diff --git a/BackroomsDigitalArt/Content/BackroomsMap.umap b/BackroomsDigitalArt/Content/BackroomsMap.umap
index 86627023e669a62fc80977ddedf300ac88210e08..8e072ef302cc6dfece7890ce27abac99703fc506 100644
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diff --git a/BackroomsDigitalArt/Content/BackroomsMap_BuiltData.uasset b/BackroomsDigitalArt/Content/BackroomsMap_BuiltData.uasset
index 11bbd829147abc0bce0a5508bdefec44427de372..3c1f409c2bcacce22bc73df049453e2f638e7189 100644
Binary files a/BackroomsDigitalArt/Content/BackroomsMap_BuiltData.uasset and b/BackroomsDigitalArt/Content/BackroomsMap_BuiltData.uasset differ
diff --git a/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset b/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset
index 637ee9a20c0195b500a4b6fffb772e40e6310adf..54113f5a98f5bf22211c3eb19d4e56df99f954d0 100644
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diff --git a/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset b/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset
index 959190b6a1a92cd77f57091dd46c2169163fb7da..e9b83f277ead4797e055bb3ecb9c563112b5b7c1 100644
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diff --git a/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.uasset b/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.uasset
deleted file mode 100644
index 4e14b88454d953add2caa18ddbe35d5c6fbe1cff..0000000000000000000000000000000000000000
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diff --git a/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveX.uasset b/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveX.uasset
new file mode 100644
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Binary files /dev/null and b/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveX.uasset differ
diff --git a/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveY.uasset b/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveY.uasset
new file mode 100644
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Binary files /dev/null and b/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveY.uasset differ
diff --git a/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset b/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset
index 1a17da7e0b8ea5aa5b19957f35fd177817cc742f..74448f855e056ca2f6913806949b268b464ccbc0 100644
Binary files a/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset and b/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset differ
diff --git a/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin b/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin
index b742df62b6da5755841524984fa887ac23d5dae2..38b37ba0774cdf279d970fd94d93673b4e88ba92 100644
Binary files a/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin and b/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin differ
diff --git a/BackroomsDigitalArt/Saved/AutoScreenshot.png b/BackroomsDigitalArt/Saved/AutoScreenshot.png
index 6df9b62686402fd99848ff45750c7184238a9257..999479ac6ae6d2297a1598abd481fb9b44287e58 100644
Binary files a/BackroomsDigitalArt/Saved/AutoScreenshot.png and b/BackroomsDigitalArt/Saved/AutoScreenshot.png differ
diff --git a/BackroomsDigitalArt/Saved/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto2.uasset b/BackroomsDigitalArt/Saved/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto2.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..40aea2663eb9405c162059c26c2c054582639bc7
Binary files /dev/null and b/BackroomsDigitalArt/Saved/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto2.uasset differ
diff --git a/BackroomsDigitalArt/Saved/Autosaves/Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D_Auto1.uasset b/BackroomsDigitalArt/Saved/Autosaves/Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D_Auto1.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..c72ad946ff03d12b42ef24d86f6e786c4a1c5d57
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diff --git a/BackroomsDigitalArt/Saved/Autosaves/PackageRestoreData.json b/BackroomsDigitalArt/Saved/Autosaves/PackageRestoreData.json
index c036c07e64a7843fd9ad9df9afa192b5e4d413cc..59996c2ed1993dc78e4e6c6f37d1776ebb543e70 100644
Binary files a/BackroomsDigitalArt/Saved/Autosaves/PackageRestoreData.json and b/BackroomsDigitalArt/Saved/Autosaves/PackageRestoreData.json differ
diff --git a/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-E7084ED04904F0A77D9C169B3011E037/CrashReportClient.ini b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-E7084ED04904F0A77D9C169B3011E037/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-E7084ED04904F0A77D9C169B3011E037/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
index 15caa008d76ed562cf9d996a9783210fc2db12d3..8c2ad5ef09d28a70ffe5e42da0d04d8bc3297a46 100644
--- a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
@@ -96,7 +96,7 @@ PlayInEditorSoundQualityLevel=0
 bUseNonRealtimeAudioDevice=False
 bPreferToStreamLevelsInPIE=False
 bPromoteOutputLogWarningsDuringPIE=False
-NewWindowPosition=(X=0,Y=11)
+NewWindowPosition=(X=-1080,Y=-12)
 PIEAlwaysOnTop=False
 DisableStandaloneSound=False
 AdditionalLaunchParameters=
@@ -131,7 +131,7 @@ LastExecutedLaunchName=DESKTOP-EFCPCT8
 LastExecutedPIEPreviewDevice=
 DeviceToEmulate=
 PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)
-MultipleInstancePositions=(X=0,Y=11)
+MultipleInstancePositions=(X=-1080,Y=-12)
 NewWindowWidth=1920
 NewWindowHeight=1009
 LastExecutedPlayModeLocation=PlayLocation_CurrentCameraLocation
@@ -164,7 +164,7 @@ LastInViewportMenuLocation=(X=0.000000,Y=0.000000)
 MaterialForDroppedTextures=None
 MaterialParamsForDroppedTextures=()
 EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-11075.831326,Y=16766.487769,Z=14635.527121),CamRotation=(Pitch=-31.500002,Yaw=-419.000006,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
-EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=6965.047071,Y=-160.727896,Z=347.650984),CamRotation=(Pitch=24.600101,Yaw=-833.850008,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
+EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=3614.909581,Y=1646.325474,Z=2409.096217),CamRotation=(Pitch=-19.599900,Yaw=-786.650007,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
 None=======
 None=======
 PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport0",ConfigSettings=(ViewportType=LVT_OrthoYZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",StrataVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True))
@@ -184,7 +184,6 @@ DecimalGridSizes=5000.000000
 DecimalGridSizes=10000.000000
 DecimalGridSizes=433.271332
 DecimalGridSizes=108.318001
-GridEnabled=False
 
 [MRU]
 MRUItem0=/Game/BackroomsMap
@@ -210,11 +209,11 @@ MeshNaniteSettings=
 RectLight=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup
 MonsterAI_Child_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
 TargetPoint=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
-K2Node_VariableGet=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
+K2Node_VariableGet=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
 TriggerBox=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
 PropertyWrapper=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
 Brush=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
-SkeletalMeshComponent=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
+SkeletalMeshComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
 NavMeshBoundsVolume=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
 Lamp_C=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
 RectLightComponent=RectLightComponent.TransformCommon.Transform
@@ -335,16 +334,16 @@ UdpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Binding
 WmfMediaSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
 K2Node=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
 K2Node_CallFunction=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
-PointLight=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
+PointLight=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
 LiveLinkSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
 LiveLinkComponentSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
 LiveLinkSequencerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
 OpenXRInputSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
 OpenXRHMDSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
 OpenXRHandTrackingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
-InputMappingContext=InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/IA_Move.IA_Move,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/IA_Turn.IA_Turn,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.IA_MoveAround_2D,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D.IA_TurnAround_2D
-InputAction=InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/IA_Move.IA_Move,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/IA_Turn.IA_Turn,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.IA_MoveAround_2D,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D.IA_TurnAround_2D
-VRPawn_C=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
+InputMappingContext=InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/IA_Move.IA_Move,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/IA_Turn.IA_Turn,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/BackroomsActions/MoveX.MoveX,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/BackroomsActions/MoveY.MoveY
+InputAction=
+VRPawn_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
 Blueprint=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
 ArrowComponent=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
 K2Node_EnhancedInputAction=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform
@@ -366,16 +365,19 @@ K2Node_CustomEvent=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collisio
 LastLevel=/Game/BackroomsMap
 
 [AssetEditorSubsystem]
-CleanShutdown=False
+CleanShutdown=True
 DebuggerAttached=False
-RecentAssetEditors=MaterialEditor
 RecentAssetEditors=BlueprintEditor
+RecentAssetEditors=GenericAssetEditor
+RecentAssetEditors=GenericAssetEditor
+RecentAssetEditors=GenericAssetEditor
+RecentAssetEditors=BlueprintEditor
+RecentAssetEditors=MaterialEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=BlueprintEditor
-RecentAssetEditors=MaterialEditor
 RecentAssetEditors=BlueprintEditor
 RecentAssetEditors=MaterialEditor
 RecentAssetEditors=MaterialEditor
@@ -395,11 +397,11 @@ RecentAssetEditors=
 RecentAssetEditors=
 RecentAssetEditors=
 RecentAssetEditors=
-RecentAssetEditors=
-RecentAssetEditors=
-RecentAssetEditors=
 None=======
 None=======
+OpenAssetsAtExit=/Game/VRTemplate/Input/Actions/BackroomsActions/MoveX.MoveX
+OpenAssetsAtExit=/Game/VRTemplate/Blueprints/VRPawn.VRPawn
+OpenAssetsAtExit=/Game/VRTemplate/Input/IMC_Default.IMC_Default
 
 [ContentBrowser]
 ContentBrowserDrawer.SourcesExpanded=True
@@ -1231,6 +1233,7 @@ Texture2D.Interchange=True
 Texture2D.Interchange=True
 Texture2D.Interchange=True
 Texture2D.Interchange=True
+Texture2D.Interchange=True
 Texture2D.Texture=True
 Texture2D.Adjustments=True
 Texture2D.File Path=True
@@ -2455,7 +2458,6 @@ sprint_C.AnimShake=True
 sprint_C.CameraShake=True
 EdGraphNode_Comment.GraphNodeDetail=True
 EdGraphNode_Comment.Comment=True
-Texture2D.Interchange =True
 
 [DetailMultiObjectNodeExpansion]
 GeneralProjectSettings=True
@@ -2780,11 +2782,11 @@ StaticMesh="\"Object\" \"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.S
 StreamableRenderAsset="\"Object\" "
 MaterialEditorInstanceConstant="\"Object\" "
 PreviewMeshCollection="\"Object.SkeletalMeshes\" "
-DataAsset=
+DataAsset="\"Object\" "
 MonsterAI_Child_C="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
 MonsterAI_C="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
-Character="\"Object.Pawn.Pawn|Input\" \"Object.Replication.ReplicatedMovement\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
-Pawn="\"Object.Pawn.Pawn|Input\" \"Object.Replication.ReplicatedMovement\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
+Character=
+Pawn=
 StaticMeshActor="\"Object\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Lighting.LightmassSettings\" "
 NavMeshBoundsVolume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
 GeomModifier_Extrude="\"Object.Settings\" "
@@ -2818,7 +2820,7 @@ CookerSettings="\"Object\" \"Object.Cooker.ClassesExcludedOnDedicatedServer\" \"
 CrowdManager="\"Object\" \"Object.Config.AvoidanceConfig\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[0]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[1]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[2]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[3]\" "
 CrowdManagerBase="\"Object\" \"Object.Config.AvoidanceConfig\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[0]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[1]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[2]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[3]\" "
 EnhancedInputDeveloperSettings="\"Object\" \"Object.Enhanced Input.PlatformSettings\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[0].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[1].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[2].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[3].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[4].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[5].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[6].Object.Default\" \"Object.Enhanced Input.Enhanced Input|World Subsystem\" \"Object.Enhanced Input.Enhanced Input|User Settings\" "
-DeveloperSettingsBackedByCVars="\"Object\" \"Object.Enhanced Input.PlatformSettings\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[0].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[1].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[2].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[3].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[4].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[5].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[6].Object.Default\" \"Object.Enhanced Input.Enhanced Input|World Subsystem\" \"Object.Enhanced Input.Enhanced Input|User Settings\" "
+DeveloperSettingsBackedByCVars="\"Object\" "
 InputModifierDeadZone="\"Object\" "
 InputModifier="\"Object\" "
 InputTriggerDown="\"Object\" "
@@ -2860,9 +2862,9 @@ TakeRecorderMicrophoneAudioManager="\"Object\" \"Object.AudioInputDevice\" "
 TakeRecorderAudioInputSettings="\"Object\" \"Object.AudioInputDevice\" "
 MovieSceneAnimationTrackRecorderEditorSettings="\"Object\" \"Object.TimecodeBoneMethod\" "
 MovieSceneTrackRecorderSettings="\"Object\" \"Object.TimecodeBoneMethod\" "
-InputAction=
-InputMappingContext="\"Object.Mappings.Mappings.Mappings[10]\" \"Object.Mappings.Mappings.Mappings[18]\" "
-VRPawn_C="\"Object.Pawn.Pawn|Input\" \"Object.Replication.ReplicatedMovement\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" "
+InputAction="\"Object\" "
+InputMappingContext="\"Object\" \"Object.Mappings.Mappings.Mappings[10]\" \"Object.Mappings.Mappings.Mappings[18]\" \"Object.Mappings.Mappings.Mappings[19]\" \"Object.Mappings.Mappings.Mappings[20]\" "
+VRPawn_C=
 GeneralProjectSettings="\"Object\" "
 CryptoKeysSettings="\"Object\" "
 GameplayTagsSettings="\"Object\" "
@@ -3168,41 +3170,42 @@ sprint_C="\"Object\" \"Object.Oscillation.RotOscillation\" \"Object.Oscillation.
 SkeletalMeshComponent="\"Object\" "
 SkinnedMeshComponent="\"Object\" "
 EdGraphNode_Comment="\"Object\" "
+PointLight="\"Object\" "
 
 [SelectionDetails]
 PreserveScaleRatio=False
 
 [AssetEditorSubsystemRecents]
-MRUItem0=/Game/GameMap/Walls/Wall_Material
-MRUItem1=/Game/GameMap/ViewWobble/idle
-MRUItem2=/Game/VRTemplate/Blueprints/VRPawn
-MRUItem3=/Game/GameMap/ViewWobble/walk
-MRUItem4=/Game/GameMap/ViewWobble/sprint
-MRUItem5=/Game/GameMap/Abgrund/Light_Tunnels
-MRUItem6=/Game/GameMap/Door/Blueprint_door
-MRUItem7=/Game/GameMap/Lamp/Lamp
-MRUItem8=/Game/GameMap/Ceiling/Ceiling_Material
-MRUItem9=/Game/GameMap/Door/Holztextur
-MRUItem10=/Game/GameMap/Floor/Floor_Material
-MRUItem11=/Game/GameMap/Door/Notrufe_Mat
-MRUItem12=/Game/GameMap/Props/Chair_Material/Chair_Material
-MRUItem13=/Game/GameMap/Props/exit_left
-MRUItem14=/Game/GameMap/Props/Materials/exit_letters
-MRUItem15=/Game/GameMap/Abgrund_Wall
-MRUItem16=/Game/GameMap/Abgrund_Wall_hole
-MRUItem17=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material_Inst
-MRUItem18=/Game/GameMap/Abgrund/Wall_material_Inst
-MRUItem19=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material
-MRUItem20=/Game/GameMap/Start_Endraum/Floor_Material/Floor_material
-MRUItem21=/Game/GameMap/Abgrund/Abgrund_Material
-MRUItem22=/Game/GameMap/Start_Endraum/raum_1
-MRUItem23=/Game/GameMap/Walls/Wall_Instance
-MRUItem24=/Game/GameMap/Shader/M_Vhs
-MRUItem25=/Game/GameMap/Shader/WB_Blur
-MRUItem26=/Game/GameMap/Props/table_big
-MRUItem27=/Game/GameMap/Props/kaffee
-MRUItem28=/Game/GameMap/Props/file_cabinet2
-MRUItem29=/Game/GameMap/Props/chair_small
+MRUItem0=/Game/VRTemplate/Blueprints/VRPawn
+MRUItem1=/Game/VRTemplate/Input/IMC_Default
+MRUItem2=/Game/VRTemplate/Input/Actions/BackroomsActions/MoveX
+MRUItem3=/Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D
+MRUItem4=/Game/GameMap/Lamp/Lamp
+MRUItem5=/Game/GameMap/Walls/Wall_Material
+MRUItem6=/Game/GameMap/ViewWobble/idle
+MRUItem7=/Game/GameMap/ViewWobble/walk
+MRUItem8=/Game/GameMap/ViewWobble/sprint
+MRUItem9=/Game/GameMap/Abgrund/Light_Tunnels
+MRUItem10=/Game/GameMap/Door/Blueprint_door
+MRUItem11=/Game/GameMap/Ceiling/Ceiling_Material
+MRUItem12=/Game/GameMap/Door/Holztextur
+MRUItem13=/Game/GameMap/Floor/Floor_Material
+MRUItem14=/Game/GameMap/Door/Notrufe_Mat
+MRUItem15=/Game/GameMap/Props/Chair_Material/Chair_Material
+MRUItem16=/Game/GameMap/Props/exit_left
+MRUItem17=/Game/GameMap/Props/Materials/exit_letters
+MRUItem18=/Game/GameMap/Abgrund_Wall
+MRUItem19=/Game/GameMap/Abgrund_Wall_hole
+MRUItem20=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material_Inst
+MRUItem21=/Game/GameMap/Abgrund/Wall_material_Inst
+MRUItem22=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material
+MRUItem23=/Game/GameMap/Start_Endraum/Floor_Material/Floor_material
+MRUItem24=/Game/GameMap/Abgrund/Abgrund_Material
+MRUItem25=/Game/GameMap/Start_Endraum/raum_1
+MRUItem26=/Game/GameMap/Walls/Wall_Instance
+MRUItem27=/Game/GameMap/Shader/M_Vhs
+MRUItem28=/Game/GameMap/Shader/WB_Blur
+MRUItem29=/Game/GameMap/Props/table_big
 
 [AssetEditorToolkitTabLocation]
 /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter=0
@@ -3343,6 +3346,10 @@ None=======
 /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.Wallpaper001A_2K-JPG_Roughness=1
 /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement.Wallpaper001A_2K-JPG_Displacement=1
 /Game/GameMap/Door/wood.wood=1
+/Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D.IA_TurnAround_2D=0
+/Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.IA_MoveAround_2D=0
+/Game/VRTemplate/Blueprints/VRPawn.VRPawn=0
+/Game/VRTemplate/Input/Actions/BackroomsActions/MoveX.MoveX=0
 
 [/Script/BlueprintGraph.BlueprintEditorSettings]
 bDrawMidpointArrowsInBlueprints=False
@@ -3396,9 +3403,9 @@ GraphEditorQuickJumps=()
 
 [RootWindow]
 ScreenPosition=X=-1080.000 Y=-69.000
-ScreenPosition=X=494.000 Y=194.000
+ScreenPosition=X=-1080.000 Y=-99.000
+WindowSize=X=1074.000 Y=720.000
 WindowSize=X=1074.000 Y=720.000
-WindowSize=X=1280.000 Y=720.000
 InitiallyMaximized=True
 InitiallyMaximized=True
 None=======
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini
index 6b9d34aadaa91d11640bc8ec3f8be8ffa73672c4..8b90a2a053262fb3ad6059794738823a24c0b6f9 100644
--- a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini
@@ -80,11 +80,3 @@ TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbn
 [/Script/UnrealEd.EditorEngine]
 FlipNormalMapGreenChannel=False
 
-[WindowsApplication.Accessibility]
-StickyKeysHotkey=False
-ToggleKeysHotkey=False
-FilterKeysHotkey=False
-StickyKeysConfirmation=False
-ToggleKeysConfirmation=False
-FilterKeysConfirmation=False
-
diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-12.52.00.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-12.52.00.log
deleted file mode 100644
index 4ef5720841ea69c61cedcb144913aa1aa30daa43..0000000000000000000000000000000000000000
--- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-12.52.00.log
+++ /dev/null
@@ -1,2055 +0,0 @@
-Log file open, 01/21/24 13:41:02
-LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
-LogWindows: File 'aqProf.dll' does not exist
-LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
-LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
-LogWindows: File 'VtuneApi.dll' does not exist
-LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
-LogWindows: File 'VtuneApi32e.dll' does not exist
-LogWindows: Started CrashReportClient (pid=18568)
-LogWindows: Custom abort handler registered for crash reporting.
-LogInit: Display: Running engine for game: BackroomsDigitalArt
-LogCore: UnrealTraceServer: Trace store launch successful
-LogTrace: Initializing trace...
-LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
-LogTrace: Finished trace initialization.
-LogCsvProfiler: Display: Metadata set : platform="Windows"
-LogCsvProfiler: Display: Metadata set : config="Development"
-LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
-LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
-LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3007] "
-LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor"
-LogCsvProfiler: Display: Metadata set : pgoenabled="0"
-LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
-LogCsvProfiler: Display: Metadata set : ltoenabled="0"
-LogCsvProfiler: Display: Metadata set : asan="0"
-LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject""
-LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1"
-LogCsvProfiler: Display: Metadata set : llm="0"
-LogStats: Stats thread started at 0.222177
-LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
-LogInit: Session CrashGUID >====================================================
-         Session CrashGUID >   UECC-Windows-E1FFFE0F4C16C73A67DD878E81385827
-         Session CrashGUID >====================================================
-LogConfig: Display: Loading IOS ini files took 0.02 seconds
-LogConfig: Display: Loading Mac ini files took 0.02 seconds
-LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
-LogConfig: Display: Loading Android ini files took 0.02 seconds
-LogConfig: Display: Loading Unix ini files took 0.03 seconds
-LogConfig: Display: Loading Windows ini files took 0.03 seconds
-LogConfig: Display: Loading TVOS ini files took 0.03 seconds
-LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
-LogConfig: Display: Loading Linux ini files took 0.03 seconds
-LogAssetRegistry: Display: Asset registry cache read as 17.6 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin
-LogPluginManager: Mounting Engine plugin Bridge
-LogPluginManager: Mounting Engine plugin EnhancedInput
-LogPluginManager: Found config from plugin[EnhancedInput] Input
-LogPluginManager: Mounting Engine plugin FastBuildController
-LogPluginManager: Mounting Engine plugin MeshPainting
-LogPluginManager: Mounting Engine plugin TraceUtilities
-LogPluginManager: Mounting Engine plugin XGEController
-LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin AutomationUtils
-LogPluginManager: Mounting Engine plugin BackChannel
-LogPluginManager: Mounting Engine plugin ChaosCaching
-LogPluginManager: Mounting Engine plugin ChaosCloth
-LogPluginManager: Mounting Engine plugin ChaosEditor
-LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin ChaosUserDataPT
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
-LogPluginManager: Mounting Engine plugin ChaosNiagara
-LogPluginManager: Mounting Engine plugin CharacterAI
-LogPluginManager: Mounting Engine plugin Dataflow
-LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
-LogPluginManager: Mounting Engine plugin FullBodyIK
-LogPluginManager: Mounting Engine plugin LocalizableMessage
-LogPluginManager: Mounting Engine plugin MeshLODToolset
-LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
-LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin Fracture
-LogPluginManager: Mounting Engine plugin PlatformCrypto
-LogPluginManager: Mounting Engine plugin PlanarCut
-LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
-LogPluginManager: Mounting Engine plugin SkeletalReduction
-LogPluginManager: Mounting Engine plugin StructUtils
-LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling
-LogPluginManager: Mounting Engine plugin ToolPresets
-LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
-LogPluginManager: Mounting Engine plugin ActorLayerUtilities
-LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin AISupport
-LogPluginManager: Mounting Engine plugin AndroidFileServer
-LogPluginManager: Mounting Engine plugin AppleImageUtils
-LogPluginManager: Mounting Engine plugin AppleMoviePlayer
-LogPluginManager: Mounting Engine plugin AndroidPermission
-LogPluginManager: Mounting Engine plugin AssetTags
-LogPluginManager: Mounting Engine plugin AudioCapture
-LogPluginManager: Mounting Engine plugin ArchVisCharacter
-LogPluginManager: Mounting Engine plugin AudioWidgets
-LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
-LogPluginManager: Mounting Engine plugin ChunkDownloader
-LogPluginManager: Mounting Engine plugin CableComponent
-LogPluginManager: Mounting Engine plugin AudioSynesthesia
-LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin GeometryCache
-LogPluginManager: Mounting Engine plugin CustomMeshComponent
-LogPluginManager: Mounting Engine plugin GeometryProcessing
-LogPluginManager: Mounting Engine plugin GooglePAD
-LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
-LogPluginManager: Mounting Engine plugin InputDebugging
-LogPluginManager: Found config from plugin[InputDebugging] Input
-LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
-LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin MeshModelingToolset
-LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin MobilePatchingUtils
-LogPluginManager: Mounting Engine plugin MsQuic
-LogPluginManager: Mounting Engine plugin OpenXRHandTracking
-LogPluginManager: Mounting Engine plugin OpenXR
-LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
-LogPluginManager: Mounting Engine plugin PropertyAccessEditor
-LogPluginManager: Mounting Engine plugin SignificanceManager
-LogPluginManager: Mounting Engine plugin OpenXREyeTracker
-LogPluginManager: Mounting Engine plugin RigVM
-LogPluginManager: Mounting Engine plugin ResonanceAudio
-LogPluginManager: Mounting Engine plugin SoundFields
-LogPluginManager: Mounting Engine plugin WaveTable
-LogPluginManager: Mounting Engine plugin WebMMoviePlayer
-LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
-LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin XRBase
-LogPluginManager: Mounting Engine plugin AnimationData
-LogPluginManager: Mounting Engine plugin ACLPlugin
-LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin Synthesis
-LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin ControlRig
-LogPluginManager: Mounting Engine plugin ControlRigSpline
-LogPluginManager: Mounting Engine plugin LiveLink
-LogPluginManager: Mounting Engine plugin IKRig
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin WmfMedia
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
-LogPluginManager: Mounting Engine plugin GameplayCameras
-LogPluginManager: Mounting Engine plugin InterchangeEditor
-LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin OodleNetwork
-LogPluginManager: Mounting Engine plugin Takes
-LogPluginManager: Mounting Engine plugin AssetManagerEditor
-LogPluginManager: Mounting Engine plugin BlueprintHeaderView
-LogPluginManager: Mounting Engine plugin ChangelistReview
-LogPluginManager: Mounting Engine plugin CryptoKeys
-LogPluginManager: Mounting Engine plugin CurveEditorTools
-LogPluginManager: Mounting Engine plugin DataValidation
-LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
-LogPluginManager: Mounting Engine plugin GeometryMode
-LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
-LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
-LogPluginManager: Mounting Engine plugin PluginBrowser
-LogPluginManager: Mounting Engine plugin SequencerAnimTools
-LogPluginManager: Mounting Engine plugin SpeedTreeImporter
-LogPluginManager: Mounting Engine plugin UVEditor
-LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin UdpMessaging
-LogPluginManager: Mounting Engine plugin AnimationSharing
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin RenderDocPlugin
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin ActorSequence
-LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin SequencerScripting
-LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin DatasmithContent
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin VariantManagerContent
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin OnlineBase
-LogPluginManager: Mounting Engine plugin OnlineServices
-LogPluginManager: Mounting Engine plugin OnlineSubsystem
-LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
-LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin AlembicImporter
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
-LogPluginManager: Mounting Engine plugin LightMixer
-LogPluginManager: Mounting Engine plugin ObjectMixer
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
-LogPluginManager: Mounting Engine plugin SQLiteCore
-LogPluginManager: Mounting Engine plugin ConcertMain
-LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
-LogPluginManager: Mounting Engine plugin ConcertSyncClient
-LogPluginManager: Mounting Engine plugin ConcertSyncCore
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
-SourceControl: Revision control is disabled
-SourceControl: Revision control is disabled
-SourceControl: Revision control is disabled
-LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
-LogWindows: File 'WinPixGpuCapturer.dll' does not exist
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
-RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
-LogInit: Using libcurl 8.4.0
-LogInit:  - built for Windows
-LogInit:  - supports SSL with OpenSSL/1.1.1t
-LogInit:  - supports HTTP deflate (compression) using libz 1.2.13
-LogInit:  - other features:
-LogInit:      CURL_VERSION_SSL
-LogInit:      CURL_VERSION_LIBZ
-LogInit:      CURL_VERSION_IPV6
-LogInit:      CURL_VERSION_ASYNCHDNS
-LogInit:      CURL_VERSION_LARGEFILE
-LogInit:  CurlRequestOptions (configurable via config and command line):
-LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
-LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
-LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
-LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
-LogInit:  - LocalHostAddr = Default
-LogInit:  - BufferSize = 65536
-LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
-LogOnline: OSS: Created online subsystem instance for: NULL
-LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
-LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
-LogHMD: OpenXR runtime supported extensions:
-LogHMD: 	XR_KHR_vulkan_enable
-LogHMD: 	XR_KHR_vulkan_enable2
-LogHMD: 	XR_KHR_D3D11_enable
-LogHMD: 	XR_KHR_D3D12_enable
-LogHMD: 	XR_KHR_opengl_enable
-LogHMD: 	XR_KHR_win32_convert_performance_counter_time
-LogHMD: 	XR_EXT_win32_appcontainer_compatible
-LogHMD: 	XR_KHR_binding_modification
-LogHMD: 	XR_KHR_composition_layer_depth
-LogHMD: 	XR_KHR_visibility_mask
-LogHMD: 	XR_EXT_active_action_set_priority
-LogHMD: 	XR_EXT_dpad_binding
-LogHMD: 	XR_EXT_frame_composition_report
-LogHMD: 	XR_EXT_hand_tracking
-LogHMD: 	XR_EXT_hand_joints_motion_range
-LogHMD: 	XR_EXT_hp_mixed_reality_controller
-LogHMD: 	XR_EXT_palm_pose
-LogHMD: 	XR_FB_display_refresh_rate
-LogHMD: 	XR_HTC_vive_cosmos_controller_interaction
-LogHMD: 	XR_HTC_vive_focus3_controller_interaction
-LogHMD: 	XR_HTC_vive_wrist_tracker_interaction
-LogHMD: 	XR_MND_headless
-LogHMD: 	XR_VALVE_analog_threshold
-LogHMD: 	XR_HTCX_vive_tracker_interaction
-LogHMD: 	XR_EXT_debug_utils
-LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available
-LogHMD: Optional extension XR_FB_foveation_vulkan is not available
-LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available
-LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available
-LogHMD: Optional extension XR_VARJO_quad_views is not available
-LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available
-LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available
-LogHMD: Optional extension XR_FB_foveation is not available
-LogHMD: Optional extension XR_FB_swapchain_update_state is not available
-LogHMD: Optional extension XR_FB_foveation_configuration is not available
-LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available
-LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
-LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension.
-LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.2.3
-LogInit: ExecutableName: UnrealEditor.exe
-LogInit: Build: ++UE5+Release-5.3-CL-29314046
-LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
-LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
-LogInit: Net CL: 27405482
-LogInit: OS: Windows 11 (23H2) [10.0.22631.3007] (), CPU: AMD Ryzen 7 5800X 8-Core Processor             , GPU: AMD Radeon RX 6800
-LogInit: Compiled (64-bit): Nov  3 2023 16:09:16
-LogInit: Architecture: x64
-LogInit: Compiled with Visual C++: 19.36.32537.00
-LogInit: Build Configuration: Development
-LogInit: Branch Name: ++UE5+Release-5.3
-LogInit: Command Line: 
-LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/
-LogInit: Allocator: Mimalloc
-LogInit: Installed Engine Build: 1
-LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
-LogDevObjectVersion: Number of dev versions registered: 36
-LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
-LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
-LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
-LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
-LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
-LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
-LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
-LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
-LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
-LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
-LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
-LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
-LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
-LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
-LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
-LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
-LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
-LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
-LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
-LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
-LogDevObjectVersion:   FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
-LogDevObjectVersion:   FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
-LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
-LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
-LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
-LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
-LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
-LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
-LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
-LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
-LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
-LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
-LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
-LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
-LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
-LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
-LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
-LogInit: Object subsystem initialized
-LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
-LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
-LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
-LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
-LogConfig: Set CVar [[r.setres:1280x720]]
-LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
-LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
-LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
-LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
-LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[r.VSync:0]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2024.01.21-12.41.03:094][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2024.01.21-12.41.03:094][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2024.01.21-12.41.03:094][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2024.01.21-12.41.03:096][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
-[2024.01.21-12.41.03:096][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2024.01.21-12.41.03:096][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2024.01.21-12.41.03:097][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2024.01.21-12.41.03:097][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
-[2024.01.21-12.41.03:097][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2024.01.21-12.41.03:097][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2024.01.21-12.41.03:097][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2024.01.21-12.41.03:097][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2024.01.21-12.41.03:097][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2024.01.21-12.41.03:097][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2024.01.21-12.41.03:097][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2024.01.21-12.41.03:097][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2024.01.21-12.41.03:098][  0]LogRHI: Using Default RHI: D3D11
-[2024.01.21-12.41.03:098][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
-[2024.01.21-12.41.03:098][  0]LogRHI: Loading RHI module D3D11RHI
-[2024.01.21-12.41.03:104][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
-[2024.01.21-12.41.03:104][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
-[2024.01.21-12.41.03:106][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
-[2024.01.21-12.41.03:106][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_1
-[2024.01.21-12.41.03:106][  0]LogD3D11RHI: D3D11 adapters:
-[2024.01.21-12.41.03:106][  0]LogD3D11RHI: Testing D3D11 Adapter 0:
-[2024.01.21-12.41.03:106][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
-[2024.01.21-12.41.03:106][  0]LogD3D11RHI:     VendorId    : 1002
-[2024.01.21-12.41.03:106][  0]LogD3D11RHI:     DeviceId    : 73bf
-[2024.01.21-12.41.03:106][  0]LogD3D11RHI:     SubSysId    : e3a1002
-[2024.01.21-12.41.03:106][  0]LogD3D11RHI:     Revision    : 00c3
-[2024.01.21-12.41.03:106][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
-[2024.01.21-12.41.03:106][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.21-12.41.03:106][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.21-12.41.03:106][  0]LogD3D11RHI:     AdapterLuid : 0 84107
-[2024.01.21-12.41.03:182][  0]LogD3D11RHI:    0. 'AMD Radeon RX 6800' (Feature Level 11_1)
-[2024.01.21-12.41.03:182][  0]LogD3D11RHI:       16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
-[2024.01.21-12.41.03:182][  0]LogD3D11RHI: Testing D3D11 Adapter 1:
-[2024.01.21-12.41.03:182][  0]LogD3D11RHI:     Description : Microsoft Basic Render Driver
-[2024.01.21-12.41.03:182][  0]LogD3D11RHI:     VendorId    : 1414
-[2024.01.21-12.41.03:182][  0]LogD3D11RHI:     DeviceId    : 008c
-[2024.01.21-12.41.03:182][  0]LogD3D11RHI:     SubSysId    : 0000
-[2024.01.21-12.41.03:182][  0]LogD3D11RHI:     Revision    : 0000
-[2024.01.21-12.41.03:182][  0]LogD3D11RHI:     DedicatedVideoMemory : 0 bytes
-[2024.01.21-12.41.03:182][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.21-12.41.03:182][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.21-12.41.03:182][  0]LogD3D11RHI:     AdapterLuid : 0 88302
-[2024.01.21-12.41.03:184][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_1)
-[2024.01.21-12.41.03:184][  0]LogD3D11RHI:       0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
-[2024.01.21-12.41.03:184][  0]LogD3D11RHI: Chosen D3D11 Adapter:
-[2024.01.21-12.41.03:184][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
-[2024.01.21-12.41.03:184][  0]LogD3D11RHI:     VendorId    : 1002
-[2024.01.21-12.41.03:184][  0]LogD3D11RHI:     DeviceId    : 73bf
-[2024.01.21-12.41.03:184][  0]LogD3D11RHI:     SubSysId    : e3a1002
-[2024.01.21-12.41.03:184][  0]LogD3D11RHI:     Revision    : 00c3
-[2024.01.21-12.41.03:184][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
-[2024.01.21-12.41.03:184][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.21-12.41.03:184][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.21-12.41.03:184][  0]LogD3D11RHI:     AdapterLuid : 0 84107
-[2024.01.21-12.41.03:184][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
-[2024.01.21-12.41.03:184][  0]LogInit: Selected Device Profile: [WindowsEditor]
-[2024.01.21-12.41.03:184][  0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2024.01.21-12.41.03:184][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2024.01.21-12.41.03:184][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2024.01.21-12.41.03:184][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.FXAA.Quality:3]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]]
-[2024.01.21-12.41.03:184][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.AOQuality:1]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.SSR.Quality:2]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.MotionBlurQuality:3]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.FastBlurThreshold:3]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Upscale.Quality:2]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0        ; lower gathering accumulator quality]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2          ; Max3x3 postfilering method]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1    ; no background occlusion]]
-[2024.01.21-12.41.03:184][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0      ; no bokeh simulation when scattering]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04        ; only a maximum of 4% of scattered bokeh]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0                ; no slight out of focus]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0                ; faster temporal accumulation]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012   ; required because of AccumulatorQuality=0]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012   ; required because of AccumulatorQuality=0]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.MaxAnisotropy:4]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.SceneColorFormat:3]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.DetailMode:1]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.SSS.SampleSet:1]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.SSS.Quality:-1]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.SSGI.Quality:2]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.ParticleLightQuality:1]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]]
-[2024.01.21-12.41.03:185][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created
-[2024.01.21-12.41.03:185][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[foliage.DensityScale:0.8]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[grass.DensityScale:0.8]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability]
-[2024.01.21-12.41.03:185][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2024.01.21-12.41.03:185][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2024.01.21-12.41.03:185][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini]
-[2024.01.21-12.41.03:185][  0]LogInit: Computer: DESKTOP-2MPQGVL
-[2024.01.21-12.41.03:185][  0]LogInit: User: Windowssucks
-[2024.01.21-12.41.03:185][  0]LogInit: CPU Page size=4096, Cores=8
-[2024.01.21-12.41.03:185][  0]LogInit: High frequency timer resolution =10.000000 MHz
-[2024.01.21-12.41.03:185][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
-[2024.01.21-12.41.03:185][  0]LogMemory: Platform Memory Stats for WindowsEditor
-[2024.01.21-12.41.03:185][  0]LogMemory: Process Physical Memory: 493.23 MB used, 521.41 MB peak
-[2024.01.21-12.41.03:185][  0]LogMemory: Process Virtual Memory: 495.38 MB used, 495.38 MB peak
-[2024.01.21-12.41.03:185][  0]LogMemory: Physical Memory: 10368.60 MB used,  22286.14 MB free, 32654.75 MB total
-[2024.01.21-12.41.03:185][  0]LogMemory: Virtual Memory: 24067.70 MB used,  8587.04 MB free, 32654.75 MB total
-[2024.01.21-12.41.03:185][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2024.01.21-12.41.03:189][  0]LogWindows: WindowsPlatformFeatures enabled
-[2024.01.21-12.41.03:196][  0]LogInit: Physics initialised using underlying interface: Chaos
-[2024.01.21-12.41.03:196][  0]LogInit: Using OS detected language (en-US).
-[2024.01.21-12.41.03:196][  0]LogInit: Using OS detected locale (en-DE).
-[2024.01.21-12.41.03:197][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
-[2024.01.21-12.41.03:198][  0]LogInit: Setting process to per monitor DPI aware
-[2024.01.21-12.41.03:402][  0]LogWindowsTextInputMethodSystem: Available input methods:
-[2024.01.21-12.41.03:402][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
-[2024.01.21-12.41.03:402][  0]LogWindowsTextInputMethodSystem:   - English (Germany) - (Keyboard).
-[2024.01.21-12.41.03:402][  0]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard).
-[2024.01.21-12.41.03:417][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2024.01.21-12.41.03:417][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
-[2024.01.21-12.41.03:558][  0]LogRHI: Using Default RHI: D3D11
-[2024.01.21-12.41.03:558][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
-[2024.01.21-12.41.03:558][  0]LogRHI: Loading RHI module D3D11RHI
-[2024.01.21-12.41.03:558][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
-[2024.01.21-12.41.03:558][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
-[2024.01.21-12.41.03:558][  0]LogWindows: Attached monitors:
-[2024.01.21-12.41.03:558][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
-[2024.01.21-12.41.03:558][  0]LogWindows:     resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY2'
-[2024.01.21-12.41.03:558][  0]LogWindows: Found 2 attached monitors.
-[2024.01.21-12.41.03:558][  0]LogWindows: Gathering driver information using Windows Setup API
-[2024.01.21-12.41.03:559][  0]LogRHI: RHI Adapter Info:
-[2024.01.21-12.41.03:559][  0]LogRHI:             Name: AMD Radeon RX 6800
-[2024.01.21-12.41.03:559][  0]LogRHI:   Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005)
-[2024.01.21-12.41.03:559][  0]LogRHI:      Driver Date: 11-22-2023
-[2024.01.21-12.41.03:559][  0]LogD3D11RHI: Creating new Direct3DDevice
-[2024.01.21-12.41.03:559][  0]LogD3D11RHI:     GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id")
-[2024.01.21-12.41.03:594][  0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter:
-[2024.01.21-12.41.03:594][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
-[2024.01.21-12.41.03:594][  0]LogD3D11RHI:     VendorId    : 1002
-[2024.01.21-12.41.03:594][  0]LogD3D11RHI:     DeviceId    : 73bf
-[2024.01.21-12.41.03:594][  0]LogD3D11RHI:     SubSysId    : e3a1002
-[2024.01.21-12.41.03:594][  0]LogD3D11RHI:     Revision    : 00c3
-[2024.01.21-12.41.03:594][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
-[2024.01.21-12.41.03:594][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.21-12.41.03:594][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.21-12.41.03:594][  0]LogD3D11RHI:     AdapterLuid : 0 84107
-[2024.01.21-12.41.03:742][  0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf.
-[2024.01.21-12.41.03:742][  0]LogD3D11RHI: RHI has support for 64 bit atomics
-[2024.01.21-12.41.03:743][  0]LogD3D11RHI: Async texture creation enabled
-[2024.01.21-12.41.03:743][  0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
-[2024.01.21-12.41.03:743][  0]LogD3D11RHI: Array index from any shader is supported
-[2024.01.21-12.41.03:746][  0]LogVRS: Current RHI does not support Variable Rate Shading
-[2024.01.21-12.41.03:754][  0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1)
-[2024.01.21-12.41.03:766][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all'
-[2024.01.21-12.41.03:766][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all" ]
-[2024.01.21-12.41.03:795][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2024.01.21-12.41.03:795][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2024.01.21-12.41.03:795][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2024.01.21-12.41.03:795][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2024.01.21-12.41.03:795][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2024.01.21-12.41.03:795][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
-[2024.01.21-12.41.03:795][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2024.01.21-12.41.03:796][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2024.01.21-12.41.03:796][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2024.01.21-12.41.03:797][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2024.01.21-12.41.03:798][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
-[2024.01.21-12.41.03:799][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
-[2024.01.21-12.41.03:800][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2024.01.21-12.41.03:818][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2024.01.21-12.41.03:818][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2024.01.21-12.41.03:818][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2024.01.21-12.41.03:818][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2024.01.21-12.41.03:818][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2024.01.21-12.41.03:818][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2024.01.21-12.41.03:818][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2024.01.21-12.41.03:818][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2024.01.21-12.41.03:818][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2024.01.21-12.41.03:818][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2024.01.21-12.41.03:823][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2024.01.21-12.41.03:823][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2024.01.21-12.41.03:827][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2024.01.21-12.41.03:827][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2024.01.21-12.41.03:827][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2024.01.21-12.41.03:827][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2024.01.21-12.41.03:830][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2024.01.21-12.41.03:830][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2024.01.21-12.41.03:830][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2024.01.21-12.41.03:833][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
-[2024.01.21-12.41.03:833][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
-[2024.01.21-12.41.03:833][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
-[2024.01.21-12.41.03:833][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
-[2024.01.21-12.41.03:836][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2024.01.21-12.41.03:836][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2024.01.21-12.41.03:841][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2024.01.21-12.41.03:841][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2024.01.21-12.41.03:841][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2024.01.21-12.41.03:841][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2024.01.21-12.41.03:841][  0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2024.01.21-12.41.03:849][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2024.01.21-12.41.03:922][  0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager:   SF_METAL
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager:   SF_METAL_MRT
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager:   SF_METAL_TVOS
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager:   SF_METAL_MRT_TVOS
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager:   SF_METAL_SM5
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager:   SF_METAL_SM6
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager:   SF_METAL_SIM
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager:   SF_METAL_MACES3_1
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager:   SF_METAL_MRT_MAC
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager:   PCD3D_SM6
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager:   PCD3D_SM5
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager:   PCD3D_ES31
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager:   GLSL_150_ES31
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager:   VVM_1_0
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager:   SF_VULKAN_SM5
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager:   SF_VULKAN_ES31
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
-[2024.01.21-12.41.03:927][  0]LogTargetPlatformManager:   SF_VULKAN_SM6
-[2024.01.21-12.41.03:927][  0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
-[2024.01.21-12.41.03:931][  0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
-[2024.01.21-12.41.03:931][  0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2024.01.21-12.41.03:931][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2024.01.21-12.41.03:931][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2024.01.21-12.41.03:931][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2024.01.21-12.41.03:982][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
-[2024.01.21-12.41.03:982][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2024.01.21-12.41.03:982][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2024.01.21-12.41.03:988][  0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
-[2024.01.21-12.41.03:988][  0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1963.85MBs, RandomWriteSpeed=211.00MBs. Assigned SpeedClass 'Local'
-[2024.01.21-12.41.03:990][  0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2024.01.21-12.41.03:990][  0]LogDerivedDataCache: Shared: Disabled because no path is configured.
-[2024.01.21-12.41.03:990][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2024.01.21-12.41.03:990][  0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
-[2024.01.21-12.41.03:990][  0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
-[2024.01.21-12.41.03:991][  0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/17332/).
-[2024.01.21-12.41.03:991][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/3C97F94B4D707E246CA340BC62CD4CC4/'.
-[2024.01.21-12.41.03:991][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2024.01.21-12.41.03:991][  0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
-[2024.01.21-12.41.04:725][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2024.01.21-12.41.04:884][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2024.01.21-12.41.04:884][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2024.01.21-12.41.05:136][  0]LogSlate: Using FreeType 2.10.0
-[2024.01.21-12.41.05:136][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2024.01.21-12.41.05:152][  0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin.
-[2024.01.21-12.41.05:152][  0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up
-[2024.01.21-12.41.05:161][  0]LogEditorDomain: Display: EditorDomain is Disabled
-[2024.01.21-12.41.05:359][  0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2024.01.21-12.41.05:359][  0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2024.01.21-12.41.05:359][  0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
-[2024.01.21-12.41.05:360][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
-[2024.01.21-12.41.05:360][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: Available device profiles:
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69BA00][000009A837C80000 66] GlobalDefaults, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69B600][000009A837C82800 66] Windows, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69B000][000009A8380AC800 66] WindowsEditor, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69A800][000009A83673C800 66] WindowsServer, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69A200][000009A813197800 66] WindowsClient, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E699E00][000009A83EC70000 66] IOS, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69C000][000009A83EC72800 66] iPadAir2, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69C200][000009A83EC75000 66] IPadPro, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69C400][000009A83EC77800 66] iPadAir3, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69C600][000009A83EC7A000 66] iPadAir4, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69C800][000009A83EC7C800 66] iPadAir5, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69CA00][000009A83EC80000 66] iPadMini4, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69CC00][000009A83EC82800 66] iPadMini5, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69CE00][000009A83EC85000 66] iPadMini6, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69D000][000009A83EC87800 66] iPhone6S, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69D200][000009A83EC8A000 66] iPhone7, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69D400][000009A83EC8C800 66] iPodTouch7, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69D600][000009A83EC90000 66] iPhone6SPlus, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69D800][000009A83EC92800 66] iPhone7Plus, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69DA00][000009A83EC95000 66] iPhoneSE, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69DC00][000009A83EC97800 66] iPhone8, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69DE00][000009A83EC9A000 66] iPhone8Plus, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69E000][000009A83EC9C800 66] iPhoneX, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69E200][000009A83ECA0000 66] iPhoneXS, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69E400][000009A83ECA2800 66] iPhoneXSMax, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69E600][000009A83ECA5000 66] iPhoneXR, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69E800][000009A83ECA7800 66] iPhone11, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69EA00][000009A83ECAA000 66] iPhone11Pro, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69EC00][000009A83ECAC800 66] iPhone11ProMax, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69EE00][000009A83ECB0000 66] iPhoneSE2, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69F000][000009A83ECB2800 66] iPhone12Mini, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69F200][000009A83ECB5000 66] iPhone12, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69F400][000009A83ECB7800 66] iPhone12Pro, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69F600][000009A83ECBA000 66] iPhone12ProMax, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69F800][000009A83ECBC800 66] iPhone13Mini, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69FA00][000009A83ECC0000 66] iPhone13, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69FC00][000009A83ECC2800 66] iPhone13Pro, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E69FE00][000009A83ECC5000 66] iPhone13ProMax, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83E11FE00][000009A83ECC7800 66] iPhoneSE3, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A831246600][000009A83ECCA000 66] iPhone14, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED10000][000009A83ECCC800 66] iPhone14Plus, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED10200][000009A83ED20000 66] iPhone14Pro, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED10400][000009A83ED22800 66] iPhone14ProMax, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED10600][000009A83ED25000 66] iPhone15, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED10800][000009A83ED27800 66] iPhone15Plus, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED10A00][000009A83ED2A000 66] iPhone15Pro, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED10C00][000009A83ED2C800 66] iPhone15ProMax, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED10E00][000009A83EC60000 66] iPadPro105, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED11000][000009A83EC62800 66] iPadPro129, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED11200][000009A83EC65000 66] iPadPro97, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED11400][000009A83EC67800 66] iPadPro2_129, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED11600][000009A83EC6A000 66] iPad5, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED11800][000009A83EC6C800 66] iPad6, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED11A00][000009A83ED30000 66] iPad7, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED11C00][000009A83ED32800 66] iPad8, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED11E00][000009A83ED35000 66] iPad9, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED12000][000009A83ED37800 66] iPad10, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED12200][000009A83ED3A000 66] iPadPro11, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED12400][000009A83ED3C800 66] iPadPro2_11, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED12600][000009A83ED40000 66] iPadPro3_11, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED12800][000009A83ED42800 66] iPadPro4_11, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED12A00][000009A83ED45000 66] iPadPro3_129, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED12C00][000009A83ED47800 66] iPadPro4_129, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED12E00][000009A83ED4A000 66] iPadPro5_129, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED13000][000009A83ED4C800 66] iPadPro6_129, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED13200][000009A83ED50000 66] AppleTV, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED13400][000009A83ED52800 66] AppleTV4K, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED13600][000009A83ED55000 66] AppleTV2_4K, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED13800][000009A83ED57800 66] TVOS, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED13A00][000009A83ED5A000 66] Mac, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED13C00][000009A83ED5C800 66] MacEditor, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED13E00][000009A83ED60000 66] MacClient, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED14000][000009A83ED62800 66] MacServer, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED14200][000009A83ED65000 66] Linux, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED14400][000009A83ED67800 66] LinuxEditor, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED14600][000009A83ED6A000 66] LinuxArm64Editor, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED14800][000009A83ED6C800 66] LinuxArm64, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED14A00][000009A83ED70000 66] LinuxClient, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED14C00][000009A83ED72800 66] LinuxArm64Client, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED14E00][000009A83ED75000 66] LinuxServer, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED15000][000009A83ED77800 66] LinuxArm64Server, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED15200][000009A83ED7A000 66] Android, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED15400][000009A83ED7C800 66] Android_Preview_OpenGL, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED15600][000009A83ED80000 66] Android_Preview_Vulkan, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED15800][000009A83ED82800 66] Android_Low, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED15A00][000009A83ED85000 66] Android_Mid, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED15C00][000009A83ED87800 66] Android_High, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED15E00][000009A83ED8A000 66] Android_Default, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED16000][000009A83ED8C800 66] Android_Adreno4xx, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED16200][000009A83ED90000 66] Android_Adreno5xx_Low, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED16400][000009A83ED92800 66] Android_Adreno5xx, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED16600][000009A83ED95000 66] Android_Adreno6xx, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED16800][000009A83ED97800 66] Android_Adreno6xx_Vulkan, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED16A00][000009A83ED9A000 66] Android_Adreno7xx, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED16C00][000009A83ED9C800 66] Android_Adreno7xx_Vulkan, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED16E00][000009A83EDA0000 66] Android_Mali_T6xx, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED17000][000009A83EDA2800 66] Android_Mali_T7xx, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED17200][000009A83EDA5000 66] Android_Mali_T8xx, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED17400][000009A83EDA7800 66] Android_Mali_G71, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED17600][000009A83EDAA000 66] Android_Mali_G72, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED17800][000009A83EDAC800 66] Android_Mali_G72_Vulkan, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED17A00][000009A83EDB0000 66] Android_Mali_G76, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED17C00][000009A83EDB2800 66] Android_Mali_G76_Vulkan, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED17E00][000009A83EDB5000 66] Android_Mali_G77, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED18000][000009A83EDB7800 66] Android_Mali_G77_Vulkan, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED18200][000009A83EDBA000 66] Android_Mali_G78, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED18400][000009A83EDBC800 66] Android_Mali_G78_Vulkan, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED18600][000009A83EDC0000 66] Android_Mali_G710, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED18800][000009A83EDC2800 66] Android_Mali_G710_Vulkan, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED18C00][000009A83EDC5000 66] Android_Mali_G7xx, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED18E00][000009A83EDC7800 66] Android_Mali_G7xx_Vulkan, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED19000][000009A83EDCA000 66] Android_Xclipse_920, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED19200][000009A83EDCC800 66] Android_Xclipse_920_Vulkan, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED19600][000009A83EDD0000 66] Android_Vulkan_SM5, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED19800][000009A83EDD2800 66] Android_PowerVR_G6xxx, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED19A00][000009A83EDD5000 66] Android_PowerVR_GT7xxx, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED19C00][000009A83EDD7800 66] Android_PowerVR_GE8xxx, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED19E00][000009A83EDDA000 66] Android_PowerVR_GM9xxx, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED1A000][000009A83EDDC800 66] Android_PowerVR_GM9xxx_Vulkan, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED1A200][000009A83EDE0000 66] Android_TegraK1, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED1A400][000009A83EDE2800 66] Android_Unknown_Vulkan, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED1A600][000009A83EDE5000 66] Oculus_Quest, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED1A800][000009A83EDE7800 66] Oculus_Quest2, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED1AA00][000009A83EDEA000 66] Meta_Quest_Pro, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED1AC00][000009A83EDEC800 66] Meta_Quest_3, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED1AE00][000009A83EDF0000 66] HoloLens, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: 	[000009A83ED1B000][000009A83EDF2800 66] MagicLeap_Vulkan, 
-[2024.01.21-12.41.05:496][  0]LogDeviceProfileManager: Active device profile: [000009A83E69B000][000009A8380AC800 66] WindowsEditor
-[2024.01.21-12.41.05:496][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2024.01.21-12.41.05:496][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2024.01.21-12.41.05:496][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2024.01.21-12.41.05:497][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-12.41.05:497][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-12.41.05:497][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-12.41.05:497][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-12.41.05:497][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-12.41.05:500][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL'
-[2024.01.21-12.41.05:500][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ]
-[2024.01.21-12.41.05:577][  0]LogMaterial: WorldGridMaterial-SM5-Default: 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-[2024.01.21-12.41.05:622][  0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
-[2024.01.21-12.41.05:622][  0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
-[2024.01.21-12.41.05:622][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
-[2024.01.21-12.41.05:622][  0]LogMeshReduction: Display: No distributed automatic mesh merging module available
-[2024.01.21-12.41.05:622][  0]LogMeshMerging: No distributed automatic mesh merging module available
-[2024.01.21-12.41.05:956][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2024.01.21-12.41.05:956][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2024.01.21-12.41.05:968][  0]LogUObjectArray: 22493 objects as part of root set at end of initial load.
-[2024.01.21-12.41.05:968][  0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent object pool.
-[2024.01.21-12.41.05:968][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2024.01.21-12.41.05:973][  0]LogLiveCoding: Display: Starting LiveCoding
-[2024.01.21-12.41.05:973][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2024.01.21-12.41.05:974][  0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console
-[2024.01.21-12.41.05:978][  0]LogLiveCoding: Display: Waiting for server
-[2024.01.21-12.41.05:997][  0]LogSlate: Border
-[2024.01.21-12.41.05:997][  0]LogSlate: BreadcrumbButton
-[2024.01.21-12.41.05:997][  0]LogSlate: Brushes.Title
-[2024.01.21-12.41.05:997][  0]LogSlate: Default
-[2024.01.21-12.41.05:997][  0]LogSlate: Icons.Save
-[2024.01.21-12.41.05:997][  0]LogSlate: Icons.Toolbar.Settings
-[2024.01.21-12.41.05:997][  0]LogSlate: ListView
-[2024.01.21-12.41.05:997][  0]LogSlate: SoftwareCursor_CardinalCross
-[2024.01.21-12.41.05:997][  0]LogSlate: SoftwareCursor_Grab
-[2024.01.21-12.41.05:997][  0]LogSlate: TableView.DarkRow
-[2024.01.21-12.41.05:997][  0]LogSlate: TableView.Row
-[2024.01.21-12.41.05:997][  0]LogSlate: TreeView
-[2024.01.21-12.41.06:093][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
-[2024.01.21-12.41.06:095][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms
-[2024.01.21-12.41.06:108][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
-[2024.01.21-12.41.06:108][  0]LogInit: XR: MultiViewport is Disabled
-[2024.01.21-12.41.06:108][  0]LogInit: XR: Mobile Multiview is Disabled
-[2024.01.21-12.41.06:281][  0]LogTurnkeySupport: Completed device detection: Code = 0
-[2024.01.21-12.41.06:335][  0]LogPython: Using Python 3.9.7
-[2024.01.21-12.41.06:378][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2024.01.21-12.41.07:098][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2024.01.21-12.41.07:115][  0]LogMetasoundEngine: MetaSound Engine Initialized
-[2024.01.21-12.41.07:324][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 95E6E73A4C1F5654A54B2D877CB14B63 | Instance: 4FE809EB4226A65D46DF10914A3F064C (DESKTOP-2MPQGVL-17332).
-[2024.01.21-12.41.07:405][  0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2024.01.21-12.41.07:409][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2024.01.21-12.41.07:411][  0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666'
-[2024.01.21-12.41.07:625][  0]LogOpenImageDenoise: OIDN starting up
-[2024.01.21-12.41.07:670][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2024.01.21-12.41.07:678][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2024.01.21-12.41.07:678][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2024.01.21-12.41.07:749][  0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR.
-[2024.01.21-12.41.07:749][  0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions.
-[2024.01.21-12.41.07:969][  0]SourceControl: Revision control is disabled
-[2024.01.21-12.41.07:972][  0]LogUProjectInfo: Found projects:
-[2024.01.21-12.41.07:980][  0]SourceControl: Revision control is disabled
-[2024.01.21-12.41.07:991][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-12.41.07:992][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-12.41.07:992][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-12.41.08:065][  0]LogCollectionManager: Loaded 0 collections in 0.000699 seconds
-[2024.01.21-12.41.08:066][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s
-[2024.01.21-12.41.08:068][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s
-[2024.01.21-12.41.08:069][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s
-[2024.01.21-12.41.08:340][  0]LogEngine: Initializing Engine...
-[2024.01.21-12.41.08:344][  0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0
-[2024.01.21-12.41.08:346][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
-[2024.01.21-12.41.08:410][  0]LogInit: Initializing FReadOnlyCVARCache
-[2024.01.21-12.41.08:415][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.41.08:415][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-12.41.08:420][  0]LogAIModule: Creating AISystem for world Untitled
-[2024.01.21-12.41.08:421][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2024.01.21-12.41.08:421][  0]LogInit: Texture streaming: Enabled
-[2024.01.21-12.41.08:432][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
-[2024.01.21-12.41.08:437][  0]LogAudio: Display: Initializing Audio Device Manager...
-[2024.01.21-12.41.08:444][  0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2024.01.21-12.41.08:445][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2024.01.21-12.41.08:445][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2024.01.21-12.41.08:446][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2024.01.21-12.41.08:446][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2024.01.21-12.41.08:446][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2024.01.21-12.41.08:446][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2024.01.21-12.41.08:446][  0]LogAudio: Display: Audio Device Manager Initialized
-[2024.01.21-12.41.08:446][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
-[2024.01.21-12.41.08:446][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.21-12.41.08:446][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.21-12.41.08:446][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.21-12.41.08:446][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.21-12.41.08:446][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.21-12.41.08:446][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.21-12.41.08:446][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.21-12.41.08:446][  0]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.21-12.41.08:446][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.21-12.41.08:446][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.21-12.41.08:446][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.21-12.41.08:451][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.21-12.41.08:487][  0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.21-12.41.08:487][  0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.21-12.41.08:489][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.21-12.41.08:489][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.21-12.41.08:490][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2024.01.21-12.41.08:490][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2024.01.21-12.41.08:491][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2024.01.21-12.41.08:491][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2024.01.21-12.41.08:491][  0]LogInit: FAudioDevice initialized with ID 1.
-[2024.01.21-12.41.08:492][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2024.01.21-12.41.08:492][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
-[2024.01.21-12.41.08:504][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2024.01.21-12.41.08:507][  0]LogInit: Undo buffer set to 32 MB
-[2024.01.21-12.41.08:507][  0]LogInit: Transaction tracking system initialized
-[2024.01.21-12.41.08:525][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
-[2024.01.21-12.41.08:525][  0]LogSourceControl: Uncontrolled asset enumeration started...
-[2024.01.21-12.41.08:527][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002232 seconds (Found 160 uncontrolled assets)
-[2024.01.21-12.41.08:532][  0]BlueprintLog: New page: Editor Load
-[2024.01.21-12.41.08:600][  0]LocalizationService: Localization service is disabled
-[2024.01.21-12.41.08:617][  0]TimingProfiler: Initialize
-[2024.01.21-12.41.08:617][  0]TimingProfiler: OnSessionChanged
-[2024.01.21-12.41.08:617][  0]LoadingProfiler: Initialize
-[2024.01.21-12.41.08:617][  0]LoadingProfiler: OnSessionChanged
-[2024.01.21-12.41.08:617][  0]NetworkingProfiler: Initialize
-[2024.01.21-12.41.08:617][  0]NetworkingProfiler: OnSessionChanged
-[2024.01.21-12.41.08:617][  0]MemoryProfiler: Initialize
-[2024.01.21-12.41.08:617][  0]MemoryProfiler: OnSessionChanged
-[2024.01.21-12.41.08:684][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-12.41.08:685][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-12.41.08:685][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-12.41.08:754][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s
-[2024.01.21-12.41.08:919][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2024.01.21-12.41.08:940][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2024.01.21-12.41.08:942][  0]SourceControl: Revision control is disabled
-[2024.01.21-12.41.08:942][  0]LogUnrealEdMisc: Loading editor; pre map load, took 6.490
-[2024.01.21-12.41.08:942][  0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
-[2024.01.21-12.41.08:942][  0]LightingResults: New page: Lighting Build
-[2024.01.21-12.41.08:944][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-12.41.08:945][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.41.08:945][  0]MapCheck: New page: Map Check
-[2024.01.21-12.41.08:945][  0]LightingResults: New page: Lighting Build
-[2024.01.21-12.41.08:948][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.21-12.41.08:952][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.58ms
-[2024.01.21-12.41.08:986][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
-[2024.01.21-12.41.09:124][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2024.01.21-12.41.09:189][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'.
-[2024.01.21-12.41.09:189][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.41.09:189][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-12.41.09:190][  0]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.21-12.41.09:303][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2024.01.21-12.41.09:315][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.57ms
-[2024.01.21-12.41.09:315][  0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2024.01.21-12.41.09:316][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,11ms to complete.
-[2024.01.21-12.41.09:321][  0]LogUnrealEdMisc: Total Editor Startup Time, took 6.869
-[2024.01.21-12.41.09:321][  0]LogShaderCompilers: Display: ================================================
-[2024.01.21-12.41.09:321][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.21-12.41.09:321][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
-[2024.01.21-12.41.09:321][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
-[2024.01.21-12.41.09:321][  0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
-[2024.01.21-12.41.09:321][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.21-12.41.09:321][  0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2024.01.21-12.41.09:321][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
-[2024.01.21-12.41.09:321][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2024.01.21-12.41.09:321][  0]LogShaderCompilers: Display: ================================================
-[2024.01.21-12.41.09:409][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-12.41.09:409][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-12.41.09:409][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-12.41.09:409][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-12.41.09:409][  0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-12.41.09:421][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.41.09:429][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.41.09:437][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.41.09:445][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.41.09:484][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.41.09:484][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2024.01.21-12.41.09:485][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.41.09:485][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2024.01.21-12.41.09:485][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.41.09:485][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2024.01.21-12.41.09:485][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.41.09:485][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2024.01.21-12.41.09:486][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.41.09:486][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2024.01.21-12.41.09:486][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.41.09:486][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2024.01.21-12.41.09:486][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.41.09:486][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2024.01.21-12.41.09:486][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.41.09:487][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2024.01.21-12.41.09:487][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.41.09:487][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2024.01.21-12.41.09:487][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-12.41.09:487][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2024.01.21-12.41.09:565][  0]LogAssetRegistry: Display: Asset registry cache written as 17.6 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin
-[2024.01.21-12.41.10:008][  0]LogSlate: External Image Picker: DecompressImage failed
-[2024.01.21-12.41.10:105][  0]LogSlate: Took 0.000107 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2024.01.21-12.41.10:108][  0]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2024.01.21-12.41.10:108][  0]LogSlate: Took 0.000067 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2024.01.21-12.41.10:124][  0]LogViewport: Scene viewport resized to 1342x892, mode Windowed.
-[2024.01.21-12.41.10:277][  0]LogStall: Startup...
-[2024.01.21-12.41.10:279][  0]LogStall: Startup complete.
-[2024.01.21-12.41.10:286][  0]LogLoad: (Engine Initialization) Total time: 7.83 seconds
-[2024.01.21-12.41.10:286][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2024.01.21-12.41.10:302][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.41.10:351][  0]LogAssetRegistry: AssetRegistryGather time 0.0816s: AssetDataDiscovery 0.0179s, AssetDataGather 0.0231s, StoreResults 0.0407s.
-[2024.01.21-12.41.10:375][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
-[2024.01.21-12.41.10:834][  0]LogSlate: External Image Picker: DecompressImage failed
-[2024.01.21-12.41.10:952][  0]LogContentStreaming: Texture pool size now 800 MB
-[2024.01.21-12.41.10:990][  1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid")
-[2024.01.21-12.41.11:012][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
-
-[2024.01.21-12.41.11:018][  1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.026794 secs
-[2024.01.21-12.41.11:266][  4]LogSlate: Took 0.000168 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2024.01.21-12.41.24:095][405]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.41.29:772][884]Cmd: DELETE
-[2024.01.21-12.41.29:772][884]Cmd: ACTOR DELETE
-[2024.01.21-12.41.29:781][884]LogEditorActor: Deleted Actor: StaticMeshActor
-[2024.01.21-12.41.29:785][884]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
-[2024.01.21-12.41.29:787][884]LogEditorActor: Deleted 1 Actors (0.015 secs)
-[2024.01.21-12.41.29:788][884]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
-[2024.01.21-12.41.37:957][573]Cmd: DELETE
-[2024.01.21-12.41.37:957][573]Cmd: ACTOR DELETE
-[2024.01.21-12.41.37:966][573]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.21-12.41.37:967][573]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.21-12.41.37:967][573]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.21-12.41.37:967][573]LogEditorActor: Actor Light_Tunnels181 is referenced by GroupActor3.
-[2024.01.21-12.41.41:455][573]LogSlate: Window 'Message' being destroyed
-[2024.01.21-12.41.41:459][573]Message dialog closed, result: No, title: Message, text: Actor Light_Tunnels181 is referenced by other Actors/Objects.
-Do you really want to delete it? This will break references.
-
-Reference List:
-
-GroupActor3
-[2024.01.21-12.41.41:459][573]LogEditorActor: Actor Light_Tunnels174 is referenced by GroupActor3.
-[2024.01.21-12.41.42:250][573]LogSlate: Window 'Message' being destroyed
-[2024.01.21-12.41.42:254][573]Message dialog closed, result: No, title: Message, text: Actor Light_Tunnels174 is referenced by other Actors/Objects.
-Do you really want to delete it? This will break references.
-
-Reference List:
-
-GroupActor3
-[2024.01.21-12.41.42:254][573]LogEditorActor: Actor Light_Tunnels167 is referenced by GroupActor3.
-[2024.01.21-12.41.42:959][573]LogSlate: Window 'Message' being destroyed
-[2024.01.21-12.41.42:962][573]Message dialog closed, result: Yes, title: Message, text: Actor Light_Tunnels167 is referenced by other Actors/Objects.
-Do you really want to delete it? This will break references.
-
-Reference List:
-
-GroupActor3
-[2024.01.21-12.41.42:963][573]LogEditorActor: Deleted Actor: Light_Tunnels_C
-[2024.01.21-12.41.42:964][573]LogEditorActor: Actor Light_Tunnels160 is referenced by GroupActor3.
-[2024.01.21-12.41.44:034][573]LogSlate: Window 'Message' being destroyed
-[2024.01.21-12.41.44:038][573]Message dialog closed, result: NoAll, title: Message, text: Actor Light_Tunnels160 is referenced by other Actors/Objects.
-Do you really want to delete it? This will break references.
-
-Reference List:
-
-GroupActor3
-[2024.01.21-12.41.44:041][573]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
-[2024.01.21-12.41.44:052][573]LogEditorActor: Deleted 4 Actors (0.025 secs)
-[2024.01.21-12.41.46:124][749]LogEditorViewport: Clicking Background
-[2024.01.21-12.41.51:004][ 56]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
-[2024.01.21-12.41.51:004][ 56]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
-[2024.01.21-12.41.51:600][ 94]Cmd: TRANSACTION UNDO
-[2024.01.21-12.41.51:600][ 94]LogEditorTransaction: Undo Clicking Background
-[2024.01.21-12.41.52:210][115]Cmd: TRANSACTION UNDO
-[2024.01.21-12.41.52:210][115]LogEditorTransaction: Undo Delete Elements
-[2024.01.21-12.41.52:786][159]LogEditorViewport: Clicking Background
-[2024.01.21-12.41.57:709][555]LogViewport: Scene viewport resized to 423x281, mode Windowed.
-[2024.01.21-12.42.01:464][664]LogEditorViewport: Clicking Background
-[2024.01.21-12.42.05:896][ 48]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-12.42.05:926][ 48]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.21-12.42.05:951][ 48]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
-[2024.01.21-12.42.05:960][ 48]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.004146 seconds
-[2024.01.21-12.42.06:037][ 48]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.21-12.42.06:037][ 48]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap152FBF5C4C5171E6F67E68A404D877DC.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.21-12.42.06:045][ 48]LogFileHelpers: All files are already saved.
-[2024.01.21-12.42.06:045][ 48]LogFileHelpers: Saving map 'BackroomsMap' took 0.119
-[2024.01.21-12.42.06:051][ 48]LogFileHelpers: InternalPromptForCheckoutAndSave took 154 ms
-[2024.01.21-12.42.06:054][ 48]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.21-12.42.06:054][ 48]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.21-12.42.13:509][650]Cmd: TRANSACTION UNDO
-[2024.01.21-12.42.13:509][650]LogEditorTransaction: Undo Clicking Background
-[2024.01.21-12.42.13:619][651]LogViewport: Scene viewport resized to 423x281, mode Windowed.
-[2024.01.21-12.42.14:077][658]Cmd: TRANSACTION UNDO
-[2024.01.21-12.42.14:077][658]LogEditorTransaction: Undo Clicking on Actors
-[2024.01.21-12.42.14:564][676]Cmd: TRANSACTION UNDO
-[2024.01.21-12.42.14:564][676]LogEditorTransaction: Undo Clicking on Elements
-[2024.01.21-12.42.15:003][696]Cmd: TRANSACTION UNDO
-[2024.01.21-12.42.15:003][696]LogEditorTransaction: Undo Clicking Background
-[2024.01.21-12.42.15:547][720]Cmd: TRANSACTION UNDO
-[2024.01.21-12.42.15:547][720]LogEditorTransaction: Undo Clicking on Actors
-[2024.01.21-12.42.15:977][739]Cmd: TRANSACTION UNDO
-[2024.01.21-12.42.15:977][739]LogEditorTransaction: Undo Clicking on Elements
-[2024.01.21-12.42.16:395][758]Cmd: TRANSACTION UNDO
-[2024.01.21-12.42.16:395][758]LogEditorTransaction: Undo Delete Elements
-[2024.01.21-12.42.18:314][834]LogEditorViewport: Clicking Background
-[2024.01.21-12.42.30:466][477]Cmd: SELECT NONE
-[2024.01.21-12.43.25:092][686]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:21.102 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11589 files in 13634 folders with total size 629 MiB.
-[2024.01.21-12.43.48:938][791]LogSlate: Took 0.000165 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2024.01.21-12.43.53:059][963]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.43.54:151][  6]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Lamp/Lamp.Lamp
-[2024.01.21-12.43.54:152][  6]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.43.54:152][  6]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-12.43.54:179][  6]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
-[2024.01.21-12.43.54:761][  6]LogSlate: Took 0.000114 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
-[2024.01.21-12.43.55:992][146]LogViewport: Scene viewport resized to 786x685, mode Windowed.
-[2024.01.21-12.44.16:027][448]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-12.44.16:054][448]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.21-12.44.16:088][448]LogUObjectHash: Compacting FUObjectHashTables data took   1.04ms
-[2024.01.21-12.44.16:160][448]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.21-12.44.16:160][448]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE8BCDDDE47049604DABD2787AAF7C2CC.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.21-12.44.16:168][448]LogFileHelpers: All files are already saved.
-[2024.01.21-12.44.16:168][448]LogFileHelpers: Saving map 'BackroomsMap' took 0.115
-[2024.01.21-12.44.16:172][448]LogFileHelpers: InternalPromptForCheckoutAndSave took 145 ms (total: 300 ms)
-[2024.01.21-12.44.16:175][448]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.21-12.44.16:175][448]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.21-12.44.20:983][909]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-12.44.21:026][909]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true
-[2024.01.21-12.44.21:029][909]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp
-[2024.01.21-12.44.21:029][909]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp21C954E64024356CA89CFBB0D3E24BF9.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset'
-[2024.01.21-12.44.21:039][909]LogFileHelpers: InternalPromptForCheckoutAndSave took 56 ms (total: 356 ms)
-[2024.01.21-12.44.21:040][909]AssetCheck: New page: Asset Save: Lamp
-[2024.01.21-12.44.21:040][909]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp
-[2024.01.21-12.44.21:710][989]BlueprintLog: New page: Compile Lamp
-[2024.01.21-12.44.21:810][989]LogUObjectHash: Compacting FUObjectHashTables data took   1.07ms
-[2024.01.21-12.44.39:529][903]BlueprintLog: New page: Compile Lamp
-[2024.01.21-12.44.39:638][903]LogUObjectHash: Compacting FUObjectHashTables data took   1.04ms
-[2024.01.21-12.44.39:750][903]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-12.44.39:813][903]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true
-[2024.01.21-12.44.39:817][903]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp
-[2024.01.21-12.44.39:817][903]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp16A966BD4C7E3AA52288CD86C71D4B0A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset'
-[2024.01.21-12.44.39:829][903]LogFileHelpers: InternalPromptForCheckoutAndSave took 78 ms (total: 435 ms)
-[2024.01.21-12.44.39:829][903]AssetCheck: New page: Asset Save: Lamp
-[2024.01.21-12.44.39:829][903]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp
-[2024.01.21-12.45.12:451][763]BlueprintLog: New page: Compile Lamp
-[2024.01.21-12.45.12:555][763]LogUObjectHash: Compacting FUObjectHashTables data took   1.06ms
-[2024.01.21-12.45.32:881][404]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
-[2024.01.21-12.46.55:405][272]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-12.46.55:442][272]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.21-12.46.55:478][272]LogUObjectHash: Compacting FUObjectHashTables data took   1.44ms
-[2024.01.21-12.46.55:559][272]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.21-12.46.55:559][272]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap09A2B957400CA88BBC19159DE896B19E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.21-12.46.55:567][272]LogFileHelpers: All files are already saved.
-[2024.01.21-12.46.55:567][272]LogFileHelpers: Saving map 'BackroomsMap' took 0.126
-[2024.01.21-12.46.55:574][272]LogFileHelpers: InternalPromptForCheckoutAndSave took 169 ms (total: 604 ms)
-[2024.01.21-12.46.55:577][272]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.21-12.46.55:577][272]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.21-12.47.32:357][343]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.32:357][343]LogEditorTransaction: Undo Clicking on Elements
-[2024.01.21-12.47.32:717][350]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.32:717][350]LogEditorTransaction: Undo Move Elements
-[2024.01.21-12.47.32:884][355]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.32:884][355]LogEditorTransaction: Undo Clicking on Elements
-[2024.01.21-12.47.33:039][360]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.33:039][360]LogEditorTransaction: Undo Clicking on Elements
-[2024.01.21-12.47.33:189][366]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.33:189][366]LogEditorTransaction: Undo Move Elements
-[2024.01.21-12.47.33:357][375]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.33:357][375]LogEditorTransaction: Undo Move Elements
-[2024.01.21-12.47.33:495][383]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.33:495][383]LogEditorTransaction: Undo Move Elements
-[2024.01.21-12.47.33:635][390]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.33:635][390]LogEditorTransaction: Undo Move Elements
-[2024.01.21-12.47.33:787][399]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.33:787][399]LogEditorTransaction: Undo Move Elements
-[2024.01.21-12.47.33:932][408]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.33:933][408]LogEditorTransaction: Undo Move Elements
-[2024.01.21-12.47.34:063][416]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.34:063][416]LogEditorTransaction: Undo Move Elements
-[2024.01.21-12.47.34:216][425]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.34:216][425]LogEditorTransaction: Undo Move Elements
-[2024.01.21-12.47.34:346][433]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.34:346][433]LogEditorTransaction: Undo Move Elements
-[2024.01.21-12.47.34:507][443]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.34:507][443]LogEditorTransaction: Undo Clicking on Elements
-[2024.01.21-12.47.35:403][477]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.35:403][477]LogEditorTransaction: Undo Move Elements
-[2024.01.21-12.47.35:573][486]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.35:573][486]LogEditorTransaction: Undo Clicking on Elements
-[2024.01.21-12.47.35:737][493]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.35:737][493]LogEditorTransaction: Undo Rotate Elements
-[2024.01.21-12.47.35:903][502]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.35:903][502]LogEditorTransaction: Undo Clicking on Elements
-[2024.01.21-12.47.36:057][504]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.36:058][504]LogEditorTransaction: Undo Clicking on Elements
-[2024.01.21-12.47.36:219][506]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.36:219][506]LogEditorTransaction: Undo Move Elements
-[2024.01.21-12.47.36:392][511]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.36:392][511]LogEditorTransaction: Undo Clicking on Elements
-[2024.01.21-12.47.36:566][516]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.36:566][516]LogEditorTransaction: Undo Clicking on Elements
-[2024.01.21-12.47.36:705][521]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.36:705][521]LogEditorTransaction: Undo Move Elements
-[2024.01.21-12.47.36:857][530]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.36:857][530]LogEditorTransaction: Undo Rotate Elements
-[2024.01.21-12.47.37:028][539]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.37:028][539]LogEditorTransaction: Undo Rotate Elements
-[2024.01.21-12.47.37:143][546]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.37:143][546]LogEditorTransaction: Undo Rotate Elements
-[2024.01.21-12.47.37:287][555]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.37:287][555]LogEditorTransaction: Undo Rotate Elements
-[2024.01.21-12.47.37:431][564]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.37:431][564]LogEditorTransaction: Undo Rotate Elements
-[2024.01.21-12.47.37:589][574]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.37:589][574]LogEditorTransaction: Undo Rotate Elements
-[2024.01.21-12.47.37:749][584]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.37:749][584]LogEditorTransaction: Undo Rotate Elements
-[2024.01.21-12.47.37:909][594]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.37:909][594]LogEditorTransaction: Undo Move Elements
-[2024.01.21-12.47.38:056][603]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.38:056][603]LogEditorTransaction: Undo Move Elements
-[2024.01.21-12.47.38:215][613]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.38:215][613]LogEditorTransaction: Undo Rotate Elements
-[2024.01.21-12.47.38:376][623]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.38:376][623]LogEditorTransaction: Undo Rotate Elements
-[2024.01.21-12.47.38:533][633]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.38:533][633]LogEditorTransaction: Undo Rotate Elements
-[2024.01.21-12.47.38:707][644]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.38:707][644]LogEditorTransaction: Undo Rotate Elements
-[2024.01.21-12.47.39:716][711]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.39:717][711]LogEditorTransaction: Undo Rotate Elements
-[2024.01.21-12.47.42:483][890]Cmd: TRANSACTION UNDO
-[2024.01.21-12.47.42:484][890]LogEditorTransaction: Undo Rotate Elements
-[2024.01.21-12.48.01:275][273]Cmd: DELETE
-[2024.01.21-12.48.01:275][273]Cmd: ACTOR DELETE
-[2024.01.21-12.48.01:284][273]LogEditorActor: Deleted Actor: RectLight
-[2024.01.21-12.48.01:300][273]LogUObjectHash: Compacting FUObjectHashTables data took   1.03ms
-[2024.01.21-12.48.01:302][273]LogEditorActor: Deleted 1 Actors (0.026 secs)
-[2024.01.21-12.48.10:757][123]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-12.48.10:782][123]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.21-12.48.10:815][123]LogUObjectHash: Compacting FUObjectHashTables data took   0.51ms
-[2024.01.21-12.48.10:893][123]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.21-12.48.10:894][123]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap9577FC08407A6CE139FCC396C7FD1FBF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.21-12.48.10:901][123]LogFileHelpers: All files are already saved.
-[2024.01.21-12.48.10:901][123]LogFileHelpers: Saving map 'BackroomsMap' took 0.119
-[2024.01.21-12.48.10:912][123]LogFileHelpers: InternalPromptForCheckoutAndSave took 154 ms (total: 759 ms)
-[2024.01.21-12.48.10:915][123]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.21-12.48.10:915][123]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.21-12.48.13:773][388]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
-[2024.01.21-12.48.13:776][388]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-12.48.13:820][388]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true
-[2024.01.21-12.48.13:824][388]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp
-[2024.01.21-12.48.13:824][388]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/LampCF99F0134C35FFBB6F0B25936F7ED434.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset'
-[2024.01.21-12.48.13:838][388]LogFileHelpers: InternalPromptForCheckoutAndSave took 62 ms (total: 821 ms)
-[2024.01.21-12.48.13:841][388]AssetCheck: New page: Asset Save: Lamp
-[2024.01.21-12.48.13:841][388]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp
-[2024.01.21-12.50.26:290][226]LogShaderCompilers: Display: ================================================
-[2024.01.21-12.50.26:290][226]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.21-12.50.26:290][226]LogShaderCompilers: Display: Total job queries 28, among them cache hits 18 (64.29%)
-[2024.01.21-12.50.26:290][226]LogShaderCompilers: Display: Tracking 10 distinct input hashes that result in 9 distinct outputs (90.00%)
-[2024.01.21-12.50.26:290][226]LogShaderCompilers: Display: RAM used: 20,32 KiB of 1,60 GiB budget. Usage: 0.00%
-[2024.01.21-12.50.26:290][226]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.21-12.50.26:290][226]LogShaderCompilers: Display: Shaders Compiled: 0
-[2024.01.21-12.50.26:290][226]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
-[2024.01.21-12.50.26:290][226]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2024.01.21-12.50.26:290][226]LogShaderCompilers: Display: ================================================
-[2024.01.21-12.50.26:441][232]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.50.26:471][233]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.50.27:571][285]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door
-[2024.01.21-12.50.27:571][285]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.50.27:571][285]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-12.50.27:738][285]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Color 'Graph.Node.Comment.TextColor'.'
-[2024.01.21-12.50.29:189][356]LogSlate: Window 'Blueprint_door' being destroyed
-[2024.01.21-12.50.29:193][356]LogSlate: Window 'Blueprint_door' being destroyed
-[2024.01.21-12.50.29:199][356]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-12.50.29:199][356]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.50.33:786][574]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start
-[2024.01.21-12.50.33:786][574]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.50.33:786][574]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-12.50.35:485][648]LogSlate: Window 'Blueprint_door_start' being destroyed
-[2024.01.21-12.50.35:489][648]LogSlate: Window 'Blueprint_door_start' being destroyed
-[2024.01.21-12.50.35:495][648]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-12.50.35:495][648]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.50.36:817][716]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door
-[2024.01.21-12.50.36:818][716]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.50.36:818][716]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-12.50.38:229][774]LogViewport: Scene viewport resized to 784x587, mode Windowed.
-[2024.01.21-12.50.44:974][ 54]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-12.50.45:035][ 54]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true
-[2024.01.21-12.50.45:043][ 54]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door
-[2024.01.21-12.50.45:043][ 54]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Blueprint_door1893DFB6449CB3FB72080AB99B5E3B6B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset'
-[2024.01.21-12.50.45:062][ 54]LogFileHelpers: InternalPromptForCheckoutAndSave took 88 ms (total: 910 ms)
-[2024.01.21-12.50.45:064][ 54]AssetCheck: New page: Asset Save: Blueprint_door
-[2024.01.21-12.50.45:064][ 54]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door
-[2024.01.21-12.50.45:365][ 70]BlueprintLog: New page: Compile Blueprint_door
-[2024.01.21-12.50.45:407][ 70]LogUObjectHash: Compacting FUObjectHashTables data took   1.07ms
-[2024.01.21-12.50.46:019][ 96]LogSlate: Window 'Blueprint_door' being destroyed
-[2024.01.21-12.50.46:029][ 96]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-12.50.46:029][ 96]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.51.13:032][520]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-12.51.13:057][520]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.21-12.51.13:091][520]LogUObjectHash: Compacting FUObjectHashTables data took   1.05ms
-[2024.01.21-12.51.13:173][520]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.21-12.51.13:173][520]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap7A33ABF6446233087BA448B5A3321518.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.21-12.51.13:181][520]LogFileHelpers: All files are already saved.
-[2024.01.21-12.51.13:181][520]LogFileHelpers: Saving map 'BackroomsMap' took 0.124
-[2024.01.21-12.51.13:185][520]LogFileHelpers: InternalPromptForCheckoutAndSave took 152 ms (total: 1.06 sec)
-[2024.01.21-12.51.13:187][520]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.21-12.51.13:187][520]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.21-12.51.20:749][339]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-12.51.20:790][339]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true
-[2024.01.21-12.51.20:794][339]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp
-[2024.01.21-12.51.20:794][339]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp3B5690FE43ABA419F75AFE924C28D246.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset'
-[2024.01.21-12.51.20:805][339]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 1.11 sec)
-[2024.01.21-12.51.20:806][339]AssetCheck: New page: Asset Save: Lamp
-[2024.01.21-12.51.20:806][339]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp
-[2024.01.21-12.51.21:373][407]BlueprintLog: New page: Compile Lamp
-[2024.01.21-12.51.21:474][407]LogUObjectHash: Compacting FUObjectHashTables data took   1.05ms
-[2024.01.21-12.51.43:872][642]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.21-12.51.43:880][642]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.21-12.51.43:880][642]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 14:51:43)
-[2024.01.21-12.51.43:883][642]LogOnline: OSS: Created online subsystem instance for: NULL
-[2024.01.21-12.51.43:883][642]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
-[2024.01.21-12.51.43:884][642]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.21-12.51.43:908][642]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024905s)
-[2024.01.21-12.51.43:908][642]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.024940s)
-[2024.01.21-12.51.43:923][642]LogUObjectHash: Compacting FUObjectHashTables data took   1.42ms
-[2024.01.21-12.51.43:926][642]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-12.51.43:926][642]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-12.51.43:926][642]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.21-12.51.43:927][642]LogPlayLevel: PIE: World Init took: (0.000971s)
-[2024.01.21-12.51.43:927][642]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
-[2024.01.21-12.51.43:927][642]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.21-12.51.43:927][642]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.21-12.51.43:927][642]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.21-12.51.43:927][642]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.21-12.51.43:927][642]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.21-12.51.43:927][642]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.21-12.51.43:927][642]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.21-12.51.43:927][642]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.21-12.51.43:927][642]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.21-12.51.43:927][642]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.21-12.51.43:927][642]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.21-12.51.43:929][642]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.21-12.51.43:956][642]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.21-12.51.43:956][642]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.21-12.51.43:956][642]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.21-12.51.43:956][642]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.21-12.51.43:956][642]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
-[2024.01.21-12.51.43:956][642]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
-[2024.01.21-12.51.43:958][642]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
-[2024.01.21-12.51.43:958][642]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
-[2024.01.21-12.51.43:958][642]LogInit: FAudioDevice initialized with ID 2.
-[2024.01.21-12.51.43:958][642]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'.
-[2024.01.21-12.51.43:958][642]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
-[2024.01.21-12.51.43:967][642]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.51.46:913][642]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.21-12.51.46:923][642]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-13.51.46
-[2024.01.21-12.51.46:924][642]LogWorld: Bringing up level for play took: 0.011103
-[2024.01.21-12.51.46:926][642]LogOnline: OSS: Created online subsystem instance for: :Context_10
-[2024.01.21-12.51.46:937][642]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.21-12.51.46:938][642]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.21-12.51.46:940][642]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Engine/VREditor/Devices/Generic/GenericHMD.GenericHMD being ready before playing
-[2024.01.21-12.51.46:941][642]vr.PixelDensity = "1"
-[2024.01.21-12.51.46:943][642]PIE: Server logged in
-[2024.01.21-12.51.46:944][642]PIE: Play in editor total start time 3,064 seconds.
-[2024.01.21-12.51.46:948][642]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.21-12.51.47:091][642]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.21-12.51.47:096][642]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.21-12.51.47:099][642]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952
-[2024.01.21-12.51.47:138][642]LogSlate: Took 0.000126 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2024.01.21-12.51.47:374][645]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.21-12.51.52:449][745]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-12.51.52:449][745]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.21-12.51.52:483][745]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.21-12.51.52:485][745]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-12.51.52:486][745]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.51.52:494][745]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.21-12.51.52:499][745]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-12.51.52:512][745]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.21-12.51.52:514][745]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
-[2024.01.21-12.51.52:514][745]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
-[2024.01.21-12.51.52:515][745]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
-[2024.01.21-12.51.52:526][745]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.21-12.51.52:526][745]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.21-12.51.52:528][745]LogUObjectHash: Compacting FUObjectHashTables data took   1.48ms
-[2024.01.21-12.51.52:586][746]LogPlayLevel: Display: Destroying online subsystem :Context_10
-[2024.01.21-12.51.57:199][919]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-12.51.57:244][919]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.21-12.51.57:283][919]LogUObjectHash: Compacting FUObjectHashTables data took   1.22ms
-[2024.01.21-12.51.57:364][919]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.21-12.51.57:364][919]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap5492DAC045C4BEE860DA47B5F2F9BA51.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.21-12.51.57:372][919]LogFileHelpers: All files are already saved.
-[2024.01.21-12.51.57:372][919]LogFileHelpers: Saving map 'BackroomsMap' took 0.128
-[2024.01.21-12.51.57:387][919]LogFileHelpers: InternalPromptForCheckoutAndSave took 187 ms (total: 1.30 sec)
-[2024.01.21-12.51.57:389][919]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.21-12.51.57:389][919]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.21-12.51.58:748][968]LogD3D11RHI: Error: Direct3DDevice->CreateTexture2D(TextureDesc,SubResourceData,OutTexture2D) failed with error E_OUTOFMEMORY
- at D:\build\++UE5\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Texture.cpp:181
- Size=16384x4096x1 PF=12 D3DFormat=(0x00000035), NumMips=1, Flags=D3D11_BIND_DEPTH_STENCIL D3D11_BIND_SHADER_RESOURCE , Usage:0x0, CPUFlags:0x0, MiscFlags:0x0, SampleCount:0x1, SampleQuality:0x0, SubresPtr:0x0000000000000000, SubresPitch:0, SubresSlicePitch:0, Name:'WholeSceneShadowmap', DebugInfo: 
-[2024.01.21-12.51.58:748][968]LogD3D11RHI: Error: 	Budget:	15569.21 MB
-[2024.01.21-12.51.58:748][968]LogD3D11RHI: Error: 	Used:	4332.50 MB
-[2024.01.21-12.52.00:641][970]LogConsoleResponse:    260 = 133895 KB (2D 3512x1952 PF_DepthStencil 4xMSAA) Composite.PrimitivesDepth unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     90 = 107116 KB (2D 3512x1952 PF_B8G8R8A8 RT 4xMSAA) Editor.PrimitivesColor unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:      3 = 107116 KB (2D 7024x3904 PF_R32_FLOAT RT) Composite.PrimitivesDepthHistory
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    101 = 107116 KB (2D 7024x3904 PF_R32_FLOAT RT) Composite.PrimitivesDepthHistory unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     28 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneDirectLighting
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     31 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneFinalLighting
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     29 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneIndirectLighting
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     27 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT) Lumen.SceneEmissive
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     24 = 65536 KB (2D 4096x4096 PF_R8G8B8A8 RT) Lumen.SceneAlbedo
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     41 = 57344 KB (3D 1024x1024x56 PF_R8 UAV) GlobalDistanceField.PageAtlas
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    364 = 53558 KB (2D 3512x1952 PF_A16B16G16R16 RT UAV) SceneVelocity unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    249 = 53558 KB (2D 3512x1952 PF_FloatRGBA RT UAV) Lumen.Reflections.SpecularIndirect
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    314 = 53558 KB (2D 3512x1952 PF_FloatRGBA RT UAV) Lumen.Reflections.SpecularIndirect unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    343 = 53558 KB (2D 3512x1952 PF_FloatRGBA RT) Translucency.AfterDOF.Color unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    254 = 53558 KB (2D 3512x1952 PF_FloatRGBA UAV) Lumen.ScreenProbeGather.DiffuseIndirect
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    256 = 53558 KB (2D 3512x1952 PF_FloatRGBA UAV) Lumen.ScreenProbeGather.DiffuseIndirect unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     72 = 53558 KB (2D 3512x1952 PF_FloatRGBA UAV) Lumen.ScreenProbeGather.DiffuseIndirect unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    105 = 33474 KB (2D 3512x1952 PF_DepthStencil) Editor.SelectionOutline unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    246 = 33474 KB (2D 3512x1952 PF_DepthStencil) SceneDepthZ
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    363 = 33474 KB (2D 3512x1952 PF_DepthStencil) SceneDepthZ
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     23 = 32768 KB (2D 4096x4096 PF_G16 RT) Lumen.SceneDepth
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     26 = 32768 KB (2D 4096x4096 PF_R8G8 RT) Lumen.SceneNormal
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    151 = 26779 KB (2D 3512x1952 PF_A2B10G10R10 RT) SelectionOutlineColor unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    288 = 26779 KB (2D 3512x1952 PF_A2B10G10R10 RT) Tonemap unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    310 = 26779 KB (2D 3512x1952 PF_A2B10G10R10 UAV) Lumen.ScreenProbeGather.ScreenBentNormal unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    272 = 26779 KB (2D 3512x1952 PF_A2B10G10R10 UAV) TSR.History.Guide
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    280 = 26779 KB (2D 3512x1952 PF_A2B10G10R10 UAV) TSR.ReprojectedHistoryGuide unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    290 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT sRGB) GBufferC unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    289 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT) GBufferB unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    291 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT) GBufferD unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    292 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT) GBufferE unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    362 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT) HitProxy
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    333 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT) ShadowMaskTexture unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     13 = 26779 KB (2D 3512x1952 PF_FloatR11G11B10 UAV) TSR.Output
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    357 = 26779 KB (2D 3512x1952 PF_FloatR11G11B10 UAV) TSR.Output unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    245 = 26779 KB (2D 3512x1952 PF_FloatRGB RT UAV) SceneColor
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    258 = 26779 KB (2D 3512x1952 PF_FloatRGB RT UAV) SceneColor unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    326 = 26779 KB (2D 3512x1952 PF_FloatRGB UAV) Lumen.Reflections.ResolvedSpecularIndirect unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    253 = 26779 KB (2D 3512x1952 PF_FloatRGB UAV) Lumen.ScreenProbeGather.RoughSpecularIndirect
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    255 = 26779 KB (2D 3512x1952 PF_FloatRGB UAV) Lumen.ScreenProbeGather.RoughSpecularIndirect unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     53 = 26779 KB (2D 3512x1952 PF_FloatRGB UAV) Lumen.ScreenProbeGather.RoughSpecularIndirect unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    347 = 26779 KB (2D 3512x1952 PF_G16R16 UAV) TSR.Velocity.Dilated unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    350 = 26779 KB (2D 3512x1952 PF_G16R16 UAV) TSR.Velocity.HoleFilled unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    311 = 26779 KB (2D 3512x1952 PF_R32_FLOAT UAV) Lumen.DepthHistory
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    286 = 26779 KB (2D 3512x1952 PF_R32_UINT UAV) TSR.History.SubpixelDepth
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    345 = 26779 KB (2D 3512x1952 PF_R32_UINT UAV) TSR.PrevClosestDepthTexture unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    346 = 26779 KB (2D 3512x1952 PF_R32_UINT UAV) TSR.PrevScatteredSubpixelDepth unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    344 = 26779 KB (2D 3512x1952 PF_R32_UINT UAV) TSR.PrevUseCountTexture unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    271 = 26779 KB (2D 3512x1952 PF_R8G8B8A8 UAV) TSR.History.Moire
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    279 = 26779 KB (2D 3512x1952 PF_R8G8B8A8 UAV) TSR.ReprojectedHistoryMoire unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     12 = 21504 KB (2D 2048x2048 PF_FloatRGB UAV) Lumen.RadianceCache.FinalRadianceAtlas
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:      8 = 20736 KB (2D 2304x2304 PF_FloatRGB UAV) Lumen.RadianceCache.FinalRadianceAtlas
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    104 = 16384 KB (2D 2048x2048 PF_FloatRGB UAV) Lumen.RadianceCache.FilteredRadianceProbeAtlasTexture unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:      7 = 16384 KB (2D 2048x2048 PF_FloatRGB UAV) Lumen.RadianceCache.RadianceProbeAtlasTextureSource
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     25 = 16384 KB (2D 4096x4096 PF_G8 RT) Lumen.SceneOpacity
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     30 = 16384 KB (2D 4096x4096 PF_R8 RT UAV) Lumen.SceneNumFramesAccumulatedAtlas
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     52 = 16384 KB (3D 1024x1024x16 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     55 = 16384 KB (3D 1024x1024x16 PF_R8 UAV) GlobalDistanceField.PageAtlas
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    300 = 13420 KB (2D 3520x1952 PF_R16_UINT UAV) Lumen.ScreenProbeGather.ScreenTileAdaptiveProbeIndices unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    322 = 13390 KB (2D 1756x976 PF_FloatRGBA UAV) Lumen.Reflections.ReflectionRayBuffer unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    250 = 13390 KB (2D 3512x1952 PF_R16F RT UAV) Lumen.Reflections.AccumulatedResolveVariance
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    313 = 13390 KB (2D 3512x1952 PF_R16F RT UAV) Lumen.Reflections.AccumulatedResolveVariance unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    327 = 13390 KB (2D 3512x1952 PF_R16F UAV) Lumen.Reflections.ResolvedSpecularIndirectDepth unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    328 = 13390 KB (2D 3512x1952 PF_R16F UAV) Lumen.Reflections.ResolveVariance unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    348 = 13390 KB (2D 3512x1952 PF_R16F UAV) TSR.ClosestDepthTexture unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    353 = 13390 KB (2D 3512x1952 PF_R8G8 UAV) TSR.HistoryRejection unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    351 = 13390 KB (2D 3512x1952 PF_R8G8 UAV) TSR.velocity.HoleFillMask unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    270 = 9216 KB (2D 1536x1536 PF_FloatRGB UAV) Lumen.Radiosity.FilteredTraceRadianceAtlas unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     22 = 9216 KB (2D 1536x1536 PF_FloatRGB UAV) Lumen.Radiosity.TraceRadianceAtlas
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:      6 = 8192 KB (2D 2048x2048 PF_R16F UAV) Lumen.RadianceCache.DepthProbeAtlasTexture
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     14 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    187 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     49 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    103 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    115 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     54 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     48 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     40 = 7168 KB (3D 512x512x28 PF_R8 UAV) GlobalDistanceField.CoverageAtlas
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    242 = 6695 KB (2D 1756x976 PF_FloatR11G11B10 RT) BloomSetup unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    152 = 6695 KB (2D 1756x976 PF_FloatR11G11B10 RT) BloomY unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    358 = 6695 KB (2D 1756x976 PF_FloatR11G11B10 UAV) TSR.HalfResOutput unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    324 = 6695 KB (2D 1756x976 PF_FloatRGB UAV) Lumen.Reflections.TraceRadiance unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    321 = 6695 KB (2D 1756x976 PF_R32_FLOAT UAV) Lumen.Reflections.ReflectionDownsampledDepth unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    257 = 6695 KB (2D 3512x1952 PF_G8 UAV) Lumen.Reflections.NumHistoryFramesAccumulated
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    312 = 6695 KB (2D 3512x1952 PF_G8 UAV) Lumen.Reflections.NumHistoryFramesAccumulated unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    149 = 6695 KB (2D 3512x1952 PF_R8 RT) Final Luminance
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    262 = 6695 KB (2D 3512x1952 PF_R8 UAV) Lumen.ScreenProbeGather.FastUpdateMode
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    252 = 6695 KB (2D 3512x1952 PF_R8 UAV) Lumen.ScreenProbeGather.FastUpdateMode unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    261 = 6695 KB (2D 3512x1952 PF_R8 UAV) Lumen.ScreenProbeGather.NumHistoryFramesAccumulated
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    251 = 6695 KB (2D 3512x1952 PF_R8 UAV) Lumen.ScreenProbeGather.NumHistoryFramesAccumulated unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     16 = 6695 KB (2D 3512x1952 PF_R8 UAV) TSR.AntiAliasing.Noise unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    352 = 6695 KB (2D 3512x1952 PF_R8 UAV) TSR.History.Metadata
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    354 = 6695 KB (2D 3512x1952 PF_R8 UAV) TSR.History.Metadata unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    338 = 6695 KB (2D 3512x1952 PF_R8 UAV) TSR.ParallaxRejectionMask unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    295 = 6695 KB (2D 3512x1952 PF_R8_UINT RT) LightingChannels unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    356 = 6695 KB (2D 3512x1952 PF_R8_UINT UAV) TSR.AntiAliasing.Filtered unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    355 = 6695 KB (2D 3512x1952 PF_R8_UINT UAV) TSR.AntiAliasing.Raw unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    349 = 6695 KB (2D[1] 3512x1952 PF_R8_UINT UAV) TSR.ParallaxFactor unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    106 = 4096 KB (2D 1024x1024 PF_FloatRGB UAV) Lumen.RadianceCache.FilteredRadianceProbeAtlasTexture unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:     11 = 4096 KB (2D 1024x1024 PF_FloatRGB UAV) Lumen.RadianceCache.RadianceProbeAtlasTextureSource
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    309 = 3911 KB (2D 1100x910 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadianceWithBorder unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    323 = 3348 KB (2D 1756x976 PF_R16_UINT UAV) Lumen.Reflections.RayTraceDistance unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    325 = 3348 KB (2D 1756x976 PF_R16F UAV) Lumen.Reflections.TraceHit unused(1)
-[2024.01.21-12.52.00:642][970]LogConsoleResponse:    154 = 3348 KB (2D 878x976 PF_FloatR11G11B10 RT) BloomX unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:     65 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    259 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    308 = 2503 KB (2D 880x728 PF_FloatR11G11B10 UAV) Lumen.ScreenProbeGather.ScreenProbeIrradianceWithBorder unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    335 = 2503 KB (2D 880x728 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    337 = 2503 KB (2D 880x728 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    304 = 2503 KB (2D 880x728 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    303 = 2503 KB (2D 880x728 PF_R32_UINT UAV) Lumen.ScreenProbeGather.TraceHit unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:     10 = 2048 KB (2D 1024x1024 PF_R16F UAV) Lumen.RadianceCache.DepthProbeAtlasTexture
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:     35 = 2048 KB (2D 1024x1024 PF_ShadowDepth) PreShadowCacheDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:     15 = 2048 KB (2D 512x512 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHBlueAtlas
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:     17 = 2048 KB (2D 512x512 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHGreenAtlas
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:     21 = 2048 KB (2D 512x512 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHRedAtlas
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    202 = 1728 KB (3D 192x48x48 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    268 = 1728 KB (3D 192x48x48 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    360 = 1674 KB (2D 878x488 PF_FloatR11G11B10 RT) BloomY unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    277 = 1366 KB (2D 1024x512 PF_R16F UAV) HZBClosest unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    276 = 1366 KB (2D 1024x512 PF_R16F UAV) HZBFurthest unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    287 = 1280 KB (2D 512x512 PF_DepthStencil) Lumen.CardCaptureDepthStencilAtlas unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    302 = 1252 KB (2D 880x728 PF_R16_UINT UAV) Lumen.ScreenProbeGather.RayInfosForTracing unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    301 = 1252 KB (2D 880x728 PF_R16F UAV) Lumen.ScreenProbeGather.LightingProbabilityDensityFunction unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    285 = 1024 KB (2D 512x512 PF_FloatR11G11B10 RT) Lumen.CardCaptureEmissiveAtlas unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    278 = 1024 KB (2D 512x512 PF_FloatR11G11B10 RT) Lumen.ResampledCardCaptureDirectLighting unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    281 = 1024 KB (2D 512x512 PF_FloatR11G11B10 RT) Lumen.ResampledCardCaptureIndirectLighting unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    283 = 1024 KB (2D 512x512 PF_R8G8B8A8 RT) Lumen.CardCaptureAlbedoAtlas unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    284 = 1024 KB (2D 512x512 PF_R8G8B8A8 RT) Lumen.CardCaptureNormalAtlas unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:     38 = 977 KB (3D 63x63x252 PF_R8 UAV) GlobalDistanceField.MipTexture
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    193 = 949 KB (2D 1208x804 PF_R8 RT) Final Luminance
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    331 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) ៀ豽ন unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    329 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) ៀ豽ন unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    336 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) ᣀ豽ন unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    334 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) 䧀豽ন unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    330 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) 囀豽ন unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    332 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) 囀豽ন unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    156 = 837 KB (2D 439x488 PF_FloatR11G11B10 RT) BloomX unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    140 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    141 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:     32 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    122 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:      5 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    144 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    126 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:     51 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:     43 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    109 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    111 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    130 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    170 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:     42 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    124 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    150 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    176 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:     87 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:      9 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:     93 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:     98 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    120 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:     47 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    125 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:     39 = 729 KB (3D 36x36x144 PF_R32_UINT UAV) GlobalDistanceField.PageTableCombined
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:     36 = 729 KB (3D 36x36x144 PF_R32_UINT UAV) GlobalDistanceField.PageTableMovableLayer
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:     37 = 729 KB (3D 36x36x144 PF_R32_UINT UAV) GlobalDistanceField.PageTableStationaryLayer
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    305 = 626 KB (2D 880x728 PF_R8 UAV) Lumen.ScreenProbeGather.ScreenProbeHitDistance unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    306 = 626 KB (2D 880x728 PF_R8 UAV) Lumen.ScreenProbeGather.ScreenProbeTraceMoving unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    361 = 419 KB (2D 439x244 PF_FloatR11G11B10 RT) BloomY unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    282 = 256 KB (2D 512x512 PF_R8 RT) Lumen.ResampledCardCaptureNumFramesAccumulated unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    316 = 226 KB (3D 57x39x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.FilteredVolumeTraceRadiance unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    318 = 226 KB (3D 57x39x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.FilteredVolumeTraceRadiance unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    157 = 210 KB (2D 220x244 PF_FloatR11G11B10 RT) BloomX unused(1)
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    172 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    178 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    167 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    177 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    113 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    173 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    116 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    180 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    194 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    195 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    184 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    185 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    166 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    110 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    188 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    189 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    190 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    191 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    192 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    136 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    181 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    174 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    196 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    197 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    182 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    228 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    135 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    107 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    102 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    134 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    100 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    117 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    206 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    207 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    208 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    209 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    210 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    133 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    118 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    132 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    214 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    215 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    216 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    119 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    137 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    219 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    220 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    221 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    222 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    223 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    224 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    229 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    226 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    227 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    165 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    230 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    231 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    108 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    232 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    169 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    234 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    235 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    236 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    237 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:     99 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    160 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:643][970]LogConsoleResponse:    240 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    241 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     97 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     96 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     95 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     94 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    159 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     92 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     91 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    158 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     89 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     88 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    112 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     86 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     85 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     84 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     83 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     82 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     81 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     80 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     79 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     78 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     77 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     76 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     75 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    175 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    114 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    225 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    155 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     74 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     73 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     71 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     70 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     69 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     68 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     67 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     66 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     58 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    121 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    131 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    153 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     46 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    123 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    233 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    129 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    128 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    127 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     45 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     44 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    148 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    147 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    146 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    145 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    143 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    142 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     33 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    139 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    138 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    217 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    218 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     20 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    162 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    163 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    183 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     59 = 168 KB (3D 35x35x140 PF_R8 UAV) GlobalDistanceField.MipTexture
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    186 = 162 KB (3D 72x24x24 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    267 = 162 KB (3D 72x24x24 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    263 = 157 KB (2D 110x91 PF_A32B32G32R32F UAV) Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    265 = 157 KB (2D 110x91 PF_A32B32G32R32F UAV) Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     64 = 128 KB (3D 32x32x32 PF_A2B10G10R10 RT) CombineLUTs
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     19 = 128 KB (3D 32x32x32 PF_A2B10G10R10 RT) CombineLUTs
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     56 = 125 KB (3D 20x20x80 PF_R32_UINT UAV) GlobalDistanceField.PageTableCombined
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     62 = 125 KB (3D 20x20x80 PF_R32_UINT UAV) GlobalDistanceField.PageTableMovableLayer
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     63 = 125 KB (3D 20x20x80 PF_R32_UINT UAV) GlobalDistanceField.PageTableStationaryLayer
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    317 = 113 KB (3D 57x39x26 PF_R16F UAV) Lumen.TranslucencyVolume.VolumeTraceHitDistance unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    275 = 105 KB (2D 220x122 PF_FloatR11G11B10 RT) BloomY unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    315 = 105 KB (2D 439x244 PF_R8_UINT UAV) Lumen.Reflections.ResolveTileUsed unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    168 = 53 KB (2D 110x122 PF_FloatR11G11B10 RT) BloomX unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    320 = 51 KB (3D 19x13x26 PF_FloatRGBA UAV) Lumen.TranslucencyVolume.SHLighting1 unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    161 = 51 KB (3D 19x13x26 PF_FloatRGBA UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    274 = 51 KB (3D 19x13x26 PF_FloatRGBA UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0 unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    203 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    200 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     50 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     57 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    201 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    198 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    199 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    204 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    213 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    212 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    211 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    205 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    264 = 40 KB (2D 110x91 PF_R32_UINT UAV) Lumen.ScreenProbeGather.ScreenProbeSceneDepth
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    266 = 40 KB (2D 110x91 PF_R32_UINT UAV) Lumen.ScreenProbeGather.ScreenProbeSceneDepth unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:      4 = 33 KB (2D 66x64 PF_A16B16G16R16) SSProfiles
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    248 = 27 KB (2D 110x61 PF_FloatR11G11B10 RT) BloomY unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    299 = 27 KB (2D 110x61 PF_R32_UINT UAV) Lumen.ScreenProbeGather.ScreenTileAdaptiveProbeHeader unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    319 = 26 KB (3D 19x13x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.SHLighting0 unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    164 = 26 KB (3D 19x13x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    273 = 26 KB (3D 19x13x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0 unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    298 = 20 KB (2D 110x91 PF_R16_UINT UAV) Lumen.ScreenProbeGather.ScreenProbeWorldSpeed unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    297 = 20 KB (2D 110x91 PF_R8G8 UAV) Lumen.ScreenProbeGather.ScreenProbeWorldNormal unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    359 = 20 KB (3D 11x7x32 PF_G32R32F UAV) LocalExposure unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    171 = 14 KB (2D 55x61 PF_FloatR11G11B10 RT) BloomX unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    307 = 10 KB (2D 110x91 PF_R8 UAV) Lumen.ScreenProbeGather.ScreenProbeMoving unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    239 = 7 KB (2D 55x31 PF_FloatR11G11B10 RT) BloomY unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:      2 = 6 KB (2D 768x8 PF_R8) AsciiTexture
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    179 = 4 KB (2D 28x31 PF_FloatR11G11B10 RT) BloomX unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    243 = 3 KB (2D 42x28 PF_R16F RT) LocalExposureGaussianY unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    247 = 3 KB (2D 42x28 PF_R16F UAV) GaussianLumSetupTexture unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    244 = 2 KB (2D 21x28 PF_R16F RT) LocalExposureGaussianX unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     60 = 1 KB (2D 1x1 PF_A32B32G32R32F UAV) EyeAdaptationTexture
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     61 = 1 KB (2D 1x1 PF_A32B32G32R32F UAV) EyeAdaptationTexture
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     18 = 1 KB (2D 1x1 PF_A32B32G32R32F UAV) EyeAdaptationTexture
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:     34 = 1 KB (2D 1x1 PF_A32B32G32R32F UAV) EyeAdaptationTexture
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    238 = 1 KB (2D 1x1 PF_R16F UAV) Dummy
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    269 = 1 KB (2D 1x1 PF_R16F UAV) Dummy unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    342 = 1 KB (2D 1x1 PF_R32_FLOAT UAV) OIT.SampleDepth unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    340 = 1 KB (2D 1x1 PF_R32_UINT UAV) OIT.SampleColor unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    339 = 1 KB (2D 1x1 PF_R32_UINT UAV) OIT.SampleCount unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    341 = 1 KB (2D 1x1 PF_R32_UINT UAV) OIT.SampleTrans unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    294 = 1 KB (2D 1x1 PF_R8 UAV) Substrate.DummyWritableTexture unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    293 = 1 KB (2D[1] 1x1 PF_R32_UINT UAV) Substrate.DummyWritableTexture unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    296 = 1 KB (2D[1] 4x4 PF_R32_UINT UAV) Dummy-OutDepthBuffer unused(1)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:      1 = 1 KB (3D 1x1x1 PF_B8G8R8A8 RT) HairLUT0
-[2024.01.21-12.52.00:644][970]LogConsoleResponse: 
-[2024.01.21-12.52.00:644][970]LogConsoleResponse: Pool: 1182/2680 MB (referenced/allocated)
-[2024.01.21-12.52.00:644][970]LogConsoleResponse: 
-[2024.01.21-12.52.00:644][970]LogConsoleResponse: RDGResourceName (what was rendered this frame, use <RDGResourceName>@<Version> to get intermediate versions):
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    SceneDepthZ
-[2024.01.21-12.52.00:644][970]LogConsoleResponse:    SceneVelocity
-[2024.01.21-12.52.00:644][970]LogConsoleResponse: 
-[2024.01.21-12.52.00:644][970]Cmd: rhi.DumpMemory
-[2024.01.21-12.52.00:646][970]RHI resource memory (not tracked by our allocator)
-[2024.01.21-12.52.00:646][970]         0.000MB  -  Bindless Resource Heap - STAT_BindlessResourceHeapMemory - STATGROUP_RHI - STATCAT_Advanced
-[2024.01.21-12.52.00:646][970]         0.000MB  -  Bindless Sampler Heap - STAT_BindlessSamplerHeapMemory - STATGROUP_RHI - STATCAT_Advanced
-[2024.01.21-12.52.00:646][970]         0.000MB  -  Misc Buffer Memory - STAT_MiscBufferMemory - STATGROUP_RHI - STATCAT_Advanced
-[2024.01.21-12.52.00:646][970]         0.000MB  -  Draw Indirect Buffer Memory - STAT_DrawIndirectBufferMemory - STATGROUP_RHI - STATCAT_Advanced
-[2024.01.21-12.52.00:646][970]         0.700MB  -  Byte Address Buffer Memory - STAT_ByteAddressBufferMemory - STATGROUP_RHI - STATCAT_Advanced
-[2024.01.21-12.52.00:646][970]       160.682MB  -  Structured Buffer Memory - STAT_StructuredBufferMemory - STATGROUP_RHI - STATCAT_Advanced
-[2024.01.21-12.52.00:646][970]         0.000MB  -  RayTracing Acceleration Structure Memory - STAT_RTAccelerationStructureMemory - STATGROUP_RHI - STATCAT_Advanced
-[2024.01.21-12.52.00:646][970]       100.803MB  -  Vertex Buffer Memory - STAT_VertexBufferMemory - STATGROUP_RHI - STATCAT_Advanced
-[2024.01.21-12.52.00:646][970]         9.474MB  -  Index Buffer Memory - STAT_IndexBufferMemory - STATGROUP_RHI - STATCAT_Advanced
-[2024.01.21-12.52.00:646][970]         1.715MB  -  Uniform Buffer Memory - STAT_UniformBufferMemory - STATGROUP_RHI - STATCAT_Advanced
-[2024.01.21-12.52.00:646][970]        22.063MB  -  Texture Cube Memory - STAT_TextureMemoryCube - STATGROUP_RHI - STATCAT_Advanced
-[2024.01.21-12.52.00:646][970]         0.172MB  -  Texture 3D Memory - STAT_TextureMemory3D - STATGROUP_RHI - STATCAT_Advanced
-[2024.01.21-12.52.00:646][970]       238.544MB  -  Texture 2D Memory - STAT_TextureMemory2D - STATGROUP_RHI - STATCAT_Advanced
-[2024.01.21-12.52.00:646][970]      1128.342MB  -  UAV Texture Memory - STAT_UAVTextureMemory - STATGROUP_RHI - STATCAT_Advanced
-[2024.01.21-12.52.00:646][970]        48.750MB  -  Render Target Cube Memory - STAT_RenderTargetMemoryCube - STATGROUP_RHI - STATCAT_Advanced
-[2024.01.21-12.52.00:646][970]         5.313MB  -  Render Target 3D Memory - STAT_RenderTargetMemory3D - STATGROUP_RHI - STATCAT_Advanced
-[2024.01.21-12.52.00:646][970]      1907.046MB  -  Render Target 2D Memory - STAT_RenderTargetMemory2D - STATGROUP_RHI - STATCAT_Advanced
-[2024.01.21-12.52.00:646][970]3623.603MB total
-[2024.01.21-12.52.00:646][970]LogWindows: FPlatformMisc::RequestExit(1, TerminateOnOutOfMemory)
-[2024.01.21-12.52.00:646][970]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 0, TerminateOnOutOfMemory)
-[2024.01.21-12.52.00:646][970]LogCore: Engine exit requested (reason: Win RequestExit)
diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-14.51.18.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-14.51.18.log
new file mode 100644
index 0000000000000000000000000000000000000000..d860ae26bfe2694cec891d3de7700edf9b6c4c19
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-14.51.18.log
@@ -0,0 +1,2054 @@
+Log file open, 01/21/24 15:39:05
+LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
+LogWindows: File 'aqProf.dll' does not exist
+LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
+LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi.dll' does not exist
+LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi32e.dll' does not exist
+LogWindows: Started CrashReportClient (pid=14916)
+LogWindows: Custom abort handler registered for crash reporting.
+LogInit: Display: Running engine for game: BackroomsDigitalArt
+LogCore: UnrealTraceServer: Trace store launch successful
+LogTrace: Initializing trace...
+LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
+LogTrace: Finished trace initialization.
+LogCsvProfiler: Display: Metadata set : platform="Windows"
+LogCsvProfiler: Display: Metadata set : config="Development"
+LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
+LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
+LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3007] "
+LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor"
+LogCsvProfiler: Display: Metadata set : pgoenabled="0"
+LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
+LogCsvProfiler: Display: Metadata set : ltoenabled="0"
+LogCsvProfiler: Display: Metadata set : asan="0"
+LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject""
+LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1"
+LogCsvProfiler: Display: Metadata set : llm="0"
+LogStats: Stats thread started at 0.261464
+LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
+LogInit: Session CrashGUID >====================================================
+         Session CrashGUID >   UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7
+         Session CrashGUID >====================================================
+LogConfig: Display: Loading Mac ini files took 0.03 seconds
+LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
+LogConfig: Display: Loading IOS ini files took 0.03 seconds
+LogConfig: Display: Loading Android ini files took 0.03 seconds
+LogConfig: Display: Loading Windows ini files took 0.03 seconds
+LogConfig: Display: Loading Unix ini files took 0.03 seconds
+LogConfig: Display: Loading TVOS ini files took 0.03 seconds
+LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
+LogConfig: Display: Loading Linux ini files took 0.03 seconds
+LogAssetRegistry: Display: Asset registry cache read as 17.7 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin
+LogPluginManager: Mounting Engine plugin Bridge
+LogPluginManager: Mounting Engine plugin FastBuildController
+LogPluginManager: Mounting Engine plugin EnhancedInput
+LogPluginManager: Found config from plugin[EnhancedInput] Input
+LogPluginManager: Mounting Engine plugin MeshPainting
+LogPluginManager: Mounting Engine plugin TraceUtilities
+LogPluginManager: Mounting Engine plugin XGEController
+LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
+LogPluginManager: Mounting Engine plugin Paper2D
+LogPluginManager: Mounting Engine plugin Takes
+LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
+LogPluginManager: Mounting Engine plugin AISupport
+LogPluginManager: Mounting Engine plugin AutomationUtils
+LogPluginManager: Mounting Engine plugin ChaosCaching
+LogPluginManager: Mounting Engine plugin ChaosCloth
+LogPluginManager: Mounting Engine plugin ChaosEditor
+LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
+LogPluginManager: Mounting Engine plugin ChaosNiagara
+LogPluginManager: Mounting Engine plugin ChaosClothEditor
+LogPluginManager: Mounting Engine plugin ChaosUserDataPT
+LogPluginManager: Mounting Engine plugin CharacterAI
+LogPluginManager: Mounting Engine plugin Dataflow
+LogPluginManager: Mounting Engine plugin FullBodyIK
+LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
+LogPluginManager: Mounting Engine plugin GeometryFlow
+LogPluginManager: Mounting Engine plugin Fracture
+LogPluginManager: Mounting Engine plugin BackChannel
+LogPluginManager: Mounting Engine plugin LocalizableMessage
+LogPluginManager: Mounting Engine plugin MeshLODToolset
+LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
+LogPluginManager: Mounting Engine plugin OpenImageDenoise
+LogPluginManager: Mounting Engine plugin PlanarCut
+LogPluginManager: Mounting Engine plugin PlatformCrypto
+LogPluginManager: Mounting Engine plugin ProxyLODPlugin
+LogPluginManager: Mounting Engine plugin PythonScriptPlugin
+LogPluginManager: Mounting Engine plugin SkeletalReduction
+LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling
+LogPluginManager: Mounting Engine plugin StructUtils
+LogPluginManager: Mounting Engine plugin ToolPresets
+LogPluginManager: Mounting Engine plugin Niagara
+LogPluginManager: Mounting Engine plugin ActorSequence
+LogPluginManager: Mounting Engine plugin LevelSequenceEditor
+LogPluginManager: Mounting Engine plugin TemplateSequence
+LogPluginManager: Mounting Engine plugin SequencerScripting
+LogPluginManager: Mounting Engine plugin InterchangeEditor
+LogPluginManager: Mounting Engine plugin Interchange
+LogPluginManager: Mounting Engine plugin GitSourceControl
+LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
+LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
+LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
+LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
+LogPluginManager: Mounting Engine plugin DumpGPUServices
+LogPluginManager: Mounting Engine plugin PerforceSourceControl
+LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
+LogPluginManager: Mounting Engine plugin PlasticSourceControl
+LogPluginManager: Mounting Engine plugin PropertyAccessNode
+LogPluginManager: Mounting Engine plugin PixWinPlugin
+LogPluginManager: Mounting Engine plugin SubversionSourceControl
+LogPluginManager: Mounting Engine plugin RenderDocPlugin
+LogPluginManager: Mounting Engine plugin TextureFormatOodle
+LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
+LogPluginManager: Mounting Engine plugin PluginUtils
+LogPluginManager: Mounting Engine plugin AnimationSharing
+LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin CameraShakePreviewer
+LogPluginManager: Mounting Engine plugin AndroidMedia
+LogPluginManager: Mounting Engine plugin AvfMedia
+LogPluginManager: Mounting Engine plugin TraceDataFilters
+LogPluginManager: Mounting Engine plugin GameplayCameras
+LogPluginManager: Mounting Engine plugin ImgMedia
+LogPluginManager: Mounting Engine plugin MediaCompositing
+LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
+LogPluginManager: Mounting Engine plugin UObjectPlugin
+LogPluginManager: Mounting Engine plugin MediaPlayerEditor
+LogPluginManager: Mounting Engine plugin MediaPlate
+LogPluginManager: Mounting Engine plugin WmfMedia
+LogPluginManager: Mounting Engine plugin TcpMessaging
+LogPluginManager: Mounting Engine plugin InterchangeTests
+LogPluginManager: Mounting Engine plugin OodleNetwork
+LogPluginManager: Mounting Engine plugin WebMMedia
+LogPluginManager: Mounting Engine plugin UdpMessaging
+LogPluginManager: Mounting Engine plugin AssetManagerEditor
+LogPluginManager: Mounting Engine plugin BlueprintHeaderView
+LogPluginManager: Mounting Engine plugin ChangelistReview
+LogPluginManager: Mounting Engine plugin CryptoKeys
+LogPluginManager: Mounting Engine plugin DataValidation
+LogPluginManager: Mounting Engine plugin CurveEditorTools
+LogPluginManager: Mounting Engine plugin EditorDebugTools
+LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
+LogPluginManager: Mounting Engine plugin FacialAnimation
+LogPluginManager: Mounting Engine plugin GameplayTagsEditor
+LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
+LogPluginManager: Mounting Engine plugin GeometryMode
+LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
+LogPluginManager: Mounting Engine plugin MaterialAnalyzer
+LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
+LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
+LogPluginManager: Mounting Engine plugin SequencerAnimTools
+LogPluginManager: Mounting Engine plugin PluginBrowser
+LogPluginManager: Mounting Engine plugin SpeedTreeImporter
+LogPluginManager: Mounting Engine plugin UVEditor
+LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
+LogPluginManager: Mounting Engine plugin ActorLayerUtilities
+LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin AndroidFileServer
+LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
+LogPluginManager: Mounting Engine plugin AndroidPermission
+LogPluginManager: Mounting Engine plugin AppleImageUtils
+LogPluginManager: Mounting Engine plugin AppleMoviePlayer
+LogPluginManager: Mounting Engine plugin ArchVisCharacter
+LogPluginManager: Mounting Engine plugin AssetTags
+LogPluginManager: Mounting Engine plugin AudioCapture
+LogPluginManager: Mounting Engine plugin AudioSynesthesia
+LogPluginManager: Mounting Engine plugin AudioWidgets
+LogPluginManager: Mounting Engine plugin CableComponent
+LogPluginManager: Mounting Engine plugin ChunkDownloader
+LogPluginManager: Mounting Engine plugin CustomMeshComponent
+LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin GeometryCache
+LogPluginManager: Mounting Engine plugin GeometryProcessing
+LogPluginManager: Mounting Engine plugin GooglePAD
+LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
+LogPluginManager: Mounting Engine plugin InputDebugging
+LogPluginManager: Found config from plugin[InputDebugging] Input
+LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
+LogPluginManager: Mounting Engine plugin MeshModelingToolset
+LogPluginManager: Mounting Engine plugin Metasound
+LogPluginManager: Mounting Engine plugin MobilePatchingUtils
+LogPluginManager: Mounting Engine plugin MsQuic
+LogPluginManager: Mounting Engine plugin OpenXR
+LogPluginManager: Mounting Engine plugin OpenXREyeTracker
+LogPluginManager: Mounting Engine plugin OpenXRHandTracking
+LogPluginManager: Mounting Engine plugin PropertyAccessEditor
+LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
+LogPluginManager: Mounting Engine plugin RigVM
+LogPluginManager: Mounting Engine plugin ResonanceAudio
+LogPluginManager: Mounting Engine plugin SignificanceManager
+LogPluginManager: Mounting Engine plugin SoundFields
+LogPluginManager: Mounting Engine plugin Synthesis
+LogPluginManager: Mounting Engine plugin WaveTable
+LogPluginManager: Mounting Engine plugin WebMMoviePlayer
+LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
+LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin XRBase
+LogPluginManager: Mounting Engine plugin DatasmithContent
+LogPluginManager: Mounting Engine plugin GLTFExporter
+LogPluginManager: Mounting Engine plugin VariantManager
+LogPluginManager: Mounting Engine plugin VariantManagerContent
+LogPluginManager: Mounting Engine plugin AlembicImporter
+LogPluginManager: Mounting Engine plugin OnlineBase
+LogPluginManager: Mounting Engine plugin OnlineServices
+LogPluginManager: Mounting Engine plugin OnlineSubsystem
+LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
+LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
+LogPluginManager: Mounting Engine plugin ACLPlugin
+LogPluginManager: Mounting Engine plugin AnimationData
+LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
+LogPluginManager: Mounting Engine plugin ControlRig
+LogPluginManager: Mounting Engine plugin ControlRigSpline
+LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
+LogPluginManager: Mounting Engine plugin IKRig
+LogPluginManager: Mounting Engine plugin LiveLink
+LogPluginManager: Mounting Engine plugin SQLiteCore
+LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
+LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
+LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
+LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
+LogPluginManager: Mounting Engine plugin ConcertMain
+LogPluginManager: Mounting Engine plugin LightMixer
+LogPluginManager: Mounting Engine plugin ObjectMixer
+LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
+LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
+LogPluginManager: Mounting Engine plugin ConcertSyncCore
+LogPluginManager: Mounting Engine plugin ConcertSyncClient
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
+SourceControl: Revision control is disabled
+SourceControl: Revision control is disabled
+SourceControl: Revision control is disabled
+LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
+LogWindows: File 'WinPixGpuCapturer.dll' does not exist
+PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
+LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
+RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
+LogInit: Using libcurl 8.4.0
+LogInit:  - built for Windows
+LogInit:  - supports SSL with OpenSSL/1.1.1t
+LogInit:  - supports HTTP deflate (compression) using libz 1.2.13
+LogInit:  - other features:
+LogInit:      CURL_VERSION_SSL
+LogInit:      CURL_VERSION_LIBZ
+LogInit:      CURL_VERSION_IPV6
+LogInit:      CURL_VERSION_ASYNCHDNS
+LogInit:      CURL_VERSION_LARGEFILE
+LogInit:  CurlRequestOptions (configurable via config and command line):
+LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
+LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
+LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
+LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
+LogInit:  - LocalHostAddr = Default
+LogInit:  - BufferSize = 65536
+LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
+LogOnline: OSS: Created online subsystem instance for: NULL
+LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
+LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
+LogHMD: OpenXR runtime supported extensions:
+LogHMD: 	XR_KHR_vulkan_enable
+LogHMD: 	XR_KHR_vulkan_enable2
+LogHMD: 	XR_KHR_D3D11_enable
+LogHMD: 	XR_KHR_D3D12_enable
+LogHMD: 	XR_KHR_opengl_enable
+LogHMD: 	XR_KHR_win32_convert_performance_counter_time
+LogHMD: 	XR_EXT_win32_appcontainer_compatible
+LogHMD: 	XR_KHR_binding_modification
+LogHMD: 	XR_KHR_composition_layer_depth
+LogHMD: 	XR_KHR_visibility_mask
+LogHMD: 	XR_EXT_active_action_set_priority
+LogHMD: 	XR_EXT_dpad_binding
+LogHMD: 	XR_EXT_frame_composition_report
+LogHMD: 	XR_EXT_hand_tracking
+LogHMD: 	XR_EXT_hand_joints_motion_range
+LogHMD: 	XR_EXT_hp_mixed_reality_controller
+LogHMD: 	XR_EXT_palm_pose
+LogHMD: 	XR_FB_display_refresh_rate
+LogHMD: 	XR_HTC_vive_cosmos_controller_interaction
+LogHMD: 	XR_HTC_vive_focus3_controller_interaction
+LogHMD: 	XR_HTC_vive_wrist_tracker_interaction
+LogHMD: 	XR_MND_headless
+LogHMD: 	XR_VALVE_analog_threshold
+LogHMD: 	XR_HTCX_vive_tracker_interaction
+LogHMD: 	XR_EXT_debug_utils
+LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available
+LogHMD: Optional extension XR_FB_foveation_vulkan is not available
+LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available
+LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available
+LogHMD: Optional extension XR_VARJO_quad_views is not available
+LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available
+LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available
+LogHMD: Optional extension XR_FB_foveation is not available
+LogHMD: Optional extension XR_FB_swapchain_update_state is not available
+LogHMD: Optional extension XR_FB_foveation_configuration is not available
+LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available
+LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available
+LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension.
+LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.2.3
+LogInit: ExecutableName: UnrealEditor.exe
+LogInit: Build: ++UE5+Release-5.3-CL-29314046
+LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
+LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
+LogInit: Net CL: 27405482
+LogInit: OS: Windows 11 (23H2) [10.0.22631.3007] (), CPU: AMD Ryzen 7 5800X 8-Core Processor             , GPU: AMD Radeon RX 6800
+LogInit: Compiled (64-bit): Nov  3 2023 16:09:16
+LogInit: Architecture: x64
+LogInit: Compiled with Visual C++: 19.36.32537.00
+LogInit: Build Configuration: Development
+LogInit: Branch Name: ++UE5+Release-5.3
+LogInit: Command Line: 
+LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/
+LogInit: Allocator: Mimalloc
+LogInit: Installed Engine Build: 1
+LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
+LogDevObjectVersion: Number of dev versions registered: 36
+LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
+LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
+LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
+LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
+LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
+LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
+LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
+LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
+LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
+LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
+LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
+LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
+LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
+LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
+LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
+LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
+LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
+LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
+LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
+LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
+LogDevObjectVersion:   FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
+LogDevObjectVersion:   FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
+LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
+LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
+LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
+LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
+LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
+LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
+LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
+LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
+LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
+LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
+LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
+LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
+LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
+LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
+LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
+LogInit: Object subsystem initialized
+LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
+LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
+LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
+LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
+LogConfig: Set CVar [[r.setres:1280x720]]
+LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
+LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
+LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
+LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
+LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.VSync:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
+[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
+[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
+[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
+[2024.01.21-14.39.05:805][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AOQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DetailMode:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
+[2024.01.21-14.39.05:807][  0]LogRHI: Using Default RHI: D3D11
+[2024.01.21-14.39.05:807][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
+[2024.01.21-14.39.05:807][  0]LogRHI: Loading RHI module D3D11RHI
+[2024.01.21-14.39.05:814][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
+[2024.01.21-14.39.05:814][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_1
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI: D3D11 adapters:
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI: Testing D3D11 Adapter 0:
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     VendorId    : 1002
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     DeviceId    : 73bf
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     SubSysId    : e3a1002
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     Revision    : 00c3
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     AdapterLuid : 0 84107
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:    0. 'AMD Radeon RX 6800' (Feature Level 11_1)
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:       16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI: Testing D3D11 Adapter 1:
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     Description : Microsoft Basic Render Driver
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     VendorId    : 1414
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     DeviceId    : 008c
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     SubSysId    : 0000
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     Revision    : 0000
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     DedicatedVideoMemory : 0 bytes
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     AdapterLuid : 0 88302
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_1)
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:       0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI: Chosen D3D11 Adapter:
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     VendorId    : 1002
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     DeviceId    : 73bf
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     SubSysId    : e3a1002
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     Revision    : 00c3
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     AdapterLuid : 0 84107
+[2024.01.21-14.39.05:899][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
+[2024.01.21-14.39.05:899][  0]LogInit: Selected Device Profile: [WindowsEditor]
+[2024.01.21-14.39.05:899][  0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
+[2024.01.21-14.39.05:899][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
+[2024.01.21-14.39.05:899][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.FXAA.Quality:3]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.AOQuality:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSR.Quality:2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.MotionBlurQuality:3]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.FastBlurThreshold:3]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Upscale.Quality:2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0        ; lower gathering accumulator quality]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2          ; Max3x3 postfilering method]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1    ; no background occlusion]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0      ; no bokeh simulation when scattering]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04        ; only a maximum of 4% of scattered bokeh]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0                ; no slight out of focus]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0                ; faster temporal accumulation]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012   ; required because of AccumulatorQuality=0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012   ; required because of AccumulatorQuality=0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.MaxAnisotropy:4]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SceneColorFormat:3]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DetailMode:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSS.SampleSet:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSS.Quality:-1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSGI.Quality:2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.ParticleLightQuality:1]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]]
+[2024.01.21-14.39.05:899][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created
+[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability]
+[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[foliage.DensityScale:0.8]]
+[2024.01.21-14.39.05:900][  0]LogConfig: Set CVar [[grass.DensityScale:0.8]]
+[2024.01.21-14.39.05:900][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability]
+[2024.01.21-14.39.05:900][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
+[2024.01.21-14.39.05:900][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
+[2024.01.21-14.39.05:900][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
+[2024.01.21-14.39.05:900][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
+[2024.01.21-14.39.05:900][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
+[2024.01.21-14.39.05:900][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini]
+[2024.01.21-14.39.05:900][  0]LogInit: Computer: DESKTOP-2MPQGVL
+[2024.01.21-14.39.05:900][  0]LogInit: User: Windowssucks
+[2024.01.21-14.39.05:900][  0]LogInit: CPU Page size=4096, Cores=8
+[2024.01.21-14.39.05:900][  0]LogInit: High frequency timer resolution =10.000000 MHz
+[2024.01.21-14.39.05:900][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
+[2024.01.21-14.39.05:900][  0]LogMemory: Platform Memory Stats for WindowsEditor
+[2024.01.21-14.39.05:900][  0]LogMemory: Process Physical Memory: 493.55 MB used, 521.81 MB peak
+[2024.01.21-14.39.05:900][  0]LogMemory: Process Virtual Memory: 493.04 MB used, 493.04 MB peak
+[2024.01.21-14.39.05:900][  0]LogMemory: Physical Memory: 10642.74 MB used,  22012.00 MB free, 32654.75 MB total
+[2024.01.21-14.39.05:900][  0]LogMemory: Virtual Memory: 25717.00 MB used,  6937.74 MB free, 32654.75 MB total
+[2024.01.21-14.39.05:900][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
+[2024.01.21-14.39.05:904][  0]LogWindows: WindowsPlatformFeatures enabled
+[2024.01.21-14.39.05:911][  0]LogInit: Physics initialised using underlying interface: Chaos
+[2024.01.21-14.39.05:912][  0]LogInit: Using OS detected language (en-US).
+[2024.01.21-14.39.05:912][  0]LogInit: Using OS detected locale (en-DE).
+[2024.01.21-14.39.05:913][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
+[2024.01.21-14.39.05:913][  0]LogInit: Setting process to per monitor DPI aware
+[2024.01.21-14.39.06:114][  0]LogWindowsTextInputMethodSystem: Available input methods:
+[2024.01.21-14.39.06:114][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
+[2024.01.21-14.39.06:114][  0]LogWindowsTextInputMethodSystem:   - English (Germany) - (Keyboard).
+[2024.01.21-14.39.06:114][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
+[2024.01.21-14.39.06:127][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
+[2024.01.21-14.39.06:127][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
+[2024.01.21-14.39.06:216][  0]LogRHI: Using Default RHI: D3D11
+[2024.01.21-14.39.06:216][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
+[2024.01.21-14.39.06:216][  0]LogRHI: Loading RHI module D3D11RHI
+[2024.01.21-14.39.06:216][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
+[2024.01.21-14.39.06:216][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
+[2024.01.21-14.39.06:217][  0]LogWindows: Attached monitors:
+[2024.01.21-14.39.06:217][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY2' [PRIMARY]
+[2024.01.21-14.39.06:217][  0]LogWindows:     resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY1'
+[2024.01.21-14.39.06:217][  0]LogWindows: Found 2 attached monitors.
+[2024.01.21-14.39.06:217][  0]LogWindows: Gathering driver information using Windows Setup API
+[2024.01.21-14.39.06:217][  0]LogRHI: RHI Adapter Info:
+[2024.01.21-14.39.06:217][  0]LogRHI:             Name: AMD Radeon RX 6800
+[2024.01.21-14.39.06:217][  0]LogRHI:   Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005)
+[2024.01.21-14.39.06:217][  0]LogRHI:      Driver Date: 11-22-2023
+[2024.01.21-14.39.06:217][  0]LogD3D11RHI: Creating new Direct3DDevice
+[2024.01.21-14.39.06:217][  0]LogD3D11RHI:     GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id")
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter:
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     VendorId    : 1002
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     DeviceId    : 73bf
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     SubSysId    : e3a1002
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     Revision    : 00c3
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     AdapterLuid : 0 84107
+[2024.01.21-14.39.06:328][  0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf.
+[2024.01.21-14.39.06:328][  0]LogD3D11RHI: RHI has support for 64 bit atomics
+[2024.01.21-14.39.06:328][  0]LogD3D11RHI: Async texture creation enabled
+[2024.01.21-14.39.06:328][  0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
+[2024.01.21-14.39.06:328][  0]LogD3D11RHI: Array index from any shader is supported
+[2024.01.21-14.39.06:332][  0]LogVRS: Current RHI does not support Variable Rate Shading
+[2024.01.21-14.39.06:339][  0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1)
+[2024.01.21-14.39.06:347][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all'
+[2024.01.21-14.39.06:347][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all" ]
+[2024.01.21-14.39.06:368][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
+[2024.01.21-14.39.06:368][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
+[2024.01.21-14.39.06:368][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
+[2024.01.21-14.39.06:368][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
+[2024.01.21-14.39.06:368][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
+[2024.01.21-14.39.06:368][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
+[2024.01.21-14.39.06:368][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
+[2024.01.21-14.39.06:368][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
+[2024.01.21-14.39.06:369][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
+[2024.01.21-14.39.06:369][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
+[2024.01.21-14.39.06:370][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
+[2024.01.21-14.39.06:370][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
+[2024.01.21-14.39.06:371][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
+[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
+[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
+[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
+[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
+[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
+[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
+[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
+[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
+[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
+[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
+[2024.01.21-14.39.06:388][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
+[2024.01.21-14.39.06:388][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
+[2024.01.21-14.39.06:391][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
+[2024.01.21-14.39.06:391][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
+[2024.01.21-14.39.06:391][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
+[2024.01.21-14.39.06:391][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
+[2024.01.21-14.39.06:394][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
+[2024.01.21-14.39.06:394][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
+[2024.01.21-14.39.06:394][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
+[2024.01.21-14.39.06:397][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
+[2024.01.21-14.39.06:397][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
+[2024.01.21-14.39.06:397][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
+[2024.01.21-14.39.06:397][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
+[2024.01.21-14.39.06:399][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
+[2024.01.21-14.39.06:399][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
+[2024.01.21-14.39.06:404][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
+[2024.01.21-14.39.06:404][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
+[2024.01.21-14.39.06:404][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
+[2024.01.21-14.39.06:404][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
+[2024.01.21-14.39.06:404][  0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
+[2024.01.21-14.39.06:411][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
+[2024.01.21-14.39.06:457][  0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_METAL
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_METAL_MRT
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_METAL_TVOS
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_METAL_MRT_TVOS
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_METAL_SM5
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_METAL_SM6
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_METAL_SIM
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_METAL_MACES3_1
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_METAL_MRT_MAC
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   PCD3D_SM6
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   PCD3D_SM5
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   PCD3D_ES31
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   GLSL_150_ES31
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   VVM_1_0
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_VULKAN_SM5
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_VULKAN_ES31
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
+[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_VULKAN_SM6
+[2024.01.21-14.39.06:460][  0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
+[2024.01.21-14.39.06:462][  0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
+[2024.01.21-14.39.06:462][  0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
+[2024.01.21-14.39.06:462][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
+[2024.01.21-14.39.06:462][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2024.01.21-14.39.06:462][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
+[2024.01.21-14.39.06:501][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
+[2024.01.21-14.39.06:501][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2024.01.21-14.39.06:501][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
+[2024.01.21-14.39.06:505][  0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds.
+[2024.01.21-14.39.06:505][  0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1993.75MBs, RandomWriteSpeed=283.69MBs. Assigned SpeedClass 'Local'
+[2024.01.21-14.39.06:506][  0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
+[2024.01.21-14.39.06:506][  0]LogDerivedDataCache: Shared: Disabled because no path is configured.
+[2024.01.21-14.39.06:506][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
+[2024.01.21-14.39.06:506][  0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
+[2024.01.21-14.39.06:506][  0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
+[2024.01.21-14.39.06:507][  0]LogShaderCompilers: Guid format shader working directory is 8 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/9420/).
+[2024.01.21-14.39.06:507][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/DA3CBA66493A460FC474EC80EA97F327/'.
+[2024.01.21-14.39.06:507][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
+[2024.01.21-14.39.06:507][  0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
+[2024.01.21-14.39.07:206][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
+[2024.01.21-14.39.07:382][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
+[2024.01.21-14.39.07:382][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
+[2024.01.21-14.39.07:629][  0]LogSlate: Using FreeType 2.10.0
+[2024.01.21-14.39.07:629][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
+[2024.01.21-14.39.07:643][  0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin.
+[2024.01.21-14.39.07:643][  0]LogAssetRegistry: FAssetRegistry took 0.0020 seconds to start up
+[2024.01.21-14.39.07:651][  0]LogEditorDomain: Display: EditorDomain is Disabled
+[2024.01.21-14.39.07:820][  0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
+[2024.01.21-14.39.07:820][  0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
+[2024.01.21-14.39.07:820][  0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
+[2024.01.21-14.39.07:821][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
+[2024.01.21-14.39.07:821][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: Available device profiles:
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F57000][000007FA9C510000 66] GlobalDefaults, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F57400][000007FA9C512800 66] Windows, 
+[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F57600][000007FA9C8CC800 66] WindowsEditor, 
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+[2024.01.21-14.39.07:954][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.39.07:954][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.39.07:954][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.39.07:954][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.39.07:957][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL'
+[2024.01.21-14.39.07:957][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ]
+[2024.01.21-14.39.08:033][  0]LogMaterial: WorldGridMaterial-SM5-Default: 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+[2024.01.21-14.39.08:075][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
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+[2024.01.21-14.39.08:075][  0]LogMeshMerging: No distributed automatic mesh merging module available
+[2024.01.21-14.39.08:374][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
+[2024.01.21-14.39.08:374][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
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+[2024.01.21-14.39.08:383][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
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+[2024.01.21-14.39.08:388][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
+[2024.01.21-14.39.08:391][  0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console
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+[2024.01.21-14.39.08:514][  0]LogInit: XR: Mobile Multiview is Disabled
+[2024.01.21-14.39.08:703][  0]LogTurnkeySupport: Completed device detection: Code = 0
+[2024.01.21-14.39.08:727][  0]LogPython: Using Python 3.9.7
+[2024.01.21-14.39.08:759][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
+[2024.01.21-14.39.09:388][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: DB76BFFD4ABCE850F3AB13A1F15752F9 | Instance: 8CB63AFB495B80A8D1344B9F0FB411D3 (DESKTOP-2MPQGVL-9420).
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+[2024.01.21-14.39.09:571][  0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666'
+[2024.01.21-14.39.09:732][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
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+[2024.01.21-14.39.10:137][  0]SourceControl: Revision control is disabled
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+[2024.01.21-14.39.10:184][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.39.10:185][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
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+[2024.01.21-14.39.10:354][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
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+[2024.01.21-14.39.10:423][  0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions.
+[2024.01.21-14.39.10:511][  0]LogCollectionManager: Loaded 0 collections in 0.000686 seconds
+[2024.01.21-14.39.10:513][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s
+[2024.01.21-14.39.10:514][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s
+[2024.01.21-14.39.10:516][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s
+[2024.01.21-14.39.10:809][  0]LogEngine: Initializing Engine...
+[2024.01.21-14.39.10:812][  0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0
+[2024.01.21-14.39.10:814][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
+[2024.01.21-14.39.10:883][  0]LogInit: Initializing FReadOnlyCVARCache
+[2024.01.21-14.39.10:890][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.39.10:890][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.39.10:896][  0]LogAIModule: Creating AISystem for world Untitled
+[2024.01.21-14.39.10:897][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
+[2024.01.21-14.39.10:897][  0]LogInit: Texture streaming: Enabled
+[2024.01.21-14.39.10:911][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
+[2024.01.21-14.39.10:917][  0]LogAudio: Display: Initializing Audio Device Manager...
+[2024.01.21-14.39.10:925][  0]LogAudio: Display: Loading Default Audio Settings Objects...
+[2024.01.21-14.39.10:926][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
+[2024.01.21-14.39.10:926][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: Audio Device Manager Initialized
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-14.39.10:927][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-14.39.10:933][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-14.39.10:969][  0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-14.39.10:970][  0]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-14.39.10:971][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-14.39.10:971][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-14.39.10:972][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
+[2024.01.21-14.39.10:972][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
+[2024.01.21-14.39.10:973][  0]LogInit: FAudioDevice initialized with ID 1.
+[2024.01.21-14.39.10:973][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
+[2024.01.21-14.39.10:973][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
+[2024.01.21-14.39.10:973][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
+[2024.01.21-14.39.10:973][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
+[2024.01.21-14.39.10:985][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
+[2024.01.21-14.39.10:988][  0]LogInit: Undo buffer set to 32 MB
+[2024.01.21-14.39.10:988][  0]LogInit: Transaction tracking system initialized
+[2024.01.21-14.39.11:007][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
+[2024.01.21-14.39.11:007][  0]LogSourceControl: Uncontrolled asset enumeration started...
+[2024.01.21-14.39.11:010][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.00312 seconds (Found 160 uncontrolled assets)
+[2024.01.21-14.39.11:016][  0]BlueprintLog: New page: Editor Load
+[2024.01.21-14.39.11:103][  0]LocalizationService: Localization service is disabled
+[2024.01.21-14.39.11:119][  0]TimingProfiler: Initialize
+[2024.01.21-14.39.11:119][  0]TimingProfiler: OnSessionChanged
+[2024.01.21-14.39.11:119][  0]LoadingProfiler: Initialize
+[2024.01.21-14.39.11:119][  0]LoadingProfiler: OnSessionChanged
+[2024.01.21-14.39.11:119][  0]NetworkingProfiler: Initialize
+[2024.01.21-14.39.11:119][  0]NetworkingProfiler: OnSessionChanged
+[2024.01.21-14.39.11:119][  0]MemoryProfiler: Initialize
+[2024.01.21-14.39.11:119][  0]MemoryProfiler: OnSessionChanged
+[2024.01.21-14.39.11:187][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.39.11:188][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.39.11:188][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.39.11:262][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s
+[2024.01.21-14.39.11:330][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
+[2024.01.21-14.39.11:457][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
+[2024.01.21-14.39.11:459][  0]SourceControl: Revision control is disabled
+[2024.01.21-14.39.11:459][  0]LogUnrealEdMisc: Loading editor; pre map load, took 6.400
+[2024.01.21-14.39.11:459][  0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
+[2024.01.21-14.39.11:459][  0]LightingResults: New page: Lighting Build
+[2024.01.21-14.39.11:462][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.39.11:462][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.39.11:462][  0]MapCheck: New page: Map Check
+[2024.01.21-14.39.11:462][  0]LightingResults: New page: Lighting Build
+[2024.01.21-14.39.11:466][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.21-14.39.11:469][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
+[2024.01.21-14.39.11:475][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
+[2024.01.21-14.39.11:661][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.21-14.39.11:728][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'.
+[2024.01.21-14.39.11:729][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.39.11:729][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.39.11:729][  0]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-14.39.11:865][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2024.01.21-14.39.11:877][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
+[2024.01.21-14.39.11:877][  0]Cmd: MAP CHECKDEP NOCLEARLOG
+[2024.01.21-14.39.11:877][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,111ms to complete.
+[2024.01.21-14.39.11:882][  0]LogUnrealEdMisc: Total Editor Startup Time, took 6.823
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: Shaders Compiled: 0
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
+[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.39.11:966][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.39.11:966][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.39.11:966][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.39.11:966][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.39.11:966][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.39.11:966][  0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.39.11:978][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.39.11:986][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.39.11:996][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.39.12:005][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.39.12:048][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:049][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:049][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:049][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:049][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:049][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:049][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:049][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:050][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:050][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:050][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:050][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:050][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:050][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:051][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:051][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:051][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:051][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:051][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.39.12:051][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
+[2024.01.21-14.39.12:060][  0]LogAssetRegistry: Display: Asset registry cache written as 17.7 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin
+[2024.01.21-14.39.12:104][  0]LogSlate: Took 0.000092 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2024.01.21-14.39.12:108][  0]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
+[2024.01.21-14.39.12:109][  0]LogSlate: Took 0.000093 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
+[2024.01.21-14.39.12:124][  0]LogViewport: Scene viewport resized to 1342x892, mode Windowed.
+[2024.01.21-14.39.12:264][  0]LogStall: Startup...
+[2024.01.21-14.39.12:266][  0]LogStall: Startup complete.
+[2024.01.21-14.39.12:270][  0]LogLoad: (Engine Initialization) Total time: 7.21 seconds
+[2024.01.21-14.39.12:270][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
+[2024.01.21-14.39.12:319][  0]LogAssetRegistry: AssetRegistryGather time 0.0762s: AssetDataDiscovery 0.0152s, AssetDataGather 0.0206s, StoreResults 0.0403s.
+[2024.01.21-14.39.12:341][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
+[2024.01.21-14.39.12:397][  0]LogContentStreaming: Texture pool size now 800 MB
+[2024.01.21-14.39.12:435][  0]LogAutomationController: Ignoring very large delta of 16865874.86 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
+[2024.01.21-14.39.12:435][  1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid")
+[2024.01.21-14.39.12:458][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
+
+[2024.01.21-14.39.12:468][  1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.031279 secs
+[2024.01.21-14.39.13:291][  3]LogSlate: Took 0.000088 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
+[2024.01.21-14.41.17:760][596]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2024.01.21-14.41.19:087][699]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.41.24:554][101]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.41.28:599][485]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:22.093 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11798 files in 13858 folders with total size 631 MiB.
+[2024.01.21-14.41.55:911][714]LogTexture: Display: Building textures: /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast
+[2024.01.21-14.42.36:065][662]LogEditCondition: Error: Texture - EditCondition attempted to use an invalid operand "CompressionSettings".
+[2024.01.21-14.42.48:814][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.42.48:837][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.42.48:862][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.42.48:887][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.42.48:914][554]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
+[2024.01.21-14.44.46:334][555]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.44.46:399][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true
+[2024.01.21-14.44.46:405][555]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.005804 seconds
+[2024.01.21-14.44.46:406][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular
+[2024.01.21-14.44.46:406][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specular7D7725724036C6EB3A47B99146E694AA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset'
+[2024.01.21-14.44.46:429][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true
+[2024.01.21-14.44.46:430][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao
+[2024.01.21-14.44.46:430][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-ao8D0985AE44E7E85069024D83734B42A2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset'
+[2024.01.21-14.44.46:453][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true
+[2024.01.21-14.44.46:455][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse
+[2024.01.21-14.44.46:455][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse3FA916224AF07D3C982C8AA5C44DD02C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset'
+[2024.01.21-14.44.46:478][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true
+[2024.01.21-14.44.46:480][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal
+[2024.01.21-14.44.46:480][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normal8E5A5EFE4100BF0523581AA382E76F41.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
+[2024.01.21-14.44.46:503][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement
+[2024.01.21-14.44.46:504][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacementE1AD1F83477FB209A88E12B8B4C0AA13.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
+[2024.01.21-14.44.46:511][555]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms
+[2024.01.21-14.44.46:513][555]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement
+[2024.01.21-14.44.53:488][939]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed
+[2024.01.21-14.45.00:026][392]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
+[2024.01.21-14.45.01:685][523]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Walls/Wall_Material.Wall_Material
+[2024.01.21-14.45.01:688][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.01:690][523]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.45.01:690][523]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.45.01:793][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.01:795][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.01:824][523]LogSlate: Took 0.000213 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
+[2024.01.21-14.45.01:825][523]LogViewport: Scene viewport resized to 376x444, mode Windowed.
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Total job queries 6, among them cache hits 0 (0.00%)
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 2 distinct outputs (100.00%)
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: RAM used: 4,21 KiB of 1,60 GiB budget. Usage: 0.00%
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Shaders Compiled: 0
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
+[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.45.08:205][275]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.08:206][275]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.10:224][512]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+
+[2024.01.21-14.45.10:225][512]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+
+[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.15:802][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:803][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:821][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:822][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:839][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:841][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:860][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:861][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.45.18:242][442]MaterialEditorStats: Texture samplers: 0/16
+[2024.01.21-14.45.18:242][442]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15)
+[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Promote usages (Est.): 9
+[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9
+[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Other usages (Est.): 12
+[2024.01.21-14.45.18:242][442]MaterialEditorStats: Shader Count: 0
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: Base pass shader: 183 instructions
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: Base pass vertex shader: 118 instructions
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: Texture samplers: 3/16
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15)
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Promote usages (Est.): 9
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Other usages (Est.): 12
+[2024.01.21-14.45.18:257][443]MaterialEditorStats: Shader Count: 4
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+[2024.01.21-14.45.19:429][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular
+[2024.01.21-14.45.19:429][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularC6BD4E91498996AAE3EDA2896294B0DC.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset'
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+[2024.01.21-14.45.19:431][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-ao5B8D6E8C49CB0105C42983B1873AD619.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset'
+[2024.01.21-14.45.19:432][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true
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+[2024.01.21-14.45.19:434][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse620F427D4164DED35FA62482CDBA9A23.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset'
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+[2024.01.21-14.45.19:436][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalAEA9A6084FF101F5C0618BBDDC404A39.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
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+[2024.01.21-14.45.19:439][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement35E349204E46B98199F431ADE869B625.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
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+[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement
+[2024.01.21-14.45.25:761][261]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.45.25:788][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true
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+[2024.01.21-14.45.25:790][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularAF0F305B411AAD07ED0648A0F29926C0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset'
+[2024.01.21-14.45.25:791][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true
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+[2024.01.21-14.45.25:792][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoDBF5AE6E4B08BD0ED2D2AC84F7700397.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset'
+[2024.01.21-14.45.25:793][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true
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+[2024.01.21-14.45.25:797][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalA3C9B422406FA15E5BD90D9035BFD816.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
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+[2024.01.21-14.45.25:799][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacementE0D5540442C23D2B5DB848A61E13783A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
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+[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
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+[2024.01.21-14.46.59:208][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normal21A1A0E543A8D6D7275BC7BAA54FFCE4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
+[2024.01.21-14.46.59:210][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement
+[2024.01.21-14.46.59:210][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement9541A34246B3D362203FC1BC238B5669.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
+[2024.01.21-14.46.59:217][290]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 359 ms)
+[2024.01.21-14.46.59:218][290]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement
+[2024.01.21-14.47.01:689][522]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.47.01:720][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true
+[2024.01.21-14.47.01:722][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular
+[2024.01.21-14.47.01:722][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specular20C125FD42FADBB5DFB803AE430FC507.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset'
+[2024.01.21-14.47.01:723][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true
+[2024.01.21-14.47.01:724][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao
+[2024.01.21-14.47.01:724][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoD65235BF4145AABFEF95DBB92985CA1C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset'
+[2024.01.21-14.47.01:725][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true
+[2024.01.21-14.47.01:727][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse
+[2024.01.21-14.47.01:727][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuseDF1B334B47E84FCD321A49952A84B58A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset'
+[2024.01.21-14.47.01:728][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true
+[2024.01.21-14.47.01:729][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal
+[2024.01.21-14.47.01:730][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalCD3F94DC4D5E885F847AAA90224E0162.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
+[2024.01.21-14.47.01:732][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement
+[2024.01.21-14.47.01:732][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement3C5A17844E06A6703067B7A08EA5385D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
+[2024.01.21-14.47.01:739][522]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 409 ms)
+[2024.01.21-14.47.01:741][522]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
+[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
+[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
+[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
+[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement
+[2024.01.21-14.47.06:614][864]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.47.06:649][864]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.47.06:676][864]LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms
+[2024.01.21-14.47.06:760][864]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.47.06:760][864]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapB7D2EF46444237D1027F1387EF66C72B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.47.06:768][864]LogFileHelpers: All files are already saved.
+[2024.01.21-14.47.06:768][864]LogFileHelpers: Saving map 'BackroomsMap' took 0.120
+[2024.01.21-14.47.06:776][864]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 570 ms)
+[2024.01.21-14.47.06:779][864]AssetCheck: New page: Asset Save: BackroomsMap
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+[2024.01.21-14.47.33:695][942]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.47.33:755][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color
+[2024.01.21-14.47.33:755][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Color9A9EE2114086DAE210A3B6B7F1602C51.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color.uasset'
+[2024.01.21-14.47.33:778][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission
+[2024.01.21-14.47.33:778][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_EmissionCACE3FD144DD0C7BD2518F88A2AAEE18.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.uasset'
+[2024.01.21-14.47.33:801][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness
+[2024.01.21-14.47.33:801][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Metalnes0B5A610F4EC232F6E77DECB88B7341AF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness.uasset'
+[2024.01.21-14.47.33:828][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL
+[2024.01.21-14.47.33:828][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_NormalGLC04E506F4DDA5463C60E2FACC474E72B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.uasset'
+[2024.01.21-14.47.33:852][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness
+[2024.01.21-14.47.33:852][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Roughnes357221564BF6171F91B67B90BE28268E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.uasset'
+[2024.01.21-14.47.33:876][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion
+[2024.01.21-14.47.33:876][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_AmbientOCCE77ACB47952FDA510554B984986C6B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.uasset'
+[2024.01.21-14.47.33:901][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement
+[2024.01.21-14.47.33:901][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Displace1CF8FC514BBAE29259849C958C16902F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.uasset'
+[2024.01.21-14.47.33:915][942]LogFileHelpers: InternalPromptForCheckoutAndSave took 220 ms (total: 790 ms)
+[2024.01.21-14.47.33:916][942]AssetCheck: New page: Asset Save: multiple assets
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+[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.OfficeCeiling001_2K-JPG_Emission
+[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness.OfficeCeiling001_2K-JPG_Metalness
+[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.OfficeCeiling001_2K-JPG_NormalGL
+[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.OfficeCeiling001_2K-JPG_Roughness
+[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.OfficeCeiling001_2K-JPG_AmbientOcclusion
+[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.OfficeCeiling001_2K-JPG_Displacement
+[2024.01.21-14.47.43:254][538]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.47.43:281][538]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.47.43:309][538]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
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+[2024.01.21-14.47.43:397][538]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE8E1AC834ED946302FEB26B9359383C2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.47.43:404][538]LogFileHelpers: All files are already saved.
+[2024.01.21-14.47.43:404][538]LogFileHelpers: Saving map 'BackroomsMap' took 0.124
+[2024.01.21-14.47.43:411][538]LogFileHelpers: InternalPromptForCheckoutAndSave took 156 ms (total: 947 ms)
+[2024.01.21-14.47.43:414][538]AssetCheck: New page: Asset Save: BackroomsMap
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+[2024.01.21-14.47.55:572][650]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.47.55:632][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion
+[2024.01.21-14.47.55:632][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_AmbientOcclusio23089F3D4394A5EDE4E84FB79B226931.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion.uasset'
+[2024.01.21-14.47.55:654][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_Color" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Color.uasset" SILENT=true
+[2024.01.21-14.47.55:657][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Color
+[2024.01.21-14.47.55:657][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Color905AC7A2481446C86E20D89D84D82756.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Color.uasset'
+[2024.01.21-14.47.55:681][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Displacement
+[2024.01.21-14.47.55:682][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Displacement3024DB1B495495105C1D18960E668BEF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Displacement.uasset'
+[2024.01.21-14.47.55:704][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_NormalGL.uasset" SILENT=true
+[2024.01.21-14.47.55:708][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL
+[2024.01.21-14.47.55:708][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_NormalGL87B4F5C04D6FE50C5FAF4289E4EE21F0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_NormalGL.uasset'
+[2024.01.21-14.47.55:731][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_Roughness" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Roughness.uasset" SILENT=true
+[2024.01.21-14.47.55:733][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Roughness
+[2024.01.21-14.47.55:733][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Roughness4A3B4072424EA7FA37E2AD9AA2DC4562.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Roughness.uasset'
+[2024.01.21-14.47.55:747][650]LogFileHelpers: InternalPromptForCheckoutAndSave took 174 ms (total: 1.12 sec)
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+[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_Color.Carpet016_2K-JPG_Color
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+[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL.Carpet016_2K-JPG_NormalGL
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+[2024.01.21-14.48.00:601][218]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.48.03:156][401]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.48.03:183][401]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
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+[2024.01.21-14.48.03:292][401]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapAB5AE4894A53830317097397B103D863.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.48.03:300][401]LogFileHelpers: All files are already saved.
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+[2024.01.21-14.48.03:308][401]AssetCheck: New page: Asset Save: BackroomsMap
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+[2024.01.21-14.48.28:707][424]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed
+[2024.01.21-14.48.32:133][829]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.48.32:188][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Roughness
+[2024.01.21-14.48.32:188][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_RoughnessCF3AFB494DAB97196C4738A6813EE5CA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Roughness.uasset'
+[2024.01.21-14.48.32:212][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion
+[2024.01.21-14.48.32:212][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_AmbientOcclus37A0C45E41E933B0A3E85F8D1987873B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion.uasset'
+[2024.01.21-14.48.32:234][829]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Concrete030_1K-JPG_Color" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color.uasset" SILENT=true
+[2024.01.21-14.48.32:235][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color
+[2024.01.21-14.48.32:235][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_ColorAD98CF62421AC63E842D5F94AA4D8606.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color.uasset'
+[2024.01.21-14.48.32:260][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL
+[2024.01.21-14.48.32:260][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_NormalGLFF11DD9440055CE8815297A1FB2F203D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.uasset'
+[2024.01.21-14.48.32:283][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Displacement
+[2024.01.21-14.48.32:283][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_Displacement08467B144AAA09D3BB779797148EACF8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Displacement.uasset'
+[2024.01.21-14.48.32:294][829]LogFileHelpers: InternalPromptForCheckoutAndSave took 162 ms (total: 1.43 sec)
+[2024.01.21-14.48.32:296][829]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Roughness.Concrete030_1K-JPG_Roughness
+[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion.Concrete030_1K-JPG_AmbientOcclusion
+[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color.Concrete030_1K-JPG_Color
+[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.Concrete030_1K-JPG_NormalGL
+[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Displacement.Concrete030_1K-JPG_Displacement
+[2024.01.21-14.48.40:810][483]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.48.40:836][483]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.48.40:863][483]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
+[2024.01.21-14.48.40:953][483]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.48.40:953][483]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapABE8ED504A821A4F31606A940444B759.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.48.40:961][483]LogFileHelpers: All files are already saved.
+[2024.01.21-14.48.40:961][483]LogFileHelpers: Saving map 'BackroomsMap' took 0.125
+[2024.01.21-14.48.40:968][483]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 1.59 sec)
+[2024.01.21-14.48.40:970][483]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.48.40:970][483]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.49.13:216][342]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.49.13:283][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color
+[2024.01.21-14.49.13:283][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_Color9E65C5734B337079036CB7915DD9B404.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color.uasset'
+[2024.01.21-14.49.13:307][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion
+[2024.01.21-14.49.13:307][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_AmbientOccluA4ED38C34D1E98C85EE084A003737565.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion.uasset'
+[2024.01.21-14.49.13:331][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement
+[2024.01.21-14.49.13:331][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_Displacement216ECA954E44019BC4AD98AE92D48322.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement.uasset'
+[2024.01.21-14.49.13:356][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL
+[2024.01.21-14.49.13:356][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_NormalGLB797A0CF4A45CEBBBD61BA810628DC96.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL.uasset'
+[2024.01.21-14.49.13:380][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness
+[2024.01.21-14.49.13:380][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_RoughnessC302442C442A341BB1116C91A2B46319.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness.uasset'
+[2024.01.21-14.49.13:393][342]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms (total: 1.76 sec)
+[2024.01.21-14.49.13:394][342]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color.WoodFloor054_2K-JPG_Color
+[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion.WoodFloor054_2K-JPG_AmbientOcclusion
+[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement.WoodFloor054_2K-JPG_Displacement
+[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL.WoodFloor054_2K-JPG_NormalGL
+[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness.WoodFloor054_2K-JPG_Roughness
+[2024.01.21-14.49.14:054][388]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed
+[2024.01.21-14.49.14:059][388]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed
+[2024.01.21-14.49.30:912][805]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.49.30:983][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color
+[2024.01.21-14.49.30:983][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Color8F91EC324D2EEB6753240D970F32D5E4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color.uasset'
+[2024.01.21-14.49.31:009][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL
+[2024.01.21-14.49.31:009][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_NormalGLFDA9AFA44E340DBC6E116EAC8B742A03.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL.uasset'
+[2024.01.21-14.49.31:033][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness
+[2024.01.21-14.49.31:034][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Roughness11C6A0974CDC6F26357DB3AC91A60587.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.uasset'
+[2024.01.21-14.49.31:058][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement
+[2024.01.21-14.49.31:058][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Displacemen71F8735346F01EA31BC785919F7E4470.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement.uasset'
+[2024.01.21-14.49.31:068][805]LogFileHelpers: InternalPromptForCheckoutAndSave took 155 ms (total: 1.92 sec)
+[2024.01.21-14.49.31:069][805]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color.Wallpaper001A_2K-JPG_Color
+[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL.Wallpaper001A_2K-JPG_NormalGL
+[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.Wallpaper001A_2K-JPG_Roughness
+[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement.Wallpaper001A_2K-JPG_Displacement
+[2024.01.21-14.49.31:353][828]LogSlate: Window '4 Texture2D Objects - Property Matrix Editor' being destroyed
+[2024.01.21-14.49.31:358][828]LogSlate: Window '4 Texture2D Objects - Property Matrix Editor' being destroyed
+[2024.01.21-14.49.44:671][821]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.49.44:695][822]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.50.18:065][ 56]LogSlate: Window 'wood - Property Editor' being destroyed
+[2024.01.21-14.50.18:070][ 56]LogSlate: Window 'wood - Property Editor' being destroyed
+[2024.01.21-14.50.18:682][104]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.50.18:716][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.50.18:743][104]LogUObjectHash: Compacting FUObjectHashTables data took   0.58ms
+[2024.01.21-14.50.18:828][104]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.50.18:828][104]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapC134C5B148C25B99D30522A91DE7FC4E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.50.18:836][104]LogFileHelpers: All files are already saved.
+[2024.01.21-14.50.18:836][104]LogFileHelpers: Saving map 'BackroomsMap' took 0.121
+[2024.01.21-14.50.18:841][104]LogFileHelpers: InternalPromptForCheckoutAndSave took 158 ms (total: 2.08 sec)
+[2024.01.21-14.50.18:842][104]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.50.18:842][104]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.50.24:272][591]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.50.24:302][591]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.50.24:336][591]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2024.01.21-14.50.24:420][591]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.50.24:420][591]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap780F3152496D525EC7008695C252C1B4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.50.24:428][591]LogFileHelpers: All files are already saved.
+[2024.01.21-14.50.24:428][591]LogFileHelpers: Saving map 'BackroomsMap' took 0.127
+[2024.01.21-14.50.24:437][591]LogFileHelpers: InternalPromptForCheckoutAndSave took 165 ms (total: 2.24 sec)
+[2024.01.21-14.50.24:440][591]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.50.24:440][591]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.50.39:413][660]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.50.39:453][660]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.50.39:479][660]LogUObjectHash: Compacting FUObjectHashTables data took   0.25ms
+[2024.01.21-14.50.39:561][660]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.50.39:561][660]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap9764DB914C7E4E4015FE3CB27B73829E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.50.39:569][660]LogFileHelpers: All files are already saved.
+[2024.01.21-14.50.39:569][660]LogFileHelpers: Saving map 'BackroomsMap' took 0.117
+[2024.01.21-14.50.39:575][660]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 2.40 sec)
+[2024.01.21-14.50.39:578][660]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.50.39:578][660]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.51.01:935][120]LogDebuggerCommands: Repeating last play command: VR Preview
+[2024.01.21-14.51.01:942][120]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.21-14.51.01:943][120]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 16:51:01)
+[2024.01.21-14.51.01:946][120]LogOnline: OSS: Created online subsystem instance for: NULL
+[2024.01.21-14.51.01:946][120]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
+[2024.01.21-14.51.01:946][120]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-14.51.01:973][120]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027081s)
+[2024.01.21-14.51.01:973][120]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027121s)
+[2024.01.21-14.51.01:977][120]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.21-14.51.01:977][120]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.51.01:978][120]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.51.01:978][120]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-14.51.01:978][120]LogPlayLevel: PIE: World Init took: (0.000863s)
+[2024.01.21-14.51.01:978][120]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-14.51.01:978][120]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-14.51.01:981][120]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-14.51.02:007][120]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
+[2024.01.21-14.51.02:007][120]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
+[2024.01.21-14.51.02:009][120]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
+[2024.01.21-14.51.02:009][120]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
+[2024.01.21-14.51.02:009][120]LogInit: FAudioDevice initialized with ID 2.
+[2024.01.21-14.51.02:009][120]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'.
+[2024.01.21-14.51.02:009][120]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.21-14.51.02:017][120]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.51.04:967][120]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.21-14.51.04:979][120]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-15.51.04
+[2024.01.21-14.51.04:980][120]LogWorld: Bringing up level for play took: 0.012889
+[2024.01.21-14.51.04:982][120]LogOnline: OSS: Created online subsystem instance for: :Context_6
+[2024.01.21-14.51.04:993][120]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.21-14.51.04:994][120]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.21-14.51.04:996][120]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Engine/VREditor/Devices/Generic/GenericHMD.GenericHMD being ready before playing
+[2024.01.21-14.51.04:997][120]vr.PixelDensity = "1"
+[2024.01.21-14.51.05:000][120]PIE: Server logged in
+[2024.01.21-14.51.05:001][120]PIE: Play in editor total start time 3,058 seconds.
+[2024.01.21-14.51.05:005][120]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
+[2024.01.21-14.51.05:152][120]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
+[2024.01.21-14.51.05:157][120]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
+[2024.01.21-14.51.05:161][120]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952
+[2024.01.21-14.51.05:189][120]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2024.01.21-14.51.05:228][121]LogAutomationController: Ignoring very large delta of 3.30 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
+[2024.01.21-14.51.05:393][123]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
+[2024.01.21-14.51.10:695][242]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.51.10:695][242]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-14.51.10:735][242]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
+[2024.01.21-14.51.10:737][242]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.51.10:738][242]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.51.10:757][242]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.21-14.51.10:760][242]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.51.10:763][242]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.21-14.51.10:763][242]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.21-14.51.10:764][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.21-14.51.10:765][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.21-14.51.10:778][242]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.21-14.51.10:778][242]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.21-14.51.10:779][242]LogUObjectHash: Compacting FUObjectHashTables data took   0.73ms
+[2024.01.21-14.51.10:837][243]LogPlayLevel: Display: Destroying online subsystem :Context_6
+[2024.01.21-14.51.17:169][634]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.51.17:210][635]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total job queries 36, among them cache hits 22 (61.11%)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Tracking 14 distinct input hashes that result in 10 distinct outputs (71.43%)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: RAM used: 30,47 KiB of 1,60 GiB budget. Usage: 0.00%
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Shaders Compiled: 4
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Jobs assigned 4, completed 4 (100%)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Time job spent in pending queue: average 0.07 s, longest 0.08 s
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Job execution time: average 0.49 s, max 0.62 s
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Job life time (pending + execution): average 0.57 s, max 0.68
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Shader code size: average 4,023 KiB, min 2,637 KiB, max 5,41 KiB
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.70 s
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Average processing rate: 5.70 jobs/sec
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total thread time: 1,245 s
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total thread preprocess time: 0,121 s
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Percentage time preprocessing: 9.68%
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Effective parallelization: 1.77 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Top 2 most expensive shader types by average time:
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    2 times, average 0.36 sec, max 0.37 sec, min 0.36 sec)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    2 times, average 0.26 sec, max 0.26 sec, min 0.25 sec)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Top 2 shader types by total compile time:
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 58.41% of total time (compiled    2 times, average 0.36 sec, max 0.37 sec, min 0.36 sec)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 41.59% of total time (compiled    2 times, average 0.26 sec, max 0.26 sec, min 0.25 sec)
+[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.51.17:787][665]LogMemory: Warning: Freeing 33554432 bytes from backup pool to handle out of memory.
+[2024.01.21-14.51.17:787][665]LogMemory: Warning: MemoryStats:
+	AvailablePhysical 21202280448
+	 AvailableVirtual 7303168
+	     UsedPhysical 2653057024
+	 PeakUsedPhysical 2669412352
+	      UsedVirtual 7579459584
+	  PeakUsedVirtual 9690923008
+[2024.01.21-14.51.17:787][665]Allocator Stats for Mimalloc: (not implemented)
+[2024.01.21-14.51.17:787][665]LogWindows: Error: appError called: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251] 
+Ran out of memory allocating 4194304 bytes with alignment 16. Last error msg: The paging file is too small for this operation to complete..
+
+
+
+[2024.01.21-14.51.17:787][665]LogWindows: Windows GetLastError: The operation completed successfully. (0)
+[2024.01.21-14.51.18:634][665]LogWindows: Error: === Critical error: ===
+[2024.01.21-14.51.18:634][665]LogWindows: Error: 
+[2024.01.21-14.51.18:634][665]LogWindows: Error: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251] 
+[2024.01.21-14.51.18:634][665]LogWindows: Error: Ran out of memory allocating 4194304 bytes with alignment 16. Last error msg: The paging file is too small for this operation to complete..
+[2024.01.21-14.51.18:634][665]LogWindows: Error: 
+[2024.01.21-14.51.18:634][665]LogWindows: Error: 
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb532cfc53 UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb532f6de3 UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb533d1d7f UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb533ceff1 UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb533cf2c9 UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb35e50656 UnrealEditor-D3D11RHI.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb35e5e60d UnrealEditor-D3D11RHI.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb35e51196 UnrealEditor-D3D11RHI.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb39b28f17 UnrealEditor-SlateRHIRenderer.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb39b51d09 UnrealEditor-SlateRHIRenderer.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb39b6fbd8 UnrealEditor-SlateRHIRenderer.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb53221c9f UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb532222ae UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb5ef1697b UnrealEditor-RenderCore.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb5ef1e594 UnrealEditor-RenderCore.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb53814e32 UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb53808667 UnrealEditor-Core.dll!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffbdada257d KERNEL32.DLL!UnknownFunction []
+[2024.01.21-14.51.18:634][665]LogWindows: Error: 
diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
index d860ae26bfe2694cec891d3de7700edf9b6c4c19..5a15df61580db01dfd281a55e32ac1b7f5e69b05 100644
--- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
+++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
@@ -1,4 +1,4 @@
-Log file open, 01/21/24 15:39:05
+Log file open, 01/21/24 15:59:11
 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
 LogWindows: File 'aqProf.dll' does not exist
 LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
@@ -6,7 +6,7 @@ LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
 LogWindows: File 'VtuneApi.dll' does not exist
 LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
 LogWindows: File 'VtuneApi32e.dll' does not exist
-LogWindows: Started CrashReportClient (pid=14916)
+LogWindows: Started CrashReportClient (pid=14496)
 LogWindows: Custom abort handler registered for crash reporting.
 LogInit: Display: Running engine for game: BackroomsDigitalArt
 LogCore: UnrealTraceServer: Trace store launch successful
@@ -26,20 +26,20 @@ LogCsvProfiler: Display: Metadata set : asan="0"
 LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject""
 LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1"
 LogCsvProfiler: Display: Metadata set : llm="0"
-LogStats: Stats thread started at 0.261464
+LogStats: Stats thread started at 0.453992
 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
 LogInit: Session CrashGUID >====================================================
-         Session CrashGUID >   UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7
+         Session CrashGUID >   UECC-Windows-E7084ED04904F0A77D9C169B3011E037
          Session CrashGUID >====================================================
-LogConfig: Display: Loading Mac ini files took 0.03 seconds
-LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
-LogConfig: Display: Loading IOS ini files took 0.03 seconds
-LogConfig: Display: Loading Android ini files took 0.03 seconds
+LogConfig: Display: Loading Mac ini files took 0.02 seconds
+LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
+LogConfig: Display: Loading IOS ini files took 0.02 seconds
+LogConfig: Display: Loading Android ini files took 0.02 seconds
+LogConfig: Display: Loading Unix ini files took 0.02 seconds
 LogConfig: Display: Loading Windows ini files took 0.03 seconds
-LogConfig: Display: Loading Unix ini files took 0.03 seconds
 LogConfig: Display: Loading TVOS ini files took 0.03 seconds
-LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
 LogConfig: Display: Loading Linux ini files took 0.03 seconds
+LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
 LogAssetRegistry: Display: Asset registry cache read as 17.7 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin
 LogPluginManager: Mounting Engine plugin Bridge
 LogPluginManager: Mounting Engine plugin FastBuildController
@@ -48,184 +48,192 @@ LogPluginManager: Found config from plugin[EnhancedInput] Input
 LogPluginManager: Mounting Engine plugin MeshPainting
 LogPluginManager: Mounting Engine plugin TraceUtilities
 LogPluginManager: Mounting Engine plugin XGEController
-LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
 LogPluginManager: Mounting Engine plugin Paper2D
-LogPluginManager: Mounting Engine plugin Takes
-LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
+LogPluginManager: Mounting Engine plugin AvfMedia
+LogPluginManager: Mounting Engine plugin AndroidMedia
+LogPluginManager: Mounting Engine plugin ImgMedia
+LogPluginManager: Mounting Engine plugin MediaPlate
+LogPluginManager: Mounting Engine plugin MediaPlayerEditor
+LogPluginManager: Mounting Engine plugin MediaCompositing
+LogPluginManager: Mounting Engine plugin WebMMedia
+LogPluginManager: Mounting Engine plugin WmfMedia
 LogPluginManager: Mounting Engine plugin AISupport
+LogPluginManager: Mounting Engine plugin InterchangeTests
+LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
+LogPluginManager: Mounting Engine plugin OnlineBase
+LogPluginManager: Mounting Engine plugin OnlineServices
+LogPluginManager: Mounting Engine plugin OnlineSubsystem
+LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
+LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
+LogPluginManager: Mounting Engine plugin AlembicImporter
+LogPluginManager: Mounting Engine plugin Niagara
+LogPluginManager: Mounting Engine plugin Takes
+LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
+LogPluginManager: Mounting Engine plugin ActorSequence
+LogPluginManager: Mounting Engine plugin GameplayCameras
+LogPluginManager: Mounting Engine plugin CameraShakePreviewer
+LogPluginManager: Mounting Engine plugin InterchangeEditor
+LogPluginManager: Mounting Engine plugin Interchange
+LogPluginManager: Mounting Engine plugin LevelSequenceEditor
+LogPluginManager: Mounting Engine plugin SequencerScripting
+LogPluginManager: Mounting Engine plugin TemplateSequence
+LogPluginManager: Mounting Engine plugin OodleNetwork
+LogPluginManager: Mounting Engine plugin TcpMessaging
+LogPluginManager: Mounting Engine plugin UdpMessaging
+LogPluginManager: Mounting Engine plugin VariantManagerContent
+LogPluginManager: Mounting Engine plugin VariantManager
+LogPluginManager: Mounting Engine plugin DatasmithContent
+LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
+LogPluginManager: Mounting Engine plugin AnimationSharing
+LogPluginManager: Mounting Engine plugin GLTFExporter
+LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
+LogPluginManager: Mounting Engine plugin GitSourceControl
+LogPluginManager: Mounting Engine plugin PixWinPlugin
+LogPluginManager: Mounting Engine plugin DumpGPUServices
+LogPluginManager: Mounting Engine plugin PerforceSourceControl
+LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
+LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
+LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
+LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
+LogPluginManager: Mounting Engine plugin RenderDocPlugin
+LogPluginManager: Mounting Engine plugin PluginUtils
+LogPluginManager: Mounting Engine plugin PropertyAccessNode
+LogPluginManager: Mounting Engine plugin TextureFormatOodle
+LogPluginManager: Mounting Engine plugin PlasticSourceControl
+LogPluginManager: Mounting Engine plugin SubversionSourceControl
+LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin TraceDataFilters
+LogPluginManager: Mounting Engine plugin UObjectPlugin
+LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
+LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
 LogPluginManager: Mounting Engine plugin AutomationUtils
-LogPluginManager: Mounting Engine plugin ChaosCaching
 LogPluginManager: Mounting Engine plugin ChaosCloth
+LogPluginManager: Mounting Engine plugin BackChannel
+LogPluginManager: Mounting Engine plugin ChaosCaching
+LogPluginManager: Mounting Engine plugin ChaosClothEditor
 LogPluginManager: Mounting Engine plugin ChaosEditor
 LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
-LogPluginManager: Mounting Engine plugin ChaosNiagara
-LogPluginManager: Mounting Engine plugin ChaosClothEditor
 LogPluginManager: Mounting Engine plugin ChaosUserDataPT
 LogPluginManager: Mounting Engine plugin CharacterAI
+LogPluginManager: Mounting Engine plugin ChaosNiagara
 LogPluginManager: Mounting Engine plugin Dataflow
+LogPluginManager: Mounting Engine plugin Fracture
 LogPluginManager: Mounting Engine plugin FullBodyIK
 LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
 LogPluginManager: Mounting Engine plugin GeometryFlow
-LogPluginManager: Mounting Engine plugin Fracture
-LogPluginManager: Mounting Engine plugin BackChannel
 LogPluginManager: Mounting Engine plugin LocalizableMessage
 LogPluginManager: Mounting Engine plugin MeshLODToolset
 LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
 LogPluginManager: Mounting Engine plugin OpenImageDenoise
-LogPluginManager: Mounting Engine plugin PlanarCut
 LogPluginManager: Mounting Engine plugin PlatformCrypto
+LogPluginManager: Mounting Engine plugin PlanarCut
 LogPluginManager: Mounting Engine plugin ProxyLODPlugin
-LogPluginManager: Mounting Engine plugin PythonScriptPlugin
 LogPluginManager: Mounting Engine plugin SkeletalReduction
+LogPluginManager: Mounting Engine plugin PythonScriptPlugin
 LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling
 LogPluginManager: Mounting Engine plugin StructUtils
 LogPluginManager: Mounting Engine plugin ToolPresets
-LogPluginManager: Mounting Engine plugin Niagara
-LogPluginManager: Mounting Engine plugin ActorSequence
-LogPluginManager: Mounting Engine plugin LevelSequenceEditor
-LogPluginManager: Mounting Engine plugin TemplateSequence
-LogPluginManager: Mounting Engine plugin SequencerScripting
-LogPluginManager: Mounting Engine plugin InterchangeEditor
-LogPluginManager: Mounting Engine plugin Interchange
-LogPluginManager: Mounting Engine plugin GitSourceControl
-LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
-LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
-LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
-LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
-LogPluginManager: Mounting Engine plugin DumpGPUServices
-LogPluginManager: Mounting Engine plugin PerforceSourceControl
-LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PlasticSourceControl
-LogPluginManager: Mounting Engine plugin PropertyAccessNode
-LogPluginManager: Mounting Engine plugin PixWinPlugin
-LogPluginManager: Mounting Engine plugin SubversionSourceControl
-LogPluginManager: Mounting Engine plugin RenderDocPlugin
-LogPluginManager: Mounting Engine plugin TextureFormatOodle
-LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
-LogPluginManager: Mounting Engine plugin PluginUtils
-LogPluginManager: Mounting Engine plugin AnimationSharing
-LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
-LogPluginManager: Mounting Engine plugin CameraShakePreviewer
-LogPluginManager: Mounting Engine plugin AndroidMedia
-LogPluginManager: Mounting Engine plugin AvfMedia
-LogPluginManager: Mounting Engine plugin TraceDataFilters
-LogPluginManager: Mounting Engine plugin GameplayCameras
-LogPluginManager: Mounting Engine plugin ImgMedia
-LogPluginManager: Mounting Engine plugin MediaCompositing
-LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
-LogPluginManager: Mounting Engine plugin UObjectPlugin
-LogPluginManager: Mounting Engine plugin MediaPlayerEditor
-LogPluginManager: Mounting Engine plugin MediaPlate
-LogPluginManager: Mounting Engine plugin WmfMedia
-LogPluginManager: Mounting Engine plugin TcpMessaging
-LogPluginManager: Mounting Engine plugin InterchangeTests
-LogPluginManager: Mounting Engine plugin OodleNetwork
-LogPluginManager: Mounting Engine plugin WebMMedia
-LogPluginManager: Mounting Engine plugin UdpMessaging
 LogPluginManager: Mounting Engine plugin AssetManagerEditor
 LogPluginManager: Mounting Engine plugin BlueprintHeaderView
 LogPluginManager: Mounting Engine plugin ChangelistReview
-LogPluginManager: Mounting Engine plugin CryptoKeys
 LogPluginManager: Mounting Engine plugin DataValidation
+LogPluginManager: Mounting Engine plugin CryptoKeys
 LogPluginManager: Mounting Engine plugin CurveEditorTools
 LogPluginManager: Mounting Engine plugin EditorDebugTools
-LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
-LogPluginManager: Mounting Engine plugin FacialAnimation
-LogPluginManager: Mounting Engine plugin GameplayTagsEditor
 LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
+LogPluginManager: Mounting Engine plugin GameplayTagsEditor
+LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
+LogPluginManager: Mounting Engine plugin MaterialAnalyzer
 LogPluginManager: Mounting Engine plugin GeometryMode
+LogPluginManager: Mounting Engine plugin FacialAnimation
 LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
-LogPluginManager: Mounting Engine plugin MaterialAnalyzer
-LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
+LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
+LogPluginManager: Mounting Engine plugin ActorLayerUtilities
 LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
 LogPluginManager: Mounting Engine plugin SequencerAnimTools
-LogPluginManager: Mounting Engine plugin PluginBrowser
 LogPluginManager: Mounting Engine plugin SpeedTreeImporter
 LogPluginManager: Mounting Engine plugin UVEditor
 LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
-LogPluginManager: Mounting Engine plugin ActorLayerUtilities
-LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin PluginBrowser
 LogPluginManager: Mounting Engine plugin AndroidFileServer
-LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
-LogPluginManager: Mounting Engine plugin AndroidPermission
 LogPluginManager: Mounting Engine plugin AppleImageUtils
+LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
 LogPluginManager: Mounting Engine plugin AppleMoviePlayer
-LogPluginManager: Mounting Engine plugin ArchVisCharacter
-LogPluginManager: Mounting Engine plugin AssetTags
+LogPluginManager: Mounting Engine plugin AndroidPermission
+LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
 LogPluginManager: Mounting Engine plugin AudioCapture
+LogPluginManager: Mounting Engine plugin AssetTags
+LogPluginManager: Mounting Engine plugin ArchVisCharacter
 LogPluginManager: Mounting Engine plugin AudioSynesthesia
-LogPluginManager: Mounting Engine plugin AudioWidgets
 LogPluginManager: Mounting Engine plugin CableComponent
 LogPluginManager: Mounting Engine plugin ChunkDownloader
+LogPluginManager: Mounting Engine plugin AudioWidgets
 LogPluginManager: Mounting Engine plugin CustomMeshComponent
 LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
 LogPluginManager: Mounting Engine plugin GeometryCache
-LogPluginManager: Mounting Engine plugin GeometryProcessing
 LogPluginManager: Mounting Engine plugin GooglePAD
 LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
+LogPluginManager: Mounting Engine plugin GeometryProcessing
+LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
 LogPluginManager: Mounting Engine plugin InputDebugging
 LogPluginManager: Found config from plugin[InputDebugging] Input
-LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
-LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
 LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
 LogPluginManager: Mounting Engine plugin MeshModelingToolset
-LogPluginManager: Mounting Engine plugin Metasound
-LogPluginManager: Mounting Engine plugin MobilePatchingUtils
 LogPluginManager: Mounting Engine plugin MsQuic
+LogPluginManager: Mounting Engine plugin MobilePatchingUtils
+LogPluginManager: Mounting Engine plugin Metasound
+LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
 LogPluginManager: Mounting Engine plugin OpenXR
 LogPluginManager: Mounting Engine plugin OpenXREyeTracker
 LogPluginManager: Mounting Engine plugin OpenXRHandTracking
-LogPluginManager: Mounting Engine plugin PropertyAccessEditor
 LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
-LogPluginManager: Mounting Engine plugin RigVM
-LogPluginManager: Mounting Engine plugin ResonanceAudio
+LogPluginManager: Mounting Engine plugin PropertyAccessEditor
 LogPluginManager: Mounting Engine plugin SignificanceManager
+LogPluginManager: Mounting Engine plugin RigVM
 LogPluginManager: Mounting Engine plugin SoundFields
-LogPluginManager: Mounting Engine plugin Synthesis
+LogPluginManager: Mounting Engine plugin ResonanceAudio
 LogPluginManager: Mounting Engine plugin WaveTable
 LogPluginManager: Mounting Engine plugin WebMMoviePlayer
-LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
 LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin Synthesis
+LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
 LogPluginManager: Mounting Engine plugin XRBase
-LogPluginManager: Mounting Engine plugin DatasmithContent
-LogPluginManager: Mounting Engine plugin GLTFExporter
-LogPluginManager: Mounting Engine plugin VariantManager
-LogPluginManager: Mounting Engine plugin VariantManagerContent
-LogPluginManager: Mounting Engine plugin AlembicImporter
-LogPluginManager: Mounting Engine plugin OnlineBase
-LogPluginManager: Mounting Engine plugin OnlineServices
-LogPluginManager: Mounting Engine plugin OnlineSubsystem
-LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
-LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
-LogPluginManager: Mounting Engine plugin ACLPlugin
 LogPluginManager: Mounting Engine plugin AnimationData
+LogPluginManager: Mounting Engine plugin ACLPlugin
 LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
-LogPluginManager: Mounting Engine plugin ControlRig
 LogPluginManager: Mounting Engine plugin ControlRigSpline
 LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
-LogPluginManager: Mounting Engine plugin IKRig
 LogPluginManager: Mounting Engine plugin LiveLink
-LogPluginManager: Mounting Engine plugin SQLiteCore
-LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
+LogPluginManager: Mounting Engine plugin ControlRig
+LogPluginManager: Mounting Engine plugin IKRig
+LogPluginManager: Mounting Engine plugin ObjectMixer
+LogPluginManager: Mounting Engine plugin LightMixer
+LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
 LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
+LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
+LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
 LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
-LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
-LogPluginManager: Mounting Engine plugin ConcertMain
-LogPluginManager: Mounting Engine plugin LightMixer
-LogPluginManager: Mounting Engine plugin ObjectMixer
+LogPluginManager: Mounting Engine plugin SQLiteCore
 LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
-LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
-LogPluginManager: Mounting Engine plugin ConcertSyncCore
+LogPluginManager: Mounting Engine plugin ConcertMain
 LogPluginManager: Mounting Engine plugin ConcertSyncClient
+LogPluginManager: Mounting Engine plugin ConcertSyncCore
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
@@ -235,12 +243,6 @@ LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experim
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
@@ -256,25 +258,18 @@ LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
-LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
 LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
 SourceControl: Revision control is disabled
 SourceControl: Revision control is disabled
 SourceControl: Revision control is disabled
-LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
-LogWindows: File 'WinPixGpuCapturer.dll' does not exist
-PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
-LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
-RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
 LogInit: Using libcurl 8.4.0
 LogInit:  - built for Windows
 LogInit:  - supports SSL with OpenSSL/1.1.1t
@@ -295,6 +290,11 @@ LogInit:  - BufferSize = 65536
 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
 LogOnline: OSS: Created online subsystem instance for: NULL
 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
+LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
+LogWindows: File 'WinPixGpuCapturer.dll' does not exist
+PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
+LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
+RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
 LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
 LogHMD: OpenXR runtime supported extensions:
 LogHMD: 	XR_KHR_vulkan_enable
@@ -401,1654 +401,2984 @@ LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy
 LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
 LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
 LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.VSync:0]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
-[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
-[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
-[2024.01.21-14.39.05:803][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
-[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
-[2024.01.21-14.39.05:805][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AOQuality:2]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.DetailMode:2]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
-[2024.01.21-14.39.05:805][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
-[2024.01.21-14.39.05:807][  0]LogRHI: Using Default RHI: D3D11
-[2024.01.21-14.39.05:807][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
-[2024.01.21-14.39.05:807][  0]LogRHI: Loading RHI module D3D11RHI
-[2024.01.21-14.39.05:814][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
-[2024.01.21-14.39.05:814][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
-[2024.01.21-14.39.05:816][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
-[2024.01.21-14.39.05:816][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_1
-[2024.01.21-14.39.05:816][  0]LogD3D11RHI: D3D11 adapters:
-[2024.01.21-14.39.05:816][  0]LogD3D11RHI: Testing D3D11 Adapter 0:
-[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
-[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     VendorId    : 1002
-[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     DeviceId    : 73bf
-[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     SubSysId    : e3a1002
-[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     Revision    : 00c3
-[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
-[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.21-14.39.05:816][  0]LogD3D11RHI:     AdapterLuid : 0 84107
-[2024.01.21-14.39.05:897][  0]LogD3D11RHI:    0. 'AMD Radeon RX 6800' (Feature Level 11_1)
-[2024.01.21-14.39.05:897][  0]LogD3D11RHI:       16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
-[2024.01.21-14.39.05:897][  0]LogD3D11RHI: Testing D3D11 Adapter 1:
-[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     Description : Microsoft Basic Render Driver
-[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     VendorId    : 1414
-[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     DeviceId    : 008c
-[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     SubSysId    : 0000
-[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     Revision    : 0000
-[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     DedicatedVideoMemory : 0 bytes
-[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.21-14.39.05:897][  0]LogD3D11RHI:     AdapterLuid : 0 88302
-[2024.01.21-14.39.05:899][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_1)
-[2024.01.21-14.39.05:899][  0]LogD3D11RHI:       0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
-[2024.01.21-14.39.05:899][  0]LogD3D11RHI: Chosen D3D11 Adapter:
-[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
-[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     VendorId    : 1002
-[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     DeviceId    : 73bf
-[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     SubSysId    : e3a1002
-[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     Revision    : 00c3
-[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
-[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.21-14.39.05:899][  0]LogD3D11RHI:     AdapterLuid : 0 84107
-[2024.01.21-14.39.05:899][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
-[2024.01.21-14.39.05:899][  0]LogInit: Selected Device Profile: [WindowsEditor]
-[2024.01.21-14.39.05:899][  0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
-[2024.01.21-14.39.05:899][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
-[2024.01.21-14.39.05:899][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.FXAA.Quality:3]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]]
-[2024.01.21-14.39.05:899][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.AOQuality:1]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSR.Quality:2]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.MotionBlurQuality:3]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.FastBlurThreshold:3]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Upscale.Quality:2]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0        ; lower gathering accumulator quality]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2          ; Max3x3 postfilering method]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1    ; no background occlusion]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0      ; no bokeh simulation when scattering]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04        ; only a maximum of 4% of scattered bokeh]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0                ; no slight out of focus]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0                ; faster temporal accumulation]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012   ; required because of AccumulatorQuality=0]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012   ; required because of AccumulatorQuality=0]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.MaxAnisotropy:4]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SceneColorFormat:3]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.DetailMode:1]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSS.SampleSet:1]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSS.Quality:-1]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SSGI.Quality:2]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.ParticleLightQuality:1]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]]
-[2024.01.21-14.39.05:899][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created
-[2024.01.21-14.39.05:899][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability]
-[2024.01.21-14.39.05:899][  0]LogConfig: Set CVar [[foliage.DensityScale:0.8]]
-[2024.01.21-14.39.05:900][  0]LogConfig: Set CVar [[grass.DensityScale:0.8]]
-[2024.01.21-14.39.05:900][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability]
-[2024.01.21-14.39.05:900][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
-[2024.01.21-14.39.05:900][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
-[2024.01.21-14.39.05:900][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
-[2024.01.21-14.39.05:900][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
-[2024.01.21-14.39.05:900][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
-[2024.01.21-14.39.05:900][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini]
-[2024.01.21-14.39.05:900][  0]LogInit: Computer: DESKTOP-2MPQGVL
-[2024.01.21-14.39.05:900][  0]LogInit: User: Windowssucks
-[2024.01.21-14.39.05:900][  0]LogInit: CPU Page size=4096, Cores=8
-[2024.01.21-14.39.05:900][  0]LogInit: High frequency timer resolution =10.000000 MHz
-[2024.01.21-14.39.05:900][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
-[2024.01.21-14.39.05:900][  0]LogMemory: Platform Memory Stats for WindowsEditor
-[2024.01.21-14.39.05:900][  0]LogMemory: Process Physical Memory: 493.55 MB used, 521.81 MB peak
-[2024.01.21-14.39.05:900][  0]LogMemory: Process Virtual Memory: 493.04 MB used, 493.04 MB peak
-[2024.01.21-14.39.05:900][  0]LogMemory: Physical Memory: 10642.74 MB used,  22012.00 MB free, 32654.75 MB total
-[2024.01.21-14.39.05:900][  0]LogMemory: Virtual Memory: 25717.00 MB used,  6937.74 MB free, 32654.75 MB total
-[2024.01.21-14.39.05:900][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
-[2024.01.21-14.39.05:904][  0]LogWindows: WindowsPlatformFeatures enabled
-[2024.01.21-14.39.05:911][  0]LogInit: Physics initialised using underlying interface: Chaos
-[2024.01.21-14.39.05:912][  0]LogInit: Using OS detected language (en-US).
-[2024.01.21-14.39.05:912][  0]LogInit: Using OS detected locale (en-DE).
-[2024.01.21-14.39.05:913][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
-[2024.01.21-14.39.05:913][  0]LogInit: Setting process to per monitor DPI aware
-[2024.01.21-14.39.06:114][  0]LogWindowsTextInputMethodSystem: Available input methods:
-[2024.01.21-14.39.06:114][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
-[2024.01.21-14.39.06:114][  0]LogWindowsTextInputMethodSystem:   - English (Germany) - (Keyboard).
-[2024.01.21-14.39.06:114][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
-[2024.01.21-14.39.06:127][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
-[2024.01.21-14.39.06:127][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
-[2024.01.21-14.39.06:216][  0]LogRHI: Using Default RHI: D3D11
-[2024.01.21-14.39.06:216][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
-[2024.01.21-14.39.06:216][  0]LogRHI: Loading RHI module D3D11RHI
-[2024.01.21-14.39.06:216][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
-[2024.01.21-14.39.06:216][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
-[2024.01.21-14.39.06:217][  0]LogWindows: Attached monitors:
-[2024.01.21-14.39.06:217][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY2' [PRIMARY]
-[2024.01.21-14.39.06:217][  0]LogWindows:     resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY1'
-[2024.01.21-14.39.06:217][  0]LogWindows: Found 2 attached monitors.
-[2024.01.21-14.39.06:217][  0]LogWindows: Gathering driver information using Windows Setup API
-[2024.01.21-14.39.06:217][  0]LogRHI: RHI Adapter Info:
-[2024.01.21-14.39.06:217][  0]LogRHI:             Name: AMD Radeon RX 6800
-[2024.01.21-14.39.06:217][  0]LogRHI:   Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005)
-[2024.01.21-14.39.06:217][  0]LogRHI:      Driver Date: 11-22-2023
-[2024.01.21-14.39.06:217][  0]LogD3D11RHI: Creating new Direct3DDevice
-[2024.01.21-14.39.06:217][  0]LogD3D11RHI:     GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id")
-[2024.01.21-14.39.06:240][  0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter:
-[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
-[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     VendorId    : 1002
-[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     DeviceId    : 73bf
-[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     SubSysId    : e3a1002
-[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     Revision    : 00c3
-[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
-[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
-[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
-[2024.01.21-14.39.06:240][  0]LogD3D11RHI:     AdapterLuid : 0 84107
-[2024.01.21-14.39.06:328][  0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf.
-[2024.01.21-14.39.06:328][  0]LogD3D11RHI: RHI has support for 64 bit atomics
-[2024.01.21-14.39.06:328][  0]LogD3D11RHI: Async texture creation enabled
-[2024.01.21-14.39.06:328][  0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
-[2024.01.21-14.39.06:328][  0]LogD3D11RHI: Array index from any shader is supported
-[2024.01.21-14.39.06:332][  0]LogVRS: Current RHI does not support Variable Rate Shading
-[2024.01.21-14.39.06:339][  0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1)
-[2024.01.21-14.39.06:347][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all'
-[2024.01.21-14.39.06:347][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all" ]
-[2024.01.21-14.39.06:368][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
-[2024.01.21-14.39.06:368][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
-[2024.01.21-14.39.06:368][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
-[2024.01.21-14.39.06:368][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
-[2024.01.21-14.39.06:368][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
-[2024.01.21-14.39.06:368][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
-[2024.01.21-14.39.06:368][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
-[2024.01.21-14.39.06:368][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
-[2024.01.21-14.39.06:369][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
-[2024.01.21-14.39.06:369][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
-[2024.01.21-14.39.06:370][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
-[2024.01.21-14.39.06:370][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
-[2024.01.21-14.39.06:371][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
-[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
-[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
-[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
-[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
-[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
-[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
-[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
-[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
-[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
-[2024.01.21-14.39.06:384][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
-[2024.01.21-14.39.06:388][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
-[2024.01.21-14.39.06:388][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
-[2024.01.21-14.39.06:391][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
-[2024.01.21-14.39.06:391][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
-[2024.01.21-14.39.06:391][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
-[2024.01.21-14.39.06:391][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
-[2024.01.21-14.39.06:394][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
-[2024.01.21-14.39.06:394][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
-[2024.01.21-14.39.06:394][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
-[2024.01.21-14.39.06:397][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
-[2024.01.21-14.39.06:397][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
-[2024.01.21-14.39.06:397][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
-[2024.01.21-14.39.06:397][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
-[2024.01.21-14.39.06:399][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
-[2024.01.21-14.39.06:399][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
-[2024.01.21-14.39.06:404][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
-[2024.01.21-14.39.06:404][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
-[2024.01.21-14.39.06:404][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
-[2024.01.21-14.39.06:404][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
-[2024.01.21-14.39.06:404][  0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
-[2024.01.21-14.39.06:411][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
-[2024.01.21-14.39.06:457][  0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_METAL
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_METAL_MRT
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_METAL_TVOS
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_METAL_MRT_TVOS
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_METAL_SM5
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_METAL_SM6
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_METAL_SIM
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_METAL_MACES3_1
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_METAL_MRT_MAC
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   PCD3D_SM6
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   PCD3D_SM5
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   PCD3D_ES31
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   GLSL_150_ES31
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   VVM_1_0
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_VULKAN_SM5
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_VULKAN_ES31
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
-[2024.01.21-14.39.06:460][  0]LogTargetPlatformManager:   SF_VULKAN_SM6
-[2024.01.21-14.39.06:460][  0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
-[2024.01.21-14.39.06:462][  0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
-[2024.01.21-14.39.06:462][  0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
-[2024.01.21-14.39.06:462][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
-[2024.01.21-14.39.06:462][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2024.01.21-14.39.06:462][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
-[2024.01.21-14.39.06:501][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
-[2024.01.21-14.39.06:501][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
-[2024.01.21-14.39.06:501][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
-[2024.01.21-14.39.06:505][  0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds.
-[2024.01.21-14.39.06:505][  0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1993.75MBs, RandomWriteSpeed=283.69MBs. Assigned SpeedClass 'Local'
-[2024.01.21-14.39.06:506][  0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
-[2024.01.21-14.39.06:506][  0]LogDerivedDataCache: Shared: Disabled because no path is configured.
-[2024.01.21-14.39.06:506][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
-[2024.01.21-14.39.06:506][  0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
-[2024.01.21-14.39.06:506][  0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
-[2024.01.21-14.39.06:507][  0]LogShaderCompilers: Guid format shader working directory is 8 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/9420/).
-[2024.01.21-14.39.06:507][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/DA3CBA66493A460FC474EC80EA97F327/'.
-[2024.01.21-14.39.06:507][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
-[2024.01.21-14.39.06:507][  0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
-[2024.01.21-14.39.07:206][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
-[2024.01.21-14.39.07:382][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
-[2024.01.21-14.39.07:382][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2024.01.21-14.39.07:629][  0]LogSlate: Using FreeType 2.10.0
-[2024.01.21-14.39.07:629][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
-[2024.01.21-14.39.07:643][  0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin.
-[2024.01.21-14.39.07:643][  0]LogAssetRegistry: FAssetRegistry took 0.0020 seconds to start up
-[2024.01.21-14.39.07:651][  0]LogEditorDomain: Display: EditorDomain is Disabled
-[2024.01.21-14.39.07:820][  0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
-[2024.01.21-14.39.07:820][  0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
-[2024.01.21-14.39.07:820][  0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
-[2024.01.21-14.39.07:821][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
-[2024.01.21-14.39.07:821][  0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: Available device profiles:
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F57000][000007FA9C510000 66] GlobalDefaults, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F57400][000007FA9C512800 66] Windows, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F57600][000007FA9C8CC800 66] WindowsEditor, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F57800][000007FA9A7CC800 66] WindowsServer, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F57A00][000007FA77997800 66] WindowsClient, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F57C00][000007FAA3480000 66] IOS, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F57E00][000007FAA3482800 66] iPadAir2, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F58000][000007FAA3485000 66] IPadPro, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F58200][000007FAA3487800 66] iPadAir3, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F58400][000007FAA348A000 66] iPadAir4, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F58600][000007FAA348C800 66] iPadAir5, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F58800][000007FAA3490000 66] iPadMini4, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F58A00][000007FAA3492800 66] iPadMini5, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F58C00][000007FAA3495000 66] iPadMini6, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F58E00][000007FAA3497800 66] iPhone6S, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F59000][000007FAA349A000 66] iPhone7, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F59200][000007FAA349C800 66] iPodTouch7, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F59400][000007FAA34A0000 66] iPhone6SPlus, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F59600][000007FAA34A2800 66] iPhone7Plus, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F59800][000007FAA34A5000 66] iPhoneSE, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F59A00][000007FAA34A7800 66] iPhone8, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F59C00][000007FAA34AA000 66] iPhone8Plus, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F59E00][000007FAA34AC800 66] iPhoneX, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5A000][000007FAA34B0000 66] iPhoneXS, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5A200][000007FAA34B2800 66] iPhoneXSMax, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5A400][000007FAA34B5000 66] iPhoneXR, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5A600][000007FAA34B7800 66] iPhone11, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5A800][000007FAA34BA000 66] iPhone11Pro, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5AA00][000007FAA34BC800 66] iPhone11ProMax, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5AC00][000007FAA34C0000 66] iPhoneSE2, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5AE00][000007FAA34C2800 66] iPhone12Mini, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5B000][000007FAA34C5000 66] iPhone12, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5B200][000007FAA34C7800 66] iPhone12Pro, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5B400][000007FAA34CA000 66] iPhone12ProMax, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5B600][000007FAA34CC800 66] iPhone13Mini, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5B800][000007FAA34D0000 66] iPhone13, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5BA00][000007FAA34D2800 66] iPhone13Pro, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5BC00][000007FAA34D5000 66] iPhone13ProMax, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5BE00][000007FAA34D7800 66] iPhoneSE3, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5C000][000007FAA34DA000 66] iPhone14, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5C200][000007FAA34DC800 66] iPhone14Plus, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5C400][000007FAA3520000 66] iPhone14Pro, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5C600][000007FAA3522800 66] iPhone14ProMax, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5C800][000007FAA3525000 66] iPhone15, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5CA00][000007FAA3527800 66] iPhone15Plus, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5CC00][000007FAA352A000 66] iPhone15Pro, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5CE00][000007FAA352C800 66] iPhone15ProMax, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5D000][000007FAA3470000 66] iPadPro105, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5D200][000007FAA3472800 66] iPadPro129, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5D400][000007FAA3475000 66] iPadPro97, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5D600][000007FAA3477800 66] iPadPro2_129, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5D800][000007FAA347A000 66] iPad5, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5DA00][000007FAA347C800 66] iPad6, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5DC00][000007FAA3530000 66] iPad7, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5DE00][000007FAA3532800 66] iPad8, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5E000][000007FAA3535000 66] iPad9, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5E200][000007FAA3537800 66] iPad10, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5E400][000007FAA353A000 66] iPadPro11, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5E600][000007FAA353C800 66] iPadPro2_11, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5E800][000007FAA3540000 66] iPadPro3_11, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5EA00][000007FAA3542800 66] iPadPro4_11, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5EC00][000007FAA3545000 66] iPadPro3_129, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5EE00][000007FAA3547800 66] iPadPro4_129, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5F000][000007FAA354A000 66] iPadPro5_129, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5F200][000007FAA354C800 66] iPadPro6_129, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5F400][000007FAA3550000 66] AppleTV, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5F600][000007FAA3552800 66] AppleTV4K, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5F800][000007FAA3555000 66] AppleTV2_4K, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5FA00][000007FAA3557800 66] TVOS, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5FC00][000007FAA355A000 66] Mac, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA2F5FE00][000007FAA355C800 66] MacEditor, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA25AF600][000007FAA3560000 66] MacClient, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FA95256000][000007FAA3562800 66] MacServer, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3570000][000007FAA3565000 66] Linux, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3570200][000007FAA3567800 66] LinuxEditor, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3570400][000007FAA356A000 66] LinuxArm64Editor, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3570600][000007FAA356C800 66] LinuxArm64, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3570800][000007FAA3580000 66] LinuxClient, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3570A00][000007FAA3582800 66] LinuxArm64Client, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3570C00][000007FAA3585000 66] LinuxServer, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3570E00][000007FAA3587800 66] LinuxArm64Server, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571000][000007FAA358A000 66] Android, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571200][000007FAA358C800 66] Android_Preview_OpenGL, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571400][000007FAA3590000 66] Android_Preview_Vulkan, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571600][000007FAA3592800 66] Android_Low, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571800][000007FAA3595000 66] Android_Mid, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571A00][000007FAA3597800 66] Android_High, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571C00][000007FAA359A000 66] Android_Default, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3571E00][000007FAA359C800 66] Android_Adreno4xx, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572000][000007FAA35A0000 66] Android_Adreno5xx_Low, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572200][000007FAA35A2800 66] Android_Adreno5xx, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572400][000007FAA35A5000 66] Android_Adreno6xx, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572600][000007FAA35A7800 66] Android_Adreno6xx_Vulkan, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572800][000007FAA35AA000 66] Android_Adreno7xx, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572A00][000007FAA35AC800 66] Android_Adreno7xx_Vulkan, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572C00][000007FAA35B0000 66] Android_Mali_T6xx, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3572E00][000007FAA35B2800 66] Android_Mali_T7xx, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573000][000007FAA35B5000 66] Android_Mali_T8xx, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573200][000007FAA35B7800 66] Android_Mali_G71, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573400][000007FAA35BA000 66] Android_Mali_G72, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573600][000007FAA35BC800 66] Android_Mali_G72_Vulkan, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573800][000007FAA35C0000 66] Android_Mali_G76, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573A00][000007FAA35C2800 66] Android_Mali_G76_Vulkan, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573C00][000007FAA35C5000 66] Android_Mali_G77, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3573E00][000007FAA35C7800 66] Android_Mali_G77_Vulkan, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574000][000007FAA35CA000 66] Android_Mali_G78, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574200][000007FAA35CC800 66] Android_Mali_G78_Vulkan, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574400][000007FAA35D0000 66] Android_Mali_G710, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574600][000007FAA35D2800 66] Android_Mali_G710_Vulkan, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574A00][000007FAA35D5000 66] Android_Mali_G7xx, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574C00][000007FAA35D7800 66] Android_Mali_G7xx_Vulkan, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3574E00][000007FAA35DA000 66] Android_Xclipse_920, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575000][000007FAA35DC800 66] Android_Xclipse_920_Vulkan, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575400][000007FAA35E0000 66] Android_Vulkan_SM5, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575600][000007FAA35E2800 66] Android_PowerVR_G6xxx, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575800][000007FAA35E5000 66] Android_PowerVR_GT7xxx, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575A00][000007FAA35E7800 66] Android_PowerVR_GE8xxx, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575C00][000007FAA35EA000 66] Android_PowerVR_GM9xxx, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3575E00][000007FAA35EC800 66] Android_PowerVR_GM9xxx_Vulkan, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576000][000007FAA35F0000 66] Android_TegraK1, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576200][000007FAA35F2800 66] Android_Unknown_Vulkan, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576400][000007FAA35F5000 66] Oculus_Quest, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576600][000007FAA35F7800 66] Oculus_Quest2, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576800][000007FAA35FA000 66] Meta_Quest_Pro, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576A00][000007FAA35FC800 66] Meta_Quest_3, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576C00][000007FAA3600000 66] HoloLens, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: 	[000007FAA3576E00][000007FAA3602800 66] MagicLeap_Vulkan, 
-[2024.01.21-14.39.07:953][  0]LogDeviceProfileManager: Active device profile: [000007FAA2F57600][000007FA9C8CC800 66] WindowsEditor
-[2024.01.21-14.39.07:953][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
-[2024.01.21-14.39.07:953][  0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
-[2024.01.21-14.39.07:953][  0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
-[2024.01.21-14.39.07:954][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-14.39.07:954][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-14.39.07:954][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-14.39.07:954][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-14.39.07:954][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
-[2024.01.21-14.39.07:957][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL'
-[2024.01.21-14.39.07:957][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ]
-[2024.01.21-14.39.08:033][  0]LogMaterial: WorldGridMaterial-SM5-Default: 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-[2024.01.21-14.39.08:075][  0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
-[2024.01.21-14.39.08:075][  0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
-[2024.01.21-14.39.08:075][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
-[2024.01.21-14.39.08:075][  0]LogMeshReduction: Display: No distributed automatic mesh merging module available
-[2024.01.21-14.39.08:075][  0]LogMeshMerging: No distributed automatic mesh merging module available
-[2024.01.21-14.39.08:374][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
-[2024.01.21-14.39.08:374][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
-[2024.01.21-14.39.08:383][  0]LogUObjectArray: 22493 objects as part of root set at end of initial load.
-[2024.01.21-14.39.08:383][  0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent object pool.
-[2024.01.21-14.39.08:383][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
-[2024.01.21-14.39.08:388][  0]LogLiveCoding: Display: Starting LiveCoding
-[2024.01.21-14.39.08:388][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
-[2024.01.21-14.39.08:391][  0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console
-[2024.01.21-14.39.08:394][  0]LogLiveCoding: Display: Waiting for server
-[2024.01.21-14.39.08:409][  0]LogSlate: Border
-[2024.01.21-14.39.08:409][  0]LogSlate: BreadcrumbButton
-[2024.01.21-14.39.08:409][  0]LogSlate: Brushes.Title
-[2024.01.21-14.39.08:409][  0]LogSlate: Default
-[2024.01.21-14.39.08:409][  0]LogSlate: Icons.Save
-[2024.01.21-14.39.08:409][  0]LogSlate: Icons.Toolbar.Settings
-[2024.01.21-14.39.08:409][  0]LogSlate: ListView
-[2024.01.21-14.39.08:409][  0]LogSlate: SoftwareCursor_CardinalCross
-[2024.01.21-14.39.08:409][  0]LogSlate: SoftwareCursor_Grab
-[2024.01.21-14.39.08:409][  0]LogSlate: TableView.DarkRow
-[2024.01.21-14.39.08:409][  0]LogSlate: TableView.Row
-[2024.01.21-14.39.08:409][  0]LogSlate: TreeView
-[2024.01.21-14.39.08:499][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
-[2024.01.21-14.39.08:501][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms
-[2024.01.21-14.39.08:514][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
-[2024.01.21-14.39.08:514][  0]LogInit: XR: MultiViewport is Disabled
-[2024.01.21-14.39.08:514][  0]LogInit: XR: Mobile Multiview is Disabled
-[2024.01.21-14.39.08:703][  0]LogTurnkeySupport: Completed device detection: Code = 0
-[2024.01.21-14.39.08:727][  0]LogPython: Using Python 3.9.7
-[2024.01.21-14.39.08:759][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
-[2024.01.21-14.39.09:388][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: DB76BFFD4ABCE850F3AB13A1F15752F9 | Instance: 8CB63AFB495B80A8D1344B9F0FB411D3 (DESKTOP-2MPQGVL-9420).
-[2024.01.21-14.39.09:565][  0]LogTcpMessaging: Initializing TcpMessaging bridge
-[2024.01.21-14.39.09:569][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
-[2024.01.21-14.39.09:571][  0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666'
-[2024.01.21-14.39.09:732][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
-[2024.01.21-14.39.09:749][  0]LogMetasoundEngine: MetaSound Engine Initialized
-[2024.01.21-14.39.10:055][  0]LogOpenImageDenoise: OIDN starting up
-[2024.01.21-14.39.10:137][  0]SourceControl: Revision control is disabled
-[2024.01.21-14.39.10:142][  0]LogUProjectInfo: Found projects:
-[2024.01.21-14.39.10:148][  0]SourceControl: Revision control is disabled
-[2024.01.21-14.39.10:184][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-14.39.10:184][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-14.39.10:185][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-14.39.10:336][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
-[2024.01.21-14.39.10:354][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2024.01.21-14.39.10:354][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
-[2024.01.21-14.39.10:423][  0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR.
-[2024.01.21-14.39.10:423][  0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions.
-[2024.01.21-14.39.10:511][  0]LogCollectionManager: Loaded 0 collections in 0.000686 seconds
-[2024.01.21-14.39.10:513][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s
-[2024.01.21-14.39.10:514][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s
-[2024.01.21-14.39.10:516][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s
-[2024.01.21-14.39.10:809][  0]LogEngine: Initializing Engine...
-[2024.01.21-14.39.10:812][  0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0
-[2024.01.21-14.39.10:814][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
-[2024.01.21-14.39.10:883][  0]LogInit: Initializing FReadOnlyCVARCache
-[2024.01.21-14.39.10:890][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-14.39.10:890][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-14.39.10:896][  0]LogAIModule: Creating AISystem for world Untitled
-[2024.01.21-14.39.10:897][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
-[2024.01.21-14.39.10:897][  0]LogInit: Texture streaming: Enabled
-[2024.01.21-14.39.10:911][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
-[2024.01.21-14.39.10:917][  0]LogAudio: Display: Initializing Audio Device Manager...
-[2024.01.21-14.39.10:925][  0]LogAudio: Display: Loading Default Audio Settings Objects...
-[2024.01.21-14.39.10:926][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
-[2024.01.21-14.39.10:926][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
-[2024.01.21-14.39.10:927][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
-[2024.01.21-14.39.10:927][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
-[2024.01.21-14.39.10:927][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
-[2024.01.21-14.39.10:927][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
-[2024.01.21-14.39.10:927][  0]LogAudio: Display: Audio Device Manager Initialized
-[2024.01.21-14.39.10:927][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
-[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.21-14.39.10:927][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.21-14.39.10:927][  0]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.21-14.39.10:927][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.21-14.39.10:927][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.21-14.39.10:927][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.21-14.39.10:933][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.21-14.39.10:969][  0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.21-14.39.10:970][  0]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.21-14.39.10:971][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.21-14.39.10:971][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.21-14.39.10:972][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
-[2024.01.21-14.39.10:972][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
-[2024.01.21-14.39.10:973][  0]LogInit: FAudioDevice initialized with ID 1.
-[2024.01.21-14.39.10:973][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
-[2024.01.21-14.39.10:973][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
-[2024.01.21-14.39.10:973][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
-[2024.01.21-14.39.10:973][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
-[2024.01.21-14.39.10:985][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
-[2024.01.21-14.39.10:988][  0]LogInit: Undo buffer set to 32 MB
-[2024.01.21-14.39.10:988][  0]LogInit: Transaction tracking system initialized
-[2024.01.21-14.39.11:007][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
-[2024.01.21-14.39.11:007][  0]LogSourceControl: Uncontrolled asset enumeration started...
-[2024.01.21-14.39.11:010][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.00312 seconds (Found 160 uncontrolled assets)
-[2024.01.21-14.39.11:016][  0]BlueprintLog: New page: Editor Load
-[2024.01.21-14.39.11:103][  0]LocalizationService: Localization service is disabled
-[2024.01.21-14.39.11:119][  0]TimingProfiler: Initialize
-[2024.01.21-14.39.11:119][  0]TimingProfiler: OnSessionChanged
-[2024.01.21-14.39.11:119][  0]LoadingProfiler: Initialize
-[2024.01.21-14.39.11:119][  0]LoadingProfiler: OnSessionChanged
-[2024.01.21-14.39.11:119][  0]NetworkingProfiler: Initialize
-[2024.01.21-14.39.11:119][  0]NetworkingProfiler: OnSessionChanged
-[2024.01.21-14.39.11:119][  0]MemoryProfiler: Initialize
-[2024.01.21-14.39.11:119][  0]MemoryProfiler: OnSessionChanged
-[2024.01.21-14.39.11:187][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-14.39.11:188][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-14.39.11:188][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
-[2024.01.21-14.39.11:262][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s
-[2024.01.21-14.39.11:330][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
-[2024.01.21-14.39.11:457][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
-[2024.01.21-14.39.11:459][  0]SourceControl: Revision control is disabled
-[2024.01.21-14.39.11:459][  0]LogUnrealEdMisc: Loading editor; pre map load, took 6.400
-[2024.01.21-14.39.11:459][  0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
-[2024.01.21-14.39.11:459][  0]LightingResults: New page: Lighting Build
-[2024.01.21-14.39.11:462][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-14.39.11:462][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-14.39.11:462][  0]MapCheck: New page: Map Check
-[2024.01.21-14.39.11:462][  0]LightingResults: New page: Lighting Build
-[2024.01.21-14.39.11:466][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.21-14.39.11:469][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
-[2024.01.21-14.39.11:475][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
-[2024.01.21-14.39.11:661][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
-[2024.01.21-14.39.11:728][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'.
-[2024.01.21-14.39.11:729][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-14.39.11:729][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-14.39.11:729][  0]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.21-14.39.11:865][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
-[2024.01.21-14.39.11:877][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
-[2024.01.21-14.39.11:877][  0]Cmd: MAP CHECKDEP NOCLEARLOG
-[2024.01.21-14.39.11:877][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,111ms to complete.
-[2024.01.21-14.39.11:882][  0]LogUnrealEdMisc: Total Editor Startup Time, took 6.823
-[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: ================================================
-[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
-[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
-[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
-[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: Shaders Compiled: 0
-[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
-[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2024.01.21-14.39.11:882][  0]LogShaderCompilers: Display: ================================================
-[2024.01.21-14.39.11:966][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-14.39.11:966][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-14.39.11:966][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-14.39.11:966][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-14.39.11:966][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-14.39.11:966][  0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
-[2024.01.21-14.39.11:978][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-14.39.11:986][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-14.39.11:996][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-14.39.12:005][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-14.39.12:048][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-14.39.12:049][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
-[2024.01.21-14.39.12:049][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-14.39.12:049][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
-[2024.01.21-14.39.12:049][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-14.39.12:049][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
-[2024.01.21-14.39.12:049][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-14.39.12:049][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
-[2024.01.21-14.39.12:050][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-14.39.12:050][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
-[2024.01.21-14.39.12:050][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-14.39.12:050][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
-[2024.01.21-14.39.12:050][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-14.39.12:050][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
-[2024.01.21-14.39.12:051][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-14.39.12:051][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
-[2024.01.21-14.39.12:051][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-14.39.12:051][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
-[2024.01.21-14.39.12:051][  0]LogPakFile: Initializing PakPlatformFile
-[2024.01.21-14.39.12:051][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
-[2024.01.21-14.39.12:060][  0]LogAssetRegistry: Display: Asset registry cache written as 17.7 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin
-[2024.01.21-14.39.12:104][  0]LogSlate: Took 0.000092 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2024.01.21-14.39.12:108][  0]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
-[2024.01.21-14.39.12:109][  0]LogSlate: Took 0.000093 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
-[2024.01.21-14.39.12:124][  0]LogViewport: Scene viewport resized to 1342x892, mode Windowed.
-[2024.01.21-14.39.12:264][  0]LogStall: Startup...
-[2024.01.21-14.39.12:266][  0]LogStall: Startup complete.
-[2024.01.21-14.39.12:270][  0]LogLoad: (Engine Initialization) Total time: 7.21 seconds
-[2024.01.21-14.39.12:270][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
-[2024.01.21-14.39.12:319][  0]LogAssetRegistry: AssetRegistryGather time 0.0762s: AssetDataDiscovery 0.0152s, AssetDataGather 0.0206s, StoreResults 0.0403s.
-[2024.01.21-14.39.12:341][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
-[2024.01.21-14.39.12:397][  0]LogContentStreaming: Texture pool size now 800 MB
-[2024.01.21-14.39.12:435][  0]LogAutomationController: Ignoring very large delta of 16865874.86 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
-[2024.01.21-14.39.12:435][  1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid")
-[2024.01.21-14.39.12:458][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
-
-[2024.01.21-14.39.12:468][  1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.031279 secs
-[2024.01.21-14.39.13:291][  3]LogSlate: Took 0.000088 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
-[2024.01.21-14.41.17:760][596]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
-[2024.01.21-14.41.19:087][699]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-14.41.24:554][101]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-14.41.28:599][485]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:22.093 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11798 files in 13858 folders with total size 631 MiB.
-[2024.01.21-14.41.55:911][714]LogTexture: Display: Building textures: /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast
-[2024.01.21-14.42.36:065][662]LogEditCondition: Error: Texture - EditCondition attempted to use an invalid operand "CompressionSettings".
-[2024.01.21-14.42.48:814][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-
-[2024.01.21-14.42.48:837][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-
-[2024.01.21-14.42.48:862][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-
-[2024.01.21-14.42.48:887][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-
-[2024.01.21-14.42.48:914][554]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
-[2024.01.21-14.44.46:334][555]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.44.46:399][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true
-[2024.01.21-14.44.46:405][555]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.005804 seconds
-[2024.01.21-14.44.46:406][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular
-[2024.01.21-14.44.46:406][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specular7D7725724036C6EB3A47B99146E694AA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset'
-[2024.01.21-14.44.46:429][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true
-[2024.01.21-14.44.46:430][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao
-[2024.01.21-14.44.46:430][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-ao8D0985AE44E7E85069024D83734B42A2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset'
-[2024.01.21-14.44.46:453][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true
-[2024.01.21-14.44.46:455][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse
-[2024.01.21-14.44.46:455][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse3FA916224AF07D3C982C8AA5C44DD02C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset'
-[2024.01.21-14.44.46:478][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true
-[2024.01.21-14.44.46:480][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal
-[2024.01.21-14.44.46:480][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normal8E5A5EFE4100BF0523581AA382E76F41.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
-[2024.01.21-14.44.46:503][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement
-[2024.01.21-14.44.46:504][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacementE1AD1F83477FB209A88E12B8B4C0AA13.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
-[2024.01.21-14.44.46:511][555]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms
-[2024.01.21-14.44.46:513][555]AssetCheck: New page: Asset Save: multiple assets
-[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement
-[2024.01.21-14.44.53:488][939]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed
-[2024.01.21-14.45.00:026][392]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
-[2024.01.21-14.45.01:685][523]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Walls/Wall_Material.Wall_Material
-[2024.01.21-14.45.01:688][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-
-[2024.01.21-14.45.01:690][523]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-14.45.01:690][523]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-14.45.01:793][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-
-[2024.01.21-14.45.01:795][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-
-[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-[2024.01.21-14.45.01:824][523]LogSlate: Took 0.000213 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
-[2024.01.21-14.45.01:825][523]LogViewport: Scene viewport resized to 376x444, mode Windowed.
-[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: ================================================
-[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Total job queries 6, among them cache hits 0 (0.00%)
-[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 2 distinct outputs (100.00%)
-[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: RAM used: 4,21 KiB of 1,60 GiB budget. Usage: 0.00%
-[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Shaders Compiled: 0
-[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
-[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
-[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: ================================================
-[2024.01.21-14.45.08:205][275]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-
-[2024.01.21-14.45.08:206][275]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-
-[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-[2024.01.21-14.45.10:224][512]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-
-[2024.01.21-14.45.10:225][512]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-
-[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-[2024.01.21-14.45.15:802][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-
-[2024.01.21-14.45.15:803][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-
-[2024.01.21-14.45.15:821][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-
-[2024.01.21-14.45.15:822][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-
-[2024.01.21-14.45.15:839][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-
-[2024.01.21-14.45.15:841][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-
-[2024.01.21-14.45.15:860][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-
-[2024.01.21-14.45.15:861][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-	Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-
-[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-[2024.01.21-14.45.18:242][442]MaterialEditorStats: Texture samplers: 0/16
-[2024.01.21-14.45.18:242][442]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15)
-[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Promote usages (Est.): 9
-[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9
-[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Other usages (Est.): 12
-[2024.01.21-14.45.18:242][442]MaterialEditorStats: Shader Count: 0
-[2024.01.21-14.45.18:257][443]MaterialEditorStats: Base pass shader: 183 instructions
-[2024.01.21-14.45.18:257][443]MaterialEditorStats: Base pass vertex shader: 118 instructions
-[2024.01.21-14.45.18:257][443]MaterialEditorStats: Texture samplers: 3/16
-[2024.01.21-14.45.18:257][443]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15)
-[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Promote usages (Est.): 9
-[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9
-[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Other usages (Est.): 12
-[2024.01.21-14.45.18:257][443]MaterialEditorStats: Shader Count: 4
-[2024.01.21-14.45.19:401][579]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.45.19:427][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true
-[2024.01.21-14.45.19:429][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular
-[2024.01.21-14.45.19:429][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularC6BD4E91498996AAE3EDA2896294B0DC.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset'
-[2024.01.21-14.45.19:430][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true
-[2024.01.21-14.45.19:431][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao
-[2024.01.21-14.45.19:431][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-ao5B8D6E8C49CB0105C42983B1873AD619.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset'
-[2024.01.21-14.45.19:432][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true
-[2024.01.21-14.45.19:434][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse
-[2024.01.21-14.45.19:434][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse620F427D4164DED35FA62482CDBA9A23.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset'
-[2024.01.21-14.45.19:435][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true
-[2024.01.21-14.45.19:436][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal
-[2024.01.21-14.45.19:436][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalAEA9A6084FF101F5C0618BBDDC404A39.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
-[2024.01.21-14.45.19:438][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement
-[2024.01.21-14.45.19:439][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement35E349204E46B98199F431ADE869B625.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
-[2024.01.21-14.45.19:443][579]LogFileHelpers: InternalPromptForCheckoutAndSave took 42 ms (total: 219 ms)
-[2024.01.21-14.45.19:444][579]AssetCheck: New page: Asset Save: multiple assets
-[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement
-[2024.01.21-14.45.25:761][261]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.45.25:788][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true
-[2024.01.21-14.45.25:790][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular
-[2024.01.21-14.45.25:790][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularAF0F305B411AAD07ED0648A0F29926C0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset'
-[2024.01.21-14.45.25:791][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true
-[2024.01.21-14.45.25:792][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao
-[2024.01.21-14.45.25:792][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoDBF5AE6E4B08BD0ED2D2AC84F7700397.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset'
-[2024.01.21-14.45.25:793][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true
-[2024.01.21-14.45.25:794][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse
-[2024.01.21-14.45.25:795][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuseDEBE67E24F72CDBACAF1629F7F4ECBF3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset'
-[2024.01.21-14.45.25:796][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true
-[2024.01.21-14.45.25:797][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal
-[2024.01.21-14.45.25:797][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalA3C9B422406FA15E5BD90D9035BFD816.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
-[2024.01.21-14.45.25:799][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement
-[2024.01.21-14.45.25:799][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacementE0D5540442C23D2B5DB848A61E13783A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
-[2024.01.21-14.45.25:804][261]LogFileHelpers: InternalPromptForCheckoutAndSave took 42 ms (total: 262 ms)
-[2024.01.21-14.45.25:805][261]AssetCheck: New page: Asset Save: multiple assets
-[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement
-[2024.01.21-14.46.53:434][823]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.46.53:463][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true
-[2024.01.21-14.46.53:465][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular
-[2024.01.21-14.46.53:465][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularA8F18F1E47A257F54C336493D3F1F8DD.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset'
-[2024.01.21-14.46.53:466][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true
-[2024.01.21-14.46.53:467][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao
-[2024.01.21-14.46.53:467][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoE539C1A045C47B3A09DAC59408DD00C2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset'
-[2024.01.21-14.46.53:468][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true
-[2024.01.21-14.46.53:470][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse
-[2024.01.21-14.46.53:470][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse9943F32D4D286980BC6B69AA5D4978B6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset'
-[2024.01.21-14.46.53:471][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true
-[2024.01.21-14.46.53:472][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal
-[2024.01.21-14.46.53:472][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalFF9BFE7445D1FBE31D2155AF37CFCF28.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
-[2024.01.21-14.46.53:474][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement
-[2024.01.21-14.46.53:475][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement940BDE24437A8880E1A044A9A5D24E00.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
-[2024.01.21-14.46.53:481][823]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 309 ms)
-[2024.01.21-14.46.53:482][823]AssetCheck: New page: Asset Save: multiple assets
-[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement
-[2024.01.21-14.46.59:167][290]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.46.59:198][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true
-[2024.01.21-14.46.59:200][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular
-[2024.01.21-14.46.59:200][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularFC0D0FF04436A33150C5FF8A4B9051C6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset'
-[2024.01.21-14.46.59:201][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true
-[2024.01.21-14.46.59:202][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao
-[2024.01.21-14.46.59:202][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoDCDBDCEF415E106C295CEAAA77BF8FA6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset'
-[2024.01.21-14.46.59:203][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true
-[2024.01.21-14.46.59:205][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse
-[2024.01.21-14.46.59:205][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse245FF7444440452F7CD268A536365BB4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset'
-[2024.01.21-14.46.59:206][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true
-[2024.01.21-14.46.59:208][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal
-[2024.01.21-14.46.59:208][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normal21A1A0E543A8D6D7275BC7BAA54FFCE4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
-[2024.01.21-14.46.59:210][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement
-[2024.01.21-14.46.59:210][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement9541A34246B3D362203FC1BC238B5669.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
-[2024.01.21-14.46.59:217][290]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 359 ms)
-[2024.01.21-14.46.59:218][290]AssetCheck: New page: Asset Save: multiple assets
-[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement
-[2024.01.21-14.47.01:689][522]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.47.01:720][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true
-[2024.01.21-14.47.01:722][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular
-[2024.01.21-14.47.01:722][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specular20C125FD42FADBB5DFB803AE430FC507.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset'
-[2024.01.21-14.47.01:723][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true
-[2024.01.21-14.47.01:724][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao
-[2024.01.21-14.47.01:724][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoD65235BF4145AABFEF95DBB92985CA1C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset'
-[2024.01.21-14.47.01:725][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true
-[2024.01.21-14.47.01:727][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse
-[2024.01.21-14.47.01:727][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuseDF1B334B47E84FCD321A49952A84B58A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset'
-[2024.01.21-14.47.01:728][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true
-[2024.01.21-14.47.01:729][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal
-[2024.01.21-14.47.01:730][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalCD3F94DC4D5E885F847AAA90224E0162.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset'
-[2024.01.21-14.47.01:732][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement
-[2024.01.21-14.47.01:732][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement3C5A17844E06A6703067B7A08EA5385D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset'
-[2024.01.21-14.47.01:739][522]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 409 ms)
-[2024.01.21-14.47.01:741][522]AssetCheck: New page: Asset Save: multiple assets
-[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular
-[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao
-[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse
-[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal
-[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement
-[2024.01.21-14.47.06:614][864]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.47.06:649][864]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.21-14.47.06:676][864]LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms
-[2024.01.21-14.47.06:760][864]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.21-14.47.06:760][864]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapB7D2EF46444237D1027F1387EF66C72B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.21-14.47.06:768][864]LogFileHelpers: All files are already saved.
-[2024.01.21-14.47.06:768][864]LogFileHelpers: Saving map 'BackroomsMap' took 0.120
-[2024.01.21-14.47.06:776][864]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 570 ms)
-[2024.01.21-14.47.06:779][864]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.21-14.47.06:779][864]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.21-14.47.33:695][942]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.47.33:755][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color
-[2024.01.21-14.47.33:755][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Color9A9EE2114086DAE210A3B6B7F1602C51.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color.uasset'
-[2024.01.21-14.47.33:778][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission
-[2024.01.21-14.47.33:778][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_EmissionCACE3FD144DD0C7BD2518F88A2AAEE18.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.uasset'
-[2024.01.21-14.47.33:801][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness
-[2024.01.21-14.47.33:801][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Metalnes0B5A610F4EC232F6E77DECB88B7341AF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness.uasset'
-[2024.01.21-14.47.33:828][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL
-[2024.01.21-14.47.33:828][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_NormalGLC04E506F4DDA5463C60E2FACC474E72B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.uasset'
-[2024.01.21-14.47.33:852][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness
-[2024.01.21-14.47.33:852][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Roughnes357221564BF6171F91B67B90BE28268E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.uasset'
-[2024.01.21-14.47.33:876][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion
-[2024.01.21-14.47.33:876][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_AmbientOCCE77ACB47952FDA510554B984986C6B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.uasset'
-[2024.01.21-14.47.33:901][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement
-[2024.01.21-14.47.33:901][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Displace1CF8FC514BBAE29259849C958C16902F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.uasset'
-[2024.01.21-14.47.33:915][942]LogFileHelpers: InternalPromptForCheckoutAndSave took 220 ms (total: 790 ms)
-[2024.01.21-14.47.33:916][942]AssetCheck: New page: Asset Save: multiple assets
-[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color.OfficeCeiling001_2K-JPG_Color
-[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.OfficeCeiling001_2K-JPG_Emission
-[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness.OfficeCeiling001_2K-JPG_Metalness
-[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.OfficeCeiling001_2K-JPG_NormalGL
-[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.OfficeCeiling001_2K-JPG_Roughness
-[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.OfficeCeiling001_2K-JPG_AmbientOcclusion
-[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.OfficeCeiling001_2K-JPG_Displacement
-[2024.01.21-14.47.43:254][538]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.47.43:281][538]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.21-14.47.43:309][538]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
-[2024.01.21-14.47.43:397][538]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.21-14.47.43:397][538]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE8E1AC834ED946302FEB26B9359383C2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.21-14.47.43:404][538]LogFileHelpers: All files are already saved.
-[2024.01.21-14.47.43:404][538]LogFileHelpers: Saving map 'BackroomsMap' took 0.124
-[2024.01.21-14.47.43:411][538]LogFileHelpers: InternalPromptForCheckoutAndSave took 156 ms (total: 947 ms)
-[2024.01.21-14.47.43:414][538]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.21-14.47.43:414][538]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.21-14.47.55:572][650]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.47.55:632][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion
-[2024.01.21-14.47.55:632][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_AmbientOcclusio23089F3D4394A5EDE4E84FB79B226931.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion.uasset'
-[2024.01.21-14.47.55:654][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_Color" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Color.uasset" SILENT=true
-[2024.01.21-14.47.55:657][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Color
-[2024.01.21-14.47.55:657][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Color905AC7A2481446C86E20D89D84D82756.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Color.uasset'
-[2024.01.21-14.47.55:681][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Displacement
-[2024.01.21-14.47.55:682][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Displacement3024DB1B495495105C1D18960E668BEF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Displacement.uasset'
-[2024.01.21-14.47.55:704][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_NormalGL.uasset" SILENT=true
-[2024.01.21-14.47.55:708][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL
-[2024.01.21-14.47.55:708][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_NormalGL87B4F5C04D6FE50C5FAF4289E4EE21F0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_NormalGL.uasset'
-[2024.01.21-14.47.55:731][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_Roughness" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Roughness.uasset" SILENT=true
-[2024.01.21-14.47.55:733][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Roughness
-[2024.01.21-14.47.55:733][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Roughness4A3B4072424EA7FA37E2AD9AA2DC4562.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Roughness.uasset'
-[2024.01.21-14.47.55:747][650]LogFileHelpers: InternalPromptForCheckoutAndSave took 174 ms (total: 1.12 sec)
-[2024.01.21-14.47.55:748][650]AssetCheck: New page: Asset Save: multiple assets
-[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion.Carpet016_2K-JPG_AmbientOcclusion
-[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_Color.Carpet016_2K-JPG_Color
-[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_Displacement.Carpet016_2K-JPG_Displacement
-[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL.Carpet016_2K-JPG_NormalGL
-[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_Roughness.Carpet016_2K-JPG_Roughness
-[2024.01.21-14.48.00:601][218]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-14.48.00:601][218]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-14.48.03:156][401]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.48.03:183][401]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.21-14.48.03:210][401]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
-[2024.01.21-14.48.03:292][401]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.21-14.48.03:292][401]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapAB5AE4894A53830317097397B103D863.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.21-14.48.03:300][401]LogFileHelpers: All files are already saved.
-[2024.01.21-14.48.03:300][401]LogFileHelpers: Saving map 'BackroomsMap' took 0.118
-[2024.01.21-14.48.03:305][401]LogFileHelpers: InternalPromptForCheckoutAndSave took 149 ms (total: 1.27 sec)
-[2024.01.21-14.48.03:308][401]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.21-14.48.03:308][401]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.21-14.48.28:707][424]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed
-[2024.01.21-14.48.32:133][829]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.48.32:188][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Roughness
-[2024.01.21-14.48.32:188][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_RoughnessCF3AFB494DAB97196C4738A6813EE5CA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Roughness.uasset'
-[2024.01.21-14.48.32:212][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion
-[2024.01.21-14.48.32:212][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_AmbientOcclus37A0C45E41E933B0A3E85F8D1987873B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion.uasset'
-[2024.01.21-14.48.32:234][829]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Concrete030_1K-JPG_Color" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color.uasset" SILENT=true
-[2024.01.21-14.48.32:235][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color
-[2024.01.21-14.48.32:235][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_ColorAD98CF62421AC63E842D5F94AA4D8606.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color.uasset'
-[2024.01.21-14.48.32:260][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL
-[2024.01.21-14.48.32:260][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_NormalGLFF11DD9440055CE8815297A1FB2F203D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.uasset'
-[2024.01.21-14.48.32:283][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Displacement
-[2024.01.21-14.48.32:283][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_Displacement08467B144AAA09D3BB779797148EACF8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Displacement.uasset'
-[2024.01.21-14.48.32:294][829]LogFileHelpers: InternalPromptForCheckoutAndSave took 162 ms (total: 1.43 sec)
-[2024.01.21-14.48.32:296][829]AssetCheck: New page: Asset Save: multiple assets
-[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Roughness.Concrete030_1K-JPG_Roughness
-[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion.Concrete030_1K-JPG_AmbientOcclusion
-[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color.Concrete030_1K-JPG_Color
-[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.Concrete030_1K-JPG_NormalGL
-[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Displacement.Concrete030_1K-JPG_Displacement
-[2024.01.21-14.48.40:810][483]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.48.40:836][483]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.21-14.48.40:863][483]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
-[2024.01.21-14.48.40:953][483]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.21-14.48.40:953][483]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapABE8ED504A821A4F31606A940444B759.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.21-14.48.40:961][483]LogFileHelpers: All files are already saved.
-[2024.01.21-14.48.40:961][483]LogFileHelpers: Saving map 'BackroomsMap' took 0.125
-[2024.01.21-14.48.40:968][483]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 1.59 sec)
-[2024.01.21-14.48.40:970][483]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.21-14.48.40:970][483]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.21-14.49.13:216][342]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.49.13:283][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color
-[2024.01.21-14.49.13:283][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_Color9E65C5734B337079036CB7915DD9B404.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color.uasset'
-[2024.01.21-14.49.13:307][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion
-[2024.01.21-14.49.13:307][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_AmbientOccluA4ED38C34D1E98C85EE084A003737565.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion.uasset'
-[2024.01.21-14.49.13:331][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement
-[2024.01.21-14.49.13:331][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_Displacement216ECA954E44019BC4AD98AE92D48322.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement.uasset'
-[2024.01.21-14.49.13:356][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL
-[2024.01.21-14.49.13:356][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_NormalGLB797A0CF4A45CEBBBD61BA810628DC96.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL.uasset'
-[2024.01.21-14.49.13:380][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness
-[2024.01.21-14.49.13:380][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_RoughnessC302442C442A341BB1116C91A2B46319.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness.uasset'
-[2024.01.21-14.49.13:393][342]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms (total: 1.76 sec)
-[2024.01.21-14.49.13:394][342]AssetCheck: New page: Asset Save: multiple assets
-[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color.WoodFloor054_2K-JPG_Color
-[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion.WoodFloor054_2K-JPG_AmbientOcclusion
-[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement.WoodFloor054_2K-JPG_Displacement
-[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL.WoodFloor054_2K-JPG_NormalGL
-[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness.WoodFloor054_2K-JPG_Roughness
-[2024.01.21-14.49.14:054][388]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed
-[2024.01.21-14.49.14:059][388]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed
-[2024.01.21-14.49.30:912][805]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.49.30:983][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color
-[2024.01.21-14.49.30:983][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Color8F91EC324D2EEB6753240D970F32D5E4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color.uasset'
-[2024.01.21-14.49.31:009][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL
-[2024.01.21-14.49.31:009][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_NormalGLFDA9AFA44E340DBC6E116EAC8B742A03.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL.uasset'
-[2024.01.21-14.49.31:033][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness
-[2024.01.21-14.49.31:034][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Roughness11C6A0974CDC6F26357DB3AC91A60587.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.uasset'
-[2024.01.21-14.49.31:058][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement
-[2024.01.21-14.49.31:058][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Displacemen71F8735346F01EA31BC785919F7E4470.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement.uasset'
-[2024.01.21-14.49.31:068][805]LogFileHelpers: InternalPromptForCheckoutAndSave took 155 ms (total: 1.92 sec)
-[2024.01.21-14.49.31:069][805]AssetCheck: New page: Asset Save: multiple assets
-[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color.Wallpaper001A_2K-JPG_Color
-[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL.Wallpaper001A_2K-JPG_NormalGL
-[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.Wallpaper001A_2K-JPG_Roughness
-[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement.Wallpaper001A_2K-JPG_Displacement
-[2024.01.21-14.49.31:353][828]LogSlate: Window '4 Texture2D Objects - Property Matrix Editor' being destroyed
-[2024.01.21-14.49.31:358][828]LogSlate: Window '4 Texture2D Objects - Property Matrix Editor' being destroyed
-[2024.01.21-14.49.44:671][821]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-14.49.44:695][822]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-14.50.18:065][ 56]LogSlate: Window 'wood - Property Editor' being destroyed
-[2024.01.21-14.50.18:070][ 56]LogSlate: Window 'wood - Property Editor' being destroyed
-[2024.01.21-14.50.18:682][104]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.50.18:716][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.21-14.50.18:743][104]LogUObjectHash: Compacting FUObjectHashTables data took   0.58ms
-[2024.01.21-14.50.18:828][104]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.21-14.50.18:828][104]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapC134C5B148C25B99D30522A91DE7FC4E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.21-14.50.18:836][104]LogFileHelpers: All files are already saved.
-[2024.01.21-14.50.18:836][104]LogFileHelpers: Saving map 'BackroomsMap' took 0.121
-[2024.01.21-14.50.18:841][104]LogFileHelpers: InternalPromptForCheckoutAndSave took 158 ms (total: 2.08 sec)
-[2024.01.21-14.50.18:842][104]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.21-14.50.18:842][104]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.21-14.50.24:272][591]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.50.24:302][591]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.21-14.50.24:336][591]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
-[2024.01.21-14.50.24:420][591]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.21-14.50.24:420][591]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap780F3152496D525EC7008695C252C1B4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.21-14.50.24:428][591]LogFileHelpers: All files are already saved.
-[2024.01.21-14.50.24:428][591]LogFileHelpers: Saving map 'BackroomsMap' took 0.127
-[2024.01.21-14.50.24:437][591]LogFileHelpers: InternalPromptForCheckoutAndSave took 165 ms (total: 2.24 sec)
-[2024.01.21-14.50.24:440][591]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.21-14.50.24:440][591]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.21-14.50.39:413][660]LogFileHelpers: InternalPromptForCheckoutAndSave started...
-[2024.01.21-14.50.39:453][660]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
-[2024.01.21-14.50.39:479][660]LogUObjectHash: Compacting FUObjectHashTables data took   0.25ms
-[2024.01.21-14.50.39:561][660]LogSavePackage: Moving output files for package: /Game/BackroomsMap
-[2024.01.21-14.50.39:561][660]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap9764DB914C7E4E4015FE3CB27B73829E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
-[2024.01.21-14.50.39:569][660]LogFileHelpers: All files are already saved.
-[2024.01.21-14.50.39:569][660]LogFileHelpers: Saving map 'BackroomsMap' took 0.117
-[2024.01.21-14.50.39:575][660]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 2.40 sec)
-[2024.01.21-14.50.39:578][660]AssetCheck: New page: Asset Save: BackroomsMap
-[2024.01.21-14.50.39:578][660]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
-[2024.01.21-14.51.01:935][120]LogDebuggerCommands: Repeating last play command: VR Preview
-[2024.01.21-14.51.01:942][120]LogPlayLevel: PlayLevel: No blueprints needed recompiling
-[2024.01.21-14.51.01:943][120]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 16:51:01)
-[2024.01.21-14.51.01:946][120]LogOnline: OSS: Created online subsystem instance for: NULL
-[2024.01.21-14.51.01:946][120]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
-[2024.01.21-14.51.01:946][120]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
-[2024.01.21-14.51.01:973][120]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027081s)
-[2024.01.21-14.51.01:973][120]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027121s)
-[2024.01.21-14.51.01:977][120]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
-[2024.01.21-14.51.01:977][120]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-14.51.01:978][120]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
-[2024.01.21-14.51.01:978][120]LogAIModule: Creating AISystem for world BackroomsMap
-[2024.01.21-14.51.01:978][120]LogPlayLevel: PIE: World Init took: (0.000863s)
-[2024.01.21-14.51.01:978][120]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
-[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Audio Mixer Platform Settings:
-[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Sample Rate:						  48000
-[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
-[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
-[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Number of buffers to queue:			  1
-[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Max Channels (voices):				  32
-[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
-[2024.01.21-14.51.01:978][120]LogAudio: Display: AudioDevice MaxSources: 32
-[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
-[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Reverb Plugin: None (built-in).
-[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
-[2024.01.21-14.51.01:981][120]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
-[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
-[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Initializing Sound Submixes...
-[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
-[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
-[2024.01.21-14.51.02:007][120]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
-[2024.01.21-14.51.02:007][120]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
-[2024.01.21-14.51.02:009][120]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
-[2024.01.21-14.51.02:009][120]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
-[2024.01.21-14.51.02:009][120]LogInit: FAudioDevice initialized with ID 2.
-[2024.01.21-14.51.02:009][120]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'.
-[2024.01.21-14.51.02:009][120]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
-[2024.01.21-14.51.02:017][120]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-14.51.04:967][120]LogLoad: Game class is 'VRGameMode_C'
-[2024.01.21-14.51.04:979][120]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-15.51.04
-[2024.01.21-14.51.04:980][120]LogWorld: Bringing up level for play took: 0.012889
-[2024.01.21-14.51.04:982][120]LogOnline: OSS: Created online subsystem instance for: :Context_6
-[2024.01.21-14.51.04:993][120]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
-[2024.01.21-14.51.04:994][120]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
-[2024.01.21-14.51.04:996][120]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Engine/VREditor/Devices/Generic/GenericHMD.GenericHMD being ready before playing
-[2024.01.21-14.51.04:997][120]vr.PixelDensity = "1"
-[2024.01.21-14.51.05:000][120]PIE: Server logged in
-[2024.01.21-14.51.05:001][120]PIE: Play in editor total start time 3,058 seconds.
-[2024.01.21-14.51.05:005][120]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
-[2024.01.21-14.51.05:152][120]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
-[2024.01.21-14.51.05:157][120]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
-[2024.01.21-14.51.05:161][120]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952
-[2024.01.21-14.51.05:189][120]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
-[2024.01.21-14.51.05:228][121]LogAutomationController: Ignoring very large delta of 3.30 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
-[2024.01.21-14.51.05:393][123]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
-[2024.01.21-14.51.10:695][242]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
-[2024.01.21-14.51.10:695][242]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
-[2024.01.21-14.51.10:735][242]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
-[2024.01.21-14.51.10:737][242]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
-[2024.01.21-14.51.10:738][242]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-14.51.10:757][242]LogPlayLevel: Display: Shutting down PIE online subsystems
-[2024.01.21-14.51.10:760][242]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
-[2024.01.21-14.51.10:763][242]LogAudio: Display: Audio Device unregistered from world 'None'.
-[2024.01.21-14.51.10:763][242]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
-[2024.01.21-14.51.10:764][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
-[2024.01.21-14.51.10:765][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
-[2024.01.21-14.51.10:778][242]LogSlate: Slate User Unregistered.  User Index 8
-[2024.01.21-14.51.10:778][242]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
-[2024.01.21-14.51.10:779][242]LogUObjectHash: Compacting FUObjectHashTables data took   0.73ms
-[2024.01.21-14.51.10:837][243]LogPlayLevel: Display: Destroying online subsystem :Context_6
-[2024.01.21-14.51.17:169][634]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-14.51.17:210][635]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: ================================================
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: === FShaderJobCache stats ===
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total job queries 36, among them cache hits 22 (61.11%)
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Tracking 14 distinct input hashes that result in 10 distinct outputs (71.43%)
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: RAM used: 30,47 KiB of 1,60 GiB budget. Usage: 0.00%
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: === Shader Compilation stats ===
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Shaders Compiled: 4
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Jobs assigned 4, completed 4 (100%)
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Time job spent in pending queue: average 0.07 s, longest 0.08 s
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Job execution time: average 0.49 s, max 0.62 s
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Job life time (pending + execution): average 0.57 s, max 0.68
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Shader code size: average 4,023 KiB, min 2,637 KiB, max 5,41 KiB
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.70 s
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Average processing rate: 5.70 jobs/sec
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total thread time: 1,245 s
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total thread preprocess time: 0,121 s
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Percentage time preprocessing: 9.68%
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Effective parallelization: 1.77 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Top 2 most expensive shader types by average time:
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    2 times, average 0.36 sec, max 0.37 sec, min 0.36 sec)
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    2 times, average 0.26 sec, max 0.26 sec, min 0.25 sec)
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Top 2 shader types by total compile time:
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 58.41% of total time (compiled    2 times, average 0.36 sec, max 0.37 sec, min 0.36 sec)
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 41.59% of total time (compiled    2 times, average 0.26 sec, max 0.26 sec, min 0.25 sec)
-[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: ================================================
-[2024.01.21-14.51.17:787][665]LogMemory: Warning: Freeing 33554432 bytes from backup pool to handle out of memory.
-[2024.01.21-14.51.17:787][665]LogMemory: Warning: MemoryStats:
-	AvailablePhysical 21202280448
-	 AvailableVirtual 7303168
-	     UsedPhysical 2653057024
-	 PeakUsedPhysical 2669412352
-	      UsedVirtual 7579459584
-	  PeakUsedVirtual 9690923008
-[2024.01.21-14.51.17:787][665]Allocator Stats for Mimalloc: (not implemented)
-[2024.01.21-14.51.17:787][665]LogWindows: Error: appError called: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251] 
-Ran out of memory allocating 4194304 bytes with alignment 16. Last error msg: The paging file is too small for this operation to complete..
-
-
+[2024.01.21-14.59.13:863][  0]LogConfig: Set CVar [[r.VSync:0]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
+[2024.01.21-14.59.13:864][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
+[2024.01.21-14.59.13:864][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
+[2024.01.21-14.59.13:864][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
+[2024.01.21-14.59.13:865][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
+[2024.01.21-14.59.13:865][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.AOQuality:2]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.DetailMode:2]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2024.01.21-14.59.13:865][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
+[2024.01.21-14.59.13:867][  0]LogRHI: Using Default RHI: D3D11
+[2024.01.21-14.59.13:867][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
+[2024.01.21-14.59.13:867][  0]LogRHI: Loading RHI module D3D11RHI
+[2024.01.21-14.59.13:915][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
+[2024.01.21-14.59.13:915][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
+[2024.01.21-14.59.13:917][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
+[2024.01.21-14.59.13:917][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_1
+[2024.01.21-14.59.13:917][  0]LogD3D11RHI: D3D11 adapters:
+[2024.01.21-14.59.13:918][  0]LogD3D11RHI: Testing D3D11 Adapter 0:
+[2024.01.21-14.59.13:918][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
+[2024.01.21-14.59.13:918][  0]LogD3D11RHI:     VendorId    : 1002
+[2024.01.21-14.59.13:918][  0]LogD3D11RHI:     DeviceId    : 73bf
+[2024.01.21-14.59.13:918][  0]LogD3D11RHI:     SubSysId    : e3a1002
+[2024.01.21-14.59.13:918][  0]LogD3D11RHI:     Revision    : 00c3
+[2024.01.21-14.59.13:918][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
+[2024.01.21-14.59.13:918][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.59.13:918][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.59.13:918][  0]LogD3D11RHI:     AdapterLuid : 0 89856
+[2024.01.21-14.59.13:998][  0]LogD3D11RHI:    0. 'AMD Radeon RX 6800' (Feature Level 11_1)
+[2024.01.21-14.59.13:998][  0]LogD3D11RHI:       16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
+[2024.01.21-14.59.13:998][  0]LogD3D11RHI: Testing D3D11 Adapter 1:
+[2024.01.21-14.59.13:998][  0]LogD3D11RHI:     Description : Microsoft Basic Render Driver
+[2024.01.21-14.59.13:998][  0]LogD3D11RHI:     VendorId    : 1414
+[2024.01.21-14.59.13:998][  0]LogD3D11RHI:     DeviceId    : 008c
+[2024.01.21-14.59.13:998][  0]LogD3D11RHI:     SubSysId    : 0000
+[2024.01.21-14.59.13:998][  0]LogD3D11RHI:     Revision    : 0000
+[2024.01.21-14.59.13:998][  0]LogD3D11RHI:     DedicatedVideoMemory : 0 bytes
+[2024.01.21-14.59.13:998][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.59.13:998][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.59.13:999][  0]LogD3D11RHI:     AdapterLuid : 0 94040
+[2024.01.21-14.59.14:000][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_1)
+[2024.01.21-14.59.14:000][  0]LogD3D11RHI:       0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
+[2024.01.21-14.59.14:000][  0]LogD3D11RHI: Chosen D3D11 Adapter:
+[2024.01.21-14.59.14:000][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
+[2024.01.21-14.59.14:000][  0]LogD3D11RHI:     VendorId    : 1002
+[2024.01.21-14.59.14:000][  0]LogD3D11RHI:     DeviceId    : 73bf
+[2024.01.21-14.59.14:000][  0]LogD3D11RHI:     SubSysId    : e3a1002
+[2024.01.21-14.59.14:000][  0]LogD3D11RHI:     Revision    : 00c3
+[2024.01.21-14.59.14:000][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
+[2024.01.21-14.59.14:000][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.59.14:000][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.59.14:000][  0]LogD3D11RHI:     AdapterLuid : 0 89856
+[2024.01.21-14.59.14:000][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
+[2024.01.21-14.59.14:000][  0]LogInit: Selected Device Profile: [WindowsEditor]
+[2024.01.21-14.59.14:000][  0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
+[2024.01.21-14.59.14:000][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
+[2024.01.21-14.59.14:000][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.21-14.59.14:001][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.FXAA.Quality:3]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]]
+[2024.01.21-14.59.14:001][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.AOQuality:1]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.SSR.Quality:2]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.MotionBlurQuality:3]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.FastBlurThreshold:3]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Upscale.Quality:2]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0        ; lower gathering accumulator quality]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2          ; Max3x3 postfilering method]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1    ; no background occlusion]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0      ; no bokeh simulation when scattering]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04        ; only a maximum of 4% of scattered bokeh]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0                ; no slight out of focus]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0                ; faster temporal accumulation]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012   ; required because of AccumulatorQuality=0]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012   ; required because of AccumulatorQuality=0]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.MaxAnisotropy:4]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.SceneColorFormat:3]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.DetailMode:1]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.SSS.SampleSet:1]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.SSS.Quality:-1]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.SSS.HalfRes:1]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.SSGI.Quality:2]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.ParticleLightQuality:1]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]]
+[2024.01.21-14.59.14:001][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created
+[2024.01.21-14.59.14:001][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[foliage.DensityScale:0.8]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[grass.DensityScale:0.8]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability]
+[2024.01.21-14.59.14:001][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
+[2024.01.21-14.59.14:001][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
+[2024.01.21-14.59.14:001][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini]
+[2024.01.21-14.59.14:001][  0]LogInit: Computer: DESKTOP-2MPQGVL
+[2024.01.21-14.59.14:001][  0]LogInit: User: Windowssucks
+[2024.01.21-14.59.14:001][  0]LogInit: CPU Page size=4096, Cores=8
+[2024.01.21-14.59.14:001][  0]LogInit: High frequency timer resolution =10.000000 MHz
+[2024.01.21-14.59.14:001][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
+[2024.01.21-14.59.14:001][  0]LogMemory: Platform Memory Stats for WindowsEditor
+[2024.01.21-14.59.14:001][  0]LogMemory: Process Physical Memory: 493.75 MB used, 521.86 MB peak
+[2024.01.21-14.59.14:001][  0]LogMemory: Process Virtual Memory: 496.60 MB used, 496.60 MB peak
+[2024.01.21-14.59.14:001][  0]LogMemory: Physical Memory: 5633.64 MB used,  27021.11 MB free, 32654.75 MB total
+[2024.01.21-14.59.14:001][  0]LogMemory: Virtual Memory: 8405.90 MB used,  32248.85 MB free, 40654.75 MB total
+[2024.01.21-14.59.14:001][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
+[2024.01.21-14.59.14:005][  0]LogWindows: WindowsPlatformFeatures enabled
+[2024.01.21-14.59.14:036][  0]LogInit: Physics initialised using underlying interface: Chaos
+[2024.01.21-14.59.14:038][  0]LogInit: Using OS detected language (en-US).
+[2024.01.21-14.59.14:038][  0]LogInit: Using OS detected locale (en-DE).
+[2024.01.21-14.59.14:044][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
+[2024.01.21-14.59.14:044][  0]LogInit: Setting process to per monitor DPI aware
+[2024.01.21-14.59.14:195][  0]LogWindowsTextInputMethodSystem: Available input methods:
+[2024.01.21-14.59.14:195][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
+[2024.01.21-14.59.14:195][  0]LogWindowsTextInputMethodSystem:   - English (Germany) - (Keyboard).
+[2024.01.21-14.59.14:195][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
+[2024.01.21-14.59.14:216][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
+[2024.01.21-14.59.14:216][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
+[2024.01.21-14.59.14:386][  0]LogRHI: Using Default RHI: D3D11
+[2024.01.21-14.59.14:386][  0]LogRHI: Using Highest Feature Level of D3D11: SM5
+[2024.01.21-14.59.14:386][  0]LogRHI: Loading RHI module D3D11RHI
+[2024.01.21-14.59.14:386][  0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system.
+[2024.01.21-14.59.14:386][  0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used.
+[2024.01.21-14.59.14:386][  0]LogWindows: Attached monitors:
+[2024.01.21-14.59.14:386][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
+[2024.01.21-14.59.14:386][  0]LogWindows:     resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY2'
+[2024.01.21-14.59.14:386][  0]LogWindows: Found 2 attached monitors.
+[2024.01.21-14.59.14:386][  0]LogWindows: Gathering driver information using Windows Setup API
+[2024.01.21-14.59.14:386][  0]LogRHI: RHI Adapter Info:
+[2024.01.21-14.59.14:386][  0]LogRHI:             Name: AMD Radeon RX 6800
+[2024.01.21-14.59.14:386][  0]LogRHI:   Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005)
+[2024.01.21-14.59.14:386][  0]LogRHI:      Driver Date: 11-22-2023
+[2024.01.21-14.59.14:386][  0]LogD3D11RHI: Creating new Direct3DDevice
+[2024.01.21-14.59.14:386][  0]LogD3D11RHI:     GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id")
+[2024.01.21-14.59.14:408][  0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter:
+[2024.01.21-14.59.14:408][  0]LogD3D11RHI:     Description : AMD Radeon RX 6800
+[2024.01.21-14.59.14:408][  0]LogD3D11RHI:     VendorId    : 1002
+[2024.01.21-14.59.14:408][  0]LogD3D11RHI:     DeviceId    : 73bf
+[2024.01.21-14.59.14:408][  0]LogD3D11RHI:     SubSysId    : e3a1002
+[2024.01.21-14.59.14:408][  0]LogD3D11RHI:     Revision    : 00c3
+[2024.01.21-14.59.14:408][  0]LogD3D11RHI:     DedicatedVideoMemory : 17130807296 bytes
+[2024.01.21-14.59.14:408][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
+[2024.01.21-14.59.14:408][  0]LogD3D11RHI:     SharedSystemMemory : 17120491520 bytes
+[2024.01.21-14.59.14:408][  0]LogD3D11RHI:     AdapterLuid : 0 89856
+[2024.01.21-14.59.14:498][  0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf.
+[2024.01.21-14.59.14:498][  0]LogD3D11RHI: RHI has support for 64 bit atomics
+[2024.01.21-14.59.14:498][  0]LogD3D11RHI: Async texture creation enabled
+[2024.01.21-14.59.14:498][  0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
+[2024.01.21-14.59.14:498][  0]LogD3D11RHI: Array index from any shader is supported
+[2024.01.21-14.59.14:502][  0]LogVRS: Current RHI does not support Variable Rate Shading
+[2024.01.21-14.59.14:510][  0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1)
+[2024.01.21-14.59.14:547][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all'
+[2024.01.21-14.59.14:547][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all" ]
+[2024.01.21-14.59.14:627][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
+[2024.01.21-14.59.14:627][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
+[2024.01.21-14.59.14:627][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
+[2024.01.21-14.59.14:627][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
+[2024.01.21-14.59.14:627][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
+[2024.01.21-14.59.14:627][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
+[2024.01.21-14.59.14:627][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
+[2024.01.21-14.59.14:645][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
+[2024.01.21-14.59.14:658][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
+[2024.01.21-14.59.14:670][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
+[2024.01.21-14.59.14:684][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
+[2024.01.21-14.59.14:698][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
+[2024.01.21-14.59.14:713][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
+[2024.01.21-14.59.14:732][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
+[2024.01.21-14.59.14:732][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
+[2024.01.21-14.59.14:732][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
+[2024.01.21-14.59.14:732][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
+[2024.01.21-14.59.14:732][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
+[2024.01.21-14.59.14:732][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
+[2024.01.21-14.59.14:732][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
+[2024.01.21-14.59.14:732][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
+[2024.01.21-14.59.14:732][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
+[2024.01.21-14.59.14:732][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
+[2024.01.21-14.59.14:744][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
+[2024.01.21-14.59.14:744][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
+[2024.01.21-14.59.14:755][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
+[2024.01.21-14.59.14:755][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
+[2024.01.21-14.59.14:755][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
+[2024.01.21-14.59.14:755][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
+[2024.01.21-14.59.14:765][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
+[2024.01.21-14.59.14:765][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
+[2024.01.21-14.59.14:765][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
+[2024.01.21-14.59.14:775][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
+[2024.01.21-14.59.14:775][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
+[2024.01.21-14.59.14:775][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
+[2024.01.21-14.59.14:775][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
+[2024.01.21-14.59.14:784][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
+[2024.01.21-14.59.14:784][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
+[2024.01.21-14.59.14:804][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
+[2024.01.21-14.59.14:804][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
+[2024.01.21-14.59.14:804][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
+[2024.01.21-14.59.14:804][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
+[2024.01.21-14.59.14:804][  0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
+[2024.01.21-14.59.14:859][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
+[2024.01.21-14.59.15:253][  0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager:   SF_METAL
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager:   SF_METAL_MRT
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager:   SF_METAL_TVOS
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager:   SF_METAL_MRT_TVOS
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager:   SF_METAL_SM5
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager:   SF_METAL_SM6
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager:   SF_METAL_SIM
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager:   SF_METAL_MACES3_1
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager:   SF_METAL_MRT_MAC
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager:   PCD3D_SM6
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager:   PCD3D_SM5
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager:   PCD3D_ES31
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager:   GLSL_150_ES31
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager:   VVM_1_0
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager:   SF_VULKAN_SM5
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager:   SF_VULKAN_ES31
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
+[2024.01.21-14.59.15:267][  0]LogTargetPlatformManager:   SF_VULKAN_SM6
+[2024.01.21-14.59.15:267][  0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
+[2024.01.21-14.59.15:268][  0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
+[2024.01.21-14.59.15:269][  0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
+[2024.01.21-14.59.15:269][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
+[2024.01.21-14.59.15:269][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2024.01.21-14.59.15:269][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
+[2024.01.21-14.59.15:304][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
+[2024.01.21-14.59.15:304][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2024.01.21-14.59.15:304][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
+[2024.01.21-14.59.15:311][  0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
+[2024.01.21-14.59.15:311][  0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.08ms. RandomReadSpeed=345.31MBs, RandomWriteSpeed=302.34MBs. Assigned SpeedClass 'Local'
+[2024.01.21-14.59.15:312][  0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
+[2024.01.21-14.59.15:312][  0]LogDerivedDataCache: Shared: Disabled because no path is configured.
+[2024.01.21-14.59.15:312][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
+[2024.01.21-14.59.15:312][  0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
+[2024.01.21-14.59.15:312][  0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
+[2024.01.21-14.59.15:312][  0]LogShaderCompilers: Guid format shader working directory is 8 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/5368/).
+[2024.01.21-14.59.15:312][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/A76842EC43F904BBF9A9FA800B193066/'.
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+[2024.01.21-14.59.16:753][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.59.16:753][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2024.01.21-14.59.16:765][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL'
+[2024.01.21-14.59.16:765][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ]
+[2024.01.21-14.59.16:855][  0]LogMaterial: WorldGridMaterial-SM5-Default: 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+[2024.01.21-14.59.17:139][  0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
+[2024.01.21-14.59.17:139][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
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+[2024.01.21-14.59.17:139][  0]LogMeshMerging: No distributed automatic mesh merging module available
+[2024.01.21-14.59.17:358][  0]LogTurnkeySupport: Completed device detection: Code = 0
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+[2024.01.21-14.59.17:506][  0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent object pool.
+[2024.01.21-14.59.17:506][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
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+[2024.01.21-14.59.17:521][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
+[2024.01.21-14.59.17:521][  0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console
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+[2024.01.21-14.59.18:001][  0]LogInit: XR: Mobile Multiview is Disabled
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+[2024.01.21-14.59.18:265][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: CB881BFA40872039ACB226BB35B3FB98 | Instance: 8EC354AE4891D39AF9A0E3A64F15EC7D (DESKTOP-2MPQGVL-5368).
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+[2024.01.21-14.59.18:776][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
+[2024.01.21-14.59.18:778][  0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666'
+[2024.01.21-14.59.19:446][  0]LogPython: Using Python 3.9.7
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+[2024.01.21-14.59.20:591][  0]LogMetasoundEngine: MetaSound Engine Initialized
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+[2024.01.21-14.59.21:757][  0]LogUProjectInfo: Found projects:
+[2024.01.21-14.59.21:793][  0]SourceControl: Revision control is disabled
+[2024.01.21-14.59.21:825][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.59.21:826][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.59.21:826][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
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+[2024.01.21-14.59.23:068][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2024.01.21-14.59.23:234][  0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR.
+[2024.01.21-14.59.23:234][  0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions.
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+[2024.01.21-14.59.23:514][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s
+[2024.01.21-14.59.23:515][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s
+[2024.01.21-14.59.23:912][  0]LogEngine: Initializing Engine...
+[2024.01.21-14.59.23:915][  0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0
+[2024.01.21-14.59.23:917][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
+[2024.01.21-14.59.23:991][  0]LogInit: Initializing FReadOnlyCVARCache
+[2024.01.21-14.59.24:009][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.59.24:009][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.59.24:014][  0]LogAIModule: Creating AISystem for world Untitled
+[2024.01.21-14.59.24:015][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
+[2024.01.21-14.59.24:015][  0]LogInit: Texture streaming: Enabled
+[2024.01.21-14.59.24:048][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
+[2024.01.21-14.59.24:060][  0]LogAudio: Display: Initializing Audio Device Manager...
+[2024.01.21-14.59.24:083][  0]LogAudio: Display: Loading Default Audio Settings Objects...
+[2024.01.21-14.59.24:083][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
+[2024.01.21-14.59.24:083][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
+[2024.01.21-14.59.24:084][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
+[2024.01.21-14.59.24:084][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
+[2024.01.21-14.59.24:084][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
+[2024.01.21-14.59.24:084][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
+[2024.01.21-14.59.24:084][  0]LogAudio: Display: Audio Device Manager Initialized
+[2024.01.21-14.59.24:084][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
+[2024.01.21-14.59.24:084][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-14.59.24:084][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-14.59.24:084][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-14.59.24:084][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-14.59.24:084][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-14.59.24:084][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-14.59.24:084][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-14.59.24:084][  0]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-14.59.24:085][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-14.59.24:085][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-14.59.24:085][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-14.59.24:097][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-14.59.24:246][  0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-14.59.24:247][  0]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-14.59.24:249][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-14.59.24:249][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-14.59.24:250][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
+[2024.01.21-14.59.24:250][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
+[2024.01.21-14.59.24:251][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
+[2024.01.21-14.59.24:251][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
+[2024.01.21-14.59.24:251][  0]LogInit: FAudioDevice initialized with ID 1.
+[2024.01.21-14.59.24:251][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
+[2024.01.21-14.59.24:252][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
+[2024.01.21-14.59.24:329][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
+[2024.01.21-14.59.24:331][  0]LogInit: Undo buffer set to 32 MB
+[2024.01.21-14.59.24:331][  0]LogInit: Transaction tracking system initialized
+[2024.01.21-14.59.24:382][  0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
+[2024.01.21-14.59.24:382][  0]LogSourceControl: Uncontrolled asset enumeration started...
+[2024.01.21-14.59.24:384][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002246 seconds (Found 160 uncontrolled assets)
+[2024.01.21-14.59.24:401][  0]BlueprintLog: New page: Editor Load
+[2024.01.21-14.59.24:653][  0]LocalizationService: Localization service is disabled
+[2024.01.21-14.59.24:692][  0]TimingProfiler: Initialize
+[2024.01.21-14.59.24:692][  0]TimingProfiler: OnSessionChanged
+[2024.01.21-14.59.24:692][  0]LoadingProfiler: Initialize
+[2024.01.21-14.59.24:692][  0]LoadingProfiler: OnSessionChanged
+[2024.01.21-14.59.24:692][  0]NetworkingProfiler: Initialize
+[2024.01.21-14.59.24:692][  0]NetworkingProfiler: OnSessionChanged
+[2024.01.21-14.59.24:692][  0]MemoryProfiler: Initialize
+[2024.01.21-14.59.24:692][  0]MemoryProfiler: OnSessionChanged
+[2024.01.21-14.59.24:898][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.59.24:898][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.59.24:899][  0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
+[2024.01.21-14.59.24:980][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s
+[2024.01.21-14.59.25:236][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
+[2024.01.21-14.59.25:486][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
+[2024.01.21-14.59.25:487][  0]SourceControl: Revision control is disabled
+[2024.01.21-14.59.25:487][  0]LogUnrealEdMisc: Loading editor; pre map load, took 14.222
+[2024.01.21-14.59.25:487][  0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
+[2024.01.21-14.59.25:487][  0]LightingResults: New page: Lighting Build
+[2024.01.21-14.59.25:489][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-14.59.25:489][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-14.59.25:489][  0]MapCheck: New page: Map Check
+[2024.01.21-14.59.25:489][  0]LightingResults: New page: Lighting Build
+[2024.01.21-14.59.25:492][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.21-14.59.25:495][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
+[2024.01.21-14.59.25:545][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
+[2024.01.21-14.59.25:688][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2024.01.21-14.59.25:759][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'.
+[2024.01.21-14.59.25:759][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-14.59.25:759][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-14.59.25:760][  0]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-14.59.25:880][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2024.01.21-14.59.25:891][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
+[2024.01.21-14.59.25:891][  0]Cmd: MAP CHECKDEP NOCLEARLOG
+[2024.01.21-14.59.25:892][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,098ms to complete.
+[2024.01.21-14.59.25:896][  0]LogUnrealEdMisc: Total Editor Startup Time, took 14.632
+[2024.01.21-14.59.25:896][  0]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.59.25:896][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.21-14.59.25:896][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
+[2024.01.21-14.59.25:896][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
+[2024.01.21-14.59.25:896][  0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
+[2024.01.21-14.59.25:896][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.21-14.59.25:896][  0]LogShaderCompilers: Display: Shaders Compiled: 0
+[2024.01.21-14.59.25:896][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
+[2024.01.21-14.59.25:896][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
+[2024.01.21-14.59.25:896][  0]LogShaderCompilers: Display: ================================================
+[2024.01.21-14.59.25:989][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.59.25:989][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.59.25:989][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.59.25:989][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.59.25:989][  0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.59.25:989][  0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
+[2024.01.21-14.59.26:000][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.59.26:007][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.59.26:015][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.59.26:021][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-14.59.26:060][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.59.26:060][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
+[2024.01.21-14.59.26:061][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.59.26:061][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
+[2024.01.21-14.59.26:062][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.59.26:062][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
+[2024.01.21-14.59.26:063][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.59.26:063][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
+[2024.01.21-14.59.26:064][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.59.26:064][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
+[2024.01.21-14.59.26:065][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.59.26:065][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
+[2024.01.21-14.59.26:065][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.59.26:066][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
+[2024.01.21-14.59.26:066][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.59.26:067][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
+[2024.01.21-14.59.26:067][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.59.26:067][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
+[2024.01.21-14.59.26:068][  0]LogPakFile: Initializing PakPlatformFile
+[2024.01.21-14.59.26:068][  0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
+[2024.01.21-14.59.26:115][  0]LogAssetRegistry: Display: Asset registry cache written as 17.7 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin
+[2024.01.21-14.59.26:241][  0]LogSlate: Took 0.000303 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2024.01.21-14.59.26:245][  0]LogSlate: Took 0.000455 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
+[2024.01.21-14.59.26:246][  0]LogSlate: Took 0.000310 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
+[2024.01.21-14.59.26:259][  0]LogViewport: Scene viewport resized to 1342x892, mode Windowed.
+[2024.01.21-14.59.26:492][  0]LogStall: Startup...
+[2024.01.21-14.59.26:494][  0]LogStall: Startup complete.
+[2024.01.21-14.59.26:514][  0]LogLoad: (Engine Initialization) Total time: 15.25 seconds
+[2024.01.21-14.59.26:514][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
+[2024.01.21-14.59.26:558][  0]LogAssetRegistry: AssetRegistryGather time 0.1402s: AssetDataDiscovery 0.0364s, AssetDataGather 0.0694s, StoreResults 0.0344s.
+[2024.01.21-14.59.26:580][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
+[2024.01.21-14.59.26:630][  0]LogContentStreaming: Texture pool size now 800 MB
+[2024.01.21-14.59.26:675][  0]LogAutomationController: Ignoring very large delta of 16777369.33 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
+[2024.01.21-14.59.26:705][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
 
-[2024.01.21-14.51.17:787][665]LogWindows: Windows GetLastError: The operation completed successfully. (0)
-[2024.01.21-14.51.18:634][665]LogWindows: Error: === Critical error: ===
-[2024.01.21-14.51.18:634][665]LogWindows: Error: 
-[2024.01.21-14.51.18:634][665]LogWindows: Error: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251] 
-[2024.01.21-14.51.18:634][665]LogWindows: Error: Ran out of memory allocating 4194304 bytes with alignment 16. Last error msg: The paging file is too small for this operation to complete..
-[2024.01.21-14.51.18:634][665]LogWindows: Error: 
-[2024.01.21-14.51.18:634][665]LogWindows: Error: 
-[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb532cfc53 UnrealEditor-Core.dll!UnknownFunction []
-[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb532f6de3 UnrealEditor-Core.dll!UnknownFunction []
-[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb533d1d7f UnrealEditor-Core.dll!UnknownFunction []
-[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb533ceff1 UnrealEditor-Core.dll!UnknownFunction []
-[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb533cf2c9 UnrealEditor-Core.dll!UnknownFunction []
-[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb35e50656 UnrealEditor-D3D11RHI.dll!UnknownFunction []
-[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb35e5e60d UnrealEditor-D3D11RHI.dll!UnknownFunction []
-[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb35e51196 UnrealEditor-D3D11RHI.dll!UnknownFunction []
-[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb39b28f17 UnrealEditor-SlateRHIRenderer.dll!UnknownFunction []
-[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb39b51d09 UnrealEditor-SlateRHIRenderer.dll!UnknownFunction []
-[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb39b6fbd8 UnrealEditor-SlateRHIRenderer.dll!UnknownFunction []
-[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb53221c9f UnrealEditor-Core.dll!UnknownFunction []
-[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb532222ae UnrealEditor-Core.dll!UnknownFunction []
-[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb5ef1697b UnrealEditor-RenderCore.dll!UnknownFunction []
-[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb5ef1e594 UnrealEditor-RenderCore.dll!UnknownFunction []
-[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb53814e32 UnrealEditor-Core.dll!UnknownFunction []
-[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb53808667 UnrealEditor-Core.dll!UnknownFunction []
-[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffbdada257d KERNEL32.DLL!UnknownFunction []
-[2024.01.21-14.51.18:634][665]LogWindows: Error: 
+[2024.01.21-14.59.26:712][  1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.035745 secs
+[2024.01.21-14.59.26:893][  3]LogSlate: Took 0.000513 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
+[2024.01.21-14.59.46:823][581]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-14.59.46:840][581]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-14.59.46:865][581]LogUObjectHash: Compacting FUObjectHashTables data took   0.46ms
+[2024.01.21-14.59.46:870][581]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.003716 seconds
+[2024.01.21-14.59.46:946][581]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-14.59.46:946][581]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapDF762105409332688A7F3CA642746FCB.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-14.59.46:953][581]LogFileHelpers: All files are already saved.
+[2024.01.21-14.59.46:953][581]LogFileHelpers: Saving map 'BackroomsMap' took 0.114
+[2024.01.21-14.59.46:960][581]LogFileHelpers: InternalPromptForCheckoutAndSave took 137 ms
+[2024.01.21-14.59.46:963][581]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-14.59.46:963][581]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-14.59.49:118][813]MapCheck: New page: Map Check
+[2024.01.21-14.59.49:127][813]LogSlate: Took 0.000389 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
+[2024.01.21-14.59.49:129][813]LightingResults: New page: Lighting Build - 21 Jan 2024, 16:59:49
+[2024.01.21-14.59.49:185][813]LogSwarmInterface: [OpenConnection] Registering TCP channel ...
+[2024.01.21-14.59.49:240][813]LogSwarmInterface: [OpenConnection] Connecting to agent ...
+[2024.01.21-14.59.49:257][813]LogSwarmInterface: [TryOpenConnection] Testing the Agent
+[2024.01.21-14.59.49:771][813]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent
+[2024.01.21-14.59.49:771][813]LogSwarmInterface: [TryOpenConnection] Local Process ID is 5368
+[2024.01.21-14.59.59:479][813]LightingResults: Warning: No importance volume found and the scene is so large that the automatically synthesized volume will not yield good results.  Please add a tightly bounding lightmass importance volume to optimize your scene's quality and lighting build times.
+[2024.01.21-14.59.59:479][813]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED
+[2024.01.21-14.59.59:479][813]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED
+[2024.01.21-14.59.59:479][813]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED
+[2024.01.21-14.59.59:479][813]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED
+[2024.01.21-14.59.59:479][813]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED
+[2024.01.21-14.59.59:630][813]LogEditorBuildUtils: Build time 0:10
+[2024.01.21-14.59.59:660][814]LogAutomationController: Ignoring very large delta of 10.55 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
+[2024.01.21-15.00.00:081][823]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.21-15.00.07:976][152]LightingResults: Warning: Abgrund_Wall Object has wrapping UVs.
+[2024.01.21-15.00.07:976][152]LightingResults: Warning: Abgrund_Wall Object has overlapping UVs.
+[2024.01.21-15.00.07:976][152]LightingResults: Abgrund_Wall Lightmap UV are overlapping by 79.2%. Please adjust content - Enable Error Coloring to visualize.
+[2024.01.21-15.00.08:060][155]LightingResults: Warning: Abgrund_Wall Object has wrapping UVs.
+[2024.01.21-15.00.08:060][155]LightingResults: Warning: Abgrund_Wall Object has overlapping UVs.
+[2024.01.21-15.00.08:060][155]LightingResults: Abgrund_Wall Lightmap UV are overlapping by 79.2%. Please adjust content - Enable Error Coloring to visualize.
+[2024.01.21-15.00.08:217][160]LightingResults: Warning: Abgrund_Wall Object has wrapping UVs.
+[2024.01.21-15.00.08:217][160]LightingResults: Warning: Abgrund_Wall Object has overlapping UVs.
+[2024.01.21-15.00.08:217][160]LightingResults: Abgrund_Wall Lightmap UV are overlapping by 79.2%. Please adjust content - Enable Error Coloring to visualize.
+[2024.01.21-15.00.08:249][161]LightingResults: Warning: raum_1 Object has overlapping UVs.
+[2024.01.21-15.00.08:249][161]LightingResults: raum_1 Lightmap UV are overlapping by 38.9%. Please adjust content - Enable Error Coloring to visualize.
+[2024.01.21-15.00.08:270][162]LightingResults: Warning: raum_1 Object has overlapping UVs.
+[2024.01.21-15.00.08:270][162]LightingResults: raum_1 Lightmap UV are overlapping by 38.9%. Please adjust content - Enable Error Coloring to visualize.
+[2024.01.21-15.00.08:396][166]LightingResults: Warning: Ceiling Object has wrapping UVs.
+[2024.01.21-15.00.08:448][168]LightingResults: Warning: Lamp_Box Object has overlapping UVs.
+[2024.01.21-15.00.08:448][168]LightingResults: Lamp_Box Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize.
+[2024.01.21-15.00.08:448][168]LightingResults: Warning: phone_Plane_003 Object has overlapping UVs.
+[2024.01.21-15.00.08:448][168]LightingResults: phone_Plane_003 Lightmap UV are overlapping by 51.1%. Please adjust content - Enable Error Coloring to visualize.
+[2024.01.21-15.00.08:543][171]LightingResults: Warning: phone_Plane_002 Object has overlapping UVs.
+[2024.01.21-15.00.08:543][171]LightingResults: phone_Plane_002 Lightmap UV are overlapping by 40.4%. Please adjust content - Enable Error Coloring to visualize.
+[2024.01.21-15.00.08:606][173]LightingResults: Warning: Abgrund_Wall_hole Object has wrapping UVs.
+[2024.01.21-15.00.08:606][173]LightingResults: Warning: Abgrund_Wall_hole Object has overlapping UVs.
+[2024.01.21-15.00.08:606][173]LightingResults: Abgrund_Wall_hole Lightmap UV are overlapping by 68.1%. Please adjust content - Enable Error Coloring to visualize.
+[2024.01.21-15.00.12:719][322]Job is a success!
+[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.043s
+[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport:      Indirection Texture 32x32x32 = 0.1Mb
+[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport:      BrickData (all levels) 0.5Mb (trimmed 3.3Mb due to 0.010000 MinBrickError)
+[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport:      Bricks at depth
+[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport:          0: 6.1% covering 100.0% of volume
+[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport:          1: 56.5% covering 14.5% of volume
+[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport:          2: 37.4% covering 0.1% of volume
+[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport:      Bricks in each level
+[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport:          BackroomsMap 			 131 bricks 	 100.0% (Persistent Level)
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_3 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_3 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_923 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_923 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_45 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_45 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_20 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_20 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_7 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_36 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_36 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_0 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_0 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_7 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_29 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_861 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_29 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_861 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_39 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_922 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_35 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_39 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_35 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_917 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_917 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_922 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_26 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_26 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_913 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_910 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_913 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_910 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_31 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_31 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_16 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_944 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_884 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_866 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_884 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_944 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_866 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_853 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_853 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_862 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_862 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_41 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_41 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_9 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_17 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_890 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_921 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_17 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_911 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_9 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_890 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_921 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_10 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_10 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_25 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: PointLight_0 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_25 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_21 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_21 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: RectLight_5 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_868 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: RectLight_4 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_868 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_15 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_15 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_864 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_864 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_886 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_886 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_912 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_912 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_11 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_869 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_869 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_11 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_44 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_44 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_852 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_863 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_863 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_13 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_13 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_32 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_32 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_852 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_870 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_18 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_18 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_870 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_871 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_42 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_42 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_871 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_872 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_872 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_38 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_24 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_24 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_6 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_38 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_1 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_6 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_1 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_12 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_876 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_43 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_43 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_46 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_46 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_876 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_12 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_14 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_14 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_2 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_2 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_874 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_874 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_23 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_23 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!
+[2024.01.21-15.00.12:964][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_1 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.479156 MB), EncodeSpeed: Fast
+[2024.01.21-15.00.12:969][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_1 (TFO_DXT1, 512x512 x1x1x1) (Required Memory Estimate: 30.229082 MB), EncodeSpeed: Fast
+[2024.01.21-15.00.12:972][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_2 (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.479041 MB), EncodeSpeed: Fast
+[2024.01.21-15.00.12:974][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_2 (TFO_DXT1, 256x256 x1x1x1) (Required Memory Estimate: 7.604136 MB), EncodeSpeed: Fast
+[2024.01.21-15.00.12:975][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_3 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.666627 MB), EncodeSpeed: Fast
+[2024.01.21-15.00.12:977][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_3 (TFO_DXT1, 128x128 x1x1x1) (Required Memory Estimate: 1.947886 MB), EncodeSpeed: Fast
+[2024.01.21-15.00.12:978][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_4 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.666627 MB), EncodeSpeed: Fast
+[2024.01.21-15.00.12:979][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_4 (TFO_DXT1, 128x128 x1x1x1) (Required Memory Estimate: 1.947886 MB), EncodeSpeed: Fast
+[2024.01.21-15.00.12:990][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:ShadowMapTexture2D_2 (BGRA8, 1024x64 x1x1x1) (Required Memory Estimate: 2.062531 MB), EncodeSpeed: Fast
+[2024.01.21-15.00.13:014][324]Lightmass on DESKTOP-2MPQGVL: 12.3 sec total, 5.62 sec importing, 65 ms setup, 1.38 sec photons, 5.24 sec processing, 0 us extra exporting [40/40 mappings]. Threads: 1:18 min total, 11.0 sec processing.
+[2024.01.21-15.00.13:182][324]LogStaticLightingSystem: BackroomsMap_BuiltData storing lightmap data for 40 meshes in 9 LightmapResourceClusters (4.4 Meshes per cluster).
+[2024.01.21-15.00.13:212][324]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.21-15.00.13:263][324]LogStaticLightingSystem: Illumination: 24.0 sec (25 ms encoding lightmaps, 10 ms encoding shadowmaps)
+[2024.01.21-15.00.13:263][324]LogStaticLightingSystem: Lightmap texture memory:  0.7 MB (0.7 MB streaming, 0.0 MB non-streaming), 8 textures
+[2024.01.21-15.00.13:263][324]LogStaticLightingSystem: Shadowmap texture memory: 0.4 MB (0.4 MB streaming, 0.0 MB non-streaming), 2 textures
+[2024.01.21-15.00.19:492][324]DumpUnbuiltLightIteractions
+[2024.01.21-15.00.19:492][324]Lights with unbuilt interactions: 0
+[2024.01.21-15.00.19:492][324]
+[2024.01.21-15.00.19:492][324]Primitives with unbuilt interactions: 0
+[2024.01.21-15.00.19:506][325]LogAutomationController: Ignoring very large delta of 6.76 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
+[2024.01.21-15.00.19:507][325]Cmd: MAP CHECK NOTIFYRESULTS
+[2024.01.21-15.00.19:507][325]MapCheck: New page: BackroomsMap - 21 Jan 2024, 17:00:19
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_11 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: Floor_16 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_2 Static mesh actor has NULL StaticMesh property 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_4 Static mesh actor has NULL StaticMesh property 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_14 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_6 Static mesh actor has NULL StaticMesh property 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_5 Static mesh actor has NULL StaticMesh property 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_9 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_13 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_8 Static mesh actor has NULL StaticMesh property 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_66 Static mesh actor has NULL StaticMesh property 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_91 Static mesh actor has NULL StaticMesh property 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_93 Static mesh actor has NULL StaticMesh property 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_95 Static mesh actor has NULL StaticMesh property 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_23 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_24 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_10 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_7 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_31 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_27 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: Blueprint_door_C_0 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: Blueprint_door_C_2 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: Blueprint_door_start_end_C_1 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: Lamp_C_0 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: Lamp_C_1 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: Lamp_C_10 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:507][325]MapCheck: Warning: Lamp_C_11 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_12 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_13 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_15 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_16 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_17 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_18 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_19 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_2 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_20 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_21 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_22 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_23 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_29 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_3 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_31 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_32 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_33 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_34 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_35 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_36 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_37 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_38 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_39 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_4 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_40 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_41 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_42 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_43 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_44 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_45 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_46 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_7 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_8 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_852 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_853 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_858 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_860 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_861 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_862 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_863 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_864 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_865 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_866 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_868 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_869 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_870 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_871 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_872 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_873 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_874 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_876 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_877 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_9 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_910 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_911 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_912 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_913 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_917 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_918 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_921 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_922 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_923 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_924 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_944 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_6 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_14 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_24 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_25 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_26 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_30 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:509][325]MapCheck: Warning: Lamp_C_884 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:509][325]MapCheck: Warning: Lamp_C_886 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:509][325]MapCheck: Warning: Lamp_C_890 1 element(s) with zero triangles in static mesh 'Lamp_Box' 
+[2024.01.21-15.00.19:509][325]MapCheck: Map check complete: 0 Error(s), 100 Warning(s), took 2,034ms to complete.
+[2024.01.21-15.00.21:057][438]LogSlate: Window 'Message Log' being destroyed
+[2024.01.21-15.00.21:060][438]LogSlate: Window 'Message Log' being destroyed
+[2024.01.21-15.01.18:442][ 76]LogSlate: Took 0.000501 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2024.01.21-15.01.18:572][ 90]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-15.01.18:707][ 93]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-15.01.18:784][ 96]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-15.01.18:809][ 97]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-15.01.22:083][249]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-15.01.23:049][301]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Lamp/Lamp.Lamp
+[2024.01.21-15.01.23:049][301]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-15.01.23:049][301]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-15.01.23:083][301]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
+[2024.01.21-15.01.25:457][408]LogSlate: Window 'Lamp' being destroyed
+[2024.01.21-15.01.26:439][525]LogViewport: Scene viewport resized to 1320x685, mode Windowed.
+[2024.01.21-15.01.37:708][838]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:22.395 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11876 files in 13934 folders with total size 632 MiB.
+[2024.01.21-15.02.19:933][208]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings'
+[2024.01.21-15.02.20:505][265]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-15.02.20:556][265]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true
+[2024.01.21-15.02.20:559][265]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp
+[2024.01.21-15.02.20:560][265]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/LampAEB0A577459FE975D398F5B88B4B35D6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset'
+[2024.01.21-15.02.20:569][265]LogFileHelpers: InternalPromptForCheckoutAndSave took 64 ms (total: 201 ms)
+[2024.01.21-15.02.20:570][265]AssetCheck: New page: Asset Save: Lamp
+[2024.01.21-15.02.20:570][265]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp
+[2024.01.21-15.02.24:471][558]BlueprintLog: New page: Compile Lamp
+[2024.01.21-15.02.24:587][558]LogUObjectHash: Compacting FUObjectHashTables data took   1.26ms
+[2024.01.21-15.03.08:039][710]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-15.03.08:092][710]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true
+[2024.01.21-15.03.08:094][710]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp
+[2024.01.21-15.03.08:094][710]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/LampC6B6C1C8495D01545288EDAB7FE1A027.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset'
+[2024.01.21-15.03.08:104][710]LogFileHelpers: InternalPromptForCheckoutAndSave took 64 ms (total: 266 ms)
+[2024.01.21-15.03.08:105][710]AssetCheck: New page: Asset Save: Lamp
+[2024.01.21-15.03.08:105][710]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp
+[2024.01.21-15.03.08:670][778]BlueprintLog: New page: Compile Lamp
+[2024.01.21-15.03.08:800][778]LogUObjectHash: Compacting FUObjectHashTables data took   1.08ms
+[2024.01.21-15.04.42:391][ 50]LogViewport: Scene viewport resized to 1317x703, mode Windowed.
+[2024.01.21-15.04.42:469][ 52]LogViewport: Scene viewport resized to 971x489, mode Windowed.
+[2024.01.21-15.04.42:487][ 53]LogViewport: Scene viewport resized to 540x221, mode Windowed.
+[2024.01.21-15.04.42:813][ 89]LogViewport: Scene viewport resized to 543x230, mode Windowed.
+[2024.01.21-15.04.44:425][128]LogViewport: Scene viewport resized to 737x1357, mode Windowed.
+[2024.01.21-15.04.53:064][472]LogViewport: Scene viewport resized to 734x1357, mode Windowed.
+[2024.01.21-15.04.53:080][473]LogViewport: Scene viewport resized to 728x1357, mode Windowed.
+[2024.01.21-15.04.53:156][474]LogViewport: Scene viewport resized to 587x1357, mode Windowed.
+[2024.01.21-15.04.53:198][475]LogViewport: Scene viewport resized to 484x1357, mode Windowed.
+[2024.01.21-15.04.53:244][476]LogViewport: Scene viewport resized to 394x1357, mode Windowed.
+[2024.01.21-15.04.53:268][477]LogViewport: Scene viewport resized to 365x1357, mode Windowed.
+[2024.01.21-15.04.53:288][478]LogViewport: Scene viewport resized to 348x1357, mode Windowed.
+[2024.01.21-15.04.53:307][479]LogViewport: Scene viewport resized to 342x1357, mode Windowed.
+[2024.01.21-15.04.53:324][480]LogViewport: Scene viewport resized to 336x1357, mode Windowed.
+[2024.01.21-15.05.13:065][102]Cmd: TRANSACTION UNDO
+[2024.01.21-15.05.13:065][102]LogEditorTransaction: Undo Move Elements
+[2024.01.21-15.05.14:260][181]Cmd: MODE GRID=1
+[2024.01.21-15.06.13:718][449]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-15.06.13:747][449]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-15.06.13:810][449]LogUObjectHash: Compacting FUObjectHashTables data took   1.45ms
+[2024.01.21-15.06.13:890][449]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-15.06.13:890][449]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapDDC6BBA54719A7D2957ABBAF7ACE8694.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-15.06.13:897][449]Message dialog closed, result: Ok, title: Unable to Check Out From Revision Control!, text: The following assets could not be successfully checked out from revision control:
+/Game/BackroomsMap_BuiltData
+[2024.01.21-15.06.13:897][449]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-15.06.13:898][449]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap_BuiltData" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap_BuiltData.uasset" SILENT=true
+[2024.01.21-15.06.13:911][449]LogSavePackage: Moving output files for package: /Game/BackroomsMap_BuiltData
+[2024.01.21-15.06.13:911][449]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap_BuiltData3C872C1D44FE83FC43CAB2A85DF45EF5.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap_BuiltData.uasset'
+[2024.01.21-15.06.13:911][449]LogFileHelpers: InternalPromptForCheckoutAndSave took 13 ms (total: 280 ms)
+[2024.01.21-15.06.13:911][449]Message dialog closed, result: Ok, title: Unable to Check Out From Revision Control!, text: The following assets could not be successfully checked out from revision control:
+/Game/BackroomsMap_BuiltData
+[2024.01.21-15.06.13:911][449]LogFileHelpers: Saving map 'BackroomsMap' took 0.167
+[2024.01.21-15.06.13:924][449]LogFileHelpers: InternalPromptForCheckoutAndSave took 206 ms (total: 487 ms)
+[2024.01.21-15.06.13:927][449]AssetCheck: New page: Asset Save: multiple assets
+[2024.01.21-15.06.13:927][449]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-15.06.13:927][449]LogContentValidation: Display: Validating /Script/Engine.MapBuildDataRegistry /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData
+[2024.01.21-15.06.27:419][363]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-15.06.27:445][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-15.06.27:480][363]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.21-15.06.27:559][363]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-15.06.27:559][363]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapCEDD764E4371D7ADF6FD4C8970CE1967.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-15.06.27:566][363]LogFileHelpers: All files are already saved.
+[2024.01.21-15.06.27:566][363]LogFileHelpers: Saving map 'BackroomsMap' took 0.121
+[2024.01.21-15.06.27:577][363]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 644 ms)
+[2024.01.21-15.06.27:580][363]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-15.06.27:580][363]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-15.06.48:828][155]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-15.06.48:869][155]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-15.06.48:901][155]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.21-15.06.48:981][155]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-15.06.48:981][155]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapA53ADC9642F805CB9F9DC08D638A678D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-15.06.48:988][155]LogFileHelpers: All files are already saved.
+[2024.01.21-15.06.48:988][155]LogFileHelpers: Saving map 'BackroomsMap' took 0.120
+[2024.01.21-15.06.48:998][155]LogFileHelpers: InternalPromptForCheckoutAndSave took 170 ms (total: 815 ms)
+[2024.01.21-15.06.49:001][155]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-15.06.49:001][155]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-15.07.04:200][611]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-15.07.04:258][611]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-15.07.04:296][611]LogUObjectHash: Compacting FUObjectHashTables data took   1.04ms
+[2024.01.21-15.07.04:377][611]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-15.07.04:377][611]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap10A9CB874B557B6CAF1A959C0886BD59.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-15.07.04:384][611]LogFileHelpers: All files are already saved.
+[2024.01.21-15.07.04:385][611]LogFileHelpers: Saving map 'BackroomsMap' took 0.127
+[2024.01.21-15.07.04:397][611]LogFileHelpers: InternalPromptForCheckoutAndSave took 196 ms (total: 1.01 sec)
+[2024.01.21-15.07.04:400][611]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-15.07.04:400][611]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-15.07.07:241][705]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-15.07.07:286][705]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-15.07.07:319][705]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2024.01.21-15.07.07:399][705]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-15.07.07:399][705]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap9C11461D4A4B71820B0821B3699A4473.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-15.07.07:406][705]LogFileHelpers: All files are already saved.
+[2024.01.21-15.07.07:406][705]LogFileHelpers: Saving map 'BackroomsMap' took 0.122
+[2024.01.21-15.07.07:412][705]LogFileHelpers: InternalPromptForCheckoutAndSave took 170 ms (total: 1.18 sec)
+[2024.01.21-15.07.07:414][705]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-15.07.07:414][705]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-15.07.16:426][980]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-15.07.16:480][980]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-15.07.16:524][980]LogUObjectHash: Compacting FUObjectHashTables data took   1.00ms
+[2024.01.21-15.07.16:606][980]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-15.07.16:606][980]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapBCD71D9743EB5E8DF10C069692DC55B7.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-15.07.16:614][980]LogFileHelpers: All files are already saved.
+[2024.01.21-15.07.16:614][980]LogFileHelpers: Saving map 'BackroomsMap' took 0.134
+[2024.01.21-15.07.16:626][980]LogFileHelpers: InternalPromptForCheckoutAndSave took 200 ms (total: 1.38 sec)
+[2024.01.21-15.07.16:629][980]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-15.07.16:629][980]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-15.07.27:136][317]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-15.07.27:168][317]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-15.07.27:213][317]LogUObjectHash: Compacting FUObjectHashTables data took   1.02ms
+[2024.01.21-15.07.27:297][317]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-15.07.27:297][317]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapF1AE0B1444033FDCA8EC7094A5709ED1.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-15.07.27:304][317]LogFileHelpers: All files are already saved.
+[2024.01.21-15.07.27:304][317]LogFileHelpers: Saving map 'BackroomsMap' took 0.137
+[2024.01.21-15.07.27:318][317]LogFileHelpers: InternalPromptForCheckoutAndSave took 182 ms (total: 1.56 sec)
+[2024.01.21-15.07.27:322][317]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-15.07.27:322][317]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-15.07.45:741][219]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-15.07.45:803][219]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true
+[2024.01.21-15.07.45:806][219]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp
+[2024.01.21-15.07.45:807][219]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp92A5EF8346EEA7A5F2DAA39FDD2FF8CC.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset'
+[2024.01.21-15.07.45:815][219]LogFileHelpers: InternalPromptForCheckoutAndSave took 73 ms (total: 1.63 sec)
+[2024.01.21-15.07.45:816][219]AssetCheck: New page: Asset Save: Lamp
+[2024.01.21-15.07.45:816][219]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp
+[2024.01.21-15.07.49:609][396]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-15.07.49:655][396]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-15.07.49:731][396]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
+[2024.01.21-15.07.49:815][396]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-15.07.49:816][396]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap5446E5824F2DD7271B121C8B282B214C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-15.07.49:822][396]LogFileHelpers: All files are already saved.
+[2024.01.21-15.07.49:822][396]LogFileHelpers: Saving map 'BackroomsMap' took 0.169
+[2024.01.21-15.07.49:828][396]LogFileHelpers: InternalPromptForCheckoutAndSave took 218 ms (total: 1.85 sec)
+[2024.01.21-15.07.49:831][396]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-15.07.49:831][396]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-15.08.08:174][224]LogAutomationController: Ignoring very large delta of 3.53 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
+[2024.01.21-15.08.09:066][270]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-15.08.09:135][270]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true
+[2024.01.21-15.08.09:138][270]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp
+[2024.01.21-15.08.09:139][270]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp1B66068C412DA61E5694EF904FD43B5E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset'
+[2024.01.21-15.08.09:150][270]LogFileHelpers: InternalPromptForCheckoutAndSave took 84 ms (total: 1.94 sec)
+[2024.01.21-15.08.09:151][270]AssetCheck: New page: Asset Save: Lamp
+[2024.01.21-15.08.09:151][270]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp
+[2024.01.21-15.08.11:976][523]LogUObjectHash: Compacting FUObjectHashTables data took   1.53ms
+[2024.01.21-15.08.11:980][523]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-15.08.12:008][523]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-15.08.12:043][523]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
+[2024.01.21-15.08.12:124][523]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-15.08.12:124][523]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapF91A924843BBA46814CB3B9506BE90BB.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-15.08.12:132][523]LogFileHelpers: All files are already saved.
+[2024.01.21-15.08.12:132][523]LogFileHelpers: Saving map 'BackroomsMap' took 0.124
+[2024.01.21-15.08.12:137][523]LogFileHelpers: InternalPromptForCheckoutAndSave took 156 ms (total: 2.09 sec)
+[2024.01.21-15.08.12:140][523]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-15.08.12:140][523]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-15.08.19:581][812]LogViewport: Scene viewport resized to 247x230, mode Windowed.
+[2024.01.21-15.08.20:078][812]LogViewport: Scene viewport resized to 601x685, mode Windowed.
+[2024.01.21-15.08.22:043][918]LogViewport: Scene viewport resized to 602x685, mode Windowed.
+[2024.01.21-15.08.22:058][919]LogViewport: Scene viewport resized to 609x685, mode Windowed.
+[2024.01.21-15.08.22:117][920]LogViewport: Scene viewport resized to 756x685, mode Windowed.
+[2024.01.21-15.08.22:131][921]LogViewport: Scene viewport resized to 810x685, mode Windowed.
+[2024.01.21-15.08.22:146][922]LogViewport: Scene viewport resized to 868x685, mode Windowed.
+[2024.01.21-15.08.22:161][923]LogViewport: Scene viewport resized to 924x685, mode Windowed.
+[2024.01.21-15.08.22:174][924]LogViewport: Scene viewport resized to 969x685, mode Windowed.
+[2024.01.21-15.08.22:190][925]LogViewport: Scene viewport resized to 1007x685, mode Windowed.
+[2024.01.21-15.08.22:203][926]LogViewport: Scene viewport resized to 1043x685, mode Windowed.
+[2024.01.21-15.08.22:218][927]LogViewport: Scene viewport resized to 1074x685, mode Windowed.
+[2024.01.21-15.08.22:233][928]LogViewport: Scene viewport resized to 1097x685, mode Windowed.
+[2024.01.21-15.08.22:247][929]LogViewport: Scene viewport resized to 1116x685, mode Windowed.
+[2024.01.21-15.08.22:261][930]LogViewport: Scene viewport resized to 1131x685, mode Windowed.
+[2024.01.21-15.08.22:275][931]LogViewport: Scene viewport resized to 1138x685, mode Windowed.
+[2024.01.21-15.08.22:290][932]LogViewport: Scene viewport resized to 1142x685, mode Windowed.
+[2024.01.21-15.08.22:353][939]LogViewport: Scene viewport resized to 1144x685, mode Windowed.
+[2024.01.21-15.08.22:365][940]LogViewport: Scene viewport resized to 1145x685, mode Windowed.
+[2024.01.21-15.08.22:408][941]LogViewport: Scene viewport resized to 1162x685, mode Windowed.
+[2024.01.21-15.08.22:423][942]LogViewport: Scene viewport resized to 1167x685, mode Windowed.
+[2024.01.21-15.08.22:438][943]LogViewport: Scene viewport resized to 1174x685, mode Windowed.
+[2024.01.21-15.08.22:454][944]LogViewport: Scene viewport resized to 1178x685, mode Windowed.
+[2024.01.21-15.08.31:010][283]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-15.08.31:060][283]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true
+[2024.01.21-15.08.31:063][283]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp
+[2024.01.21-15.08.31:064][283]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp883408DA41FF08798424D88DDE895899.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset'
+[2024.01.21-15.08.31:072][283]LogFileHelpers: InternalPromptForCheckoutAndSave took 62 ms (total: 2.16 sec)
+[2024.01.21-15.08.31:073][283]AssetCheck: New page: Asset Save: Lamp
+[2024.01.21-15.08.31:073][283]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp
+[2024.01.21-15.08.32:103][341]BlueprintLog: New page: Compile Lamp
+[2024.01.21-15.08.32:294][341]LogUObjectHash: Compacting FUObjectHashTables data took   1.21ms
+[2024.01.21-15.08.32:802][352]LogViewport: Scene viewport resized to 485x230, mode Windowed.
+[2024.01.21-15.08.33:374][352]LogViewport: Scene viewport resized to 658x1357, mode Windowed.
+[2024.01.21-15.08.35:829][475]Cmd: TRANSACTION UNDO
+[2024.01.21-15.08.35:829][475]LogEditorTransaction: Undo Edit Source Height
+[2024.01.21-15.08.36:812][505]LogEditorTransaction: Undo Edit Source Width
+[2024.01.21-15.08.37:718][540]LogEditorTransaction: Undo Edit Source Width
+[2024.01.21-15.08.38:742][581]LogEditorTransaction: Undo Edit Source Width
+[2024.01.21-15.08.39:524][610]LogEditorTransaction: Undo Edit Source Width
+[2024.01.21-15.08.41:080][668]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-15.08.41:150][668]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true
+[2024.01.21-15.08.41:152][668]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp
+[2024.01.21-15.08.41:153][668]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp6C834B5A4A9AB532D943ED917ACB1341.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset'
+[2024.01.21-15.08.41:163][668]LogFileHelpers: InternalPromptForCheckoutAndSave took 83 ms (total: 2.24 sec)
+[2024.01.21-15.08.41:164][668]AssetCheck: New page: Asset Save: Lamp
+[2024.01.21-15.08.41:164][668]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp
+[2024.01.21-15.08.49:950][  1]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-15.08.50:017][  1]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true
+[2024.01.21-15.08.50:021][  1]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp
+[2024.01.21-15.08.50:021][  1]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp91501629433780C03E41C1AA4F5FFEA5.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset'
+[2024.01.21-15.08.50:033][  1]LogFileHelpers: InternalPromptForCheckoutAndSave took 82 ms (total: 2.32 sec)
+[2024.01.21-15.08.50:034][  1]AssetCheck: New page: Asset Save: Lamp
+[2024.01.21-15.08.50:034][  1]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp
+[2024.01.21-15.08.59:127][491]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-15.08.59:168][491]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-15.08.59:222][491]LogUObjectHash: Compacting FUObjectHashTables data took   1.04ms
+[2024.01.21-15.08.59:305][491]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-15.08.59:305][491]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap0EB86AE84EC69B984A862C8B9A1081AA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-15.08.59:312][491]LogFileHelpers: All files are already saved.
+[2024.01.21-15.08.59:312][491]LogFileHelpers: Saving map 'BackroomsMap' took 0.146
+[2024.01.21-15.08.59:325][491]LogFileHelpers: InternalPromptForCheckoutAndSave took 197 ms (total: 2.52 sec)
+[2024.01.21-15.08.59:328][491]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-15.08.59:328][491]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-15.09.20:961][498]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-15.09.20:979][498]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.21-15.09.21:014][498]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2024.01.21-15.09.21:093][498]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.21-15.09.21:094][498]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap0E94D7A848FD65786C71F693FB74DE7E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.21-15.09.21:101][498]LogFileHelpers: All files are already saved.
+[2024.01.21-15.09.21:101][498]LogFileHelpers: Saving map 'BackroomsMap' took 0.123
+[2024.01.21-15.09.21:111][498]LogFileHelpers: InternalPromptForCheckoutAndSave took 149 ms (total: 2.67 sec)
+[2024.01.21-15.09.21:114][498]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.21-15.09.21:114][498]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.21-15.09.31:308][941]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
+[2024.01.21-15.09.31:308][941]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-15.09.31:308][941]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-15.09.31:391][941]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-15.09.31:704][942]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: ================================================
+[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: Total job queries 2, among them cache hits 0 (0.00%)
+[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 2 distinct outputs (100.00%)
+[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: RAM used: 3,49 KiB of 1,60 GiB budget. Usage: 0.00%
+[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: Shaders Compiled: 0
+[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
+[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
+[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: ================================================
+[2024.01.21-15.09.33:692][ 21]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-15.09.33:693][ 21]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-15.09.43:751][714]LogSlate: Window 'VRPawn' being destroyed
+[2024.01.21-15.48.05:992][727]LogAssetEditorSubsystem: Opening Asset editor for InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.IA_MoveAround_2D
+[2024.01.21-15.48.08:210][988]LogAssetEditorSubsystem: Opening Asset editor for InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D.IA_TurnAround_2D
+[2024.01.21-15.53.49:813][777]LogAssetEditorSubsystem: Opening Asset editor for InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.IA_MoveAround_2D
+[2024.01.21-15.53.50:803][891]LogAssetEditorSubsystem: Opening Asset editor for InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D.IA_TurnAround_2D
+[2024.01.21-15.54.32:174][528]LogAssetEditorSubsystem: Opening Asset editor for InputMappingContext /Game/VRTemplate/Input/IMC_Default.IMC_Default
+[2024.01.21-15.57.59:001][834]LogEditorTransaction: Undo Move Node
+[2024.01.21-15.58.29:633][359]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-15.58.29:701][359]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
+[2024.01.21-15.58.29:766][359]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
+[2024.01.21-15.58.29:766][359]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn90BC8DCA4EAC650C138EECA5CC2A1F6F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
+[2024.01.21-15.58.29:851][359]LogFileHelpers: InternalPromptForCheckoutAndSave took 217 ms (total: 2.89 sec)
+[2024.01.21-15.58.29:853][359]AssetCheck: New page: Asset Save: VRPawn
+[2024.01.21-15.58.29:853][359]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
+[2024.01.21-15.58.30:372][421]BlueprintLog: New page: Compile VRPawn
+[2024.01.21-15.58.30:464][421]LogUObjectHash: Compacting FUObjectHashTables data took   1.57ms
+[2024.01.21-15.58.39:752][249]LogDebuggerCommands: Repeating last play command: VR Preview
+[2024.01.21-15.58.39:760][249]BlueprintLog: New page: Pre-Play auto-recompile
+[2024.01.21-15.58.39:760][249]LogPlayLevel: [PlayLevel] Compiling Lamp before play...
+[2024.01.21-15.58.39:887][249]LogUObjectHash: Compacting FUObjectHashTables data took   1.13ms
+[2024.01.21-15.58.39:894][249]LogPlayLevel: PlayLevel: Blueprint regeneration took 134 ms (1 blueprints)
+[2024.01.21-15.58.39:894][249]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 17:58:39)
+[2024.01.21-15.58.39:898][249]LogOnline: OSS: Created online subsystem instance for: NULL
+[2024.01.21-15.58.39:898][249]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
+[2024.01.21-15.58.39:898][249]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-15.58.39:924][249]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025448s)
+[2024.01.21-15.58.39:924][249]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025484s)
+[2024.01.21-15.58.39:937][249]LogUObjectHash: Compacting FUObjectHashTables data took   1.09ms
+[2024.01.21-15.58.39:938][249]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-15.58.39:939][249]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-15.58.39:939][249]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-15.58.39:939][249]LogPlayLevel: PIE: World Init took: (0.000946s)
+[2024.01.21-15.58.39:939][249]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
+[2024.01.21-15.58.39:939][249]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-15.58.39:939][249]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-15.58.39:939][249]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-15.58.39:939][249]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-15.58.39:939][249]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-15.58.39:940][249]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-15.58.39:940][249]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-15.58.39:940][249]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-15.58.39:940][249]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-15.58.39:940][249]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-15.58.39:940][249]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-15.58.39:942][249]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-15.58.39:968][249]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-15.58.39:968][249]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-15.58.39:968][249]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-15.58.39:968][249]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-15.58.39:969][249]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
+[2024.01.21-15.58.39:969][249]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
+[2024.01.21-15.58.39:970][249]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
+[2024.01.21-15.58.39:970][249]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
+[2024.01.21-15.58.39:970][249]LogInit: FAudioDevice initialized with ID 2.
+[2024.01.21-15.58.39:970][249]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'.
+[2024.01.21-15.58.39:970][249]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.21-15.58.39:980][249]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-15.58.40:472][249]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=1 - VIVE Pro (AMD High Definition Audio Device), InstanceID=1
+[2024.01.21-15.58.40:472][249]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=1 - VIVE Pro (AMD High Definition Audio Device), InstanceID=2
+[2024.01.21-15.58.40:847][249]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.21-15.58.40:860][249]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-16.58.40
+[2024.01.21-15.58.40:862][249]LogWorld: Bringing up level for play took: 0.014851
+[2024.01.21-15.58.40:865][249]LogOnline: OSS: Created online subsystem instance for: :Context_10
+[2024.01.21-15.58.40:873][249]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.21-15.58.40:874][249]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.21-15.58.40:876][249]vr.PixelDensity = "1"
+[2024.01.21-15.58.40:878][249]PIE: Server logged in
+[2024.01.21-15.58.40:880][249]PIE: Play in editor total start time 1,12 seconds.
+[2024.01.21-15.58.40:886][249]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
+[2024.01.21-15.58.40:985][249]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=1792
+[2024.01.21-15.58.40:985][249]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=5840
+[2024.01.21-15.58.40:987][249]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
+[2024.01.21-15.58.40:999][249]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
+[2024.01.21-15.58.41:003][249]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952
+[2024.01.21-15.58.41:025][249]LogSlate: Took 0.000111 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2024.01.21-15.58.41:069][250]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{0835f44a-0b91-4bd7-92b3-d5d1d6967a11}, Name=1 - VIVE Pro (AMD High Definition Audio Device)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=25.56
+[2024.01.21-15.58.41:069][250]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
+[2024.01.21-15.58.41:071][250]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
+[2024.01.21-15.58.41:074][250]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{0835f44a-0b91-4bd7-92b3-d5d1d6967a11}, Name=1 - VIVE Pro (AMD High Definition Audio Device)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=2, DurationMS=32.95
+[2024.01.21-15.58.41:074][250]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
+[2024.01.21-15.58.41:075][250]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
+[2024.01.21-15.58.41:238][251]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
+[2024.01.21-16.01.38:417][ 57]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:23.104 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11876 files in 13934 folders with total size 632 MiB.
+[2024.01.21-16.02.12:808][840]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.02.12:808][840]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.02.12:833][840]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
+[2024.01.21-16.02.12:835][840]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.02.12:836][840]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.02.12:848][840]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.21-16.02.12:854][840]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.02.12:871][840]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.21-16.02.12:871][840]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.21-16.02.12:873][840]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.21-16.02.12:883][840]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.21-16.02.12:883][840]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.02.12:886][840]LogUObjectHash: Compacting FUObjectHashTables data took   1.57ms
+[2024.01.21-16.02.12:933][841]LogPlayLevel: Display: Destroying online subsystem :Context_10
+[2024.01.21-16.02.40:819][697]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-16.02.40:873][697]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
+[2024.01.21-16.02.40:938][697]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
+[2024.01.21-16.02.40:938][697]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawnAC98BA164E9C37A98D416C909DCA8352.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
+[2024.01.21-16.02.41:014][697]LogFileHelpers: InternalPromptForCheckoutAndSave took 195 ms (total: 3.08 sec)
+[2024.01.21-16.02.41:017][697]AssetCheck: New page: Asset Save: VRPawn
+[2024.01.21-16.02.41:017][697]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
+[2024.01.21-16.02.41:315][733]BlueprintLog: New page: Compile VRPawn
+[2024.01.21-16.02.41:400][733]LogUObjectHash: Compacting FUObjectHashTables data took   1.20ms
+[2024.01.21-16.02.43:654][921]LogDebuggerCommands: Repeating last play command: VR Preview
+[2024.01.21-16.02.43:662][921]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.21-16.02.43:662][921]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:02:43)
+[2024.01.21-16.02.43:662][921]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.02.43:688][921]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025502s)
+[2024.01.21-16.02.43:688][921]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025547s)
+[2024.01.21-16.02.43:702][921]LogUObjectHash: Compacting FUObjectHashTables data took   1.10ms
+[2024.01.21-16.02.43:712][921]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-16.02.43:712][921]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-16.02.43:712][921]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-16.02.43:713][921]LogPlayLevel: PIE: World Init took: (0.000907s)
+[2024.01.21-16.02.43:713][921]LogAudio: Display: Creating Audio Device:                 Id: 3, Scope: Unique, Realtime: True
+[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-16.02.43:713][921]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-16.02.43:713][921]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-16.02.43:713][921]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-16.02.43:713][921]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-16.02.43:715][921]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-16.02.43:734][921]LogAudioMixer: Display: Using Audio Hardware Device 1 - VIVE Pro (AMD High Definition Audio Device)
+[2024.01.21-16.02.43:734][921]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-16.02.43:735][921]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-16.02.43:735][921]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-16.02.43:735][921]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
+[2024.01.21-16.02.43:735][921]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
+[2024.01.21-16.02.43:737][921]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
+[2024.01.21-16.02.43:737][921]LogInit: FAudioDevice initialized with ID 3.
+[2024.01.21-16.02.43:737][921]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'.
+[2024.01.21-16.02.43:737][921]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
+[2024.01.21-16.02.43:737][921]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
+[2024.01.21-16.02.43:743][921]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.02.44:766][921]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.21-16.02.44:778][921]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.02.44
+[2024.01.21-16.02.44:780][921]LogWorld: Bringing up level for play took: 0.013509
+[2024.01.21-16.02.44:782][921]LogOnline: OSS: Created online subsystem instance for: :Context_11
+[2024.01.21-16.02.44:784][921]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.21-16.02.44:785][921]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.02.44:786][921]vr.PixelDensity = "1"
+[2024.01.21-16.02.44:789][921]PIE: Server logged in
+[2024.01.21-16.02.44:789][921]PIE: Play in editor total start time 1,128 seconds.
+[2024.01.21-16.02.44:790][921]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
+[2024.01.21-16.02.44:860][921]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
+[2024.01.21-16.02.44:866][921]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
+[2024.01.21-16.02.45:046][924]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
+[2024.01.21-16.03.00:368][371]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.03.00:368][371]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.03.00:386][371]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
+[2024.01.21-16.03.00:388][371]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.03.00:390][371]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.03.00:408][371]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.21-16.03.00:414][371]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.03.00:430][371]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.21-16.03.00:430][371]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
+[2024.01.21-16.03.00:431][371]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
+[2024.01.21-16.03.00:432][371]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
+[2024.01.21-16.03.00:439][371]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.21-16.03.00:439][371]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.03.00:441][371]LogUObjectHash: Compacting FUObjectHashTables data took   1.21ms
+[2024.01.21-16.03.00:482][372]LogPlayLevel: Display: Destroying online subsystem :Context_11
+[2024.01.21-16.03.06:303][447]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Realtek(R) Audio), InstanceID=1
+[2024.01.21-16.03.06:403][447]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=1792
+[2024.01.21-16.03.06:738][448]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{70b90d2a-2491-416d-a57d-be8d44aba38a}, Name=Speakers (Realtek(R) Audio)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=55.89
+[2024.01.21-16.03.06:738][448]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
+[2024.01.21-16.03.06:739][448]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
+[2024.01.21-16.03.17:259][503]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-16.03.17:317][503]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
+[2024.01.21-16.03.17:385][503]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
+[2024.01.21-16.03.17:385][503]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn55F787814E649AD19E30FB8514837412.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
+[2024.01.21-16.03.17:462][503]LogFileHelpers: InternalPromptForCheckoutAndSave took 203 ms (total: 3.29 sec)
+[2024.01.21-16.03.17:464][503]AssetCheck: New page: Asset Save: VRPawn
+[2024.01.21-16.03.17:464][503]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
+[2024.01.21-16.03.18:327][605]BlueprintLog: New page: Compile VRPawn
+[2024.01.21-16.03.18:413][605]LogUObjectHash: Compacting FUObjectHashTables data took   1.27ms
+[2024.01.21-16.06.05:094][196]LogUObjectHash: Compacting FUObjectHashTables data took   1.67ms
+[2024.01.21-16.06.05:104][196]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.027
+[2024.01.21-16.06.05:105][196]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D] ([1] browsable assets)...
+[2024.01.21-16.06.05:105][196]OBJ SavePackage: Finished generating thumbnails for package [/Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D]
+[2024.01.21-16.06.05:106][196]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D_Auto1
+[2024.01.21-16.06.05:106][196]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/IA_MoveAround_2D_Auto1019F66D14A26B68B8C3EC993445B7827.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D_Auto1.uasset'
+[2024.01.21-16.06.05:106][196]LogFileHelpers: Auto-saving content packages took 0.002
+[2024.01.21-16.06.54:508][981]LogDebuggerCommands: Repeating last play command: VR Preview
+[2024.01.21-16.06.54:515][981]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.21-16.06.54:516][981]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:06:54)
+[2024.01.21-16.06.54:516][981]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.06.54:542][981]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025832s)
+[2024.01.21-16.06.54:542][981]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025865s)
+[2024.01.21-16.06.54:556][981]LogUObjectHash: Compacting FUObjectHashTables data took   1.16ms
+[2024.01.21-16.06.54:557][981]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-16.06.54:557][981]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-16.06.54:557][981]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-16.06.54:558][981]LogPlayLevel: PIE: World Init took: (0.000912s)
+[2024.01.21-16.06.54:558][981]LogAudio: Display: Creating Audio Device:                 Id: 4, Scope: Unique, Realtime: True
+[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-16.06.54:558][981]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-16.06.54:558][981]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-16.06.54:558][981]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-16.06.54:558][981]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-16.06.54:560][981]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-16.06.54:586][981]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-16.06.54:586][981]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-16.06.54:586][981]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-16.06.54:586][981]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-16.06.54:587][981]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
+[2024.01.21-16.06.54:587][981]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
+[2024.01.21-16.06.54:588][981]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
+[2024.01.21-16.06.54:588][981]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
+[2024.01.21-16.06.54:588][981]LogInit: FAudioDevice initialized with ID 4.
+[2024.01.21-16.06.54:588][981]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'.
+[2024.01.21-16.06.54:588][981]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
+[2024.01.21-16.06.54:596][981]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.06.55:618][981]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.21-16.06.55:634][981]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.06.55
+[2024.01.21-16.06.55:635][981]LogWorld: Bringing up level for play took: 0.016842
+[2024.01.21-16.06.55:637][981]LogOnline: OSS: Created online subsystem instance for: :Context_12
+[2024.01.21-16.06.55:640][981]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.21-16.06.55:641][981]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.06.55:642][981]vr.PixelDensity = "1"
+[2024.01.21-16.06.55:644][981]PIE: Server logged in
+[2024.01.21-16.06.55:645][981]PIE: Play in editor total start time 1,129 seconds.
+[2024.01.21-16.06.55:645][981]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
+[2024.01.21-16.06.55:715][981]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
+[2024.01.21-16.06.55:720][981]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
+[2024.01.21-16.06.55:900][984]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
+[2024.01.21-16.07.07:110][300]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.07.07:110][300]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.07.07:132][300]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
+[2024.01.21-16.07.07:134][300]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.07.07:135][300]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.07.07:144][300]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.21-16.07.07:149][300]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.07.07:166][300]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
+[2024.01.21-16.07.07:166][300]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
+[2024.01.21-16.07.07:167][300]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
+[2024.01.21-16.07.07:174][300]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.21-16.07.07:174][300]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.07.07:176][300]LogUObjectHash: Compacting FUObjectHashTables data took   1.21ms
+[2024.01.21-16.07.07:213][301]LogPlayLevel: Display: Destroying online subsystem :Context_12
+[2024.01.21-16.07.46:558][757]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-16.07.46:581][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Input/IMC_Default" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset" SILENT=true
+[2024.01.21-16.07.46:583][757]LogSavePackage: Moving output files for package: /Game/VRTemplate/Input/IMC_Default
+[2024.01.21-16.07.46:583][757]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/IMC_DefaultF4E6EB8C4E4466AE81DA4ABA484BD08A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset'
+[2024.01.21-16.07.46:587][757]LogFileHelpers: InternalPromptForCheckoutAndSave took 29 ms (total: 3.32 sec)
+[2024.01.21-16.07.46:589][757]AssetCheck: New page: Asset Save: IMC_Default
+[2024.01.21-16.07.46:589][757]LogContentValidation: Display: Validating /Script/EnhancedInput.InputMappingContext /Game/VRTemplate/Input/IMC_Default.IMC_Default
+[2024.01.21-16.07.50:905][275]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-16.07.50:929][275]LogSavePackage: Moving output files for package: /Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D
+[2024.01.21-16.07.50:929][275]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/IA_MoveAround_2D6246C17942066303876439BF6A16DD7F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.uasset'
+[2024.01.21-16.07.50:934][275]LogFileHelpers: InternalPromptForCheckoutAndSave took 29 ms (total: 3.34 sec)
+[2024.01.21-16.07.50:935][275]AssetCheck: New page: Asset Save: IA_MoveAround_2D
+[2024.01.21-16.07.50:935][275]LogContentValidation: Display: Validating /Script/EnhancedInput.InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.IA_MoveAround_2D
+[2024.01.21-16.09.06:131][717]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-16.09.06:190][717]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
+[2024.01.21-16.09.06:257][717]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
+[2024.01.21-16.09.06:257][717]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn5686622547B64BE01283E3A6D9A267BF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
+[2024.01.21-16.09.06:332][717]LogFileHelpers: InternalPromptForCheckoutAndSave took 200 ms (total: 3.54 sec)
+[2024.01.21-16.09.06:334][717]AssetCheck: New page: Asset Save: VRPawn
+[2024.01.21-16.09.06:334][717]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
+[2024.01.21-16.09.29:479][997]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-16.09.29:504][997]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
+[2024.01.21-16.09.29:570][997]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
+[2024.01.21-16.09.29:570][997]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn244081A54B818D0661DD5E9FED84524A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
+[2024.01.21-16.09.29:574][997]LogFileHelpers: InternalPromptForCheckoutAndSave took 95 ms (total: 3.64 sec)
+[2024.01.21-16.09.29:576][997]AssetCheck: New page: Asset Save: VRPawn
+[2024.01.21-16.09.29:576][997]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
+[2024.01.21-16.09.31:199][191]BlueprintLog: New page: Compile VRPawn
+[2024.01.21-16.09.31:284][191]LogUObjectHash: Compacting FUObjectHashTables data took   1.35ms
+[2024.01.21-16.09.39:490][107]LogDebuggerCommands: Repeating last play command: VR Preview
+[2024.01.21-16.09.39:498][107]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.21-16.09.39:498][107]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:09:39)
+[2024.01.21-16.09.39:498][107]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.09.39:525][107]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026859s)
+[2024.01.21-16.09.39:525][107]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026894s)
+[2024.01.21-16.09.39:540][107]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
+[2024.01.21-16.09.39:546][107]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-16.09.39:546][107]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-16.09.39:547][107]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-16.09.39:548][107]LogPlayLevel: PIE: World Init took: (0.000847s)
+[2024.01.21-16.09.39:548][107]LogAudio: Display: Creating Audio Device:                 Id: 5, Scope: Unique, Realtime: True
+[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-16.09.39:548][107]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-16.09.39:548][107]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-16.09.39:548][107]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-16.09.39:548][107]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-16.09.39:550][107]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-16.09.39:575][107]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-16.09.39:575][107]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-16.09.39:575][107]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-16.09.39:575][107]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-16.09.39:576][107]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
+[2024.01.21-16.09.39:576][107]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
+[2024.01.21-16.09.39:577][107]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
+[2024.01.21-16.09.39:578][107]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
+[2024.01.21-16.09.39:578][107]LogInit: FAudioDevice initialized with ID 5.
+[2024.01.21-16.09.39:578][107]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'.
+[2024.01.21-16.09.39:578][107]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
+[2024.01.21-16.09.39:585][107]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.09.40:609][107]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.21-16.09.40:621][107]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.09.40
+[2024.01.21-16.09.40:622][107]LogWorld: Bringing up level for play took: 0.012845
+[2024.01.21-16.09.40:624][107]LogOnline: OSS: Created online subsystem instance for: :Context_13
+[2024.01.21-16.09.40:626][107]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.21-16.09.40:627][107]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.09.40:629][107]vr.PixelDensity = "1"
+[2024.01.21-16.09.40:631][107]PIE: Server logged in
+[2024.01.21-16.09.40:632][107]PIE: Play in editor total start time 1,135 seconds.
+[2024.01.21-16.09.40:633][107]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
+[2024.01.21-16.09.40:752][107]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
+[2024.01.21-16.09.40:756][107]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
+[2024.01.21-16.09.40:940][110]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
+[2024.01.21-16.10.00:398][671]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.10.00:398][671]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.10.00:415][671]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
+[2024.01.21-16.10.00:416][671]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.10.00:418][671]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.10.00:431][671]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.21-16.10.00:436][671]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.10.00:454][671]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.21-16.10.00:454][671]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
+[2024.01.21-16.10.00:454][671]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
+[2024.01.21-16.10.00:456][671]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
+[2024.01.21-16.10.00:463][671]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.21-16.10.00:463][671]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.10.00:465][671]LogUObjectHash: Compacting FUObjectHashTables data took   1.16ms
+[2024.01.21-16.10.00:506][672]LogPlayLevel: Display: Destroying online subsystem :Context_13
+[2024.01.21-16.11.46:684][872]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-16.11.46:745][872]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
+[2024.01.21-16.11.46:811][872]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
+[2024.01.21-16.11.46:811][872]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn30AE566F4CF47089080C1293C85E0ACF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
+[2024.01.21-16.11.46:888][872]LogFileHelpers: InternalPromptForCheckoutAndSave took 203 ms (total: 3.84 sec)
+[2024.01.21-16.11.46:890][872]AssetCheck: New page: Asset Save: VRPawn
+[2024.01.21-16.11.46:890][872]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
+[2024.01.21-16.11.47:679][967]BlueprintLog: New page: Compile VRPawn
+[2024.01.21-16.11.47:766][967]LogUObjectHash: Compacting FUObjectHashTables data took   1.60ms
+[2024.01.21-16.11.49:146][ 72]LogDebuggerCommands: Repeating last play command: VR Preview
+[2024.01.21-16.11.49:154][ 72]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.21-16.11.49:154][ 72]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:11:49)
+[2024.01.21-16.11.49:154][ 72]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.11.49:181][ 72]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026697s)
+[2024.01.21-16.11.49:181][ 72]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026728s)
+[2024.01.21-16.11.49:195][ 72]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
+[2024.01.21-16.11.49:205][ 72]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-16.11.49:205][ 72]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-16.11.49:205][ 72]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-16.11.49:205][ 72]LogPlayLevel: PIE: World Init took: (0.000914s)
+[2024.01.21-16.11.49:205][ 72]LogAudio: Display: Creating Audio Device:                 Id: 6, Scope: Unique, Realtime: True
+[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-16.11.49:205][ 72]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-16.11.49:205][ 72]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-16.11.49:205][ 72]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-16.11.49:205][ 72]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-16.11.49:208][ 72]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-16.11.49:233][ 72]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-16.11.49:233][ 72]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-16.11.49:233][ 72]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-16.11.49:233][ 72]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-16.11.49:233][ 72]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
+[2024.01.21-16.11.49:233][ 72]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
+[2024.01.21-16.11.49:235][ 72]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
+[2024.01.21-16.11.49:235][ 72]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
+[2024.01.21-16.11.49:235][ 72]LogInit: FAudioDevice initialized with ID 6.
+[2024.01.21-16.11.49:235][ 72]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'.
+[2024.01.21-16.11.49:235][ 72]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
+[2024.01.21-16.11.49:243][ 72]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.11.50:267][ 72]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.21-16.11.50:279][ 72]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.11.50
+[2024.01.21-16.11.50:280][ 72]LogWorld: Bringing up level for play took: 0.012564
+[2024.01.21-16.11.50:282][ 72]LogOnline: OSS: Created online subsystem instance for: :Context_14
+[2024.01.21-16.11.50:285][ 72]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.21-16.11.50:286][ 72]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.11.50:287][ 72]vr.PixelDensity = "1"
+[2024.01.21-16.11.50:289][ 72]PIE: Server logged in
+[2024.01.21-16.11.50:289][ 72]PIE: Play in editor total start time 1,136 seconds.
+[2024.01.21-16.11.50:290][ 72]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
+[2024.01.21-16.11.50:359][ 72]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
+[2024.01.21-16.11.50:363][ 72]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
+[2024.01.21-16.11.50:550][ 75]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
+[2024.01.21-16.12.06:537][534]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.12.06:537][534]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.12.06:559][534]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
+[2024.01.21-16.12.06:562][534]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.12.06:563][534]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.12.06:567][534]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.21-16.12.06:572][534]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.12.06:588][534]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.21-16.12.06:589][534]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
+[2024.01.21-16.12.06:589][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
+[2024.01.21-16.12.06:591][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
+[2024.01.21-16.12.06:599][534]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.21-16.12.06:599][534]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.12.06:600][534]LogUObjectHash: Compacting FUObjectHashTables data took   1.29ms
+[2024.01.21-16.12.06:644][535]LogPlayLevel: Display: Destroying online subsystem :Context_14
+[2024.01.21-16.13.06:781][880]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-16.13.06:840][880]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
+[2024.01.21-16.13.06:908][880]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
+[2024.01.21-16.13.06:908][880]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawnE22449EE4788BC2552BE1EB6EEDA85D4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
+[2024.01.21-16.13.06:987][880]LogFileHelpers: InternalPromptForCheckoutAndSave took 205 ms (total: 4.05 sec)
+[2024.01.21-16.13.06:989][880]AssetCheck: New page: Asset Save: VRPawn
+[2024.01.21-16.13.06:989][880]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
+[2024.01.21-16.13.07:328][921]BlueprintLog: New page: Compile VRPawn
+[2024.01.21-16.13.07:422][921]LogUObjectHash: Compacting FUObjectHashTables data took   1.21ms
+[2024.01.21-16.13.09:311][ 83]LogDebuggerCommands: Repeating last play command: VR Preview
+[2024.01.21-16.13.09:319][ 83]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.21-16.13.09:319][ 83]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:13:09)
+[2024.01.21-16.13.09:319][ 83]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.13.09:345][ 83]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026457s)
+[2024.01.21-16.13.09:345][ 83]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026486s)
+[2024.01.21-16.13.09:360][ 83]LogUObjectHash: Compacting FUObjectHashTables data took   1.15ms
+[2024.01.21-16.13.09:371][ 83]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-16.13.09:372][ 83]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-16.13.09:372][ 83]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-16.13.09:372][ 83]LogPlayLevel: PIE: World Init took: (0.000944s)
+[2024.01.21-16.13.09:372][ 83]LogAudio: Display: Creating Audio Device:                 Id: 7, Scope: Unique, Realtime: True
+[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-16.13.09:372][ 83]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-16.13.09:373][ 83]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-16.13.09:373][ 83]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-16.13.09:373][ 83]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-16.13.09:374][ 83]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-16.13.09:400][ 83]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-16.13.09:400][ 83]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-16.13.09:400][ 83]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-16.13.09:400][ 83]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-16.13.09:401][ 83]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
+[2024.01.21-16.13.09:401][ 83]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
+[2024.01.21-16.13.09:403][ 83]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
+[2024.01.21-16.13.09:403][ 83]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
+[2024.01.21-16.13.09:403][ 83]LogInit: FAudioDevice initialized with ID 7.
+[2024.01.21-16.13.09:403][ 83]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'.
+[2024.01.21-16.13.09:403][ 83]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
+[2024.01.21-16.13.09:410][ 83]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.13.10:434][ 83]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.21-16.13.10:446][ 83]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.13.10
+[2024.01.21-16.13.10:447][ 83]LogWorld: Bringing up level for play took: 0.012821
+[2024.01.21-16.13.10:449][ 83]LogOnline: OSS: Created online subsystem instance for: :Context_15
+[2024.01.21-16.13.10:451][ 83]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.21-16.13.10:452][ 83]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.13.10:453][ 83]vr.PixelDensity = "1"
+[2024.01.21-16.13.10:455][ 83]PIE: Server logged in
+[2024.01.21-16.13.10:456][ 83]PIE: Play in editor total start time 1,138 seconds.
+[2024.01.21-16.13.10:457][ 83]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
+[2024.01.21-16.13.10:527][ 83]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
+[2024.01.21-16.13.10:532][ 83]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
+[2024.01.21-16.13.10:729][ 86]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
+[2024.01.21-16.13.20:747][374]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.13.20:747][374]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.13.20:767][374]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
+[2024.01.21-16.13.20:768][374]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.13.20:770][374]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.13.20:776][374]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.21-16.13.20:781][374]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.13.20:799][374]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.21-16.13.20:800][374]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
+[2024.01.21-16.13.20:800][374]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
+[2024.01.21-16.13.20:802][374]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
+[2024.01.21-16.13.20:809][374]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.21-16.13.20:809][374]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.13.20:810][374]LogUObjectHash: Compacting FUObjectHashTables data took   1.30ms
+[2024.01.21-16.13.20:851][375]LogPlayLevel: Display: Destroying online subsystem :Context_15
+[2024.01.21-16.17.10:696][703]LogUObjectHash: Compacting FUObjectHashTables data took   1.72ms
+[2024.01.21-16.17.10:698][703]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.018
+[2024.01.21-16.17.10:699][703]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/VRTemplate/Blueprints/VRPawn] ([2] browsable assets)...
+[2024.01.21-16.17.10:732][703]OBJ SavePackage:     Rendered thumbnail for [Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn]
+[2024.01.21-16.17.10:732][703]OBJ SavePackage: Finished generating thumbnails for package [/Game/VRTemplate/Blueprints/VRPawn]
+[2024.01.21-16.17.10:796][703]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto2
+[2024.01.21-16.17.10:797][703]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn_Auto2608B640B485C47DA556FC794B8059832.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto2.uasset'
+[2024.01.21-16.17.10:797][703]LogFileHelpers: Auto-saving content packages took 0.099
+[2024.01.21-16.18.19:984][298]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-16.18.20:043][298]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
+[2024.01.21-16.18.20:110][298]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
+[2024.01.21-16.18.20:110][298]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawnE9AA1E8146DA88D6833256BDD152815C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
+[2024.01.21-16.18.20:184][298]LogFileHelpers: InternalPromptForCheckoutAndSave took 199 ms (total: 4.25 sec)
+[2024.01.21-16.18.20:186][298]AssetCheck: New page: Asset Save: VRPawn
+[2024.01.21-16.18.20:186][298]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
+[2024.01.21-16.18.21:154][413]BlueprintLog: New page: Compile VRPawn
+[2024.01.21-16.18.21:247][413]LogUObjectHash: Compacting FUObjectHashTables data took   1.21ms
+[2024.01.21-16.19.07:620][537]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-16.19.07:675][537]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
+[2024.01.21-16.19.07:741][537]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
+[2024.01.21-16.19.07:741][537]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn9ED68757460D66CD8B2061967013509C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
+[2024.01.21-16.19.07:820][537]LogFileHelpers: InternalPromptForCheckoutAndSave took 199 ms (total: 4.45 sec)
+[2024.01.21-16.19.07:822][537]AssetCheck: New page: Asset Save: VRPawn
+[2024.01.21-16.19.07:822][537]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
+[2024.01.21-16.19.13:518][183]LogDebuggerCommands: Repeating last play command: VR Preview
+[2024.01.21-16.19.13:526][183]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.21-16.19.13:526][183]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:19:13)
+[2024.01.21-16.19.13:526][183]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.19.13:552][183]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025888s)
+[2024.01.21-16.19.13:552][183]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025918s)
+[2024.01.21-16.19.13:569][183]LogUObjectHash: Compacting FUObjectHashTables data took   1.12ms
+[2024.01.21-16.19.13:581][183]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-16.19.13:581][183]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-16.19.13:581][183]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-16.19.13:582][183]LogPlayLevel: PIE: World Init took: (0.000908s)
+[2024.01.21-16.19.13:582][183]LogAudio: Display: Creating Audio Device:                 Id: 8, Scope: Unique, Realtime: True
+[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-16.19.13:582][183]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-16.19.13:582][183]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-16.19.13:582][183]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-16.19.13:582][183]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-16.19.13:584][183]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-16.19.13:610][183]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-16.19.13:610][183]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-16.19.13:610][183]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-16.19.13:610][183]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-16.19.13:611][183]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8
+[2024.01.21-16.19.13:611][183]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
+[2024.01.21-16.19.13:612][183]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
+[2024.01.21-16.19.13:613][183]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
+[2024.01.21-16.19.13:613][183]LogInit: FAudioDevice initialized with ID 8.
+[2024.01.21-16.19.13:613][183]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'.
+[2024.01.21-16.19.13:613][183]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
+[2024.01.21-16.19.13:621][183]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.19.14:645][183]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.21-16.19.14:657][183]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.19.14
+[2024.01.21-16.19.14:658][183]LogWorld: Bringing up level for play took: 0.012484
+[2024.01.21-16.19.14:660][183]LogOnline: OSS: Created online subsystem instance for: :Context_16
+[2024.01.21-16.19.14:663][183]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.21-16.19.14:663][183]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.19.14:665][183]vr.PixelDensity = "1"
+[2024.01.21-16.19.14:667][183]PIE: Server logged in
+[2024.01.21-16.19.14:667][183]PIE: Play in editor total start time 1,142 seconds.
+[2024.01.21-16.19.14:668][183]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
+[2024.01.21-16.19.14:788][183]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
+[2024.01.21-16.19.14:794][183]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
+[2024.01.21-16.19.14:976][186]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
+[2024.01.21-16.19.41:443][940]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.19.41:443][940]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.19.41:466][940]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
+[2024.01.21-16.19.41:468][940]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.19.41:470][940]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.19.41:485][940]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.21-16.19.41:490][940]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.19.41:507][940]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.21-16.19.41:508][940]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
+[2024.01.21-16.19.41:508][940]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
+[2024.01.21-16.19.41:510][940]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
+[2024.01.21-16.19.41:516][940]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.21-16.19.41:516][940]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.19.41:518][940]LogUObjectHash: Compacting FUObjectHashTables data took   1.72ms
+[2024.01.21-16.19.41:563][941]LogPlayLevel: Display: Destroying online subsystem :Context_16
+[2024.01.21-16.20.33:244][599]LogEditorTransaction: Undo Resize Node
+[2024.01.21-16.20.44:178][336]LogViewport: Scene viewport resized to 751x1732, mode Windowed.
+[2024.01.21-16.20.50:772][895]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
+[2024.01.21-16.20.59:095][895]LogSlate: Window 'Delete Assets' being destroyed
+[2024.01.21-16.20.59:246][895]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
+[2024.01.21-16.20.59:247][895]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.20.59:247][895]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.20.59:272][895]LogUObjectGlobals: Force Deleting 1 Package(s):
+	Asset Name: /Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.IA_MoveAround_2D
+	Asset Type: InputAction
+[2024.01.21-16.20.59:550][895]LogUObjectHash: Compacting FUObjectHashTables data took   1.34ms
+[2024.01.21-16.20.59:586][895]LogUObjectHash: Compacting FUObjectHashTables data took   1.15ms
+[2024.01.21-16.20.59:598][895]LogUObjectHash: Compacting FUObjectHashTables data took   0.54ms
+[2024.01.21-16.20.59:625][896]LogAutomationController: Ignoring very large delta of 8.88 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests
+[2024.01.21-16.21.06:307][236]LogSlate: Warning: Unable to rasterize '../../../Engine/Content/Editor/Slate/Starship/AssetIcons/SpecularProfile_64.svg'. File could not be found
+[2024.01.21-16.21.08:817][531]LogContentBrowser: Deferred new asset file creation: NewInputAction
+[2024.01.21-16.21.08:841][531]LogContentBrowser: Creating deferred item: NewInputAction
+[2024.01.21-16.21.08:854][532]LogContentBrowser: Renaming the item being created (Deferred Item: NewInputAction).
+[2024.01.21-16.21.11:372][774]LogContentBrowser: Attempting asset rename: NewInputAction -> MoveX
+[2024.01.21-16.21.11:373][774]LogContentBrowser: End creating deferred item NewInputAction
+[2024.01.21-16.21.13:188][943]LogAssetEditorSubsystem: Opening Asset editor for InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/MoveX.MoveX
+[2024.01.21-16.21.15:463][135]LogSlate: Window 'MoveX' being destroyed
+[2024.01.21-16.21.27:885][624]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-16.21.27:909][624]LogSavePackage: Moving output files for package: /Game/VRTemplate/Input/Actions/BackroomsActions/MoveX
+[2024.01.21-16.21.27:909][624]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MoveX6448A23147C6A9EE4E36148FB47C808C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveX.uasset'
+[2024.01.21-16.21.27:914][624]LogFileHelpers: InternalPromptForCheckoutAndSave took 29 ms (total: 4.48 sec)
+[2024.01.21-16.21.27:915][624]AssetCheck: New page: Asset Save: MoveX
+[2024.01.21-16.21.27:915][624]LogContentValidation: Display: Validating /Script/EnhancedInput.InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/MoveX.MoveX
+[2024.01.21-16.21.36:296][379]LogContentBrowser: Attempting asset rename: MoveX1 -> MoveY
+[2024.01.21-16.21.36:325][379]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-16.21.36:352][379]LogSavePackage: Moving output files for package: /Game/VRTemplate/Input/Actions/BackroomsActions/MoveY
+[2024.01.21-16.21.36:352][379]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MoveY256637DC4C6C54F324096D9AB0D00A2D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveY.uasset'
+[2024.01.21-16.21.36:360][379]LogFileHelpers: InternalPromptForCheckoutAndSave took 34 ms (total: 4.51 sec)
+[2024.01.21-16.21.36:382][379]LogUObjectHash: Compacting FUObjectHashTables data took   1.12ms
+[2024.01.21-16.21.36:399][379]LogUObjectHash: Compacting FUObjectHashTables data took   1.22ms
+[2024.01.21-16.21.36:411][379]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
+[2024.01.21-16.21.36:413][379]AssetCheck: New page: Asset Save: MoveY
+[2024.01.21-16.21.36:413][379]LogContentValidation: Display: Validating /Script/EnhancedInput.InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/MoveY.MoveY
+[2024.01.21-16.21.45:597][806]LogAssetEditorSubsystem: Opening Asset editor for InputMappingContext /Game/VRTemplate/Input/IMC_Default.IMC_Default
+[2024.01.21-16.22.01:125][660]LogSlate: Took 0.000094 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2024.01.21-16.23.26:474][130]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-16.23.26:490][130]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Input/IMC_Default" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset" SILENT=true
+[2024.01.21-16.23.26:492][130]LogSavePackage: Moving output files for package: /Game/VRTemplate/Input/IMC_Default
+[2024.01.21-16.23.26:492][130]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/IMC_DefaultE7D3759C449FC6379AB63A85C7D9CE72.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset'
+[2024.01.21-16.23.26:496][130]LogFileHelpers: InternalPromptForCheckoutAndSave took 21 ms (total: 4.53 sec)
+[2024.01.21-16.23.26:497][130]AssetCheck: New page: Asset Save: IMC_Default
+[2024.01.21-16.23.26:497][130]LogContentValidation: Display: Validating /Script/EnhancedInput.InputMappingContext /Game/VRTemplate/Input/IMC_Default.IMC_Default
+[2024.01.21-16.23.33:461][775]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
+[2024.01.21-16.23.33:461][775]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-16.23.33:461][775]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-16.24.44:691][966]LogEditorTransaction: Undo Rename Node
+[2024.01.21-16.24.47:546][ 85]LogEditorTransaction: Undo Collapses selected nodes into a single node
+[2024.01.21-16.25.14:673][799]LogEditorTransaction: Undo Move Nodes
+[2024.01.21-16.25.15:030][802]LogEditorTransaction: Undo Delete current selection
+[2024.01.21-16.25.15:630][835]LogEditorTransaction: Undo Add Node
+[2024.01.21-16.25.16:325][881]LogEditorTransaction: Undo Delete current selection
+[2024.01.21-16.25.22:262][541]LogEditorTransaction: Undo Create Pin Link
+[2024.01.21-16.25.38:019][253]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-16.25.38:074][253]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
+[2024.01.21-16.25.38:140][253]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
+[2024.01.21-16.25.38:140][253]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn8218702243F253DBD6B6BAB60470A3CE.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
+[2024.01.21-16.25.38:218][253]LogFileHelpers: InternalPromptForCheckoutAndSave took 198 ms (total: 4.73 sec)
+[2024.01.21-16.25.38:220][253]AssetCheck: New page: Asset Save: VRPawn
+[2024.01.21-16.25.38:220][253]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
+[2024.01.21-16.25.40:035][470]BlueprintLog: New page: Compile VRPawn
+[2024.01.21-16.25.40:116][470]LogUObjectHash: Compacting FUObjectHashTables data took   1.39ms
+[2024.01.21-16.25.48:501][612]LogDebuggerCommands: Repeating last play command: VR Preview
+[2024.01.21-16.25.48:510][612]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.21-16.25.48:510][612]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:25:48)
+[2024.01.21-16.25.48:510][612]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.25.48:540][612]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029815s)
+[2024.01.21-16.25.48:540][612]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.029861s)
+[2024.01.21-16.25.48:556][612]LogUObjectHash: Compacting FUObjectHashTables data took   1.18ms
+[2024.01.21-16.25.48:570][612]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-16.25.48:570][612]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-16.25.48:570][612]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-16.25.48:571][612]LogPlayLevel: PIE: World Init took: (0.001054s)
+[2024.01.21-16.25.48:571][612]LogAudio: Display: Creating Audio Device:                 Id: 9, Scope: Unique, Realtime: True
+[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-16.25.48:571][612]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-16.25.48:571][612]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-16.25.48:571][612]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-16.25.48:571][612]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-16.25.48:573][612]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-16.25.48:601][612]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-16.25.48:601][612]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-16.25.48:601][612]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-16.25.48:601][612]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-16.25.48:602][612]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9
+[2024.01.21-16.25.48:602][612]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
+[2024.01.21-16.25.48:604][612]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
+[2024.01.21-16.25.48:604][612]LogInit: FAudioDevice initialized with ID 9.
+[2024.01.21-16.25.48:604][612]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
+[2024.01.21-16.25.48:604][612]LogAudio: Display: Audio Device (ID: 9) registered with world 'BackroomsMap'.
+[2024.01.21-16.25.48:604][612]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
+[2024.01.21-16.25.48:611][612]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.25.49:135][612]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.21-16.25.49:147][612]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.25.49
+[2024.01.21-16.25.49:147][612]LogWorld: Bringing up level for play took: 0.012660
+[2024.01.21-16.25.49:150][612]LogOnline: OSS: Created online subsystem instance for: :Context_18
+[2024.01.21-16.25.49:153][612]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.21-16.25.49:153][612]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.25.49:155][612]vr.PixelDensity = "1"
+[2024.01.21-16.25.49:157][612]PIE: Server logged in
+[2024.01.21-16.25.49:157][612]PIE: Play in editor total start time 0,648 seconds.
+[2024.01.21-16.25.49:158][612]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
+[2024.01.21-16.25.49:228][612]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
+[2024.01.21-16.25.49:232][612]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
+[2024.01.21-16.25.49:417][615]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
+[2024.01.21-16.26.08:249][161]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.26.08:249][161]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.26.08:276][161]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
+[2024.01.21-16.26.08:278][161]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.26.08:280][161]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.26.08:299][161]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.21-16.26.08:305][161]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.26.08:318][161]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.21-16.26.08:318][161]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9
+[2024.01.21-16.26.08:318][161]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
+[2024.01.21-16.26.08:320][161]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
+[2024.01.21-16.26.08:327][161]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.21-16.26.08:327][161]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.26.08:329][161]LogUObjectHash: Compacting FUObjectHashTables data took   1.19ms
+[2024.01.21-16.26.08:381][162]LogPlayLevel: Display: Destroying online subsystem :Context_18
+[2024.01.21-16.30.57:468][701]LogDebuggerCommands: Repeating last play command: VR Preview
+[2024.01.21-16.30.57:476][701]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.21-16.30.57:476][701]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:30:57)
+[2024.01.21-16.30.57:477][701]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.30.57:505][701]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028455s)
+[2024.01.21-16.30.57:505][701]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.028492s)
+[2024.01.21-16.30.57:519][701]LogUObjectHash: Compacting FUObjectHashTables data took   1.51ms
+[2024.01.21-16.30.57:523][701]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-16.30.57:523][701]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-16.30.57:524][701]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-16.30.57:524][701]LogPlayLevel: PIE: World Init took: (0.001188s)
+[2024.01.21-16.30.57:524][701]LogAudio: Display: Creating Audio Device:                 Id: 10, Scope: Unique, Realtime: True
+[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-16.30.57:524][701]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-16.30.57:524][701]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-16.30.57:524][701]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-16.30.57:524][701]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-16.30.57:527][701]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-16.30.57:554][701]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-16.30.57:554][701]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-16.30.57:554][701]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-16.30.57:554][701]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-16.30.57:555][701]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10
+[2024.01.21-16.30.57:555][701]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10
+[2024.01.21-16.30.57:558][701]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
+[2024.01.21-16.30.57:558][701]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
+[2024.01.21-16.30.57:558][701]LogInit: FAudioDevice initialized with ID 10.
+[2024.01.21-16.30.57:558][701]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'.
+[2024.01.21-16.30.57:558][701]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
+[2024.01.21-16.30.57:565][701]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.30.58:084][701]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.21-16.30.58:097][701]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.30.58
+[2024.01.21-16.30.58:098][701]LogWorld: Bringing up level for play took: 0.013289
+[2024.01.21-16.30.58:100][701]LogOnline: OSS: Created online subsystem instance for: :Context_19
+[2024.01.21-16.30.58:102][701]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.21-16.30.58:103][701]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.30.58:104][701]vr.PixelDensity = "1"
+[2024.01.21-16.30.58:107][701]PIE: Server logged in
+[2024.01.21-16.30.58:107][701]PIE: Play in editor total start time 0,631 seconds.
+[2024.01.21-16.30.58:108][701]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
+[2024.01.21-16.30.58:178][701]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
+[2024.01.21-16.30.58:183][701]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
+[2024.01.21-16.30.58:374][704]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
+[2024.01.21-16.31.41:676][971]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.31.41:676][971]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.31.41:698][971]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
+[2024.01.21-16.31.41:700][971]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.31.41:701][971]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.31.41:706][971]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.21-16.31.41:712][971]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.31.41:727][971]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10
+[2024.01.21-16.31.41:727][971]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
+[2024.01.21-16.31.41:728][971]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
+[2024.01.21-16.31.41:735][971]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.21-16.31.41:735][971]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.31.41:737][971]LogUObjectHash: Compacting FUObjectHashTables data took   1.16ms
+[2024.01.21-16.31.41:789][972]LogPlayLevel: Display: Destroying online subsystem :Context_19
+[2024.01.21-16.37.55:234][753]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.21-16.37.55:291][753]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true
+[2024.01.21-16.37.55:357][753]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn
+[2024.01.21-16.37.55:357][753]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawnFAA9CE0C423417D6A9DB82B6E25DB3C3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset'
+[2024.01.21-16.37.55:432][753]LogFileHelpers: InternalPromptForCheckoutAndSave took 198 ms (total: 4.93 sec)
+[2024.01.21-16.37.55:434][753]AssetCheck: New page: Asset Save: VRPawn
+[2024.01.21-16.37.55:434][753]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn
+[2024.01.21-16.37.56:774][912]BlueprintLog: New page: Compile VRPawn
+[2024.01.21-16.37.56:845][912]LogUObjectHash: Compacting FUObjectHashTables data took   1.52ms
+[2024.01.21-16.38.01:302][155]LogDebuggerCommands: Repeating last play command: VR Preview
+[2024.01.21-16.38.01:310][155]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.21-16.38.01:310][155]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:38:01)
+[2024.01.21-16.38.01:310][155]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.38.01:337][155]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026665s)
+[2024.01.21-16.38.01:337][155]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026697s)
+[2024.01.21-16.38.01:351][155]LogUObjectHash: Compacting FUObjectHashTables data took   1.21ms
+[2024.01.21-16.38.01:360][155]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-16.38.01:361][155]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-16.38.01:361][155]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-16.38.01:362][155]LogPlayLevel: PIE: World Init took: (0.000952s)
+[2024.01.21-16.38.01:362][155]LogAudio: Display: Creating Audio Device:                 Id: 11, Scope: Unique, Realtime: True
+[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-16.38.01:362][155]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-16.38.01:362][155]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-16.38.01:362][155]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-16.38.01:362][155]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-16.38.01:364][155]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-16.38.01:389][155]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-16.38.01:389][155]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-16.38.01:389][155]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-16.38.01:389][155]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-16.38.01:390][155]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11
+[2024.01.21-16.38.01:390][155]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
+[2024.01.21-16.38.01:392][155]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
+[2024.01.21-16.38.01:392][155]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
+[2024.01.21-16.38.01:392][155]LogInit: FAudioDevice initialized with ID 11.
+[2024.01.21-16.38.01:392][155]LogAudio: Display: Audio Device (ID: 11) registered with world 'BackroomsMap'.
+[2024.01.21-16.38.01:392][155]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
+[2024.01.21-16.38.01:400][155]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.38.01:921][155]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.21-16.38.01:933][155]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.38.01
+[2024.01.21-16.38.01:934][155]LogWorld: Bringing up level for play took: 0.013253
+[2024.01.21-16.38.01:937][155]LogOnline: OSS: Created online subsystem instance for: :Context_20
+[2024.01.21-16.38.01:939][155]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.21-16.38.01:940][155]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.38.01:941][155]vr.PixelDensity = "1"
+[2024.01.21-16.38.01:944][155]PIE: Server logged in
+[2024.01.21-16.38.01:944][155]PIE: Play in editor total start time 0,634 seconds.
+[2024.01.21-16.38.01:946][155]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
+[2024.01.21-16.38.02:066][155]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
+[2024.01.21-16.38.02:070][155]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
+[2024.01.21-16.38.02:255][158]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
+[2024.01.21-16.38.38:873][216]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.38.38:873][216]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.38.38:895][216]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
+[2024.01.21-16.38.38:898][216]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.38.38:900][216]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.38.38:913][216]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.21-16.38.38:918][216]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.38.38:932][216]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.21-16.38.38:932][216]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11
+[2024.01.21-16.38.38:933][216]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
+[2024.01.21-16.38.38:934][216]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
+[2024.01.21-16.38.38:942][216]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.21-16.38.38:942][216]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.38.38:944][216]LogUObjectHash: Compacting FUObjectHashTables data took   1.61ms
+[2024.01.21-16.38.38:998][217]LogPlayLevel: Display: Destroying online subsystem :Context_20
+[2024.01.21-16.39.36:592][677]LogDebuggerCommands: Repeating last play command: VR Preview
+[2024.01.21-16.39.36:601][677]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.21-16.39.36:601][677]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:39:36)
+[2024.01.21-16.39.36:602][677]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.39.36:633][677]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030934s)
+[2024.01.21-16.39.36:633][677]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.030976s)
+[2024.01.21-16.39.36:647][677]LogUObjectHash: Compacting FUObjectHashTables data took   1.22ms
+[2024.01.21-16.39.36:649][677]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.21-16.39.36:649][677]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.21-16.39.36:650][677]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.21-16.39.36:651][677]LogPlayLevel: PIE: World Init took: (0.001172s)
+[2024.01.21-16.39.36:651][677]LogAudio: Display: Creating Audio Device:                 Id: 12, Scope: Unique, Realtime: True
+[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.21-16.39.36:651][677]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.21-16.39.36:652][677]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.21-16.39.36:652][677]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.21-16.39.36:652][677]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.21-16.39.36:654][677]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.21-16.39.36:681][677]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.21-16.39.36:681][677]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.21-16.39.36:681][677]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.21-16.39.36:681][677]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.21-16.39.36:681][677]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12
+[2024.01.21-16.39.36:681][677]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12
+[2024.01.21-16.39.36:683][677]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12
+[2024.01.21-16.39.36:683][677]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
+[2024.01.21-16.39.36:683][677]LogInit: FAudioDevice initialized with ID 12.
+[2024.01.21-16.39.36:683][677]LogAudio: Display: Audio Device (ID: 12) registered with world 'BackroomsMap'.
+[2024.01.21-16.39.36:683][677]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
+[2024.01.21-16.39.36:692][677]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.39.37:211][677]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.21-16.39.37:223][677]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.39.37
+[2024.01.21-16.39.37:224][677]LogWorld: Bringing up level for play took: 0.012494
+[2024.01.21-16.39.37:226][677]LogOnline: OSS: Created online subsystem instance for: :Context_21
+[2024.01.21-16.39.37:229][677]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.21-16.39.37:229][677]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.39.37:231][677]vr.PixelDensity = "1"
+[2024.01.21-16.39.37:233][677]PIE: Server logged in
+[2024.01.21-16.39.37:234][677]PIE: Play in editor total start time 0,632 seconds.
+[2024.01.21-16.39.37:235][677]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
+[2024.01.21-16.39.37:355][677]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
+[2024.01.21-16.39.37:359][677]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
+[2024.01.21-16.39.37:516][680]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
+[2024.01.21-16.40.52:291][915]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.21-16.40.52:291][915]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.21-16.40.52:311][915]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
+[2024.01.21-16.40.52:313][915]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.40.52:315][915]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.40.52:318][915]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.21-16.40.52:323][915]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.40.52:336][915]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.21-16.40.52:337][915]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12
+[2024.01.21-16.40.52:337][915]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
+[2024.01.21-16.40.52:338][915]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
+[2024.01.21-16.40.52:347][915]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.21-16.40.52:347][915]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.21-16.40.52:349][915]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
+[2024.01.21-16.40.52:400][916]LogPlayLevel: Display: Destroying online subsystem :Context_21
+[2024.01.21-16.41.11:641][315]LogUObjectHash: Compacting FUObjectHashTables data took   1.41ms
+[2024.01.21-16.41.12:867][423]LogUObjectHash: Compacting FUObjectHashTables data took   1.28ms
+[2024.01.21-16.41.12:869][423]LogStall: Shutdown...
+[2024.01.21-16.41.12:876][423]LogStall: Shutdown complete.
+[2024.01.21-16.41.12:986][423]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.41.12:986][423]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.41.13:064][423]LogSlate: Window 'BackroomsDigitalArt - Unreal Editor' being destroyed
+[2024.01.21-16.41.13:119][424]Cmd: QUIT_EDITOR
+[2024.01.21-16.41.13:119][424]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
+[2024.01.21-16.41.13:121][424]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
+[2024.01.21-16.41.13:121][424]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
+[2024.01.21-16.41.13:121][424]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
+[2024.01.21-16.41.13:125][424]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.41.13:125][424]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.21-16.41.13:132][424]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
+[2024.01.21-16.41.13:638][424]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
+[2024.01.21-16.41.13:638][424]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
+[2024.01.21-16.41.13:638][424]LogAudio: Display: Audio Device unregistered from world 'BackroomsMap'.
+[2024.01.21-16.41.13:638][424]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1
+[2024.01.21-16.41.13:651][424]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
+[2024.01.21-16.41.13:653][424]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
+[2024.01.21-16.41.13:657][424]LogAudio: Display: Audio Device Manager Shutdown
+[2024.01.21-16.41.13:657][424]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
+[2024.01.21-16.41.13:659][424]LogExit: Preparing to exit.
+[2024.01.21-16.41.13:680][424]LogUObjectHash: Compacting FUObjectHashTables data took   1.21ms
+[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2024.01.21-16.41.14:292][424]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.41.14:294][424]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.41.14:296][424]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.41.14:298][424]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.41.14:300][424]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.41.14:302][424]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.41.14:304][424]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
+[2024.01.21-16.41.14:486][424]LogExit: Editor shut down
+[2024.01.21-16.41.14:487][424]LogExit: Transaction tracking system shut down
+[2024.01.21-16.41.14:510][424]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
+[2024.01.21-16.41.14:618][424]LogExit: Object subsystem successfully closed.
+[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: ================================================
+[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: Total job queries 6, among them cache hits 2 (33.33%)
+[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: Tracking 4 distinct input hashes that result in 4 distinct outputs (100.00%)
+[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: RAM used: 6,20 KiB of 1,60 GiB budget. Usage: 0.00%
+[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: Shaders Compiled: 0
+[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
+[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
+[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: ================================================
+[2024.01.21-16.41.14:695][424]LogShaderCompilers: Display: Shaders left to compile 0
+[2024.01.21-16.41.14:710][424]LogVirtualization: UE::Virtualization was shutdown
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1102)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module Voice (1100)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1098)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module AddContentDialog (1096)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1095)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1092)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module SceneOutliner (1090)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module StatusBar (1088)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1086)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1084)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module StatsViewer (1082)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1080)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module AutomationWorker (1078)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module IKRigEditor (1076)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module ControlRigEditor (1074)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module LiveLinkMultiUser (1072)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WaveTableEditor (1070)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (1068)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module RigVMEditor (1066)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module OpenXRInput (1064)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module GooglePADEditor (1062)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (1060)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (1058)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1056)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module BspMode (1054)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module GeometryMode (1052)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1050)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module PlanarCut (1048)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module FractureEngine (1046)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module CharacterAI (1044)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (1042)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (1040)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (1038)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (1036)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1034)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1032)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1030)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1028)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WebMMedia (1026)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (1024)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module SequenceRecorder (1023)
+[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1020)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (1018)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (1016)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (1014)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (1012)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (1010)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (1008)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (1006)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module SmartSnapping (1004)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module SessionServices (1002)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module MeshPaint (1000)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (998)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module PlacementMode (997)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module FoliageEdit (994)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module LandscapeEditor (992)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (990)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module ActorPickerMode (988)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module ViewportSnapping (986)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module EditorWidgets (984)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module ViewportInteraction (982)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module ClothPainter (980)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (979)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module WidgetRegistration (976)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module LogVisualizer (974)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (972)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (970)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (969)
+[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (967)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (964)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (962)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (960)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (958)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (956)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (954)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module AnimationSettings (952)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (950)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module CSVtoSVG (948)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (946)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module EditorConfig (944)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module EditorFramework (942)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module TraceInsights (940)
+[2024.01.21-16.41.15:500][424]MemoryProfiler: Shutdown
+[2024.01.21-16.41.15:500][424]NetworkingProfiler: Shutdown
+[2024.01.21-16.41.15:500][424]LoadingProfiler: Shutdown
+[2024.01.21-16.41.15:500][424]TimingProfiler: Shutdown
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module TraceServices (939)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module TraceAnalysis (938)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (934)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (933)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module InputBindingEditor (930)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module MergeActors (928)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (926)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module LocalizationService (925)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module HardwareTargeting (922)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (920)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module UndoHistory (918)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module XmlParser (916)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module Blutility (914)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (912)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (911)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (908)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (907)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module SettingsEditor (904)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module ProjectLauncher (902)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module SessionFrontend (900)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module ProfilerClient (898)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module DeviceManager (896)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module AutomationController (894)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module AutomationWindow (892)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module Layers (890)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (888)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module DetailCustomizations (886)
+[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module PackagesDialog (884)
+[2024.01.21-16.41.15:501][424]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (882)
+[2024.01.21-16.41.15:501][424]LogModuleManager: Shutting down and abandoning module Persona (880)
+[2024.01.21-16.41.15:501][424]LogModuleManager: Shutting down and abandoning module Kismet (878)
+[2024.01.21-16.41.15:510][424]LogModuleManager: Shutting down and abandoning module KismetWidgets (877)
+[2024.01.21-16.41.15:510][424]LogModuleManager: Shutting down and abandoning module GraphEditor (874)
+[2024.01.21-16.41.15:510][424]LogModuleManager: Shutting down and abandoning module StructViewer (872)
+[2024.01.21-16.41.15:510][424]LogModuleManager: Shutting down and abandoning module ClassViewer (870)
+[2024.01.21-16.41.15:512][424]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (868)
+[2024.01.21-16.41.15:512][424]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (866)
+[2024.01.21-16.41.15:512][424]LogModuleManager: Shutting down and abandoning module SourceControlWindows (864)
+[2024.01.21-16.41.15:512][424]LogModuleManager: Shutting down and abandoning module OutputLog (862)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module Documentation (860)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (858)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (856)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module MovieScene (854)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (852)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (850)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (848)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module AudioMixer (847)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module AudioMixerCore (846)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module LauncherPlatform (842)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module AnalyticsET (840)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module PortalServices (838)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module PortalRpc (836)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module MessagingRpc (834)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module AIModule (832)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module GameplayDebugger (831)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module AITestSuite (829)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module NavigationSystem (827)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (824)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (822)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module TypedElementFramework (820)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (818)
+[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module ProfilerService (816)
+[2024.01.21-16.41.15:742][424]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (814)
+[2024.01.21-16.41.15:742][424]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (812)
+[2024.01.21-16.41.15:742][424]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (810)
+[2024.01.21-16.41.15:742][424]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (808)
+[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (806)
+[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module TakesCore (804)
+[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module MegascansPlugin (802)
+[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module Bridge (800)
+[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module ConcertSyncClient (798)
+[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (796)
+[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (794)
+[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (792)
+[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (790)
+[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module CollectionManager (789)
+[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LightMixer (786)
+[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (784)
+[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (782)
+[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (780)
+[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (778)
+[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (776)
+[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (774)
+[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LiveLink (772)
+[2024.01.21-16.41.16:051][424]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (770)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ControlRigSpline (768)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (766)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (764)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module XRBaseEditor (762)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module XRBase (760)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module SynthesisEditor (758)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ResonanceAudio (756)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (754)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module OpenXRHandTrackingEditor (752)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module OpenXREditor (750)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (748)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (746)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ModelingOperators (744)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (742)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ModelingComponents (740)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryFramework (739)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (736)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MeshModelingTools (734)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (732)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module InputDebugging (730)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module DynamicMesh (728)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (726)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GooglePAD (724)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (722)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (720)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (718)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (716)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AssetTags (714)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AudioCapture (712)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (711)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AndroidPermission (708)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (706)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AppleImageUtils (704)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module PluginBrowser (702)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (700)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (698)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module UVEditorTools (696)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module UVEditor (694)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (692)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (690)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (688)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (686)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (684)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (682)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (680)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (678)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module EditorDebugTools (676)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module CurveEditorTools (674)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (672)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module CryptoKeys (670)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ChangelistReview (668)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (666)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (664)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (662)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (660)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (658)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (656)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (654)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module StaticMeshEditorModeling (652)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (651)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (650)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (646)
+[2024.01.21-16.41.16:052][424]LogOpenImageDenoise: OIDN shutting down
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (644)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (642)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (640)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (638)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (636)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MeshLODToolset (634)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (632)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module LocalizableMessage (630)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (628)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (626)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (624)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (622)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (620)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (619)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (617)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (614)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module DataflowNodes (612)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (610)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module DataflowEditor (608)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ChaosNiagara (606)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (604)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (602)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module FractureEditor (600)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (598)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module BackChannel (596)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (594)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AutomationUtils (592)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (590)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module UObjectPlugin (588)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (586)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (584)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module PluginUtils (582)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (580)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (578)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module DumpGPUServices (576)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GitSourceControl (574)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (572)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (570)
+[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (568)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module VariantManager (566)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (564)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (562)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module TemplateSequence (560)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (558)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module SequencerScripting (556)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (554)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (552)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (550)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeExport (548)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeMessages (546)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module GLTFCore (544)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (542)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (540)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeEditor (538)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module TakeSequencer (536)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module TakeMovieScene (534)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (532)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AlembicImporter (530)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AlembicLibrary (529)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module GeometryCache (528)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (527)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (520)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeTests (518)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MediaCompositing (516)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (514)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MediaPlate (512)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ImgMedia (510)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (508)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (506)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module Paper2DEditor (504)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (502)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module TraceUtilities (500)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (498)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (496)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InputEditor (494)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ConcertSyncCore (492)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ConcertServer (490)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ConcertClient (488)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ConcertTransport (487)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module Concert (484)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module SQLiteCore (482)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (480)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module IKRig (478)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (476)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ControlRig (474)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module Constraints (473)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AnimationData (470)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module Synthesis (468)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module SoundFields (466)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (464)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module RigVM (462)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module SignificanceManager (460)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (458)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (456)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundEditor (454)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AudioWidgets (453)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (452)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (448)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundEngine (446)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module WaveTable (445)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (443)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (440)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (438)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (436)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (434)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (432)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (430)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (428)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module CableComponent (426)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (424)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (423)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (420)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (418)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module FacialAnimation (416)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (414)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module DataValidation (412)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (410)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module TreeMap (409)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module StructUtils (406)
+[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (404)
+[2024.01.21-16.41.16:055][424]LogModuleManager: Shutting down and abandoning module PBIK (402)
+[2024.01.21-16.41.16:055][424]LogModuleManager: Shutting down and abandoning module FullBodyIK (400)
+[2024.01.21-16.41.16:055][424]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (398)
+[2024.01.21-16.41.16:055][424]LogModuleManager: Shutting down and abandoning module TakeRecorder (397)
+[2024.01.21-16.41.16:055][424]LogModuleManager: Shutting down and abandoning module LevelEditor (395)
+[2024.01.21-16.41.16:057][424]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (394)
+[2024.01.21-16.41.16:057][424]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (392)
+[2024.01.21-16.41.16:057][424]LogModuleManager: Shutting down and abandoning module MainFrame (390)
+[2024.01.21-16.41.16:058][424]LogModuleManager: Shutting down and abandoning module HotReload (389)
+[2024.01.21-16.41.16:058][424]LogModuleManager: Shutting down and abandoning module ChaosCaching (384)
+[2024.01.21-16.41.16:058][424]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (382)
+[2024.01.21-16.41.16:058][424]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (380)
+[2024.01.21-16.41.16:058][424]LogModuleManager: Shutting down and abandoning module AnimationSharing (378)
+[2024.01.21-16.41.16:058][424]LogModuleManager: Shutting down and abandoning module UdpMessaging (376)
+[2024.01.21-16.41.16:158][424]LogModuleManager: Shutting down and abandoning module TcpMessaging (374)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module InterchangePipelines (372)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module InterchangeImport (370)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (368)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module InterchangeNodes (366)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module GameplayCameras (364)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module ActorSequence (362)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (360)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module Niagara (358)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module SignalProcessing (357)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module NiagaraEditor (355)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module LevelSequence (354)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module ContentBrowser (352)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module ToolMenus (351)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module ContentBrowserData (349)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module NiagaraCore (344)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (342)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (340)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module Paper2D (338)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (336)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module BlueprintGraph (335)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module EnhancedInput (332)
+[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (330)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (328)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module AndroidFileServer (326)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (324)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module PacketHandler (322)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (320)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module AnimGraph (318)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module TimeManagement (316)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module AnimationDataController (314)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (312)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (310)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module MediaAssets (308)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module Overlay (306)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module OverlayEditor (305)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module VREditor (302)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module StringTableEditor (300)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (298)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (296)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module FunctionalTesting (294)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (292)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (291)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (288)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module UMG (286)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module UMGEditor (285)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module EditorStyle (280)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module SlateReflector (278)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module Slate (276)
+[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module SlateCore (274)
+[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (272)
+[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (270)
+[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module UnrealEd (268)
+[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module MRMesh (266)
+[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module Messaging (264)
+[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (262)
+[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (260)
+[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module LiveCoding (258)
+[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module Networking (256)
+[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module Core (254)
+[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module AssetDefinition (252)
+[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MovieSceneTools (250)
+[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module CurveEditor (249)
+[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module Sequencer (247)
+[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module KismetCompiler (244)
+[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MeshBuilder (242)
+[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module NaniteBuilder (240)
+[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MeshUtilities (238)
+[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (237)
+[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (236)
+[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (235)
+[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (232)
+[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (231)
+[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (229)
+[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (227)
+[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (225)
+[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MaterialBaking (221)
+[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (218)
+[2024.01.21-16.41.16:282][424]LogModuleManager: Shutting down and abandoning module TelemetryUtils (215)
+[2024.01.21-16.41.16:282][424]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (212)
+[2024.01.21-16.41.16:282][424]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (210)
+[2024.01.21-16.41.16:282][424]LogModuleManager: Shutting down and abandoning module DerivedDataCache (208)
+[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module TargetPlatform (206)
+[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (205)
+[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (203)
+[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (201)
+[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (199)
+[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (197)
+[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (195)
+[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (193)
+[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (191)
+[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (189)
+[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (187)
+[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (185)
+[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (183)
+[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (181)
+[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (179)
+[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (177)
+[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (175)
+[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module TextureFormat (173)
+[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module ImageWrapper (172)
+[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (170)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (168)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (166)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (164)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (162)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (160)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module TurnkeySupport (157)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module InputCore (154)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module Settings (152)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (150)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (148)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (147)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module Chaos (144)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module GeometryCore (143)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (140)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (139)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module AVEncoder (138)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module D3D11RHI (134)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module ACLPlugin (132)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (130)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (128)
+[2024.01.21-16.41.16:286][424]LogSlate: Slate User Destroyed.  User Index 0, Is Virtual User: 0
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (126)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module OpenXRAR (124)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module AugmentedReality (123)
+[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module OpenXRHMD (120)
+[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (118)
+[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module ChunkDownloader (116)
+[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module ChaosCloth (114)
+[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (112)
+[2024.01.21-16.41.16:289][424]RenderDocPlugin: plugin has been unloaded.
+[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module PixWinPlugin (110)
+[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module GLTFExporter (108)
+[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module DatasmithContent (106)
+[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module VariantManagerContent (104)
+[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (102)
+[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (100)
+[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module NiagaraShader (98)
+[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (96)
+[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (94)
+[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (92)
+[2024.01.21-16.41.16:290][424]LogModuleManager: Shutting down and abandoning module XMPP (87)
+[2024.01.21-16.41.16:290][424]LogModuleManager: Shutting down and abandoning module WebSockets (86)
+[2024.01.21-16.41.16:299][424]LogModuleManager: Shutting down and abandoning module HTTP (83)
+[2024.01.21-16.41.16:299][424]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests:
+[2024.01.21-16.41.16:299][424]LogHttp: Warning: 	verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B0EC6502A-45DA-FD20-766C-0DA3900C98E3%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=a9045eb54873e8e51d9f288acbb7c9e1%7Cefd8bde14a904323bf6d4b350bde3870%7Ce559d8fd-2422-434e-b8b2-294b29f8cc49&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
+[2024.01.21-16.41.16:324][424]LogModuleManager: Shutting down and abandoning module SSL (82)
+[2024.01.21-16.41.16:325][424]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (78)
+[2024.01.21-16.41.16:325][424]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (76)
+[2024.01.21-16.41.16:325][424]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (74)
+[2024.01.21-16.41.16:325][424]LogModuleManager: Shutting down and abandoning module AISupportModule (72)
+[2024.01.21-16.41.16:325][424]LogModuleManager: Shutting down and abandoning module WmfMedia (70)
+[2024.01.21-16.41.16:327][424]LogModuleManager: Shutting down and abandoning module Media (69)
+[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66)
+[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64)
+[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (62)
+[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (60)
+[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (58)
+[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module PlatformCrypto (56)
+[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (54)
+[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (52)
+[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module SourceControl (51)
+[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module XGEController (48)
+[2024.01.21-16.41.16:328][424]LogXGEController: Cleaning working directory: C:/Users/Windows sucks/AppData/Local/Temp/UnrealXGEWorkingDir/
+[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module FastBuildController (46)
+[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44)
+[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42)
+[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module AudioEditor (40)
+[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module PropertyEditor (39)
+[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module Virtualization (36)
+[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module MessageLog (35)
+[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module TextureCompressor (32)
+[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31)
+[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module RenderCore (28)
+[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module Landscape (26)
+[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
+[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22)
+[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module Renderer (20)
+[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module Engine (18)
+[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module CoreUObject (16)
+[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module SandboxFile (14)
+[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module PakFile (12)
+[2024.01.21-16.41.16:330][424]LogPakFile: Destroying PakPlatformFile
+[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module RSA (11)
+[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module NetworkFile (8)
+[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module StreamingFile (6)
+[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4)
+[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
+[2024.01.21-16.41.16:333][424]LogD3D11RHI: Shutdown
+[2024.01.21-16.41.16:333][424]LogD3D11RHI: CleanupD3DDevice
+[2024.01.21-16.41.16:362][424]LogExit: Exiting.
+[2024.01.21-16.41.16:387][424]Log file closed, 01/21/24 17:41:16
diff --git a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
index fce367e078cea1d8244cc544e1e1a213d384491c..04a03def4ab6f573e85b3e5966705cf99318a0ed 100644
--- a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
+++ b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
@@ -146,6 +146,8 @@
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.uasset",
+				"G:/digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveX.uasset",
+				"G:/digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveY.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_start.uasset",
 				"D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap",
 				"D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/FPWeapon/Materials/BaseMaterial.uasset",