679]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.50:732][679]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.50:732][679]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.50:957][700]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.37.50:957][700]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.50:957][700]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.50:957][700]MaterialEditorStats: Shader Count: 1
+[2024.01.05-22.37.51:118][704]MaterialEditorStats: Base pass shader: 220 instructions
+[2024.01.05-22.37.51:118][704]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.51:118][704]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.51:118][704]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.51:118][704]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.51:118][704]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.37.55:838][988]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.37.55:838][988]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.55:838][988]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.55:838][988]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.55:925][990]MaterialEditorStats: Base pass shader: 220 instructions
+[2024.01.05-22.37.55:925][990]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.55:925][990]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.55:925][990]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.55:925][990]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.55:925][990]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.37.57:171][130]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.37.57:171][130]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.57:171][130]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.57:171][130]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.37.57:487][158]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.37.57:487][158]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.57:487][158]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.57:487][158]MaterialEditorStats: Shader Count: 1
+[2024.01.05-22.37.57:596][164]MaterialEditorStats: Base pass shader: 225 instructions
+[2024.01.05-22.37.57:596][164]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.37.57:596][164]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.37.57:596][164]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.37.57:596][164]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.37.57:596][164]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.38.00:036][428]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.38.00:037][428]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.00:037][428]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.00:037][428]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.38.00:236][443]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.38.00:236][443]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.00:236][443]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.00:236][443]MaterialEditorStats: Shader Count: 1
+[2024.01.05-22.38.00:341][449]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.38.00:341][449]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.38.00:341][449]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.00:341][449]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.00:341][449]MaterialEditorStats: Shader Count: 2
+[2024.01.05-22.38.00:524][456]MaterialEditorStats: Base pass shader: 225 instructions
+[2024.01.05-22.38.00:524][456]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.38.00:524][456]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.38.00:524][456]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.00:524][456]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.00:524][456]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.38.01:814][601]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.38.01:814][601]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.01:814][601]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.01:814][601]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.38.02:103][626]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.38.02:104][626]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.02:104][626]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.02:104][626]MaterialEditorStats: Shader Count: 1
+[2024.01.05-22.38.02:205][632]MaterialEditorStats: Base pass shader: 224 instructions
+[2024.01.05-22.38.02:205][632]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.38.02:205][632]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.38.02:205][632]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.02:205][632]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.02:205][632]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.38.03:928][802]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.38.03:929][802]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.03:929][802]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.03:929][802]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.38.04:064][809]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.38.04:064][809]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.04:064][809]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.04:064][809]MaterialEditorStats: Shader Count: 1
+[2024.01.05-22.38.04:169][815]MaterialEditorStats: Base pass shader: 224 instructions
+[2024.01.05-22.38.04:169][815]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.38.04:169][815]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.38.04:169][815]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.04:169][815]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.04:169][815]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.38.32:076][448]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.38.32:076][448]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.32:076][448]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.32:076][448]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.38.32:162][450]MaterialEditorStats: Base pass shader: 224 instructions
+[2024.01.05-22.38.32:163][450]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.38.32:163][450]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.38.32:163][450]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.32:163][450]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.32:163][450]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.38.34:685][743]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.38.34:685][743]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.34:685][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.34:685][743]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.38.35:021][775]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.38.35:021][775]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.35:021][775]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.35:021][775]MaterialEditorStats: Shader Count: 1
+[2024.01.05-22.38.35:123][780]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.38.35:123][780]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.05-22.38.35:123][780]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.35:123][780]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.35:123][780]MaterialEditorStats: Shader Count: 3
+[2024.01.05-22.38.35:308][787]MaterialEditorStats: Base pass shader: 227 instructions
+[2024.01.05-22.38.35:308][787]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.38.35:308][787]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.38.35:308][787]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.35:308][787]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.35:308][787]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.38.36:593][937]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.38.36:593][937]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.36:593][937]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.36:593][937]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.38.36:683][939]MaterialEditorStats: Base pass shader: 227 instructions
+[2024.01.05-22.38.36:683][939]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.38.36:683][939]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.38.36:683][939]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.36:683][939]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.36:683][939]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.38.43:359][386]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.38.43:359][386]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.43:359][386]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.43:359][386]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.38.43:448][388]MaterialEditorStats: Base pass shader: 227 instructions
+[2024.01.05-22.38.43:448][388]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.38.43:448][388]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.38.43:448][388]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.43:448][388]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.43:448][388]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.38.59:135][242]LogEditorTransaction: Undo Comment Bubble Visibility
+[2024.01.05-22.38.59:184][242]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.38.59:184][242]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.59:184][242]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.59:184][242]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.38.59:270][244]MaterialEditorStats: Base pass shader: 227 instructions
+[2024.01.05-22.38.59:270][244]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.38.59:270][244]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.38.59:270][244]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.38.59:271][244]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.38.59:271][244]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.39.12:049][726]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.39.12:049][726]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.39.12:049][726]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.39.12:049][726]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.39.12:057][727]MaterialEditorStats: Base pass shader: 227 instructions
+[2024.01.05-22.39.12:057][727]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.39.12:057][727]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.39.12:057][727]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.39.12:057][727]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.39.12:057][727]MaterialEditorStats: Shader Count: 2
+[2024.01.05-22.39.14:015][948]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.05-22.39.14:015][948]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.39.14:015][948]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.39.14:015][948]MaterialEditorStats: Shader Count: 0
+[2024.01.05-22.39.14:091][950]MaterialEditorStats: Base pass shader: 227 instructions
+[2024.01.05-22.39.14:091][950]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.39.14:091][950]MaterialEditorStats: Texture samplers: 6/16
+[2024.01.05-22.39.14:091][950]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.39.14:091][950]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.39.14:091][950]MaterialEditorStats: Shader Count: 4
+[2024.01.05-22.39.15:143][ 75]LogMaterialEditor: Saving and Compiling material Wall_Material
+[2024.01.05-22.39.15:217][ 75]LogUObjectHash: Compacting FUObjectHashTables data took   1.08ms
+[2024.01.05-22.39.15:765][ 75]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2024.01.05-22.39.15:774][ 75]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.39.17:818][ 75]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s, reporting...
+[2024.01.05-22.39.17:891][ 75]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' report submitted, and took 0.073778s
+[2024.01.05-22.39.17:892][ 75]LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 2.074801s (0.074801s overbudget)
+[2024.01.05-22.39.17:985][ 75]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/Wall_Material" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Material.uasset" SILENT=true
+[2024.01.05-22.39.17:988][ 75]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/Wall_Material
+[2024.01.05-22.39.17:988][ 75]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wall_Material92726C4E4EF8041282859493E2022164.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Material.uasset'
+[2024.01.05-22.39.17:992][ 75]LogFileHelpers: InternalPromptForCheckoutAndSave took 2.21 sec (total: 5.26 sec)
+[2024.01.05-22.39.17:993][ 75]AssetCheck: New page: Asset Save: Wall_Material
+[2024.01.05-22.39.17:993][ 75]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Walls/Wall_Material.Wall_Material
+[2024.01.05-22.39.17:994][ 75]MaterialEditorStats: Base pass shader: 227 instructions
+[2024.01.05-22.39.17:994][ 75]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.05-22.39.17:994][ 75]MaterialEditorStats: MaxSampler: 276 instructions
+[2024.01.05-22.39.17:994][ 75]MaterialEditorStats: Texture samplers: 7/16
+[2024.01.05-22.39.17:994][ 75]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4)
+[2024.01.05-22.39.17:994][ 75]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.05-22.39.17:994][ 75]MaterialEditorStats: Shader Count: 26
+[2024.01.05-22.39.18:001][ 76]LogAutomationController: Ignoring very large delta of 2.86 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
+[2024.01.05-22.39.25:320][878]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/GameMap/Walls/Wall_Instance.Wall_Instance
+[2024.01.05-22.39.25:322][878]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-22.39.25:322][878]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-22.39.25:435][878]LogViewport: Scene viewport resized to 1335x894, mode Windowed.
+[2024.01.05-22.39.29:785][372]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.39.29:915][372]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/Wall_Instance" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset" SILENT=true
+[2024.01.05-22.39.29:929][372]LogUObjectHash: Compacting FUObjectHashTables data took   1.21ms
+[2024.01.05-22.39.29:948][372]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.05-22.39.29:949][372]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/Wall_Instance
+[2024.01.05-22.39.29:950][372]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wall_InstanceFE05055B404FA84058C6CBA0FC5B5DD2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset'
+[2024.01.05-22.39.29:957][372]LogFileHelpers: InternalPromptForCheckoutAndSave took 170 ms (total: 5.43 sec)
+[2024.01.05-22.39.29:957][372]AssetCheck: New page: Asset Save: Wall_Instance
+[2024.01.05-22.39.29:958][372]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Walls/Wall_Instance.Wall_Instance
+[2024.01.05-22.39.39:044][267]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.39.39:171][267]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/Wall_Instance" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset" SILENT=true
+[2024.01.05-22.39.39:183][267]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.05-22.39.39:200][267]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.05-22.39.39:203][267]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/Wall_Instance
+[2024.01.05-22.39.39:203][267]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wall_Instance7EEC28164D4509EC71E44297F1B0D57E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset'
+[2024.01.05-22.39.39:210][267]LogFileHelpers: InternalPromptForCheckoutAndSave took 165 ms (total: 5.60 sec)
+[2024.01.05-22.39.39:211][267]AssetCheck: New page: Asset Save: Wall_Instance
+[2024.01.05-22.39.39:211][267]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Walls/Wall_Instance.Wall_Instance
+[2024.01.05-22.40.13:270][212]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.40.13:393][212]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/Wall_Instance" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset" SILENT=true
+[2024.01.05-22.40.13:408][212]LogUObjectHash: Compacting FUObjectHashTables data took   0.81ms
+[2024.01.05-22.40.13:425][212]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
+[2024.01.05-22.40.13:427][212]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/Wall_Instance
+[2024.01.05-22.40.13:427][212]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wall_Instance06A55ED24B51757B5732D2BDA88F8C95.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset'
+[2024.01.05-22.40.13:435][212]LogFileHelpers: InternalPromptForCheckoutAndSave took 164 ms (total: 5.76 sec)
+[2024.01.05-22.40.13:436][212]AssetCheck: New page: Asset Save: Wall_Instance
+[2024.01.05-22.40.13:436][212]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Walls/Wall_Instance.Wall_Instance
+[2024.01.05-22.40.38:288][ 91]Cmd: DELETE
+[2024.01.05-22.40.38:288][ 91]Cmd: ACTOR DELETE
+[2024.01.05-22.40.38:300][ 91]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.40.38:315][ 91]LogUObjectHash: Compacting FUObjectHashTables data took   1.05ms
+[2024.01.05-22.40.38:355][ 91]LogEditorActor: Deleted 1 Actors (0.067 secs)
+[2024.01.05-22.41.00:956][693]Cmd: DELETE
+[2024.01.05-22.41.00:956][693]Cmd: ACTOR DELETE
+[2024.01.05-22.41.00:967][693]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.41.00:983][693]LogUObjectHash: Compacting FUObjectHashTables data took   1.08ms
+[2024.01.05-22.41.01:007][693]LogEditorActor: Deleted 1 Actors (0.052 secs)
+[2024.01.05-22.41.04:108][ 51]Cmd: BRUSH ADD SELECTNEWBRUSH
+[2024.01.05-22.41.21:072][977]Cmd: DELETE
+[2024.01.05-22.41.21:072][977]Cmd: ACTOR DELETE
+[2024.01.05-22.41.21:085][977]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.41.21:102][977]LogUObjectHash: Compacting FUObjectHashTables data took   1.10ms
+[2024.01.05-22.41.21:125][977]LogEditorActor: Deleted 1 Actors (0.052 secs)
+[2024.01.05-22.41.25:363][426]Cmd: BRUSH ADD SELECTNEWBRUSH
+[2024.01.05-22.41.26:747][569]Cmd: DELETE
+[2024.01.05-22.41.26:747][569]Cmd: ACTOR DELETE
+[2024.01.05-22.41.26:759][569]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.41.26:775][569]LogUObjectHash: Compacting FUObjectHashTables data took   1.09ms
+[2024.01.05-22.41.26:798][569]LogEditorActor: Deleted 1 Actors (0.050 secs)
+[2024.01.05-22.41.31:062][ 51]Cmd: BRUSH ADD SELECTNEWBRUSH
+[2024.01.05-22.42.15:366][104]Cmd: TRANSACTION UNDO
+[2024.01.05-22.42.15:366][104]LogEditorTransaction: Undo Edit Z
+[2024.01.05-22.42.31:595][919]Cmd: SELECT NONE
+[2024.01.05-22.42.52:081][140]Cmd: TRANSACTION UNDO
+[2024.01.05-22.42.52:081][140]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.42.52:083][140]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5471' invalid (752 verts, 0 indices).
+[2024.01.05-22.42.55:734][522]Cmd: TRANSACTION UNDO
+[2024.01.05-22.42.55:734][522]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.42.59:813][861]Cmd: TRANSACTION UNDO
+[2024.01.05-22.42.59:813][861]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.42.59:814][861]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5471' invalid (752 verts, 0 indices).
+[2024.01.05-22.43.04:248][323]Cmd: TRANSACTION UNDO
+[2024.01.05-22.43.04:249][323]LogEditorTransaction: Undo Apply Material to Selected Surfaces
+[2024.01.05-22.43.09:532][856]Cmd: TRANSACTION UNDO
+[2024.01.05-22.43.09:532][856]LogEditorTransaction: Undo Apply Material to Selected Surfaces
+[2024.01.05-22.43.54:123][586]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush)
+[2024.01.05-22.44.21:749][630]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.21:749][630]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.44.21:750][630]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5651' invalid (768 verts, 0 indices).
+[2024.01.05-22.44.21:926][634]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.21:926][634]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-22.44.22:134][635]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.22:134][635]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.44.22:204][635]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.44.22:204][635]LogGeometryMode: Warning: Unable to resolve Brush_57 Brush in new BSP, see above
+[2024.01.05-22.44.22:204][635]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.44.22:250][635]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.22:250][635]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.44.22:319][635]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.44.22:319][635]LogGeometryMode: Warning: Unable to resolve Brush_57 Brush in new BSP, see above
+[2024.01.05-22.44.22:321][635]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.44.22:444][636]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.22:444][636]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.44.22:512][636]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.44.22:512][636]LogGeometryMode: Warning: Unable to resolve Brush_57 Brush in new BSP, see above
+[2024.01.05-22.44.22:512][636]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.44.22:608][637]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.22:608][637]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.44.22:706][637]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.44.22:706][637]LogGeometryMode: Warning: Unable to resolve Brush_57 Brush in new BSP, see above
+[2024.01.05-22.44.22:706][637]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.44.22:762][637]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.22:762][637]LogEditorTransaction: Undo Modifier [Edit]
+[2024.01.05-22.44.22:949][638]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.22:949][638]LogEditorTransaction: Undo Modifier [Edit]
+[2024.01.05-22.44.24:524][786]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.24:525][786]LogEditorTransaction: Undo Modifier [Edit]
+[2024.01.05-22.44.24:774][789]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.24:774][789]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.44.25:021][800]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.25:021][800]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-22.44.25:376][822]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.25:376][822]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.44.25:715][833]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.25:715][833]LogEditorTransaction: Undo Modifier [Edit]
+[2024.01.05-22.44.26:112][852]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.26:112][852]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.44.26:520][855]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.26:520][855]LogEditorTransaction: Undo Modifier [Edit]
+[2024.01.05-22.44.26:971][886]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.26:971][886]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.44.27:366][914]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.27:366][914]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-22.44.27:739][938]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.27:739][938]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.44.28:096][964]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.28:096][964]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.44.28:301][969]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.28:301][969]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.44.28:321][969]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5470' invalid (752 verts, 0 indices).
+[2024.01.05-22.44.28:322][969]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5471' invalid (752 verts, 0 indices).
+[2024.01.05-22.44.28:322][969]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5472' invalid (752 verts, 0 indices).
+[2024.01.05-22.44.28:322][969]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5473' invalid (752 verts, 0 indices).
+[2024.01.05-22.44.28:323][969]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5474' invalid (752 verts, 0 indices).
+[2024.01.05-22.44.28:323][969]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5475' invalid (752 verts, 0 indices).
+[2024.01.05-22.44.28:323][969]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5476' invalid (752 verts, 0 indices).
+[2024.01.05-22.44.28:323][969]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5477' invalid (752 verts, 0 indices).
+[2024.01.05-22.44.28:323][969]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5478' invalid (752 verts, 0 indices).
+[2024.01.05-22.44.28:324][969]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5479' invalid (752 verts, 0 indices).
+[2024.01.05-22.44.28:324][969]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5480' invalid (752 verts, 0 indices).
+[2024.01.05-22.44.28:324][969]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5481' invalid (752 verts, 0 indices).
+[2024.01.05-22.44.28:324][969]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5482' invalid (752 verts, 0 indices).
+[2024.01.05-22.44.28:324][969]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5483' invalid (752 verts, 0 indices).
+[2024.01.05-22.44.28:324][969]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5484' invalid (752 verts, 0 indices).
+[2024.01.05-22.44.28:326][969]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5485' invalid (752 verts, 0 indices).
+[2024.01.05-22.44.28:326][969]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5486' invalid (752 verts, 0 indices).
+[2024.01.05-22.44.28:326][969]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5487' invalid (752 verts, 0 indices).
+[2024.01.05-22.44.28:458][969]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.28:458][969]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.44.28:654][971]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.28:654][971]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-22.44.28:928][973]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.28:928][973]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.44.29:320][  0]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.29:320][  0]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.44.29:675][ 12]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.29:675][ 12]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.44.29:920][ 13]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.29:920][ 13]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.44.30:180][ 14]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.30:180][ 14]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.44.30:352][ 15]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.30:352][ 15]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-22.44.30:482][ 15]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.30:482][ 15]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.44.30:697][ 16]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.30:697][ 16]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-22.44.30:825][ 16]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.30:825][ 16]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.44.30:951][ 21]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.30:951][ 21]LogEditorTransaction: Undo Select None
+[2024.01.05-22.44.31:137][ 23]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.31:137][ 23]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.44.31:337][ 30]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.31:337][ 30]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.44.31:554][ 39]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.31:554][ 39]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.44.31:797][ 40]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.31:797][ 40]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.44.32:281][ 76]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.32:281][ 76]LogEditorTransaction: Undo Edit Z
+[2024.01.05-22.44.32:450][ 79]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.32:450][ 79]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.44.32:637][ 84]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.32:637][ 84]LogEditorTransaction: Undo Edit Z
+[2024.01.05-22.44.32:857][ 93]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.32:857][ 93]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.44.33:076][102]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.33:076][102]LogEditorTransaction: Undo Edit Z
+[2024.01.05-22.44.33:294][111]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.33:294][111]LogEditorTransaction: Undo Edit Z
+[2024.01.05-22.44.33:501][119]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.33:501][119]LogEditorTransaction: Undo Edit Y
+[2024.01.05-22.44.33:844][143]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.33:844][143]LogEditorTransaction: Undo Edit X
+[2024.01.05-22.44.34:128][160]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.34:128][160]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.44.34:325][165]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.34:325][165]LogEditorTransaction: Undo Brush Add
+[2024.01.05-22.44.34:339][165]LogActorComponent: RegisterComponentWithWorld: (/Game/BackroomsMap.BackroomsMap:PersistentLevel.Brush_57.BrushComponent0) Trying to register component with IsValid() == false. Aborting.
+[2024.01.05-22.44.34:742][180]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.34:742][180]LogEditorTransaction: Undo Delete Elements
+[2024.01.05-22.44.35:206][206]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.35:206][206]LogEditorTransaction: Undo Brush Add
+[2024.01.05-22.44.35:221][206]LogActorComponent: RegisterComponentWithWorld: (/Game/BackroomsMap.BackroomsMap:PersistentLevel.Brush_56.BrushComponent0) Trying to register component with IsValid() == false. Aborting.
+[2024.01.05-22.44.35:534][239]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.35:534][239]LogEditorTransaction: Undo Delete Elements
+[2024.01.05-22.44.35:934][264]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.35:934][264]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.44.36:218][281]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.36:218][281]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.44.36:384][284]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.36:384][284]LogEditorTransaction: Undo Edit Z
+[2024.01.05-22.44.36:559][288]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.36:559][288]LogEditorTransaction: Undo Edit Y
+[2024.01.05-22.44.36:750][294]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.36:750][294]LogEditorTransaction: Undo Edit X
+[2024.01.05-22.44.36:981][305]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.36:981][305]LogEditorTransaction: Undo Brush Add
+[2024.01.05-22.44.36:995][305]LogActorComponent: RegisterComponentWithWorld: (/Game/BackroomsMap.BackroomsMap:PersistentLevel.Brush_55.BrushComponent0) Trying to register component with IsValid() == false. Aborting.
+[2024.01.05-22.44.37:160][320]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.37:160][320]LogEditorTransaction: Undo Delete Elements
+[2024.01.05-22.44.37:674][358]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.37:674][358]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.44.37:843][361]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.37:843][361]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.44.37:952][361]LogActorComponent: RegisterComponentWithWorld: (/Game/BackroomsMap.BackroomsMap:PersistentLevel.Brush_54.BrushComponent0) Trying to register component with IsValid() == false. Aborting.
+[2024.01.05-22.44.38:370][380]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.38:370][380]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-22.44.38:769][394]Cmd: TRANSACTION UNDO
+[2024.01.05-22.44.38:769][394]LogEditorTransaction: Undo Delete Elements
+[2024.01.05-22.44.38:790][394]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4911' invalid (1200 verts, 0 indices).
+[2024.01.05-22.44.38:791][394]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4912' invalid (1200 verts, 0 indices).
+[2024.01.05-22.44.38:791][394]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4913' invalid (1200 verts, 0 indices).
+[2024.01.05-22.44.38:792][394]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4914' invalid (1200 verts, 0 indices).
+[2024.01.05-22.44.38:792][394]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4915' invalid (1200 verts, 0 indices).
+[2024.01.05-22.44.38:792][394]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4916' invalid (1200 verts, 0 indices).
+[2024.01.05-22.44.38:793][394]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4917' invalid (1200 verts, 0 indices).
+[2024.01.05-22.44.38:793][394]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4918' invalid (1200 verts, 0 indices).
+[2024.01.05-22.44.38:794][394]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4919' invalid (1200 verts, 0 indices).
+[2024.01.05-22.44.38:794][394]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4920' invalid (1200 verts, 0 indices).
+[2024.01.05-22.44.38:794][394]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4921' invalid (1200 verts, 0 indices).
+[2024.01.05-22.44.38:795][394]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4922' invalid (1200 verts, 0 indices).
+[2024.01.05-22.44.38:795][394]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4923' invalid (1200 verts, 0 indices).
+[2024.01.05-22.44.38:796][394]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4924' invalid (1200 verts, 0 indices).
+[2024.01.05-22.44.38:796][394]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4925' invalid (1200 verts, 0 indices).
+[2024.01.05-22.44.38:796][394]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4926' invalid (1200 verts, 0 indices).
+[2024.01.05-22.44.38:797][394]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4927' invalid (1200 verts, 0 indices).
+[2024.01.05-22.44.38:797][394]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4928' invalid (1200 verts, 0 indices).
+[2024.01.05-22.44.38:797][394]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4929' invalid (1200 verts, 0 indices).
+[2024.01.05-22.44.43:791][861]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.05-22.44.43:823][861]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-22.44.43:853][861]LogUObjectHash: Compacting FUObjectHashTables data took   1.28ms
+[2024.01.05-22.44.43:891][861]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-22.44.43:891][861]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapD8B4393647D0C24AD882BDA85A96BE7F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-22.44.43:894][861]LogFileHelpers: Saving map 'BackroomsMap' took 0.071
+[2024.01.05-22.44.43:906][861]LogFileHelpers: InternalPromptForCheckoutAndSave took 113 ms (total: 5.88 sec)
+[2024.01.05-22.44.43:908][861]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-22.44.43:908][861]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-22.44.44:243][885]LogEditorViewport: Clicking Background
+[2024.01.05-22.44.48:586][293]LogEditorViewport: Clicking Background
+[2024.01.05-22.45.10:719][829]Cmd: TRANSACTION UNDO
+[2024.01.05-22.45.10:719][829]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.45.10:721][829]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_4917' invalid (1200 verts, 0 indices).
+[2024.01.05-22.45.10:925][836]Cmd: TRANSACTION UNDO
+[2024.01.05-22.45.10:925][836]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.45.18:594][683]Cmd: SELECT NONE
+[2024.01.05-22.46.21:696][975]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
+[2024.01.05-22.46.21:696][975]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
+[2024.01.05-22.46.21:697][975]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_0
+[2024.01.05-22.46.21:697][975]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_0
+[2024.01.05-22.46.23:297][140]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
+[2024.01.05-22.46.23:297][140]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
+[2024.01.05-22.46.23:298][140]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_1
+[2024.01.05-22.46.23:298][140]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_1
+[2024.01.05-22.46.25:842][417]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
+[2024.01.05-22.46.25:842][417]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
+[2024.01.05-22.46.25:845][417]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_7
+[2024.01.05-22.46.25:845][417]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_7
+[2024.01.05-22.48.38:894][303]Cmd: DELETE
+[2024.01.05-22.48.38:894][303]Cmd: ACTOR DELETE
+[2024.01.05-22.48.38:904][303]LogEditorActor: Deleted Actor: StaticMeshActor
+[2024.01.05-22.48.38:925][303]LogUObjectHash: Compacting FUObjectHashTables data took   1.48ms
+[2024.01.05-22.48.38:933][303]LogEditorActor: Deleted 1 Actors (0.040 secs)
+[2024.01.05-22.48.41:948][631]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
+[2024.01.05-22.48.41:948][631]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
+[2024.01.05-22.48.41:948][631]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_8
+[2024.01.05-22.48.41:949][631]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_8
+[2024.01.05-22.48.42:785][718]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
+[2024.01.05-22.48.42:785][718]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
+[2024.01.05-22.48.42:788][718]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_10
+[2024.01.05-22.48.42:788][718]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_10
+[2024.01.05-22.50.16:928][261]Cmd: DELETE
+[2024.01.05-22.50.16:928][261]Cmd: ACTOR DELETE
+[2024.01.05-22.50.16:936][261]LogEditorActor: Deleted Actor: StaticMeshActor
+[2024.01.05-22.50.16:949][261]LogUObjectHash: Compacting FUObjectHashTables data took   1.06ms
+[2024.01.05-22.50.16:956][261]LogEditorActor: Deleted 1 Actors (0.027 secs)
+[2024.01.05-22.50.27:767][534]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
+[2024.01.05-22.50.27:767][534]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
+[2024.01.05-22.50.27:768][534]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_12
+[2024.01.05-22.50.27:768][534]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_12
+[2024.01.05-22.50.28:127][573]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
+[2024.01.05-22.50.28:127][573]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
+[2024.01.05-22.50.28:130][573]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_15
+[2024.01.05-22.50.28:130][573]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_15
+[2024.01.05-22.50.28:698][626]Cmd: DELETE
+[2024.01.05-22.50.28:699][626]Cmd: ACTOR DELETE
+[2024.01.05-22.50.28:705][626]LogEditorActor: Deleted Actor: StaticMeshActor
+[2024.01.05-22.50.28:718][626]LogUObjectHash: Compacting FUObjectHashTables data took   1.01ms
+[2024.01.05-22.50.28:722][626]LogEditorActor: Deleted 1 Actors (0.023 secs)
+[2024.01.05-22.50.49:576][933]Cmd: DELETE
+[2024.01.05-22.50.49:576][933]Cmd: ACTOR DELETE
+[2024.01.05-22.50.49:576][933]LogConsoleManager: Warning: Performance warning: Many (31) failed FindConsoleObject() for 'ACTOR'. 
+[2024.01.05-22.50.49:584][933]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.50.49:599][933]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.05-22.50.49:628][933]LogEditorActor: Deleted 1 Actors (0.051 secs)
+[2024.01.05-22.51.12:319][440]Cmd: DELETE
+[2024.01.05-22.51.12:319][440]Cmd: ACTOR DELETE
+[2024.01.05-22.51.12:329][440]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.51.12:340][440]LogUObjectHash: Compacting FUObjectHashTables data took   1.52ms
+[2024.01.05-22.51.12:370][440]LogEditorActor: Deleted 1 Actors (0.051 secs)
+[2024.01.05-22.51.42:607][707]Cmd: TRANSACTION UNDO
+[2024.01.05-22.51.42:607][707]LogEditorTransaction: Undo Create Actors
+[2024.01.05-22.51.42:609][707]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_5941' invalid (1240 verts, 0 indices).
+[2024.01.05-22.51.45:828][ 42]Cmd: TRANSACTION UNDO
+[2024.01.05-22.51.45:828][ 42]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-22.51.46:296][ 76]Cmd: TRANSACTION UNDO
+[2024.01.05-22.51.46:296][ 76]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.51.46:370][ 76]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.51.46:370][ 76]LogGeometryMode: Warning: Unable to resolve Brush_60 Brush in new BSP, see above
+[2024.01.05-22.51.46:370][ 76]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.51.46:975][104]Cmd: TRANSACTION UNDO
+[2024.01.05-22.51.46:975][104]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.51.47:048][104]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.51.47:048][104]LogGeometryMode: Warning: Unable to resolve Brush_60 Brush in new BSP, see above
+[2024.01.05-22.51.47:048][104]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.52.38:078][589]Cmd: DELETE
+[2024.01.05-22.52.38:078][589]Cmd: ACTOR DELETE
+[2024.01.05-22.52.38:088][589]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.52.38:102][589]LogUObjectHash: Compacting FUObjectHashTables data took   1.04ms
+[2024.01.05-22.52.38:148][589]LogEditorActor: Deleted 1 Actors (0.069 secs)
+[2024.01.05-22.52.40:879][842]Cmd: DELETE
+[2024.01.05-22.52.40:879][842]Cmd: ACTOR DELETE
+[2024.01.05-22.52.40:891][842]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-22.52.40:903][842]LogUObjectHash: Compacting FUObjectHashTables data took   1.06ms
+[2024.01.05-22.52.40:949][842]LogEditorActor: Deleted 1 Actors (0.069 secs)
+[2024.01.05-22.52.56:114][607]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
+[2024.01.05-22.52.56:114][607]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
+[2024.01.05-22.52.56:115][607]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_16
+[2024.01.05-22.52.56:115][607]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_16
+[2024.01.05-22.52.56:734][665]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
+[2024.01.05-22.52.56:734][665]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
+[2024.01.05-22.52.56:736][665]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_17
+[2024.01.05-22.52.56:737][665]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_17
+[2024.01.05-22.52.58:040][806]Cmd: DELETE
+[2024.01.05-22.52.58:081][806]Cmd: ACTOR DELETE
+[2024.01.05-22.52.58:089][806]LogEditorActor: Deleted Actor: StaticMeshActor
+[2024.01.05-22.52.58:104][806]LogUObjectHash: Compacting FUObjectHashTables data took   1.10ms
+[2024.01.05-22.52.58:109][806]LogEditorActor: Deleted 1 Actors (0.027 secs)
+[2024.01.05-22.53.06:635][800]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
+[2024.01.05-22.53.06:635][800]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
+[2024.01.05-22.53.06:635][800]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_19
+[2024.01.05-22.53.06:636][800]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_19
+[2024.01.05-22.53.08:000][952]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
+[2024.01.05-22.53.08:000][952]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
+[2024.01.05-22.53.08:002][952]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_23
+[2024.01.05-22.53.08:003][952]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_23
+[2024.01.05-22.53.59:223][571]Cmd: DELETE
+[2024.01.05-22.53.59:223][571]Cmd: ACTOR DELETE
+[2024.01.05-22.53.59:233][571]LogEditorActor: Deleted Actor: StaticMeshActor
+[2024.01.05-22.53.59:247][571]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
+[2024.01.05-22.53.59:251][571]LogEditorActor: Deleted 1 Actors (0.028 secs)
+[2024.01.05-22.54.47:159][821]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush38)
+[2024.01.05-22.54.52:415][367]Cmd: EDCALLBACK SURFPROPS
+[2024.01.05-22.54.57:364][882]Cmd: EDCALLBACK SURFPROPS
+[2024.01.05-22.55.07:134][905]Cmd: TRANSACTION UNDO
+[2024.01.05-22.55.07:135][905]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.55.07:157][905]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_6278' invalid (1224 verts, 0 indices).
+[2024.01.05-22.55.07:158][905]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_6279' invalid (1224 verts, 0 indices).
+[2024.01.05-22.55.07:158][905]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_6280' invalid (1224 verts, 0 indices).
+[2024.01.05-22.55.07:158][905]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_6281' invalid (1224 verts, 0 indices).
+[2024.01.05-22.55.07:158][905]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_6282' invalid (1224 verts, 0 indices).
+[2024.01.05-22.55.07:159][905]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_6283' invalid (1224 verts, 0 indices).
+[2024.01.05-22.55.07:159][905]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_6284' invalid (1224 verts, 0 indices).
+[2024.01.05-22.55.07:160][905]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_6285' invalid (1224 verts, 0 indices).
+[2024.01.05-22.55.07:160][905]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_6286' invalid (1224 verts, 0 indices).
+[2024.01.05-22.55.07:160][905]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_6287' invalid (1224 verts, 0 indices).
+[2024.01.05-22.55.07:161][905]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_6288' invalid (1224 verts, 0 indices).
+[2024.01.05-22.55.07:161][905]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_6289' invalid (1224 verts, 0 indices).
+[2024.01.05-22.55.07:162][905]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_6290' invalid (1224 verts, 0 indices).
+[2024.01.05-22.55.07:162][905]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_6291' invalid (1224 verts, 0 indices).
+[2024.01.05-22.55.07:162][905]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_6292' invalid (1224 verts, 0 indices).
+[2024.01.05-22.55.07:163][905]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_6293' invalid (1224 verts, 0 indices).
+[2024.01.05-22.55.07:163][905]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_6294' invalid (1224 verts, 0 indices).
+[2024.01.05-22.55.07:164][905]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_6295' invalid (1224 verts, 0 indices).
+[2024.01.05-22.55.07:164][905]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_6296' invalid (1224 verts, 0 indices).
+[2024.01.05-22.55.08:565][  0]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush38)
+[2024.01.05-22.55.18:588][ 71]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush38)
+[2024.01.05-22.55.25:248][792]Cmd: TRANSACTION UNDO
+[2024.01.05-22.55.25:248][792]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.55.25:323][792]LogGeometryMode: Warning: Unable to find 1 Edge(s) in new BSP
+[2024.01.05-22.55.25:323][792]LogGeometryMode: Warning: Unable to resolve Brush_62 Brush in new BSP, see above
+[2024.01.05-22.55.25:323][792]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.55.26:127][850]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush38)
+[2024.01.05-22.55.28:363][108]Cmd: TRANSACTION UNDO
+[2024.01.05-22.55.28:363][108]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.55.28:439][108]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.55.28:439][108]LogGeometryMode: Warning: Unable to resolve Brush_62 Brush in new BSP, see above
+[2024.01.05-22.55.28:439][108]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.55.35:647][850]Cmd: TRANSACTION UNDO
+[2024.01.05-22.55.35:647][850]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.55.35:749][850]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.55.35:749][850]LogGeometryMode: Warning: Unable to resolve Brush_62 Brush in new BSP, see above
+[2024.01.05-22.55.35:749][850]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.55.53:970][882]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush38)
+[2024.01.05-22.56.06:397][218]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush38)
+[2024.01.05-22.56.06:904][276]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush38)
+[2024.01.05-22.56.08:577][408]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush38)
+[2024.01.05-22.56.09:089][449]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush38)
+[2024.01.05-22.56.10:870][646]Cmd: TRANSACTION UNDO
+[2024.01.05-22.56.10:870][646]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.56.10:975][646]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.56.10:975][646]LogGeometryMode: Warning: Unable to resolve Brush_62 Brush in new BSP, see above
+[2024.01.05-22.56.10:975][646]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.56.20:664][643]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush38)
+[2024.01.05-22.56.52:383][ 39]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush38)
+[2024.01.05-22.56.59:901][843]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush38)
+[2024.01.05-22.57.10:163][916]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush38)
+[2024.01.05-22.57.23:254][280]Cmd: TRANSACTION UNDO
+[2024.01.05-22.57.23:254][280]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.57.23:335][280]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.57.23:335][280]LogGeometryMode: Warning: Unable to resolve Brush_62 Brush in new BSP, see above
+[2024.01.05-22.57.23:335][280]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.58.17:283][ 27]Cmd: TRANSACTION UNDO
+[2024.01.05-22.58.17:283][ 27]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.58.17:369][ 27]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.58.17:369][ 27]LogGeometryMode: Warning: Unable to resolve Brush_62 Brush in new BSP, see above
+[2024.01.05-22.58.17:369][ 27]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.58.34:532][738]Cmd: TRANSACTION UNDO
+[2024.01.05-22.58.34:532][738]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.58.34:623][738]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.58.34:623][738]LogGeometryMode: Warning: Unable to resolve Brush_62 Brush in new BSP, see above
+[2024.01.05-22.58.34:623][738]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.59.04:532][734]Cmd: TRANSACTION UNDO
+[2024.01.05-22.59.04:532][734]LogEditorTransaction: Undo Move Elements
+[2024.01.05-22.59.04:625][734]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-22.59.04:625][734]LogGeometryMode: Warning: Unable to resolve Brush_62 Brush in new BSP, see above
+[2024.01.05-22.59.04:625][734]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.59.30:076][396]LogGeometryMode: Warning: Unable to find Brush_39 Brush(s) in new BSP
+[2024.01.05-22.59.30:076][396]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-22.59.55:650][ 87]Cmd: EDCALLBACK SURFPROPS
+[2024.01.05-22.59.57:280][256]Cmd: SELECT NONE
+[2024.01.05-23.00.21:549][802]LogSlate: Window 'Level Statistics' being destroyed
+[2024.01.05-23.00.21:555][802]LogSlate: Window 'Level Statistics' being destroyed
+[2024.01.05-23.00.22:713][941]LogSlate: Window 'Mode Toolbar' being destroyed
+[2024.01.05-23.00.22:718][941]LogSlate: Window 'Mode Toolbar' being destroyed
+[2024.01.05-23.00.31:438][963]Cmd: TRANSACTION UNDO
+[2024.01.05-23.00.31:438][963]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.00.31:530][963]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.00.31:530][963]LogGeometryMode: Warning: Unable to resolve Brush_65 Brush in new BSP, see above
+[2024.01.05-23.00.31:530][963]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.00.41:093][929]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush41)
+[2024.01.05-23.00.58:199][807]LogGeometryMode: Warning: Unable to find Brush_64 Brush(s) in new BSP
+[2024.01.05-23.00.58:199][807]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.01.52:448][573]Cmd: TRANSACTION UNDO
+[2024.01.05-23.01.52:448][573]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.01.52:543][573]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.01.52:543][573]LogGeometryMode: Warning: Unable to resolve Brush_64 Brush in new BSP, see above
+[2024.01.05-23.01.52:543][573]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.02.08:283][312]Cmd: TRANSACTION UNDO
+[2024.01.05-23.02.08:283][312]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.02.08:378][312]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.02.08:378][312]LogGeometryMode: Warning: Unable to resolve Brush_64 Brush in new BSP, see above
+[2024.01.05-23.02.08:378][312]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.02.08:629][317]Cmd: TRANSACTION UNDO
+[2024.01.05-23.02.08:629][317]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.02.08:724][317]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.02.08:724][317]LogGeometryMode: Warning: Unable to resolve Brush_64 Brush in new BSP, see above
+[2024.01.05-23.02.08:724][317]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.02.23:794][937]Cmd: TRANSACTION UNDO
+[2024.01.05-23.02.23:794][937]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.02.23:890][937]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.02.23:890][937]LogGeometryMode: Warning: Unable to resolve Brush_64 Brush in new BSP, see above
+[2024.01.05-23.02.23:890][937]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.03.18:530][714]Cmd: TRANSACTION UNDO
+[2024.01.05-23.03.18:530][714]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.03.18:630][714]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.03.18:630][714]LogGeometryMode: Warning: Unable to resolve Brush_64 Brush in new BSP, see above
+[2024.01.05-23.03.18:630][714]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.03.18:996][723]Cmd: TRANSACTION UNDO
+[2024.01.05-23.03.18:996][723]LogEditorTransaction: Undo Modifier [Extrude]
+[2024.01.05-23.03.19:380][752]Cmd: TRANSACTION UNDO
+[2024.01.05-23.03.19:380][752]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.03.19:483][752]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.03.19:483][752]LogGeometryMode: Warning: Unable to resolve Brush_64 Brush in new BSP, see above
+[2024.01.05-23.03.19:483][752]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.03.19:772][777]Cmd: TRANSACTION UNDO
+[2024.01.05-23.03.19:772][777]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.03.19:871][777]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.03.19:871][777]LogGeometryMode: Warning: Unable to resolve Brush_64 Brush in new BSP, see above
+[2024.01.05-23.03.19:871][777]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.03.20:312][821]Cmd: TRANSACTION UNDO
+[2024.01.05-23.03.20:312][821]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.03.20:414][821]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.03.20:414][821]LogGeometryMode: Warning: Unable to resolve Brush_64 Brush in new BSP, see above
+[2024.01.05-23.03.20:414][821]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.03.20:788][857]Cmd: TRANSACTION UNDO
+[2024.01.05-23.03.20:788][857]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.03.20:889][857]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.03.20:889][857]LogGeometryMode: Warning: Unable to resolve Brush_64 Brush in new BSP, see above
+[2024.01.05-23.03.20:889][857]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.03.21:194][884]Cmd: TRANSACTION UNDO
+[2024.01.05-23.03.21:194][884]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.03.21:292][884]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.03.21:292][884]LogGeometryMode: Warning: Unable to resolve Brush_64 Brush in new BSP, see above
+[2024.01.05-23.03.21:292][884]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.04.36:017][208]LogEditorViewport: Clicking Background
+[2024.01.05-23.05.06:849][449]Cmd: TRANSACTION UNDO
+[2024.01.05-23.05.06:849][449]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.05.13:639][ 83]Cmd: TRANSACTION UNDO
+[2024.01.05-23.05.13:639][ 83]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.05.13:769][ 83]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.05.13:769][ 83]LogGeometryMode: Warning: Unable to resolve Brush_66 Brush in new BSP, see above
+[2024.01.05-23.05.13:769][ 83]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.05.41:865][ 34]LogGeometryMode: Warning: Unable to find Brush_63 Brush(s) in new BSP
+[2024.01.05-23.05.41:865][ 34]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.06.17:449][728]Cmd: TRANSACTION UNDO
+[2024.01.05-23.06.17:449][728]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.06.17:559][728]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.06.17:559][728]LogGeometryMode: Warning: Unable to resolve Brush_63 Brush in new BSP, see above
+[2024.01.05-23.06.17:559][728]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.06.32:126][419]LogEditorViewport: Clicking Background
+[2024.01.05-23.06.55:807][983]Cmd: TRANSACTION UNDO
+[2024.01.05-23.06.55:807][983]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.06.55:916][983]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.06.55:916][983]LogGeometryMode: Warning: Unable to resolve Brush_63 Brush in new BSP, see above
+[2024.01.05-23.06.55:916][983]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.07.09:903][511]Cmd: TRANSACTION UNDO
+[2024.01.05-23.07.09:903][511]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.07.10:013][511]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.07.10:013][511]LogGeometryMode: Warning: Unable to resolve Brush_63 Brush in new BSP, see above
+[2024.01.05-23.07.10:013][511]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.07.25:006][225]LogGeometryMode: Warning: Unable to find Brush_53 Brush(s) in new BSP
+[2024.01.05-23.07.25:006][225]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.07.33:540][ 67]LogGeometryMode: Warning: Unable to find Brush_63 Brush(s) in new BSP
+[2024.01.05-23.07.33:540][ 67]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.07.38:918][666]Cmd: TRANSACTION UNDO
+[2024.01.05-23.07.38:918][666]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.07.39:054][666]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.07.39:054][666]LogGeometryMode: Warning: Unable to resolve Brush_63 Brush in new BSP, see above
+[2024.01.05-23.07.39:054][666]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.07.41:095][828]LogGeometryMode: Warning: Unable to find Brush_53 Brush(s) in new BSP
+[2024.01.05-23.07.41:095][828]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.07.45:386][240]LogGeometryMode: Warning: Unable to find Brush_63 Brush(s) in new BSP
+[2024.01.05-23.07.45:386][240]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.07.46:146][296]Cmd: TRANSACTION UNDO
+[2024.01.05-23.07.46:146][296]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-23.07.46:752][320]Cmd: TRANSACTION UNDO
+[2024.01.05-23.07.46:752][320]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.07.46:893][320]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.07.46:893][320]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-23.07.46:893][320]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.07.47:953][402]LogGeometryMode: Warning: Unable to find Brush_63 Brush(s) in new BSP
+[2024.01.05-23.07.47:953][402]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.08.08:376][536]Cmd: TRANSACTION UNDO
+[2024.01.05-23.08.08:376][536]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.08.08:486][536]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.08.08:486][536]LogGeometryMode: Warning: Unable to resolve Brush_63 Brush in new BSP, see above
+[2024.01.05-23.08.08:486][536]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.08.13:922][ 92]LogGeometryMode: Warning: Unable to find Brush_53 Brush(s) in new BSP
+[2024.01.05-23.08.13:922][ 92]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.08.27:711][556]LogGeometryMode: Warning: Unable to find Brush_63 Brush(s) in new BSP
+[2024.01.05-23.08.27:711][556]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.08.41:003][948]LogGeometryMode: Warning: Unable to find Brush_53 Brush(s) in new BSP
+[2024.01.05-23.08.41:003][948]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.08.48:404][653]LogGeometryMode: Warning: Unable to find Brush_63 Brush(s) in new BSP
+[2024.01.05-23.08.48:404][653]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.08.48:732][675]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush39)
+[2024.01.05-23.08.54:454][252]LogGeometryMode: Warning: Unable to find Brush_53 Brush(s) in new BSP
+[2024.01.05-23.08.54:454][252]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.08.59:890][803]Cmd: TRANSACTION UNDO
+[2024.01.05-23.08.59:890][803]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.09.00:033][803]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.09.00:033][803]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-23.09.00:034][803]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.09.06:272][428]LogEditorViewport: Clicking Background
+[2024.01.05-23.09.37:993][123]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.09.37:994][123]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-23.09.37:994][123]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.09.43:032][635]Cmd: TRANSACTION UNDO
+[2024.01.05-23.09.43:032][635]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.09.53:844][804]Cmd: TRANSACTION UNDO
+[2024.01.05-23.09.53:845][804]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.09.53:959][804]LogGeometryMode: Warning: Unable to find 1 Edge(s) in new BSP
+[2024.01.05-23.09.53:959][804]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-23.09.53:959][804]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.09.54:512][827]Cmd: TRANSACTION UNDO
+[2024.01.05-23.09.54:512][827]LogEditorTransaction: Undo Modifier [Edit]
+[2024.01.05-23.09.55:159][888]Cmd: TRANSACTION UNDO
+[2024.01.05-23.09.55:159][888]LogEditorTransaction: Undo Modifier [Triangulate]
+[2024.01.05-23.10.37:094][718]LogEditorViewport: Clicking Background
+[2024.01.05-23.10.45:236][505]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush)
+[2024.01.05-23.10.46:648][634]Cmd: TRANSACTION UNDO
+[2024.01.05-23.10.46:648][634]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.10.46:788][634]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.10.46:788][634]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-23.10.46:788][634]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.10.50:852][997]Cmd: TRANSACTION UNDO
+[2024.01.05-23.10.50:852][997]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.10.50:993][997]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.10.50:993][997]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-23.10.50:993][997]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.10.54:065][272]Cmd: DELETE
+[2024.01.05-23.10.54:067][272]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.10.54:067][272]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-23.10.54:067][272]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.10.55:508][424]Cmd: TRANSACTION UNDO
+[2024.01.05-23.10.55:508][424]LogEditorTransaction: Undo Modifier [Edit]
+[2024.01.05-23.10.55:885][434]Cmd: TRANSACTION UNDO
+[2024.01.05-23.10.55:885][434]LogEditorTransaction: Undo Modifier [Delete]
+[2024.01.05-23.11.03:110][156]Cmd: DELETE
+[2024.01.05-23.11.03:111][156]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.11.03:111][156]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-23.11.03:111][156]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.11.03:825][211]Cmd: DELETE
+[2024.01.05-23.11.03:826][211]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.11.03:826][211]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-23.11.03:826][211]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.11.06:004][456]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.06:004][456]LogEditorTransaction: Undo Modifier [Delete]
+[2024.01.05-23.11.07:506][550]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.07:506][550]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.11.07:630][550]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.11.07:630][550]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-23.11.07:630][550]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.11.08:224][609]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.08:224][609]LogEditorTransaction: Undo Modifier [Edit]
+[2024.01.05-23.11.08:713][650]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.08:714][650]LogEditorTransaction: Undo Modifier [Delete]
+[2024.01.05-23.11.11:317][878]LogEditorViewport: Clicking Background
+[2024.01.05-23.11.11:381][882]LogEditorViewport: Clicking Background
+[2024.01.05-23.11.12:447][972]Cmd: DELETE
+[2024.01.05-23.11.12:535][972]Cmd: ACTOR DELETE
+[2024.01.05-23.11.12:586][972]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-23.11.12:652][972]LogUObjectHash: Compacting FUObjectHashTables data took   1.66ms
+[2024.01.05-23.11.12:711][972]LogEditorActor: Deleted 1 Actors (0.176 secs)
+[2024.01.05-23.11.13:531][ 66]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.13:531][ 66]LogEditorTransaction: Undo Delete Elements
+[2024.01.05-23.11.23:692][ 69]Cmd: DELETE
+[2024.01.05-23.11.23:693][ 69]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.11.23:693][ 69]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-23.11.23:693][ 69]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.11.24:965][208]Cmd: DELETE
+[2024.01.05-23.11.24:967][208]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.11.24:967][208]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-23.11.24:967][208]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.11.26:807][395]Cmd: DELETE
+[2024.01.05-23.11.26:809][395]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.11.26:809][395]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-23.11.26:809][395]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.11.29:909][662]Cmd: DELETE
+[2024.01.05-23.11.29:999][662]Cmd: ACTOR DELETE
+[2024.01.05-23.11.30:013][662]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-23.11.30:027][662]LogUObjectHash: Compacting FUObjectHashTables data took   1.08ms
+[2024.01.05-23.11.30:085][662]LogEditorActor: Deleted 1 Actors (0.085 secs)
+[2024.01.05-23.11.30:745][735]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.30:745][735]LogEditorTransaction: Undo Delete Elements
+[2024.01.05-23.11.31:383][742]Cmd: EDCALLBACK SURFPROPS
+[2024.01.05-23.11.33:600][955]Cmd: EDCALLBACK SURFPROPS
+[2024.01.05-23.11.36:524][258]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.36:524][258]LogEditorTransaction: Undo Select Surfaces
+[2024.01.05-23.11.36:953][265]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.36:953][265]LogEditorTransaction: Undo Select Surface
+[2024.01.05-23.11.37:498][284]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.37:498][284]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-23.11.39:631][460]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.39:631][460]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.11.40:701][548]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.40:701][548]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-23.11.41:217][558]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.41:217][558]LogEditorTransaction: Undo Select Surface
+[2024.01.05-23.11.41:736][583]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.41:736][583]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-23.11.42:147][608]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.42:147][608]LogEditorTransaction: Undo Modifier [Delete]
+[2024.01.05-23.11.42:627][628]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.42:628][628]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-23.11.43:227][665]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.43:227][665]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-23.11.43:726][699]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.43:726][699]LogEditorTransaction: Undo Modifier [Delete]
+[2024.01.05-23.11.44:186][726]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.44:186][726]LogEditorTransaction: Undo Modifier [Edit]
+[2024.01.05-23.11.44:644][765]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.44:644][765]LogEditorTransaction: Undo Modifier [Delete]
+[2024.01.05-23.11.45:107][773]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.45:107][773]LogEditorTransaction: Undo Modifier [Edit]
+[2024.01.05-23.11.45:540][807]Cmd: TRANSACTION UNDO
+[2024.01.05-23.11.45:540][807]LogEditorTransaction: Undo Modifier [Delete]
+[2024.01.05-23.11.48:381][ 69]LogEditorViewport: Clicking Background
+[2024.01.05-23.12.06:569][936]Cmd: TRANSACTION UNDO
+[2024.01.05-23.12.06:569][936]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-23.12.07:051][944]Cmd: TRANSACTION UNDO
+[2024.01.05-23.12.07:051][944]LogEditorTransaction: Undo Apply Material to Selected Surfaces
+[2024.01.05-23.12.07:791][997]Cmd: TRANSACTION UNDO
+[2024.01.05-23.12.07:791][997]LogEditorTransaction: Undo Apply Material to Selected Surfaces
+[2024.01.05-23.12.23:696][751]Cmd: TRANSACTION UNDO
+[2024.01.05-23.12.23:696][751]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.12.23:839][751]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.12.23:839][751]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-23.12.23:839][751]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.12.26:527][991]Cmd: EDCALLBACK SURFPROPS
+[2024.01.05-23.12.34:104][838]LogEditorViewport: Clicking Background
+[2024.01.05-23.13.09:081][690]Cmd: TRANSACTION UNDO
+[2024.01.05-23.13.09:081][690]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.13.09:194][690]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.13.09:194][690]LogGeometryMode: Warning: Unable to resolve Brush_63 Brush in new BSP, see above
+[2024.01.05-23.13.09:194][690]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.13.30:992][985]LogGeometryMode: Warning: Unable to find Brush_62 Brush(s) in new BSP
+[2024.01.05-23.13.30:993][985]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.14.16:122][952]LogUObjectHash: Compacting FUObjectHashTables data took   1.53ms
+[2024.01.05-23.14.16:132][952]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto5.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
+[2024.01.05-23.14.16:168][952]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto5
+[2024.01.05-23.14.16:168][952]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto5002DE9EA4F182F87CED55785D221F668.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto5.umap'
+[2024.01.05-23.14.16:169][952]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto5.umap is in the /Temp path, will not scan.
+[2024.01.05-23.14.16:169][952]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.067
+[2024.01.05-23.14.16:169][952]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.067
+[2024.01.05-23.14.16:169][952]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/world_fixed_RoomStructure] ([1] browsable assets)...
+[2024.01.05-23.14.16:169][952]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/world_fixed_RoomStructure]
+[2024.01.05-23.14.16:172][952]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto5
+[2024.01.05-23.14.16:172][952]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructure_Auto5A7A4713F47EA661CED59F1AD57042D69.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto5.uasset'
+[2024.01.05-23.14.16:173][952]LogFileHelpers: Auto-saving content packages took 0.004
+[2024.01.05-23.14.29:093][313]Cmd: TRANSACTION UNDO
+[2024.01.05-23.14.29:093][313]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.14.29:215][313]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.14.29:215][313]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-23.14.29:215][313]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.16.12:520][615]Cmd: TRANSACTION UNDO
+[2024.01.05-23.16.12:520][615]LogEditorTransaction: Undo Rotate Elements
+[2024.01.05-23.17.42:071][ 76]Cmd: DELETE
+[2024.01.05-23.17.42:168][ 76]Cmd: ACTOR DELETE
+[2024.01.05-23.17.42:186][ 76]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-23.17.42:203][ 76]LogUObjectHash: Compacting FUObjectHashTables data took   1.12ms
+[2024.01.05-23.17.42:274][ 76]LogEditorActor: Deleted 1 Actors (0.106 secs)
+[2024.01.05-23.18.36:948][710]Cmd: TRANSACTION UNDO
+[2024.01.05-23.18.36:948][710]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.19.01:501][145]LogGeometryMode: Warning: Unable to find Brush_70 Brush(s) in new BSP
+[2024.01.05-23.19.01:501][145]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.19.04:973][515]Cmd: DELETE
+[2024.01.05-23.19.04:975][515]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.19.04:975][515]LogGeometryMode: Warning: Unable to resolve Brush_70 Brush in new BSP, see above
+[2024.01.05-23.19.04:975][515]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.19.06:284][658]Cmd: DELETE
+[2024.01.05-23.19.06:381][658]Cmd: ACTOR DELETE
+[2024.01.05-23.19.06:402][658]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-23.19.06:423][658]LogUObjectHash: Compacting FUObjectHashTables data took   1.46ms
+[2024.01.05-23.19.06:495][658]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_14951' invalid (3648 verts, 0 indices).
+[2024.01.05-23.19.06:496][658]LogEditorActor: Deleted 1 Actors (0.115 secs)
+[2024.01.05-23.19.10:805][110]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_14984' invalid (3648 verts, 0 indices).
+[2024.01.05-23.19.10:858][110]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_15017' invalid (3648 verts, 0 indices).
+[2024.01.05-23.19.11:551][179]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_15050' invalid (3672 verts, 0 indices).
+[2024.01.05-23.19.49:486][208]LogEditorViewport: Clicking Background
+[2024.01.05-23.20.06:346][952]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush43)
+[2024.01.05-23.20.12:318][575]Cmd: TRANSACTION UNDO
+[2024.01.05-23.20.12:318][575]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.20.12:439][575]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.20.12:439][575]LogGeometryMode: Warning: Unable to resolve Brush_67 Brush in new BSP, see above
+[2024.01.05-23.20.12:439][575]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.21.31:097][ 17]Cmd: TRANSACTION UNDO
+[2024.01.05-23.21.31:097][ 17]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.21.31:223][ 17]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.21.31:223][ 17]LogGeometryMode: Warning: Unable to resolve Brush_67 Brush in new BSP, see above
+[2024.01.05-23.21.31:223][ 17]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.21.31:625][ 26]Cmd: TRANSACTION UNDO
+[2024.01.05-23.21.31:625][ 26]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.21.31:749][ 26]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.21.31:749][ 26]LogGeometryMode: Warning: Unable to resolve Brush_67 Brush in new BSP, see above
+[2024.01.05-23.21.31:749][ 26]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.21.32:101][ 50]Cmd: TRANSACTION UNDO
+[2024.01.05-23.21.32:101][ 50]LogEditorTransaction: Undo Modifier [Extrude]
+[2024.01.05-23.21.33:399][177]Cmd: TRANSACTION UNDO
+[2024.01.05-23.21.33:399][177]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.21.33:525][177]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.21.33:525][177]LogGeometryMode: Warning: Unable to resolve Brush_67 Brush in new BSP, see above
+[2024.01.05-23.21.33:525][177]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.21.45:036][394]Cmd: TRANSACTION UNDO
+[2024.01.05-23.21.45:036][394]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.21.45:163][394]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.21.45:163][394]LogGeometryMode: Warning: Unable to resolve Brush_67 Brush in new BSP, see above
+[2024.01.05-23.21.45:163][394]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.21.53:232][231]Cmd: TRANSACTION UNDO
+[2024.01.05-23.21.53:232][231]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.21.53:357][231]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.21.53:357][231]LogGeometryMode: Warning: Unable to resolve Brush_67 Brush in new BSP, see above
+[2024.01.05-23.21.53:357][231]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.22.31:655][280]Cmd: TRANSACTION UNDO
+[2024.01.05-23.22.31:655][280]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.22.31:781][280]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.22.31:781][280]LogGeometryMode: Warning: Unable to resolve Brush_67 Brush in new BSP, see above
+[2024.01.05-23.22.31:781][280]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.22.34:169][512]Cmd: TRANSACTION UNDO
+[2024.01.05-23.22.34:169][512]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.22.34:295][512]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.22.34:295][512]LogGeometryMode: Warning: Unable to resolve Brush_67 Brush in new BSP, see above
+[2024.01.05-23.22.34:295][512]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.22.42:101][363]Cmd: TRANSACTION UNDO
+[2024.01.05-23.22.42:101][363]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.22.42:234][363]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.22.42:234][363]LogGeometryMode: Warning: Unable to resolve Brush_67 Brush in new BSP, see above
+[2024.01.05-23.22.42:234][363]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.22.42:464][369]Cmd: TRANSACTION UNDO
+[2024.01.05-23.22.42:464][369]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.22.42:591][369]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.22.42:591][369]LogGeometryMode: Warning: Unable to resolve Brush_67 Brush in new BSP, see above
+[2024.01.05-23.22.42:591][369]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.22.44:101][536]Cmd: TRANSACTION UNDO
+[2024.01.05-23.22.44:101][536]LogEditorTransaction: Undo Modifier [Extrude]
+[2024.01.05-23.22.45:557][692]Cmd: TRANSACTION UNDO
+[2024.01.05-23.22.45:557][692]LogEditorTransaction: Undo Modifier [Extrude]
+[2024.01.05-23.22.46:196][754]Cmd: TRANSACTION UNDO
+[2024.01.05-23.22.46:196][754]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.22.46:322][754]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.22.46:322][754]LogGeometryMode: Warning: Unable to resolve Brush_67 Brush in new BSP, see above
+[2024.01.05-23.22.46:322][754]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.23.08:627][113]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush46)
+[2024.01.05-23.23.13:186][582]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush46)
+[2024.01.05-23.23.16:519][945]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush46)
+[2024.01.05-23.23.18:910][214]Cmd: TRANSACTION UNDO
+[2024.01.05-23.23.18:910][214]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.23.19:034][214]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.23.19:034][214]LogGeometryMode: Warning: Unable to resolve Brush_72 Brush in new BSP, see above
+[2024.01.05-23.23.19:034][214]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.23.23:099][596]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush46)
+[2024.01.05-23.23.25:601][845]Cmd: TRANSACTION UNDO
+[2024.01.05-23.23.25:601][845]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.23.25:757][845]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.23.25:757][845]LogGeometryMode: Warning: Unable to resolve Brush_72 Brush in new BSP, see above
+[2024.01.05-23.23.25:757][845]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.23.26:467][882]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush46)
+[2024.01.05-23.23.28:016][ 15]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush46)
+[2024.01.05-23.23.55:764][736]LogGeometryMode: Warning: Unable to find Brush_67 Brush(s) in new BSP
+[2024.01.05-23.23.55:764][736]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.24.24:178][953]LogUObjectHash: Compacting FUObjectHashTables data took   1.70ms
+[2024.01.05-23.24.24:188][953]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto6.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
+[2024.01.05-23.24.24:230][953]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto6
+[2024.01.05-23.24.24:230][953]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto67F82D0B54D8E9553E46CEE920032EC37.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto6.umap'
+[2024.01.05-23.24.24:231][953]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto6.umap is in the /Temp path, will not scan.
+[2024.01.05-23.24.24:232][953]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.090
+[2024.01.05-23.24.24:232][953]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.090
+[2024.01.05-23.24.24:232][953]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/world_fixed_RoomStructure] ([1] browsable assets)...
+[2024.01.05-23.24.24:232][953]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/world_fixed_RoomStructure]
+[2024.01.05-23.24.24:235][953]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto6
+[2024.01.05-23.24.24:235][953]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructure_Auto6E1382B3542346A756ECD4DB930E217D2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto6.uasset'
+[2024.01.05-23.24.24:235][953]LogFileHelpers: Auto-saving content packages took 0.004
+[2024.01.05-23.24.35:831][284]LogGeometryMode: Warning: Unable to find Brush_62 Brush(s) in new BSP
+[2024.01.05-23.24.35:831][284]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.24.57:489][405]Cmd: TRANSACTION UNDO
+[2024.01.05-23.24.57:489][405]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.24.57:626][405]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.24.57:626][405]LogGeometryMode: Warning: Unable to resolve Brush_62 Brush in new BSP, see above
+[2024.01.05-23.24.57:626][405]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.25.18:142][166]LogEditorViewport: Clicking Background
+[2024.01.05-23.27.02:121][288]Cmd: TRANSACTION UNDO
+[2024.01.05-23.27.02:121][288]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.27.02:256][288]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.27.02:256][288]LogGeometryMode: Warning: Unable to resolve Brush_75 Brush in new BSP, see above
+[2024.01.05-23.27.02:256][288]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.27.40:873][710]LogEditorViewport: Clicking Background
+[2024.01.05-23.28.08:585][767]LogEditorViewport: Clicking Background
+[2024.01.05-23.28.10:875][ 30]Cmd: TRANSACTION UNDO
+[2024.01.05-23.28.10:875][ 30]LogEditorTransaction: Undo Clicking Background
+[2024.01.05-23.28.12:052][ 97]Cmd: TRANSACTION UNDO
+[2024.01.05-23.28.12:052][ 97]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.28.12:222][ 97]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.28.12:222][ 97]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-23.28.12:222][ 97]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.28.13:355][186]LogEditorViewport: Clicking Background
+[2024.01.05-23.28.27:939][849]LogEditorViewport: Clicking Background
+[2024.01.05-23.29.09:732][150]LogGeometryMode: Warning: Unable to find Brush_63 Brush(s) in new BSP
+[2024.01.05-23.29.09:732][150]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.29.11:234][251]LogEditorViewport: Clicking Background
+[2024.01.05-23.30.38:859][712]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-23.30.38:864][712]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-23.30.38:864][712]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 01:30:38)
+[2024.01.05-23.30.38:898][712]LogPlayLevel: Display: Creating online subsystem for client :Context_48
+[2024.01.05-23.30.38:900][712]LogOnline: OSS: Created online subsystem instance for: :Context_48
+[2024.01.05-23.30.38:916][713]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-23.30.38:983][713]LogPlayLevel: PIE: StaticDuplicateObject took: (0.067863s)
+[2024.01.05-23.30.38:983][713]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.067910s)
+[2024.01.05-23.30.39:015][713]LogUObjectHash: Compacting FUObjectHashTables data took   1.56ms
+[2024.01.05-23.30.39:024][713]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-23.30.39:024][713]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-23.30.39:025][713]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-23.30.39:025][713]LogPlayLevel: PIE: World Init took: (0.000932s)
+[2024.01.05-23.30.39:025][713]LogAudio: Display: Creating Audio Device:                 Id: 29, Scope: Unique, Realtime: True
+[2024.01.05-23.30.39:025][713]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-23.30.39:025][713]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-23.30.39:025][713]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-23.30.39:025][713]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-23.30.39:025][713]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-23.30.39:025][713]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-23.30.39:025][713]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-23.30.39:025][713]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-23.30.39:026][713]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-23.30.39:026][713]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-23.30.39:026][713]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-23.30.39:027][713]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-23.30.39:048][713]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-23.30.39:048][713]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-23.30.39:048][713]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-23.30.39:048][713]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-23.30.39:049][713]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=29
+[2024.01.05-23.30.39:049][713]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=29
+[2024.01.05-23.30.39:050][713]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=29
+[2024.01.05-23.30.39:051][713]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=29
+[2024.01.05-23.30.39:051][713]LogInit: FAudioDevice initialized with ID 29.
+[2024.01.05-23.30.39:051][713]LogAudio: Display: Audio Device (ID: 29) registered with world 'BackroomsMap'.
+[2024.01.05-23.30.39:051][713]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 29
+[2024.01.05-23.30.39:053][713]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-23.30.39:058][713]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.06-00.30.39
+[2024.01.05-23.30.39:058][713]LogWorld: Bringing up level for play took: 0.004067
+[2024.01.05-23.30.39:060][713]PIE: Server logged in
+[2024.01.05-23.30.39:061][713]PIE: Play in editor total start time 0,197 seconds.
+[2024.01.05-23.31.17:369][266]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-23.31.17:369][266]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-23.31.17:369][266]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-23.31.17:369][266]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-23.31.17:373][266]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-23.31.17:377][266]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-23.31.17:388][266]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-23.31.17:389][266]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 29
+[2024.01.05-23.31.17:389][266]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=29
+[2024.01.05-23.31.17:391][266]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=29
+[2024.01.05-23.31.17:399][266]LogUObjectHash: Compacting FUObjectHashTables data took   1.28ms
+[2024.01.05-23.31.17:452][268]LogPlayLevel: Display: Destroying online subsystem :Context_48
+[2024.01.05-23.31.46:877][475]LogEditorViewport: Clicking Background
+[2024.01.05-23.32.11:102][975]Cmd: TRANSACTION UNDO
+[2024.01.05-23.32.11:102][975]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.32.11:239][975]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.32.11:239][975]LogGeometryMode: Warning: Unable to resolve Brush_76 Brush in new BSP, see above
+[2024.01.05-23.32.11:239][975]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.32.18:873][743]LogEditorViewport: Clicking Background
+[2024.01.05-23.32.26:705][579]LogEditorViewport: Clicking Background
+[2024.01.05-23.32.31:485][141]Cmd: TRANSACTION UNDO
+[2024.01.05-23.32.31:485][141]LogEditorTransaction: Undo Clicking Background
+[2024.01.05-23.32.31:886][150]Cmd: TRANSACTION UNDO
+[2024.01.05-23.32.31:886][150]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.33.59:809][183]Cmd: TRANSACTION UNDO
+[2024.01.05-23.33.59:809][183]LogEditorTransaction: Undo Scale Elements
+[2024.01.05-23.34.33:744][846]LogEditorViewport: Clicking Background
+[2024.01.05-23.34.50:100][722]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
+[2024.01.05-23.34.50:100][722]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
+[2024.01.05-23.34.50:101][722]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_24
+[2024.01.05-23.34.50:101][722]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_24
+[2024.01.05-23.34.51:433][879]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
+[2024.01.05-23.34.51:433][879]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane
+[2024.01.05-23.34.51:439][879]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_25
+[2024.01.05-23.34.51:440][879]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_25
+[2024.01.05-23.34.53:607][ 83]Cmd: DELETE
+[2024.01.05-23.34.53:607][ 83]Cmd: ACTOR DELETE
+[2024.01.05-23.34.53:620][ 83]LogEditorActor: Deleted Actor: StaticMeshActor
+[2024.01.05-23.34.53:643][ 83]LogUObjectHash: Compacting FUObjectHashTables data took   1.15ms
+[2024.01.05-23.34.53:653][ 83]LogEditorActor: Deleted 1 Actors (0.045 secs)
+[2024.01.05-23.34.54:222][127]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
+[2024.01.05-23.34.54:222][127]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
+[2024.01.05-23.34.54:223][127]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_26
+[2024.01.05-23.34.54:223][127]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_26
+[2024.01.05-23.34.54:416][149]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
+[2024.01.05-23.34.54:417][149]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube
+[2024.01.05-23.34.54:424][149]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_27
+[2024.01.05-23.34.54:424][149]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_27
+[2024.01.05-23.34.55:012][205]Cmd: DELETE
+[2024.01.05-23.34.55:012][205]Cmd: ACTOR DELETE
+[2024.01.05-23.34.55:022][205]LogEditorActor: Deleted Actor: StaticMeshActor
+[2024.01.05-23.34.55:035][205]LogUObjectHash: Compacting FUObjectHashTables data took   1.07ms
+[2024.01.05-23.34.55:039][205]LogEditorActor: Deleted 1 Actors (0.027 secs)
+[2024.01.05-23.35.22:263][677]LogUObjectHash: Compacting FUObjectHashTables data took   1.89ms
+[2024.01.05-23.35.22:271][677]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto7.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
+[2024.01.05-23.35.22:320][677]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto7
+[2024.01.05-23.35.22:320][677]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto70C5392E440A96467E7A1E18D97DF697C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto7.umap'
+[2024.01.05-23.35.22:321][677]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto7.umap is in the /Temp path, will not scan.
+[2024.01.05-23.35.22:321][677]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.074
+[2024.01.05-23.35.22:321][677]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.074
+[2024.01.05-23.35.22:321][677]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/world_fixed_RoomStructure] ([1] browsable assets)...
+[2024.01.05-23.35.22:321][677]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/world_fixed_RoomStructure]
+[2024.01.05-23.35.22:325][677]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto7
+[2024.01.05-23.35.22:325][677]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructure_Auto72CD0A68A42209CA57162AD88BB85A016.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto7.uasset'
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+[2024.01.05-23.36.29:775][ 54]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:08.080 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 4650 files in 5887 folders with total size 284 MiB.
+[2024.01.05-23.36.30:354][123]LogViewport: Scene viewport resized to 1533x892, mode Windowed.
+[2024.01.05-23.36.31:417][240]LogViewport: Scene viewport resized to 1355x892, mode Windowed.
+[2024.01.05-23.36.41:256][357]Cmd: DELETE
+[2024.01.05-23.36.41:256][357]Cmd: ACTOR DELETE
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+[2024.01.05-23.37.01:864][571]Cmd: ACTOR DELETE
+[2024.01.05-23.39.47:332][600]LogGeometryMode: Warning: Unable to find Brush_67 Brush(s) in new BSP
+[2024.01.05-23.39.47:332][600]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.40.15:406][476]LogGeometryMode: Warning: Unable to find Brush_76 Brush(s) in new BSP
+[2024.01.05-23.40.15:406][476]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.40.20:319][942]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush50)
+[2024.01.05-23.40.26:673][597]LogGeometryMode: Warning: Unable to find Brush_67 Brush(s) in new BSP
+[2024.01.05-23.40.26:673][597]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.40.26:803][598]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush43)
+[2024.01.05-23.40.27:794][692]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush43)
+[2024.01.05-23.40.30:225][914]LogEditorViewport: Clicking Background
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+[2024.01.05-23.41.17:444][947]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.41.17:594][947]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.41.17:594][947]LogGeometryMode: Warning: Unable to resolve Brush_72 Brush in new BSP, see above
+[2024.01.05-23.41.17:594][947]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.41.17:990][956]Cmd: TRANSACTION UNDO
+[2024.01.05-23.41.17:990][956]LogEditorTransaction: Undo Modifier [Extrude]
+[2024.01.05-23.41.18:493][997]Cmd: TRANSACTION UNDO
+[2024.01.05-23.41.18:493][997]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.41.18:642][997]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.41.18:642][997]LogGeometryMode: Warning: Unable to resolve Brush_72 Brush in new BSP, see above
+[2024.01.05-23.41.18:642][997]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.41.29:050][161]Cmd: TRANSACTION UNDO
+[2024.01.05-23.41.29:050][161]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.41.29:196][161]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.41.29:196][161]LogGeometryMode: Warning: Unable to resolve Brush_72 Brush in new BSP, see above
+[2024.01.05-23.41.29:196][161]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.41.42:513][557]Cmd: TRANSACTION UNDO
+[2024.01.05-23.41.42:513][557]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.41.42:662][557]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.41.42:662][557]LogGeometryMode: Warning: Unable to resolve Brush_72 Brush in new BSP, see above
+[2024.01.05-23.41.42:662][557]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.41.42:871][560]Cmd: TRANSACTION UNDO
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+[2024.01.05-23.41.43:315][590]Cmd: TRANSACTION UNDO
+[2024.01.05-23.41.43:315][590]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.41.43:462][590]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.41.43:462][590]LogGeometryMode: Warning: Unable to resolve Brush_72 Brush in new BSP, see above
+[2024.01.05-23.41.43:462][590]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.41.55:666][901]Cmd: TRANSACTION UNDO
+[2024.01.05-23.41.55:666][901]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.41.55:817][901]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.41.55:817][901]LogGeometryMode: Warning: Unable to resolve Brush_72 Brush in new BSP, see above
+[2024.01.05-23.41.55:817][901]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.41.55:953][902]Cmd: TRANSACTION UNDO
+[2024.01.05-23.41.55:953][902]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.41.56:101][902]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.41.56:101][902]LogGeometryMode: Warning: Unable to resolve Brush_72 Brush in new BSP, see above
+[2024.01.05-23.41.56:101][902]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.44.01:275][792]LogGeometryMode: Warning: Unable to find Brush_76 Brush(s) in new BSP
+[2024.01.05-23.44.01:275][792]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.44.07:766][451]Cmd: TRANSACTION UNDO
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+[2024.01.05-23.44.07:943][451]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.44.07:943][451]LogGeometryMode: Warning: Unable to resolve Brush_76 Brush in new BSP, see above
+[2024.01.05-23.44.07:943][451]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.44.23:847][ 19]Cmd: TRANSACTION UNDO
+[2024.01.05-23.44.23:847][ 19]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.44.23:994][ 19]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.44.23:994][ 19]LogGeometryMode: Warning: Unable to resolve Brush_76 Brush in new BSP, see above
+[2024.01.05-23.44.23:994][ 19]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.44.24:348][ 28]Cmd: TRANSACTION UNDO
+[2024.01.05-23.44.24:348][ 28]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.44.24:522][ 28]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.44.24:522][ 28]LogGeometryMode: Warning: Unable to resolve Brush_76 Brush in new BSP, see above
+[2024.01.05-23.44.24:522][ 28]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.44.33:816][ 73]Cmd: TRANSACTION UNDO
+[2024.01.05-23.44.33:816][ 73]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.44.34:090][ 74]Cmd: TRANSACTION UNDO
+[2024.01.05-23.44.34:090][ 74]LogEditorTransaction: Undo Modifier [Edit]
+[2024.01.05-23.44.35:645][231]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush50)
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+[2024.01.05-23.44.36:575][325]Cmd: TRANSACTION UNDO
+[2024.01.05-23.44.36:575][325]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.44.36:754][325]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.44.36:754][325]LogGeometryMode: Warning: Unable to resolve Brush_76 Brush in new BSP, see above
+[2024.01.05-23.44.36:754][325]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.44.36:925][333]Cmd: TRANSACTION UNDO
+[2024.01.05-23.44.36:925][333]LogEditorTransaction: Undo Modifier [Edit]
+[2024.01.05-23.44.37:349][363]Cmd: TRANSACTION UNDO
+[2024.01.05-23.44.37:349][363]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-23.44.37:897][398]Cmd: TRANSACTION UNDO
+[2024.01.05-23.44.37:897][398]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-23.44.38:382][408]Cmd: TRANSACTION UNDO
+[2024.01.05-23.44.38:382][408]LogEditorTransaction: Undo Modifier [Edit]
+[2024.01.05-23.44.38:816][442]Cmd: TRANSACTION UNDO
+[2024.01.05-23.44.38:816][442]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.44.38:991][442]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.44.38:991][442]LogGeometryMode: Warning: Unable to resolve Brush_76 Brush in new BSP, see above
+[2024.01.05-23.44.38:991][442]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.45.20:393][367]LogGeometryMode: Warning: Unable to find Brush_67 Brush(s) in new BSP
+[2024.01.05-23.45.20:393][367]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.46.03:412][303]Cmd: DELETE
+[2024.01.05-23.46.03:413][303]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.46.03:413][303]LogGeometryMode: Warning: Unable to resolve Brush_67 Brush in new BSP, see above
+[2024.01.05-23.46.03:413][303]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.46.04:130][367]Cmd: DELETE
+[2024.01.05-23.46.04:132][367]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.46.04:132][367]LogGeometryMode: Warning: Unable to resolve Brush_67 Brush in new BSP, see above
+[2024.01.05-23.46.04:132][367]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.46.04:640][400]Cmd: DELETE
+[2024.01.05-23.46.04:773][400]Cmd: ACTOR DELETE
+[2024.01.05-23.46.04:802][400]LogEditorActor: Deleted Actor: Brush
+[2024.01.05-23.46.04:831][400]LogUObjectHash: Compacting FUObjectHashTables data took   1.51ms
+[2024.01.05-23.46.04:915][400]LogEditorActor: Deleted 1 Actors (0.142 secs)
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+[2024.01.05-23.46.07:824][654]Cmd: DELETE
+[2024.01.05-23.46.07:825][654]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.46.07:825][654]LogGeometryMode: Warning: Unable to resolve Brush_67 Brush in new BSP, see above
+[2024.01.05-23.46.07:825][654]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.46.14:521][300]Cmd: TRANSACTION UNDO
+[2024.01.05-23.46.14:521][300]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-23.46.14:841][302]Cmd: TRANSACTION UNDO
+[2024.01.05-23.46.14:841][302]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.05-23.46.15:209][314]Cmd: TRANSACTION UNDO
+[2024.01.05-23.46.15:209][314]LogEditorTransaction: Undo Modifier [Edit]
+[2024.01.05-23.46.15:570][342]Cmd: TRANSACTION UNDO
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+[2024.01.05-23.46.16:099][361]Cmd: TRANSACTION UNDO
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+[2024.01.05-23.46.16:527][382]LogEditorTransaction: Undo Modifier [Edit]
+[2024.01.05-23.46.16:963][417]Cmd: TRANSACTION UNDO
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+[2024.01.05-23.46.17:444][431]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.05-23.46.17:879][453]Cmd: TRANSACTION UNDO
+[2024.01.05-23.46.17:879][453]LogEditorTransaction: Undo Modifier [Delete]
+[2024.01.05-23.46.18:338][473]Cmd: TRANSACTION UNDO
+[2024.01.05-23.46.18:339][473]LogEditorTransaction: Undo Modifier [Edit]
+[2024.01.05-23.46.18:768][508]Cmd: TRANSACTION UNDO
+[2024.01.05-23.46.18:768][508]LogEditorTransaction: Undo Modifier [Delete]
+[2024.01.05-23.46.19:297][513]Cmd: TRANSACTION UNDO
+[2024.01.05-23.46.19:298][513]LogEditorTransaction: Undo Modifier [Edit]
+[2024.01.05-23.46.47:026][540]LogGeometryMode: Warning: Unable to find Brush_67 Brush(s) in new BSP
+[2024.01.05-23.46.47:026][540]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.47.21:583][ 27]LogGeometryMode: Warning: Unable to find Brush_62 Brush(s) in new BSP
+[2024.01.05-23.47.21:583][ 27]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.47.42:458][993]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush38)
+[2024.01.05-23.48.24:660][ 71]LogGeometryMode: Warning: Unable to find Brush_67 Brush(s) in new BSP
+[2024.01.05-23.48.24:660][ 71]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.48.55:540][207]LogGeometryMode: Warning: Unable to find Brush_53 Brush(s) in new BSP
+[2024.01.05-23.48.55:540][207]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.49.03:413][941]Cmd: TRANSACTION UNDO
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+[2024.01.05-23.49.03:565][941]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.49.03:565][941]LogGeometryMode: Warning: Unable to resolve Brush_53 Brush in new BSP, see above
+[2024.01.05-23.49.03:565][941]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.49.06:129][125]LogFileHelpers: InternalPromptForCheckoutAndSave started...
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+[2024.01.05-23.49.06:193][125]LogUObjectHash: Compacting FUObjectHashTables data took   1.49ms
+[2024.01.05-23.49.06:245][125]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-23.49.06:245][125]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap794441F646E995EE9C70A9BAF0A46192.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
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+[2024.01.05-23.49.06:255][125]LogFileHelpers: InternalPromptForCheckoutAndSave took 127 ms (total: 6.00 sec)
+[2024.01.05-23.49.06:258][125]AssetCheck: New page: Asset Save: BackroomsMap
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+[2024.01.05-23.49.19:373][630]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
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+[2024.01.05-23.49.19:441][630]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap5EDA50354FFBB70314DB58BA3B270E4F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
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+[2024.01.05-23.49.19:450][630]LogFileHelpers: InternalPromptForCheckoutAndSave took 102 ms (total: 6.11 sec)
+[2024.01.05-23.49.19:452][630]AssetCheck: New page: Asset Save: BackroomsMap
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+[2024.01.05-23.50.33:045][764]LogGeometryMode: Warning: Unable to resolve Brush_72 Brush in new BSP, see above
+[2024.01.05-23.50.33:045][764]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.50.33:445][775]Cmd: TRANSACTION UNDO
+[2024.01.05-23.50.33:445][775]LogEditorTransaction: Undo Modifier [Extrude]
+[2024.01.05-23.50.33:885][812]Cmd: TRANSACTION UNDO
+[2024.01.05-23.50.33:885][812]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.50.34:033][812]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.50.34:033][812]LogGeometryMode: Warning: Unable to resolve Brush_72 Brush in new BSP, see above
+[2024.01.05-23.50.34:033][812]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.50.43:680][857]Cmd: TRANSACTION UNDO
+[2024.01.05-23.50.43:680][857]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.50.43:829][857]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.50.43:829][857]LogGeometryMode: Warning: Unable to resolve Brush_72 Brush in new BSP, see above
+[2024.01.05-23.50.43:829][857]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.50.43:889][857]Cmd: TRANSACTION UNDO
+[2024.01.05-23.50.43:889][857]LogEditorTransaction: Undo Modifier [Extrude]
+[2024.01.05-23.50.44:328][872]Cmd: TRANSACTION UNDO
+[2024.01.05-23.50.44:328][872]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.50.44:477][872]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.50.44:477][872]LogGeometryMode: Warning: Unable to resolve Brush_72 Brush in new BSP, see above
+[2024.01.05-23.50.44:477][872]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.51.47:848][ 74]LogViewport: Scene viewport resized to 1533x892, mode Windowed.
+[2024.01.05-23.53.10:450][528]LogEditorViewport: Clicking Background
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+[2024.01.05-23.53.10:865][557]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.05-23.53.10:895][557]LogUObjectHash: Compacting FUObjectHashTables data took   1.72ms
+[2024.01.05-23.53.10:946][557]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.05-23.53.10:946][557]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapB42CA3B148FDAF0663999FBDA5572A1D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.05-23.53.10:949][557]LogFileHelpers: Saving map 'BackroomsMap' took 0.085
+[2024.01.05-23.53.10:955][557]LogFileHelpers: InternalPromptForCheckoutAndSave took 126 ms (total: 6.23 sec)
+[2024.01.05-23.53.10:957][557]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.05-23.53.10:957][557]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.05-23.53.13:159][806]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-23.53.13:164][806]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-23.53.13:165][806]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 01:53:13)
+[2024.01.05-23.53.13:165][806]LogPlayLevel: Display: Creating online subsystem for client :Context_49
+[2024.01.05-23.53.13:167][806]LogOnline: OSS: Created online subsystem instance for: :Context_49
+[2024.01.05-23.53.13:179][807]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-23.53.13:260][807]LogPlayLevel: PIE: StaticDuplicateObject took: (0.080881s)
+[2024.01.05-23.53.13:260][807]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.080927s)
+[2024.01.05-23.53.13:274][807]LogUObjectHash: Compacting FUObjectHashTables data took   1.08ms
+[2024.01.05-23.53.13:276][807]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-23.53.13:276][807]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-23.53.13:276][807]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-23.53.13:277][807]LogPlayLevel: PIE: World Init took: (0.000934s)
+[2024.01.05-23.53.13:277][807]LogAudio: Display: Creating Audio Device:                 Id: 30, Scope: Unique, Realtime: True
+[2024.01.05-23.53.13:277][807]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-23.53.13:277][807]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-23.53.13:277][807]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-23.53.13:277][807]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-23.53.13:277][807]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-23.53.13:277][807]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-23.53.13:277][807]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-23.53.13:277][807]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-23.53.13:277][807]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-23.53.13:277][807]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-23.53.13:277][807]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-23.53.13:279][807]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-23.53.13:300][807]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-23.53.13:300][807]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-23.53.13:300][807]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-23.53.13:300][807]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-23.53.13:301][807]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=30
+[2024.01.05-23.53.13:301][807]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=30
+[2024.01.05-23.53.13:302][807]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=30
+[2024.01.05-23.53.13:302][807]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=30
+[2024.01.05-23.53.13:302][807]LogInit: FAudioDevice initialized with ID 30.
+[2024.01.05-23.53.13:302][807]LogAudio: Display: Audio Device (ID: 30) registered with world 'BackroomsMap'.
+[2024.01.05-23.53.13:302][807]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 30
+[2024.01.05-23.53.13:306][807]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-23.53.13:310][807]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.06-00.53.13
+[2024.01.05-23.53.13:310][807]LogWorld: Bringing up level for play took: 0.004108
+[2024.01.05-23.53.13:312][807]PIE: Server logged in
+[2024.01.05-23.53.13:313][807]PIE: Play in editor total start time 0,149 seconds.
+[2024.01.05-23.53.15:885][ 69]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-23.53.15:885][ 69]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-23.53.15:885][ 69]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-23.53.15:886][ 69]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-23.53.15:889][ 69]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-23.53.15:892][ 69]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-23.53.15:908][ 69]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-23.53.15:909][ 69]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 30
+[2024.01.05-23.53.15:909][ 69]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=30
+[2024.01.05-23.53.15:911][ 69]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=30
+[2024.01.05-23.53.15:918][ 69]LogUObjectHash: Compacting FUObjectHashTables data took   1.21ms
+[2024.01.05-23.53.15:945][ 70]LogPlayLevel: Display: Destroying online subsystem :Context_49
+[2024.01.05-23.53.18:984][391]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-23.53.20:739][567]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2024.01.05-23.53.21:360][625]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.05-23.53.21:365][625]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.05-23.53.21:366][625]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 01:53:21)
+[2024.01.05-23.53.21:404][625]LogPlayLevel: Display: Creating online subsystem for client :Context_50
+[2024.01.05-23.53.21:406][625]LogOnline: OSS: Created online subsystem instance for: :Context_50
+[2024.01.05-23.53.21:424][626]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-23.53.21:504][626]LogPlayLevel: PIE: StaticDuplicateObject took: (0.080207s)
+[2024.01.05-23.53.21:504][626]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.080260s)
+[2024.01.05-23.53.21:517][626]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
+[2024.01.05-23.53.21:521][626]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.05-23.53.21:521][626]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.05-23.53.21:521][626]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.05-23.53.21:521][626]LogPlayLevel: PIE: World Init took: (0.000859s)
+[2024.01.05-23.53.21:521][626]LogAudio: Display: Creating Audio Device:                 Id: 31, Scope: Unique, Realtime: True
+[2024.01.05-23.53.21:521][626]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.05-23.53.21:521][626]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.05-23.53.21:521][626]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.05-23.53.21:521][626]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.05-23.53.21:521][626]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.05-23.53.21:521][626]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.05-23.53.21:521][626]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.05-23.53.21:521][626]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.05-23.53.21:522][626]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.05-23.53.21:522][626]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.05-23.53.21:522][626]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.05-23.53.21:524][626]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.05-23.53.21:545][626]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.05-23.53.21:545][626]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.05-23.53.21:545][626]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.05-23.53.21:545][626]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.05-23.53.21:546][626]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=31
+[2024.01.05-23.53.21:546][626]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=31
+[2024.01.05-23.53.21:547][626]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=31
+[2024.01.05-23.53.21:547][626]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=31
+[2024.01.05-23.53.21:547][626]LogInit: FAudioDevice initialized with ID 31.
+[2024.01.05-23.53.21:548][626]LogAudio: Display: Audio Device (ID: 31) registered with world 'BackroomsMap'.
+[2024.01.05-23.53.21:548][626]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 31
+[2024.01.05-23.53.21:550][626]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.05-23.53.21:554][626]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.06-00.53.21
+[2024.01.05-23.53.21:555][626]LogWorld: Bringing up level for play took: 0.004207
+[2024.01.05-23.53.21:557][626]PIE: Server logged in
+[2024.01.05-23.53.21:557][626]PIE: Play in editor total start time 0,192 seconds.
+[2024.01.05-23.54.05:115][824]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-23.54.05:115][824]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.05-23.54.05:115][824]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.05-23.54.05:115][824]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-23.54.05:118][824]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.05-23.54.05:122][824]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.05-23.54.05:135][824]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.05-23.54.05:136][824]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 31
+[2024.01.05-23.54.05:136][824]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=31
+[2024.01.05-23.54.05:138][824]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=31
+[2024.01.05-23.54.05:145][824]LogUObjectHash: Compacting FUObjectHashTables data took   1.09ms
+[2024.01.05-23.54.05:189][825]LogPlayLevel: Display: Destroying online subsystem :Context_50
+[2024.01.05-23.54.46:352][670]LogViewport: Scene viewport resized to 1355x892, mode Windowed.
+[2024.01.05-23.55.14:338][696]LogEditorViewport: Clicking on Actor (context menu): Brush (Box Brush46)
+[2024.01.05-23.55.17:465][  1]Cmd: TRANSACTION UNDO
+[2024.01.05-23.55.17:465][  1]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.55.17:618][  1]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.55.17:618][  1]LogGeometryMode: Warning: Unable to resolve Brush_72 Brush in new BSP, see above
+[2024.01.05-23.55.17:618][  1]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.55.25:494][813]LogGeometryMode: Warning: Unable to find Brush_67 Brush(s) in new BSP
+[2024.01.05-23.55.25:494][813]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.57.08:908][264]Cmd: TRANSACTION UNDO
+[2024.01.05-23.57.08:908][264]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.57.09:067][264]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.57.09:067][264]LogGeometryMode: Warning: Unable to resolve Brush_72 Brush in new BSP, see above
+[2024.01.05-23.57.09:067][264]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.57.59:077][620]LogViewport: Scene viewport resized to 1533x892, mode Windowed.
+[2024.01.05-23.58.11:863][818]LogViewport: Scene viewport resized to 1355x892, mode Windowed.
+[2024.01.05-23.58.32:558][947]Cmd: TRANSACTION UNDO
+[2024.01.05-23.58.32:558][947]LogEditorTransaction: Undo Move Elements
+[2024.01.05-23.58.32:714][947]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.05-23.58.32:714][947]LogGeometryMode: Warning: Unable to resolve Brush_78 Brush in new BSP, see above
+[2024.01.05-23.58.32:714][947]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.58.36:707][333]LogGeometryMode: Warning: Unable to find Brush_72 Brush(s) in new BSP
+[2024.01.05-23.58.36:707][333]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.58.38:038][442]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush46)
+[2024.01.05-23.58.47:459][510]LogGeometryMode: Warning: Unable to find Brush_78 Brush(s) in new BSP
+[2024.01.05-23.58.47:459][510]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.59.00:481][957]LogGeometryMode: Warning: Unable to find Brush_72 Brush(s) in new BSP
+[2024.01.05-23.59.00:481][957]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.05-23.59.42:016][729]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush)
+[2024.01.05-23.59.44:200][955]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush)
+[2024.01.06-00.00.28:384][338]Cmd: TRANSACTION UNDO
+[2024.01.06-00.00.28:384][338]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.06-00.00.29:314][378]Cmd: TRANSACTION UNDO
+[2024.01.06-00.00.29:314][378]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.06-00.00.29:957][427]Cmd: TRANSACTION UNDO
+[2024.01.06-00.00.29:957][427]LogEditorTransaction: Undo Move Elements
+[2024.01.06-00.01.12:057][750]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.06-00.01.12:092][750]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.06-00.01.12:139][750]LogUObjectHash: Compacting FUObjectHashTables data took   1.45ms
+[2024.01.06-00.01.12:193][750]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.06-00.01.12:193][750]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap6BCC7D284736F583DD025AB12A27D01D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.06-00.01.12:197][750]LogFileHelpers: Saving map 'BackroomsMap' took 0.105
+[2024.01.06-00.01.12:207][750]LogFileHelpers: InternalPromptForCheckoutAndSave took 149 ms (total: 6.38 sec)
+[2024.01.06-00.01.12:209][750]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.06-00.01.12:209][750]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.06-00.02.37:554][653]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.06-00.02.37:589][653]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.06-00.02.37:613][653]LogUObjectHash: Compacting FUObjectHashTables data took   1.16ms
+[2024.01.06-00.02.37:662][653]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.06-00.02.37:662][653]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapFC22B975430107509804279992023A9B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.06-00.02.37:665][653]LogFileHelpers: Saving map 'BackroomsMap' took 0.077
+[2024.01.06-00.02.37:676][653]LogFileHelpers: InternalPromptForCheckoutAndSave took 121 ms (total: 6.50 sec)
+[2024.01.06-00.02.37:678][653]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.06-00.02.37:678][653]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.06-00.04.35:052][915]Cmd: DELETE
+[2024.01.06-00.04.35:052][915]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.06-00.04.35:052][915]LogGeometryMode: Warning: Unable to resolve Brush_81 Brush in new BSP, see above
+[2024.01.06-00.04.35:052][915]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.06-00.04.36:033][ 10]Cmd: TRANSACTION UNDO
+[2024.01.06-00.04.36:033][ 10]LogEditorTransaction: Undo Modifier [Delete]
+[2024.01.06-00.04.36:481][ 14]Cmd: TRANSACTION UNDO
+[2024.01.06-00.04.36:481][ 14]LogEditorTransaction: Undo Modifier [Edit]
+[2024.01.06-00.04.37:105][ 71]Cmd: TRANSACTION UNDO
+[2024.01.06-00.04.37:107][ 71]LogEditorTransaction: Undo Modifier [Edit]
+[2024.01.06-00.04.38:073][172]Cmd: DELETE
+[2024.01.06-00.04.38:216][172]Cmd: ACTOR DELETE
+[2024.01.06-00.04.38:237][172]LogEditorActor: Deleted Actor: Brush
+[2024.01.06-00.04.38:257][172]LogUObjectHash: Compacting FUObjectHashTables data took   1.88ms
+[2024.01.06-00.04.38:365][172]LogEditorActor: Deleted 1 Actors (0.148 secs)
+[2024.01.06-00.04.46:841][  1]Cmd: TRANSACTION UNDO
+[2024.01.06-00.04.46:841][  1]LogEditorTransaction: Undo Move Elements
+[2024.01.06-00.04.47:000][  1]LogGeometryMode: Warning: Unable to find 1 Poly(s) in new BSP
+[2024.01.06-00.04.47:000][  1]LogGeometryMode: Warning: Unable to resolve Brush_80 Brush in new BSP, see above
+[2024.01.06-00.04.47:000][  1]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.06-00.05.32:976][ 74]LogGeometryMode: Warning: Unable to find Brush_80 Brush(s) in new BSP
+[2024.01.06-00.05.32:976][ 74]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.06-00.05.36:601][414]LogGeometryMode: Warning: Unable to find Brush_82 Brush(s) in new BSP
+[2024.01.06-00.05.36:601][414]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.06-00.05.45:488][281]LogEditorViewport: Clicking Background
+[2024.01.06-00.06.11:683][416]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.06-00.06.11:711][416]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.06-00.06.11:739][416]LogUObjectHash: Compacting FUObjectHashTables data took   1.24ms
+[2024.01.06-00.06.11:790][416]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.06-00.06.11:790][416]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapA5A1D93F419CA181388F7798D05A6230.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.06-00.06.11:794][416]LogFileHelpers: Saving map 'BackroomsMap' took 0.083
+[2024.01.06-00.06.11:799][416]LogFileHelpers: InternalPromptForCheckoutAndSave took 115 ms (total: 6.62 sec)
+[2024.01.06-00.06.11:801][416]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.06-00.06.11:801][416]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.06-00.07.48:574][722]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.06-00.07.48:606][722]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.06-00.07.48:628][722]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
+[2024.01.06-00.07.48:678][722]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.06-00.07.48:678][722]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap4A76334947097D9C7F2D449847C671AD.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.06-00.07.48:681][722]LogFileHelpers: Saving map 'BackroomsMap' took 0.076
+[2024.01.06-00.07.48:693][722]LogFileHelpers: InternalPromptForCheckoutAndSave took 118 ms (total: 6.74 sec)
+[2024.01.06-00.07.48:695][722]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.06-00.07.48:695][722]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.06-00.08.12:054][122]Cmd: TRANSACTION UNDO
+[2024.01.06-00.08.12:054][122]LogEditorTransaction: Undo Move Elements
+[2024.01.06-00.08.12:216][122]LogGeometryMode: Warning: Unable to find 1 Vertex(s) in new BSP
+[2024.01.06-00.08.12:216][122]LogGeometryMode: Warning: Unable to resolve Brush_83 Brush in new BSP, see above
+[2024.01.06-00.08.12:216][122]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.06-00.08.13:860][247]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush56)
+[2024.01.06-00.08.34:021][382]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush56)
+[2024.01.06-00.08.34:916][472]LogEditorViewport: Clicking Background
+[2024.01.06-00.08.50:525][985]LogEditorViewport: Clicking Background
+[2024.01.06-00.08.55:125][424]LogEditorViewport: Clicking Background
+[2024.01.06-00.08.57:660][639]LogEditorViewport: Clicking Background
+[2024.01.06-00.09.04:733][395]LogEditorViewport: Clicking Background
+[2024.01.06-00.09.07:858][683]LogEditorViewport: Clicking Background
+[2024.01.06-00.09.14:233][435]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.06-00.09.14:263][435]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.06-00.09.14:296][435]LogUObjectHash: Compacting FUObjectHashTables data took   1.66ms
+[2024.01.06-00.09.14:348][435]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.06-00.09.14:348][435]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap2C1CC24B47133B0B1A6F4B80801B32A4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.06-00.09.14:351][435]LogFileHelpers: Saving map 'BackroomsMap' took 0.090
+[2024.01.06-00.09.14:361][435]LogFileHelpers: InternalPromptForCheckoutAndSave took 127 ms (total: 6.87 sec)
+[2024.01.06-00.09.14:363][435]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.06-00.09.14:363][435]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.06-00.09.20:218][ 50]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.06-00.09.20:249][ 50]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.06-00.09.20:272][ 50]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2024.01.06-00.09.20:320][ 50]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.06-00.09.20:320][ 50]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap66D707304E543AA97115DC86035583C4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.06-00.09.20:324][ 50]LogFileHelpers: Saving map 'BackroomsMap' took 0.074
+[2024.01.06-00.09.20:328][ 50]LogFileHelpers: InternalPromptForCheckoutAndSave took 110 ms (total: 6.98 sec)
+[2024.01.06-00.09.20:330][ 50]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.06-00.09.20:330][ 50]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.06-00.09.24:740][539]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.06-00.09.24:777][539]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.06-00.09.24:799][539]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
+[2024.01.06-00.09.24:846][539]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.06-00.09.24:846][539]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapCD72FFDE46871C593750FD8FFFFB0609.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.06-00.09.24:850][539]LogFileHelpers: Saving map 'BackroomsMap' took 0.074
+[2024.01.06-00.09.24:860][539]LogFileHelpers: InternalPromptForCheckoutAndSave took 120 ms (total: 7.10 sec)
+[2024.01.06-00.09.24:862][539]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.06-00.09.24:862][539]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.06-00.09.33:638][526]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.06-00.09.33:642][526]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.06-00.09.33:642][526]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 02:09:33)
+[2024.01.06-00.09.33:684][526]LogPlayLevel: Display: Creating online subsystem for client :Context_51
+[2024.01.06-00.09.33:686][526]LogOnline: OSS: Created online subsystem instance for: :Context_51
+[2024.01.06-00.09.33:704][527]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.06-00.09.33:791][527]LogPlayLevel: PIE: StaticDuplicateObject took: (0.087112s)
+[2024.01.06-00.09.33:791][527]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.087159s)
+[2024.01.06-00.09.33:804][527]LogUObjectHash: Compacting FUObjectHashTables data took   1.07ms
+[2024.01.06-00.09.33:807][527]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.06-00.09.33:807][527]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.06-00.09.33:807][527]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.06-00.09.33:807][527]LogPlayLevel: PIE: World Init took: (0.000903s)
+[2024.01.06-00.09.33:807][527]LogAudio: Display: Creating Audio Device:                 Id: 32, Scope: Unique, Realtime: True
+[2024.01.06-00.09.33:807][527]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.06-00.09.33:807][527]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.06-00.09.33:807][527]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.06-00.09.33:808][527]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.06-00.09.33:808][527]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.06-00.09.33:808][527]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.06-00.09.33:808][527]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.06-00.09.33:808][527]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.06-00.09.33:808][527]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.06-00.09.33:808][527]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.06-00.09.33:808][527]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.06-00.09.33:810][527]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.06-00.09.33:830][527]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.06-00.09.33:831][527]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.06-00.09.33:831][527]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.06-00.09.33:831][527]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.06-00.09.33:832][527]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=32
+[2024.01.06-00.09.33:832][527]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=32
+[2024.01.06-00.09.33:833][527]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=32
+[2024.01.06-00.09.33:833][527]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=32
+[2024.01.06-00.09.33:833][527]LogInit: FAudioDevice initialized with ID 32.
+[2024.01.06-00.09.33:833][527]LogAudio: Display: Audio Device (ID: 32) registered with world 'BackroomsMap'.
+[2024.01.06-00.09.33:833][527]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 32
+[2024.01.06-00.09.33:836][527]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.06-00.09.33:840][527]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.06-01.09.33
+[2024.01.06-00.09.33:840][527]LogWorld: Bringing up level for play took: 0.004273
+[2024.01.06-00.09.33:842][527]PIE: Server logged in
+[2024.01.06-00.09.33:844][527]PIE: Play in editor total start time 0,201 seconds.
+[2024.01.06-00.09.38:285][ 33]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.06-00.09.38:285][ 33]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.06-00.09.38:285][ 33]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.09.38:285][ 33]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.09.38:288][ 33]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.06-00.09.38:292][ 33]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.09.38:308][ 33]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.06-00.09.38:309][ 33]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 32
+[2024.01.06-00.09.38:309][ 33]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=32
+[2024.01.06-00.09.38:310][ 33]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=32
+[2024.01.06-00.09.38:318][ 33]LogUObjectHash: Compacting FUObjectHashTables data took   1.26ms
+[2024.01.06-00.09.38:363][ 35]LogPlayLevel: Display: Destroying online subsystem :Context_51
+[2024.01.06-00.09.46:693][918]LogContentBrowser: Deferred new asset file creation: Wall_Material_Inst
+[2024.01.06-00.09.46:727][918]LogContentBrowser: Creating deferred item: Wall_Material_Inst
+[2024.01.06-00.09.46:737][919]LogContentBrowser: Renaming the item being created (Deferred Item: Wall_Material_Inst).
+[2024.01.06-00.10.01:080][640]LogContentBrowser: Attempting asset rename: Wall_Material_Inst -> rot_Wall_Instance
+[2024.01.06-00.10.01:082][640]LogContentBrowser: End creating deferred item Wall_Material_Inst
+[2024.01.06-00.10.16:542][346]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/GameMap/Walls/rot_Wall_Instance.rot_Wall_Instance
+[2024.01.06-00.10.16:545][346]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.06-00.10.16:545][346]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.06-00.10.16:655][346]LogViewport: Scene viewport resized to 1335x894, mode Windowed.
+[2024.01.06-00.10.22:433][  4]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.06-00.10.22:561][  4]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/rot_Wall_Instance" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/rot_Wall_Instance.uasset" SILENT=true
+[2024.01.06-00.10.22:576][  4]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
+[2024.01.06-00.10.22:591][  4]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2024.01.06-00.10.22:593][  4]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/rot_Wall_Instance
+[2024.01.06-00.10.22:593][  4]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/rot_Wall_Instance2CC728F04103C4782F352D930A47BA6D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/rot_Wall_Instance.uasset'
+[2024.01.06-00.10.22:601][  4]LogFileHelpers: InternalPromptForCheckoutAndSave took 168 ms (total: 7.26 sec)
+[2024.01.06-00.10.22:602][  4]AssetCheck: New page: Asset Save: rot_Wall_Instance
+[2024.01.06-00.10.22:602][  4]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Walls/rot_Wall_Instance.rot_Wall_Instance
+[2024.01.06-00.10.30:155][755]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.06-00.10.30:277][755]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/rot_Wall_Instance" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/rot_Wall_Instance.uasset" SILENT=true
+[2024.01.06-00.10.30:289][755]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
+[2024.01.06-00.10.30:305][755]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.06-00.10.30:307][755]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/rot_Wall_Instance
+[2024.01.06-00.10.30:307][755]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/rot_Wall_InstanceCEA9E9D74BFC826752E9B1A98950ED5C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/rot_Wall_Instance.uasset'
+[2024.01.06-00.10.30:313][755]LogFileHelpers: InternalPromptForCheckoutAndSave took 158 ms (total: 7.42 sec)
+[2024.01.06-00.10.30:314][755]AssetCheck: New page: Asset Save: rot_Wall_Instance
+[2024.01.06-00.10.30:314][755]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Walls/rot_Wall_Instance.rot_Wall_Instance
+[2024.01.06-00.10.51:668][ 52]LogEditorViewport: Clicking Background
+[2024.01.06-00.10.56:904][534]LogEditorViewport: Clicking Background
+[2024.01.06-00.11.04:129][302]LogViewport: Scene viewport resized to 887x582, mode Windowed.
+[2024.01.06-00.11.05:136][382]LogViewport: Scene viewport resized to 1335x894, mode Windowed.
+[2024.01.06-00.11.16:480][562]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.11.16:480][562]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.11.26:775][674]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush43)
+[2024.01.06-00.11.27:810][783]LogEditorViewport: Clicking Background
+[2024.01.06-00.11.28:835][892]LogViewport: Scene viewport resized to 1533x892, mode Windowed.
+[2024.01.06-00.12.20:489][964]LogViewport: Scene viewport resized to 1355x892, mode Windowed.
+[2024.01.06-00.12.24:906][464]LogSlate: Window 'Color Picker' being destroyed
+[2024.01.06-00.12.26:671][649]LogSlate: Window 'Color Picker' being destroyed
+[2024.01.06-00.12.29:957][ 25]LogTemp: Warning: UInteractiveToolManager::ActivateTool: CanBuildTool returned false.
+[2024.01.06-00.12.38:140][951]LogEditorViewport: Clicking Background
+[2024.01.06-00.12.44:630][567]LogEditorViewport: Clicking Background
+[2024.01.06-00.12.46:072][675]LogEditorViewport: Clicking Background
+[2024.01.06-00.12.51:473][200]LogEditorViewport: Clicking Background
+[2024.01.06-00.13.57:745][ 41]LogEditorViewport: Clicking on Actor (context menu): Brush (Box Brush46)
+[2024.01.06-00.14.34:336][434]LogEditorViewport: Clicking Background
+[2024.01.06-00.14.43:031][396]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.06-00.14.43:064][396]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.06-00.14.43:091][396]LogUObjectHash: Compacting FUObjectHashTables data took   1.53ms
+[2024.01.06-00.14.43:146][396]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.06-00.14.43:146][396]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapC25EF2D6443A6197E03718999BB5E5E8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.06-00.14.43:149][396]LogFileHelpers: Saving map 'BackroomsMap' took 0.086
+[2024.01.06-00.14.43:155][396]LogFileHelpers: InternalPromptForCheckoutAndSave took 124 ms (total: 7.55 sec)
+[2024.01.06-00.14.43:157][396]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.06-00.14.43:157][396]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.06-00.14.53:376][466]LogViewport: Scene viewport resized to 1533x892, mode Windowed.
+[2024.01.06-00.14.55:509][647]Cmd: EDCALLBACK SURFPROPS
+[2024.01.06-00.14.56:075][689]Cmd: EDCALLBACK SURFPROPS
+[2024.01.06-00.14.58:571][932]Cmd: EDCALLBACK SURFPROPS
+[2024.01.06-00.16.03:060][444]Cmd: EDCALLBACK SURFPROPS
+[2024.01.06-00.16.07:406][892]Cmd: ACTOR SELECT ALL
+[2024.01.06-00.16.08:696][ 29]LogEditorViewport: Clicking Background
+[2024.01.06-00.16.21:538][512]LogEditorViewport: Clicking Background
+[2024.01.06-00.17.33:124][834]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.06-00.17.33:128][834]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.06-00.17.33:128][834]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 02:17:33)
+[2024.01.06-00.17.33:160][834]LogPlayLevel: Display: Creating online subsystem for client :Context_53
+[2024.01.06-00.17.33:162][834]LogOnline: OSS: Created online subsystem instance for: :Context_53
+[2024.01.06-00.17.33:179][835]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.06-00.17.33:267][835]LogPlayLevel: PIE: StaticDuplicateObject took: (0.087489s)
+[2024.01.06-00.17.33:267][835]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.087540s)
+[2024.01.06-00.17.33:284][835]LogUObjectHash: Compacting FUObjectHashTables data took   1.10ms
+[2024.01.06-00.17.33:291][835]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.06-00.17.33:291][835]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.06-00.17.33:291][835]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.06-00.17.33:292][835]LogPlayLevel: PIE: World Init took: (0.000951s)
+[2024.01.06-00.17.33:292][835]LogAudio: Display: Creating Audio Device:                 Id: 33, Scope: Unique, Realtime: True
+[2024.01.06-00.17.33:292][835]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.06-00.17.33:292][835]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.06-00.17.33:292][835]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.06-00.17.33:292][835]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.06-00.17.33:292][835]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.06-00.17.33:292][835]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.06-00.17.33:292][835]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.06-00.17.33:292][835]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.06-00.17.33:292][835]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.06-00.17.33:292][835]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.06-00.17.33:292][835]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.06-00.17.33:294][835]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.06-00.17.33:314][835]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.06-00.17.33:314][835]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.06-00.17.33:314][835]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.06-00.17.33:314][835]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.06-00.17.33:315][835]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=33
+[2024.01.06-00.17.33:315][835]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=33
+[2024.01.06-00.17.33:316][835]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=33
+[2024.01.06-00.17.33:316][835]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=33
+[2024.01.06-00.17.33:316][835]LogInit: FAudioDevice initialized with ID 33.
+[2024.01.06-00.17.33:316][835]LogAudio: Display: Audio Device (ID: 33) registered with world 'BackroomsMap'.
+[2024.01.06-00.17.33:317][835]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 33
+[2024.01.06-00.17.33:319][835]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.06-00.17.33:323][835]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.06-01.17.33
+[2024.01.06-00.17.33:324][835]LogWorld: Bringing up level for play took: 0.004206
+[2024.01.06-00.17.33:326][835]PIE: Server logged in
+[2024.01.06-00.17.33:326][835]PIE: Play in editor total start time 0,198 seconds.
+[2024.01.06-00.17.35:130][ 26]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.06-00.17.35:130][ 26]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.06-00.17.35:130][ 26]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.17.35:130][ 26]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.17.35:134][ 26]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.06-00.17.35:137][ 26]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.17.35:148][ 26]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.06-00.17.35:149][ 26]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 33
+[2024.01.06-00.17.35:149][ 26]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=33
+[2024.01.06-00.17.35:150][ 26]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=33
+[2024.01.06-00.17.35:155][ 26]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.06-00.17.35:159][ 26]LogUObjectHash: Compacting FUObjectHashTables data took   1.21ms
+[2024.01.06-00.17.35:218][ 27]LogPlayLevel: Display: Destroying online subsystem :Context_53
+[2024.01.06-00.17.39:822][521]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/GameMap/Floor/FLoor_Instance.FLoor_Instance
+[2024.01.06-00.17.39:825][521]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.06-00.17.39:825][521]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.06-00.17.39:938][521]LogViewport: Scene viewport resized to 1335x894, mode Windowed.
+[2024.01.06-00.17.42:565][821]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.06-00.17.42:693][821]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/FLoor_Instance" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/FLoor_Instance.uasset" SILENT=true
+[2024.01.06-00.17.42:705][821]LogUObjectHash: Compacting FUObjectHashTables data took   0.99ms
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: ================================================
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: Total job queries 226, among them cache hits 114 (50.44%)
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: Tracking 112 distinct input hashes that result in 63 distinct outputs (56.25%)
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: RAM used: 2,58 MiB of 1,60 GiB budget. Usage: 0.16%
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: Shaders Compiled: 98
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: Jobs assigned 98, completed 98 (100%)
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: Average time worker was idle: 307.99 s
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: Time job spent in pending queue: average 0.13 s, longest 1.50 s
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: Job execution time: average 0.37 s, max 1.13 s
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: Job life time (pending + execution): average 0.50 s, max 2.01
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: Shader code size: average 39,215 KiB, min 29,641 KiB, max 73,449 KiB
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.34 s
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: Jobs were issued in 98 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: Average processing rate: 10.49 jobs/sec
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: Total thread time: 26,428 s
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: Total thread preprocess time: 2,431 s
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: Percentage time preprocessing: 9.20%
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: Effective parallelization: 2.83 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled    2 times, average 0.69 sec, max 1.02 sec, min 0.35 sec)
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display:      TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled    2 times, average 0.68 sec, max 1.05 sec, min 0.32 sec)
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display:       TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled    2 times, average 0.68 sec, max 1.02 sec, min 0.34 sec)
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display:                TBasePassPSFCachedPointIndirectLightingPolicy (compiled    2 times, average 0.68 sec, max 1.04 sec, min 0.32 sec)
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display:                                           FLumenCardPS<true> (compiled    1 times, average 0.67 sec, max 0.67 sec, min 0.67 sec)
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: Top 5 shader types by total compile time:
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 23.19% of total time (compiled   25 times, average 0.25 sec, max 0.99 sec, min 0.15 sec)
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 19.87% of total time (compiled   24 times, average 0.22 sec, max 0.34 sec, min 0.17 sec)
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display:                                                 FLumenCardVS - 8.51% of total time (compiled   11 times, average 0.20 sec, max 0.25 sec, min 0.16 sec)
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight - 5.19% of total time (compiled    2 times, average 0.69 sec, max 1.02 sec, min 0.35 sec)
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display:      TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 5.17% of total time (compiled    2 times, average 0.68 sec, max 1.05 sec, min 0.32 sec)
+[2024.01.06-00.17.43:115][821]LogShaderCompilers: Display: ================================================
+[2024.01.06-00.17.43:211][821]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
+[2024.01.06-00.17.43:216][821]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/FLoor_Instance
+[2024.01.06-00.17.43:216][821]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/FLoor_InstanceE2010CCD4052987AD5D9E7BE0B8F27D2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/FLoor_Instance.uasset'
+[2024.01.06-00.17.43:221][821]LogFileHelpers: InternalPromptForCheckoutAndSave took 655 ms (total: 8.20 sec)
+[2024.01.06-00.17.43:222][821]AssetCheck: New page: Asset Save: FLoor_Instance
+[2024.01.06-00.17.43:222][821]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Floor/FLoor_Instance.FLoor_Instance
+[2024.01.06-00.17.44:794][  2]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.06-00.17.44:798][  2]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.06-00.17.44:799][  2]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 02:17:44)
+[2024.01.06-00.17.44:830][  2]LogPlayLevel: Display: Creating online subsystem for client :Context_55
+[2024.01.06-00.17.44:832][  2]LogOnline: OSS: Created online subsystem instance for: :Context_55
+[2024.01.06-00.17.44:849][  3]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.06-00.17.44:936][  3]LogPlayLevel: PIE: StaticDuplicateObject took: (0.087931s)
+[2024.01.06-00.17.44:936][  3]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.087975s)
+[2024.01.06-00.17.44:947][  3]LogUObjectHash: Compacting FUObjectHashTables data took   1.09ms
+[2024.01.06-00.17.44:951][  3]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.06-00.17.44:951][  3]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.06-00.17.44:951][  3]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.06-00.17.44:952][  3]LogPlayLevel: PIE: World Init took: (0.000839s)
+[2024.01.06-00.17.44:952][  3]LogAudio: Display: Creating Audio Device:                 Id: 34, Scope: Unique, Realtime: True
+[2024.01.06-00.17.44:952][  3]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.06-00.17.44:952][  3]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.06-00.17.44:952][  3]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.06-00.17.44:952][  3]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.06-00.17.44:952][  3]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.06-00.17.44:952][  3]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.06-00.17.44:952][  3]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.06-00.17.44:952][  3]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.06-00.17.44:952][  3]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.06-00.17.44:952][  3]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.06-00.17.44:952][  3]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.06-00.17.44:954][  3]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.06-00.17.44:974][  3]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.06-00.17.44:974][  3]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.06-00.17.44:974][  3]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.06-00.17.44:974][  3]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.06-00.17.44:975][  3]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=34
+[2024.01.06-00.17.44:975][  3]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=34
+[2024.01.06-00.17.44:977][  3]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=34
+[2024.01.06-00.17.44:977][  3]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=34
+[2024.01.06-00.17.44:977][  3]LogInit: FAudioDevice initialized with ID 34.
+[2024.01.06-00.17.44:977][  3]LogAudio: Display: Audio Device (ID: 34) registered with world 'BackroomsMap'.
+[2024.01.06-00.17.44:977][  3]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 34
+[2024.01.06-00.17.44:980][  3]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.06-00.17.44:984][  3]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.06-01.17.44
+[2024.01.06-00.17.44:984][  3]LogWorld: Bringing up level for play took: 0.003855
+[2024.01.06-00.17.44:986][  3]PIE: Server logged in
+[2024.01.06-00.17.44:987][  3]PIE: Play in editor total start time 0,187 seconds.
+[2024.01.06-00.18.30:630][453]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.06-00.18.30:630][453]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.06-00.18.30:630][453]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.18.30:630][453]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.18.30:633][453]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.06-00.18.30:637][453]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.18.30:649][453]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.06-00.18.30:650][453]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 34
+[2024.01.06-00.18.30:650][453]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=34
+[2024.01.06-00.18.30:651][453]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=34
+[2024.01.06-00.18.30:658][453]LogUObjectHash: Compacting FUObjectHashTables data took   1.06ms
+[2024.01.06-00.18.30:716][454]LogPlayLevel: Display: Destroying online subsystem :Context_55
+[2024.01.06-00.18.39:436][416]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.06-00.18.39:561][416]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/FLoor_Instance" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/FLoor_Instance.uasset" SILENT=true
+[2024.01.06-00.18.39:573][416]LogUObjectHash: Compacting FUObjectHashTables data took   0.99ms
+[2024.01.06-00.18.39:588][416]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
+[2024.01.06-00.18.39:591][416]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/FLoor_Instance
+[2024.01.06-00.18.39:591][416]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/FLoor_Instance9B90184543AAE0FBC37639863A55E283.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/FLoor_Instance.uasset'
+[2024.01.06-00.18.39:597][416]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 8.36 sec)
+[2024.01.06-00.18.39:598][416]AssetCheck: New page: Asset Save: FLoor_Instance
+[2024.01.06-00.18.39:598][416]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Floor/FLoor_Instance.FLoor_Instance
+[2024.01.06-00.18.43:660][797]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Floor/Floor_Material.Floor_Material
+[2024.01.06-00.18.43:664][797]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.06-00.18.43:664][797]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.06-00.18.43:759][797]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.06-00.18.43:759][797]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
+[2024.01.06-00.18.43:759][797]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.06-00.18.43:759][797]MaterialEditorStats: Shader Count: 0
+[2024.01.06-00.18.43:764][797]LogViewport: Scene viewport resized to 376x444, mode Windowed.
+[2024.01.06-00.18.44:120][834]MaterialEditorStats: Texture samplers: 2/16
+[2024.01.06-00.18.44:120][834]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
+[2024.01.06-00.18.44:120][834]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.06-00.18.44:120][834]MaterialEditorStats: Shader Count: 1
+[2024.01.06-00.18.44:235][837]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.06-00.18.44:235][837]MaterialEditorStats: Texture samplers: 2/16
+[2024.01.06-00.18.44:235][837]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
+[2024.01.06-00.18.44:235][837]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.06-00.18.44:235][837]MaterialEditorStats: Shader Count: 2
+[2024.01.06-00.18.44:334][841]MaterialEditorStats: Base pass shader: 219 instructions
+[2024.01.06-00.18.44:334][841]MaterialEditorStats: Base pass vertex shader: 137 instructions
+[2024.01.06-00.18.44:334][841]MaterialEditorStats: Texture samplers: 5/16
+[2024.01.06-00.18.44:335][841]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3)
+[2024.01.06-00.18.44:335][841]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
+[2024.01.06-00.18.44:335][841]MaterialEditorStats: Shader Count: 4
+[2024.01.06-00.19.04:600][ 86]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.06-00.19.04:727][ 86]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/FLoor_Instance" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/FLoor_Instance.uasset" SILENT=true
+[2024.01.06-00.19.04:741][ 86]LogUObjectHash: Compacting FUObjectHashTables data took   1.07ms
+[2024.01.06-00.19.04:756][ 86]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2024.01.06-00.19.04:759][ 86]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/FLoor_Instance
+[2024.01.06-00.19.04:759][ 86]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/FLoor_Instance3777625E4C4E227A15FB888228972478.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/FLoor_Instance.uasset'
+[2024.01.06-00.19.04:765][ 86]LogFileHelpers: InternalPromptForCheckoutAndSave took 164 ms (total: 8.53 sec)
+[2024.01.06-00.19.04:766][ 86]AssetCheck: New page: Asset Save: FLoor_Instance
+[2024.01.06-00.19.04:766][ 86]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Floor/FLoor_Instance.FLoor_Instance
+[2024.01.06-00.19.07:983][458]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.06-00.19.07:988][458]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.06-00.19.07:989][458]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 02:19:07)
+[2024.01.06-00.19.08:008][458]LogPlayLevel: Display: Creating online subsystem for client :Context_57
+[2024.01.06-00.19.08:010][458]LogOnline: OSS: Created online subsystem instance for: :Context_57
+[2024.01.06-00.19.08:027][459]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.06-00.19.08:115][459]LogPlayLevel: PIE: StaticDuplicateObject took: (0.088206s)
+[2024.01.06-00.19.08:115][459]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.088254s)
+[2024.01.06-00.19.08:126][459]LogUObjectHash: Compacting FUObjectHashTables data took   0.99ms
+[2024.01.06-00.19.08:129][459]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.06-00.19.08:129][459]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.06-00.19.08:130][459]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.06-00.19.08:130][459]LogPlayLevel: PIE: World Init took: (0.001040s)
+[2024.01.06-00.19.08:130][459]LogAudio: Display: Creating Audio Device:                 Id: 35, Scope: Unique, Realtime: True
+[2024.01.06-00.19.08:130][459]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.06-00.19.08:130][459]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.06-00.19.08:130][459]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.06-00.19.08:130][459]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.06-00.19.08:130][459]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.06-00.19.08:130][459]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.06-00.19.08:130][459]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.06-00.19.08:130][459]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.06-00.19.08:131][459]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.06-00.19.08:131][459]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.06-00.19.08:131][459]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.06-00.19.08:132][459]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.06-00.19.08:152][459]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.06-00.19.08:152][459]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.06-00.19.08:152][459]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.06-00.19.08:152][459]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.06-00.19.08:153][459]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=35
+[2024.01.06-00.19.08:153][459]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=35
+[2024.01.06-00.19.08:154][459]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=35
+[2024.01.06-00.19.08:154][459]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=35
+[2024.01.06-00.19.08:154][459]LogInit: FAudioDevice initialized with ID 35.
+[2024.01.06-00.19.08:154][459]LogAudio: Display: Audio Device (ID: 35) registered with world 'BackroomsMap'.
+[2024.01.06-00.19.08:154][459]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 35
+[2024.01.06-00.19.08:158][459]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.06-00.19.08:162][459]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.06-01.19.08
+[2024.01.06-00.19.08:162][459]LogWorld: Bringing up level for play took: 0.004389
+[2024.01.06-00.19.08:165][459]PIE: Server logged in
+[2024.01.06-00.19.08:165][459]PIE: Play in editor total start time 0,177 seconds.
+[2024.01.06-00.19.21:339][ 11]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.06-00.19.21:339][ 11]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.06-00.19.21:339][ 11]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.19.21:339][ 11]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.19.21:342][ 11]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.06-00.19.21:346][ 11]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.19.21:358][ 11]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.06-00.19.21:359][ 11]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 35
+[2024.01.06-00.19.21:359][ 11]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=35
+[2024.01.06-00.19.21:360][ 11]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=35
+[2024.01.06-00.19.21:368][ 11]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
+[2024.01.06-00.19.21:427][ 12]LogPlayLevel: Display: Destroying online subsystem :Context_57
+[2024.01.06-00.19.26:012][540]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.06-00.19.26:136][540]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/FLoor_Instance" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/FLoor_Instance.uasset" SILENT=true
+[2024.01.06-00.19.26:149][540]LogUObjectHash: Compacting FUObjectHashTables data took   1.43ms
+[2024.01.06-00.19.26:164][540]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2024.01.06-00.19.26:166][540]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/FLoor_Instance
+[2024.01.06-00.19.26:166][540]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/FLoor_Instance5DA8556D40849677D4088CA95092370F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/FLoor_Instance.uasset'
+[2024.01.06-00.19.26:173][540]LogFileHelpers: InternalPromptForCheckoutAndSave took 160 ms (total: 8.69 sec)
+[2024.01.06-00.19.26:173][540]AssetCheck: New page: Asset Save: FLoor_Instance
+[2024.01.06-00.19.26:173][540]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Floor/FLoor_Instance.FLoor_Instance
+[2024.01.06-00.19.27:904][743]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2024.01.06-00.19.27:909][743]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.06-00.19.27:909][743]PIE: New page: PIE session: BackroomsMap (6 Jan 2024, 02:19:27)
+[2024.01.06-00.19.27:938][743]LogPlayLevel: Display: Creating online subsystem for client :Context_58
+[2024.01.06-00.19.27:940][743]LogOnline: OSS: Created online subsystem instance for: :Context_58
+[2024.01.06-00.19.27:956][744]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.06-00.19.28:044][744]LogPlayLevel: PIE: StaticDuplicateObject took: (0.086870s)
+[2024.01.06-00.19.28:044][744]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.086918s)
+[2024.01.06-00.19.28:055][744]LogUObjectHash: Compacting FUObjectHashTables data took   1.00ms
+[2024.01.06-00.19.28:058][744]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.06-00.19.28:058][744]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.06-00.19.28:058][744]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.06-00.19.28:058][744]LogPlayLevel: PIE: World Init took: (0.000886s)
+[2024.01.06-00.19.28:058][744]LogAudio: Display: Creating Audio Device:                 Id: 36, Scope: Unique, Realtime: True
+[2024.01.06-00.19.28:058][744]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.06-00.19.28:058][744]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.06-00.19.28:058][744]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.06-00.19.28:058][744]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.06-00.19.28:058][744]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.06-00.19.28:058][744]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.06-00.19.28:058][744]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.06-00.19.28:058][744]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.06-00.19.28:059][744]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.06-00.19.28:059][744]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.06-00.19.28:059][744]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.06-00.19.28:061][744]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.06-00.19.28:081][744]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.06-00.19.28:081][744]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.06-00.19.28:081][744]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.06-00.19.28:081][744]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.06-00.19.28:081][744]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=36
+[2024.01.06-00.19.28:081][744]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=36
+[2024.01.06-00.19.28:083][744]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=36
+[2024.01.06-00.19.28:083][744]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=36
+[2024.01.06-00.19.28:083][744]LogInit: FAudioDevice initialized with ID 36.
+[2024.01.06-00.19.28:083][744]LogAudio: Display: Audio Device (ID: 36) registered with world 'BackroomsMap'.
+[2024.01.06-00.19.28:083][744]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 36
+[2024.01.06-00.19.28:086][744]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.06-00.19.28:089][744]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.06-01.19.28
+[2024.01.06-00.19.28:090][744]LogWorld: Bringing up level for play took: 0.003963
+[2024.01.06-00.19.28:092][744]PIE: Server logged in
+[2024.01.06-00.19.28:092][744]PIE: Play in editor total start time 0,184 seconds.
+[2024.01.06-00.20.17:347][622]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
 
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.05-17.25.27:526][141]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
+[2024.01.06-00.20.17:354][623]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~
 
	@#'.. Invalidating and reverting to Default URL.
-[2024.01.05-17.25.27:526][141]LogNet: Browse: /Game/BackroomsMap
-[2024.01.05-17.25.27:526][141]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
-[2024.01.05-17.25.27:526][141]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.05-17.25.27:526][141]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
-[2024.01.05-17.25.27:526][141]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
-[2024.01.05-17.25.27:534][142]LogNet: Browse: /Game/BackroomsMap?closed
-[2024.01.05-17.25.27:534][142]LogNet: Connection failed; returning to Entry
-[2024.01.05-17.25.27:534][142]LogLoad: LoadMap: /Game/BackroomsMap?closed
-[2024.01.05-17.25.27:534][142]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-17.25.27:535][142]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-17.25.27:535][142]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-17.25.27:559][142]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.05-17.25.27:562][142]LogUObjectHash: Compacting FUObjectHashTables data took   0.66ms
-[2024.01.05-17.25.27:563][142]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-17.25.27:567][142]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003157s)
-[2024.01.05-17.25.27:567][142]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.003192s)
-[2024.01.05-17.25.27:567][142]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'.
-[2024.01.05-17.25.27:567][142]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.05-17.25.27:567][142]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.05-17.25.27:567][142]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.05-17.25.27:567][142]LogPlayLevel: PIE: World Init took: (0.000684s)
-[2024.01.05-17.25.27:567][142]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
-[2024.01.05-17.25.27:569][142]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.05-18.25.27
-[2024.01.05-17.25.27:569][142]LogWorld: Bringing up level for play took: 0.001597
-[2024.01.05-17.25.27:571][142]LogLoad: Took 0.036775 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
-[2024.01.05-17.25.27:577][142]LogUObjectHash: Compacting FUObjectHashTables data took   0.66ms
-[2024.01.05-17.28.08:106][395]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-17.28.08:106][395]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.05-17.28.08:106][395]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.05-17.28.08:107][395]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-17.28.08:111][395]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.05-17.28.08:113][395]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.05-17.28.08:118][395]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.05-17.28.08:118][395]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17
-[2024.01.05-17.28.08:118][395]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
-[2024.01.05-17.28.08:120][395]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
-[2024.01.05-17.28.08:125][395]LogUObjectHash: Compacting FUObjectHashTables data took   0.67ms
-[2024.01.05-17.28.08:186][396]LogPlayLevel: Display: Destroying online subsystem :Context_51
-[2024.01.05-17.28.28:592][141]LogEditorTransaction: Undo Edit Peripheral Vision Angle
-[2024.01.05-17.28.28:768][141]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_19:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
-[2024.01.05-17.28.28:769][141]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_22:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting.
-[2024.01.05-17.31.56:769][922]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.05-17.31.56:803][922]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.05-17.31.57:163][922]LogUObjectHash: Compacting FUObjectHashTables data took   0.90ms
-[2024.01.05-17.31.57:183][922]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.05-17.31.57:183][922]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap24D798DE484E7F025E8544B8E2A847A6.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.05-17.31.57:191][922]LogFileHelpers: Saving map 'BackroomsMap' took 0.388
-[2024.01.05-17.31.57:195][922]LogFileHelpers: InternalPromptForCheckoutAndSave took 426 ms (total: 5.12 sec)
-[2024.01.05-17.31.57:196][922]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.05-17.31.57:196][922]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.05-17.31.59:787][163]LogUObjectHash: Compacting FUObjectHashTables data took   0.33ms
+[2024.01.06-00.20.17:354][623]LogNet: Browse: /Game/BackroomsMap
+[2024.01.06-00.20.17:354][623]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap
+[2024.01.06-00.20.17:354][623]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.06-00.20.17:355][623]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap
+[2024.01.06-00.20.17:355][623]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap'
+[2024.01.06-00.20.17:363][624]LogNet: Browse: /Game/BackroomsMap?closed
+[2024.01.06-00.20.17:363][624]LogNet: Connection failed; returning to Entry
+[2024.01.06-00.20.17:363][624]LogLoad: LoadMap: /Game/BackroomsMap?closed
+[2024.01.06-00.20.17:363][624]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.06-00.20.17:364][624]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.20.17:364][624]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.20.17:419][624]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.06-00.20.17:424][624]LogUObjectHash: Compacting FUObjectHashTables data took   1.22ms
+[2024.01.06-00.20.17:427][624]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.06-00.20.17:514][624]LogPlayLevel: PIE: StaticDuplicateObject took: (0.087641s)
+[2024.01.06-00.20.17:514][624]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.087686s)
+[2024.01.06-00.20.17:514][624]LogAudio: Display: Audio Device (ID: 36) registered with world 'BackroomsMap'.
+[2024.01.06-00.20.17:514][624]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.06-00.20.17:514][624]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.06-00.20.17:515][624]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.06-00.20.17:515][624]LogPlayLevel: PIE: World Init took: (0.000867s)
+[2024.01.06-00.20.17:515][624]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2024.01.06-00.20.17:519][624]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.06-01.20.17
+[2024.01.06-00.20.17:519][624]LogWorld: Bringing up level for play took: 0.003496
+[2024.01.06-00.20.17:521][624]LogLoad: Took 0.158138 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap)
+[2024.01.06-00.20.17:533][624]LogUObjectHash: Compacting FUObjectHashTables data took   0.99ms
+[2024.01.06-00.21.08:608][744]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.06-00.21.08:608][744]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.06-00.21.08:608][744]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.21.08:609][744]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.21.08:611][744]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.06-00.21.08:615][744]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.21.08:627][744]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.06-00.21.08:628][744]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 36
+[2024.01.06-00.21.08:628][744]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=36
+[2024.01.06-00.21.08:630][744]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=36
+[2024.01.06-00.21.08:636][744]LogUObjectHash: Compacting FUObjectHashTables data took   1.23ms
+[2024.01.06-00.21.08:696][745]LogPlayLevel: Display: Destroying online subsystem :Context_58
+[2024.01.06-00.21.13:195][260]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.06-00.21.13:316][260]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/FLoor_Instance" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/FLoor_Instance.uasset" SILENT=true
+[2024.01.06-00.21.13:328][260]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
+[2024.01.06-00.21.13:344][260]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2024.01.06-00.21.13:346][260]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/FLoor_Instance
+[2024.01.06-00.21.13:346][260]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/FLoor_Instance4A7DACE64D924A35B1906CA875E2B3F1.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/FLoor_Instance.uasset'
+[2024.01.06-00.21.13:352][260]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 8.85 sec)
+[2024.01.06-00.21.13:353][260]AssetCheck: New page: Asset Save: FLoor_Instance
+[2024.01.06-00.21.13:353][260]LogContentValidation: Display: Validating /Script/Engine.MaterialInstanceConstant /Game/GameMap/Floor/FLoor_Instance.FLoor_Instance
+[2024.01.06-00.21.42:746][602]LogStatusBar: Looking status bar with open content browser drawer...
+[2024.01.06-00.21.42:748][602]LogStatusBar: Using status bar: LevelEditor.StatusBar to dock content browser
+[2024.01.06-00.21.42:783][602]LogViewport: Scene viewport resized to 1533x536, mode Windowed.
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+[2024.01.06-00.22.01:842][468]Cmd: TRANSACTION UNDO
+[2024.01.06-00.22.01:842][468]LogEditorTransaction: Undo Create Actors
+[2024.01.06-00.22.01:846][468]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_29869' invalid (5180 verts, 0 indices).
+[2024.01.06-00.22.06:968][983]Cmd: TRANSACTION UNDO
+[2024.01.06-00.22.06:968][983]LogEditorTransaction: Undo Create Actors
+[2024.01.06-00.22.06:972][983]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_29869' invalid (5180 verts, 0 indices).
+[2024.01.06-00.22.07:403][991]Cmd: TRANSACTION UNDO
+[2024.01.06-00.22.07:403][991]LogEditorTransaction: Undo Create Actors
+[2024.01.06-00.22.10:463][286]Cmd: TRANSACTION UNDO
+[2024.01.06-00.22.10:463][286]LogEditorTransaction: Undo Create Actors
+[2024.01.06-00.22.10:467][286]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_29869' invalid (5180 verts, 0 indices).
+[2024.01.06-00.22.21:771][516]LogViewport: Scene viewport resized to 1355x633, mode Windowed.
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+[2024.01.06-00.22.45:634][813]Cmd: TRANSACTION UNDO
+[2024.01.06-00.22.45:634][813]LogEditorTransaction: Undo Create Actors
+[2024.01.06-00.22.45:638][813]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_29989' invalid (5164 verts, 0 indices).
+[2024.01.06-00.24.05:256][746]LogViewport: Scene viewport resized to 1533x649, mode Windowed.
+[2024.01.06-00.25.07:499][600]Cmd: TRANSACTION UNDO
+[2024.01.06-00.25.07:499][600]LogEditorTransaction: Undo Set Material
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+[2024.01.06-00.27.24:668][234]LogUObjectHash: Compacting FUObjectHashTables data took   1.54ms
+[2024.01.06-00.27.24:676][234]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto8.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
+[2024.01.06-00.27.24:717][234]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto8
+[2024.01.06-00.27.24:717][234]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto80C9A100C4330C8BFBFCFCCA805AFAE17.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto8.umap'
+[2024.01.06-00.27.24:718][234]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto8.umap is in the /Temp path, will not scan.
+[2024.01.06-00.27.24:718][234]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/__ExternalActors__/Autosaves/Game/BackroomsMap_Auto8 is in the /Temp path, will not scan.
+[2024.01.06-00.27.24:718][234]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/__ExternalObjects__/Autosaves/Game/BackroomsMap_Auto8 is in the /Temp path, will not scan.
+[2024.01.06-00.27.24:718][234]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.066
+[2024.01.06-00.27.24:718][234]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.066
+[2024.01.06-00.27.24:718][234]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/world_fixed_RoomStructure] ([1] browsable assets)...
+[2024.01.06-00.27.24:718][234]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/world_fixed_RoomStructure]
+[2024.01.06-00.27.24:721][234]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto8
+[2024.01.06-00.27.24:721][234]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructure_Auto89942BF984CAA6C43BE3C31B5A333A376.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto8.uasset'
+[2024.01.06-00.27.24:721][234]LogFileHelpers: Auto-saving content packages took 0.003
+[2024.01.06-00.36.29:785][202]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:08.090 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 4662 files in 5899 folders with total size 285 MiB.
+[2024.01.06-00.36.55:531][150]Cmd: TRANSACTION UNDO
+[2024.01.06-00.36.55:531][150]LogEditorTransaction: Undo Create Actors
+[2024.01.06-00.36.55:536][150]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_29989' invalid (5164 verts, 0 indices).
+[2024.01.06-00.36.57:152][270]Cmd: TRANSACTION UNDO
+[2024.01.06-00.36.57:152][270]LogEditorTransaction: Undo Create Actors
+[2024.01.06-00.36.57:157][270]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_29989' invalid (5164 verts, 0 indices).
+[2024.01.06-00.37.51:280][557]LogUObjectHash: Compacting FUObjectHashTables data took   1.38ms
+[2024.01.06-00.37.51:284][557]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto9.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
+[2024.01.06-00.37.51:324][557]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto9
+[2024.01.06-00.37.51:324][557]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto9196ADCB94A50D5C5D9B0E7B56BB5187F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto9.umap'
+[2024.01.06-00.37.51:325][557]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto9.umap is in the /Temp path, will not scan.
+[2024.01.06-00.37.51:325][557]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/__ExternalActors__/Autosaves/Game/BackroomsMap_Auto9 is in the /Temp path, will not scan.
+[2024.01.06-00.37.51:325][557]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/__ExternalObjects__/Autosaves/Game/BackroomsMap_Auto9 is in the /Temp path, will not scan.
+[2024.01.06-00.37.51:325][557]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.060
+[2024.01.06-00.37.51:325][557]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.060
+[2024.01.06-00.37.51:325][557]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/world_fixed_RoomStructure] ([1] browsable assets)...
+[2024.01.06-00.37.51:325][557]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/world_fixed_RoomStructure]
+[2024.01.06-00.37.51:328][557]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto9
+[2024.01.06-00.37.51:328][557]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructure_Auto98649FDFE45507C03CE3CF9B549D50DBE.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_fixed_RoomStructure_Auto9.uasset'
+[2024.01.06-00.37.51:328][557]LogFileHelpers: Auto-saving content packages took 0.003
+[2024.01.06-00.38.29:691][628]Cmd: TRANSACTION UNDO
+[2024.01.06-00.38.29:691][628]LogEditorTransaction: Undo Apply Material to Selected Surfaces
+[2024.01.06-00.38.33:912][ 19]LogEditorViewport: Clicking Background
+[2024.01.06-00.38.34:213][ 52]Cmd: TRANSACTION UNDO
+[2024.01.06-00.38.34:213][ 52]LogEditorTransaction: Undo Clicking Background
+[2024.01.06-00.38.35:852][161]Cmd: TRANSACTION UNDO
+[2024.01.06-00.38.35:852][161]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.06-00.38.36:527][190]Cmd: TRANSACTION UNDO
+[2024.01.06-00.38.36:527][190]LogEditorTransaction: Undo Apply Material to Selected Surfaces
+[2024.01.06-00.38.37:259][234]Cmd: TRANSACTION UNDO
+[2024.01.06-00.38.37:259][234]LogEditorTransaction: Undo Apply Material to Selected Surfaces
+[2024.01.06-00.38.38:212][301]Cmd: TRANSACTION UNDO
+[2024.01.06-00.38.38:212][301]LogEditorTransaction: Undo Apply Material to Selected Surfaces
+[2024.01.06-00.38.40:152][438]LogEditorViewport: Clicking Background
+[2024.01.06-00.39.20:395][733]LogSlate: Window 'Select Path' being destroyed
+[2024.01.06-00.39.20:494][733]LogStaticMesh: Display: Building static mesh Box_Brush49_StaticMesh...
+[2024.01.06-00.39.20:499][733]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Walls/Wall_Mesh/Box_Brush49_StaticMesh.Box_Brush49_StaticMesh
+[2024.01.06-00.39.20:499][733]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Walls/Wall_Mesh/Box_Brush49_StaticMesh.Box_Brush49_StaticMesh
+[2024.01.06-00.39.20:500][733]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Walls/Wall_Mesh/Box_Brush49_StaticMesh.Box_Brush49_StaticMesh
+[2024.01.06-00.39.20:507][733]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Walls/Wall_Mesh/Box_Brush49_StaticMesh.Box_Brush49_StaticMesh as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_28
+[2024.01.06-00.39.20:683][733]EditorErrors: New page: Actor Reattachment
+[2024.01.06-00.39.20:699][733]LogUObjectHash: Compacting FUObjectHashTables data took   1.16ms
+[2024.01.06-00.39.49:096][964]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.06-00.39.49:096][964]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.06-00.39.49:117][964]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.06-00.39.49:117][964]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.06-00.39.49:283][964]LogViewport: Scene viewport resized to 761x894, mode Windowed.
+[2024.01.06-00.39.49:298][964]LogViewport: Scene viewport resized to 761x894, mode Windowed.
+[2024.01.06-00.40.19:168][427]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.40.19:168][427]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.40.23:580][928]LogViewport: Scene viewport resized to 1355x564, mode Windowed.
+[2024.01.06-00.40.30:010][570]Cmd: TRANSACTION UNDO
+[2024.01.06-00.40.30:010][570]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.06-00.40.30:585][586]Cmd: TRANSACTION UNDO
+[2024.01.06-00.40.30:585][586]LogEditorTransaction: Undo UV Selection Change
+[2024.01.06-00.40.32:419][789]Cmd: TRANSACTION UNDO
+[2024.01.06-00.40.32:420][789]LogEditorTransaction: Undo UV Selection Change
+[2024.01.06-00.40.33:375][886]Cmd: TRANSACTION UNDO
+[2024.01.06-00.40.33:375][886]LogEditorTransaction: Undo Create Actors
+[2024.01.06-00.40.35:367][ 69]LogEditorViewport: Clicking Background
+[2024.01.06-00.40.43:242][909]Cmd: TRANSACTION UNDO
+[2024.01.06-00.40.43:242][909]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.06-00.40.46:612][156]Cmd: TRANSACTION UNDO
+[2024.01.06-00.40.46:612][156]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.06-00.40.47:347][203]Cmd: TRANSACTION UNDO
+[2024.01.06-00.40.47:347][203]LogEditorTransaction: Undo Select Brush Surface
+[2024.01.06-00.40.47:949][217]Cmd: TRANSACTION UNDO
+[2024.01.06-00.40.47:949][217]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.06-00.40.48:590][278]Cmd: TRANSACTION UNDO
+[2024.01.06-00.40.48:590][278]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.06-00.40.49:940][424]Cmd: TRANSACTION UNDO
+[2024.01.06-00.40.49:940][424]LogEditorTransaction: Undo Clicking on Elements
+[2024.01.06-00.40.50:237][451]Cmd: TRANSACTION UNDO
+[2024.01.06-00.40.50:237][451]LogEditorTransaction: Undo Clicking Background
+[2024.01.06-00.40.50:747][497]Cmd: TRANSACTION UNDO
+[2024.01.06-00.40.50:747][497]LogEditorTransaction: Undo Convert Actors
+[2024.01.06-00.40.58:707][240]Cmd: TRANSACTION UNDO
+[2024.01.06-00.40.58:707][240]LogEditorTransaction: Undo Create Actors
+[2024.01.06-00.40.58:711][240]LogPhysics: Warning: UBodySetup::GetCookInfo: Triangle data from '/Game/BackroomsMap.BackroomsMap:PersistentLevel.ModelComponent_30079' invalid (5164 verts, 0 indices).
+[2024.01.06-00.40.59:586][295]Cmd: TRANSACTION UNDO
+[2024.01.06-00.40.59:586][295]LogEditorTransaction: Undo Create Actors
+[2024.01.06-00.41.35:892][520]Cmd: DELETE
+[2024.01.06-00.41.36:037][520]Cmd: ACTOR DELETE
+[2024.01.06-00.41.36:049][520]LogEditorActor: Deleted Actor: Brush
+[2024.01.06-00.41.36:065][520]LogUObjectHash: Compacting FUObjectHashTables data took   1.51ms
+[2024.01.06-00.41.36:177][520]LogEditorActor: Deleted 1 Actors (0.141 secs)
+[2024.01.06-00.41.36:657][546]Cmd: DELETE
+[2024.01.06-00.41.36:800][546]Cmd: ACTOR DELETE
+[2024.01.06-00.41.36:813][546]LogEditorActor: Deleted Actor: Brush
+[2024.01.06-00.41.36:826][546]LogUObjectHash: Compacting FUObjectHashTables data took   1.06ms
+[2024.01.06-00.41.36:937][546]LogEditorActor: Deleted 1 Actors (0.136 secs)
+[2024.01.06-00.41.37:338][569]Cmd: DELETE
+[2024.01.06-00.41.37:484][569]Cmd: ACTOR DELETE
+[2024.01.06-00.41.37:497][569]LogEditorActor: Deleted Actor: Brush
+[2024.01.06-00.41.37:511][569]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.06-00.41.37:621][569]LogEditorActor: Deleted 1 Actors (0.136 secs)
+[2024.01.06-00.41.40:332][827]Cmd: DELETE
+[2024.01.06-00.41.40:475][827]Cmd: ACTOR DELETE
+[2024.01.06-00.41.40:489][827]LogEditorActor: Deleted Actor: Brush
+[2024.01.06-00.41.40:502][827]LogUObjectHash: Compacting FUObjectHashTables data took   1.08ms
+[2024.01.06-00.41.40:615][827]LogEditorActor: Deleted 1 Actors (0.139 secs)
+[2024.01.06-00.41.40:963][843]Cmd: DELETE
+[2024.01.06-00.41.41:104][843]Cmd: ACTOR DELETE
+[2024.01.06-00.41.41:118][843]LogEditorActor: Deleted Actor: Brush
+[2024.01.06-00.41.41:132][843]LogUObjectHash: Compacting FUObjectHashTables data took   1.04ms
+[2024.01.06-00.41.41:238][843]LogEditorActor: Deleted 1 Actors (0.135 secs)
+[2024.01.06-00.41.46:363][343]LogEditorViewport: Clicking Background
+[2024.01.06-00.41.47:104][409]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush50)
+[2024.01.06-00.41.49:555][657]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush50)
+[2024.01.06-00.41.54:726][179]LogGeometryMode: Warning: Unable to find Brush_67 Brush(s) in new BSP
+[2024.01.06-00.41.54:726][179]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.06-00.41.54:854][180]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush43)
+[2024.01.06-00.41.55:322][218]LogEditorViewport: Clicking on Actor (context menu): Brush (Box Brush43)
+[2024.01.06-00.41.57:528][433]LogEditorViewport: Clicking Background
+[2024.01.06-00.42.07:960][471]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush43)
+[2024.01.06-00.42.10:817][750]LogEditorViewport: Clicking Background
+[2024.01.06-00.42.11:948][876]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush43)
+[2024.01.06-00.42.13:364][  1]LogEditorViewport: Clicking on Actor (double click): Brush (Box Brush43)
+[2024.01.06-00.42.57:762][652]LogGeometryMode: Warning: Unable to find Brush_76 Brush(s) in new BSP
+[2024.01.06-00.42.57:762][652]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
+[2024.01.06-00.43.05:392][443]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.06-00.43.05:428][443]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.06-00.43.05:456][443]LogUObjectHash: Compacting FUObjectHashTables data took   1.06ms
+[2024.01.06-00.43.05:505][443]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.06-00.43.05:505][443]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap9C8640F645625362F28504AD4D61CDF7.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.06-00.43.05:508][443]LogFileHelpers: Saving map 'BackroomsMap' took 0.081
+[2024.01.06-00.43.05:519][443]LogFileHelpers: InternalPromptForCheckoutAndSave took 127 ms (total: 8.97 sec)
+[2024.01.06-00.43.05:521][443]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.06-00.43.05:521][443]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.06-00.45.20:154][711]Cmd: SELECT NONE
+[2024.01.06-00.45.21:625][857]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.06-00.45.21:655][857]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.06-00.45.21:677][857]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.06-00.45.21:724][857]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.06-00.45.21:724][857]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap0A172B3E44FF3F761D5B5BA389A5C61D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.06-00.45.21:727][857]LogFileHelpers: Saving map 'BackroomsMap' took 0.072
+[2024.01.06-00.45.21:732][857]LogFileHelpers: InternalPromptForCheckoutAndSave took 106 ms (total: 9.08 sec)
+[2024.01.06-00.45.21:734][857]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.06-00.45.21:734][857]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.06-00.45.41:757][150]LogViewport: Scene viewport resized to 1355x685, mode Windowed.
+[2024.01.06-00.45.41:822][151]LogViewport: Scene viewport resized to 1355x687, mode Windowed.
+[2024.01.06-00.45.41:838][152]LogViewport: Scene viewport resized to 1355x692, mode Windowed.
+[2024.01.06-00.48.49:830][904]LogEditorViewport: Clicking Background
+[2024.01.06-00.48.55:555][579]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.06-00.48.55:582][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.06-00.48.55:604][579]LogUObjectHash: Compacting FUObjectHashTables data took   0.77ms
+[2024.01.06-00.48.55:648][579]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.06-00.48.55:648][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapB6274B534D82CED97CAD1FA61FFCD13F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.06-00.48.55:652][579]LogFileHelpers: Saving map 'BackroomsMap' took 0.070
+[2024.01.06-00.48.55:662][579]LogFileHelpers: InternalPromptForCheckoutAndSave took 107 ms (total: 9.19 sec)
+[2024.01.06-00.48.55:664][579]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.06-00.48.55:664][579]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.06-00.49.10:603][111]LogUObjectHash: Compacting FUObjectHashTables data took   1.04ms
+[2024.01.06-00.49.11:471][111]LogSlate: Window 'Save Content' being destroyed
+[2024.01.06-00.49.11:478][111]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.06-00.49.11:594][111]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/Wall_Mesh/Box_Brush49_StaticMesh
+[2024.01.06-00.49.11:594][111]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Box_Brush49_StaticMesh7CA130F94A12D05675FE2DB77E34809E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Mesh/Box_Brush49_StaticMesh.uasset'
+[2024.01.06-00.49.11:595][111]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/world_fixed_RoomStructure" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/world_fixed_RoomStructure.uasset" SILENT=true
+[2024.01.06-00.49.11:597][111]LogSavePackage: Moving output files for package: /Game/GameMap/world_fixed_RoomStructure
+[2024.01.06-00.49.11:598][111]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/world_fixed_RoomStructureF9DDC4FF4866FABC79EEDBBA5441E284.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/world_fixed_RoomStructure.uasset'
+[2024.01.06-00.49.11:612][111]LogFileHelpers: InternalPromptForCheckoutAndSave took 133 ms (total: 9.32 sec)
+[2024.01.06-00.49.11:612][111]LogStall: Shutdown...
+[2024.01.06-00.49.11:616][111]LogStall: Shutdown complete.
+[2024.01.06-00.49.11:660][111]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.49.11:660][111]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.49.11:682][111]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.49.11:682][111]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.49.11:706][111]LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.49.11:706][111]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.49.11:728][111]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.49.11:728][111]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.49.11:748][111]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.49.11:748][111]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.49.11:760][111]LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.49.11:760][111]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.49.11:763][111]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.49.11:763][111]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.49.11:782][111]LogSlate: Window 'BackroomsDigitalArt - Unreal Editor' being destroyed
+[2024.01.06-00.49.11:847][111]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.06-00.49.11:847][111]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Walls/Wall_Mesh/Box_Brush49_StaticMesh.Box_Brush49_StaticMesh
+[2024.01.06-00.49.11:847][111]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure
+[2024.01.06-00.49.11:848][112]Cmd: QUIT_EDITOR
+[2024.01.06-00.49.11:850][112]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
+[2024.01.06-00.49.11:853][112]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
+[2024.01.06-00.49.11:853][112]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
+[2024.01.06-00.49.11:853][112]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
+[2024.01.06-00.49.11:854][112]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.49.11:855][112]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.06-00.49.11:858][112]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
+[2024.01.06-00.49.12:001][112]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
+[2024.01.06-00.49.12:001][112]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
+[2024.01.06-00.49.12:001][112]LogAudio: Display: Audio Device unregistered from world 'BackroomsMap'.
+[2024.01.06-00.49.12:001][112]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1
+[2024.01.06-00.49.12:001][112]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
+[2024.01.06-00.49.12:002][112]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
+[2024.01.06-00.49.12:007][112]LogAudio: Display: Audio Device Manager Shutdown
+[2024.01.06-00.49.12:008][112]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
+[2024.01.06-00.49.12:010][112]LogSlate: Slate User Destroyed.  User Index 0, Is Virtual User: 0
+[2024.01.06-00.49.12:010][112]LogExit: Preparing to exit.
+[2024.01.06-00.49.12:032][112]LogUObjectHash: Compacting FUObjectHashTables data took   1.06ms
+[2024.01.06-00.49.12:073][112]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.06-00.49.12:073][112]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.06-00.49.12:073][112]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.06-00.49.12:073][112]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.06-00.49.12:073][112]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.06-00.49.12:073][112]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.06-00.49.12:073][112]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.06-00.49.12:073][112]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.06-00.49.12:073][112]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.06-00.49.12:073][112]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.06-00.49.12:073][112]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.06-00.49.12:073][112]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.06-00.49.12:073][112]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.06-00.49.12:073][112]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.06-00.49.12:073][112]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.06-00.49.12:073][112]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.06-00.49.12:073][112]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.06-00.49.12:073][112]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.06-00.49.12:073][112]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.06-00.49.12:073][112]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.06-00.49.12:436][112]LogDirectoryWatcher: Display: Refresh of ReadDirectoryChangesW failed. GetLastError code [6] Handle [FFFFFFFFFFFFFFFF], Path [G:/digital_art/BackroomsDigitalArt/Content/]. Aborting watch request...
+[2024.01.06-00.49.12:457][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:457][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:457][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:457][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:457][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:457][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:457][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:457][112]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.49.12:458][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:458][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:458][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:458][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:458][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:458][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:458][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:458][112]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.49.12:459][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:459][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:459][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:459][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:459][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:459][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:459][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:459][112]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.49.12:459][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:459][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:459][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:459][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:459][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:459][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:459][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:459][112]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.49.12:460][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:460][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:460][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:460][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:460][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:460][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:460][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:460][112]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.49.12:460][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:460][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:460][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:460][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:460][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:460][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:460][112]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting.
+[2024.01.06-00.49.12:460][112]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
+[2024.01.06-00.49.12:488][112]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
+[2024.01.06-00.49.12:495][112]LogExit: Editor shut down
+[2024.01.06-00.49.12:496][112]LogExit: Transaction tracking system shut down
+[2024.01.06-00.49.12:611][112]LogExit: Object subsystem successfully closed.
+[2024.01.06-00.49.12:614][112]LogShaderCompilers: Display: ================================================
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: Total job queries 238, among them cache hits 116 (48.74%)
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: Tracking 122 distinct input hashes that result in 63 distinct outputs (51.64%)
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: RAM used: 2,78 MiB of 1,60 GiB budget. Usage: 0.17%
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: Shaders Compiled: 108
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: Jobs assigned 108, completed 108 (100%)
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: Average time worker was idle: 636.39 s
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: Time job spent in pending queue: average 0.12 s, longest 1.50 s
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: Job execution time: average 0.37 s, max 1.13 s
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: Job life time (pending + execution): average 0.49 s, max 2.01
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: Shader code size: average 38,812 KiB, min 29,641 KiB, max 73,449 KiB
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.98 s
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: Jobs were issued in 108 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: Average processing rate: 10.82 jobs/sec
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: Total thread time: 28,688 s
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: Total thread preprocess time: 2,677 s
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: Percentage time preprocessing: 9.33%
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: Effective parallelization: 2.87 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled    2 times, average 0.69 sec, max 1.02 sec, min 0.35 sec)
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display:      TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled    2 times, average 0.68 sec, max 1.05 sec, min 0.32 sec)
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display:       TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled    2 times, average 0.68 sec, max 1.02 sec, min 0.34 sec)
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display:                TBasePassPSFCachedPointIndirectLightingPolicy (compiled    2 times, average 0.68 sec, max 1.04 sec, min 0.32 sec)
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display:                                           FLumenCardPS<true> (compiled    1 times, average 0.67 sec, max 0.67 sec, min 0.67 sec)
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: Top 5 shader types by total compile time:
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 24.50% of total time (compiled   29 times, average 0.24 sec, max 0.99 sec, min 0.15 sec)
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 21.76% of total time (compiled   28 times, average 0.22 sec, max 0.34 sec, min 0.17 sec)
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display:                                                 FLumenCardVS - 8.73% of total time (compiled   12 times, average 0.21 sec, max 0.26 sec, min 0.16 sec)
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display:        TBasePassPSFCachedPointIndirectLightingPolicySkylight - 4.78% of total time (compiled    2 times, average 0.69 sec, max 1.02 sec, min 0.35 sec)
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display:      TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 4.76% of total time (compiled    2 times, average 0.68 sec, max 1.05 sec, min 0.32 sec)
+[2024.01.06-00.49.12:615][112]LogShaderCompilers: Display: ================================================
+[2024.01.06-00.49.12:706][112]LogShaderCompilers: Display: Shaders left to compile 0
+[2024.01.06-00.49.12:720][112]LogVirtualization: UE::Virtualization was shutdown
+[2024.01.06-00.49.12:729][112]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (1058)
+[2024.01.06-00.49.12:729][112]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (1056)
+[2024.01.06-00.49.12:729][112]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1054)
+[2024.01.06-00.49.12:729][112]LogModuleManager: Shutting down and abandoning module Voice (1052)
+[2024.01.06-00.49.12:729][112]LogModuleManager: Shutting down and abandoning module MaterialEditor (1050)
+[2024.01.06-00.49.12:729][112]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1048)
+[2024.01.06-00.49.12:729][112]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1046)
+[2024.01.06-00.49.12:729][112]LogModuleManager: Shutting down and abandoning module SceneOutliner (1044)
+[2024.01.06-00.49.12:729][112]LogModuleManager: Shutting down and abandoning module AddContentDialog (1042)
+[2024.01.06-00.49.12:729][112]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1041)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module StatusBar (1038)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1036)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1034)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module StatsViewer (1032)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1030)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module AutomationWorker (1028)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module PlanarCut (1026)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module FractureEngine (1024)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module CharacterAI (1022)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1020)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module BspMode (1018)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module GeometryMode (1016)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1014)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (1012)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module WaveTableEditor (1010)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module RigVMEditor (1008)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (1006)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module GooglePADEditor (1004)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (1002)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (1000)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (998)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (996)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (994)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (992)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module WebMMedia (990)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (988)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (986)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module SequenceRecorder (985)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (982)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (980)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (978)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (976)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (974)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (972)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (970)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module IKRigEditor (968)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module ControlRigEditor (966)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (964)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (962)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (960)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module SmartSnapping (958)
+[2024.01.06-00.49.12:730][112]LogModuleManager: Shutting down and abandoning module SessionServices (956)
+[2024.01.06-00.49.12:732][112]LogModuleManager: Shutting down and abandoning module MeshPaint (954)
+[2024.01.06-00.49.12:732][112]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (952)
+[2024.01.06-00.49.12:732][112]LogModuleManager: Shutting down and abandoning module PlacementMode (951)
+[2024.01.06-00.49.12:732][112]LogModuleManager: Shutting down and abandoning module FoliageEdit (948)
+[2024.01.06-00.49.12:732][112]LogModuleManager: Shutting down and abandoning module LandscapeEditor (946)
+[2024.01.06-00.49.12:732][112]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (944)
+[2024.01.06-00.49.12:732][112]LogModuleManager: Shutting down and abandoning module ActorPickerMode (942)
+[2024.01.06-00.49.12:732][112]LogModuleManager: Shutting down and abandoning module ViewportSnapping (940)
+[2024.01.06-00.49.12:732][112]LogModuleManager: Shutting down and abandoning module EditorWidgets (938)
+[2024.01.06-00.49.12:732][112]LogModuleManager: Shutting down and abandoning module ViewportInteraction (936)
+[2024.01.06-00.49.12:732][112]LogModuleManager: Shutting down and abandoning module ClothPainter (934)
+[2024.01.06-00.49.12:732][112]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (933)
+[2024.01.06-00.49.12:732][112]LogModuleManager: Shutting down and abandoning module WidgetRegistration (930)
+[2024.01.06-00.49.12:732][112]LogModuleManager: Shutting down and abandoning module LogVisualizer (928)
+[2024.01.06-00.49.12:732][112]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (926)
+[2024.01.06-00.49.12:732][112]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (924)
+[2024.01.06-00.49.12:732][112]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (923)
+[2024.01.06-00.49.12:732][112]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (921)
+[2024.01.06-00.49.13:610][112]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (918)
+[2024.01.06-00.49.13:610][112]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (916)
+[2024.01.06-00.49.13:610][112]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (914)
+[2024.01.06-00.49.13:610][112]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (912)
+[2024.01.06-00.49.13:610][112]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (910)
+[2024.01.06-00.49.13:610][112]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (908)
+[2024.01.06-00.49.13:610][112]LogModuleManager: Shutting down and abandoning module AnimationSettings (906)
+[2024.01.06-00.49.13:610][112]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (904)
+[2024.01.06-00.49.13:610][112]LogModuleManager: Shutting down and abandoning module CSVtoSVG (902)
+[2024.01.06-00.49.13:610][112]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (900)
+[2024.01.06-00.49.13:610][112]LogModuleManager: Shutting down and abandoning module EditorConfig (898)
+[2024.01.06-00.49.13:610][112]LogModuleManager: Shutting down and abandoning module EditorFramework (896)
+[2024.01.06-00.49.13:610][112]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (894)
+[2024.01.06-00.49.13:610][112]LogModuleManager: Shutting down and abandoning module TraceInsights (892)
+[2024.01.06-00.49.13:610][112]MemoryProfiler: Shutdown
+[2024.01.06-00.49.13:610][112]NetworkingProfiler: Shutdown
+[2024.01.06-00.49.13:610][112]LoadingProfiler: Shutdown
+[2024.01.06-00.49.13:610][112]TimingProfiler: Shutdown
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module TraceServices (891)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module TraceAnalysis (890)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (886)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (885)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module InputBindingEditor (882)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module MergeActors (880)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (878)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module LocalizationService (877)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module HardwareTargeting (874)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (872)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module UndoHistory (870)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module XmlParser (868)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module Blutility (866)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (864)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (863)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (860)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (859)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module SettingsEditor (856)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module ProjectLauncher (854)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module SessionFrontend (852)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module ProfilerClient (850)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module DeviceManager (848)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module AutomationController (846)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module AutomationWindow (844)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module Layers (842)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (840)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module DetailCustomizations (838)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module PackagesDialog (836)
+[2024.01.06-00.49.13:611][112]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (834)
+[2024.01.06-00.49.13:612][112]LogModuleManager: Shutting down and abandoning module Persona (832)
+[2024.01.06-00.49.13:612][112]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (831)
+[2024.01.06-00.49.13:612][112]LogModuleManager: Shutting down and abandoning module Kismet (828)
+[2024.01.06-00.49.13:618][112]LogModuleManager: Shutting down and abandoning module KismetWidgets (827)
+[2024.01.06-00.49.13:618][112]LogModuleManager: Shutting down and abandoning module GraphEditor (824)
+[2024.01.06-00.49.13:618][112]LogModuleManager: Shutting down and abandoning module StructViewer (822)
+[2024.01.06-00.49.13:618][112]LogModuleManager: Shutting down and abandoning module ClassViewer (820)
+[2024.01.06-00.49.13:620][112]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (818)
+[2024.01.06-00.49.13:620][112]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (816)
+[2024.01.06-00.49.13:620][112]LogModuleManager: Shutting down and abandoning module SourceControlWindows (814)
+[2024.01.06-00.49.13:620][112]LogModuleManager: Shutting down and abandoning module OutputLog (812)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module Documentation (810)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (808)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (806)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module MovieScene (804)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (802)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (800)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (798)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module AudioMixer (797)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module AudioMixerCore (796)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module LauncherPlatform (792)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module AnalyticsET (790)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module PortalServices (788)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module PortalRpc (786)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module MessagingRpc (784)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module AIModule (782)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module GameplayDebugger (781)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module AITestSuite (779)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module NavigationSystem (777)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (774)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (772)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module TypedElementFramework (770)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (768)
+[2024.01.06-00.49.13:621][112]LogModuleManager: Shutting down and abandoning module ProfilerService (766)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (764)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (762)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (760)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (758)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (756)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module TakesCore (754)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module MegascansPlugin (752)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module Bridge (750)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (748)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (746)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (744)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module CollectionManager (743)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (740)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (738)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module LightMixer (736)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (734)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (732)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (730)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (728)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (726)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (724)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (722)
+[2024.01.06-00.49.13:805][112]LogOpenImageDenoise: OIDN shutting down
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (720)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (718)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (716)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (714)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (712)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module MeshLODToolset (710)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (708)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module LocalizableMessage (706)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (704)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (702)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (700)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (698)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (696)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (695)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (693)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (690)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module DataflowNodes (688)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (686)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module DataflowEditor (684)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (682)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (680)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module ChaosNiagara (678)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module FractureEditor (676)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (674)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module BackChannel (672)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (670)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module AutomationUtils (668)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module VariantManager (666)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (665)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (662)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (660)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (658)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (656)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module InterchangeExport (654)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module InterchangeMessages (652)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module GLTFCore (650)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (648)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (646)
+[2024.01.06-00.49.13:805][112]LogModuleManager: Shutting down and abandoning module InterchangeEditor (644)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (642)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (640)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module UVEditorTools (638)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module UVEditor (636)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (634)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (632)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module PluginBrowser (630)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (628)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (626)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (624)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (622)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module EditorDebugTools (620)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module CurveEditorTools (618)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (616)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module CryptoKeys (614)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module ChangelistReview (612)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (610)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (608)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module InterchangeTests (606)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (602)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (600)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module UObjectPlugin (598)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (596)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (594)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module PluginUtils (592)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (590)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module GitSourceControl (588)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module DumpGPUServices (586)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (584)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (582)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module AlembicImporter (580)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module AlembicLibrary (579)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (576)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module SynthesisEditor (574)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module ResonanceAudio (572)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (570)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (568)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (566)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module ModelingOperators (564)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (562)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module ModelingComponents (560)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module GeometryFramework (559)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (556)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module MeshModelingTools (554)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module GooglePAD (552)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (550)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module InputDebugging (548)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module DynamicMesh (546)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (544)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (542)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module GeometryCache (540)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (538)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (536)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (534)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module AudioCapture (532)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (531)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module AssetTags (528)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (526)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (524)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module AppleImageUtils (522)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module AndroidPermission (520)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (518)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (516)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module TakeSequencer (514)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module TakeMovieScene (512)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (510)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module MediaPlate (508)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module MediaCompositing (506)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module ImgMedia (504)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module ControlRigSpline (502)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (500)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (498)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (496)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module TemplateSequence (494)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (492)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module SequencerScripting (490)
+[2024.01.06-00.49.13:806][112]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (488)
+[2024.01.06-00.49.13:807][112]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (486)
+[2024.01.06-00.49.13:807][112]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (484)
+[2024.01.06-00.49.13:807][112]LogModuleManager: Shutting down and abandoning module Paper2DEditor (482)
+[2024.01.06-00.49.13:807][112]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (480)
+[2024.01.06-00.49.13:807][112]LogModuleManager: Shutting down and abandoning module TraceUtilities (478)
+[2024.01.06-00.49.13:807][112]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (476)
+[2024.01.06-00.49.13:807][112]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (474)
+[2024.01.06-00.49.13:807][112]LogModuleManager: Shutting down and abandoning module InputEditor (472)
+[2024.01.06-00.49.13:807][112]LogModuleManager: Shutting down and abandoning module StructUtils (470)
+[2024.01.06-00.49.13:807][112]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (468)
+[2024.01.06-00.49.13:807][112]LogModuleManager: Shutting down and abandoning module PBIK (466)
+[2024.01.06-00.49.13:807][112]LogModuleManager: Shutting down and abandoning module FullBodyIK (464)
+[2024.01.06-00.49.13:807][112]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (462)
+[2024.01.06-00.49.13:807][112]LogModuleManager: Shutting down and abandoning module TakeRecorder (461)
+[2024.01.06-00.49.13:807][112]LogModuleManager: Shutting down and abandoning module ChaosCaching (458)
+[2024.01.06-00.49.13:807][112]LogModuleManager: Shutting down and abandoning module InterchangePipelines (456)
+[2024.01.06-00.49.13:807][112]LogModuleManager: Shutting down and abandoning module InterchangeImport (454)
+[2024.01.06-00.49.13:807][112]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (452)
+[2024.01.06-00.49.13:807][112]LogModuleManager: Shutting down and abandoning module InterchangeNodes (450)
+[2024.01.06-00.49.13:807][112]LogModuleManager: Shutting down and abandoning module UdpMessaging (448)
+[2024.01.06-00.49.13:908][112]LogModuleManager: Shutting down and abandoning module TcpMessaging (446)
+[2024.01.06-00.49.14:008][112]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (444)
+[2024.01.06-00.49.14:008][112]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (442)
+[2024.01.06-00.49.14:008][112]LogModuleManager: Shutting down and abandoning module FacialAnimation (440)
+[2024.01.06-00.49.14:008][112]LogModuleManager: Shutting down and abandoning module DataValidation (438)
+[2024.01.06-00.49.14:008][112]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (436)
+[2024.01.06-00.49.14:008][112]LogModuleManager: Shutting down and abandoning module LevelEditor (435)
+[2024.01.06-00.49.14:017][112]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (434)
+[2024.01.06-00.49.14:017][112]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (432)
+[2024.01.06-00.49.14:017][112]LogModuleManager: Shutting down and abandoning module MainFrame (430)
+[2024.01.06-00.49.14:017][112]LogModuleManager: Shutting down and abandoning module HotReload (429)
+[2024.01.06-00.49.14:017][112]LogModuleManager: Shutting down and abandoning module TreeMap (425)
+[2024.01.06-00.49.14:017][112]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (422)
+[2024.01.06-00.49.14:017][112]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (420)
+[2024.01.06-00.49.14:017][112]LogModuleManager: Shutting down and abandoning module AnimationSharing (418)
+[2024.01.06-00.49.14:017][112]LogModuleManager: Shutting down and abandoning module GameplayCameras (416)
+[2024.01.06-00.49.14:017][112]LogModuleManager: Shutting down and abandoning module Synthesis (414)
+[2024.01.06-00.49.14:017][112]LogModuleManager: Shutting down and abandoning module SoundFields (412)
+[2024.01.06-00.49.14:017][112]LogModuleManager: Shutting down and abandoning module SignificanceManager (410)
+[2024.01.06-00.49.14:017][112]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (408)
+[2024.01.06-00.49.14:017][112]LogModuleManager: Shutting down and abandoning module RigVM (406)
+[2024.01.06-00.49.14:017][112]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404)
+[2024.01.06-00.49.14:017][112]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (402)
+[2024.01.06-00.49.14:017][112]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (400)
+[2024.01.06-00.49.14:017][112]LogModuleManager: Shutting down and abandoning module MetasoundEditor (398)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module AudioWidgets (397)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (396)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (392)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module MetasoundEngine (390)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module WaveTable (389)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (387)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (384)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (382)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (380)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (378)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (376)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module CableComponent (374)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (372)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (370)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (369)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (366)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (364)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (362)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module IKRig (360)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (358)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module ControlRig (356)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module Constraints (355)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module AnimationData (352)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (350)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module Niagara (348)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module SignalProcessing (347)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module NiagaraEditor (345)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module LevelSequence (344)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module ContentBrowser (342)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module ToolMenus (341)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module ContentBrowserData (339)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module NiagaraCore (334)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module ActorSequence (332)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (330)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module Paper2D (328)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (326)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module BlueprintGraph (325)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module EnhancedInput (322)
+[2024.01.06-00.49.14:018][112]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (320)
+[2024.01.06-00.49.14:019][112]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (318)
+[2024.01.06-00.49.14:019][112]LogModuleManager: Shutting down and abandoning module AndroidFileServer (316)
+[2024.01.06-00.49.14:019][112]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (314)
+[2024.01.06-00.49.14:019][112]LogModuleManager: Shutting down and abandoning module PacketHandler (312)
+[2024.01.06-00.49.14:019][112]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (310)
+[2024.01.06-00.49.14:019][112]LogModuleManager: Shutting down and abandoning module AnimGraph (308)
+[2024.01.06-00.49.14:019][112]LogModuleManager: Shutting down and abandoning module TimeManagement (306)
+[2024.01.06-00.49.14:019][112]LogModuleManager: Shutting down and abandoning module AnimationDataController (304)
+[2024.01.06-00.49.14:019][112]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (302)
+[2024.01.06-00.49.14:019][112]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (300)
+[2024.01.06-00.49.14:019][112]LogModuleManager: Shutting down and abandoning module MediaAssets (298)
+[2024.01.06-00.49.14:019][112]LogModuleManager: Shutting down and abandoning module Overlay (296)
+[2024.01.06-00.49.14:019][112]LogModuleManager: Shutting down and abandoning module OverlayEditor (295)
+[2024.01.06-00.49.14:019][112]LogModuleManager: Shutting down and abandoning module VREditor (292)
+[2024.01.06-00.49.14:019][112]LogModuleManager: Shutting down and abandoning module StringTableEditor (290)
+[2024.01.06-00.49.14:020][112]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (288)
+[2024.01.06-00.49.14:020][112]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (286)
+[2024.01.06-00.49.14:020][112]LogModuleManager: Shutting down and abandoning module FunctionalTesting (284)
+[2024.01.06-00.49.14:020][112]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (282)
+[2024.01.06-00.49.14:020][112]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (281)
+[2024.01.06-00.49.14:020][112]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (278)
+[2024.01.06-00.49.14:020][112]LogModuleManager: Shutting down and abandoning module UMG (276)
+[2024.01.06-00.49.14:020][112]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
+[2024.01.06-00.49.14:020][112]LogModuleManager: Shutting down and abandoning module EditorStyle (270)
+[2024.01.06-00.49.14:020][112]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
+[2024.01.06-00.49.14:020][112]LogModuleManager: Shutting down and abandoning module Slate (266)
+[2024.01.06-00.49.14:020][112]LogModuleManager: Shutting down and abandoning module SlateCore (264)
+[2024.01.06-00.49.14:021][112]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (262)
+[2024.01.06-00.49.14:021][112]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (260)
+[2024.01.06-00.49.14:021][112]LogModuleManager: Shutting down and abandoning module UnrealEd (258)
+[2024.01.06-00.49.14:021][112]LogModuleManager: Shutting down and abandoning module MRMesh (256)
+[2024.01.06-00.49.14:021][112]LogModuleManager: Shutting down and abandoning module Messaging (254)
+[2024.01.06-00.49.14:021][112]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (252)
+[2024.01.06-00.49.14:021][112]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (250)
+[2024.01.06-00.49.14:021][112]LogModuleManager: Shutting down and abandoning module LiveCoding (248)
+[2024.01.06-00.49.14:029][112]LogModuleManager: Shutting down and abandoning module Networking (246)
+[2024.01.06-00.49.14:029][112]LogModuleManager: Shutting down and abandoning module Core (244)
+[2024.01.06-00.49.14:029][112]LogModuleManager: Shutting down and abandoning module AssetDefinition (242)
+[2024.01.06-00.49.14:029][112]LogModuleManager: Shutting down and abandoning module MovieSceneTools (240)
+[2024.01.06-00.49.14:029][112]LogModuleManager: Shutting down and abandoning module CurveEditor (239)
+[2024.01.06-00.49.14:029][112]LogModuleManager: Shutting down and abandoning module Sequencer (237)
+[2024.01.06-00.49.14:030][112]LogModuleManager: Shutting down and abandoning module KismetCompiler (234)
+[2024.01.06-00.49.14:030][112]LogModuleManager: Shutting down and abandoning module MeshBuilder (232)
+[2024.01.06-00.49.14:030][112]LogModuleManager: Shutting down and abandoning module NaniteBuilder (230)
+[2024.01.06-00.49.14:030][112]LogModuleManager: Shutting down and abandoning module MeshUtilities (228)
+[2024.01.06-00.49.14:030][112]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (227)
+[2024.01.06-00.49.14:030][112]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (226)
+[2024.01.06-00.49.14:030][112]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (225)
+[2024.01.06-00.49.14:030][112]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (222)
+[2024.01.06-00.49.14:030][112]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (221)
+[2024.01.06-00.49.14:030][112]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (219)
+[2024.01.06-00.49.14:030][112]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (217)
+[2024.01.06-00.49.14:030][112]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (215)
+[2024.01.06-00.49.14:030][112]LogModuleManager: Shutting down and abandoning module MaterialBaking (211)
+[2024.01.06-00.49.14:030][112]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (208)
+[2024.01.06-00.49.14:041][112]LogModuleManager: Shutting down and abandoning module TelemetryUtils (205)
+[2024.01.06-00.49.14:041][112]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (202)
+[2024.01.06-00.49.14:041][112]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (200)
+[2024.01.06-00.49.14:041][112]LogModuleManager: Shutting down and abandoning module DerivedDataCache (198)
+[2024.01.06-00.49.14:043][112]LogModuleManager: Shutting down and abandoning module TargetPlatform (196)
+[2024.01.06-00.49.14:043][112]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (195)
+[2024.01.06-00.49.14:043][112]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (193)
+[2024.01.06-00.49.14:043][112]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (191)
+[2024.01.06-00.49.14:043][112]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (189)
+[2024.01.06-00.49.14:043][112]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (187)
+[2024.01.06-00.49.14:043][112]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (185)
+[2024.01.06-00.49.14:043][112]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (183)
+[2024.01.06-00.49.14:043][112]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (181)
+[2024.01.06-00.49.14:043][112]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (179)
+[2024.01.06-00.49.14:043][112]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (177)
+[2024.01.06-00.49.14:043][112]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (175)
+[2024.01.06-00.49.14:043][112]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (173)
+[2024.01.06-00.49.14:043][112]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (171)
+[2024.01.06-00.49.14:043][112]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (169)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (167)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (165)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module TextureFormat (163)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module ImageWrapper (162)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (160)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (158)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (156)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (154)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (152)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (150)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module TurnkeySupport (147)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module InputCore (144)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module Settings (142)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (140)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (138)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (137)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module Chaos (134)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module GeometryCore (133)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (130)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (129)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module AVEncoder (128)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module D3D12RHI (124)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module ChaosCloth (122)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module VariantManagerContent (120)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module GLTFExporter (118)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module DatasmithContent (116)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (114)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (112)
+[2024.01.06-00.49.14:044][112]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (110)
+[2024.01.06-00.49.14:045][112]LogModuleManager: Shutting down and abandoning module XMPP (105)
+[2024.01.06-00.49.14:045][112]LogModuleManager: Shutting down and abandoning module WebSockets (104)
+[2024.01.06-00.49.14:062][112]LogModuleManager: Shutting down and abandoning module HTTP (101)
+[2024.01.06-00.49.14:062][112]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests:
+[2024.01.06-00.49.14:062][112]LogHttp: Warning: 	verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BCDC58CE0-452D-4C76-C417-298CFACE5B33%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=a9045eb54873e8e51d9f288acbb7c9e1%7Cefd8bde14a904323bf6d4b350bde3870%7Ce559d8fd-2422-434e-b8b2-294b29f8cc49&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
+[2024.01.06-00.49.14:064][112]LogModuleManager: Shutting down and abandoning module SSL (100)
+[2024.01.06-00.49.14:064][112]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (96)
+[2024.01.06-00.49.14:064][112]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (94)
+[2024.01.06-00.49.14:064][112]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (92)
+[2024.01.06-00.49.14:064][112]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (90)
+[2024.01.06-00.49.14:064][112]RenderDocPlugin: plugin has been unloaded.
+[2024.01.06-00.49.14:065][112]LogModuleManager: Shutting down and abandoning module PixWinPlugin (88)
+[2024.01.06-00.49.14:065][112]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (86)
+[2024.01.06-00.49.14:065][112]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (84)
+[2024.01.06-00.49.14:065][112]LogModuleManager: Shutting down and abandoning module ChunkDownloader (82)
+[2024.01.06-00.49.14:065][112]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (80)
+[2024.01.06-00.49.14:065][112]LogModuleManager: Shutting down and abandoning module WmfMedia (78)
+[2024.01.06-00.49.14:067][112]LogModuleManager: Shutting down and abandoning module Media (77)
+[2024.01.06-00.49.14:068][112]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (74)
+[2024.01.06-00.49.14:068][112]LogModuleManager: Shutting down and abandoning module ACLPlugin (72)
+[2024.01.06-00.49.14:068][112]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (70)
+[2024.01.06-00.49.14:068][112]LogModuleManager: Shutting down and abandoning module NiagaraShader (68)
+[2024.01.06-00.49.14:068][112]LogModuleManager: Shutting down and abandoning module AISupportModule (66)
+[2024.01.06-00.49.14:068][112]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64)
+[2024.01.06-00.49.14:068][112]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (62)
+[2024.01.06-00.49.14:068][112]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (60)
+[2024.01.06-00.49.14:068][112]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (58)
+[2024.01.06-00.49.14:068][112]LogModuleManager: Shutting down and abandoning module PlatformCrypto (56)
+[2024.01.06-00.49.14:068][112]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (54)
+[2024.01.06-00.49.14:068][112]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (52)
+[2024.01.06-00.49.14:068][112]LogModuleManager: Shutting down and abandoning module SourceControl (51)
+[2024.01.06-00.49.14:068][112]LogModuleManager: Shutting down and abandoning module XGEController (48)
+[2024.01.06-00.49.14:068][112]LogModuleManager: Shutting down and abandoning module FastBuildController (46)
+[2024.01.06-00.49.14:068][112]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44)
+[2024.01.06-00.49.14:068][112]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42)
+[2024.01.06-00.49.14:068][112]LogModuleManager: Shutting down and abandoning module AudioEditor (40)
+[2024.01.06-00.49.14:068][112]LogModuleManager: Shutting down and abandoning module PropertyEditor (39)
+[2024.01.06-00.49.14:069][112]LogModuleManager: Shutting down and abandoning module Virtualization (36)
+[2024.01.06-00.49.14:069][112]LogModuleManager: Shutting down and abandoning module MessageLog (35)
+[2024.01.06-00.49.14:069][112]LogModuleManager: Shutting down and abandoning module TextureCompressor (32)
+[2024.01.06-00.49.14:069][112]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31)
+[2024.01.06-00.49.14:069][112]LogModuleManager: Shutting down and abandoning module RenderCore (28)
+[2024.01.06-00.49.14:069][112]LogModuleManager: Shutting down and abandoning module Landscape (26)
+[2024.01.06-00.49.14:069][112]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
+[2024.01.06-00.49.14:070][112]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22)
+[2024.01.06-00.49.14:070][112]LogModuleManager: Shutting down and abandoning module Renderer (20)
+[2024.01.06-00.49.14:070][112]LogModuleManager: Shutting down and abandoning module Engine (18)
+[2024.01.06-00.49.14:070][112]LogModuleManager: Shutting down and abandoning module CoreUObject (16)
+[2024.01.06-00.49.14:070][112]LogModuleManager: Shutting down and abandoning module SandboxFile (14)
+[2024.01.06-00.49.14:070][112]LogModuleManager: Shutting down and abandoning module PakFile (12)
+[2024.01.06-00.49.14:070][112]LogPakFile: Destroying PakPlatformFile
+[2024.01.06-00.49.14:070][112]LogModuleManager: Shutting down and abandoning module RSA (11)
+[2024.01.06-00.49.14:070][112]LogModuleManager: Shutting down and abandoning module NetworkFile (8)
+[2024.01.06-00.49.14:070][112]LogModuleManager: Shutting down and abandoning module StreamingFile (6)
+[2024.01.06-00.49.14:070][112]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4)
+[2024.01.06-00.49.14:070][112]LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
+[2024.01.06-00.49.14:384][112]LogD3D12RHI: ~FD3D12DynamicRHI
+[2024.01.06-00.49.14:425][112]LogExit: Exiting.
+[2024.01.06-00.49.14:448][112]Log file closed, 01/06/24 01:49:14
diff --git a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
index 3d0fcaa46be7940e37793d8976c3ef66ff111078..627b1420a8625385b33aeb82cca1a76e69357eac 100644
--- a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
+++ b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
@@ -5,14 +5,6 @@
 			"guid": "00000000000000000000000000000000",
 			"description": "Default Uncontrolled Changelist",
 			"files": [
-				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap",
-				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset",
-				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/WalkBlend.uasset",
-				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAnimBlueprint.uasset",
-				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MinsterBlend.uasset",
-				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset",
-				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonGameMode.uasset",
-				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Floor/FLoor_Instance.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap",
@@ -20,7 +12,6 @@
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Floor.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Material.uasset",
-				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Celing_Instance.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Material.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Instance.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset",
@@ -39,6 +30,18 @@
 				"G:/digital_art/BackroomsDigitalArt/Content/_GENERATED/user/world_-_Kopie_RoomStructure.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/_GENERATED/user/world_-_Kopie_Wall_Other_Side.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/_GENERATED/user/world_-_Kopie_Wall_Room_Side.uasset",
+				"G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset",
+				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/rot_Wall_Instance.uasset",
+				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls/Wall_Mesh/Box_Brush49_StaticMesh.uasset",
+				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap",
+				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset",
+				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/WalkBlend.uasset",
+				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAnimBlueprint.uasset",
+				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MinsterBlend.uasset",
+				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset",
+				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonGameMode.uasset",
+				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset",
+				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Celing_Instance.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/world_RoomStructure.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund_Material.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Walls_Material.uasset",
diff --git a/blender/Test/world - Kopie.blend b/blender/Test/world - Kopie.blend
index c9450d23a5a83efe551303c01f6a932816666c01..dc87e376608ec8e0e73e7f3ff3c137831cca5433 100644
Binary files a/blender/Test/world - Kopie.blend and b/blender/Test/world - Kopie.blend differ
diff --git a/blender/Test/world - Kopie.blend1 b/blender/Test/world - Kopie.blend1
index 5a257934aae677b8fb623feb74fa2a748ff9190c..28daa48396bc4e7e4c3133b627c4e7caff27193a 100644
Binary files a/blender/Test/world - Kopie.blend1 and b/blender/Test/world - Kopie.blend1 differ
diff --git a/blender/Test/world - Kopie.fbx b/blender/Test/world - Kopie.fbx
index 6ffe4af3db2a4be3b9288c6b9029ccbb4a62ec20..a3701fb37abe460705cfea059f513f7123b41dea 100644
Binary files a/blender/Test/world - Kopie.fbx and b/blender/Test/world - Kopie.fbx differ