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a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini +++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini @@ -136,7 +136,7 @@ NewWindowHeight=1009 [/Script/UnrealEd.LevelEditorViewportSettings] CameraSpeed=1 -CameraSpeedScalar=8.937498 +CameraSpeedScalar=7.494317 SnapScaleEnabled=False FlightCameraControlExperimentalNavigation=False MinimumOrthographicZoom=250.000000 @@ -161,11 +161,11 @@ LastInViewportMenuLocation=(X=0.000000,Y=0.000000) MaterialForDroppedTextures=None MaterialParamsForDroppedTextures=() EditorViews=(("/Temp/Untitled_1.Untitled_1", 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(LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=4577.545615,Y=651.809431,Z=1824.319076),CamRotation=(Pitch=-53.799900,Yaw=-16.375006,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) None======= None======= 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PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 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ent=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",StrataVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True)) @@ -345,7 +345,7 @@ VRPawn_C=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C Blueprint=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform ArrowComponent=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform K2Node_EnhancedInputAction=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform -PostProcessComponent=PostProcessComponent.PostProcessVolume.Rendering Features,PostProcessComponent.PostProcessVolume.Lens,PostProcessComponent.PostProcessVolume.Lens|Bloom,PostProcessComponent.PostProcessVolume.Lens|BloomAdvanced,PostProcessComponent.PostProcessVolume.Lens|Dirt Mask,PostProcessComponent.PostProcessVolume.Lens|Exposure,PostProcessComponent.PostProcessVolume.Lens|ExposureAdvanced,PostProcessComponent.PostProcessVolume.Lens|Local Exposure,PostProcessComponent.PostProcessVolume.Lens|Chromatic Aberration,PostProcessComponent.PostProcessVolume.Path Tracing,PostProcessComponent.PostProcessVolume.Color Grading,PostProcessComponent.PostProcessVolume.Color Grading|Temperature,PostProcessComponent.PostProcessVolume.Color Grading|Global,PostProcessComponent.PostProcessVolume.Color Grading|Shadows,PostProcessComponent.PostProcessVolume.Color Grading|Midtones,PostProcessComponent.PostProcessVolume.Color Grading|Misc,PostProcessComponent.PostProcessVolume.Color Grading|Highlights,PostProcessComponent.PostProcessVolume.Global Illumination,PostProcessComponent.PostProcessVolume.Film,PostProcessComponent.PostProcessVolume.Film Grain,PostProcessComponent.TransformCommon.Transform +PostProcessComponent=PostProcessComponent.PostProcessVolume.Rendering Features,PostProcessComponent.PostProcessVolume.Lens,PostProcessComponent.PostProcessVolume.Lens None======= Blueprint_door_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform K2Node_VariableSet=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform @@ -359,43 +359,39 @@ BP_VHS_C=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.T LastLevel=/Game/BackroomsMap [AssetEditorSubsystem] -CleanShutdown=False +CleanShutdown=True DebuggerAttached=False -RecentAssetEditors=BlueprintEditor -RecentAssetEditors=WidgetBlueprintEditor +RecentAssetEditors=StaticMeshEditor +RecentAssetEditors=StaticMeshEditor +RecentAssetEditors=StaticMeshEditor +RecentAssetEditors=StaticMeshEditor +RecentAssetEditors=StaticMeshEditor +RecentAssetEditors=StaticMeshEditor +RecentAssetEditors=MaterialEditor +RecentAssetEditors=MaterialEditor +RecentAssetEditors=MaterialEditor +RecentAssetEditors=StaticMeshEditor +RecentAssetEditors=StaticMeshEditor +RecentAssetEditors=StaticMeshEditor +RecentAssetEditors=StaticMeshEditor +RecentAssetEditors=MaterialEditor +RecentAssetEditors=StaticMeshEditor +RecentAssetEditors=MaterialEditor +RecentAssetEditors=StaticMeshEditor +RecentAssetEditors=StaticMeshEditor +RecentAssetEditors=MaterialEditor +RecentAssetEditors=StaticMeshEditor +RecentAssetEditors=MaterialEditor +RecentAssetEditors=MaterialEditor RecentAssetEditors=MaterialEditor RecentAssetEditors=MaterialEditor RecentAssetEditors=MaterialEditor RecentAssetEditors=BlueprintEditor RecentAssetEditors=WidgetBlueprintEditor -RecentAssetEditors=BlueprintEditor RecentAssetEditors=MaterialEditor RecentAssetEditors=MaterialEditor -RecentAssetEditors=StaticMeshEditor -RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= None======= None======= -OpenAssetsAtExit=/Game/GameMap/Shader/M_Vhs.M_Vhs -OpenAssetsAtExit=/Game/GameMap/Shader/BP_VHS.BP_VHS -OpenAssetsAtExit=/Game/GameMap/Shader/M_Emboss.M_Emboss [ContentBrowser] ContentBrowserDrawer.SourcesExpanded=True @@ -410,7 +406,7 @@ ContentBrowserDrawer.VerticalSplitter.SlotSize1=0.75 ContentBrowserDrawer.FavoriteSplitter.SlotSize0=0.200000003 ContentBrowserDrawer.FavoriteSplitter.SlotSize1=0.800000012 ContentBrowserDrawer.FavoriteSplitter.SlotSize2=0.400000006 -ContentBrowserDrawer.SelectedPaths=/Game/GameMap/Shader +ContentBrowserDrawer.SelectedPaths=/Game/GameMap/Props ContentBrowserDrawer.PluginFilters= ContentBrowserDrawer.Favorites.SelectedPaths= FavoritePaths= @@ -430,7 +426,7 @@ ContentBrowserTab1.VerticalSplitter.SlotSize1=0.75 ContentBrowserTab1.FavoriteSplitter.SlotSize0=0.200000003 ContentBrowserTab1.FavoriteSplitter.SlotSize1=0.800000012 ContentBrowserTab1.FavoriteSplitter.SlotSize2=0.400000006 -ContentBrowserTab1.SelectedPaths=/Game/GameMap/Door +ContentBrowserTab1.SelectedPaths=/Game/GameMap/Props ContentBrowserTab1.PluginFilters= ContentBrowserTab1.Favorites.SelectedPaths= ContentBrowserTab1.SelectedCollections= @@ -468,6 +464,8 @@ SequenceBrowser.HiddenColumns=HasParentAsset SequenceBrowser.HiddenColumns=AnimNotifyList SequenceBrowser.HiddenColumns=CurveNameList SequenceBrowser.HiddenColumns=Class +ToolbarOpenBPClass.ThumbnailSize=2 +ToolbarOpenBPClass.CurrentViewType=0 [DetailCategories] GeneralProjectSettings.About=True @@ -2272,6 +2270,17 @@ PostProcessComponent.Replication=True PostProcessComponent.Navigation=True BP_VHS_C.TransformCommon=True BP_VHS_C.Networking=True +ProceduralArrowToolProperties.Shape=True +ProceduralArrowToolProperties.Positioning=True +ProceduralSphereToolProperties.Shape=True +ProceduralSphereToolProperties.Positioning=True +FractureBrickSettings.Brick=True +FractureCutterSettings.Materials=True +FractureCutterSettings.CommonFracture=True +FractureCutterSettings.Visualization=True +FractureCutterSettings.Noise=True +FractureCollisionSettings.Collision=True +FractureSliceSettings.Slicing=True [DetailMultiObjectNodeExpansion] GeneralProjectSettings=True @@ -2422,6 +2431,7 @@ Blueprint.ClassOptions=True PropertyWrapper.Variable=False StaticMeshComponent.Collision=False StaticMeshComponent.ComponentTick=True +MeshColorPaintingToolProperties.Brush=True [FBX_Import_UI_Option_FbxImportUI] bOverrideFullName=True @@ -2447,7 +2457,7 @@ VertexColorImportOption=Ignore VertexOverrideColor=(B=255,G=255,R=255,A=255) bRemoveDegenerates=True bBuildReversedIndexBuffer=True -bBuildNanite=True +bBuildNanite=False bGenerateLightmapUVs=True bOneConvexHullPerUCX=True bAutoGenerateCollision=True @@ -2542,26 +2552,26 @@ bConvertSceneUnit=False LastLogListing=FBXImport [PlacementMode] -RecentlyPlaced=/Game/GameMap/Shader/BP_VHS.BP_VHS; -RecentlyPlaced=/Game/GameMap/Shader/M_Vhs.M_Vhs; -RecentlyPlaced=/Game/GameMap/Door/Blueprint_door.Blueprint_door; -RecentlyPlaced=/Game/GameMap/Locker/LockerHide.LockerHide; -RecentlyPlaced=/Script/NavigationSystem.NavMeshBoundsVolume;/Engine/Transient.ActorFactoryBoxVolume_0 -RecentlyPlaced=/Script/Engine.PostProcessVolume;/Engine/Transient.ActorFactoryBoxVolume_19 -RecentlyPlaced=/Game/GameMap/Lamp/Lamp.Lamp; -RecentlyPlaced=/Game/GameMap/Lamp/_Lamp_Grid._Lamp_Grid; -RecentlyPlaced=/Game/GameMap/Lamp/Lamp_Box.Lamp_Box; -RecentlyPlaced=/Script/Engine.PointLight;/Engine/Transient.ActorFactoryPointLight_0 -RecentlyPlaced=/Game/GameMap/Ceiling/Ceiling_Material_Inst.Ceiling_Material_Inst; -RecentlyPlaced=/Game/GameMap/Lamps/Black.Black; -RecentlyPlaced=/Game/GameMap/Lamps/Metallic.Metallic; -RecentlyPlaced=/Game/GameMap/Lamps/WeakLight.WeakLight; -RecentlyPlaced=/Game/GameMap/Lamps/BrightLight.BrightLight; -RecentlyPlaced=/Game/GameMap/Lamps/lamp_demo.lamp_demo; -RecentlyPlaced=/Game/GameMap/Ceiling/Ceiling_Inst.Ceiling_Inst; -RecentlyPlaced=/Game/GameMap/Ceiling/Ceiling_Material.Ceiling_Material; -RecentlyPlaced=/Game/GameMap/Floor/Floor_Material_Inst.Floor_Material_Inst; -RecentlyPlaced=/Game/GameMap/Lamp/Sound/626096__resaural__backrooms-ambience.626096__resaural__backrooms-ambience; +RecentlyPlaced=/Game/GameMap/Props/clock.clock; +RecentlyPlaced=/Game/GameMap/Props/chair_big.chair_big; +RecentlyPlaced=/Game/GameMap/Props/chair_small.chair_small; +RecentlyPlaced=/Game/GameMap/Props/exit_left.exit_left; +RecentlyPlaced=/Game/GameMap/Props/kaffee.kaffee; +RecentlyPlaced=/Game/GameMap/Props/paper.paper; +RecentlyPlaced=/Game/GameMap/Props/paper_stack.paper_stack; +RecentlyPlaced=/Game/GameMap/Props/file_cabinet2.file_cabinet2; +RecentlyPlaced=/Game/GameMap/Props/phone_Circle_002.phone_Circle_002; +RecentlyPlaced=/Game/GameMap/Props/phone_Plane_002.phone_Plane_002; +RecentlyPlaced=/Game/GameMap/Props/phone_Circle_001.phone_Circle_001; +RecentlyPlaced=/Game/GameMap/Props/phone_Plane_003.phone_Plane_003; +RecentlyPlaced=/Game/GameMap/Props/table_big.table_big; +RecentlyPlaced=/Game/GameMap/Props/exit_right.exit_right; +RecentlyPlaced=/Game/GameMap/Props/file_cabinet.file_cabinet; +RecentlyPlaced=/Game/GameMap/Locker/locker_Locker.locker_Locker; +RecentlyPlaced=/Game/GameMap/Locker/locker_fixed_Locker_Door.locker_fixed_Locker_Door; +RecentlyPlaced=/Game/GameMap/Locker/locker_fixed_Locker.locker_fixed_Locker; +RecentlyPlaced=/Game/Materials/Test.Test; +RecentlyPlaced=/Game/GameMap/Props/chair.chair; None======= None======= @@ -2584,12 +2594,12 @@ Pawn="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character StaticMeshActor="\"Object.StaticMeshActor.StaticMeshComponent.Object.Rendering.OverrideMaterials\" " NavMeshBoundsVolume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " GeomModifier_Extrude="\"Object.Settings\" " -GeomModifier_Edit="\"Object.Settings\" " -GeomModifier="\"Object.Settings\" " +GeomModifier_Edit="\"Object\" \"Object.Settings\" " +GeomModifier="\"Object\" \"Object.Settings\" " GeomModifier_Clip="\"Object.Settings\" " -GeomModifier_Pen="\"Object.Settings\" " +GeomModifier_Pen="\"Object\" \"Object.Settings\" " LODManagerLODProperties="\"Object.LODInformation.SourceLODs.SourceLODs[0]\" \"Object.LODInformation.RenderLODs.RenderLODs[0]\" \"Object.Materials.Materials.Materials[0]\" " -InteractiveToolPropertySet= +InteractiveToolPropertySet="\"Object\" " EditMeshMaterialsToolProperties="\"Object.Materials.Materials\" " InputSettings="\"Object\" \"Object.Bindings.AxisConfig\" \"Object.Bindings.AxisConfig.AxisConfig[0]\" \"Object.Bindings.AxisConfig.AxisConfig[1]\" \"Object.Bindings.AxisConfig.AxisConfig[10]\" \"Object.Bindings.AxisConfig.AxisConfig[11]\" \"Object.Bindings.AxisConfig.AxisConfig[12]\" \"Object.Bindings.AxisConfig.AxisConfig[13]\" \"Object.Bindings.AxisConfig.AxisConfig[14]\" \"Object.Bindings.AxisConfig.AxisConfig[15]\" \"Object.Bindings.AxisConfig.AxisConfig[16]\" \"Object.Bindings.AxisConfig.AxisConfig[17]\" \"Object.Bindings.AxisConfig.AxisConfig[18]\" \"Object.Bindings.AxisConfig.AxisConfig[19]\" \"Object.Bindings.AxisConfig.AxisConfig[2]\" \"Object.Bindings.AxisConfig.AxisConfig[20]\" \"Object.Bindings.AxisConfig.AxisConfig[21]\" \"Object.Bindings.AxisConfig.AxisConfig[22]\" \"Object.Bindings.AxisConfig.AxisConfig[23]\" \"Object.Bindings.AxisConfig.AxisConfig[24]\" \"Object.Bindings.AxisConfig.AxisConfig[25]\" \"Object.Bindings.AxisConfig.AxisConfig[26]\" \"Object.Bindings.AxisConfig.AxisConfig[27]\" \"Object.Bindings.AxisConfig.AxisConfig[28]\" \"Object.Bindings.AxisConfig.AxisConfig[29]\" \"Object.Bindings.AxisConfig.AxisConfig[3]\" \"Object.Bindings.AxisConfig.AxisConfig[30]\" \"Object.Bindings.AxisConfig.AxisConfig[31]\" \"Object.Bindings.AxisConfig.AxisConfig[32]\" \"Object.Bindings.AxisConfig.AxisConfig[33]\" \"Object.Bindings.AxisConfig.AxisConfig[34]\" \"Object.Bindings.AxisConfig.AxisConfig[35]\" \"Object.Bindings.AxisConfig.AxisConfig[36]\" \"Object.Bindings.AxisConfig.AxisConfig[37]\" \"Object.Bindings.AxisConfig.AxisConfig[38]\" \"Object.Bindings.AxisConfig.AxisConfig[39]\" \"Object.Bindings.AxisConfig.AxisConfig[4]\" \"Object.Bindings.AxisConfig.AxisConfig[40]\" \"Object.Bindings.AxisConfig.AxisConfig[41]\" \"Object.Bindings.AxisConfig.AxisConfig[42]\" \"Object.Bindings.AxisConfig.AxisConfig[43]\" \"Object.Bindings.AxisConfig.AxisConfig[44]\" \"Object.Bindings.AxisConfig.AxisConfig[45]\" \"Object.Bindings.AxisConfig.AxisConfig[46]\" \"Object.Bindings.AxisConfig.AxisConfig[47]\" \"Object.Bindings.AxisConfig.AxisConfig[48]\" \"Object.Bindings.AxisConfig.AxisConfig[49]\" \"Object.Bindings.AxisConfig.AxisConfig[5]\" \"Object.Bindings.AxisConfig.AxisConfig[50]\" \"Object.Bindings.AxisConfig.AxisConfig[51]\" \"Object.Bindings.AxisConfig.AxisConfig[6]\" \"Object.Bindings.AxisConfig.AxisConfig[7]\" \"Object.Bindings.AxisConfig.AxisConfig[8]\" \"Object.Bindings.AxisConfig.AxisConfig[9]\" \"Object.Bindings.AxisMappings.AxisMappings[25]\" \"Object.Bindings.AxisMappings.AxisMappings[26]\" \"Object.Bindings.AxisMappings.AxisMappings[27]\" \"Object.Bindings.AxisMappings.AxisMappings[28]\" \"Object.Bindings.AxisMappings.AxisMappings[29]\" \"Object.Bindings.AxisMappings.AxisMappings[30]\" \"Object.Bindings.AxisMappings.AxisMappings[31]\" \"Object.Bindings.AxisMappings.AxisMappings[32]\" \"Object.Bindings.AxisMappings.AxisMappings[33]\" \"Object.Bindings.AxisMappings.AxisMappings[34]\" \"Object.Bindings.AxisMappings.AxisMappings[35]\" \"Object.Bindings.AxisMappings.AxisMappings[36]\" \"Object.Bindings.AxisMappings.AxisMappings[37]\" \"Object.Bindings.AxisMappings.AxisMappings[38]\" \"Object.Bindings.AxisMappings.AxisMappings[39]\" \"Object.Bindings.AxisMappings.AxisMappings[40]\" \"Object.Bindings.AxisMappings.AxisMappings[41]\" \"Object.Bindings.AxisMappings.AxisMappings[42]\" \"Object.Bindings.ActionMappings.ActionMappings[0]\" \"Object.Bindings.ActionMappings.ActionMappings[1]\" \"Object.Bindings.ActionMappings.ActionMappings[10]\" \"Object.Bindings.ActionMappings.ActionMappings[11]\" \"Object.Bindings.ActionMappings.ActionMappings[12]\" \"Object.Bindings.ActionMappings.ActionMappings[13]\" \"Object.Bindings.ActionMappings.ActionMappings[14]\" \"Object.Bindings.ActionMappings.ActionMappings[15]\" \"Object.Bindings.ActionMappings.ActionMappings[16]\" \"Object.Bindings.ActionMappings.ActionMappings[17]\" \"Object.Bindings.ActionMappings.ActionMappings[18]\" \"Object.Bindings.ActionMappings.ActionMappings[19]\" \"Object.Bindings.ActionMappings.ActionMappings[2]\" \"Object.Bindings.ActionMappings.ActionMappings[20]\" \"Object.Bindings.ActionMappings.ActionMappings[21]\" \"Object.Bindings.ActionMappings.ActionMappings[22]\" \"Object.Bindings.ActionMappings.ActionMappings[23]\" \"Object.Bindings.ActionMappings.ActionMappings[24]\" \"Object.Bindings.ActionMappings.ActionMappings[25]\" \"Object.Bindings.ActionMappings.ActionMappings[26]\" \"Object.Bindings.ActionMappings.ActionMappings[27]\" \"Object.Bindings.ActionMappings.ActionMappings[28]\" \"Object.Bindings.ActionMappings.ActionMappings[29]\" \"Object.Bindings.ActionMappings.ActionMappings[3]\" \"Object.Bindings.ActionMappings.ActionMappings[30]\" \"Object.Bindings.ActionMappings.ActionMappings[31]\" \"Object.Bindings.ActionMappings.ActionMappings[32]\" \"Object.Bindings.ActionMappings.ActionMappings[4]\" \"Object.Bindings.ActionMappings.ActionMappings[5]\" \"Object.Bindings.ActionMappings.ActionMappings[6]\" \"Object.Bindings.ActionMappings.ActionMappings[7]\" \"Object.Bindings.ActionMappings.ActionMappings[8]\" \"Object.Bindings.ActionMappings.ActionMappings[9]\" \"Object.Platforms.PlatformSettings\" \"Object.Platforms.PlatformSettings.Settings.Settings[0].Object.Device Properties\" \"Object.Platforms.PlatformSettings.Settings.Settings[0].Object.Device Properties.Device Properties|Trigger Feedback\" \"Object.Platforms.PlatformSettings.Settings.Settings[0].Object.Device Properties.Device Properties|Trigger Vibration\" \"Object.Platforms.PlatformSettings.Settings.Settings[0].Object.Hardware\" \"Object.Platforms.PlatformSettings.Settings.Settings[0].Object.Hardware.HardwareDevices\" \"Object.Platforms.PlatformSettings.Settings.Settings[0].Object.Hardware.HardwareDevices.HardwareDevices[0]\" \"Object.Platforms.PlatformSettings.Settings.Settings[0].Object.Hardware.HardwareDevices.HardwareDevices[1]\" \"Object.Platforms.PlatformSettings.Settings.Settings[0].Object.Hardware.HardwareDevices.HardwareDevices[2]\" \"Object.Platforms.PlatformSettings.Settings.Settings[0].Object.Hardware.HardwareDevices.HardwareDevices[3]\" \"Object.Platforms.PlatformSettings.Settings.Settings[1].Object.Device Properties\" \"Object.Platforms.PlatformSettings.Settings.Settings[1].Object.Device Properties.Device Properties|Trigger Feedback\" \"Object.Platforms.PlatformSettings.Settings.Settings[1].Object.Device Properties.Device Properties|Trigger Vibration\" \"Object.Platforms.PlatformSettings.Settings.Settings[1].Object.Hardware\" \"Object.Platforms.PlatformSettings.Settings.Settings[1].Object.Hardware.HardwareDevices\" \"Object.Platforms.PlatformSettings.Settings.Settings[1].Object.Hardware.HardwareDevices.HardwareDevices[0]\" \"Object.Platforms.PlatformSettings.Settings.Settings[1].Object.Hardware.HardwareDevices.HardwareDevices[1]\" \"Object.Platforms.PlatformSettings.Settings.Settings[1].Object.Hardware.HardwareDevices.HardwareDevices[2]\" \"Object.Platforms.PlatformSettings.Settings.Settings[1].Object.Hardware.HardwareDevices.HardwareDevices[3]\" \"Object.Platforms.PlatformSettings.Settings.Settings[2].Object.Device Properties\" \"Object.Platforms.PlatformSettings.Settings.Settings[2].Object.Device Properties.Device Properties|Trigger Feedback\" \"Object.Platforms.PlatformSettings.Settings.Settings[2].Object.Device Properties.Device Properties|Trigger Vibration\" \"Object.Platforms.PlatformSettings.Settings.Settings[2].Object.Hardware\" \"Object.Platforms.PlatformSettings.Settings.Settings[2].Object.Hardware.HardwareDevices\" \"Object.Platforms.PlatformSettings.Settings.Settings[2].Object.Hardware.HardwareDevices.HardwareDevices[0]\" \"Object.Platforms.PlatformSettings.Settings.Settings[2].Object.Hardware.HardwareDevices.HardwareDevices[1]\" \"Object.Platforms.PlatformSettings.Settings.Settings[2].Object.Hardware.HardwareDevices.HardwareDevices[2]\" \"Object.Platforms.PlatformSettings.Settings.Settings[2].Object.Hardware.HardwareDevices.HardwareDevices[3]\" \"Object.Platforms.PlatformSettings.Settings.Settings[3].Object.Device Properties\" \"Object.Platforms.PlatformSettings.Settings.Settings[3].Object.Device Properties.Device Properties|Trigger Feedback\" \"Object.Platforms.PlatformSettings.Settings.Settings[3].Object.Device Properties.Device Properties|Trigger Vibration\" \"Object.Platforms.PlatformSettings.Settings.Settings[3].Object.Hardware\" \"Object.Platforms.PlatformSettings.Settings.Settings[3].Object.Hardware.HardwareDevices\" \"Object.Platforms.PlatformSettings.Settings.Settings[3].Object.Hardware.HardwareDevices.HardwareDevices[0]\" \"Object.Platforms.PlatformSettings.Settings.Settings[3].Object.Hardware.HardwareDevices.HardwareDevices[1]\" \"Object.Platforms.PlatformSettings.Settings.Settings[3].Object.Hardware.HardwareDevices.HardwareDevices[2]\" \"Object.Platforms.PlatformSettings.Settings.Settings[3].Object.Hardware.HardwareDevices.HardwareDevices[3]\" \"Object.Platforms.PlatformSettings.Settings.Settings[4].Object.Device Properties\" \"Object.Platforms.PlatformSettings.Settings.Settings[4].Object.Device Properties.Device Properties|Trigger Feedback\" \"Object.Platforms.PlatformSettings.Settings.Settings[4].Object.Device Properties.Device Properties|Trigger Vibration\" \"Object.Platforms.PlatformSettings.Settings.Settings[4].Object.Hardware\" \"Object.Platforms.PlatformSettings.Settings.Settings[4].Object.Hardware.HardwareDevices\" \"Object.Platforms.PlatformSettings.Settings.Settings[4].Object.Hardware.HardwareDevices.HardwareDevices[0]\" \"Object.Platforms.PlatformSettings.Settings.Settings[4].Object.Hardware.HardwareDevices.HardwareDevices[1]\" \"Object.Platforms.PlatformSettings.Settings.Settings[4].Object.Hardware.HardwareDevices.HardwareDevices[2]\" \"Object.Platforms.PlatformSettings.Settings.Settings[4].Object.Hardware.HardwareDevices.HardwareDevices[3]\" \"Object.Platforms.PlatformSettings.Settings.Settings[5].Object.Device Properties\" \"Object.Platforms.PlatformSettings.Settings.Settings[5].Object.Device Properties.Device Properties|Trigger Feedback\" \"Object.Platforms.PlatformSettings.Settings.Settings[5].Object.Device Properties.Device Properties|Trigger Vibration\" \"Object.Platforms.PlatformSettings.Settings.Settings[5].Object.Hardware\" \"Object.Platforms.PlatformSettings.Settings.Settings[5].Object.Hardware.HardwareDevices\" \"Object.Platforms.PlatformSettings.Settings.Settings[5].Object.Hardware.HardwareDevices.HardwareDevices[0]\" \"Object.Platforms.PlatformSettings.Settings.Settings[5].Object.Hardware.HardwareDevices.HardwareDevices[1]\" \"Object.Platforms.PlatformSettings.Settings.Settings[5].Object.Hardware.HardwareDevices.HardwareDevices[2]\" \"Object.Platforms.PlatformSettings.Settings.Settings[5].Object.Hardware.HardwareDevices.HardwareDevices[3]\" \"Object.Platforms.PlatformSettings.Settings.Settings[6].Object.Device Properties\" \"Object.Platforms.PlatformSettings.Settings.Settings[6].Object.Device Properties.Device Properties|Trigger Feedback\" \"Object.Platforms.PlatformSettings.Settings.Settings[6].Object.Device Properties.Device Properties|Trigger Vibration\" \"Object.Platforms.PlatformSettings.Settings.Settings[6].Object.Hardware\" \"Object.Platforms.PlatformSettings.Settings.Settings[6].Object.Hardware.HardwareDevices\" \"Object.Platforms.PlatformSettings.Settings.Settings[6].Object.Hardware.HardwareDevices.HardwareDevices[0]\" \"Object.Console.ConsoleKeys\" " SoundWave="\"Object.Effects.Effects|Submix\" " @@ -2794,41 +2804,59 @@ MaterialExpressionTextureSample="\"Object\" " MaterialExpressionTextureBase="\"Object\" " MaterialExpressionDivide="\"Object\" " MaterialExpressionSceneDepth="\"Object\" " +CreateMeshObjectTypeProperties="\"Object\" " +ProceduralStairsToolProperties="\"Object\" " +ProceduralShapeToolProperties="\"Object\" " +NewMeshMaterialProperties="\"Object\" " +ProceduralArrowToolProperties="\"Object\" " +ProceduralSphereToolProperties="\"Object\" " +FractureSettings="\"Object\" " +HistogramSettings="\"Object\" " +OutlinerSettings="\"Object\" " +FractureBrickSettings="\"Object\" " +FractureToolSettings="\"Object\" " +FractureCutterSettings="\"Object\" " +FractureCollisionSettings="\"Object\" " +FractureSliceSettings="\"Object\" " +MeshPaintModeSettings="\"Object\" " +MeshColorPaintingToolProperties="\"Object\" " +MeshVertexPaintingToolProperties="\"Object\" " +BrushBaseProperties="\"Object\" " +LandscapeEditorObject="\"Object\" " [SelectionDetails] PreserveScaleRatio=False [AssetEditorSubsystemRecents] -MRUItem0=/Game/GameMap/Shader/M_Emboss -MRUItem1=/Game/GameMap/Shader/BP_VHS -MRUItem2=/Game/GameMap/Shader/WB_Blur -MRUItem3=/Game/GameMap/Shader/M_Vhs -MRUItem4=/Game/GameMap/Door/Blueprint_door -MRUItem5=/Game/GameMap/Door/Holztextur -MRUItem6=/Game/GameMap/Door/Griff -MRUItem7=/Game/GameMap/Door/door_Tuer -MRUItem8=/Game/GameMap/Door/door_Knauf -MRUItem9=/Game/GameMap/Locker/LockerHide -MRUItem10=/Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D -MRUItem11=/Game/VRTemplate/Input/IMC_Default -MRUItem12=/Game/VRTemplate/Blueprints/VRPawn -MRUItem13=/Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D -MRUItem14=/Game/VRTemplate/Input/Actions/IA_Turn -MRUItem15=/Game/GameMap/Lamp/Lamp -MRUItem16=/Game/Monster/MonsterAI_Child -MRUItem17=/Game/GameMap/Lamp/Sound/Lamp_Sound -MRUItem18=/Game/GameMap/Locker/locker_fixed_Locker -MRUItem19=/Game/GameMap/Locker/locker_fixed_Locker_Door -MRUItem20=/Game/GameMap/Locker/Locker -MRUItem21=/Game/GameMap/Lamp/Lamp_Material -MRUItem22=/Game/GameMap/Lamp/Lamp_Box -MRUItem23=/Game/GameMap/Lamp/Light_Flicker -MRUItem24=/Game/GameMap/Lamp/Sound/626096__resaural__backrooms-ambience -MRUItem25=/Game/GameMap/Lamp/Lamp_Backside -MRUItem26=/Game/GameMap/Ceiling/Ceiling_Material_Inst -MRUItem27=/Game/GameMap/Ceiling/Ceiling_Material -MRUItem28=/Game/GameMap/Floor/Floor_Material_Inst -MRUItem29=/Game/GameMap/Floor/Floor_Material +MRUItem0=/Game/GameMap/Props/table_big +MRUItem1=/Game/GameMap/Props/kaffee +MRUItem2=/Game/GameMap/Props/file_cabinet2 +MRUItem3=/Game/GameMap/Props/chair_small +MRUItem4=/Game/GameMap/Props/chair_big +MRUItem5=/Game/GameMap/Props/clock +MRUItem6=/Game/GameMap/Props/Materials/kaffee3 +MRUItem7=/Game/GameMap/Props/Materials/phone3 +MRUItem8=/Game/GameMap/Locker/Locker +MRUItem9=/Game/GameMap/Props/paper +MRUItem10=/Game/GameMap/Props/paper_stack +MRUItem11=/Game/GameMap/Props/phone_Plane_002 +MRUItem12=/Game/GameMap/Props/phone_Circle_002 +MRUItem13=/Game/GameMap/Props/Materials/phone1 +MRUItem14=/Game/GameMap/Props/phone_Circle_001 +MRUItem15=/Game/GameMap/Props/Materials/phone4 +MRUItem16=/Game/GameMap/Props/phone_Plane_003 +MRUItem17=/Game/GameMap/Props/exit_right +MRUItem18=/Game/GameMap/Props/Materials/exit_letters +MRUItem19=/Game/GameMap/Props/exit_left +MRUItem20=/Game/GameMap/Props/Materials/exit_red +MRUItem21=/Game/GameMap/Props/Materials/metal +MRUItem22=/Game/GameMap/Props/Materials/cabinet1 +MRUItem23=/Engine/EngineMaterials/WorldGridMaterial +MRUItem24=/Game/GameMap/Props/Materials/cabinet2 +MRUItem25=/Game/GameMap/Shader/M_Emboss +MRUItem26=/Game/GameMap/Shader/BP_VHS +MRUItem27=/Game/GameMap/Shader/WB_Blur +MRUItem28=/Game/GameMap/Shader/M_Vhs [AssetEditorToolkitTabLocation] /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter=0 @@ -2900,6 +2928,29 @@ None======= /Game/GameMap/Door/door_Tuer.door_Tuer=1 /Game/GameMap/Door/Holztextur.Holztextur=1 /Game/GameMap/Door/Griff.Griff=1 +/Game/GameMap/Props/Materials/cabinet2.cabinet2=1 +/Game/GameMap/Props/chair_big.chair_big=1 +/Game/GameMap/Props/chair_small.chair_small=1 +/Game/GameMap/Props/table_big.table_big=1 +/Game/GameMap/Props/file_cabinet2.file_cabinet2=1 +/Game/GameMap/Props/Materials/metal.metal=1 +/Game/GameMap/Props/Materials/cabinet1.cabinet1=1 +/Game/GameMap/Props/Materials/exit_red.exit_red=1 +/Game/GameMap/Props/exit_left.exit_left=1 +/Game/GameMap/Props/Materials/exit_letters.exit_letters=1 +/Game/GameMap/Props/exit_right.exit_right=1 +/Game/GameMap/Props/kaffee.kaffee=1 +/Game/GameMap/Props/Materials/phone4.phone4=1 +/Game/GameMap/Props/phone_Plane_003.phone_Plane_003=1 +/Game/GameMap/Props/Materials/phone3.phone3=1 +/Game/GameMap/Props/phone_Circle_001.phone_Circle_001=1 +/Game/GameMap/Props/Materials/phone1.phone1=1 +/Game/GameMap/Props/phone_Circle_002.phone_Circle_002=1 +/Game/GameMap/Props/phone_Plane_002.phone_Plane_002=1 +/Game/GameMap/Props/paper.paper=1 +/Game/GameMap/Props/paper_stack.paper_stack=1 +/Game/GameMap/Props/Materials/kaffee3.kaffee3=1 +/Game/GameMap/Props/clock.clock=1 [/Script/BlueprintGraph.BlueprintEditorSettings] bDrawMidpointArrowsInBlueprints=False @@ -2957,7 +3008,7 @@ ScreenPosition=X=1475.000 Y=222.000 WindowSize=X=1074.000 Y=720.000 WindowSize=X=1280.000 Y=720.000 InitiallyMaximized=True -InitiallyMaximized=False +InitiallyMaximized=True None======= [SlateAdditionalLayoutConfig] @@ -2974,11 +3025,11 @@ FourPanes2x2.Viewport 1.bIsMaximized=True FourPanes2x2.Viewport 1.MaximizedViewport=FourPanes2x2.Viewport 1.Viewport1 [Directories2] -UNR=D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content +UNR=../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content BRUSH=G:/digital_art/BackroomsDigitalArt/Content/ FBX=G:/digital_art/BackroomsDigitalArt/Content/ FBXAnim=G:/digital_art/BackroomsDigitalArt/Content/ -GenericImport=C:/Users/Windows sucks/Downloads/Metal038_2K-JPG/Metal038_2K-JPG.mtlx +GenericImport=../../../../../UnrealDigitalArt/digital_art/blender/props/clock_texture.png GenericExport=G:/digital_art/BackroomsDigitalArt/Content/ GenericOpen=G:/digital_art/BackroomsDigitalArt/Content/ GenericSave=G:/digital_art/BackroomsDigitalArt/Content/ @@ -4052,68 +4103,68 @@ MaterialEditor.TimeStamp=2023.12.13-15.01.18 MaterialEditor.LastCompileMethod=External TextureEditor.TimeStamp=2023.11.08-17.26.27 TextureEditor.LastCompileMethod=Unknown -StaticMeshEditorModeling.TimeStamp=2023.11.18-15.15.23 +StaticMeshEditorModeling.TimeStamp=2023.12.07-16.34.05 StaticMeshEditorModeling.LastCompileMethod=External -OpenXRHMD.TimeStamp=2023.11.18-15.18.24 +OpenXRHMD.TimeStamp=2023.12.07-16.42.38 OpenXRHMD.LastCompileMethod=External -OpenXRAR.TimeStamp=2023.11.18-15.18.24 +OpenXRAR.TimeStamp=2023.12.07-16.42.38 OpenXRAR.LastCompileMethod=External -AugmentedReality.TimeStamp=2023.11.18-15.00.28 +AugmentedReality.TimeStamp=2023.12.07-15.36.35 AugmentedReality.LastCompileMethod=External -OpenXRHandTracking.TimeStamp=2023.11.18-15.18.26 +OpenXRHandTracking.TimeStamp=2023.12.07-16.42.47 OpenXRHandTracking.LastCompileMethod=External -OpenXREyeTracker.TimeStamp=2023.11.18-15.18.26 +OpenXREyeTracker.TimeStamp=2023.12.07-16.42.47 OpenXREyeTracker.LastCompileMethod=External -D3D11RHI.TimeStamp=2023.11.18-15.00.30 +D3D11RHI.TimeStamp=2023.12.07-15.36.43 D3D11RHI.LastCompileMethod=External -Concert.TimeStamp=2023.11.18-15.06.47 +Concert.TimeStamp=2023.12.07-16.08.17 Concert.LastCompileMethod=External -ConcertClient.TimeStamp=2023.11.18-15.06.47 +ConcertClient.TimeStamp=2023.12.07-16.08.17 ConcertClient.LastCompileMethod=External -ConcertTransport.TimeStamp=2023.11.18-15.06.47 +ConcertTransport.TimeStamp=2023.12.07-16.08.17 ConcertTransport.LastCompileMethod=External -ConcertServer.TimeStamp=2023.11.18-15.06.47 +ConcertServer.TimeStamp=2023.12.07-16.08.17 ConcertServer.LastCompileMethod=External -SQLiteCore.TimeStamp=2023.11.18-15.17.16 +SQLiteCore.TimeStamp=2023.12.07-16.39.32 SQLiteCore.LastCompileMethod=External -ConcertSyncCore.TimeStamp=2023.11.18-15.06.48 +ConcertSyncCore.TimeStamp=2023.12.07-16.08.22 ConcertSyncCore.LastCompileMethod=External -OpenXREditor.TimeStamp=2023.11.18-15.18.24 +OpenXREditor.TimeStamp=2023.12.07-16.42.38 OpenXREditor.LastCompileMethod=External -OpenXRHandTrackingEditor.TimeStamp=2023.11.18-15.18.26 +OpenXRHandTrackingEditor.TimeStamp=2023.12.07-16.42.47 OpenXRHandTrackingEditor.LastCompileMethod=External -XRBase.TimeStamp=2023.11.18-15.18.31 +XRBase.TimeStamp=2023.12.07-16.42.58 XRBase.LastCompileMethod=External -XRBaseEditor.TimeStamp=2023.11.18-15.18.31 +XRBaseEditor.TimeStamp=2023.12.07-16.42.58 XRBaseEditor.LastCompileMethod=External -LiveLink.TimeStamp=2023.11.18-15.06.39 +LiveLink.TimeStamp=2023.12.07-16.07.57 LiveLink.LastCompileMethod=External -LiveLinkComponents.TimeStamp=2023.11.18-15.06.39 +LiveLinkComponents.TimeStamp=2023.12.07-16.07.57 LiveLinkComponents.LastCompileMethod=External -LiveLinkEditor.TimeStamp=2023.11.18-15.06.39 +LiveLinkEditor.TimeStamp=2023.12.07-16.07.57 LiveLinkEditor.LastCompileMethod=External -LiveLinkGraphNode.TimeStamp=2023.11.18-15.06.39 +LiveLinkGraphNode.TimeStamp=2023.12.07-16.07.57 LiveLinkGraphNode.LastCompileMethod=External -LiveLinkMovieScene.TimeStamp=2023.11.18-15.06.39 +LiveLinkMovieScene.TimeStamp=2023.12.07-16.07.57 LiveLinkMovieScene.LastCompileMethod=External -LiveLinkSequencer.TimeStamp=2023.11.18-15.06.39 +LiveLinkSequencer.TimeStamp=2023.12.07-16.07.57 LiveLinkSequencer.LastCompileMethod=External -ConcertSyncClient.TimeStamp=2023.11.18-15.06.47 +ConcertSyncClient.TimeStamp=2023.12.07-16.08.19 ConcertSyncClient.LastCompileMethod=External -OpenXRInput.TimeStamp=2023.11.18-15.18.24 +OpenXRInput.TimeStamp=2023.12.07-16.42.38 OpenXRInput.LastCompileMethod=External -LiveLinkMultiUser.TimeStamp=2023.11.18-15.06.39 +LiveLinkMultiUser.TimeStamp=2023.12.07-16.07.57 LiveLinkMultiUser.LastCompileMethod=External SequencerWidgets.TimeStamp=2023.11.08-17.26.22 SequencerWidgets.LastCompileMethod=Unknown [Python] LastDirectory= +RecentsFiles=E:/Unreal Engine 5.3/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py RecentsFiles=G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py RecentsFiles=C:/Program Files/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py RecentsFiles=M:/EpicGames/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py RecentsFiles=E:/Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py -RecentsFiles=E:/Unreal Engine 5.3/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py [MaterialInstanceEditor] bShowGrid=True @@ -4375,6 +4426,7 @@ ChangeVariableType_Warning=False Warning_EditingDefaultMaterial=False Warning_CompileErrorsInMaterial=False DeleteConfirmationVariable_Warning=False +Warning_PushInstanceVertexColorsPrompt=False [PluginBrowser] InstalledPlugins=WMFCodecs diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini index 403d61b83f37ff6e620e9dbc20722779eaeee50b..8b90a2a053262fb3ad6059794738823a24c0b6f9 100644 --- a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini +++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini @@ -80,11 +80,3 @@ TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbn [/Script/UnrealEd.EditorEngine] FlipNormalMapGreenChannel=False -[WindowsApplication.Accessibility] -StickyKeysHotkey=True -ToggleKeysHotkey=True -FilterKeysHotkey=True -StickyKeysConfirmation=True -ToggleKeysConfirmation=True -FilterKeysConfirmation=True - diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.14-13.47.00.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.14-13.47.00.log deleted file mode 100644 index 2756fbd0dbfe9260fa7c0b20372dd146f43800fc..0000000000000000000000000000000000000000 --- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.14-13.47.00.log +++ /dev/null @@ -1,3168 +0,0 @@ -Log file open, 01/14/24 13:31:08 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=17224) -LogWindows: Custom abort handler registered for crash reporting. -LogInit: Display: Running engine for game: BackroomsDigitalArt -LogCore: UnrealTraceServer: Trace store launch successful -LogTrace: Initializing trace... -LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="Development" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" -LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (22H2) [10.0.22621.3007] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 3800X 8-Core Processor" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="002976d644467f527d076c834710bdb4" -LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.308045 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-71B1157F4F3EF97938E878A357F1D5EE - Session CrashGUID >==================================================== -LogConfig: Display: Loading IOS ini files took 0.03 seconds -LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds -LogConfig: Display: Loading Mac ini files took 0.03 seconds -LogConfig: Display: Loading Android ini files took 0.03 seconds -LogConfig: Display: Loading Unix ini files took 0.04 seconds -LogConfig: Display: Loading Windows ini files took 0.04 seconds -LogConfig: Display: Loading TVOS ini files took 0.04 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds -LogConfig: Display: Loading Linux ini files took 0.05 seconds -LogAssetRegistry: Display: Asset registry cache read as 17.5 MiB from D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Found config from plugin[EnhancedInput] Input -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosClothEditor -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin OpenImageDenoise -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling -LogPluginManager: Mounting Engine plugin StructUtils -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Found config from plugin[InputDebugging] Input -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin OpenXR -LogPluginManager: Mounting Engine plugin OpenXREyeTracker -LogPluginManager: Mounting Engine plugin OpenXRHandTracking -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin XRBase -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin TraceDataFilters -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin ConcertSyncCore -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.2.13 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. -LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -LogInit: ExecutableName: UnrealEditor.exe -LogInit: Build: ++UE5+Release-5.3-CL-29314046 -LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 -LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 -LogInit: Net CL: 27405482 -LogInit: OS: Windows 11 (22H2) [10.0.22621.3007] (), CPU: AMD Ryzen 7 3800X 8-Core Processor , GPU: NVIDIA GeForce RTX 3070 -LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.36.32537.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE5+Release-5.3 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.3/Engine/Binaries/Win64/ -LogInit: Allocator: Mimalloc -LogInit: Installed Engine Build: 1 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 36 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2024.01.14-12.31.09:234][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2024.01.14-12.31.09:234][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2024.01.14-12.31.09:234][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2024.01.14-12.31.09:234][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.01.14-12.31.09:234][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2024.01.14-12.31.09:234][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2024.01.14-12.31.09:234][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2024.01.14-12.31.09:234][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2024.01.14-12.31.09:234][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] -[2024.01.14-12.31.09:234][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2024.01.14-12.31.09:234][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2024.01.14-12.31.09:234][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2024.01.14-12.31.09:234][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2024.01.14-12.31.09:234][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2024.01.14-12.31.09:234][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2024.01.14-12.31.09:235][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2024.01.14-12.31.09:237][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] -[2024.01.14-12.31.09:237][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2024.01.14-12.31.09:237][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.DetailMode:2]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.01.14-12.31.09:238][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.01.14-12.31.09:238][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2024.01.14-12.31.09:240][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.14-12.31.09:240][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.14-12.31.09:240][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.14-12.31.09:247][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.01.14-12.31.09:247][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.14-12.31.09:249][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.01.14-12.31.09:249][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 -[2024.01.14-12.31.09:249][ 0]LogD3D11RHI: D3D11 adapters: -[2024.01.14-12.31.09:249][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: -[2024.01.14-12.31.09:249][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 -[2024.01.14-12.31.09:249][ 0]LogD3D11RHI: VendorId : 10de -[2024.01.14-12.31.09:249][ 0]LogD3D11RHI: DeviceId : 2484 -[2024.01.14-12.31.09:249][ 0]LogD3D11RHI: SubSysId : 87c11043 -[2024.01.14-12.31.09:249][ 0]LogD3D11RHI: Revision : 00a1 -[2024.01.14-12.31.09:249][ 0]LogD3D11RHI: DedicatedVideoMemory : 8422162432 bytes -[2024.01.14-12.31.09:250][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.14-12.31.09:250][ 0]LogD3D11RHI: SharedSystemMemory : 8548954112 bytes -[2024.01.14-12.31.09:250][ 0]LogD3D11RHI: AdapterLuid : 0 66303 -[2024.01.14-12.31.09:365][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 3070' (Feature Level 11_1) -[2024.01.14-12.31.09:365][ 0]LogD3D11RHI: 8032/0/8152 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de -[2024.01.14-12.31.09:365][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: -[2024.01.14-12.31.09:365][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver -[2024.01.14-12.31.09:365][ 0]LogD3D11RHI: VendorId : 1414 -[2024.01.14-12.31.09:365][ 0]LogD3D11RHI: DeviceId : 008c -[2024.01.14-12.31.09:365][ 0]LogD3D11RHI: SubSysId : 0000 -[2024.01.14-12.31.09:365][ 0]LogD3D11RHI: Revision : 0000 -[2024.01.14-12.31.09:365][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes -[2024.01.14-12.31.09:365][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.14-12.31.09:365][ 0]LogD3D11RHI: SharedSystemMemory : 8548954112 bytes -[2024.01.14-12.31.09:365][ 0]LogD3D11RHI: AdapterLuid : 0 69664 -[2024.01.14-12.31.09:367][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) -[2024.01.14-12.31.09:367][ 0]LogD3D11RHI: 0/0/8152 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.01.14-12.31.09:367][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.01.14-12.31.09:367][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 -[2024.01.14-12.31.09:367][ 0]LogD3D11RHI: VendorId : 10de -[2024.01.14-12.31.09:367][ 0]LogD3D11RHI: DeviceId : 2484 -[2024.01.14-12.31.09:367][ 0]LogD3D11RHI: SubSysId : 87c11043 -[2024.01.14-12.31.09:367][ 0]LogD3D11RHI: Revision : 00a1 -[2024.01.14-12.31.09:367][ 0]LogD3D11RHI: DedicatedVideoMemory : 8422162432 bytes -[2024.01.14-12.31.09:367][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.14-12.31.09:367][ 0]LogD3D11RHI: SharedSystemMemory : 8548954112 bytes -[2024.01.14-12.31.09:367][ 0]LogD3D11RHI: AdapterLuid : 0 66303 -[2024.01.14-12.31.09:367][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.14-12.31.09:367][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2024.01.14-12.31.09:367][ 0]LogHAL: Display: Platform has ~ 16 GB [17097908224 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.01.14-12.31.09:367][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2024.01.14-12.31.09:367][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.14-12.31.09:367][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.01.14-12.31.09:367][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2024.01.14-12.31.09:367][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.01.14-12.31.09:367][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.01.14-12.31.09:367][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2024.01.14-12.31.09:367][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] -[2024.01.14-12.31.09:367][ 0]LogInit: Computer: DESKTOP-EOLA6SK -[2024.01.14-12.31.09:367][ 0]LogInit: User: Thomas -[2024.01.14-12.31.09:367][ 0]LogInit: CPU Page size=4096, Cores=8 -[2024.01.14-12.31.09:367][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.01.14-12.31.09:367][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) -[2024.01.14-12.31.09:367][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2024.01.14-12.31.09:367][ 0]LogMemory: Process Physical Memory: 490.40 MB used, 501.03 MB peak -[2024.01.14-12.31.09:367][ 0]LogMemory: Process Virtual Memory: 500.08 MB used, 500.08 MB peak -[2024.01.14-12.31.09:367][ 0]LogMemory: Physical Memory: 10352.91 MB used, 5952.92 MB free, 16305.84 MB total -[2024.01.14-12.31.09:367][ 0]LogMemory: Virtual Memory: 15986.62 MB used, 6975.22 MB free, 22961.84 MB total -[2024.01.14-12.31.09:367][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2024.01.14-12.31.09:372][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.01.14-12.31.09:381][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2024.01.14-12.31.09:382][ 0]LogInit: Using OS detected language (de-DE). -[2024.01.14-12.31.09:382][ 0]LogInit: Using OS detected locale (de-DE). -[2024.01.14-12.31.09:385][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so 'de' will be used for the language. -[2024.01.14-12.31.09:385][ 0]LogInit: Setting process to per monitor DPI aware -[2024.01.14-12.31.09:385][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.01.14-12.31.09:385][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.01.14-12.31.09:385][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.01.14-12.31.09:385][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.01.14-12.31.09:385][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.01.14-12.31.09:385][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.01.14-12.31.09:385][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.01.14-12.31.09:400][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2024.01.14-12.31.09:400][ 0]LogWindowsTextInputMethodSystem: - Deutsch (Deutschland) - (Keyboard). -[2024.01.14-12.31.09:400][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). -[2024.01.14-12.31.09:415][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2024.01.14-12.31.09:415][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.01.14-12.31.09:536][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.14-12.31.09:536][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.14-12.31.09:536][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.14-12.31.09:536][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.14-12.31.09:536][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.14-12.31.09:537][ 0]LogWindows: Attached monitors: -[2024.01.14-12.31.09:537][ 0]LogWindows: resolution: 3440x1440, work area: (0, 0) -> (3440, 1392), device: '\\.\DISPLAY1' [PRIMARY] -[2024.01.14-12.31.09:537][ 0]LogWindows: Found 1 attached monitors. -[2024.01.14-12.31.09:537][ 0]LogWindows: Gathering driver information using Windows Setup API -[2024.01.14-12.31.09:537][ 0]LogRHI: RHI Adapter Info: -[2024.01.14-12.31.09:537][ 0]LogRHI: Name: NVIDIA GeForce RTX 3070 -[2024.01.14-12.31.09:537][ 0]LogRHI: Driver Version: 546.29 (internal:31.0.15.4629, unified:546.29) -[2024.01.14-12.31.09:537][ 0]LogRHI: Driver Date: 11-29-2023 -[2024.01.14-12.31.09:537][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.01.14-12.31.09:537][ 0]LogD3D11RHI: GPU DeviceId: 0x2484 (for the marketing name, search the web for "GPU Device Id") -[2024.01.14-12.31.09:537][ 0]LogRHI: Texture pool is 5622 MB (70% of 8032 MB) -[2024.01.14-12.31.09:537][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.01.14-12.31.09:537][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 -[2024.01.14-12.31.09:537][ 0]LogD3D11RHI: VendorId : 10de -[2024.01.14-12.31.09:537][ 0]LogD3D11RHI: DeviceId : 2484 -[2024.01.14-12.31.09:537][ 0]LogD3D11RHI: SubSysId : 87c11043 -[2024.01.14-12.31.09:537][ 0]LogD3D11RHI: Revision : 00a1 -[2024.01.14-12.31.09:537][ 0]LogD3D11RHI: DedicatedVideoMemory : 8422162432 bytes -[2024.01.14-12.31.09:537][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.14-12.31.09:537][ 0]LogD3D11RHI: SharedSystemMemory : 8548954112 bytes -[2024.01.14-12.31.09:537][ 0]LogD3D11RHI: AdapterLuid : 0 66303 -[2024.01.14-12.31.09:617][ 0]LogD3D11RHI: RHI has support for 64 bit atomics -[2024.01.14-12.31.09:617][ 0]LogD3D11RHI: Async texture creation enabled -[2024.01.14-12.31.09:617][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported -[2024.01.14-12.31.09:617][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.01.14-12.31.09:642][ 0]LogVRS: Current RHI does not support Variable Rate Shading -[2024.01.14-12.31.09:650][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) -[2024.01.14-12.31.09:661][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' -[2024.01.14-12.31.09:661][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] -[2024.01.14-12.31.09:691][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2024.01.14-12.31.09:691][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2024.01.14-12.31.09:691][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2024.01.14-12.31.09:691][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2024.01.14-12.31.09:691][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2024.01.14-12.31.09:691][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 -[2024.01.14-12.31.09:691][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2024.01.14-12.31.09:692][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll -[2024.01.14-12.31.09:692][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll -[2024.01.14-12.31.09:692][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2024.01.14-12.31.09:693][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll -[2024.01.14-12.31.09:693][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll -[2024.01.14-12.31.09:694][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2024.01.14-12.31.09:710][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.01.14-12.31.09:710][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.01.14-12.31.09:710][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.01.14-12.31.09:710][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.01.14-12.31.09:710][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.01.14-12.31.09:710][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.01.14-12.31.09:710][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.01.14-12.31.09:710][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.01.14-12.31.09:710][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.01.14-12.31.09:710][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.01.14-12.31.09:714][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.01.14-12.31.09:714][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.01.14-12.31.09:718][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.01.14-12.31.09:718][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2024.01.14-12.31.09:718][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.01.14-12.31.09:718][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.01.14-12.31.09:721][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2024.01.14-12.31.09:721][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2024.01.14-12.31.09:721][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2024.01.14-12.31.09:725][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.01.14-12.31.09:725][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2024.01.14-12.31.09:725][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.01.14-12.31.09:725][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.01.14-12.31.09:728][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.01.14-12.31.09:728][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.01.14-12.31.09:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.01.14-12.31.09:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2024.01.14-12.31.09:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.01.14-12.31.09:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.01.14-12.31.09:734][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2024.01.14-12.31.09:743][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.01.14-12.31.09:794][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: SF_METAL -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: VVM_1_0 -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2024.01.14-12.31.09:797][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2024.01.14-12.31.09:797][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2024.01.14-12.31.09:800][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2024.01.14-12.31.09:800][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.01.14-12.31.09:800][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2024.01.14-12.31.09:800][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.14-12.31.09:800][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2024.01.14-12.31.09:842][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) -[2024.01.14-12.31.09:842][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.14-12.31.09:842][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2024.01.14-12.31.09:850][ 0]LogDerivedDataCache: C:/Users/Thomas/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. -[2024.01.14-12.31.09:850][ 0]LogDerivedDataCache: Display: C:/Users/Thomas/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1218.94MBs, RandomWriteSpeed=133.71MBs. Assigned SpeedClass 'Local' -[2024.01.14-12.31.09:852][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Thomas/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.01.14-12.31.09:852][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2024.01.14-12.31.09:852][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2024.01.14-12.31.09:852][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2024.01.14-12.31.09:852][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2024.01.14-12.31.09:853][ 0]LogShaderCompilers: Guid format shader working directory is -11 characters bigger than the processId version (D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/8404/). -[2024.01.14-12.31.09:853][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Thomas/AppData/Local/Temp/UnrealShaderWorkingDir/77653BF348356E2E2AF806B41E606988/'. -[2024.01.14-12.31.09:854][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.01.14-12.31.09:854][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2024.01.14-12.31.10:688][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2024.01.14-12.31.10:778][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush -[2024.01.14-12.31.10:778][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.14-12.31.11:043][ 0]LogSlate: Using FreeType 2.10.0 -[2024.01.14-12.31.11:043][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.01.14-12.31.11:061][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. -[2024.01.14-12.31.11:061][ 0]LogAssetRegistry: FAssetRegistry took 0.0020 seconds to start up -[2024.01.14-12.31.11:071][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2024.01.14-12.31.11:246][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2024.01.14-12.31.11:246][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2024.01.14-12.31.11:246][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2024.01.14-12.31.11:248][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2024.01.14-12.31.11:248][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: Available device profiles: -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA709A00][000009D8B29DA000 66] GlobalDefaults, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70A200][000009D8B29DC800 66] Windows, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70A400][000009D8B1A12800 66] WindowsEditor, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70A600][000009D8B2D32800 66] WindowsServer, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70A800][000009D8911D5000 66] WindowsClient, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70AA00][000009D8ACCCA000 66] IOS, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70AC00][000009D8BAC90000 66] iPadAir2, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70AE00][000009D8BAC92800 66] IPadPro, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70B000][000009D8BAC95000 66] iPadAir3, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70B200][000009D8BAC97800 66] iPadAir4, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70B400][000009D8BAC9A000 66] iPadAir5, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70B600][000009D8BAC9C800 66] iPadMini4, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70B800][000009D8BACA0000 66] iPadMini5, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70BA00][000009D8BACA2800 66] iPadMini6, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70BC00][000009D8BACA5000 66] iPhone6S, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70BE00][000009D8BACA7800 66] iPhone7, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70C000][000009D8BACAA000 66] iPodTouch7, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70C200][000009D8BACAC800 66] iPhone6SPlus, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70C400][000009D8BACB0000 66] iPhone7Plus, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70C600][000009D8BACB2800 66] iPhoneSE, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70C800][000009D8BACB5000 66] iPhone8, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70CA00][000009D8BACB7800 66] iPhone8Plus, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70CC00][000009D8BACBA000 66] iPhoneX, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70CE00][000009D8BACBC800 66] iPhoneXS, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70D000][000009D8BACC0000 66] iPhoneXSMax, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70D200][000009D8BACC2800 66] iPhoneXR, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70D400][000009D8BACC5000 66] iPhone11, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70D600][000009D8BACC7800 66] iPhone11Pro, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70D800][000009D8BACCA000 66] iPhone11ProMax, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70DA00][000009D8BACCC800 66] iPhoneSE2, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70DC00][000009D8BACD0000 66] iPhone12Mini, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70DE00][000009D8BACD2800 66] iPhone12, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70E000][000009D8BACD5000 66] iPhone12Pro, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70E200][000009D8BACD7800 66] iPhone12ProMax, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70E400][000009D8BACDA000 66] iPhone13Mini, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70E600][000009D8BACDC800 66] iPhone13, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70E800][000009D8BACE0000 66] iPhone13Pro, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70EA00][000009D8BACE2800 66] iPhone13ProMax, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70EC00][000009D8BACE5000 66] iPhoneSE3, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70EE00][000009D8BACE7800 66] iPhone14, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70F000][000009D8BACEA000 66] iPhone14Plus, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70F200][000009D8BACEC800 66] iPhone14Pro, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70F400][000009D8BAD30000 66] iPhone14ProMax, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70F600][000009D8BAD32800 66] iPhone15, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70F800][000009D8BAD35000 66] iPhone15Plus, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70FA00][000009D8BAD37800 66] iPhone15Pro, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70FC00][000009D8BAD3A000 66] iPhone15ProMax, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA70FE00][000009D8BAD3C800 66] iPadPro105, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BA1DF200][000009D8BAD40000 66] iPadPro129, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8ACAE6A00][000009D8BAD42800 66] iPadPro97, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC80000][000009D8BAD45000 66] iPadPro2_129, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC80200][000009D8BAD47800 66] iPad5, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC80400][000009D8BAD4A000 66] iPad6, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC80600][000009D8BAD4C800 66] iPad7, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC80800][000009D8BAD50000 66] iPad8, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC80A00][000009D8BAD52800 66] iPad9, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC80C00][000009D8BAD55000 66] iPad10, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC80E00][000009D8BAD57800 66] iPadPro11, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC81000][000009D8BAD5A000 66] iPadPro2_11, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC81200][000009D8BAD5C800 66] iPadPro3_11, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC81400][000009D8BAD60000 66] iPadPro4_11, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC81600][000009D8BAD62800 66] iPadPro3_129, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC81800][000009D8BAD65000 66] iPadPro4_129, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC81A00][000009D8BAD67800 66] iPadPro5_129, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC81C00][000009D8BAD6A000 66] iPadPro6_129, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC81E00][000009D8BAD6C800 66] AppleTV, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC82000][000009D8BAD70000 66] AppleTV4K, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC82200][000009D8BAD72800 66] AppleTV2_4K, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC82400][000009D8BAD75000 66] TVOS, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC82600][000009D8BAD77800 66] Mac, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC82800][000009D8BAD7A000 66] MacEditor, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC82A00][000009D8BAD7C800 66] MacClient, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC82C00][000009D8BAD80000 66] MacServer, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC82E00][000009D8BAD82800 66] Linux, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC83000][000009D8BAD85000 66] LinuxEditor, -[2024.01.14-12.31.11:423][ 0]LogDeviceProfileManager: [000009D8BAC83200][000009D8BAD87800 66] LinuxArm64Editor, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC83400][000009D8BAD8A000 66] LinuxArm64, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC83600][000009D8BAD8C800 66] LinuxClient, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC83800][000009D8BAD90000 66] LinuxArm64Client, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC83A00][000009D8BAD92800 66] LinuxServer, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC83C00][000009D8BAD95000 66] LinuxArm64Server, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC83E00][000009D8BAD97800 66] Android, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC84000][000009D8BAD9A000 66] Android_Preview_OpenGL, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC84200][000009D8BAD9C800 66] Android_Preview_Vulkan, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC84400][000009D8BADA0000 66] Android_Low, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC84600][000009D8BADA2800 66] Android_Mid, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC84800][000009D8BADA5000 66] Android_High, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC84A00][000009D8BADA7800 66] Android_Default, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC84C00][000009D8BADAA000 66] Android_Adreno4xx, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC84E00][000009D8BADAC800 66] Android_Adreno5xx_Low, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC85000][000009D8BADB0000 66] Android_Adreno5xx, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC85200][000009D8BADB2800 66] Android_Adreno6xx, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC85400][000009D8BADB5000 66] Android_Adreno6xx_Vulkan, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC85600][000009D8BADB7800 66] Android_Adreno7xx, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC85800][000009D8BADBA000 66] Android_Adreno7xx_Vulkan, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC85A00][000009D8BADBC800 66] Android_Mali_T6xx, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC85C00][000009D8BADC0000 66] Android_Mali_T7xx, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC85E00][000009D8BADC2800 66] Android_Mali_T8xx, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC86000][000009D8BADC5000 66] Android_Mali_G71, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC86200][000009D8BADC7800 66] Android_Mali_G72, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC86400][000009D8BADCA000 66] Android_Mali_G72_Vulkan, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC86600][000009D8BADCC800 66] Android_Mali_G76, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC86800][000009D8BADD0000 66] Android_Mali_G76_Vulkan, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC86A00][000009D8BADD2800 66] Android_Mali_G77, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC86C00][000009D8BADD5000 66] Android_Mali_G77_Vulkan, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC86E00][000009D8BADD7800 66] Android_Mali_G78, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC87000][000009D8BADDA000 66] Android_Mali_G78_Vulkan, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC87200][000009D8BADDC800 66] Android_Mali_G710, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC87400][000009D8BADE0000 66] Android_Mali_G710_Vulkan, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC87800][000009D8BADE2800 66] Android_Mali_G7xx, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC87A00][000009D8BADE5000 66] Android_Mali_G7xx_Vulkan, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC87C00][000009D8BADE7800 66] Android_Xclipse_920, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC87E00][000009D8BADEA000 66] Android_Xclipse_920_Vulkan, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC88200][000009D8BADEC800 66] Android_Vulkan_SM5, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC88400][000009D8BADF0000 66] Android_PowerVR_G6xxx, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC88600][000009D8BADF2800 66] Android_PowerVR_GT7xxx, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC88800][000009D8BADF5000 66] Android_PowerVR_GE8xxx, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC88A00][000009D8BADF7800 66] Android_PowerVR_GM9xxx, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC88C00][000009D8BADFA000 66] Android_PowerVR_GM9xxx_Vulkan, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC88E00][000009D8BADFC800 66] Android_TegraK1, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC89000][000009D8BAE00000 66] Android_Unknown_Vulkan, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC89200][000009D8BAE02800 66] Oculus_Quest, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC89400][000009D8BAE05000 66] Oculus_Quest2, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC89600][000009D8BAE07800 66] Meta_Quest_Pro, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC89800][000009D8BAE0A000 66] Meta_Quest_3, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC89A00][000009D8BAE0C800 66] HoloLens, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: [000009D8BAC89C00][000009D8BAE10000 66] MagicLeap_Vulkan, -[2024.01.14-12.31.11:424][ 0]LogDeviceProfileManager: Active device profile: [000009D8BA70A400][000009D8B1A12800 66] WindowsEditor -[2024.01.14-12.31.11:424][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2024.01.14-12.31.11:424][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2024.01.14-12.31.11:424][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.14-12.31.11:424][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.14-12.31.11:424][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.14-12.31.11:424][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.14-12.31.11:424][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.14-12.31.11:424][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.14-12.31.11:428][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-EOLA6SK' -[2024.01.14-12.31.11:428][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-EOLA6SK" -nocompile -nocompileuat ] -[2024.01.14-12.31.11:520][ 0]LogMaterial: WorldGridMaterial-SM5-Default: 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-[2024.01.14-12.31.11:565][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2024.01.14-12.31.11:565][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2024.01.14-12.31.11:565][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2024.01.14-12.31.11:565][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2024.01.14-12.31.11:565][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.01.14-12.31.11:937][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2024.01.14-12.31.11:937][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2024.01.14-12.31.11:947][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. -[2024.01.14-12.31.11:947][ 0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent object pool. -[2024.01.14-12.31.11:947][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.01.14-12.31.11:953][ 0]LogLiveCoding: Display: Starting LiveCoding -[2024.01.14-12.31.11:953][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development -[2024.01.14-12.31.11:954][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0xfbf7b153", spawning console -[2024.01.14-12.31.11:959][ 0]LogLiveCoding: Display: Waiting for server -[2024.01.14-12.31.11:982][ 0]LogSlate: Border -[2024.01.14-12.31.11:982][ 0]LogSlate: BreadcrumbButton -[2024.01.14-12.31.11:982][ 0]LogSlate: Brushes.Title -[2024.01.14-12.31.11:982][ 0]LogSlate: Default -[2024.01.14-12.31.11:982][ 0]LogSlate: Icons.Save -[2024.01.14-12.31.11:982][ 0]LogSlate: Icons.Toolbar.Settings -[2024.01.14-12.31.11:982][ 0]LogSlate: ListView -[2024.01.14-12.31.11:982][ 0]LogSlate: SoftwareCursor_CardinalCross -[2024.01.14-12.31.11:982][ 0]LogSlate: SoftwareCursor_Grab -[2024.01.14-12.31.11:982][ 0]LogSlate: TableView.DarkRow -[2024.01.14-12.31.11:982][ 0]LogSlate: TableView.Row -[2024.01.14-12.31.11:982][ 0]LogSlate: TreeView -[2024.01.14-12.31.12:093][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2024.01.14-12.31.12:094][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms -[2024.01.14-12.31.12:112][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2024.01.14-12.31.12:112][ 0]LogInit: XR: MultiViewport is Disabled -[2024.01.14-12.31.12:112][ 0]LogInit: XR: Mobile Multiview is Disabled -[2024.01.14-12.31.12:182][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: B1D6F68546C803FCC37DA0B3C398DBAC | Instance: CCEAC19B407B62E12C8388B82FA12A57 (DESKTOP-EOLA6SK-8404). -[2024.01.14-12.31.12:235][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.01.14-12.31.12:239][ 0]LogUdpMessaging: Display: Added local interface '192.168.178.56' to multicast group '230.0.0.1:6666' -[2024.01.14-12.31.12:264][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2024.01.14-12.31.12:339][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.01.14-12.31.12:477][ 0]LogPython: Using Python 3.9.7 -[2024.01.14-12.31.12:502][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread -[2024.01.14-12.31.13:308][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2024.01.14-12.31.13:329][ 0]LogMetasoundEngine: MetaSound Engine Initialized -[2024.01.14-12.31.13:932][ 0]LogOpenImageDenoise: OIDN starting up -[2024.01.14-12.31.13:987][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.01.14-12.31.14:004][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.14-12.31.14:004][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.14-12.31.14:099][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. -[2024.01.14-12.31.14:143][ 0]SourceControl: Revision control is disabled -[2024.01.14-12.31.14:147][ 0]LogUProjectInfo: Found projects: -[2024.01.14-12.31.14:176][ 0]SourceControl: Revision control is disabled -[2024.01.14-12.31.14:192][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.14-12.31.14:192][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.14-12.31.14:193][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.14-12.31.14:462][ 0]LogCollectionManager: Loaded 0 collections in 0.002232 seconds -[2024.01.14-12.31.14:464][ 0]LogFileCache: Scanning file cache for directory 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s -[2024.01.14-12.31.14:466][ 0]LogFileCache: Scanning file cache for directory 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/Developers/Thomas/Collections/' took 0.00s -[2024.01.14-12.31.14:467][ 0]LogFileCache: Scanning file cache for directory 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s -[2024.01.14-12.31.14:805][ 0]LogEngine: Initializing Engine... -[2024.01.14-12.31.14:809][ 0]LogAssetEditorSubsystem: Warning: Something went wrong while loading recent assets! Num Recent Assets = 30, Num Recent Asset Editors = 29 -[2024.01.14-12.31.14:809][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.01.14-12.31.14:888][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.01.14-12.31.14:896][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-12.31.14:896][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-12.31.14:902][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.01.14-12.31.14:903][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.01.14-12.31.14:903][ 0]LogInit: Texture streaming: Enabled -[2024.01.14-12.31.14:918][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 -[2024.01.14-12.31.14:930][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.01.14-12.31.14:943][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.01.14-12.31.14:944][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.01.14-12.31.14:944][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered -[2024.01.14-12.31.14:944][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered -[2024.01.14-12.31.14:944][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered -[2024.01.14-12.31.14:944][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered -[2024.01.14-12.31.14:945][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered -[2024.01.14-12.31.14:945][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.01.14-12.31.14:945][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.01.14-12.31.14:945][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.14-12.31.14:945][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.14-12.31.14:945][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.14-12.31.14:945][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.14-12.31.14:945][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.14-12.31.14:945][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.14-12.31.14:945][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.14-12.31.14:945][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.14-12.31.14:945][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.14-12.31.14:945][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.14-12.31.14:945][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.14-12.31.14:950][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.14-12.31.14:995][ 0]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) -[2024.01.14-12.31.14:996][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.14-12.31.14:998][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.14-12.31.14:998][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.14-12.31.14:999][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2024.01.14-12.31.14:999][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=1 -[2024.01.14-12.31.15:001][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.14-12.31.15:001][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2024.01.14-12.31.15:001][ 0]LogInit: FAudioDevice initialized with ID 1. -[2024.01.14-12.31.15:001][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.01.14-12.31.15:001][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2024.01.14-12.31.15:015][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2024.01.14-12.31.15:019][ 0]LogInit: Undo buffer set to 32 MB -[2024.01.14-12.31.15:019][ 0]LogInit: Transaction tracking system initialized -[2024.01.14-12.31.15:042][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json -[2024.01.14-12.31.15:042][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2024.01.14-12.31.15:051][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.009526 seconds (Found 160 uncontrolled assets) -[2024.01.14-12.31.15:052][ 0]BlueprintLog: New page: Editor Load -[2024.01.14-12.31.15:138][ 0]LocalizationService: Localization service is disabled -[2024.01.14-12.31.15:157][ 0]TimingProfiler: Initialize -[2024.01.14-12.31.15:157][ 0]TimingProfiler: OnSessionChanged -[2024.01.14-12.31.15:157][ 0]LoadingProfiler: Initialize -[2024.01.14-12.31.15:157][ 0]LoadingProfiler: OnSessionChanged -[2024.01.14-12.31.15:157][ 0]NetworkingProfiler: Initialize -[2024.01.14-12.31.15:157][ 0]NetworkingProfiler: OnSessionChanged -[2024.01.14-12.31.15:157][ 0]MemoryProfiler: Initialize -[2024.01.14-12.31.15:157][ 0]MemoryProfiler: OnSessionChanged -[2024.01.14-12.31.15:239][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.14-12.31.15:239][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.14-12.31.15:240][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.14-12.31.15:339][ 0]LogFileCache: Scanning file cache for directory 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/' took 0.01s -[2024.01.14-12.31.15:467][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2024.01.14-12.31.15:566][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.01.14-12.31.15:568][ 0]SourceControl: Revision control is disabled -[2024.01.14-12.31.15:597][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2024.01.14-12.31.15:669][ 0]LogSlate: Took 0.000228 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.14-12.31.15:688][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-EOLA6SK: (Name=DESKTOP-EOLA6SK, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22621.0, Flags="Device_InstallSoftwareValid") -[2024.01.14-12.31.16:190][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.5 MiB to D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin -[2024.01.14-12.31.31:952][ 0]LogSlate: Window 'Restore Packages' being destroyed -[2024.01.14-12.31.35:599][ 0]LogSlate: Window 'Unable to Check Out From Revision Control!' being destroyed -[2024.01.14-12.31.35:606][ 0]Message dialog closed, result: Ok, title: Unable to Check Out From Revision Control!, text: The following assets could not be successfully checked out from revision control: -/Game/GameMap/Door/Blueprint_door -/Game/BackroomsMap -[2024.01.14-12.31.35:622][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 27.284 -[2024.01.14-12.31.35:623][ 0]Cmd: MAP LOAD FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.01.14-12.31.35:624][ 0]LightingResults: New page: Lighting Build -[2024.01.14-12.31.35:626][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.01.14-12.31.35:626][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-12.31.35:627][ 0]MapCheck: New page: Map Check -[2024.01.14-12.31.35:627][ 0]LightingResults: New page: Lighting Build -[2024.01.14-12.31.35:630][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.14-12.31.35:634][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.01.14-12.31.35:798][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.14-12.31.35:824][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. -[2024.01.14-12.31.35:824][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-12.31.35:824][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-12.31.35:825][ 0]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.14-12.31.35:889][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.01.14-12.31.35:898][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.01.14-12.31.35:899][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.01.14-12.31.35:899][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,122ms to complete. -[2024.01.14-12.31.35:907][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 27.568 -[2024.01.14-12.31.35:907][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.14-12.31.35:907][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.14-12.31.35:907][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.01.14-12.31.35:907][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.01.14-12.31.35:907][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 819,20 MiB budget. Usage: 0.00% -[2024.01.14-12.31.35:907][ 0]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.14-12.31.35:907][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.14-12.31.35:907][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.14-12.31.35:907][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.14-12.31.35:907][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.14-12.31.36:007][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-12.31.36:018][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-12.31.36:029][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-12.31.36:039][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-12.31.36:084][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.14-12.31.36:084][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2024.01.14-12.31.36:084][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.14-12.31.36:084][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2024.01.14-12.31.36:085][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.14-12.31.36:085][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2024.01.14-12.31.36:085][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.14-12.31.36:085][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2024.01.14-12.31.36:086][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.14-12.31.36:086][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2024.01.14-12.31.36:086][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.14-12.31.36:086][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2024.01.14-12.31.36:086][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.14-12.31.36:086][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2024.01.14-12.31.36:087][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.14-12.31.36:087][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2024.01.14-12.31.36:087][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.14-12.31.36:087][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2024.01.14-12.31.36:087][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.14-12.31.36:088][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2024.01.14-12.31.36:760][ 0]LogSlate: External Image Picker: DecompressImage failed -[2024.01.14-12.31.36:885][ 0]LogStall: Startup... -[2024.01.14-12.31.36:887][ 0]LogStall: Startup complete. -[2024.01.14-12.31.36:893][ 0]LogLoad: (Engine Initialization) Total time: 28.55 seconds -[2024.01.14-12.31.36:893][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.01.14-12.31.36:911][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-12.31.36:954][ 0]LogAssetRegistry: AssetRegistryGather time 0.1013s: AssetDataDiscovery 0.0268s, AssetDataGather 0.0294s, StoreResults 0.0451s. -[2024.01.14-12.31.36:972][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) -[2024.01.14-12.31.37:479][ 0]LogSlate: External Image Picker: DecompressImage failed -[2024.01.14-12.31.37:616][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.01.14-12.31.37:645][ 0]LogSlate: Took 0.000290 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.14-12.31.37:645][ 0]LogSlate: Took 0.000113 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.14-12.31.37:677][ 0]LogViewport: Scene viewport resized to 1014x580, mode Windowed. -[2024.01.14-12.31.37:781][ 0]LogSlate: Took 0.000152 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.14-12.31.37:833][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> - -[2024.01.14-12.31.37:842][ 1]Running Python start-up script 'C:/Program Files/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.033572 secs -[2024.01.14-12.31.40:174][247]LogSlate: Window 'Project Settings' being destroyed -[2024.01.14-12.31.40:177][247]LogSlate: Window 'Project Settings' being destroyed -[2024.01.14-12.31.43:416][547]LogViewport: Scene viewport resized to 1361x1246, mode Windowed. -[2024.01.14-12.31.52:568][605]LogSlate: Took 0.000260 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.14-12.31.52:747][622]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-12.31.52:799][625]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-12.32.23:710][117]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Door/door_Tuer.door_Tuer -[2024.01.14-12.32.23:739][117]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-12.32.23:739][117]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-12.32.24:294][117]LogViewport: Scene viewport resized to 1039x767, mode Windowed. -[2024.01.14-12.32.43:201][658]LogSlate: Took 0.000181 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.14-12.32.49:597][201]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Door/Holztextur.Holztextur -[2024.01.14-12.32.49:666][201]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-12.32.49:666][201]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-12.32.49:839][201]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.14-12.32.49:840][201]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) -[2024.01.14-12.32.49:840][201]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.14-12.32.49:840][201]MaterialEditorStats: Shader Count: 0 -[2024.01.14-12.32.49:846][201]LogSlate: Took 0.000209 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.14-12.32.49:851][201]LogViewport: Scene viewport resized to 277x381, mode Windowed. -[2024.01.14-12.32.50:034][203]MaterialEditorStats: Base pass shader: 144 instructions -[2024.01.14-12.32.50:034][203]MaterialEditorStats: Base pass vertex shader: 122 instructions -[2024.01.14-12.32.50:034][203]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.14-12.32.50:034][203]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) -[2024.01.14-12.32.50:034][203]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.14-12.32.50:034][203]MaterialEditorStats: Shader Count: 4 -[2024.01.14-12.33.05:990][968]LogSlate: Window 'Holztextur' being destroyed -[2024.01.14-12.33.05:994][968]LogSlate: Window 'Holztextur' being destroyed -[2024.01.14-12.33.06:024][968]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.01.14-12.33.06:024][968]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-12.33.06:052][968]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.01.14-12.33.06:052][968]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-12.33.12:966][175]LogDerivedDataCache: C:/Users/Thomas/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:03.112 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 2332 files in 3575 folders with total size 176 MiB. -[2024.01.14-12.34.55:590][679]LogSlate: Window 'Merge Actors' being destroyed -[2024.01.14-12.34.55:595][679]LogSlate: Window 'Merge Actors' being destroyed -[2024.01.14-12.35.14:139][443]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Kopfhörer (CORSAIR VIRTUOSO SE Wireless Gaming Headset), InstanceID=1 -[2024.01.14-12.35.14:152][443]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=6248 -[2024.01.14-12.35.14:481][444]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=8, SampleRate=48000, DeviceID={0.0.0.00000000}.{d92bbb3c-13b1-497e-80d6-c9b3036a0389}, Name=Kopfhörer (CORSAIR VIRTUOSO SE Wireless Gaming Headset)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=248.06 -[2024.01.14-12.35.14:482][444]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192, InstanceID=1 -[2024.01.14-12.35.14:484][444]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.14-12.37.17:797][931]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Lautsprecher (Realtek(R) Audio), InstanceID=1 -[2024.01.14-12.37.18:126][932]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=6248 -[2024.01.14-12.37.18:460][933]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=6, SampleRate=48000, DeviceID={0.0.0.00000000}.{41ae7c40-5117-4081-a270-f4f24e5c6407}, Name=Lautsprecher (Realtek(R) Audio)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=25.34 -[2024.01.14-12.37.18:460][933]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=1 -[2024.01.14-12.37.18:462][933]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.14-12.40.17:211][673]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-12.40.17:212][673]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-12.40.17:212][673]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-12.40.17:217][673]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] -[2024.01.14-12.40.17:924][673]LogSlate: Took 0.000237 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.14-12.40.22:741][ 51]LogViewport: Scene viewport resized to 741x583, mode Windowed. -[2024.01.14-12.40.28:373][490]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' -[2024.01.14-12.43.45:241][662]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms -[2024.01.14-12.43.45:244][662]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.01.14-12.43.45:253][662]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.009614 seconds -[2024.01.14-12.43.45:312][662]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto1 -[2024.01.14-12.43.45:312][662]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto12C51219D436E3EB9107240A286C55D25.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap' -[2024.01.14-12.43.45:313][662]LogAssetRegistry: Warning: ScanPathsSynchronous: D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap is in the /Temp path, will not scan. -[2024.01.14-12.43.45:313][662]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.111 -[2024.01.14-12.43.45:313][662]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.111 -[2024.01.14-12.43.45:314][662]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/GameMap/Door/Blueprint_door] ([2] browsable assets)... -[2024.01.14-12.43.45:393][662]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door] -[2024.01.14-12.43.45:393][662]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Door/Blueprint_door] -[2024.01.14-12.43.45:397][662]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Door/Blueprint_door_Auto1 -[2024.01.14-12.43.45:397][662]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door_Auto1DA8F7FD7410D3C32CD3A8482779DDBE3.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Door/Blueprint_door_Auto1.uasset' -[2024.01.14-12.43.45:398][662]LogFileHelpers: Auto-saving content packages took 0.085 -[2024.01.14-12.43.48:064][755]BlueprintLog: New page: Compile Blueprint_door -[2024.01.14-12.43.48:097][755]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.01.14-12.43.48:895][801]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-12.43.48:945][801]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-12.43.48:949][801]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-12.43.48:949][801]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_doorC41747D645E6F5CEE45836B2B374832B.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-12.43.48:958][801]LogFileHelpers: InternalPromptForCheckoutAndSave took 63 ms -[2024.01.14-12.43.48:959][801]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-12.43.48:959][801]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-12.43.51:010][930]LogViewport: Scene viewport resized to 894x968, mode Windowed. -[2024.01.14-12.48.08:562][941]LogSlate: Took 0.010599 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) -[2024.01.14-12.48.29:703][519]BlueprintLog: New page: Compile Blueprint_door -[2024.01.14-12.48.29:782][519]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms -[2024.01.14-12.48.43:397][594]BlueprintLog: New page: Compile Blueprint_door -[2024.01.14-12.48.43:429][594]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms -[2024.01.14-12.52.03:605][419]BlueprintLog: New page: Compile Blueprint_door -[2024.01.14-12.52.03:641][419]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2024.01.14-12.52.03:720][419]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Color 'Graph.Node.Comment.TextColor'.' -[2024.01.14-12.52.04:556][489]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-12.52.04:607][489]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-12.52.04:618][489]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-12.52.04:618][489]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door640AA8F04A5FE36835DC6795938AC1DA.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-12.52.04:624][489]LogFileHelpers: InternalPromptForCheckoutAndSave took 68 ms (total: 131 ms) -[2024.01.14-12.52.04:626][489]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-12.52.04:626][489]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-12.53.45:897][457]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms -[2024.01.14-12.53.45:900][457]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.01.14-12.53.45:956][457]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto2 -[2024.01.14-12.53.45:957][457]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto2E81809B64737F0EDF41F7CBF50844984.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap' -[2024.01.14-12.53.45:963][457]LogAssetRegistry: Warning: ScanPathsSynchronous: D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap is in the /Temp path, will not scan. -[2024.01.14-12.53.45:963][457]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.083 -[2024.01.14-12.53.45:963][457]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.083 -[2024.01.14-12.54.04:192][607]LogSlate: External Image Picker: DecompressImage failed -[2024.01.14-12.55.26:577][133]LogSlate: Window 'Project Settings' being destroyed -[2024.01.14-12.55.26:582][133]LogSlate: Window 'Project Settings' being destroyed -[2024.01.14-13.00.50:216][647]BlueprintLog: New page: Compile Blueprint_door -[2024.01.14-13.00.50:256][647]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2024.01.14-13.01.44:113][909]BlueprintLog: New page: Compile Blueprint_door -[2024.01.14-13.01.44:153][909]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2024.01.14-13.03.33:777][716]LogEditorTransaction: Undo Move Nodes -[2024.01.14-13.03.58:410][910]LogEditorTransaction: Undo Move Nodes -[2024.01.14-13.03.59:176][946]LogEditorTransaction: Undo Paste clipboard contents -[2024.01.14-13.03.59:837][ 0]LogEditorTransaction: Undo Delete current selection -[2024.01.14-13.05.42:179][894]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms -[2024.01.14-13.05.42:181][894]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.01.14-13.05.42:240][894]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto3 -[2024.01.14-13.05.42:240][894]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto3BD8F048E4A0B1EFF6A87C7863C9E3AE8.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap' -[2024.01.14-13.05.42:241][894]LogAssetRegistry: Warning: ScanPathsSynchronous: D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap is in the /Temp path, will not scan. -[2024.01.14-13.05.42:241][894]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.079 -[2024.01.14-13.05.42:241][894]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.079 -[2024.01.14-13.05.42:241][894]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/GameMap/Door/Blueprint_door] ([2] browsable assets)... -[2024.01.14-13.05.42:283][894]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door] -[2024.01.14-13.05.42:283][894]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Door/Blueprint_door] -[2024.01.14-13.05.42:292][894]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Door/Blueprint_door_Auto3 -[2024.01.14-13.05.42:292][894]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door_Auto3AB2381084B44726791733C8B77ED074B.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Door/Blueprint_door_Auto3.uasset' -[2024.01.14-13.05.42:293][894]LogFileHelpers: Auto-saving content packages took 0.051 -[2024.01.14-13.05.50:041][993]LogEditorTransaction: Undo Move Nodes -[2024.01.14-13.05.53:738][281]LogEditorTransaction: Undo Paste clipboard contents -[2024.01.14-13.05.54:268][297]LogEditorTransaction: Undo Delete current selection -[2024.01.14-13.08.42:341][728]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.14-13.08.42:349][728]BlueprintLog: New page: Pre-Play auto-recompile -[2024.01.14-13.08.42:350][728]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... -[2024.01.14-13.08.42:404][728]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2024.01.14-13.08.42:410][728]LogPlayLevel: PlayLevel: Blueprint regeneration took 61 ms (1 blueprints) -[2024.01.14-13.08.42:411][728]PIE: New page: PIE session: BackroomsMap (14.01.2024, 15:08:42) -[2024.01.14-13.08.42:415][728]LogOnline: OSS: Created online subsystem instance for: NULL -[2024.01.14-13.08.42:415][728]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2024.01.14-13.08.42:415][728]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.08.42:435][728]LogPlayLevel: PIE: StaticDuplicateObject took: (0.019852s) -[2024.01.14-13.08.42:435][728]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.019901s) -[2024.01.14-13.08.42:449][728]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2024.01.14-13.08.42:450][728]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-13.08.42:451][728]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-13.08.42:451][728]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.14-13.08.42:451][728]LogPlayLevel: PIE: World Init took: (0.001070s) -[2024.01.14-13.08.42:451][728]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.01.14-13.08.42:451][728]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.14-13.08.42:452][728]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.14-13.08.42:452][728]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.14-13.08.42:452][728]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.14-13.08.42:452][728]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.14-13.08.42:452][728]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.14-13.08.42:452][728]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.14-13.08.42:452][728]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.14-13.08.42:452][728]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.14-13.08.42:452][728]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.14-13.08.42:452][728]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.14-13.08.42:454][728]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.14-13.08.42:491][728]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) -[2024.01.14-13.08.42:491][728]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.14-13.08.42:491][728]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.14-13.08.42:491][728]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.14-13.08.42:492][728]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2024.01.14-13.08.42:492][728]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=2 -[2024.01.14-13.08.42:494][728]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2024.01.14-13.08.42:494][728]LogInit: FAudioDevice initialized with ID 2. -[2024.01.14-13.08.42:494][728]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2024.01.14-13.08.42:494][728]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. -[2024.01.14-13.08.42:494][728]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.14-13.08.42:795][728]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.14-13.08.42:803][728]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.14-14.08.42 -[2024.01.14-13.08.42:804][728]LogWorld: Bringing up level for play took: 0.008750 -[2024.01.14-13.08.42:807][728]LogOnline: OSS: Created online subsystem instance for: :Context_7 -[2024.01.14-13.08.42:819][728]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=8468.836 Y=-2666.710 Z=384.600] for [BP_FirstPersonCharacter_C] -[2024.01.14-13.08.42:819][728]LogGameMode: Warning: SpawnDefaultPawnAtTransform: Couldn't spawn Pawn of type BP_FirstPersonCharacter_C at Rotation: Pitch 0.000000 Yaw -55.700002 Roll 0.000000 -Translation: 8468.835639 -2666.710337 384.599640 -Scale3D: 1.000000 1.000000 1.000000 - -[2024.01.14-13.08.42:824][728]PIE: Server logged in -[2024.01.14-13.08.42:825][728]PIE: Play in editor total start time 0,476 seconds. -[2024.01.14-13.08.44:687][823]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.08.44:687][823]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.08.44:687][823]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.08.44:688][823]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.08.44:700][823]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.14-13.08.44:706][823]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.08.44:721][823]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.08.44:722][823]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.14-13.08.44:723][823]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.14-13.08.44:724][823]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.14-13.08.44:766][823]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2024.01.14-13.08.44:864][824]LogPlayLevel: Display: Destroying online subsystem :Context_7 -[2024.01.14-13.08.53:401][510]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.14-13.08.53:409][510]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.14-13.08.53:409][510]PIE: New page: PIE session: BackroomsMap (14.01.2024, 15:08:53) -[2024.01.14-13.08.53:409][510]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.08.53:430][510]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020230s) -[2024.01.14-13.08.53:430][510]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020274s) -[2024.01.14-13.08.53:443][510]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2024.01.14-13.08.53:447][510]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-13.08.53:447][510]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-13.08.53:447][510]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.14-13.08.53:448][510]LogPlayLevel: PIE: World Init took: (0.001026s) -[2024.01.14-13.08.53:448][510]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.01.14-13.08.53:448][510]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.14-13.08.53:448][510]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.14-13.08.53:448][510]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.14-13.08.53:448][510]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.14-13.08.53:448][510]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.14-13.08.53:448][510]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.14-13.08.53:448][510]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.14-13.08.53:448][510]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.14-13.08.53:448][510]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.14-13.08.53:448][510]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.14-13.08.53:448][510]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.14-13.08.53:450][510]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.14-13.08.53:486][510]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) -[2024.01.14-13.08.53:486][510]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.14-13.08.53:486][510]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.14-13.08.53:486][510]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.14-13.08.53:486][510]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 -[2024.01.14-13.08.53:486][510]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=3 -[2024.01.14-13.08.53:489][510]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 -[2024.01.14-13.08.53:489][510]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 -[2024.01.14-13.08.53:489][510]LogInit: FAudioDevice initialized with ID 3. -[2024.01.14-13.08.53:489][510]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'. -[2024.01.14-13.08.53:489][510]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.14-13.08.53:491][510]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.14-13.08.53:499][510]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.14-14.08.53 -[2024.01.14-13.08.53:499][510]LogWorld: Bringing up level for play took: 0.007913 -[2024.01.14-13.08.53:502][510]LogOnline: OSS: Created online subsystem instance for: :Context_8 -[2024.01.14-13.08.53:504][510]PIE: Server logged in -[2024.01.14-13.08.53:505][510]PIE: Play in editor total start time 0,096 seconds. -[2024.01.14-13.09.01:137][115]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.09.01:137][115]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.09.01:137][115]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.09.01:138][115]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.09.01:149][115]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.14-13.09.01:156][115]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.09.01:169][115]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.09.01:170][115]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.14-13.09.01:170][115]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.14-13.09.01:172][115]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.14-13.09.01:189][115]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms -[2024.01.14-13.09.01:284][116]LogPlayLevel: Display: Destroying online subsystem :Context_8 -[2024.01.14-13.11.38:859][461]LogViewport: Scene viewport resized to 1014x580, mode Windowed. -[2024.01.14-13.11.39:705][519]LogViewport: Scene viewport resized to 1361x1246, mode Windowed. -[2024.01.14-13.12.48:314][230]BlueprintLog: New page: Compile Blueprint_door -[2024.01.14-13.12.48:351][230]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms -[2024.01.14-13.12.49:590][324]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.12.49:629][324]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.12.49:639][324]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.12.49:639][324]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door0A11219C4984BDC848EC38AFF4E65D5C.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.12.49:645][324]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 185 ms) -[2024.01.14-13.12.49:646][324]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.12.49:646][324]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.12.55:239][816]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.14-13.12.55:248][816]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.14-13.12.55:248][816]PIE: New page: PIE session: BackroomsMap (14.01.2024, 15:12:55) -[2024.01.14-13.12.55:248][816]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.12.55:269][816]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020720s) -[2024.01.14-13.12.55:269][816]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020759s) -[2024.01.14-13.12.55:283][816]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms -[2024.01.14-13.12.55:287][816]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-13.12.55:287][816]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-13.12.55:288][816]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.14-13.12.55:288][816]LogPlayLevel: PIE: World Init took: (0.001075s) -[2024.01.14-13.12.55:288][816]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.01.14-13.12.55:288][816]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.14-13.12.55:288][816]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.14-13.12.55:288][816]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.14-13.12.55:288][816]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.14-13.12.55:288][816]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.14-13.12.55:288][816]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.14-13.12.55:288][816]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.14-13.12.55:288][816]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.14-13.12.55:289][816]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.14-13.12.55:289][816]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.14-13.12.55:289][816]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.14-13.12.55:291][816]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.14-13.12.55:326][816]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) -[2024.01.14-13.12.55:327][816]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.14-13.12.55:327][816]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.14-13.12.55:327][816]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.14-13.12.55:328][816]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 -[2024.01.14-13.12.55:328][816]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=4 -[2024.01.14-13.12.55:330][816]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 -[2024.01.14-13.12.55:330][816]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 -[2024.01.14-13.12.55:330][816]LogInit: FAudioDevice initialized with ID 4. -[2024.01.14-13.12.55:330][816]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'. -[2024.01.14-13.12.55:330][816]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.14-13.12.55:332][816]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.14-13.12.55:339][816]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.14-14.12.55 -[2024.01.14-13.12.55:340][816]LogWorld: Bringing up level for play took: 0.007628 -[2024.01.14-13.12.55:343][816]LogOnline: OSS: Created online subsystem instance for: :Context_9 -[2024.01.14-13.12.55:346][816]PIE: Server logged in -[2024.01.14-13.12.55:346][816]PIE: Play in editor total start time 0,099 seconds. -[2024.01.14-13.13.29:107][775]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.13.29:107][775]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.13.29:107][775]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.13.29:109][775]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.13.29:121][775]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.14-13.13.29:127][775]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.13.29:142][775]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.14-13.13.29:143][775]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.14-13.13.29:143][775]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.14-13.13.29:145][775]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.14-13.13.29:178][775]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.13.29:183][775]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.01.14-13.13.29:241][776]LogPlayLevel: Display: Destroying online subsystem :Context_9 -[2024.01.14-13.20.09:485][518]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.20.09:529][518]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.20.09:542][518]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.20.09:542][518]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door8B0FA80943555D62CDAC729100426352.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.20.09:548][518]LogFileHelpers: InternalPromptForCheckoutAndSave took 62 ms (total: 247 ms) -[2024.01.14-13.20.09:550][518]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.20.09:550][518]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.20.10:202][569]BlueprintLog: New page: Compile Blueprint_door -[2024.01.14-13.20.10:243][569]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms -[2024.01.14-13.20.11:510][657]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.20.11:555][657]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.20.11:569][657]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.20.11:569][657]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door8D50992745B006463B960F92BB041223.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.20.11:574][657]LogFileHelpers: InternalPromptForCheckoutAndSave took 64 ms (total: 311 ms) -[2024.01.14-13.20.11:575][657]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.20.11:575][657]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.20.15:116][ 1]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.14-13.20.15:124][ 1]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.14-13.20.15:124][ 1]PIE: New page: PIE session: BackroomsMap (14.01.2024, 15:20:15) -[2024.01.14-13.20.15:146][ 1]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.20.15:166][ 1]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020321s) -[2024.01.14-13.20.15:167][ 1]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020369s) -[2024.01.14-13.20.15:182][ 1]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2024.01.14-13.20.15:187][ 1]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-13.20.15:187][ 1]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-13.20.15:188][ 1]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.14-13.20.15:188][ 1]LogPlayLevel: PIE: World Init took: (0.001126s) -[2024.01.14-13.20.15:188][ 1]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.01.14-13.20.15:188][ 1]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.14-13.20.15:188][ 1]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.14-13.20.15:188][ 1]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.14-13.20.15:188][ 1]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.14-13.20.15:188][ 1]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.14-13.20.15:188][ 1]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.14-13.20.15:188][ 1]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.14-13.20.15:189][ 1]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.14-13.20.15:189][ 1]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.14-13.20.15:189][ 1]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.14-13.20.15:189][ 1]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.14-13.20.15:192][ 1]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.14-13.20.15:228][ 1]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) -[2024.01.14-13.20.15:228][ 1]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.14-13.20.15:228][ 1]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.14-13.20.15:228][ 1]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.14-13.20.15:229][ 1]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 -[2024.01.14-13.20.15:229][ 1]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=5 -[2024.01.14-13.20.15:231][ 1]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 -[2024.01.14-13.20.15:231][ 1]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 -[2024.01.14-13.20.15:231][ 1]LogInit: FAudioDevice initialized with ID 5. -[2024.01.14-13.20.15:231][ 1]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'. -[2024.01.14-13.20.15:231][ 1]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 -[2024.01.14-13.20.15:234][ 1]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.14-13.20.15:243][ 1]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.14-14.20.15 -[2024.01.14-13.20.15:243][ 1]LogWorld: Bringing up level for play took: 0.009058 -[2024.01.14-13.20.15:246][ 1]LogOnline: OSS: Created online subsystem instance for: :Context_10 -[2024.01.14-13.20.15:249][ 1]PIE: Server logged in -[2024.01.14-13.20.15:249][ 1]PIE: Play in editor total start time 0,125 seconds. -[2024.01.14-13.20.25:937][957]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.20.25:937][957]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.20.25:937][957]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.20.25:938][957]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.20.25:949][957]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.14-13.20.25:956][957]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.20.25:972][957]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.14-13.20.25:972][957]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 -[2024.01.14-13.20.25:972][957]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2024.01.14-13.20.25:974][957]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2024.01.14-13.20.25:996][957]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.20.26:000][957]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2024.01.14-13.20.26:059][958]LogPlayLevel: Display: Destroying online subsystem :Context_10 -[2024.01.14-13.21.09:424][426]LogEditorTransaction: Undo Delete current selection -[2024.01.14-13.22.37:130][421]BlueprintLog: New page: Compile Blueprint_door -[2024.01.14-13.22.37:171][421]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms -[2024.01.14-13.22.37:991][468]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.22.38:037][468]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.22.38:049][468]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.22.38:050][468]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door0E6F541842E2098C7C1EF3A1F22B6E5E.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.22.38:055][468]LogFileHelpers: InternalPromptForCheckoutAndSave took 63 ms (total: 375 ms) -[2024.01.14-13.22.38:056][468]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.22.38:056][468]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.22.44:011][988]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.14-13.22.44:020][988]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.14-13.22.44:020][988]PIE: New page: PIE session: BackroomsMap (14.01.2024, 15:22:44) -[2024.01.14-13.22.44:046][988]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.22.44:067][988]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020420s) -[2024.01.14-13.22.44:067][988]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020469s) -[2024.01.14-13.22.44:082][988]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2024.01.14-13.22.44:086][988]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-13.22.44:086][988]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-13.22.44:087][988]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.14-13.22.44:087][988]LogPlayLevel: PIE: World Init took: (0.001055s) -[2024.01.14-13.22.44:087][988]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2024.01.14-13.22.44:087][988]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.14-13.22.44:087][988]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.14-13.22.44:087][988]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.14-13.22.44:087][988]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.14-13.22.44:087][988]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.14-13.22.44:087][988]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.14-13.22.44:087][988]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.14-13.22.44:087][988]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.14-13.22.44:088][988]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.14-13.22.44:088][988]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.14-13.22.44:088][988]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.14-13.22.44:090][988]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.14-13.22.44:126][988]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) -[2024.01.14-13.22.44:126][988]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.14-13.22.44:126][988]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.14-13.22.44:126][988]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.14-13.22.44:127][988]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 -[2024.01.14-13.22.44:127][988]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=6 -[2024.01.14-13.22.44:129][988]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 -[2024.01.14-13.22.44:129][988]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 -[2024.01.14-13.22.44:129][988]LogInit: FAudioDevice initialized with ID 6. -[2024.01.14-13.22.44:129][988]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'. -[2024.01.14-13.22.44:129][988]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 -[2024.01.14-13.22.44:132][988]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.14-13.22.44:140][988]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.14-14.22.44 -[2024.01.14-13.22.44:140][988]LogWorld: Bringing up level for play took: 0.008376 -[2024.01.14-13.22.44:143][988]LogOnline: OSS: Created online subsystem instance for: :Context_11 -[2024.01.14-13.22.44:145][988]PIE: Server logged in -[2024.01.14-13.22.44:146][988]PIE: Play in editor total start time 0,126 seconds. -[2024.01.14-13.22.50:427][546]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.22.50:427][546]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.22.50:427][546]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.22.50:428][546]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.22.50:439][546]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.14-13.22.50:444][546]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.22.50:461][546]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.14-13.22.50:461][546]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 -[2024.01.14-13.22.50:461][546]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 -[2024.01.14-13.22.50:463][546]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 -[2024.01.14-13.22.50:486][546]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.22.50:490][546]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms -[2024.01.14-13.22.50:547][547]LogPlayLevel: Display: Destroying online subsystem :Context_11 -[2024.01.14-13.24.24:662][129]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms -[2024.01.14-13.24.24:668][129]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto4.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.01.14-13.24.24:723][129]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto4 -[2024.01.14-13.24.24:723][129]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto4F873255C4366606AFADA67B273AE0DEA.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto4.umap' -[2024.01.14-13.24.24:724][129]LogAssetRegistry: Warning: ScanPathsSynchronous: D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto4.umap is in the /Temp path, will not scan. -[2024.01.14-13.24.24:724][129]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.078 -[2024.01.14-13.24.24:724][129]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.078 -[2024.01.14-13.24.24:724][129]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Door/Blueprint_door] ([2] browsable assets)... -[2024.01.14-13.24.24:724][129]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Door/Blueprint_door] -[2024.01.14-13.24.24:736][129]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Door/Blueprint_door_Auto4 -[2024.01.14-13.24.24:736][129]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door_Auto457F2C172402DDC633C616BBB2B7F3CCA.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Door/Blueprint_door_Auto4.uasset' -[2024.01.14-13.24.24:737][129]LogFileHelpers: Auto-saving content packages took 0.013 -[2024.01.14-13.28.10:309][467]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.28.10:357][467]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.28.10:369][467]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.28.10:370][467]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door9306D4C34578C7009FC64A81A461FE7F.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.28.10:375][467]LogFileHelpers: InternalPromptForCheckoutAndSave took 66 ms (total: 441 ms) -[2024.01.14-13.28.10:377][467]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.28.10:377][467]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.28.15:597][987]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.14-13.28.15:605][987]BlueprintLog: New page: Pre-Play auto-recompile -[2024.01.14-13.28.15:606][987]LogPlayLevel: [PlayLevel] Compiling Blueprint_door before play... -[2024.01.14-13.28.15:663][987]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms -[2024.01.14-13.28.15:666][987]LogPlayLevel: PlayLevel: Blueprint regeneration took 60 ms (1 blueprints) -[2024.01.14-13.28.15:666][987]PIE: New page: PIE session: BackroomsMap (14.01.2024, 15:28:15) -[2024.01.14-13.28.15:696][987]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.28.15:716][987]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020124s) -[2024.01.14-13.28.15:716][987]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020173s) -[2024.01.14-13.28.15:732][987]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.01.14-13.28.15:733][987]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-13.28.15:733][987]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-13.28.15:734][987]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.14-13.28.15:734][987]LogPlayLevel: PIE: World Init took: (0.001039s) -[2024.01.14-13.28.15:734][987]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2024.01.14-13.28.15:734][987]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.14-13.28.15:734][987]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.14-13.28.15:734][987]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.14-13.28.15:734][987]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.14-13.28.15:734][987]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.14-13.28.15:734][987]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.14-13.28.15:734][987]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.14-13.28.15:734][987]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.14-13.28.15:734][987]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.14-13.28.15:734][987]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.14-13.28.15:734][987]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.14-13.28.15:737][987]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.14-13.28.15:773][987]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) -[2024.01.14-13.28.15:773][987]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.14-13.28.15:773][987]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.14-13.28.15:773][987]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.14-13.28.15:774][987]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7 -[2024.01.14-13.28.15:774][987]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=7 -[2024.01.14-13.28.15:776][987]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7 -[2024.01.14-13.28.15:776][987]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7 -[2024.01.14-13.28.15:776][987]LogInit: FAudioDevice initialized with ID 7. -[2024.01.14-13.28.15:776][987]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'. -[2024.01.14-13.28.15:776][987]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7 -[2024.01.14-13.28.15:779][987]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.14-13.28.15:787][987]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.14-14.28.15 -[2024.01.14-13.28.15:788][987]LogWorld: Bringing up level for play took: 0.008254 -[2024.01.14-13.28.15:790][987]LogOnline: OSS: Created online subsystem instance for: :Context_12 -[2024.01.14-13.28.15:793][987]PIE: Server logged in -[2024.01.14-13.28.15:793][987]PIE: Play in editor total start time 0,189 seconds. -[2024.01.14-13.28.25:246][846]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.28.25:246][846]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.28.25:247][846]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.28.25:248][846]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.28.25:252][846]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.14-13.28.25:258][846]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.28.25:272][846]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.28.25:274][846]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7 -[2024.01.14-13.28.25:274][846]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 -[2024.01.14-13.28.25:276][846]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 -[2024.01.14-13.28.25:306][846]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms -[2024.01.14-13.28.25:361][847]LogPlayLevel: Display: Destroying online subsystem :Context_12 -[2024.01.14-13.28.53:113][263]BlueprintLog: New page: Compile Blueprint_door -[2024.01.14-13.28.53:156][263]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms -[2024.01.14-13.28.53:848][307]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.28.53:888][307]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.28.53:899][307]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.28.53:899][307]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_doorBA1AA6F74092C068E116C4A1ED66A935.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.28.53:904][307]LogFileHelpers: InternalPromptForCheckoutAndSave took 56 ms (total: 497 ms) -[2024.01.14-13.28.53:906][307]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.28.53:906][307]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.28.56:906][625]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.14-13.28.56:914][625]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.14-13.28.56:914][625]PIE: New page: PIE session: BackroomsMap (14.01.2024, 15:28:56) -[2024.01.14-13.28.56:936][625]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.28.56:956][625]LogPlayLevel: PIE: StaticDuplicateObject took: (0.019907s) -[2024.01.14-13.28.56:956][625]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.019952s) -[2024.01.14-13.28.56:971][625]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2024.01.14-13.28.56:975][625]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-13.28.56:975][625]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-13.28.56:976][625]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.14-13.28.56:976][625]LogPlayLevel: PIE: World Init took: (0.001077s) -[2024.01.14-13.28.56:976][625]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True -[2024.01.14-13.28.56:976][625]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.14-13.28.56:976][625]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.14-13.28.56:976][625]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.14-13.28.56:976][625]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.14-13.28.56:976][625]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.14-13.28.56:976][625]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.14-13.28.56:976][625]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.14-13.28.56:976][625]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.14-13.28.56:977][625]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.14-13.28.56:977][625]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.14-13.28.56:977][625]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.14-13.28.56:979][625]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.14-13.28.57:014][625]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) -[2024.01.14-13.28.57:014][625]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.14-13.28.57:014][625]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.14-13.28.57:014][625]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.14-13.28.57:015][625]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8 -[2024.01.14-13.28.57:015][625]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=8 -[2024.01.14-13.28.57:018][625]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8 -[2024.01.14-13.28.57:018][625]LogInit: FAudioDevice initialized with ID 8. -[2024.01.14-13.28.57:018][625]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8 -[2024.01.14-13.28.57:018][625]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'. -[2024.01.14-13.28.57:018][625]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8 -[2024.01.14-13.28.57:020][625]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.14-13.28.57:028][625]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.14-14.28.57 -[2024.01.14-13.28.57:028][625]LogWorld: Bringing up level for play took: 0.008263 -[2024.01.14-13.28.57:031][625]LogOnline: OSS: Created online subsystem instance for: :Context_13 -[2024.01.14-13.28.57:034][625]PIE: Server logged in -[2024.01.14-13.28.57:034][625]PIE: Play in editor total start time 0,12 seconds. -[2024.01.14-13.29.02:406][108]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.29.02:406][108]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.29.02:407][108]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.29.02:408][108]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.29.02:417][108]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.14-13.29.02:424][108]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.29.02:438][108]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.14-13.29.02:440][108]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8 -[2024.01.14-13.29.02:440][108]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 -[2024.01.14-13.29.02:442][108]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 -[2024.01.14-13.29.02:479][108]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.29.02:484][108]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms -[2024.01.14-13.29.02:540][109]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2024.01.14-13.29.24:351][899]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.29.24:394][899]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.29.24:405][899]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.29.24:406][899]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door2F118766452021E5E173BA83A1E45D30.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.29.24:411][899]LogFileHelpers: InternalPromptForCheckoutAndSave took 60 ms (total: 558 ms) -[2024.01.14-13.29.24:412][899]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.29.24:412][899]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.29.26:065][ 42]BlueprintLog: New page: Compile Blueprint_door -[2024.01.14-13.29.26:105][ 42]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.01.14-13.29.26:846][ 90]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.29.26:895][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.29.26:906][ 90]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.29.26:906][ 90]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door2C8906FF465E047567DA7D9A6A4250A6.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.29.26:911][ 90]LogFileHelpers: InternalPromptForCheckoutAndSave took 65 ms (total: 624 ms) -[2024.01.14-13.29.26:913][ 90]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.29.26:913][ 90]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.29.29:784][397]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.14-13.29.29:792][397]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.14-13.29.29:792][397]PIE: New page: PIE session: BackroomsMap (14.01.2024, 15:29:29) -[2024.01.14-13.29.29:836][397]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.29.29:856][397]LogPlayLevel: PIE: StaticDuplicateObject took: (0.019917s) -[2024.01.14-13.29.29:856][397]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.019965s) -[2024.01.14-13.29.29:871][397]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms -[2024.01.14-13.29.29:874][397]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-13.29.29:874][397]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-13.29.29:874][397]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.14-13.29.29:875][397]LogPlayLevel: PIE: World Init took: (0.001005s) -[2024.01.14-13.29.29:875][397]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True -[2024.01.14-13.29.29:875][397]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.14-13.29.29:875][397]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.14-13.29.29:875][397]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.14-13.29.29:875][397]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.14-13.29.29:875][397]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.14-13.29.29:875][397]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.14-13.29.29:875][397]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.14-13.29.29:875][397]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.14-13.29.29:876][397]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.14-13.29.29:876][397]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.14-13.29.29:876][397]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.14-13.29.29:878][397]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.14-13.29.29:912][397]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) -[2024.01.14-13.29.29:913][397]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.14-13.29.29:913][397]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.14-13.29.29:913][397]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.14-13.29.29:913][397]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9 -[2024.01.14-13.29.29:913][397]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=9 -[2024.01.14-13.29.29:916][397]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9 -[2024.01.14-13.29.29:916][397]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9 -[2024.01.14-13.29.29:916][397]LogInit: FAudioDevice initialized with ID 9. -[2024.01.14-13.29.29:916][397]LogAudio: Display: Audio Device (ID: 9) registered with world 'BackroomsMap'. -[2024.01.14-13.29.29:916][397]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9 -[2024.01.14-13.29.29:918][397]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.14-13.29.29:925][397]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.14-14.29.29 -[2024.01.14-13.29.29:926][397]LogWorld: Bringing up level for play took: 0.007995 -[2024.01.14-13.29.29:929][397]LogOnline: OSS: Created online subsystem instance for: :Context_14 -[2024.01.14-13.29.29:931][397]PIE: Server logged in -[2024.01.14-13.29.29:932][397]PIE: Play in editor total start time 0,14 seconds. -[2024.01.14-13.29.38:747][182]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.29.38:747][182]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.29.38:747][182]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.29.38:748][182]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.29.38:757][182]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.14-13.29.38:763][182]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.29.38:779][182]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.14-13.29.38:779][182]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9 -[2024.01.14-13.29.38:779][182]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 -[2024.01.14-13.29.38:782][182]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 -[2024.01.14-13.29.38:789][182]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.29.38:793][182]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms -[2024.01.14-13.29.38:850][183]LogPlayLevel: Display: Destroying online subsystem :Context_14 -[2024.01.14-13.30.00:581][757]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.30.00:618][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.30.00:629][757]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.30.00:629][757]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door08F251A04C604382FA0334B26B6F3870.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.30.00:634][757]LogFileHelpers: InternalPromptForCheckoutAndSave took 53 ms (total: 677 ms) -[2024.01.14-13.30.00:636][757]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.30.00:636][757]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.30.01:584][817]BlueprintLog: New page: Compile Blueprint_door -[2024.01.14-13.30.01:637][817]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms -[2024.01.14-13.30.02:174][837]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.30.02:216][837]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.30.02:227][837]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.30.02:227][837]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door26C3228B4F8170D0B551CE9A8F0F84D3.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.30.02:233][837]LogFileHelpers: InternalPromptForCheckoutAndSave took 58 ms (total: 736 ms) -[2024.01.14-13.30.02:234][837]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.30.02:234][837]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.30.07:368][208]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.14-13.30.07:376][208]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.14-13.30.07:377][208]PIE: New page: PIE session: BackroomsMap (14.01.2024, 15:30:07) -[2024.01.14-13.30.07:377][208]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.30.07:397][208]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020470s) -[2024.01.14-13.30.07:397][208]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020507s) -[2024.01.14-13.30.07:413][208]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms -[2024.01.14-13.30.07:417][208]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-13.30.07:417][208]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-13.30.07:418][208]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.14-13.30.07:418][208]LogPlayLevel: PIE: World Init took: (0.000995s) -[2024.01.14-13.30.07:418][208]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True -[2024.01.14-13.30.07:418][208]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.14-13.30.07:418][208]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.14-13.30.07:418][208]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.14-13.30.07:418][208]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.14-13.30.07:418][208]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.14-13.30.07:418][208]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.14-13.30.07:418][208]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.14-13.30.07:418][208]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.14-13.30.07:419][208]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.14-13.30.07:419][208]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.14-13.30.07:419][208]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.14-13.30.07:421][208]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.14-13.30.07:456][208]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) -[2024.01.14-13.30.07:457][208]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.14-13.30.07:457][208]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.14-13.30.07:457][208]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.14-13.30.07:458][208]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10 -[2024.01.14-13.30.07:458][208]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=10 -[2024.01.14-13.30.07:460][208]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10 -[2024.01.14-13.30.07:460][208]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10 -[2024.01.14-13.30.07:460][208]LogInit: FAudioDevice initialized with ID 10. -[2024.01.14-13.30.07:460][208]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'. -[2024.01.14-13.30.07:460][208]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10 -[2024.01.14-13.30.07:462][208]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.14-13.30.07:469][208]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.14-14.30.07 -[2024.01.14-13.30.07:470][208]LogWorld: Bringing up level for play took: 0.008132 -[2024.01.14-13.30.07:473][208]LogOnline: OSS: Created online subsystem instance for: :Context_15 -[2024.01.14-13.30.07:475][208]PIE: Server logged in -[2024.01.14-13.30.07:476][208]PIE: Play in editor total start time 0,1 seconds. -[2024.01.14-13.30.22:626][521]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.30.22:626][521]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.30.22:627][521]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.30.22:628][521]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.30.22:633][521]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.14-13.30.22:639][521]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.30.22:655][521]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.14-13.30.22:656][521]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10 -[2024.01.14-13.30.22:656][521]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 -[2024.01.14-13.30.22:658][521]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 -[2024.01.14-13.30.22:691][521]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.30.22:696][521]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.01.14-13.30.22:754][522]LogPlayLevel: Display: Destroying online subsystem :Context_15 -[2024.01.14-13.30.41:577][772]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.14-13.30.41:584][772]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.14-13.30.41:584][772]PIE: New page: PIE session: BackroomsMap (14.01.2024, 15:30:41) -[2024.01.14-13.30.41:616][772]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.30.41:636][772]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020061s) -[2024.01.14-13.30.41:636][772]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020111s) -[2024.01.14-13.30.41:651][772]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2024.01.14-13.30.41:653][772]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-13.30.41:653][772]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-13.30.41:654][772]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.14-13.30.41:654][772]LogPlayLevel: PIE: World Init took: (0.001027s) -[2024.01.14-13.30.41:654][772]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True -[2024.01.14-13.30.41:654][772]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.14-13.30.41:654][772]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.14-13.30.41:654][772]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.14-13.30.41:654][772]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.14-13.30.41:654][772]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.14-13.30.41:654][772]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.14-13.30.41:654][772]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.14-13.30.41:654][772]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.14-13.30.41:654][772]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.14-13.30.41:654][772]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.14-13.30.41:654][772]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.14-13.30.41:657][772]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.14-13.30.41:692][772]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) -[2024.01.14-13.30.41:692][772]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.14-13.30.41:692][772]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.14-13.30.41:692][772]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.14-13.30.41:693][772]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11 -[2024.01.14-13.30.41:693][772]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=11 -[2024.01.14-13.30.41:695][772]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11 -[2024.01.14-13.30.41:695][772]LogInit: FAudioDevice initialized with ID 11. -[2024.01.14-13.30.41:695][772]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11 -[2024.01.14-13.30.41:695][772]LogAudio: Display: Audio Device (ID: 11) registered with world 'BackroomsMap'. -[2024.01.14-13.30.41:696][772]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11 -[2024.01.14-13.30.41:698][772]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.14-13.30.41:705][772]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.14-14.30.41 -[2024.01.14-13.30.41:706][772]LogWorld: Bringing up level for play took: 0.007991 -[2024.01.14-13.30.41:708][772]LogOnline: OSS: Created online subsystem instance for: :Context_16 -[2024.01.14-13.30.41:711][772]PIE: Server logged in -[2024.01.14-13.30.41:712][772]PIE: Play in editor total start time 0,127 seconds. -[2024.01.14-13.30.50:057][512]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.30.50:057][512]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.30.50:057][512]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.30.50:058][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.30.50:063][512]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.14-13.30.50:070][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.30.50:084][512]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.30.50:086][512]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11 -[2024.01.14-13.30.50:086][512]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 -[2024.01.14-13.30.50:088][512]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 -[2024.01.14-13.30.50:127][512]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms -[2024.01.14-13.30.50:183][513]LogPlayLevel: Display: Destroying online subsystem :Context_16 -[2024.01.14-13.31.24:359][100]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.31.24:405][100]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.31.24:416][100]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.31.24:416][100]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door1E3F33794743CF46BCF004B939E0CF4A.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.31.24:423][100]LogFileHelpers: InternalPromptForCheckoutAndSave took 64 ms (total: 800 ms) -[2024.01.14-13.31.24:424][100]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.31.24:424][100]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.31.27:228][349]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.31.27:256][349]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.31.27:266][349]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.31.27:267][349]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door7FEB6726446216C556CC4F8CE577ECDF.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.31.27:272][349]LogFileHelpers: InternalPromptForCheckoutAndSave took 44 ms (total: 844 ms) -[2024.01.14-13.31.27:274][349]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.31.27:274][349]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.31.27:744][392]BlueprintLog: New page: Compile Blueprint_door -[2024.01.14-13.31.27:784][392]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms -[2024.01.14-13.31.28:646][454]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.31.28:690][454]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.31.28:705][454]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.31.28:706][454]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_doorD46BBC0B4FF4BC6E4C8D16B6A1B3F112.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.31.28:711][454]LogFileHelpers: InternalPromptForCheckoutAndSave took 65 ms (total: 910 ms) -[2024.01.14-13.31.28:712][454]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.31.28:712][454]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.31.32:919][836]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.14-13.31.32:927][836]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.14-13.31.32:927][836]PIE: New page: PIE session: BackroomsMap (14.01.2024, 15:31:32) -[2024.01.14-13.31.32:928][836]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.31.32:948][836]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020900s) -[2024.01.14-13.31.32:949][836]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020939s) -[2024.01.14-13.31.32:964][836]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms -[2024.01.14-13.31.32:968][836]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-13.31.32:968][836]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-13.31.32:968][836]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.14-13.31.32:969][836]LogPlayLevel: PIE: World Init took: (0.001036s) -[2024.01.14-13.31.32:969][836]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True -[2024.01.14-13.31.32:969][836]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.14-13.31.32:969][836]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.14-13.31.32:969][836]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.14-13.31.32:969][836]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.14-13.31.32:969][836]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.14-13.31.32:969][836]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.14-13.31.32:969][836]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.14-13.31.32:969][836]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.14-13.31.32:969][836]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.14-13.31.32:969][836]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.14-13.31.32:969][836]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.14-13.31.32:971][836]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.14-13.31.33:006][836]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) -[2024.01.14-13.31.33:006][836]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.14-13.31.33:006][836]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.14-13.31.33:006][836]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.14-13.31.33:007][836]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12 -[2024.01.14-13.31.33:007][836]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=12 -[2024.01.14-13.31.33:009][836]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12 -[2024.01.14-13.31.33:009][836]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12 -[2024.01.14-13.31.33:009][836]LogInit: FAudioDevice initialized with ID 12. -[2024.01.14-13.31.33:009][836]LogAudio: Display: Audio Device (ID: 12) registered with world 'BackroomsMap'. -[2024.01.14-13.31.33:010][836]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12 -[2024.01.14-13.31.33:012][836]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.14-13.31.33:019][836]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.14-14.31.33 -[2024.01.14-13.31.33:020][836]LogWorld: Bringing up level for play took: 0.008112 -[2024.01.14-13.31.33:022][836]LogOnline: OSS: Created online subsystem instance for: :Context_17 -[2024.01.14-13.31.33:025][836]PIE: Server logged in -[2024.01.14-13.31.33:026][836]PIE: Play in editor total start time 0,099 seconds. -[2024.01.14-13.32.09:347][ 91]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.32.09:347][ 91]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.32.09:347][ 91]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.32.09:348][ 91]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.32.09:357][ 91]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.14-13.32.09:364][ 91]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.32.09:380][ 91]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.14-13.32.09:380][ 91]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12 -[2024.01.14-13.32.09:380][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 -[2024.01.14-13.32.09:382][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 -[2024.01.14-13.32.09:417][ 91]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.32.09:422][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms -[2024.01.14-13.32.09:479][ 92]LogPlayLevel: Display: Destroying online subsystem :Context_17 -[2024.01.14-13.32.10:669][229]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.14-13.32.10:676][229]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.14-13.32.10:676][229]PIE: New page: PIE session: BackroomsMap (14.01.2024, 15:32:10) -[2024.01.14-13.32.10:706][229]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.32.10:726][229]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020353s) -[2024.01.14-13.32.10:727][229]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020402s) -[2024.01.14-13.32.10:741][229]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms -[2024.01.14-13.32.10:744][229]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-13.32.10:744][229]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-13.32.10:744][229]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.14-13.32.10:744][229]LogPlayLevel: PIE: World Init took: (0.000995s) -[2024.01.14-13.32.10:744][229]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True -[2024.01.14-13.32.10:744][229]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.14-13.32.10:744][229]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.14-13.32.10:744][229]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.14-13.32.10:744][229]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.14-13.32.10:744][229]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.14-13.32.10:744][229]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.14-13.32.10:744][229]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.14-13.32.10:744][229]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.14-13.32.10:745][229]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.14-13.32.10:745][229]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.14-13.32.10:745][229]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.14-13.32.10:748][229]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.14-13.32.10:783][229]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) -[2024.01.14-13.32.10:783][229]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.14-13.32.10:783][229]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.14-13.32.10:783][229]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.14-13.32.10:783][229]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13 -[2024.01.14-13.32.10:783][229]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=13 -[2024.01.14-13.32.10:786][229]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13 -[2024.01.14-13.32.10:786][229]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13 -[2024.01.14-13.32.10:786][229]LogInit: FAudioDevice initialized with ID 13. -[2024.01.14-13.32.10:786][229]LogAudio: Display: Audio Device (ID: 13) registered with world 'BackroomsMap'. -[2024.01.14-13.32.10:786][229]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13 -[2024.01.14-13.32.10:788][229]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.14-13.32.10:796][229]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.14-14.32.10 -[2024.01.14-13.32.10:797][229]LogWorld: Bringing up level for play took: 0.008252 -[2024.01.14-13.32.10:799][229]LogOnline: OSS: Created online subsystem instance for: :Context_18 -[2024.01.14-13.32.10:802][229]PIE: Server logged in -[2024.01.14-13.32.10:802][229]PIE: Play in editor total start time 0,126 seconds. -[2024.01.14-13.32.21:917][245]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.32.21:917][245]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.32.21:917][245]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.32.21:918][245]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.32.21:922][245]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.14-13.32.21:928][245]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.32.21:943][245]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.32.21:944][245]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13 -[2024.01.14-13.32.21:944][245]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 -[2024.01.14-13.32.21:946][245]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 -[2024.01.14-13.32.21:968][245]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms -[2024.01.14-13.32.22:024][246]LogPlayLevel: Display: Destroying online subsystem :Context_18 -[2024.01.14-13.33.13:937][145]LogDerivedDataCache: C:/Users/Thomas/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:04.083 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 2332 files in 3575 folders with total size 176 MiB. -[2024.01.14-13.34.44:235][847]LogSlate: Window 'Delete Variable' being destroyed -[2024.01.14-13.34.47:095][928]LogSlate: Window 'Delete Variable' being destroyed -[2024.01.14-13.36.37:008][646]BlueprintLog: New page: Compile Blueprint_door -[2024.01.14-13.36.37:052][646]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms -[2024.01.14-13.37.10:751][767]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.37.10:795][767]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.37.10:808][767]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.37.10:808][767]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door6ADA938E453AA2BE96AD18B5354751F3.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.37.10:814][767]LogFileHelpers: InternalPromptForCheckoutAndSave took 63 ms (total: 973 ms) -[2024.01.14-13.37.10:816][767]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.37.10:816][767]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.37.30:134][590]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.37.30:158][590]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.37.30:170][590]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.37.30:170][590]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_doorE9EADAFB4B9EA51FBA8CC2B620D30E03.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.37.30:175][590]LogFileHelpers: InternalPromptForCheckoutAndSave took 41 ms (total: 1.01 sec) -[2024.01.14-13.37.30:176][590]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.37.30:176][590]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.37.45:894][ 83]LogEditorTransaction: Undo Delete track -[2024.01.14-13.38.47:955][191]BlueprintLog: New page: Compile Blueprint_door -[2024.01.14-13.38.47:998][191]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms -[2024.01.14-13.38.48:688][233]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.38.48:736][233]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.38.48:748][233]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.38.48:749][233]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door512C962E4806692BF29E46B48A161F5A.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.38.48:754][233]LogFileHelpers: InternalPromptForCheckoutAndSave took 66 ms (total: 1.08 sec) -[2024.01.14-13.38.48:756][233]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.38.48:756][233]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.38.50:992][459]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.14-13.38.51:001][459]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.14-13.38.51:001][459]PIE: New page: PIE session: BackroomsMap (14.01.2024, 15:38:51) -[2024.01.14-13.38.51:026][459]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.38.51:047][459]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020769s) -[2024.01.14-13.38.51:047][459]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020816s) -[2024.01.14-13.38.51:062][459]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms -[2024.01.14-13.38.51:067][459]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-13.38.51:067][459]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-13.38.51:067][459]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.14-13.38.51:068][459]LogPlayLevel: PIE: World Init took: (0.001146s) -[2024.01.14-13.38.51:068][459]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True -[2024.01.14-13.38.51:068][459]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.14-13.38.51:068][459]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.14-13.38.51:068][459]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.14-13.38.51:068][459]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.14-13.38.51:068][459]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.14-13.38.51:068][459]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.14-13.38.51:068][459]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.14-13.38.51:068][459]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.14-13.38.51:068][459]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.14-13.38.51:068][459]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.14-13.38.51:068][459]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.14-13.38.51:070][459]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.14-13.38.51:107][459]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) -[2024.01.14-13.38.51:107][459]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.14-13.38.51:107][459]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.14-13.38.51:107][459]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.14-13.38.51:108][459]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14 -[2024.01.14-13.38.51:108][459]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=14 -[2024.01.14-13.38.51:110][459]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14 -[2024.01.14-13.38.51:110][459]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14 -[2024.01.14-13.38.51:110][459]LogInit: FAudioDevice initialized with ID 14. -[2024.01.14-13.38.51:110][459]LogAudio: Display: Audio Device (ID: 14) registered with world 'BackroomsMap'. -[2024.01.14-13.38.51:110][459]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14 -[2024.01.14-13.38.51:112][459]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.14-13.38.51:120][459]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.14-14.38.51 -[2024.01.14-13.38.51:120][459]LogWorld: Bringing up level for play took: 0.008207 -[2024.01.14-13.38.51:123][459]LogOnline: OSS: Created online subsystem instance for: :Context_19 -[2024.01.14-13.38.51:125][459]PIE: Server logged in -[2024.01.14-13.38.51:126][459]PIE: Play in editor total start time 0,126 seconds. -[2024.01.14-13.39.05:106][735]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.39.05:107][735]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.39.05:107][735]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.39.05:108][735]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.39.05:120][735]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.14-13.39.05:126][735]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.39.05:142][735]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.14-13.39.05:142][735]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14 -[2024.01.14-13.39.05:142][735]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14 -[2024.01.14-13.39.05:144][735]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14 -[2024.01.14-13.39.05:168][735]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.39.05:173][735]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.01.14-13.39.05:230][736]LogPlayLevel: Display: Destroying online subsystem :Context_19 -[2024.01.14-13.39.48:428][ 20]BlueprintLog: New page: Compile Blueprint_door -[2024.01.14-13.39.48:469][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms -[2024.01.14-13.39.49:365][ 74]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.39.49:408][ 74]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.39.49:421][ 74]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.39.49:421][ 74]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door3905A63247E9D3113A217CA89C6DCC76.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.39.49:427][ 74]LogFileHelpers: InternalPromptForCheckoutAndSave took 61 ms (total: 1.14 sec) -[2024.01.14-13.39.49:428][ 74]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.39.49:428][ 74]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.39.51:934][319]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.14-13.39.51:942][319]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.14-13.39.51:942][319]PIE: New page: PIE session: BackroomsMap (14.01.2024, 15:39:51) -[2024.01.14-13.39.51:976][319]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.39.51:997][319]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020389s) -[2024.01.14-13.39.51:997][319]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020437s) -[2024.01.14-13.39.52:013][319]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms -[2024.01.14-13.39.52:017][319]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-13.39.52:017][319]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-13.39.52:018][319]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.14-13.39.52:018][319]LogPlayLevel: PIE: World Init took: (0.001131s) -[2024.01.14-13.39.52:018][319]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True -[2024.01.14-13.39.52:018][319]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.14-13.39.52:018][319]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.14-13.39.52:018][319]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.14-13.39.52:018][319]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.14-13.39.52:018][319]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.14-13.39.52:018][319]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.14-13.39.52:018][319]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.14-13.39.52:018][319]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.14-13.39.52:019][319]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.14-13.39.52:019][319]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.14-13.39.52:019][319]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.14-13.39.52:021][319]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.14-13.39.52:056][319]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) -[2024.01.14-13.39.52:057][319]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.14-13.39.52:057][319]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.14-13.39.52:057][319]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.14-13.39.52:057][319]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15 -[2024.01.14-13.39.52:057][319]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=15 -[2024.01.14-13.39.52:060][319]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15 -[2024.01.14-13.39.52:060][319]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15 -[2024.01.14-13.39.52:060][319]LogInit: FAudioDevice initialized with ID 15. -[2024.01.14-13.39.52:060][319]LogAudio: Display: Audio Device (ID: 15) registered with world 'BackroomsMap'. -[2024.01.14-13.39.52:060][319]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15 -[2024.01.14-13.39.52:062][319]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.14-13.39.52:070][319]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.14-14.39.52 -[2024.01.14-13.39.52:070][319]LogWorld: Bringing up level for play took: 0.007966 -[2024.01.14-13.39.52:073][319]LogOnline: OSS: Created online subsystem instance for: :Context_20 -[2024.01.14-13.39.52:075][319]PIE: Server logged in -[2024.01.14-13.39.52:076][319]PIE: Play in editor total start time 0,134 seconds. -[2024.01.14-13.40.01:956][211]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.40.01:956][211]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.40.01:957][211]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.40.01:958][211]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.40.01:970][211]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.14-13.40.01:977][211]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.40.01:992][211]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.14-13.40.01:993][211]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15 -[2024.01.14-13.40.01:993][211]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15 -[2024.01.14-13.40.01:994][211]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15 -[2024.01.14-13.40.02:019][211]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.40.02:024][211]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2024.01.14-13.40.02:082][212]LogPlayLevel: Display: Destroying online subsystem :Context_20 -[2024.01.14-13.41.12:306][911]BlueprintLog: New page: Compile Blueprint_door -[2024.01.14-13.41.12:348][911]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms -[2024.01.14-13.42.21:412][835]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.42.21:458][835]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.42.21:470][835]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.42.21:470][835]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_doorDAE759734BE0EDF12A4D1390BC800508.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.42.21:476][835]LogFileHelpers: InternalPromptForCheckoutAndSave took 63 ms (total: 1.20 sec) -[2024.01.14-13.42.21:478][835]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.42.21:478][835]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.42.29:030][335]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.14-13.42.29:039][335]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.14-13.42.29:039][335]PIE: New page: PIE session: BackroomsMap (14.01.2024, 15:42:29) -[2024.01.14-13.42.29:076][335]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.42.29:096][335]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020480s) -[2024.01.14-13.42.29:096][335]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020529s) -[2024.01.14-13.42.29:111][335]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2024.01.14-13.42.29:117][335]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-13.42.29:118][335]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-13.42.29:118][335]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.14-13.42.29:118][335]LogPlayLevel: PIE: World Init took: (0.001214s) -[2024.01.14-13.42.29:119][335]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True -[2024.01.14-13.42.29:119][335]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.14-13.42.29:119][335]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.14-13.42.29:119][335]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.14-13.42.29:119][335]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.14-13.42.29:119][335]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.14-13.42.29:119][335]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.14-13.42.29:119][335]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.14-13.42.29:119][335]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.14-13.42.29:119][335]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.14-13.42.29:119][335]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.14-13.42.29:119][335]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.14-13.42.29:121][335]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.14-13.42.29:156][335]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) -[2024.01.14-13.42.29:157][335]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.14-13.42.29:157][335]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.14-13.42.29:157][335]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.14-13.42.29:157][335]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16 -[2024.01.14-13.42.29:157][335]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=16 -[2024.01.14-13.42.29:160][335]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16 -[2024.01.14-13.42.29:160][335]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16 -[2024.01.14-13.42.29:160][335]LogInit: FAudioDevice initialized with ID 16. -[2024.01.14-13.42.29:160][335]LogAudio: Display: Audio Device (ID: 16) registered with world 'BackroomsMap'. -[2024.01.14-13.42.29:160][335]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16 -[2024.01.14-13.42.29:162][335]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.14-13.42.29:170][335]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.14-14.42.29 -[2024.01.14-13.42.29:170][335]LogWorld: Bringing up level for play took: 0.008348 -[2024.01.14-13.42.29:173][335]LogOnline: OSS: Created online subsystem instance for: :Context_21 -[2024.01.14-13.42.29:175][335]PIE: Server logged in -[2024.01.14-13.42.29:177][335]PIE: Play in editor total start time 0,138 seconds. -[2024.01.14-13.42.43:966][685]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.42.43:967][685]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.42.43:967][685]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.42.43:968][685]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.42.43:980][685]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.14-13.42.43:987][685]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.42.44:003][685]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.14-13.42.44:003][685]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16 -[2024.01.14-13.42.44:003][685]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16 -[2024.01.14-13.42.44:005][685]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16 -[2024.01.14-13.42.44:020][685]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.42.44:025][685]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms -[2024.01.14-13.42.44:083][686]LogPlayLevel: Display: Destroying online subsystem :Context_21 -[2024.01.14-13.42.51:781][ 67]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.42.51:812][ 67]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.42.51:824][ 67]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.42.51:824][ 67]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door824EF1264A13769B7D2895B05160F97E.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.42.51:829][ 67]LogFileHelpers: InternalPromptForCheckoutAndSave took 48 ms (total: 1.25 sec) -[2024.01.14-13.42.51:830][ 67]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.42.51:831][ 67]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.43.52:568][549]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.43.52:613][549]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.43.52:626][549]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.43.52:626][549]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door9CA7836140B93DCC31EFB2A7F1739D98.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.43.52:632][549]LogFileHelpers: InternalPromptForCheckoutAndSave took 64 ms (total: 1.31 sec) -[2024.01.14-13.43.52:634][549]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.43.52:634][549]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.43.53:413][607]BlueprintLog: New page: Compile Blueprint_door -[2024.01.14-13.43.53:454][607]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.01.14-13.43.55:884][833]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.14-13.43.55:893][833]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.14-13.43.55:893][833]PIE: New page: PIE session: BackroomsMap (14.01.2024, 15:43:55) -[2024.01.14-13.43.55:926][833]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.43.55:946][833]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020413s) -[2024.01.14-13.43.55:946][833]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020466s) -[2024.01.14-13.43.55:963][833]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms -[2024.01.14-13.43.55:967][833]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-13.43.55:967][833]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-13.43.55:967][833]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.14-13.43.55:968][833]LogPlayLevel: PIE: World Init took: (0.001044s) -[2024.01.14-13.43.55:968][833]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True -[2024.01.14-13.43.55:968][833]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.14-13.43.55:968][833]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.14-13.43.55:968][833]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.14-13.43.55:968][833]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.14-13.43.55:968][833]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.14-13.43.55:968][833]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.14-13.43.55:968][833]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.14-13.43.55:968][833]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.14-13.43.55:969][833]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.14-13.43.55:969][833]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.14-13.43.55:969][833]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.14-13.43.55:971][833]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.14-13.43.56:007][833]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) -[2024.01.14-13.43.56:008][833]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.14-13.43.56:008][833]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.14-13.43.56:008][833]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.14-13.43.56:009][833]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17 -[2024.01.14-13.43.56:009][833]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=17 -[2024.01.14-13.43.56:011][833]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17 -[2024.01.14-13.43.56:011][833]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17 -[2024.01.14-13.43.56:011][833]LogInit: FAudioDevice initialized with ID 17. -[2024.01.14-13.43.56:011][833]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'. -[2024.01.14-13.43.56:011][833]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17 -[2024.01.14-13.43.56:013][833]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.14-13.43.56:021][833]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.14-14.43.56 -[2024.01.14-13.43.56:022][833]LogWorld: Bringing up level for play took: 0.008794 -[2024.01.14-13.43.56:024][833]LogOnline: OSS: Created online subsystem instance for: :Context_22 -[2024.01.14-13.43.56:027][833]PIE: Server logged in -[2024.01.14-13.43.56:028][833]PIE: Play in editor total start time 0,135 seconds. -[2024.01.14-13.44.15:657][590]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.44.15:657][590]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.44.15:657][590]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.44.15:658][590]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.44.15:670][590]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.14-13.44.15:677][590]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.44.15:693][590]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.14-13.44.15:693][590]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17 -[2024.01.14-13.44.15:693][590]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17 -[2024.01.14-13.44.15:694][590]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17 -[2024.01.14-13.44.15:723][590]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.44.15:728][590]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2024.01.14-13.44.15:787][591]LogPlayLevel: Display: Destroying online subsystem :Context_22 -[2024.01.14-13.44.52:015][459]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.44.52:065][459]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.44.52:077][459]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.44.52:077][459]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door3DB09BC448E4B5771E672397A1327D0A.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.44.52:083][459]LogFileHelpers: InternalPromptForCheckoutAndSave took 68 ms (total: 1.38 sec) -[2024.01.14-13.44.52:084][459]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.44.52:084][459]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.44.53:722][580]BlueprintLog: New page: Compile Blueprint_door -[2024.01.14-13.44.53:765][580]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.01.14-13.44.56:522][765]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.44.56:571][765]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.44.56:582][765]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.44.56:583][765]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door4282AA754092B94A0DA083BB936CB072.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.44.56:588][765]LogFileHelpers: InternalPromptForCheckoutAndSave took 66 ms (total: 1.45 sec) -[2024.01.14-13.44.56:590][765]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.44.56:590][765]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.45.00:040][ 64]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.14-13.45.00:049][ 64]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.14-13.45.00:049][ 64]PIE: New page: PIE session: BackroomsMap (14.01.2024, 15:45:00) -[2024.01.14-13.45.00:049][ 64]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.45.00:070][ 64]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020628s) -[2024.01.14-13.45.00:070][ 64]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020665s) -[2024.01.14-13.45.00:085][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms -[2024.01.14-13.45.00:089][ 64]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-13.45.00:090][ 64]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-13.45.00:090][ 64]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.14-13.45.00:090][ 64]LogPlayLevel: PIE: World Init took: (0.001022s) -[2024.01.14-13.45.00:090][ 64]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True -[2024.01.14-13.45.00:090][ 64]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.14-13.45.00:091][ 64]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.14-13.45.00:091][ 64]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.14-13.45.00:091][ 64]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.14-13.45.00:091][ 64]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.14-13.45.00:091][ 64]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.14-13.45.00:091][ 64]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.14-13.45.00:091][ 64]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.14-13.45.00:091][ 64]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.14-13.45.00:091][ 64]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.14-13.45.00:091][ 64]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.14-13.45.00:093][ 64]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.14-13.45.00:131][ 64]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) -[2024.01.14-13.45.00:131][ 64]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.14-13.45.00:131][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.14-13.45.00:131][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.14-13.45.00:132][ 64]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18 -[2024.01.14-13.45.00:132][ 64]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=18 -[2024.01.14-13.45.00:134][ 64]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18 -[2024.01.14-13.45.00:134][ 64]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18 -[2024.01.14-13.45.00:134][ 64]LogInit: FAudioDevice initialized with ID 18. -[2024.01.14-13.45.00:134][ 64]LogAudio: Display: Audio Device (ID: 18) registered with world 'BackroomsMap'. -[2024.01.14-13.45.00:134][ 64]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18 -[2024.01.14-13.45.00:136][ 64]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.14-13.45.00:144][ 64]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.14-14.45.00 -[2024.01.14-13.45.00:145][ 64]LogWorld: Bringing up level for play took: 0.008481 -[2024.01.14-13.45.00:147][ 64]LogOnline: OSS: Created online subsystem instance for: :Context_23 -[2024.01.14-13.45.00:150][ 64]PIE: Server logged in -[2024.01.14-13.45.00:151][ 64]PIE: Play in editor total start time 0,102 seconds. -[2024.01.14-13.45.04:487][444]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.45.04:487][444]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.45.04:487][444]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.45.04:488][444]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.45.04:504][444]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.14-13.45.04:511][444]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.45.04:527][444]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.14-13.45.04:528][444]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18 -[2024.01.14-13.45.04:528][444]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18 -[2024.01.14-13.45.04:530][444]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18 -[2024.01.14-13.45.04:561][444]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.45.04:565][444]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms -[2024.01.14-13.45.04:627][445]LogPlayLevel: Display: Destroying online subsystem :Context_23 -[2024.01.14-13.45.46:795][990]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.45.46:839][990]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.45.46:850][990]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.45.46:851][990]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door42B273004B5F414F2B684797CA73E315.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.45.46:857][990]LogFileHelpers: InternalPromptForCheckoutAndSave took 62 ms (total: 1.51 sec) -[2024.01.14-13.45.46:859][990]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.45.46:859][990]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.46.09:079][605]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.46.09:124][605]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.46.09:135][605]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.46.09:135][605]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door68E3EE62452B6C6BD9CFA5965213944F.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.46.09:142][605]LogFileHelpers: InternalPromptForCheckoutAndSave took 63 ms (total: 1.57 sec) -[2024.01.14-13.46.09:143][605]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.46.09:143][605]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.46.10:400][710]BlueprintLog: New page: Compile Blueprint_door -[2024.01.14-13.46.10:442][710]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms -[2024.01.14-13.46.20:705][630]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.14-13.46.20:713][630]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.14-13.46.20:713][630]PIE: New page: PIE session: BackroomsMap (14.01.2024, 15:46:20) -[2024.01.14-13.46.20:736][630]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.46.20:757][630]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020660s) -[2024.01.14-13.46.20:757][630]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020708s) -[2024.01.14-13.46.20:772][630]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.01.14-13.46.20:777][630]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.14-13.46.20:777][630]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.14-13.46.20:777][630]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.14-13.46.20:778][630]LogPlayLevel: PIE: World Init took: (0.001071s) -[2024.01.14-13.46.20:778][630]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True -[2024.01.14-13.46.20:778][630]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.14-13.46.20:778][630]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.14-13.46.20:778][630]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.14-13.46.20:778][630]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.14-13.46.20:778][630]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.14-13.46.20:778][630]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.14-13.46.20:778][630]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.14-13.46.20:778][630]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.14-13.46.20:779][630]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.14-13.46.20:779][630]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.14-13.46.20:779][630]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.14-13.46.20:781][630]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.14-13.46.20:817][630]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio) -[2024.01.14-13.46.20:817][630]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.14-13.46.20:817][630]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.14-13.46.20:817][630]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.14-13.46.20:818][630]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19 -[2024.01.14-13.46.20:818][630]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144, InstanceID=19 -[2024.01.14-13.46.20:820][630]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19 -[2024.01.14-13.46.20:820][630]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19 -[2024.01.14-13.46.20:820][630]LogInit: FAudioDevice initialized with ID 19. -[2024.01.14-13.46.20:820][630]LogAudio: Display: Audio Device (ID: 19) registered with world 'BackroomsMap'. -[2024.01.14-13.46.20:821][630]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19 -[2024.01.14-13.46.20:827][630]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.14-13.46.20:835][630]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.14-14.46.20 -[2024.01.14-13.46.20:836][630]LogWorld: Bringing up level for play took: 0.008581 -[2024.01.14-13.46.20:838][630]LogOnline: OSS: Created online subsystem instance for: :Context_24 -[2024.01.14-13.46.20:841][630]PIE: Server logged in -[2024.01.14-13.46.20:842][630]PIE: Play in editor total start time 0,129 seconds. -[2024.01.14-13.46.27:987][260]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.46.27:987][260]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.14-13.46.27:987][260]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.46.27:988][260]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.46.28:004][260]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.14-13.46.28:011][260]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.46.28:029][260]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.14-13.46.28:029][260]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19 -[2024.01.14-13.46.28:029][260]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19 -[2024.01.14-13.46.28:031][260]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19 -[2024.01.14-13.46.28:063][260]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.14-13.46.28:068][260]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms -[2024.01.14-13.46.28:128][261]LogPlayLevel: Display: Destroying online subsystem :Context_24 -[2024.01.14-13.46.32:024][625]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.46.32:059][625]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.14-13.46.32:100][625]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms -[2024.01.14-13.46.32:162][625]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.14-13.46.32:162][625]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/BackroomsMapCF7A6D9245AE54ED55F6F89AA953D27C.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.14-13.46.32:172][625]LogFileHelpers: All files are already saved. -[2024.01.14-13.46.32:172][625]LogFileHelpers: Saving map 'BackroomsMap' took 0.113 -[2024.01.14-13.46.32:185][625]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 1.74 sec) -[2024.01.14-13.46.32:188][625]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.14-13.46.32:188][625]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.14-13.46.52:859][302]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.14-13.46.52:907][302]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.14-13.46.52:918][302]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.14-13.46.52:919][302]LogSavePackage: Moving 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Saved/Blueprint_door1E491C2F475D9F528CDBB59469758053.tmp' to 'D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.14-13.46.52:925][302]LogFileHelpers: InternalPromptForCheckoutAndSave took 65 ms (total: 1.80 sec) -[2024.01.14-13.46.52:926][302]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.14-13.46.52:926][302]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.14-13.46.55:432][503]LogSlate: Window 'Blueprint_door' being destroyed -[2024.01.14-13.46.55:436][503]LogSlate: Window 'Blueprint_door' being destroyed -[2024.01.14-13.46.55:476][503]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.46.55:476][503]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.46.56:931][664]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2024.01.14-13.46.56:941][664]LogStall: Shutdown... -[2024.01.14-13.46.56:945][664]LogStall: Shutdown complete. -[2024.01.14-13.46.56:989][664]LogSlate: Window 'BackroomsDigitalArt - Unreal Editor' being destroyed -[2024.01.14-13.46.57:076][665]Cmd: QUIT_EDITOR -[2024.01.14-13.46.57:076][665]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.01.14-13.46.57:084][665]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.01.14-13.46.57:084][665]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown -[2024.01.14-13.46.57:084][665]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown -[2024.01.14-13.46.57:087][665]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.46.57:088][665]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.14-13.46.57:097][665]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. -[2024.01.14-13.46.57:768][665]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.01.14-13.46.57:768][665]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.01.14-13.46.57:768][665]LogAudio: Display: Audio Device unregistered from world 'BackroomsMap'. -[2024.01.14-13.46.57:768][665]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1 -[2024.01.14-13.46.57:786][665]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2024.01.14-13.46.57:788][665]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 -[2024.01.14-13.46.57:821][665]LogAudio: Display: Audio Device Manager Shutdown -[2024.01.14-13.46.57:821][665]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). -[2024.01.14-13.46.57:825][665]LogExit: Preparing to exit. -[2024.01.14-13.46.57:854][665]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms -[2024.01.14-13.46.57:861][665]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.14-13.46.57:861][665]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.14-13.46.57:863][665]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.14-13.46.57:864][665]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.14-13.46.57:864][665]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.14-13.46.57:864][665]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.14-13.46.57:864][665]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.14-13.46.57:864][665]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.14-13.46.57:864][665]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.14-13.46.57:864][665]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.14-13.46.57:864][665]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.14-13.46.57:864][665]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.14-13.46.57:864][665]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.14-13.46.57:864][665]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.14-13.46.57:864][665]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.14-13.46.57:864][665]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.14-13.46.57:864][665]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.14-13.46.57:864][665]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.14-13.46.57:864][665]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.14-13.46.57:864][665]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.01.14-13.46.58:580][665]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.01.14-13.46.58:616][665]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled -[2024.01.14-13.46.58:631][665]LogExit: Editor shut down -[2024.01.14-13.46.58:635][665]LogExit: Transaction tracking system shut down -[2024.01.14-13.46.58:886][665]LogExit: Object subsystem successfully closed. -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: ================================================ -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: Total job queries 8, among them cache hits 2 (25.00%) -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: Tracking 6 distinct input hashes that result in 6 distinct outputs (100.00%) -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: RAM used: 13,53 KiB of 819,20 MiB budget. Usage: 0.00% -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: Shaders Compiled: 2 -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: Jobs assigned 2, completed 2 (100%) -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: Time job spent in pending queue: average 0.10 s, longest 0.10 s -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: Job execution time: average 0.67 s, max 0.72 s -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: Job life time (pending + execution): average 0.78 s, max 0.83 -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: Shader code size: average 4,029 KiB, min 2,648 KiB, max 5,41 KiB -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.83 s -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: Jobs were issued in 2 batches (only local compilation was used), average 1.00 jobs/batch -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: Average processing rate: 2.42 jobs/sec -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: Total thread time: 0,766 s -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: Total thread preprocess time: 0,088 s -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: Percentage time preprocessing: 11.52% -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: Effective parallelization: 0.93 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: Top 2 most expensive shader types by average time: -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec) -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec) -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: Top 2 shader types by total compile time: -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 58.41% of total time (compiled 1 times, average 0.45 sec, max 0.45 sec, min 0.45 sec) -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 41.59% of total time (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec) -[2024.01.14-13.46.58:894][665]LogShaderCompilers: Display: ================================================ -[2024.01.14-13.46.58:967][665]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.01.14-13.46.58:988][665]LogVirtualization: UE::Virtualization was shutdown -[2024.01.14-13.46.59:047][665]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1106) -[2024.01.14-13.46.59:047][665]LogModuleManager: Shutting down and abandoning module Voice (1104) -[2024.01.14-13.46.59:048][665]LogModuleManager: Shutting down and abandoning module MaterialEditor (1102) -[2024.01.14-13.46.59:048][665]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1100) -[2024.01.14-13.46.59:048][665]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (1098) -[2024.01.14-13.46.59:048][665]LogModuleManager: Shutting down and abandoning module AddContentDialog (1096) -[2024.01.14-13.46.59:050][665]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1095) -[2024.01.14-13.46.59:050][665]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1092) -[2024.01.14-13.46.59:050][665]LogModuleManager: Shutting down and abandoning module SceneOutliner (1090) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module StatusBar (1088) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1086) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1084) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module StatsViewer (1082) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1080) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module AutomationWorker (1078) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1076) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module BspMode (1074) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module GeometryMode (1072) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1070) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module SmartSnapping (1068) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1066) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1064) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module WebMMedia (1062) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1060) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1058) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1056) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (1054) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module SequenceRecorder (1053) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (1050) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (1048) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (1046) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (1044) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (1042) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (1040) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (1038) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (1036) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (1034) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (1032) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (1030) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module RigVMEditor (1028) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module WaveTableEditor (1026) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (1024) -[2024.01.14-13.46.59:051][665]LogModuleManager: Shutting down and abandoning module OpenXRInput (1022) -[2024.01.14-13.46.59:052][665]LogModuleManager: Shutting down and abandoning module GooglePADEditor (1020) -[2024.01.14-13.46.59:052][665]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (1018) -[2024.01.14-13.46.59:052][665]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (1016) -[2024.01.14-13.46.59:052][665]LogModuleManager: Shutting down and abandoning module PlanarCut (1014) -[2024.01.14-13.46.59:052][665]LogModuleManager: Shutting down and abandoning module FractureEngine (1012) -[2024.01.14-13.46.59:052][665]LogModuleManager: Shutting down and abandoning module CharacterAI (1010) -[2024.01.14-13.46.59:052][665]LogModuleManager: Shutting down and abandoning module IKRigEditor (1008) -[2024.01.14-13.46.59:052][665]LogModuleManager: Shutting down and abandoning module LiveLinkMultiUser (1006) -[2024.01.14-13.46.59:054][665]LogModuleManager: Shutting down and abandoning module ControlRigEditor (1004) -[2024.01.14-13.46.59:054][665]LogModuleManager: Shutting down and abandoning module SessionServices (1002) -[2024.01.14-13.46.59:054][665]LogModuleManager: Shutting down and abandoning module MeshPaint (1000) -[2024.01.14-13.46.59:054][665]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (998) -[2024.01.14-13.46.59:054][665]LogModuleManager: Shutting down and abandoning module PlacementMode (997) -[2024.01.14-13.46.59:055][665]LogModuleManager: Shutting down and abandoning module FoliageEdit (994) -[2024.01.14-13.46.59:055][665]LogModuleManager: Shutting down and abandoning module LandscapeEditor (992) -[2024.01.14-13.46.59:055][665]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (990) -[2024.01.14-13.46.59:055][665]LogModuleManager: Shutting down and abandoning module ActorPickerMode (988) -[2024.01.14-13.46.59:055][665]LogModuleManager: Shutting down and abandoning module ViewportSnapping (986) -[2024.01.14-13.46.59:055][665]LogModuleManager: Shutting down and abandoning module EditorWidgets (984) -[2024.01.14-13.46.59:055][665]LogModuleManager: Shutting down and abandoning module ViewportInteraction (982) -[2024.01.14-13.46.59:055][665]LogModuleManager: Shutting down and abandoning module ClothPainter (980) -[2024.01.14-13.46.59:055][665]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (979) -[2024.01.14-13.46.59:055][665]LogModuleManager: Shutting down and abandoning module WidgetRegistration (976) -[2024.01.14-13.46.59:055][665]LogModuleManager: Shutting down and abandoning module LogVisualizer (974) -[2024.01.14-13.46.59:055][665]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (972) -[2024.01.14-13.46.59:055][665]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (970) -[2024.01.14-13.46.59:055][665]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (969) -[2024.01.14-13.46.59:055][665]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (967) -[2024.01.14-13.46.59:493][665]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (964) -[2024.01.14-13.46.59:493][665]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (962) -[2024.01.14-13.46.59:493][665]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (960) -[2024.01.14-13.46.59:493][665]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (958) -[2024.01.14-13.46.59:493][665]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (956) -[2024.01.14-13.46.59:493][665]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (954) -[2024.01.14-13.46.59:493][665]LogModuleManager: Shutting down and abandoning module AnimationSettings (952) -[2024.01.14-13.46.59:493][665]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (950) -[2024.01.14-13.46.59:493][665]LogModuleManager: Shutting down and abandoning module CSVtoSVG (948) -[2024.01.14-13.46.59:493][665]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (946) -[2024.01.14-13.46.59:493][665]LogModuleManager: Shutting down and abandoning module EditorConfig (944) -[2024.01.14-13.46.59:493][665]LogModuleManager: Shutting down and abandoning module EditorFramework (942) -[2024.01.14-13.46.59:493][665]LogModuleManager: Shutting down and abandoning module TraceInsights (940) -[2024.01.14-13.46.59:493][665]MemoryProfiler: Shutdown -[2024.01.14-13.46.59:493][665]NetworkingProfiler: Shutdown -[2024.01.14-13.46.59:493][665]LoadingProfiler: Shutdown -[2024.01.14-13.46.59:493][665]TimingProfiler: Shutdown -[2024.01.14-13.46.59:493][665]LogModuleManager: Shutting down and abandoning module TraceServices (939) -[2024.01.14-13.46.59:493][665]LogModuleManager: Shutting down and abandoning module TraceAnalysis (938) -[2024.01.14-13.46.59:493][665]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (934) -[2024.01.14-13.46.59:493][665]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (933) -[2024.01.14-13.46.59:493][665]LogModuleManager: Shutting down and abandoning module InputBindingEditor (930) -[2024.01.14-13.46.59:493][665]LogModuleManager: Shutting down and abandoning module MergeActors (928) -[2024.01.14-13.46.59:498][665]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (926) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module LocalizationService (925) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module HardwareTargeting (922) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (920) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module UndoHistory (918) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module XmlParser (916) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module Blutility (914) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (912) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (911) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (908) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (907) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module SettingsEditor (904) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module ProjectLauncher (902) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module SessionFrontend (900) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module ProfilerClient (898) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module DeviceManager (896) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module AutomationController (894) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module AutomationWindow (892) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module Layers (890) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (888) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module DetailCustomizations (886) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module PackagesDialog (884) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (882) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module Persona (880) -[2024.01.14-13.46.59:499][665]LogModuleManager: Shutting down and abandoning module Kismet (878) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module KismetWidgets (877) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module GraphEditor (874) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module StructViewer (872) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module ClassViewer (870) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (868) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (866) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module SourceControlWindows (864) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module OutputLog (862) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module Documentation (860) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (858) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (856) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module MovieScene (854) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (852) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (850) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (848) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module AudioMixer (847) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module AudioMixerCore (846) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module LauncherPlatform (842) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module AnalyticsET (840) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module PortalServices (838) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module PortalRpc (836) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module MessagingRpc (834) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module AIModule (832) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module GameplayDebugger (831) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module AITestSuite (829) -[2024.01.14-13.46.59:510][665]LogModuleManager: Shutting down and abandoning module NavigationSystem (827) -[2024.01.14-13.46.59:511][665]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (824) -[2024.01.14-13.46.59:511][665]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (822) -[2024.01.14-13.46.59:511][665]LogModuleManager: Shutting down and abandoning module TypedElementFramework (820) -[2024.01.14-13.46.59:511][665]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (818) -[2024.01.14-13.46.59:511][665]LogModuleManager: Shutting down and abandoning module ProfilerService (816) -[2024.01.14-13.46.59:763][665]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (814) -[2024.01.14-13.46.59:763][665]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (812) -[2024.01.14-13.46.59:763][665]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (810) -[2024.01.14-13.46.59:763][665]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (808) -[2024.01.14-13.46.59:763][665]LogModuleManager: Shutting down and abandoning module TakesCore (806) -[2024.01.14-13.46.59:763][665]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (804) -[2024.01.14-13.46.59:763][665]LogModuleManager: Shutting down and abandoning module MegascansPlugin (802) -[2024.01.14-13.46.59:763][665]LogModuleManager: Shutting down and abandoning module Bridge (800) -[2024.01.14-13.46.59:763][665]LogModuleManager: Shutting down and abandoning module ConcertSyncClient (798) -[2024.01.14-13.46.59:766][665]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (796) -[2024.01.14-13.46.59:766][665]LogModuleManager: Shutting down and abandoning module LightMixer (794) -[2024.01.14-13.46.59:766][665]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (792) -[2024.01.14-13.46.59:766][665]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (790) -[2024.01.14-13.46.59:766][665]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (788) -[2024.01.14-13.46.59:766][665]LogModuleManager: Shutting down and abandoning module CollectionManager (787) -[2024.01.14-13.46.59:766][665]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (784) -[2024.01.14-13.46.59:766][665]LogModuleManager: Shutting down and abandoning module TakeSequencer (782) -[2024.01.14-13.46.59:766][665]LogModuleManager: Shutting down and abandoning module TakeMovieScene (780) -[2024.01.14-13.46.59:766][665]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (778) -[2024.01.14-13.46.59:766][665]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (776) -[2024.01.14-13.46.59:766][665]LogModuleManager: Shutting down and abandoning module UVEditorTools (774) -[2024.01.14-13.46.59:766][665]LogModuleManager: Shutting down and abandoning module UVEditor (772) -[2024.01.14-13.46.59:766][665]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (770) -[2024.01.14-13.46.59:766][665]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (768) -[2024.01.14-13.46.59:766][665]LogModuleManager: Shutting down and abandoning module PluginBrowser (766) -[2024.01.14-13.46.59:766][665]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (764) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (762) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (760) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module CurveEditorTools (758) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module EditorDebugTools (756) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (754) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module ChangelistReview (752) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (750) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module CryptoKeys (748) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (746) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (744) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (742) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module Paper2DEditor (740) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module AlembicImporter (738) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module AlembicLibrary (737) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (734) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module MediaPlate (732) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module MediaCompositing (730) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module ImgMedia (728) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (726) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (724) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (722) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (720) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module InterchangeExport (718) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module InterchangeMessages (716) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module GLTFCore (714) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (712) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (710) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module InterchangeEditor (708) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module TemplateSequence (706) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (704) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module SequencerScripting (702) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (700) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module UObjectPlugin (698) -[2024.01.14-13.46.59:768][665]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (696) -[2024.01.14-13.46.59:769][665]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (694) -[2024.01.14-13.46.59:769][665]LogModuleManager: Shutting down and abandoning module PluginUtils (692) -[2024.01.14-13.46.59:769][665]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (690) -[2024.01.14-13.46.59:769][665]LogModuleManager: Shutting down and abandoning module InterchangeTests (688) -[2024.01.14-13.46.59:769][665]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (686) -[2024.01.14-13.46.59:769][665]LogModuleManager: Shutting down and abandoning module GitSourceControl (684) -[2024.01.14-13.46.59:769][665]LogModuleManager: Shutting down and abandoning module DumpGPUServices (682) -[2024.01.14-13.46.59:769][665]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (680) -[2024.01.14-13.46.59:769][665]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (678) -[2024.01.14-13.46.59:769][665]LogModuleManager: Shutting down and abandoning module XRBaseEditor (676) -[2024.01.14-13.46.59:769][665]LogModuleManager: Shutting down and abandoning module XRBase (674) -[2024.01.14-13.46.59:769][665]LogModuleManager: Shutting down and abandoning module SynthesisEditor (672) -[2024.01.14-13.46.59:769][665]LogModuleManager: Shutting down and abandoning module ResonanceAudio (670) -[2024.01.14-13.46.59:769][665]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (668) -[2024.01.14-13.46.59:769][665]LogModuleManager: Shutting down and abandoning module OpenXRHandTrackingEditor (666) -[2024.01.14-13.46.59:769][665]LogModuleManager: Shutting down and abandoning module OpenXREditor (664) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (662) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (660) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module ModelingOperators (658) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (656) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module ModelingComponents (654) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module GeometryFramework (653) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (650) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module MeshModelingTools (648) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (646) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module InputDebugging (644) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module GooglePAD (642) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (640) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module GeometryCache (638) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (636) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (634) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (632) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module DynamicMesh (630) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (628) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (626) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module AudioCapture (624) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (623) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module AssetTags (620) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (618) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module AppleImageUtils (616) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module AndroidPermission (614) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (612) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (610) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (608) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (606) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (604) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (602) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (600) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (598) -[2024.01.14-13.46.59:772][665]LogModuleManager: Shutting down and abandoning module StaticMeshEditorModeling (596) -[2024.01.14-13.46.59:773][665]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (595) -[2024.01.14-13.46.59:773][665]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (594) -[2024.01.14-13.46.59:773][665]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (590) -[2024.01.14-13.46.59:773][665]LogOpenImageDenoise: OIDN shutting down -[2024.01.14-13.46.59:773][665]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (588) -[2024.01.14-13.46.59:773][665]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (586) -[2024.01.14-13.46.59:773][665]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (584) -[2024.01.14-13.46.59:773][665]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (582) -[2024.01.14-13.46.59:773][665]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (580) -[2024.01.14-13.46.59:773][665]LogModuleManager: Shutting down and abandoning module MeshLODToolset (578) -[2024.01.14-13.46.59:773][665]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (576) -[2024.01.14-13.46.59:773][665]LogModuleManager: Shutting down and abandoning module LocalizableMessage (574) -[2024.01.14-13.46.59:773][665]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (572) -[2024.01.14-13.46.59:773][665]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (570) -[2024.01.14-13.46.59:773][665]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (568) -[2024.01.14-13.46.59:774][665]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (566) -[2024.01.14-13.46.59:774][665]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (564) -[2024.01.14-13.46.59:774][665]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (563) -[2024.01.14-13.46.59:774][665]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (561) -[2024.01.14-13.46.59:774][665]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (558) -[2024.01.14-13.46.59:774][665]LogModuleManager: Shutting down and abandoning module DataflowNodes (556) -[2024.01.14-13.46.59:774][665]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (554) -[2024.01.14-13.46.59:774][665]LogModuleManager: Shutting down and abandoning module DataflowEditor (552) -[2024.01.14-13.46.59:774][665]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (550) -[2024.01.14-13.46.59:774][665]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (548) -[2024.01.14-13.46.59:774][665]LogModuleManager: Shutting down and abandoning module ChaosNiagara (546) -[2024.01.14-13.46.59:774][665]LogModuleManager: Shutting down and abandoning module FractureEditor (544) -[2024.01.14-13.46.59:774][665]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (542) -[2024.01.14-13.46.59:774][665]LogModuleManager: Shutting down and abandoning module BackChannel (540) -[2024.01.14-13.46.59:774][665]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (538) -[2024.01.14-13.46.59:774][665]LogModuleManager: Shutting down and abandoning module AutomationUtils (536) -[2024.01.14-13.46.59:774][665]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (534) -[2024.01.14-13.46.59:774][665]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (532) -[2024.01.14-13.46.59:774][665]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (530) -[2024.01.14-13.46.59:774][665]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (528) -[2024.01.14-13.46.59:780][665]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (526) -[2024.01.14-13.46.59:780][665]LogModuleManager: Shutting down and abandoning module LiveLink (524) -[2024.01.14-13.46.59:984][665]LogModuleManager: Shutting down and abandoning module ControlRigSpline (522) -[2024.01.14-13.46.59:984][665]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (520) -[2024.01.14-13.46.59:984][665]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (518) -[2024.01.14-13.46.59:984][665]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (516) -[2024.01.14-13.46.59:984][665]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (514) -[2024.01.14-13.46.59:984][665]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (510) -[2024.01.14-13.46.59:984][665]LogModuleManager: Shutting down and abandoning module VariantManager (508) -[2024.01.14-13.46.59:985][665]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (507) -[2024.01.14-13.46.59:985][665]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (504) -[2024.01.14-13.46.59:985][665]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (502) -[2024.01.14-13.46.59:985][665]LogModuleManager: Shutting down and abandoning module TraceUtilities (500) -[2024.01.14-13.46.59:985][665]LogModuleManager: Shutting down and abandoning module InputEditor (498) -[2024.01.14-13.46.59:985][665]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (496) -[2024.01.14-13.46.59:985][665]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (494) -[2024.01.14-13.46.59:985][665]LogModuleManager: Shutting down and abandoning module ConcertSyncCore (492) -[2024.01.14-13.46.59:986][665]LogModuleManager: Shutting down and abandoning module ConcertServer (490) -[2024.01.14-13.46.59:987][665]LogModuleManager: Shutting down and abandoning module ConcertClient (488) -[2024.01.14-13.46.59:987][665]LogModuleManager: Shutting down and abandoning module ConcertTransport (487) -[2024.01.14-13.46.59:987][665]LogModuleManager: Shutting down and abandoning module Concert (484) -[2024.01.14-13.46.59:987][665]LogModuleManager: Shutting down and abandoning module SQLiteCore (482) -[2024.01.14-13.46.59:993][665]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (480) -[2024.01.14-13.46.59:993][665]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (478) -[2024.01.14-13.46.59:993][665]LogModuleManager: Shutting down and abandoning module FacialAnimation (476) -[2024.01.14-13.46.59:993][665]LogModuleManager: Shutting down and abandoning module DataValidation (474) -[2024.01.14-13.46.59:993][665]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (472) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module TreeMap (471) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module Paper2D (468) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (466) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (464) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module InterchangePipelines (462) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module InterchangeImport (460) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (458) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module InterchangeNodes (456) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module ActorSequence (454) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module GameplayCameras (452) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (450) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (448) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module AnimationSharing (446) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (444) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module RigVM (442) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module Synthesis (440) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module SoundFields (438) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module SignificanceManager (436) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (434) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (432) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (430) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module MetasoundEditor (428) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module AudioWidgets (427) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (426) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (422) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module MetasoundEngine (420) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module WaveTable (419) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (417) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (414) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (412) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (410) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (408) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (406) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (404) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (403) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (400) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (398) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module CableComponent (396) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module StructUtils (394) -[2024.01.14-13.46.59:994][665]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (392) -[2024.01.14-13.46.59:995][665]LogModuleManager: Shutting down and abandoning module PBIK (390) -[2024.01.14-13.46.59:995][665]LogModuleManager: Shutting down and abandoning module FullBodyIK (388) -[2024.01.14-13.46.59:995][665]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (386) -[2024.01.14-13.46.59:995][665]LogModuleManager: Shutting down and abandoning module TakeRecorder (385) -[2024.01.14-13.46.59:995][665]LogModuleManager: Shutting down and abandoning module LevelEditor (383) -[2024.01.14-13.46.59:998][665]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (382) -[2024.01.14-13.46.59:998][665]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (380) -[2024.01.14-13.46.59:998][665]LogModuleManager: Shutting down and abandoning module MainFrame (378) -[2024.01.14-13.46.59:998][665]LogModuleManager: Shutting down and abandoning module HotReload (377) -[2024.01.14-13.46.59:999][665]LogModuleManager: Shutting down and abandoning module ChaosCaching (372) -[2024.01.14-13.46.59:999][665]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (370) -[2024.01.14-13.46.59:999][665]LogModuleManager: Shutting down and abandoning module IKRig (368) -[2024.01.14-13.46.59:999][665]LogModuleManager: Shutting down and abandoning module TcpMessaging (366) -[2024.01.14-13.47.00:099][665]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (364) -[2024.01.14-13.47.00:099][665]LogModuleManager: Shutting down and abandoning module ControlRig (362) -[2024.01.14-13.47.00:099][665]LogModuleManager: Shutting down and abandoning module Constraints (361) -[2024.01.14-13.47.00:099][665]LogModuleManager: Shutting down and abandoning module AnimationData (358) -[2024.01.14-13.47.00:099][665]LogModuleManager: Shutting down and abandoning module UdpMessaging (356) -[2024.01.14-13.47.00:200][665]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (354) -[2024.01.14-13.47.00:200][665]LogModuleManager: Shutting down and abandoning module Niagara (352) -[2024.01.14-13.47.00:200][665]LogModuleManager: Shutting down and abandoning module SignalProcessing (351) -[2024.01.14-13.47.00:200][665]LogModuleManager: Shutting down and abandoning module NiagaraEditor (349) -[2024.01.14-13.47.00:200][665]LogModuleManager: Shutting down and abandoning module LevelSequence (348) -[2024.01.14-13.47.00:200][665]LogModuleManager: Shutting down and abandoning module ContentBrowser (346) -[2024.01.14-13.47.00:200][665]LogModuleManager: Shutting down and abandoning module ToolMenus (345) -[2024.01.14-13.47.00:200][665]LogModuleManager: Shutting down and abandoning module ContentBrowserData (343) -[2024.01.14-13.47.00:200][665]LogModuleManager: Shutting down and abandoning module NiagaraCore (338) -[2024.01.14-13.47.00:200][665]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (336) -[2024.01.14-13.47.00:200][665]LogModuleManager: Shutting down and abandoning module BlueprintGraph (335) -[2024.01.14-13.47.00:200][665]LogModuleManager: Shutting down and abandoning module EnhancedInput (332) -[2024.01.14-13.47.00:200][665]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (330) -[2024.01.14-13.47.00:207][665]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (328) -[2024.01.14-13.47.00:207][665]LogModuleManager: Shutting down and abandoning module AndroidFileServer (326) -[2024.01.14-13.47.00:207][665]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (324) -[2024.01.14-13.47.00:207][665]LogModuleManager: Shutting down and abandoning module PacketHandler (322) -[2024.01.14-13.47.00:207][665]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (320) -[2024.01.14-13.47.00:208][665]LogModuleManager: Shutting down and abandoning module AnimGraph (318) -[2024.01.14-13.47.00:208][665]LogModuleManager: Shutting down and abandoning module TimeManagement (316) -[2024.01.14-13.47.00:208][665]LogModuleManager: Shutting down and abandoning module AnimationDataController (314) -[2024.01.14-13.47.00:208][665]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (312) -[2024.01.14-13.47.00:208][665]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (310) -[2024.01.14-13.47.00:208][665]LogModuleManager: Shutting down and abandoning module MediaAssets (308) -[2024.01.14-13.47.00:208][665]LogModuleManager: Shutting down and abandoning module Overlay (306) -[2024.01.14-13.47.00:208][665]LogModuleManager: Shutting down and abandoning module OverlayEditor (305) -[2024.01.14-13.47.00:208][665]LogModuleManager: Shutting down and abandoning module VREditor (302) -[2024.01.14-13.47.00:208][665]LogModuleManager: Shutting down and abandoning module StringTableEditor (300) -[2024.01.14-13.47.00:208][665]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (298) -[2024.01.14-13.47.00:208][665]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (296) -[2024.01.14-13.47.00:208][665]LogModuleManager: Shutting down and abandoning module FunctionalTesting (294) -[2024.01.14-13.47.00:208][665]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (292) -[2024.01.14-13.47.00:208][665]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (291) -[2024.01.14-13.47.00:214][665]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (288) -[2024.01.14-13.47.00:214][665]LogModuleManager: Shutting down and abandoning module UMG (286) -[2024.01.14-13.47.00:214][665]LogModuleManager: Shutting down and abandoning module UMGEditor (285) -[2024.01.14-13.47.00:214][665]LogModuleManager: Shutting down and abandoning module EditorStyle (280) -[2024.01.14-13.47.00:214][665]LogModuleManager: Shutting down and abandoning module SlateReflector (278) -[2024.01.14-13.47.00:214][665]LogModuleManager: Shutting down and abandoning module Slate (276) -[2024.01.14-13.47.00:214][665]LogModuleManager: Shutting down and abandoning module SlateCore (274) -[2024.01.14-13.47.00:215][665]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (272) -[2024.01.14-13.47.00:215][665]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (270) -[2024.01.14-13.47.00:215][665]LogModuleManager: Shutting down and abandoning module UnrealEd (268) -[2024.01.14-13.47.00:215][665]LogModuleManager: Shutting down and abandoning module MRMesh (266) -[2024.01.14-13.47.00:215][665]LogModuleManager: Shutting down and abandoning module Messaging (264) -[2024.01.14-13.47.00:215][665]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (262) -[2024.01.14-13.47.00:215][665]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (260) -[2024.01.14-13.47.00:215][665]LogModuleManager: Shutting down and abandoning module LiveCoding (258) -[2024.01.14-13.47.00:227][665]LogModuleManager: Shutting down and abandoning module Networking (256) -[2024.01.14-13.47.00:227][665]LogModuleManager: Shutting down and abandoning module Core (254) -[2024.01.14-13.47.00:227][665]LogModuleManager: Shutting down and abandoning module AssetDefinition (252) -[2024.01.14-13.47.00:227][665]LogModuleManager: Shutting down and abandoning module MovieSceneTools (250) -[2024.01.14-13.47.00:228][665]LogModuleManager: Shutting down and abandoning module CurveEditor (249) -[2024.01.14-13.47.00:228][665]LogModuleManager: Shutting down and abandoning module Sequencer (247) -[2024.01.14-13.47.00:228][665]LogModuleManager: Shutting down and abandoning module KismetCompiler (244) -[2024.01.14-13.47.00:228][665]LogModuleManager: Shutting down and abandoning module MeshBuilder (242) -[2024.01.14-13.47.00:228][665]LogModuleManager: Shutting down and abandoning module NaniteBuilder (240) -[2024.01.14-13.47.00:228][665]LogModuleManager: Shutting down and abandoning module MeshUtilities (238) -[2024.01.14-13.47.00:228][665]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (237) -[2024.01.14-13.47.00:228][665]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (236) -[2024.01.14-13.47.00:228][665]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (235) -[2024.01.14-13.47.00:228][665]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (232) -[2024.01.14-13.47.00:228][665]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (231) -[2024.01.14-13.47.00:228][665]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (229) -[2024.01.14-13.47.00:228][665]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (227) -[2024.01.14-13.47.00:228][665]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (225) -[2024.01.14-13.47.00:228][665]LogModuleManager: Shutting down and abandoning module MaterialBaking (221) -[2024.01.14-13.47.00:228][665]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (218) -[2024.01.14-13.47.00:239][665]LogModuleManager: Shutting down and abandoning module TelemetryUtils (215) -[2024.01.14-13.47.00:239][665]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (212) -[2024.01.14-13.47.00:239][665]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (210) -[2024.01.14-13.47.00:239][665]LogModuleManager: Shutting down and abandoning module DerivedDataCache (208) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module TargetPlatform (206) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (205) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (203) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (201) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (199) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (197) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (195) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (193) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (191) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (189) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (187) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (185) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (183) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (181) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (179) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (177) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (175) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module TextureFormat (173) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module ImageWrapper (172) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (170) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (168) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (166) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (164) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (162) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (160) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module TurnkeySupport (157) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module InputCore (154) -[2024.01.14-13.47.00:252][665]LogModuleManager: Shutting down and abandoning module Settings (152) -[2024.01.14-13.47.00:253][665]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (150) -[2024.01.14-13.47.00:254][665]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (148) -[2024.01.14-13.47.00:254][665]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (147) -[2024.01.14-13.47.00:254][665]LogModuleManager: Shutting down and abandoning module Chaos (144) -[2024.01.14-13.47.00:254][665]LogModuleManager: Shutting down and abandoning module GeometryCore (143) -[2024.01.14-13.47.00:254][665]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (140) -[2024.01.14-13.47.00:254][665]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (139) -[2024.01.14-13.47.00:254][665]LogModuleManager: Shutting down and abandoning module AVEncoder (138) -[2024.01.14-13.47.00:254][665]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.01.14-13.47.00:254][665]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (132) -[2024.01.14-13.47.00:254][665]LogModuleManager: Shutting down and abandoning module AISupportModule (130) -[2024.01.14-13.47.00:254][665]LogModuleManager: Shutting down and abandoning module WmfMedia (128) -[2024.01.14-13.47.00:258][665]LogModuleManager: Shutting down and abandoning module Media (127) -[2024.01.14-13.47.00:260][665]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (124) -[2024.01.14-13.47.00:260][665]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (122) -[2024.01.14-13.47.00:260][665]RenderDocPlugin: plugin has been unloaded. -[2024.01.14-13.47.00:260][665]LogModuleManager: Shutting down and abandoning module PixWinPlugin (120) -[2024.01.14-13.47.00:260][665]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (118) -[2024.01.14-13.47.00:260][665]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (116) -[2024.01.14-13.47.00:261][665]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.01.14-13.47.00:261][665]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (114) -[2024.01.14-13.47.00:261][665]LogModuleManager: Shutting down and abandoning module OpenXRAR (112) -[2024.01.14-13.47.00:261][665]LogModuleManager: Shutting down and abandoning module AugmentedReality (111) -[2024.01.14-13.47.00:261][665]LogModuleManager: Shutting down and abandoning module OpenXRHMD (108) -[2024.01.14-13.47.00:270][665]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (106) -[2024.01.14-13.47.00:270][665]LogModuleManager: Shutting down and abandoning module ChunkDownloader (104) -[2024.01.14-13.47.00:270][665]LogModuleManager: Shutting down and abandoning module ChaosCloth (102) -[2024.01.14-13.47.00:270][665]LogModuleManager: Shutting down and abandoning module ACLPlugin (100) -[2024.01.14-13.47.00:270][665]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (98) -[2024.01.14-13.47.00:270][665]LogModuleManager: Shutting down and abandoning module NiagaraShader (96) -[2024.01.14-13.47.00:270][665]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) -[2024.01.14-13.47.00:270][665]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (92) -[2024.01.14-13.47.00:270][665]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90) -[2024.01.14-13.47.00:272][665]LogModuleManager: Shutting down and abandoning module XMPP (85) -[2024.01.14-13.47.00:272][665]LogModuleManager: Shutting down and abandoning module WebSockets (84) -[2024.01.14-13.47.00:292][665]LogModuleManager: Shutting down and abandoning module HTTP (81) -[2024.01.14-13.47.00:292][665]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: -[2024.01.14-13.47.00:292][665]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B975CA2C5-424B-CD0F-8D51-788AFD82F799%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=002976d644467f527d076c834710bdb4%7Ccd35b1242a2748e081d62e29436d61f6%7Cd9b9d71b-f921-4b23-8fde-93c9a0418955&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.01.14-13.47.00:306][665]LogModuleManager: Shutting down and abandoning module SSL (80) -[2024.01.14-13.47.00:308][665]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (76) -[2024.01.14-13.47.00:308][665]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (74) -[2024.01.14-13.47.00:308][665]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (72) -[2024.01.14-13.47.00:308][665]LogModuleManager: Shutting down and abandoning module DatasmithContent (70) -[2024.01.14-13.47.00:308][665]LogModuleManager: Shutting down and abandoning module VariantManagerContent (68) -[2024.01.14-13.47.00:308][665]LogModuleManager: Shutting down and abandoning module GLTFExporter (66) -[2024.01.14-13.47.00:308][665]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64) -[2024.01.14-13.47.00:308][665]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (62) -[2024.01.14-13.47.00:308][665]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (60) -[2024.01.14-13.47.00:308][665]LogModuleManager: Shutting down and abandoning module SourceControl (59) -[2024.01.14-13.47.00:308][665]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (56) -[2024.01.14-13.47.00:309][665]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (54) -[2024.01.14-13.47.00:309][665]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (52) -[2024.01.14-13.47.00:309][665]LogModuleManager: Shutting down and abandoning module PlatformCrypto (50) -[2024.01.14-13.47.00:309][665]LogModuleManager: Shutting down and abandoning module XGEController (48) -[2024.01.14-13.47.00:309][665]LogModuleManager: Shutting down and abandoning module FastBuildController (46) -[2024.01.14-13.47.00:309][665]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44) -[2024.01.14-13.47.00:309][665]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42) -[2024.01.14-13.47.00:309][665]LogModuleManager: Shutting down and abandoning module AudioEditor (40) -[2024.01.14-13.47.00:309][665]LogModuleManager: Shutting down and abandoning module PropertyEditor (39) -[2024.01.14-13.47.00:309][665]LogModuleManager: Shutting down and abandoning module Virtualization (36) -[2024.01.14-13.47.00:309][665]LogModuleManager: Shutting down and abandoning module MessageLog (35) -[2024.01.14-13.47.00:309][665]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) -[2024.01.14-13.47.00:309][665]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31) -[2024.01.14-13.47.00:309][665]LogModuleManager: Shutting down and abandoning module RenderCore (28) -[2024.01.14-13.47.00:309][665]LogModuleManager: Shutting down and abandoning module Landscape (26) -[2024.01.14-13.47.00:309][665]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24) -[2024.01.14-13.47.00:311][665]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22) -[2024.01.14-13.47.00:311][665]LogModuleManager: Shutting down and abandoning module Renderer (20) -[2024.01.14-13.47.00:311][665]LogModuleManager: Shutting down and abandoning module Engine (18) -[2024.01.14-13.47.00:311][665]LogModuleManager: Shutting down and abandoning module CoreUObject (16) -[2024.01.14-13.47.00:311][665]LogModuleManager: Shutting down and abandoning module SandboxFile (14) -[2024.01.14-13.47.00:311][665]LogModuleManager: Shutting down and abandoning module PakFile (12) -[2024.01.14-13.47.00:311][665]LogPakFile: Destroying PakPlatformFile -[2024.01.14-13.47.00:311][665]LogModuleManager: Shutting down and abandoning module RSA (11) -[2024.01.14-13.47.00:311][665]LogModuleManager: Shutting down and abandoning module NetworkFile (8) -[2024.01.14-13.47.00:311][665]LogModuleManager: Shutting down and abandoning module StreamingFile (6) -[2024.01.14-13.47.00:311][665]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4) -[2024.01.14-13.47.00:311][665]LogModuleManager: Shutting down and abandoning module StorageServerClient (2) -[2024.01.14-13.47.00:317][665]LogD3D11RHI: Shutdown -[2024.01.14-13.47.00:317][665]LogD3D11RHI: CleanupD3DDevice -[2024.01.14-13.47.00:362][665]LogExit: Exiting. -[2024.01.14-13.47.00:404][665]Log file closed, 01/14/24 14:47:00 diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.18-22.12.04.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.18-22.12.04.log new file mode 100644 index 0000000000000000000000000000000000000000..a5a4fed9299d821589f647ddc00910584a7dc8a0 --- /dev/null +++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.18-22.12.04.log @@ -0,0 +1,5151 @@ +Log file open, 01/18/24 21:20:28 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=18508) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: BackroomsDigitalArt +LogCore: UnrealTraceServer: Trace store launch successful +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="Development" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" +LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" +LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.3930] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 5600X 6-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" E:\UnrealDigitalArt\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="abff58e448154027edbda8a12357e93c" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 1.687428 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-BC6223FF448AE4AC1305EA83834CF4F8 + Session CrashGUID >==================================================== +LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds +LogConfig: Display: Loading Unix ini files took 0.03 seconds +LogConfig: Display: Loading Mac ini files took 0.03 seconds +LogConfig: Display: Loading IOS ini files took 0.03 seconds +LogConfig: Display: Loading Android ini files took 0.03 seconds +LogConfig: Display: Loading TVOS ini files took 0.04 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds +LogConfig: Display: Loading Linux ini files took 0.04 seconds +LogAssetRegistry: Display: Asset registry cache read as 17.6 MiB from ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin +LogConfig: Display: Loading Windows ini files took 0.02 seconds +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Found config from plugin[EnhancedInput] Input +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosClothEditor +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin OpenImageDenoise +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StructUtils +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Found config from plugin[InputDebugging] Input +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin OpenXRHandTracking +LogPluginManager: Mounting Engine plugin OpenXREyeTracker +LogPluginManager: Mounting Engine plugin OpenXR +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin XRBase +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPluginManager: Mounting Engine plugin ConcertSyncCore +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.2.13 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. +LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +LogInit: ExecutableName: UnrealEditor.exe +LogInit: Build: ++UE5+Release-5.3-CL-29314046 +LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 +LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 +LogInit: Net CL: 27405482 +LogInit: OS: Windows 10 (22H2) [10.0.19045.3930] (), CPU: AMD Ryzen 5 5600X 6-Core Processor , GPU: NVIDIA GeForce RTX 3070 +LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.36.32537.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE5+Release-5.3 +LogInit: Command Line: +LogInit: Base Directory: E:/Unreal Engine 5.3/UE_5.3/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2024.01.18-20.20.30:789][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2024.01.18-20.20.30:789][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2024.01.18-20.20.30:790][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2024.01.18-20.20.30:790][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2024.01.18-20.20.30:790][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2024.01.18-20.20.30:790][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2024.01.18-20.20.30:790][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2024.01.18-20.20.30:790][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2024.01.18-20.20.30:790][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2024.01.18-20.20.30:790][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2024.01.18-20.20.30:791][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2024.01.18-20.20.30:791][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2024.01.18-20.20.30:791][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2024.01.18-20.20.30:792][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2024.01.18-20.20.30:792][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2024.01.18-20.20.30:792][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2024.01.18-20.20.30:792][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2024.01.18-20.20.30:792][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2024.01.18-20.20.30:792][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2024.01.18-20.20.30:797][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] +[2024.01.18-20.20.30:797][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2024.01.18-20.20.30:797][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.01.18-20.20.30:798][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.01.18-20.20.30:798][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2024.01.18-20.20.30:807][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.18-20.20.30:807][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.18-20.20.30:807][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.18-20.20.30:875][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.01.18-20.20.30:875][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.18-20.20.30:876][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.01.18-20.20.30:876][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 +[2024.01.18-20.20.30:876][ 0]LogD3D11RHI: D3D11 adapters: +[2024.01.18-20.20.30:876][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: +[2024.01.18-20.20.30:876][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 +[2024.01.18-20.20.30:876][ 0]LogD3D11RHI: VendorId : 10de +[2024.01.18-20.20.30:876][ 0]LogD3D11RHI: DeviceId : 2488 +[2024.01.18-20.20.30:876][ 0]LogD3D11RHI: SubSysId : f2781569 +[2024.01.18-20.20.30:876][ 0]LogD3D11RHI: Revision : 00a1 +[2024.01.18-20.20.30:876][ 0]LogD3D11RHI: DedicatedVideoMemory : 8421113856 bytes +[2024.01.18-20.20.30:876][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.18-20.20.30:876][ 0]LogD3D11RHI: SharedSystemMemory : 8545515520 bytes +[2024.01.18-20.20.30:876][ 0]LogD3D11RHI: AdapterLuid : 0 70856 +[2024.01.18-20.20.30:998][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 3070' (Feature Level 11_1) +[2024.01.18-20.20.30:998][ 0]LogD3D11RHI: 8031/0/8149 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de +[2024.01.18-20.20.30:998][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: +[2024.01.18-20.20.30:998][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver +[2024.01.18-20.20.30:998][ 0]LogD3D11RHI: VendorId : 1414 +[2024.01.18-20.20.30:998][ 0]LogD3D11RHI: DeviceId : 008c +[2024.01.18-20.20.30:999][ 0]LogD3D11RHI: SubSysId : 0000 +[2024.01.18-20.20.30:999][ 0]LogD3D11RHI: Revision : 0000 +[2024.01.18-20.20.30:999][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes +[2024.01.18-20.20.30:999][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.18-20.20.30:999][ 0]LogD3D11RHI: SharedSystemMemory : 8545515520 bytes +[2024.01.18-20.20.30:999][ 0]LogD3D11RHI: AdapterLuid : 0 74283 +[2024.01.18-20.20.31:000][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) +[2024.01.18-20.20.31:000][ 0]LogD3D11RHI: 0/0/8149 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.01.18-20.20.31:000][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.01.18-20.20.31:000][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 +[2024.01.18-20.20.31:000][ 0]LogD3D11RHI: VendorId : 10de +[2024.01.18-20.20.31:000][ 0]LogD3D11RHI: DeviceId : 2488 +[2024.01.18-20.20.31:000][ 0]LogD3D11RHI: SubSysId : f2781569 +[2024.01.18-20.20.31:000][ 0]LogD3D11RHI: Revision : 00a1 +[2024.01.18-20.20.31:000][ 0]LogD3D11RHI: DedicatedVideoMemory : 8421113856 bytes +[2024.01.18-20.20.31:000][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.18-20.20.31:000][ 0]LogD3D11RHI: SharedSystemMemory : 8545515520 bytes +[2024.01.18-20.20.31:000][ 0]LogD3D11RHI: AdapterLuid : 0 70856 +[2024.01.18-20.20.31:000][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.18-20.20.31:000][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.01.18-20.20.31:001][ 0]LogHAL: Display: Platform has ~ 16 GB [17091031040 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.01.18-20.20.31:002][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2024.01.18-20.20.31:002][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.18-20.20.31:003][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.01.18-20.20.31:008][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2024.01.18-20.20.31:008][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.01.18-20.20.31:008][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.01.18-20.20.31:008][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2024.01.18-20.20.31:008][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] +[2024.01.18-20.20.31:008][ 0]LogInit: Computer: DESKTOP-GS0BD9T +[2024.01.18-20.20.31:008][ 0]LogInit: User: Alexa +[2024.01.18-20.20.31:008][ 0]LogInit: CPU Page size=4096, Cores=6 +[2024.01.18-20.20.31:008][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.01.18-20.20.31:009][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) +[2024.01.18-20.20.31:009][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2024.01.18-20.20.31:009][ 0]LogMemory: Process Physical Memory: 484.30 MB used, 493.18 MB peak +[2024.01.18-20.20.31:009][ 0]LogMemory: Process Virtual Memory: 479.85 MB used, 483.53 MB peak +[2024.01.18-20.20.31:009][ 0]LogMemory: Physical Memory: 7580.34 MB used, 8718.94 MB free, 16299.28 MB total +[2024.01.18-20.20.31:009][ 0]LogMemory: Virtual Memory: 11575.28 MB used, 12660.00 MB free, 24235.28 MB total +[2024.01.18-20.20.31:009][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2024.01.18-20.20.31:013][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.01.18-20.20.31:074][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2024.01.18-20.20.31:080][ 0]LogInit: Using OS detected language (de-DE). +[2024.01.18-20.20.31:080][ 0]LogInit: Using OS detected locale (de-DE). +[2024.01.18-20.20.31:100][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so 'de' will be used for the language. +[2024.01.18-20.20.31:101][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.01.18-20.20.31:101][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.01.18-20.20.31:101][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.01.18-20.20.31:101][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.01.18-20.20.31:102][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.01.18-20.20.31:102][ 0]LogInit: Setting process to per monitor DPI aware +[2024.01.18-20.20.31:102][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.01.18-20.20.31:102][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.01.18-20.20.31:140][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2024.01.18-20.20.31:140][ 0]LogWindowsTextInputMethodSystem: - Deutsch (Deutschland) - (Keyboard). +[2024.01.18-20.20.31:140][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). +[2024.01.18-20.20.31:216][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2024.01.18-20.20.31:216][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.01.18-20.20.33:312][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.18-20.20.33:312][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.18-20.20.33:312][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.18-20.20.33:312][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.18-20.20.33:312][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.18-20.20.33:316][ 0]LogWindows: Attached monitors: +[2024.01.18-20.20.33:316][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1080), device: '\\.\DISPLAY1' [PRIMARY] +[2024.01.18-20.20.33:316][ 0]LogWindows: Found 1 attached monitors. +[2024.01.18-20.20.33:316][ 0]LogWindows: Gathering driver information using Windows Setup API +[2024.01.18-20.20.33:316][ 0]LogRHI: RHI Adapter Info: +[2024.01.18-20.20.33:316][ 0]LogRHI: Name: NVIDIA GeForce RTX 3070 +[2024.01.18-20.20.33:316][ 0]LogRHI: Driver Version: 536.67 (internal:31.0.15.3667, unified:536.67) +[2024.01.18-20.20.33:316][ 0]LogRHI: Driver Date: 7-12-2023 +[2024.01.18-20.20.33:317][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.01.18-20.20.33:317][ 0]LogD3D11RHI: GPU DeviceId: 0x2488 (for the marketing name, search the web for "GPU Device Id") +[2024.01.18-20.20.33:317][ 0]LogRHI: Texture pool is 5621 MB (70% of 8031 MB) +[2024.01.18-20.20.33:317][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.01.18-20.20.33:317][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 +[2024.01.18-20.20.33:317][ 0]LogD3D11RHI: VendorId : 10de +[2024.01.18-20.20.33:317][ 0]LogD3D11RHI: DeviceId : 2488 +[2024.01.18-20.20.33:317][ 0]LogD3D11RHI: SubSysId : f2781569 +[2024.01.18-20.20.33:317][ 0]LogD3D11RHI: Revision : 00a1 +[2024.01.18-20.20.33:317][ 0]LogD3D11RHI: DedicatedVideoMemory : 8421113856 bytes +[2024.01.18-20.20.33:317][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.18-20.20.33:317][ 0]LogD3D11RHI: SharedSystemMemory : 8545515520 bytes +[2024.01.18-20.20.33:317][ 0]LogD3D11RHI: AdapterLuid : 0 70856 +[2024.01.18-20.20.33:403][ 0]LogD3D11RHI: RHI has support for 64 bit atomics +[2024.01.18-20.20.33:403][ 0]LogD3D11RHI: Async texture creation enabled +[2024.01.18-20.20.33:403][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported +[2024.01.18-20.20.33:403][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.01.18-20.20.33:461][ 0]LogVRS: Current RHI does not support Variable Rate Shading +[2024.01.18-20.20.33:485][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) +[2024.01.18-20.20.33:567][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' +[2024.01.18-20.20.33:567][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal Engine 5.3/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] +[2024.01.18-20.20.33:720][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2024.01.18-20.20.33:720][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2024.01.18-20.20.33:720][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2024.01.18-20.20.33:720][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2024.01.18-20.20.33:720][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2024.01.18-20.20.33:720][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 +[2024.01.18-20.20.33:720][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2024.01.18-20.20.33:736][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2024.01.18-20.20.33:754][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2024.01.18-20.20.33:770][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2024.01.18-20.20.33:787][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll +[2024.01.18-20.20.33:802][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll +[2024.01.18-20.20.33:819][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2024.01.18-20.20.33:919][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.01.18-20.20.33:919][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.01.18-20.20.33:919][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.01.18-20.20.33:919][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.01.18-20.20.33:919][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.01.18-20.20.33:919][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.01.18-20.20.33:919][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.01.18-20.20.33:919][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.01.18-20.20.33:919][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.01.18-20.20.33:919][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.01.18-20.20.33:941][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.01.18-20.20.33:941][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.01.18-20.20.33:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.01.18-20.20.33:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2024.01.18-20.20.33:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.01.18-20.20.33:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.01.18-20.20.33:982][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2024.01.18-20.20.33:982][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2024.01.18-20.20.33:982][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2024.01.18-20.20.34:002][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.01.18-20.20.34:002][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2024.01.18-20.20.34:002][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.01.18-20.20.34:002][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.01.18-20.20.34:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.01.18-20.20.34:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.01.18-20.20.34:057][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.01.18-20.20.34:057][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2024.01.18-20.20.34:057][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.01.18-20.20.34:057][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.01.18-20.20.34:057][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2024.01.18-20.20.34:140][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.01.18-20.20.34:541][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2024.01.18-20.20.34:564][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2024.01.18-20.20.34:564][ 0]LogTargetPlatformManager: SF_METAL +[2024.01.18-20.20.34:564][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2024.01.18-20.20.34:564][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2024.01.18-20.20.34:564][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2024.01.18-20.20.34:564][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2024.01.18-20.20.34:564][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2024.01.18-20.20.34:564][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2024.01.18-20.20.34:564][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2024.01.18-20.20.34:564][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2024.01.18-20.20.34:564][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2024.01.18-20.20.34:565][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2024.01.18-20.20.34:565][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2024.01.18-20.20.34:565][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2024.01.18-20.20.34:565][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2024.01.18-20.20.34:565][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2024.01.18-20.20.34:565][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2024.01.18-20.20.34:565][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2024.01.18-20.20.34:565][ 0]LogTargetPlatformManager: VVM_1_0 +[2024.01.18-20.20.34:565][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2024.01.18-20.20.34:565][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2024.01.18-20.20.34:565][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2024.01.18-20.20.34:565][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2024.01.18-20.20.34:565][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2024.01.18-20.20.34:565][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2024.01.18-20.20.34:565][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2024.01.18-20.20.34:571][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2024.01.18-20.20.34:572][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.01.18-20.20.34:572][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2024.01.18-20.20.34:572][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.18-20.20.34:572][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2024.01.18-20.20.34:627][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) +[2024.01.18-20.20.34:627][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.18-20.20.34:627][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2024.01.18-20.20.34:689][ 0]LogDerivedDataCache: C:/Users/Alexa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.06 seconds. +[2024.01.18-20.20.34:691][ 0]LogDerivedDataCache: Display: C:/Users/Alexa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.13ms. RandomReadSpeed=17.94MBs, RandomWriteSpeed=195.60MBs. Assigned SpeedClass 'Local' +[2024.01.18-20.20.34:693][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Alexa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.01.18-20.20.34:693][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2024.01.18-20.20.34:693][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2024.01.18-20.20.34:693][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2024.01.18-20.20.34:693][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2024.01.18-20.20.34:724][ 0]LogShaderCompilers: Guid format shader working directory is -18 characters bigger than the processId version (../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/10592/). +[2024.01.18-20.20.34:724][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 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Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") +[2024.01.18-20.20.41:294][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-GS0BD9T' +[2024.01.18-20.20.41:294][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal Engine 5.3/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-GS0BD9T" -nocompile -nocompileuat ] +[2024.01.18-20.20.41:954][ 0]LogMaterial: WorldGridMaterial-SM5-Default: 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+[2024.01.18-20.20.41:956][ 0]LogMaterial: Display: Missing cached shadermap for WorldGridMaterial in PCD3D_SM5, Default, SM5, Editor (DDC key hash: 10e3b87221f96e38242161a7332464c9a475841a), compiling. Is special engine material. +[2024.01.18-20.20.42:574][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2024.01.18-20.20.42:605][ 0]LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in PCD3D_SM5, Default, SM5, Editor (DDC key hash: 9173b28e7b20660159796ba7503a8d1e145ed725), compiling. +[2024.01.18-20.20.42:670][ 0]LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM5, Default, SM5, Editor (DDC key hash: fd23bf7db216e04cc2fd637728118907c3c45035), compiling. +[2024.01.18-20.22.38:082][ 0]LogDerivedDataCache: C:/Users/Alexa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:03.389 and deleted 498 files with total size 11 MiB and 496 empty folders. Scanned 2281 files in 3363 folders with total size 189 MiB. +[2024.01.18-20.25.31:006][ 0]LogMaterial: Display: Missing cached shadermap for DefaultPostProcessMaterial in PCD3D_SM5, Default, SM5, Editor (DDC key hash: 2f26f6b591f7b75d2efba4afa91df87afec18866), compiling. +[2024.01.18-20.25.31:436][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-GS0BD9T: (Name=DESKTOP-GS0BD9T, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid") +[2024.01.18-20.25.31:984][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2024.01.18-20.25.31:984][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2024.01.18-20.25.31:984][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2024.01.18-20.25.31:984][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2024.01.18-20.25.31:984][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.01.18-20.25.33:099][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2024.01.18-20.25.33:099][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2024.01.18-20.25.33:112][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. +[2024.01.18-20.25.33:112][ 0]LogUObjectAllocator: 6340888 out of 0 bytes used by permanent object pool. +[2024.01.18-20.25.33:112][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.01.18-20.25.33:143][ 0]LogLiveCoding: Display: Starting LiveCoding +[2024.01.18-20.25.33:143][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2024.01.18-20.25.33:144][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x59e97e03", spawning console +[2024.01.18-20.25.33:299][ 0]LogSlate: Border +[2024.01.18-20.25.33:299][ 0]LogSlate: BreadcrumbButton +[2024.01.18-20.25.33:299][ 0]LogSlate: Brushes.Title +[2024.01.18-20.25.33:299][ 0]LogSlate: Default +[2024.01.18-20.25.33:299][ 0]LogSlate: Icons.Save +[2024.01.18-20.25.33:299][ 0]LogSlate: Icons.Toolbar.Settings +[2024.01.18-20.25.33:299][ 0]LogSlate: ListView +[2024.01.18-20.25.33:299][ 0]LogSlate: SoftwareCursor_CardinalCross +[2024.01.18-20.25.33:299][ 0]LogSlate: SoftwareCursor_Grab +[2024.01.18-20.25.33:299][ 0]LogSlate: TableView.DarkRow +[2024.01.18-20.25.33:299][ 0]LogSlate: TableView.Row +[2024.01.18-20.25.33:299][ 0]LogSlate: TreeView +[2024.01.18-20.25.33:467][ 0]LogLiveCoding: Display: Waiting for server +[2024.01.18-20.25.34:282][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2024.01.18-20.25.34:303][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2024.01.18-20.25.34:319][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 15 ms +[2024.01.18-20.25.34:395][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2024.01.18-20.25.34:395][ 0]LogInit: XR: MultiViewport is Disabled +[2024.01.18-20.25.34:395][ 0]LogInit: XR: Mobile Multiview is Disabled +[2024.01.18-20.25.35:555][ 0]LogPython: Using Python 3.9.7 +[2024.01.18-20.25.36:264][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.01.18-20.25.36:292][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.01.18-20.25.36:296][ 0]LogUdpMessaging: Display: Added local interface '192.168.56.1' to multicast group '230.0.0.1:6666' +[2024.01.18-20.25.36:296][ 0]LogUdpMessaging: Display: Added local interface '192.168.178.95' to multicast group '230.0.0.1:6666' +[2024.01.18-20.25.36:473][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 6CE557A948EC86DDBA2054B9C0F3B372 | Instance: 51D858FC490924C1FE48FEBA5F52DE00 (DESKTOP-GS0BD9T-10592). +[2024.01.18-20.25.38:044][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2024.01.18-20.25.38:074][ 0]LogMetasoundEngine: MetaSound Engine Initialized +[2024.01.18-20.25.38:735][ 0]SourceControl: Revision control is disabled +[2024.01.18-20.25.38:791][ 0]LogUProjectInfo: Found projects: +[2024.01.18-20.25.39:623][ 0]SourceControl: Revision control is disabled +[2024.01.18-20.25.40:874][ 0]LogOpenImageDenoise: OIDN starting up +[2024.01.18-20.25.42:650][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.01.18-20.25.42:755][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.18-20.25.42:755][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.18-20.25.42:995][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. +[2024.01.18-20.25.43:214][ 0]LogCollectionManager: Loaded 0 collections in 0.001767 seconds +[2024.01.18-20.25.43:216][ 0]LogFileCache: Scanning file cache for directory 'E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s +[2024.01.18-20.25.43:218][ 0]LogFileCache: Scanning file cache for directory 'E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/Developers/Alexa/Collections/' took 0.00s +[2024.01.18-20.25.43:220][ 0]LogFileCache: Scanning file cache for directory 'E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s +[2024.01.18-20.25.43:920][ 0]LogEngine: Initializing Engine... +[2024.01.18-20.25.43:950][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s +[2024.01.18-20.25.44:041][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.01.18-20.25.44:080][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-20.25.44:085][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-20.25.44:121][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.01.18-20.25.44:136][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.01.18-20.25.44:136][ 0]LogInit: Texture streaming: Enabled +[2024.01.18-20.25.44:199][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 +[2024.01.18-20.25.44:222][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.01.18-20.25.44:262][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.01.18-20.25.44:262][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.01.18-20.25.44:263][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2024.01.18-20.25.44:263][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2024.01.18-20.25.44:264][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2024.01.18-20.25.44:264][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2024.01.18-20.25.44:264][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2024.01.18-20.25.44:264][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.01.18-20.25.44:264][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.01.18-20.25.44:265][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.18-20.25.44:265][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.18-20.25.44:265][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.18-20.25.44:265][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.18-20.25.44:265][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.18-20.25.44:265][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.18-20.25.44:265][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.18-20.25.44:265][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.18-20.25.44:266][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.18-20.25.44:266][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.18-20.25.44:266][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.18-20.25.44:304][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.18-20.25.44:334][ 0]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek High Definition Audio) +[2024.01.18-20.25.44:336][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.18-20.25.44:338][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.18-20.25.44:338][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.18-20.25.44:341][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2024.01.18-20.25.44:341][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2024.01.18-20.25.44:342][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.18-20.25.44:342][ 0]LogInit: FAudioDevice initialized with ID 1. +[2024.01.18-20.25.44:342][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2024.01.18-20.25.44:342][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.01.18-20.25.44:342][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.18-20.25.44:419][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2024.01.18-20.25.44:431][ 0]LogInit: Undo buffer set to 32 MB +[2024.01.18-20.25.44:432][ 0]LogInit: Transaction tracking system initialized +[2024.01.18-20.25.44:520][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json +[2024.01.18-20.25.44:520][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2024.01.18-20.25.44:523][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002564 seconds (Found 160 uncontrolled assets) +[2024.01.18-20.25.44:562][ 0]BlueprintLog: New page: Editor Load +[2024.01.18-20.25.44:946][ 0]LocalizationService: Localization service is disabled +[2024.01.18-20.25.45:021][ 0]TimingProfiler: Initialize +[2024.01.18-20.25.45:025][ 0]TimingProfiler: OnSessionChanged +[2024.01.18-20.25.45:026][ 0]LoadingProfiler: Initialize +[2024.01.18-20.25.45:026][ 0]LoadingProfiler: OnSessionChanged +[2024.01.18-20.25.45:027][ 0]NetworkingProfiler: Initialize +[2024.01.18-20.25.45:029][ 0]NetworkingProfiler: OnSessionChanged +[2024.01.18-20.25.45:029][ 0]MemoryProfiler: Initialize +[2024.01.18-20.25.45:029][ 0]MemoryProfiler: OnSessionChanged +[2024.01.18-20.25.45:523][ 0]LogFileCache: Scanning file cache for directory 'E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/' took 0.01s +[2024.01.18-20.25.45:854][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2024.01.18-20.25.46:501][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.01.18-20.25.46:510][ 0]SourceControl: Revision control is disabled +[2024.01.18-20.25.46:510][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 320.300 +[2024.01.18-20.25.46:513][ 0]Cmd: MAP LOAD FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.01.18-20.25.46:514][ 0]LightingResults: New page: Lighting Build +[2024.01.18-20.25.46:521][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.01.18-20.25.46:522][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-20.25.46:527][ 0]MapCheck: New page: Map Check +[2024.01.18-20.25.46:527][ 0]LightingResults: New page: Lighting Build +[2024.01.18-20.25.46:549][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2024.01.18-20.25.46:556][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.18-20.25.46:574][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms +[2024.01.18-20.25.46:790][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.18-20.25.46:802][ 0]LogMaterial: Warning: [AssetLog] E:\UnrealDigitalArt\digital_art\BackroomsDigitalArt\Content\GameMap\Shader\M_Vhs.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + (Node VectorNoise) Cannot cast from larger type float4 to smaller type float3. + +[2024.01.18-20.25.46:816][ 0]LogStaticMesh: Display: Building static mesh door_Knauf... +[2024.01.18-20.25.46:822][ 0]LogStaticMesh: Display: Building static mesh door_Rahmen... +[2024.01.18-20.25.46:822][ 0]LogStaticMesh: Display: Building static mesh door_Tuer... +[2024.01.18-20.25.46:828][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. +[2024.01.18-20.25.46:828][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-20.25.46:828][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-20.25.46:828][ 0]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.18-20.25.46:831][ 0]LogStaticMesh: Adjacency [0.00s], tris: 12, UVs 2 +[2024.01.18-20.25.46:831][ 0]LogStaticMesh: Adjacency [0.00s], tris: 56, UVs 2 +[2024.01.18-20.25.46:832][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 +[2024.01.18-20.25.46:832][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 +[2024.01.18-20.25.46:832][ 0]LogStaticMesh: Leaves [0.00s] +[2024.01.18-20.25.46:832][ 0]LogStaticMesh: Leaves [0.00s] +[2024.01.18-20.25.46:832][ 0]LogStaticMesh: Reduce [0.00s] +[2024.01.18-20.25.46:832][ 0]LogStaticMesh: Reduce [0.00s] +[2024.01.18-20.25.46:832][ 0]LogStaticMesh: Fallback 0/1 [0.00s], num tris: 56 +[2024.01.18-20.25.46:832][ 0]LogStaticMesh: Fallback 0/1 [0.00s], num tris: 12 +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: ConstrainClusters: +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: Input: 1 Clusters, 56 Triangles and 88 Vertices +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: Output without splits: 1 Clusters, 56 Triangles and 88 Vertices +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: Output with splits: 1 Clusters, 56 Triangles and 88 Vertices +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: ConstrainClusters: +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: Input: 1 Clusters, 12 Triangles and 24 Vertices +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: Output without splits: 1 Clusters, 12 Triangles and 24 Vertices +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: Output with splits: 1 Clusters, 12 Triangles and 24 Vertices +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: WritePages: +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: WritePages: +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: Root: GPU size: 532 bytes. 1 Pages. 532.000 bytes per page (1.624% utilization). +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: Streaming: 0 bytes. +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: Root: GPU size: 1480 bytes. 1 Pages. 1480.000 bytes per page (4.517% utilization). +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: Page data disk size: 672 bytes. Fixup data size: 24 bytes. +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: Streaming: 0 bytes. +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: Page data disk size: 1580 bytes. Fixup data size: 24 bytes. +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: Total GPU size: 532 bytes, Total disk size: 696 bytes. +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: Total GPU size: 1480 bytes, Total disk size: 1604 bytes. +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: Encode [0.00s] +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: Encode [0.00s] +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: Nanite build [0.00s] + +[2024.01.18-20.25.46:833][ 0]LogStaticMesh: Nanite build [0.00s] + +[2024.01.18-20.25.46:834][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Door/door_Tuer.door_Tuer +[2024.01.18-20.25.46:834][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Door/door_Rahmen.door_Rahmen +[2024.01.18-20.25.46:836][ 0]LogStaticMesh: Adjacency [0.00s], tris: 1784, UVs 2 +[2024.01.18-20.25.46:840][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.071429 +[2024.01.18-20.25.46:840][ 0]LogStaticMesh: Leaves [0.00s] +[2024.01.18-20.25.46:869][ 0]LogStaticMesh: Display: Building static mesh world_fixed_RoomStructure... +[2024.01.18-20.25.46:878][ 0]LogTexture: Display: Building textures: /Game/GameMap/Door/wood.wood (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast +[2024.01.18-20.25.46:907][ 0]LogTexture: Display: Building textures: /Game/GameMap/Locker/Metal038_2K-JPG_Metalness.Metal038_2K-JPG_Metalness (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast +[2024.01.18-20.25.46:911][ 0]LogStaticMesh: Built static mesh [0.04s] /Game/GameMap/world_fixed_RoomStructure.world_fixed_RoomStructure +[2024.01.18-20.25.46:916][ 0]LogStaticMesh: Reduce [0.08s] +[2024.01.18-20.25.46:923][ 0]LogTexture: Display: Building textures: /Game/GameMap/Locker/Metal038_2K-JPG_Color.Metal038_2K-JPG_Color (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast +[2024.01.18-20.25.46:963][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.01.18-20.25.46:975][ 0]LogStaticMesh: Fallback 0/1 [0.06s], num tris: 598 +[2024.01.18-20.25.46:978][ 0]LogStaticMesh: ConstrainClusters: +[2024.01.18-20.25.46:978][ 0]LogStaticMesh: Input: 29 Clusters, 3548 Triangles and 2624 Vertices +[2024.01.18-20.25.46:978][ 0]LogStaticMesh: Output without splits: 29 Clusters, 3548 Triangles and 2645 Vertices +[2024.01.18-20.25.46:978][ 0]LogStaticMesh: Output with splits: 29 Clusters, 3548 Triangles and 2645 Vertices +[2024.01.18-20.25.46:978][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 29, Slow Path Clusters: 0, 1 Material: 29, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 +[2024.01.18-20.25.46:979][ 0]LogStaticMesh: WritePages: +[2024.01.18-20.25.46:979][ 0]LogStaticMesh: Root: GPU size: 32320 bytes. 1 Pages. 32320.000 bytes per page (98.633% utilization). +[2024.01.18-20.25.46:979][ 0]LogStaticMesh: Streaming: GPU size: 10696 bytes. 1 Pages (1 with relative encoding). 10696.000 bytes per page (8.160% utilization). +[2024.01.18-20.25.46:979][ 0]LogStaticMesh: Page data disk size: 33428 bytes. Fixup data size: 256 bytes. +[2024.01.18-20.25.46:979][ 0]LogStaticMesh: Total GPU size: 43016 bytes, Total disk size: 33684 bytes. +[2024.01.18-20.25.46:979][ 0]LogStaticMesh: Encode [0.00s] +[2024.01.18-20.25.46:979][ 0]LogStaticMesh: Nanite build [0.14s] + +[2024.01.18-20.25.46:979][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.01.18-20.25.46:981][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.01.18-20.25.46:981][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,098ms to complete. +[2024.01.18-20.25.46:982][ 0]LogStaticMesh: Built static mesh [0.17s] /Game/GameMap/Door/door_Knauf.door_Knauf +[2024.01.18-20.25.47:010][ 0]LogTexture: Display: Building textures: /Game/GameMap/Locker/Metal038_2K-JPG_NormalGL.Metal038_2K-JPG_NormalGL (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 336.562488 MB), EncodeSpeed: Fast +[2024.01.18-20.25.47:025][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 320.814 +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: Total job queries 3.174, among them cache hits 0 (0.00%) +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: Tracking 3.174 distinct input hashes that result in 2.257 distinct outputs (71.11%) +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: RAM used: 11,13 MiB of 819,20 MiB budget. Usage: 1.36% +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: Shaders Compiled: 3.174 +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: Jobs assigned 3.174, completed 3.174 (100%) +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.06 s +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 124.98 s, longest 285.59 s +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: Job execution time: average 8.03 s, max 29.60 s +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 133.01 s, max 290.82 +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: Shader code size: average 14,31 KiB, min 140 B, max 154,367 KiB +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 291.50 s +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: Jobs were issued in 337 batches (only local compilation was used), average 9.42 jobs/batch +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: Average processing rate: 10.89 jobs/sec +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: Total thread time: 2.550,098 s +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: Total thread preprocess time: 80 s +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 3.14% +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: Effective parallelization: 8.75 (times faster than compiling all shaders on one thread). Compare with number of workers: 9 +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 11.77 sec, max 11.77 sec, min 11.77 sec) +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.01 sec, max 21.95 sec, min 2.00 sec) +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.89 sec, max 14.73 sec, min 0.29 sec) +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: FScreenSpaceShortRangeAOCS (compiled 12 times, average 4.85 sec, max 22.24 sec, min 0.39 sec) +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 4.13 sec, max 4.13 sec, min 4.13 sec) +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 15.97% of total time (compiled 128 times, average 3.18 sec, max 7.77 sec, min 0.69 sec) +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 12.80% of total time (compiled 128 times, average 2.55 sec, max 3.57 sec, min 1.89 sec) +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: FDeferredLightPS - 7.90% of total time (compiled 90 times, average 2.24 sec, max 4.13 sec, min 0.39 sec) +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.35% of total time (compiled 128 times, average 1.07 sec, max 1.63 sec, min 0.68 sec) +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: FReflectionTraceVoxelsCS - 4.70% of total time (compiled 96 times, average 1.25 sec, max 4.31 sec, min 0.21 sec) +[2024.01.18-20.25.47:025][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.18-20.25.47:026][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap0_1 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.666627 MB), EncodeSpeed: Fast +[2024.01.18-20.25.47:038][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap0_2 (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.479041 MB), EncodeSpeed: Fast +[2024.01.18-20.25.47:042][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_0_1 (TFO_DXT1, 128x128 x1x1x1) (Required Memory Estimate: 1.947886 MB), EncodeSpeed: Fast +[2024.01.18-20.25.47:051][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_0_3 (TFO_DXT1, 128x128 x1x1x1) (Required Memory Estimate: 1.947886 MB), EncodeSpeed: Fast +[2024.01.18-20.25.47:051][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_0_2 (TFO_DXT1, 256x256 x1x1x1) (Required Memory Estimate: 7.604136 MB), EncodeSpeed: Fast +[2024.01.18-20.25.47:053][ 0]LogTexture: Display: Building textures: /Game/GameMap/Locker/Metal038_2K-JPG_Roughness.Metal038_2K-JPG_Roughness (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast +[2024.01.18-20.25.47:056][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_0_4 (TFO_DXT1, 128x128 x1x1x1) (Required Memory Estimate: 1.947886 MB), EncodeSpeed: Fast +[2024.01.18-20.25.47:064][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:ShadowMapTexture2D_0 (BGRA8, 256x64 x1x1x1) (Required Memory Estimate: 0.5625 MB), EncodeSpeed: Fast +[2024.01.18-20.25.47:065][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:ShadowMapTexture2D_1 (BGRA8, 128x64 x1x1x1) (Required Memory Estimate: 0.312489 MB), EncodeSpeed: Fast +[2024.01.18-20.25.47:162][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:ShadowMapTexture2D_2 (G8, 64x64 x1x1x1) (Required Memory Estimate: 0.156244 MB), EncodeSpeed: Fast +[2024.01.18-20.25.47:162][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:ShadowMapTexture2D_3 (G8, 64x64 x1x1x1) (Required Memory Estimate: 0.156244 MB), EncodeSpeed: Fast +[2024.01.18-20.25.47:186][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.5 MiB to ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin +[2024.01.18-20.25.47:191][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.18-20.25.47:191][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.18-20.25.47:191][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.18-20.25.47:191][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.18-20.25.47:191][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.18-20.25.47:191][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.18-20.25.47:191][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.18-20.25.47:191][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.18-20.25.47:237][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-20.25.47:249][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-20.25.47:257][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-20.25.47:265][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-20.25.47:298][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap0_4 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.666627 MB), EncodeSpeed: Fast +[2024.01.18-20.25.47:300][ 0]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap0_3 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.666627 MB), EncodeSpeed: Fast +[2024.01.18-20.25.47:462][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-20.25.47:471][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2024.01.18-20.25.47:474][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-20.25.47:481][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2024.01.18-20.25.47:481][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-20.25.47:487][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2024.01.18-20.25.47:488][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-20.25.47:493][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2024.01.18-20.25.47:496][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-20.25.47:501][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2024.01.18-20.25.47:501][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-20.25.47:506][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2024.01.18-20.25.47:506][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-20.25.47:511][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2024.01.18-20.25.47:511][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-20.25.47:515][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2024.01.18-20.25.47:516][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-20.25.47:522][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2024.01.18-20.25.47:522][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-20.25.47:526][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2024.01.18-20.25.47:945][ 0]LogStall: Startup... +[2024.01.18-20.25.47:947][ 0]LogStall: Startup complete. +[2024.01.18-20.25.47:972][ 0]LogLoad: (Engine Initialization) Total time: 321.76 seconds +[2024.01.18-20.25.47:972][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.01.18-20.25.48:076][ 0]LogAssetRegistry: AssetRegistryGather time 7.3435s: AssetDataDiscovery 0.0653s, AssetDataGather 7.2419s, StoreResults 0.0364s. +[2024.01.18-20.25.48:097][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) +[2024.01.18-20.25.48:156][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.01.18-20.25.48:192][ 0]LogSlate: Took 0.005854 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.18-20.25.48:202][ 0]LogSlate: Took 0.004868 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.18-20.25.48:207][ 0]LogSlate: Took 0.004315 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.18-20.25.48:225][ 0]LogViewport: Scene viewport resized to 977x580, mode Windowed. +[2024.01.18-20.25.48:299][ 0]LogAutomationController: Ignoring very large delta of 16789715.12 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-20.25.48:537][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> + +[2024.01.18-20.25.48:545][ 1]Running Python start-up script 'E:/Unreal Engine 5.3/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.240401 secs +[2024.01.18-20.25.50:922][ 1]LogMeshUtilities: Finished distance field build in 2.5s - 126x126x126 sparse distance field, 2.7Mb total, 0.1Mb always loaded, 79% occupied, 442 triangles, world_fixed_RoomStructure +[2024.01.18-20.25.51:324][ 2]LogAutomationController: Ignoring very large delta of 3.02 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-20.25.51:387][ 2]LogSlate: Took 0.006563 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.18-20.26.03:432][230]LogViewport: Scene viewport resized to 1470x940, mode Windowed. +[2024.01.18-20.26.28:956][567]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.18-20.26.28:968][567]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.18-20.26.28:971][567]PIE: New page: PIE session: BackroomsMap (18.01.2024, 22:26:28) +[2024.01.18-20.26.28:979][567]LogOnline: OSS: Created online subsystem instance for: NULL +[2024.01.18-20.26.28:979][567]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2024.01.18-20.26.28:981][567]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.18-20.26.28:996][567]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015049s) +[2024.01.18-20.26.28:996][567]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.015082s) +[2024.01.18-20.26.29:000][567]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.01.18-20.26.29:001][567]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-20.26.29:001][567]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-20.26.29:001][567]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.18-20.26.29:001][567]LogPlayLevel: PIE: World Init took: (0.000866s) +[2024.01.18-20.26.29:002][567]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.01.18-20.26.29:002][567]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.18-20.26.29:002][567]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.18-20.26.29:002][567]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.18-20.26.29:002][567]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.18-20.26.29:002][567]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.18-20.26.29:002][567]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.18-20.26.29:002][567]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.18-20.26.29:002][567]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.18-20.26.29:002][567]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.18-20.26.29:002][567]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.18-20.26.29:002][567]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.18-20.26.29:004][567]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.18-20.26.29:023][567]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek High Definition Audio) +[2024.01.18-20.26.29:023][567]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.18-20.26.29:023][567]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.18-20.26.29:023][567]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.18-20.26.29:024][567]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2024.01.18-20.26.29:024][567]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2024.01.18-20.26.29:025][567]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2024.01.18-20.26.29:025][567]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2024.01.18-20.26.29:025][567]LogInit: FAudioDevice initialized with ID 2. +[2024.01.18-20.26.29:025][567]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. +[2024.01.18-20.26.29:025][567]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.18-20.26.29:265][567]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.18-20.26.29:276][567]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.18-21.26.29 +[2024.01.18-20.26.29:282][567]LogWorld: Bringing up level for play took: 0.016651 +[2024.01.18-20.26.29:285][567]LogOnline: OSS: Created online subsystem instance for: :Context_1 +[2024.01.18-20.26.29:309][567]PIE: Server logged in +[2024.01.18-20.26.29:310][567]PIE: Play in editor total start time 0,344 seconds. +[2024.01.18-20.27.44:464][482]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-20.27.44:464][482]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.18-20.27.44:465][482]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.18-20.27.44:466][482]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-20.27.44:468][482]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.18-20.27.44:471][482]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-20.27.44:474][482]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.18-20.27.44:475][482]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.18-20.27.44:475][482]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.18-20.27.44:476][482]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.18-20.27.44:480][482]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-20.27.44:484][482]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.01.18-20.27.44:559][484]LogPlayLevel: Display: Destroying online subsystem :Context_1 +[2024.01.18-20.27.50:275][812]LogSlate: Took 0.005322 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.18-20.27.50:316][813]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-20.27.51:065][831]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-20.27.51:095][832]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-20.27.51:132][833]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-20.28.03:398][376]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-20.28.33:016][695]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-20.28.40:018][ 3]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.01.18-20.28.40:033][ 3]LogContentBrowser: Creating deferred item: NewFolder +[2024.01.18-20.28.40:041][ 4]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). +[2024.01.18-20.28.41:780][ 84]LogContentBrowser: Attempting asset rename: NewFolder -> Props +[2024.01.18-20.28.41:780][ 84]LogContentBrowser: End creating deferred item NewFolder +[2024.01.18-20.29.04:516][310]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/aktenschrank.fbx) +[2024.01.18-20.29.04:548][310]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/aktenschrank.fbx +[2024.01.18-20.29.04:557][310]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-20.29.44:154][310]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-20.29.44:264][310]LogFbxMaterialImport: Display: Unable to find Texture file E:\UnrealDigitalArt\digital_art\blender\props\aktenschrank.fbm\pexels-fwstudio-129733.jpg +[2024.01.18-20.29.44:274][310]LogFbx: Display: Triangulating static mesh Cube.001 +[2024.01.18-20.29.44:320][310]LogStaticMesh: Display: Building static mesh aktenschrank... +[2024.01.18-20.29.44:328][310]LogStaticMesh: Adjacency [0.00s], tris: 2364, UVs 2 +[2024.01.18-20.29.44:331][310]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 +[2024.01.18-20.29.44:331][310]LogStaticMesh: Leaves [0.00s] +[2024.01.18-20.29.44:432][310]LogStaticMesh: Reduce [0.10s] +[2024.01.18-20.29.44:472][310]LogStaticMesh: Fallback 0/1 [0.04s], num tris: 374 +[2024.01.18-20.29.44:473][310]LogStaticMesh: ConstrainClusters: +[2024.01.18-20.29.44:473][310]LogStaticMesh: Input: 40 Clusters, 5010 Triangles and 5595 Vertices +[2024.01.18-20.29.44:473][310]LogStaticMesh: Output without splits: 40 Clusters, 5010 Triangles and 5605 Vertices +[2024.01.18-20.29.44:473][310]LogStaticMesh: Output with splits: 40 Clusters, 5010 Triangles and 5605 Vertices +[2024.01.18-20.29.44:474][310]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 40, Slow Path Clusters: 0, 1 Material: 40, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 +[2024.01.18-20.29.44:475][310]LogStaticMesh: WritePages: +[2024.01.18-20.29.44:475][310]LogStaticMesh: Root: GPU size: 31416 bytes. 1 Pages. 31416.000 bytes per page (95.874% utilization). +[2024.01.18-20.29.44:475][310]LogStaticMesh: Streaming: GPU size: 54604 bytes. 1 Pages (1 with relative encoding). 54604.000 bytes per page (41.660% utilization). +[2024.01.18-20.29.44:475][310]LogStaticMesh: Page data disk size: 55576 bytes. Fixup data size: 248 bytes. +[2024.01.18-20.29.44:475][310]LogStaticMesh: Total GPU size: 86020 bytes, Total disk size: 55824 bytes. +[2024.01.18-20.29.44:475][310]LogStaticMesh: Encode [0.00s] +[2024.01.18-20.29.44:475][310]LogStaticMesh: Nanite build [0.14s] + +[2024.01.18-20.29.44:479][310]LogStaticMesh: Built static mesh [0.16s] /Game/GameMap/Props/aktenschrank.aktenschrank +[2024.01.18-20.29.44:483][310]LogStaticMesh: Warning: aktenschrank has degenerate tangent bases which will result in incorrect shading. Consider enabling Recompute Tangents in the mesh's Build Settings. +[2024.01.18-20.29.44:483][310]LogStaticMesh: Warning: aktenschrank has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) +[2024.01.18-20.29.44:483][310]LogStaticMesh: Warning: aktenschrank has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.01.18-20.29.44:498][310]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-20.29.44:498][310]FBXImport: Warning: aktenschrank has degenerate tangent bases which will result in incorrect shading. Consider enabling Recompute Tangents in the mesh's Build Settings. +[2024.01.18-20.29.44:498][310]FBXImport: Warning: aktenschrank has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) +[2024.01.18-20.29.44:498][310]FBXImport: Warning: aktenschrank has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.01.18-20.29.44:560][310]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/chair.fbx) +[2024.01.18-20.29.44:566][310]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/chair.fbx +[2024.01.18-20.29.44:578][310]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-20.29.44:620][310]LogFbx: Display: Triangulating static mesh Cube.011 +[2024.01.18-20.29.45:101][310]LogStaticMesh: Display: Building static mesh chair... +[2024.01.18-20.29.46:321][310]LogStaticMesh: Adjacency [0.00s], tris: 35367, UVs 2 +[2024.01.18-20.29.46:342][310]LogStaticMesh: Clustering [0.02s]. Ratio: 1.014440 +[2024.01.18-20.29.46:349][310]LogStaticMesh: Leaves [0.01s] +[2024.01.18-20.29.47:021][310]LogStaticMesh: Reduce [0.67s] +[2024.01.18-20.29.47:061][310]LogStaticMesh: Fallback 0/1 [0.04s], num tris: 598 +[2024.01.18-20.29.47:146][310]LogStaticMesh: ConstrainClusters: +[2024.01.18-20.29.47:146][310]LogStaticMesh: Input: 575 Clusters, 72398 Triangles and 162469 Vertices +[2024.01.18-20.29.47:146][310]LogStaticMesh: Output without splits: 575 Clusters, 72398 Triangles and 162469 Vertices +[2024.01.18-20.29.47:146][310]LogStaticMesh: Output with splits: 1116 Clusters, 72398 Triangles and 162921 Vertices +[2024.01.18-20.29.47:147][310]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1116, Slow Path Clusters: 0, 1 Material: 1116, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 +[2024.01.18-20.29.47:174][310]LogStaticMesh: WritePages: +[2024.01.18-20.29.47:174][310]LogStaticMesh: Root: GPU size: 32384 bytes. 1 Pages. 32384.000 bytes per page (98.828% utilization). +[2024.01.18-20.29.47:174][310]LogStaticMesh: Streaming: GPU size: 1746216 bytes. 14 Pages (13 with relative encoding). 124729.711 bytes per page (95.161% utilization). +[2024.01.18-20.29.47:174][310]LogStaticMesh: Page data disk size: 1603140 bytes. Fixup data size: 7776 bytes. +[2024.01.18-20.29.47:174][310]LogStaticMesh: Total GPU size: 1778600 bytes, Total disk size: 1610916 bytes. +[2024.01.18-20.29.47:174][310]LogStaticMesh: Encode [0.11s] +[2024.01.18-20.29.47:174][310]LogStaticMesh: Nanite build [0.82s] + +[2024.01.18-20.29.47:180][310]LogStaticMesh: Built static mesh [2.08s] /Game/GameMap/Props/chair.chair +[2024.01.18-20.29.47:194][310]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-20.29.47:217][310]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/clock.fbx) +[2024.01.18-20.29.47:221][310]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/clock.fbx +[2024.01.18-20.29.47:224][310]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-20.29.47:278][310]LogFbx: Display: Triangulating static mesh Cylinder.001 +[2024.01.18-20.29.47:286][310]LogStaticMesh: Display: Building static mesh clock... +[2024.01.18-20.29.47:287][310]LogStaticMesh: Adjacency [0.00s], tris: 194, UVs 2 +[2024.01.18-20.29.47:287][310]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 +[2024.01.18-20.29.47:287][310]LogStaticMesh: Leaves [0.00s] +[2024.01.18-20.29.47:290][310]LogStaticMesh: Reduce [0.00s] +[2024.01.18-20.29.47:290][310]LogStaticMesh: Fallback 0/1 [0.00s], num tris: 194 +[2024.01.18-20.29.47:290][310]LogStaticMesh: ConstrainClusters: +[2024.01.18-20.29.47:290][310]LogStaticMesh: Input: 3 Clusters, 320 Triangles and 323 Vertices +[2024.01.18-20.29.47:290][310]LogStaticMesh: Output without splits: 3 Clusters, 320 Triangles and 323 Vertices +[2024.01.18-20.29.47:290][310]LogStaticMesh: Output with splits: 3 Clusters, 320 Triangles and 323 Vertices +[2024.01.18-20.29.47:290][310]LogStaticMesh: Material Stats - Unique Materials: 3, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 0, 2 Materials: 1, 3 Materials: 2, At Least 4 Materials: 0 +[2024.01.18-20.29.47:290][310]LogStaticMesh: WritePages: +[2024.01.18-20.29.47:290][310]LogStaticMesh: Root: GPU size: 4276 bytes. 1 Pages. 4276.000 bytes per page (13.049% utilization). +[2024.01.18-20.29.47:290][310]LogStaticMesh: Streaming: 0 bytes. +[2024.01.18-20.29.47:290][310]LogStaticMesh: Page data disk size: 3456 bytes. Fixup data size: 40 bytes. +[2024.01.18-20.29.47:290][310]LogStaticMesh: Total GPU size: 4276 bytes, Total disk size: 3496 bytes. +[2024.01.18-20.29.47:290][310]LogStaticMesh: Encode [0.00s] +[2024.01.18-20.29.47:290][310]LogStaticMesh: Nanite build [0.00s] + +[2024.01.18-20.29.47:291][310]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Props/clock.clock +[2024.01.18-20.29.47:292][310]LogStaticMesh: Warning: clock has degenerate tangent bases which will result in incorrect shading. Consider enabling Recompute Tangents in the mesh's Build Settings. +[2024.01.18-20.29.47:292][310]LogStaticMesh: Warning: clock has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.01.18-20.29.47:300][310]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-20.29.47:300][310]FBXImport: Warning: clock has degenerate tangent bases which will result in incorrect shading. Consider enabling Recompute Tangents in the mesh's Build Settings. +[2024.01.18-20.29.47:300][310]FBXImport: Warning: clock has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.01.18-20.29.47:304][310]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/exit_sign_left.fbx) +[2024.01.18-20.29.47:308][310]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/exit_sign_left.fbx +[2024.01.18-20.29.47:311][310]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-20.29.47:384][310]LogFbx: Display: Triangulating static mesh Cube.005 +[2024.01.18-20.29.47:387][310]LogStaticMesh: Display: Building static mesh exit_sign_left... +[2024.01.18-20.29.47:387][310]LogStaticMesh: Adjacency [0.00s], tris: 87, UVs 2 +[2024.01.18-20.29.47:387][310]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 +[2024.01.18-20.29.47:387][310]LogStaticMesh: Leaves [0.00s] +[2024.01.18-20.29.47:387][310]LogStaticMesh: Reduce [0.00s] +[2024.01.18-20.29.47:387][310]LogStaticMesh: Fallback 0/1 [0.00s], num tris: 87 +[2024.01.18-20.29.47:387][310]LogStaticMesh: ConstrainClusters: +[2024.01.18-20.29.47:387][310]LogStaticMesh: Input: 1 Clusters, 87 Triangles and 123 Vertices +[2024.01.18-20.29.47:387][310]LogStaticMesh: Output without splits: 1 Clusters, 87 Triangles and 123 Vertices +[2024.01.18-20.29.47:387][310]LogStaticMesh: Output with splits: 1 Clusters, 87 Triangles and 123 Vertices +[2024.01.18-20.29.47:387][310]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 0, Slow Path Clusters: 1, 1 Material: 0, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 1 +[2024.01.18-20.29.47:387][310]LogStaticMesh: WritePages: +[2024.01.18-20.29.47:387][310]LogStaticMesh: Root: GPU size: 1092 bytes. 1 Pages. 1092.000 bytes per page (3.333% utilization). +[2024.01.18-20.29.47:387][310]LogStaticMesh: Streaming: 0 bytes. +[2024.01.18-20.29.47:387][310]LogStaticMesh: Page data disk size: 1128 bytes. Fixup data size: 24 bytes. +[2024.01.18-20.29.47:387][310]LogStaticMesh: Total GPU size: 1092 bytes, Total disk size: 1152 bytes. +[2024.01.18-20.29.47:387][310]LogStaticMesh: Encode [0.00s] +[2024.01.18-20.29.47:387][310]LogStaticMesh: Nanite build [0.00s] + +[2024.01.18-20.29.47:389][310]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/exit_sign_left.exit_sign_left +[2024.01.18-20.29.47:389][310]LogStaticMesh: Warning: exit_sign_left has degenerate tangent bases which will result in incorrect shading. Consider enabling Recompute Tangents in the mesh's Build Settings. +[2024.01.18-20.29.47:389][310]LogStaticMesh: Warning: exit_sign_left has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.01.18-20.29.47:397][310]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-20.29.47:397][310]FBXImport: Warning: exit_sign_left has degenerate tangent bases which will result in incorrect shading. Consider enabling Recompute Tangents in the mesh's Build Settings. +[2024.01.18-20.29.47:397][310]FBXImport: Warning: exit_sign_left has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.01.18-20.29.47:399][310]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/exit_sign_right.fbx) +[2024.01.18-20.29.47:403][310]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/exit_sign_right.fbx +[2024.01.18-20.29.47:406][310]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-20.29.47:459][310]LogFbx: Display: Triangulating static mesh Cube.006 +[2024.01.18-20.29.47:461][310]LogStaticMesh: Display: Building static mesh exit_sign_right... +[2024.01.18-20.29.47:462][310]LogStaticMesh: Adjacency [0.00s], tris: 87, UVs 2 +[2024.01.18-20.29.47:462][310]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 +[2024.01.18-20.29.47:462][310]LogStaticMesh: Leaves [0.00s] +[2024.01.18-20.29.47:462][310]LogStaticMesh: Reduce [0.00s] +[2024.01.18-20.29.47:462][310]LogStaticMesh: Fallback 0/1 [0.00s], num tris: 87 +[2024.01.18-20.29.47:462][310]LogStaticMesh: ConstrainClusters: +[2024.01.18-20.29.47:462][310]LogStaticMesh: Input: 1 Clusters, 87 Triangles and 127 Vertices +[2024.01.18-20.29.47:462][310]LogStaticMesh: Output without splits: 1 Clusters, 87 Triangles and 127 Vertices +[2024.01.18-20.29.47:462][310]LogStaticMesh: Output with splits: 1 Clusters, 87 Triangles and 127 Vertices +[2024.01.18-20.29.47:462][310]LogStaticMesh: Material Stats - Unique Materials: 4, Fast Path Clusters: 0, Slow Path Clusters: 1, 1 Material: 0, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 1 +[2024.01.18-20.29.47:462][310]LogStaticMesh: WritePages: +[2024.01.18-20.29.47:462][310]LogStaticMesh: Root: GPU size: 1116 bytes. 1 Pages. 1116.000 bytes per page (3.406% utilization). +[2024.01.18-20.29.47:462][310]LogStaticMesh: Streaming: 0 bytes. +[2024.01.18-20.29.47:462][310]LogStaticMesh: Page data disk size: 1152 bytes. Fixup data size: 24 bytes. +[2024.01.18-20.29.47:462][310]LogStaticMesh: Total GPU size: 1116 bytes, Total disk size: 1176 bytes. +[2024.01.18-20.29.47:462][310]LogStaticMesh: Encode [0.00s] +[2024.01.18-20.29.47:462][310]LogStaticMesh: Nanite build [0.00s] + +[2024.01.18-20.29.47:463][310]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/exit_sign_right.exit_sign_right +[2024.01.18-20.29.47:464][310]LogStaticMesh: Warning: exit_sign_right has degenerate tangent bases which will result in incorrect shading. Consider enabling Recompute Tangents in the mesh's Build Settings. +[2024.01.18-20.29.47:464][310]LogStaticMesh: Warning: exit_sign_right has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.01.18-20.29.47:472][310]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-20.29.47:472][310]FBXImport: Warning: exit_sign_right has degenerate tangent bases which will result in incorrect shading. Consider enabling Recompute Tangents in the mesh's Build Settings. +[2024.01.18-20.29.47:472][310]FBXImport: Warning: exit_sign_right has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.01.18-20.29.47:474][310]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/kaffee.fbx) +[2024.01.18-20.29.47:477][310]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/kaffee.fbx +[2024.01.18-20.29.47:481][310]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-20.29.47:535][310]LogFbx: Display: Triangulating static mesh Cube.003 +[2024.01.18-20.29.47:560][310]LogStaticMesh: Display: Building static mesh kaffee... +[2024.01.18-20.29.47:565][310]LogStaticMesh: Adjacency [0.00s], tris: 1466, UVs 2 +[2024.01.18-20.29.47:568][310]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 +[2024.01.18-20.29.47:569][310]LogStaticMesh: Leaves [0.00s] +[2024.01.18-20.29.47:613][310]LogStaticMesh: Reduce [0.04s] +[2024.01.18-20.29.47:635][310]LogStaticMesh: Fallback 0/1 [0.02s], num tris: 788 +[2024.01.18-20.29.47:636][310]LogStaticMesh: ConstrainClusters: +[2024.01.18-20.29.47:636][310]LogStaticMesh: Input: 24 Clusters, 2976 Triangles and 3527 Vertices +[2024.01.18-20.29.47:636][310]LogStaticMesh: Output without splits: 24 Clusters, 2976 Triangles and 3533 Vertices +[2024.01.18-20.29.47:636][310]LogStaticMesh: Output with splits: 24 Clusters, 2976 Triangles and 3533 Vertices +[2024.01.18-20.29.47:636][310]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 24, Slow Path Clusters: 0, 1 Material: 24, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 +[2024.01.18-20.29.47:637][310]LogStaticMesh: WritePages: +[2024.01.18-20.29.47:637][310]LogStaticMesh: Root: GPU size: 30796 bytes. 1 Pages. 30796.000 bytes per page (93.982% utilization). +[2024.01.18-20.29.47:637][310]LogStaticMesh: Streaming: 0 bytes. +[2024.01.18-20.29.47:637][310]LogStaticMesh: Page data disk size: 23616 bytes. Fixup data size: 88 bytes. +[2024.01.18-20.29.47:637][310]LogStaticMesh: Total GPU size: 30796 bytes, Total disk size: 23704 bytes. +[2024.01.18-20.29.47:637][310]LogStaticMesh: Encode [0.00s] +[2024.01.18-20.29.47:637][310]LogStaticMesh: Nanite build [0.07s] + +[2024.01.18-20.29.47:639][310]LogStaticMesh: Built static mesh [0.08s] /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-20.29.47:649][310]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-20.29.47:652][310]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/paper.fbx) +[2024.01.18-20.29.47:656][310]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/paper.fbx +[2024.01.18-20.29.47:659][310]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-20.29.47:702][310]LogFbx: Display: Triangulating static mesh Cube.004 +[2024.01.18-20.29.47:702][310]LogStaticMesh: Display: Building static mesh paper... +[2024.01.18-20.29.47:702][310]LogStaticMesh: Adjacency [0.00s], tris: 2, UVs 2 +[2024.01.18-20.29.47:702][310]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 +[2024.01.18-20.29.47:702][310]LogStaticMesh: Leaves [0.00s] +[2024.01.18-20.29.47:702][310]LogStaticMesh: Reduce [0.00s] +[2024.01.18-20.29.47:702][310]LogStaticMesh: Fallback 0/1 [0.00s], num tris: 2 +[2024.01.18-20.29.47:702][310]LogStaticMesh: ConstrainClusters: +[2024.01.18-20.29.47:702][310]LogStaticMesh: Input: 1 Clusters, 2 Triangles and 4 Vertices +[2024.01.18-20.29.47:702][310]LogStaticMesh: Output without splits: 1 Clusters, 2 Triangles and 4 Vertices +[2024.01.18-20.29.47:702][310]LogStaticMesh: Output with splits: 1 Clusters, 2 Triangles and 4 Vertices +[2024.01.18-20.29.47:702][310]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 +[2024.01.18-20.29.47:702][310]LogStaticMesh: WritePages: +[2024.01.18-20.29.47:702][310]LogStaticMesh: Root: GPU size: 216 bytes. 1 Pages. 216.000 bytes per page (0.659% utilization). +[2024.01.18-20.29.47:702][310]LogStaticMesh: Streaming: 0 bytes. +[2024.01.18-20.29.47:703][310]LogStaticMesh: Page data disk size: 356 bytes. Fixup data size: 24 bytes. +[2024.01.18-20.29.47:703][310]LogStaticMesh: Total GPU size: 216 bytes, Total disk size: 380 bytes. +[2024.01.18-20.29.47:703][310]LogStaticMesh: Encode [0.00s] +[2024.01.18-20.29.47:703][310]LogStaticMesh: Nanite build [0.00s] + +[2024.01.18-20.29.47:703][310]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/paper.paper +[2024.01.18-20.29.47:709][310]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-20.29.47:710][310]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/paper_stack.fbx) +[2024.01.18-20.29.47:714][310]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/paper_stack.fbx +[2024.01.18-20.29.47:717][310]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-20.29.47:769][310]LogFbx: Display: Triangulating static mesh Cube.008 +[2024.01.18-20.29.47:771][310]LogStaticMesh: Display: Building static mesh paper_stack... +[2024.01.18-20.29.47:771][310]LogStaticMesh: Adjacency [0.00s], tris: 100, UVs 2 +[2024.01.18-20.29.47:771][310]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 +[2024.01.18-20.29.47:771][310]LogStaticMesh: Leaves [0.00s] +[2024.01.18-20.29.47:771][310]LogStaticMesh: Reduce [0.00s] +[2024.01.18-20.29.47:771][310]LogStaticMesh: Fallback 0/1 [0.00s], num tris: 100 +[2024.01.18-20.29.47:771][310]LogStaticMesh: ConstrainClusters: +[2024.01.18-20.29.47:771][310]LogStaticMesh: Input: 1 Clusters, 100 Triangles and 200 Vertices +[2024.01.18-20.29.47:771][310]LogStaticMesh: Output without splits: 1 Clusters, 100 Triangles and 200 Vertices +[2024.01.18-20.29.47:771][310]LogStaticMesh: Output with splits: 1 Clusters, 100 Triangles and 200 Vertices +[2024.01.18-20.29.47:771][310]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 +[2024.01.18-20.29.47:771][310]LogStaticMesh: WritePages: +[2024.01.18-20.29.47:771][310]LogStaticMesh: Root: GPU size: 1496 bytes. 1 Pages. 1496.000 bytes per page (4.565% utilization). +[2024.01.18-20.29.47:771][310]LogStaticMesh: Streaming: 0 bytes. +[2024.01.18-20.29.47:771][310]LogStaticMesh: Page data disk size: 1540 bytes. Fixup data size: 24 bytes. +[2024.01.18-20.29.47:771][310]LogStaticMesh: Total GPU size: 1496 bytes, Total disk size: 1564 bytes. +[2024.01.18-20.29.47:771][310]LogStaticMesh: Encode [0.00s] +[2024.01.18-20.29.47:771][310]LogStaticMesh: Nanite build [0.00s] + +[2024.01.18-20.29.47:773][310]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/paper_stack.paper_stack +[2024.01.18-20.29.47:780][310]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-20.29.47:782][310]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/phone.fbx) +[2024.01.18-20.29.47:786][310]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/phone.fbx +[2024.01.18-20.29.47:793][310]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-20.29.47:840][310]LogFbx: Display: Triangulating static mesh Plane.003 +[2024.01.18-20.29.47:877][310]LogStaticMesh: Display: Building static mesh phone_Plane_003... +[2024.01.18-20.29.47:886][310]LogStaticMesh: Adjacency [0.00s], tris: 2368, UVs 2 +[2024.01.18-20.29.47:888][310]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 +[2024.01.18-20.29.47:888][310]LogStaticMesh: Leaves [0.00s] +[2024.01.18-20.29.47:968][310]LogStaticMesh: Reduce [0.08s] +[2024.01.18-20.29.48:020][310]LogStaticMesh: Fallback 0/1 [0.05s], num tris: 690 +[2024.01.18-20.29.48:021][310]LogStaticMesh: ConstrainClusters: +[2024.01.18-20.29.48:021][310]LogStaticMesh: Input: 40 Clusters, 5014 Triangles and 3711 Vertices +[2024.01.18-20.29.48:021][310]LogStaticMesh: Output without splits: 40 Clusters, 5014 Triangles and 3870 Vertices +[2024.01.18-20.29.48:021][310]LogStaticMesh: Output with splits: 40 Clusters, 5014 Triangles and 3870 Vertices +[2024.01.18-20.29.48:021][310]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 40, Slow Path Clusters: 0, 1 Material: 40, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 +[2024.01.18-20.29.48:022][310]LogStaticMesh: WritePages: +[2024.01.18-20.29.48:022][310]LogStaticMesh: Root: GPU size: 31532 bytes. 1 Pages. 31532.000 bytes per page (96.228% utilization). +[2024.01.18-20.29.48:022][310]LogStaticMesh: Streaming: GPU size: 32404 bytes. 1 Pages (1 with relative encoding). 32404.000 bytes per page (24.722% utilization). +[2024.01.18-20.29.48:022][310]LogStaticMesh: Page data disk size: 45004 bytes. Fixup data size: 304 bytes. +[2024.01.18-20.29.48:022][310]LogStaticMesh: Total GPU size: 63936 bytes, Total disk size: 45308 bytes. +[2024.01.18-20.29.48:022][310]LogStaticMesh: Encode [0.00s] +[2024.01.18-20.29.48:022][310]LogStaticMesh: Nanite build [0.13s] + +[2024.01.18-20.29.48:024][310]LogStaticMesh: Built static mesh [0.15s] /Game/GameMap/Props/phone_Plane_003.phone_Plane_003 +[2024.01.18-20.29.48:035][310]LogFbx: Display: Triangulating static mesh Circle.002 +[2024.01.18-20.29.48:110][310]LogStaticMesh: Display: Building static mesh phone_Circle_002... +[2024.01.18-20.29.48:122][310]LogStaticMesh: Adjacency [0.00s], tris: 4800, UVs 2 +[2024.01.18-20.29.48:128][310]LogStaticMesh: Clustering [0.01s]. Ratio: 1.000000 +[2024.01.18-20.29.48:128][310]LogStaticMesh: Leaves [0.00s] +[2024.01.18-20.29.48:242][310]LogStaticMesh: Reduce [0.11s] +[2024.01.18-20.29.48:263][310]LogStaticMesh: Fallback 0/1 [0.02s], num tris: 582 +[2024.01.18-20.29.48:264][310]LogStaticMesh: ConstrainClusters: +[2024.01.18-20.29.48:264][310]LogStaticMesh: Input: 79 Clusters, 9966 Triangles and 6248 Vertices +[2024.01.18-20.29.48:264][310]LogStaticMesh: Output without splits: 79 Clusters, 9966 Triangles and 6503 Vertices +[2024.01.18-20.29.48:264][310]LogStaticMesh: Output with splits: 79 Clusters, 9966 Triangles and 6503 Vertices +[2024.01.18-20.29.48:264][310]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 79, Slow Path Clusters: 0, 1 Material: 79, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 +[2024.01.18-20.29.48:265][310]LogStaticMesh: WritePages: +[2024.01.18-20.29.48:265][310]LogStaticMesh: Root: GPU size: 32680 bytes. 1 Pages. 32680.000 bytes per page (99.731% utilization). +[2024.01.18-20.29.48:265][310]LogStaticMesh: Streaming: GPU size: 34652 bytes. 1 Pages (1 with relative encoding). 34652.000 bytes per page (26.437% utilization). +[2024.01.18-20.29.48:265][310]LogStaticMesh: Page data disk size: 54124 bytes. Fixup data size: 488 bytes. +[2024.01.18-20.29.48:265][310]LogStaticMesh: Total GPU size: 67332 bytes, Total disk size: 54612 bytes. +[2024.01.18-20.29.48:265][310]LogStaticMesh: Encode [0.00s] +[2024.01.18-20.29.48:265][310]LogStaticMesh: Nanite build [0.14s] + +[2024.01.18-20.29.48:267][310]LogStaticMesh: Built static mesh [0.16s] /Game/GameMap/Props/phone_Circle_002.phone_Circle_002 +[2024.01.18-20.29.48:277][310]LogFbx: Display: Triangulating static mesh Circle.001 +[2024.01.18-20.29.48:290][310]LogStaticMesh: Display: Building static mesh phone_Circle_001... +[2024.01.18-20.29.48:296][310]LogStaticMesh: Adjacency [0.00s], tris: 1014, UVs 2 +[2024.01.18-20.29.48:297][310]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 +[2024.01.18-20.29.48:297][310]LogStaticMesh: Leaves [0.00s] +[2024.01.18-20.29.48:344][310]LogStaticMesh: Reduce [0.05s] +[2024.01.18-20.29.48:363][310]LogStaticMesh: Fallback 0/1 [0.02s], num tris: 636 +[2024.01.18-20.29.48:363][310]LogStaticMesh: ConstrainClusters: +[2024.01.18-20.29.48:363][310]LogStaticMesh: Input: 15 Clusters, 1896 Triangles and 2079 Vertices +[2024.01.18-20.29.48:363][310]LogStaticMesh: Output without splits: 15 Clusters, 1896 Triangles and 2083 Vertices +[2024.01.18-20.29.48:363][310]LogStaticMesh: Output with splits: 15 Clusters, 1896 Triangles and 2083 Vertices +[2024.01.18-20.29.48:363][310]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 15, Slow Path Clusters: 0, 1 Material: 15, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 +[2024.01.18-20.29.48:364][310]LogStaticMesh: WritePages: +[2024.01.18-20.29.48:364][310]LogStaticMesh: Root: GPU size: 31188 bytes. 1 Pages. 31188.000 bytes per page (95.178% utilization). +[2024.01.18-20.29.48:364][310]LogStaticMesh: Streaming: 0 bytes. +[2024.01.18-20.29.48:364][310]LogStaticMesh: Page data disk size: 25752 bytes. Fixup data size: 72 bytes. +[2024.01.18-20.29.48:364][310]LogStaticMesh: Total GPU size: 31188 bytes, Total disk size: 25824 bytes. +[2024.01.18-20.29.48:364][310]LogStaticMesh: Encode [0.00s] +[2024.01.18-20.29.48:364][310]LogStaticMesh: Nanite build [0.07s] + +[2024.01.18-20.29.48:367][310]LogStaticMesh: Built static mesh [0.08s] /Game/GameMap/Props/phone_Circle_001.phone_Circle_001 +[2024.01.18-20.29.48:378][310]LogFbx: Display: Triangulating static mesh Plane.002 +[2024.01.18-20.29.48:407][310]LogStaticMesh: Display: Building static mesh phone_Plane_002... +[2024.01.18-20.29.48:416][310]LogStaticMesh: Adjacency [0.00s], tris: 1920, UVs 2 +[2024.01.18-20.29.48:418][310]LogStaticMesh: Clustering [0.00s]. Ratio: 1.133333 +[2024.01.18-20.29.48:418][310]LogStaticMesh: Leaves [0.00s] +[2024.01.18-20.29.48:478][310]LogStaticMesh: Reduce [0.06s] +[2024.01.18-20.29.48:509][310]LogStaticMesh: Fallback 0/1 [0.03s], num tris: 994 +[2024.01.18-20.29.48:509][310]LogStaticMesh: ConstrainClusters: +[2024.01.18-20.29.48:510][310]LogStaticMesh: Input: 32 Clusters, 3810 Triangles and 2494 Vertices +[2024.01.18-20.29.48:510][310]LogStaticMesh: Output without splits: 32 Clusters, 3810 Triangles and 2601 Vertices +[2024.01.18-20.29.48:510][310]LogStaticMesh: Output with splits: 32 Clusters, 3810 Triangles and 2601 Vertices +[2024.01.18-20.29.48:510][310]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 32, Slow Path Clusters: 0, 1 Material: 32, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 +[2024.01.18-20.29.48:510][310]LogStaticMesh: WritePages: +[2024.01.18-20.29.48:510][310]LogStaticMesh: Root: GPU size: 32392 bytes. 1 Pages. 32392.000 bytes per page (98.853% utilization). +[2024.01.18-20.29.48:510][310]LogStaticMesh: Streaming: GPU size: 11768 bytes. 1 Pages (1 with relative encoding). 11768.000 bytes per page (8.978% utilization). +[2024.01.18-20.29.48:510][310]LogStaticMesh: Page data disk size: 32860 bytes. Fixup data size: 272 bytes. +[2024.01.18-20.29.48:510][310]LogStaticMesh: Total GPU size: 44160 bytes, Total disk size: 33132 bytes. +[2024.01.18-20.29.48:510][310]LogStaticMesh: Encode [0.00s] +[2024.01.18-20.29.48:510][310]LogStaticMesh: Nanite build [0.09s] + +[2024.01.18-20.29.48:512][310]LogStaticMesh: Built static mesh [0.11s] /Game/GameMap/Props/phone_Plane_002.phone_Plane_002 +[2024.01.18-20.29.48:527][310]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-20.29.48:529][310]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/table_big.fbx) +[2024.01.18-20.29.48:533][310]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/table_big.fbx +[2024.01.18-20.29.48:536][310]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-20.29.48:585][310]LogFbx: Display: Triangulating static mesh Cube +[2024.01.18-20.29.48:587][310]LogStaticMesh: Display: Building static mesh table_big_Cube... +[2024.01.18-20.29.48:590][310]LogStaticMesh: Adjacency [0.00s], tris: 60, UVs 2 +[2024.01.18-20.29.48:590][310]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 +[2024.01.18-20.29.48:590][310]LogStaticMesh: Leaves [0.00s] +[2024.01.18-20.29.48:590][310]LogStaticMesh: Reduce [0.00s] +[2024.01.18-20.29.48:590][310]LogStaticMesh: Fallback 0/1 [0.00s], num tris: 60 +[2024.01.18-20.29.48:590][310]LogStaticMesh: ConstrainClusters: +[2024.01.18-20.29.48:590][310]LogStaticMesh: Input: 1 Clusters, 60 Triangles and 120 Vertices +[2024.01.18-20.29.48:590][310]LogStaticMesh: Output without splits: 1 Clusters, 60 Triangles and 120 Vertices +[2024.01.18-20.29.48:590][310]LogStaticMesh: Output with splits: 1 Clusters, 60 Triangles and 120 Vertices +[2024.01.18-20.29.48:590][310]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 +[2024.01.18-20.29.48:590][310]LogStaticMesh: WritePages: +[2024.01.18-20.29.48:590][310]LogStaticMesh: Root: GPU size: 1940 bytes. 1 Pages. 1940.000 bytes per page (5.920% utilization). +[2024.01.18-20.29.48:590][310]LogStaticMesh: Streaming: 0 bytes. +[2024.01.18-20.29.48:590][310]LogStaticMesh: Page data disk size: 2036 bytes. Fixup data size: 24 bytes. +[2024.01.18-20.29.48:590][310]LogStaticMesh: Total GPU size: 1940 bytes, Total disk size: 2060 bytes. +[2024.01.18-20.29.48:590][310]LogStaticMesh: Encode [0.00s] +[2024.01.18-20.29.48:590][310]LogStaticMesh: Nanite build [0.00s] + +[2024.01.18-20.29.48:591][310]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/table_big_Cube.table_big_Cube +[2024.01.18-20.29.48:600][310]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-20.29.48:648][310]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/table_small.fbx) +[2024.01.18-20.29.48:653][310]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/table_small.fbx +[2024.01.18-20.29.48:664][310]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-20.29.48:720][310]LogFbx: Display: Triangulating static mesh Cube.002 +[2024.01.18-20.29.49:174][310]LogStaticMesh: Display: Building static mesh table_small_Cube_002... +[2024.01.18-20.29.50:162][310]LogStaticMesh: Adjacency [0.00s], tris: 31740, UVs 2 +[2024.01.18-20.29.50:178][310]LogStaticMesh: Clustering [0.02s]. Ratio: 1.016129 +[2024.01.18-20.29.50:185][310]LogStaticMesh: Leaves [0.01s] +[2024.01.18-20.29.50:744][310]LogStaticMesh: Reduce [0.56s] +[2024.01.18-20.29.50:854][310]LogStaticMesh: Fallback 0/1 [0.11s], num tris: 1636 +[2024.01.18-20.29.50:933][310]LogStaticMesh: ConstrainClusters: +[2024.01.18-20.29.50:933][310]LogStaticMesh: Input: 517 Clusters, 65118 Triangles and 146802 Vertices +[2024.01.18-20.29.50:933][310]LogStaticMesh: Output without splits: 517 Clusters, 65118 Triangles and 146802 Vertices +[2024.01.18-20.29.50:933][310]LogStaticMesh: Output with splits: 1017 Clusters, 65118 Triangles and 147186 Vertices +[2024.01.18-20.29.50:934][310]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1017, Slow Path Clusters: 0, 1 Material: 1017, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 +[2024.01.18-20.29.50:960][310]LogStaticMesh: WritePages: +[2024.01.18-20.29.50:961][310]LogStaticMesh: Root: GPU size: 30272 bytes. 1 Pages. 30272.000 bytes per page (92.383% utilization). +[2024.01.18-20.29.50:961][310]LogStaticMesh: Streaming: GPU size: 1637728 bytes. 13 Pages (12 with relative encoding). 125979.078 bytes per page (96.114% utilization). +[2024.01.18-20.29.50:961][310]LogStaticMesh: Page data disk size: 1507156 bytes. Fixup data size: 7040 bytes. +[2024.01.18-20.29.50:961][310]LogStaticMesh: Total GPU size: 1668000 bytes, Total disk size: 1514196 bytes. +[2024.01.18-20.29.50:961][310]LogStaticMesh: Encode [0.11s] +[2024.01.18-20.29.50:961][310]LogStaticMesh: Nanite build [0.78s] + +[2024.01.18-20.29.50:969][310]LogStaticMesh: Built static mesh [1.79s] /Game/GameMap/Props/table_small_Cube_002.table_small_Cube_002 +[2024.01.18-20.29.50:986][310]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-20.29.51:015][310]LogAutomationController: Ignoring very large delta of 64.15 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-20.29.54:928][473]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-20.29.54:949][473]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: ================================================ +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: Total job queries 3.281, among them cache hits 15 (0.46%) +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: Tracking 3.259 distinct input hashes that result in 2.313 distinct outputs (70.97%) +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: RAM used: 11,31 MiB of 819,20 MiB budget. Usage: 1.38% +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: Shaders Compiled: 3.259 +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: Jobs assigned 3.262, completed 3.259 (99.91%) +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: Average time worker was idle: 3.26 s +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: Time job spent in pending queue: average 121.67 s, longest 285.59 s +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: Job execution time: average 7.84 s, max 29.60 s +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: Job life time (pending + execution): average 129.63 s, max 290.82 +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: Shader code size: average 14,051 KiB, min 140 B, max 154,367 KiB +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 301.30 s +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: Jobs were issued in 425 batches (only local compilation was used), average 7.68 jobs/batch +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: Average processing rate: 10.82 jobs/sec +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: Total thread time: 2.597,96 s +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: Total thread preprocess time: 84,951 s +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: Percentage time preprocessing: 3.27% +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: Effective parallelization: 8.62 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 11.77 sec, max 11.77 sec, min 11.77 sec) +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.01 sec, max 21.95 sec, min 2.00 sec) +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.89 sec, max 14.73 sec, min 0.29 sec) +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: FScreenSpaceShortRangeAOCS (compiled 12 times, average 4.85 sec, max 22.24 sec, min 0.39 sec) +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 4.13 sec, max 4.13 sec, min 4.13 sec) +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 15.67% of total time (compiled 128 times, average 3.18 sec, max 7.77 sec, min 0.69 sec) +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 12.56% of total time (compiled 128 times, average 2.55 sec, max 3.57 sec, min 1.89 sec) +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: FDeferredLightPS - 7.75% of total time (compiled 90 times, average 2.24 sec, max 4.13 sec, min 0.39 sec) +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.25% of total time (compiled 128 times, average 1.07 sec, max 1.63 sec, min 0.68 sec) +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: FReflectionTraceVoxelsCS - 4.61% of total time (compiled 96 times, average 1.25 sec, max 4.31 sec, min 0.21 sec) +[2024.01.18-20.29.56:422][535]LogShaderCompilers: Display: ================================================ +[2024.01.18-20.38.44:647][643]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.01.18-20.38.44:649][643]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.007 +[2024.01.18-20.38.44:651][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/aktenschrank] ([1] browsable assets)... +[2024.01.18-20.38.44:694][643]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/aktenschrank.aktenschrank] +[2024.01.18-20.38.44:694][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/aktenschrank] +[2024.01.18-20.38.44:703][643]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.005109 seconds +[2024.01.18-20.38.44:716][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/aktenschrank_Auto1 +[2024.01.18-20.38.44:716][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/aktenschrank_Auto1262E081641662276F16D64A92BDDAB1B.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/aktenschrank_Auto1.uasset' +[2024.01.18-20.38.44:719][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/Material_003] ([1] browsable assets)... +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: ================================================ +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: Total job queries 3.377, among them cache hits 99 (2.93%) +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: Tracking 3.274 distinct input hashes that result in 2.322 distinct outputs (70.92%) +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: RAM used: 11,35 MiB of 819,20 MiB budget. Usage: 1.38% +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: Shaders Compiled: 3.274 +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: Jobs assigned 3.274, completed 3.274 (100%) +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: Average time worker was idle: 14.76 s +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: Time job spent in pending queue: average 121.23 s, longest 285.59 s +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: Job execution time: average 7.81 s, max 29.60 s +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: Job life time (pending + execution): average 129.04 s, max 290.82 +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: Shader code size: average 14,016 KiB, min 140 B, max 154,367 KiB +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 302.64 s +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: Jobs were issued in 437 batches (only local compilation was used), average 7.49 jobs/batch +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: Average processing rate: 10.82 jobs/sec +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: Total thread time: 2.603,955 s +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: Total thread preprocess time: 85,452 s +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: Percentage time preprocessing: 3.28% +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: Effective parallelization: 8.60 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 11.77 sec, max 11.77 sec, min 11.77 sec) +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.01 sec, max 21.95 sec, min 2.00 sec) +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.89 sec, max 14.73 sec, min 0.29 sec) +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: FScreenSpaceShortRangeAOCS (compiled 12 times, average 4.85 sec, max 22.24 sec, min 0.39 sec) +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 4.13 sec, max 4.13 sec, min 4.13 sec) +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 15.64% of total time (compiled 128 times, average 3.18 sec, max 7.77 sec, min 0.69 sec) +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 12.53% of total time (compiled 128 times, average 2.55 sec, max 3.57 sec, min 1.89 sec) +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: FDeferredLightPS - 7.73% of total time (compiled 90 times, average 2.24 sec, max 4.13 sec, min 0.39 sec) +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.24% of total time (compiled 128 times, average 1.07 sec, max 1.63 sec, min 0.68 sec) +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: FReflectionTraceVoxelsCS - 4.60% of total time (compiled 96 times, average 1.25 sec, max 4.31 sec, min 0.21 sec) +[2024.01.18-20.38.45:871][643]LogShaderCompilers: Display: ================================================ +[2024.01.18-20.38.45:888][643]OBJ SavePackage: Rendered thumbnail for [Material /Game/GameMap/Props/Material_003.Material_003] +[2024.01.18-20.38.45:888][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/Material_003] +[2024.01.18-20.38.45:890][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/Material_003_Auto1 +[2024.01.18-20.38.45:890][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Material_003_Auto1D2816E80432FA46869A037829BE68FD0.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/Material_003_Auto1.uasset' +[2024.01.18-20.38.45:890][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/table_small_Cube_002] ([1] browsable assets)... +[2024.01.18-20.38.45:905][643]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/table_small_Cube_002.table_small_Cube_002] +[2024.01.18-20.38.45:905][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/table_small_Cube_002] +[2024.01.18-20.38.45:918][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/table_small_Cube_002_Auto1 +[2024.01.18-20.38.45:918][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/table_small_Cube_002_Auto1B4880CF5478A12FA2065D9A99B0F79C0.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/table_small_Cube_002_Auto1.uasset' +[2024.01.18-20.38.45:918][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/chair] ([1] browsable assets)... +[2024.01.18-20.38.45:933][643]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/chair.chair] +[2024.01.18-20.38.45:933][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/chair] +[2024.01.18-20.38.45:945][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/chair_Auto1 +[2024.01.18-20.38.45:945][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/chair_Auto1DE37E5BD4B10DC082032138DE15AAA3B.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/chair_Auto1.uasset' +[2024.01.18-20.38.45:945][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/clock] ([1] browsable assets)... +[2024.01.18-20.38.45:958][643]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/clock.clock] +[2024.01.18-20.38.45:958][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/clock] +[2024.01.18-20.38.45:961][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/clock_Auto1 +[2024.01.18-20.38.45:961][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/clock_Auto1E52213A94BC69EE6285B778EE09A7264.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/clock_Auto1.uasset' +[2024.01.18-20.38.45:961][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/Material_011] ([1] browsable assets)... +[2024.01.18-20.38.45:984][643]OBJ SavePackage: Rendered thumbnail for [Material /Game/GameMap/Props/Material_011.Material_011] +[2024.01.18-20.38.45:984][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/Material_011] +[2024.01.18-20.38.45:985][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/Material_011_Auto1 +[2024.01.18-20.38.45:985][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Material_011_Auto1D17A332F44121DE2637F92B04A65CE12.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/Material_011_Auto1.uasset' +[2024.01.18-20.38.45:988][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/Material_014] ([1] browsable assets)... +[2024.01.18-20.38.46:011][643]OBJ SavePackage: Rendered thumbnail for [Material /Game/GameMap/Props/Material_014.Material_014] +[2024.01.18-20.38.46:012][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/Material_014] +[2024.01.18-20.38.46:013][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/Material_014_Auto1 +[2024.01.18-20.38.46:013][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Material_014_Auto158682B594DDF80B37E50BD972C3D5CC4.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/Material_014_Auto1.uasset' +[2024.01.18-20.38.46:013][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/Material_037] ([1] browsable assets)... +[2024.01.18-20.38.46:037][643]OBJ SavePackage: Rendered thumbnail for [Material /Game/GameMap/Props/Material_037.Material_037] +[2024.01.18-20.38.46:037][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/Material_037] +[2024.01.18-20.38.46:038][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/Material_037_Auto1 +[2024.01.18-20.38.46:038][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Material_037_Auto12955357D400F10A7ADB90185B98796C7.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/Material_037_Auto1.uasset' +[2024.01.18-20.38.46:038][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/exit_sign_left] ([1] browsable assets)... +[2024.01.18-20.38.46:053][643]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/exit_sign_left.exit_sign_left] +[2024.01.18-20.38.46:053][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/exit_sign_left] +[2024.01.18-20.38.46:055][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/exit_sign_left_Auto1 +[2024.01.18-20.38.46:055][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_sign_left_Auto1E524C41C4A86C3F256EFA89524804A0A.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/exit_sign_left_Auto1.uasset' +[2024.01.18-20.38.46:055][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/Material_029] ([1] browsable assets)... +[2024.01.18-20.38.46:078][643]OBJ SavePackage: Rendered thumbnail for [Material /Game/GameMap/Props/Material_029.Material_029] +[2024.01.18-20.38.46:078][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/Material_029] +[2024.01.18-20.38.46:079][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/Material_029_Auto1 +[2024.01.18-20.38.46:079][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Material_029_Auto161D2C12147D081D1C83BA9B1E5622063.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/Material_029_Auto1.uasset' +[2024.01.18-20.38.46:079][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/Material_028] ([1] browsable assets)... +[2024.01.18-20.38.46:102][643]OBJ SavePackage: Rendered thumbnail for [Material /Game/GameMap/Props/Material_028.Material_028] +[2024.01.18-20.38.46:102][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/Material_028] +[2024.01.18-20.38.46:104][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/Material_028_Auto1 +[2024.01.18-20.38.46:104][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Material_028_Auto136B4617B42C1F4404231638742C3F26B.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/Material_028_Auto1.uasset' +[2024.01.18-20.38.46:105][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/Material_006] ([1] browsable assets)... +[2024.01.18-20.38.46:127][643]OBJ SavePackage: Rendered thumbnail for [Material /Game/GameMap/Props/Material_006.Material_006] +[2024.01.18-20.38.46:127][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/Material_006] +[2024.01.18-20.38.46:128][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/Material_006_Auto1 +[2024.01.18-20.38.46:128][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Material_006_Auto158B4801143A133B9E7DBE89BB7E9CF4B.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/Material_006_Auto1.uasset' +[2024.01.18-20.38.46:128][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/Material_007] ([1] browsable assets)... +[2024.01.18-20.38.46:151][643]OBJ SavePackage: Rendered thumbnail for [Material /Game/GameMap/Props/Material_007.Material_007] +[2024.01.18-20.38.46:151][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/Material_007] +[2024.01.18-20.38.46:152][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/Material_007_Auto1 +[2024.01.18-20.38.46:152][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Material_007_Auto1E80DCC5F462961A101DDBEA50B4CBB60.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/Material_007_Auto1.uasset' +[2024.01.18-20.38.46:152][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/exit_sign_right] ([1] browsable assets)... +[2024.01.18-20.38.46:167][643]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/exit_sign_right.exit_sign_right] +[2024.01.18-20.38.46:167][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/exit_sign_right] +[2024.01.18-20.38.46:169][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/exit_sign_right_Auto1 +[2024.01.18-20.38.46:169][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_sign_right_Auto1B1D9640F4E75B988E5809AB1AB69349C.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/exit_sign_right_Auto1.uasset' +[2024.01.18-20.38.46:170][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/Material_012] ([1] browsable assets)... +[2024.01.18-20.38.46:191][643]OBJ SavePackage: Rendered thumbnail for [Material /Game/GameMap/Props/Material_012.Material_012] +[2024.01.18-20.38.46:191][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/Material_012] +[2024.01.18-20.38.46:193][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/Material_012_Auto1 +[2024.01.18-20.38.46:193][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Material_012_Auto1E887630E4E880D4582878FADEE98496C.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/Material_012_Auto1.uasset' +[2024.01.18-20.38.46:193][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/Material_018] ([1] browsable assets)... +[2024.01.18-20.38.46:218][643]OBJ SavePackage: Rendered thumbnail for [Material /Game/GameMap/Props/Material_018.Material_018] +[2024.01.18-20.38.46:218][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/Material_018] +[2024.01.18-20.38.46:219][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/Material_018_Auto1 +[2024.01.18-20.38.46:219][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Material_018_Auto1297629BE46BE50AB1684D8BC88614BD7.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/Material_018_Auto1.uasset' +[2024.01.18-20.38.46:220][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/Material_017] ([1] browsable assets)... +[2024.01.18-20.38.46:242][643]OBJ SavePackage: Rendered thumbnail for [Material /Game/GameMap/Props/Material_017.Material_017] +[2024.01.18-20.38.46:242][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/Material_017] +[2024.01.18-20.38.46:243][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/Material_017_Auto1 +[2024.01.18-20.38.46:243][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Material_017_Auto12D66EDA64E25F34D5A51659258CB21FE.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/Material_017_Auto1.uasset' +[2024.01.18-20.38.46:243][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/kaffee] ([1] browsable assets)... +[2024.01.18-20.38.46:257][643]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/kaffee.kaffee] +[2024.01.18-20.38.46:257][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/kaffee] +[2024.01.18-20.38.46:260][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/kaffee_Auto1 +[2024.01.18-20.38.46:260][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffee_Auto1E853449B4531AF3CC05C60BBCF001B91.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/kaffee_Auto1.uasset' +[2024.01.18-20.38.46:260][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/paper] ([1] browsable assets)... +[2024.01.18-20.38.46:274][643]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/paper.paper] +[2024.01.18-20.38.46:274][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/paper] +[2024.01.18-20.38.46:275][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/paper_Auto1 +[2024.01.18-20.38.46:275][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/paper_Auto1999C75764C23F9A82423FBB9B1505C40.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/paper_Auto1.uasset' +[2024.01.18-20.38.46:275][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/paper_stack] ([1] browsable assets)... +[2024.01.18-20.38.46:289][643]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/paper_stack.paper_stack] +[2024.01.18-20.38.46:289][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/paper_stack] +[2024.01.18-20.38.46:291][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/paper_stack_Auto1 +[2024.01.18-20.38.46:291][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/paper_stack_Auto13D1CF747462459D9C18952874402BC24.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/paper_stack_Auto1.uasset' +[2024.01.18-20.38.46:291][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/table_big_Cube] ([1] browsable assets)... +[2024.01.18-20.38.46:305][643]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/table_big_Cube.table_big_Cube] +[2024.01.18-20.38.46:305][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/table_big_Cube] +[2024.01.18-20.38.46:307][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/table_big_Cube_Auto1 +[2024.01.18-20.38.46:307][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/table_big_Cube_Auto1AA9C9E2748EBBA992CCB24A355BBBD34.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/table_big_Cube_Auto1.uasset' +[2024.01.18-20.38.46:308][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/phone_Plane_003] ([1] browsable assets)... +[2024.01.18-20.38.46:323][643]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/phone_Plane_003.phone_Plane_003] +[2024.01.18-20.38.46:323][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/phone_Plane_003] +[2024.01.18-20.38.46:326][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/phone_Plane_003_Auto1 +[2024.01.18-20.38.46:327][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone_Plane_003_Auto1C192F85143DB2EF997B7B2A577719EAE.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/phone_Plane_003_Auto1.uasset' +[2024.01.18-20.38.46:327][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/Material_022] ([1] browsable assets)... +[2024.01.18-20.38.46:350][643]OBJ SavePackage: Rendered thumbnail for [Material /Game/GameMap/Props/Material_022.Material_022] +[2024.01.18-20.38.46:350][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/Material_022] +[2024.01.18-20.38.46:351][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/Material_022_Auto1 +[2024.01.18-20.38.46:351][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Material_022_Auto1ACFB776C49EC5494556D58AB77346470.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/Material_022_Auto1.uasset' +[2024.01.18-20.38.46:352][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/phone_Circle_002] ([1] browsable assets)... +[2024.01.18-20.38.46:365][643]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/phone_Circle_002.phone_Circle_002] +[2024.01.18-20.38.46:365][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/phone_Circle_002] +[2024.01.18-20.38.46:370][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/phone_Circle_002_Auto1 +[2024.01.18-20.38.46:370][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone_Circle_002_Auto193AF453A4CAB30427BA1C095C4C0CB87.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/phone_Circle_002_Auto1.uasset' +[2024.01.18-20.38.46:370][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/Material_021] ([1] browsable assets)... +[2024.01.18-20.38.46:392][643]OBJ SavePackage: Rendered thumbnail for [Material /Game/GameMap/Props/Material_021.Material_021] +[2024.01.18-20.38.46:392][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/Material_021] +[2024.01.18-20.38.46:393][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/Material_021_Auto1 +[2024.01.18-20.38.46:393][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Material_021_Auto1D55764E34C55CC696920588BE99E03E6.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/Material_021_Auto1.uasset' +[2024.01.18-20.38.46:393][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/phone_Circle_001] ([1] browsable assets)... +[2024.01.18-20.38.46:406][643]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/phone_Circle_001.phone_Circle_001] +[2024.01.18-20.38.46:406][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/phone_Circle_001] +[2024.01.18-20.38.46:409][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/phone_Circle_001_Auto1 +[2024.01.18-20.38.46:409][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone_Circle_001_Auto11708AA1D4DF24A41FE0ABEBA172EDAFD.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/phone_Circle_001_Auto1.uasset' +[2024.01.18-20.38.46:410][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/Material_023] ([1] browsable assets)... +[2024.01.18-20.38.46:432][643]OBJ SavePackage: Rendered thumbnail for [Material /Game/GameMap/Props/Material_023.Material_023] +[2024.01.18-20.38.46:432][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/Material_023] +[2024.01.18-20.38.46:433][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/Material_023_Auto1 +[2024.01.18-20.38.46:433][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Material_023_Auto1523C3F4F43B34592199909A774AD8D1A.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/Material_023_Auto1.uasset' +[2024.01.18-20.38.46:433][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/phone_Plane_002] ([1] browsable assets)... +[2024.01.18-20.38.46:446][643]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/phone_Plane_002.phone_Plane_002] +[2024.01.18-20.38.46:446][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/phone_Plane_002] +[2024.01.18-20.38.46:449][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/phone_Plane_002_Auto1 +[2024.01.18-20.38.46:449][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone_Plane_002_Auto1100C546D46531DCA07F39F857C6B5BCD.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/phone_Plane_002_Auto1.uasset' +[2024.01.18-20.38.46:450][643]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/Material_024] ([1] browsable assets)... +[2024.01.18-20.38.46:472][643]OBJ SavePackage: Rendered thumbnail for [Material /Game/GameMap/Props/Material_024.Material_024] +[2024.01.18-20.38.46:472][643]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/Material_024] +[2024.01.18-20.38.46:473][643]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/Material_024_Auto1 +[2024.01.18-20.38.46:473][643]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Material_024_Auto114BC444D43085BA00AC83D86A8C54DF8.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/Material_024_Auto1.uasset' +[2024.01.18-20.38.46:473][643]LogFileHelpers: Auto-saving content packages took 1.824 +[2024.01.18-20.38.46:487][644]LogAutomationController: Ignoring very large delta of 2.24 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-20.41.00:929][385]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair.chair +[2024.01.18-20.41.00:930][385]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair.chair +[2024.01.18-20.41.00:931][385]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair.chair as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_0 +[2024.01.18-20.41.02:287][514]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair.chair +[2024.01.18-20.41.02:287][514]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair.chair +[2024.01.18-20.41.02:292][514]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair.chair as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_1 +[2024.01.18-20.41.02:410][514]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' +[2024.01.18-20.41.34:415][956]Cmd: DELETE +[2024.01.18-20.41.34:418][956]Cmd: ACTOR DELETE +[2024.01.18-20.41.34:442][956]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-20.41.34:446][956]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.01.18-20.41.34:448][956]LogEditorActor: Deleted 1 Actors (0.020 secs) +[2024.01.18-20.41.40:982][341]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-20.41.42:271][341]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-20.41.42:294][341]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.01.18-20.41.42:297][341]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.01.18-20.41.42:300][341]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.01.18-20.46.11:739][554]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/table_big.fbx) +[2024.01.18-20.46.11:743][554]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/table_big.fbx +[2024.01.18-20.46.11:746][554]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-20.46.26:930][554]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-20.46.27:014][554]LogEditorFactories: Display: JPEG imported and retained as JPEG in uasset. +[2024.01.18-20.46.27:016][554]LogEditorFactories: Display: Image imported as : TSF BGRA8 +[2024.01.18-20.46.27:025][554]LogFbx: Display: Triangulating static mesh Cube +[2024.01.18-20.46.27:027][554]LogStaticMesh: Display: Building static mesh table_big... +[2024.01.18-20.46.27:030][554]LogStaticMesh: Adjacency [0.00s], tris: 60, UVs 2 +[2024.01.18-20.46.27:030][554]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 +[2024.01.18-20.46.27:030][554]LogStaticMesh: Leaves [0.00s] +[2024.01.18-20.46.27:030][554]LogStaticMesh: Reduce [0.00s] +[2024.01.18-20.46.27:030][554]LogStaticMesh: Fallback 0/1 [0.00s], num tris: 60 +[2024.01.18-20.46.27:030][554]LogStaticMesh: ConstrainClusters: +[2024.01.18-20.46.27:030][554]LogStaticMesh: Input: 1 Clusters, 60 Triangles and 120 Vertices +[2024.01.18-20.46.27:030][554]LogStaticMesh: Output without splits: 1 Clusters, 60 Triangles and 120 Vertices +[2024.01.18-20.46.27:030][554]LogStaticMesh: Output with splits: 1 Clusters, 60 Triangles and 120 Vertices +[2024.01.18-20.46.27:030][554]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 +[2024.01.18-20.46.27:031][554]LogStaticMesh: WritePages: +[2024.01.18-20.46.27:031][554]LogStaticMesh: Root: GPU size: 1940 bytes. 1 Pages. 1940.000 bytes per page (5.920% utilization). +[2024.01.18-20.46.27:031][554]LogStaticMesh: Streaming: 0 bytes. +[2024.01.18-20.46.27:031][554]LogStaticMesh: Page data disk size: 2020 bytes. Fixup data size: 24 bytes. +[2024.01.18-20.46.27:031][554]LogStaticMesh: Total GPU size: 1940 bytes, Total disk size: 2044 bytes. +[2024.01.18-20.46.27:031][554]LogStaticMesh: Encode [0.00s] +[2024.01.18-20.46.27:031][554]LogStaticMesh: Nanite build [0.00s] + +[2024.01.18-20.46.27:032][554]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Props/table_big.table_big +[2024.01.18-20.46.27:044][554]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-20.46.27:053][554]LogTexture: Display: Building textures: /Game/GameMap/Props/pexels-fwstudio-129733.pexels-fwstudio-129733 (TFO_AutoDXT, 2832x2832 x1x1x1) (Required Memory Estimate: 550.767578 MB), EncodeSpeed: Fast +[2024.01.18-20.46.27:281][554]LogAutomationController: Ignoring very large delta of 17.20 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: ================================================ +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: Total job queries 3.549, among them cache hits 267 (7.52%) +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: Tracking 3.275 distinct input hashes that result in 2.323 distinct outputs (70.93%) +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: RAM used: 11,35 MiB of 819,20 MiB budget. Usage: 1.39% +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: Shaders Compiled: 3.275 +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: Jobs assigned 3.278, completed 3.275 (99.91%) +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: Average time worker was idle: 18.90 s +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: Time job spent in pending queue: average 121.08 s, longest 285.59 s +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: Job execution time: average 7.81 s, max 29.60 s +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: Job life time (pending + execution): average 129.00 s, max 290.82 +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: Shader code size: average 14,012 KiB, min 140 B, max 154,367 KiB +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 302.92 s +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: Jobs were issued in 441 batches (only local compilation was used), average 7.43 jobs/batch +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: Average processing rate: 10.81 jobs/sec +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: Total thread time: 2.604,051 s +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: Total thread preprocess time: 85,471 s +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: Percentage time preprocessing: 3.28% +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: Effective parallelization: 8.60 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-20.46.27:518][561]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-20.46.27:519][561]LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 11.77 sec, max 11.77 sec, min 11.77 sec) +[2024.01.18-20.46.27:519][561]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.01 sec, max 21.95 sec, min 2.00 sec) +[2024.01.18-20.46.27:519][561]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.89 sec, max 14.73 sec, min 0.29 sec) +[2024.01.18-20.46.27:519][561]LogShaderCompilers: Display: FScreenSpaceShortRangeAOCS (compiled 12 times, average 4.85 sec, max 22.24 sec, min 0.39 sec) +[2024.01.18-20.46.27:519][561]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 4.13 sec, max 4.13 sec, min 4.13 sec) +[2024.01.18-20.46.27:519][561]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-20.46.27:519][561]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 15.64% of total time (compiled 128 times, average 3.18 sec, max 7.77 sec, min 0.69 sec) +[2024.01.18-20.46.27:519][561]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 12.53% of total time (compiled 128 times, average 2.55 sec, max 3.57 sec, min 1.89 sec) +[2024.01.18-20.46.27:519][561]LogShaderCompilers: Display: FDeferredLightPS - 7.73% of total time (compiled 90 times, average 2.24 sec, max 4.13 sec, min 0.39 sec) +[2024.01.18-20.46.27:519][561]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.24% of total time (compiled 128 times, average 1.07 sec, max 1.63 sec, min 0.68 sec) +[2024.01.18-20.46.27:519][561]LogShaderCompilers: Display: FReflectionTraceVoxelsCS - 4.60% of total time (compiled 96 times, average 1.25 sec, max 4.31 sec, min 0.21 sec) +[2024.01.18-20.46.27:519][561]LogShaderCompilers: Display: ================================================ +[2024.01.18-20.46.30:086][712]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-20.46.30:105][712]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-20.46.35:463][ 14]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-20.46.35:463][ 14]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-20.46.35:464][ 14]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/table_big.table_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_7 +[2024.01.18-20.46.36:470][ 88]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-20.46.36:470][ 88]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-20.46.36:471][ 88]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/table_big.table_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_8 +[2024.01.18-20.47.20:903][955]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2024.01.18-20.47.33:549][ 99]Cmd: DELETE +[2024.01.18-20.47.33:549][ 99]Cmd: ACTOR DELETE +[2024.01.18-20.47.33:554][ 99]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-20.47.33:565][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.01.18-20.47.33:566][ 99]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.01.18-20.47.41:341][713]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.01.18-20.47.42:433][713]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-20.47.42:439][713]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-20.47.42:442][713]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.01.18-20.47.42:445][713]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-20.47.43:097][768]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-20.47.43:802][768]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-20.47.43:809][768]LogUObjectGlobals: Force Deleting 1 Package(s): + Asset Name: /Game/GameMap/Props/pexels-fwstudio-129733.pexels-fwstudio-129733 + Asset Type: Texture2D +[2024.01.18-20.47.43:945][768]LogMaterial: Warning: [AssetLog] /Game/GameMap/Props/Material_003.Material_003: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + (Node TextureSample) Texture Sample> Missing input texture + +[2024.01.18-20.47.43:945][768]LogMaterial: Warning: Material_003: Requesting an invalid TextureIndex! (0 / 0) +[2024.01.18-20.47.43:946][768]LogMaterial: Warning: [AssetLog] /Game/GameMap/Props/Material_003.Material_003: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + (Node TextureSample) Texture Sample> Missing input texture + +[2024.01.18-20.47.43:958][768]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.01.18-20.47.43:961][768]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.01.18-20.47.43:964][768]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms +[2024.01.18-20.47.44:686][824]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.01.18-20.47.45:260][824]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-20.47.45:266][824]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.01.18-20.47.45:269][824]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-20.47.45:271][824]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.01.18-20.48.46:686][128]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-20.48.46:735][128]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto2 +[2024.01.18-20.48.46:735][128]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto26CC004DF407F2B635DB812B13FDABC5E.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap' +[2024.01.18-20.48.46:737][128]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap is in the /Temp path, will not scan. +[2024.01.18-20.48.46:737][128]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.055 +[2024.01.18-20.48.46:737][128]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.055 +[2024.01.18-20.49.40:688][658]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/table_big.fbx) +[2024.01.18-20.49.40:692][658]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/table_big.fbx +[2024.01.18-20.49.40:695][658]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-20.49.50:373][658]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-20.49.50:476][658]LogEditorFactories: Display: JPEG imported and retained as JPEG in uasset. +[2024.01.18-20.49.50:477][658]LogEditorFactories: Display: Image imported as : TSF BGRA8 +[2024.01.18-20.49.50:487][658]LogStaticMesh: Display: Building static mesh table_big... +[2024.01.18-20.49.50:491][658]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/table_big.table_big +[2024.01.18-20.49.50:503][658]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-20.49.50:514][658]LogTexture: Display: Building textures: /Game/GameMap/Props/pexels-fwstudio-129733.pexels-fwstudio-129733 (TFO_AutoDXT, 2832x2832 x1x1x1) (Required Memory Estimate: 550.767578 MB), EncodeSpeed: Fast +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: ================================================ +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: Total job queries 3.559, among them cache hits 269 (7.56%) +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: Tracking 3.286 distinct input hashes that result in 2.328 distinct outputs (70.85%) +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: RAM used: 11,37 MiB of 819,20 MiB budget. Usage: 1.39% +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: Shaders Compiled: 3.286 +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: Jobs assigned 3.286, completed 3.286 (100%) +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: Average time worker was idle: 18.80 s +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: Time job spent in pending queue: average 120.79 s, longest 285.59 s +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: Job execution time: average 7.78 s, max 29.60 s +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: Job life time (pending + execution): average 128.57 s, max 290.82 +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: Shader code size: average 13,984 KiB, min 140 B, max 154,367 KiB +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 304.68 s +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: Jobs were issued in 449 batches (only local compilation was used), average 7.32 jobs/batch +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: Average processing rate: 10.78 jobs/sec +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: Total thread time: 2.607,102 s +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: Total thread preprocess time: 85,755 s +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: Percentage time preprocessing: 3.29% +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: Effective parallelization: 8.56 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 11.77 sec, max 11.77 sec, min 11.77 sec) +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.01 sec, max 21.95 sec, min 2.00 sec) +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.89 sec, max 14.73 sec, min 0.29 sec) +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: FScreenSpaceShortRangeAOCS (compiled 12 times, average 4.85 sec, max 22.24 sec, min 0.39 sec) +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 4.13 sec, max 4.13 sec, min 4.13 sec) +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 15.62% of total time (compiled 128 times, average 3.18 sec, max 7.77 sec, min 0.69 sec) +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 12.52% of total time (compiled 128 times, average 2.55 sec, max 3.57 sec, min 1.89 sec) +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: FDeferredLightPS - 7.72% of total time (compiled 90 times, average 2.24 sec, max 4.13 sec, min 0.39 sec) +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.23% of total time (compiled 128 times, average 1.07 sec, max 1.63 sec, min 0.68 sec) +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: FReflectionTraceVoxelsCS - 4.59% of total time (compiled 96 times, average 1.25 sec, max 4.31 sec, min 0.21 sec) +[2024.01.18-20.49.50:645][658]LogShaderCompilers: Display: ================================================ +[2024.01.18-20.49.50:656][658]LogAutomationController: Ignoring very large delta of 11.99 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-20.49.53:114][869]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-20.49.53:127][869]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-20.49.54:951][988]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-20.49.54:951][988]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-20.49.54:951][988]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/table_big.table_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_10 +[2024.01.18-20.49.54:983][988]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-20.49.54:983][988]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-20.49.54:984][988]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/table_big.table_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_12 +[2024.01.18-20.49.55:591][ 34]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-20.49.55:591][ 34]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-20.49.55:591][ 34]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/table_big.table_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_15 +[2024.01.18-20.50.11:730][516]Cmd: DELETE +[2024.01.18-20.50.11:731][516]Cmd: ACTOR DELETE +[2024.01.18-20.50.11:736][516]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-20.50.11:739][516]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-20.50.11:740][516]LogEditorActor: Deleted 1 Actors (0.010 secs) +[2024.01.18-20.50.13:637][687]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-20.50.15:384][687]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-20.50.15:390][687]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-20.50.15:393][687]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.01.18-20.50.15:397][687]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-20.50.16:230][759]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.01.18-20.50.16:969][759]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-20.50.16:976][759]LogUObjectGlobals: Force Deleting 1 Package(s): + Asset Name: /Game/GameMap/Props/pexels-fwstudio-129733.pexels-fwstudio-129733 + Asset Type: Texture2D +[2024.01.18-20.50.17:070][759]LogMaterial: Warning: [AssetLog] /Game/GameMap/Props/Material_003.Material_003: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + (Node TextureSample) Texture Sample> Missing input texture + +[2024.01.18-20.50.17:071][759]LogMaterial: Warning: [AssetLog] /Game/GameMap/Props/Material_003.Material_003: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + (Node TextureSample) Texture Sample> Missing input texture + +[2024.01.18-20.50.17:083][759]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.01.18-20.50.17:086][759]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-20.50.17:089][759]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-20.50.17:575][797]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.01.18-20.50.18:284][797]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-20.50.18:290][797]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.01.18-20.50.18:293][797]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.01.18-20.50.18:295][797]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-20.53.41:930][ 60]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/table_big.fbx) +[2024.01.18-20.53.41:934][ 60]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/table_big.fbx +[2024.01.18-20.53.41:937][ 60]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-20.53.44:065][ 60]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-20.53.44:132][ 60]LogFbx: Display: Triangulating static mesh Cube +[2024.01.18-20.53.44:134][ 60]LogStaticMesh: Display: Building static mesh table_big... +[2024.01.18-20.53.44:137][ 60]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/table_big.table_big +[2024.01.18-20.53.44:146][ 60]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-20.53.44:214][ 60]LogAutomationController: Ignoring very large delta of 3.60 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-20.53.45:974][229]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-20.53.45:985][229]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-20.53.46:892][307]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-20.53.46:892][307]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-20.53.46:893][307]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/table_big.table_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_16 +[2024.01.18-20.53.47:954][403]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-20.53.47:954][403]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-20.53.47:955][403]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/table_big.table_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_17 +[2024.01.18-20.54.40:126][810]LogAssetEditorSubsystem: Opening Asset editor for Material /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial +[2024.01.18-20.54.40:160][810]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-20.54.40:160][810]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-20.54.40:196][810]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Engine/EditorMeshes/AssetViewer/Sphere_inversenormals) ... +[2024.01.18-20.54.43:209][810]LogSlate: Window 'Warning: Editing Default Material' being destroyed +[2024.01.18-20.54.43:230][810]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-20.54.43:230][810]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4) +[2024.01.18-20.54.43:230][810]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.01.18-20.54.43:230][810]MaterialEditorStats: Shader Count: 0 +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: ================================================ +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: Total job queries 3.573, among them cache hits 275 (7.70%) +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: Tracking 3.294 distinct input hashes that result in 2.332 distinct outputs (70.80%) +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: RAM used: 11,39 MiB of 819,20 MiB budget. Usage: 1.39% +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: Shaders Compiled: 3.294 +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: Jobs assigned 3.294, completed 3.294 (100%) +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: Average time worker was idle: 31.15 s +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: Time job spent in pending queue: average 120.49 s, longest 285.59 s +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: Job execution time: average 7.76 s, max 29.60 s +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: Job life time (pending + execution): average 128.26 s, max 290.82 +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: Shader code size: average 13,959 KiB, min 140 B, max 154,367 KiB +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 305.31 s +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: Jobs were issued in 457 batches (only local compilation was used), average 7.21 jobs/batch +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: Average processing rate: 10.79 jobs/sec +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: Total thread time: 2.609,648 s +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: Total thread preprocess time: 86,006 s +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: Percentage time preprocessing: 3.30% +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: Effective parallelization: 8.55 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 11.77 sec, max 11.77 sec, min 11.77 sec) +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.01 sec, max 21.95 sec, min 2.00 sec) +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.89 sec, max 14.73 sec, min 0.29 sec) +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: FScreenSpaceShortRangeAOCS (compiled 12 times, average 4.85 sec, max 22.24 sec, min 0.39 sec) +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 4.13 sec, max 4.13 sec, min 4.13 sec) +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 15.60% of total time (compiled 128 times, average 3.18 sec, max 7.77 sec, min 0.69 sec) +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 12.50% of total time (compiled 128 times, average 2.55 sec, max 3.57 sec, min 1.89 sec) +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: FDeferredLightPS - 7.72% of total time (compiled 90 times, average 2.24 sec, max 4.13 sec, min 0.39 sec) +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.22% of total time (compiled 128 times, average 1.07 sec, max 1.63 sec, min 0.68 sec) +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: FReflectionTraceVoxelsCS - 4.59% of total time (compiled 96 times, average 1.25 sec, max 4.31 sec, min 0.21 sec) +[2024.01.18-20.54.43:233][810]LogShaderCompilers: Display: ================================================ +[2024.01.18-20.54.43:241][810]LogSlate: Took 0.004818 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.18-20.54.43:260][810]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-20.54.43:391][810]LogAutomationController: Ignoring very large delta of 3.27 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-20.54.43:428][812]MaterialEditorStats: Base pass shader: 185 instructions +[2024.01.18-20.54.43:428][812]MaterialEditorStats: Base pass vertex shader: 122 instructions +[2024.01.18-20.54.43:428][812]MaterialEditorStats: Texture samplers: 4/16 +[2024.01.18-20.54.43:428][812]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4) +[2024.01.18-20.54.43:428][812]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.01.18-20.54.43:428][812]MaterialEditorStats: Shader Count: 4 +[2024.01.18-20.54.46:107][ 40]LogSlate: Window 'WorldGridMaterial' being destroyed +[2024.01.18-20.54.46:110][ 40]LogSlate: Window 'WorldGridMaterial' being destroyed +[2024.01.18-20.54.46:132][ 40]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.01.18-20.54.46:132][ 40]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-20.54.53:951][643]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-20.54.53:957][643]LogMaterial: Warning: [AssetLog] E:\Unreal Engine 5.3\UE_5.3\Engine\Content\EngineMaterials\HighResolutionScreenshotMaskFunction.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + SceneTexture expressions cannot be used in opaque materials except if used with the Single Layer Water shading model. + +[2024.01.18-20.56.07:934][825]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-20.56.31:216][919]Cmd: DELETE +[2024.01.18-20.56.31:216][919]Cmd: ACTOR DELETE +[2024.01.18-20.56.31:221][919]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-20.56.31:229][919]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.01.18-20.56.31:231][919]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.01.18-20.56.46:852][218]LogStaticMesh: Display: Building static mesh locker_fixed_Locker... +[2024.01.18-20.56.46:854][218]LogStaticMesh: Adjacency [0.00s], tris: 156, UVs 2 +[2024.01.18-20.56.46:855][218]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 +[2024.01.18-20.56.46:855][218]LogStaticMesh: Leaves [0.00s] +[2024.01.18-20.56.46:856][218]LogStaticMesh: Reduce [0.00s] +[2024.01.18-20.56.46:857][218]LogStaticMesh: Fallback 0/1 [0.00s], num tris: 156 +[2024.01.18-20.56.46:857][218]LogStaticMesh: ConstrainClusters: +[2024.01.18-20.56.46:857][218]LogStaticMesh: Input: 3 Clusters, 282 Triangles and 404 Vertices +[2024.01.18-20.56.46:857][218]LogStaticMesh: Output without splits: 3 Clusters, 282 Triangles and 404 Vertices +[2024.01.18-20.56.46:857][218]LogStaticMesh: Output with splits: 3 Clusters, 282 Triangles and 404 Vertices +[2024.01.18-20.56.46:857][218]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 3, Slow Path Clusters: 0, 1 Material: 3, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 +[2024.01.18-20.56.46:857][218]LogStaticMesh: WritePages: +[2024.01.18-20.56.46:857][218]LogStaticMesh: Root: GPU size: 6528 bytes. 1 Pages. 6528.000 bytes per page (19.922% utilization). +[2024.01.18-20.56.46:857][218]LogStaticMesh: Streaming: 0 bytes. +[2024.01.18-20.56.46:857][218]LogStaticMesh: Page data disk size: 4432 bytes. Fixup data size: 40 bytes. +[2024.01.18-20.56.46:857][218]LogStaticMesh: Total GPU size: 6528 bytes, Total disk size: 4472 bytes. +[2024.01.18-20.56.46:857][218]LogStaticMesh: Encode [0.00s] +[2024.01.18-20.56.46:857][218]LogStaticMesh: Nanite build [0.00s] + +[2024.01.18-20.56.46:859][218]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Locker/locker_fixed_Locker.locker_fixed_Locker +[2024.01.18-20.56.46:960][222]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Locker/locker_fixed_Locker.locker_fixed_Locker +[2024.01.18-20.56.46:960][222]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Locker/locker_fixed_Locker.locker_fixed_Locker +[2024.01.18-20.56.46:960][222]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Locker/locker_fixed_Locker.locker_fixed_Locker as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_19 +[2024.01.18-20.56.47:563][272]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Locker/locker_fixed_Locker.locker_fixed_Locker +[2024.01.18-20.56.47:563][272]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Locker/locker_fixed_Locker.locker_fixed_Locker +[2024.01.18-20.56.47:564][272]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Locker/locker_fixed_Locker.locker_fixed_Locker as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_23 +[2024.01.18-20.56.53:026][737]Cmd: DELETE +[2024.01.18-20.56.53:026][737]Cmd: ACTOR DELETE +[2024.01.18-20.56.53:032][737]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-20.56.53:038][737]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.01.18-20.56.53:041][737]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.01.18-20.56.54:718][883]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Locker/locker_fixed_Locker_Door.locker_fixed_Locker_Door +[2024.01.18-20.56.54:718][883]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Locker/locker_fixed_Locker_Door.locker_fixed_Locker_Door +[2024.01.18-20.56.54:719][883]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Locker/locker_fixed_Locker_Door.locker_fixed_Locker_Door as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_24 +[2024.01.18-20.56.55:490][951]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Locker/locker_fixed_Locker_Door.locker_fixed_Locker_Door +[2024.01.18-20.56.55:490][951]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Locker/locker_fixed_Locker_Door.locker_fixed_Locker_Door +[2024.01.18-20.56.55:491][951]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Locker/locker_fixed_Locker_Door.locker_fixed_Locker_Door as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_25 +[2024.01.18-20.56.55:882][983]Cmd: DELETE +[2024.01.18-20.56.55:882][983]Cmd: ACTOR DELETE +[2024.01.18-20.56.55:887][983]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-20.56.55:894][983]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-20.56.55:896][983]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.01.18-20.56.57:896][171]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Locker/locker_Locker.locker_Locker +[2024.01.18-20.56.57:896][171]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Locker/locker_Locker.locker_Locker +[2024.01.18-20.56.57:896][171]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Locker/locker_Locker.locker_Locker as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_26 +[2024.01.18-20.56.58:395][217]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Locker/locker_Locker.locker_Locker +[2024.01.18-20.56.58:395][217]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Locker/locker_Locker.locker_Locker +[2024.01.18-20.56.58:396][217]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Locker/locker_Locker.locker_Locker as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_27 +[2024.01.18-20.57.01:691][506]Cmd: DELETE +[2024.01.18-20.57.01:691][506]Cmd: ACTOR DELETE +[2024.01.18-20.57.01:696][506]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-20.57.01:703][506]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.01.18-20.57.01:705][506]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.01.18-20.57.40:430][764]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.01.18-20.57.41:616][764]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-20.57.41:622][764]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-20.57.41:626][764]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-20.57.41:629][764]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-20.58.47:318][148]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-20.58.47:361][148]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto3 +[2024.01.18-20.58.47:361][148]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto39605947B4226A1FD0B63A49A440ADBC6.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap' +[2024.01.18-20.58.47:362][148]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap is in the /Temp path, will not scan. +[2024.01.18-20.58.47:362][148]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.047 +[2024.01.18-20.58.47:362][148]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.047 +[2024.01.18-21.00.29:370][516]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/chair_big.fbx) +[2024.01.18-21.00.29:375][516]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/chair_big.fbx +[2024.01.18-21.00.29:387][516]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.00.35:044][516]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-21.00.35:113][516]LogFbx: Display: Triangulating static mesh Cube.011 +[2024.01.18-21.00.35:655][516]LogStaticMesh: Display: Building static mesh chair_big... +[2024.01.18-21.00.36:906][516]LogStaticMesh: Built static mesh [1.25s] /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-21.00.36:967][516]LogStaticMesh: Warning: chair_big has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.00.36:967][516]LogStaticMesh: Warning: chair_big has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.00.37:036][516]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.00.37:036][516]FBXImport: Warning: chair_big has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.00.37:036][516]FBXImport: Warning: chair_big has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.00.37:081][516]LogAutomationController: Ignoring very large delta of 10.18 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.00.46:001][347]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.00.46:013][347]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.00.47:803][475]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-21.00.47:803][475]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-21.00.47:803][475]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_big.chair_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_28 +[2024.01.18-21.00.48:378][521]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-21.00.48:378][521]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-21.00.48:379][521]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_big.chair_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_29 +[2024.01.18-21.01.00:823][513]Cmd: DELETE +[2024.01.18-21.01.00:824][513]Cmd: ACTOR DELETE +[2024.01.18-21.01.00:829][513]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.01.00:836][513]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.01.18-21.01.00:839][513]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.01.18-21.01.07:729][794]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.01.18-21.01.08:665][794]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-21.01.08:672][794]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-21.01.08:675][794]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-21.01.08:678][794]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-21.02.56:022][586]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/chair_big.fbx) +[2024.01.18-21.02.56:028][586]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/chair_big.fbx +[2024.01.18-21.02.56:039][586]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.02.58:671][586]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-21.02.58:730][586]LogFbx: Display: Triangulating static mesh Cube.011 +[2024.01.18-21.02.59:255][586]LogStaticMesh: Display: Building static mesh chair_big... +[2024.01.18-21.03.00:519][586]LogStaticMesh: Built static mesh [1.26s] /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-21.03.00:576][586]LogStaticMesh: Warning: chair_big has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.03.00:576][586]LogStaticMesh: Warning: chair_big has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.03.00:643][586]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.03.00:643][586]FBXImport: Warning: chair_big has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.03.00:643][586]FBXImport: Warning: chair_big has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.03.00:697][586]LogAutomationController: Ignoring very large delta of 6.02 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.03.02:475][728]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.03.02:488][728]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.03.04:201][834]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-21.03.04:201][834]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-21.03.04:201][834]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_big.chair_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_30 +[2024.01.18-21.03.04:780][875]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-21.03.04:780][875]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-21.03.04:781][875]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_big.chair_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_31 +[2024.01.18-21.03.58:174][951]Cmd: DELETE +[2024.01.18-21.03.58:174][951]Cmd: ACTOR DELETE +[2024.01.18-21.03.58:180][951]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.03.58:189][951]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.01.18-21.03.58:192][951]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.01.18-21.05.42:752][120]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/table_big.fbx) +[2024.01.18-21.05.42:756][120]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/table_big.fbx +[2024.01.18-21.05.42:758][120]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.05.45:475][120]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-21.05.45:529][120]LogFbx: Display: Triangulating static mesh Cube +[2024.01.18-21.05.45:530][120]LogStaticMesh: Display: Building static mesh table_big... +[2024.01.18-21.05.45:534][120]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.05.45:543][120]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.05.45:606][120]LogAutomationController: Ignoring very large delta of 4.36 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.05.58:521][154]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.05.58:535][154]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.05.59:357][210]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.05.59:357][210]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.05.59:357][210]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/table_big.table_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_32 +[2024.01.18-21.05.59:938][250]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.05.59:938][250]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.05.59:939][250]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/table_big.table_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_33 +[2024.01.18-21.06.14:556][343]Cmd: DELETE +[2024.01.18-21.06.14:556][343]Cmd: ACTOR DELETE +[2024.01.18-21.06.14:561][343]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.06.14:572][343]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.01.18-21.06.14:574][343]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.01.18-21.06.15:928][446]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-21.06.17:612][446]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-21.06.17:618][446]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.01.18-21.06.17:622][446]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms +[2024.01.18-21.06.17:624][446]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-21.08.47:817][ 58]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-21.08.47:861][ 58]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto4 +[2024.01.18-21.08.47:861][ 58]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto4B25B3CE04AE730A974FF71BDC7B7E071.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto4.umap' +[2024.01.18-21.08.47:861][ 58]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto4.umap is in the /Temp path, will not scan. +[2024.01.18-21.08.47:862][ 58]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.047 +[2024.01.18-21.08.47:862][ 58]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.047 +[2024.01.18-21.08.47:862][ 58]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/chair_big] ([1] browsable assets)... +[2024.01.18-21.08.47:905][ 58]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/chair_big.chair_big] +[2024.01.18-21.08.47:905][ 58]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/chair_big] +[2024.01.18-21.08.47:916][ 58]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/chair_big_Auto4 +[2024.01.18-21.08.47:916][ 58]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/chair_big_Auto4BF0FA3D84294F1C5A97DC48E70957A54.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/chair_big_Auto4.uasset' +[2024.01.18-21.08.47:920][ 58]LogFileHelpers: Auto-saving content packages took 0.058 +[2024.01.18-21.09.13:883][367]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-21.09.13:883][367]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-21.09.13:884][367]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_big.chair_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_34 +[2024.01.18-21.09.14:519][409]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-21.09.14:519][409]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-21.09.14:520][409]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_big.chair_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_35 +[2024.01.18-21.09.15:547][485]Cmd: DELETE +[2024.01.18-21.09.15:547][485]Cmd: ACTOR DELETE +[2024.01.18-21.09.15:553][485]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.09.15:562][485]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.09.15:565][485]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.01.18-21.09.19:602][676]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/table_big.fbx) +[2024.01.18-21.09.19:606][676]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/table_big.fbx +[2024.01.18-21.09.19:609][676]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.09.22:331][676]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-21.09.22:396][676]LogFbx: Display: Triangulating static mesh Cube +[2024.01.18-21.09.22:398][676]LogStaticMesh: Display: Building static mesh table_big... +[2024.01.18-21.09.22:401][676]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.09.22:411][676]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.09.22:478][676]LogAutomationController: Ignoring very large delta of 4.60 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.09.25:976][941]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.09.25:990][941]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.09.26:605][980]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.09.26:605][980]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.09.26:605][980]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/table_big.table_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_36 +[2024.01.18-21.09.27:043][ 8]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.09.27:043][ 8]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.09.27:044][ 8]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/table_big.table_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_37 +[2024.01.18-21.10.16:275][845]Cmd: DELETE +[2024.01.18-21.10.16:275][845]Cmd: ACTOR DELETE +[2024.01.18-21.10.16:280][845]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.10.16:288][845]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.10.16:291][845]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.01.18-21.10.18:831][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-21.10.20:079][ 52]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-21.10.20:085][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.10.20:088][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-21.10.20:091][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.01.18-21.12.39:280][663]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/table_big.fbx) +[2024.01.18-21.12.39:284][663]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/table_big.fbx +[2024.01.18-21.12.39:287][663]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.12.41:039][663]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-21.12.41:113][663]LogFbx: Display: Triangulating static mesh Cube +[2024.01.18-21.12.41:114][663]LogStaticMesh: Display: Building static mesh table_big... +[2024.01.18-21.12.41:117][663]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.12.41:127][663]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.12.41:194][663]LogAutomationController: Ignoring very large delta of 3.49 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.12.43:125][815]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.12.43:138][815]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.12.43:771][858]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.12.43:771][858]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.12.43:771][858]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/table_big.table_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_38 +[2024.01.18-21.12.44:525][907]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.12.44:525][907]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.12.44:526][907]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/table_big.table_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_39 +[2024.01.18-21.13.04:914][410]Cmd: DELETE +[2024.01.18-21.13.04:914][410]Cmd: ACTOR DELETE +[2024.01.18-21.13.04:919][410]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.13.04:929][410]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.01.18-21.13.04:932][410]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.01.18-21.13.06:173][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-21.13.07:534][504]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-21.13.07:540][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-21.13.07:544][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-21.13.07:546][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-21.13.56:568][793]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/table_big.fbx) +[2024.01.18-21.13.56:572][793]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/table_big.fbx +[2024.01.18-21.13.56:575][793]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.13.58:007][793]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-21.13.58:079][793]LogFbx: Display: Triangulating static mesh Cube +[2024.01.18-21.13.58:080][793]LogStaticMesh: Display: Building static mesh table_big... +[2024.01.18-21.13.58:083][793]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.13.58:091][793]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.13.58:147][793]LogAutomationController: Ignoring very large delta of 2.85 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.14.00:073][935]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.14.00:087][935]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.14.00:919][991]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.14.00:919][991]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.14.00:919][991]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/table_big.table_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_40 +[2024.01.18-21.14.01:388][ 19]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.14.01:388][ 19]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.14.01:389][ 19]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/table_big.table_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_41 +[2024.01.18-21.14.05:028][279]Cmd: DELETE +[2024.01.18-21.14.05:028][279]Cmd: ACTOR DELETE +[2024.01.18-21.14.05:033][279]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.14.05:043][279]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-21.14.05:046][279]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.01.18-21.15.05:688][675]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/chair_small.fbx) +[2024.01.18-21.15.05:693][675]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/chair_small.fbx +[2024.01.18-21.15.05:704][675]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.15.07:659][675]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-21.15.07:728][675]LogFbx: Display: Triangulating static mesh Cube.002 +[2024.01.18-21.15.08:176][675]LogStaticMesh: Display: Building static mesh chair_small... +[2024.01.18-21.15.09:212][675]LogStaticMesh: Built static mesh [1.04s] /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-21.15.09:318][675]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.15.09:377][675]LogAutomationController: Ignoring very large delta of 4.97 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.15.11:493][827]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.15.11:507][827]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.15.12:284][877]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-21.15.12:284][877]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-21.15.12:285][877]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_small.chair_small as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_42 +[2024.01.18-21.15.12:748][907]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-21.15.12:748][907]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-21.15.12:749][907]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_small.chair_small as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_43 +[2024.01.18-21.15.17:030][200]Cmd: DELETE +[2024.01.18-21.15.17:030][200]Cmd: ACTOR DELETE +[2024.01.18-21.15.17:035][200]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.15.17:046][200]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-21.15.17:049][200]LogEditorActor: Deleted 1 Actors (0.019 secs) +[2024.01.18-21.18.48:449][ 31]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.01.18-21.18.48:492][ 31]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto5 +[2024.01.18-21.18.48:492][ 31]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto5A9B56A1A4918010266ED7F85C91CA835.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto5.umap' +[2024.01.18-21.18.48:493][ 31]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto5.umap is in the /Temp path, will not scan. +[2024.01.18-21.18.48:493][ 31]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.048 +[2024.01.18-21.18.48:493][ 31]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.048 +[2024.01.18-21.18.48:493][ 31]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/table_big] ([1] browsable assets)... +[2024.01.18-21.18.48:534][ 31]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/table_big.table_big] +[2024.01.18-21.18.48:534][ 31]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/table_big] +[2024.01.18-21.18.48:536][ 31]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/table_big_Auto5 +[2024.01.18-21.18.48:536][ 31]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/table_big_Auto5F0DAA3964D0B2DBADD895DBD2B48212F.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/table_big_Auto5.uasset' +[2024.01.18-21.18.48:536][ 31]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/chair_small] ([1] browsable assets)... +[2024.01.18-21.18.48:551][ 31]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/chair_small.chair_small] +[2024.01.18-21.18.48:551][ 31]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/chair_small] +[2024.01.18-21.18.48:563][ 31]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/chair_small_Auto5 +[2024.01.18-21.18.48:563][ 31]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/chair_small_Auto5D4C6605748EEFF2B0C8CF8B6D03BA194.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/chair_small_Auto5.uasset' +[2024.01.18-21.18.48:563][ 31]LogFileHelpers: Auto-saving content packages took 0.070 +[2024.01.18-21.19.15:583][213]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/exit_left.fbx) +[2024.01.18-21.19.15:587][213]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/exit_left.fbx +[2024.01.18-21.19.15:590][213]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.19.18:706][213]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-21.19.18:812][213]LogFbx: Display: Triangulating static mesh Cube.005 +[2024.01.18-21.19.18:814][213]LogStaticMesh: Display: Building static mesh exit_left... +[2024.01.18-21.19.18:816][213]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-21.19.18:825][213]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.19.18:891][213]LogAutomationController: Ignoring very large delta of 6.28 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.19.19:017][216]LogShaderCompilers: Display: ================================================ +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: Total job queries 3.621, among them cache hits 283 (7.82%) +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: Tracking 3.334 distinct input hashes that result in 2.355 distinct outputs (70.64%) +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: RAM used: 11,47 MiB of 819,20 MiB budget. Usage: 1.40% +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: Shaders Compiled: 3.334 +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: Jobs assigned 3.334, completed 3.334 (100%) +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: Average time worker was idle: 29.34 s +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: Time job spent in pending queue: average 119.05 s, longest 285.59 s +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: Job execution time: average 7.68 s, max 29.60 s +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: Job life time (pending + execution): average 126.72 s, max 290.82 +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: Shader code size: average 13,839 KiB, min 140 B, max 154,367 KiB +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 311.45 s +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: Jobs were issued in 497 batches (only local compilation was used), average 6.71 jobs/batch +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: Average processing rate: 10.70 jobs/sec +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: Total thread time: 2.622,163 s +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: Total thread preprocess time: 87,086 s +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: Percentage time preprocessing: 3.32% +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: Effective parallelization: 8.42 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 11.77 sec, max 11.77 sec, min 11.77 sec) +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.01 sec, max 21.95 sec, min 2.00 sec) +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.89 sec, max 14.73 sec, min 0.29 sec) +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: FScreenSpaceShortRangeAOCS (compiled 12 times, average 4.85 sec, max 22.24 sec, min 0.39 sec) +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 4.13 sec, max 4.13 sec, min 4.13 sec) +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 15.53% of total time (compiled 128 times, average 3.18 sec, max 7.77 sec, min 0.69 sec) +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 12.44% of total time (compiled 128 times, average 2.55 sec, max 3.57 sec, min 1.89 sec) +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: FDeferredLightPS - 7.68% of total time (compiled 90 times, average 2.24 sec, max 4.13 sec, min 0.39 sec) +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.20% of total time (compiled 128 times, average 1.07 sec, max 1.63 sec, min 0.68 sec) +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: FReflectionTraceVoxelsCS - 4.57% of total time (compiled 96 times, average 1.25 sec, max 4.31 sec, min 0.21 sec) +[2024.01.18-21.19.19:018][216]LogShaderCompilers: Display: ================================================ +[2024.01.18-21.19.24:134][525]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.19.24:150][525]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.19.25:137][583]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-21.19.25:137][583]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-21.19.25:137][583]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/exit_left.exit_left as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_44 +[2024.01.18-21.19.25:660][609]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-21.19.25:660][609]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-21.19.25:661][609]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/exit_left.exit_left as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_45 +[2024.01.18-21.19.41:746][917]Cmd: DELETE +[2024.01.18-21.19.41:746][917]Cmd: ACTOR DELETE +[2024.01.18-21.19.41:752][917]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.19.41:759][917]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.19.41:761][917]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.01.18-21.19.49:792][648]LogContentBrowser: Attempting asset rename: Material_006 -> Material_006 +[2024.01.18-21.20.03:042][829]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/exit_right.fbx) +[2024.01.18-21.20.03:046][829]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/exit_right.fbx +[2024.01.18-21.20.03:049][829]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.20.05:270][829]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-21.20.05:362][829]LogFbx: Display: Triangulating static mesh Cube.006 +[2024.01.18-21.20.05:364][829]LogStaticMesh: Display: Building static mesh exit_right... +[2024.01.18-21.20.05:365][829]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/exit_right.exit_right +[2024.01.18-21.20.05:375][829]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.20.05:441][829]LogAutomationController: Ignoring very large delta of 3.97 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.20.09:484][212]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.20.09:496][212]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.20.17:269][681]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_right.exit_right +[2024.01.18-21.20.17:269][681]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_right.exit_right +[2024.01.18-21.20.17:270][681]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/exit_right.exit_right as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_46 +[2024.01.18-21.20.17:928][727]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_right.exit_right +[2024.01.18-21.20.17:928][727]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_right.exit_right +[2024.01.18-21.20.17:929][727]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/exit_right.exit_right as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_47 +[2024.01.18-21.20.19:936][880]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-21.20.19:936][880]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-21.20.19:936][880]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/exit_left.exit_left as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_48 +[2024.01.18-21.20.20:808][937]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-21.20.20:808][937]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-21.20.20:809][937]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/exit_left.exit_left as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_49 +[2024.01.18-21.20.38:418][433]Cmd: DELETE +[2024.01.18-21.20.38:418][433]Cmd: ACTOR DELETE +[2024.01.18-21.20.38:423][433]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.20.38:430][433]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.20.38:432][433]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.01.18-21.20.38:808][466]Cmd: DELETE +[2024.01.18-21.20.38:808][466]Cmd: ACTOR DELETE +[2024.01.18-21.20.38:813][466]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.20.38:816][466]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-21.20.38:818][466]LogEditorActor: Deleted 1 Actors (0.010 secs) +[2024.01.18-21.21.03:466][927]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-21.21.06:013][927]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-21.21.06:020][927]LogAutomationController: Ignoring very large delta of 2.56 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.21.10:268][281]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-21.21.11:451][281]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-21.21.11:458][281]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.21.11:462][281]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.21.11:465][281]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.01.18-21.21.22:383][118]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/exit_left.fbx) +[2024.01.18-21.21.22:387][118]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/exit_left.fbx +[2024.01.18-21.21.22:390][118]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.21.23:668][118]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-21.21.23:760][118]LogFbx: Display: Triangulating static mesh Cube.005 +[2024.01.18-21.21.23:773][118]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.21.23:839][118]LogAutomationController: Ignoring very large delta of 4.05 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.21.25:777][296]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.21.25:788][296]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.21.37:939][336]LogContentBrowser: Attempting asset rename: Material_006 -> exit_red +[2024.01.18-21.21.37:985][336]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.21.38:052][336]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/exit_red" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_red.uasset" SILENT=true +[2024.01.18-21.21.38:053][336]LogSavePackage: Moving output files for package: /Game/GameMap/Props/exit_red +[2024.01.18-21.21.38:053][336]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_red03EED3D9432E5CEE70C42A8168EFF0ED.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_red.uasset' +[2024.01.18-21.21.38:059][336]LogFileHelpers: InternalPromptForCheckoutAndSave took 73 ms +[2024.01.18-21.21.38:065][336]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.21.38:070][336]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.01.18-21.21.38:073][336]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-21.21.38:074][336]AssetCheck: New page: Asset Save: exit_red +[2024.01.18-21.21.38:075][336]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/exit_red.exit_red +[2024.01.18-21.21.51:388][451]LogContentBrowser: Attempting asset rename: Material_007 -> exit_letters +[2024.01.18-21.21.51:417][451]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.21.51:476][451]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/exit_letters" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_letters.uasset" SILENT=true +[2024.01.18-21.21.51:477][451]LogSavePackage: Moving output files for package: /Game/GameMap/Props/exit_letters +[2024.01.18-21.21.51:477][451]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_letters88CAA3BF458241518CE199A4D332D896.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_letters.uasset' +[2024.01.18-21.21.51:481][451]LogFileHelpers: InternalPromptForCheckoutAndSave took 62 ms (total: 136 ms) +[2024.01.18-21.21.51:486][451]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-21.21.51:490][451]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-21.21.51:493][451]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-21.21.51:494][451]AssetCheck: New page: Asset Save: exit_letters +[2024.01.18-21.21.51:494][451]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/exit_letters.exit_letters +[2024.01.18-21.21.58:452][ 66]LogContentBrowser: Attempting asset rename: Material_028 -> exit_outer +[2024.01.18-21.21.58:480][ 66]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.21.58:549][ 66]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/exit_outer" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_outer.uasset" SILENT=true +[2024.01.18-21.21.58:551][ 66]LogSavePackage: Moving output files for package: /Game/GameMap/Props/exit_outer +[2024.01.18-21.21.58:551][ 66]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_outer0A47B3AB4E4EE2555D3DFBB843917DDC.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_outer.uasset' +[2024.01.18-21.21.58:555][ 66]LogFileHelpers: InternalPromptForCheckoutAndSave took 75 ms (total: 212 ms) +[2024.01.18-21.21.58:561][ 66]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.21.58:565][ 66]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.21.58:567][ 66]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-21.21.58:568][ 66]AssetCheck: New page: Asset Save: exit_outer +[2024.01.18-21.21.58:568][ 66]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/exit_outer.exit_outer +[2024.01.18-21.22.08:283][922]LogContentBrowser: Attempting asset rename: Material_029 -> exit_outer2 +[2024.01.18-21.22.08:309][922]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.22.08:383][922]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/exit_outer2" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_outer2.uasset" SILENT=true +[2024.01.18-21.22.08:384][922]LogSavePackage: Moving output files for package: /Game/GameMap/Props/exit_outer2 +[2024.01.18-21.22.08:384][922]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_outer2749670CA47C8C6EF06278F95656AD0FE.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_outer2.uasset' +[2024.01.18-21.22.08:390][922]LogFileHelpers: InternalPromptForCheckoutAndSave took 80 ms (total: 293 ms) +[2024.01.18-21.22.08:395][922]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.01.18-21.22.08:399][922]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.01.18-21.22.08:402][922]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.01.18-21.22.08:403][922]AssetCheck: New page: Asset Save: exit_outer2 +[2024.01.18-21.22.08:403][922]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/exit_outer2.exit_outer2 +[2024.01.18-21.22.10:648][122]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-21.22.10:648][122]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-21.22.10:649][122]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/exit_left.exit_left as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_50 +[2024.01.18-21.22.11:209][163]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-21.22.11:209][163]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-21.22.11:210][163]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/exit_left.exit_left as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_51 +[2024.01.18-21.22.14:703][462]Cmd: TRANSACTION UNDO +[2024.01.18-21.22.14:703][462]LogEditorTransaction: Undo Clicking on Elements +[2024.01.18-21.22.16:153][554]Cmd: DELETE +[2024.01.18-21.22.16:154][554]Cmd: ACTOR DELETE +[2024.01.18-21.22.16:159][554]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.22.16:165][554]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.01.18-21.22.16:168][554]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.01.18-21.22.22:924][974]LogAutomationController: Ignoring very large delta of 2.35 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.22.38:788][544]LogDerivedDataCache: C:/Users/Alexa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:04.095 and deleted 0 files with total size 0 MiB and 121 empty folders. Scanned 2290 files in 3587 folders with total size 208 MiB. +[2024.01.18-21.22.49:212][394]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/exit_right.fbx) +[2024.01.18-21.22.49:216][394]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/exit_right.fbx +[2024.01.18-21.22.49:219][394]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.22.50:437][394]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-21.22.50:527][394]LogFbx: Display: Triangulating static mesh Cube.006 +[2024.01.18-21.22.50:541][394]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.22.50:610][394]LogAutomationController: Ignoring very large delta of 2.55 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: ================================================ +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: Total job queries 3.755, among them cache hits 417 (11.11%) +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: Tracking 3.334 distinct input hashes that result in 2.355 distinct outputs (70.64%) +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: RAM used: 11,47 MiB of 819,20 MiB budget. Usage: 1.40% +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: Shaders Compiled: 3.334 +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: Jobs assigned 3.334, completed 3.334 (100%) +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: Average time worker was idle: 29.34 s +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: Time job spent in pending queue: average 119.05 s, longest 285.59 s +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: Job execution time: average 7.68 s, max 29.60 s +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: Job life time (pending + execution): average 126.72 s, max 290.82 +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: Shader code size: average 13,839 KiB, min 140 B, max 154,367 KiB +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 311.45 s +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: Jobs were issued in 497 batches (only local compilation was used), average 6.71 jobs/batch +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: Average processing rate: 10.70 jobs/sec +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: Total thread time: 2.622,163 s +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: Total thread preprocess time: 87,086 s +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: Percentage time preprocessing: 3.32% +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: Effective parallelization: 8.42 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 11.77 sec, max 11.77 sec, min 11.77 sec) +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.01 sec, max 21.95 sec, min 2.00 sec) +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.89 sec, max 14.73 sec, min 0.29 sec) +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: FScreenSpaceShortRangeAOCS (compiled 12 times, average 4.85 sec, max 22.24 sec, min 0.39 sec) +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 4.13 sec, max 4.13 sec, min 4.13 sec) +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 15.53% of total time (compiled 128 times, average 3.18 sec, max 7.77 sec, min 0.69 sec) +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 12.44% of total time (compiled 128 times, average 2.55 sec, max 3.57 sec, min 1.89 sec) +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: FDeferredLightPS - 7.68% of total time (compiled 90 times, average 2.24 sec, max 4.13 sec, min 0.39 sec) +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.20% of total time (compiled 128 times, average 1.07 sec, max 1.63 sec, min 0.68 sec) +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: FReflectionTraceVoxelsCS - 4.57% of total time (compiled 96 times, average 1.25 sec, max 4.31 sec, min 0.21 sec) +[2024.01.18-21.22.50:663][397]LogShaderCompilers: Display: ================================================ +[2024.01.18-21.22.56:983][ 17]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.22.56:996][ 17]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.23.00:840][337]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/exit_right.exit_right +[2024.01.18-21.23.00:881][337]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-21.23.00:881][337]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-21.23.01:317][337]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-21.24.48:252][486]LogEditorFactories: Performing atomic reimport of [E:/UnrealDigitalArt/digital_art/blender/props/exit_right.fbx] +[2024.01.18-21.24.48:256][486]LogFbx: Loading FBX Scene from E:/UnrealDigitalArt/digital_art/blender/props/exit_right.fbx +[2024.01.18-21.24.48:259][486]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.24.48:311][486]LogFbx: Display: Triangulating static mesh Cube.006 +[2024.01.18-21.24.48:325][486]LogEditorFactories: -- imported successfully +[2024.01.18-21.24.48:325][486]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.25.23:228][794]LogSlate: Took 0.000096 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.18-21.25.38:888][721]LogSlate: Window 'exit_right' being destroyed +[2024.01.18-21.25.38:900][721]LogSlate: Window 'exit_right' being destroyed +[2024.01.18-21.25.38:938][721]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.01.18-21.25.38:939][721]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-21.25.48:782][631]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.01.18-21.25.48:790][631]LogContentBrowser: Creating deferred item: NewFolder +[2024.01.18-21.25.48:798][632]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). +[2024.01.18-21.25.51:402][841]LogContentBrowser: Attempting asset rename: NewFolder -> Materials +[2024.01.18-21.25.51:402][841]LogContentBrowser: End creating deferred item NewFolder +[2024.01.18-21.26.00:019][521]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: ================================================ +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: Total job queries 3.807, among them cache hits 451 (11.85%) +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: Tracking 3.352 distinct input hashes that result in 2.362 distinct outputs (70.47%) +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: RAM used: 11,51 MiB of 819,20 MiB budget. Usage: 1.40% +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: Shaders Compiled: 3.352 +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: Jobs assigned 3.352, completed 3.352 (100%) +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: Average time worker was idle: 49.44 s +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: Time job spent in pending queue: average 118.41 s, longest 285.59 s +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: Job execution time: average 7.64 s, max 29.60 s +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: Job life time (pending + execution): average 126.05 s, max 290.82 +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: Shader code size: average 13,789 KiB, min 140 B, max 154,367 KiB +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 313.74 s +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: Jobs were issued in 515 batches (only local compilation was used), average 6.51 jobs/batch +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: Average processing rate: 10.68 jobs/sec +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: Total thread time: 2.627,311 s +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: Total thread preprocess time: 87,574 s +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: Percentage time preprocessing: 3.33% +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: Effective parallelization: 8.37 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 11.77 sec, max 11.77 sec, min 11.77 sec) +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.01 sec, max 21.95 sec, min 2.00 sec) +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.89 sec, max 14.73 sec, min 0.29 sec) +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: FScreenSpaceShortRangeAOCS (compiled 12 times, average 4.85 sec, max 22.24 sec, min 0.39 sec) +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 4.13 sec, max 4.13 sec, min 4.13 sec) +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 15.50% of total time (compiled 128 times, average 3.18 sec, max 7.77 sec, min 0.69 sec) +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 12.42% of total time (compiled 128 times, average 2.55 sec, max 3.57 sec, min 1.89 sec) +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: FDeferredLightPS - 7.66% of total time (compiled 90 times, average 2.24 sec, max 4.13 sec, min 0.39 sec) +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.19% of total time (compiled 128 times, average 1.07 sec, max 1.63 sec, min 0.68 sec) +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: FReflectionTraceVoxelsCS - 4.56% of total time (compiled 96 times, average 1.25 sec, max 4.31 sec, min 0.21 sec) +[2024.01.18-21.26.00:069][521]LogShaderCompilers: Display: ================================================ +[2024.01.18-21.26.00:084][521]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/Material_018 +[2024.01.18-21.26.00:084][521]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Material_018950EE98F45032B286C8F11923FE977A9.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_018.uasset' +[2024.01.18-21.26.00:100][521]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/Material_011 +[2024.01.18-21.26.00:100][521]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Material_0117F76BACB411FA1CD744DFC81C091AED4.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_011.uasset' +[2024.01.18-21.26.00:117][521]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/Material_012 +[2024.01.18-21.26.00:117][521]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Material_012306F55CF46DB09ED59933FBB262A67F4.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_012.uasset' +[2024.01.18-21.26.00:133][521]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/Material_017 +[2024.01.18-21.26.00:133][521]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Material_0175CE5BEB14F848806F0685D9B5D83F6DC.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_017.uasset' +[2024.01.18-21.26.00:134][521]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/exit_letters +[2024.01.18-21.26.00:134][521]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_letters1447E3B34D6B3A4A0AC8F99F2B6B1CF7.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_letters.uasset' +[2024.01.18-21.26.00:134][521]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/exit_outer" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_outer.uasset" SILENT=true +[2024.01.18-21.26.00:135][521]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/exit_outer +[2024.01.18-21.26.00:135][521]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_outer74D2857D478932355FAA42A28D3FB24E.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_outer.uasset' +[2024.01.18-21.26.00:139][521]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/exit_outer2 +[2024.01.18-21.26.00:139][521]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_outer2039ADE5541E17CA23C2D6EA27AF759C8.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_outer2.uasset' +[2024.01.18-21.26.00:140][521]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/exit_red" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_red.uasset" SILENT=true +[2024.01.18-21.26.00:140][521]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/exit_red +[2024.01.18-21.26.00:140][521]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_red503730F14F18B3B67382CCADD7082257.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_red.uasset' +[2024.01.18-21.26.00:144][521]LogFileHelpers: InternalPromptForCheckoutAndSave took 125 ms (total: 418 ms) +[2024.01.18-21.26.00:163][521]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.01.18-21.26.00:173][521]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.26.00:176][521]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.01.18-21.26.00:183][521]AssetCheck: New page: Asset Save: multiple assets +[2024.01.18-21.26.00:183][521]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/Material_018.Material_018 +[2024.01.18-21.26.00:183][521]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/Material_011.Material_011 +[2024.01.18-21.26.00:183][521]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/Material_012.Material_012 +[2024.01.18-21.26.00:183][521]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/Material_017.Material_017 +[2024.01.18-21.26.00:183][521]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/exit_letters.exit_letters +[2024.01.18-21.26.00:183][521]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/exit_outer.exit_outer +[2024.01.18-21.26.00:183][521]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/exit_outer2.exit_outer2 +[2024.01.18-21.26.00:183][521]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/exit_red.exit_red +[2024.01.18-21.26.02:051][664]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-21.26.02:051][664]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-21.26.02:051][664]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/exit_left.exit_left as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_52 +[2024.01.18-21.26.02:684][715]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-21.26.02:684][715]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-21.26.02:685][715]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/exit_left.exit_left as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_53 +[2024.01.18-21.26.04:235][851]Cmd: DELETE +[2024.01.18-21.26.04:235][851]Cmd: ACTOR DELETE +[2024.01.18-21.26.04:240][851]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.26.04:247][851]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.01.18-21.26.04:251][851]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.01.18-21.28.49:216][391]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.01.18-21.28.49:262][391]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto6 +[2024.01.18-21.28.49:262][391]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto6ADA2868F43DF21A70174B0B6D61B27A4.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto6.umap' +[2024.01.18-21.28.49:263][391]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto6.umap is in the /Temp path, will not scan. +[2024.01.18-21.28.49:263][391]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.050 +[2024.01.18-21.28.49:263][391]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.050 +[2024.01.18-21.28.49:263][391]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/chair_big] ([1] browsable assets)... +[2024.01.18-21.28.49:263][391]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/chair_big] +[2024.01.18-21.28.49:275][391]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/chair_big_Auto6 +[2024.01.18-21.28.49:275][391]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/chair_big_Auto6667CFAE5467F70F3EC27B7A309CBF641.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/chair_big_Auto6.uasset' +[2024.01.18-21.28.49:276][391]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/table_big] ([1] browsable assets)... +[2024.01.18-21.28.49:276][391]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/table_big] +[2024.01.18-21.28.49:278][391]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/table_big_Auto6 +[2024.01.18-21.28.49:278][391]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/table_big_Auto6C5F09F26430945A7E250E0ADA9CB8491.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/table_big_Auto6.uasset' +[2024.01.18-21.28.49:278][391]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/chair_small] ([1] browsable assets)... +[2024.01.18-21.28.49:278][391]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/chair_small] +[2024.01.18-21.28.49:289][391]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/chair_small_Auto6 +[2024.01.18-21.28.49:289][391]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/chair_small_Auto627C181404B8F405E4893D4B42C1AEE7B.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/chair_small_Auto6.uasset' +[2024.01.18-21.28.49:289][391]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/exit_left] ([1] browsable assets)... +[2024.01.18-21.28.49:331][391]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/exit_left.exit_left] +[2024.01.18-21.28.49:331][391]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/exit_left] +[2024.01.18-21.28.49:333][391]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/exit_left_Auto6 +[2024.01.18-21.28.49:333][391]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_left_Auto693556A094D9E6ED4EA5DD8B12C0CB0EA.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/exit_left_Auto6.uasset' +[2024.01.18-21.28.49:334][391]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/exit_right] ([1] browsable assets)... +[2024.01.18-21.28.49:349][391]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/exit_right.exit_right] +[2024.01.18-21.28.49:349][391]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/exit_right] +[2024.01.18-21.28.49:351][391]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/exit_right_Auto6 +[2024.01.18-21.28.49:351][391]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_right_Auto6E08AD59C41BC01A1CFDFBEB9328A4F7D.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/exit_right_Auto6.uasset' +[2024.01.18-21.28.49:351][391]LogFileHelpers: Auto-saving content packages took 0.088 +[2024.01.18-21.31.49:308][155]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/phone.fbx) +[2024.01.18-21.31.49:312][155]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/phone.fbx +[2024.01.18-21.31.49:318][155]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.31.51:591][155]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-21.31.51:665][155]LogFbx: Display: Triangulating static mesh Plane.003 +[2024.01.18-21.31.51:703][155]LogStaticMesh: Display: Building static mesh phone_Plane_003... +[2024.01.18-21.31.51:716][155]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Props/phone_Plane_003.phone_Plane_003 +[2024.01.18-21.31.51:732][155]LogFbx: Display: Triangulating static mesh Circle.002 +[2024.01.18-21.31.51:808][155]LogStaticMesh: Display: Building static mesh phone_Circle_002... +[2024.01.18-21.31.51:825][155]LogStaticMesh: Built static mesh [0.02s] /Game/GameMap/Props/phone_Circle_002.phone_Circle_002 +[2024.01.18-21.31.51:829][155]LogStaticMesh: Warning: phone_Circle_002 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.31.51:829][155]LogStaticMesh: Warning: phone_Circle_002 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.31.51:843][155]LogFbx: Display: Triangulating static mesh Circle.001 +[2024.01.18-21.31.51:856][155]LogStaticMesh: Display: Building static mesh phone_Circle_001... +[2024.01.18-21.31.51:865][155]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Props/phone_Circle_001.phone_Circle_001 +[2024.01.18-21.31.51:876][155]LogFbx: Display: Triangulating static mesh Plane.002 +[2024.01.18-21.31.51:907][155]LogStaticMesh: Display: Building static mesh phone_Plane_002... +[2024.01.18-21.31.51:919][155]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Props/phone_Plane_002.phone_Plane_002 +[2024.01.18-21.31.51:934][155]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.31.51:934][155]FBXImport: Warning: phone_Circle_002 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.31.51:934][155]FBXImport: Warning: phone_Circle_002 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.31.51:968][155]LogAutomationController: Ignoring very large delta of 6.39 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: ================================================ +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: Total job queries 3.845, among them cache hits 489 (12.72%) +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: Tracking 3.352 distinct input hashes that result in 2.362 distinct outputs (70.47%) +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: RAM used: 11,51 MiB of 819,20 MiB budget. Usage: 1.40% +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: Shaders Compiled: 3.352 +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: Jobs assigned 3.352, completed 3.352 (100%) +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: Average time worker was idle: 49.44 s +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: Time job spent in pending queue: average 118.41 s, longest 285.59 s +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: Job execution time: average 7.64 s, max 29.60 s +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: Job life time (pending + execution): average 126.05 s, max 290.82 +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: Shader code size: average 13,789 KiB, min 140 B, max 154,367 KiB +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 313.74 s +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: Jobs were issued in 515 batches (only local compilation was used), average 6.51 jobs/batch +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: Average processing rate: 10.68 jobs/sec +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: Total thread time: 2.627,311 s +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: Total thread preprocess time: 87,574 s +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: Percentage time preprocessing: 3.33% +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: Effective parallelization: 8.37 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 11.77 sec, max 11.77 sec, min 11.77 sec) +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.01 sec, max 21.95 sec, min 2.00 sec) +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.89 sec, max 14.73 sec, min 0.29 sec) +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: FScreenSpaceShortRangeAOCS (compiled 12 times, average 4.85 sec, max 22.24 sec, min 0.39 sec) +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 4.13 sec, max 4.13 sec, min 4.13 sec) +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 15.50% of total time (compiled 128 times, average 3.18 sec, max 7.77 sec, min 0.69 sec) +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 12.42% of total time (compiled 128 times, average 2.55 sec, max 3.57 sec, min 1.89 sec) +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: FDeferredLightPS - 7.66% of total time (compiled 90 times, average 2.24 sec, max 4.13 sec, min 0.39 sec) +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.19% of total time (compiled 128 times, average 1.07 sec, max 1.63 sec, min 0.68 sec) +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: FReflectionTraceVoxelsCS - 4.56% of total time (compiled 96 times, average 1.25 sec, max 4.31 sec, min 0.21 sec) +[2024.01.18-21.31.52:085][158]LogShaderCompilers: Display: ================================================ +[2024.01.18-21.31.54:115][332]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.31.54:127][332]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.32.05:041][409]LogContentBrowser: Attempting asset rename: Material_021 -> phone1 +[2024.01.18-21.32.05:068][409]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.32.05:130][409]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/phone1" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone1.uasset" SILENT=true +[2024.01.18-21.32.05:131][409]LogSavePackage: Moving output files for package: /Game/GameMap/Props/phone1 +[2024.01.18-21.32.05:131][409]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone13533CCA64FCBF0E0BAACF1B6F1827E32.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone1.uasset' +[2024.01.18-21.32.05:135][409]LogFileHelpers: InternalPromptForCheckoutAndSave took 67 ms (total: 485 ms) +[2024.01.18-21.32.05:141][409]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.32.05:145][409]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.01.18-21.32.05:148][409]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms +[2024.01.18-21.32.05:149][409]AssetCheck: New page: Asset Save: phone1 +[2024.01.18-21.32.05:149][409]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/phone1.phone1 +[2024.01.18-21.32.16:178][266]LogContentBrowser: Attempting asset rename: Material_024 -> phone2 +[2024.01.18-21.32.16:207][266]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.32.16:281][266]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/phone2" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone2.uasset" SILENT=true +[2024.01.18-21.32.16:282][266]LogSavePackage: Moving output files for package: /Game/GameMap/Props/phone2 +[2024.01.18-21.32.16:282][266]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone2C1C9149B4AD7A37A520BD1BE859E3C7D.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone2.uasset' +[2024.01.18-21.32.16:285][266]LogFileHelpers: InternalPromptForCheckoutAndSave took 78 ms (total: 564 ms) +[2024.01.18-21.32.16:291][266]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-21.32.16:295][266]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.32.16:297][266]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.01.18-21.32.16:298][266]AssetCheck: New page: Asset Save: phone2 +[2024.01.18-21.32.16:298][266]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/phone2.phone2 +[2024.01.18-21.32.20:950][668]LogContentBrowser: Attempting asset rename: Material_023 -> phone3 +[2024.01.18-21.32.20:977][668]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.32.21:047][668]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/phone3" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone3.uasset" SILENT=true +[2024.01.18-21.32.21:048][668]LogSavePackage: Moving output files for package: /Game/GameMap/Props/phone3 +[2024.01.18-21.32.21:048][668]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone3CB728A9C4F6DEE29DEEC2591D62DE6CB.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone3.uasset' +[2024.01.18-21.32.21:052][668]LogFileHelpers: InternalPromptForCheckoutAndSave took 75 ms (total: 639 ms) +[2024.01.18-21.32.21:057][668]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-21.32.21:061][668]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.32.21:064][668]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-21.32.21:065][668]AssetCheck: New page: Asset Save: phone3 +[2024.01.18-21.32.21:065][668]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/phone3.phone3 +[2024.01.18-21.32.27:094][219]LogContentBrowser: Attempting asset rename: Material_022 -> phone4 +[2024.01.18-21.32.27:120][219]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.32.27:198][219]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/phone4" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone4.uasset" SILENT=true +[2024.01.18-21.32.27:199][219]LogSavePackage: Moving output files for package: /Game/GameMap/Props/phone4 +[2024.01.18-21.32.27:199][219]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone453EC0E2242BF143F56A5C4AB1F89BED4.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone4.uasset' +[2024.01.18-21.32.27:203][219]LogFileHelpers: InternalPromptForCheckoutAndSave took 82 ms (total: 722 ms) +[2024.01.18-21.32.27:209][219]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-21.32.27:213][219]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.32.27:216][219]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-21.32.27:216][219]AssetCheck: New page: Asset Save: phone4 +[2024.01.18-21.32.27:216][219]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/phone4.phone4 +[2024.01.18-21.32.32:324][651]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.32.32:375][651]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/phone1" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone1.uasset" SILENT=true +[2024.01.18-21.32.32:376][651]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/phone1 +[2024.01.18-21.32.32:376][651]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone1F5F56283458C9920B6B6E5BAA8BDFE57.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone1.uasset' +[2024.01.18-21.32.32:376][651]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/phone2" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone2.uasset" SILENT=true +[2024.01.18-21.32.32:377][651]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/phone2 +[2024.01.18-21.32.32:377][651]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone25BAEBF40494EA5C2CC603CA1E22B2CE8.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone2.uasset' +[2024.01.18-21.32.32:377][651]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/phone3" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone3.uasset" SILENT=true +[2024.01.18-21.32.32:378][651]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/phone3 +[2024.01.18-21.32.32:378][651]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone3D0670E79450EA91668362CB637E02FAE.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone3.uasset' +[2024.01.18-21.32.32:378][651]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/phone4" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone4.uasset" SILENT=true +[2024.01.18-21.32.32:379][651]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/phone4 +[2024.01.18-21.32.32:379][651]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone4223C8E514E17CE230A6F219918EE725E.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone4.uasset' +[2024.01.18-21.32.32:383][651]LogFileHelpers: InternalPromptForCheckoutAndSave took 58 ms (total: 781 ms) +[2024.01.18-21.32.32:394][651]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-21.32.32:398][651]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-21.32.32:400][651]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.01.18-21.32.32:407][651]AssetCheck: New page: Asset Save: multiple assets +[2024.01.18-21.32.32:407][651]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/phone1.phone1 +[2024.01.18-21.32.32:407][651]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/phone2.phone2 +[2024.01.18-21.32.32:407][651]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/phone3.phone3 +[2024.01.18-21.32.32:407][651]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/phone4.phone4 +[2024.01.18-21.32.35:555][928]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Plane_003.phone_Plane_003 +[2024.01.18-21.32.35:555][928]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Plane_003.phone_Plane_003 +[2024.01.18-21.32.35:555][928]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/phone_Plane_003.phone_Plane_003 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_54 +[2024.01.18-21.32.36:002][966]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Plane_003.phone_Plane_003 +[2024.01.18-21.32.36:003][966]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Plane_003.phone_Plane_003 +[2024.01.18-21.32.36:004][966]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/phone_Plane_003.phone_Plane_003 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_55 +[2024.01.18-21.32.52:173][247]Cmd: DELETE +[2024.01.18-21.32.52:173][247]Cmd: ACTOR DELETE +[2024.01.18-21.32.52:179][247]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.32.52:184][247]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.32.52:189][247]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.01.18-21.34.53:758][744]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/paper_stack.fbx) +[2024.01.18-21.34.53:761][744]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/paper_stack.fbx +[2024.01.18-21.34.53:764][744]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.34.55:269][744]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-21.34.55:343][744]LogFbx: Display: Triangulating static mesh Cube.008 +[2024.01.18-21.34.55:345][744]LogStaticMesh: Display: Building static mesh paper_stack... +[2024.01.18-21.34.55:347][744]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/paper_stack.paper_stack +[2024.01.18-21.34.55:356][744]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.34.55:405][744]LogAutomationController: Ignoring very large delta of 9.07 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.34.57:577][927]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.34.57:589][927]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.34.58:378][990]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper_stack.paper_stack +[2024.01.18-21.34.58:378][990]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper_stack.paper_stack +[2024.01.18-21.34.58:379][990]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/paper_stack.paper_stack as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_56 +[2024.01.18-21.34.59:029][ 45]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper_stack.paper_stack +[2024.01.18-21.34.59:029][ 45]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper_stack.paper_stack +[2024.01.18-21.34.59:030][ 45]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/paper_stack.paper_stack as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_57 +[2024.01.18-21.35.08:334][884]Cmd: DELETE +[2024.01.18-21.35.08:334][884]Cmd: ACTOR DELETE +[2024.01.18-21.35.08:339][884]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.35.08:345][884]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.01.18-21.35.08:349][884]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.01.18-21.35.11:035][ 15]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/paper.fbx) +[2024.01.18-21.35.11:038][ 15]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/paper.fbx +[2024.01.18-21.35.11:041][ 15]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.35.12:239][ 15]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-21.35.12:309][ 15]LogFbx: Display: Triangulating static mesh Cube.004 +[2024.01.18-21.35.12:309][ 15]LogStaticMesh: Display: Building static mesh paper... +[2024.01.18-21.35.12:310][ 15]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/paper.paper +[2024.01.18-21.35.12:317][ 15]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.35.12:355][ 15]LogAutomationController: Ignoring very large delta of 2.87 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.35.14:238][207]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.35.14:248][207]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.35.15:048][270]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-21.35.15:048][270]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-21.35.15:048][270]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/paper.paper as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_58 +[2024.01.18-21.35.15:324][294]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-21.35.15:324][294]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-21.35.15:325][294]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/paper.paper as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_59 +[2024.01.18-21.35.35:120][191]LogViewport: Scene viewport resized to 1127x940, mode Windowed. +[2024.01.18-21.36.35:530][700]LogAutomationController: Ignoring very large delta of 2.60 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.37.49:809][157]LogAutomationController: Ignoring very large delta of 6.55 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.37.52:286][369]LogViewport: Scene viewport resized to 1470x940, mode Windowed. +[2024.01.18-21.37.54:101][543]Cmd: DELETE +[2024.01.18-21.37.54:101][543]Cmd: ACTOR DELETE +[2024.01.18-21.37.54:106][543]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.37.54:118][543]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.01.18-21.37.54:123][543]LogEditorActor: Deleted 1 Actors (0.022 secs) +[2024.01.18-21.38.01:335][901]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/kaffee.fbx) +[2024.01.18-21.38.01:339][901]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/kaffee.fbx +[2024.01.18-21.38.01:342][901]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.38.02:835][901]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-21.38.02:914][901]LogFbx: Display: Triangulating static mesh Cube.003 +[2024.01.18-21.38.02:939][901]LogStaticMesh: Display: Building static mesh kaffee... +[2024.01.18-21.38.02:945][901]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-21.38.02:947][901]LogStaticMesh: Warning: kaffee has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.38.02:947][901]LogStaticMesh: Warning: kaffee has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.38.02:960][901]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.38.02:960][901]FBXImport: Warning: kaffee has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.38.02:960][901]FBXImport: Warning: kaffee has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.38.03:025][901]LogAutomationController: Ignoring very large delta of 5.78 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: ================================================ +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: Total job queries 3.917, among them cache hits 561 (14.32%) +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: Tracking 3.352 distinct input hashes that result in 2.362 distinct outputs (70.47%) +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: RAM used: 11,51 MiB of 819,20 MiB budget. Usage: 1.40% +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: Shaders Compiled: 3.352 +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: Jobs assigned 3.352, completed 3.352 (100%) +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: Average time worker was idle: 49.44 s +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: Time job spent in pending queue: average 118.41 s, longest 285.59 s +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: Job execution time: average 7.64 s, max 29.60 s +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: Job life time (pending + execution): average 126.05 s, max 290.82 +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: Shader code size: average 13,789 KiB, min 140 B, max 154,367 KiB +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 313.74 s +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: Jobs were issued in 515 batches (only local compilation was used), average 6.51 jobs/batch +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: Average processing rate: 10.68 jobs/sec +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: Total thread time: 2.627,311 s +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: Total thread preprocess time: 87,574 s +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: Percentage time preprocessing: 3.33% +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: Effective parallelization: 8.37 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 11.77 sec, max 11.77 sec, min 11.77 sec) +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.01 sec, max 21.95 sec, min 2.00 sec) +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.89 sec, max 14.73 sec, min 0.29 sec) +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: FScreenSpaceShortRangeAOCS (compiled 12 times, average 4.85 sec, max 22.24 sec, min 0.39 sec) +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 4.13 sec, max 4.13 sec, min 4.13 sec) +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 15.50% of total time (compiled 128 times, average 3.18 sec, max 7.77 sec, min 0.69 sec) +[2024.01.18-21.38.03:141][904]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 12.42% of total time (compiled 128 times, average 2.55 sec, max 3.57 sec, min 1.89 sec) +[2024.01.18-21.38.03:142][904]LogShaderCompilers: Display: FDeferredLightPS - 7.66% of total time (compiled 90 times, average 2.24 sec, max 4.13 sec, min 0.39 sec) +[2024.01.18-21.38.03:142][904]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.19% of total time (compiled 128 times, average 1.07 sec, max 1.63 sec, min 0.68 sec) +[2024.01.18-21.38.03:142][904]LogShaderCompilers: Display: FReflectionTraceVoxelsCS - 4.56% of total time (compiled 96 times, average 1.25 sec, max 4.31 sec, min 0.21 sec) +[2024.01.18-21.38.03:142][904]LogShaderCompilers: Display: ================================================ +[2024.01.18-21.38.05:821][143]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.38.05:832][143]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.38.06:462][191]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-21.38.06:462][191]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-21.38.06:462][191]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/kaffee.kaffee as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_60 +[2024.01.18-21.38.06:861][222]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-21.38.06:861][222]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-21.38.06:862][222]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/kaffee.kaffee as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_61 +[2024.01.18-21.38.10:941][611]Cmd: DELETE +[2024.01.18-21.38.10:941][611]Cmd: ACTOR DELETE +[2024.01.18-21.38.10:947][611]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.38.10:951][611]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-21.38.10:953][611]LogEditorActor: Deleted 1 Actors (0.012 secs) +[2024.01.18-21.38.11:564][663]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-21.38.12:611][663]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-21.38.12:618][663]LogUObjectGlobals: Force Deleting 1 Package(s): + Asset Name: /Game/GameMap/Props/Material_013.Material_013 + Asset Type: Material +[2024.01.18-21.38.12:767][663]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.01.18-21.38.12:770][663]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-21.38.12:773][663]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-21.38.13:814][745]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-21.38.13:814][745]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-21.38.13:815][745]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/kaffee.kaffee as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_62 +[2024.01.18-21.38.14:104][770]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-21.38.14:105][770]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-21.38.14:106][770]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/kaffee.kaffee as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_63 +[2024.01.18-21.38.27:421][839]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-21.38.27:476][839]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-21.38.27:476][839]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-21.38.27:879][839]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-21.38.58:678][488]LogSlate: Window 'kaffee' being destroyed +[2024.01.18-21.38.58:695][488]LogSlate: Window 'kaffee' being destroyed +[2024.01.18-21.38.58:730][488]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2024.01.18-21.38.58:730][488]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-21.39.09:315][261]Cmd: DELETE +[2024.01.18-21.39.09:315][261]Cmd: ACTOR DELETE +[2024.01.18-21.39.09:320][261]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.39.09:329][261]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-21.39.09:332][261]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.01.18-21.39.24:943][457]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/file_cabinet.fbx) +[2024.01.18-21.39.24:947][457]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/file_cabinet.fbx +[2024.01.18-21.39.24:950][457]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.39.26:183][457]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-21.39.26:241][457]LogFbx: Display: Triangulating static mesh Cube.001 +[2024.01.18-21.39.26:281][457]LogStaticMesh: Display: Building static mesh file_cabinet... +[2024.01.18-21.39.26:291][457]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Props/file_cabinet.file_cabinet +[2024.01.18-21.39.26:306][457]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.39.26:373][457]LogAutomationController: Ignoring very large delta of 7.58 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.39.28:812][624]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.39.28:826][624]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.39.29:596][670]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/file_cabinet.file_cabinet +[2024.01.18-21.39.29:596][670]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/file_cabinet.file_cabinet +[2024.01.18-21.39.29:596][670]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/file_cabinet.file_cabinet as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_64 +[2024.01.18-21.39.30:493][725]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/file_cabinet.file_cabinet +[2024.01.18-21.39.30:493][725]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/file_cabinet.file_cabinet +[2024.01.18-21.39.30:494][725]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/file_cabinet.file_cabinet as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_65 +[2024.01.18-21.39.36:912][180]Cmd: TRANSACTION UNDO +[2024.01.18-21.39.36:912][180]LogEditorTransaction: Undo Clicking on Elements +[2024.01.18-21.40.00:268][883]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-21.40.00:268][883]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-21.40.00:269][883]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_small.chair_small as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_66 +[2024.01.18-21.40.01:551][957]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-21.40.01:551][957]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-21.40.01:552][957]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_small.chair_small as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_67 +[2024.01.18-21.40.03:461][ 99]Cmd: DELETE +[2024.01.18-21.40.03:461][ 99]Cmd: ACTOR DELETE +[2024.01.18-21.40.03:466][ 99]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.40.03:475][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.01.18-21.40.03:480][ 99]LogEditorActor: Deleted 1 Actors (0.020 secs) +[2024.01.18-21.40.05:164][207]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.40.05:164][207]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.40.05:165][207]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/table_big.table_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_68 +[2024.01.18-21.40.05:936][259]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.40.05:936][259]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-21.40.05:937][259]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/table_big.table_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_69 +[2024.01.18-21.40.10:749][609]Cmd: DELETE +[2024.01.18-21.40.10:749][609]Cmd: ACTOR DELETE +[2024.01.18-21.40.10:754][609]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.40.10:763][609]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.01.18-21.40.10:767][609]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.01.18-21.40.17:117][ 57]Cmd: DELETE +[2024.01.18-21.40.17:117][ 57]Cmd: ACTOR DELETE +[2024.01.18-21.40.17:122][ 57]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.40.17:126][ 57]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.01.18-21.40.17:129][ 57]LogEditorActor: Deleted 1 Actors (0.012 secs) +[2024.01.18-21.40.42:910][212]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-21.40.42:954][212]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto7 +[2024.01.18-21.40.42:954][212]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto7D13A2268483863F5755B8BA2A1FE8BD2.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto7.umap' +[2024.01.18-21.40.42:954][212]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto7.umap is in the /Temp path, will not scan. +[2024.01.18-21.40.42:955][212]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.047 +[2024.01.18-21.40.42:955][212]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.047 +[2024.01.18-21.40.42:955][212]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/chair_big] ([1] browsable assets)... +[2024.01.18-21.40.42:955][212]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/chair_big] +[2024.01.18-21.40.42:967][212]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/chair_big_Auto7 +[2024.01.18-21.40.42:967][212]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/chair_big_Auto71E8C98F64B67B470632A16AB066A6F0E.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/chair_big_Auto7.uasset' +[2024.01.18-21.40.42:968][212]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/table_big] ([1] browsable assets)... +[2024.01.18-21.40.42:968][212]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/table_big] +[2024.01.18-21.40.42:969][212]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/table_big_Auto7 +[2024.01.18-21.40.42:969][212]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/table_big_Auto737264B3D426C7AEBB8C9B29A92B57E29.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/table_big_Auto7.uasset' +[2024.01.18-21.40.42:970][212]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/chair_small] ([1] browsable assets)... +[2024.01.18-21.40.42:970][212]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/chair_small] +[2024.01.18-21.40.42:981][212]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/chair_small_Auto7 +[2024.01.18-21.40.42:981][212]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/chair_small_Auto7FC601A4A40352241E5C1DF8CACDBB5BD.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/chair_small_Auto7.uasset' +[2024.01.18-21.40.42:981][212]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/exit_left] ([1] browsable assets)... +[2024.01.18-21.40.42:981][212]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/exit_left] +[2024.01.18-21.40.42:983][212]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/exit_left_Auto7 +[2024.01.18-21.40.42:983][212]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_left_Auto7D7C9463145BD7D4D87A882B215B4180C.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/exit_left_Auto7.uasset' +[2024.01.18-21.40.42:983][212]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/exit_right] ([1] browsable assets)... +[2024.01.18-21.40.42:983][212]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/exit_right] +[2024.01.18-21.40.42:985][212]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/exit_right_Auto7 +[2024.01.18-21.40.42:985][212]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_right_Auto7D7C499D74377F9B64423ABBE9BDE733A.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/exit_right_Auto7.uasset' +[2024.01.18-21.40.42:985][212]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/phone_Plane_003] ([1] browsable assets)... +[2024.01.18-21.40.43:005][212]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/phone_Plane_003.phone_Plane_003] +[2024.01.18-21.40.43:005][212]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/phone_Plane_003] +[2024.01.18-21.40.43:009][212]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/phone_Plane_003_Auto7 +[2024.01.18-21.40.43:009][212]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone_Plane_003_Auto7D5D3BCAB42C85DD6DB53128A7F4E85BA.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/phone_Plane_003_Auto7.uasset' +[2024.01.18-21.40.43:009][212]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/phone_Circle_002] ([1] browsable assets)... +[2024.01.18-21.40.43:015][212]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/phone_Circle_002.phone_Circle_002] +[2024.01.18-21.40.43:015][212]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/phone_Circle_002] +[2024.01.18-21.40.43:021][212]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/phone_Circle_002_Auto7 +[2024.01.18-21.40.43:021][212]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone_Circle_002_Auto7A911578D482B04A4FB2D6A96A13B11C9.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/phone_Circle_002_Auto7.uasset' +[2024.01.18-21.40.43:021][212]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/phone_Circle_001] ([1] browsable assets)... +[2024.01.18-21.40.43:026][212]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/phone_Circle_001.phone_Circle_001] +[2024.01.18-21.40.43:027][212]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/phone_Circle_001] +[2024.01.18-21.40.43:030][212]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/phone_Circle_001_Auto7 +[2024.01.18-21.40.43:030][212]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone_Circle_001_Auto76F3A60C743DBB28454F876830A2CDD0A.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/phone_Circle_001_Auto7.uasset' +[2024.01.18-21.40.43:030][212]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/phone_Plane_002] ([1] browsable assets)... +[2024.01.18-21.40.43:035][212]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/phone_Plane_002.phone_Plane_002] +[2024.01.18-21.40.43:035][212]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/phone_Plane_002] +[2024.01.18-21.40.43:038][212]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/phone_Plane_002_Auto7 +[2024.01.18-21.40.43:038][212]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone_Plane_002_Auto7CD9D04E149877D3FAEE33D9F9650034D.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/phone_Plane_002_Auto7.uasset' +[2024.01.18-21.40.43:039][212]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/paper_stack] ([1] browsable assets)... +[2024.01.18-21.40.43:044][212]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/paper_stack.paper_stack] +[2024.01.18-21.40.43:044][212]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/paper_stack] +[2024.01.18-21.40.43:046][212]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/paper_stack_Auto7 +[2024.01.18-21.40.43:046][212]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/paper_stack_Auto7DDA92ECC42AC7AC237BB6DA5260B0386.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/paper_stack_Auto7.uasset' +[2024.01.18-21.40.43:046][212]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/paper] ([1] browsable assets)... +[2024.01.18-21.40.43:051][212]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/paper.paper] +[2024.01.18-21.40.43:051][212]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/paper] +[2024.01.18-21.40.43:053][212]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/paper_Auto7 +[2024.01.18-21.40.43:053][212]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/paper_Auto7861819A74C76760B54434DB200EAEC20.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/paper_Auto7.uasset' +[2024.01.18-21.40.43:053][212]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/kaffee] ([1] browsable assets)... +[2024.01.18-21.40.43:058][212]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/kaffee.kaffee] +[2024.01.18-21.40.43:058][212]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/kaffee] +[2024.01.18-21.40.43:061][212]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/kaffee_Auto7 +[2024.01.18-21.40.43:061][212]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffee_Auto705AD9D1F400AE0EBB4E4BB9E253982D5.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/kaffee_Auto7.uasset' +[2024.01.18-21.40.43:061][212]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/file_cabinet] ([1] browsable assets)... +[2024.01.18-21.40.43:066][212]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/file_cabinet.file_cabinet] +[2024.01.18-21.40.43:066][212]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/file_cabinet] +[2024.01.18-21.40.43:070][212]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/file_cabinet_Auto7 +[2024.01.18-21.40.43:070][212]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/file_cabinet_Auto7CA2A033847DD5278D556018E25013BB0.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/file_cabinet_Auto7.uasset' +[2024.01.18-21.40.43:070][212]LogFileHelpers: Auto-saving content packages took 0.116 +[2024.01.18-21.41.23:718][394]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/clock.fbx) +[2024.01.18-21.41.23:722][394]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/clock.fbx +[2024.01.18-21.41.23:725][394]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.41.25:209][394]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-21.41.25:298][394]LogFbx: Display: Triangulating static mesh Cylinder.001 +[2024.01.18-21.41.25:303][394]LogStaticMesh: Display: Building static mesh clock... +[2024.01.18-21.41.25:305][394]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/clock.clock +[2024.01.18-21.41.25:315][394]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.41.25:371][394]LogAutomationController: Ignoring very large delta of 23.53 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: ================================================ +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: Total job queries 3.939, among them cache hits 577 (14.65%) +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: Tracking 3.358 distinct input hashes that result in 2.367 distinct outputs (70.49%) +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: RAM used: 11,52 MiB of 819,20 MiB budget. Usage: 1.41% +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: Shaders Compiled: 3.358 +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: Jobs assigned 3.358, completed 3.358 (100%) +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: Average time worker was idle: 58.84 s +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: Time job spent in pending queue: average 118.20 s, longest 285.59 s +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: Job execution time: average 7.62 s, max 29.60 s +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: Job life time (pending + execution): average 125.82 s, max 290.82 +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: Shader code size: average 13,77 KiB, min 140 B, max 154,367 KiB +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 314.30 s +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: Jobs were issued in 521 batches (only local compilation was used), average 6.45 jobs/batch +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: Average processing rate: 10.68 jobs/sec +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: Total thread time: 2.629,155 s +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: Total thread preprocess time: 87,767 s +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: Percentage time preprocessing: 3.34% +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: Effective parallelization: 8.36 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 11.77 sec, max 11.77 sec, min 11.77 sec) +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.01 sec, max 21.95 sec, min 2.00 sec) +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.89 sec, max 14.73 sec, min 0.29 sec) +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: FScreenSpaceShortRangeAOCS (compiled 12 times, average 4.85 sec, max 22.24 sec, min 0.39 sec) +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 4.13 sec, max 4.13 sec, min 4.13 sec) +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 15.49% of total time (compiled 128 times, average 3.18 sec, max 7.77 sec, min 0.69 sec) +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 12.41% of total time (compiled 128 times, average 2.55 sec, max 3.57 sec, min 1.89 sec) +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: FDeferredLightPS - 7.66% of total time (compiled 90 times, average 2.24 sec, max 4.13 sec, min 0.39 sec) +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.19% of total time (compiled 128 times, average 1.07 sec, max 1.63 sec, min 0.68 sec) +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: FReflectionTraceVoxelsCS - 4.56% of total time (compiled 96 times, average 1.25 sec, max 4.31 sec, min 0.21 sec) +[2024.01.18-21.41.25:532][397]LogShaderCompilers: Display: ================================================ +[2024.01.18-21.41.27:704][537]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.41.27:718][537]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.41.34:278][967]LogContentBrowser: Attempting asset rename: Material_011 -> clock1 +[2024.01.18-21.41.34:305][967]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.41.34:379][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/clock1" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/clock1.uasset" SILENT=true +[2024.01.18-21.41.34:381][967]LogSavePackage: Moving output files for package: /Game/GameMap/Props/clock1 +[2024.01.18-21.41.34:381][967]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/clock1B63334A0469D0638A1BD869975CB9E4D.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/clock1.uasset' +[2024.01.18-21.41.34:384][967]LogFileHelpers: InternalPromptForCheckoutAndSave took 79 ms (total: 860 ms) +[2024.01.18-21.41.34:390][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.41.34:395][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-21.41.34:397][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms +[2024.01.18-21.41.34:398][967]AssetCheck: New page: Asset Save: clock1 +[2024.01.18-21.41.34:398][967]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/clock1.clock1 +[2024.01.18-21.41.37:987][201]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.41.38:040][201]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/clock1" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock1.uasset" SILENT=true +[2024.01.18-21.41.38:041][201]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/clock1 +[2024.01.18-21.41.38:041][201]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/clock16AA6F34046E9400A5DF0728169CC3567.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock1.uasset' +[2024.01.18-21.41.38:044][201]LogFileHelpers: InternalPromptForCheckoutAndSave took 56 ms (total: 917 ms) +[2024.01.18-21.41.38:049][201]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.01.18-21.41.38:053][201]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.01.18-21.41.38:056][201]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-21.41.38:062][201]AssetCheck: New page: Asset Save: clock1 +[2024.01.18-21.41.38:062][201]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/clock1.clock1 +[2024.01.18-21.41.41:417][394]LogContentBrowser: Deferred new asset file creation: Material_015 +[2024.01.18-21.41.41:437][394]LogContentBrowser: Creating deferred item: Material_015 +[2024.01.18-21.41.41:446][395]LogContentBrowser: Renaming the item being created (Deferred Item: Material_015). +[2024.01.18-21.41.43:561][542]LogContentBrowser: Attempting asset rename: Material_015 -> Material_015 +[2024.01.18-21.41.43:563][542]LogContentBrowser: End creating deferred item Material_015 +[2024.01.18-21.41.43:858][560]Cmd: TRANSACTION UNDO +[2024.01.18-21.41.43:858][560]LogEditorTransaction: Undo Delete Elements +[2024.01.18-21.41.46:029][678]Cmd: DELETE +[2024.01.18-21.41.46:029][678]Cmd: ACTOR DELETE +[2024.01.18-21.41.46:035][678]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.41.46:039][678]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.01.18-21.41.46:042][678]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.01.18-21.41.50:217][958]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.01.18-21.41.51:111][958]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-21.41.51:117][958]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-21.41.51:120][958]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.01.18-21.41.51:123][958]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-21.41.57:634][356]LogContentBrowser: Attempting asset rename: Material_014 -> clock2 +[2024.01.18-21.41.57:661][356]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.41.57:729][356]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/clock2" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/clock2.uasset" SILENT=true +[2024.01.18-21.41.57:730][356]LogSavePackage: Moving output files for package: /Game/GameMap/Props/clock2 +[2024.01.18-21.41.57:730][356]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/clock23C7AA2204773B53DBBC7389555C27F86.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/clock2.uasset' +[2024.01.18-21.41.57:734][356]LogFileHelpers: InternalPromptForCheckoutAndSave took 72 ms (total: 990 ms) +[2024.01.18-21.41.57:740][356]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-21.41.57:744][356]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.41.57:747][356]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-21.41.57:747][356]AssetCheck: New page: Asset Save: clock2 +[2024.01.18-21.41.57:747][356]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/clock2.clock2 +[2024.01.18-21.42.11:456][285]LogContentBrowser: Attempting asset rename: Material_037 -> clock3 +[2024.01.18-21.42.11:484][285]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.42.11:528][285]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/clock3" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/clock3.uasset" SILENT=true +[2024.01.18-21.42.11:529][285]LogSavePackage: Moving output files for package: /Game/GameMap/Props/clock3 +[2024.01.18-21.42.11:529][285]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/clock316A29EBB4D02363F37F28C98B177E3C8.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/clock3.uasset' +[2024.01.18-21.42.11:533][285]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 1.03 sec) +[2024.01.18-21.42.11:538][285]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-21.42.11:543][285]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.01.18-21.42.11:546][285]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms +[2024.01.18-21.42.11:547][285]AssetCheck: New page: Asset Save: clock3 +[2024.01.18-21.42.11:547][285]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/clock3.clock3 +[2024.01.18-21.42.17:109][646]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.42.17:157][646]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/clock2" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock2.uasset" SILENT=true +[2024.01.18-21.42.17:158][646]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/clock2 +[2024.01.18-21.42.17:158][646]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/clock2A9BC960F4EE3CC13544192B7A83B1AE0.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock2.uasset' +[2024.01.18-21.42.17:158][646]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/clock3" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock3.uasset" SILENT=true +[2024.01.18-21.42.17:159][646]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/clock3 +[2024.01.18-21.42.17:159][646]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/clock3EDC92DBA4962FFE8F49E6392A1349226.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock3.uasset' +[2024.01.18-21.42.17:163][646]LogFileHelpers: InternalPromptForCheckoutAndSave took 53 ms (total: 1.09 sec) +[2024.01.18-21.42.17:170][646]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.01.18-21.42.17:174][646]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-21.42.17:176][646]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-21.42.17:182][646]AssetCheck: New page: Asset Save: multiple assets +[2024.01.18-21.42.17:182][646]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/clock2.clock2 +[2024.01.18-21.42.17:182][646]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/clock3.clock3 +[2024.01.18-21.42.35:518][979]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/clock.clock +[2024.01.18-21.42.35:518][979]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/clock.clock +[2024.01.18-21.42.35:518][979]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/clock.clock as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_70 +[2024.01.18-21.42.36:033][ 9]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/clock.clock +[2024.01.18-21.42.36:033][ 9]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/clock.clock +[2024.01.18-21.42.36:034][ 9]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/clock.clock as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_71 +[2024.01.18-21.42.41:955][411]Cmd: DELETE +[2024.01.18-21.42.41:955][411]Cmd: ACTOR DELETE +[2024.01.18-21.42.41:960][411]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.42.41:970][411]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-21.42.41:973][411]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.01.18-21.44.42:312][ 85]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Plane_002.phone_Plane_002 +[2024.01.18-21.44.42:312][ 85]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Plane_002.phone_Plane_002 +[2024.01.18-21.44.42:313][ 85]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/phone_Plane_002.phone_Plane_002 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_72 +[2024.01.18-21.44.42:772][112]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Plane_002.phone_Plane_002 +[2024.01.18-21.44.42:772][112]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Plane_002.phone_Plane_002 +[2024.01.18-21.44.42:773][112]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/phone_Plane_002.phone_Plane_002 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_73 +[2024.01.18-21.44.44:808][247]Cmd: DELETE +[2024.01.18-21.44.44:808][247]Cmd: ACTOR DELETE +[2024.01.18-21.44.44:808][247]LogConsoleManager: Warning: Performance warning: Many (31) failed FindConsoleObject() for 'ACTOR'. +[2024.01.18-21.44.44:814][247]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.44.44:823][247]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-21.44.44:826][247]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.01.18-21.50.43:463][842]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms +[2024.01.18-21.50.43:510][842]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto8 +[2024.01.18-21.50.43:510][842]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto8BB5C163E46F98875D79E0CA04CAA1807.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto8.umap' +[2024.01.18-21.50.43:510][842]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto8.umap is in the /Temp path, will not scan. +[2024.01.18-21.50.43:511][842]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.051 +[2024.01.18-21.50.43:511][842]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.051 +[2024.01.18-21.50.43:511][842]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/chair_big] ([1] browsable assets)... +[2024.01.18-21.50.43:511][842]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/chair_big] +[2024.01.18-21.50.43:524][842]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/chair_big_Auto8 +[2024.01.18-21.50.43:524][842]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/chair_big_Auto862FF7553455166829B369194167D4B39.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/chair_big_Auto8.uasset' +[2024.01.18-21.50.43:524][842]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/table_big] ([1] browsable assets)... +[2024.01.18-21.50.43:524][842]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/table_big] +[2024.01.18-21.50.43:526][842]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/table_big_Auto8 +[2024.01.18-21.50.43:526][842]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/table_big_Auto86E2DBD434C5C45174E4A34A7221D9A4B.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/table_big_Auto8.uasset' +[2024.01.18-21.50.43:526][842]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/chair_small] ([1] browsable assets)... +[2024.01.18-21.50.43:526][842]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/chair_small] +[2024.01.18-21.50.43:537][842]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/chair_small_Auto8 +[2024.01.18-21.50.43:537][842]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/chair_small_Auto87ECADED1463A7C8DAD5B9098E0466EA5.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/chair_small_Auto8.uasset' +[2024.01.18-21.50.43:538][842]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/exit_left] ([1] browsable assets)... +[2024.01.18-21.50.43:538][842]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/exit_left] +[2024.01.18-21.50.43:540][842]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/exit_left_Auto8 +[2024.01.18-21.50.43:540][842]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_left_Auto8C00C762D4BEF779EBB0D75B03D44A108.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/exit_left_Auto8.uasset' +[2024.01.18-21.50.43:540][842]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/exit_right] ([1] browsable assets)... +[2024.01.18-21.50.43:540][842]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/exit_right] +[2024.01.18-21.50.43:542][842]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/exit_right_Auto8 +[2024.01.18-21.50.43:542][842]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_right_Auto830CBA2BE4E97101FD81632A040E6FBC6.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/exit_right_Auto8.uasset' +[2024.01.18-21.50.43:542][842]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/phone_Plane_003] ([1] browsable assets)... +[2024.01.18-21.50.43:542][842]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/phone_Plane_003] +[2024.01.18-21.50.43:545][842]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/phone_Plane_003_Auto8 +[2024.01.18-21.50.43:545][842]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone_Plane_003_Auto82FB97EC54BA88E548562F3B59BC06C1D.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/phone_Plane_003_Auto8.uasset' +[2024.01.18-21.50.43:546][842]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/phone_Circle_002] ([1] browsable assets)... +[2024.01.18-21.50.43:546][842]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/phone_Circle_002] +[2024.01.18-21.50.43:550][842]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/phone_Circle_002_Auto8 +[2024.01.18-21.50.43:550][842]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone_Circle_002_Auto857CCE709491DCF4BCD5945A5C2384E43.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/phone_Circle_002_Auto8.uasset' +[2024.01.18-21.50.43:550][842]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/phone_Circle_001] ([1] browsable assets)... +[2024.01.18-21.50.43:550][842]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/phone_Circle_001] +[2024.01.18-21.50.43:553][842]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/phone_Circle_001_Auto8 +[2024.01.18-21.50.43:553][842]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone_Circle_001_Auto8F1CE1C8D4A4E1C86C433939983409A37.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/phone_Circle_001_Auto8.uasset' +[2024.01.18-21.50.43:554][842]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/phone_Plane_002] ([1] browsable assets)... +[2024.01.18-21.50.43:554][842]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/phone_Plane_002] +[2024.01.18-21.50.43:557][842]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/phone_Plane_002_Auto8 +[2024.01.18-21.50.43:557][842]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone_Plane_002_Auto8B26DE2DE4993D45BE7EB41832164D5F3.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/phone_Plane_002_Auto8.uasset' +[2024.01.18-21.50.43:557][842]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/paper_stack] ([1] browsable assets)... +[2024.01.18-21.50.43:557][842]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/paper_stack] +[2024.01.18-21.50.43:559][842]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/paper_stack_Auto8 +[2024.01.18-21.50.43:559][842]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/paper_stack_Auto8CED2B58D4D0A0AF0EA4DCE9CDFA16CCD.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/paper_stack_Auto8.uasset' +[2024.01.18-21.50.43:559][842]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/paper] ([1] browsable assets)... +[2024.01.18-21.50.43:559][842]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/paper] +[2024.01.18-21.50.43:560][842]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/paper_Auto8 +[2024.01.18-21.50.43:560][842]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/paper_Auto86CEC4D914A67C2E5D60C28A6C8EA1171.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/paper_Auto8.uasset' +[2024.01.18-21.50.43:561][842]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/kaffee] ([1] browsable assets)... +[2024.01.18-21.50.43:561][842]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/kaffee] +[2024.01.18-21.50.43:563][842]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/kaffee_Auto8 +[2024.01.18-21.50.43:563][842]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffee_Auto8AE7C9AE04AA5F25D977FCF8289E0920D.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/kaffee_Auto8.uasset' +[2024.01.18-21.50.43:564][842]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/GameMap/Props/file_cabinet] ([1] browsable assets)... +[2024.01.18-21.50.43:564][842]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/file_cabinet] +[2024.01.18-21.50.43:567][842]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/file_cabinet_Auto8 +[2024.01.18-21.50.43:567][842]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/file_cabinet_Auto8EF1D91704F863BBF8A46809223145CB8.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/file_cabinet_Auto8.uasset' +[2024.01.18-21.50.43:567][842]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/clock] ([1] browsable assets)... +[2024.01.18-21.50.43:613][842]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/clock.clock] +[2024.01.18-21.50.43:613][842]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/clock] +[2024.01.18-21.50.43:615][842]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/clock_Auto8 +[2024.01.18-21.50.43:615][842]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/clock_Auto854AE94CD4B57F25AD53013AF174D6CB9.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/clock_Auto8.uasset' +[2024.01.18-21.50.43:616][842]LogFileHelpers: Auto-saving content packages took 0.105 +[2024.01.18-21.51.32:374][232]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-21.51.33:527][232]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-21.51.33:533][232]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.01.18-21.51.33:537][232]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.01.18-21.51.33:540][232]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-21.51.40:332][401]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/file_cabinet2.fbx) +[2024.01.18-21.51.40:336][401]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/file_cabinet2.fbx +[2024.01.18-21.51.40:339][401]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.51.41:169][401]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-21.51.41:254][401]LogFbx: Display: Triangulating static mesh Cube.001 +[2024.01.18-21.51.41:294][401]LogStaticMesh: Display: Building static mesh file_cabinet2... +[2024.01.18-21.51.41:305][401]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-21.51.41:324][401]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.51.41:389][401]LogAutomationController: Ignoring very large delta of 5.57 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.51.41:518][404]LogShaderCompilers: Display: ================================================ +[2024.01.18-21.51.41:518][404]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-21.51.41:518][404]LogShaderCompilers: Display: Total job queries 3.999, among them cache hits 637 (15.93%) +[2024.01.18-21.51.41:518][404]LogShaderCompilers: Display: Tracking 3.358 distinct input hashes that result in 2.367 distinct outputs (70.49%) +[2024.01.18-21.51.41:518][404]LogShaderCompilers: Display: RAM used: 11,52 MiB of 819,20 MiB budget. Usage: 1.41% +[2024.01.18-21.51.41:518][404]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-21.51.41:518][404]LogShaderCompilers: Display: Shaders Compiled: 3.358 +[2024.01.18-21.51.41:518][404]LogShaderCompilers: Display: Jobs assigned 3.358, completed 3.358 (100%) +[2024.01.18-21.51.41:518][404]LogShaderCompilers: Display: Average time worker was idle: 58.84 s +[2024.01.18-21.51.41:518][404]LogShaderCompilers: Display: Time job spent in pending queue: average 118.20 s, longest 285.59 s +[2024.01.18-21.51.41:518][404]LogShaderCompilers: Display: Job execution time: average 7.62 s, max 29.60 s +[2024.01.18-21.51.41:518][404]LogShaderCompilers: Display: Job life time (pending + execution): average 125.82 s, max 290.82 +[2024.01.18-21.51.41:518][404]LogShaderCompilers: Display: Shader code size: average 13,77 KiB, min 140 B, max 154,367 KiB +[2024.01.18-21.51.41:519][404]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 314.30 s +[2024.01.18-21.51.41:519][404]LogShaderCompilers: Display: Jobs were issued in 521 batches (only local compilation was used), average 6.45 jobs/batch +[2024.01.18-21.51.41:519][404]LogShaderCompilers: Display: Average processing rate: 10.68 jobs/sec +[2024.01.18-21.51.41:519][404]LogShaderCompilers: Display: Total thread time: 2.629,155 s +[2024.01.18-21.51.41:519][404]LogShaderCompilers: Display: Total thread preprocess time: 87,767 s +[2024.01.18-21.51.41:519][404]LogShaderCompilers: Display: Percentage time preprocessing: 3.34% +[2024.01.18-21.51.41:519][404]LogShaderCompilers: Display: Effective parallelization: 8.36 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-21.51.41:519][404]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-21.51.41:519][404]LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 11.77 sec, max 11.77 sec, min 11.77 sec) +[2024.01.18-21.51.41:519][404]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.01 sec, max 21.95 sec, min 2.00 sec) +[2024.01.18-21.51.41:519][404]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.89 sec, max 14.73 sec, min 0.29 sec) +[2024.01.18-21.51.41:519][404]LogShaderCompilers: Display: FScreenSpaceShortRangeAOCS (compiled 12 times, average 4.85 sec, max 22.24 sec, min 0.39 sec) +[2024.01.18-21.51.41:519][404]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 4.13 sec, max 4.13 sec, min 4.13 sec) +[2024.01.18-21.51.41:519][404]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-21.51.41:519][404]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 15.49% of total time (compiled 128 times, average 3.18 sec, max 7.77 sec, min 0.69 sec) +[2024.01.18-21.51.41:519][404]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 12.41% of total time (compiled 128 times, average 2.55 sec, max 3.57 sec, min 1.89 sec) +[2024.01.18-21.51.41:519][404]LogShaderCompilers: Display: FDeferredLightPS - 7.66% of total time (compiled 90 times, average 2.24 sec, max 4.13 sec, min 0.39 sec) +[2024.01.18-21.51.41:519][404]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.19% of total time (compiled 128 times, average 1.07 sec, max 1.63 sec, min 0.68 sec) +[2024.01.18-21.51.41:519][404]LogShaderCompilers: Display: FReflectionTraceVoxelsCS - 4.56% of total time (compiled 96 times, average 1.25 sec, max 4.31 sec, min 0.21 sec) +[2024.01.18-21.51.41:519][404]LogShaderCompilers: Display: ================================================ +[2024.01.18-21.51.43:351][518]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.51.43:365][518]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.51.47:677][810]LogContentBrowser: Attempting asset rename: Material_002 -> cabinet1 +[2024.01.18-21.51.47:705][810]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.51.47:777][810]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/cabinet1" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/cabinet1.uasset" SILENT=true +[2024.01.18-21.51.47:779][810]LogSavePackage: Moving output files for package: /Game/GameMap/Props/cabinet1 +[2024.01.18-21.51.47:779][810]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/cabinet1C6018C65443A0368F4A376A58B665E91.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/cabinet1.uasset' +[2024.01.18-21.51.47:784][810]LogFileHelpers: InternalPromptForCheckoutAndSave took 79 ms (total: 1.17 sec) +[2024.01.18-21.51.47:790][810]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.51.47:794][810]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.01.18-21.51.47:797][810]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms +[2024.01.18-21.51.47:798][810]AssetCheck: New page: Asset Save: cabinet1 +[2024.01.18-21.51.47:798][810]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/cabinet1.cabinet1 +[2024.01.18-21.51.53:524][206]LogContentBrowser: Attempting asset rename: Material_020 -> cabinet2 +[2024.01.18-21.51.53:551][206]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.51.53:626][206]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/cabinet2" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/cabinet2.uasset" SILENT=true +[2024.01.18-21.51.53:628][206]LogSavePackage: Moving output files for package: /Game/GameMap/Props/cabinet2 +[2024.01.18-21.51.53:628][206]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/cabinet2FAB9639D427A1F5E5BF063875F4F8D68.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/cabinet2.uasset' +[2024.01.18-21.51.53:632][206]LogFileHelpers: InternalPromptForCheckoutAndSave took 80 ms (total: 1.25 sec) +[2024.01.18-21.51.53:637][206]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.51.53:640][206]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.51.53:643][206]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms +[2024.01.18-21.51.53:644][206]AssetCheck: New page: Asset Save: cabinet2 +[2024.01.18-21.51.53:644][206]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/cabinet2.cabinet2 +[2024.01.18-21.51.56:081][365]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.51.56:122][365]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/cabinet1" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/cabinet1.uasset" SILENT=true +[2024.01.18-21.51.56:123][365]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/cabinet1 +[2024.01.18-21.51.56:123][365]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/cabinet11C5CED2A4CF159918D6BB68A2A4434BA.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/cabinet1.uasset' +[2024.01.18-21.51.56:126][365]LogFileHelpers: InternalPromptForCheckoutAndSave took 45 ms (total: 1.29 sec) +[2024.01.18-21.51.56:132][365]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.01.18-21.51.56:136][365]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-21.51.56:138][365]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-21.51.56:144][365]AssetCheck: New page: Asset Save: cabinet1 +[2024.01.18-21.51.56:144][365]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/cabinet1.cabinet1 +[2024.01.18-21.51.57:936][471]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.51.57:989][471]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/cabinet2" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/cabinet2.uasset" SILENT=true +[2024.01.18-21.51.57:990][471]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/cabinet2 +[2024.01.18-21.51.57:990][471]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/cabinet2315D89F5432146FC5127E18690E653F2.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/cabinet2.uasset' +[2024.01.18-21.51.57:993][471]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 1.35 sec) +[2024.01.18-21.51.57:999][471]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-21.51.58:003][471]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-21.51.58:006][471]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-21.51.58:011][471]AssetCheck: New page: Asset Save: cabinet2 +[2024.01.18-21.51.58:011][471]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/cabinet2.cabinet2 +[2024.01.18-21.51.59:465][563]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-21.51.59:465][563]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-21.51.59:465][563]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_74 +[2024.01.18-21.52.00:093][599]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-21.52.00:093][599]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-21.52.00:094][599]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_75 +[2024.01.18-21.52.22:230][212]Cmd: DELETE +[2024.01.18-21.52.22:230][212]Cmd: ACTOR DELETE +[2024.01.18-21.52.22:236][212]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.52.22:244][212]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.52.22:247][212]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.01.18-21.58.19:073][251]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/kaffee2.fbx) +[2024.01.18-21.58.19:077][251]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/kaffee2.fbx +[2024.01.18-21.58.19:081][251]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.58.20:567][251]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-21.58.20:682][251]LogFbx: Display: Triangulating static mesh Cube.015 +[2024.01.18-21.58.20:707][251]LogStaticMesh: Display: Building static mesh kaffee2... +[2024.01.18-21.58.20:714][251]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Props/kaffee2.kaffee2 +[2024.01.18-21.58.20:716][251]LogStaticMesh: Warning: kaffee2 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.58.20:716][251]LogStaticMesh: Warning: kaffee2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.58.20:729][251]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.58.20:729][251]FBXImport: Warning: kaffee2 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.58.20:729][251]FBXImport: Warning: kaffee2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.58.20:792][251]LogAutomationController: Ignoring very large delta of 10.75 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: ================================================ +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: Total job queries 4.033, among them cache hits 671 (16.64%) +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: Tracking 3.358 distinct input hashes that result in 2.367 distinct outputs (70.49%) +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: RAM used: 11,52 MiB of 819,20 MiB budget. Usage: 1.41% +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: Shaders Compiled: 3.358 +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: Jobs assigned 3.358, completed 3.358 (100%) +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: Average time worker was idle: 58.84 s +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: Time job spent in pending queue: average 118.20 s, longest 285.59 s +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: Job execution time: average 7.62 s, max 29.60 s +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: Job life time (pending + execution): average 125.82 s, max 290.82 +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: Shader code size: average 13,77 KiB, min 140 B, max 154,367 KiB +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 314.30 s +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: Jobs were issued in 521 batches (only local compilation was used), average 6.45 jobs/batch +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: Average processing rate: 10.68 jobs/sec +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: Total thread time: 2.629,155 s +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: Total thread preprocess time: 87,767 s +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: Percentage time preprocessing: 3.34% +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: Effective parallelization: 8.36 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 11.77 sec, max 11.77 sec, min 11.77 sec) +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.01 sec, max 21.95 sec, min 2.00 sec) +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.89 sec, max 14.73 sec, min 0.29 sec) +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: FScreenSpaceShortRangeAOCS (compiled 12 times, average 4.85 sec, max 22.24 sec, min 0.39 sec) +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 4.13 sec, max 4.13 sec, min 4.13 sec) +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 15.49% of total time (compiled 128 times, average 3.18 sec, max 7.77 sec, min 0.69 sec) +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 12.41% of total time (compiled 128 times, average 2.55 sec, max 3.57 sec, min 1.89 sec) +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: FDeferredLightPS - 7.66% of total time (compiled 90 times, average 2.24 sec, max 4.13 sec, min 0.39 sec) +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.19% of total time (compiled 128 times, average 1.07 sec, max 1.63 sec, min 0.68 sec) +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: FReflectionTraceVoxelsCS - 4.56% of total time (compiled 96 times, average 1.25 sec, max 4.31 sec, min 0.21 sec) +[2024.01.18-21.58.20:880][253]LogShaderCompilers: Display: ================================================ +[2024.01.18-21.58.22:480][352]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.58.22:495][352]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.58.28:890][756]LogContentBrowser: Attempting asset rename: Material_034 -> kaffee1 +[2024.01.18-21.58.28:918][756]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.58.28:994][756]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/kaffee1" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee1.uasset" SILENT=true +[2024.01.18-21.58.28:995][756]LogSavePackage: Moving output files for package: /Game/GameMap/Props/kaffee1 +[2024.01.18-21.58.28:995][756]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffee11125298B42C8BB7B92E9EC8AD54095C8.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee1.uasset' +[2024.01.18-21.58.28:999][756]LogFileHelpers: InternalPromptForCheckoutAndSave took 80 ms (total: 1.43 sec) +[2024.01.18-21.58.29:005][756]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.01.18-21.58.29:009][756]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.01.18-21.58.29:012][756]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-21.58.29:013][756]AssetCheck: New page: Asset Save: kaffee1 +[2024.01.18-21.58.29:013][756]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/kaffee1.kaffee1 +[2024.01.18-21.58.32:751][ 11]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee2.kaffee2 +[2024.01.18-21.58.32:751][ 11]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee2.kaffee2 +[2024.01.18-21.58.32:751][ 11]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/kaffee2.kaffee2 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_76 +[2024.01.18-21.58.34:642][130]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee2.kaffee2 +[2024.01.18-21.58.34:642][130]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee2.kaffee2 +[2024.01.18-21.58.34:644][130]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/kaffee2.kaffee2 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_77 +[2024.01.18-21.58.36:497][260]Cmd: DELETE +[2024.01.18-21.58.36:497][260]Cmd: ACTOR DELETE +[2024.01.18-21.58.36:502][260]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.58.36:512][260]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.58.36:514][260]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.01.18-21.58.43:175][716]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-21.58.45:025][716]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-21.58.45:032][716]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-21.58.45:036][716]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.01.18-21.58.45:039][716]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-21.59.16:879][976]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../UnrealDigitalArt/digital_art/blender/props/kaffee2.fbx) +[2024.01.18-21.59.16:883][976]LogFbx: Loading FBX Scene from ../../../../../UnrealDigitalArt/digital_art/blender/props/kaffee2.fbx +[2024.01.18-21.59.16:887][976]LogFbx: FBX Scene Loaded Succesfully +[2024.01.18-21.59.17:791][976]LogSlate: Window 'FBX Import Options' being destroyed +[2024.01.18-21.59.17:897][976]LogFbx: Display: Triangulating static mesh Cube.015 +[2024.01.18-21.59.17:922][976]LogStaticMesh: Display: Building static mesh kaffee2... +[2024.01.18-21.59.17:929][976]LogStaticMesh: Built static mesh [0.01s] /Game/GameMap/Props/kaffee2.kaffee2 +[2024.01.18-21.59.17:931][976]LogStaticMesh: Warning: kaffee2 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.59.17:931][976]LogStaticMesh: Warning: kaffee2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.59.17:942][976]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.01.18-21.59.17:942][976]FBXImport: Warning: kaffee2 has some nearly zero tangents which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.59.17:942][976]FBXImport: Warning: kaffee2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.01.18-21.59.18:021][977]LogAutomationController: Ignoring very large delta of 5.43 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.59.19:544][ 77]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.59.19:558][ 77]LogSlate: Window 'Message Log' being destroyed +[2024.01.18-21.59.20:427][129]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee2.kaffee2 +[2024.01.18-21.59.20:427][129]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee2.kaffee2 +[2024.01.18-21.59.20:427][129]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/kaffee2.kaffee2 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_78 +[2024.01.18-21.59.20:905][152]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee2.kaffee2 +[2024.01.18-21.59.20:905][152]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee2.kaffee2 +[2024.01.18-21.59.20:906][152]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/kaffee2.kaffee2 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_79 +[2024.01.18-21.59.30:386][804]Cmd: DELETE +[2024.01.18-21.59.30:386][804]Cmd: ACTOR DELETE +[2024.01.18-21.59.30:392][804]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-21.59.30:402][804]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-21.59.30:406][804]LogEditorActor: Deleted 1 Actors (0.020 secs) +[2024.01.18-21.59.40:738][604]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-21.59.43:070][604]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-21.59.43:080][604]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-21.59.43:084][604]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.01.18-21.59.43:087][604]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-21.59.43:103][604]LogAutomationController: Ignoring very large delta of 2.37 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-21.59.49:245][ 5]LogContentBrowser: Attempting asset rename: Material_021 -> kaffee1 +[2024.01.18-21.59.49:272][ 5]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-21.59.49:342][ 5]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/kaffee1" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee1.uasset" SILENT=true +[2024.01.18-21.59.49:343][ 5]LogSavePackage: Moving output files for package: /Game/GameMap/Props/kaffee1 +[2024.01.18-21.59.49:343][ 5]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffee1E85FB43240AEA2297D611AA20A47E3B3.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee1.uasset' +[2024.01.18-21.59.49:347][ 5]LogFileHelpers: InternalPromptForCheckoutAndSave took 73 ms (total: 1.51 sec) +[2024.01.18-21.59.49:352][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.59.49:356][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-21.59.49:358][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.01.18-21.59.49:359][ 5]AssetCheck: New page: Asset Save: kaffee1 +[2024.01.18-21.59.49:359][ 5]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/kaffee1.kaffee1 +[2024.01.18-22.00.03:370][985]LogContentBrowser: Attempting asset rename: Material_022 -> kaf +[2024.01.18-22.00.03:398][985]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.00.03:457][985]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/kaf" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaf.uasset" SILENT=true +[2024.01.18-22.00.03:459][985]LogSavePackage: Moving output files for package: /Game/GameMap/Props/kaf +[2024.01.18-22.00.03:459][985]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaf6CCD5EF34647F5DB8F0279940570AF32.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaf.uasset' +[2024.01.18-22.00.03:462][985]LogFileHelpers: InternalPromptForCheckoutAndSave took 64 ms (total: 1.57 sec) +[2024.01.18-22.00.03:469][985]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-22.00.03:472][985]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.01.18-22.00.03:475][985]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms +[2024.01.18-22.00.03:476][985]AssetCheck: New page: Asset Save: kaf +[2024.01.18-22.00.03:476][985]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/kaf.kaf +[2024.01.18-22.00.08:750][341]LogContentBrowser: Attempting asset rename: kaffee2 -> kaffee +[2024.01.18-22.00.08:777][341]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.00.08:833][341]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/kaffee" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee.uasset" SILENT=true +[2024.01.18-22.00.08:836][341]LogSavePackage: Moving output files for package: /Game/GameMap/Props/kaffee +[2024.01.18-22.00.08:836][341]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffeeE1978F794BDA68E8491114B37D4E1FA2.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee.uasset' +[2024.01.18-22.00.08:840][341]LogFileHelpers: InternalPromptForCheckoutAndSave took 63 ms (total: 1.63 sec) +[2024.01.18-22.00.08:846][341]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.01.18-22.00.08:850][341]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-22.00.08:853][341]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-22.00.08:854][341]AssetCheck: New page: Asset Save: kaffee +[2024.01.18-22.00.08:854][341]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-22.00.22:347][220]LogContentBrowser: Attempting asset rename: kaf -> kaffee2 +[2024.01.18-22.00.22:378][220]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.00.22:421][220]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/kaffee" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee.uasset" SILENT=true +[2024.01.18-22.00.22:424][220]LogSavePackage: Moving output files for package: /Game/GameMap/Props/kaffee +[2024.01.18-22.00.22:424][220]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffee491E382C4D3E5A6E668026A3DF8BA29C.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee.uasset' +[2024.01.18-22.00.22:425][220]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/kaffee2" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee2.uasset" SILENT=true +[2024.01.18-22.00.22:425][220]LogSavePackage: Moving output files for package: /Game/GameMap/Props/kaffee2 +[2024.01.18-22.00.22:425][220]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffee2CC5328E04E243939CB6D2081E4662D10.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee2.uasset' +[2024.01.18-22.00.22:429][220]LogFileHelpers: InternalPromptForCheckoutAndSave took 51 ms (total: 1.69 sec) +[2024.01.18-22.00.22:438][220]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-22.00.22:443][220]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-22.00.22:446][220]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-22.00.22:447][220]AssetCheck: New page: Asset Save: multiple assets +[2024.01.18-22.00.22:447][220]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-22.00.22:447][220]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/kaffee2.kaffee2 +[2024.01.18-22.00.27:599][576]LogContentBrowser: Attempting asset rename: Material_031 -> kaffee3 +[2024.01.18-22.00.27:630][576]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.00.27:671][576]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/kaffee" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee.uasset" SILENT=true +[2024.01.18-22.00.27:674][576]LogSavePackage: Moving output files for package: /Game/GameMap/Props/kaffee +[2024.01.18-22.00.27:674][576]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffeeB41E2CC0470AE8762DF68BA7FE2A6130.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee.uasset' +[2024.01.18-22.00.27:695][576]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/kaffee3" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee3.uasset" SILENT=true +[2024.01.18-22.00.27:696][576]LogSavePackage: Moving output files for package: /Game/GameMap/Props/kaffee3 +[2024.01.18-22.00.27:696][576]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffee3CE17696D48A41BF195273B9B10E80620.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee3.uasset' +[2024.01.18-22.00.27:701][576]LogFileHelpers: InternalPromptForCheckoutAndSave took 70 ms (total: 1.76 sec) +[2024.01.18-22.00.27:706][576]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-22.00.27:710][576]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.01.18-22.00.27:713][576]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.01.18-22.00.27:714][576]AssetCheck: New page: Asset Save: multiple assets +[2024.01.18-22.00.27:714][576]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-22.00.27:714][576]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/kaffee3.kaffee3 +[2024.01.18-22.00.35:178][111]LogContentBrowser: Attempting asset rename: Material_032 -> kaffee4 +[2024.01.18-22.00.35:205][111]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.00.35:238][111]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/kaffee" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee.uasset" SILENT=true +[2024.01.18-22.00.35:241][111]LogSavePackage: Moving output files for package: /Game/GameMap/Props/kaffee +[2024.01.18-22.00.35:241][111]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffeeEDFC2C3D4B8973EA619FFDABE45DD6AB.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee.uasset' +[2024.01.18-22.00.35:262][111]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/kaffee4" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee4.uasset" SILENT=true +[2024.01.18-22.00.35:263][111]LogSavePackage: Moving output files for package: /Game/GameMap/Props/kaffee4 +[2024.01.18-22.00.35:263][111]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffee42160199A4472A8B7F69E1E9F7FDE6048.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee4.uasset' +[2024.01.18-22.00.35:267][111]LogFileHelpers: InternalPromptForCheckoutAndSave took 62 ms (total: 1.82 sec) +[2024.01.18-22.00.35:273][111]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-22.00.35:277][111]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.01.18-22.00.35:280][111]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.01.18-22.00.35:281][111]AssetCheck: New page: Asset Save: multiple assets +[2024.01.18-22.00.35:281][111]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-22.00.35:281][111]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/kaffee4.kaffee4 +[2024.01.18-22.00.39:893][391]LogContentBrowser: Attempting asset rename: Material_034 -> Material_034 +[2024.01.18-22.00.44:781][721]LogContentBrowser: Attempting asset rename: Material_034 -> kaffee5 +[2024.01.18-22.00.44:808][721]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.00.44:855][721]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/kaffee" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee.uasset" SILENT=true +[2024.01.18-22.00.44:858][721]LogSavePackage: Moving output files for package: /Game/GameMap/Props/kaffee +[2024.01.18-22.00.44:859][721]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffeeAEF8F6D84EA9EEB1D1F3EBA87321467F.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee.uasset' +[2024.01.18-22.00.44:881][721]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/kaffee5" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee5.uasset" SILENT=true +[2024.01.18-22.00.44:882][721]LogSavePackage: Moving output files for package: /Game/GameMap/Props/kaffee5 +[2024.01.18-22.00.44:882][721]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffee53692415D43CA43548BCF698F5FF5BF29.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee5.uasset' +[2024.01.18-22.00.44:886][721]LogFileHelpers: InternalPromptForCheckoutAndSave took 78 ms (total: 1.90 sec) +[2024.01.18-22.00.44:892][721]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-22.00.44:897][721]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-22.00.44:899][721]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-22.00.44:900][721]AssetCheck: New page: Asset Save: multiple assets +[2024.01.18-22.00.44:900][721]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-22.00.44:900][721]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/kaffee5.kaffee5 +[2024.01.18-22.00.52:354][202]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.00.52:404][202]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/kaffee" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee.uasset" SILENT=true +[2024.01.18-22.00.52:408][202]LogSavePackage: Moving output files for package: /Game/GameMap/Props/kaffee +[2024.01.18-22.00.52:408][202]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffee03C0F1374D359DB2738DA394B643AABF.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee.uasset' +[2024.01.18-22.00.52:409][202]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/kaffee5" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee5.uasset" SILENT=true +[2024.01.18-22.00.52:410][202]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/kaffee5 +[2024.01.18-22.00.52:410][202]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffee5E8473B614754CFB53421CC8E57290BE8.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee5.uasset' +[2024.01.18-22.00.52:411][202]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/kaffee2" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee2.uasset" SILENT=true +[2024.01.18-22.00.52:411][202]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/kaffee2 +[2024.01.18-22.00.52:411][202]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffee25FF5BB6E483ABB896E7CD796E1CBDF33.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee2.uasset' +[2024.01.18-22.00.52:412][202]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/kaffee3" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee3.uasset" SILENT=true +[2024.01.18-22.00.52:412][202]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/kaffee3 +[2024.01.18-22.00.52:412][202]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffee3510AE0C04E65BE9D0C07F2A5523CC6DC.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee3.uasset' +[2024.01.18-22.00.52:413][202]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/kaffee4" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee4.uasset" SILENT=true +[2024.01.18-22.00.52:413][202]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/kaffee4 +[2024.01.18-22.00.52:413][202]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffee498862FAB40697EA11E62FEB5731C9249.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee4.uasset' +[2024.01.18-22.00.52:414][202]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/kaffee1" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee1.uasset" SILENT=true +[2024.01.18-22.00.52:415][202]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/kaffee1 +[2024.01.18-22.00.52:415][202]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffee1061686684273D59AE7966B877D3D9431.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/kaffee1.uasset' +[2024.01.18-22.00.52:419][202]LogFileHelpers: InternalPromptForCheckoutAndSave took 65 ms (total: 1.96 sec) +[2024.01.18-22.00.52:431][202]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.01.18-22.00.52:435][202]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-22.00.52:438][202]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.01.18-22.00.52:446][202]AssetCheck: New page: Asset Save: multiple assets +[2024.01.18-22.00.52:446][202]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-22.00.52:446][202]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/kaffee5.kaffee5 +[2024.01.18-22.00.52:446][202]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/kaffee2.kaffee2 +[2024.01.18-22.00.52:446][202]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/kaffee3.kaffee3 +[2024.01.18-22.00.52:446][202]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/kaffee4.kaffee4 +[2024.01.18-22.00.52:446][202]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/kaffee1.kaffee1 +[2024.01.18-22.01.46:110][305]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-22.01.46:155][305]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto9 +[2024.01.18-22.01.46:155][305]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto905703E4E40F9CC819226B7A35E1FE399.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto9.umap' +[2024.01.18-22.01.46:155][305]LogAssetRegistry: Warning: ScanPathsSynchronous: ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto9.umap is in the /Temp path, will not scan. +[2024.01.18-22.01.46:156][305]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.049 +[2024.01.18-22.01.46:156][305]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.049 +[2024.01.18-22.01.46:156][305]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Props/file_cabinet2] ([1] browsable assets)... +[2024.01.18-22.01.46:169][305]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2] +[2024.01.18-22.01.46:169][305]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Props/file_cabinet2] +[2024.01.18-22.01.46:172][305]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Props/file_cabinet2_Auto9 +[2024.01.18-22.01.46:172][305]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/file_cabinet2_Auto91B7FBCF84B282B06A783CFB5FDC0CCF1.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Props/file_cabinet2_Auto9.uasset' +[2024.01.18-22.01.46:173][305]LogFileHelpers: Auto-saving content packages took 0.017 +[2024.01.18-22.01.48:098][439]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-22.01.49:591][439]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.01.49:599][439]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.01.49:658][439]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-22.01.49:684][439]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.01.18-22.01.49:727][439]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-22.01.49:727][439]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMap430961664FA1020856EEAE8DF09C9512.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-22.01.49:733][439]LogFileHelpers: All files are already saved. +[2024.01.18-22.01.49:733][439]LogFileHelpers: Saving map 'BackroomsMap' took 0.075 +[2024.01.18-22.01.49:733][439]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/chair_big" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_big.uasset" SILENT=true +[2024.01.18-22.01.49:745][439]LogSavePackage: Moving output files for package: /Game/GameMap/Props/chair_big +[2024.01.18-22.01.49:745][439]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/chair_bigF55108234851B8F403838C93B09C3AAA.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_big.uasset' +[2024.01.18-22.01.49:746][439]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/chair_small" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_small.uasset" SILENT=true +[2024.01.18-22.01.49:758][439]LogSavePackage: Moving output files for package: /Game/GameMap/Props/chair_small +[2024.01.18-22.01.49:758][439]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/chair_small448DBF784B9EE59F23DE84AC1BB90700.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_small.uasset' +[2024.01.18-22.01.49:759][439]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/clock" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/clock.uasset" SILENT=true +[2024.01.18-22.01.49:760][439]LogSavePackage: Moving output files for package: /Game/GameMap/Props/clock +[2024.01.18-22.01.49:760][439]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/clock5F113A4F47B6DF561DFCDF99351A5967.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/clock.uasset' +[2024.01.18-22.01.49:761][439]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/exit_left" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_left.uasset" SILENT=true +[2024.01.18-22.01.49:763][439]LogSavePackage: Moving output files for package: /Game/GameMap/Props/exit_left +[2024.01.18-22.01.49:763][439]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_left2028F6AE47890A6909238D80A2D3E1A6.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_left.uasset' +[2024.01.18-22.01.49:763][439]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/exit_right" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_right.uasset" SILENT=true +[2024.01.18-22.01.49:765][439]LogSavePackage: Moving output files for package: /Game/GameMap/Props/exit_right +[2024.01.18-22.01.49:765][439]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_rightFB416EFD458A24DEF68AB4B2E146DA10.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_right.uasset' +[2024.01.18-22.01.49:765][439]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/file_cabinet2" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/file_cabinet2.uasset" SILENT=true +[2024.01.18-22.01.49:768][439]LogSavePackage: Moving output files for package: /Game/GameMap/Props/file_cabinet2 +[2024.01.18-22.01.49:768][439]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/file_cabinet262EF18D0452A3F7B32E3F697CA0845A7.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/file_cabinet2.uasset' +[2024.01.18-22.01.49:768][439]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/paper" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/paper.uasset" SILENT=true +[2024.01.18-22.01.49:770][439]LogSavePackage: Moving output files for package: /Game/GameMap/Props/paper +[2024.01.18-22.01.49:770][439]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/paperC461A1704D0D5A6A176A38878A0CC005.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/paper.uasset' +[2024.01.18-22.01.49:770][439]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/paper_stack" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/paper_stack.uasset" SILENT=true +[2024.01.18-22.01.49:771][439]LogSavePackage: Moving output files for package: /Game/GameMap/Props/paper_stack +[2024.01.18-22.01.49:771][439]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/paper_stackCD85A4EA4911BA1480FE53A14BD7CFEB.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/paper_stack.uasset' +[2024.01.18-22.01.49:772][439]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/phone_Circle_001" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Circle_001.uasset" SILENT=true +[2024.01.18-22.01.49:775][439]LogSavePackage: Moving output files for package: /Game/GameMap/Props/phone_Circle_001 +[2024.01.18-22.01.49:775][439]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone_Circle_00112CB1FDD4A745DE7330D46ADC3CDB397.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Circle_001.uasset' +[2024.01.18-22.01.49:775][439]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/phone_Circle_002" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Circle_002.uasset" SILENT=true +[2024.01.18-22.01.49:779][439]LogSavePackage: Moving output files for package: /Game/GameMap/Props/phone_Circle_002 +[2024.01.18-22.01.49:779][439]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone_Circle_002EFB48FAC46E5C54AB3E955B2D8771339.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Circle_002.uasset' +[2024.01.18-22.01.49:779][439]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/phone_Plane_002" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Plane_002.uasset" SILENT=true +[2024.01.18-22.01.49:782][439]LogSavePackage: Moving output files for package: /Game/GameMap/Props/phone_Plane_002 +[2024.01.18-22.01.49:782][439]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone_Plane_0020FF9315041946B339ED4C1834DFBD9D1.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Plane_002.uasset' +[2024.01.18-22.01.49:782][439]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/phone_Plane_003" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Plane_003.uasset" SILENT=true +[2024.01.18-22.01.49:786][439]LogSavePackage: Moving output files for package: /Game/GameMap/Props/phone_Plane_003 +[2024.01.18-22.01.49:786][439]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone_Plane_0036D8C367048F765CD6BD233BD168A96BE.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Plane_003.uasset' +[2024.01.18-22.01.49:786][439]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/table_big" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/table_big.uasset" SILENT=true +[2024.01.18-22.01.49:787][439]LogSavePackage: Moving output files for package: /Game/GameMap/Props/table_big +[2024.01.18-22.01.49:787][439]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/table_big2BDE38024E2A13E4A2D21C9142BF2D25.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/table_big.uasset' +[2024.01.18-22.01.49:792][439]LogFileHelpers: InternalPromptForCheckoutAndSave took 192 ms (total: 2.16 sec) +[2024.01.18-22.01.49:794][439]AssetCheck: New page: Asset Save: multiple assets +[2024.01.18-22.01.49:794][439]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-22.01.49:794][439]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.01.49:794][439]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.01.49:794][439]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/clock.clock +[2024.01.18-22.01.49:794][439]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-22.01.49:794][439]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/exit_right.exit_right +[2024.01.18-22.01.49:794][439]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-22.01.49:794][439]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-22.01.49:794][439]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/paper_stack.paper_stack +[2024.01.18-22.01.49:794][439]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/phone_Circle_001.phone_Circle_001 +[2024.01.18-22.01.49:794][439]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/phone_Circle_002.phone_Circle_002 +[2024.01.18-22.01.49:794][439]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/phone_Plane_002.phone_Plane_002 +[2024.01.18-22.01.49:794][439]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/phone_Plane_003.phone_Plane_003 +[2024.01.18-22.01.49:794][439]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-22.01.59:376][ 13]LogSlate: Warning: Unable to rasterize '../../../Engine/Content/Editor/Slate/Starship/AssetIcons/SpecularProfile_64.svg'. File could not be found +[2024.01.18-22.02.04:300][291]LogContentBrowser: Deferred new asset file creation: NewMaterial +[2024.01.18-22.02.04:306][291]LogContentBrowser: Creating deferred item: NewMaterial +[2024.01.18-22.02.04:314][292]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterial). +[2024.01.18-22.02.07:090][469]LogContentBrowser: Attempting asset rename: NewMaterial -> chair +[2024.01.18-22.02.07:090][469]LogContentBrowser: End creating deferred item NewMaterial +[2024.01.18-22.02.08:709][565]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/chair.chair +[2024.01.18-22.02.08:712][565]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.02.08:712][565]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.02.08:859][565]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.02.08:859][565]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.02.08:859][565]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.02.08:866][565]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: Total job queries 4.173, among them cache hits 807 (19.34%) +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: Tracking 3.359 distinct input hashes that result in 2.368 distinct outputs (70.50%) +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: RAM used: 11,52 MiB of 819,20 MiB budget. Usage: 1.41% +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: Shaders Compiled: 3.359 +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: Jobs assigned 3.362, completed 3.359 (99.91%) +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: Average time worker was idle: 68.85 s +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: Time job spent in pending queue: average 118.06 s, longest 285.59 s +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: Job execution time: average 7.62 s, max 29.60 s +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: Job life time (pending + execution): average 125.78 s, max 290.82 +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: Shader code size: average 13,767 KiB, min 140 B, max 154,367 KiB +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 314.65 s +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: Jobs were issued in 525 batches (only local compilation was used), average 6.40 jobs/batch +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: Average processing rate: 10.68 jobs/sec +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: Total thread time: 2.629,252 s +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: Total thread preprocess time: 87,787 s +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: Percentage time preprocessing: 3.34% +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: Effective parallelization: 8.36 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 11.77 sec, max 11.77 sec, min 11.77 sec) +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.01 sec, max 21.95 sec, min 2.00 sec) +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.89 sec, max 14.73 sec, min 0.29 sec) +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: FScreenSpaceShortRangeAOCS (compiled 12 times, average 4.85 sec, max 22.24 sec, min 0.39 sec) +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 4.13 sec, max 4.13 sec, min 4.13 sec) +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 15.49% of total time (compiled 128 times, average 3.18 sec, max 7.77 sec, min 0.69 sec) +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 12.41% of total time (compiled 128 times, average 2.55 sec, max 3.57 sec, min 1.89 sec) +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: FDeferredLightPS - 7.66% of total time (compiled 90 times, average 2.24 sec, max 4.13 sec, min 0.39 sec) +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.19% of total time (compiled 128 times, average 1.07 sec, max 1.63 sec, min 0.68 sec) +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: FReflectionTraceVoxelsCS - 4.56% of total time (compiled 96 times, average 1.25 sec, max 4.31 sec, min 0.21 sec) +[2024.01.18-22.02.09:246][582]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.02.09:470][594]MaterialEditorStats: Base pass shader: 141 instructions +[2024.01.18-22.02.09:470][594]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.02.09:470][594]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.02.09:470][594]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.02.09:470][594]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.02.13:227][841]LogSlate: Window 'chair' being destroyed +[2024.01.18-22.02.13:230][841]LogSlate: Window 'chair' being destroyed +[2024.01.18-22.02.13:247][841]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.02.13:247][841]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.02.14:551][925]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-22.02.15:475][925]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-22.02.15:486][925]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-22.02.15:489][925]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-22.02.15:493][925]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-22.02.27:038][ 12]LogAutomationController: Ignoring very large delta of 10.39 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-22.02.32:576][378]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/Materials/cabinet2.cabinet2 +[2024.01.18-22.02.32:579][378]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.02.32:579][378]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.02.32:727][378]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.02.32:727][378]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.02.32:727][378]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.02.32:734][378]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-22.02.32:785][380]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.02.32:786][380]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.02.32:786][380]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.02.32:786][380]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.02.32:786][380]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.02.40:619][866]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-22.02.43:188][ 43]LogSlate: Window 'cabinet2' being destroyed +[2024.01.18-22.02.43:192][ 43]LogSlate: Window 'cabinet2' being destroyed +[2024.01.18-22.02.43:208][ 43]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.02.43:208][ 43]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.02.59:996][245]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.03.00:040][245]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.03.00:040][245]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.03.00:444][245]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.03.02:495][362]LogSlate: Window 'chair_big' being destroyed +[2024.01.18-22.03.02:510][362]LogSlate: Window 'chair_big' being destroyed +[2024.01.18-22.03.02:541][362]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.03.02:541][362]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.03.11:420][883]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.03.11:471][883]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.03.11:471][883]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.03.11:870][883]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.03.13:978][986]LogAssetEditorSubsystem: Opening Asset editor for Material /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial +[2024.01.18-22.03.13:982][986]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.03.13:982][986]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.03.15:458][986]LogSlate: Window 'Warning: Editing Default Material' being destroyed +[2024.01.18-22.03.15:476][986]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.03.15:477][986]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4) +[2024.01.18-22.03.15:477][986]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.01.18-22.03.15:477][986]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.03.15:482][986]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-22.03.15:566][988]MaterialEditorStats: Base pass shader: 185 instructions +[2024.01.18-22.03.15:566][988]MaterialEditorStats: Base pass vertex shader: 122 instructions +[2024.01.18-22.03.15:566][988]MaterialEditorStats: Texture samplers: 4/16 +[2024.01.18-22.03.15:566][988]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(4) +[2024.01.18-22.03.15:566][988]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.01.18-22.03.15:566][988]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.03.17:381][115]LogSlate: Window 'WorldGridMaterial' being destroyed +[2024.01.18-22.03.17:384][115]LogSlate: Window 'WorldGridMaterial' being destroyed +[2024.01.18-22.03.17:417][115]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.03.17:417][115]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.03.17:441][115]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.03.17:441][115]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.03.18:514][182]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.03.18:572][182]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.03.18:572][182]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.03.18:966][182]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.03.25:447][474]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Props/chair_big) ... +[2024.01.18-22.04.05:536][750]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Props/chair_big) ... +[2024.01.18-22.04.09:910][940]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Props/chair_big) ... +[2024.01.18-22.04.17:655][298]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Props/chair_big) ... +[2024.01.18-22.04.34:999][228]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Props/chair_big) ... +[2024.01.18-22.04.59:837][356]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Props/chair_big) ... +[2024.01.18-22.05.03:473][528]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Props/chair_big) ... +[2024.01.18-22.05.06:929][686]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Props/chair_big) ... +[2024.01.18-22.05.21:260][454]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Props/chair_big) ... +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: Total job queries 4.351, among them cache hits 833 (19.15%) +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: Tracking 3.511 distinct input hashes that result in 2.442 distinct outputs (69.55%) +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: RAM used: 11,80 MiB of 819,20 MiB budget. Usage: 1.44% +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: Shaders Compiled: 3.511 +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: Jobs assigned 3.514, completed 3.511 (99.91%) +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: Average time worker was idle: 71.35 s +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: Time job spent in pending queue: average 112.95 s, longest 285.59 s +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: Job execution time: average 7.31 s, max 29.60 s +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: Job life time (pending + execution): average 120.36 s, max 290.82 +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: Shader code size: average 13,314 KiB, min 140 B, max 154,367 KiB +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 334.48 s +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: Jobs were issued in 677 batches (only local compilation was used), average 5.19 jobs/batch +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: Average processing rate: 10.50 jobs/sec +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: Total thread time: 2.672,678 s +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: Total thread preprocess time: 92,024 s +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: Percentage time preprocessing: 3.44% +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: Effective parallelization: 7.99 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 11.77 sec, max 11.77 sec, min 11.77 sec) +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.01 sec, max 21.95 sec, min 2.00 sec) +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.89 sec, max 14.73 sec, min 0.29 sec) +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: FScreenSpaceShortRangeAOCS (compiled 12 times, average 4.85 sec, max 22.24 sec, min 0.39 sec) +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 4.13 sec, max 4.13 sec, min 4.13 sec) +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 15.24% of total time (compiled 128 times, average 3.18 sec, max 7.77 sec, min 0.69 sec) +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 12.21% of total time (compiled 128 times, average 2.55 sec, max 3.57 sec, min 1.89 sec) +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: FDeferredLightPS - 7.53% of total time (compiled 90 times, average 2.24 sec, max 4.13 sec, min 0.39 sec) +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.10% of total time (compiled 128 times, average 1.07 sec, max 1.63 sec, min 0.68 sec) +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: FReflectionTraceVoxelsCS - 4.48% of total time (compiled 96 times, average 1.25 sec, max 4.31 sec, min 0.21 sec) +[2024.01.18-22.05.21:608][462]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.05.26:614][708]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Props/chair_big) ... +[2024.01.18-22.05.33:000][ 15]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Props/chair_big) ... +[2024.01.18-22.05.50:103][921]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Props/chair_big) ... +[2024.01.18-22.06.13:090][257]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.01.18-22.06.14:133][257]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.06.14:137][257]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.06.14:198][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/chair_big" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_big.uasset" SILENT=true +[2024.01.18-22.06.14:210][257]LogSavePackage: Moving output files for package: /Game/GameMap/Props/chair_big +[2024.01.18-22.06.14:210][257]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/chair_big35FD55FB402841B288466C8E28D3107B.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_big.uasset' +[2024.01.18-22.06.14:214][257]LogFileHelpers: InternalPromptForCheckoutAndSave took 77 ms (total: 2.23 sec) +[2024.01.18-22.06.14:215][257]AssetCheck: New page: Asset Save: chair_big +[2024.01.18-22.06.14:215][257]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.06.15:161][313]LogSlate: Window 'chair_big' being destroyed +[2024.01.18-22.06.15:177][313]LogSlate: Window 'chair_big' being destroyed +[2024.01.18-22.06.15:208][313]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.06.15:208][313]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.06.16:274][371]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.06.16:274][371]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.06.16:274][371]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_big.chair_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_80 +[2024.01.18-22.06.16:885][408]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.06.16:885][408]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.06.16:886][408]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_big.chair_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_81 +[2024.01.18-22.06.21:500][714]Cmd: DELETE +[2024.01.18-22.06.21:500][714]Cmd: ACTOR DELETE +[2024.01.18-22.06.21:505][714]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-22.06.21:516][714]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.01.18-22.06.21:523][714]LogEditorActor: Deleted 1 Actors (0.023 secs) +[2024.01.18-22.06.23:731][842]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.06.23:731][842]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.06.23:731][842]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_small.chair_small as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_82 +[2024.01.18-22.06.24:308][876]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.06.24:308][876]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.06.24:309][876]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_small.chair_small as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_83 +[2024.01.18-22.06.25:253][936]Cmd: DELETE +[2024.01.18-22.06.25:253][936]Cmd: ACTOR DELETE +[2024.01.18-22.06.25:258][936]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-22.06.25:269][936]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-22.06.25:272][936]LogEditorActor: Deleted 1 Actors (0.019 secs) +[2024.01.18-22.06.25:944][974]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.06.25:972][974]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.06.25:972][974]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.06.26:375][974]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.06.30:510][162]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Props/chair_small) ... +[2024.01.18-22.06.33:028][299]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-22.06.33:801][299]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.06.33:805][299]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.06.33:853][299]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-22.06.33:878][299]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-22.06.33:921][299]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-22.06.33:921][299]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMap5E3525154AA22A988D6E5CBD1771BCA3.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-22.06.33:927][299]LogFileHelpers: All files are already saved. +[2024.01.18-22.06.33:927][299]LogFileHelpers: Saving map 'BackroomsMap' took 0.074 +[2024.01.18-22.06.33:939][299]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/chair_small" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_small.uasset" SILENT=true +[2024.01.18-22.06.33:951][299]LogSavePackage: Moving output files for package: /Game/GameMap/Props/chair_small +[2024.01.18-22.06.33:951][299]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/chair_smallBF0489134D8D62D656841D8198C312BC.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_small.uasset' +[2024.01.18-22.06.33:955][299]LogFileHelpers: InternalPromptForCheckoutAndSave took 149 ms (total: 2.38 sec) +[2024.01.18-22.06.33:957][299]AssetCheck: New page: Asset Save: multiple assets +[2024.01.18-22.06.33:957][299]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-22.06.33:957][299]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.06.34:751][345]LogSlate: Window 'chair_small' being destroyed +[2024.01.18-22.06.34:767][345]LogSlate: Window 'chair_small' being destroyed +[2024.01.18-22.06.34:799][345]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.06.34:799][345]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.06.40:320][687]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-22.06.40:372][687]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.06.40:372][687]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.06.40:770][687]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.06.47:487][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-22.06.48:486][ 13]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.06.48:490][ 13]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.06.48:549][ 13]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/table_big" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/table_big.uasset" SILENT=true +[2024.01.18-22.06.48:551][ 13]LogSavePackage: Moving output files for package: /Game/GameMap/Props/table_big +[2024.01.18-22.06.48:551][ 13]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/table_big8FECF83A49E6CD0FD7180A83DE093080.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/table_big.uasset' +[2024.01.18-22.06.48:555][ 13]LogFileHelpers: InternalPromptForCheckoutAndSave took 64 ms (total: 2.45 sec) +[2024.01.18-22.06.48:556][ 13]AssetCheck: New page: Asset Save: table_big +[2024.01.18-22.06.48:556][ 13]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-22.06.49:709][ 80]LogSlate: Window 'table_big' being destroyed +[2024.01.18-22.06.49:724][ 80]LogSlate: Window 'table_big' being destroyed +[2024.01.18-22.06.49:798][ 80]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.06.49:798][ 80]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.07.10:182][452]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-22.07.10:222][452]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.07.10:222][452]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.07.10:621][452]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.07.14:654][676]LogSlate: Window 'file_cabinet2' being destroyed +[2024.01.18-22.07.14:670][676]LogSlate: Window 'file_cabinet2' being destroyed +[2024.01.18-22.07.14:703][676]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.07.14:703][676]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.07.32:670][881]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.07.34:118][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/Locker" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Locker.uasset" SILENT=true +[2024.01.18-22.07.34:121][881]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/Locker +[2024.01.18-22.07.34:121][881]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/LockerA7D8AAFF43E863C80DCD65A492597A98.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Locker.uasset' +[2024.01.18-22.07.34:124][881]LogFileHelpers: InternalPromptForCheckoutAndSave took 1.45 sec (total: 3.90 sec) +[2024.01.18-22.07.34:133][881]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-22.07.34:139][881]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.01.18-22.07.34:142][881]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.01.18-22.07.34:147][881]AssetCheck: New page: Asset Save: Locker +[2024.01.18-22.07.34:147][881]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/Locker.Locker +[2024.01.18-22.07.40:317][295]LogContentBrowser: Attempting asset rename: Locker -> metal +[2024.01.18-22.07.40:340][295]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.07.40:387][295]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/metal" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/metal.uasset" SILENT=true +[2024.01.18-22.07.40:390][295]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/metal +[2024.01.18-22.07.40:390][295]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/metal903B4E9B4626B9E9090976B63FD29A89.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/metal.uasset' +[2024.01.18-22.07.40:394][295]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 3.95 sec) +[2024.01.18-22.07.40:401][295]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.01.18-22.07.40:406][295]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-22.07.40:409][295]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.01.18-22.07.40:410][295]AssetCheck: New page: Asset Save: metal +[2024.01.18-22.07.40:410][295]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/metal.metal +[2024.01.18-22.07.43:830][519]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/Materials/metal.metal +[2024.01.18-22.07.43:837][519]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.07.43:837][519]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.07.43:983][519]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.07.43:983][519]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.07.43:983][519]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.07.43:983][519]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.07.43:983][519]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.07.43:983][519]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.07.43:983][519]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.07.43:989][519]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-22.07.44:335][535]MaterialEditorStats: Texture samplers: 1/16 +[2024.01.18-22.07.44:335][535]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.07.44:335][535]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.07.44:335][535]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.07.44:335][535]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.07.44:335][535]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.07.44:335][535]MaterialEditorStats: Shader Count: 1 +[2024.01.18-22.07.44:543][546]MaterialEditorStats: Base pass shader: 192 instructions +[2024.01.18-22.07.44:543][546]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.07.44:543][546]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.07.44:543][546]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.07.44:543][546]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.07.44:543][546]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.07.44:543][546]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.07.44:543][546]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.07.44:543][546]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.08.11:294][221]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.08.11:294][221]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.08.11:294][221]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.08.11:294][221]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.08.11:294][221]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.08.11:294][221]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.08.11:294][221]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.08.11:370][223]MaterialEditorStats: Base pass shader: 192 instructions +[2024.01.18-22.08.11:370][223]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.08.11:370][223]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.08.11:370][223]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.08.11:370][223]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.08.11:370][223]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.08.11:370][223]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.08.11:370][223]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.08.11:370][223]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.08.17:589][595]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.08.17:589][595]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.08.17:589][595]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.08.17:589][595]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.08.17:589][595]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.08.17:589][595]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.08.17:589][595]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.08.17:639][598]MaterialEditorStats: Base pass shader: 192 instructions +[2024.01.18-22.08.17:639][598]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.08.17:639][598]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.08.17:639][598]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.08.17:639][598]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.08.17:639][598]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.08.17:639][598]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.08.17:639][598]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.08.17:639][598]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.08.18:784][656]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-22.08.18:788][656]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.08.18:788][656]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.08.18:788][656]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.08.18:788][656]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.08.18:788][656]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.08.18:788][656]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.08.18:788][656]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.08.18:842][659]MaterialEditorStats: Base pass shader: 192 instructions +[2024.01.18-22.08.18:842][659]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.08.18:842][659]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.08.18:842][659]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.08.18:842][659]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.08.18:842][659]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.08.18:842][659]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.08.18:842][659]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.08.18:842][659]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.08.45:403][993]LogSlate: Window 'Message' being destroyed +[2024.01.18-22.08.45:405][993]Message dialog closed, result: No, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/GameMap/Props/Materials/metal.metal +(Selecting 'No' will cause all changes to be lost!) +[2024.01.18-22.08.45:417][993]LogSlate: Window 'metal' being destroyed +[2024.01.18-22.08.45:420][993]LogSlate: Window 'metal' being destroyed +[2024.01.18-22.08.45:458][993]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.08.45:458][993]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.08.45:472][993]LogAutomationController: Ignoring very large delta of 4.76 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-22.09.32:993][140]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/Materials/metal.metal +[2024.01.18-22.09.32:997][140]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.09.32:997][140]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.09.33:146][140]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.09.33:146][140]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.09.33:146][140]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.09.33:146][140]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.09.33:146][140]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.09.33:146][140]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.09.33:146][140]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.09.33:153][140]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: Total job queries 4.439, among them cache hits 875 (19.71%) +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: Tracking 3.560 distinct input hashes that result in 2.462 distinct outputs (69.16%) +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: RAM used: 11,91 MiB of 819,20 MiB budget. Usage: 1.45% +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: Shaders Compiled: 3.560 +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: Jobs assigned 3.560, completed 3.560 (100%) +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: Average time worker was idle: 68.46 s +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: Time job spent in pending queue: average 111.49 s, longest 285.59 s +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: Job execution time: average 7.21 s, max 29.60 s +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: Job life time (pending + execution): average 118.71 s, max 290.82 +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: Shader code size: average 13,188 KiB, min 140 B, max 154,367 KiB +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 340.82 s +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: Jobs were issued in 723 batches (only local compilation was used), average 4.92 jobs/batch +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: Average processing rate: 10.45 jobs/sec +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: Total thread time: 2.689,599 s +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: Total thread preprocess time: 93,464 s +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: Percentage time preprocessing: 3.48% +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: Effective parallelization: 7.89 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 11.77 sec, max 11.77 sec, min 11.77 sec) +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.01 sec, max 21.95 sec, min 2.00 sec) +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.89 sec, max 14.73 sec, min 0.29 sec) +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: FScreenSpaceShortRangeAOCS (compiled 12 times, average 4.85 sec, max 22.24 sec, min 0.39 sec) +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 4.13 sec, max 4.13 sec, min 4.13 sec) +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 15.14% of total time (compiled 128 times, average 3.18 sec, max 7.77 sec, min 0.69 sec) +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 12.13% of total time (compiled 128 times, average 2.55 sec, max 3.57 sec, min 1.89 sec) +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: FDeferredLightPS - 7.49% of total time (compiled 90 times, average 2.24 sec, max 4.13 sec, min 0.39 sec) +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.07% of total time (compiled 128 times, average 1.07 sec, max 1.63 sec, min 0.68 sec) +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: FReflectionTraceVoxelsCS - 4.45% of total time (compiled 96 times, average 1.25 sec, max 4.31 sec, min 0.21 sec) +[2024.01.18-22.09.33:197][141]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.09.33:217][142]MaterialEditorStats: Base pass shader: 192 instructions +[2024.01.18-22.09.33:217][142]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.09.33:217][142]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.09.33:217][142]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.09.33:217][142]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.09.33:217][142]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.09.33:217][142]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.09.33:217][142]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.09.33:217][142]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.09.37:653][417]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.09.37:653][417]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.09.37:653][417]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.09.37:653][417]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.09.37:653][417]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.09.37:653][417]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.09.37:653][417]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.09.37:707][419]MaterialEditorStats: Base pass shader: 192 instructions +[2024.01.18-22.09.37:707][419]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.09.37:707][419]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.09.37:707][419]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.09.37:707][419]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.09.37:707][419]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.09.37:707][419]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.09.37:707][419]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.09.37:707][419]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.09.45:308][920]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.09.45:308][920]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.09.45:308][920]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.09.45:308][920]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.09.45:308][920]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.09.45:308][920]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.09.45:308][920]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.09.45:381][922]MaterialEditorStats: Base pass shader: 192 instructions +[2024.01.18-22.09.45:381][922]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.09.45:381][922]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.09.45:381][922]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.09.45:381][922]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.09.45:381][922]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.09.45:381][922]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.09.45:381][922]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.09.45:381][922]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.09.53:501][440]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.09.53:501][440]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) +[2024.01.18-22.09.53:501][440]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.09.53:501][440]MaterialEditorStats: LWC Divide usages (Est.): 8 +[2024.01.18-22.09.53:501][440]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.09.53:501][440]MaterialEditorStats: LWC Other usages (Est.): 10 +[2024.01.18-22.09.53:501][440]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.09.53:963][466]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.09.53:963][466]MaterialEditorStats: Texture samplers: 1/16 +[2024.01.18-22.09.53:963][466]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) +[2024.01.18-22.09.53:963][466]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.09.53:963][466]MaterialEditorStats: LWC Divide usages (Est.): 8 +[2024.01.18-22.09.53:963][466]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.09.53:963][466]MaterialEditorStats: LWC Other usages (Est.): 10 +[2024.01.18-22.09.53:963][466]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.09.54:079][472]MaterialEditorStats: Base pass shader: 184 instructions +[2024.01.18-22.09.54:079][472]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.09.54:079][472]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.09.54:079][472]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) +[2024.01.18-22.09.54:079][472]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.09.54:079][472]MaterialEditorStats: LWC Divide usages (Est.): 8 +[2024.01.18-22.09.54:079][472]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.09.54:079][472]MaterialEditorStats: LWC Other usages (Est.): 10 +[2024.01.18-22.09.54:079][472]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.09.58:193][716]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.09.58:193][716]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) +[2024.01.18-22.09.58:193][716]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.09.58:193][716]MaterialEditorStats: LWC Divide usages (Est.): 8 +[2024.01.18-22.09.58:193][716]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.09.58:193][716]MaterialEditorStats: LWC Other usages (Est.): 10 +[2024.01.18-22.09.58:193][716]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.09.58:241][718]MaterialEditorStats: Base pass shader: 184 instructions +[2024.01.18-22.09.58:242][718]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.09.58:242][718]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.09.58:242][718]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(12) +[2024.01.18-22.09.58:242][718]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.09.58:242][718]MaterialEditorStats: LWC Divide usages (Est.): 8 +[2024.01.18-22.09.58:242][718]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.09.58:242][718]MaterialEditorStats: LWC Other usages (Est.): 10 +[2024.01.18-22.09.58:242][718]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.10.03:977][ 86]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.10.03:977][ 86]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.10.03:977][ 86]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.10.03:977][ 86]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.10.03:977][ 86]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.10.03:977][ 86]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.10.03:977][ 86]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.10.04:040][ 88]MaterialEditorStats: Base pass shader: 192 instructions +[2024.01.18-22.10.04:040][ 88]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.10.04:040][ 88]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.10.04:040][ 88]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.10.04:040][ 88]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.10.04:040][ 88]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.10.04:040][ 88]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.10.04:040][ 88]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.10.04:040][ 88]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.10.09:569][412]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.10.09:570][412]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.10.09:570][412]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.10.09:570][412]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.10.09:570][412]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.10.09:570][412]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.10.09:570][412]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.10.09:619][415]MaterialEditorStats: Base pass shader: 192 instructions +[2024.01.18-22.10.09:619][415]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.10.09:619][415]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.10.09:619][415]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) 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(Est.): 4 +[2024.01.18-22.10.43:122][666]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.10.43:122][666]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.10.44:340][726]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.10.44:340][726]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.10.44:340][726]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.10.44:340][726]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.10.44:340][726]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.10.44:340][726]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.10.44:340][726]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.10.44:392][729]MaterialEditorStats: Base pass shader: 193 instructions +[2024.01.18-22.10.44:392][729]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.10.44:392][729]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.10.44:392][729]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.10.44:392][729]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.10.44:392][729]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.10.44:392][729]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.10.44:392][729]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.10.44:392][729]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.10.47:630][901]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-22.10.47:634][901]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.10.47:634][901]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.10.47:634][901]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.10.47:634][901]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.10.47:634][901]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 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+[2024.01.18-22.11.10:317][344]Message dialog closed, result: Cancel, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/GameMap/Props/Materials/metal.metal +(Selecting 'No' will cause all changes to be lost!) +[2024.01.18-22.11.11:086][392]LogMaterialEditor: Applying material metal +[2024.01.18-22.11.11:166][392]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.01.18-22.11.12:159][392]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-22.11.12:164][392]MaterialEditorStats: Texture samplers: 1/16 +[2024.01.18-22.11.12:164][392]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.11.12:164][392]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.11.12:164][392]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.11.12:164][392]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.11.12:164][392]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.11.12:165][392]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.11.12:177][393]MaterialEditorStats: Base pass shader: 193 instructions +[2024.01.18-22.11.12:177][393]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.11.12:177][393]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.11.12:177][393]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.11.12:177][393]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.11.12:177][393]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.11.12:177][393]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.11.12:177][393]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.11.12:177][393]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.11.13:789][497]LogSlate: Window 'metal' being destroyed +[2024.01.18-22.11.13:793][497]LogSlate: Window 'metal' being destroyed +[2024.01.18-22.11.13:810][497]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.11.13:810][497]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.11.17:331][669]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.11.18:287][669]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/metal" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/metal.uasset" SILENT=true +[2024.01.18-22.11.18:290][669]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/metal +[2024.01.18-22.11.18:291][669]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/metal1E61F99746857CED82673E8B2487983D.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/metal.uasset' +[2024.01.18-22.11.18:294][669]LogFileHelpers: InternalPromptForCheckoutAndSave took 963 ms (total: 4.92 sec) +[2024.01.18-22.11.18:295][669]AssetCheck: New page: Asset Save: metal +[2024.01.18-22.11.18:295][669]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/metal.metal +[2024.01.18-22.11.33:148][889]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-22.11.33:205][889]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.11.33:205][889]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.11.33:624][889]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.11.39:953][322]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/Materials/cabinet1.cabinet1 +[2024.01.18-22.11.39:956][322]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.11.39:956][322]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.11.40:058][322]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.11.40:058][322]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.11.40:058][322]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.11.40:065][322]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-22.11.40:701][358]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.11.40:701][358]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.11.40:701][358]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.11.40:701][358]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.11.40:701][358]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.11.43:621][615]LogSlate: Window 'cabinet1' being destroyed +[2024.01.18-22.11.43:624][615]LogSlate: Window 'cabinet1' being destroyed +[2024.01.18-22.11.43:678][615]LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.11.43:678][615]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.11.43:702][615]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.11.43:702][615]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.11.45:112][730]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-22.11.45:171][730]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.11.45:171][730]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.11.45:577][730]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.11.56:712][382]LogSlate: Window 'file_cabinet2' being destroyed +[2024.01.18-22.11.56:724][382]LogSlate: Window 'file_cabinet2' being destroyed +[2024.01.18-22.11.56:757][382]LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.11.56:757][382]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.11.57:449][436]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.11.57:502][436]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/file_cabinet2" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/file_cabinet2.uasset" SILENT=true +[2024.01.18-22.11.57:505][436]LogSavePackage: Moving output files for package: /Game/GameMap/Props/file_cabinet2 +[2024.01.18-22.11.57:505][436]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/file_cabinet24CF70C40417C14AC1C96AD9858CF17DB.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/file_cabinet2.uasset' +[2024.01.18-22.11.57:509][436]LogFileHelpers: InternalPromptForCheckoutAndSave took 59 ms (total: 4.98 sec) +[2024.01.18-22.11.57:510][436]AssetCheck: New page: Asset Save: file_cabinet2 +[2024.01.18-22.11.57:510][436]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-22.11.58:158][501]LogSlate: Window 'Content Browser' being destroyed +[2024.01.18-22.11.58:161][501]LogSlate: Window 'Content Browser' being destroyed +[2024.01.18-22.12.00:033][709]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.01.18-22.12.00:036][709]LogStall: Shutdown... +[2024.01.18-22.12.00:042][709]LogStall: Shutdown complete. +[2024.01.18-22.12.00:082][709]LogSlate: Window 'BackroomsDigitalArt - Unreal Editor' being destroyed +[2024.01.18-22.12.00:184][710]Cmd: QUIT_EDITOR +[2024.01.18-22.12.00:184][710]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.01.18-22.12.00:188][710]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.01.18-22.12.00:188][710]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown +[2024.01.18-22.12.00:188][710]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown +[2024.01.18-22.12.00:192][710]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.12.00:192][710]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.12.00:207][710]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. +[2024.01.18-22.12.01:296][710]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.01.18-22.12.01:296][710]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.01.18-22.12.01:296][710]LogAudio: Display: Audio Device unregistered from world 'BackroomsMap'. +[2024.01.18-22.12.01:296][710]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.18-22.12.01:297][710]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2024.01.18-22.12.01:298][710]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2024.01.18-22.12.01:305][710]LogAudio: Display: Audio Device Manager Shutdown +[2024.01.18-22.12.01:306][710]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). +[2024.01.18-22.12.01:310][710]LogExit: Preparing to exit. +[2024.01.18-22.12.01:344][710]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.01.18-22.12.02:169][710]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.12.02:169][710]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.12.02:169][710]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.12.02:169][710]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.12.02:169][710]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.12.02:169][710]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.12.02:169][710]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.12.02:169][710]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.12.02:327][710]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled +[2024.01.18-22.12.02:337][710]LogExit: Editor shut down +[2024.01.18-22.12.02:339][710]LogExit: Transaction tracking system shut down +[2024.01.18-22.12.02:695][710]LogExit: Object subsystem successfully closed. +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: Total job queries 4.567, among them cache hits 973 (21.31%) +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: Tracking 3.590 distinct input hashes that result in 2.474 distinct outputs (68.91%) +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: RAM used: 11,98 MiB of 819,20 MiB budget. Usage: 1.46% +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: Shaders Compiled: 3.590 +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: Jobs assigned 3.590, completed 3.590 (100%) +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: Average time worker was idle: 68.21 s +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: Time job spent in pending queue: average 110.56 s, longest 285.59 s +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: Job execution time: average 7.16 s, max 29.60 s +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: Job life time (pending + execution): average 117.72 s, max 290.82 +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: Shader code size: average 13,13 KiB, min 140 B, max 154,367 KiB +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 344.39 s +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: Jobs were issued in 753 batches (only local compilation was used), average 4.77 jobs/batch +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: Average processing rate: 10.42 jobs/sec +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: Total thread time: 2.699,798 s +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: Total thread preprocess time: 94,377 s +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: Percentage time preprocessing: 3.50% +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: Effective parallelization: 7.84 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: FVisualizeHDRPS (compiled 1 times, average 11.77 sec, max 11.77 sec, min 11.77 sec) +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: FClusteredShadingPS (compiled 4 times, average 8.01 sec, max 21.95 sec, min 2.00 sec) +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: FSSDTemporalAccumulationCS (compiled 10 times, average 5.89 sec, max 14.73 sec, min 0.29 sec) +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: FScreenSpaceShortRangeAOCS (compiled 12 times, average 4.85 sec, max 22.24 sec, min 0.39 sec) +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: FShadingFurnaceTestPassPS (compiled 1 times, average 4.13 sec, max 4.13 sec, min 4.13 sec) +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: FRenderSingleScatteringWithPreshadingCS - 15.08% of total time (compiled 128 times, average 3.18 sec, max 7.77 sec, min 0.69 sec) +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: FScreenProbeIntegrateCS - 12.09% of total time (compiled 128 times, average 2.55 sec, max 3.57 sec, min 1.89 sec) +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: FDeferredLightPS - 7.46% of total time (compiled 90 times, average 2.24 sec, max 4.13 sec, min 0.39 sec) +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: FVolumetricFogLightScatteringCS - 5.05% of total time (compiled 128 times, average 1.07 sec, max 1.63 sec, min 0.68 sec) +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: FReflectionTraceVoxelsCS - 4.44% of total time (compiled 96 times, average 1.25 sec, max 4.31 sec, min 0.21 sec) +[2024.01.18-22.12.02:702][710]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.12.02:767][710]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.01.18-22.12.02:806][710]LogVirtualization: UE::Virtualization was shutdown +[2024.01.18-22.12.02:881][710]LogModuleManager: Shutting down and abandoning module MaterialEditor (1106) +[2024.01.18-22.12.02:881][710]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (1104) +[2024.01.18-22.12.02:881][710]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1102) +[2024.01.18-22.12.02:881][710]LogModuleManager: Shutting down and abandoning module Voice (1100) +[2024.01.18-22.12.02:881][710]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1098) +[2024.01.18-22.12.02:881][710]LogModuleManager: Shutting down and abandoning module AddContentDialog (1096) +[2024.01.18-22.12.02:883][710]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1095) +[2024.01.18-22.12.02:883][710]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1092) +[2024.01.18-22.12.02:883][710]LogModuleManager: Shutting down and abandoning module SceneOutliner (1090) +[2024.01.18-22.12.02:883][710]LogModuleManager: Shutting down and abandoning module StatusBar (1088) +[2024.01.18-22.12.02:883][710]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1086) +[2024.01.18-22.12.02:883][710]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1084) +[2024.01.18-22.12.02:883][710]LogModuleManager: Shutting down and abandoning module StatsViewer (1082) +[2024.01.18-22.12.02:884][710]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1080) +[2024.01.18-22.12.02:884][710]LogModuleManager: Shutting down and abandoning module AutomationWorker (1078) +[2024.01.18-22.12.02:884][710]LogModuleManager: Shutting down and abandoning module WaveTableEditor (1076) +[2024.01.18-22.12.02:885][710]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (1074) +[2024.01.18-22.12.02:885][710]LogModuleManager: Shutting down and abandoning module RigVMEditor (1072) +[2024.01.18-22.12.02:886][710]LogModuleManager: Shutting down and abandoning module OpenXRInput (1070) +[2024.01.18-22.12.02:886][710]LogModuleManager: Shutting down and abandoning module GooglePADEditor (1068) +[2024.01.18-22.12.02:887][710]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (1066) +[2024.01.18-22.12.02:887][710]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (1064) +[2024.01.18-22.12.02:887][710]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1062) +[2024.01.18-22.12.02:887][710]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1060) +[2024.01.18-22.12.02:887][710]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1058) +[2024.01.18-22.12.02:887][710]LogModuleManager: Shutting down and abandoning module BspMode (1056) +[2024.01.18-22.12.02:887][710]LogModuleManager: Shutting down and abandoning module GeometryMode (1054) +[2024.01.18-22.12.02:887][710]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1052) +[2024.01.18-22.12.02:887][710]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1050) +[2024.01.18-22.12.02:888][710]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1048) +[2024.01.18-22.12.02:888][710]LogModuleManager: Shutting down and abandoning module WebMMedia (1046) +[2024.01.18-22.12.02:888][710]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1044) +[2024.01.18-22.12.02:888][710]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (1042) +[2024.01.18-22.12.02:890][710]LogModuleManager: Shutting down and abandoning module SequenceRecorder (1041) +[2024.01.18-22.12.02:890][710]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (1038) +[2024.01.18-22.12.02:890][710]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (1036) +[2024.01.18-22.12.02:890][710]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (1034) +[2024.01.18-22.12.02:891][710]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (1032) +[2024.01.18-22.12.02:891][710]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (1030) +[2024.01.18-22.12.02:891][710]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (1028) +[2024.01.18-22.12.02:892][710]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (1026) +[2024.01.18-22.12.02:892][710]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (1024) +[2024.01.18-22.12.02:893][710]LogModuleManager: Shutting down and abandoning module LiveLinkMultiUser (1022) +[2024.01.18-22.12.02:893][710]LogModuleManager: Shutting down and abandoning module IKRigEditor (1020) +[2024.01.18-22.12.02:895][710]LogModuleManager: Shutting down and abandoning module ControlRigEditor (1018) +[2024.01.18-22.12.02:896][710]LogModuleManager: Shutting down and abandoning module PlanarCut (1016) +[2024.01.18-22.12.02:897][710]LogModuleManager: Shutting down and abandoning module FractureEngine (1014) +[2024.01.18-22.12.02:898][710]LogModuleManager: Shutting down and abandoning module CharacterAI (1012) +[2024.01.18-22.12.02:898][710]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (1010) +[2024.01.18-22.12.02:898][710]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (1008) +[2024.01.18-22.12.02:900][710]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (1006) +[2024.01.18-22.12.02:900][710]LogModuleManager: Shutting down and abandoning module SmartSnapping (1004) +[2024.01.18-22.12.02:900][710]LogModuleManager: Shutting down and abandoning module SessionServices (1002) +[2024.01.18-22.12.02:901][710]LogModuleManager: Shutting down and abandoning module MeshPaint (1000) +[2024.01.18-22.12.02:902][710]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (998) +[2024.01.18-22.12.02:902][710]LogModuleManager: Shutting down and abandoning module PlacementMode (997) +[2024.01.18-22.12.02:903][710]LogModuleManager: Shutting down and abandoning module FoliageEdit (994) +[2024.01.18-22.12.02:905][710]LogModuleManager: Shutting down and abandoning module LandscapeEditor (992) +[2024.01.18-22.12.02:908][710]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (990) +[2024.01.18-22.12.02:909][710]LogModuleManager: Shutting down and abandoning module ActorPickerMode (988) +[2024.01.18-22.12.02:909][710]LogModuleManager: Shutting down and abandoning module ViewportSnapping (986) +[2024.01.18-22.12.02:909][710]LogModuleManager: Shutting down and abandoning module EditorWidgets (984) +[2024.01.18-22.12.02:909][710]LogModuleManager: Shutting down and abandoning module ViewportInteraction (982) +[2024.01.18-22.12.02:909][710]LogModuleManager: Shutting down and abandoning module ClothPainter (980) +[2024.01.18-22.12.02:910][710]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (979) +[2024.01.18-22.12.02:911][710]LogModuleManager: Shutting down and abandoning module WidgetRegistration (976) +[2024.01.18-22.12.02:911][710]LogModuleManager: Shutting down and abandoning module LogVisualizer (974) +[2024.01.18-22.12.02:913][710]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (972) +[2024.01.18-22.12.02:913][710]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (970) +[2024.01.18-22.12.02:914][710]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (969) +[2024.01.18-22.12.02:915][710]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (967) +[2024.01.18-22.12.03:164][710]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (964) +[2024.01.18-22.12.03:164][710]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (962) +[2024.01.18-22.12.03:164][710]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (960) +[2024.01.18-22.12.03:164][710]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (958) +[2024.01.18-22.12.03:164][710]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (956) +[2024.01.18-22.12.03:168][710]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (954) +[2024.01.18-22.12.03:168][710]LogModuleManager: Shutting down and abandoning module AnimationSettings (952) +[2024.01.18-22.12.03:168][710]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (950) +[2024.01.18-22.12.03:168][710]LogModuleManager: Shutting down and abandoning module CSVtoSVG (948) +[2024.01.18-22.12.03:168][710]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (946) +[2024.01.18-22.12.03:168][710]LogModuleManager: Shutting down and abandoning module EditorConfig (944) +[2024.01.18-22.12.03:168][710]LogModuleManager: Shutting down and abandoning module EditorFramework (942) +[2024.01.18-22.12.03:168][710]LogModuleManager: Shutting down and abandoning module TraceInsights (940) +[2024.01.18-22.12.03:174][710]MemoryProfiler: Shutdown +[2024.01.18-22.12.03:174][710]NetworkingProfiler: Shutdown +[2024.01.18-22.12.03:175][710]LoadingProfiler: Shutdown +[2024.01.18-22.12.03:176][710]TimingProfiler: Shutdown +[2024.01.18-22.12.03:179][710]LogModuleManager: Shutting down and abandoning module TraceServices (939) +[2024.01.18-22.12.03:181][710]LogModuleManager: Shutting down and abandoning module TraceAnalysis (938) +[2024.01.18-22.12.03:181][710]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (934) +[2024.01.18-22.12.03:181][710]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (933) +[2024.01.18-22.12.03:181][710]LogModuleManager: Shutting down and abandoning module InputBindingEditor (930) +[2024.01.18-22.12.03:181][710]LogModuleManager: Shutting down and abandoning module MergeActors (928) +[2024.01.18-22.12.03:182][710]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (926) +[2024.01.18-22.12.03:183][710]LogModuleManager: Shutting down and abandoning module LocalizationService (925) +[2024.01.18-22.12.03:183][710]LogModuleManager: Shutting down and abandoning module HardwareTargeting (922) +[2024.01.18-22.12.03:183][710]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (920) +[2024.01.18-22.12.03:183][710]LogModuleManager: Shutting down and abandoning module UndoHistory (918) +[2024.01.18-22.12.03:183][710]LogModuleManager: Shutting down and abandoning module XmlParser (916) +[2024.01.18-22.12.03:184][710]LogModuleManager: Shutting down and abandoning module Blutility (914) +[2024.01.18-22.12.03:184][710]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (912) +[2024.01.18-22.12.03:184][710]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (911) +[2024.01.18-22.12.03:185][710]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (908) +[2024.01.18-22.12.03:185][710]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (907) +[2024.01.18-22.12.03:185][710]LogModuleManager: Shutting down and abandoning module SettingsEditor (904) +[2024.01.18-22.12.03:185][710]LogModuleManager: Shutting down and abandoning module ProjectLauncher (902) +[2024.01.18-22.12.03:185][710]LogModuleManager: Shutting down and abandoning module SessionFrontend (900) +[2024.01.18-22.12.03:186][710]LogModuleManager: Shutting down and abandoning module ProfilerClient (898) +[2024.01.18-22.12.03:186][710]LogModuleManager: Shutting down and abandoning module DeviceManager (896) +[2024.01.18-22.12.03:187][710]LogModuleManager: Shutting down and abandoning module AutomationController (894) +[2024.01.18-22.12.03:187][710]LogModuleManager: Shutting down and abandoning module AutomationWindow (892) +[2024.01.18-22.12.03:189][710]LogModuleManager: Shutting down and abandoning module Layers (890) +[2024.01.18-22.12.03:191][710]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (888) +[2024.01.18-22.12.03:191][710]LogModuleManager: Shutting down and abandoning module DetailCustomizations (886) +[2024.01.18-22.12.03:191][710]LogModuleManager: Shutting down and abandoning module PackagesDialog (884) +[2024.01.18-22.12.03:191][710]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (882) +[2024.01.18-22.12.03:192][710]LogModuleManager: Shutting down and abandoning module Persona (880) +[2024.01.18-22.12.03:193][710]LogModuleManager: Shutting down and abandoning module Kismet (878) +[2024.01.18-22.12.03:198][710]LogModuleManager: Shutting down and abandoning module KismetWidgets (877) +[2024.01.18-22.12.03:198][710]LogModuleManager: Shutting down and abandoning module GraphEditor (874) +[2024.01.18-22.12.03:198][710]LogModuleManager: Shutting down and abandoning module StructViewer (872) +[2024.01.18-22.12.03:199][710]LogModuleManager: Shutting down and abandoning module ClassViewer (870) +[2024.01.18-22.12.03:199][710]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (868) +[2024.01.18-22.12.03:199][710]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (866) +[2024.01.18-22.12.03:199][710]LogModuleManager: Shutting down and abandoning module SourceControlWindows (864) +[2024.01.18-22.12.03:199][710]LogModuleManager: Shutting down and abandoning module OutputLog (862) +[2024.01.18-22.12.03:200][710]LogModuleManager: Shutting down and abandoning module Documentation (860) +[2024.01.18-22.12.03:200][710]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (858) +[2024.01.18-22.12.03:201][710]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (856) +[2024.01.18-22.12.03:201][710]LogModuleManager: Shutting down and abandoning module MovieScene (854) +[2024.01.18-22.12.03:201][710]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (852) +[2024.01.18-22.12.03:202][710]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (850) +[2024.01.18-22.12.03:202][710]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (848) +[2024.01.18-22.12.03:202][710]LogModuleManager: Shutting down and abandoning module AudioMixer (847) +[2024.01.18-22.12.03:202][710]LogModuleManager: Shutting down and abandoning module AudioMixerCore (846) +[2024.01.18-22.12.03:202][710]LogModuleManager: Shutting down and abandoning module LauncherPlatform (842) +[2024.01.18-22.12.03:202][710]LogModuleManager: Shutting down and abandoning module AnalyticsET (840) +[2024.01.18-22.12.03:202][710]LogModuleManager: Shutting down and abandoning module PortalServices (838) +[2024.01.18-22.12.03:202][710]LogModuleManager: Shutting down and abandoning module PortalRpc (836) +[2024.01.18-22.12.03:202][710]LogModuleManager: Shutting down and abandoning module MessagingRpc (834) +[2024.01.18-22.12.03:202][710]LogModuleManager: Shutting down and abandoning module AIModule (832) +[2024.01.18-22.12.03:202][710]LogModuleManager: Shutting down and abandoning module GameplayDebugger (831) +[2024.01.18-22.12.03:202][710]LogModuleManager: Shutting down and abandoning module AITestSuite (829) +[2024.01.18-22.12.03:202][710]LogModuleManager: Shutting down and abandoning module NavigationSystem (827) +[2024.01.18-22.12.03:202][710]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (824) +[2024.01.18-22.12.03:202][710]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (822) +[2024.01.18-22.12.03:202][710]LogModuleManager: Shutting down and abandoning module TypedElementFramework (820) +[2024.01.18-22.12.03:202][710]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (818) +[2024.01.18-22.12.03:202][710]LogModuleManager: Shutting down and abandoning module ProfilerService (816) +[2024.01.18-22.12.03:289][710]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (814) +[2024.01.18-22.12.03:290][710]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (812) +[2024.01.18-22.12.03:290][710]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (810) +[2024.01.18-22.12.03:290][710]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (808) +[2024.01.18-22.12.03:292][710]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (806) +[2024.01.18-22.12.03:292][710]LogModuleManager: Shutting down and abandoning module TakesCore (804) +[2024.01.18-22.12.03:292][710]LogModuleManager: Shutting down and abandoning module MegascansPlugin (802) +[2024.01.18-22.12.03:293][710]LogModuleManager: Shutting down and abandoning module Bridge (800) +[2024.01.18-22.12.03:293][710]LogModuleManager: Shutting down and abandoning module ConcertSyncClient (798) +[2024.01.18-22.12.03:294][710]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (796) +[2024.01.18-22.12.03:295][710]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (794) +[2024.01.18-22.12.03:295][710]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (792) +[2024.01.18-22.12.03:295][710]LogModuleManager: Shutting down and abandoning module CollectionManager (791) +[2024.01.18-22.12.03:295][710]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (788) +[2024.01.18-22.12.03:295][710]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (786) +[2024.01.18-22.12.03:296][710]LogModuleManager: Shutting down and abandoning module LightMixer (784) +[2024.01.18-22.12.03:296][710]LogModuleManager: Shutting down and abandoning module SynthesisEditor (782) +[2024.01.18-22.12.03:296][710]LogModuleManager: Shutting down and abandoning module XRBaseEditor (780) +[2024.01.18-22.12.03:296][710]LogModuleManager: Shutting down and abandoning module XRBase (778) +[2024.01.18-22.12.03:296][710]LogModuleManager: Shutting down and abandoning module ResonanceAudio (776) +[2024.01.18-22.12.03:296][710]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (774) +[2024.01.18-22.12.03:296][710]LogModuleManager: Shutting down and abandoning module OpenXREditor (772) +[2024.01.18-22.12.03:297][710]LogModuleManager: Shutting down and abandoning module OpenXRHandTrackingEditor (770) +[2024.01.18-22.12.03:297][710]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (768) +[2024.01.18-22.12.03:297][710]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (766) +[2024.01.18-22.12.03:297][710]LogModuleManager: Shutting down and abandoning module ModelingOperators (764) +[2024.01.18-22.12.03:297][710]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (762) +[2024.01.18-22.12.03:297][710]LogModuleManager: Shutting down and abandoning module ModelingComponents (760) +[2024.01.18-22.12.03:298][710]LogModuleManager: Shutting down and abandoning module GeometryFramework (759) +[2024.01.18-22.12.03:298][710]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (756) +[2024.01.18-22.12.03:298][710]LogModuleManager: Shutting down and abandoning module MeshModelingTools (754) +[2024.01.18-22.12.03:298][710]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (752) +[2024.01.18-22.12.03:298][710]LogModuleManager: Shutting down and abandoning module InputDebugging (750) +[2024.01.18-22.12.03:298][710]LogModuleManager: Shutting down and abandoning module DynamicMesh (748) +[2024.01.18-22.12.03:299][710]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (746) +[2024.01.18-22.12.03:299][710]LogModuleManager: Shutting down and abandoning module GooglePAD (744) +[2024.01.18-22.12.03:299][710]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (742) +[2024.01.18-22.12.03:299][710]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (740) +[2024.01.18-22.12.03:299][710]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (738) +[2024.01.18-22.12.03:299][710]LogModuleManager: Shutting down and abandoning module AudioCapture (736) +[2024.01.18-22.12.03:299][710]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (735) +[2024.01.18-22.12.03:300][710]LogModuleManager: Shutting down and abandoning module AssetTags (732) +[2024.01.18-22.12.03:300][710]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (730) +[2024.01.18-22.12.03:300][710]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (728) +[2024.01.18-22.12.03:300][710]LogModuleManager: Shutting down and abandoning module AppleImageUtils (726) +[2024.01.18-22.12.03:300][710]LogModuleManager: Shutting down and abandoning module AndroidPermission (724) +[2024.01.18-22.12.03:300][710]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (722) +[2024.01.18-22.12.03:300][710]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (720) +[2024.01.18-22.12.03:300][710]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (718) +[2024.01.18-22.12.03:300][710]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (716) +[2024.01.18-22.12.03:300][710]LogModuleManager: Shutting down and abandoning module UVEditorTools (714) +[2024.01.18-22.12.03:301][710]LogModuleManager: Shutting down and abandoning module UVEditor (712) +[2024.01.18-22.12.03:301][710]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (710) +[2024.01.18-22.12.03:301][710]LogModuleManager: Shutting down and abandoning module PluginBrowser (708) +[2024.01.18-22.12.03:303][710]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (706) +[2024.01.18-22.12.03:303][710]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (704) +[2024.01.18-22.12.03:304][710]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (702) +[2024.01.18-22.12.03:305][710]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (700) +[2024.01.18-22.12.03:306][710]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (698) +[2024.01.18-22.12.03:306][710]LogModuleManager: Shutting down and abandoning module EditorDebugTools (696) +[2024.01.18-22.12.03:306][710]LogModuleManager: Shutting down and abandoning module CurveEditorTools (694) +[2024.01.18-22.12.03:307][710]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (692) +[2024.01.18-22.12.03:307][710]LogModuleManager: Shutting down and abandoning module CryptoKeys (690) +[2024.01.18-22.12.03:307][710]LogModuleManager: Shutting down and abandoning module ChangelistReview (688) +[2024.01.18-22.12.03:308][710]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (686) +[2024.01.18-22.12.03:308][710]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (684) +[2024.01.18-22.12.03:308][710]LogModuleManager: Shutting down and abandoning module MediaPlate (682) +[2024.01.18-22.12.03:309][710]LogModuleManager: Shutting down and abandoning module MediaCompositing (680) +[2024.01.18-22.12.03:309][710]LogModuleManager: Shutting down and abandoning module ImgMedia (678) +[2024.01.18-22.12.03:309][710]LogModuleManager: Shutting down and abandoning module AlembicImporter (676) +[2024.01.18-22.12.03:309][710]LogModuleManager: Shutting down and abandoning module AlembicLibrary (675) +[2024.01.18-22.12.03:309][710]LogModuleManager: Shutting down and abandoning module GeometryCache (674) +[2024.01.18-22.12.03:309][710]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (673) +[2024.01.18-22.12.03:309][710]LogModuleManager: Shutting down and abandoning module VariantManager (668) +[2024.01.18-22.12.03:312][710]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (666) +[2024.01.18-22.12.03:312][710]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (664) +[2024.01.18-22.12.03:312][710]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (662) +[2024.01.18-22.12.03:313][710]LogModuleManager: Shutting down and abandoning module InterchangeTests (660) +[2024.01.18-22.12.03:313][710]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (658) +[2024.01.18-22.12.03:314][710]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (656) +[2024.01.18-22.12.03:314][710]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (654) +[2024.01.18-22.12.03:314][710]LogModuleManager: Shutting down and abandoning module InterchangeExport (652) +[2024.01.18-22.12.03:314][710]LogModuleManager: Shutting down and abandoning module InterchangeMessages (650) +[2024.01.18-22.12.03:314][710]LogModuleManager: Shutting down and abandoning module GLTFCore (648) +[2024.01.18-22.12.03:314][710]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (646) +[2024.01.18-22.12.03:314][710]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (644) +[2024.01.18-22.12.03:315][710]LogModuleManager: Shutting down and abandoning module InterchangeEditor (642) +[2024.01.18-22.12.03:315][710]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (640) +[2024.01.18-22.12.03:315][710]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (638) +[2024.01.18-22.12.03:315][710]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (636) +[2024.01.18-22.12.03:315][710]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (634) +[2024.01.18-22.12.03:316][710]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (632) +[2024.01.18-22.12.03:316][710]LogModuleManager: Shutting down and abandoning module LiveLink (630) +[2024.01.18-22.12.04:245][710]LogModuleManager: Shutting down and abandoning module ControlRigSpline (628) +[2024.01.18-22.12.04:245][710]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (626) +[2024.01.18-22.12.04:245][710]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (624) +[2024.01.18-22.12.04:245][710]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (622) +[2024.01.18-22.12.04:245][710]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (620) +[2024.01.18-22.12.04:247][710]LogModuleManager: Shutting down and abandoning module TakeSequencer (616) +[2024.01.18-22.12.04:247][710]LogModuleManager: Shutting down and abandoning module TakeMovieScene (614) +[2024.01.18-22.12.04:247][710]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (612) +[2024.01.18-22.12.04:247][710]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (610) +[2024.01.18-22.12.04:248][710]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (608) +[2024.01.18-22.12.04:248][710]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (606) +[2024.01.18-22.12.04:248][710]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (604) +[2024.01.18-22.12.04:248][710]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (602) +[2024.01.18-22.12.04:248][710]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (600) +[2024.01.18-22.12.04:248][710]LogModuleManager: Shutting down and abandoning module StaticMeshEditorModeling (598) +[2024.01.18-22.12.04:248][710]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (597) +[2024.01.18-22.12.04:248][710]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (596) +[2024.01.18-22.12.04:248][710]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (592) +[2024.01.18-22.12.04:248][710]LogOpenImageDenoise: OIDN shutting down +[2024.01.18-22.12.04:249][710]LogModuleManager: Shutting down and abandoning module MeshLODToolset (590) +[2024.01.18-22.12.04:249][710]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (588) +[2024.01.18-22.12.04:249][710]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (586) +[2024.01.18-22.12.04:249][710]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (584) +[2024.01.18-22.12.04:250][710]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (582) +[2024.01.18-22.12.04:250][710]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (580) +[2024.01.18-22.12.04:251][710]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (578) +[2024.01.18-22.12.04:251][710]LogModuleManager: Shutting down and abandoning module LocalizableMessage (576) +[2024.01.18-22.12.04:251][710]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (574) +[2024.01.18-22.12.04:251][710]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (572) +[2024.01.18-22.12.04:251][710]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (571) +[2024.01.18-22.12.04:251][710]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (569) +[2024.01.18-22.12.04:251][710]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (566) +[2024.01.18-22.12.04:251][710]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (564) +[2024.01.18-22.12.04:251][710]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (562) +[2024.01.18-22.12.04:252][710]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (560) +[2024.01.18-22.12.04:252][710]LogModuleManager: Shutting down and abandoning module DataflowNodes (558) +[2024.01.18-22.12.04:252][710]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (556) +[2024.01.18-22.12.04:252][710]LogModuleManager: Shutting down and abandoning module DataflowEditor (554) +[2024.01.18-22.12.04:252][710]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (552) +[2024.01.18-22.12.04:252][710]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (550) +[2024.01.18-22.12.04:252][710]LogModuleManager: Shutting down and abandoning module ChaosNiagara (548) +[2024.01.18-22.12.04:253][710]LogModuleManager: Shutting down and abandoning module FractureEditor (546) +[2024.01.18-22.12.04:254][710]LogModuleManager: Shutting down and abandoning module TemplateSequence (544) +[2024.01.18-22.12.04:254][710]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (542) +[2024.01.18-22.12.04:254][710]LogModuleManager: Shutting down and abandoning module SequencerScripting (540) +[2024.01.18-22.12.04:254][710]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (538) +[2024.01.18-22.12.04:254][710]LogModuleManager: Shutting down and abandoning module BackChannel (536) +[2024.01.18-22.12.04:255][710]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (534) +[2024.01.18-22.12.04:255][710]LogModuleManager: Shutting down and abandoning module AutomationUtils (532) +[2024.01.18-22.12.04:255][710]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (530) +[2024.01.18-22.12.04:255][710]LogModuleManager: Shutting down and abandoning module UObjectPlugin (528) +[2024.01.18-22.12.04:255][710]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (526) +[2024.01.18-22.12.04:255][710]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (524) +[2024.01.18-22.12.04:255][710]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (522) +[2024.01.18-22.12.04:255][710]LogModuleManager: Shutting down and abandoning module PluginUtils (520) +[2024.01.18-22.12.04:256][710]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (518) +[2024.01.18-22.12.04:256][710]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (516) +[2024.01.18-22.12.04:256][710]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (514) +[2024.01.18-22.12.04:256][710]LogModuleManager: Shutting down and abandoning module GitSourceControl (512) +[2024.01.18-22.12.04:258][710]LogModuleManager: Shutting down and abandoning module DumpGPUServices (510) +[2024.01.18-22.12.04:258][710]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (508) +[2024.01.18-22.12.04:258][710]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (506) +[2024.01.18-22.12.04:258][710]LogModuleManager: Shutting down and abandoning module Paper2DEditor (504) +[2024.01.18-22.12.04:259][710]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (502) +[2024.01.18-22.12.04:259][710]LogModuleManager: Shutting down and abandoning module TraceUtilities (500) +[2024.01.18-22.12.04:259][710]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (498) +[2024.01.18-22.12.04:259][710]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (496) +[2024.01.18-22.12.04:259][710]LogModuleManager: Shutting down and abandoning module InputEditor (494) +[2024.01.18-22.12.04:260][710]LogModuleManager: Shutting down and abandoning module ConcertSyncCore (492) +[2024.01.18-22.12.04:260][710]LogModuleManager: Shutting down and abandoning module SQLiteCore (490) +[2024.01.18-22.12.04:260][710]LogModuleManager: Shutting down and abandoning module ConcertServer (488) +[2024.01.18-22.12.04:261][710]LogModuleManager: Shutting down and abandoning module ConcertClient (486) +[2024.01.18-22.12.04:261][710]LogModuleManager: Shutting down and abandoning module ConcertTransport (485) +[2024.01.18-22.12.04:261][710]LogModuleManager: Shutting down and abandoning module Concert (482) +[2024.01.18-22.12.04:261][710]LogModuleManager: Shutting down and abandoning module Synthesis (480) +[2024.01.18-22.12.04:262][710]LogModuleManager: Shutting down and abandoning module SoundFields (478) +[2024.01.18-22.12.04:262][710]LogModuleManager: Shutting down and abandoning module SignificanceManager (476) +[2024.01.18-22.12.04:262][710]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (474) +[2024.01.18-22.12.04:262][710]LogModuleManager: Shutting down and abandoning module RigVM (472) +[2024.01.18-22.12.04:262][710]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (470) +[2024.01.18-22.12.04:262][710]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (468) +[2024.01.18-22.12.04:262][710]LogModuleManager: Shutting down and abandoning module MetasoundEditor (466) +[2024.01.18-22.12.04:264][710]LogModuleManager: Shutting down and abandoning module AudioWidgets (465) +[2024.01.18-22.12.04:265][710]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (464) +[2024.01.18-22.12.04:266][710]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (460) +[2024.01.18-22.12.04:266][710]LogModuleManager: Shutting down and abandoning module MetasoundEngine (458) +[2024.01.18-22.12.04:266][710]LogModuleManager: Shutting down and abandoning module WaveTable (457) +[2024.01.18-22.12.04:266][710]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (455) +[2024.01.18-22.12.04:266][710]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (452) +[2024.01.18-22.12.04:266][710]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (450) +[2024.01.18-22.12.04:267][710]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (448) +[2024.01.18-22.12.04:268][710]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (446) +[2024.01.18-22.12.04:268][710]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (444) +[2024.01.18-22.12.04:268][710]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (442) +[2024.01.18-22.12.04:268][710]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (440) +[2024.01.18-22.12.04:268][710]LogModuleManager: Shutting down and abandoning module CableComponent (438) +[2024.01.18-22.12.04:268][710]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (436) +[2024.01.18-22.12.04:268][710]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (435) +[2024.01.18-22.12.04:268][710]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (432) +[2024.01.18-22.12.04:268][710]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (430) +[2024.01.18-22.12.04:269][710]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (428) +[2024.01.18-22.12.04:269][710]LogModuleManager: Shutting down and abandoning module FacialAnimation (426) +[2024.01.18-22.12.04:269][710]LogModuleManager: Shutting down and abandoning module DataValidation (424) +[2024.01.18-22.12.04:269][710]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (422) +[2024.01.18-22.12.04:270][710]LogModuleManager: Shutting down and abandoning module TreeMap (421) +[2024.01.18-22.12.04:270][710]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (418) +[2024.01.18-22.12.04:271][710]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (416) +[2024.01.18-22.12.04:271][710]LogModuleManager: Shutting down and abandoning module GameplayCameras (414) +[2024.01.18-22.12.04:271][710]LogModuleManager: Shutting down and abandoning module InterchangePipelines (412) +[2024.01.18-22.12.04:271][710]LogModuleManager: Shutting down and abandoning module InterchangeImport (410) +[2024.01.18-22.12.04:271][710]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (408) +[2024.01.18-22.12.04:271][710]LogModuleManager: Shutting down and abandoning module InterchangeNodes (406) +[2024.01.18-22.12.04:271][710]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (404) +[2024.01.18-22.12.04:271][710]LogModuleManager: Shutting down and abandoning module IKRig (402) +[2024.01.18-22.12.04:271][710]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (400) +[2024.01.18-22.12.04:271][710]LogModuleManager: Shutting down and abandoning module ControlRig (398) +[2024.01.18-22.12.04:271][710]LogModuleManager: Shutting down and abandoning module Constraints (397) +[2024.01.18-22.12.04:271][710]LogModuleManager: Shutting down and abandoning module AnimationData (394) +[2024.01.18-22.12.04:271][710]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (392) +[2024.01.18-22.12.04:271][710]LogModuleManager: Shutting down and abandoning module Niagara (390) +[2024.01.18-22.12.04:272][710]LogModuleManager: Shutting down and abandoning module SignalProcessing (389) +[2024.01.18-22.12.04:273][710]LogModuleManager: Shutting down and abandoning module NiagaraEditor (387) +[2024.01.18-22.12.04:273][710]LogModuleManager: Shutting down and abandoning module ContentBrowser (386) +[2024.01.18-22.12.04:273][710]LogModuleManager: Shutting down and abandoning module ToolMenus (385) +[2024.01.18-22.12.04:273][710]LogModuleManager: Shutting down and abandoning module ContentBrowserData (383) +[2024.01.18-22.12.04:273][710]LogModuleManager: Shutting down and abandoning module NiagaraCore (378) +[2024.01.18-22.12.04:273][710]LogModuleManager: Shutting down and abandoning module UdpMessaging (376) +[2024.01.18-22.12.04:374][710]LogModuleManager: Shutting down and abandoning module TcpMessaging (374) +[2024.01.18-22.12.04:478][710]LogModuleManager: Shutting down and abandoning module StructUtils (372) +[2024.01.18-22.12.04:478][710]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (370) +[2024.01.18-22.12.04:492][710]LogModuleManager: Shutting down and abandoning module PBIK (368) +[2024.01.18-22.12.04:492][710]LogModuleManager: Shutting down and abandoning module FullBodyIK (366) +[2024.01.18-22.12.04:492][710]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (364) +[2024.01.18-22.12.04:492][710]LogModuleManager: Shutting down and abandoning module TakeRecorder (363) +[2024.01.18-22.12.04:494][710]LogModuleManager: Shutting down and abandoning module LevelEditor (361) +[2024.01.18-22.12.04:502][710]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (360) +[2024.01.18-22.12.04:503][710]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (358) +[2024.01.18-22.12.04:503][710]LogModuleManager: Shutting down and abandoning module MainFrame (356) +[2024.01.18-22.12.04:503][710]LogModuleManager: Shutting down and abandoning module HotReload (355) +[2024.01.18-22.12.04:504][710]LogModuleManager: Shutting down and abandoning module ChaosCaching (350) +[2024.01.18-22.12.04:504][710]LogModuleManager: Shutting down and abandoning module LevelSequence (349) +[2024.01.18-22.12.04:504][710]LogModuleManager: Shutting down and abandoning module ActorSequence (346) +[2024.01.18-22.12.04:504][710]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (344) +[2024.01.18-22.12.04:504][710]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (342) +[2024.01.18-22.12.04:504][710]LogModuleManager: Shutting down and abandoning module AnimationSharing (340) +[2024.01.18-22.12.04:504][710]LogModuleManager: Shutting down and abandoning module Paper2D (338) +[2024.01.18-22.12.04:504][710]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (336) +[2024.01.18-22.12.04:504][710]LogModuleManager: Shutting down and abandoning module BlueprintGraph (335) +[2024.01.18-22.12.04:505][710]LogModuleManager: Shutting down and abandoning module EnhancedInput (332) +[2024.01.18-22.12.04:505][710]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (330) +[2024.01.18-22.12.04:513][710]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (328) +[2024.01.18-22.12.04:513][710]LogModuleManager: Shutting down and abandoning module AndroidFileServer (326) +[2024.01.18-22.12.04:513][710]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (324) +[2024.01.18-22.12.04:514][710]LogModuleManager: Shutting down and abandoning module PacketHandler (322) +[2024.01.18-22.12.04:514][710]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (320) +[2024.01.18-22.12.04:516][710]LogModuleManager: Shutting down and abandoning module AnimGraph (318) +[2024.01.18-22.12.04:517][710]LogModuleManager: Shutting down and abandoning module TimeManagement (316) +[2024.01.18-22.12.04:517][710]LogModuleManager: Shutting down and abandoning module AnimationDataController (314) +[2024.01.18-22.12.04:517][710]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (312) +[2024.01.18-22.12.04:517][710]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (310) +[2024.01.18-22.12.04:517][710]LogModuleManager: Shutting down and abandoning module MediaAssets (308) +[2024.01.18-22.12.04:517][710]LogModuleManager: Shutting down and abandoning module Overlay (306) +[2024.01.18-22.12.04:517][710]LogModuleManager: Shutting down and abandoning module OverlayEditor (305) +[2024.01.18-22.12.04:517][710]LogModuleManager: Shutting down and abandoning module VREditor (302) +[2024.01.18-22.12.04:517][710]LogModuleManager: Shutting down and abandoning module StringTableEditor (300) +[2024.01.18-22.12.04:518][710]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (298) +[2024.01.18-22.12.04:518][710]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (296) +[2024.01.18-22.12.04:519][710]LogModuleManager: Shutting down and abandoning module FunctionalTesting (294) +[2024.01.18-22.12.04:519][710]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (292) +[2024.01.18-22.12.04:519][710]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (291) +[2024.01.18-22.12.04:521][710]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (288) +[2024.01.18-22.12.04:521][710]LogModuleManager: Shutting down and abandoning module UMG (286) +[2024.01.18-22.12.04:521][710]LogModuleManager: Shutting down and abandoning module UMGEditor (285) +[2024.01.18-22.12.04:522][710]LogModuleManager: Shutting down and abandoning module EditorStyle (280) +[2024.01.18-22.12.04:522][710]LogModuleManager: Shutting down and abandoning module SlateReflector (278) +[2024.01.18-22.12.04:525][710]LogModuleManager: Shutting down and abandoning module Slate (276) +[2024.01.18-22.12.04:525][710]LogModuleManager: Shutting down and abandoning module SlateCore (274) +[2024.01.18-22.12.04:526][710]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (272) +[2024.01.18-22.12.04:526][710]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (270) +[2024.01.18-22.12.04:526][710]LogModuleManager: Shutting down and abandoning module UnrealEd (268) +[2024.01.18-22.12.04:526][710]LogModuleManager: Shutting down and abandoning module MRMesh (266) +[2024.01.18-22.12.04:526][710]LogModuleManager: Shutting down and abandoning module Messaging (264) +[2024.01.18-22.12.04:526][710]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (262) +[2024.01.18-22.12.04:526][710]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (260) +[2024.01.18-22.12.04:526][710]LogModuleManager: Shutting down and abandoning module LiveCoding (258) +[2024.01.18-22.12.04:531][710]LogModuleManager: Shutting down and abandoning module Networking (256) +[2024.01.18-22.12.04:531][710]LogModuleManager: Shutting down and abandoning module Core (254) +[2024.01.18-22.12.04:531][710]LogModuleManager: Shutting down and abandoning module AssetDefinition (252) +[2024.01.18-22.12.04:531][710]LogModuleManager: Shutting down and abandoning module MovieSceneTools (250) +[2024.01.18-22.12.04:533][710]LogModuleManager: Shutting down and abandoning module CurveEditor (249) +[2024.01.18-22.12.04:535][710]LogModuleManager: Shutting down and abandoning module Sequencer (247) +[2024.01.18-22.12.04:537][710]LogModuleManager: Shutting down and abandoning module KismetCompiler (244) +[2024.01.18-22.12.04:537][710]LogModuleManager: Shutting down and abandoning module MeshBuilder (242) +[2024.01.18-22.12.04:537][710]LogModuleManager: Shutting down and abandoning module NaniteBuilder (240) +[2024.01.18-22.12.04:537][710]LogModuleManager: Shutting down and abandoning module MeshUtilities (238) +[2024.01.18-22.12.04:537][710]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (237) +[2024.01.18-22.12.04:538][710]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (236) +[2024.01.18-22.12.04:538][710]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (235) +[2024.01.18-22.12.04:538][710]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (232) +[2024.01.18-22.12.04:538][710]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (231) +[2024.01.18-22.12.04:538][710]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (229) +[2024.01.18-22.12.04:539][710]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (227) +[2024.01.18-22.12.04:541][710]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (225) +[2024.01.18-22.12.04:541][710]LogModuleManager: Shutting down and abandoning module MaterialBaking (221) +[2024.01.18-22.12.04:542][710]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (218) +[2024.01.18-22.12.04:553][710]LogModuleManager: Shutting down and abandoning module TelemetryUtils (215) +[2024.01.18-22.12.04:553][710]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (212) +[2024.01.18-22.12.04:553][710]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (210) +[2024.01.18-22.12.04:553][710]LogModuleManager: Shutting down and abandoning module DerivedDataCache (208) +[2024.01.18-22.12.04:566][710]LogModuleManager: Shutting down and abandoning module TargetPlatform (206) +[2024.01.18-22.12.04:566][710]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (205) +[2024.01.18-22.12.04:567][710]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (203) +[2024.01.18-22.12.04:567][710]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (201) +[2024.01.18-22.12.04:568][710]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (199) +[2024.01.18-22.12.04:568][710]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (197) +[2024.01.18-22.12.04:568][710]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (195) +[2024.01.18-22.12.04:568][710]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (193) +[2024.01.18-22.12.04:568][710]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (191) +[2024.01.18-22.12.04:568][710]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (189) +[2024.01.18-22.12.04:569][710]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (187) +[2024.01.18-22.12.04:569][710]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (185) +[2024.01.18-22.12.04:569][710]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (183) +[2024.01.18-22.12.04:569][710]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (181) +[2024.01.18-22.12.04:569][710]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (179) +[2024.01.18-22.12.04:569][710]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (177) +[2024.01.18-22.12.04:569][710]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (175) +[2024.01.18-22.12.04:570][710]LogModuleManager: Shutting down and abandoning module TextureFormat (173) +[2024.01.18-22.12.04:570][710]LogModuleManager: Shutting down and abandoning module ImageWrapper (172) +[2024.01.18-22.12.04:570][710]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (170) +[2024.01.18-22.12.04:570][710]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (168) +[2024.01.18-22.12.04:570][710]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (166) +[2024.01.18-22.12.04:571][710]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (164) +[2024.01.18-22.12.04:571][710]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (162) +[2024.01.18-22.12.04:571][710]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (160) +[2024.01.18-22.12.04:571][710]LogModuleManager: Shutting down and abandoning module TurnkeySupport (157) +[2024.01.18-22.12.04:571][710]LogModuleManager: Shutting down and abandoning module InputCore (154) +[2024.01.18-22.12.04:571][710]LogModuleManager: Shutting down and abandoning module Settings (152) +[2024.01.18-22.12.04:571][710]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (150) +[2024.01.18-22.12.04:571][710]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (148) +[2024.01.18-22.12.04:571][710]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (147) +[2024.01.18-22.12.04:571][710]LogModuleManager: Shutting down and abandoning module Chaos (144) +[2024.01.18-22.12.04:571][710]LogModuleManager: Shutting down and abandoning module GeometryCore (143) +[2024.01.18-22.12.04:572][710]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (140) +[2024.01.18-22.12.04:572][710]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (139) +[2024.01.18-22.12.04:572][710]LogModuleManager: Shutting down and abandoning module AVEncoder (138) +[2024.01.18-22.12.04:572][710]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.01.18-22.12.04:572][710]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (132) +[2024.01.18-22.12.04:572][710]LogModuleManager: Shutting down and abandoning module OpenXRAR (130) +[2024.01.18-22.12.04:572][710]LogModuleManager: Shutting down and abandoning module AugmentedReality (129) +[2024.01.18-22.12.04:572][710]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (126) +[2024.01.18-22.12.04:572][710]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (124) +[2024.01.18-22.12.04:573][710]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.01.18-22.12.04:573][710]LogModuleManager: Shutting down and abandoning module OpenXRHMD (123) +[2024.01.18-22.12.04:576][710]LogModuleManager: Shutting down and abandoning module ChunkDownloader (120) +[2024.01.18-22.12.04:576][710]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (118) +[2024.01.18-22.12.04:576][710]LogModuleManager: Shutting down and abandoning module WmfMedia (116) +[2024.01.18-22.12.04:578][710]LogModuleManager: Shutting down and abandoning module Media (115) +[2024.01.18-22.12.04:580][710]LogModuleManager: Shutting down and abandoning module AISupportModule (112) +[2024.01.18-22.12.04:580][710]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (110) +[2024.01.18-22.12.04:580][710]LogModuleManager: Shutting down and abandoning module VariantManagerContent (108) +[2024.01.18-22.12.04:580][710]LogModuleManager: Shutting down and abandoning module GLTFExporter (106) +[2024.01.18-22.12.04:580][710]LogModuleManager: Shutting down and abandoning module DatasmithContent (104) +[2024.01.18-22.12.04:580][710]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (102) +[2024.01.18-22.12.04:580][710]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (100) +[2024.01.18-22.12.04:581][710]LogModuleManager: Shutting down and abandoning module ACLPlugin (98) +[2024.01.18-22.12.04:581][710]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (96) +[2024.01.18-22.12.04:581][710]LogModuleManager: Shutting down and abandoning module NiagaraShader (94) +[2024.01.18-22.12.04:581][710]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (92) +[2024.01.18-22.12.04:583][710]LogModuleManager: Shutting down and abandoning module XMPP (87) +[2024.01.18-22.12.04:584][710]LogModuleManager: Shutting down and abandoning module WebSockets (86) +[2024.01.18-22.12.04:590][710]LogModuleManager: Shutting down and abandoning module HTTP (83) +[2024.01.18-22.12.04:590][710]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: +[2024.01.18-22.12.04:590][710]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B255D78E1-445A-2488-3551-2694F4F17751%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=abff58e448154027edbda8a12357e93c%7Ce8eb9132b3d24a529a14fd858f0f140f%7Ca9b536fc-e1a8-441a-8e9d-604e948ca5bc&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.01.18-22.12.04:600][710]LogModuleManager: Shutting down and abandoning module SSL (82) +[2024.01.18-22.12.04:601][710]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (78) +[2024.01.18-22.12.04:602][710]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (76) +[2024.01.18-22.12.04:602][710]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (74) +[2024.01.18-22.12.04:602][710]LogModuleManager: Shutting down and abandoning module ChaosCloth (72) +[2024.01.18-22.12.04:603][710]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (70) +[2024.01.18-22.12.04:603][710]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (68) +[2024.01.18-22.12.04:603][710]RenderDocPlugin: plugin has been unloaded. +[2024.01.18-22.12.04:603][710]LogModuleManager: Shutting down and abandoning module PixWinPlugin (66) +[2024.01.18-22.12.04:603][710]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64) +[2024.01.18-22.12.04:603][710]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (62) +[2024.01.18-22.12.04:604][710]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (60) +[2024.01.18-22.12.04:604][710]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (58) +[2024.01.18-22.12.04:604][710]LogModuleManager: Shutting down and abandoning module PlatformCrypto (56) +[2024.01.18-22.12.04:604][710]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (54) +[2024.01.18-22.12.04:605][710]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (52) +[2024.01.18-22.12.04:606][710]LogModuleManager: Shutting down and abandoning module SourceControl (51) +[2024.01.18-22.12.04:607][710]LogModuleManager: Shutting down and abandoning module XGEController (48) +[2024.01.18-22.12.04:607][710]LogXGEController: Cleaning working directory: C:/Users/Alexa/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2024.01.18-22.12.04:607][710]LogModuleManager: Shutting down and abandoning module FastBuildController (46) +[2024.01.18-22.12.04:608][710]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44) +[2024.01.18-22.12.04:609][710]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42) +[2024.01.18-22.12.04:609][710]LogModuleManager: Shutting down and abandoning module AudioEditor (40) +[2024.01.18-22.12.04:611][710]LogModuleManager: Shutting down and abandoning module PropertyEditor (39) +[2024.01.18-22.12.04:611][710]LogModuleManager: Shutting down and abandoning module Virtualization (36) +[2024.01.18-22.12.04:611][710]LogModuleManager: Shutting down and abandoning module MessageLog (35) +[2024.01.18-22.12.04:611][710]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) +[2024.01.18-22.12.04:611][710]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31) +[2024.01.18-22.12.04:611][710]LogModuleManager: Shutting down and abandoning module RenderCore (28) +[2024.01.18-22.12.04:612][710]LogModuleManager: Shutting down and abandoning module Landscape (26) +[2024.01.18-22.12.04:612][710]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24) +[2024.01.18-22.12.04:613][710]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22) +[2024.01.18-22.12.04:613][710]LogModuleManager: Shutting down and abandoning module Renderer (20) +[2024.01.18-22.12.04:614][710]LogModuleManager: Shutting down and abandoning module Engine (18) +[2024.01.18-22.12.04:614][710]LogModuleManager: Shutting down and abandoning module CoreUObject (16) +[2024.01.18-22.12.04:614][710]LogModuleManager: Shutting down and abandoning module SandboxFile (14) +[2024.01.18-22.12.04:614][710]LogModuleManager: Shutting down and abandoning module PakFile (12) +[2024.01.18-22.12.04:614][710]LogPakFile: Destroying PakPlatformFile +[2024.01.18-22.12.04:614][710]LogModuleManager: Shutting down and abandoning module RSA (11) +[2024.01.18-22.12.04:614][710]LogModuleManager: Shutting down and abandoning module NetworkFile (8) +[2024.01.18-22.12.04:615][710]LogModuleManager: Shutting down and abandoning module StreamingFile (6) +[2024.01.18-22.12.04:615][710]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4) +[2024.01.18-22.12.04:615][710]LogModuleManager: Shutting down and abandoning module StorageServerClient (2) +[2024.01.18-22.12.04:620][710]LogD3D11RHI: Shutdown +[2024.01.18-22.12.04:620][710]LogD3D11RHI: CleanupD3DDevice +[2024.01.18-22.12.04:665][710]LogExit: Exiting. +[2024.01.18-22.12.04:670][710]Log file closed, 01/18/24 23:12:04 diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log index 2594c05c07eab67578c57745159995619e4b58d9..9cef25545aac87ac70a92b7e16c64ebf74bfe11f 100644 --- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log +++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log @@ -1,4 +1,4 @@ -Log file open, 01/16/24 17:41:16 +Log file open, 01/18/24 23:12:11 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). @@ -6,7 +6,7 @@ LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=8688) +LogWindows: Started CrashReportClient (pid=11300) LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: BackroomsDigitalArt LogCore: UnrealTraceServer: Trace store launch successful @@ -17,30 +17,30 @@ LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3007] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor" +LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.3930] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 5600X 6-Core Processor" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" LogCsvProfiler: Display: Metadata set : ltoenabled="0" LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1" +LogCsvProfiler: Display: Metadata set : commandline="" E:\UnrealDigitalArt\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="abff58e448154027edbda8a12357e93c" LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.228814 +LogStats: Stats thread started at 0.236534 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-1F928B19483B875D38249EAD0CC6AEBD + Session CrashGUID > UECC-Windows-54AA72D545087896257B73898A85A58A Session CrashGUID >==================================================== -LogConfig: Display: Loading Mac ini files took 0.02 seconds -LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds -LogConfig: Display: Loading Android ini files took 0.02 seconds LogConfig: Display: Loading IOS ini files took 0.02 seconds -LogConfig: Display: Loading TVOS ini files took 0.02 seconds +LogConfig: Display: Loading Mac ini files took 0.03 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds +LogConfig: Display: Loading Android ini files took 0.03 seconds LogConfig: Display: Loading Unix ini files took 0.03 seconds -LogConfig: Display: Loading Windows ini files took 0.03 seconds -LogConfig: Display: Loading Linux ini files took 0.03 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds -LogAssetRegistry: Display: Asset registry cache read as 17.5 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin +LogConfig: Display: Loading TVOS ini files took 0.03 seconds +LogConfig: Display: Loading Linux ini files took 0.04 seconds +LogAssetRegistry: Display: Asset registry cache read as 17.5 MiB from ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin +LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds +LogConfig: Display: Loading Windows ini files took 0.02 seconds LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Found config from plugin[EnhancedInput] Input @@ -48,53 +48,52 @@ LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Found config from plugin[InputDebugging] Input -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin OpenXREyeTracker LogPluginManager: Mounting Engine plugin OpenXR LogPluginManager: Mounting Engine plugin OpenXRHandTracking LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin RigVM LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WaveTable @@ -102,101 +101,77 @@ LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin XRBase +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin EngineAssetDefinitions LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin TraceDataFilters -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosClothEditor +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin Fracture LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin OpenImageDenoise -LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin ProxyLODPlugin @@ -205,24 +180,46 @@ LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling LogPluginManager: Mounting Engine plugin StructUtils LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin ConcertMain LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin ConcertSyncCore LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPluginManager: Mounting Engine plugin ConcertSyncCore LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' @@ -231,41 +228,44 @@ LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' SourceControl: Revision control is disabled SourceControl: Revision control is disabled @@ -290,65 +290,26 @@ LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) LogWindows: File 'WinPixGpuCapturer.dll' does not exist PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. -LogHMD: OpenXR runtime supported extensions: -LogHMD: XR_KHR_vulkan_enable -LogHMD: XR_KHR_vulkan_enable2 -LogHMD: XR_KHR_D3D11_enable -LogHMD: XR_KHR_D3D12_enable -LogHMD: XR_KHR_opengl_enable -LogHMD: XR_KHR_win32_convert_performance_counter_time -LogHMD: XR_EXT_win32_appcontainer_compatible -LogHMD: XR_KHR_binding_modification -LogHMD: XR_KHR_composition_layer_depth -LogHMD: XR_KHR_visibility_mask -LogHMD: XR_EXT_active_action_set_priority -LogHMD: XR_EXT_dpad_binding -LogHMD: XR_EXT_frame_composition_report -LogHMD: XR_EXT_hand_tracking -LogHMD: XR_EXT_hand_joints_motion_range -LogHMD: XR_EXT_hp_mixed_reality_controller -LogHMD: XR_EXT_palm_pose -LogHMD: XR_FB_display_refresh_rate -LogHMD: XR_HTC_vive_cosmos_controller_interaction -LogHMD: XR_HTC_vive_focus3_controller_interaction -LogHMD: XR_HTC_vive_wrist_tracker_interaction -LogHMD: XR_MND_headless -LogHMD: XR_VALVE_analog_threshold -LogHMD: XR_HTCX_vive_tracker_interaction -LogHMD: XR_EXT_debug_utils -LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available -LogHMD: Optional extension XR_FB_foveation_vulkan is not available -LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available -LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available -LogHMD: Optional extension XR_VARJO_quad_views is not available -LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available -LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available -LogHMD: Optional extension XR_FB_foveation is not available -LogHMD: Optional extension XR_FB_swapchain_update_state is not available -LogHMD: Optional extension XR_FB_foveation_configuration is not available -LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available -LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available -LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. -LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.2.3 +LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. LogInit: ExecutableName: UnrealEditor.exe LogInit: Build: ++UE5+Release-5.3-CL-29314046 LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 LogInit: Net CL: 27405482 -LogInit: OS: Windows 11 (23H2) [10.0.22631.3007] (), CPU: AMD Ryzen 7 5800X 8-Core Processor , GPU: AMD Radeon RX 6800 +LogInit: OS: Windows 10 (22H2) [10.0.19045.3930] (), CPU: AMD Ryzen 5 5600X 6-Core Processor , GPU: NVIDIA GeForce RTX 3070 LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 LogInit: Architecture: x64 LogInit: Compiled with Visual C++: 19.36.32537.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.3 LogInit: Command Line: -LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/ +LogInit: Base Directory: E:/Unreal Engine 5.3/UE_5.3/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no @@ -401,1792 +362,5092 @@ LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2024.01.16-16.41.16:991][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] -[2024.01.16-16.41.16:991][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2024.01.16-16.41.16:991][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2024.01.16-16.41.16:992][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] -[2024.01.16-16.41.16:992][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.DetailMode:2]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.01.16-16.41.16:992][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2024.01.16-16.41.16:994][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.16-16.41.16:994][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.16-16.41.16:994][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.16-16.41.17:000][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.01.16-16.41.17:000][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.16-16.41.17:002][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.01.16-16.41.17:002][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 -[2024.01.16-16.41.17:002][ 0]LogD3D11RHI: D3D11 adapters: -[2024.01.16-16.41.17:002][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: -[2024.01.16-16.41.17:002][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.16-16.41.17:002][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.16-16.41.17:002][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.16-16.41.17:002][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.16-16.41.17:002][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.16-16.41.17:002][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.16-16.41.17:002][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.16-16.41.17:002][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.16-16.41.17:002][ 0]LogD3D11RHI: AdapterLuid : 0 85497 -[2024.01.16-16.41.17:077][ 0]LogD3D11RHI: 0. 'AMD Radeon RX 6800' (Feature Level 11_1) -[2024.01.16-16.41.17:077][ 0]LogD3D11RHI: 16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002 -[2024.01.16-16.41.17:077][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: -[2024.01.16-16.41.17:077][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver -[2024.01.16-16.41.17:077][ 0]LogD3D11RHI: VendorId : 1414 -[2024.01.16-16.41.17:077][ 0]LogD3D11RHI: DeviceId : 008c -[2024.01.16-16.41.17:077][ 0]LogD3D11RHI: SubSysId : 0000 -[2024.01.16-16.41.17:077][ 0]LogD3D11RHI: Revision : 0000 -[2024.01.16-16.41.17:077][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes -[2024.01.16-16.41.17:077][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.16-16.41.17:077][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.16-16.41.17:077][ 0]LogD3D11RHI: AdapterLuid : 0 89707 -[2024.01.16-16.41.17:079][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) -[2024.01.16-16.41.17:079][ 0]LogD3D11RHI: 0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.01.16-16.41.17:079][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.01.16-16.41.17:079][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.16-16.41.17:079][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.16-16.41.17:079][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.16-16.41.17:079][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.16-16.41.17:079][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.16-16.41.17:079][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.16-16.41.17:079][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.16-16.41.17:079][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.16-16.41.17:079][ 0]LogD3D11RHI: AdapterLuid : 0 85497 -[2024.01.16-16.41.17:079][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.16-16.41.17:079][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2024.01.16-16.41.17:079][ 0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.01.16-16.41.17:079][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2024.01.16-16.41.17:079][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.16-16.41.17:079][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.01.16-16.41.17:079][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2024.01.16-16.41.17:079][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.01.16-16.41.17:079][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.01.16-16.41.17:079][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2024.01.16-16.41.17:079][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] -[2024.01.16-16.41.17:079][ 0]LogInit: Computer: DESKTOP-2MPQGVL -[2024.01.16-16.41.17:079][ 0]LogInit: User: Windowssucks -[2024.01.16-16.41.17:079][ 0]LogInit: CPU Page size=4096, Cores=8 -[2024.01.16-16.41.17:079][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.01.16-16.41.17:079][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) -[2024.01.16-16.41.17:079][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2024.01.16-16.41.17:079][ 0]LogMemory: Process Physical Memory: 493.07 MB used, 517.43 MB peak -[2024.01.16-16.41.17:079][ 0]LogMemory: Process Virtual Memory: 492.60 MB used, 492.60 MB peak -[2024.01.16-16.41.17:079][ 0]LogMemory: Physical Memory: 8141.64 MB used, 24513.11 MB free, 32654.75 MB total -[2024.01.16-16.41.17:079][ 0]LogMemory: Virtual Memory: 11556.30 MB used, 21098.44 MB free, 32654.75 MB total -[2024.01.16-16.41.17:079][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2024.01.16-16.41.17:083][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.01.16-16.41.17:089][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2024.01.16-16.41.17:090][ 0]LogInit: Using OS detected language (en-US). -[2024.01.16-16.41.17:090][ 0]LogInit: Using OS detected locale (en-DE). -[2024.01.16-16.41.17:091][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2024.01.16-16.41.17:091][ 0]LogInit: Setting process to per monitor DPI aware -[2024.01.16-16.41.17:237][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2024.01.16-16.41.17:237][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2024.01.16-16.41.17:237][ 0]LogWindowsTextInputMethodSystem: - English (Germany) - (Keyboard). -[2024.01.16-16.41.17:237][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2024.01.16-16.41.17:247][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2024.01.16-16.41.17:247][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.01.16-16.41.17:334][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.16-16.41.17:334][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.16-16.41.17:334][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.16-16.41.17:334][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.16-16.41.17:334][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.16-16.41.17:334][ 0]LogWindows: Attached monitors: -[2024.01.16-16.41.17:334][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY] -[2024.01.16-16.41.17:334][ 0]LogWindows: resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY2' -[2024.01.16-16.41.17:334][ 0]LogWindows: Found 2 attached monitors. -[2024.01.16-16.41.17:334][ 0]LogWindows: Gathering driver information using Windows Setup API -[2024.01.16-16.41.17:334][ 0]LogRHI: RHI Adapter Info: -[2024.01.16-16.41.17:334][ 0]LogRHI: Name: AMD Radeon RX 6800 -[2024.01.16-16.41.17:334][ 0]LogRHI: Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005) -[2024.01.16-16.41.17:334][ 0]LogRHI: Driver Date: 11-22-2023 -[2024.01.16-16.41.17:334][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.01.16-16.41.17:334][ 0]LogD3D11RHI: GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id") -[2024.01.16-16.41.17:354][ 0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter: -[2024.01.16-16.41.17:354][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.16-16.41.17:354][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.16-16.41.17:354][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.16-16.41.17:354][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.16-16.41.17:354][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.16-16.41.17:354][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.16-16.41.17:354][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.16-16.41.17:354][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.16-16.41.17:354][ 0]LogD3D11RHI: AdapterLuid : 0 85497 -[2024.01.16-16.41.17:440][ 0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf. -[2024.01.16-16.41.17:440][ 0]LogD3D11RHI: RHI has support for 64 bit atomics -[2024.01.16-16.41.17:441][ 0]LogD3D11RHI: Async texture creation enabled -[2024.01.16-16.41.17:441][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported -[2024.01.16-16.41.17:441][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.01.16-16.41.17:446][ 0]LogVRS: Current RHI does not support Variable Rate Shading -[2024.01.16-16.41.17:453][ 0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1) -[2024.01.16-16.41.17:460][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' -[2024.01.16-16.41.17:460][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] -[2024.01.16-16.41.17:498][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2024.01.16-16.41.17:498][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2024.01.16-16.41.17:498][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2024.01.16-16.41.17:498][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2024.01.16-16.41.17:498][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2024.01.16-16.41.17:498][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 -[2024.01.16-16.41.17:498][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2024.01.16-16.41.17:498][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll -[2024.01.16-16.41.17:499][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll -[2024.01.16-16.41.17:499][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2024.01.16-16.41.17:500][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll -[2024.01.16-16.41.17:500][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll -[2024.01.16-16.41.17:501][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2024.01.16-16.41.17:512][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.01.16-16.41.17:512][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.01.16-16.41.17:512][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.01.16-16.41.17:512][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.01.16-16.41.17:512][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.01.16-16.41.17:512][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.01.16-16.41.17:512][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.01.16-16.41.17:512][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.01.16-16.41.17:512][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.01.16-16.41.17:512][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.01.16-16.41.17:515][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.01.16-16.41.17:515][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.01.16-16.41.17:517][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.01.16-16.41.17:517][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2024.01.16-16.41.17:517][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.01.16-16.41.17:517][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.01.16-16.41.17:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2024.01.16-16.41.17:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2024.01.16-16.41.17:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2024.01.16-16.41.17:522][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.01.16-16.41.17:522][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2024.01.16-16.41.17:522][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.01.16-16.41.17:522][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.01.16-16.41.17:524][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.01.16-16.41.17:524][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.01.16-16.41.17:528][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.01.16-16.41.17:528][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2024.01.16-16.41.17:528][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.01.16-16.41.17:528][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.01.16-16.41.17:528][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2024.01.16-16.41.17:534][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.01.16-16.41.17:572][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: SF_METAL -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: VVM_1_0 -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2024.01.16-16.41.17:575][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2024.01.16-16.41.17:575][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2024.01.16-16.41.17:577][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2024.01.16-16.41.17:577][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.01.16-16.41.17:577][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2024.01.16-16.41.17:577][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.16-16.41.17:577][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2024.01.16-16.41.17:610][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) -[2024.01.16-16.41.17:610][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.16-16.41.17:610][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2024.01.16-16.41.17:614][ 0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. -[2024.01.16-16.41.17:614][ 0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1504.59MBs, RandomWriteSpeed=295.26MBs. Assigned SpeedClass 'Local' -[2024.01.16-16.41.17:615][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.01.16-16.41.17:615][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2024.01.16-16.41.17:615][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2024.01.16-16.41.17:615][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2024.01.16-16.41.17:615][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2024.01.16-16.41.17:616][ 0]LogShaderCompilers: Guid format shader working directory is 8 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/7608/). -[2024.01.16-16.41.17:616][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/88674C96402EC305BC34E4B3C438C37B/'. -[2024.01.16-16.41.17:616][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.01.16-16.41.17:616][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2024.01.16-16.41.18:133][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2024.01.16-16.41.18:336][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush -[2024.01.16-16.41.18:336][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.16-16.41.18:550][ 0]LogSlate: Using FreeType 2.10.0 -[2024.01.16-16.41.18:551][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.01.16-16.41.18:564][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. -[2024.01.16-16.41.18:564][ 0]LogAssetRegistry: FAssetRegistry took 0.0019 seconds to start up -[2024.01.16-16.41.18:571][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2024.01.16-16.41.18:716][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2024.01.16-16.41.18:716][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2024.01.16-16.41.18:716][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2024.01.16-16.41.18:718][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2024.01.16-16.41.18:718][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2024.01.16-16.41.18:843][ 0]LogDeviceProfileManager: Available device profiles: -[2024.01.16-16.41.18:843][ 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iPhone7Plus, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD468E400][00000A1DD4C82800 66] iPhoneSE, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD468E600][00000A1DD4C85000 66] iPhone8, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD468E800][00000A1DD4C87800 66] iPhone8Plus, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD468EA00][00000A1DD4C8A000 66] iPhoneX, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD468EC00][00000A1DD4C8C800 66] iPhoneXS, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD468EE00][00000A1DD4C90000 66] iPhoneXSMax, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD468F000][00000A1DD4C92800 66] iPhoneXR, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD468F200][00000A1DD4C95000 66] iPhone11, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD468F400][00000A1DD4C97800 66] iPhone11Pro, -[2024.01.16-16.41.18:844][ 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[00000A1DD4CB1600][00000A1DD4C5A000 66] iPhone15ProMax, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB1800][00000A1DD4C5C800 66] iPadPro105, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB1A00][00000A1DD4D10000 66] iPadPro129, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB1C00][00000A1DD4D12800 66] iPadPro97, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB1E00][00000A1DD4D15000 66] iPadPro2_129, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB2000][00000A1DD4D17800 66] iPad5, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB2200][00000A1DD4D1A000 66] iPad6, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB2400][00000A1DD4D1C800 66] iPad7, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB2600][00000A1DD4D20000 66] iPad8, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB2800][00000A1DD4D22800 66] iPad9, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB2A00][00000A1DD4D25000 66] iPad10, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB2C00][00000A1DD4D27800 66] iPadPro11, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB2E00][00000A1DD4D2A000 66] iPadPro2_11, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB3000][00000A1DD4D2C800 66] iPadPro3_11, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB3200][00000A1DD4D30000 66] iPadPro4_11, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB3400][00000A1DD4D32800 66] iPadPro3_129, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB3600][00000A1DD4D35000 66] iPadPro4_129, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB3800][00000A1DD4D37800 66] iPadPro5_129, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB3A00][00000A1DD4D3A000 66] iPadPro6_129, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB3C00][00000A1DD4D3C800 66] AppleTV, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB3E00][00000A1DD4D40000 66] AppleTV4K, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB4000][00000A1DD4D42800 66] AppleTV2_4K, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB4200][00000A1DD4D45000 66] TVOS, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB4400][00000A1DD4D47800 66] Mac, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB4600][00000A1DD4D4A000 66] MacEditor, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB4800][00000A1DD4D4C800 66] MacClient, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB4A00][00000A1DD4D50000 66] MacServer, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB4C00][00000A1DD4D52800 66] Linux, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB4E00][00000A1DD4D55000 66] LinuxEditor, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB5000][00000A1DD4D57800 66] LinuxArm64Editor, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB5200][00000A1DD4D5A000 66] LinuxArm64, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB5400][00000A1DD4D5C800 66] LinuxClient, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB5600][00000A1DD4D60000 66] LinuxArm64Client, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB5800][00000A1DD4D62800 66] LinuxServer, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB5A00][00000A1DD4D65000 66] LinuxArm64Server, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB5C00][00000A1DD4D67800 66] Android, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB5E00][00000A1DD4D6A000 66] Android_Preview_OpenGL, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB6000][00000A1DD4D6C800 66] Android_Preview_Vulkan, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB6200][00000A1DD4D70000 66] Android_Low, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB6400][00000A1DD4D72800 66] Android_Mid, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB6600][00000A1DD4D75000 66] Android_High, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB6800][00000A1DD4D77800 66] Android_Default, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB6A00][00000A1DD4D7A000 66] Android_Adreno4xx, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB6C00][00000A1DD4D7C800 66] Android_Adreno5xx_Low, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB6E00][00000A1DD4D80000 66] Android_Adreno5xx, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB7000][00000A1DD4D82800 66] Android_Adreno6xx, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB7200][00000A1DD4D85000 66] Android_Adreno6xx_Vulkan, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB7400][00000A1DD4D87800 66] Android_Adreno7xx, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB7600][00000A1DD4D8A000 66] Android_Adreno7xx_Vulkan, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB7800][00000A1DD4D8C800 66] Android_Mali_T6xx, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB7A00][00000A1DD4D90000 66] Android_Mali_T7xx, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB7C00][00000A1DD4D92800 66] Android_Mali_T8xx, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB7E00][00000A1DD4D95000 66] Android_Mali_G71, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB8000][00000A1DD4D97800 66] Android_Mali_G72, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB8200][00000A1DD4D9A000 66] Android_Mali_G72_Vulkan, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB8400][00000A1DD4D9C800 66] Android_Mali_G76, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB8600][00000A1DD4DA0000 66] Android_Mali_G76_Vulkan, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB8800][00000A1DD4DA2800 66] Android_Mali_G77, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB8A00][00000A1DD4DA5000 66] Android_Mali_G77_Vulkan, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB8C00][00000A1DD4DA7800 66] Android_Mali_G78, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB8E00][00000A1DD4DAA000 66] Android_Mali_G78_Vulkan, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB9000][00000A1DD4DAC800 66] Android_Mali_G710, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB9200][00000A1DD4DB0000 66] Android_Mali_G710_Vulkan, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB9600][00000A1DD4DB2800 66] Android_Mali_G7xx, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB9800][00000A1DD4DB5000 66] Android_Mali_G7xx_Vulkan, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB9A00][00000A1DD4DB7800 66] Android_Xclipse_920, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CB9C00][00000A1DD4DBA000 66] Android_Xclipse_920_Vulkan, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CBA000][00000A1DD4DBC800 66] Android_Vulkan_SM5, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CBA200][00000A1DD4DC0000 66] Android_PowerVR_G6xxx, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CBA400][00000A1DD4DC2800 66] Android_PowerVR_GT7xxx, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CBA600][00000A1DD4DC5000 66] Android_PowerVR_GE8xxx, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CBA800][00000A1DD4DC7800 66] Android_PowerVR_GM9xxx, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CBAA00][00000A1DD4DCA000 66] Android_PowerVR_GM9xxx_Vulkan, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CBAC00][00000A1DD4DCC800 66] Android_TegraK1, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CBAE00][00000A1DD4DD0000 66] Android_Unknown_Vulkan, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CBB000][00000A1DD4DD2800 66] Oculus_Quest, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CBB200][00000A1DD4DD5000 66] Oculus_Quest2, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CBB400][00000A1DD4DD7800 66] Meta_Quest_Pro, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CBB600][00000A1DD4DDA000 66] Meta_Quest_3, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CBB800][00000A1DD4DDC800 66] HoloLens, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: [00000A1DD4CBBA00][00000A1DD4DE0000 66] MagicLeap_Vulkan, -[2024.01.16-16.41.18:844][ 0]LogDeviceProfileManager: Active device profile: [00000A1DD468C200][00000A1DCB9C2800 66] WindowsEditor -[2024.01.16-16.41.18:844][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2024.01.16-16.41.18:844][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2024.01.16-16.41.18:844][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.16-16.41.18:844][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.16-16.41.18:845][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.16-16.41.18:845][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.16-16.41.18:845][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.16-16.41.18:845][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.16-16.41.18:847][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL' -[2024.01.16-16.41.18:847][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ] -[2024.01.16-16.41.18:916][ 0]LogMaterial: WorldGridMaterial-SM5-Default: 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-[2024.01.16-16.41.18:951][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2024.01.16-16.41.18:951][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2024.01.16-16.41.18:951][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2024.01.16-16.41.18:951][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2024.01.16-16.41.18:951][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.01.16-16.41.19:205][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2024.01.16-16.41.19:205][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2024.01.16-16.41.19:213][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. -[2024.01.16-16.41.19:214][ 0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent object pool. -[2024.01.16-16.41.19:214][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.01.16-16.41.19:218][ 0]LogLiveCoding: Display: Starting LiveCoding -[2024.01.16-16.41.19:218][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development -[2024.01.16-16.41.19:219][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console -[2024.01.16-16.41.19:222][ 0]LogLiveCoding: Display: Waiting for server -[2024.01.16-16.41.19:237][ 0]LogSlate: Border -[2024.01.16-16.41.19:237][ 0]LogSlate: BreadcrumbButton -[2024.01.16-16.41.19:237][ 0]LogSlate: Brushes.Title -[2024.01.16-16.41.19:237][ 0]LogSlate: Default -[2024.01.16-16.41.19:237][ 0]LogSlate: Icons.Save -[2024.01.16-16.41.19:237][ 0]LogSlate: Icons.Toolbar.Settings -[2024.01.16-16.41.19:237][ 0]LogSlate: ListView -[2024.01.16-16.41.19:237][ 0]LogSlate: SoftwareCursor_CardinalCross -[2024.01.16-16.41.19:237][ 0]LogSlate: SoftwareCursor_Grab -[2024.01.16-16.41.19:237][ 0]LogSlate: TableView.DarkRow -[2024.01.16-16.41.19:237][ 0]LogSlate: TableView.Row -[2024.01.16-16.41.19:237][ 0]LogSlate: TreeView -[2024.01.16-16.41.19:315][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2024.01.16-16.41.19:317][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms -[2024.01.16-16.41.19:326][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2024.01.16-16.41.19:326][ 0]LogInit: XR: MultiViewport is Disabled -[2024.01.16-16.41.19:326][ 0]LogInit: XR: Mobile Multiview is Disabled -[2024.01.16-16.41.19:382][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 9E23677F48690BFEC8A7A6B0DDF5DB93 | Instance: 8FD1B36A4066BD22E62C279A5D7036F4 (DESKTOP-2MPQGVL-7608). -[2024.01.16-16.41.19:487][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2024.01.16-16.41.19:537][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread -[2024.01.16-16.41.19:590][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2024.01.16-16.41.19:605][ 0]LogMetasoundEngine: MetaSound Engine Initialized -[2024.01.16-16.41.19:748][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.01.16-16.41.19:750][ 0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666' -[2024.01.16-16.41.19:755][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.01.16-16.41.19:838][ 0]LogPython: Using Python 3.9.7 -[2024.01.16-16.41.20:537][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.01.16-16.41.20:541][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.16-16.41.20:541][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.16-16.41.20:619][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. -[2024.01.16-16.41.20:795][ 0]SourceControl: Revision control is disabled -[2024.01.16-16.41.20:799][ 0]LogUProjectInfo: Found projects: -[2024.01.16-16.41.20:807][ 0]SourceControl: Revision control is disabled -[2024.01.16-16.41.20:813][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.16-16.41.20:813][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.16-16.41.20:814][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.16-16.41.20:936][ 0]LogOpenImageDenoise: OIDN starting up -[2024.01.16-16.41.20:982][ 0]LogCollectionManager: Loaded 0 collections in 0.000665 seconds -[2024.01.16-16.41.20:983][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s -[2024.01.16-16.41.20:984][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s -[2024.01.16-16.41.20:985][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s -[2024.01.16-16.41.21:239][ 0]LogEngine: Initializing Engine... -[2024.01.16-16.41.21:242][ 0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0 -[2024.01.16-16.41.21:243][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.01.16-16.41.21:301][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.01.16-16.41.21:305][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.16-16.41.21:306][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.16-16.41.21:310][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.01.16-16.41.21:311][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.01.16-16.41.21:311][ 0]LogInit: Texture streaming: Enabled -[2024.01.16-16.41.21:321][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 -[2024.01.16-16.41.21:325][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.01.16-16.41.21:332][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.01.16-16.41.21:332][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.01.16-16.41.21:332][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered -[2024.01.16-16.41.21:333][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered -[2024.01.16-16.41.21:333][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered -[2024.01.16-16.41.21:333][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered -[2024.01.16-16.41.21:333][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered -[2024.01.16-16.41.21:333][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.01.16-16.41.21:333][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.01.16-16.41.21:333][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.16-16.41.21:333][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.16-16.41.21:333][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.16-16.41.21:333][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.16-16.41.21:334][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.16-16.41.21:334][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.16-16.41.21:334][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.16-16.41.21:334][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.16-16.41.21:334][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.16-16.41.21:334][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.16-16.41.21:334][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.16-16.41.21:338][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.16-16.41.21:386][ 0]LogAudioMixer: Display: Using Audio Hardware Device Headphones (em006) -[2024.01.16-16.41.21:387][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.16-16.41.21:388][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.16-16.41.21:388][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.16-16.41.21:389][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2024.01.16-16.41.21:389][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.16-16.41.21:390][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.16-16.41.21:390][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2024.01.16-16.41.21:390][ 0]LogInit: FAudioDevice initialized with ID 1. -[2024.01.16-16.41.21:390][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.01.16-16.41.21:390][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2024.01.16-16.41.21:401][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2024.01.16-16.41.21:404][ 0]LogInit: Undo buffer set to 32 MB -[2024.01.16-16.41.21:404][ 0]LogInit: Transaction tracking system initialized -[2024.01.16-16.41.21:417][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json -[2024.01.16-16.41.21:417][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2024.01.16-16.41.21:420][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002256 seconds (Found 160 uncontrolled assets) -[2024.01.16-16.41.21:424][ 0]BlueprintLog: New page: Editor Load -[2024.01.16-16.41.21:479][ 0]LocalizationService: Localization service is disabled -[2024.01.16-16.41.21:493][ 0]TimingProfiler: Initialize -[2024.01.16-16.41.21:493][ 0]TimingProfiler: OnSessionChanged -[2024.01.16-16.41.21:493][ 0]LoadingProfiler: Initialize -[2024.01.16-16.41.21:493][ 0]LoadingProfiler: OnSessionChanged -[2024.01.16-16.41.21:493][ 0]NetworkingProfiler: Initialize -[2024.01.16-16.41.21:493][ 0]NetworkingProfiler: OnSessionChanged -[2024.01.16-16.41.21:493][ 0]MemoryProfiler: Initialize -[2024.01.16-16.41.21:493][ 0]MemoryProfiler: OnSessionChanged -[2024.01.16-16.41.21:550][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.16-16.41.21:550][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.16-16.41.21:551][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.16-16.41.21:613][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s -[2024.01.16-16.41.21:732][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2024.01.16-16.41.21:776][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.01.16-16.41.21:777][ 0]SourceControl: Revision control is disabled -[2024.01.16-16.41.21:777][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.749 -[2024.01.16-16.41.21:777][ 0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.01.16-16.41.21:778][ 0]LightingResults: New page: Lighting Build -[2024.01.16-16.41.21:779][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.01.16-16.41.21:779][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.16-16.41.21:779][ 0]MapCheck: New page: Map Check -[2024.01.16-16.41.21:779][ 0]LightingResults: New page: Lighting Build -[2024.01.16-16.41.21:782][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.16-16.41.21:786][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2024.01.16-16.41.21:816][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2024.01.16-16.41.21:900][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.16-16.41.21:903][ 0]LogStaticMesh: Display: Building static mesh door_Knauf... -[2024.01.16-16.41.21:904][ 0]LogTexture: Display: Building textures: /Game/GameMap/Door/wood.wood (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast -[2024.01.16-16.41.21:905][ 0]LogStaticMesh: Display: Building static mesh door_Rahmen... -[2024.01.16-16.41.21:906][ 0]LogStaticMesh: Display: Building static mesh door_Tuer... -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Adjacency [0.00s], tris: 12, UVs 2 -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Leaves [0.00s] -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Reduce [0.00s] -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Fallback 0/1 [0.00s], num tris: 12 -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: ConstrainClusters: -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Input: 1 Clusters, 12 Triangles and 24 Vertices -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Output without splits: 1 Clusters, 12 Triangles and 24 Vertices -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Output with splits: 1 Clusters, 12 Triangles and 24 Vertices -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: WritePages: -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Root: GPU size: 532 bytes. 1 Pages. 532.000 bytes per page (1.624% utilization). -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Streaming: 0 bytes. -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Page data disk size: 672 bytes. Fixup data size: 24 bytes. -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Total GPU size: 532 bytes, Total disk size: 696 bytes. -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Adjacency [0.00s], tris: 56, UVs 2 -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Encode [0.00s] -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Nanite build [0.00s] - -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000 -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Leaves [0.00s] -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Reduce [0.00s] -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Fallback 0/1 [0.00s], num tris: 56 -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: ConstrainClusters: -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Input: 1 Clusters, 56 Triangles and 88 Vertices -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Output without splits: 1 Clusters, 56 Triangles and 88 Vertices -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Output with splits: 1 Clusters, 56 Triangles and 88 Vertices -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 1, Slow Path Clusters: 0, 1 Material: 1, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: WritePages: -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Root: GPU size: 1480 bytes. 1 Pages. 1480.000 bytes per page (4.517% utilization). -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Streaming: 0 bytes. -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Page data disk size: 1580 bytes. Fixup data size: 24 bytes. -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Total GPU size: 1480 bytes, Total disk size: 1604 bytes. -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Encode [0.00s] -[2024.01.16-16.41.21:908][ 0]LogStaticMesh: Nanite build [0.00s] - -[2024.01.16-16.41.21:910][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Door/door_Tuer.door_Tuer -[2024.01.16-16.41.21:910][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Door/door_Rahmen.door_Rahmen -[2024.01.16-16.41.21:916][ 0]LogStaticMesh: Adjacency [0.00s], tris: 1784, UVs 2 -[2024.01.16-16.41.21:918][ 0]LogStaticMesh: Clustering [0.00s]. Ratio: 1.071429 -[2024.01.16-16.41.21:918][ 0]LogStaticMesh: Leaves [0.00s] -[2024.01.16-16.41.21:922][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. -[2024.01.16-16.41.21:922][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.16-16.41.21:922][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.16-16.41.21:923][ 0]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.16-16.41.21:978][ 0]LogStaticMesh: Reduce [0.06s] -[2024.01.16-16.41.21:978][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.01.16-16.41.21:986][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.01.16-16.41.21:987][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.01.16-16.41.21:987][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,09ms to complete. -[2024.01.16-16.41.21:991][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.963 -[2024.01.16-16.41.21:991][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.16-16.41.21:991][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.16-16.41.21:991][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.01.16-16.41.21:991][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.01.16-16.41.21:991][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00% -[2024.01.16-16.41.21:991][ 0]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.16-16.41.21:991][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.16-16.41.21:991][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.16-16.41.21:991][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.16-16.41.21:991][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.16-16.41.22:018][ 0]LogStaticMesh: Fallback 0/1 [0.04s], num tris: 598 -[2024.01.16-16.41.22:018][ 0]LogStaticMesh: ConstrainClusters: -[2024.01.16-16.41.22:018][ 0]LogStaticMesh: Input: 29 Clusters, 3548 Triangles and 2624 Vertices -[2024.01.16-16.41.22:018][ 0]LogStaticMesh: Output without splits: 29 Clusters, 3548 Triangles and 2645 Vertices -[2024.01.16-16.41.22:018][ 0]LogStaticMesh: Output with splits: 29 Clusters, 3548 Triangles and 2645 Vertices -[2024.01.16-16.41.22:018][ 0]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 29, Slow Path Clusters: 0, 1 Material: 29, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0 -[2024.01.16-16.41.22:019][ 0]LogStaticMesh: WritePages: -[2024.01.16-16.41.22:019][ 0]LogStaticMesh: Root: GPU size: 32320 bytes. 1 Pages. 32320.000 bytes per page (98.633% utilization). -[2024.01.16-16.41.22:019][ 0]LogStaticMesh: Streaming: GPU size: 10696 bytes. 1 Pages (1 with relative encoding). 10696.000 bytes per page (8.160% utilization). -[2024.01.16-16.41.22:019][ 0]LogStaticMesh: Page data disk size: 33428 bytes. Fixup data size: 256 bytes. -[2024.01.16-16.41.22:019][ 0]LogStaticMesh: Total GPU size: 43016 bytes, Total disk size: 33684 bytes. -[2024.01.16-16.41.22:019][ 0]LogStaticMesh: Encode [0.00s] -[2024.01.16-16.41.22:019][ 0]LogStaticMesh: Nanite build [0.10s] - -[2024.01.16-16.41.22:021][ 0]LogStaticMesh: Built static mesh [0.12s] /Game/GameMap/Door/door_Knauf.door_Knauf -[2024.01.16-16.41.22:075][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.16-16.41.22:075][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.16-16.41.22:075][ 0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.16-16.41.22:084][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.16-16.41.22:092][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.16-16.41.22:098][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.16-16.41.22:106][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.16-16.41.22:138][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.16-16.41.22:138][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2024.01.16-16.41.22:140][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.16-16.41.22:140][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2024.01.16-16.41.22:140][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.16-16.41.22:140][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2024.01.16-16.41.22:140][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.16-16.41.22:140][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2024.01.16-16.41.22:141][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.16-16.41.22:141][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2024.01.16-16.41.22:141][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.16-16.41.22:141][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2024.01.16-16.41.22:141][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.16-16.41.22:141][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2024.01.16-16.41.22:141][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.16-16.41.22:142][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2024.01.16-16.41.22:142][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.16-16.41.22:142][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2024.01.16-16.41.22:142][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.16-16.41.22:142][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2024.01.16-16.41.22:189][ 0]LogStall: Startup... -[2024.01.16-16.41.22:191][ 0]LogStall: Startup complete. -[2024.01.16-16.41.22:195][ 0]LogLoad: (Engine Initialization) Total time: 6.17 seconds -[2024.01.16-16.41.22:195][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.01.16-16.41.22:240][ 0]LogAssetRegistry: AssetRegistryGather time 0.0757s: AssetDataDiscovery 0.0214s, AssetDataGather 0.0224s, StoreResults 0.0318s. -[2024.01.16-16.41.22:258][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) -[2024.01.16-16.41.22:305][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.01.16-16.41.22:326][ 0]LogSlate: Took 0.000160 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.16-16.41.22:329][ 0]LogSlate: Took 0.000112 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.16-16.41.22:329][ 0]LogSlate: Took 0.000072 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.16-16.41.22:343][ 0]LogViewport: Scene viewport resized to 892x580, mode Windowed. -[2024.01.16-16.41.22:366][ 1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid") -[2024.01.16-16.41.22:389][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> - -[2024.01.16-16.41.22:398][ 1]LogAssetRegistry: Display: Asset registry cache written as 17.6 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin -[2024.01.16-16.41.22:398][ 1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.031619 secs -[2024.01.16-16.41.22:650][ 3]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.16-16.41.25:122][ 27]LogViewport: Scene viewport resized to 1342x892, mode Windowed. -[2024.01.16-16.43.32:768][774]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:15.152 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 8551 files in 10172 folders with total size 479 MiB. -[2024.01.16-16.43.41:422][800]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Realtek(R) Audio), InstanceID=1 -[2024.01.16-16.43.41:530][800]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=14024 -[2024.01.16-16.43.41:864][801]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{70b90d2a-2491-416d-a57d-be8d44aba38a}, Name=Speakers (Realtek(R) Audio)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=26.36 -[2024.01.16-16.43.41:864][801]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.16-16.43.41:865][801]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.16-16.45.18:591][ 95]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.16-16.45.18:597][ 95]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.16-16.45.18:599][ 95]PIE: New page: PIE session: BackroomsMap (16 Jan 2024, 18:45:18) -[2024.01.16-16.45.18:601][ 95]LogOnline: OSS: Created online subsystem instance for: NULL -[2024.01.16-16.45.18:601][ 95]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2024.01.16-16.45.18:602][ 95]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.16-16.45.18:616][ 95]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014802s) -[2024.01.16-16.45.18:616][ 95]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.014835s) -[2024.01.16-16.45.18:619][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.01.16-16.45.18:620][ 95]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.16-16.45.18:620][ 95]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.16-16.45.18:620][ 95]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.16-16.45.18:621][ 95]LogPlayLevel: PIE: World Init took: (0.000789s) -[2024.01.16-16.45.18:621][ 95]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.01.16-16.45.18:621][ 95]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.16-16.45.18:621][ 95]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.16-16.45.18:621][ 95]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.16-16.45.18:621][ 95]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.16-16.45.18:621][ 95]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.16-16.45.18:621][ 95]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.16-16.45.18:621][ 95]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.16-16.45.18:621][ 95]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.16-16.45.18:621][ 95]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.16-16.45.18:621][ 95]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.16-16.45.18:621][ 95]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.16-16.45.18:623][ 95]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.16-16.45.18:648][ 95]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.16-16.45.18:648][ 95]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.16-16.45.18:648][ 95]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.16-16.45.18:648][ 95]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.16-16.45.18:648][ 95]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2024.01.16-16.45.18:648][ 95]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2024.01.16-16.45.18:649][ 95]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2024.01.16-16.45.18:649][ 95]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2024.01.16-16.45.18:649][ 95]LogInit: FAudioDevice initialized with ID 2. -[2024.01.16-16.45.18:649][ 95]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. -[2024.01.16-16.45.18:649][ 95]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.16-16.45.18:846][ 95]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.16-16.45.18:854][ 95]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.16-17.45.18 -[2024.01.16-16.45.18:854][ 95]LogWorld: Bringing up level for play took: 0.008670 -[2024.01.16-16.45.18:857][ 95]LogOnline: OSS: Created online subsystem instance for: :Context_1 -[2024.01.16-16.45.18:863][ 95]PIE: Server logged in -[2024.01.16-16.45.18:864][ 95]PIE: Play in editor total start time 0,266 seconds. -[2024.01.16-16.46.09:009][722]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.16-16.46.09:009][722]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.16-16.46.09:010][722]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.16-16.46.09:011][722]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.16-16.46.09:013][722]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.16-16.46.09:016][722]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.16-16.46.09:020][722]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.16-16.46.09:020][722]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.16-16.46.09:020][722]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.16-16.46.09:022][722]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.16-16.46.09:025][722]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.16-16.46.09:028][722]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.01.16-16.46.09:123][724]LogPlayLevel: Display: Destroying online subsystem :Context_1 -[2024.01.16-16.47.42:289][220]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.16-16.47.42:297][220]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.16-16.47.42:297][220]PIE: New page: PIE session: BackroomsMap (16 Jan 2024, 18:47:42) -[2024.01.16-16.47.42:297][220]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.16-16.47.42:314][220]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016937s) -[2024.01.16-16.47.42:314][220]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.016973s) -[2024.01.16-16.47.42:317][220]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.01.16-16.47.42:318][220]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.16-16.47.42:318][220]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.16-16.47.42:318][220]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.16-16.47.42:319][220]LogPlayLevel: PIE: World Init took: (0.000721s) -[2024.01.16-16.47.42:319][220]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.01.16-16.47.42:319][220]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.16-16.47.42:319][220]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.16-16.47.42:319][220]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.16-16.47.42:319][220]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.16-16.47.42:319][220]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.16-16.47.42:319][220]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.16-16.47.42:319][220]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.16-16.47.42:319][220]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.16-16.47.42:319][220]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.16-16.47.42:319][220]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.16-16.47.42:319][220]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.16-16.47.42:321][220]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.16-16.47.42:345][220]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.16-16.47.42:345][220]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.16-16.47.42:345][220]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.16-16.47.42:345][220]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.16-16.47.42:345][220]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 -[2024.01.16-16.47.42:345][220]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 -[2024.01.16-16.47.42:347][220]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 -[2024.01.16-16.47.42:347][220]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 -[2024.01.16-16.47.42:347][220]LogInit: FAudioDevice initialized with ID 3. -[2024.01.16-16.47.42:347][220]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'. -[2024.01.16-16.47.42:347][220]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.16-16.47.42:349][220]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.16-16.47.42:356][220]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.16-17.47.42 -[2024.01.16-16.47.42:357][220]LogWorld: Bringing up level for play took: 0.007587 -[2024.01.16-16.47.42:358][220]LogOnline: OSS: Created online subsystem instance for: :Context_2 -[2024.01.16-16.47.42:360][220]PIE: Server logged in -[2024.01.16-16.47.42:360][220]PIE: Play in editor total start time 0,064 seconds. -[2024.01.16-16.48.09:118][202]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.16-16.48.09:118][202]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.16-16.48.09:118][202]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.16-16.48.09:120][202]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.16-16.48.09:122][202]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.16-16.48.09:125][202]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.16-16.48.09:128][202]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.16-16.48.09:129][202]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.16-16.48.09:129][202]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.16-16.48.09:131][202]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.16-16.48.09:136][202]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.16-16.48.09:242][204]LogPlayLevel: Display: Destroying online subsystem :Context_2 -[2024.01.16-16.49.17:030][535]LogSlate: Took 0.000157 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.16-16.49.18:589][669]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Shader\M_Vhs.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node VectorNoise) Cannot cast from larger type float4 to smaller type float3. - -[2024.01.16-16.49.18:590][669]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Shader/M_Vhs.M_Vhs -[2024.01.16-16.49.18:592][669]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Vhs: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node VectorNoise) Cannot cast from larger type float4 to smaller type float3. - -[2024.01.16-16.49.18:594][669]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.16-16.49.18:594][669]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.16-16.49.18:688][669]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Vhs: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node VectorNoise) Cannot cast from larger type float4 to smaller type float3. - -[2024.01.16-16.49.18:690][669]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Vhs: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node VectorNoise) Cannot cast from larger type float4 to smaller type float3. - -[2024.01.16-16.49.18:703][669]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.16-16.49.18:705][669]MaterialEditorStats: Error: [SM5] (Node VectorNoise) Cannot cast from larger type float4 to smaller type float3. -[2024.01.16-16.49.18:711][669]LogSlate: Took 0.000229 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.16-16.49.18:713][669]LogViewport: Scene viewport resized to 376x444, mode Windowed. -[2024.01.16-16.50.07:895][410]LogViewport: Scene viewport resized to 248x288, mode Windowed. -[2024.01.16-16.50.08:360][410]LogViewport: Scene viewport resized to 208x864, mode Windowed. -[2024.01.16-16.52.34:340][937]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard). -[2024.01.16-16.52.34:340][937]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard). -[2024.01.16-16.52.39:431][524]LogWindows: LaunchURL https://docs.unrealengine.com/5.3/en/Engine/Rendering/Materials/ExpressionReference/Math?utm_source=editor&utm_medium=docs&utm_campaign=rich_tooltips#appendvector -[2024.01.16-17.04.47:768][311]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2024.01.16-17.04.47:768][311]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2024.01.16-17.05.13:756][248]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Vhs: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2024.01.18-22.12.11:601][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2024.01.18-22.12.11:601][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2024.01.18-22.12.11:601][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2024.01.18-22.12.11:601][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.01.18-22.12.11:601][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2024.01.18-22.12.11:601][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2024.01.18-22.12.11:601][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2024.01.18-22.12.11:601][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2024.01.18-22.12.11:601][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2024.01.18-22.12.11:601][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.01.18-22.12.11:602][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.01.18-22.12.11:602][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2024.01.18-22.12.11:602][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2024.01.18-22.12.11:602][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2024.01.18-22.12.11:602][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2024.01.18-22.12.11:603][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] +[2024.01.18-22.12.11:603][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2024.01.18-22.12.11:603][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.01.18-22.12.11:604][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.01.18-22.12.11:604][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2024.01.18-22.12.11:605][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.18-22.12.11:605][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.18-22.12.11:605][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.18-22.12.11:610][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.01.18-22.12.11:610][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.18-22.12.11:611][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.01.18-22.12.11:611][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 +[2024.01.18-22.12.11:611][ 0]LogD3D11RHI: D3D11 adapters: +[2024.01.18-22.12.11:611][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: +[2024.01.18-22.12.11:611][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 +[2024.01.18-22.12.11:611][ 0]LogD3D11RHI: VendorId : 10de +[2024.01.18-22.12.11:611][ 0]LogD3D11RHI: DeviceId : 2488 +[2024.01.18-22.12.11:611][ 0]LogD3D11RHI: SubSysId : f2781569 +[2024.01.18-22.12.11:611][ 0]LogD3D11RHI: Revision : 00a1 +[2024.01.18-22.12.11:611][ 0]LogD3D11RHI: DedicatedVideoMemory : 8421113856 bytes +[2024.01.18-22.12.11:611][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.18-22.12.11:611][ 0]LogD3D11RHI: SharedSystemMemory : 8545515520 bytes +[2024.01.18-22.12.11:611][ 0]LogD3D11RHI: AdapterLuid : 0 70856 +[2024.01.18-22.12.11:711][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 3070' (Feature Level 11_1) +[2024.01.18-22.12.11:711][ 0]LogD3D11RHI: 8031/0/8149 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de +[2024.01.18-22.12.11:711][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: +[2024.01.18-22.12.11:711][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver +[2024.01.18-22.12.11:711][ 0]LogD3D11RHI: VendorId : 1414 +[2024.01.18-22.12.11:711][ 0]LogD3D11RHI: DeviceId : 008c +[2024.01.18-22.12.11:711][ 0]LogD3D11RHI: SubSysId : 0000 +[2024.01.18-22.12.11:711][ 0]LogD3D11RHI: Revision : 0000 +[2024.01.18-22.12.11:711][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes +[2024.01.18-22.12.11:711][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.18-22.12.11:711][ 0]LogD3D11RHI: SharedSystemMemory : 8545515520 bytes +[2024.01.18-22.12.11:711][ 0]LogD3D11RHI: AdapterLuid : 0 74283 +[2024.01.18-22.12.11:712][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) +[2024.01.18-22.12.11:712][ 0]LogD3D11RHI: 0/0/8149 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.01.18-22.12.11:712][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.01.18-22.12.11:712][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 +[2024.01.18-22.12.11:712][ 0]LogD3D11RHI: VendorId : 10de +[2024.01.18-22.12.11:712][ 0]LogD3D11RHI: DeviceId : 2488 +[2024.01.18-22.12.11:712][ 0]LogD3D11RHI: SubSysId : f2781569 +[2024.01.18-22.12.11:712][ 0]LogD3D11RHI: Revision : 00a1 +[2024.01.18-22.12.11:712][ 0]LogD3D11RHI: DedicatedVideoMemory : 8421113856 bytes +[2024.01.18-22.12.11:712][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.18-22.12.11:712][ 0]LogD3D11RHI: SharedSystemMemory : 8545515520 bytes +[2024.01.18-22.12.11:712][ 0]LogD3D11RHI: AdapterLuid : 0 70856 +[2024.01.18-22.12.11:712][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.18-22.12.11:712][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.01.18-22.12.11:712][ 0]LogHAL: Display: Platform has ~ 16 GB [17091031040 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.01.18-22.12.11:712][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2024.01.18-22.12.11:712][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.18-22.12.11:712][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.01.18-22.12.11:713][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2024.01.18-22.12.11:713][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.01.18-22.12.11:713][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.01.18-22.12.11:713][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2024.01.18-22.12.11:713][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] +[2024.01.18-22.12.11:713][ 0]LogInit: Computer: DESKTOP-GS0BD9T +[2024.01.18-22.12.11:713][ 0]LogInit: User: Alexa +[2024.01.18-22.12.11:713][ 0]LogInit: CPU Page size=4096, Cores=6 +[2024.01.18-22.12.11:713][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.01.18-22.12.11:713][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) +[2024.01.18-22.12.11:713][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2024.01.18-22.12.11:713][ 0]LogMemory: Process Physical Memory: 489.34 MB used, 499.18 MB peak +[2024.01.18-22.12.11:713][ 0]LogMemory: Process Virtual Memory: 487.09 MB used, 492.47 MB peak +[2024.01.18-22.12.11:713][ 0]LogMemory: Physical Memory: 7292.96 MB used, 9006.32 MB free, 16299.28 MB total +[2024.01.18-22.12.11:713][ 0]LogMemory: Virtual Memory: 11963.23 MB used, 12272.05 MB free, 24235.28 MB total +[2024.01.18-22.12.11:713][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2024.01.18-22.12.11:717][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.01.18-22.12.11:722][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2024.01.18-22.12.11:724][ 0]LogInit: Using OS detected language (de-DE). +[2024.01.18-22.12.11:724][ 0]LogInit: Using OS detected locale (de-DE). +[2024.01.18-22.12.11:725][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so 'de' will be used for the language. +[2024.01.18-22.12.11:726][ 0]LogInit: Setting process to per monitor DPI aware +[2024.01.18-22.12.11:726][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.01.18-22.12.11:726][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.01.18-22.12.11:726][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.01.18-22.12.11:726][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.01.18-22.12.11:726][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.01.18-22.12.11:726][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.01.18-22.12.11:726][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.01.18-22.12.11:734][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2024.01.18-22.12.11:734][ 0]LogWindowsTextInputMethodSystem: - Deutsch (Deutschland) - (Keyboard). +[2024.01.18-22.12.11:734][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). +[2024.01.18-22.12.11:744][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2024.01.18-22.12.11:744][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.01.18-22.12.11:849][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.18-22.12.11:849][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.18-22.12.11:849][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.18-22.12.11:849][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.18-22.12.11:849][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.18-22.12.11:850][ 0]LogWindows: Attached monitors: +[2024.01.18-22.12.11:850][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1080), device: '\\.\DISPLAY1' [PRIMARY] +[2024.01.18-22.12.11:850][ 0]LogWindows: Found 1 attached monitors. +[2024.01.18-22.12.11:850][ 0]LogWindows: Gathering driver information using Windows Setup API +[2024.01.18-22.12.11:850][ 0]LogRHI: RHI Adapter Info: +[2024.01.18-22.12.11:850][ 0]LogRHI: Name: NVIDIA GeForce RTX 3070 +[2024.01.18-22.12.11:850][ 0]LogRHI: Driver Version: 536.67 (internal:31.0.15.3667, unified:536.67) +[2024.01.18-22.12.11:850][ 0]LogRHI: Driver Date: 7-12-2023 +[2024.01.18-22.12.11:850][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.01.18-22.12.11:850][ 0]LogD3D11RHI: GPU DeviceId: 0x2488 (for the marketing name, search the web for "GPU Device Id") +[2024.01.18-22.12.11:850][ 0]LogRHI: Texture pool is 5621 MB (70% of 8031 MB) +[2024.01.18-22.12.11:850][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.01.18-22.12.11:850][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 +[2024.01.18-22.12.11:850][ 0]LogD3D11RHI: VendorId : 10de +[2024.01.18-22.12.11:850][ 0]LogD3D11RHI: DeviceId : 2488 +[2024.01.18-22.12.11:850][ 0]LogD3D11RHI: SubSysId : f2781569 +[2024.01.18-22.12.11:850][ 0]LogD3D11RHI: Revision : 00a1 +[2024.01.18-22.12.11:850][ 0]LogD3D11RHI: DedicatedVideoMemory : 8421113856 bytes +[2024.01.18-22.12.11:850][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.18-22.12.11:850][ 0]LogD3D11RHI: SharedSystemMemory : 8545515520 bytes +[2024.01.18-22.12.11:850][ 0]LogD3D11RHI: AdapterLuid : 0 70856 +[2024.01.18-22.12.11:917][ 0]LogD3D11RHI: RHI has support for 64 bit atomics +[2024.01.18-22.12.11:917][ 0]LogD3D11RHI: Async texture creation enabled +[2024.01.18-22.12.11:917][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported +[2024.01.18-22.12.11:917][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.01.18-22.12.11:941][ 0]LogVRS: Current RHI does not support Variable Rate Shading +[2024.01.18-22.12.11:949][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) +[2024.01.18-22.12.11:956][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' +[2024.01.18-22.12.11:956][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal Engine 5.3/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] +[2024.01.18-22.12.11:975][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2024.01.18-22.12.11:975][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2024.01.18-22.12.11:975][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2024.01.18-22.12.11:975][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2024.01.18-22.12.11:975][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2024.01.18-22.12.11:975][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 +[2024.01.18-22.12.11:975][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2024.01.18-22.12.11:976][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2024.01.18-22.12.11:976][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2024.01.18-22.12.11:976][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2024.01.18-22.12.11:976][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll +[2024.01.18-22.12.11:977][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll +[2024.01.18-22.12.11:977][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2024.01.18-22.12.11:989][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.01.18-22.12.11:989][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.01.18-22.12.11:989][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.01.18-22.12.11:989][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.01.18-22.12.11:989][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.01.18-22.12.11:989][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.01.18-22.12.11:989][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.01.18-22.12.11:989][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.01.18-22.12.11:989][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.01.18-22.12.11:989][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.01.18-22.12.11:991][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.01.18-22.12.11:991][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.01.18-22.12.11:994][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.01.18-22.12.11:994][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2024.01.18-22.12.11:994][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.01.18-22.12.11:994][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.01.18-22.12.11:996][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2024.01.18-22.12.11:996][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2024.01.18-22.12.11:996][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2024.01.18-22.12.11:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.01.18-22.12.11:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2024.01.18-22.12.11:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.01.18-22.12.11:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.01.18-22.12.12:001][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.01.18-22.12.12:001][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.01.18-22.12.12:005][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.01.18-22.12.12:005][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2024.01.18-22.12.12:005][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.01.18-22.12.12:005][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.01.18-22.12.12:005][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2024.01.18-22.12.12:010][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.01.18-22.12.12:044][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: SF_METAL +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: VVM_1_0 +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2024.01.18-22.12.12:047][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2024.01.18-22.12.12:047][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2024.01.18-22.12.12:049][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2024.01.18-22.12.12:049][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.01.18-22.12.12:049][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2024.01.18-22.12.12:049][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.18-22.12.12:049][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2024.01.18-22.12.12:093][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) +[2024.01.18-22.12.12:093][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.18-22.12.12:093][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2024.01.18-22.12.12:099][ 0]LogDerivedDataCache: C:/Users/Alexa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2024.01.18-22.12.12:099][ 0]LogDerivedDataCache: Display: C:/Users/Alexa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1195.12MBs, RandomWriteSpeed=202.61MBs. Assigned SpeedClass 'Local' +[2024.01.18-22.12.12:100][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Alexa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.01.18-22.12.12:100][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2024.01.18-22.12.12:100][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2024.01.18-22.12.12:100][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2024.01.18-22.12.12:100][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2024.01.18-22.12.12:100][ 0]LogShaderCompilers: Guid format shader working directory is -18 characters bigger than the processId version (../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/22392/). +[2024.01.18-22.12.12:101][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Alexa/AppData/Local/Temp/UnrealShaderWorkingDir/E20C16D14C91F39331E3D6BFB47107B2/'. +[2024.01.18-22.12.12:101][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.01.18-22.12.12:101][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers. +[2024.01.18-22.12.12:714][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2024.01.18-22.12.12:948][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2024.01.18-22.12.12:949][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.18-22.12.13:211][ 0]LogSlate: Using FreeType 2.10.0 +[2024.01.18-22.12.13:212][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.01.18-22.12.13:225][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. +[2024.01.18-22.12.13:225][ 0]LogAssetRegistry: FAssetRegistry took 0.0013 seconds to start up +[2024.01.18-22.12.13:233][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2024.01.18-22.12.13:369][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2024.01.18-22.12.13:369][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2024.01.18-22.12.13:369][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2024.01.18-22.12.13:371][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2024.01.18-22.12.13:371][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: Available device profiles: +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DAA00][000009A3E3F65000 66] GlobalDefaults, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DA600][000009A3E3F60000 66] Windows, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DA000][000009A3E5037800 66] WindowsEditor, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6D9800][000009A3C40FA000 66] WindowsServer, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6D9200][000009A3EBC50000 66] WindowsClient, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6D8200][000009A3EBC52800 66] IOS, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DB000][000009A3EBC55000 66] iPadAir2, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DB200][000009A3EBC57800 66] IPadPro, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DB400][000009A3EBC5A000 66] iPadAir3, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DB600][000009A3EBC5C800 66] iPadAir4, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DB800][000009A3EBC60000 66] iPadAir5, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DBA00][000009A3EBC62800 66] iPadMini4, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DBC00][000009A3EBC65000 66] iPadMini5, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DBE00][000009A3EBC67800 66] iPadMini6, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DC000][000009A3EBC6A000 66] iPhone6S, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DC200][000009A3EBC6C800 66] iPhone7, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DC400][000009A3EBC70000 66] iPodTouch7, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DC600][000009A3EBC72800 66] iPhone6SPlus, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DC800][000009A3EBC75000 66] iPhone7Plus, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DCA00][000009A3EBC77800 66] iPhoneSE, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DCC00][000009A3EBC7A000 66] iPhone8, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DCE00][000009A3EBC7C800 66] iPhone8Plus, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DD000][000009A3EBC80000 66] iPhoneX, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DD200][000009A3EBC82800 66] iPhoneXS, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DD400][000009A3EBC85000 66] iPhoneXSMax, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DD600][000009A3EBC87800 66] iPhoneXR, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DD800][000009A3EBC8A000 66] iPhone11, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DDA00][000009A3EBC8C800 66] iPhone11Pro, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DDC00][000009A3EBCD0000 66] iPhone11ProMax, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DDE00][000009A3EBCD2800 66] iPhoneSE2, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DE000][000009A3EBCD5000 66] iPhone12Mini, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DE200][000009A3EBCD7800 66] iPhone12, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DE400][000009A3EBCDA000 66] iPhone12Pro, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DE600][000009A3EBCDC800 66] iPhone12ProMax, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DE800][000009A3EBCE0000 66] iPhone13Mini, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DEA00][000009A3EBCE2800 66] iPhone13, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DEC00][000009A3EBCE5000 66] iPhone13Pro, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DEE00][000009A3EBCE7800 66] iPhone13ProMax, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DF000][000009A3EBCEA000 66] iPhoneSE3, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DF200][000009A3EBCEC800 66] iPhone14, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DF400][000009A3EBCF0000 66] iPhone14Plus, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DF600][000009A3EBCF2800 66] iPhone14Pro, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DF800][000009A3EBCF5000 66] iPhone14ProMax, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DFA00][000009A3EBCF7800 66] iPhone15, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DFC00][000009A3EBCFA000 66] iPhone15Plus, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EB6DFE00][000009A3EBCFC800 66] iPhone15Pro, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EAD3FE00][000009A3EBD00000 66] iPhone15ProMax, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3DDAD5400][000009A3EBD02800 66] iPadPro105, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD10000][000009A3EBD05000 66] iPadPro129, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD10200][000009A3EBD07800 66] iPadPro97, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD10400][000009A3EBD0A000 66] iPadPro2_129, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD10600][000009A3EBD0C800 66] iPad5, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD10800][000009A3EBD20000 66] iPad6, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD10A00][000009A3EBD22800 66] iPad7, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD10C00][000009A3EBD25000 66] iPad8, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD10E00][000009A3EBD27800 66] iPad9, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD11000][000009A3EBD2A000 66] iPad10, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD11200][000009A3EBD2C800 66] iPadPro11, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD11400][000009A3EBD30000 66] iPadPro2_11, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD11600][000009A3EBD32800 66] iPadPro3_11, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD11800][000009A3EBD35000 66] iPadPro4_11, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD11A00][000009A3EBD37800 66] iPadPro3_129, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD11C00][000009A3EBD3A000 66] iPadPro4_129, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD11E00][000009A3EBD3C800 66] iPadPro5_129, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD12000][000009A3EBD40000 66] iPadPro6_129, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD12200][000009A3EBD42800 66] AppleTV, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD12400][000009A3EBD45000 66] AppleTV4K, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD12600][000009A3EBD47800 66] AppleTV2_4K, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD12800][000009A3EBD4A000 66] TVOS, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD12A00][000009A3EBD4C800 66] Mac, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD12C00][000009A3EBD50000 66] MacEditor, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD12E00][000009A3EBD52800 66] MacClient, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD13000][000009A3EBD55000 66] MacServer, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD13200][000009A3EBD57800 66] Linux, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD13400][000009A3EBD5A000 66] LinuxEditor, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD13600][000009A3EBD5C800 66] LinuxArm64Editor, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD13800][000009A3EBD60000 66] LinuxArm64, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD13A00][000009A3EBD62800 66] LinuxClient, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD13C00][000009A3EBD65000 66] LinuxArm64Client, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD13E00][000009A3EBD67800 66] LinuxServer, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD14000][000009A3EBD6A000 66] LinuxArm64Server, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD14200][000009A3EBD6C800 66] Android, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD14400][000009A3EBD70000 66] Android_Preview_OpenGL, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD14600][000009A3EBD72800 66] Android_Preview_Vulkan, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD14800][000009A3EBD75000 66] Android_Low, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD14A00][000009A3EBD77800 66] Android_Mid, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD14C00][000009A3EBD7A000 66] Android_High, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD14E00][000009A3EBD7C800 66] Android_Default, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD15000][000009A3EBD80000 66] Android_Adreno4xx, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD15200][000009A3EBD82800 66] Android_Adreno5xx_Low, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD15400][000009A3EBD85000 66] Android_Adreno5xx, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD15600][000009A3EBD87800 66] Android_Adreno6xx, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD15800][000009A3EBD8A000 66] Android_Adreno6xx_Vulkan, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD15A00][000009A3EBD8C800 66] Android_Adreno7xx, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD15C00][000009A3EBD90000 66] Android_Adreno7xx_Vulkan, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD15E00][000009A3EBD92800 66] Android_Mali_T6xx, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD16000][000009A3EBD95000 66] Android_Mali_T7xx, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD16200][000009A3EBD97800 66] Android_Mali_T8xx, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD16400][000009A3EBD9A000 66] Android_Mali_G71, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD16600][000009A3EBD9C800 66] Android_Mali_G72, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD16800][000009A3EBDA0000 66] Android_Mali_G72_Vulkan, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD16A00][000009A3EBDA2800 66] Android_Mali_G76, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD16C00][000009A3EBDA5000 66] Android_Mali_G76_Vulkan, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD16E00][000009A3EBDA7800 66] Android_Mali_G77, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD17000][000009A3EBDAA000 66] Android_Mali_G77_Vulkan, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD17200][000009A3EBDAC800 66] Android_Mali_G78, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD17400][000009A3EBDC0000 66] Android_Mali_G78_Vulkan, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD17600][000009A3EBDC2800 66] Android_Mali_G710, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD17800][000009A3EBDC5000 66] Android_Mali_G710_Vulkan, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD17C00][000009A3EBDC7800 66] Android_Mali_G7xx, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD17E00][000009A3EBDCA000 66] Android_Mali_G7xx_Vulkan, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD18000][000009A3EBDCC800 66] Android_Xclipse_920, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD18200][000009A3EBDD0000 66] Android_Xclipse_920_Vulkan, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD18600][000009A3EBDD2800 66] Android_Vulkan_SM5, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD18800][000009A3EBDD5000 66] Android_PowerVR_G6xxx, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD18A00][000009A3EBDD7800 66] Android_PowerVR_GT7xxx, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD18C00][000009A3EBDDA000 66] Android_PowerVR_GE8xxx, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD18E00][000009A3EBDDC800 66] Android_PowerVR_GM9xxx, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD19000][000009A3EBDE0000 66] Android_PowerVR_GM9xxx_Vulkan, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD19200][000009A3EBDE2800 66] Android_TegraK1, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD19400][000009A3EBDE5000 66] Android_Unknown_Vulkan, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD19600][000009A3EBDE7800 66] Oculus_Quest, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD19800][000009A3EBDEA000 66] Oculus_Quest2, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD19A00][000009A3EBDEC800 66] Meta_Quest_Pro, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD19C00][000009A3EBDF0000 66] Meta_Quest_3, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD19E00][000009A3EBDF2800 66] HoloLens, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: [000009A3EBD1A000][000009A3EBDF5000 66] MagicLeap_Vulkan, +[2024.01.18-22.12.13:493][ 0]LogDeviceProfileManager: Active device profile: [000009A3EB6DA000][000009A3E5037800 66] WindowsEditor +[2024.01.18-22.12.13:493][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2024.01.18-22.12.13:493][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.01.18-22.12.13:493][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.18-22.12.13:493][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.18-22.12.13:494][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.18-22.12.13:494][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.18-22.12.13:494][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.18-22.12.13:494][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.19041.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") +[2024.01.18-22.12.13:496][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-GS0BD9T' +[2024.01.18-22.12.13:496][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Unreal Engine 5.3/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-GS0BD9T" -nocompile -nocompileuat ] +[2024.01.18-22.12.13:572][ 0]LogMaterial: WorldGridMaterial-SM5-Default: 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+[2024.01.18-22.12.13:612][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2024.01.18-22.12.13:612][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2024.01.18-22.12.13:612][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2024.01.18-22.12.13:612][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2024.01.18-22.12.13:612][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.01.18-22.12.13:891][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2024.01.18-22.12.13:891][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2024.01.18-22.12.13:898][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. +[2024.01.18-22.12.13:898][ 0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent object pool. +[2024.01.18-22.12.13:898][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.01.18-22.12.13:902][ 0]LogLiveCoding: Display: Starting LiveCoding +[2024.01.18-22.12.13:902][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2024.01.18-22.12.13:903][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x59e97e03", spawning console +[2024.01.18-22.12.13:907][ 0]LogLiveCoding: Display: Waiting for server +[2024.01.18-22.12.13:921][ 0]LogSlate: Border +[2024.01.18-22.12.13:921][ 0]LogSlate: BreadcrumbButton +[2024.01.18-22.12.13:921][ 0]LogSlate: Brushes.Title +[2024.01.18-22.12.13:921][ 0]LogSlate: Default +[2024.01.18-22.12.13:921][ 0]LogSlate: Icons.Save +[2024.01.18-22.12.13:921][ 0]LogSlate: Icons.Toolbar.Settings +[2024.01.18-22.12.13:921][ 0]LogSlate: ListView +[2024.01.18-22.12.13:921][ 0]LogSlate: SoftwareCursor_CardinalCross +[2024.01.18-22.12.13:921][ 0]LogSlate: SoftwareCursor_Grab +[2024.01.18-22.12.13:921][ 0]LogSlate: TableView.DarkRow +[2024.01.18-22.12.13:921][ 0]LogSlate: TableView.Row +[2024.01.18-22.12.13:921][ 0]LogSlate: TreeView +[2024.01.18-22.12.14:008][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2024.01.18-22.12.14:010][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms +[2024.01.18-22.12.14:020][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2024.01.18-22.12.14:020][ 0]LogInit: XR: MultiViewport is Disabled +[2024.01.18-22.12.14:020][ 0]LogInit: XR: Mobile Multiview is Disabled +[2024.01.18-22.12.14:046][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.01.18-22.12.14:049][ 0]LogUdpMessaging: Display: Added local interface '192.168.56.1' to multicast group '230.0.0.1:6666' +[2024.01.18-22.12.14:049][ 0]LogUdpMessaging: Display: Added local interface '192.168.178.95' to multicast group '230.0.0.1:6666' +[2024.01.18-22.12.14:054][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.01.18-22.12.14:139][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2024.01.18-22.12.14:193][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2024.01.18-22.12.14:209][ 0]LogMetasoundEngine: MetaSound Engine Initialized +[2024.01.18-22.12.14:351][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: A79E540F4D1FC7599234EF9EAA525924 | Instance: A875AD7E4A724D3623378A811A3CE91B (DESKTOP-GS0BD9T-22392). +[2024.01.18-22.12.14:471][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2024.01.18-22.12.14:583][ 0]LogPython: Using Python 3.9.7 +[2024.01.18-22.12.15:346][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.01.18-22.12.15:360][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.18-22.12.15:360][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.18-22.12.15:457][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. +[2024.01.18-22.12.15:774][ 0]LogOpenImageDenoise: OIDN starting up +[2024.01.18-22.12.15:815][ 0]SourceControl: Revision control is disabled +[2024.01.18-22.12.15:817][ 0]LogUProjectInfo: Found projects: +[2024.01.18-22.12.16:055][ 0]SourceControl: Revision control is disabled +[2024.01.18-22.12.16:087][ 0]LogCollectionManager: Loaded 0 collections in 0.000678 seconds +[2024.01.18-22.12.16:088][ 0]LogFileCache: Scanning file cache for directory 'E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s +[2024.01.18-22.12.16:090][ 0]LogFileCache: Scanning file cache for directory 'E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/Developers/Alexa/Collections/' took 0.00s +[2024.01.18-22.12.16:091][ 0]LogFileCache: Scanning file cache for directory 'E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s +[2024.01.18-22.12.16:371][ 0]LogEngine: Initializing Engine... +[2024.01.18-22.12.16:378][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.01.18-22.12.16:458][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.01.18-22.12.16:462][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.12.16:462][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.12.16:467][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.01.18-22.12.16:468][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.01.18-22.12.16:468][ 0]LogInit: Texture streaming: Enabled +[2024.01.18-22.12.16:478][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 +[2024.01.18-22.12.16:484][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.01.18-22.12.16:491][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.01.18-22.12.16:491][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.01.18-22.12.16:491][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2024.01.18-22.12.16:492][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2024.01.18-22.12.16:492][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2024.01.18-22.12.16:492][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2024.01.18-22.12.16:492][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2024.01.18-22.12.16:492][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.01.18-22.12.16:492][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.01.18-22.12.16:492][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.18-22.12.16:492][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.18-22.12.16:492][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.18-22.12.16:492][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.18-22.12.16:492][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.18-22.12.16:492][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.18-22.12.16:492][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.18-22.12.16:492][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.18-22.12.16:492][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.18-22.12.16:492][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.18-22.12.16:492][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.18-22.12.16:497][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.18-22.12.16:528][ 0]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek High Definition Audio) +[2024.01.18-22.12.16:528][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.18-22.12.16:530][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.18-22.12.16:530][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.18-22.12.16:531][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2024.01.18-22.12.16:531][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2024.01.18-22.12.16:532][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.18-22.12.16:532][ 0]LogInit: FAudioDevice initialized with ID 1. +[2024.01.18-22.12.16:532][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2024.01.18-22.12.16:532][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.01.18-22.12.16:532][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.18-22.12.16:543][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2024.01.18-22.12.16:551][ 0]LogInit: Undo buffer set to 32 MB +[2024.01.18-22.12.16:551][ 0]LogInit: Transaction tracking system initialized +[2024.01.18-22.12.16:566][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json +[2024.01.18-22.12.16:566][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2024.01.18-22.12.16:568][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002495 seconds (Found 160 uncontrolled assets) +[2024.01.18-22.12.16:572][ 0]BlueprintLog: New page: Editor Load +[2024.01.18-22.12.16:625][ 0]LocalizationService: Localization service is disabled +[2024.01.18-22.12.16:639][ 0]TimingProfiler: Initialize +[2024.01.18-22.12.16:639][ 0]TimingProfiler: OnSessionChanged +[2024.01.18-22.12.16:639][ 0]LoadingProfiler: Initialize +[2024.01.18-22.12.16:640][ 0]LoadingProfiler: OnSessionChanged +[2024.01.18-22.12.16:640][ 0]NetworkingProfiler: Initialize +[2024.01.18-22.12.16:640][ 0]NetworkingProfiler: OnSessionChanged +[2024.01.18-22.12.16:640][ 0]MemoryProfiler: Initialize +[2024.01.18-22.12.16:640][ 0]MemoryProfiler: OnSessionChanged +[2024.01.18-22.12.16:767][ 0]LogFileCache: Scanning file cache for directory 'E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/' took 0.01s +[2024.01.18-22.12.16:837][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2024.01.18-22.12.16:925][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.01.18-22.12.16:926][ 0]SourceControl: Revision control is disabled +[2024.01.18-22.12.16:926][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.974 +[2024.01.18-22.12.16:926][ 0]Cmd: MAP LOAD FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.01.18-22.12.16:926][ 0]LightingResults: New page: Lighting Build +[2024.01.18-22.12.16:928][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.12.16:928][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.12.16:928][ 0]MapCheck: New page: Map Check +[2024.01.18-22.12.16:928][ 0]LightingResults: New page: Lighting Build +[2024.01.18-22.12.16:931][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.18-22.12.16:934][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.01.18-22.12.16:952][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2024.01.18-22.12.17:058][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.18-22.12.17:068][ 0]LogMaterial: Warning: [AssetLog] E:\UnrealDigitalArt\digital_art\BackroomsDigitalArt\Content\GameMap\Shader\M_Vhs.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. (Node VectorNoise) Cannot cast from larger type float4 to smaller type float3. -[2024.01.16-17.05.15:488][449]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Vhs: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node AppendVector) Missing AppendVector input A - -[2024.01.16-17.05.15:489][449]MaterialEditorStats: Error: [SM5] (Node AppendVector) Missing AppendVector input A -[2024.01.16-17.05.16:929][613]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.05.16:929][613]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) -[2024.01.16-17.05.16:929][613]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.05.16:929][613]MaterialEditorStats: LWC Demote usages (Est.): 1 -[2024.01.16-17.05.16:929][613]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: ================================================ -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: Total job queries 10, among them cache hits 0 (0.00%) -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: Tracking 10 distinct input hashes that result in 10 distinct outputs (100.00%) -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: RAM used: 20,70 KiB of 1,60 GiB budget. Usage: 0.00% -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: Shaders Compiled: 10 -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: Jobs assigned 10, completed 10 (100%) -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: Average time worker was idle: 1433.91 s -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.05 s -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: Job execution time: average 0.50 s, max 0.64 s -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: Job life time (pending + execution): average 0.55 s, max 0.69 -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: Shader code size: average 3,885 KiB, min 548 B, max 8,613 KiB -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.94 s -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: Jobs were issued in 10 batches (only local compilation was used), average 1.00 jobs/batch -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: Average processing rate: 10.69 jobs/sec -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: Total thread time: 2,8 s -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: Total thread preprocess time: 0,269 s -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: Percentage time preprocessing: 9.62% -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: Effective parallelization: 2.99 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 2 times, average 0.42 sec, max 0.43 sec, min 0.41 sec) -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy (compiled 2 times, average 0.40 sec, max 0.41 sec, min 0.39 sec) -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: FLumenCardVS (compiled 2 times, average 0.40 sec, max 0.41 sec, min 0.38 sec) -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: FLumenCardPS<false> (compiled 2 times, average 0.13 sec, max 0.13 sec, min 0.13 sec) -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: FPostProcessMaterialPS (compiled 1 times, average 0.09 sec, max 0.09 sec, min 0.09 sec) -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: Top 5 shader types by total compile time: -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 29.80% of total time (compiled 2 times, average 0.42 sec, max 0.43 sec, min 0.41 sec) -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 28.52% of total time (compiled 2 times, average 0.40 sec, max 0.41 sec, min 0.39 sec) -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: FLumenCardVS - 28.30% of total time (compiled 2 times, average 0.40 sec, max 0.41 sec, min 0.38 sec) -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: FLumenCardPS<false> - 9.16% of total time (compiled 2 times, average 0.13 sec, max 0.13 sec, min 0.13 sec) -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: FPostProcessMaterialPS - 3.08% of total time (compiled 1 times, average 0.09 sec, max 0.09 sec, min 0.09 sec) -[2024.01.16-17.05.17:188][638]LogShaderCompilers: Display: ================================================ -[2024.01.16-17.05.17:196][639]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.05.17:196][639]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) -[2024.01.16-17.05.17:196][639]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.05.17:196][639]MaterialEditorStats: LWC Demote usages (Est.): 1 -[2024.01.16-17.05.17:196][639]MaterialEditorStats: Shader Count: 2 -[2024.01.16-17.05.19:396][894]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.05.19:396][894]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) -[2024.01.16-17.05.19:396][894]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.05.19:396][894]MaterialEditorStats: LWC Demote usages (Est.): 1 -[2024.01.16-17.05.19:396][894]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.05.19:439][896]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.05.19:439][896]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) -[2024.01.16-17.05.19:439][896]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.05.19:439][896]MaterialEditorStats: LWC Demote usages (Est.): 1 -[2024.01.16-17.05.19:439][896]MaterialEditorStats: Shader Count: 2 -[2024.01.16-17.05.23:873][416]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.05.23:873][416]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) -[2024.01.16-17.05.23:873][416]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.05.23:873][416]MaterialEditorStats: LWC Demote usages (Est.): 1 -[2024.01.16-17.05.23:873][416]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.05.23:915][418]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.05.23:915][418]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) -[2024.01.16-17.05.23:915][418]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.05.23:915][418]MaterialEditorStats: LWC Demote usages (Est.): 1 -[2024.01.16-17.05.23:915][418]MaterialEditorStats: Shader Count: 2 -[2024.01.16-17.05.40:847][573]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.05.40:847][573]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) -[2024.01.16-17.05.40:847][573]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.05.40:849][573]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.05.41:146][606]MaterialEditorStats: Texture samplers: 1/16 -[2024.01.16-17.05.41:146][606]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) -[2024.01.16-17.05.41:146][606]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.05.41:146][606]MaterialEditorStats: Shader Count: 2 -[2024.01.16-17.06.17:157][429]LogViewport: Scene viewport resized to 751x1732, mode Windowed. -[2024.01.16-17.06.39:235][272]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/GameMap/Shader/WB_Blur.WB_Blur -[2024.01.16-17.06.39:235][272]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.16-17.06.39:235][272]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.16-17.06.39:237][272]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.16-17.06.39:237][272]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.16-17.06.39:238][272]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] -[2024.01.16-17.06.39:239][272]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] -[2024.01.16-17.06.39:796][272]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' -[2024.01.16-17.06.39:796][272]LogSlate: Took 0.000124 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.16-17.06.49:508][ 63]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Shader/BP_VHS.BP_VHS -[2024.01.16-17.06.49:508][ 63]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.16-17.06.49:508][ 63]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.16-17.06.51:833][319]LogViewport: Scene viewport resized to 698x1357, mode Windowed. -[2024.01.16-17.07.12:552][440]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.01.16-17.07.12:552][440]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.16-17.07.13:400][539]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.01.16-17.07.13:400][539]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.16-17.07.13:406][539]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.01.16-17.07.13:406][539]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.16-17.07.18:984][193]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Shader/BP_VHS.BP_VHS -[2024.01.16-17.07.18:985][193]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.16-17.07.18:985][193]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.16-17.07.48:160][679]LogSlate: Took 0.000090 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.16-17.08.07:914][459]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Shader/M_Emboss.M_Emboss -[2024.01.16-17.08.07:917][459]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.16-17.08.07:917][459]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.16-17.08.08:002][459]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.08.08:002][459]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.08.08:002][459]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.08.08:007][459]LogViewport: Scene viewport resized to 208x864, mode Windowed. -[2024.01.16-17.08.08:104][461]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.08.08:104][461]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.08.08:104][461]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.08.08:104][461]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.08.08:104][461]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.08.24:334][620]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.08.24:334][620]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.08.24:334][620]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.08.24:355][621]LogShaderCompilers: Display: ================================================ -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: Total job queries 26, among them cache hits 10 (38.46%) -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: Tracking 16 distinct input hashes that result in 13 distinct outputs (81.25%) -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: RAM used: 29,48 KiB of 1,60 GiB budget. Usage: 0.00% -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: Shaders Compiled: 12 -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: Jobs assigned 12, completed 12 (100%) -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: Average time worker was idle: 728.83 s -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.07 s -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: Job execution time: average 0.45 s, max 0.64 s -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: Job life time (pending + execution): average 0.50 s, max 0.69 -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: Shader code size: average 3,38 KiB, min 548 B, max 8,613 KiB -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1.22 s -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: Jobs were issued in 12 batches (only local compilation was used), average 1.00 jobs/batch -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: Average processing rate: 9.87 jobs/sec -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: Total thread time: 2,911 s -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: Total thread preprocess time: 0,298 s -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: Percentage time preprocessing: 10.22% -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: Effective parallelization: 2.40 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 2 times, average 0.42 sec, max 0.43 sec, min 0.41 sec) -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy (compiled 2 times, average 0.40 sec, max 0.41 sec, min 0.39 sec) -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: FLumenCardVS (compiled 2 times, average 0.40 sec, max 0.41 sec, min 0.38 sec) -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: FLumenCardPS<false> (compiled 2 times, average 0.13 sec, max 0.13 sec, min 0.13 sec) -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: FPostProcessMaterialPS (compiled 2 times, average 0.08 sec, max 0.09 sec, min 0.08 sec) -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: Top 5 shader types by total compile time: -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 28.66% of total time (compiled 2 times, average 0.42 sec, max 0.43 sec, min 0.41 sec) -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 27.43% of total time (compiled 2 times, average 0.40 sec, max 0.41 sec, min 0.39 sec) -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: FLumenCardVS - 27.21% of total time (compiled 2 times, average 0.40 sec, max 0.41 sec, min 0.38 sec) -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: FLumenCardPS<false> - 8.81% of total time (compiled 2 times, average 0.13 sec, max 0.13 sec, min 0.13 sec) -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: FPostProcessMaterialPS - 5.72% of total time (compiled 2 times, average 0.08 sec, max 0.09 sec, min 0.08 sec) -[2024.01.16-17.08.24:356][621]LogShaderCompilers: Display: ================================================ -[2024.01.16-17.08.24:399][622]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.08.24:399][622]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.08.24:399][622]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.08.24:399][622]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.08.24:399][622]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.08.27:750][ 19]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.08.27:750][ 19]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.08.27:750][ 19]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.08.27:807][ 21]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.08.27:808][ 21]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.08.27:808][ 21]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.08.27:808][ 21]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.08.27:808][ 21]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.08.29:483][218]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.08.29:483][218]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.08.29:483][218]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.08.29:539][220]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.08.29:540][220]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.08.29:540][220]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.08.29:540][220]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.08.29:540][220]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.08.35:698][955]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.08.35:698][955]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.08.35:698][955]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.08.35:756][957]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.08.35:756][957]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.08.35:756][957]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.08.35:756][957]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.08.35:756][957]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.08.44:061][946]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.08.44:061][946]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.08.44:061][946]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.08.44:126][948]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.08.44:126][948]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.08.44:126][948]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.08.44:126][948]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.08.44:126][948]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.08.47:652][368]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.08.47:652][368]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.08.47:652][368]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.08.47:710][370]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.08.47:710][370]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.08.47:710][370]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.08.47:710][370]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.08.47:710][370]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.08.51:066][768]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.08.51:066][768]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.08.51:066][768]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.08.51:128][770]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.08.51:128][770]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.08.51:128][770]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.08.51:128][770]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.08.51:128][770]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.08.52:893][976]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.08.52:893][976]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.08.52:893][976]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.08.52:950][978]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.08.52:950][978]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.08.52:951][978]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.08.52:951][978]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.08.52:951][978]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.08.55:591][293]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.16-17.09.13:262][420]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.09.13:262][420]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.09.13:262][420]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.09.13:319][422]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.09.13:319][422]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.09.13:319][422]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.09.13:319][422]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.09.13:319][422]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.09.22:267][257]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.09.22:267][257]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.09.22:267][257]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.09.22:329][259]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.09.22:329][259]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.09.22:329][259]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.09.22:329][259]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.09.22:329][259]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.09.24:025][458]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.09.24:025][458]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.09.24:025][458]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.09.24:089][460]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.09.24:089][460]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.09.24:089][460]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.09.24:089][460]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.09.24:089][460]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.09.33:392][948]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.09.33:392][948]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.09.33:392][948]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.09.33:456][950]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.09.33:456][950]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.09.33:456][950]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.09.33:456][950]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.09.33:456][950]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.09.35:142][148]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.09.35:142][148]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.09.35:142][148]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.09.35:203][150]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.09.35:203][150]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.09.35:203][150]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.09.35:203][150]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.09.35:203][150]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.09.43:709][619]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.09.43:709][619]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.09.43:709][619]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.09.43:780][621]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.09.43:780][621]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.09.43:780][621]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.09.43:780][621]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.09.43:780][621]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.09.46:959][999]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.09.46:959][999]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.09.46:959][999]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.09.47:018][ 1]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.09.47:018][ 1]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.09.47:019][ 1]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.09.47:019][ 1]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.09.47:019][ 1]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.09.50:869][452]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.09.50:869][452]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.09.50:869][452]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.09.50:939][454]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.09.50:939][454]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.09.50:939][454]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.09.50:939][454]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.09.50:939][454]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.09.56:072][ 66]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.09.56:072][ 66]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.09.56:072][ 66]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.09.56:137][ 68]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.09.56:137][ 68]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.09.56:137][ 68]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.09.56:137][ 68]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.09.56:137][ 68]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.10.07:740][ 23]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.10.07:740][ 23]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.10.07:740][ 23]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.10.07:809][ 25]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.10.07:809][ 25]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.10.07:809][ 25]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.10.07:809][ 25]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.10.07:809][ 25]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.10.10:065][290]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.10.10:065][290]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.10.10:065][290]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.10.10:123][292]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.10.10:123][292]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.10.10:123][292]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.10.10:123][292]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.10.10:123][292]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.10.12:956][624]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.10.12:956][624]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.10.12:956][624]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.10.13:014][626]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.10.13:014][626]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.10.13:014][626]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.10.13:014][626]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.10.13:014][626]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.10.20:148][852]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.10.20:148][852]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.10.20:148][852]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.10.20:217][854]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.10.20:217][854]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.10.20:217][854]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.10.20:217][854]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.10.20:217][854]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.10.22:200][ 86]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.10.22:200][ 86]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.10.22:200][ 86]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.10.22:261][ 88]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.10.22:261][ 88]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.10.22:261][ 88]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.10.22:261][ 88]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.10.22:261][ 88]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.10.26:028][186]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.10.26:028][186]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.10.26:028][186]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.10.26:087][188]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.10.26:087][188]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.10.26:087][188]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.10.26:087][188]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.10.26:087][188]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.10.31:552][839]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.10.31:552][839]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.10.31:552][839]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.10.31:612][841]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.10.31:612][841]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.10.31:612][841]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.10.31:612][841]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.10.31:612][841]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.10.43:289][964]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.10.43:289][964]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.10.43:289][964]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.10.43:348][966]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.10.43:348][966]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.10.43:348][966]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.10.43:348][966]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.10.43:348][966]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.10.49:638][398]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.10.49:638][398]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.10.49:638][398]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.10.49:696][400]MaterialEditorStats: Base pass shader: 141 instructions -[2024.01.16-17.10.49:696][400]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.16-17.10.49:696][400]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.10.49:696][400]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.10.49:696][400]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.11.02:878][842]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.11.02:878][842]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.01.16-17.11.02:878][842]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.11.04:256][994]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Function Blend_Overlay: Cannot cast from smaller type float2 to larger type float3. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.11.04:258][994]MaterialEditorStats: Error: [SM5] (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. -[2024.01.16-17.11.04:258][994]MaterialEditorStats: Error: [SM5] Function Blend_Overlay: Cannot cast from smaller type float2 to larger type float3. -[2024.01.16-17.11.04:258][994]MaterialEditorStats: Error: [SM5] Only 'surface' material domain can use the scene color node. -[2024.01.16-17.11.35:099][123]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Function Blend_Overlay: Cannot cast from smaller type float2 to larger type float3. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.11.35:100][123]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Function Blend_Overlay: Cannot cast from smaller type float2 to larger type float3. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.11.35:514][166]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.11.35:514][166]MaterialEditorStats: Error: [SM5] (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. -[2024.01.16-17.11.35:514][166]MaterialEditorStats: Error: [SM5] Only 'surface' material domain can use the scene color node. -[2024.01.16-17.11.54:511][ 39]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.11.54:512][ 39]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.11.55:150][112]LogEditorTransaction: Undo Material Editor: New Expression -[2024.01.16-17.11.55:152][112]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.11.55:168][112]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.11.55:178][112]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.11.55:179][112]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) -[2024.01.16-17.11.55:179][112]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.11.55:179][112]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.11.59:514][436]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.11.59:515][436]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.12.09:478][506]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.12.09:479][506]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.12.13:026][927]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.12.23:747][575]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.12.23:748][575]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.12.24:162][620]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.12.27:651][719]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.12.28:795][849]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.12.30:715][ 75]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.12.34:314][498]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.12.34:316][498]MaterialEditorStats: Error: [SM5] (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. -[2024.01.16-17.12.34:316][498]MaterialEditorStats: Error: [SM5] (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. -[2024.01.16-17.12.34:316][498]MaterialEditorStats: Error: [SM5] Only 'surface' material domain can use the scene color node. -[2024.01.16-17.12.48:414][826]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.12.48:416][826]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.12.48:418][826]MaterialEditorStats: Error: [SM5] (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. -[2024.01.16-17.12.48:418][826]MaterialEditorStats: Error: [SM5] Only 'surface' material domain can use the scene color node. -[2024.01.16-17.12.50:650][ 90]LogMaterialEditor: Applying material M_Emboss -[2024.01.16-17.12.51:773][ 90]LogSlate: Window 'Warning: Compilation errors in this Material' being destroyed -[2024.01.16-17.12.51:795][ 90]LogMaterial: Warning: [AssetLog] /Engine/Transient.M_Emboss: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. - -[2024.01.16-17.12.51:802][ 90]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Shader\M_Emboss.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0. - Only 'surface' material domain can use the scene color node. +[2024.01.18-22.12.17:087][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. +[2024.01.18-22.12.17:087][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.12.17:087][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.12.17:087][ 0]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.18-22.12.17:140][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.01.18-22.12.17:147][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-22.12.17:147][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.01.18-22.12.17:147][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,103ms to complete. +[2024.01.18-22.12.17:152][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.199 +[2024.01.18-22.12.17:152][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.12.17:152][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-22.12.17:152][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.01.18-22.12.17:152][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.01.18-22.12.17:152][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 819,20 MiB budget. Usage: 0.00% +[2024.01.18-22.12.17:152][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-22.12.17:152][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.18-22.12.17:152][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.18-22.12.17:152][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.18-22.12.17:152][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.12.17:271][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.18-22.12.17:271][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.18-22.12.17:271][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.18-22.12.17:271][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.18-22.12.17:271][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.18-22.12.17:271][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.18-22.12.17:271][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.18-22.12.17:271][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.18-22.12.17:282][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-22.12.17:289][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-22.12.17:296][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-22.12.17:303][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-22.12.17:336][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-22.12.17:336][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2024.01.18-22.12.17:336][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-22.12.17:337][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2024.01.18-22.12.17:337][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-22.12.17:337][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2024.01.18-22.12.17:337][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-22.12.17:337][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2024.01.18-22.12.17:338][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-22.12.17:338][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2024.01.18-22.12.17:338][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-22.12.17:338][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2024.01.18-22.12.17:338][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-22.12.17:338][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2024.01.18-22.12.17:338][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-22.12.17:339][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2024.01.18-22.12.17:339][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-22.12.17:339][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2024.01.18-22.12.17:339][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.18-22.12.17:339][ 0]LogPakFile: Display: Mounted Pak file 'E:/Unreal Engine 5.3/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2024.01.18-22.12.17:414][ 0]LogSlate: Took 0.000124 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.18-22.12.17:416][ 0]LogSlate: Took 0.000116 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.18-22.12.17:417][ 0]LogSlate: Took 0.000081 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.18-22.12.17:431][ 0]LogViewport: Scene viewport resized to 1470x940, mode Windowed. +[2024.01.18-22.12.17:536][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.6 MiB to ../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin +[2024.01.18-22.12.17:682][ 0]LogStall: Startup... +[2024.01.18-22.12.17:684][ 0]LogStall: Startup complete. +[2024.01.18-22.12.17:688][ 0]LogLoad: (Engine Initialization) Total time: 6.73 seconds +[2024.01.18-22.12.17:688][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.01.18-22.12.17:732][ 0]LogAssetRegistry: AssetRegistryGather time 0.0727s: AssetDataDiscovery 0.0179s, AssetDataGather 0.0212s, StoreResults 0.0336s. +[2024.01.18-22.12.17:750][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) +[2024.01.18-22.12.17:796][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-GS0BD9T: (Name=DESKTOP-GS0BD9T, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid") +[2024.01.18-22.12.17:798][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.01.18-22.12.17:834][ 0]LogAutomationController: Ignoring very large delta of 16796104.66 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-22.12.17:856][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> -[2024.01.16-17.12.51:823][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms -[2024.01.16-17.12.51:855][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms -[2024.01.16-17.12.59:570][691]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.12.59:570][691]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3) -[2024.01.16-17.12.59:570][691]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.12.59:570][691]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: ================================================ -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: Total job queries 140, among them cache hits 112 (80.00%) -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: Tracking 28 distinct input hashes that result in 20 distinct outputs (71.43%) -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: RAM used: 44,64 KiB of 1,60 GiB budget. Usage: 0.00% -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: Shaders Compiled: 14 -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: Jobs assigned 14, completed 14 (100%) -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: Average time worker was idle: 632.06 s -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.07 s -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: Job execution time: average 0.42 s, max 0.64 s -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: Job life time (pending + execution): average 0.47 s, max 0.69 -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: Shader code size: average 3,062 KiB, min 548 B, max 8,613 KiB -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1.49 s -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: Jobs were issued in 14 batches (only local compilation was used), average 1.00 jobs/batch -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: Average processing rate: 9.42 jobs/sec -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: Total thread time: 3,027 s -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: Total thread preprocess time: 0,326 s -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: Percentage time preprocessing: 10.79% -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: Effective parallelization: 2.04 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 2 times, average 0.42 sec, max 0.43 sec, min 0.41 sec) -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy (compiled 2 times, average 0.40 sec, max 0.41 sec, min 0.39 sec) -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: FLumenCardVS (compiled 2 times, average 0.40 sec, max 0.41 sec, min 0.38 sec) -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: FLumenCardPS<false> (compiled 2 times, average 0.13 sec, max 0.13 sec, min 0.13 sec) -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: FPostProcessMaterialPS (compiled 3 times, average 0.08 sec, max 0.09 sec, min 0.08 sec) -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: Top 5 shader types by total compile time: -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 27.56% of total time (compiled 2 times, average 0.42 sec, max 0.43 sec, min 0.41 sec) -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 26.38% of total time (compiled 2 times, average 0.40 sec, max 0.41 sec, min 0.39 sec) -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: FLumenCardVS - 26.18% of total time (compiled 2 times, average 0.40 sec, max 0.41 sec, min 0.38 sec) -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: FLumenCardPS<false> - 8.47% of total time (compiled 2 times, average 0.13 sec, max 0.13 sec, min 0.13 sec) -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: FPostProcessMaterialPS - 8.27% of total time (compiled 3 times, average 0.08 sec, max 0.09 sec, min 0.08 sec) -[2024.01.16-17.12.59:873][722]LogShaderCompilers: Display: ================================================ -[2024.01.16-17.12.59:889][723]MaterialEditorStats: Texture samplers: 2/16 -[2024.01.16-17.12.59:889][723]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3) -[2024.01.16-17.12.59:889][723]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.12.59:889][723]MaterialEditorStats: Shader Count: 2 -[2024.01.16-17.13.43:898][530]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.13.43:898][530]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2) -[2024.01.16-17.13.43:898][530]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.13.43:898][530]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.13.44:143][549]MaterialEditorStats: Texture samplers: 1/16 -[2024.01.16-17.13.44:143][549]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2) -[2024.01.16-17.13.44:143][549]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.13.44:143][549]MaterialEditorStats: Shader Count: 2 -[2024.01.16-17.13.49:064][132]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.13.49:064][132]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2) -[2024.01.16-17.13.49:064][132]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.13.49:064][132]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.13.49:146][134]MaterialEditorStats: Texture samplers: 1/16 -[2024.01.16-17.13.49:146][134]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2) -[2024.01.16-17.13.49:146][134]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.13.49:146][134]MaterialEditorStats: Shader Count: 2 -[2024.01.16-17.13.52:263][502]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.13.52:263][502]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2) -[2024.01.16-17.13.52:263][502]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.13.52:263][502]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.13.52:312][504]MaterialEditorStats: Texture samplers: 1/16 -[2024.01.16-17.13.52:312][504]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2) -[2024.01.16-17.13.52:312][504]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.13.52:312][504]MaterialEditorStats: Shader Count: 2 -[2024.01.16-17.13.53:726][670]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.13.53:726][670]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2) -[2024.01.16-17.13.53:726][670]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.13.53:726][670]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.13.53:781][672]MaterialEditorStats: Texture samplers: 1/16 -[2024.01.16-17.13.53:781][672]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2) -[2024.01.16-17.13.53:781][672]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.13.53:781][672]MaterialEditorStats: Shader Count: 2 -[2024.01.16-17.13.56:200][959]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.13.56:200][959]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3) -[2024.01.16-17.13.56:200][959]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.13.56:200][959]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.13.56:349][972]MaterialEditorStats: Texture samplers: 1/16 -[2024.01.16-17.13.56:349][972]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3) -[2024.01.16-17.13.56:349][972]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.13.56:349][972]MaterialEditorStats: Shader Count: 2 -[2024.01.16-17.14.27:112][417]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms -[2024.01.16-17.14.27:113][417]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.014 -[2024.01.16-17.14.27:114][417]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/Shader/M_Emboss] ([1] browsable assets)... -[2024.01.16-17.14.27:161][417]OBJ SavePackage: Rendered thumbnail for [Material /Game/GameMap/Shader/M_Emboss.M_Emboss] -[2024.01.16-17.14.27:161][417]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Shader/M_Emboss] -[2024.01.16-17.14.27:161][417]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Shader/M_Emboss" FILE="../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Shader/M_Emboss_Auto1.uasset" SILENT=false AUTOSAVING=true -[2024.01.16-17.14.27:168][417]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.006735 seconds -[2024.01.16-17.14.27:170][417]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Shader/M_Emboss_Auto1 -[2024.01.16-17.14.27:170][417]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/M_Emboss_Auto1BFAE7F13493AF45700CBB385ED84A962.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Shader/M_Emboss_Auto1.uasset' -[2024.01.16-17.14.27:171][417]LogFileHelpers: Auto-saving content packages took 0.057 -[2024.01.16-17.16.04:339][683]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: ================================================ -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: Total job queries 152, among them cache hits 118 (77.63%) -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: Tracking 34 distinct input hashes that result in 23 distinct outputs (67.65%) -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: RAM used: 52,53 KiB of 1,60 GiB budget. Usage: 0.00% -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: Shaders Compiled: 18 -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: Jobs assigned 18, completed 18 (100%) -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: Average time worker was idle: 390.47 s -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.07 s -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: Job execution time: average 0.36 s, max 0.64 s -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: Job life time (pending + execution): average 0.40 s, max 0.69 -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: Shader code size: average 2,592 KiB, min 548 B, max 8,613 KiB -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 1.84 s -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: Jobs were issued in 18 batches (only local compilation was used), average 1.00 jobs/batch -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: Average processing rate: 9.80 jobs/sec -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: Total thread time: 3,25 s -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: Total thread preprocess time: 0,382 s -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: Percentage time preprocessing: 11.75% -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: Effective parallelization: 1.77 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 2 times, average 0.42 sec, max 0.43 sec, min 0.41 sec) -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy (compiled 2 times, average 0.40 sec, max 0.41 sec, min 0.39 sec) -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: FLumenCardVS (compiled 2 times, average 0.40 sec, max 0.41 sec, min 0.38 sec) -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: FLumenCardPS<false> (compiled 2 times, average 0.13 sec, max 0.13 sec, min 0.13 sec) -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: FPostProcessMaterialPS (compiled 5 times, average 0.08 sec, max 0.09 sec, min 0.08 sec) -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: Top 5 shader types by total compile time: -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 25.67% of total time (compiled 2 times, average 0.42 sec, max 0.43 sec, min 0.41 sec) -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 24.57% of total time (compiled 2 times, average 0.40 sec, max 0.41 sec, min 0.39 sec) -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: FLumenCardVS - 24.38% of total time (compiled 2 times, average 0.40 sec, max 0.41 sec, min 0.38 sec) -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: FPostProcessMaterialPS - 12.74% of total time (compiled 5 times, average 0.08 sec, max 0.09 sec, min 0.08 sec) -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: FLumenCardPS<false> - 7.89% of total time (compiled 2 times, average 0.13 sec, max 0.13 sec, min 0.13 sec) -[2024.01.16-17.16.07:572][ 60]LogShaderCompilers: Display: ================================================ -[2024.01.16-17.16.13:230][715]BlueprintLog: New page: Compile BP_VHS -[2024.01.16-17.16.13:248][715]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms -[2024.01.16-17.18.43:498][321]BlueprintLog: New page: Compile BP_VHS -[2024.01.16-17.18.43:521][321]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms -[2024.01.16-17.18.47:198][696]LogViewport: Scene viewport resized to 376x444, mode Windowed. -[2024.01.16-17.18.47:302][698]MaterialEditorStats: Texture samplers: 1/16 -[2024.01.16-17.18.47:302][698]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) -[2024.01.16-17.18.47:302][698]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.18.47:302][698]MaterialEditorStats: Shader Count: 2 -[2024.01.16-17.18.48:349][821]LogMaterialEditor: Applying material M_Vhs -[2024.01.16-17.18.48:391][821]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms -[2024.01.16-17.18.48:420][821]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.01.16-17.18.48:425][821]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.18.48:425][821]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) -[2024.01.16-17.18.48:425][821]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.18.48:425][821]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.18.48:799][851]LogViewport: Scene viewport resized to 376x444, mode Windowed. -[2024.01.16-17.18.48:896][859]MaterialEditorStats: Base pass shader without light map: 55 instructions -[2024.01.16-17.18.48:896][859]MaterialEditorStats: Base pass vertex shader: 122 instructions -[2024.01.16-17.18.48:896][859]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.18.48:896][859]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) -[2024.01.16-17.18.48:896][859]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.18.48:896][859]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.18.49:368][911]LogMaterialEditor: Applying material M_Emboss -[2024.01.16-17.18.49:408][911]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.01.16-17.18.49:446][911]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.01.16-17.18.49:450][911]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.18.49:450][911]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3) -[2024.01.16-17.18.49:450][911]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.18.49:450][911]MaterialEditorStats: Shader Count: 0 -[2024.01.16-17.18.49:869][946]MaterialEditorStats: Base pass shader without light map: 55 instructions -[2024.01.16-17.18.49:869][946]MaterialEditorStats: Base pass vertex shader: 122 instructions -[2024.01.16-17.18.49:869][946]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.16-17.18.49:869][946]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3) -[2024.01.16-17.18.49:869][946]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.18.49:869][946]MaterialEditorStats: Shader Count: 4 -[2024.01.16-17.18.50:005][958]LogMaterialEditor: Saving and Compiling material M_Emboss -[2024.01.16-17.18.50:007][958]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.16-17.18.50:428][958]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Shader/M_Emboss" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Shader/M_Emboss.uasset" SILENT=true -[2024.01.16-17.18.50:431][958]LogSavePackage: Moving output files for package: /Game/GameMap/Shader/M_Emboss -[2024.01.16-17.18.50:431][958]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/M_EmbossBC5230564ED61624F7240FAFA87A9438.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Shader/M_Emboss.uasset' -[2024.01.16-17.18.50:436][958]LogFileHelpers: InternalPromptForCheckoutAndSave took 429 ms -[2024.01.16-17.18.50:437][958]AssetCheck: New page: Asset Save: M_Emboss -[2024.01.16-17.18.50:437][958]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Shader/M_Emboss.M_Emboss -[2024.01.16-17.18.50:438][958]MaterialEditorStats: Base pass shader without light map: 55 instructions -[2024.01.16-17.18.50:438][958]MaterialEditorStats: Base pass vertex shader: 122 instructions -[2024.01.16-17.18.50:438][958]MaterialEditorStats: Texture samplers: 1/16 -[2024.01.16-17.18.50:438][958]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(3) -[2024.01.16-17.18.50:438][958]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.18.50:438][958]MaterialEditorStats: Shader Count: 8 -[2024.01.16-17.18.51:764][113]LogViewport: Scene viewport resized to 1342x892, mode Windowed. -[2024.01.16-17.18.55:575][377]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2024.01.16-17.18.57:188][511]Cmd: TRANSACTION UNDO -[2024.01.16-17.18.57:188][511]LogEditorTransaction: Undo Create Actors -[2024.01.16-17.19.03:449][698]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Shader/BP_VHS.BP_VHS_C -[2024.01.16-17.19.03:449][698]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Shader/BP_VHS.BP_VHS_C -[2024.01.16-17.19.03:450][698]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Shader/BP_VHS.BP_VHS as actor: BP_VHS_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.BP_VHS_C_0 -[2024.01.16-17.19.03:451][698]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Shader/BP_VHS.BP_VHS as actor: BP_VHS_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.BP_VHS_C_0 -[2024.01.16-17.19.03:453][698]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2024.01.16-17.19.03:524][700]MaterialEditorStats: Base pass shader without light map: 55 instructions -[2024.01.16-17.19.03:524][700]MaterialEditorStats: Base pass vertex shader: 122 instructions -[2024.01.16-17.19.03:524][700]MaterialEditorStats: Texture samplers: 1/16 -[2024.01.16-17.19.03:524][700]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) -[2024.01.16-17.19.03:524][700]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.01.16-17.19.03:524][700]MaterialEditorStats: Shader Count: 6 -[2024.01.16-17.19.03:796][724]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Shader/BP_VHS.BP_VHS_C -[2024.01.16-17.19.03:796][724]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Shader/BP_VHS.BP_VHS_C -[2024.01.16-17.19.03:797][724]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Shader/BP_VHS.BP_VHS as actor: BP_VHS_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.BP_VHS_C_1 -[2024.01.16-17.19.03:798][724]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Shader/BP_VHS.BP_VHS as actor: BP_VHS_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.BP_VHS_C_1 -[2024.01.16-17.19.09:069][174]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.16-17.19.09:078][174]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.16-17.19.09:078][174]PIE: New page: PIE session: BackroomsMap (16 Jan 2024, 19:19:09) -[2024.01.16-17.19.09:078][174]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.16-17.19.09:094][174]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015426s) -[2024.01.16-17.19.09:094][174]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.015463s) -[2024.01.16-17.19.09:107][174]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2024.01.16-17.19.09:110][174]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.16-17.19.09:110][174]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.16-17.19.09:110][174]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.16-17.19.09:110][174]LogPlayLevel: PIE: World Init took: (0.000853s) -[2024.01.16-17.19.09:110][174]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.01.16-17.19.09:110][174]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.16-17.19.09:110][174]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.16-17.19.09:110][174]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.16-17.19.09:110][174]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.16-17.19.09:110][174]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.16-17.19.09:110][174]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.16-17.19.09:110][174]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.16-17.19.09:110][174]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.16-17.19.09:110][174]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.16-17.19.09:110][174]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.16-17.19.09:110][174]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.16-17.19.09:112][174]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.16-17.19.09:136][174]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.16-17.19.09:137][174]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.16-17.19.09:137][174]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.16-17.19.09:137][174]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.16-17.19.09:137][174]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 -[2024.01.16-17.19.09:137][174]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 -[2024.01.16-17.19.09:138][174]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 -[2024.01.16-17.19.09:138][174]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 -[2024.01.16-17.19.09:138][174]LogInit: FAudioDevice initialized with ID 4. -[2024.01.16-17.19.09:138][174]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'. -[2024.01.16-17.19.09:138][174]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.16-17.19.09:141][174]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.16-17.19.09:148][174]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.16-18.19.09 -[2024.01.16-17.19.09:149][174]LogWorld: Bringing up level for play took: 0.007923 -[2024.01.16-17.19.09:150][174]LogOnline: OSS: Created online subsystem instance for: :Context_11 -[2024.01.16-17.19.09:152][174]PIE: Server logged in -[2024.01.16-17.19.09:153][174]PIE: Play in editor total start time 0,077 seconds. -[2024.01.16-17.19.18:829][ 66]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=22.42 Y=-9.23 Z=0.00 Location: X=2952.17 Y=117.13 Z=100.10 Normal: X=-0.70 Y=0.50 Z=-0.51 PenetrationDepth:1.539 Actor:Blueprint_door_C_4 Component:door_Knauf BoneName:None (0 other events since notify) -[2024.01.16-17.20.02:340][520]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.16-17.20.02:340][520]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.16-17.20.02:341][520]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.16-17.20.02:342][520]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.16-17.20.02:345][520]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.16-17.20.02:350][520]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.16-17.20.02:362][520]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.16-17.20.02:362][520]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.16-17.20.02:362][520]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.16-17.20.02:364][520]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.16-17.20.02:367][520]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.16-17.20.02:371][520]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2024.01.16-17.20.02:504][522]LogPlayLevel: Display: Destroying online subsystem :Context_11 -[2024.01.16-17.20.10:507][968]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.16-17.20.10:514][968]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.16-17.20.10:514][968]PIE: New page: PIE session: BackroomsMap (16 Jan 2024, 19:20:10) -[2024.01.16-17.20.10:514][968]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.16-17.20.10:530][968]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015983s) -[2024.01.16-17.20.10:530][968]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.016021s) -[2024.01.16-17.20.10:542][968]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2024.01.16-17.20.10:544][968]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.16-17.20.10:545][968]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.16-17.20.10:545][968]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.16-17.20.10:545][968]LogPlayLevel: PIE: World Init took: (0.000803s) -[2024.01.16-17.20.10:545][968]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.01.16-17.20.10:545][968]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.16-17.20.10:545][968]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.16-17.20.10:545][968]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.16-17.20.10:545][968]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.16-17.20.10:545][968]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.16-17.20.10:545][968]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.16-17.20.10:545][968]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.16-17.20.10:545][968]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.16-17.20.10:546][968]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.16-17.20.10:546][968]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.16-17.20.10:546][968]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.16-17.20.10:547][968]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.16-17.20.10:572][968]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.16-17.20.10:572][968]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.16-17.20.10:572][968]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.16-17.20.10:572][968]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.16-17.20.10:573][968]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 -[2024.01.16-17.20.10:573][968]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 -[2024.01.16-17.20.10:574][968]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 -[2024.01.16-17.20.10:574][968]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 -[2024.01.16-17.20.10:574][968]LogInit: FAudioDevice initialized with ID 5. -[2024.01.16-17.20.10:574][968]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'. -[2024.01.16-17.20.10:574][968]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 -[2024.01.16-17.20.10:576][968]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.16-17.20.10:583][968]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.16-18.20.10 -[2024.01.16-17.20.10:583][968]LogWorld: Bringing up level for play took: 0.008016 -[2024.01.16-17.20.10:585][968]LogOnline: OSS: Created online subsystem instance for: :Context_12 -[2024.01.16-17.20.10:587][968]PIE: Server logged in -[2024.01.16-17.20.10:588][968]PIE: Play in editor total start time 0,074 seconds. -[2024.01.16-17.20.15:584][426]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=28.15 Y=181.97 Z=0.00 Location: X=2974.61 Y=61.15 Z=100.18 Normal: X=-0.84 Y=-0.02 Z=-0.55 PenetrationDepth:2.835 Actor:Blueprint_door_C_4 Component:door_Knauf BoneName:None (0 other events since notify) -[2024.01.16-17.20.54:139][ 95]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.16-17.20.54:140][ 95]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.16-17.20.54:140][ 95]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.16-17.20.54:141][ 95]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.16-17.20.54:145][ 95]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.16-17.20.54:150][ 95]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.16-17.20.54:161][ 95]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.16-17.20.54:162][ 95]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 -[2024.01.16-17.20.54:162][ 95]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2024.01.16-17.20.54:163][ 95]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2024.01.16-17.20.54:167][ 95]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.16-17.20.54:172][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2024.01.16-17.20.54:312][ 97]LogPlayLevel: Display: Destroying online subsystem :Context_12 -[2024.01.16-17.21.00:029][504]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.16-17.21.00:060][504]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.16-17.21.00:091][504]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2024.01.16-17.21.00:133][504]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.16-17.21.00:134][504]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapD152EBAF4CF8A5DE60ECF489C7B025DA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.16-17.21.00:140][504]LogFileHelpers: All files are already saved. -[2024.01.16-17.21.00:140][504]LogFileHelpers: Saving map 'BackroomsMap' took 0.080 -[2024.01.16-17.21.00:154][504]LogFileHelpers: InternalPromptForCheckoutAndSave took 124 ms (total: 553 ms) -[2024.01.16-17.21.00:156][504]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.16-17.21.00:156][504]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-22.12.17:863][ 1]Running Python start-up script 'E:/Unreal Engine 5.3/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.028227 secs +[2024.01.18-22.12.17:864][ 1]LogEditorViewport: Clicking Background +[2024.01.18-22.12.18:222][ 6]LogSlate: Took 0.000273 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.18-22.12.23:519][325]LogSlate: Took 0.000164 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.18-22.12.29:586][975]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-22.12.29:637][975]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.12.29:637][975]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.12.30:058][975]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.12.30:070][975]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.12.30:170][977]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.12.34:859][342]LogSlate: Took 0.000082 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.18-22.12.44:128][421]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' +[2024.01.18-22.13.00:957][654]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/Materials/metal.metal +[2024.01.18-22.13.00:963][654]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.13.00:963][654]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.13.01:077][654]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.13.01:077][654]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.13.01:077][654]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.13.01:077][654]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.13.01:077][654]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 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Vector usages (Est.): 4 +[2024.01.18-22.13.01:176][656]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.13.01:176][656]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.13.09:309][298]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.13.09:309][298]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.13.09:309][298]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.13.09:309][298]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.13.09:309][298]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.13.09:309][298]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.13.09:309][298]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.13.09:376][301]MaterialEditorStats: Base pass shader: 193 instructions +[2024.01.18-22.13.09:377][301]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.13.09:377][301]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.13.09:377][301]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.13.09:377][301]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.13.09:377][301]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.13.09:377][301]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.13.09:377][301]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.13.09:377][301]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.13.10:017][353]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.13.10:017][353]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.13.10:017][353]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.13.10:017][353]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.13.10:017][353]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.13.10:017][353]MaterialEditorStats: LWC Other usages (Est.): 13 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+[2024.01.18-22.13.10:703][408]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.13.10:703][408]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.13.10:703][408]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.13.10:703][408]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.13.10:703][408]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.13.10:766][411]MaterialEditorStats: Base pass shader: 193 instructions +[2024.01.18-22.13.10:766][411]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.13.10:766][411]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.13.10:766][411]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.13.10:766][411]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.13.10:766][411]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.13.10:766][411]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.13.10:766][411]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.13.10:766][411]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.13.17:387][ 21]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.13.17:387][ 21]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.13.17:387][ 21]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.13.17:387][ 21]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.13.17:387][ 21]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.13.17:387][ 21]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.13.17:387][ 21]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.13.17:458][ 24]MaterialEditorStats: Base pass shader: 193 instructions +[2024.01.18-22.13.17:458][ 24]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.13.17:458][ 24]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.13.17:458][ 24]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.13.17:458][ 24]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.13.17:458][ 24]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.13.17:458][ 24]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-22.13.17:458][ 24]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-22.13.17:458][ 24]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.13.21:893][395]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-22.13.21:897][395]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.13.21:897][395]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-22.13.21:897][395]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-22.13.21:897][395]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-22.13.21:897][395]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 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+[2024.01.18-22.13.25:904][558]Message dialog closed, result: Cancel, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/GameMap/Props/Materials/metal.metal +(Selecting 'No' will cause all changes to be lost!) +[2024.01.18-22.13.25:910][558]LogAutomationController: Ignoring very large delta of 2.36 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-22.13.26:685][623]LogMaterialEditor: Applying material metal +[2024.01.18-22.13.26:746][623]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-22.13.26:896][623]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.01.18-22.13.28:196][740]LogSlate: Window 'metal' being destroyed +[2024.01.18-22.13.28:198][740]LogSlate: Window 'metal' being destroyed +[2024.01.18-22.13.28:228][740]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.13.28:228][740]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.13.28:251][740]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.13.28:251][740]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.13.38:611][800]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.13.55:653][606]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.13.58:556][906]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.13.58:556][906]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.13.58:556][906]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_big.chair_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_0 +[2024.01.18-22.13.59:126][957]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.13.59:126][957]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.13.59:128][957]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_big.chair_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_1 +[2024.01.18-22.14.16:220][454]LogDerivedDataCache: C:/Users/Alexa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:04.119 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 2686 files in 3923 folders with total size 219 MiB. +[2024.01.18-22.14.18:095][589]Cmd: DELETE +[2024.01.18-22.14.18:095][589]Cmd: ACTOR DELETE +[2024.01.18-22.14.18:101][589]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-22.14.18:109][589]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-22.14.18:115][589]LogEditorActor: Deleted 1 Actors (0.019 secs) +[2024.01.18-22.15.03:109][862]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/Materials/exit_red.exit_red +[2024.01.18-22.15.03:112][862]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.15.03:112][862]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.15.03:240][862]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.15.03:240][862]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.15.03:240][862]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.15.03:246][862]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-22.15.03:304][864]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.15.03:304][864]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.15.03:304][864]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.15.03:304][864]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.15.03:304][864]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.15.22:354][894]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.15.22:354][894]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.15.22:354][894]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: Total job queries 152, among them cache hits 90 (59.21%) +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: Tracking 62 distinct input hashes that result in 40 distinct outputs (64.52%) +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: RAM used: 141,54 KiB of 819,20 MiB budget. Usage: 0.02% +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: Shaders Compiled: 50 +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: Jobs assigned 50, completed 50 (100%) +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: Average time worker was idle: 4.57 s +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: Time job spent in pending queue: average 0.79 s, longest 2.34 s +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: Job execution time: average 0.51 s, max 1.02 s +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: Job life time (pending + execution): average 1.30 s, max 2.97 +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: Shader code size: average 4,977 KiB, min 1,355 KiB, max 10,176 KiB +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 5.59 s +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: Jobs were issued in 50 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: Average processing rate: 8.94 jobs/sec +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: Total thread time: 20,339 s +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: Total thread preprocess time: 1,921 s +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: Percentage time preprocessing: 9.45% +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: Effective parallelization: 3.64 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec) +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.56 sec, max 0.62 sec, min 0.50 sec) +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: FLumenCardVS (compiled 9 times, average 0.53 sec, max 0.62 sec, min 0.39 sec) +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 6 times, average 0.53 sec, max 0.72 sec, min 0.29 sec) +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 1 times, average 0.51 sec, max 0.51 sec, min 0.51 sec) +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: FLumenCardVS - 23.66% of total time (compiled 9 times, average 0.53 sec, max 0.62 sec, min 0.39 sec) +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 15.67% of total time (compiled 6 times, average 0.53 sec, max 0.72 sec, min 0.29 sec) +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 14.55% of total time (compiled 6 times, average 0.49 sec, max 0.65 sec, min 0.27 sec) +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: FLumenCardPS<false> - 9.80% of total time (compiled 9 times, average 0.22 sec, max 0.30 sec, min 0.14 sec) +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 8.26% of total time (compiled 3 times, average 0.56 sec, max 0.62 sec, min 0.50 sec) +[2024.01.18-22.15.22:382][895]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.15.22:397][896]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.15.22:397][896]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.15.22:397][896]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.15.22:397][896]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.15.22:397][896]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.15.26:309][300]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.15.26:309][300]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.15.26:309][300]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.15.26:662][325]MaterialEditorStats: Base pass shader: 141 instructions +[2024.01.18-22.15.26:662][325]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.15.26:662][325]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.15.26:662][325]MaterialEditorStats: Shader Count: 3 +[2024.01.18-22.15.26:770][334]MaterialEditorStats: Base pass shader: 141 instructions +[2024.01.18-22.15.26:770][334]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.15.26:770][334]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.15.26:770][334]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.15.26:770][334]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.15.27:423][402]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.15.27:423][402]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.15.27:423][402]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.15.27:965][441]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.15.27:965][441]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.15.27:965][441]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.15.27:965][441]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.15.27:965][441]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.15.35:101][135]MaterialEditorStats: Base pass shader: 141 instructions +[2024.01.18-22.15.35:101][135]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.15.35:101][135]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.15.35:101][135]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.15.35:101][135]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.15.36:723][301]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.15.36:723][301]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.15.36:723][301]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.15.36:791][303]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.15.36:791][303]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.15.36:792][303]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.15.36:792][303]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.15.36:792][303]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.15.46:788][371]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.15.46:788][371]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.15.46:788][371]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.15.47:359][413]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.15.47:359][413]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.15.47:359][413]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.15.47:359][413]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.15.47:359][413]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.15.51:182][786]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.15.51:182][786]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.15.51:182][786]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.15.51:678][824]MaterialEditorStats: Base pass shader: 144 instructions +[2024.01.18-22.15.51:678][824]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.15.51:678][824]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.15.51:678][824]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.15.51:678][824]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.15.54:080][ 55]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.15.54:080][ 55]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.15.54:080][ 55]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.15.54:547][ 89]MaterialEditorStats: Base pass shader: 144 instructions +[2024.01.18-22.15.54:547][ 89]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.15.54:547][ 89]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.15.54:547][ 89]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.15.54:547][ 89]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.15.56:757][299]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.15.56:757][299]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.15.56:757][299]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.15.56:804][301]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.15.56:804][301]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.15.56:804][301]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.15.56:804][301]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.15.56:804][301]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.16.45:508][112]MaterialEditorStats: Base pass shader: 141 instructions +[2024.01.18-22.16.45:508][112]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.16.45:508][112]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.16.45:508][112]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.16.45:508][112]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.01:698][832]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.01:698][832]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.01:698][832]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.01:760][835]MaterialEditorStats: Base pass shader: 141 instructions +[2024.01.18-22.17.01:760][835]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.01:760][835]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.01:760][835]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.01:760][835]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.02:947][953]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.02:947][953]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.02:947][953]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.03:018][956]MaterialEditorStats: Base pass shader: 141 instructions +[2024.01.18-22.17.03:018][956]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.03:018][956]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.03:018][956]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.03:018][956]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.06:829][367]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.06:829][367]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.06:829][367]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.07:456][407]MaterialEditorStats: Base pass shader: 141 instructions +[2024.01.18-22.17.07:456][407]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.07:456][407]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.07:456][407]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.07:456][407]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.12:239][753]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.12:239][753]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.12:239][753]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.12:750][793]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.12:750][793]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.12:750][793]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.12:750][793]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.12:750][793]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.16:126][ 51]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.16:126][ 51]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.16:126][ 51]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.16:151][ 52]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.16:151][ 52]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.16:151][ 52]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.16:151][ 52]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.16:151][ 52]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.17.18:294][248]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.18:294][248]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.18:294][248]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.18:303][249]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.18:303][249]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.18:303][249]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.18:303][249]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.18:303][249]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.17.18:840][290]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.18:840][290]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.18:840][290]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.18:850][291]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.18:850][291]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.18:850][291]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.18:850][291]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.18:850][291]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.17.19:550][347]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.19:550][347]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.19:550][347]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.19:567][348]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.19:567][348]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.19:568][348]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.19:568][348]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.19:568][348]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.17.20:079][387]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.20:079][387]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.20:079][387]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.20:088][388]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.20:088][388]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.20:088][388]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.20:088][388]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.20:088][388]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.17.20:693][438]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.20:693][438]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.20:693][438]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.20:702][439]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.20:702][439]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.20:702][439]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.20:702][439]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.20:702][439]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.17.21:773][531]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.21:773][531]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.21:773][531]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.21:782][532]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.21:782][532]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.21:782][532]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.21:782][532]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.21:782][532]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.17.22:681][610]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.22:681][610]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.22:681][610]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.22:701][611]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.22:701][611]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.22:701][611]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.22:701][611]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.22:701][611]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.17.23:715][701]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.23:715][701]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.23:715][701]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.23:735][702]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.23:735][702]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.23:735][702]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.23:735][702]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.23:735][702]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.17.27:431][ 57]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.27:431][ 57]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.27:431][ 57]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.27:502][ 60]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.27:502][ 60]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.27:502][ 60]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.27:502][ 60]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.27:502][ 60]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.28:275][128]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.28:275][128]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.28:275][128]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.28:340][131]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.28:340][131]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.28:340][131]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.28:340][131]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.28:340][131]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.29:856][271]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.29:856][271]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.29:856][271]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.29:922][274]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.29:922][274]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.29:922][274]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.29:922][274]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.29:922][274]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.30:636][333]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.30:636][333]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.30:636][333]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.30:694][336]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.30:694][336]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.30:694][336]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.30:694][336]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.30:694][336]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.33:243][565]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.33:243][565]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.33:243][565]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.33:310][568]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.33:310][568]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.33:310][568]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.33:310][568]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.33:310][568]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.34:249][645]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.34:249][645]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.34:249][645]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.34:317][648]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.34:317][648]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.34:317][648]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.34:317][648]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.34:317][648]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.35:529][764]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.35:529][764]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.35:529][764]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.35:595][767]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.35:595][767]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.35:595][767]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.35:595][767]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.35:595][767]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.36:411][839]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.36:411][839]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.36:411][839]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.36:475][842]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.36:475][842]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.36:475][842]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.36:475][842]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.36:475][842]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.36:936][884]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.36:936][884]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.36:936][884]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.36:998][887]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.36:998][887]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.36:998][887]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.36:998][887]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.36:998][887]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.38:352][ 21]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.38:352][ 21]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.38:352][ 21]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.38:418][ 24]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.38:418][ 24]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.38:418][ 24]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.38:418][ 24]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.38:418][ 24]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.39:433][110]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.39:433][110]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.39:433][110]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.39:497][113]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.39:498][113]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.39:498][113]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.39:498][113]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.39:498][113]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.40:056][162]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.40:056][162]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.40:056][162]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.40:117][165]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.40:117][165]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.40:117][165]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.40:117][165]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.40:117][165]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.41:593][305]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.41:593][305]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.41:593][305]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.41:654][308]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.41:654][308]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.41:654][308]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.41:654][308]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.41:654][308]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.41:887][327]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.41:887][327]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.41:887][327]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.41:947][329]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.41:947][329]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.41:947][329]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.41:947][329]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.41:947][329]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.42:296][358]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.42:296][358]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.42:296][358]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.42:356][361]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.42:356][361]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.42:356][361]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.42:356][361]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.42:356][361]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.46:066][666]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.46:066][666]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.46:066][666]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.46:128][669]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.46:128][669]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.46:128][669]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.46:128][669]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.46:128][669]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.47:123][743]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.47:123][743]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.47:123][743]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.47:184][746]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.47:184][746]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.47:184][746]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.47:184][746]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.47:184][746]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.53:333][351]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.53:333][351]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.53:333][351]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.53:413][354]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.53:413][354]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.53:413][354]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.53:413][354]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.53:413][354]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.55:238][513]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.55:238][513]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.55:238][513]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.55:300][516]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.55:300][516]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.55:300][516]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.55:300][516]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.55:300][516]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.55:774][559]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.55:774][559]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.55:774][559]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.55:840][562]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.55:840][562]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.55:840][562]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.55:840][562]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.55:840][562]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.56:500][616]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.56:500][616]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.56:500][616]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.56:559][619]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.56:559][619]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.56:559][619]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.56:559][619]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.56:559][619]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.57:455][704]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.57:455][704]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.57:455][704]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.57:521][707]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.57:521][707]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.57:521][707]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.57:521][707]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.57:522][707]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.58:346][777]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.58:346][777]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.58:346][777]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.58:410][780]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.58:410][780]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.58:410][780]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.58:410][780]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.58:410][780]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.17.58:973][828]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.17.58:973][828]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.58:973][828]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.17.59:038][831]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.17.59:038][831]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.17.59:038][831]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.17.59:038][831]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.17.59:038][831]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.18.00:511][964]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.18.00:511][964]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.00:511][964]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.18.00:577][967]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.18.00:577][967]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.18.00:577][967]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.18.00:577][967]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.00:577][967]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.18.01:554][ 56]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.18.01:554][ 56]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.01:554][ 56]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.18.01:627][ 59]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.18.01:627][ 59]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.18.01:627][ 59]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.18.01:627][ 59]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.01:627][ 59]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.18.02:147][108]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.18.02:147][108]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.02:147][108]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.18.02:214][111]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.18.02:214][111]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.18.02:214][111]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.18.02:214][111]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.02:214][111]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.18.04:160][280]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.18.04:160][280]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.04:160][280]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.18.04:226][283]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.18.04:226][283]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.18.04:226][283]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.18.04:226][283]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.04:226][283]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.18.04:756][334]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.18.04:756][334]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.04:757][334]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.18.04:820][337]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.18.04:820][337]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.18.04:821][337]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.18.04:821][337]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.04:821][337]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.18.05:468][394]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.18.05:468][394]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.05:468][394]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.18.05:530][397]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.18.05:530][397]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.18.05:530][397]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.18.05:530][397]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.05:530][397]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.18.06:216][453]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.18.06:216][453]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.06:216][453]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.18.06:278][456]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.18.06:278][456]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.18.06:278][456]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.18.06:278][456]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.06:278][456]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.18.08:498][644]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-22.18.22:459][746]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.18.22:459][746]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.22:459][746]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: Total job queries 556, among them cache hits 466 (83.81%) +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: Tracking 90 distinct input hashes that result in 52 distinct outputs (57.78%) +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: RAM used: 196,29 KiB of 819,20 MiB budget. Usage: 0.02% +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: Shaders Compiled: 78 +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: Jobs assigned 78, completed 78 (100%) +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: Average time worker was idle: 16.48 s +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: Time job spent in pending queue: average 0.52 s, longest 2.34 s +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: Job execution time: average 0.46 s, max 1.02 s +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: Job life time (pending + execution): average 0.99 s, max 2.97 +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: Shader code size: average 4,536 KiB, min 1,355 KiB, max 10,176 KiB +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.09 s +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: Jobs were issued in 78 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: Average processing rate: 8.58 jobs/sec +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: Total thread time: 27,572 s +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: Total thread preprocess time: 2,621 s +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: Percentage time preprocessing: 9.51% +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: Effective parallelization: 3.03 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec) +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.56 sec, max 0.62 sec, min 0.50 sec) +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 6 times, average 0.53 sec, max 0.72 sec, min 0.29 sec) +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 1 times, average 0.51 sec, max 0.51 sec, min 0.51 sec) +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy (compiled 6 times, average 0.49 sec, max 0.65 sec, min 0.27 sec) +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: FLumenCardVS - 25.18% of total time (compiled 16 times, average 0.43 sec, max 0.62 sec, min 0.29 sec) +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 13.73% of total time (compiled 13 times, average 0.29 sec, max 0.34 sec, min 0.25 sec) +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.64% of total time (compiled 13 times, average 0.29 sec, max 0.33 sec, min 0.25 sec) +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 11.56% of total time (compiled 6 times, average 0.53 sec, max 0.72 sec, min 0.29 sec) +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 10.73% of total time (compiled 6 times, average 0.49 sec, max 0.65 sec, min 0.27 sec) +[2024.01.18-22.18.22:461][746]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.18.22:468][747]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.18.22:468][747]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.18.22:468][747]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.18.22:468][747]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.22:468][747]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.18.25:228][ 7]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.18.25:229][ 7]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.25:229][ 7]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.18.25:250][ 8]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.18.25:251][ 8]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.18.25:251][ 8]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.18.25:251][ 8]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.25:251][ 8]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.18.26:271][101]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.18.26:271][101]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.26:271][101]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.18.26:279][102]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.18.26:279][102]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.18.26:279][102]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.18.26:279][102]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.26:279][102]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.18.28:457][296]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.18.28:457][296]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.28:457][296]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.18.28:466][297]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.18.28:466][297]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.18.28:466][297]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.18.28:466][297]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.28:466][297]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.18.29:851][426]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.18.29:851][426]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.29:851][426]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.18.29:866][427]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.18.29:867][427]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.18.29:867][427]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.18.29:867][427]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.29:867][427]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.18.30:551][487]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.18.30:551][487]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.30:551][487]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.18.30:567][488]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.18.30:567][488]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.18.30:567][488]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.18.30:567][488]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.30:567][488]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.18.31:241][543]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.18.31:241][543]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.31:241][543]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.18.31:249][544]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.18.31:249][544]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.18.31:249][544]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.18.31:249][544]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.31:249][544]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.18.50:503][483]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.01.18-22.18.51:664][483]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.18.51:670][483]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.18.51:720][483]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-22.18.51:745][483]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.01.18-22.18.51:750][483]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.004210 seconds +[2024.01.18-22.18.51:793][483]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-22.18.51:793][483]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMap5794333447A8502FA8D6F2B5D50A235B.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-22.18.51:799][483]LogFileHelpers: All files are already saved. +[2024.01.18-22.18.51:800][483]LogFileHelpers: Saving map 'BackroomsMap' took 0.080 +[2024.01.18-22.18.51:818][483]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/file_cabinet2" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/file_cabinet2.uasset" SILENT=true +[2024.01.18-22.18.51:826][483]LogSavePackage: Moving output files for package: /Game/GameMap/Props/file_cabinet2 +[2024.01.18-22.18.51:826][483]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/file_cabinet27530B8D3419DC35B786F4D92394C2A2A.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/file_cabinet2.uasset' +[2024.01.18-22.18.51:843][483]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/metal" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/metal.uasset" SILENT=true +[2024.01.18-22.18.51:846][483]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/metal +[2024.01.18-22.18.51:846][483]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/metal506C43E44F240AAD99D985BE0A9D86DF.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/metal.uasset' +[2024.01.18-22.18.51:852][483]LogFileHelpers: InternalPromptForCheckoutAndSave took 181 ms +[2024.01.18-22.18.51:854][483]AssetCheck: New page: Asset Save: multiple assets +[2024.01.18-22.18.51:854][483]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-22.18.51:854][483]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-22.18.51:854][483]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/metal.metal +[2024.01.18-22.18.53:250][610]LogMaterialEditor: Applying material exit_red +[2024.01.18-22.18.53:283][610]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-22.18.53:945][610]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-22.18.53:949][610]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.18.53:949][610]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.53:949][610]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.18.53:958][611]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.18.53:958][611]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.18.53:958][611]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.18.53:958][611]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.53:958][611]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.18.55:065][710]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-22.18.56:085][710]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.18.56:090][710]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.18.57:055][710]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/exit_red" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_red.uasset" SILENT=true +[2024.01.18-22.18.57:056][710]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/exit_red +[2024.01.18-22.18.57:056][710]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_red2924DF044F5285F19DEA81A5AF1D56A0.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_red.uasset' +[2024.01.18-22.18.57:061][710]LogFileHelpers: InternalPromptForCheckoutAndSave took 970 ms (total: 1.15 sec) +[2024.01.18-22.18.57:061][710]AssetCheck: New page: Asset Save: exit_red +[2024.01.18-22.18.57:061][710]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/exit_red.exit_red +[2024.01.18-22.18.57:062][710]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.18.57:062][710]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.18.57:062][710]MaterialEditorStats: MaxSampler: 191 instructions +[2024.01.18-22.18.57:062][710]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.18.57:062][710]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.18.57:062][710]MaterialEditorStats: Shader Count: 16 +[2024.01.18-22.18.57:068][710]LogAutomationController: Ignoring very large delta of 2.01 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-22.18.57:530][738]LogSlate: Window 'exit_red' being destroyed +[2024.01.18-22.18.57:532][738]LogSlate: Window 'exit_red' being destroyed +[2024.01.18-22.18.57:548][738]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.18.57:548][738]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.19.02:987][282]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_right.exit_right +[2024.01.18-22.19.02:987][282]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_right.exit_right +[2024.01.18-22.19.02:988][282]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/exit_right.exit_right as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_7 +[2024.01.18-22.19.03:702][354]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_right.exit_right +[2024.01.18-22.19.03:702][354]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_right.exit_right +[2024.01.18-22.19.03:703][354]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/exit_right.exit_right as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_8 +[2024.01.18-22.19.07:437][741]Cmd: DELETE +[2024.01.18-22.19.07:437][741]Cmd: ACTOR DELETE +[2024.01.18-22.19.07:442][741]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-22.19.07:447][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-22.19.07:452][741]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.01.18-22.19.09:600][975]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-22.19.09:600][975]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-22.19.09:600][975]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/exit_left.exit_left as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_10 +[2024.01.18-22.19.10:061][ 22]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-22.19.10:061][ 22]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-22.19.10:062][ 22]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/exit_left.exit_left as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_12 +[2024.01.18-22.19.45:288][938]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/Materials/exit_red.exit_red +[2024.01.18-22.19.45:291][938]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.19.45:291][938]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.19.45:424][938]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.19.45:424][938]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.19.45:424][938]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.19.45:431][938]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-22.19.45:480][940]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.19.45:480][940]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.19.45:480][940]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.19.45:480][940]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.19.45:480][940]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.19.50:926][454]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.19.50:926][454]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.19.50:926][454]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.19.50:937][455]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.19.50:937][455]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.19.50:937][455]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.19.50:937][455]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.19.50:937][455]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.19.54:874][836]LogMaterialEditor: Applying material exit_red +[2024.01.18-22.19.54:936][836]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.01.18-22.19.55:074][836]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-22.19.55:079][836]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 216 instructions +[2024.01.18-22.19.55:079][836]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.19.55:079][836]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.19.55:079][836]MaterialEditorStats: Shader Count: 6 +[2024.01.18-22.19.55:089][837]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.19.55:089][837]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.19.55:089][837]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.19.55:089][837]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.19.55:089][837]MaterialEditorStats: Shader Count: 8 +[2024.01.18-22.19.55:920][908]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-22.19.57:115][908]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.19.57:120][908]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.19.57:167][908]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-22.19.57:195][908]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-22.19.57:239][908]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-22.19.57:239][908]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMap9EC9537C4FC00B5D0C9076B345EEDD26.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-22.19.57:245][908]LogFileHelpers: All files are already saved. +[2024.01.18-22.19.57:245][908]LogFileHelpers: Saving map 'BackroomsMap' took 0.078 +[2024.01.18-22.19.57:268][908]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/exit_red" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_red.uasset" SILENT=true +[2024.01.18-22.19.57:270][908]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/exit_red +[2024.01.18-22.19.57:270][908]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_redDEDCDFE44E1FB3C934B328B13C764C90.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_red.uasset' +[2024.01.18-22.19.57:273][908]LogFileHelpers: InternalPromptForCheckoutAndSave took 153 ms (total: 1.30 sec) +[2024.01.18-22.19.57:276][908]AssetCheck: New page: Asset Save: multiple assets +[2024.01.18-22.19.57:276][908]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-22.19.57:276][908]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/exit_red.exit_red +[2024.01.18-22.19.57:276][908]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.19.57:276][908]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.19.57:276][908]MaterialEditorStats: MaxSampler: 191 instructions +[2024.01.18-22.19.57:276][908]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.19.57:276][908]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.19.57:276][908]MaterialEditorStats: Shader Count: 16 +[2024.01.18-22.19.58:190][989]LogSlate: Window 'exit_red' being destroyed +[2024.01.18-22.19.58:192][989]LogSlate: Window 'exit_red' being destroyed +[2024.01.18-22.19.58:209][989]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.19.58:209][989]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.20.09:891][159]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/Materials/exit_red.exit_red +[2024.01.18-22.20.09:895][159]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.20.09:895][159]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.20.10:039][159]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.20.10:039][159]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.20.10:039][159]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.20.10:046][159]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-22.20.10:093][161]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.20.10:093][161]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.20.10:093][161]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.20.10:093][161]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.20.10:093][161]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.20.15:072][608]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.20.15:072][608]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.20.15:072][608]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.20.15:082][609]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.20.15:082][609]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.20.15:082][609]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.20.15:082][609]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.20.15:082][609]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.20.16:261][712]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.20.16:261][712]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.20.16:261][712]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.20.16:271][713]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.20.16:271][713]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.20.16:271][713]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.20.16:271][713]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.20.16:271][713]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.20.19:642][ 42]LogMaterialEditor: Applying material exit_red +[2024.01.18-22.20.19:703][ 42]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-22.20.19:859][ 42]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-22.20.19:878][ 42]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 216 instructions +[2024.01.18-22.20.19:878][ 42]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.20.19:878][ 42]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.20.19:878][ 42]MaterialEditorStats: Shader Count: 6 +[2024.01.18-22.20.19:922][ 43]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.20.19:922][ 43]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.20.19:922][ 43]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.20.19:922][ 43]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.20.19:922][ 43]MaterialEditorStats: Shader Count: 8 +[2024.01.18-22.20.20:481][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-22.20.21:452][ 92]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.20.21:457][ 92]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.20.21:525][ 92]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/exit_red" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_red.uasset" SILENT=true +[2024.01.18-22.20.21:526][ 92]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/exit_red +[2024.01.18-22.20.21:526][ 92]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_red5577AC2F4A919F9BE07A61A20201FB4C.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_red.uasset' +[2024.01.18-22.20.21:529][ 92]LogFileHelpers: InternalPromptForCheckoutAndSave took 72 ms (total: 1.37 sec) +[2024.01.18-22.20.21:531][ 92]AssetCheck: New page: Asset Save: exit_red +[2024.01.18-22.20.21:531][ 92]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/exit_red.exit_red +[2024.01.18-22.20.21:531][ 92]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.20.21:531][ 92]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.20.21:531][ 92]MaterialEditorStats: MaxSampler: 191 instructions +[2024.01.18-22.20.21:531][ 92]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.20.21:531][ 92]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.20.21:531][ 92]MaterialEditorStats: Shader Count: 16 +[2024.01.18-22.20.23:848][307]LogSlate: Window 'exit_red' being destroyed +[2024.01.18-22.20.23:851][307]LogSlate: Window 'exit_red' being destroyed +[2024.01.18-22.20.23:867][307]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.20.23:867][307]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.20.41:438][ 91]Cmd: DELETE +[2024.01.18-22.20.41:438][ 91]Cmd: ACTOR DELETE +[2024.01.18-22.20.41:443][ 91]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-22.20.41:447][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.01.18-22.20.41:456][ 91]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.01.18-22.21.05:185][502]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/Materials/exit_red.exit_red +[2024.01.18-22.21.05:188][502]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.21.05:188][502]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.21.05:324][502]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.21.05:324][502]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.21.05:324][502]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.21.05:329][502]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-22.21.05:379][504]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.21.05:379][504]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.21.05:379][504]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.21.05:379][504]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.21.05:379][504]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.21.08:802][790]LogSlate: Window 'exit_red' being destroyed +[2024.01.18-22.21.08:805][790]LogSlate: Window 'exit_red' being destroyed +[2024.01.18-22.21.08:821][790]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.21.08:821][790]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.21.13:699][233]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.21.16:635][457]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-22.21.16:685][457]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.21.16:685][457]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.21.17:088][457]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.21.48:347][258]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-22.21.49:325][258]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.21.49:332][258]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.21.49:383][258]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-22.21.49:410][258]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-22.21.49:455][258]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-22.21.49:455][258]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMapF214F7024F0C14BFF927349308D1C06A.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-22.21.49:461][258]LogFileHelpers: All files are already saved. +[2024.01.18-22.21.49:461][258]LogFileHelpers: Saving map 'BackroomsMap' took 0.078 +[2024.01.18-22.21.49:478][258]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/exit_left" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_left.uasset" SILENT=true +[2024.01.18-22.21.49:480][258]LogSavePackage: Moving output files for package: /Game/GameMap/Props/exit_left +[2024.01.18-22.21.49:480][258]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_leftBB3562FF488735E0267747BAB5F6A594.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_left.uasset' +[2024.01.18-22.21.49:487][258]LogFileHelpers: InternalPromptForCheckoutAndSave took 154 ms (total: 1.53 sec) +[2024.01.18-22.21.49:489][258]AssetCheck: New page: Asset Save: multiple assets +[2024.01.18-22.21.49:489][258]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-22.21.49:489][258]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-22.21.52:762][534]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-22.21.52:762][534]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-22.21.52:763][534]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/exit_left.exit_left as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_15 +[2024.01.18-22.21.55:090][740]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-22.21.55:090][740]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-22.21.55:091][740]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/exit_left.exit_left as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_16 +[2024.01.18-22.22.17:960][936]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/Materials/exit_letters.exit_letters +[2024.01.18-22.22.17:963][936]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.22.17:963][936]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.22.18:063][936]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.22.18:063][936]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.22.18:063][936]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.22.18:069][936]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: Total job queries 817, among them cache hits 703 (86.05%) +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: Tracking 114 distinct input hashes that result in 68 distinct outputs (59.65%) +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: RAM used: 264,80 KiB of 819,20 MiB budget. Usage: 0.03% +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: Shaders Compiled: 92 +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: Jobs assigned 92, completed 92 (100%) +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: Average time worker was idle: 40.75 s +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: Time job spent in pending queue: average 0.46 s, longest 2.34 s +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: Job execution time: average 0.47 s, max 1.02 s +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: Job life time (pending + execution): average 0.93 s, max 2.97 +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: Shader code size: average 4,836 KiB, min 1,355 KiB, max 10,176 KiB +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 10.98 s +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: Jobs were issued in 92 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: Average processing rate: 8.38 jobs/sec +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: Total thread time: 32,623 s +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: Total thread preprocess time: 3,103 s +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: Percentage time preprocessing: 9.51% +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: Effective parallelization: 2.97 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec) +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.56 sec, max 0.62 sec, min 0.50 sec) +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 7 times, average 0.51 sec, max 0.72 sec, min 0.29 sec) +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 1 times, average 0.51 sec, max 0.51 sec, min 0.51 sec) +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.49 sec, max 0.49 sec, min 0.49 sec) +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: FLumenCardVS - 21.29% of total time (compiled 16 times, average 0.43 sec, max 0.62 sec, min 0.29 sec) +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 12.39% of total time (compiled 14 times, average 0.29 sec, max 0.34 sec, min 0.25 sec) +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 12.38% of total time (compiled 14 times, average 0.29 sec, max 0.33 sec, min 0.25 sec) +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 11.05% of total time (compiled 7 times, average 0.51 sec, max 0.72 sec, min 0.29 sec) +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 10.08% of total time (compiled 7 times, average 0.47 sec, max 0.65 sec, min 0.27 sec) +[2024.01.18-22.22.18:103][937]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.22.18:189][944]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.22.18:189][944]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.22.18:189][944]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.22.18:189][944]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.22.18:189][944]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.22.41:868][490]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.22.41:868][490]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.22.41:868][490]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.22.41:923][492]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.22.41:923][492]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.22.41:923][492]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.22.41:923][492]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.22.41:923][492]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.22.46:056][946]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.22.46:056][946]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.22.46:056][946]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.22.46:165][949]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.22.46:165][949]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.22.46:165][949]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.22.46:165][949]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.22.46:165][949]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.22.48:700][187]MaterialEditorStats: Base pass shader: 141 instructions +[2024.01.18-22.22.48:700][187]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.22.48:700][187]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.22.48:700][187]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.22.48:700][187]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.22.50:414][351]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.22.50:414][351]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.22.50:414][351]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.22.50:479][354]MaterialEditorStats: Base pass shader: 141 instructions +[2024.01.18-22.22.50:479][354]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.22.50:479][354]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.22.50:479][354]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.22.50:479][354]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.22.54:272][733]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.22.54:272][733]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.22.54:272][733]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.22.54:350][736]MaterialEditorStats: Base pass shader: 141 instructions +[2024.01.18-22.22.54:350][736]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.22.54:350][736]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.22.54:350][736]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.22.54:351][736]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.22.55:663][865]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.22.55:663][865]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.22.55:663][865]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.22.55:735][868]MaterialEditorStats: Base pass shader: 141 instructions +[2024.01.18-22.22.55:735][868]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.22.55:735][868]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.22.55:735][868]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.22.55:735][868]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.23.00:972][306]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.23.00:972][306]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.23.00:972][306]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.23.00:983][307]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.23.00:983][307]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.23.00:983][307]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.23.00:983][307]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.23.00:983][307]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.23.02:574][441]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.23.02:574][441]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.23.02:574][441]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.23.02:584][442]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.23.02:584][442]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.23.02:584][442]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.23.02:584][442]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.23.02:584][442]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.23.06:949][851]LogMaterialEditor: Saving and Compiling material exit_letters +[2024.01.18-22.23.07:022][851]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-22.23.07:174][851]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-22.23.07:181][851]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.23.07:253][851]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/exit_letters +[2024.01.18-22.23.07:254][851]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_letters297A93EF4BD42DA5843C8BAF9445E957.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_letters.uasset' +[2024.01.18-22.23.07:256][851]LogFileHelpers: InternalPromptForCheckoutAndSave took 74 ms (total: 1.60 sec) +[2024.01.18-22.23.07:258][851]AssetCheck: New page: Asset Save: exit_letters +[2024.01.18-22.23.07:258][851]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/exit_letters.exit_letters +[2024.01.18-22.23.07:259][851]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.23.07:259][851]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.23.07:259][851]MaterialEditorStats: MaxSampler: 191 instructions +[2024.01.18-22.23.07:259][851]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.23.07:259][851]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.23.07:259][851]MaterialEditorStats: Shader Count: 16 +[2024.01.18-22.23.09:385][ 44]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-22.23.10:357][ 44]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.23.10:362][ 44]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.23.10:416][ 44]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-22.23.10:442][ 44]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-22.23.10:486][ 44]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-22.23.10:486][ 44]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMap75402F0A432A1C4164106D8E6EDE80A5.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-22.23.10:492][ 44]LogFileHelpers: All files are already saved. +[2024.01.18-22.23.10:492][ 44]LogFileHelpers: Saving map 'BackroomsMap' took 0.076 +[2024.01.18-22.23.10:497][ 44]LogFileHelpers: InternalPromptForCheckoutAndSave took 135 ms (total: 1.74 sec) +[2024.01.18-22.23.10:499][ 44]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.18-22.23.10:499][ 44]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-22.23.13:005][277]LogSlate: Window 'exit_letters' being destroyed +[2024.01.18-22.23.13:007][277]LogSlate: Window 'exit_letters' being destroyed +[2024.01.18-22.23.13:041][277]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.23.13:041][277]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.23.13:065][277]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.23.13:065][277]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.23.33:911][472]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-22.23.33:952][472]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.23.33:952][472]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.23.34:352][472]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.23.36:335][617]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/Materials/exit_letters.exit_letters +[2024.01.18-22.23.36:338][617]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.23.36:338][617]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.23.36:434][617]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.23.36:434][617]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.23.36:434][617]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.23.36:442][617]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-22.23.36:495][619]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.23.36:495][619]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.23.36:495][619]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.23.36:495][619]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.23.36:495][619]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.23.40:389][975]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.23.40:389][975]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.23.40:389][975]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.23.40:399][976]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.23.40:399][976]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.23.40:399][976]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.23.40:399][976]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.23.40:399][976]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.23.42:812][204]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.23.42:812][204]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.23.42:812][204]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.23.42:823][205]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.23.42:823][205]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.23.42:823][205]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.23.42:823][205]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.23.42:823][205]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.23.45:931][506]LogMaterialEditor: Applying material exit_letters +[2024.01.18-22.23.45:996][506]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.01.18-22.23.46:157][506]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-22.23.50:097][889]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-22.23.51:054][889]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.23.51:059][889]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.23.51:123][889]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/exit_letters +[2024.01.18-22.23.51:124][889]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/exit_letters2A2C855E48F099B72370DCA0BB4F8305.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_letters.uasset' +[2024.01.18-22.23.51:126][889]LogFileHelpers: InternalPromptForCheckoutAndSave took 67 ms (total: 1.81 sec) +[2024.01.18-22.23.51:128][889]AssetCheck: New page: Asset Save: exit_letters +[2024.01.18-22.23.51:128][889]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/exit_letters.exit_letters +[2024.01.18-22.23.51:129][889]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.23.51:129][889]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.23.51:129][889]MaterialEditorStats: MaxSampler: 191 instructions +[2024.01.18-22.23.51:129][889]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.23.51:129][889]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.23.51:129][889]MaterialEditorStats: Shader Count: 16 +[2024.01.18-22.23.53:297][ 98]LogSlate: Window 'exit_letters' being destroyed +[2024.01.18-22.23.53:300][ 98]LogSlate: Window 'exit_letters' being destroyed +[2024.01.18-22.23.53:332][ 98]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.23.53:332][ 98]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.23.53:357][ 98]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.23.53:357][ 98]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: Total job queries 947, among them cache hits 831 (87.75%) +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: Tracking 116 distinct input hashes that result in 69 distinct outputs (59.48%) +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: RAM used: 269,71 KiB of 819,20 MiB budget. Usage: 0.03% +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: Shaders Compiled: 94 +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: Jobs assigned 94, completed 94 (100%) +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: Average time worker was idle: 45.66 s +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: Time job spent in pending queue: average 0.45 s, longest 2.34 s +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: Job execution time: average 0.47 s, max 1.02 s +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: Job life time (pending + execution): average 0.92 s, max 2.97 +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: Shader code size: average 4,852 KiB, min 1,355 KiB, max 10,176 KiB +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 11.44 s +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: Jobs were issued in 94 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: Average processing rate: 8.22 jobs/sec +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: Total thread time: 33,158 s +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: Total thread preprocess time: 3,157 s +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: Percentage time preprocessing: 9.52% +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: Effective parallelization: 2.90 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec) +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.56 sec, max 0.62 sec, min 0.50 sec) +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 7 times, average 0.51 sec, max 0.72 sec, min 0.29 sec) +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 1 times, average 0.51 sec, max 0.51 sec, min 0.51 sec) +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.49 sec, max 0.49 sec, min 0.49 sec) +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-22.25.26:523][667]LogShaderCompilers: Display: FLumenCardVS - 20.94% of total time (compiled 16 times, average 0.43 sec, max 0.62 sec, min 0.29 sec) +[2024.01.18-22.25.26:524][667]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.03% of total time (compiled 15 times, average 0.29 sec, max 0.33 sec, min 0.25 sec) +[2024.01.18-22.25.26:524][667]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 12.96% of total time (compiled 15 times, average 0.29 sec, max 0.34 sec, min 0.25 sec) +[2024.01.18-22.25.26:524][667]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 10.87% of total time (compiled 7 times, average 0.51 sec, max 0.72 sec, min 0.29 sec) +[2024.01.18-22.25.26:524][667]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 9.92% of total time (compiled 7 times, average 0.47 sec, max 0.65 sec, min 0.27 sec) +[2024.01.18-22.25.26:524][667]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.25.58:625][ 84]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/exit_right.exit_right +[2024.01.18-22.25.58:685][ 84]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.25.58:685][ 84]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.25.59:089][ 84]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.26.06:113][601]LogSlate: Window 'exit_right' being destroyed +[2024.01.18-22.26.06:116][601]LogSlate: Window 'exit_right' being destroyed +[2024.01.18-22.26.06:148][601]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.26.06:148][601]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.27.35:099][ 67]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.27.35:099][ 67]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.27.35:100][ 67]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_big.chair_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_17 +[2024.01.18-22.27.35:650][121]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.27.35:650][121]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.27.35:651][121]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_big.chair_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_19 +[2024.01.18-22.27.41:580][662]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.27.41:580][662]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.27.41:580][662]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_big.chair_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_23 +[2024.01.18-22.27.42:244][720]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.27.42:244][720]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.27.42:245][720]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_big.chair_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_24 +[2024.01.18-22.27.45:875][ 57]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.27.45:875][ 57]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.27.45:876][ 57]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_small.chair_small as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_25 +[2024.01.18-22.27.46:789][135]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.27.46:789][135]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.27.46:790][135]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_small.chair_small as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_26 +[2024.01.18-22.27.51:302][567]Cmd: DELETE +[2024.01.18-22.27.51:303][567]Cmd: ACTOR DELETE +[2024.01.18-22.27.51:308][567]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-22.27.51:314][567]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.01.18-22.27.51:321][567]LogEditorActor: Deleted 1 Actors (0.019 secs) +[2024.01.18-22.27.54:760][929]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-22.27.54:760][929]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-22.27.54:760][929]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/table_big.table_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_27 +[2024.01.18-22.27.55:376][990]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-22.27.55:376][990]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-22.27.55:377][990]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/table_big.table_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_28 +[2024.01.18-22.28.26:141][994]Cmd: DELETE +[2024.01.18-22.28.26:141][994]Cmd: ACTOR DELETE +[2024.01.18-22.28.26:146][994]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-22.28.26:151][994]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-22.28.26:157][994]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.01.18-22.29.08:848][205]Cmd: EDIT COPY +[2024.01.18-22.29.09:097][230]Cmd: EDIT PASTE +[2024.01.18-22.30.05:353][946]Cmd: EDIT COPY +[2024.01.18-22.30.05:566][968]Cmd: EDIT PASTE +[2024.01.18-22.31.01:083][968]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.31.01:118][968]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.31.01:118][968]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.31.01:517][968]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.31.05:025][267]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Props/chair_big) ... +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: Total job queries 951, among them cache hits 835 (87.80%) +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: Tracking 116 distinct input hashes that result in 69 distinct outputs (59.48%) +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: RAM used: 269,71 KiB of 819,20 MiB budget. Usage: 0.03% +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: Shaders Compiled: 94 +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: Jobs assigned 94, completed 94 (100%) +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: Average time worker was idle: 45.66 s +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: Time job spent in pending queue: average 0.45 s, longest 2.34 s +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: Job execution time: average 0.47 s, max 1.02 s +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: Job life time (pending + execution): average 0.92 s, max 2.97 +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: Shader code size: average 4,852 KiB, min 1,355 KiB, max 10,176 KiB +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 11.44 s +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: Jobs were issued in 94 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: Average processing rate: 8.22 jobs/sec +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: Total thread time: 33,158 s +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: Total thread preprocess time: 3,157 s +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: Percentage time preprocessing: 9.52% +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: Effective parallelization: 2.90 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec) +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.56 sec, max 0.62 sec, min 0.50 sec) +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 7 times, average 0.51 sec, max 0.72 sec, min 0.29 sec) +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 1 times, average 0.51 sec, max 0.51 sec, min 0.51 sec) +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.49 sec, max 0.49 sec, min 0.49 sec) +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: FLumenCardVS - 20.94% of total time (compiled 16 times, average 0.43 sec, max 0.62 sec, min 0.29 sec) +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.03% of total time (compiled 15 times, average 0.29 sec, max 0.33 sec, min 0.25 sec) +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 12.96% of total time (compiled 15 times, average 0.29 sec, max 0.34 sec, min 0.25 sec) +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 10.87% of total time (compiled 7 times, average 0.51 sec, max 0.72 sec, min 0.29 sec) +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 9.92% of total time (compiled 7 times, average 0.47 sec, max 0.65 sec, min 0.27 sec) +[2024.01.18-22.31.05:111][267]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.31.07:721][439]LogSlate: Window 'chair_big' being destroyed +[2024.01.18-22.31.07:723][439]LogSlate: Window 'chair_big' being destroyed +[2024.01.18-22.31.07:755][439]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.31.07:755][439]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.31.18:313][376]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.31.18:350][376]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.31.18:350][376]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.31.18:754][376]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.31.21:619][643]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Props/chair_small) ... +[2024.01.18-22.31.25:142][873]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.01.18-22.31.26:786][873]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.31.26:793][873]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.31.26:836][873]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-22.31.26:862][873]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-22.31.26:906][873]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-22.31.26:906][873]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMapFAB35B054C7D0D746DE67D8B878F330F.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-22.31.26:912][873]LogFileHelpers: All files are already saved. +[2024.01.18-22.31.26:912][873]LogFileHelpers: Saving map 'BackroomsMap' took 0.076 +[2024.01.18-22.31.26:933][873]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/chair_big" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_big.uasset" SILENT=true +[2024.01.18-22.31.26:966][873]LogSavePackage: Moving output files for package: /Game/GameMap/Props/chair_big +[2024.01.18-22.31.26:967][873]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/chair_bigF93923C247336AFF9C8682B4E409FD1A.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_big.uasset' +[2024.01.18-22.31.26:976][873]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/chair_small" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_small.uasset" SILENT=true +[2024.01.18-22.31.27:004][873]LogSavePackage: Moving output files for package: /Game/GameMap/Props/chair_small +[2024.01.18-22.31.27:004][873]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/chair_small0DF8204F40C7C83DA0563D839B846073.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_small.uasset' +[2024.01.18-22.31.27:010][873]LogFileHelpers: InternalPromptForCheckoutAndSave took 217 ms (total: 2.02 sec) +[2024.01.18-22.31.27:012][873]AssetCheck: New page: Asset Save: multiple assets +[2024.01.18-22.31.27:012][873]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-22.31.27:012][873]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-22.31.27:012][873]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.31.30:035][ 70]LogSlate: Window 'chair_small' being destroyed +[2024.01.18-22.31.30:037][ 70]LogSlate: Window 'chair_small' being destroyed +[2024.01.18-22.31.30:069][ 70]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.31.30:069][ 70]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.31.33:786][408]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-22.31.33:834][408]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.31.33:834][408]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.31.34:233][408]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.31.37:871][675]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-22.31.38:765][675]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.31.38:772][675]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.31.38:831][675]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/table_big" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/table_big.uasset" SILENT=true +[2024.01.18-22.31.38:833][675]LogSavePackage: Moving output files for package: /Game/GameMap/Props/table_big +[2024.01.18-22.31.38:834][675]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/table_bigA55977644FC972A644DFB69FD8DB03F6.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/table_big.uasset' +[2024.01.18-22.31.38:840][675]LogFileHelpers: InternalPromptForCheckoutAndSave took 68 ms (total: 2.09 sec) +[2024.01.18-22.31.38:841][675]AssetCheck: New page: Asset Save: table_big +[2024.01.18-22.31.38:841][675]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-22.31.39:887][749]LogSlate: Window 'table_big' being destroyed +[2024.01.18-22.31.39:890][749]LogSlate: Window 'table_big' being destroyed +[2024.01.18-22.31.39:920][749]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.31.39:920][749]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.33.07:704][286]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-22.33.07:704][286]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-22.33.07:704][286]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/kaffee.kaffee as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_31 +[2024.01.18-22.33.08:314][328]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-22.33.08:314][328]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-22.33.08:315][328]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/kaffee.kaffee as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_32 +[2024.01.18-22.33.21:270][479]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.33.21:270][479]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.33.21:270][479]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_small.chair_small as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_33 +[2024.01.18-22.33.21:898][525]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.33.21:898][525]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.33.21:899][525]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_small.chair_small as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_34 +[2024.01.18-22.33.48:795][862]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.33.48:795][862]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.33.48:796][862]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_small.chair_small as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_35 +[2024.01.18-22.33.49:343][905]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.33.49:343][905]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-22.33.49:344][905]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_small.chair_small as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_36 +[2024.01.18-22.34.13:230][802]Cmd: DELETE +[2024.01.18-22.34.13:230][802]Cmd: ACTOR DELETE +[2024.01.18-22.34.13:235][802]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-22.34.13:244][802]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-22.34.13:251][802]LogEditorActor: Deleted 1 Actors (0.021 secs) +[2024.01.18-22.35.07:579][393]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-22.35.07:634][393]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.35.07:634][393]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.35.08:041][393]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.35.11:396][619]LogSlate: Window 'kaffee' being destroyed +[2024.01.18-22.35.11:399][619]LogSlate: Window 'kaffee' being destroyed +[2024.01.18-22.35.11:433][619]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.35.11:433][619]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.35.12:791][733]Cmd: DELETE +[2024.01.18-22.35.12:791][733]Cmd: ACTOR DELETE +[2024.01.18-22.35.12:792][733]LogEditorActor: Cannot delete component StaticMeshComponent /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_32.StaticMeshComponent0: Can't delete non-instanced components or the scene root. +[2024.01.18-22.35.13:896][829]Cmd: DELETE +[2024.01.18-22.35.13:896][829]Cmd: ACTOR DELETE +[2024.01.18-22.35.13:897][829]LogEditorActor: Cannot delete component StaticMeshComponent /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_32.StaticMeshComponent0: Can't delete non-instanced components or the scene root. +[2024.01.18-22.35.15:865][ 3]Cmd: DELETE +[2024.01.18-22.35.15:865][ 3]Cmd: ACTOR DELETE +[2024.01.18-22.35.15:865][ 3]LogEditorActor: Cannot delete component StaticMeshComponent /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_32.StaticMeshComponent0: Can't delete non-instanced components or the scene root. +[2024.01.18-22.35.21:736][420]Cmd: DELETE +[2024.01.18-22.35.21:736][420]Cmd: ACTOR DELETE +[2024.01.18-22.35.21:741][420]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-22.35.21:749][420]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-22.35.21:753][420]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.01.18-22.35.26:682][941]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.35.26:682][941]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-22.35.26:682][941]LogShaderCompilers: Display: Total job queries 1.021, among them cache hits 905 (88.64%) +[2024.01.18-22.35.26:682][941]LogShaderCompilers: Display: Tracking 116 distinct input hashes that result in 69 distinct outputs (59.48%) +[2024.01.18-22.35.26:682][941]LogShaderCompilers: Display: RAM used: 269,71 KiB of 819,20 MiB budget. Usage: 0.03% +[2024.01.18-22.35.26:682][941]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-22.35.26:682][941]LogShaderCompilers: Display: Shaders Compiled: 94 +[2024.01.18-22.35.26:682][941]LogShaderCompilers: Display: Jobs assigned 94, completed 94 (100%) +[2024.01.18-22.35.26:682][941]LogShaderCompilers: Display: Average time worker was idle: 45.66 s +[2024.01.18-22.35.26:682][941]LogShaderCompilers: Display: Time job spent in pending queue: average 0.45 s, longest 2.34 s +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: Job execution time: average 0.47 s, max 1.02 s +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: Job life time (pending + execution): average 0.92 s, max 2.97 +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: Shader code size: average 4,852 KiB, min 1,355 KiB, max 10,176 KiB +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 11.44 s +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: Jobs were issued in 94 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: Average processing rate: 8.22 jobs/sec +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: Total thread time: 33,158 s +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: Total thread preprocess time: 3,157 s +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: Percentage time preprocessing: 9.52% +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: Effective parallelization: 2.90 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec) +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.56 sec, max 0.62 sec, min 0.50 sec) +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 7 times, average 0.51 sec, max 0.72 sec, min 0.29 sec) +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 1 times, average 0.51 sec, max 0.51 sec, min 0.51 sec) +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.49 sec, max 0.49 sec, min 0.49 sec) +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: FLumenCardVS - 20.94% of total time (compiled 16 times, average 0.43 sec, max 0.62 sec, min 0.29 sec) +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.03% of total time (compiled 15 times, average 0.29 sec, max 0.33 sec, min 0.25 sec) +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 12.96% of total time (compiled 15 times, average 0.29 sec, max 0.34 sec, min 0.25 sec) +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 10.87% of total time (compiled 7 times, average 0.51 sec, max 0.72 sec, min 0.29 sec) +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 9.92% of total time (compiled 7 times, average 0.47 sec, max 0.65 sec, min 0.27 sec) +[2024.01.18-22.35.26:683][941]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.35.26:695][942]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Plane_003.phone_Plane_003 +[2024.01.18-22.35.26:695][942]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Plane_003.phone_Plane_003 +[2024.01.18-22.35.26:696][942]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/phone_Plane_003.phone_Plane_003 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_37 +[2024.01.18-22.35.27:685][ 37]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Plane_003.phone_Plane_003 +[2024.01.18-22.35.27:685][ 37]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Plane_003.phone_Plane_003 +[2024.01.18-22.35.27:686][ 37]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/phone_Plane_003.phone_Plane_003 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_38 +[2024.01.18-22.37.34:410][185]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Circle_001.phone_Circle_001 +[2024.01.18-22.37.34:410][185]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Circle_001.phone_Circle_001 +[2024.01.18-22.37.34:411][185]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/phone_Circle_001.phone_Circle_001 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_39 +[2024.01.18-22.37.35:409][278]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Circle_001.phone_Circle_001 +[2024.01.18-22.37.35:409][278]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Circle_001.phone_Circle_001 +[2024.01.18-22.37.35:410][278]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/phone_Circle_001.phone_Circle_001 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_40 +[2024.01.18-22.38.13:833][880]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Plane_002.phone_Plane_002 +[2024.01.18-22.38.13:833][880]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Plane_002.phone_Plane_002 +[2024.01.18-22.38.13:833][880]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/phone_Plane_002.phone_Plane_002 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_41 +[2024.01.18-22.38.15:314][ 8]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Plane_002.phone_Plane_002 +[2024.01.18-22.38.15:314][ 8]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Plane_002.phone_Plane_002 +[2024.01.18-22.38.15:315][ 8]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/phone_Plane_002.phone_Plane_002 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_42 +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: Total job queries 1.049, among them cache hits 933 (88.94%) +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: Tracking 116 distinct input hashes that result in 69 distinct outputs (59.48%) +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: RAM used: 269,71 KiB of 819,20 MiB budget. Usage: 0.03% +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: Shaders Compiled: 94 +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: Jobs assigned 94, completed 94 (100%) +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: Average time worker was idle: 45.66 s +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: Time job spent in pending queue: average 0.45 s, longest 2.34 s +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: Job execution time: average 0.47 s, max 1.02 s +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: Job life time (pending + execution): average 0.92 s, max 2.97 +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: Shader code size: average 4,852 KiB, min 1,355 KiB, max 10,176 KiB +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 11.44 s +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: Jobs were issued in 94 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: Average processing rate: 8.22 jobs/sec +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: Total thread time: 33,158 s +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: Total thread preprocess time: 3,157 s +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: Percentage time preprocessing: 9.52% +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: Effective parallelization: 2.90 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec) +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.56 sec, max 0.62 sec, min 0.50 sec) +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 7 times, average 0.51 sec, max 0.72 sec, min 0.29 sec) +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 1 times, average 0.51 sec, max 0.51 sec, min 0.51 sec) +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.49 sec, max 0.49 sec, min 0.49 sec) +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: FLumenCardVS - 20.94% of total time (compiled 16 times, average 0.43 sec, max 0.62 sec, min 0.29 sec) +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.03% of total time (compiled 15 times, average 0.29 sec, max 0.33 sec, min 0.25 sec) +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 12.96% of total time (compiled 15 times, average 0.29 sec, max 0.34 sec, min 0.25 sec) +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 10.87% of total time (compiled 7 times, average 0.51 sec, max 0.72 sec, min 0.29 sec) +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 9.92% of total time (compiled 7 times, average 0.47 sec, max 0.65 sec, min 0.27 sec) +[2024.01.18-22.39.11:813][744]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.39.12:228][787]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Circle_002.phone_Circle_002 +[2024.01.18-22.39.12:228][787]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Circle_002.phone_Circle_002 +[2024.01.18-22.39.12:228][787]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/phone_Circle_002.phone_Circle_002 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_43 +[2024.01.18-22.39.12:894][841]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Circle_002.phone_Circle_002 +[2024.01.18-22.39.12:894][841]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/phone_Circle_002.phone_Circle_002 +[2024.01.18-22.39.12:895][841]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/phone_Circle_002.phone_Circle_002 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_44 +[2024.01.18-22.40.12:657][867]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/Materials/phone4.phone4 +[2024.01.18-22.40.12:660][867]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.40.12:660][867]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.40.12:802][867]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.40.12:802][867]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.40.12:802][867]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.40.12:808][867]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-22.40.12:858][869]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.40.12:858][869]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.40.12:858][869]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.40.12:858][869]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.40.12:858][869]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.40.14:335][994]LogSlate: Window 'phone4' being destroyed +[2024.01.18-22.40.14:338][994]LogSlate: Window 'phone4' being destroyed +[2024.01.18-22.40.14:354][994]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.40.14:354][994]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.40.16:860][225]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/phone_Plane_003.phone_Plane_003 +[2024.01.18-22.40.16:898][225]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.40.16:898][225]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.40.17:297][225]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.40.24:905][760]LogSlate: Window 'phone_Plane_003' being destroyed +[2024.01.18-22.40.24:907][760]LogSlate: Window 'phone_Plane_003' being destroyed +[2024.01.18-22.40.24:941][760]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.40.24:941][760]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.40.26:169][867]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/Materials/phone4.phone4 +[2024.01.18-22.40.26:172][867]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.40.26:172][867]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.40.26:301][867]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.40.26:301][867]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.40.26:301][867]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.40.26:306][867]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-22.40.26:355][869]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.40.26:355][869]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.40.26:355][869]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.40.26:355][869]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.40.26:355][869]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.40.51:172][151]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-22.40.51:179][151]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.40.51:179][151]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.40.51:179][151]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.40.51:225][152]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.40.51:225][152]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.40.51:225][152]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.40.51:225][152]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.40.51:225][152]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.41.03:864][ 99]LogSlate: Window 'Message' being destroyed +[2024.01.18-22.41.03:867][ 99]Message dialog closed, result: Cancel, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/GameMap/Props/Materials/phone4.phone4 +(Selecting 'No' will cause all changes to be lost!) +[2024.01.18-22.41.03:878][100]LogAutomationController: Ignoring very large delta of 2.20 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-22.41.04:813][169]LogMaterialEditor: Applying material phone4 +[2024.01.18-22.41.04:876][169]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-22.41.05:423][169]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-22.41.05:431][169]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 217 instructions +[2024.01.18-22.41.05:431][169]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.41.05:431][169]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.05:431][169]MaterialEditorStats: Shader Count: 6 +[2024.01.18-22.41.05:473][170]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.41.05:473][170]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.41.05:473][170]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.41.05:473][170]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.05:473][170]MaterialEditorStats: Shader Count: 8 +[2024.01.18-22.41.05:885][201]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-22.41.07:002][201]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.41.07:007][201]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.41.07:046][201]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-22.41.07:072][201]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-22.41.07:117][201]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-22.41.07:117][201]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMapF6D6AEDD468FF6D4087D92A7FCD03704.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-22.41.07:123][201]LogFileHelpers: All files are already saved. +[2024.01.18-22.41.07:123][201]LogFileHelpers: Saving map 'BackroomsMap' took 0.077 +[2024.01.18-22.41.07:881][201]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/phone4" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone4.uasset" SILENT=true +[2024.01.18-22.41.07:883][201]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/phone4 +[2024.01.18-22.41.07:883][201]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone401DDA4FA4D54BDBA69D1168A59712CFA.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone4.uasset' +[2024.01.18-22.41.07:886][201]LogFileHelpers: InternalPromptForCheckoutAndSave took 879 ms (total: 2.97 sec) +[2024.01.18-22.41.07:888][201]AssetCheck: New page: Asset Save: multiple assets +[2024.01.18-22.41.07:888][201]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-22.41.07:888][201]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/phone4.phone4 +[2024.01.18-22.41.07:889][201]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.41.07:889][201]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.41.07:889][201]MaterialEditorStats: MaxSampler: 192 instructions +[2024.01.18-22.41.07:889][201]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.41.07:889][201]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.07:889][201]MaterialEditorStats: Shader Count: 16 +[2024.01.18-22.41.07:926][201]LogAutomationController: Ignoring very large delta of 2.05 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-22.41.08:350][228]LogSlate: Window 'phone4' being destroyed +[2024.01.18-22.41.08:352][228]LogSlate: Window 'phone4' being destroyed +[2024.01.18-22.41.08:369][228]LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.41.08:369][228]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.41.15:896][937]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/Materials/phone4.phone4 +[2024.01.18-22.41.15:899][937]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.41.15:899][937]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.41.16:051][937]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.41.16:051][937]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.16:051][937]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.41.16:057][937]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-22.41.16:105][939]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.41.16:105][939]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.41.16:105][939]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.41.16:105][939]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.16:105][939]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.41.31:242][569]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.41.31:242][569]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.31:242][569]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.41.31:726][599]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-22.41.31:726][599]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.41.31:726][599]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.41.31:726][599]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.31:726][599]MaterialEditorStats: Shader Count: 3 +[2024.01.18-22.41.36:598][992]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.41.36:598][992]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.36:598][992]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.41.37:017][ 21]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.41.37:017][ 21]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.41.37:017][ 21]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.37:017][ 21]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.41.37:125][ 29]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.41.37:125][ 29]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.41.37:125][ 29]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.41.37:125][ 29]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.37:125][ 29]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.41.38:188][114]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.41.38:188][114]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.38:188][114]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.41.38:549][137]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.41.38:549][137]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.41.38:549][137]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.38:549][137]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.41.38:664][146]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.41.38:664][146]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.41.38:664][146]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.41.38:664][146]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.38:664][146]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.41.41:619][396]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.41.41:619][396]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.41:619][396]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.41.41:966][418]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.41.41:966][418]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.41.41:966][418]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.41:966][418]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.41.42:075][426]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.41.42:075][426]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.41.42:075][426]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.41.42:075][426]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.42:075][426]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.41.43:998][585]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.41.43:998][585]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.43:998][585]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.41.44:484][618]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.41.44:484][618]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.41.44:484][618]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.41.44:484][618]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.44:484][618]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.41.46:089][745]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.41.46:089][745]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.46:089][745]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.41.46:561][778]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.41.46:561][778]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.41.46:561][778]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.41.46:561][778]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.46:561][778]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.41.48:119][903]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.41.48:119][903]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.48:119][903]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.41.48:637][941]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.41.48:637][941]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.41.48:637][941]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.41.48:637][941]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.48:637][941]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.41.50:524][ 93]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.41.50:524][ 93]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.50:524][ 93]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.41.50:949][123]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.41.50:949][123]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.41.50:949][123]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.50:950][123]MaterialEditorStats: Shader Count: 2 +[2024.01.18-22.41.51:059][131]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.41.51:059][131]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.41.51:059][131]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.41.51:059][131]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.51:059][131]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.41.52:204][224]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.41.52:204][224]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.52:204][224]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.41.52:700][259]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.41.52:700][259]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.41.52:700][259]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.41.52:700][259]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.52:700][259]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.41.56:216][569]LogMaterialEditor: Saving and Compiling material phone4 +[2024.01.18-22.41.56:286][569]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-22.41.56:759][569]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.01.18-22.41.56:766][569]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.41.57:513][569]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/phone4" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone4.uasset" SILENT=true +[2024.01.18-22.41.57:514][569]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/phone4 +[2024.01.18-22.41.57:515][569]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone4EFC98FAD46A311E2D05D8D8C3BF77816.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone4.uasset' +[2024.01.18-22.41.57:517][569]LogFileHelpers: InternalPromptForCheckoutAndSave took 752 ms (total: 3.72 sec) +[2024.01.18-22.41.57:519][569]AssetCheck: New page: Asset Save: phone4 +[2024.01.18-22.41.57:519][569]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/phone4.phone4 +[2024.01.18-22.41.57:519][569]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.41.57:519][569]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.41.57:519][569]MaterialEditorStats: MaxSampler: 192 instructions +[2024.01.18-22.41.57:519][569]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-22.41.57:520][569]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.41.57:520][569]MaterialEditorStats: Shader Count: 16 +[2024.01.18-22.42.00:086][795]LogSlate: Window 'phone4' being destroyed +[2024.01.18-22.42.00:088][795]LogSlate: Window 'phone4' being destroyed +[2024.01.18-22.42.00:105][795]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.42.00:106][795]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.42.24:030][119]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/Materials/phone3.phone3 +[2024.01.18-22.42.24:033][119]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.42.24:033][119]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.42.24:169][119]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.42.24:169][119]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.42.24:169][119]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.42.24:176][119]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: Total job queries 1.181, among them cache hits 1.007 (85.27%) +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: Tracking 174 distinct input hashes that result in 95 distinct outputs (54.60%) +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: RAM used: 399,60 KiB of 819,20 MiB budget. Usage: 0.05% +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: Shaders Compiled: 152 +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: Jobs assigned 152, completed 152 (100%) +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: Average time worker was idle: 98.39 s +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: Time job spent in pending queue: average 0.30 s, longest 2.34 s +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: Job execution time: average 0.44 s, max 1.02 s +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: Job life time (pending + execution): average 0.74 s, max 2.97 +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: Shader code size: average 4,855 KiB, min 1,355 KiB, max 10,176 KiB +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 17.96 s +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: Jobs were issued in 152 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: Average processing rate: 8.46 jobs/sec +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: Total thread time: 50,371 s +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: Total thread preprocess time: 4,816 s +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: Percentage time preprocessing: 9.56% +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: Effective parallelization: 2.80 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec) +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.56 sec, max 0.62 sec, min 0.50 sec) +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 1 times, average 0.51 sec, max 0.51 sec, min 0.51 sec) +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.49 sec, max 0.57 sec, min 0.41 sec) +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 8 times, average 0.48 sec, max 0.72 sec, min 0.27 sec) +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: FLumenCardVS - 19.17% of total time (compiled 25 times, average 0.39 sec, max 0.62 sec, min 0.27 sec) +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 14.08% of total time (compiled 24 times, average 0.30 sec, max 0.34 sec, min 0.25 sec) +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.91% of total time (compiled 24 times, average 0.29 sec, max 0.33 sec, min 0.25 sec) +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 7.69% of total time (compiled 8 times, average 0.48 sec, max 0.72 sec, min 0.27 sec) +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: FLumenCardPS<false> - 7.22% of total time (compiled 25 times, average 0.15 sec, max 0.30 sec, min 0.09 sec) +[2024.01.18-22.42.24:209][120]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.42.24:227][121]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.42.24:227][121]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.42.24:227][121]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.42.24:227][121]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.42.24:227][121]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.42.27:984][453]LogSlate: Window 'phone3' being destroyed +[2024.01.18-22.42.27:987][453]LogSlate: Window 'phone3' being destroyed +[2024.01.18-22.42.28:003][453]LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.42.28:003][453]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.42.31:721][811]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/phone_Circle_001.phone_Circle_001 +[2024.01.18-22.42.31:764][811]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.42.31:764][811]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.42.32:168][811]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.42.40:278][540]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-22.42.41:213][540]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.42.41:220][540]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.42.41:279][540]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/phone_Circle_001" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Circle_001.uasset" SILENT=true +[2024.01.18-22.42.41:283][540]LogSavePackage: Moving output files for package: /Game/GameMap/Props/phone_Circle_001 +[2024.01.18-22.42.41:284][540]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone_Circle_0018D212E804CD30C252202EA81C1D74FFE.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Circle_001.uasset' +[2024.01.18-22.42.41:290][540]LogFileHelpers: InternalPromptForCheckoutAndSave took 70 ms (total: 3.79 sec) +[2024.01.18-22.42.41:292][540]AssetCheck: New page: Asset Save: phone_Circle_001 +[2024.01.18-22.42.41:292][540]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/phone_Circle_001.phone_Circle_001 +[2024.01.18-22.42.42:576][635]LogSlate: Window 'phone_Circle_001' being destroyed +[2024.01.18-22.42.42:577][635]LogSlate: Window 'phone_Circle_001' being destroyed +[2024.01.18-22.42.42:609][635]LogWorld: UWorld::CleanupWorld for World_25, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.42.42:609][635]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.49.15:310][171]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/Materials/phone1.phone1 +[2024.01.18-22.49.15:313][171]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.49.15:313][171]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.49.15:450][171]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-22.49.15:450][171]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.49.15:450][171]MaterialEditorStats: Shader Count: 0 +[2024.01.18-22.49.15:456][171]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: Total job queries 1.189, among them cache hits 1.015 (85.37%) +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: Tracking 174 distinct input hashes that result in 95 distinct outputs (54.60%) +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: RAM used: 399,60 KiB of 819,20 MiB budget. Usage: 0.05% +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: Shaders Compiled: 152 +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: Jobs assigned 152, completed 152 (100%) +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: Average time worker was idle: 98.39 s +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: Time job spent in pending queue: average 0.30 s, longest 2.34 s +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: Job execution time: average 0.44 s, max 1.02 s +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: Job life time (pending + execution): average 0.74 s, max 2.97 +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: Shader code size: average 4,855 KiB, min 1,355 KiB, max 10,176 KiB +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 17.96 s +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: Jobs were issued in 152 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: Average processing rate: 8.46 jobs/sec +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: Total thread time: 50,371 s +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: Total thread preprocess time: 4,816 s +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: Percentage time preprocessing: 9.56% +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: Effective parallelization: 2.80 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec) +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.56 sec, max 0.62 sec, min 0.50 sec) +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 1 times, average 0.51 sec, max 0.51 sec, min 0.51 sec) +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.49 sec, max 0.57 sec, min 0.41 sec) +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 8 times, average 0.48 sec, max 0.72 sec, min 0.27 sec) +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: FLumenCardVS - 19.17% of total time (compiled 25 times, average 0.39 sec, max 0.62 sec, min 0.27 sec) +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 14.08% of total time (compiled 24 times, average 0.30 sec, max 0.34 sec, min 0.25 sec) +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.91% of total time (compiled 24 times, average 0.29 sec, max 0.33 sec, min 0.25 sec) +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 7.69% of total time (compiled 8 times, average 0.48 sec, max 0.72 sec, min 0.27 sec) +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: FLumenCardPS<false> - 7.22% of total time (compiled 25 times, average 0.15 sec, max 0.30 sec, min 0.09 sec) +[2024.01.18-22.49.15:489][172]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.49.15:509][173]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-22.49.15:509][173]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-22.49.15:509][173]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-22.49.15:509][173]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-22.49.15:509][173]MaterialEditorStats: Shader Count: 4 +[2024.01.18-22.49.17:074][307]LogSlate: Window 'phone1' being destroyed +[2024.01.18-22.49.17:077][307]LogSlate: Window 'phone1' being destroyed +[2024.01.18-22.49.17:093][307]LogWorld: UWorld::CleanupWorld for World_26, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.49.17:093][307]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.49.20:089][583]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/phone_Circle_002.phone_Circle_002 +[2024.01.18-22.49.20:146][583]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.49.20:146][583]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.49.20:550][583]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.49.31:106][472]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.01.18-22.49.32:488][472]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.49.32:495][472]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.49.32:561][472]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/phone_Circle_002" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Circle_002.uasset" SILENT=true +[2024.01.18-22.49.32:568][472]LogSavePackage: Moving output files for package: /Game/GameMap/Props/phone_Circle_002 +[2024.01.18-22.49.32:568][472]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone_Circle_002BE9973824A7C2980A20102906BB20D42.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Circle_002.uasset' +[2024.01.18-22.49.32:576][472]LogFileHelpers: InternalPromptForCheckoutAndSave took 80 ms (total: 3.88 sec) +[2024.01.18-22.49.32:576][472]AssetCheck: New page: Asset Save: phone_Circle_002 +[2024.01.18-22.49.32:576][472]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/phone_Circle_002.phone_Circle_002 +[2024.01.18-22.49.33:262][522]LogSlate: Window 'phone_Circle_002' being destroyed +[2024.01.18-22.49.33:264][522]LogSlate: Window 'phone_Circle_002' being destroyed +[2024.01.18-22.49.33:295][522]LogWorld: UWorld::CleanupWorld for World_27, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.49.33:295][522]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.49.47:093][798]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/phone_Plane_002.phone_Plane_002 +[2024.01.18-22.49.47:146][798]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.49.47:146][798]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.49.47:550][798]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.49.51:566][144]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-22.49.52:545][144]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.49.52:552][144]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.49.52:594][144]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/phone_Plane_002" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Plane_002.uasset" SILENT=true +[2024.01.18-22.49.52:599][144]LogSavePackage: Moving output files for package: /Game/GameMap/Props/phone_Plane_002 +[2024.01.18-22.49.52:599][144]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone_Plane_0029FEC43224CEFF342418E16BA9DE50A6B.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Plane_002.uasset' +[2024.01.18-22.49.52:604][144]LogFileHelpers: InternalPromptForCheckoutAndSave took 51 ms (total: 3.93 sec) +[2024.01.18-22.49.52:604][144]AssetCheck: New page: Asset Save: phone_Plane_002 +[2024.01.18-22.49.52:604][144]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/phone_Plane_002.phone_Plane_002 +[2024.01.18-22.49.54:410][282]LogSlate: Window 'phone_Plane_002' being destroyed +[2024.01.18-22.49.54:412][282]LogSlate: Window 'phone_Plane_002' being destroyed +[2024.01.18-22.49.54:443][282]LogWorld: UWorld::CleanupWorld for World_28, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.49.54:443][282]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.51.24:691][395]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-22.51.24:691][395]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-22.51.24:691][395]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_45 +[2024.01.18-22.51.25:337][443]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-22.51.25:337][443]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-22.51.25:338][443]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_46 +[2024.01.18-22.53.23:855][833]Cmd: EDIT COPY +[2024.01.18-22.53.24:065][854]Cmd: EDIT PASTE +[2024.01.18-22.53.26:396][ 62]Cmd: EDIT COPY +[2024.01.18-22.53.26:586][ 81]Cmd: EDIT PASTE +[2024.01.18-22.53.42:531][497]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-22.53.42:580][497]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.53.42:580][497]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.53.42:982][497]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: Total job queries 1.201, among them cache hits 1.025 (85.35%) +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: Tracking 176 distinct input hashes that result in 96 distinct outputs (54.55%) +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: RAM used: 404,37 KiB of 819,20 MiB budget. Usage: 0.05% +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: Shaders Compiled: 154 +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: Jobs assigned 154, completed 154 (100%) +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: Average time worker was idle: 105.24 s +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: Time job spent in pending queue: average 0.30 s, longest 2.34 s +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: Job execution time: average 0.44 s, max 1.02 s +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: Job life time (pending + execution): average 0.74 s, max 2.97 +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: Shader code size: average 4,859 KiB, min 1,355 KiB, max 10,176 KiB +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 18.46 s +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: Jobs were issued in 154 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: Average processing rate: 8.34 jobs/sec +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: Total thread time: 50,872 s +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: Total thread preprocess time: 4,871 s +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: Percentage time preprocessing: 9.57% +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: Effective parallelization: 2.76 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec) +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.56 sec, max 0.62 sec, min 0.50 sec) +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 1 times, average 0.51 sec, max 0.51 sec, min 0.51 sec) +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.49 sec, max 0.57 sec, min 0.41 sec) +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 8 times, average 0.48 sec, max 0.72 sec, min 0.27 sec) +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: FLumenCardVS - 18.98% of total time (compiled 25 times, average 0.39 sec, max 0.62 sec, min 0.27 sec) +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 14.43% of total time (compiled 25 times, average 0.29 sec, max 0.34 sec, min 0.25 sec) +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 14.27% of total time (compiled 25 times, average 0.29 sec, max 0.33 sec, min 0.25 sec) +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 7.61% of total time (compiled 8 times, average 0.48 sec, max 0.72 sec, min 0.27 sec) +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: FLumenCardPS<false> - 7.15% of total time (compiled 25 times, average 0.15 sec, max 0.30 sec, min 0.09 sec) +[2024.01.18-22.53.47:153][902]LogShaderCompilers: Display: ================================================ +[2024.01.18-22.55.01:772][523]LogAutomationController: Ignoring very large delta of 3.68 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-22.57.14:657][124]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.18-22.57.14:664][124]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.18-22.57.14:664][124]PIE: New page: PIE session: BackroomsMap (19.01.2024, 00:57:14) +[2024.01.18-22.57.14:668][124]LogOnline: OSS: Created online subsystem instance for: NULL +[2024.01.18-22.57.14:668][124]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2024.01.18-22.57.14:668][124]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.18-22.57.14:684][124]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015931s) +[2024.01.18-22.57.14:684][124]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.015966s) +[2024.01.18-22.57.14:688][124]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.01.18-22.57.14:693][124]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.57.14:693][124]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.57.14:693][124]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.18-22.57.14:693][124]LogPlayLevel: PIE: World Init took: (0.000706s) +[2024.01.18-22.57.14:693][124]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.01.18-22.57.14:693][124]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.18-22.57.14:693][124]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.18-22.57.14:693][124]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.18-22.57.14:693][124]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.18-22.57.14:693][124]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.18-22.57.14:694][124]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.18-22.57.14:694][124]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.18-22.57.14:694][124]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.18-22.57.14:694][124]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.18-22.57.14:694][124]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.18-22.57.14:694][124]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.18-22.57.14:695][124]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.18-22.57.14:716][124]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek High Definition Audio) +[2024.01.18-22.57.14:716][124]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.18-22.57.14:716][124]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.18-22.57.14:716][124]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.18-22.57.14:717][124]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2024.01.18-22.57.14:717][124]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2024.01.18-22.57.14:718][124]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2024.01.18-22.57.14:718][124]LogInit: FAudioDevice initialized with ID 2. +[2024.01.18-22.57.14:719][124]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. +[2024.01.18-22.57.14:719][124]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2024.01.18-22.57.14:719][124]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.18-22.57.14:958][124]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.18-22.57.14:966][124]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.18-23.57.14 +[2024.01.18-22.57.14:967][124]LogWorld: Bringing up level for play took: 0.008426 +[2024.01.18-22.57.14:969][124]LogOnline: OSS: Created online subsystem instance for: :Context_31 +[2024.01.18-22.57.14:977][124]PIE: Server logged in +[2024.01.18-22.57.14:977][124]PIE: Play in editor total start time 0,314 seconds. +[2024.01.18-22.57.16:618][226]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-22.57.16:618][226]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.18-22.57.16:618][226]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.57.16:619][226]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.57.16:623][226]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.18-22.57.16:626][226]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.57.16:631][226]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.18-22.57.16:631][226]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.18-22.57.16:631][226]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.18-22.57.16:633][226]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.18-22.57.16:636][226]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-22.57.16:640][226]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.01.18-22.57.16:715][228]LogPlayLevel: Display: Destroying online subsystem :Context_31 +[2024.01.18-22.57.46:591][873]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-22.57.47:895][873]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.57.47:900][873]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.57.47:943][873]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-22.57.47:968][873]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-22.57.48:013][873]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-22.57.48:014][873]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMap840A425B4EC1BF24A240C09637901E9E.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-22.57.48:019][873]LogFileHelpers: All files are already saved. +[2024.01.18-22.57.48:019][873]LogFileHelpers: Saving map 'BackroomsMap' took 0.077 +[2024.01.18-22.57.48:037][873]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/file_cabinet2" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/file_cabinet2.uasset" SILENT=true +[2024.01.18-22.57.48:040][873]LogSavePackage: Moving output files for package: /Game/GameMap/Props/file_cabinet2 +[2024.01.18-22.57.48:041][873]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/file_cabinet2D6B9FFE94D7BE5127B7505BD948C8585.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/file_cabinet2.uasset' +[2024.01.18-22.57.48:044][873]LogFileHelpers: InternalPromptForCheckoutAndSave took 144 ms (total: 4.07 sec) +[2024.01.18-22.57.48:046][873]AssetCheck: New page: Asset Save: multiple assets +[2024.01.18-22.57.48:046][873]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-22.57.48:046][873]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-22.57.48:897][932]LogSlate: Window 'file_cabinet2' being destroyed +[2024.01.18-22.57.48:899][932]LogSlate: Window 'file_cabinet2' being destroyed +[2024.01.18-22.57.48:932][932]LogWorld: UWorld::CleanupWorld for World_29, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.57.48:932][932]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.58.08:964][774]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-22.58.08:964][774]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-22.58.08:965][774]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/paper.paper as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_49 +[2024.01.18-22.58.09:477][819]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-22.58.09:477][819]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-22.58.09:478][819]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/paper.paper as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_50 +[2024.01.18-22.58.26:032][601]Cmd: DELETE +[2024.01.18-22.58.26:032][601]Cmd: ACTOR DELETE +[2024.01.18-22.58.26:037][601]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-22.58.26:043][601]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-22.58.26:050][601]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.01.18-22.58.27:791][782]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-22.58.27:828][782]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.58.27:828][782]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.58.28:228][782]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.58.40:331][947]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-22.58.41:361][947]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.58.41:366][947]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.58.41:409][947]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-22.58.41:434][947]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.01.18-22.58.41:479][947]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-22.58.41:480][947]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMapAB895BCA47C1D91195454BAADF9B7D0E.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-22.58.41:485][947]LogFileHelpers: All files are already saved. +[2024.01.18-22.58.41:485][947]LogFileHelpers: Saving map 'BackroomsMap' took 0.077 +[2024.01.18-22.58.41:503][947]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/paper" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/paper.uasset" SILENT=true +[2024.01.18-22.58.41:505][947]LogSavePackage: Moving output files for package: /Game/GameMap/Props/paper +[2024.01.18-22.58.41:505][947]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/paper9E800D6A4F038728875534AA2375D4CF.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/paper.uasset' +[2024.01.18-22.58.41:509][947]LogFileHelpers: InternalPromptForCheckoutAndSave took 143 ms (total: 4.21 sec) +[2024.01.18-22.58.41:511][947]AssetCheck: New page: Asset Save: multiple assets +[2024.01.18-22.58.41:511][947]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-22.58.41:511][947]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-22.58.42:773][ 45]LogSlate: Window 'paper' being destroyed +[2024.01.18-22.58.42:776][ 45]LogSlate: Window 'paper' being destroyed +[2024.01.18-22.58.42:806][ 45]LogWorld: UWorld::CleanupWorld for World_30, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.58.42:806][ 45]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.58.44:656][233]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-22.58.44:656][233]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-22.58.44:657][233]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/paper.paper as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_51 +[2024.01.18-22.58.45:052][277]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-22.58.45:052][277]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-22.58.45:054][277]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/paper.paper as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_52 +[2024.01.18-22.58.53:743][ 71]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/paper_stack.paper_stack +[2024.01.18-22.58.53:794][ 71]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.58.53:794][ 71]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.58.54:204][ 71]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.59.04:879][ 43]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-22.59.06:249][ 43]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.59.06:253][ 43]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.59.06:276][ 43]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-22.59.06:300][ 43]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-22.59.06:345][ 43]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-22.59.06:346][ 43]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMap1311EE9543AD26F4A788A68B06C66B32.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-22.59.06:352][ 43]LogFileHelpers: All files are already saved. +[2024.01.18-22.59.06:352][ 43]LogFileHelpers: Saving map 'BackroomsMap' took 0.076 +[2024.01.18-22.59.06:370][ 43]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/paper_stack" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/paper_stack.uasset" SILENT=true +[2024.01.18-22.59.06:372][ 43]LogSavePackage: Moving output files for package: /Game/GameMap/Props/paper_stack +[2024.01.18-22.59.06:372][ 43]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/paper_stackD3ACE21740C62EC66B7AE8BBE47AFBA2.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/paper_stack.uasset' +[2024.01.18-22.59.06:377][ 43]LogFileHelpers: InternalPromptForCheckoutAndSave took 123 ms (total: 4.34 sec) +[2024.01.18-22.59.06:378][ 43]AssetCheck: New page: Asset Save: multiple assets +[2024.01.18-22.59.06:378][ 43]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-22.59.06:379][ 43]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/paper_stack.paper_stack +[2024.01.18-22.59.08:458][188]LogSlate: Window 'paper_stack' being destroyed +[2024.01.18-22.59.08:460][188]LogSlate: Window 'paper_stack' being destroyed +[2024.01.18-22.59.08:491][188]LogWorld: UWorld::CleanupWorld for World_31, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.59.08:491][188]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.59.12:430][534]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper_stack.paper_stack +[2024.01.18-22.59.12:431][534]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper_stack.paper_stack +[2024.01.18-22.59.12:431][534]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/paper_stack.paper_stack as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_53 +[2024.01.18-22.59.12:990][586]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper_stack.paper_stack +[2024.01.18-22.59.12:990][586]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper_stack.paper_stack +[2024.01.18-22.59.12:991][586]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/paper_stack.paper_stack as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_54 +[2024.01.18-22.59.19:359][149]Cmd: DELETE +[2024.01.18-22.59.19:359][149]Cmd: ACTOR DELETE +[2024.01.18-22.59.19:364][149]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-22.59.19:370][149]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-22.59.19:376][149]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.01.18-22.59.19:874][198]Cmd: DELETE +[2024.01.18-22.59.19:874][198]Cmd: ACTOR DELETE +[2024.01.18-22.59.19:879][198]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-22.59.19:883][198]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-22.59.19:885][198]LogEditorActor: Deleted 1 Actors (0.011 secs) +[2024.01.18-22.59.21:767][395]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-22.59.21:811][395]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-22.59.21:811][395]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-22.59.22:214][395]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-22.59.25:887][721]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.01.18-22.59.26:868][721]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-22.59.26:872][721]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-22.59.26:926][721]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-22.59.26:952][721]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-22.59.26:997][721]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-22.59.26:998][721]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMap8587059E4CDA0D00FAC61B88058391BC.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-22.59.27:004][721]LogFileHelpers: All files are already saved. +[2024.01.18-22.59.27:004][721]LogFileHelpers: Saving map 'BackroomsMap' took 0.078 +[2024.01.18-22.59.27:021][721]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/paper" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/paper.uasset" SILENT=true +[2024.01.18-22.59.27:022][721]LogSavePackage: Moving output files for package: /Game/GameMap/Props/paper +[2024.01.18-22.59.27:022][721]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/paperD19EAB774BBC9262F41007BADFB96A2C.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/paper.uasset' +[2024.01.18-22.59.27:027][721]LogFileHelpers: InternalPromptForCheckoutAndSave took 154 ms (total: 4.49 sec) +[2024.01.18-22.59.27:029][721]AssetCheck: New page: Asset Save: multiple assets +[2024.01.18-22.59.27:029][721]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-22.59.27:029][721]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-22.59.28:190][809]LogSlate: Window 'paper' being destroyed +[2024.01.18-22.59.28:193][809]LogSlate: Window 'paper' being destroyed +[2024.01.18-22.59.28:224][809]LogWorld: UWorld::CleanupWorld for World_32, bSessionEnded=true, bCleanupResources=true +[2024.01.18-22.59.28:224][809]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-22.59.30:446][ 31]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper_stack.paper_stack +[2024.01.18-22.59.30:446][ 31]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper_stack.paper_stack +[2024.01.18-22.59.30:446][ 31]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/paper_stack.paper_stack as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_55 +[2024.01.18-22.59.30:857][ 75]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper_stack.paper_stack +[2024.01.18-22.59.30:857][ 75]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper_stack.paper_stack +[2024.01.18-22.59.30:858][ 75]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/paper_stack.paper_stack as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_56 +[2024.01.18-23.00.00:280][684]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-23.00.00:280][684]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-23.00.00:281][684]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/paper.paper as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_57 +[2024.01.18-23.00.01:220][770]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-23.00.01:220][770]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-23.00.01:221][770]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/paper.paper as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_58 +[2024.01.18-23.00.21:307][598]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-23.00.21:307][598]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-23.00.21:307][598]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/paper.paper as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_59 +[2024.01.18-23.00.22:818][744]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-23.00.22:818][744]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-23.00.22:819][744]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/paper.paper as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_60 +[2024.01.18-23.00.24:051][849]Cmd: DELETE +[2024.01.18-23.00.24:051][849]Cmd: ACTOR DELETE +[2024.01.18-23.00.24:057][849]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-23.00.24:064][849]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.01.18-23.00.24:070][849]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.01.18-23.00.25:178][946]Cmd: EDIT COPY +[2024.01.18-23.00.25:370][962]Cmd: EDIT PASTE +[2024.01.18-23.01.04:064][462]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-23.01.04:064][462]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-23.01.04:064][462]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/paper.paper as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_62 +[2024.01.18-23.01.05:206][569]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-23.01.05:206][569]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-23.01.05:207][569]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/paper.paper as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_63 +[2024.01.18-23.01.24:464][312]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-23.01.24:464][312]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-23.01.24:464][312]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/paper.paper as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_64 +[2024.01.18-23.01.25:409][404]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-23.01.25:409][404]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/paper.paper +[2024.01.18-23.01.25:410][404]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/paper.paper as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_65 +[2024.01.18-23.03.58:578][117]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2024.01.18-23.04.08:304][457]LogSlate: Window 'Choose a location to import the content into' being destroyed +[2024.01.18-23.04.08:313][458]LogAutomationController: Ignoring very large delta of 6.75 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-23.04.32:827][210]LogHttp: Warning: 000009A42601FA00: request failed, libcurl error: 6 (Couldn't resolve host name) +[2024.01.18-23.04.32:827][210]LogHttp: Warning: 000009A42601FA00: libcurl info message cache 0 (Found bundle for host: 0x9a3cb150000 [serially]) +[2024.01.18-23.04.32:827][210]LogHttp: Warning: 000009A42601FA00: libcurl info message cache 1 (Re-using existing connection with host datarouter.ol.epicgames.com) +[2024.01.18-23.04.32:827][210]LogHttp: Warning: 000009A42601FA00: libcurl info message cache 2 (We are completely uploaded and fine) +[2024.01.18-23.04.32:827][210]LogHttp: Warning: 000009A42601FA00: libcurl info message cache 3 (TLSv1.2 (IN), TLS alert, close notify (256):) +[2024.01.18-23.04.32:827][210]LogHttp: Warning: 000009A42601FA00: libcurl info message cache 4 (Connection died, retrying a fresh connect (retry count: 1)) +[2024.01.18-23.04.32:827][210]LogHttp: Warning: 000009A42601FA00: libcurl info message cache 5 (state.rewindbeforesend = TRUE) +[2024.01.18-23.04.32:827][210]LogHttp: Warning: 000009A42601FA00: libcurl info message cache 6 (Closing connection) +[2024.01.18-23.04.32:827][210]LogHttp: Warning: 000009A42601FA00: libcurl info message cache 7 (TLSv1.2 (OUT), TLS alert, close notify (256):) +[2024.01.18-23.04.32:827][210]LogHttp: Warning: 000009A42601FA00: libcurl info message cache 8 (Issue another request to this URL: 'https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B9B2CE893-4257-1470-0FE7-E18B45FFC408%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=abff58e448154027edbda8a12357e93c%7Ce8eb9132b3d24a529a14fd858f0f140f%7Ca9b536fc-e1a8-441a-8e9d-604e948ca5bc&AppEnvironment=datacollector-binary&UploadType=eteventstream') +[2024.01.18-23.04.32:827][210]LogHttp: Warning: 000009A42601FA00: libcurl info message cache 9 (Could not resolve host: datarouter.ol.epicgames.com) +[2024.01.18-23.04.32:827][210]LogHttp: Warning: 000009A42601FA00: libcurl info message cache 10 (Closing connection) +[2024.01.18-23.04.32:827][210]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B9B2CE893-4257-1470-0FE7-E18B45FFC408%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=abff58e448154027edbda8a12357e93c%7Ce8eb9132b3d24a529a14fd858f0f140f%7Ca9b536fc-e1a8-441a-8e9d-604e948ca5bc&AppEnvironment=datacollector-binary&UploadType=eteventstream +[2024.01.18-23.04.37:570][750]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.04.37:581][751]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: ================================================ +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: Total job queries 1.217, among them cache hits 1.037 (85.21%) +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: Tracking 177 distinct input hashes that result in 97 distinct outputs (54.80%) +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: RAM used: 405,27 KiB of 819,20 MiB budget. Usage: 0.05% +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: Shaders Compiled: 155 +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: Jobs assigned 158, completed 155 (98.10%) +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: Average time worker was idle: 130.72 s +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: Time job spent in pending queue: average 0.29 s, longest 2.34 s +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: Job execution time: average 0.44 s, max 1.02 s +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: Job life time (pending + execution): average 0.74 s, max 2.97 +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: Shader code size: average 4,838 KiB, min 1,355 KiB, max 10,176 KiB +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 18.76 s +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: Jobs were issued in 158 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: Average processing rate: 8.26 jobs/sec +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: Total thread time: 50,971 s +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: Total thread preprocess time: 4,894 s +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: Percentage time preprocessing: 9.60% +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: Effective parallelization: 2.72 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec) +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.56 sec, max 0.62 sec, min 0.50 sec) +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 1 times, average 0.51 sec, max 0.51 sec, min 0.51 sec) +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.49 sec, max 0.57 sec, min 0.41 sec) +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy (compiled 8 times, average 0.48 sec, max 0.72 sec, min 0.27 sec) +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: FLumenCardVS - 18.94% of total time (compiled 25 times, average 0.39 sec, max 0.62 sec, min 0.27 sec) +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 14.40% of total time (compiled 25 times, average 0.29 sec, max 0.34 sec, min 0.25 sec) +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 14.24% of total time (compiled 25 times, average 0.29 sec, max 0.33 sec, min 0.25 sec) +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 7.60% of total time (compiled 8 times, average 0.48 sec, max 0.72 sec, min 0.27 sec) +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: FLumenCardPS<false> - 7.33% of total time (compiled 26 times, average 0.14 sec, max 0.30 sec, min 0.09 sec) +[2024.01.18-23.04.37:890][763]LogShaderCompilers: Display: ================================================ +[2024.01.18-23.04.38:227][776]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.04.38:275][779]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.05.13:311][520]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Locker/Locker.Locker +[2024.01.18-23.05.13:315][520]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.05.13:315][520]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-23.05.13:416][520]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-23.05.13:416][520]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-23.05.13:416][520]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-23.05.13:416][520]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-23.05.13:416][520]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-23.05.13:416][520]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-23.05.13:416][520]MaterialEditorStats: Shader Count: 0 +[2024.01.18-23.05.13:419][520]LogViewport: Scene viewport resized to 376x468, mode Windowed. +[2024.01.18-23.05.13:816][557]MaterialEditorStats: Texture samplers: 1/16 +[2024.01.18-23.05.13:816][557]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-23.05.13:816][557]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-23.05.13:816][557]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-23.05.13:816][557]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-23.05.13:816][557]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-23.05.13:816][557]MaterialEditorStats: Shader Count: 1 +[2024.01.18-23.05.13:932][569]MaterialEditorStats: Base pass shader: 192 instructions +[2024.01.18-23.05.13:932][569]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-23.05.13:932][569]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-23.05.13:932][569]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.18-23.05.13:932][569]MaterialEditorStats: LWC Demote usages (Est.): 3 +[2024.01.18-23.05.13:932][569]MaterialEditorStats: LWC Divide usages (Est.): 10 +[2024.01.18-23.05.13:932][569]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 4 +[2024.01.18-23.05.13:932][569]MaterialEditorStats: LWC Other usages (Est.): 13 +[2024.01.18-23.05.13:932][569]MaterialEditorStats: Shader Count: 4 +[2024.01.18-23.05.15:082][701]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.01.18-23.05.17:578][701]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-23.05.17:585][701]LogAutomationController: Ignoring very large delta of 2.52 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-23.05.25:924][674]LogWorld: UWorld::CleanupWorld for World_37, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.05.25:924][674]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-23.06.05:960][552]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/Materials/phone3.phone3 +[2024.01.18-23.06.05:963][552]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.06.05:963][552]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-23.06.06:113][552]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-23.06.06:113][552]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.06:113][552]MaterialEditorStats: Shader Count: 0 +[2024.01.18-23.06.06:119][552]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-23.06.06:166][554]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-23.06.06:166][554]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-23.06.06:166][554]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-23.06.06:166][554]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.06:166][554]MaterialEditorStats: Shader Count: 4 +[2024.01.18-23.06.10:368][920]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-23.06.10:368][920]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.10:368][920]MaterialEditorStats: Shader Count: 0 +[2024.01.18-23.06.10:442][923]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-23.06.10:442][923]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-23.06.10:442][923]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-23.06.10:442][923]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.10:442][923]MaterialEditorStats: Shader Count: 4 +[2024.01.18-23.06.11:267][984]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-23.06.11:267][984]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.11:267][984]MaterialEditorStats: Shader Count: 0 +[2024.01.18-23.06.11:335][987]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-23.06.11:335][987]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-23.06.11:335][987]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-23.06.11:335][987]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.11:335][987]MaterialEditorStats: Shader Count: 4 +[2024.01.18-23.06.12:501][ 70]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-23.06.12:501][ 70]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.12:501][ 70]MaterialEditorStats: Shader Count: 0 +[2024.01.18-23.06.12:575][ 73]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-23.06.12:575][ 73]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-23.06.12:575][ 73]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-23.06.12:575][ 73]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.12:576][ 73]MaterialEditorStats: Shader Count: 4 +[2024.01.18-23.06.13:181][120]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-23.06.13:181][120]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.13:181][120]MaterialEditorStats: Shader Count: 0 +[2024.01.18-23.06.13:249][122]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-23.06.13:249][122]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-23.06.13:249][122]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-23.06.13:249][122]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.13:250][122]MaterialEditorStats: Shader Count: 4 +[2024.01.18-23.06.13:921][176]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-23.06.13:921][176]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.13:921][176]MaterialEditorStats: Shader Count: 0 +[2024.01.18-23.06.13:988][179]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-23.06.13:988][179]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-23.06.13:988][179]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-23.06.13:988][179]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.13:988][179]MaterialEditorStats: Shader Count: 4 +[2024.01.18-23.06.14:662][230]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-23.06.14:662][230]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.14:662][230]MaterialEditorStats: Shader Count: 0 +[2024.01.18-23.06.14:732][232]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-23.06.14:732][232]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-23.06.14:732][232]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-23.06.14:732][232]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.14:732][232]MaterialEditorStats: Shader Count: 4 +[2024.01.18-23.06.17:358][454]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-23.06.17:362][454]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-23.06.17:362][454]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.17:362][454]MaterialEditorStats: Shader Count: 0 +[2024.01.18-23.06.17:420][457]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-23.06.17:420][457]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-23.06.17:420][457]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-23.06.17:420][457]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.17:420][457]MaterialEditorStats: Shader Count: 4 +[2024.01.18-23.06.18:669][561]LogMaterialEditor: Applying material phone3 +[2024.01.18-23.06.18:734][561]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.01.18-23.06.18:899][561]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-23.06.18:904][561]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 217 instructions +[2024.01.18-23.06.18:904][561]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-23.06.18:904][561]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.18:904][561]MaterialEditorStats: Shader Count: 6 +[2024.01.18-23.06.18:949][562]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-23.06.18:949][562]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-23.06.18:949][562]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-23.06.18:949][562]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.18:949][562]MaterialEditorStats: Shader Count: 8 +[2024.01.18-23.06.20:012][646]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-23.06.21:076][646]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-23.06.21:081][646]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-23.06.21:124][646]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-23.06.21:150][646]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.01.18-23.06.21:196][646]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-23.06.21:196][646]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMap88AED854434EB948F2125388C2F5E5DD.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-23.06.21:203][646]LogFileHelpers: All files are already saved. +[2024.01.18-23.06.21:203][646]LogFileHelpers: Saving map 'BackroomsMap' took 0.079 +[2024.01.18-23.06.21:227][646]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/phone3" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone3.uasset" SILENT=true +[2024.01.18-23.06.21:228][646]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/phone3 +[2024.01.18-23.06.21:228][646]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone3D4FD204C424951B9BCA50891BF3BB198.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone3.uasset' +[2024.01.18-23.06.21:232][646]LogFileHelpers: InternalPromptForCheckoutAndSave took 151 ms (total: 4.64 sec) +[2024.01.18-23.06.21:234][646]AssetCheck: New page: Asset Save: multiple assets +[2024.01.18-23.06.21:234][646]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-23.06.21:234][646]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/phone3.phone3 +[2024.01.18-23.06.21:234][646]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-23.06.21:234][646]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-23.06.21:234][646]MaterialEditorStats: MaxSampler: 192 instructions +[2024.01.18-23.06.21:234][646]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-23.06.21:234][646]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.21:234][646]MaterialEditorStats: Shader Count: 16 +[2024.01.18-23.06.37:168][ 46]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-23.06.37:168][ 46]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-23.06.37:168][ 46]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-23.06.37:168][ 46]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.37:168][ 46]MaterialEditorStats: Shader Count: 4 +[2024.01.18-23.06.40:320][360]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-23.06.40:320][360]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.40:321][360]MaterialEditorStats: Shader Count: 0 +[2024.01.18-23.06.40:386][362]MaterialEditorStats: Base pass shader: 142 instructions +[2024.01.18-23.06.40:386][362]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-23.06.40:386][362]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-23.06.40:386][362]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.40:386][362]MaterialEditorStats: Shader Count: 4 +[2024.01.18-23.06.48:170][ 62]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-23.06.48:170][ 62]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.48:170][ 62]MaterialEditorStats: Shader Count: 0 +[2024.01.18-23.06.48:830][108]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-23.06.48:830][108]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-23.06.48:830][108]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-23.06.48:830][108]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.48:830][108]MaterialEditorStats: Shader Count: 4 +[2024.01.18-23.06.56:040][641]LogMaterialEditor: Applying material phone3 +[2024.01.18-23.06.56:074][641]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.18-23.06.56:552][641]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.01.18-23.06.56:560][641]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 217 instructions +[2024.01.18-23.06.56:560][641]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-23.06.56:560][641]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.56:560][641]MaterialEditorStats: Shader Count: 6 +[2024.01.18-23.06.56:603][642]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-23.06.56:603][642]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-23.06.56:603][642]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-23.06.56:603][642]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.06.56:603][642]MaterialEditorStats: Shader Count: 8 +[2024.01.18-23.06.58:952][810]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-23.06.59:843][810]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-23.06.59:848][810]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-23.07.00:640][810]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/Materials/phone3" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone3.uasset" SILENT=true +[2024.01.18-23.07.00:641][810]LogSavePackage: Moving output files for package: /Game/GameMap/Props/Materials/phone3 +[2024.01.18-23.07.00:641][810]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/phone310623B5C485F906B69C172A3DA8712E8.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone3.uasset' +[2024.01.18-23.07.00:645][810]LogFileHelpers: InternalPromptForCheckoutAndSave took 797 ms (total: 5.44 sec) +[2024.01.18-23.07.00:646][810]AssetCheck: New page: Asset Save: phone3 +[2024.01.18-23.07.00:646][810]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/Materials/phone3.phone3 +[2024.01.18-23.07.00:647][810]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-23.07.00:647][810]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-23.07.00:647][810]MaterialEditorStats: MaxSampler: 192 instructions +[2024.01.18-23.07.00:647][810]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-23.07.00:647][810]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.07.00:647][810]MaterialEditorStats: Shader Count: 16 +[2024.01.18-23.07.01:386][862]LogSlate: Window 'phone3' being destroyed +[2024.01.18-23.07.01:389][862]LogSlate: Window 'phone3' being destroyed +[2024.01.18-23.07.01:405][862]LogWorld: UWorld::CleanupWorld for World_38, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.07.01:405][862]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-23.07.03:548][ 68]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-23.07.03:607][ 68]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-23.07.03:634][ 68]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.01.18-23.07.03:685][ 68]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-23.07.03:685][ 68]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMapDC858B0D463E313C9DF356A2A2D1BEF2.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-23.07.03:691][ 68]LogFileHelpers: All files are already saved. +[2024.01.18-23.07.03:691][ 68]LogFileHelpers: Saving map 'BackroomsMap' took 0.084 +[2024.01.18-23.07.03:694][ 68]LogFileHelpers: InternalPromptForCheckoutAndSave took 145 ms (total: 5.59 sec) +[2024.01.18-23.07.03:696][ 68]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.18-23.07.03:696][ 68]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-23.07.58:328][387]Cmd: TRANSACTION UNDO +[2024.01.18-23.07.58:328][387]LogEditorTransaction: Undo Clicking on Elements +[2024.01.18-23.08.37:825][ 50]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/Materials/kaffee3.kaffee3 +[2024.01.18-23.08.37:828][ 50]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.08.37:828][ 50]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-23.08.37:979][ 50]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-23.08.37:979][ 50]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.08.37:979][ 50]MaterialEditorStats: Shader Count: 0 +[2024.01.18-23.08.37:984][ 50]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-23.08.38:016][ 51]LogShaderCompilers: Display: ================================================ +[2024.01.18-23.08.38:016][ 51]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-23.08.38:016][ 51]LogShaderCompilers: Display: Total job queries 1.341, among them cache hits 1.141 (85.09%) +[2024.01.18-23.08.38:016][ 51]LogShaderCompilers: Display: Tracking 200 distinct input hashes that result in 107 distinct outputs (53.50%) +[2024.01.18-23.08.38:016][ 51]LogShaderCompilers: Display: RAM used: 465,55 KiB of 819,20 MiB budget. Usage: 0.06% +[2024.01.18-23.08.38:016][ 51]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-23.08.38:016][ 51]LogShaderCompilers: Display: Shaders Compiled: 178 +[2024.01.18-23.08.38:016][ 51]LogShaderCompilers: Display: Jobs assigned 178, completed 178 (100%) +[2024.01.18-23.08.38:016][ 51]LogShaderCompilers: Display: Average time worker was idle: 154.01 s +[2024.01.18-23.08.38:016][ 51]LogShaderCompilers: Display: Time job spent in pending queue: average 0.27 s, longest 2.34 s +[2024.01.18-23.08.38:016][ 51]LogShaderCompilers: Display: Job execution time: average 0.44 s, max 1.02 s +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: Job life time (pending + execution): average 0.71 s, max 2.97 +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: Shader code size: average 4,928 KiB, min 1,355 KiB, max 10,176 KiB +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 21.23 s +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: Jobs were issued in 178 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: Average processing rate: 8.39 jobs/sec +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: Total thread time: 58,423 s +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: Total thread preprocess time: 5,614 s +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: Percentage time preprocessing: 9.61% +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: Effective parallelization: 2.75 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec) +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.56 sec, max 0.62 sec, min 0.50 sec) +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 1 times, average 0.51 sec, max 0.51 sec, min 0.51 sec) +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.49 sec, max 0.57 sec, min 0.41 sec) +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 4 times, average 0.47 sec, max 0.49 sec, min 0.43 sec) +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: FLumenCardVS - 18.04% of total time (compiled 28 times, average 0.38 sec, max 0.62 sec, min 0.27 sec) +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 14.10% of total time (compiled 28 times, average 0.29 sec, max 0.34 sec, min 0.25 sec) +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.97% of total time (compiled 28 times, average 0.29 sec, max 0.33 sec, min 0.25 sec) +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 7.16% of total time (compiled 9 times, average 0.46 sec, max 0.72 sec, min 0.27 sec) +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: FLumenCardPS<false> - 6.80% of total time (compiled 28 times, average 0.14 sec, max 0.30 sec, min 0.09 sec) +[2024.01.18-23.08.38:017][ 51]LogShaderCompilers: Display: ================================================ +[2024.01.18-23.08.38:034][ 52]MaterialEditorStats: Base pass shader: 143 instructions +[2024.01.18-23.08.38:034][ 52]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.18-23.08.38:034][ 52]MaterialEditorStats: Texture samplers: 2/16 +[2024.01.18-23.08.38:034][ 52]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.01.18-23.08.38:034][ 52]MaterialEditorStats: Shader Count: 4 +[2024.01.18-23.08.39:917][212]LogSlate: Window 'kaffee3' being destroyed +[2024.01.18-23.08.39:920][212]LogSlate: Window 'kaffee3' being destroyed +[2024.01.18-23.08.39:936][212]LogWorld: UWorld::CleanupWorld for World_39, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.08.39:936][212]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-23.09.51:288][523]LogEditorViewport: Clicking Background +[2024.01.18-23.11.08:963][319]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/clock.clock +[2024.01.18-23.11.08:963][319]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/clock.clock +[2024.01.18-23.11.08:963][319]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/clock.clock as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_66 +[2024.01.18-23.11.10:033][397]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/clock.clock +[2024.01.18-23.11.10:034][397]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/clock.clock +[2024.01.18-23.11.10:035][397]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/clock.clock as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_67 +[2024.01.18-23.13.51:950][981]LogInterchangeEngine: [Pending] Importing +[2024.01.18-23.13.51:950][981]LogInterchangeEngine: Display: Interchange start importing source [E:/UnrealDigitalArt/...al_art/blender/props/clock_texture.png] +[2024.01.18-23.13.51:979][982]LogInterchangeEngine: [Pending] Importing +[2024.01.18-23.13.51:994][982]LogCore: PNG has complex alpha channel, will not fill RGB in transparent background, due to setting PNGInfill == OnlyOnBinaryTransparency +[2024.01.18-23.13.52:025][983]LogTexture: Display: Building textures: /Game/GameMap/Props/clock_texture.clock_texture (BGRA8, 1227x1230 x1x1x1) (Required Memory Estimate: 44.200874 MB), EncodeSpeed: Fast +[2024.01.18-23.13.52:026][983]LogInterchangeEngine: [Success] Import Done +[2024.01.18-23.13.52:086][984]LogInterchangeEngine: [Success] Import Done +[2024.01.18-23.13.59:119][614]LogContentBrowser: Deferred new asset file creation: clock_texture_Mat +[2024.01.18-23.13.59:137][614]LogContentBrowser: Creating deferred item: clock_texture_Mat +[2024.01.18-23.13.59:145][615]LogContentBrowser: Renaming the item being created (Deferred Item: clock_texture_Mat). +[2024.01.18-23.14.07:833][423]LogContentBrowser: Attempting asset rename: clock_texture_Mat -> clock_numbers +[2024.01.18-23.14.07:846][423]LogContentBrowser: End creating deferred item clock_texture_Mat +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: ================================================ +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: Total job queries 1.351, among them cache hits 1.145 (84.75%) +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: Tracking 203 distinct input hashes that result in 109 distinct outputs (53.69%) +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: RAM used: 471,52 KiB of 819,20 MiB budget. Usage: 0.06% +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: Shaders Compiled: 181 +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: Jobs assigned 184, completed 181 (98.37%) +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: Average time worker was idle: 158.47 s +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: Time job spent in pending queue: average 0.26 s, longest 2.34 s +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: Job execution time: average 0.44 s, max 1.02 s +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: Job life time (pending + execution): average 0.71 s, max 2.97 +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: Shader code size: average 4,924 KiB, min 1,355 KiB, max 10,176 KiB +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 22.09 s +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: Jobs were issued in 184 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: Average processing rate: 8.19 jobs/sec +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: Total thread time: 59,039 s +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: Total thread preprocess time: 5,689 s +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: Percentage time preprocessing: 9.64% +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: Effective parallelization: 2.67 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec) +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.56 sec, max 0.62 sec, min 0.50 sec) +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 1 times, average 0.51 sec, max 0.51 sec, min 0.51 sec) +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.49 sec, max 0.57 sec, min 0.41 sec) +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 4 times, average 0.47 sec, max 0.49 sec, min 0.43 sec) +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: FLumenCardVS - 17.85% of total time (compiled 28 times, average 0.38 sec, max 0.62 sec, min 0.27 sec) +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 13.96% of total time (compiled 28 times, average 0.29 sec, max 0.34 sec, min 0.25 sec) +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.82% of total time (compiled 28 times, average 0.29 sec, max 0.33 sec, min 0.25 sec) +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 7.55% of total time (compiled 10 times, average 0.45 sec, max 0.72 sec, min 0.27 sec) +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: FLumenCardPS<false> - 6.89% of total time (compiled 29 times, average 0.14 sec, max 0.30 sec, min 0.09 sec) +[2024.01.18-23.14.08:168][445]LogShaderCompilers: Display: ================================================ +[2024.01.18-23.14.10:643][660]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/clock_numbers.clock_numbers +[2024.01.18-23.14.10:646][660]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.14.10:646][660]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-23.14.10:797][660]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-23.14.10:797][660]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) +[2024.01.18-23.14.10:797][660]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.01.18-23.14.10:797][660]MaterialEditorStats: Shader Count: 0 +[2024.01.18-23.14.10:805][660]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-23.14.10:854][662]MaterialEditorStats: Base pass shader: 144 instructions +[2024.01.18-23.14.10:854][662]MaterialEditorStats: Base pass vertex shader: 122 instructions +[2024.01.18-23.14.10:854][662]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-23.14.10:854][662]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) +[2024.01.18-23.14.10:854][662]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.01.18-23.14.10:854][662]MaterialEditorStats: Shader Count: 4 +[2024.01.18-23.14.13:092][836]LogSlate: Window 'clock_numbers' being destroyed +[2024.01.18-23.14.13:095][836]LogSlate: Window 'clock_numbers' being destroyed +[2024.01.18-23.14.13:113][836]LogWorld: UWorld::CleanupWorld for World_40, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.14.13:114][836]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-23.14.17:187][219]LogDerivedDataCache: C:/Users/Alexa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:05.085 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 2849 files in 4103 folders with total size 220 MiB. +[2024.01.18-23.14.22:256][609]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/clock.clock +[2024.01.18-23.14.22:291][609]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.14.22:291][609]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-23.14.22:698][609]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-23.14.57:430][428]LogSlate: Window 'clock' being destroyed +[2024.01.18-23.14.57:432][428]LogSlate: Window 'clock' being destroyed +[2024.01.18-23.14.57:465][428]LogWorld: UWorld::CleanupWorld for World_41, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.14.57:465][428]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-23.15.14:573][ 48]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Props/clock_numbers.clock_numbers +[2024.01.18-23.15.14:576][ 48]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.15.14:576][ 48]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-23.15.14:731][ 48]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.18-23.15.14:731][ 48]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) +[2024.01.18-23.15.14:731][ 48]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.01.18-23.15.14:731][ 48]MaterialEditorStats: Shader Count: 0 +[2024.01.18-23.15.14:738][ 48]LogViewport: Scene viewport resized to 241x360, mode Windowed. +[2024.01.18-23.15.14:791][ 50]MaterialEditorStats: Base pass shader: 144 instructions +[2024.01.18-23.15.14:791][ 50]MaterialEditorStats: Base pass vertex shader: 122 instructions +[2024.01.18-23.15.14:791][ 50]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.18-23.15.14:791][ 50]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) +[2024.01.18-23.15.14:791][ 50]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.01.18-23.15.14:791][ 50]MaterialEditorStats: Shader Count: 4 +[2024.01.18-23.15.31:324][485]LogSlate: Window 'clock_numbers' being destroyed +[2024.01.18-23.15.31:327][485]LogSlate: Window 'clock_numbers' being destroyed +[2024.01.18-23.15.31:344][485]LogWorld: UWorld::CleanupWorld for World_42, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.15.31:344][485]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-23.15.34:059][726]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/clock.clock +[2024.01.18-23.15.34:107][726]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.15.34:108][726]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-23.15.34:513][726]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-23.15.36:547][866]LogSlate: Window 'clock' being destroyed +[2024.01.18-23.15.36:550][866]LogSlate: Window 'clock' being destroyed +[2024.01.18-23.15.36:585][866]LogWorld: UWorld::CleanupWorld for World_43, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.15.36:585][866]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-23.15.41:797][286]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.01.18-23.15.43:192][286]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-23.15.45:393][463]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-23.15.46:287][463]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.18-23.15.46:306][463]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.01.18-23.15.46:310][463]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.01.18-23.15.46:313][463]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.01.18-23.15.49:724][765]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-23.15.49:774][765]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-23.15.49:799][765]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-23.15.49:849][765]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-23.15.49:849][765]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMapE6E3A11243D7638ABCD9FFB604DDD0CB.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-23.15.49:855][765]LogFileHelpers: All files are already saved. +[2024.01.18-23.15.49:855][765]LogFileHelpers: Saving map 'BackroomsMap' took 0.082 +[2024.01.18-23.15.49:859][765]LogFileHelpers: InternalPromptForCheckoutAndSave took 133 ms (total: 5.72 sec) +[2024.01.18-23.15.49:860][765]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.18-23.15.49:860][765]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-23.15.54:001][181]LogViewport: Scene viewport resized to 1127x940, mode Windowed. +[2024.01.18-23.16.27:154][ 45]LogViewport: Scene viewport resized to 1007x940, mode Windowed. +[2024.01.18-23.16.38:955][178]LogViewport: Scene viewport resized to 1127x940, mode Windowed. +[2024.01.18-23.17.03:403][743]LogTemp: Warning: UInteractiveToolManager::ActivateTool: CanBuildTool returned false. +[2024.01.18-23.17.26:872][929]LogSlate: Window 'Color Picker' being destroyed +[2024.01.18-23.17.47:373][743]LogSlate: Window 'Warning: Overwriting Vertex Colors on Source Asset' being destroyed +[2024.01.18-23.17.47:382][743]LogAutomationController: Ignoring very large delta of 12.72 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-23.17.55:372][444]LogSlate: Window 'Warning: Overwriting Vertex Colors on Source Asset' being destroyed +[2024.01.18-23.17.55:376][444]LogStaticMesh: Display: Building static mesh clock... +[2024.01.18-23.17.55:379][444]LogStaticMesh: Built static mesh [0.00s] /Game/GameMap/Props/clock.clock +[2024.01.18-23.18.13:929][303]LogTexture: Display: Building textures: /Engine/Transient.Texture2D_23 (G8, 128x128 x1x1x1) (Required Memory Estimate: 0.432286 MB), EncodeSpeed: Fast +[2024.01.18-23.18.15:635][444]LogViewport: Scene viewport resized to 1470x940, mode Windowed. +[2024.01.18-23.18.16:930][504]LogShaderCompilers: Display: ================================================ +[2024.01.18-23.18.16:930][504]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: Total job queries 1.635, among them cache hits 1.161 (71.01%) +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: Tracking 220 distinct input hashes that result in 120 distinct outputs (54.55%) +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: RAM used: 505,32 KiB of 819,20 MiB budget. Usage: 0.06% +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: Shaders Compiled: 198 +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: Jobs assigned 269, completed 198 (73.61%) +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: Average time worker was idle: 167.00 s +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: Time job spent in pending queue: average 0.20 s, longest 3.25 s +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: Job execution time: average 0.58 s, max 3.19 s +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: Job life time (pending + execution): average 0.83 s, max 3.27 +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: Shader code size: average 4,864 KiB, min 400 B, max 10,176 KiB +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 26.70 s +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: Jobs were issued in 197 batches (only local compilation was used), average 1.37 jobs/batch +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: Average processing rate: 7.42 jobs/sec +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: Total thread time: 63,886 s +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: Total thread preprocess time: 6,157 s +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: Percentage time preprocessing: 9.64% +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: Effective parallelization: 2.39 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec) +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.56 sec, max 0.62 sec, min 0.50 sec) +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 1 times, average 0.51 sec, max 0.51 sec, min 0.51 sec) +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.49 sec, max 0.57 sec, min 0.41 sec) +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 4 times, average 0.47 sec, max 0.49 sec, min 0.43 sec) +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: FLumenCardVS - 16.94% of total time (compiled 29 times, average 0.37 sec, max 0.62 sec, min 0.27 sec) +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 15.44% of total time (compiled 33 times, average 0.30 sec, max 0.45 sec, min 0.24 sec) +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 13.86% of total time (compiled 30 times, average 0.30 sec, max 0.34 sec, min 0.25 sec) +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 7.43% of total time (compiled 11 times, average 0.43 sec, max 0.72 sec, min 0.27 sec) +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 6.70% of total time (compiled 11 times, average 0.39 sec, max 0.65 sec, min 0.23 sec) +[2024.01.18-23.18.16:931][504]LogShaderCompilers: Display: ================================================ +[2024.01.18-23.18.54:765][629]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.18-23.18.54:772][629]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.18-23.18.54:772][629]PIE: New page: PIE session: BackroomsMap (19.01.2024, 01:18:54) +[2024.01.18-23.18.54:772][629]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.18-23.18.54:787][629]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015585s) +[2024.01.18-23.18.54:787][629]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.015610s) +[2024.01.18-23.18.54:791][629]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.01.18-23.18.54:798][629]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.18.54:798][629]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-23.18.54:798][629]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.18-23.18.54:798][629]LogPlayLevel: PIE: World Init took: (0.000668s) +[2024.01.18-23.18.54:798][629]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.01.18-23.18.54:798][629]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.18-23.18.54:798][629]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.18-23.18.54:798][629]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.18-23.18.54:798][629]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.18-23.18.54:798][629]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.18-23.18.54:798][629]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.18-23.18.54:798][629]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.18-23.18.54:798][629]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.18-23.18.54:799][629]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.18-23.18.54:799][629]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.18-23.18.54:799][629]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.18-23.18.54:800][629]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.18-23.18.54:822][629]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek High Definition Audio) +[2024.01.18-23.18.54:822][629]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.18-23.18.54:822][629]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.18-23.18.54:822][629]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.18-23.18.54:823][629]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 +[2024.01.18-23.18.54:823][629]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 +[2024.01.18-23.18.54:824][629]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 +[2024.01.18-23.18.54:824][629]LogInit: FAudioDevice initialized with ID 3. +[2024.01.18-23.18.54:824][629]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'. +[2024.01.18-23.18.54:824][629]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 +[2024.01.18-23.18.54:824][629]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.18-23.18.54:826][629]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.18-23.18.54:833][629]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.19-00.18.54 +[2024.01.18-23.18.54:834][629]LogWorld: Bringing up level for play took: 0.007442 +[2024.01.18-23.18.54:835][629]LogOnline: OSS: Created online subsystem instance for: :Context_46 +[2024.01.18-23.18.54:837][629]PIE: Server logged in +[2024.01.18-23.18.54:838][629]PIE: Play in editor total start time 0,066 seconds. +[2024.01.18-23.19.20:383][857]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=162.22 Y=-160.91 Z=0.00 Location: X=2963.37 Y=115.59 Z=100.14 Normal: X=-0.67 Y=0.53 Z=-0.51 PenetrationDepth:2.347 Actor:Blueprint_door_C_4 Component:door_Knauf BoneName:None (0 other events since notify) +[2024.01.18-23.21.44:937][ 52]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-23.21.44:937][ 52]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.18-23.21.44:937][ 52]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.21.44:938][ 52]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-23.21.44:941][ 52]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.18-23.21.44:943][ 52]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-23.21.44:947][ 52]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.18-23.21.44:947][ 52]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.18-23.21.44:947][ 52]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.18-23.21.44:949][ 52]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.18-23.21.44:953][ 52]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-23.21.44:956][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.01.18-23.21.45:014][ 54]LogPlayLevel: Display: Destroying online subsystem :Context_46 +[2024.01.18-23.23.43:510][296]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-23.23.43:510][296]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-23.23.43:510][296]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/kaffee.kaffee as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_68 +[2024.01.18-23.23.44:581][413]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-23.23.44:581][413]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-23.23.44:582][413]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/kaffee.kaffee as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_69 +[2024.01.18-23.24.44:101][866]Cmd: EDIT COPY +[2024.01.18-23.24.44:312][878]Cmd: EDIT PASTE +[2024.01.18-23.24.58:906][515]Cmd: EDIT COPY +[2024.01.18-23.24.59:133][541]Cmd: EDIT PASTE +[2024.01.18-23.26.44:846][156]Cmd: EDIT COPY +[2024.01.18-23.26.50:404][607]Cmd: EDIT PASTE +[2024.01.18-23.26.54:126][866]Cmd: DELETE +[2024.01.18-23.26.54:126][866]Cmd: ACTOR DELETE +[2024.01.18-23.26.54:132][866]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-23.26.54:148][866]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-23.26.54:153][866]LogEditorActor: Deleted 1 Actors (0.027 secs) +[2024.01.18-23.27.36:717][278]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-23.27.36:717][278]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-23.27.36:717][278]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/exit_left.exit_left as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_73 +[2024.01.18-23.27.37:303][319]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-23.27.37:303][319]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/exit_left.exit_left +[2024.01.18-23.27.37:304][319]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/exit_left.exit_left as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_74 +[2024.01.18-23.28.42:659][421]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-23.28.42:659][421]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-23.28.42:659][421]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_small.chair_small as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_75 +[2024.01.18-23.28.43:384][487]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-23.28.43:384][487]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-23.28.43:385][487]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_small.chair_small as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_76 +[2024.01.18-23.31.15:628][ 27]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-23.31.15:628][ 27]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-23.31.15:628][ 27]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_big.chair_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_77 +[2024.01.18-23.31.16:194][ 68]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-23.31.16:194][ 68]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-23.31.16:195][ 68]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/chair_big.chair_big as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_78 +[2024.01.18-23.32.14:020][873]Cmd: DELETE +[2024.01.18-23.32.14:020][873]Cmd: ACTOR DELETE +[2024.01.18-23.32.14:026][873]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.18-23.32.14:046][873]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.01.18-23.32.14:050][873]LogEditorActor: Deleted 1 Actors (0.029 secs) +[2024.01.18-23.32.48:070][466]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/clock.clock +[2024.01.18-23.32.48:070][466]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/clock.clock +[2024.01.18-23.32.48:071][466]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/clock.clock as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_79 +[2024.01.18-23.32.49:250][565]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/clock.clock +[2024.01.18-23.32.49:250][565]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/Props/clock.clock +[2024.01.18-23.32.49:251][565]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/Props/clock.clock as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_80 +[2024.01.18-23.33.59:817][438]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-23.33.59:868][438]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-23.33.59:895][438]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.01.18-23.33.59:946][438]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-23.33.59:946][438]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMapC0022B7244713A887FE380990573C368.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-23.33.59:952][438]LogFileHelpers: All files are already saved. +[2024.01.18-23.33.59:952][438]LogFileHelpers: Saving map 'BackroomsMap' took 0.084 +[2024.01.18-23.33.59:961][438]LogFileHelpers: InternalPromptForCheckoutAndSave took 144 ms (total: 5.87 sec) +[2024.01.18-23.33.59:963][438]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.18-23.33.59:963][438]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-23.34.03:662][581]LogEditorViewport: Clicking Background +[2024.01.18-23.34.04:816][626]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.01.18-23.34.07:004][626]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-23.34.07:008][626]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-23.34.07:072][626]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/clock" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/clock.uasset" SILENT=true +[2024.01.18-23.34.07:074][626]LogSavePackage: Moving output files for package: /Game/GameMap/Props/clock +[2024.01.18-23.34.07:074][626]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/clockD89D831649CD06564F618A9EABD61669.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/clock.uasset' +[2024.01.18-23.34.07:085][626]LogFileHelpers: InternalPromptForCheckoutAndSave took 77 ms (total: 5.94 sec) +[2024.01.18-23.34.07:087][626]AssetCheck: New page: Asset Save: clock +[2024.01.18-23.34.07:087][626]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/clock.clock +[2024.01.18-23.34.07:090][626]LogAutomationController: Ignoring very large delta of 2.30 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.18-23.36.04:943][267]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-23.36.05:003][267]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.36.05:003][267]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-23.36.05:418][267]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-23.36.45:370][423]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.01.18-23.36.46:350][423]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-23.36.46:355][423]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-23.36.46:394][423]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/file_cabinet2" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/file_cabinet2.uasset" SILENT=true +[2024.01.18-23.36.46:399][423]LogSavePackage: Moving output files for package: /Game/GameMap/Props/file_cabinet2 +[2024.01.18-23.36.46:399][423]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/file_cabinet245DEF2204C01D0763312F894D4451739.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/file_cabinet2.uasset' +[2024.01.18-23.36.46:402][423]LogFileHelpers: InternalPromptForCheckoutAndSave took 47 ms (total: 5.99 sec) +[2024.01.18-23.36.46:405][423]AssetCheck: New page: Asset Save: file_cabinet2 +[2024.01.18-23.36.46:405][423]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-23.36.49:947][619]LogSlate: Window 'file_cabinet2' being destroyed +[2024.01.18-23.36.49:963][619]LogSlate: Window 'file_cabinet2' being destroyed +[2024.01.18-23.36.49:997][619]LogWorld: UWorld::CleanupWorld for World_44, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.36.49:997][619]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-23.36.59:332][232]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-23.36.59:386][232]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.36.59:386][232]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-23.36.59:793][232]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-23.37.16:656][249]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.01.18-23.37.17:741][249]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-23.37.17:745][249]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-23.37.17:811][249]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/kaffee" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee.uasset" SILENT=true +[2024.01.18-23.37.17:815][249]LogSavePackage: Moving output files for package: /Game/GameMap/Props/kaffee +[2024.01.18-23.37.17:815][249]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffee98747BBA42FDB85B07C4498AF16DDEDD.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee.uasset' +[2024.01.18-23.37.17:818][249]LogFileHelpers: InternalPromptForCheckoutAndSave took 72 ms (total: 6.06 sec) +[2024.01.18-23.37.17:820][249]AssetCheck: New page: Asset Save: kaffee +[2024.01.18-23.37.17:820][249]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-23.37.19:189][336]LogSlate: Window 'kaffee' being destroyed +[2024.01.18-23.37.19:202][336]LogSlate: Window 'kaffee' being destroyed +[2024.01.18-23.37.19:235][336]LogWorld: UWorld::CleanupWorld for World_45, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.37.19:235][336]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-23.37.22:098][560]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-23.37.22:152][560]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.37.22:152][560]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-23.37.22:564][560]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-23.37.35:651][318]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Props/chair_small) ... +[2024.01.18-23.37.37:135][407]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.01.18-23.37.38:107][407]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-23.37.38:111][407]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-23.37.38:161][407]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/chair_small" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_small.uasset" SILENT=true +[2024.01.18-23.37.38:178][407]LogSavePackage: Moving output files for package: /Game/GameMap/Props/chair_small +[2024.01.18-23.37.38:178][407]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/chair_smallDBC6DE2940751388A43D7C8872B0D86C.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_small.uasset' +[2024.01.18-23.37.38:182][407]LogFileHelpers: InternalPromptForCheckoutAndSave took 70 ms (total: 6.13 sec) +[2024.01.18-23.37.38:183][407]AssetCheck: New page: Asset Save: chair_small +[2024.01.18-23.37.38:183][407]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-23.37.38:985][459]LogSlate: Window 'chair_small' being destroyed +[2024.01.18-23.37.38:998][459]LogSlate: Window 'chair_small' being destroyed +[2024.01.18-23.37.39:031][459]LogWorld: UWorld::CleanupWorld for World_46, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.37.39:031][459]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-23.37.41:200][627]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-23.37.41:251][627]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.37.41:251][627]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-23.37.41:657][627]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-23.37.56:581][477]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Props/chair_big) ... +[2024.01.18-23.38.16:292][636]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Props/chair_big) ... +[2024.01.18-23.39.07:478][166]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.01.18-23.39.08:509][166]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-23.39.08:514][166]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-23.39.08:577][166]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/chair_big" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_big.uasset" SILENT=true +[2024.01.18-23.39.08:596][166]LogSavePackage: Moving output files for package: /Game/GameMap/Props/chair_big +[2024.01.18-23.39.08:597][166]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/chair_big5944483642943E6289FB3AB515E8E90C.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_big.uasset' +[2024.01.18-23.39.08:600][166]LogFileHelpers: InternalPromptForCheckoutAndSave took 85 ms (total: 6.22 sec) +[2024.01.18-23.39.08:602][166]AssetCheck: New page: Asset Save: chair_big +[2024.01.18-23.39.08:602][166]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/chair_big.chair_big +[2024.01.18-23.39.09:335][193]LogSlate: Window 'chair_big' being destroyed +[2024.01.18-23.39.09:338][193]LogSlate: Window 'chair_big' being destroyed +[2024.01.18-23.39.09:371][193]LogWorld: UWorld::CleanupWorld for World_47, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.39.09:371][193]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-23.39.11:463][358]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-23.39.11:503][358]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.39.11:503][358]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-23.39.11:914][358]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-23.39.16:638][639]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/GameMap/Props/chair_small) ... +[2024.01.18-23.39.18:242][734]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.01.18-23.39.19:208][734]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-23.39.19:213][734]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-23.39.19:277][734]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/chair_small" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_small.uasset" SILENT=true +[2024.01.18-23.39.19:289][734]LogSavePackage: Moving output files for package: /Game/GameMap/Props/chair_small +[2024.01.18-23.39.19:290][734]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/chair_small11BF7CBA4A7CE44030BE93B14E725308.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/chair_small.uasset' +[2024.01.18-23.39.19:293][734]LogFileHelpers: InternalPromptForCheckoutAndSave took 79 ms (total: 6.30 sec) +[2024.01.18-23.39.19:295][734]AssetCheck: New page: Asset Save: chair_small +[2024.01.18-23.39.19:295][734]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/chair_small.chair_small +[2024.01.18-23.39.31:429][477]LogSlate: Window 'chair_small' being destroyed +[2024.01.18-23.39.31:441][477]LogSlate: Window 'chair_small' being destroyed +[2024.01.18-23.39.31:477][477]LogWorld: UWorld::CleanupWorld for World_48, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.39.31:477][477]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-23.39.36:327][873]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-23.39.36:385][873]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.39.36:385][873]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-23.39.36:793][873]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-23.39.46:114][438]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.01.18-23.39.47:570][438]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-23.39.47:575][438]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-23.39.47:626][438]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/file_cabinet2" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/file_cabinet2.uasset" SILENT=true +[2024.01.18-23.39.47:629][438]LogSavePackage: Moving output files for package: /Game/GameMap/Props/file_cabinet2 +[2024.01.18-23.39.47:630][438]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/file_cabinet2F12646BE47239237138179B82E39B509.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/file_cabinet2.uasset' +[2024.01.18-23.39.47:633][438]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 6.36 sec) +[2024.01.18-23.39.47:634][438]AssetCheck: New page: Asset Save: file_cabinet2 +[2024.01.18-23.39.47:634][438]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/file_cabinet2.file_cabinet2 +[2024.01.18-23.39.57:876][ 83]LogSlate: Window 'file_cabinet2' being destroyed +[2024.01.18-23.39.57:889][ 83]LogSlate: Window 'file_cabinet2' being destroyed +[2024.01.18-23.39.57:922][ 83]LogWorld: UWorld::CleanupWorld for World_49, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.39.57:922][ 83]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-23.40.01:565][373]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-23.40.01:618][373]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.40.01:618][373]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-23.40.02:028][373]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-23.40.07:762][714]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.01.18-23.40.08:474][714]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-23.40.08:480][714]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-23.40.08:544][714]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/kaffee" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee.uasset" SILENT=true +[2024.01.18-23.40.08:547][714]LogSavePackage: Moving output files for package: /Game/GameMap/Props/kaffee +[2024.01.18-23.40.08:547][714]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/kaffee47FF7FAB498C54B3A05748947F19C8E4.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee.uasset' +[2024.01.18-23.40.08:550][714]LogFileHelpers: InternalPromptForCheckoutAndSave took 70 ms (total: 6.43 sec) +[2024.01.18-23.40.08:552][714]AssetCheck: New page: Asset Save: kaffee +[2024.01.18-23.40.08:552][714]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/kaffee.kaffee +[2024.01.18-23.40.09:662][782]LogSlate: Window 'kaffee' being destroyed +[2024.01.18-23.40.09:676][782]LogSlate: Window 'kaffee' being destroyed +[2024.01.18-23.40.09:708][782]LogWorld: UWorld::CleanupWorld for World_50, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.40.09:708][782]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-23.40.18:867][458]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-23.40.18:901][458]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.40.18:901][458]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-23.40.19:306][458]LogViewport: Scene viewport resized to 909x726, mode Windowed. +[2024.01.18-23.40.38:384][559]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.01.18-23.40.39:381][559]LogSlate: Window 'Save Content' being destroyed +[2024.01.18-23.40.39:386][559]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-23.40.39:443][559]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/table_big" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/table_big.uasset" SILENT=true +[2024.01.18-23.40.39:445][559]LogSavePackage: Moving output files for package: /Game/GameMap/Props/table_big +[2024.01.18-23.40.39:445][559]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/table_big3DEB0C4B4831757AAAFB0D8BBC0C5573.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/table_big.uasset' +[2024.01.18-23.40.39:448][559]LogFileHelpers: InternalPromptForCheckoutAndSave took 61 ms (total: 6.49 sec) +[2024.01.18-23.40.39:450][559]AssetCheck: New page: Asset Save: table_big +[2024.01.18-23.40.39:450][559]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/Props/table_big.table_big +[2024.01.18-23.40.41:247][669]LogSlate: Window 'table_big' being destroyed +[2024.01.18-23.40.41:260][669]LogSlate: Window 'table_big' being destroyed +[2024.01.18-23.40.41:292][669]LogWorld: UWorld::CleanupWorld for World_51, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.40.41:292][669]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-23.40.41:890][717]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-23.40.41:951][717]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-23.40.41:977][717]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-23.40.42:030][717]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-23.40.42:030][717]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMap34D9616B4B39DE613398D88B7315B63D.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-23.40.42:036][717]LogFileHelpers: All files are already saved. +[2024.01.18-23.40.42:036][717]LogFileHelpers: Saving map 'BackroomsMap' took 0.085 +[2024.01.18-23.40.42:044][717]LogFileHelpers: InternalPromptForCheckoutAndSave took 153 ms (total: 6.64 sec) +[2024.01.18-23.40.42:046][717]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.18-23.40.42:046][717]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-23.40.43:118][808]LogDebuggerCommands: Repeating last play command: Selected Viewport +[2024.01.18-23.40.43:125][808]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.18-23.40.43:125][808]PIE: New page: PIE session: BackroomsMap (19.01.2024, 01:40:43) +[2024.01.18-23.40.43:156][808]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.18-23.40.43:171][808]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015696s) +[2024.01.18-23.40.43:171][808]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.015727s) +[2024.01.18-23.40.43:175][808]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.01.18-23.40.43:176][808]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.18-23.40.43:176][808]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.18-23.40.43:176][808]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.18-23.40.43:176][808]LogPlayLevel: PIE: World Init took: (0.000664s) +[2024.01.18-23.40.43:176][808]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.01.18-23.40.43:176][808]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.18-23.40.43:176][808]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.18-23.40.43:176][808]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.18-23.40.43:176][808]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.18-23.40.43:176][808]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.18-23.40.43:176][808]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.18-23.40.43:176][808]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.18-23.40.43:176][808]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.18-23.40.43:177][808]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.18-23.40.43:177][808]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.18-23.40.43:177][808]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.18-23.40.43:178][808]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.18-23.40.43:199][808]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek High Definition Audio) +[2024.01.18-23.40.43:199][808]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.18-23.40.43:199][808]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.18-23.40.43:199][808]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.18-23.40.43:200][808]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 +[2024.01.18-23.40.43:200][808]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 +[2024.01.18-23.40.43:201][808]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 +[2024.01.18-23.40.43:201][808]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 +[2024.01.18-23.40.43:201][808]LogInit: FAudioDevice initialized with ID 4. +[2024.01.18-23.40.43:201][808]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'. +[2024.01.18-23.40.43:201][808]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.18-23.40.43:203][808]LogLoad: Game class is 'BP_FirstPersonGameMode_C' +[2024.01.18-23.40.43:210][808]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.19-00.40.43 +[2024.01.18-23.40.43:211][808]LogWorld: Bringing up level for play took: 0.008001 +[2024.01.18-23.40.43:213][808]LogOnline: OSS: Created online subsystem instance for: :Context_55 +[2024.01.18-23.40.43:215][808]PIE: Server logged in +[2024.01.18-23.40.43:215][808]PIE: Play in editor total start time 0,09 seconds. +[2024.01.18-23.40.53:031][700]LogCharacterMovement: BP_FirstPersonCharacter_C_0 is stuck and failed to move! Velocity: X=598.79 Y=-38.10 Z=0.00 Location: X=2938.28 Y=88.90 Z=100.25 Normal: X=-0.79 Y=0.25 Z=-0.57 PenetrationDepth:4.517 Actor:Blueprint_door_C_4 Component:door_Knauf BoneName:None (0 other events since notify) +[2024.01.18-23.41.03:742][865]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.03:742][865]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.03:742][865]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.03:742][865]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.03:750][866]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.03:750][866]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.03:758][867]LogChaos: Warning: Degenerate triangle 19642: (40.718082 -41.149044 -2.803266) (40.718082 -40.825436 -2.825486) (40.728462 -40.825436 -2.803266) +[2024.01.18-23.41.03:758][867]LogChaos: Warning: Degenerate triangle 19642: (40.718082 -41.149044 -2.803266) (40.718082 -40.825436 -2.825486) (40.728462 -40.825436 -2.803266) +[2024.01.18-23.41.03:758][867]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.03:758][867]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.04:517][958]LogChaos: Warning: Degenerate triangle 19642: (40.718082 -41.149044 -2.803266) (40.718082 -40.825436 -2.825486) (40.728462 -40.825436 -2.803266) +[2024.01.18-23.41.04:517][958]LogChaos: Warning: Degenerate triangle 19642: (40.718082 -41.149044 -2.803266) (40.718082 -40.825436 -2.825486) (40.728462 -40.825436 -2.803266) +[2024.01.18-23.41.04:517][958]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.04:517][958]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.04:525][959]LogChaos: Warning: Degenerate triangle 19642: (40.718082 -41.149044 -2.803266) (40.718082 -40.825436 -2.825486) (40.728462 -40.825436 -2.803266) +[2024.01.18-23.41.04:525][959]LogChaos: Warning: Degenerate triangle 19642: (40.718082 -41.149044 -2.803266) (40.718082 -40.825436 -2.825486) (40.728462 -40.825436 -2.803266) +[2024.01.18-23.41.04:525][959]LogChaos: Warning: Degenerate triangle 19642: (40.718082 -41.149044 -2.803266) (40.718082 -40.825436 -2.825486) (40.728462 -40.825436 -2.803266) +[2024.01.18-23.41.04:525][959]LogChaos: Warning: Degenerate triangle 19642: (40.718082 -41.149044 -2.803266) (40.718082 -40.825436 -2.825486) (40.728462 -40.825436 -2.803266) +[2024.01.18-23.41.04:534][960]LogChaos: Warning: Degenerate triangle 19650: (40.687008 -41.471008 -2.803266) (40.707321 -41.150711 -2.825754) (40.718082 -41.149044 -2.803266) +[2024.01.18-23.41.04:534][960]LogChaos: Warning: Degenerate triangle 19650: (40.687008 -41.471008 -2.803266) (40.707321 -41.150711 -2.825754) (40.718082 -41.149044 -2.803266) +[2024.01.18-23.41.04:534][960]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.04:534][960]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.04:542][961]LogChaos: Warning: Degenerate triangle 19641: (40.718082 -40.825436 -2.825486) (40.718082 -41.149044 -2.803266) (40.707321 -41.150711 -2.825754) +[2024.01.18-23.41.04:542][961]LogChaos: Warning: Degenerate triangle 19641: (40.718082 -40.825436 -2.825486) (40.718082 -41.149044 -2.803266) (40.707321 -41.150711 -2.825754) +[2024.01.18-23.41.04:550][962]LogChaos: Warning: Degenerate triangle 19642: (40.718082 -41.149044 -2.803266) (40.718082 -40.825436 -2.825486) (40.728462 -40.825436 -2.803266) +[2024.01.18-23.41.04:550][962]LogChaos: Warning: Degenerate triangle 19642: (40.718082 -41.149044 -2.803266) (40.718082 -40.825436 -2.825486) (40.728462 -40.825436 -2.803266) +[2024.01.18-23.41.04:550][962]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.04:550][962]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.04:559][963]LogChaos: Warning: Degenerate triangle 19641: (40.718082 -40.825436 -2.825486) (40.718082 -41.149044 -2.803266) (40.707321 -41.150711 -2.825754) +[2024.01.18-23.41.04:559][963]LogChaos: Warning: Degenerate triangle 19641: (40.718082 -40.825436 -2.825486) (40.718082 -41.149044 -2.803266) (40.707321 -41.150711 -2.825754) +[2024.01.18-23.41.04:559][963]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.04:559][963]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.04:567][964]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.04:567][964]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.04:567][964]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.04:567][964]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.04:575][965]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.04:575][965]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.04:584][966]LogChaos: Warning: Degenerate triangle 19641: (40.718082 -40.825436 -2.825486) (40.718082 -41.149044 -2.803266) (40.707321 -41.150711 -2.825754) +[2024.01.18-23.41.04:584][966]LogChaos: Warning: Degenerate triangle 19641: (40.718082 -40.825436 -2.825486) (40.718082 -41.149044 -2.803266) (40.707321 -41.150711 -2.825754) +[2024.01.18-23.41.04:592][967]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.04:592][967]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.04:609][969]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.04:609][969]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.04:617][970]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.04:617][970]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.04:617][970]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.04:617][970]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.04:625][971]LogChaos: Warning: Degenerate triangle 20674: (40.674946 -41.481762 2.825655) (40.635384 -41.789661 2.803252) (40.687008 -41.471008 2.803252) +[2024.01.18-23.41.04:626][971]LogChaos: Warning: Degenerate triangle 20674: (40.674946 -41.481762 2.825655) (40.635384 -41.789661 2.803252) (40.687008 -41.471008 2.803252) +[2024.01.18-23.41.04:634][972]LogChaos: Warning: Degenerate triangle 20674: (40.674946 -41.481762 2.825655) (40.635384 -41.789661 2.803252) (40.687008 -41.471008 2.803252) +[2024.01.18-23.41.04:634][972]LogChaos: Warning: Degenerate triangle 20674: (40.674946 -41.481762 2.825655) (40.635384 -41.789661 2.803252) (40.687008 -41.471008 2.803252) +[2024.01.18-23.41.04:634][972]LogChaos: Warning: Degenerate triangle 20674: (40.674946 -41.481762 2.825655) (40.635384 -41.789661 2.803252) (40.687008 -41.471008 2.803252) +[2024.01.18-23.41.04:634][972]LogChaos: Warning: Degenerate triangle 20674: (40.674946 -41.481762 2.825655) (40.635384 -41.789661 2.803252) (40.687008 -41.471008 2.803252) +[2024.01.18-23.41.04:642][973]LogChaos: Warning: Degenerate triangle 19331: (40.621624 -41.802990 -2.826018) (40.563480 -42.103432 -2.803266) (40.547146 -42.121967 -2.826071) +[2024.01.18-23.41.04:642][973]LogChaos: Warning: Degenerate triangle 19331: (40.621624 -41.802990 -2.826018) (40.563480 -42.103432 -2.803266) (40.547146 -42.121967 -2.826071) +[2024.01.18-23.41.04:659][975]LogChaos: Warning: Degenerate triangle 20598: (40.546597 -42.124992 2.825793) (40.471668 -42.410656 2.803252) (40.563480 -42.103432 2.803252) +[2024.01.18-23.41.04:659][975]LogChaos: Warning: Degenerate triangle 20598: (40.546597 -42.124992 2.825793) (40.471668 -42.410656 2.803252) (40.563480 -42.103432 2.803252) +[2024.01.18-23.41.11:761][827]LogChaos: Warning: Degenerate triangle 14579: (-39.916100 -43.543854 2.803252) (-40.060154 -43.292961 2.826042) (-40.081909 -43.277878 2.803252) +[2024.01.18-23.41.11:761][827]LogChaos: Warning: Degenerate triangle 14579: (-39.916100 -43.543854 2.803252) (-40.060154 -43.292961 2.826042) (-40.081909 -43.277878 2.803252) +[2024.01.18-23.41.11:795][831]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.11:796][831]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.11:805][832]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.11:805][832]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.11:814][833]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.11:814][833]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.11:821][834]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.11:821][834]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.11:822][834]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.11:822][834]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.11:829][835]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.11:829][835]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.11:830][835]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.11:830][835]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.11:837][836]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.11:837][836]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.11:839][836]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.11:839][836]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.11:846][837]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.11:846][837]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.11:855][838]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.11:855][838]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.11:862][839]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.11:862][839]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.11:864][839]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.11:864][839]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.11:879][841]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.11:879][841]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.11:887][842]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.11:888][842]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.11:896][843]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.11:896][843]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.11:897][843]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.11:897][843]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:163][875]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.12:163][875]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.12:687][938]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:687][938]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:688][938]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.12:688][938]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.12:703][940]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:703][940]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:705][940]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:705][940]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:713][941]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:713][941]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:720][942]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.12:720][942]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.12:730][943]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:730][943]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:771][948]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.12:771][948]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.12:779][949]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.12:779][949]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.12:796][951]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:796][951]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:804][952]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.12:804][952]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.12:813][953]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:813][953]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:820][954]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.12:820][954]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.12:828][955]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.12:828][955]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.12:829][955]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:829][955]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:838][956]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:838][956]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:846][957]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:846][957]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:854][958]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:854][958]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:861][959]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.12:861][959]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.12:863][959]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:863][959]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:871][960]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.12:871][960]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.12:872][960]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:872][960]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:880][961]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:880][961]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:887][962]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.12:887][962]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.12:897][963]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.12:897][963]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.12:905][964]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:905][964]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:929][967]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:929][967]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:930][967]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:930][967]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:938][968]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:938][968]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:945][969]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.12:946][969]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.12:947][969]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:947][969]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.12:962][971]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.12:962][971]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.12:972][972]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.12:972][972]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.12:980][973]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.12:980][973]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.12:988][974]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.12:988][974]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.12:995][975]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.12:996][975]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.13:005][976]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.13:005][976]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.13:120][990]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.13:121][990]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.13:130][991]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.13:130][991]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.13:154][994]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.13:154][994]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.13:155][994]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.13:155][994]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.13:162][995]LogChaos: Warning: Degenerate triangle 14892: (-40.081909 -43.277878 2.803252) (-40.208027 -43.019131 2.826065) (-40.230270 -42.999382 2.803252) +[2024.01.18-23.41.13:162][995]LogChaos: Warning: Degenerate triangle 14892: (-40.081909 -43.277878 2.803252) (-40.208027 -43.019131 2.826065) (-40.230270 -42.999382 2.803252) +[2024.01.18-23.41.13:163][995]LogChaos: Warning: Degenerate triangle 14893: (-40.208027 -43.019131 2.826065) (-40.081909 -43.277878 2.803252) (-40.060154 -43.292961 2.826042) +[2024.01.18-23.41.13:163][995]LogChaos: Warning: Degenerate triangle 14893: (-40.208027 -43.019131 2.826065) (-40.081909 -43.277878 2.803252) (-40.060154 -43.292961 2.826042) +[2024.01.18-23.41.13:170][996]LogChaos: Warning: Degenerate triangle 13149: (-40.208580 -43.018349 -2.825932) (-40.081909 -43.277878 -2.803266) (-40.230270 -42.999382 -2.803266) +[2024.01.18-23.41.13:170][996]LogChaos: Warning: Degenerate triangle 13149: (-40.208580 -43.018349 -2.825932) (-40.081909 -43.277878 -2.803266) (-40.230270 -42.999382 -2.803266) +[2024.01.18-23.41.13:172][996]LogChaos: Warning: Degenerate triangle 14893: (-40.208027 -43.019131 2.826065) (-40.081909 -43.277878 2.803252) (-40.060154 -43.292961 2.826042) +[2024.01.18-23.41.13:172][996]LogChaos: Warning: Degenerate triangle 14893: (-40.208027 -43.019131 2.826065) (-40.081909 -43.277878 2.803252) (-40.060154 -43.292961 2.826042) +[2024.01.18-23.41.13:179][997]LogChaos: Warning: Degenerate triangle 14893: (-40.208027 -43.019131 2.826065) (-40.081909 -43.277878 2.803252) (-40.060154 -43.292961 2.826042) +[2024.01.18-23.41.13:179][997]LogChaos: Warning: Degenerate triangle 14893: (-40.208027 -43.019131 2.826065) (-40.081909 -43.277878 2.803252) (-40.060154 -43.292961 2.826042) +[2024.01.18-23.41.13:180][997]LogChaos: Warning: Degenerate triangle 14893: (-40.208027 -43.019131 2.826065) (-40.081909 -43.277878 2.803252) (-40.060154 -43.292961 2.826042) +[2024.01.18-23.41.13:180][997]LogChaos: Warning: Degenerate triangle 14893: (-40.208027 -43.019131 2.826065) (-40.081909 -43.277878 2.803252) (-40.060154 -43.292961 2.826042) +[2024.01.18-23.41.13:188][998]LogChaos: Warning: Degenerate triangle 14892: (-40.081909 -43.277878 2.803252) (-40.208027 -43.019131 2.826065) (-40.230270 -42.999382 2.803252) +[2024.01.18-23.41.13:188][998]LogChaos: Warning: Degenerate triangle 14892: (-40.081909 -43.277878 2.803252) (-40.208027 -43.019131 2.826065) (-40.230270 -42.999382 2.803252) +[2024.01.18-23.41.13:195][999]LogChaos: Warning: Degenerate triangle 13161: (-40.061268 -43.291275 -2.825942) (-39.916100 -43.543854 -2.803266) (-40.081909 -43.277878 -2.803266) +[2024.01.18-23.41.13:195][999]LogChaos: Warning: Degenerate triangle 13161: (-40.061268 -43.291275 -2.825942) (-39.916100 -43.543854 -2.803266) (-40.081909 -43.277878 -2.803266) +[2024.01.18-23.41.13:196][999]LogChaos: Warning: Degenerate triangle 14892: (-40.081909 -43.277878 2.803252) (-40.208027 -43.019131 2.826065) (-40.230270 -42.999382 2.803252) +[2024.01.18-23.41.13:197][999]LogChaos: Warning: Degenerate triangle 14892: (-40.081909 -43.277878 2.803252) (-40.208027 -43.019131 2.826065) (-40.230270 -42.999382 2.803252) +[2024.01.18-23.41.13:204][ 0]LogChaos: Warning: Degenerate triangle 14893: (-40.208027 -43.019131 2.826065) (-40.081909 -43.277878 2.803252) (-40.060154 -43.292961 2.826042) +[2024.01.18-23.41.13:204][ 0]LogChaos: Warning: Degenerate triangle 14893: (-40.208027 -43.019131 2.826065) (-40.081909 -43.277878 2.803252) (-40.060154 -43.292961 2.826042) +[2024.01.18-23.41.13:205][ 0]LogChaos: Warning: Degenerate triangle 14892: (-40.081909 -43.277878 2.803252) (-40.208027 -43.019131 2.826065) (-40.230270 -42.999382 2.803252) +[2024.01.18-23.41.13:205][ 0]LogChaos: Warning: Degenerate triangle 14892: (-40.081909 -43.277878 2.803252) (-40.208027 -43.019131 2.826065) (-40.230270 -42.999382 2.803252) +[2024.01.18-23.41.13:212][ 1]LogChaos: Warning: Degenerate triangle 13162: (-39.916100 -43.543854 -2.803266) (-40.061268 -43.291275 -2.825942) (-39.898323 -43.550171 -2.825939) +[2024.01.18-23.41.13:212][ 1]LogChaos: Warning: Degenerate triangle 13162: (-39.916100 -43.543854 -2.803266) (-40.061268 -43.291275 -2.825942) (-39.898323 -43.550171 -2.825939) +[2024.01.18-23.41.13:213][ 1]LogChaos: Warning: Degenerate triangle 14579: (-39.916100 -43.543854 2.803252) (-40.060154 -43.292961 2.826042) (-40.081909 -43.277878 2.803252) +[2024.01.18-23.41.13:213][ 1]LogChaos: Warning: Degenerate triangle 14579: (-39.916100 -43.543854 2.803252) (-40.060154 -43.292961 2.826042) (-40.081909 -43.277878 2.803252) +[2024.01.18-23.41.13:239][ 4]LogChaos: Warning: Degenerate triangle 14593: (-39.733665 -43.795994 2.803252) (-39.896732 -43.552376 2.826005) (-39.916100 -43.543854 2.803252) +[2024.01.18-23.41.13:239][ 4]LogChaos: Warning: Degenerate triangle 14593: (-39.733665 -43.795994 2.803252) (-39.896732 -43.552376 2.826005) (-39.916100 -43.543854 2.803252) +[2024.01.18-23.41.13:245][ 5]LogChaos: Warning: Degenerate triangle 13163: (-39.898323 -43.550171 -2.825939) (-39.733665 -43.795994 -2.803266) (-39.916100 -43.543854 -2.803266) +[2024.01.18-23.41.13:245][ 5]LogChaos: Warning: Degenerate triangle 13163: (-39.898323 -43.550171 -2.825939) (-39.733665 -43.795994 -2.803266) (-39.916100 -43.543854 -2.803266) +[2024.01.18-23.41.13:247][ 5]LogChaos: Warning: Degenerate triangle 14593: (-39.733665 -43.795994 2.803252) (-39.896732 -43.552376 2.826005) (-39.916100 -43.543854 2.803252) +[2024.01.18-23.41.13:247][ 5]LogChaos: Warning: Degenerate triangle 14593: (-39.733665 -43.795994 2.803252) (-39.896732 -43.552376 2.826005) (-39.916100 -43.543854 2.803252) +[2024.01.18-23.41.13:254][ 6]LogChaos: Warning: Degenerate triangle 14593: (-39.733665 -43.795994 2.803252) (-39.896732 -43.552376 2.826005) (-39.916100 -43.543854 2.803252) +[2024.01.18-23.41.13:254][ 6]LogChaos: Warning: Degenerate triangle 14593: (-39.733665 -43.795994 2.803252) (-39.896732 -43.552376 2.826005) (-39.916100 -43.543854 2.803252) +[2024.01.18-23.41.13:262][ 7]LogChaos: Warning: Degenerate triangle 14528: (-39.526901 -44.025597 2.825934) (-39.733665 -43.795994 2.803252) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.13:262][ 7]LogChaos: Warning: Degenerate triangle 14528: (-39.526901 -44.025597 2.825934) (-39.733665 -43.795994 2.803252) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.13:264][ 7]LogChaos: Warning: Degenerate triangle 14528: (-39.526901 -44.025597 2.825934) (-39.733665 -43.795994 2.803252) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.13:264][ 7]LogChaos: Warning: Degenerate triangle 14528: (-39.526901 -44.025597 2.825934) (-39.733665 -43.795994 2.803252) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.13:270][ 8]LogChaos: Warning: Degenerate triangle 14513: (-39.322765 -44.253639 2.803252) (-39.526901 -44.025597 2.825934) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.13:270][ 8]LogChaos: Warning: Degenerate triangle 14513: (-39.322765 -44.253639 2.803252) (-39.526901 -44.025597 2.825934) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.13:279][ 9]LogChaos: Warning: Degenerate triangle 14513: (-39.322765 -44.253639 2.803252) (-39.526901 -44.025597 2.825934) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.13:279][ 9]LogChaos: Warning: Degenerate triangle 14513: (-39.322765 -44.253639 2.803252) (-39.526901 -44.025597 2.825934) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.13:287][ 10]LogChaos: Warning: Degenerate triangle 14513: (-39.322765 -44.253639 2.803252) (-39.526901 -44.025597 2.825934) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.13:287][ 10]LogChaos: Warning: Degenerate triangle 14513: (-39.322765 -44.253639 2.803252) (-39.526901 -44.025597 2.825934) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.13:289][ 10]LogChaos: Warning: Degenerate triangle 14513: (-39.322765 -44.253639 2.803252) (-39.526901 -44.025597 2.825934) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.13:289][ 10]LogChaos: Warning: Degenerate triangle 14513: (-39.322765 -44.253639 2.803252) (-39.526901 -44.025597 2.825934) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.13:297][ 11]LogChaos: Warning: Degenerate triangle 14510: (-39.322765 -44.253639 2.803252) (-39.102051 -44.437027 2.825924) (-39.321247 -44.239162 2.825930) +[2024.01.18-23.41.13:297][ 11]LogChaos: Warning: Degenerate triangle 14510: (-39.322765 -44.253639 2.803252) (-39.102051 -44.437027 2.825924) (-39.321247 -44.239162 2.825930) +[2024.01.18-23.41.13:305][ 12]LogChaos: Warning: Degenerate triangle 14511: (-39.102051 -44.437027 2.825924) (-39.322765 -44.253639 2.803252) (-39.096378 -44.456825 2.803252) +[2024.01.18-23.41.13:305][ 12]LogChaos: Warning: Degenerate triangle 14511: (-39.102051 -44.437027 2.825924) (-39.322765 -44.253639 2.803252) (-39.096378 -44.456825 2.803252) +[2024.01.18-23.41.14:303][132]LogChaos: Warning: Degenerate triangle 14738: (-36.946167 -45.350040 2.803252) (-36.655617 -45.350040 2.825472) (-36.949673 -45.338051 2.825587) +[2024.01.18-23.41.14:303][132]LogChaos: Warning: Degenerate triangle 14738: (-36.946167 -45.350040 2.803252) (-36.655617 -45.350040 2.825472) (-36.949673 -45.338051 2.825587) +[2024.01.18-23.41.14:303][132]LogChaos: Warning: Degenerate triangle 14738: (-36.946167 -45.350040 2.803252) (-36.655617 -45.350040 2.825472) (-36.949673 -45.338051 2.825587) +[2024.01.18-23.41.14:303][132]LogChaos: Warning: Degenerate triangle 14738: (-36.946167 -45.350040 2.803252) (-36.655617 -45.350040 2.825472) (-36.949673 -45.338051 2.825587) +[2024.01.18-23.41.16:025][328]LogChaos: Warning: Degenerate triangle 14546: (-38.857567 -44.641495 2.803252) (-38.624546 -44.782578 2.825917) (-38.869595 -44.618507 2.825927) +[2024.01.18-23.41.16:025][328]LogChaos: Warning: Degenerate triangle 14546: (-38.857567 -44.641495 2.803252) (-38.624546 -44.782578 2.825917) (-38.869595 -44.618507 2.825927) +[2024.01.18-23.41.18:949][677]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.18:949][677]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.18:951][677]LogChaos: Warning: Degenerate triangle 20224: (38.871109 -44.617264 2.826042) (39.096378 -44.456825 2.803252) (39.104027 -44.435257 2.826005) +[2024.01.18-23.41.18:951][677]LogChaos: Warning: Degenerate triangle 20224: (38.871109 -44.617264 2.826042) (39.096378 -44.456825 2.803252) (39.104027 -44.435257 2.826005) +[2024.01.18-23.41.18:958][678]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.18:958][678]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.18:968][679]LogChaos: Warning: Degenerate triangle 20224: (38.871109 -44.617264 2.826042) (39.096378 -44.456825 2.803252) (39.104027 -44.435257 2.826005) +[2024.01.18-23.41.18:968][679]LogChaos: Warning: Degenerate triangle 20224: (38.871109 -44.617264 2.826042) (39.096378 -44.456825 2.803252) (39.104027 -44.435257 2.826005) +[2024.01.18-23.41.18:985][681]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.18:985][681]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:000][683]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:000][683]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:001][683]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:001][683]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:009][684]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:009][684]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:018][685]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:018][685]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:024][686]LogChaos: Warning: Degenerate triangle 19036: (38.869595 -44.618504 -2.825942) (39.096378 -44.456825 -2.803267) (38.857567 -44.641495 -2.803267) +[2024.01.18-23.41.19:024][686]LogChaos: Warning: Degenerate triangle 19036: (38.869595 -44.618504 -2.825942) (39.096378 -44.456825 -2.803267) (38.857567 -44.641495 -2.803267) +[2024.01.18-23.41.19:026][686]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:026][686]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:034][687]LogChaos: Warning: Degenerate triangle 20224: (38.871109 -44.617264 2.826042) (39.096378 -44.456825 2.803252) (39.104027 -44.435257 2.826005) +[2024.01.18-23.41.19:034][687]LogChaos: Warning: Degenerate triangle 20224: (38.871109 -44.617264 2.826042) (39.096378 -44.456825 2.803252) (39.104027 -44.435257 2.826005) +[2024.01.18-23.41.19:041][688]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:041][688]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:043][688]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:043][688]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:049][689]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:049][689]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:058][690]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:058][690]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:066][691]LogChaos: Warning: Degenerate triangle 19035: (38.857567 -44.641495 -2.803267) (38.624546 -44.782578 -2.825932) (38.869595 -44.618504 -2.825942) +[2024.01.18-23.41.19:066][691]LogChaos: Warning: Degenerate triangle 19035: (38.857567 -44.641495 -2.803267) (38.624546 -44.782578 -2.825932) (38.869595 -44.618504 -2.825942) +[2024.01.18-23.41.19:068][691]LogChaos: Warning: Degenerate triangle 20174: (38.857567 -44.641495 2.803252) (38.625248 -44.781963 2.826065) (38.607517 -44.806736 2.803252) +[2024.01.18-23.41.19:068][691]LogChaos: Warning: Degenerate triangle 20174: (38.857567 -44.641495 2.803252) (38.625248 -44.781963 2.826065) (38.607517 -44.806736 2.803252) +[2024.01.18-23.41.19:091][694]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:091][694]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:117][697]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:117][697]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:126][698]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:126][698]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:133][699]LogChaos: Warning: Degenerate triangle 20174: (38.857567 -44.641495 2.803252) (38.625248 -44.781963 2.826065) (38.607517 -44.806736 2.803252) +[2024.01.18-23.41.19:133][699]LogChaos: Warning: Degenerate triangle 20174: (38.857567 -44.641495 2.803252) (38.625248 -44.781963 2.826065) (38.607517 -44.806736 2.803252) +[2024.01.18-23.41.19:134][699]LogChaos: Warning: Degenerate triangle 20174: (38.857567 -44.641495 2.803252) (38.625248 -44.781963 2.826065) (38.607517 -44.806736 2.803252) +[2024.01.18-23.41.19:134][699]LogChaos: Warning: Degenerate triangle 20174: (38.857567 -44.641495 2.803252) (38.625248 -44.781963 2.826065) (38.607517 -44.806736 2.803252) +[2024.01.18-23.41.19:141][700]LogChaos: Warning: Degenerate triangle 20174: (38.857567 -44.641495 2.803252) (38.625248 -44.781963 2.826065) (38.607517 -44.806736 2.803252) +[2024.01.18-23.41.19:141][700]LogChaos: Warning: Degenerate triangle 20174: (38.857567 -44.641495 2.803252) (38.625248 -44.781963 2.826065) (38.607517 -44.806736 2.803252) +[2024.01.18-23.41.19:142][700]LogChaos: Warning: Degenerate triangle 20174: (38.857567 -44.641495 2.803252) (38.625248 -44.781963 2.826065) (38.607517 -44.806736 2.803252) +[2024.01.18-23.41.19:142][700]LogChaos: Warning: Degenerate triangle 20174: (38.857567 -44.641495 2.803252) (38.625248 -44.781963 2.826065) (38.607517 -44.806736 2.803252) +[2024.01.18-23.41.19:149][701]LogChaos: Warning: Degenerate triangle 19034: (38.624546 -44.782578 -2.825932) (38.857567 -44.641495 -2.803267) (38.607517 -44.806736 -2.803267) +[2024.01.18-23.41.19:149][701]LogChaos: Warning: Degenerate triangle 19034: (38.624546 -44.782578 -2.825932) (38.857567 -44.641495 -2.803267) (38.607517 -44.806736 -2.803267) +[2024.01.18-23.41.19:151][701]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:151][701]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:159][702]LogChaos: Warning: Degenerate triangle 20167: (38.367252 -44.928131 2.826080) (38.607517 -44.806736 2.803252) (38.625248 -44.781963 2.826065) +[2024.01.18-23.41.19:159][702]LogChaos: Warning: Degenerate triangle 20167: (38.367252 -44.928131 2.826080) (38.607517 -44.806736 2.803252) (38.625248 -44.781963 2.826065) +[2024.01.18-23.41.19:167][703]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.19:167][703]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.19:175][704]LogChaos: Warning: Degenerate triangle 20167: (38.367252 -44.928131 2.826080) (38.607517 -44.806736 2.803252) (38.625248 -44.781963 2.826065) +[2024.01.18-23.41.19:175][704]LogChaos: Warning: Degenerate triangle 20167: (38.367252 -44.928131 2.826080) (38.607517 -44.806736 2.803252) (38.625248 -44.781963 2.826065) +[2024.01.18-23.41.19:183][705]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.19:183][705]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.19:184][705]LogChaos: Warning: Degenerate triangle 20167: (38.367252 -44.928131 2.826080) (38.607517 -44.806736 2.803252) (38.625248 -44.781963 2.826065) +[2024.01.18-23.41.19:184][705]LogChaos: Warning: Degenerate triangle 20167: (38.367252 -44.928131 2.826080) (38.607517 -44.806736 2.803252) (38.625248 -44.781963 2.826065) +[2024.01.18-23.41.19:191][706]LogChaos: Warning: Degenerate triangle 19034: (38.624546 -44.782578 -2.825932) (38.857567 -44.641495 -2.803267) (38.607517 -44.806736 -2.803267) +[2024.01.18-23.41.19:191][706]LogChaos: Warning: Degenerate triangle 19034: (38.624546 -44.782578 -2.825932) (38.857567 -44.641495 -2.803267) (38.607517 -44.806736 -2.803267) +[2024.01.18-23.41.19:209][708]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.19:209][708]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.19:216][709]LogChaos: Warning: Degenerate triangle 18797: (38.367622 -44.928150 -2.825911) (38.607517 -44.806736 -2.803267) (38.347546 -44.951672 -2.803267) +[2024.01.18-23.41.19:216][709]LogChaos: Warning: Degenerate triangle 18797: (38.367622 -44.928150 -2.825911) (38.607517 -44.806736 -2.803267) (38.347546 -44.951672 -2.803267) +[2024.01.18-23.41.19:225][710]LogChaos: Warning: Degenerate triangle 20167: (38.367252 -44.928131 2.826080) (38.607517 -44.806736 2.803252) (38.625248 -44.781963 2.826065) +[2024.01.18-23.41.19:225][710]LogChaos: Warning: Degenerate triangle 20167: (38.367252 -44.928131 2.826080) (38.607517 -44.806736 2.803252) (38.625248 -44.781963 2.826065) +[2024.01.18-23.41.19:233][711]LogChaos: Warning: Degenerate triangle 18797: (38.367622 -44.928150 -2.825911) (38.607517 -44.806736 -2.803267) (38.347546 -44.951672 -2.803267) +[2024.01.18-23.41.19:233][711]LogChaos: Warning: Degenerate triangle 18797: (38.367622 -44.928150 -2.825911) (38.607517 -44.806736 -2.803267) (38.347546 -44.951672 -2.803267) +[2024.01.18-23.41.19:234][711]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.19:234][711]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.19:241][712]LogChaos: Warning: Degenerate triangle 20167: (38.367252 -44.928131 2.826080) (38.607517 -44.806736 2.803252) (38.625248 -44.781963 2.826065) +[2024.01.18-23.41.19:241][712]LogChaos: Warning: Degenerate triangle 20167: (38.367252 -44.928131 2.826080) (38.607517 -44.806736 2.803252) (38.625248 -44.781963 2.826065) +[2024.01.18-23.41.19:242][712]LogChaos: Warning: Degenerate triangle 20167: (38.367252 -44.928131 2.826080) (38.607517 -44.806736 2.803252) (38.625248 -44.781963 2.826065) +[2024.01.18-23.41.19:242][712]LogChaos: Warning: Degenerate triangle 20167: (38.367252 -44.928131 2.826080) (38.607517 -44.806736 2.803252) (38.625248 -44.781963 2.826065) +[2024.01.18-23.41.19:249][713]LogChaos: Warning: Degenerate triangle 20167: (38.367252 -44.928131 2.826080) (38.607517 -44.806736 2.803252) (38.625248 -44.781963 2.826065) +[2024.01.18-23.41.19:249][713]LogChaos: Warning: Degenerate triangle 20167: (38.367252 -44.928131 2.826080) (38.607517 -44.806736 2.803252) (38.625248 -44.781963 2.826065) +[2024.01.18-23.41.19:266][715]LogChaos: Warning: Degenerate triangle 19034: (38.624546 -44.782578 -2.825932) (38.857567 -44.641495 -2.803267) (38.607517 -44.806736 -2.803267) +[2024.01.18-23.41.19:266][715]LogChaos: Warning: Degenerate triangle 19034: (38.624546 -44.782578 -2.825932) (38.857567 -44.641495 -2.803267) (38.607517 -44.806736 -2.803267) +[2024.01.18-23.41.19:267][715]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.19:267][715]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.19:276][716]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.19:276][716]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.19:282][717]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.19:282][717]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.19:284][717]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.19:284][717]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.19:291][718]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.19:291][718]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.19:307][720]LogChaos: Warning: Degenerate triangle 19035: (38.857567 -44.641495 -2.803267) (38.624546 -44.782578 -2.825932) (38.869595 -44.618504 -2.825942) +[2024.01.18-23.41.19:307][720]LogChaos: Warning: Degenerate triangle 19035: (38.857567 -44.641495 -2.803267) (38.624546 -44.782578 -2.825932) (38.869595 -44.618504 -2.825942) +[2024.01.18-23.41.19:309][720]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:309][720]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:317][721]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:317][721]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:324][722]LogChaos: Warning: Degenerate triangle 19035: (38.857567 -44.641495 -2.803267) (38.624546 -44.782578 -2.825932) (38.869595 -44.618504 -2.825942) +[2024.01.18-23.41.19:324][722]LogChaos: Warning: Degenerate triangle 19035: (38.857567 -44.641495 -2.803267) (38.624546 -44.782578 -2.825932) (38.869595 -44.618504 -2.825942) +[2024.01.18-23.41.19:351][725]LogChaos: Warning: Degenerate triangle 20174: (38.857567 -44.641495 2.803252) (38.625248 -44.781963 2.826065) (38.607517 -44.806736 2.803252) +[2024.01.18-23.41.19:351][725]LogChaos: Warning: Degenerate triangle 20174: (38.857567 -44.641495 2.803252) (38.625248 -44.781963 2.826065) (38.607517 -44.806736 2.803252) +[2024.01.18-23.41.19:359][726]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:359][726]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:366][727]LogChaos: Warning: Degenerate triangle 20224: (38.871109 -44.617264 2.826042) (39.096378 -44.456825 2.803252) (39.104027 -44.435257 2.826005) +[2024.01.18-23.41.19:366][727]LogChaos: Warning: Degenerate triangle 20224: (38.871109 -44.617264 2.826042) (39.096378 -44.456825 2.803252) (39.104027 -44.435257 2.826005) +[2024.01.18-23.41.19:367][727]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:367][727]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.19:393][730]LogChaos: Warning: Degenerate triangle 20207: (39.104027 -44.435257 2.826005) (39.322765 -44.253639 2.803252) (39.323387 -44.237030 2.825973) +[2024.01.18-23.41.19:393][730]LogChaos: Warning: Degenerate triangle 20207: (39.104027 -44.435257 2.826005) (39.322765 -44.253639 2.803252) (39.323387 -44.237030 2.825973) +[2024.01.18-23.41.19:617][757]LogChaos: Warning: Degenerate triangle 20341: (39.898323 -43.550171 2.825925) (39.733665 -43.795994 2.803252) (39.916100 -43.543854 2.803252) +[2024.01.18-23.41.19:617][757]LogChaos: Warning: Degenerate triangle 20341: (39.898323 -43.550171 2.825925) (39.733665 -43.795994 2.803252) (39.916100 -43.543854 2.803252) +[2024.01.18-23.41.19:627][758]LogChaos: Warning: Degenerate triangle 20327: (40.061268 -43.291275 2.825927) (39.916100 -43.543854 2.803252) (40.081909 -43.277878 2.803252) +[2024.01.18-23.41.19:627][758]LogChaos: Warning: Degenerate triangle 20327: (40.061268 -43.291275 2.825927) (39.916100 -43.543854 2.803252) (40.081909 -43.277878 2.803252) +[2024.01.18-23.41.21:733][ 11]LogChaos: Warning: Degenerate triangle 19642: (40.718082 -41.149044 -2.803266) (40.718082 -40.825436 -2.825486) (40.728462 -40.825436 -2.803266) +[2024.01.18-23.41.21:733][ 11]LogChaos: Warning: Degenerate triangle 19642: (40.718082 -41.149044 -2.803266) (40.718082 -40.825436 -2.825486) (40.728462 -40.825436 -2.803266) +[2024.01.18-23.41.21:749][ 13]LogChaos: Warning: Degenerate triangle 19641: (40.718082 -40.825436 -2.825486) (40.718082 -41.149044 -2.803266) (40.707321 -41.150711 -2.825754) +[2024.01.18-23.41.21:749][ 13]LogChaos: Warning: Degenerate triangle 19641: (40.718082 -40.825436 -2.825486) (40.718082 -41.149044 -2.803266) (40.707321 -41.150711 -2.825754) +[2024.01.18-23.41.21:766][ 15]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.21:766][ 15]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.21:774][ 16]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.21:774][ 16]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.21:791][ 18]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.21:791][ 18]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.21:791][ 18]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.21:791][ 18]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.21:799][ 19]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.21:799][ 19]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.21:799][ 19]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.21:799][ 19]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.21:808][ 20]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.21:808][ 20]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.21:808][ 20]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.21:808][ 20]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.21:816][ 21]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.21:816][ 21]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.21:824][ 22]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.21:824][ 22]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.21:824][ 22]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.21:824][ 22]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.21:833][ 23]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.21:833][ 23]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.21:849][ 25]LogChaos: Warning: Degenerate triangle 19321: (40.635384 -41.789661 -2.803266) (40.675171 -41.478222 -2.825917) (40.687008 -41.471008 -2.803266) +[2024.01.18-23.41.21:849][ 25]LogChaos: Warning: Degenerate triangle 19321: (40.635384 -41.789661 -2.803266) (40.675171 -41.478222 -2.825917) (40.687008 -41.471008 -2.803266) +[2024.01.18-23.41.21:849][ 25]LogChaos: Warning: Degenerate triangle 19321: (40.635384 -41.789661 -2.803266) (40.675171 -41.478222 -2.825917) (40.687008 -41.471008 -2.803266) +[2024.01.18-23.41.21:849][ 25]LogChaos: Warning: Degenerate triangle 19321: (40.635384 -41.789661 -2.803266) (40.675171 -41.478222 -2.825917) (40.687008 -41.471008 -2.803266) +[2024.01.18-23.41.21:858][ 26]LogChaos: Warning: Degenerate triangle 19321: (40.635384 -41.789661 -2.803266) (40.675171 -41.478222 -2.825917) (40.687008 -41.471008 -2.803266) +[2024.01.18-23.41.21:858][ 26]LogChaos: Warning: Degenerate triangle 19321: (40.635384 -41.789661 -2.803266) (40.675171 -41.478222 -2.825917) (40.687008 -41.471008 -2.803266) +[2024.01.18-23.41.21:866][ 27]LogChaos: Warning: Degenerate triangle 20688: (40.621151 -41.806705 2.825727) (40.563480 -42.103432 2.803252) (40.635384 -41.789661 2.803252) +[2024.01.18-23.41.21:866][ 27]LogChaos: Warning: Degenerate triangle 20688: (40.621151 -41.806705 2.825727) (40.563480 -42.103432 2.803252) (40.635384 -41.789661 2.803252) +[2024.01.18-23.41.21:874][ 28]LogChaos: Warning: Degenerate triangle 20674: (40.674946 -41.481762 2.825655) (40.635384 -41.789661 2.803252) (40.687008 -41.471008 2.803252) +[2024.01.18-23.41.21:874][ 28]LogChaos: Warning: Degenerate triangle 20674: (40.674946 -41.481762 2.825655) (40.635384 -41.789661 2.803252) (40.687008 -41.471008 2.803252) +[2024.01.18-23.41.21:874][ 28]LogChaos: Warning: Degenerate triangle 20688: (40.621151 -41.806705 2.825727) (40.563480 -42.103432 2.803252) (40.635384 -41.789661 2.803252) +[2024.01.18-23.41.21:874][ 28]LogChaos: Warning: Degenerate triangle 20688: (40.621151 -41.806705 2.825727) (40.563480 -42.103432 2.803252) (40.635384 -41.789661 2.803252) +[2024.01.18-23.41.21:882][ 29]LogChaos: Warning: Degenerate triangle 19321: (40.635384 -41.789661 -2.803266) (40.675171 -41.478222 -2.825917) (40.687008 -41.471008 -2.803266) +[2024.01.18-23.41.21:882][ 29]LogChaos: Warning: Degenerate triangle 19321: (40.635384 -41.789661 -2.803266) (40.675171 -41.478222 -2.825917) (40.687008 -41.471008 -2.803266) +[2024.01.18-23.41.21:883][ 29]LogChaos: Warning: Degenerate triangle 20674: (40.674946 -41.481762 2.825655) (40.635384 -41.789661 2.803252) (40.687008 -41.471008 2.803252) +[2024.01.18-23.41.21:883][ 29]LogChaos: Warning: Degenerate triangle 20674: (40.674946 -41.481762 2.825655) (40.635384 -41.789661 2.803252) (40.687008 -41.471008 2.803252) +[2024.01.18-23.41.21:891][ 30]LogChaos: Warning: Degenerate triangle 20674: (40.674946 -41.481762 2.825655) (40.635384 -41.789661 2.803252) (40.687008 -41.471008 2.803252) +[2024.01.18-23.41.21:891][ 30]LogChaos: Warning: Degenerate triangle 20674: (40.674946 -41.481762 2.825655) (40.635384 -41.789661 2.803252) (40.687008 -41.471008 2.803252) +[2024.01.18-23.41.21:900][ 31]LogChaos: Warning: Degenerate triangle 20674: (40.674946 -41.481762 2.825655) (40.635384 -41.789661 2.803252) (40.687008 -41.471008 2.803252) +[2024.01.18-23.41.21:900][ 31]LogChaos: Warning: Degenerate triangle 20674: (40.674946 -41.481762 2.825655) (40.635384 -41.789661 2.803252) (40.687008 -41.471008 2.803252) +[2024.01.18-23.41.21:917][ 33]LogChaos: Warning: Degenerate triangle 20674: (40.674946 -41.481762 2.825655) (40.635384 -41.789661 2.803252) (40.687008 -41.471008 2.803252) +[2024.01.18-23.41.21:917][ 33]LogChaos: Warning: Degenerate triangle 20674: (40.674946 -41.481762 2.825655) (40.635384 -41.789661 2.803252) (40.687008 -41.471008 2.803252) +[2024.01.18-23.41.21:925][ 34]LogChaos: Warning: Degenerate triangle 19321: (40.635384 -41.789661 -2.803266) (40.675171 -41.478222 -2.825917) (40.687008 -41.471008 -2.803266) +[2024.01.18-23.41.21:925][ 34]LogChaos: Warning: Degenerate triangle 19321: (40.635384 -41.789661 -2.803266) (40.675171 -41.478222 -2.825917) (40.687008 -41.471008 -2.803266) +[2024.01.18-23.41.21:933][ 35]LogChaos: Warning: Degenerate triangle 19649: (40.707321 -41.150711 -2.825754) (40.687008 -41.471008 -2.803266) (40.675171 -41.478222 -2.825917) +[2024.01.18-23.41.21:933][ 35]LogChaos: Warning: Degenerate triangle 19649: (40.707321 -41.150711 -2.825754) (40.687008 -41.471008 -2.803266) (40.675171 -41.478222 -2.825917) +[2024.01.18-23.41.21:933][ 35]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.21:933][ 35]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.21:941][ 36]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.21:941][ 36]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.21:941][ 36]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.21:941][ 36]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.21:949][ 37]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.21:949][ 37]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.21:966][ 39]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.21:966][ 39]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.21:974][ 40]LogChaos: Warning: Degenerate triangle 19649: (40.707321 -41.150711 -2.825754) (40.687008 -41.471008 -2.803266) (40.675171 -41.478222 -2.825917) +[2024.01.18-23.41.21:974][ 40]LogChaos: Warning: Degenerate triangle 19649: (40.707321 -41.150711 -2.825754) (40.687008 -41.471008 -2.803266) (40.675171 -41.478222 -2.825917) +[2024.01.18-23.41.21:982][ 41]LogChaos: Warning: Degenerate triangle 19649: (40.707321 -41.150711 -2.825754) (40.687008 -41.471008 -2.803266) (40.675171 -41.478222 -2.825917) +[2024.01.18-23.41.21:982][ 41]LogChaos: Warning: Degenerate triangle 19649: (40.707321 -41.150711 -2.825754) (40.687008 -41.471008 -2.803266) (40.675171 -41.478222 -2.825917) +[2024.01.18-23.41.21:982][ 41]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.21:982][ 41]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.21:991][ 42]LogChaos: Warning: Degenerate triangle 19649: (40.707321 -41.150711 -2.825754) (40.687008 -41.471008 -2.803266) (40.675171 -41.478222 -2.825917) +[2024.01.18-23.41.21:991][ 42]LogChaos: Warning: Degenerate triangle 19649: (40.707321 -41.150711 -2.825754) (40.687008 -41.471008 -2.803266) (40.675171 -41.478222 -2.825917) +[2024.01.18-23.41.21:991][ 42]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.21:991][ 42]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.21:999][ 43]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.21:999][ 43]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.22:008][ 44]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.22:008][ 44]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.22:025][ 46]LogChaos: Warning: Degenerate triangle 19641: (40.718082 -40.825436 -2.825486) (40.718082 -41.149044 -2.803266) (40.707321 -41.150711 -2.825754) +[2024.01.18-23.41.22:025][ 46]LogChaos: Warning: Degenerate triangle 19641: (40.718082 -40.825436 -2.825486) (40.718082 -41.149044 -2.803266) (40.707321 -41.150711 -2.825754) +[2024.01.18-23.41.22:033][ 47]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.22:033][ 47]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.22:050][ 49]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.22:050][ 49]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.22:058][ 50]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.22:058][ 50]LogChaos: Warning: Degenerate triangle 20715: (40.707321 -41.152946 2.825587) (40.687008 -41.471008 2.803252) (40.718082 -41.149044 2.803252) +[2024.01.18-23.41.22:067][ 51]LogChaos: Warning: Degenerate triangle 19642: (40.718082 -41.149044 -2.803266) (40.718082 -40.825436 -2.825486) (40.728462 -40.825436 -2.803266) +[2024.01.18-23.41.22:067][ 51]LogChaos: Warning: Degenerate triangle 19642: (40.718082 -41.149044 -2.803266) (40.718082 -40.825436 -2.825486) (40.728462 -40.825436 -2.803266) +[2024.01.18-23.41.22:067][ 51]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.22:067][ 51]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.22:908][152]LogChaos: Warning: Degenerate triangle 19642: (40.718082 -41.149044 -2.803266) (40.718082 -40.825436 -2.825486) (40.728462 -40.825436 -2.803266) +[2024.01.18-23.41.22:908][152]LogChaos: Warning: Degenerate triangle 19642: (40.718082 -41.149044 -2.803266) (40.718082 -40.825436 -2.825486) (40.728462 -40.825436 -2.803266) +[2024.01.18-23.41.22:908][152]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.22:908][152]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.22:925][154]LogChaos: Warning: Degenerate triangle 19642: (40.718082 -41.149044 -2.803266) (40.718082 -40.825436 -2.825486) (40.728462 -40.825436 -2.803266) +[2024.01.18-23.41.22:925][154]LogChaos: Warning: Degenerate triangle 19642: (40.718082 -41.149044 -2.803266) (40.718082 -40.825436 -2.825486) (40.728462 -40.825436 -2.803266) +[2024.01.18-23.41.22:925][154]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.22:925][154]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.22:933][155]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.22:933][155]LogChaos: Warning: Degenerate triangle 20700: (40.718082 -40.825439 2.825473) (40.718082 -41.149044 2.803252) (40.728462 -40.825439 2.803252) +[2024.01.18-23.41.22:950][157]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.22:950][157]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.22:958][158]LogChaos: Warning: Degenerate triangle 19649: (40.707321 -41.150711 -2.825754) (40.687008 -41.471008 -2.803266) (40.675171 -41.478222 -2.825917) +[2024.01.18-23.41.22:958][158]LogChaos: Warning: Degenerate triangle 19649: (40.707321 -41.150711 -2.825754) (40.687008 -41.471008 -2.803266) (40.675171 -41.478222 -2.825917) +[2024.01.18-23.41.22:958][158]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.22:958][158]LogChaos: Warning: Degenerate triangle 20714: (40.687008 -41.471008 2.803252) (40.707321 -41.152946 2.825587) (40.674946 -41.481762 2.825655) +[2024.01.18-23.41.22:967][159]LogChaos: Warning: Degenerate triangle 20674: (40.674946 -41.481762 2.825655) (40.635384 -41.789661 2.803252) (40.687008 -41.471008 2.803252) +[2024.01.18-23.41.22:967][159]LogChaos: Warning: Degenerate triangle 20674: (40.674946 -41.481762 2.825655) (40.635384 -41.789661 2.803252) (40.687008 -41.471008 2.803252) +[2024.01.18-23.41.22:975][160]LogChaos: Warning: Degenerate triangle 20674: (40.674946 -41.481762 2.825655) (40.635384 -41.789661 2.803252) (40.687008 -41.471008 2.803252) +[2024.01.18-23.41.22:975][160]LogChaos: Warning: Degenerate triangle 20674: (40.674946 -41.481762 2.825655) (40.635384 -41.789661 2.803252) (40.687008 -41.471008 2.803252) +[2024.01.18-23.41.22:983][161]LogChaos: Warning: Degenerate triangle 20598: (40.546597 -42.124992 2.825793) (40.471668 -42.410656 2.803252) (40.563480 -42.103432 2.803252) +[2024.01.18-23.41.22:983][161]LogChaos: Warning: Degenerate triangle 20598: (40.546597 -42.124992 2.825793) (40.471668 -42.410656 2.803252) (40.563480 -42.103432 2.803252) +[2024.01.18-23.41.22:983][161]LogChaos: Warning: Degenerate triangle 20598: (40.546597 -42.124992 2.825793) (40.471668 -42.410656 2.803252) (40.563480 -42.103432 2.803252) +[2024.01.18-23.41.22:983][161]LogChaos: Warning: Degenerate triangle 20598: (40.546597 -42.124992 2.825793) (40.471668 -42.410656 2.803252) (40.563480 -42.103432 2.803252) +[2024.01.18-23.41.22:991][162]LogChaos: Warning: Degenerate triangle 20687: (40.563480 -42.103432 2.803252) (40.621151 -41.806705 2.825727) (40.546597 -42.124992 2.825793) +[2024.01.18-23.41.22:992][162]LogChaos: Warning: Degenerate triangle 20687: (40.563480 -42.103432 2.803252) (40.621151 -41.806705 2.825727) (40.546597 -42.124992 2.825793) +[2024.01.18-23.41.23:009][164]LogChaos: Warning: Degenerate triangle 20597: (40.471668 -42.410656 2.803252) (40.546597 -42.124992 2.825793) (40.452309 -42.433983 2.825855) +[2024.01.18-23.41.23:009][164]LogChaos: Warning: Degenerate triangle 20597: (40.471668 -42.410656 2.803252) (40.546597 -42.124992 2.825793) (40.452309 -42.433983 2.825855) +[2024.01.18-23.41.23:018][165]LogChaos: Warning: Degenerate triangle 20599: (40.360405 -42.709835 2.803252) (40.452309 -42.433983 2.825855) (40.339287 -42.732201 2.825897) +[2024.01.18-23.41.23:018][165]LogChaos: Warning: Degenerate triangle 20599: (40.360405 -42.709835 2.803252) (40.452309 -42.433983 2.825855) (40.339287 -42.732201 2.825897) +[2024.01.18-23.41.23:026][166]LogChaos: Warning: Degenerate triangle 20600: (40.452309 -42.433983 2.825855) (40.360405 -42.709835 2.803252) (40.471668 -42.410656 2.803252) +[2024.01.18-23.41.23:026][166]LogChaos: Warning: Degenerate triangle 20600: (40.452309 -42.433983 2.825855) (40.360405 -42.709835 2.803252) (40.471668 -42.410656 2.803252) +[2024.01.18-23.41.23:033][167]LogChaos: Warning: Degenerate triangle 20575: (40.230270 -42.999382 2.803252) (40.339287 -42.732201 2.825897) (40.208580 -43.018349 2.825918) +[2024.01.18-23.41.23:034][167]LogChaos: Warning: Degenerate triangle 20575: (40.230270 -42.999382 2.803252) (40.339287 -42.732201 2.825897) (40.208580 -43.018349 2.825918) +[2024.01.18-23.41.23:035][167]LogChaos: Warning: Degenerate triangle 20576: (40.339287 -42.732201 2.825897) (40.230270 -42.999382 2.803252) (40.360405 -42.709835 2.803252) +[2024.01.18-23.41.23:035][167]LogChaos: Warning: Degenerate triangle 20576: (40.339287 -42.732201 2.825897) (40.230270 -42.999382 2.803252) (40.360405 -42.709835 2.803252) +[2024.01.18-23.41.23:366][207]LogChaos: Warning: Degenerate triangle 14769: (-37.235249 -45.315426 2.803252) (-36.949673 -45.338051 2.825587) (-37.244904 -45.301994 2.825655) +[2024.01.18-23.41.23:366][207]LogChaos: Warning: Degenerate triangle 14769: (-37.235249 -45.315426 2.803252) (-36.949673 -45.338051 2.825587) (-37.244904 -45.301994 2.825655) +[2024.01.18-23.41.23:366][207]LogChaos: Warning: Degenerate triangle 14770: (-36.949673 -45.338051 2.825587) (-37.235249 -45.315426 2.803252) (-36.946167 -45.350040 2.803252) +[2024.01.18-23.41.23:366][207]LogChaos: Warning: Degenerate triangle 14770: (-36.949673 -45.338051 2.825587) (-37.235249 -45.315426 2.803252) (-36.946167 -45.350040 2.803252) +[2024.01.18-23.41.23:375][208]LogChaos: Warning: Degenerate triangle 14769: (-37.235249 -45.315426 2.803252) (-36.949673 -45.338051 2.825587) (-37.244904 -45.301994 2.825655) +[2024.01.18-23.41.23:375][208]LogChaos: Warning: Degenerate triangle 14769: (-37.235249 -45.315426 2.803252) (-36.949673 -45.338051 2.825587) (-37.244904 -45.301994 2.825655) +[2024.01.18-23.41.23:383][209]LogChaos: Warning: Degenerate triangle 14771: (-37.521355 -45.257935 2.803252) (-37.244904 -45.301994 2.825655) (-37.536659 -45.242081 2.825726) +[2024.01.18-23.41.23:383][209]LogChaos: Warning: Degenerate triangle 14771: (-37.521355 -45.257935 2.803252) (-37.244904 -45.301994 2.825655) (-37.536659 -45.242081 2.825726) +[2024.01.18-23.41.23:383][209]LogChaos: Warning: Degenerate triangle 14771: (-37.521355 -45.257935 2.803252) (-37.244904 -45.301994 2.825655) (-37.536659 -45.242081 2.825726) +[2024.01.18-23.41.23:383][209]LogChaos: Warning: Degenerate triangle 14771: (-37.521355 -45.257935 2.803252) (-37.244904 -45.301994 2.825655) (-37.536659 -45.242081 2.825726) +[2024.01.18-23.41.23:391][210]LogChaos: Warning: Degenerate triangle 14696: (-37.803078 -45.177853 2.803252) (-37.536659 -45.242081 2.825726) (-37.822433 -45.159046 2.825793) +[2024.01.18-23.41.23:391][210]LogChaos: Warning: Degenerate triangle 14696: (-37.803078 -45.177853 2.803252) (-37.536659 -45.242081 2.825726) (-37.822433 -45.159046 2.825793) +[2024.01.18-23.41.23:392][210]LogChaos: Warning: Degenerate triangle 14696: (-37.803078 -45.177853 2.803252) (-37.536659 -45.242081 2.825726) (-37.822433 -45.159046 2.825793) +[2024.01.18-23.41.23:392][210]LogChaos: Warning: Degenerate triangle 14696: (-37.803078 -45.177853 2.803252) (-37.536659 -45.242081 2.825726) (-37.822433 -45.159046 2.825793) +[2024.01.18-23.41.23:400][211]LogChaos: Warning: Degenerate triangle 13469: (-37.819721 -45.159657 -2.826071) (-38.078922 -45.075596 -2.803267) (-38.098267 -45.054447 -2.826094) +[2024.01.18-23.41.23:400][211]LogChaos: Warning: Degenerate triangle 13469: (-37.819721 -45.159657 -2.826071) (-38.078922 -45.075596 -2.803267) (-38.098267 -45.054447 -2.826094) +[2024.01.18-23.41.23:400][211]LogChaos: Warning: Degenerate triangle 14725: (-38.078922 -45.075596 2.803252) (-37.822433 -45.159046 2.825793) (-38.099865 -45.054031 2.825855) +[2024.01.18-23.41.23:401][211]LogChaos: Warning: Degenerate triangle 14725: (-38.078922 -45.075596 2.803252) (-37.822433 -45.159046 2.825793) (-38.099865 -45.054031 2.825855) +[2024.01.18-23.41.23:418][213]LogChaos: Warning: Degenerate triangle 14728: (-38.099865 -45.054031 2.825855) (-38.347546 -44.951672 2.803252) (-38.078922 -45.075596 2.803252) +[2024.01.18-23.41.23:418][213]LogChaos: Warning: Degenerate triangle 14728: (-38.099865 -45.054031 2.825855) (-38.347546 -44.951672 2.803252) (-38.078922 -45.075596 2.803252) +[2024.01.18-23.41.23:433][215]LogChaos: Warning: Degenerate triangle 13441: (-38.367252 -44.928127 -2.826095) (-38.607517 -44.806736 -2.803267) (-38.625248 -44.781960 -2.826079) +[2024.01.18-23.41.23:433][215]LogChaos: Warning: Degenerate triangle 13441: (-38.367252 -44.928127 -2.826095) (-38.607517 -44.806736 -2.803267) (-38.625248 -44.781960 -2.826079) +[2024.01.18-23.41.23:435][215]LogChaos: Warning: Degenerate triangle 14545: (-38.367622 -44.928150 2.825897) (-38.607517 -44.806736 2.803252) (-38.347546 -44.951672 2.803252) +[2024.01.18-23.41.23:435][215]LogChaos: Warning: Degenerate triangle 14545: (-38.367622 -44.928150 2.825897) (-38.607517 -44.806736 2.803252) (-38.347546 -44.951672 2.803252) +[2024.01.18-23.41.23:443][216]LogChaos: Warning: Degenerate triangle 14547: (-38.624546 -44.782578 2.825917) (-38.857567 -44.641495 2.803252) (-38.607517 -44.806736 2.803252) +[2024.01.18-23.41.23:443][216]LogChaos: Warning: Degenerate triangle 14547: (-38.624546 -44.782578 2.825917) (-38.857567 -44.641495 2.803252) (-38.607517 -44.806736 2.803252) +[2024.01.18-23.41.23:450][217]LogChaos: Warning: Degenerate triangle 13116: (-38.871109 -44.617264 -2.826056) (-39.096378 -44.456825 -2.803267) (-39.104027 -44.435253 -2.826020) +[2024.01.18-23.41.23:450][217]LogChaos: Warning: Degenerate triangle 13116: (-38.871109 -44.617264 -2.826056) (-39.096378 -44.456825 -2.803267) (-39.104027 -44.435253 -2.826020) +[2024.01.18-23.41.23:452][217]LogChaos: Warning: Degenerate triangle 14489: (-38.869595 -44.618507 2.825927) (-39.096378 -44.456825 2.803252) (-38.857567 -44.641495 2.803252) +[2024.01.18-23.41.23:452][217]LogChaos: Warning: Degenerate triangle 14489: (-38.869595 -44.618507 2.825927) (-39.096378 -44.456825 2.803252) (-38.857567 -44.641495 2.803252) +[2024.01.18-23.41.23:458][218]LogChaos: Warning: Degenerate triangle 14511: (-39.102051 -44.437027 2.825924) (-39.322765 -44.253639 2.803252) (-39.096378 -44.456825 2.803252) +[2024.01.18-23.41.23:458][218]LogChaos: Warning: Degenerate triangle 14511: (-39.102051 -44.437027 2.825924) (-39.322765 -44.253639 2.803252) (-39.096378 -44.456825 2.803252) +[2024.01.18-23.41.23:460][218]LogChaos: Warning: Degenerate triangle 14489: (-38.869595 -44.618507 2.825927) (-39.096378 -44.456825 2.803252) (-38.857567 -44.641495 2.803252) +[2024.01.18-23.41.23:460][218]LogChaos: Warning: Degenerate triangle 14489: (-38.869595 -44.618507 2.825927) (-39.096378 -44.456825 2.803252) (-38.857567 -44.641495 2.803252) +[2024.01.18-23.41.23:467][219]LogChaos: Warning: Degenerate triangle 14513: (-39.322765 -44.253639 2.803252) (-39.526901 -44.025597 2.825934) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:467][219]LogChaos: Warning: Degenerate triangle 14513: (-39.322765 -44.253639 2.803252) (-39.526901 -44.025597 2.825934) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:468][219]LogChaos: Warning: Degenerate triangle 14513: (-39.322765 -44.253639 2.803252) (-39.526901 -44.025597 2.825934) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:469][219]LogChaos: Warning: Degenerate triangle 14513: (-39.322765 -44.253639 2.803252) (-39.526901 -44.025597 2.825934) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:475][220]LogChaos: Warning: Degenerate triangle 13092: (-39.323387 -44.237030 -2.825987) (-39.322765 -44.253639 -2.803266) (-39.528915 -44.023350 -2.825949) +[2024.01.18-23.41.23:475][220]LogChaos: Warning: Degenerate triangle 13092: (-39.323387 -44.237030 -2.825987) (-39.322765 -44.253639 -2.803266) (-39.528915 -44.023350 -2.825949) +[2024.01.18-23.41.23:477][220]LogChaos: Warning: Degenerate triangle 14511: (-39.102051 -44.437027 2.825924) (-39.322765 -44.253639 2.803252) (-39.096378 -44.456825 2.803252) +[2024.01.18-23.41.23:477][220]LogChaos: Warning: Degenerate triangle 14511: (-39.102051 -44.437027 2.825924) (-39.322765 -44.253639 2.803252) (-39.096378 -44.456825 2.803252) +[2024.01.18-23.41.23:483][221]LogChaos: Warning: Degenerate triangle 13082: (-39.528915 -44.023350 -2.825949) (-39.535553 -44.032990 -2.803266) (-39.733665 -43.795994 -2.803266) +[2024.01.18-23.41.23:483][221]LogChaos: Warning: Degenerate triangle 13082: (-39.528915 -44.023350 -2.825949) (-39.535553 -44.032990 -2.803266) (-39.733665 -43.795994 -2.803266) +[2024.01.18-23.41.23:485][221]LogChaos: Warning: Degenerate triangle 14513: (-39.322765 -44.253639 2.803252) (-39.526901 -44.025597 2.825934) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:485][221]LogChaos: Warning: Degenerate triangle 14513: (-39.322765 -44.253639 2.803252) (-39.526901 -44.025597 2.825934) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:493][222]LogChaos: Warning: Degenerate triangle 14513: (-39.322765 -44.253639 2.803252) (-39.526901 -44.025597 2.825934) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:493][222]LogChaos: Warning: Degenerate triangle 14513: (-39.322765 -44.253639 2.803252) (-39.526901 -44.025597 2.825934) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:500][223]LogChaos: Warning: Degenerate triangle 14594: (-39.896732 -43.552376 2.826005) (-39.733665 -43.795994 2.803252) (-39.718754 -43.796688 2.825973) +[2024.01.18-23.41.23:500][223]LogChaos: Warning: Degenerate triangle 14594: (-39.896732 -43.552376 2.826005) (-39.733665 -43.795994 2.803252) (-39.718754 -43.796688 2.825973) +[2024.01.18-23.41.23:502][223]LogChaos: Warning: Degenerate triangle 14593: (-39.733665 -43.795994 2.803252) (-39.896732 -43.552376 2.826005) (-39.916100 -43.543854 2.803252) +[2024.01.18-23.41.23:502][223]LogChaos: Warning: Degenerate triangle 14593: (-39.733665 -43.795994 2.803252) (-39.896732 -43.552376 2.826005) (-39.916100 -43.543854 2.803252) +[2024.01.18-23.41.23:508][224]LogChaos: Warning: Degenerate triangle 14594: (-39.896732 -43.552376 2.826005) (-39.733665 -43.795994 2.803252) (-39.718754 -43.796688 2.825973) +[2024.01.18-23.41.23:508][224]LogChaos: Warning: Degenerate triangle 14594: (-39.896732 -43.552376 2.826005) (-39.733665 -43.795994 2.803252) (-39.718754 -43.796688 2.825973) +[2024.01.18-23.41.23:510][224]LogChaos: Warning: Degenerate triangle 14528: (-39.526901 -44.025597 2.825934) (-39.733665 -43.795994 2.803252) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:510][224]LogChaos: Warning: Degenerate triangle 14528: (-39.526901 -44.025597 2.825934) (-39.733665 -43.795994 2.803252) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:517][225]LogChaos: Warning: Degenerate triangle 14594: (-39.896732 -43.552376 2.826005) (-39.733665 -43.795994 2.803252) (-39.718754 -43.796688 2.825973) +[2024.01.18-23.41.23:517][225]LogChaos: Warning: Degenerate triangle 14594: (-39.896732 -43.552376 2.826005) (-39.733665 -43.795994 2.803252) (-39.718754 -43.796688 2.825973) +[2024.01.18-23.41.23:518][225]LogChaos: Warning: Degenerate triangle 14527: (-39.733665 -43.795994 2.803252) (-39.526901 -44.025597 2.825934) (-39.718754 -43.796688 2.825973) +[2024.01.18-23.41.23:518][225]LogChaos: Warning: Degenerate triangle 14527: (-39.733665 -43.795994 2.803252) (-39.526901 -44.025597 2.825934) (-39.718754 -43.796688 2.825973) +[2024.01.18-23.41.23:526][226]LogChaos: Warning: Degenerate triangle 14593: (-39.733665 -43.795994 2.803252) (-39.896732 -43.552376 2.826005) (-39.916100 -43.543854 2.803252) +[2024.01.18-23.41.23:526][226]LogChaos: Warning: Degenerate triangle 14593: (-39.733665 -43.795994 2.803252) (-39.896732 -43.552376 2.826005) (-39.916100 -43.543854 2.803252) +[2024.01.18-23.41.23:570][231]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.23:570][231]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.23:575][232]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.23:575][232]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.23:603][235]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.23:603][235]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.23:611][236]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.23:611][236]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.23:628][238]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.23:628][238]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.23:636][239]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.23:636][239]LogChaos: Warning: Degenerate triangle 13258: (-40.230270 -42.999382 -2.803266) (-40.339287 -42.732197 -2.825911) (-40.208580 -43.018349 -2.825932) +[2024.01.18-23.41.23:651][241]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.23:651][241]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.23:658][242]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.23:658][242]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.23:659][242]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.23:659][242]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.23:666][243]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.23:667][243]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.23:668][243]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.23:668][243]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.23:676][244]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.23:676][244]LogChaos: Warning: Degenerate triangle 14881: (-40.339268 -42.731785 2.826080) (-40.230270 -42.999382 2.803252) (-40.208027 -43.019131 2.826065) +[2024.01.18-23.41.23:684][245]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.23:684][245]LogChaos: Warning: Degenerate triangle 14880: (-40.230270 -42.999382 2.803252) (-40.339268 -42.731785 2.826080) (-40.360405 -42.709835 2.803252) +[2024.01.18-23.41.23:691][246]LogChaos: Warning: Degenerate triangle 13149: (-40.208580 -43.018349 -2.825932) (-40.081909 -43.277878 -2.803266) (-40.230270 -42.999382 -2.803266) +[2024.01.18-23.41.23:691][246]LogChaos: Warning: Degenerate triangle 13149: (-40.208580 -43.018349 -2.825932) (-40.081909 -43.277878 -2.803266) (-40.230270 -42.999382 -2.803266) +[2024.01.18-23.41.23:692][246]LogChaos: Warning: Degenerate triangle 13149: (-40.208580 -43.018349 -2.825932) (-40.081909 -43.277878 -2.803266) (-40.230270 -42.999382 -2.803266) +[2024.01.18-23.41.23:693][246]LogChaos: Warning: Degenerate triangle 13149: (-40.208580 -43.018349 -2.825932) (-40.081909 -43.277878 -2.803266) (-40.230270 -42.999382 -2.803266) +[2024.01.18-23.41.23:701][247]LogChaos: Warning: Degenerate triangle 14892: (-40.081909 -43.277878 2.803252) (-40.208027 -43.019131 2.826065) (-40.230270 -42.999382 2.803252) +[2024.01.18-23.41.23:701][247]LogChaos: Warning: Degenerate triangle 14892: (-40.081909 -43.277878 2.803252) (-40.208027 -43.019131 2.826065) (-40.230270 -42.999382 2.803252) +[2024.01.18-23.41.23:709][248]LogChaos: Warning: Degenerate triangle 14892: (-40.081909 -43.277878 2.803252) (-40.208027 -43.019131 2.826065) (-40.230270 -42.999382 2.803252) +[2024.01.18-23.41.23:709][248]LogChaos: Warning: Degenerate triangle 14892: (-40.081909 -43.277878 2.803252) (-40.208027 -43.019131 2.826065) (-40.230270 -42.999382 2.803252) +[2024.01.18-23.41.23:716][249]LogChaos: Warning: Degenerate triangle 14893: (-40.208027 -43.019131 2.826065) (-40.081909 -43.277878 2.803252) (-40.060154 -43.292961 2.826042) +[2024.01.18-23.41.23:716][249]LogChaos: Warning: Degenerate triangle 14893: (-40.208027 -43.019131 2.826065) (-40.081909 -43.277878 2.803252) (-40.060154 -43.292961 2.826042) +[2024.01.18-23.41.23:718][249]LogChaos: Warning: Degenerate triangle 14892: (-40.081909 -43.277878 2.803252) (-40.208027 -43.019131 2.826065) (-40.230270 -42.999382 2.803252) +[2024.01.18-23.41.23:718][249]LogChaos: Warning: Degenerate triangle 14892: (-40.081909 -43.277878 2.803252) (-40.208027 -43.019131 2.826065) (-40.230270 -42.999382 2.803252) +[2024.01.18-23.41.23:733][251]LogChaos: Warning: Degenerate triangle 14893: (-40.208027 -43.019131 2.826065) (-40.081909 -43.277878 2.803252) (-40.060154 -43.292961 2.826042) +[2024.01.18-23.41.23:733][251]LogChaos: Warning: Degenerate triangle 14893: (-40.208027 -43.019131 2.826065) (-40.081909 -43.277878 2.803252) (-40.060154 -43.292961 2.826042) +[2024.01.18-23.41.23:742][252]LogChaos: Warning: Degenerate triangle 14893: (-40.208027 -43.019131 2.826065) (-40.081909 -43.277878 2.803252) (-40.060154 -43.292961 2.826042) +[2024.01.18-23.41.23:742][252]LogChaos: Warning: Degenerate triangle 14893: (-40.208027 -43.019131 2.826065) (-40.081909 -43.277878 2.803252) (-40.060154 -43.292961 2.826042) +[2024.01.18-23.41.23:750][253]LogChaos: Warning: Degenerate triangle 14893: (-40.208027 -43.019131 2.826065) (-40.081909 -43.277878 2.803252) (-40.060154 -43.292961 2.826042) +[2024.01.18-23.41.23:750][253]LogChaos: Warning: Degenerate triangle 14893: (-40.208027 -43.019131 2.826065) (-40.081909 -43.277878 2.803252) (-40.060154 -43.292961 2.826042) +[2024.01.18-23.41.23:751][253]LogChaos: Warning: Degenerate triangle 14893: (-40.208027 -43.019131 2.826065) (-40.081909 -43.277878 2.803252) (-40.060154 -43.292961 2.826042) +[2024.01.18-23.41.23:751][253]LogChaos: Warning: Degenerate triangle 14893: (-40.208027 -43.019131 2.826065) (-40.081909 -43.277878 2.803252) (-40.060154 -43.292961 2.826042) +[2024.01.18-23.41.23:766][255]LogChaos: Warning: Degenerate triangle 14579: (-39.916100 -43.543854 2.803252) (-40.060154 -43.292961 2.826042) (-40.081909 -43.277878 2.803252) +[2024.01.18-23.41.23:766][255]LogChaos: Warning: Degenerate triangle 14579: (-39.916100 -43.543854 2.803252) (-40.060154 -43.292961 2.826042) (-40.081909 -43.277878 2.803252) +[2024.01.18-23.41.23:777][256]LogChaos: Warning: Degenerate triangle 14593: (-39.733665 -43.795994 2.803252) (-39.896732 -43.552376 2.826005) (-39.916100 -43.543854 2.803252) +[2024.01.18-23.41.23:777][256]LogChaos: Warning: Degenerate triangle 14593: (-39.733665 -43.795994 2.803252) (-39.896732 -43.552376 2.826005) (-39.916100 -43.543854 2.803252) +[2024.01.18-23.41.23:784][257]LogChaos: Warning: Degenerate triangle 14593: (-39.733665 -43.795994 2.803252) (-39.896732 -43.552376 2.826005) (-39.916100 -43.543854 2.803252) +[2024.01.18-23.41.23:784][257]LogChaos: Warning: Degenerate triangle 14593: (-39.733665 -43.795994 2.803252) (-39.896732 -43.552376 2.826005) (-39.916100 -43.543854 2.803252) +[2024.01.18-23.41.23:785][257]LogChaos: Warning: Degenerate triangle 14579: (-39.916100 -43.543854 2.803252) (-40.060154 -43.292961 2.826042) (-40.081909 -43.277878 2.803252) +[2024.01.18-23.41.23:785][257]LogChaos: Warning: Degenerate triangle 14579: (-39.916100 -43.543854 2.803252) (-40.060154 -43.292961 2.826042) (-40.081909 -43.277878 2.803252) +[2024.01.18-23.41.23:794][258]LogChaos: Warning: Degenerate triangle 14579: (-39.916100 -43.543854 2.803252) (-40.060154 -43.292961 2.826042) (-40.081909 -43.277878 2.803252) +[2024.01.18-23.41.23:794][258]LogChaos: Warning: Degenerate triangle 14579: (-39.916100 -43.543854 2.803252) (-40.060154 -43.292961 2.826042) (-40.081909 -43.277878 2.803252) +[2024.01.18-23.41.23:801][259]LogChaos: Warning: Degenerate triangle 13163: (-39.898323 -43.550171 -2.825939) (-39.733665 -43.795994 -2.803266) (-39.916100 -43.543854 -2.803266) +[2024.01.18-23.41.23:801][259]LogChaos: Warning: Degenerate triangle 13163: (-39.898323 -43.550171 -2.825939) (-39.733665 -43.795994 -2.803266) (-39.916100 -43.543854 -2.803266) +[2024.01.18-23.41.23:802][259]LogChaos: Warning: Degenerate triangle 14579: (-39.916100 -43.543854 2.803252) (-40.060154 -43.292961 2.826042) (-40.081909 -43.277878 2.803252) +[2024.01.18-23.41.23:802][259]LogChaos: Warning: Degenerate triangle 14579: (-39.916100 -43.543854 2.803252) (-40.060154 -43.292961 2.826042) (-40.081909 -43.277878 2.803252) +[2024.01.18-23.41.23:809][260]LogChaos: Warning: Degenerate triangle 14528: (-39.526901 -44.025597 2.825934) (-39.733665 -43.795994 2.803252) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:809][260]LogChaos: Warning: Degenerate triangle 14528: (-39.526901 -44.025597 2.825934) (-39.733665 -43.795994 2.803252) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:810][260]LogChaos: Warning: Degenerate triangle 14528: (-39.526901 -44.025597 2.825934) (-39.733665 -43.795994 2.803252) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:811][260]LogChaos: Warning: Degenerate triangle 14528: (-39.526901 -44.025597 2.825934) (-39.733665 -43.795994 2.803252) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:817][261]LogChaos: Warning: Degenerate triangle 14593: (-39.733665 -43.795994 2.803252) (-39.896732 -43.552376 2.826005) (-39.916100 -43.543854 2.803252) +[2024.01.18-23.41.23:817][261]LogChaos: Warning: Degenerate triangle 14593: (-39.733665 -43.795994 2.803252) (-39.896732 -43.552376 2.826005) (-39.916100 -43.543854 2.803252) +[2024.01.18-23.41.23:819][261]LogChaos: Warning: Degenerate triangle 14528: (-39.526901 -44.025597 2.825934) (-39.733665 -43.795994 2.803252) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:819][261]LogChaos: Warning: Degenerate triangle 14528: (-39.526901 -44.025597 2.825934) (-39.733665 -43.795994 2.803252) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:826][262]LogChaos: Warning: Degenerate triangle 13082: (-39.528915 -44.023350 -2.825949) (-39.535553 -44.032990 -2.803266) (-39.733665 -43.795994 -2.803266) +[2024.01.18-23.41.23:826][262]LogChaos: Warning: Degenerate triangle 13082: (-39.528915 -44.023350 -2.825949) (-39.535553 -44.032990 -2.803266) (-39.733665 -43.795994 -2.803266) +[2024.01.18-23.41.23:827][262]LogChaos: Warning: Degenerate triangle 14528: (-39.526901 -44.025597 2.825934) (-39.733665 -43.795994 2.803252) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:827][262]LogChaos: Warning: Degenerate triangle 14528: (-39.526901 -44.025597 2.825934) (-39.733665 -43.795994 2.803252) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:834][263]LogChaos: Warning: Degenerate triangle 14528: (-39.526901 -44.025597 2.825934) (-39.733665 -43.795994 2.803252) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:834][263]LogChaos: Warning: Degenerate triangle 14528: (-39.526901 -44.025597 2.825934) (-39.733665 -43.795994 2.803252) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:836][263]LogChaos: Warning: Degenerate triangle 14594: (-39.896732 -43.552376 2.826005) (-39.733665 -43.795994 2.803252) (-39.718754 -43.796688 2.825973) +[2024.01.18-23.41.23:836][263]LogChaos: Warning: Degenerate triangle 14594: (-39.896732 -43.552376 2.826005) (-39.733665 -43.795994 2.803252) (-39.718754 -43.796688 2.825973) +[2024.01.18-23.41.23:844][264]LogChaos: Warning: Degenerate triangle 14513: (-39.322765 -44.253639 2.803252) (-39.526901 -44.025597 2.825934) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:844][264]LogChaos: Warning: Degenerate triangle 14513: (-39.322765 -44.253639 2.803252) (-39.526901 -44.025597 2.825934) (-39.535553 -44.032990 2.803252) +[2024.01.18-23.41.23:869][267]LogChaos: Warning: Degenerate triangle 14511: (-39.102051 -44.437027 2.825924) (-39.322765 -44.253639 2.803252) (-39.096378 -44.456825 2.803252) +[2024.01.18-23.41.23:869][267]LogChaos: Warning: Degenerate triangle 14511: (-39.102051 -44.437027 2.825924) (-39.322765 -44.253639 2.803252) (-39.096378 -44.456825 2.803252) +[2024.01.18-23.41.23:876][268]LogChaos: Warning: Degenerate triangle 14510: (-39.322765 -44.253639 2.803252) (-39.102051 -44.437027 2.825924) (-39.321247 -44.239162 2.825930) +[2024.01.18-23.41.23:876][268]LogChaos: Warning: Degenerate triangle 14510: (-39.322765 -44.253639 2.803252) (-39.102051 -44.437027 2.825924) (-39.321247 -44.239162 2.825930) +[2024.01.18-23.41.23:892][270]LogChaos: Warning: Degenerate triangle 14511: (-39.102051 -44.437027 2.825924) (-39.322765 -44.253639 2.803252) (-39.096378 -44.456825 2.803252) +[2024.01.18-23.41.23:892][270]LogChaos: Warning: Degenerate triangle 14511: (-39.102051 -44.437027 2.825924) (-39.322765 -44.253639 2.803252) (-39.096378 -44.456825 2.803252) +[2024.01.18-23.41.23:894][270]LogChaos: Warning: Degenerate triangle 14511: (-39.102051 -44.437027 2.825924) (-39.322765 -44.253639 2.803252) (-39.096378 -44.456825 2.803252) +[2024.01.18-23.41.23:894][270]LogChaos: Warning: Degenerate triangle 14511: (-39.102051 -44.437027 2.825924) (-39.322765 -44.253639 2.803252) (-39.096378 -44.456825 2.803252) +[2024.01.18-23.41.23:901][271]LogChaos: Warning: Degenerate triangle 14511: (-39.102051 -44.437027 2.825924) (-39.322765 -44.253639 2.803252) (-39.096378 -44.456825 2.803252) +[2024.01.18-23.41.23:901][271]LogChaos: Warning: Degenerate triangle 14511: (-39.102051 -44.437027 2.825924) (-39.322765 -44.253639 2.803252) (-39.096378 -44.456825 2.803252) +[2024.01.18-23.41.23:925][274]LogChaos: Warning: Degenerate triangle 13105: (-38.857567 -44.641495 -2.803267) (-38.625248 -44.781960 -2.826079) (-38.607517 -44.806736 -2.803267) +[2024.01.18-23.41.23:926][274]LogChaos: Warning: Degenerate triangle 13105: (-38.857567 -44.641495 -2.803267) (-38.625248 -44.781960 -2.826079) (-38.607517 -44.806736 -2.803267) +[2024.01.18-23.41.23:927][274]LogChaos: Warning: Degenerate triangle 14546: (-38.857567 -44.641495 2.803252) (-38.624546 -44.782578 2.825917) (-38.869595 -44.618507 2.825927) +[2024.01.18-23.41.23:927][274]LogChaos: Warning: Degenerate triangle 14546: (-38.857567 -44.641495 2.803252) (-38.624546 -44.782578 2.825917) (-38.869595 -44.618507 2.825927) +[2024.01.18-23.41.23:934][275]LogChaos: Warning: Degenerate triangle 14545: (-38.367622 -44.928150 2.825897) (-38.607517 -44.806736 2.803252) (-38.347546 -44.951672 2.803252) +[2024.01.18-23.41.23:934][275]LogChaos: Warning: Degenerate triangle 14545: (-38.367622 -44.928150 2.825897) (-38.607517 -44.806736 2.803252) (-38.347546 -44.951672 2.803252) +[2024.01.18-23.41.23:935][275]LogChaos: Warning: Degenerate triangle 14545: (-38.367622 -44.928150 2.825897) (-38.607517 -44.806736 2.803252) (-38.347546 -44.951672 2.803252) +[2024.01.18-23.41.23:935][275]LogChaos: Warning: Degenerate triangle 14545: (-38.367622 -44.928150 2.825897) (-38.607517 -44.806736 2.803252) (-38.347546 -44.951672 2.803252) +[2024.01.18-23.41.23:942][276]LogChaos: Warning: Degenerate triangle 14545: (-38.367622 -44.928150 2.825897) (-38.607517 -44.806736 2.803252) (-38.347546 -44.951672 2.803252) +[2024.01.18-23.41.23:942][276]LogChaos: Warning: Degenerate triangle 14545: (-38.367622 -44.928150 2.825897) (-38.607517 -44.806736 2.803252) (-38.347546 -44.951672 2.803252) +[2024.01.18-23.41.23:943][276]LogChaos: Warning: Degenerate triangle 14545: (-38.367622 -44.928150 2.825897) (-38.607517 -44.806736 2.803252) (-38.347546 -44.951672 2.803252) +[2024.01.18-23.41.23:943][276]LogChaos: Warning: Degenerate triangle 14545: (-38.367622 -44.928150 2.825897) (-38.607517 -44.806736 2.803252) (-38.347546 -44.951672 2.803252) +[2024.01.18-23.41.23:950][277]LogChaos: Warning: Degenerate triangle 13442: (-38.607517 -44.806736 -2.803267) (-38.367252 -44.928127 -2.826095) (-38.347546 -44.951672 -2.803267) +[2024.01.18-23.41.23:950][277]LogChaos: Warning: Degenerate triangle 13442: (-38.607517 -44.806736 -2.803267) (-38.367252 -44.928127 -2.826095) (-38.347546 -44.951672 -2.803267) +[2024.01.18-23.41.23:952][277]LogChaos: Warning: Degenerate triangle 14545: (-38.367622 -44.928150 2.825897) (-38.607517 -44.806736 2.803252) (-38.347546 -44.951672 2.803252) +[2024.01.18-23.41.23:952][277]LogChaos: Warning: Degenerate triangle 14545: (-38.367622 -44.928150 2.825897) (-38.607517 -44.806736 2.803252) (-38.347546 -44.951672 2.803252) +[2024.01.18-23.41.23:984][281]LogChaos: Warning: Degenerate triangle 14726: (-37.822433 -45.159046 2.825793) (-38.078922 -45.075596 2.803252) (-37.803078 -45.177853 2.803252) +[2024.01.18-23.41.23:984][281]LogChaos: Warning: Degenerate triangle 14726: (-37.822433 -45.159046 2.825793) (-38.078922 -45.075596 2.803252) (-37.803078 -45.177853 2.803252) +[2024.01.18-23.41.25:316][441]LogChaos: Warning: Degenerate triangle 19970: (36.946167 -45.350040 2.803252) (36.655617 -45.350040 2.825472) (36.655617 -45.361599 2.803252) +[2024.01.18-23.41.25:316][441]LogChaos: Warning: Degenerate triangle 19970: (36.946167 -45.350040 2.803252) (36.655617 -45.350040 2.825472) (36.655617 -45.361599 2.803252) +[2024.01.18-23.41.25:333][443]LogChaos: Warning: Degenerate triangle 18746: (36.946167 -45.350040 -2.803267) (36.655617 -45.350040 -2.825487) (36.949673 -45.338051 -2.825601) +[2024.01.18-23.41.25:333][443]LogChaos: Warning: Degenerate triangle 18746: (36.946167 -45.350040 -2.803267) (36.655617 -45.350040 -2.825487) (36.949673 -45.338051 -2.825601) +[2024.01.18-23.41.25:341][444]LogChaos: Warning: Degenerate triangle 18746: (36.946167 -45.350040 -2.803267) (36.655617 -45.350040 -2.825487) (36.949673 -45.338051 -2.825601) +[2024.01.18-23.41.25:341][444]LogChaos: Warning: Degenerate triangle 18746: (36.946167 -45.350040 -2.803267) (36.655617 -45.350040 -2.825487) (36.949673 -45.338051 -2.825601) +[2024.01.18-23.41.25:341][444]LogChaos: Warning: Degenerate triangle 19970: (36.946167 -45.350040 2.803252) (36.655617 -45.350040 2.825472) (36.655617 -45.361599 2.803252) +[2024.01.18-23.41.25:341][444]LogChaos: Warning: Degenerate triangle 19970: (36.946167 -45.350040 2.803252) (36.655617 -45.350040 2.825472) (36.655617 -45.361599 2.803252) +[2024.01.18-23.41.25:350][445]LogChaos: Warning: Degenerate triangle 18746: (36.946167 -45.350040 -2.803267) (36.655617 -45.350040 -2.825487) (36.949673 -45.338051 -2.825601) +[2024.01.18-23.41.25:350][445]LogChaos: Warning: Degenerate triangle 18746: (36.946167 -45.350040 -2.803267) (36.655617 -45.350040 -2.825487) (36.949673 -45.338051 -2.825601) +[2024.01.18-23.41.25:358][446]LogChaos: Warning: Degenerate triangle 19970: (36.946167 -45.350040 2.803252) (36.655617 -45.350040 2.825472) (36.655617 -45.361599 2.803252) +[2024.01.18-23.41.25:358][446]LogChaos: Warning: Degenerate triangle 19970: (36.946167 -45.350040 2.803252) (36.655617 -45.350040 2.825472) (36.655617 -45.361599 2.803252) +[2024.01.18-23.41.25:358][446]LogChaos: Warning: Degenerate triangle 19970: (36.946167 -45.350040 2.803252) (36.655617 -45.350040 2.825472) (36.655617 -45.361599 2.803252) +[2024.01.18-23.41.25:358][446]LogChaos: Warning: Degenerate triangle 19970: (36.946167 -45.350040 2.803252) (36.655617 -45.350040 2.825472) (36.655617 -45.361599 2.803252) +[2024.01.18-23.41.25:366][447]LogChaos: Warning: Degenerate triangle 19970: (36.946167 -45.350040 2.803252) (36.655617 -45.350040 2.825472) (36.655617 -45.361599 2.803252) +[2024.01.18-23.41.25:366][447]LogChaos: Warning: Degenerate triangle 19970: (36.946167 -45.350040 2.803252) (36.655617 -45.350040 2.825472) (36.655617 -45.361599 2.803252) +[2024.01.18-23.41.25:366][447]LogChaos: Warning: Degenerate triangle 19971: (36.655617 -45.350040 2.825472) (36.946167 -45.350040 2.803252) (36.947666 -45.338051 2.825740) +[2024.01.18-23.41.25:366][447]LogChaos: Warning: Degenerate triangle 19971: (36.655617 -45.350040 2.825472) (36.946167 -45.350040 2.803252) (36.947666 -45.338051 2.825740) +[2024.01.18-23.41.25:375][448]LogChaos: Warning: Degenerate triangle 19970: (36.946167 -45.350040 2.803252) (36.655617 -45.350040 2.825472) (36.655617 -45.361599 2.803252) +[2024.01.18-23.41.25:375][448]LogChaos: Warning: Degenerate triangle 19970: (36.946167 -45.350040 2.803252) (36.655617 -45.350040 2.825472) (36.655617 -45.361599 2.803252) +[2024.01.18-23.41.25:391][450]LogChaos: Warning: Degenerate triangle 19970: (36.946167 -45.350040 2.803252) (36.655617 -45.350040 2.825472) (36.655617 -45.361599 2.803252) +[2024.01.18-23.41.25:391][450]LogChaos: Warning: Degenerate triangle 19970: (36.946167 -45.350040 2.803252) (36.655617 -45.350040 2.825472) (36.655617 -45.361599 2.803252) +[2024.01.18-23.41.25:400][451]LogChaos: Warning: Degenerate triangle 20011: (37.521355 -45.257935 2.803252) (37.241722 -45.302246 2.825903) (37.235249 -45.315426 2.803252) +[2024.01.18-23.41.25:400][451]LogChaos: Warning: Degenerate triangle 20011: (37.521355 -45.257935 2.803252) (37.241722 -45.302246 2.825903) (37.235249 -45.315426 2.803252) +[2024.01.18-23.41.25:400][451]LogChaos: Warning: Degenerate triangle 20011: (37.521355 -45.257935 2.803252) (37.241722 -45.302246 2.825903) (37.235249 -45.315426 2.803252) +[2024.01.18-23.41.25:400][451]LogChaos: Warning: Degenerate triangle 20011: (37.521355 -45.257935 2.803252) (37.241722 -45.302246 2.825903) (37.235249 -45.315426 2.803252) +[2024.01.18-23.41.25:408][452]LogChaos: Warning: Degenerate triangle 20002: (36.947666 -45.338051 2.825740) (37.235249 -45.315426 2.803252) (37.241722 -45.302246 2.825903) +[2024.01.18-23.41.25:408][452]LogChaos: Warning: Degenerate triangle 20002: (36.947666 -45.338051 2.825740) (37.235249 -45.315426 2.803252) (37.241722 -45.302246 2.825903) +[2024.01.18-23.41.25:416][453]LogChaos: Warning: Degenerate triangle 20001: (37.235249 -45.315426 2.803252) (36.947666 -45.338051 2.825740) (36.946167 -45.350040 2.803252) +[2024.01.18-23.41.25:416][453]LogChaos: Warning: Degenerate triangle 20001: (37.235249 -45.315426 2.803252) (36.947666 -45.338051 2.825740) (36.946167 -45.350040 2.803252) +[2024.01.18-23.41.25:425][454]LogChaos: Warning: Degenerate triangle 20002: (36.947666 -45.338051 2.825740) (37.235249 -45.315426 2.803252) (37.241722 -45.302246 2.825903) +[2024.01.18-23.41.25:425][454]LogChaos: Warning: Degenerate triangle 20002: (36.947666 -45.338051 2.825740) (37.235249 -45.315426 2.803252) (37.241722 -45.302246 2.825903) +[2024.01.18-23.41.25:433][455]LogChaos: Warning: Degenerate triangle 20001: (37.235249 -45.315426 2.803252) (36.947666 -45.338051 2.825740) (36.946167 -45.350040 2.803252) +[2024.01.18-23.41.25:433][455]LogChaos: Warning: Degenerate triangle 20001: (37.235249 -45.315426 2.803252) (36.947666 -45.338051 2.825740) (36.946167 -45.350040 2.803252) +[2024.01.18-23.41.25:441][456]LogChaos: Warning: Degenerate triangle 20001: (37.235249 -45.315426 2.803252) (36.947666 -45.338051 2.825740) (36.946167 -45.350040 2.803252) +[2024.01.18-23.41.25:441][456]LogChaos: Warning: Degenerate triangle 20001: (37.235249 -45.315426 2.803252) (36.947666 -45.338051 2.825740) (36.946167 -45.350040 2.803252) +[2024.01.18-23.41.25:441][456]LogChaos: Warning: Degenerate triangle 20002: (36.947666 -45.338051 2.825740) (37.235249 -45.315426 2.803252) (37.241722 -45.302246 2.825903) +[2024.01.18-23.41.25:442][456]LogChaos: Warning: Degenerate triangle 20002: (36.947666 -45.338051 2.825740) (37.235249 -45.315426 2.803252) (37.241722 -45.302246 2.825903) +[2024.01.18-23.41.25:450][457]LogChaos: Warning: Degenerate triangle 18719: (37.521355 -45.257935 -2.803267) (37.244904 -45.301994 -2.825669) (37.536659 -45.242081 -2.825741) +[2024.01.18-23.41.25:450][457]LogChaos: Warning: Degenerate triangle 18719: (37.521355 -45.257935 -2.803267) (37.244904 -45.301994 -2.825669) (37.536659 -45.242081 -2.825741) +[2024.01.18-23.41.25:458][458]LogChaos: Warning: Degenerate triangle 18719: (37.521355 -45.257935 -2.803267) (37.244904 -45.301994 -2.825669) (37.536659 -45.242081 -2.825741) +[2024.01.18-23.41.25:458][458]LogChaos: Warning: Degenerate triangle 18719: (37.521355 -45.257935 -2.803267) (37.244904 -45.301994 -2.825669) (37.536659 -45.242081 -2.825741) +[2024.01.18-23.41.25:467][459]LogChaos: Warning: Degenerate triangle 20011: (37.521355 -45.257935 2.803252) (37.241722 -45.302246 2.825903) (37.235249 -45.315426 2.803252) +[2024.01.18-23.41.25:467][459]LogChaos: Warning: Degenerate triangle 20011: (37.521355 -45.257935 2.803252) (37.241722 -45.302246 2.825903) (37.235249 -45.315426 2.803252) +[2024.01.18-23.41.25:483][461]LogChaos: Warning: Degenerate triangle 20020: (37.803078 -45.177853 2.803252) (37.533321 -45.242607 2.826004) (37.521355 -45.257935 2.803252) +[2024.01.18-23.41.25:483][461]LogChaos: Warning: Degenerate triangle 20020: (37.803078 -45.177853 2.803252) (37.533321 -45.242607 2.826004) (37.521355 -45.257935 2.803252) +[2024.01.18-23.41.25:483][461]LogChaos: Warning: Degenerate triangle 20021: (37.533321 -45.242607 2.826004) (37.803078 -45.177853 2.803252) (37.819721 -45.159657 2.826056) +[2024.01.18-23.41.25:484][461]LogChaos: Warning: Degenerate triangle 20021: (37.533321 -45.242607 2.826004) (37.803078 -45.177853 2.803252) (37.819721 -45.159657 2.826056) +[2024.01.18-23.41.25:491][462]LogChaos: Warning: Degenerate triangle 20021: (37.533321 -45.242607 2.826004) (37.803078 -45.177853 2.803252) (37.819721 -45.159657 2.826056) +[2024.01.18-23.41.25:491][462]LogChaos: Warning: Degenerate triangle 20021: (37.533321 -45.242607 2.826004) (37.803078 -45.177853 2.803252) (37.819721 -45.159657 2.826056) +[2024.01.18-23.41.25:500][463]LogChaos: Warning: Degenerate triangle 20049: (38.078922 -45.075596 2.803252) (37.819721 -45.159657 2.826056) (37.803078 -45.177853 2.803252) +[2024.01.18-23.41.25:501][463]LogChaos: Warning: Degenerate triangle 20049: (38.078922 -45.075596 2.803252) (37.819721 -45.159657 2.826056) (37.803078 -45.177853 2.803252) +[2024.01.18-23.41.25:725][490]LogChaos: Warning: Degenerate triangle 20167: (38.367252 -44.928131 2.826080) (38.607517 -44.806736 2.803252) (38.625248 -44.781963 2.826065) +[2024.01.18-23.41.25:725][490]LogChaos: Warning: Degenerate triangle 20167: (38.367252 -44.928131 2.826080) (38.607517 -44.806736 2.803252) (38.625248 -44.781963 2.826065) +[2024.01.18-23.41.25:735][491]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.25:735][491]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.25:743][492]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.25:743][492]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.25:751][493]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.25:751][493]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.25:760][494]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.25:760][494]LogChaos: Warning: Degenerate triangle 20166: (38.607517 -44.806736 2.803252) (38.367252 -44.928131 2.826080) (38.347546 -44.951672 2.803252) +[2024.01.18-23.41.25:768][495]LogChaos: Warning: Degenerate triangle 20174: (38.857567 -44.641495 2.803252) (38.625248 -44.781963 2.826065) (38.607517 -44.806736 2.803252) +[2024.01.18-23.41.25:768][495]LogChaos: Warning: Degenerate triangle 20174: (38.857567 -44.641495 2.803252) (38.625248 -44.781963 2.826065) (38.607517 -44.806736 2.803252) +[2024.01.18-23.41.25:776][496]LogChaos: Warning: Degenerate triangle 20175: (38.625248 -44.781963 2.826065) (38.857567 -44.641495 2.803252) (38.871109 -44.617264 2.826042) +[2024.01.18-23.41.25:776][496]LogChaos: Warning: Degenerate triangle 20175: (38.625248 -44.781963 2.826065) (38.857567 -44.641495 2.803252) (38.871109 -44.617264 2.826042) +[2024.01.18-23.41.25:785][497]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.25:785][497]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.25:793][498]LogChaos: Warning: Degenerate triangle 20224: (38.871109 -44.617264 2.826042) (39.096378 -44.456825 2.803252) (39.104027 -44.435257 2.826005) +[2024.01.18-23.41.25:793][498]LogChaos: Warning: Degenerate triangle 20224: (38.871109 -44.617264 2.826042) (39.096378 -44.456825 2.803252) (39.104027 -44.435257 2.826005) +[2024.01.18-23.41.25:800][499]LogChaos: Warning: Degenerate triangle 19036: (38.869595 -44.618504 -2.825942) (39.096378 -44.456825 -2.803267) (38.857567 -44.641495 -2.803267) +[2024.01.18-23.41.25:800][499]LogChaos: Warning: Degenerate triangle 19036: (38.869595 -44.618504 -2.825942) (39.096378 -44.456825 -2.803267) (38.857567 -44.641495 -2.803267) +[2024.01.18-23.41.25:802][499]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.25:802][499]LogChaos: Warning: Degenerate triangle 20223: (39.096378 -44.456825 2.803252) (38.871109 -44.617264 2.826042) (38.857567 -44.641495 2.803252) +[2024.01.18-23.41.25:819][501]LogChaos: Warning: Degenerate triangle 20206: (39.322765 -44.253639 2.803252) (39.104027 -44.435257 2.826005) (39.096378 -44.456825 2.803252) +[2024.01.18-23.41.25:819][501]LogChaos: Warning: Degenerate triangle 20206: (39.322765 -44.253639 2.803252) (39.104027 -44.435257 2.826005) (39.096378 -44.456825 2.803252) +[2024.01.18-23.42.14:757][995]LogChaos: Warning: Degenerate triangle 23561: (-48.174095 52.190720 -3.534807) (-48.122593 52.345673 -3.522067) (-48.110794 52.357922 -3.534808) +[2024.01.18-23.42.14:757][995]LogChaos: Warning: Degenerate triangle 23561: (-48.174095 52.190720 -3.534807) (-48.122593 52.345673 -3.522067) (-48.110794 52.357922 -3.534808) +[2024.01.18-23.42.14:868][ 7]LogChaos: Warning: Degenerate triangle 23573: (-48.226814 52.017574 -3.534794) (-48.184692 52.178696 -3.522067) (-48.174095 52.190720 -3.534807) +[2024.01.18-23.42.14:868][ 7]LogChaos: Warning: Degenerate triangle 23573: (-48.226814 52.017574 -3.534794) (-48.184692 52.178696 -3.522067) (-48.174095 52.190720 -3.534807) +[2024.01.18-23.42.14:886][ 9]LogChaos: Warning: Degenerate triangle 23554: (-48.268383 51.839550 -3.534765) (-48.235931 52.007229 -3.522067) (-48.226814 52.017574 -3.534794) +[2024.01.18-23.42.14:886][ 9]LogChaos: Warning: Degenerate triangle 23554: (-48.268383 51.839550 -3.534765) (-48.235931 52.007229 -3.522067) (-48.226814 52.017574 -3.534794) +[2024.01.18-23.42.14:914][ 12]LogChaos: Warning: Degenerate triangle 23545: (-48.298267 51.658291 -3.534709) (-48.276062 51.832111 -3.522067) (-48.268383 51.839550 -3.534765) +[2024.01.18-23.42.14:914][ 12]LogChaos: Warning: Degenerate triangle 23545: (-48.298267 51.658291 -3.534709) (-48.276062 51.832111 -3.522067) (-48.268383 51.839550 -3.534765) +[2024.01.18-23.42.14:924][ 13]LogChaos: Warning: Degenerate triangle 23545: (-48.298267 51.658291 -3.534709) (-48.276062 51.832111 -3.522067) (-48.268383 51.839550 -3.534765) +[2024.01.18-23.42.14:924][ 13]LogChaos: Warning: Degenerate triangle 23545: (-48.298267 51.658291 -3.534709) (-48.276062 51.832111 -3.522067) (-48.268383 51.839550 -3.534765) +[2024.01.18-23.42.14:951][ 16]LogChaos: Warning: Degenerate triangle 23468: (-48.304874 51.654266 -3.522067) (-48.316212 51.475506 -3.534618) (-48.322216 51.474575 -3.522067) +[2024.01.18-23.42.14:951][ 16]LogChaos: Warning: Degenerate triangle 23468: (-48.304874 51.654266 -3.522067) (-48.316212 51.475506 -3.534618) (-48.322216 51.474575 -3.522067) +[2024.01.18-23.42.14:961][ 17]LogChaos: Warning: Degenerate triangle 23468: (-48.304874 51.654266 -3.522067) (-48.316212 51.475506 -3.534618) (-48.322216 51.474575 -3.522067) +[2024.01.18-23.42.14:961][ 17]LogChaos: Warning: Degenerate triangle 23468: (-48.304874 51.654266 -3.522067) (-48.316212 51.475506 -3.534618) (-48.322216 51.474575 -3.522067) +[2024.01.18-23.42.20:638][638]LogChaos: Warning: Degenerate triangle 30625: (48.322216 51.474575 -3.522067) (48.322216 51.293964 -3.534468) (48.316212 51.476753 -3.534532) +[2024.01.18-23.42.20:638][638]LogChaos: Warning: Degenerate triangle 30625: (48.322216 51.474575 -3.522067) (48.322216 51.293964 -3.534468) (48.316212 51.476753 -3.534532) +[2024.01.18-23.42.20:647][639]LogChaos: Warning: Degenerate triangle 30625: (48.322216 51.474575 -3.522067) (48.322216 51.293964 -3.534468) (48.316212 51.476753 -3.534532) +[2024.01.18-23.42.20:647][639]LogChaos: Warning: Degenerate triangle 30625: (48.322216 51.474575 -3.522067) (48.322216 51.293964 -3.534468) (48.316212 51.476753 -3.534532) +[2024.01.18-23.42.20:665][641]LogChaos: Warning: Degenerate triangle 30780: (48.304874 51.654266 -3.522067) (48.316212 51.476753 -3.534532) (48.298141 51.660267 -3.534570) +[2024.01.18-23.42.20:665][641]LogChaos: Warning: Degenerate triangle 30780: (48.304874 51.654266 -3.522067) (48.316212 51.476753 -3.534532) (48.298141 51.660267 -3.534570) +[2024.01.18-23.42.20:683][643]LogChaos: Warning: Degenerate triangle 30780: (48.304874 51.654266 -3.522067) (48.316212 51.476753 -3.534532) (48.298141 51.660267 -3.534570) +[2024.01.18-23.42.20:683][643]LogChaos: Warning: Degenerate triangle 30780: (48.304874 51.654266 -3.522067) (48.316212 51.476753 -3.534532) (48.298141 51.660267 -3.534570) +[2024.01.18-23.42.20:692][644]LogChaos: Warning: Degenerate triangle 30766: (48.276062 51.832111 -3.522067) (48.298141 51.660267 -3.534570) (48.268120 51.841625 -3.534610) +[2024.01.18-23.42.20:692][644]LogChaos: Warning: Degenerate triangle 30766: (48.276062 51.832111 -3.522067) (48.298141 51.660267 -3.534570) (48.268120 51.841625 -3.534610) +[2024.01.18-23.42.20:701][645]LogChaos: Warning: Degenerate triangle 30766: (48.276062 51.832111 -3.522067) (48.298141 51.660267 -3.534570) (48.268120 51.841625 -3.534610) +[2024.01.18-23.42.20:701][645]LogChaos: Warning: Degenerate triangle 30766: (48.276062 51.832111 -3.522067) (48.298141 51.660267 -3.534570) (48.268120 51.841625 -3.534610) +[2024.01.18-23.42.20:719][647]LogChaos: Warning: Degenerate triangle 30825: (48.235931 52.007229 -3.522067) (48.268120 51.841625 -3.534610) (48.226509 52.019264 -3.534647) +[2024.01.18-23.42.20:719][647]LogChaos: Warning: Degenerate triangle 30825: (48.235931 52.007229 -3.522067) (48.268120 51.841625 -3.534610) (48.226509 52.019264 -3.534647) +[2024.01.18-23.42.20:746][650]LogChaos: Warning: Degenerate triangle 30851: (48.184692 52.178696 -3.522067) (48.226509 52.019264 -3.534647) (48.173885 52.191711 -3.534682) +[2024.01.18-23.42.20:746][650]LogChaos: Warning: Degenerate triangle 30851: (48.184692 52.178696 -3.522067) (48.226509 52.019264 -3.534647) (48.173885 52.191711 -3.534682) +[2024.01.18-23.42.20:755][651]LogChaos: Warning: Degenerate triangle 30826: (48.226509 52.019264 -3.534647) (48.184692 52.178696 -3.522067) (48.235931 52.007229 -3.522067) +[2024.01.18-23.42.20:755][651]LogChaos: Warning: Degenerate triangle 30826: (48.226509 52.019264 -3.534647) (48.184692 52.178696 -3.522067) (48.235931 52.007229 -3.522067) +[2024.01.18-23.42.20:764][652]LogChaos: Warning: Degenerate triangle 30851: (48.184692 52.178696 -3.522067) (48.226509 52.019264 -3.534647) (48.173885 52.191711 -3.534682) +[2024.01.18-23.42.20:764][652]LogChaos: Warning: Degenerate triangle 30851: (48.184692 52.178696 -3.522067) (48.226509 52.019264 -3.534647) (48.173885 52.191711 -3.534682) +[2024.01.18-23.42.20:773][653]LogChaos: Warning: Degenerate triangle 30840: (48.122593 52.345673 -3.522067) (48.173885 52.191711 -3.534682) (48.110806 52.358150 -3.534705) +[2024.01.18-23.42.20:773][653]LogChaos: Warning: Degenerate triangle 30840: (48.122593 52.345673 -3.522067) (48.173885 52.191711 -3.534682) (48.110806 52.358150 -3.534705) +[2024.01.18-23.42.20:782][654]LogChaos: Warning: Degenerate triangle 30839: (48.173885 52.191711 -3.534682) (48.122593 52.345673 -3.522067) (48.184692 52.178696 -3.522067) +[2024.01.18-23.42.20:782][654]LogChaos: Warning: Degenerate triangle 30839: (48.173885 52.191711 -3.534682) (48.122593 52.345673 -3.522067) (48.184692 52.178696 -3.522067) +[2024.01.18-23.42.20:799][656]LogChaos: Warning: Degenerate triangle 31158: (47.967159 52.662701 -3.522067) (48.037857 52.517857 -3.534717) (47.955639 52.670181 -3.534722) +[2024.01.18-23.42.20:800][656]LogChaos: Warning: Degenerate triangle 31158: (47.967159 52.662701 -3.522067) (48.037857 52.517857 -3.534717) (47.955639 52.670181 -3.534722) +[2024.01.18-23.43.25:756][ 71]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-23.43.25:756][ 71]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.18-23.43.25:757][ 71]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.43.25:758][ 71]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-23.43.25:763][ 71]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.18-23.43.25:765][ 71]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-23.43.25:770][ 71]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.18-23.43.25:770][ 71]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.18-23.43.25:770][ 71]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.18-23.43.25:771][ 71]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.18-23.43.25:777][ 71]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.18-23.43.25:780][ 71]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.01.18-23.43.25:836][ 72]LogPlayLevel: Display: Destroying online subsystem :Context_55 +[2024.01.18-23.43.27:198][204]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-23.43.27:249][204]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-23.43.27:275][204]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.18-23.43.27:325][204]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-23.43.27:326][204]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMap08F8F2544EA49CA7E93E72B41B680879.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-23.43.27:331][204]LogFileHelpers: All files are already saved. +[2024.01.18-23.43.27:331][204]LogFileHelpers: Saving map 'BackroomsMap' took 0.082 +[2024.01.18-23.43.27:335][204]LogFileHelpers: InternalPromptForCheckoutAndSave took 136 ms (total: 6.78 sec) +[2024.01.18-23.43.27:336][204]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.18-23.43.27:336][204]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-23.43.44:700][233]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-23.43.44:766][233]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-23.43.44:792][233]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-23.43.44:839][233]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-23.43.44:839][233]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMapEA1D55DB4AFC40833705EBBD838FD735.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-23.43.44:844][233]LogFileHelpers: All files are already saved. +[2024.01.18-23.43.44:844][233]LogFileHelpers: Saving map 'BackroomsMap' took 0.078 +[2024.01.18-23.43.44:847][233]LogFileHelpers: InternalPromptForCheckoutAndSave took 147 ms (total: 6.93 sec) +[2024.01.18-23.43.44:849][233]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.18-23.43.44:849][233]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-23.44.30:255][721]LogEditorViewport: Clicking Background +[2024.01.18-23.45.16:954][111]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-23.45.17:016][111]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-23.45.17:043][111]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.01.18-23.45.17:092][111]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-23.45.17:093][111]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMap9629CF154725CA4B01233BAFB74EC49F.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-23.45.17:098][111]LogFileHelpers: All files are already saved. +[2024.01.18-23.45.17:099][111]LogFileHelpers: Saving map 'BackroomsMap' took 0.083 +[2024.01.18-23.45.17:101][111]LogFileHelpers: InternalPromptForCheckoutAndSave took 146 ms (total: 7.07 sec) +[2024.01.18-23.45.17:103][111]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.18-23.45.17:103][111]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-23.45.32:371][547]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.18-23.45.32:432][547]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.18-23.45.32:458][547]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.18-23.45.32:505][547]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.18-23.45.32:506][547]LogSavePackage: Moving '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Saved/BackroomsMapACA3AF67481876611CF6E293B3C5BC76.tmp' to '../../../../../UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.18-23.45.32:511][547]LogFileHelpers: All files are already saved. +[2024.01.18-23.45.32:511][547]LogFileHelpers: Saving map 'BackroomsMap' took 0.080 +[2024.01.18-23.45.32:518][547]LogFileHelpers: InternalPromptForCheckoutAndSave took 147 ms (total: 7.22 sec) +[2024.01.18-23.45.32:520][547]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.18-23.45.32:520][547]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.18-23.45.35:008][676]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.01.18-23.45.35:009][676]LogStall: Shutdown... +[2024.01.18-23.45.35:016][676]LogStall: Shutdown complete. +[2024.01.18-23.45.35:055][676]LogSlate: Window 'BackroomsDigitalArt - Unreal Editor' being destroyed +[2024.01.18-23.45.35:156][677]Cmd: QUIT_EDITOR +[2024.01.18-23.45.35:156][677]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.01.18-23.45.35:158][677]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.01.18-23.45.35:158][677]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown +[2024.01.18-23.45.35:158][677]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown +[2024.01.18-23.45.35:160][677]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.45.35:161][677]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.18-23.45.35:166][677]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. +[2024.01.18-23.45.36:188][677]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.01.18-23.45.36:188][677]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.01.18-23.45.36:188][677]LogAudio: Display: Audio Device unregistered from world 'BackroomsMap'. +[2024.01.18-23.45.36:188][677]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.18-23.45.36:188][677]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2024.01.18-23.45.36:189][677]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2024.01.18-23.45.36:195][677]LogAudio: Display: Audio Device Manager Shutdown +[2024.01.18-23.45.36:195][677]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). +[2024.01.18-23.45.36:198][677]LogExit: Preparing to exit. +[2024.01.18-23.45.36:211][677]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.01.18-23.45.36:954][677]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.45.36:954][677]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.45.36:954][677]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.45.36:955][677]LogWorld: UWorld::CleanupWorld for World_33, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.45.36:955][677]LogWorld: UWorld::CleanupWorld for World_34, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.45.36:955][677]LogWorld: UWorld::CleanupWorld for World_35, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.45.36:955][677]LogWorld: UWorld::CleanupWorld for World_36, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.45.36:955][677]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.45.36:955][677]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.01.18-23.45.37:027][677]LogExit: Transaction tracking system shut down +[2024.01.18-23.45.37:042][677]LogExit: Editor shut down +[2024.01.18-23.45.37:046][677]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled +[2024.01.18-23.45.37:210][677]LogExit: Object subsystem successfully closed. +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: ================================================ +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: Total job queries 1.635, among them cache hits 1.161 (71.01%) +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: Tracking 474 distinct input hashes that result in 201 distinct outputs (42.41%) +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: RAM used: 1,21 MiB of 819,20 MiB budget. Usage: 0.15% +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: Shaders Compiled: 452 +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: Jobs assigned 452, completed 452 (100%) +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: Average time worker was idle: 141.54 s +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: Time job spent in pending queue: average 3.05 s, longest 13.36 s +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: Job execution time: average 2.28 s, max 5.23 s +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: Job life time (pending + execution): average 5.33 s, max 13.90 +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: Shader code size: average 6,193 KiB, min 400 B, max 24,258 KiB +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 37.43 s +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: Jobs were issued in 231 batches (only local compilation was used), average 1.96 jobs/batch +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: Average processing rate: 12.07 jobs/sec +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: Total thread time: 165,702 s +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: Total thread preprocess time: 13,404 s +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: Percentage time preprocessing: 8.09% +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: Effective parallelization: 4.43 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQ (compiled 1 times, average 0.57 sec, max 0.57 sec, min 0.57 sec) +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: FDebugViewModePS (compiled 46 times, average 0.57 sec, max 0.97 sec, min 0.22 sec) +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.56 sec, max 0.62 sec, min 0.50 sec) +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 1 times, average 0.51 sec, max 0.51 sec, min 0.51 sec) +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 0.49 sec, max 0.57 sec, min 0.41 sec) +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 17.99% of total time (compiled 72 times, average 0.41 sec, max 0.82 sec, min 0.19 sec) +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: FDebugViewModePS - 15.91% of total time (compiled 46 times, average 0.57 sec, max 0.97 sec, min 0.22 sec) +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 14.83% of total time (compiled 72 times, average 0.34 sec, max 0.49 sec, min 0.24 sec) +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: FDebugViewModeVS - 8.84% of total time (compiled 46 times, average 0.32 sec, max 0.60 sec, min 0.19 sec) +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 8.83% of total time (compiled 40 times, average 0.37 sec, max 0.56 sec, min 0.26 sec) +[2024.01.18-23.45.37:216][677]LogShaderCompilers: Display: ================================================ +[2024.01.18-23.45.37:234][677]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.01.18-23.45.37:247][677]LogVirtualization: UE::Virtualization was shutdown +[2024.01.18-23.45.37:257][677]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (1106) +[2024.01.18-23.45.37:257][677]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1104) +[2024.01.18-23.45.37:257][677]LogModuleManager: Shutting down and abandoning module Voice (1102) +[2024.01.18-23.45.37:257][677]LogModuleManager: Shutting down and abandoning module MaterialEditor (1100) +[2024.01.18-23.45.37:257][677]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1098) +[2024.01.18-23.45.37:257][677]LogModuleManager: Shutting down and abandoning module AddContentDialog (1096) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1095) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1092) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module SceneOutliner (1090) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module StatusBar (1088) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1086) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1084) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module StatsViewer (1082) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1080) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module AutomationWorker (1078) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module SmartSnapping (1076) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module PlanarCut (1074) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module FractureEngine (1072) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module CharacterAI (1070) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1068) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module BspMode (1066) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module GeometryMode (1064) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1062) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1060) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1058) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module WebMMedia (1056) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1054) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1052) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1050) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (1048) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module SequenceRecorder (1047) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (1044) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (1042) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (1040) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (1038) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (1036) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (1034) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (1032) +[2024.01.18-23.45.37:258][677]LogModuleManager: Shutting down and abandoning module IKRigEditor (1030) +[2024.01.18-23.45.37:262][677]LogModuleManager: Shutting down and abandoning module LiveLinkMultiUser (1028) +[2024.01.18-23.45.37:262][677]LogModuleManager: Shutting down and abandoning module ControlRigEditor (1026) +[2024.01.18-23.45.37:262][677]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (1024) +[2024.01.18-23.45.37:262][677]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (1022) +[2024.01.18-23.45.37:262][677]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (1020) +[2024.01.18-23.45.37:262][677]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (1018) +[2024.01.18-23.45.37:262][677]LogModuleManager: Shutting down and abandoning module WaveTableEditor (1016) +[2024.01.18-23.45.37:262][677]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (1014) +[2024.01.18-23.45.37:262][677]LogModuleManager: Shutting down and abandoning module RigVMEditor (1012) +[2024.01.18-23.45.37:262][677]LogModuleManager: Shutting down and abandoning module OpenXRInput (1010) +[2024.01.18-23.45.37:262][677]LogModuleManager: Shutting down and abandoning module GooglePADEditor (1008) +[2024.01.18-23.45.37:262][677]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (1006) +[2024.01.18-23.45.37:262][677]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (1004) +[2024.01.18-23.45.37:262][677]LogModuleManager: Shutting down and abandoning module SessionServices (1002) +[2024.01.18-23.45.37:263][677]LogModuleManager: Shutting down and abandoning module MeshPaint (1000) +[2024.01.18-23.45.37:263][677]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (998) +[2024.01.18-23.45.37:263][677]LogModuleManager: Shutting down and abandoning module PlacementMode (997) +[2024.01.18-23.45.37:263][677]LogModuleManager: Shutting down and abandoning module FoliageEdit (994) +[2024.01.18-23.45.37:263][677]LogModuleManager: Shutting down and abandoning module LandscapeEditor (992) +[2024.01.18-23.45.37:263][677]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (990) +[2024.01.18-23.45.37:263][677]LogModuleManager: Shutting down and abandoning module ActorPickerMode (988) +[2024.01.18-23.45.37:263][677]LogModuleManager: Shutting down and abandoning module ViewportSnapping (986) +[2024.01.18-23.45.37:263][677]LogModuleManager: Shutting down and abandoning module EditorWidgets (984) +[2024.01.18-23.45.37:263][677]LogModuleManager: Shutting down and abandoning module ViewportInteraction (982) +[2024.01.18-23.45.37:263][677]LogModuleManager: Shutting down and abandoning module ClothPainter (980) +[2024.01.18-23.45.37:264][677]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (979) +[2024.01.18-23.45.37:264][677]LogModuleManager: Shutting down and abandoning module WidgetRegistration (976) +[2024.01.18-23.45.37:264][677]LogModuleManager: Shutting down and abandoning module LogVisualizer (974) +[2024.01.18-23.45.37:264][677]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (972) +[2024.01.18-23.45.37:264][677]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (970) +[2024.01.18-23.45.37:264][677]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (969) +[2024.01.18-23.45.37:264][677]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (967) +[2024.01.18-23.45.37:650][677]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (964) +[2024.01.18-23.45.37:650][677]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (962) +[2024.01.18-23.45.37:650][677]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (960) +[2024.01.18-23.45.37:650][677]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (958) +[2024.01.18-23.45.37:650][677]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (956) +[2024.01.18-23.45.37:650][677]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (954) +[2024.01.18-23.45.37:650][677]LogModuleManager: Shutting down and abandoning module AnimationSettings (952) +[2024.01.18-23.45.37:650][677]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (950) +[2024.01.18-23.45.37:650][677]LogModuleManager: Shutting down and abandoning module CSVtoSVG (948) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (946) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module EditorConfig (944) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module EditorFramework (942) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module TraceInsights (940) +[2024.01.18-23.45.37:651][677]MemoryProfiler: Shutdown +[2024.01.18-23.45.37:651][677]NetworkingProfiler: Shutdown +[2024.01.18-23.45.37:651][677]LoadingProfiler: Shutdown +[2024.01.18-23.45.37:651][677]TimingProfiler: Shutdown +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module TraceServices (939) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module TraceAnalysis (938) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (934) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (933) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module InputBindingEditor (930) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module MergeActors (928) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (926) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module LocalizationService (925) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module HardwareTargeting (922) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (920) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module UndoHistory (918) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module XmlParser (916) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module Blutility (914) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (912) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (911) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (908) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (907) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module SettingsEditor (904) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module ProjectLauncher (902) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module SessionFrontend (900) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module ProfilerClient (898) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module DeviceManager (896) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module AutomationController (894) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module AutomationWindow (892) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module Layers (890) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (888) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module DetailCustomizations (886) +[2024.01.18-23.45.37:651][677]LogModuleManager: Shutting down and abandoning module PackagesDialog (884) +[2024.01.18-23.45.37:652][677]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (882) +[2024.01.18-23.45.37:652][677]LogModuleManager: Shutting down and abandoning module Persona (880) +[2024.01.18-23.45.37:652][677]LogModuleManager: Shutting down and abandoning module Kismet (878) +[2024.01.18-23.45.37:652][677]LogModuleManager: Shutting down and abandoning module KismetWidgets (877) +[2024.01.18-23.45.37:652][677]LogModuleManager: Shutting down and abandoning module GraphEditor (874) +[2024.01.18-23.45.37:652][677]LogModuleManager: Shutting down and abandoning module StructViewer (872) +[2024.01.18-23.45.37:652][677]LogModuleManager: Shutting down and abandoning module ClassViewer (870) +[2024.01.18-23.45.37:652][677]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (868) +[2024.01.18-23.45.37:652][677]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (866) +[2024.01.18-23.45.37:652][677]LogModuleManager: Shutting down and abandoning module SourceControlWindows (864) +[2024.01.18-23.45.37:652][677]LogModuleManager: Shutting down and abandoning module OutputLog (862) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module Documentation (860) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (858) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (856) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module MovieScene (854) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (852) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (850) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (848) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module AudioMixer (847) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module AudioMixerCore (846) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module LauncherPlatform (842) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module AnalyticsET (840) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module PortalServices (838) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module PortalRpc (836) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module MessagingRpc (834) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module AIModule (832) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module GameplayDebugger (831) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module AITestSuite (829) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module NavigationSystem (827) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (824) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (822) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module TypedElementFramework (820) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (818) +[2024.01.18-23.45.37:653][677]LogModuleManager: Shutting down and abandoning module ProfilerService (816) +[2024.01.18-23.45.37:863][677]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (814) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (812) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (810) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (808) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module TakesCore (806) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (804) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module MegascansPlugin (802) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module Bridge (800) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module ConcertSyncClient (798) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (796) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (794) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (792) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module LightMixer (790) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (788) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module CollectionManager (787) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (784) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (782) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (780) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (778) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module InterchangeExport (776) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module InterchangeMessages (774) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module GLTFCore (772) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (770) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (768) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module InterchangeEditor (766) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (764) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (762) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module UObjectPlugin (760) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (758) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module PluginUtils (756) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (754) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (752) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module GitSourceControl (750) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module DumpGPUServices (748) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (746) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (744) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (742) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (740) +[2024.01.18-23.45.37:864][677]LogModuleManager: Shutting down and abandoning module Paper2DEditor (738) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (736) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (734) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (732) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (730) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (728) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (726) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module StaticMeshEditorModeling (724) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (723) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (722) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (718) +[2024.01.18-23.45.37:865][677]LogOpenImageDenoise: OIDN shutting down +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (716) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (714) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (712) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (710) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (708) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module MeshLODToolset (706) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (704) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module LocalizableMessage (702) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (700) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (698) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (697) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (695) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (692) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (690) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (688) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (686) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module DataflowNodes (684) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (682) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module DataflowEditor (680) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (678) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module FractureEditor (676) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (674) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module ChaosNiagara (672) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (670) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module BackChannel (668) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (666) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module AutomationUtils (664) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module VariantManager (662) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (661) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (658) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (656) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (654) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module UVEditorTools (652) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module UVEditor (650) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (648) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module PluginBrowser (646) +[2024.01.18-23.45.37:865][677]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (644) +[2024.01.18-23.45.37:866][677]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (642) +[2024.01.18-23.45.37:866][677]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (640) +[2024.01.18-23.45.37:866][677]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (638) +[2024.01.18-23.45.37:866][677]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (636) +[2024.01.18-23.45.37:866][677]LogModuleManager: Shutting down and abandoning module EditorDebugTools (634) +[2024.01.18-23.45.37:866][677]LogModuleManager: Shutting down and abandoning module CurveEditorTools (632) +[2024.01.18-23.45.37:866][677]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (630) +[2024.01.18-23.45.37:866][677]LogModuleManager: Shutting down and abandoning module CryptoKeys (628) +[2024.01.18-23.45.37:866][677]LogModuleManager: Shutting down and abandoning module ChangelistReview (626) +[2024.01.18-23.45.37:866][677]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (624) +[2024.01.18-23.45.37:866][677]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (622) +[2024.01.18-23.45.37:866][677]LogModuleManager: Shutting down and abandoning module MediaPlate (620) +[2024.01.18-23.45.37:866][677]LogModuleManager: Shutting down and abandoning module MediaCompositing (618) +[2024.01.18-23.45.37:866][677]LogModuleManager: Shutting down and abandoning module ImgMedia (616) +[2024.01.18-23.45.37:866][677]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (614) +[2024.01.18-23.45.37:866][677]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (612) +[2024.01.18-23.45.37:866][677]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (610) +[2024.01.18-23.45.37:866][677]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (608) +[2024.01.18-23.45.37:866][677]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (606) +[2024.01.18-23.45.37:866][677]LogModuleManager: Shutting down and abandoning module LiveLink (604) +[2024.01.18-23.45.38:514][677]LogModuleManager: Shutting down and abandoning module ControlRigSpline (602) +[2024.01.18-23.45.38:514][677]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (600) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (598) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module TemplateSequence (596) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (594) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (592) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module SequencerScripting (590) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (588) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module TakeSequencer (586) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module TakeMovieScene (584) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module AlembicImporter (582) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module AlembicLibrary (581) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module XRBaseEditor (578) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module XRBase (576) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module SynthesisEditor (574) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module ResonanceAudio (572) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (570) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module OpenXRHandTrackingEditor (568) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module OpenXREditor (566) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (564) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (562) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module ModelingOperators (560) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (558) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module ModelingComponents (556) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module GeometryFramework (555) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (552) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module MeshModelingTools (550) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (548) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module InputDebugging (546) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module GooglePAD (544) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module DynamicMesh (542) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (540) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (538) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module GeometryCache (536) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (534) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (532) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (530) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module AudioCapture (528) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (527) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module AssetTags (524) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (522) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module AppleImageUtils (520) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (518) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module AndroidPermission (516) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (514) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (512) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (510) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (508) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module InterchangeTests (506) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (502) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module TraceUtilities (500) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (498) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (496) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module InputEditor (494) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module ConcertSyncCore (492) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module SQLiteCore (490) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module ConcertServer (488) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module ConcertClient (486) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module ConcertTransport (485) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module Concert (482) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module InterchangePipelines (480) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module InterchangeImport (478) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (476) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module InterchangeNodes (474) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (472) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (470) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module AnimationSharing (468) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module Paper2D (466) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module StructUtils (464) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (462) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module PBIK (460) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module FullBodyIK (458) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (456) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module TakeRecorder (455) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module ChaosCaching (452) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (450) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (448) +[2024.01.18-23.45.38:515][677]LogModuleManager: Shutting down and abandoning module FacialAnimation (446) +[2024.01.18-23.45.38:516][677]LogModuleManager: Shutting down and abandoning module DataValidation (444) +[2024.01.18-23.45.38:516][677]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (442) +[2024.01.18-23.45.38:516][677]LogModuleManager: Shutting down and abandoning module LevelEditor (441) +[2024.01.18-23.45.38:527][677]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (440) +[2024.01.18-23.45.38:527][677]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (438) +[2024.01.18-23.45.38:527][677]LogModuleManager: Shutting down and abandoning module MainFrame (436) +[2024.01.18-23.45.38:527][677]LogModuleManager: Shutting down and abandoning module HotReload (435) +[2024.01.18-23.45.38:527][677]LogModuleManager: Shutting down and abandoning module TreeMap (431) +[2024.01.18-23.45.38:527][677]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (428) +[2024.01.18-23.45.38:527][677]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (426) +[2024.01.18-23.45.38:527][677]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (424) +[2024.01.18-23.45.38:527][677]LogModuleManager: Shutting down and abandoning module IKRig (422) +[2024.01.18-23.45.38:527][677]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (420) +[2024.01.18-23.45.38:527][677]LogModuleManager: Shutting down and abandoning module ControlRig (418) +[2024.01.18-23.45.38:527][677]LogModuleManager: Shutting down and abandoning module Constraints (417) +[2024.01.18-23.45.38:527][677]LogModuleManager: Shutting down and abandoning module AnimationData (414) +[2024.01.18-23.45.38:527][677]LogModuleManager: Shutting down and abandoning module ActorSequence (412) +[2024.01.18-23.45.38:527][677]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (410) +[2024.01.18-23.45.38:527][677]LogModuleManager: Shutting down and abandoning module Niagara (408) +[2024.01.18-23.45.38:527][677]LogModuleManager: Shutting down and abandoning module NiagaraEditor (407) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module LevelSequence (406) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module ContentBrowser (404) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module ContentBrowserData (403) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module NiagaraCore (398) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module GameplayCameras (396) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module Synthesis (394) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module SoundFields (392) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module SignificanceManager (390) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (388) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module RigVM (386) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (384) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (382) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (380) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module MetasoundEditor (378) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module ToolMenus (377) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module AudioWidgets (375) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (374) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (370) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module MetasoundEngine (368) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module WaveTable (367) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (365) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (362) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (360) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (358) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (356) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (354) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (352) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module CableComponent (350) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (348) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (347) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (344) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module SignalProcessing (343) +[2024.01.18-23.45.38:528][677]LogModuleManager: Shutting down and abandoning module TcpMessaging (340) +[2024.01.18-23.45.38:629][677]LogModuleManager: Shutting down and abandoning module UdpMessaging (338) +[2024.01.18-23.45.38:730][677]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (336) +[2024.01.18-23.45.38:730][677]LogModuleManager: Shutting down and abandoning module BlueprintGraph (335) +[2024.01.18-23.45.38:730][677]LogModuleManager: Shutting down and abandoning module EnhancedInput (332) +[2024.01.18-23.45.38:730][677]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (330) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (328) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module AndroidFileServer (326) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (324) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module PacketHandler (322) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (320) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module AnimGraph (318) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module TimeManagement (316) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module AnimationDataController (314) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (312) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (310) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module MediaAssets (308) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module Overlay (306) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module OverlayEditor (305) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module VREditor (302) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module StringTableEditor (300) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (298) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (296) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module FunctionalTesting (294) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (292) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (291) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (288) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module UMG (286) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module UMGEditor (285) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module EditorStyle (280) +[2024.01.18-23.45.38:737][677]LogModuleManager: Shutting down and abandoning module SlateReflector (278) +[2024.01.18-23.45.38:738][677]LogModuleManager: Shutting down and abandoning module Slate (276) +[2024.01.18-23.45.38:738][677]LogModuleManager: Shutting down and abandoning module SlateCore (274) +[2024.01.18-23.45.38:739][677]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (272) +[2024.01.18-23.45.38:739][677]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (270) +[2024.01.18-23.45.38:739][677]LogModuleManager: Shutting down and abandoning module UnrealEd (268) +[2024.01.18-23.45.38:739][677]LogModuleManager: Shutting down and abandoning module MRMesh (266) +[2024.01.18-23.45.38:739][677]LogModuleManager: Shutting down and abandoning module Messaging (264) +[2024.01.18-23.45.38:739][677]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (262) +[2024.01.18-23.45.38:739][677]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (260) +[2024.01.18-23.45.38:739][677]LogModuleManager: Shutting down and abandoning module LiveCoding (258) +[2024.01.18-23.45.38:751][677]LogModuleManager: Shutting down and abandoning module Networking (256) +[2024.01.18-23.45.38:751][677]LogModuleManager: Shutting down and abandoning module Core (254) +[2024.01.18-23.45.38:751][677]LogModuleManager: Shutting down and abandoning module AssetDefinition (252) +[2024.01.18-23.45.38:751][677]LogModuleManager: Shutting down and abandoning module MovieSceneTools (250) +[2024.01.18-23.45.38:751][677]LogModuleManager: Shutting down and abandoning module CurveEditor (249) +[2024.01.18-23.45.38:751][677]LogModuleManager: Shutting down and abandoning module Sequencer (247) +[2024.01.18-23.45.38:751][677]LogModuleManager: Shutting down and abandoning module KismetCompiler (244) +[2024.01.18-23.45.38:751][677]LogModuleManager: Shutting down and abandoning module MeshBuilder (242) +[2024.01.18-23.45.38:751][677]LogModuleManager: Shutting down and abandoning module NaniteBuilder (240) +[2024.01.18-23.45.38:751][677]LogModuleManager: Shutting down and abandoning module MeshUtilities (238) +[2024.01.18-23.45.38:751][677]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (237) +[2024.01.18-23.45.38:751][677]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (236) +[2024.01.18-23.45.38:751][677]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (235) +[2024.01.18-23.45.38:751][677]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (232) +[2024.01.18-23.45.38:751][677]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (231) +[2024.01.18-23.45.38:751][677]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (229) +[2024.01.18-23.45.38:751][677]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (227) +[2024.01.18-23.45.38:751][677]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (225) +[2024.01.18-23.45.38:751][677]LogModuleManager: Shutting down and abandoning module MaterialBaking (221) +[2024.01.18-23.45.38:751][677]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (218) +[2024.01.18-23.45.38:762][677]LogModuleManager: Shutting down and abandoning module TelemetryUtils (215) +[2024.01.18-23.45.38:762][677]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (212) +[2024.01.18-23.45.38:762][677]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (210) +[2024.01.18-23.45.38:762][677]LogModuleManager: Shutting down and abandoning module DerivedDataCache (208) +[2024.01.18-23.45.38:770][677]LogModuleManager: Shutting down and abandoning module TargetPlatform (206) +[2024.01.18-23.45.38:770][677]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (205) +[2024.01.18-23.45.38:770][677]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (203) +[2024.01.18-23.45.38:770][677]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (201) +[2024.01.18-23.45.38:770][677]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (199) +[2024.01.18-23.45.38:770][677]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (197) +[2024.01.18-23.45.38:770][677]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (195) +[2024.01.18-23.45.38:770][677]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (193) +[2024.01.18-23.45.38:770][677]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (191) +[2024.01.18-23.45.38:770][677]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (189) +[2024.01.18-23.45.38:770][677]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (187) +[2024.01.18-23.45.38:771][677]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (185) +[2024.01.18-23.45.38:771][677]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (183) +[2024.01.18-23.45.38:771][677]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (181) +[2024.01.18-23.45.38:771][677]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (179) +[2024.01.18-23.45.38:771][677]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (177) +[2024.01.18-23.45.38:771][677]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (175) +[2024.01.18-23.45.38:771][677]LogModuleManager: Shutting down and abandoning module TextureFormat (173) +[2024.01.18-23.45.38:771][677]LogModuleManager: Shutting down and abandoning module ImageWrapper (172) +[2024.01.18-23.45.38:771][677]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (170) +[2024.01.18-23.45.38:771][677]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (168) +[2024.01.18-23.45.38:771][677]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (166) +[2024.01.18-23.45.38:771][677]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (164) +[2024.01.18-23.45.38:771][677]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (162) +[2024.01.18-23.45.38:771][677]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (160) +[2024.01.18-23.45.38:771][677]LogModuleManager: Shutting down and abandoning module TurnkeySupport (157) +[2024.01.18-23.45.38:771][677]LogModuleManager: Shutting down and abandoning module InputCore (154) +[2024.01.18-23.45.38:771][677]LogModuleManager: Shutting down and abandoning module Settings (152) +[2024.01.18-23.45.38:771][677]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (150) +[2024.01.18-23.45.38:772][677]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (148) +[2024.01.18-23.45.38:772][677]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (147) +[2024.01.18-23.45.38:772][677]LogModuleManager: Shutting down and abandoning module Chaos (144) +[2024.01.18-23.45.38:772][677]LogModuleManager: Shutting down and abandoning module GeometryCore (143) +[2024.01.18-23.45.38:772][677]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (140) +[2024.01.18-23.45.38:772][677]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (139) +[2024.01.18-23.45.38:772][677]LogModuleManager: Shutting down and abandoning module AVEncoder (138) +[2024.01.18-23.45.38:772][677]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.01.18-23.45.38:772][677]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (132) +[2024.01.18-23.45.38:772][677]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (130) +[2024.01.18-23.45.38:772][677]RenderDocPlugin: plugin has been unloaded. +[2024.01.18-23.45.38:772][677]LogModuleManager: Shutting down and abandoning module PixWinPlugin (128) +[2024.01.18-23.45.38:772][677]LogModuleManager: Shutting down and abandoning module ChaosCloth (126) +[2024.01.18-23.45.38:772][677]LogModuleManager: Shutting down and abandoning module VariantManagerContent (124) +[2024.01.18-23.45.38:772][677]LogModuleManager: Shutting down and abandoning module DatasmithContent (122) +[2024.01.18-23.45.38:772][677]LogModuleManager: Shutting down and abandoning module GLTFExporter (120) +[2024.01.18-23.45.38:772][677]LogModuleManager: Shutting down and abandoning module AISupportModule (118) +[2024.01.18-23.45.38:772][677]LogModuleManager: Shutting down and abandoning module WmfMedia (116) +[2024.01.18-23.45.38:775][677]LogModuleManager: Shutting down and abandoning module Media (115) +[2024.01.18-23.45.38:776][677]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (112) +[2024.01.18-23.45.38:776][677]LogModuleManager: Shutting down and abandoning module ACLPlugin (110) +[2024.01.18-23.45.38:776][677]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (108) +[2024.01.18-23.45.38:776][677]LogModuleManager: Shutting down and abandoning module NiagaraShader (106) +[2024.01.18-23.45.38:776][677]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (104) +[2024.01.18-23.45.38:776][677]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (102) +[2024.01.18-23.45.38:776][677]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.01.18-23.45.38:776][677]LogModuleManager: Shutting down and abandoning module OpenXRAR (100) +[2024.01.18-23.45.38:776][677]LogModuleManager: Shutting down and abandoning module AugmentedReality (99) +[2024.01.18-23.45.38:776][677]LogModuleManager: Shutting down and abandoning module OpenXRHMD (96) +[2024.01.18-23.45.38:776][677]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (94) +[2024.01.18-23.45.38:777][677]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (92) +[2024.01.18-23.45.38:777][677]LogModuleManager: Shutting down and abandoning module ChunkDownloader (90) +[2024.01.18-23.45.38:777][677]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (88) +[2024.01.18-23.45.38:777][677]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (86) +[2024.01.18-23.45.38:777][677]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (84) +[2024.01.18-23.45.38:778][677]LogModuleManager: Shutting down and abandoning module XMPP (79) +[2024.01.18-23.45.38:778][677]LogModuleManager: Shutting down and abandoning module WebSockets (78) +[2024.01.18-23.45.38:801][677]LogModuleManager: Shutting down and abandoning module HTTP (75) +[2024.01.18-23.45.38:801][677]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: +[2024.01.18-23.45.38:801][677]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B9B2CE893-4257-1470-0FE7-E18B45FFC408%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=abff58e448154027edbda8a12357e93c%7Ce8eb9132b3d24a529a14fd858f0f140f%7Ca9b536fc-e1a8-441a-8e9d-604e948ca5bc&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.01.18-23.45.38:808][677]LogModuleManager: Shutting down and abandoning module SSL (74) +[2024.01.18-23.45.38:810][677]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (70) +[2024.01.18-23.45.38:810][677]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (68) +[2024.01.18-23.45.38:810][677]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (66) +[2024.01.18-23.45.38:810][677]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64) +[2024.01.18-23.45.38:810][677]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (62) +[2024.01.18-23.45.38:810][677]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (60) +[2024.01.18-23.45.38:810][677]LogModuleManager: Shutting down and abandoning module SourceControl (59) +[2024.01.18-23.45.38:810][677]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (56) +[2024.01.18-23.45.38:810][677]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (54) +[2024.01.18-23.45.38:810][677]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (52) +[2024.01.18-23.45.38:810][677]LogModuleManager: Shutting down and abandoning module PlatformCrypto (50) +[2024.01.18-23.45.38:810][677]LogModuleManager: Shutting down and abandoning module XGEController (48) +[2024.01.18-23.45.38:810][677]LogXGEController: Cleaning working directory: C:/Users/Alexa/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2024.01.18-23.45.38:810][677]LogModuleManager: Shutting down and abandoning module FastBuildController (46) +[2024.01.18-23.45.38:810][677]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44) +[2024.01.18-23.45.38:810][677]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42) +[2024.01.18-23.45.38:810][677]LogModuleManager: Shutting down and abandoning module AudioEditor (40) +[2024.01.18-23.45.38:810][677]LogModuleManager: Shutting down and abandoning module PropertyEditor (39) +[2024.01.18-23.45.38:811][677]LogModuleManager: Shutting down and abandoning module Virtualization (36) +[2024.01.18-23.45.38:811][677]LogModuleManager: Shutting down and abandoning module MessageLog (35) +[2024.01.18-23.45.38:811][677]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) +[2024.01.18-23.45.38:811][677]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31) +[2024.01.18-23.45.38:811][677]LogModuleManager: Shutting down and abandoning module RenderCore (28) +[2024.01.18-23.45.38:811][677]LogModuleManager: Shutting down and abandoning module Landscape (26) +[2024.01.18-23.45.38:811][677]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24) +[2024.01.18-23.45.38:811][677]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22) +[2024.01.18-23.45.38:811][677]LogModuleManager: Shutting down and abandoning module Renderer (20) +[2024.01.18-23.45.38:811][677]LogModuleManager: Shutting down and abandoning module Engine (18) +[2024.01.18-23.45.38:811][677]LogModuleManager: Shutting down and abandoning module CoreUObject (16) +[2024.01.18-23.45.38:811][677]LogModuleManager: Shutting down and abandoning module SandboxFile (14) +[2024.01.18-23.45.38:811][677]LogModuleManager: Shutting down and abandoning module PakFile (12) +[2024.01.18-23.45.38:811][677]LogPakFile: Destroying PakPlatformFile +[2024.01.18-23.45.38:811][677]LogModuleManager: Shutting down and abandoning module RSA (11) +[2024.01.18-23.45.38:811][677]LogModuleManager: Shutting down and abandoning module NetworkFile (8) +[2024.01.18-23.45.38:811][677]LogModuleManager: Shutting down and abandoning module StreamingFile (6) +[2024.01.18-23.45.38:811][677]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4) +[2024.01.18-23.45.38:811][677]LogModuleManager: Shutting down and abandoning module StorageServerClient (2) +[2024.01.18-23.45.38:815][677]LogD3D11RHI: Shutdown +[2024.01.18-23.45.38:815][677]LogD3D11RHI: CleanupD3DDevice +[2024.01.18-23.45.38:852][677]LogExit: Exiting. +[2024.01.18-23.45.38:892][677]Log file closed, 01/19/24 00:45:38 diff --git a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json index f6c33886b7024c14ef8ff34ec65ab14f72130528..f52f07aba3c06729950d05c94e4be2250f06ac42 100644 --- a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json +++ b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json @@ -5,6 +5,64 @@ "guid": "00000000000000000000000000000000", "description": "Default Uncontrolled Changelist", "files": [ + "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_red.uasset", + "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_letters.uasset", + 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