diff --git a/BackroomsDigitalArt/Content/BackroomsMap.umap b/BackroomsDigitalArt/Content/BackroomsMap.umap index 86627023e669a62fc80977ddedf300ac88210e08..8e072ef302cc6dfece7890ce27abac99703fc506 100644 Binary files a/BackroomsDigitalArt/Content/BackroomsMap.umap and b/BackroomsDigitalArt/Content/BackroomsMap.umap differ diff --git a/BackroomsDigitalArt/Content/BackroomsMap_BuiltData.uasset b/BackroomsDigitalArt/Content/BackroomsMap_BuiltData.uasset index 11bbd829147abc0bce0a5508bdefec44427de372..3c1f409c2bcacce22bc73df049453e2f638e7189 100644 Binary files a/BackroomsDigitalArt/Content/BackroomsMap_BuiltData.uasset and b/BackroomsDigitalArt/Content/BackroomsMap_BuiltData.uasset differ diff --git a/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset b/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset index 637ee9a20c0195b500a4b6fffb772e40e6310adf..54113f5a98f5bf22211c3eb19d4e56df99f954d0 100644 Binary files a/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset and b/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset differ diff --git a/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset b/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset index 959190b6a1a92cd77f57091dd46c2169163fb7da..e9b83f277ead4797e055bb3ecb9c563112b5b7c1 100644 Binary files a/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset and b/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset differ diff --git a/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.uasset b/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.uasset deleted file mode 100644 index 4e14b88454d953add2caa18ddbe35d5c6fbe1cff..0000000000000000000000000000000000000000 Binary files a/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.uasset and /dev/null differ diff --git a/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveX.uasset b/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveX.uasset new file mode 100644 index 0000000000000000000000000000000000000000..f7234b6d5c2dad649cdaea047ee86e0cf9a09938 Binary files /dev/null and b/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveX.uasset differ diff --git a/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveY.uasset b/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveY.uasset new file mode 100644 index 0000000000000000000000000000000000000000..d58bcbebcd9f8e12df01f02f46f023c45f24fdd1 Binary files /dev/null and b/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveY.uasset differ diff --git a/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset b/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset index 1a17da7e0b8ea5aa5b19957f35fd177817cc742f..74448f855e056ca2f6913806949b268b464ccbc0 100644 Binary files a/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset and b/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset differ diff --git a/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin b/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin index b742df62b6da5755841524984fa887ac23d5dae2..38b37ba0774cdf279d970fd94d93673b4e88ba92 100644 Binary files a/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin and b/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin differ diff --git a/BackroomsDigitalArt/Saved/AutoScreenshot.png b/BackroomsDigitalArt/Saved/AutoScreenshot.png index 6df9b62686402fd99848ff45750c7184238a9257..999479ac6ae6d2297a1598abd481fb9b44287e58 100644 Binary files a/BackroomsDigitalArt/Saved/AutoScreenshot.png and b/BackroomsDigitalArt/Saved/AutoScreenshot.png differ diff --git a/BackroomsDigitalArt/Saved/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto2.uasset b/BackroomsDigitalArt/Saved/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto2.uasset new file mode 100644 index 0000000000000000000000000000000000000000..40aea2663eb9405c162059c26c2c054582639bc7 Binary files /dev/null and b/BackroomsDigitalArt/Saved/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto2.uasset differ diff --git a/BackroomsDigitalArt/Saved/Autosaves/Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D_Auto1.uasset b/BackroomsDigitalArt/Saved/Autosaves/Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D_Auto1.uasset new file mode 100644 index 0000000000000000000000000000000000000000..c72ad946ff03d12b42ef24d86f6e786c4a1c5d57 Binary files /dev/null and b/BackroomsDigitalArt/Saved/Autosaves/Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D_Auto1.uasset differ diff --git a/BackroomsDigitalArt/Saved/Autosaves/PackageRestoreData.json b/BackroomsDigitalArt/Saved/Autosaves/PackageRestoreData.json index c036c07e64a7843fd9ad9df9afa192b5e4d413cc..59996c2ed1993dc78e4e6c6f37d1776ebb543e70 100644 Binary files a/BackroomsDigitalArt/Saved/Autosaves/PackageRestoreData.json and b/BackroomsDigitalArt/Saved/Autosaves/PackageRestoreData.json differ diff --git a/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-E7084ED04904F0A77D9C169B3011E037/CrashReportClient.ini b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-E7084ED04904F0A77D9C169B3011E037/CrashReportClient.ini new file mode 100644 index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85 --- /dev/null +++ b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-E7084ED04904F0A77D9C169B3011E037/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini index 15caa008d76ed562cf9d996a9783210fc2db12d3..8c2ad5ef09d28a70ffe5e42da0d04d8bc3297a46 100644 --- a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini +++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini @@ -96,7 +96,7 @@ PlayInEditorSoundQualityLevel=0 bUseNonRealtimeAudioDevice=False bPreferToStreamLevelsInPIE=False bPromoteOutputLogWarningsDuringPIE=False -NewWindowPosition=(X=0,Y=11) +NewWindowPosition=(X=-1080,Y=-12) PIEAlwaysOnTop=False DisableStandaloneSound=False AdditionalLaunchParameters= @@ -131,7 +131,7 @@ LastExecutedLaunchName=DESKTOP-EFCPCT8 LastExecutedPIEPreviewDevice= DeviceToEmulate= PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000) -MultipleInstancePositions=(X=0,Y=11) +MultipleInstancePositions=(X=-1080,Y=-12) NewWindowWidth=1920 NewWindowHeight=1009 LastExecutedPlayModeLocation=PlayLocation_CurrentCameraLocation @@ -164,7 +164,7 @@ LastInViewportMenuLocation=(X=0.000000,Y=0.000000) MaterialForDroppedTextures=None MaterialParamsForDroppedTextures=() EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-11075.831326,Y=16766.487769,Z=14635.527121),CamRotation=(Pitch=-31.500002,Yaw=-419.000006,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) -EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=6965.047071,Y=-160.727896,Z=347.650984),CamRotation=(Pitch=24.600101,Yaw=-833.850008,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) +EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=3614.909581,Y=1646.325474,Z=2409.096217),CamRotation=(Pitch=-19.599900,Yaw=-786.650007,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) None======= None======= PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport0",ConfigSettings=(ViewportType=LVT_OrthoYZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",StrataVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True)) @@ -184,7 +184,6 @@ DecimalGridSizes=5000.000000 DecimalGridSizes=10000.000000 DecimalGridSizes=433.271332 DecimalGridSizes=108.318001 -GridEnabled=False [MRU] MRUItem0=/Game/BackroomsMap @@ -210,11 +209,11 @@ MeshNaniteSettings= RectLight=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup MonsterAI_Child_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform TargetPoint=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform -K2Node_VariableGet=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform +K2Node_VariableGet=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform TriggerBox=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform PropertyWrapper=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform Brush=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens -SkeletalMeshComponent=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform +SkeletalMeshComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform NavMeshBoundsVolume=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens Lamp_C=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens RectLightComponent=RectLightComponent.TransformCommon.Transform @@ -335,16 +334,16 @@ UdpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Binding WmfMediaSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod K2Node=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform K2Node_CallFunction=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform -PointLight=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens +PointLight=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens LiveLinkSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod LiveLinkComponentSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod LiveLinkSequencerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod OpenXRInputSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod OpenXRHMDSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod OpenXRHandTrackingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod -InputMappingContext=InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/IA_Move.IA_Move,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/IA_Turn.IA_Turn,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.IA_MoveAround_2D,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D.IA_TurnAround_2D -InputAction=InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/IA_Move.IA_Move,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/IA_Turn.IA_Turn,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.IA_MoveAround_2D,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D.IA_TurnAround_2D -VRPawn_C=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform +InputMappingContext=InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/IA_Move.IA_Move,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/IA_Turn.IA_Turn,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/BackroomsActions/MoveX.MoveX,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/BackroomsActions/MoveY.MoveY +InputAction= +VRPawn_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform Blueprint=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform ArrowComponent=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform K2Node_EnhancedInputAction=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform @@ -366,16 +365,19 @@ K2Node_CustomEvent=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collisio LastLevel=/Game/BackroomsMap [AssetEditorSubsystem] -CleanShutdown=False +CleanShutdown=True DebuggerAttached=False -RecentAssetEditors=MaterialEditor RecentAssetEditors=BlueprintEditor +RecentAssetEditors=GenericAssetEditor +RecentAssetEditors=GenericAssetEditor +RecentAssetEditors=GenericAssetEditor +RecentAssetEditors=BlueprintEditor +RecentAssetEditors=MaterialEditor RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor -RecentAssetEditors=MaterialEditor RecentAssetEditors=BlueprintEditor RecentAssetEditors=MaterialEditor RecentAssetEditors=MaterialEditor @@ -395,11 +397,11 @@ RecentAssetEditors= RecentAssetEditors= RecentAssetEditors= RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= None======= None======= +OpenAssetsAtExit=/Game/VRTemplate/Input/Actions/BackroomsActions/MoveX.MoveX +OpenAssetsAtExit=/Game/VRTemplate/Blueprints/VRPawn.VRPawn +OpenAssetsAtExit=/Game/VRTemplate/Input/IMC_Default.IMC_Default [ContentBrowser] ContentBrowserDrawer.SourcesExpanded=True @@ -1231,6 +1233,7 @@ Texture2D.Interchange=True Texture2D.Interchange=True Texture2D.Interchange=True Texture2D.Interchange=True +Texture2D.Interchange=True Texture2D.Texture=True Texture2D.Adjustments=True Texture2D.File Path=True @@ -2455,7 +2458,6 @@ sprint_C.AnimShake=True sprint_C.CameraShake=True EdGraphNode_Comment.GraphNodeDetail=True EdGraphNode_Comment.Comment=True -Texture2D.Interchange =True [DetailMultiObjectNodeExpansion] GeneralProjectSettings=True @@ -2780,11 +2782,11 @@ StaticMesh="\"Object\" \"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.S StreamableRenderAsset="\"Object\" " MaterialEditorInstanceConstant="\"Object\" " PreviewMeshCollection="\"Object.SkeletalMeshes\" " -DataAsset= +DataAsset="\"Object\" " MonsterAI_Child_C="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" " MonsterAI_C="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" " -Character="\"Object.Pawn.Pawn|Input\" \"Object.Replication.ReplicatedMovement\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" " -Pawn="\"Object.Pawn.Pawn|Input\" \"Object.Replication.ReplicatedMovement\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" " +Character= +Pawn= StaticMeshActor="\"Object\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Lighting.LightmassSettings\" " NavMeshBoundsVolume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " GeomModifier_Extrude="\"Object.Settings\" " @@ -2818,7 +2820,7 @@ CookerSettings="\"Object\" \"Object.Cooker.ClassesExcludedOnDedicatedServer\" \" CrowdManager="\"Object\" \"Object.Config.AvoidanceConfig\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[0]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[1]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[2]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[3]\" " CrowdManagerBase="\"Object\" \"Object.Config.AvoidanceConfig\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[0]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[1]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[2]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[3]\" " EnhancedInputDeveloperSettings="\"Object\" \"Object.Enhanced Input.PlatformSettings\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[0].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[1].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[2].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[3].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[4].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[5].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[6].Object.Default\" \"Object.Enhanced Input.Enhanced Input|World Subsystem\" \"Object.Enhanced Input.Enhanced Input|User Settings\" " -DeveloperSettingsBackedByCVars="\"Object\" \"Object.Enhanced Input.PlatformSettings\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[0].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[1].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[2].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[3].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[4].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[5].Object.Default\" \"Object.Enhanced Input.PlatformSettings.Settings.Settings[6].Object.Default\" \"Object.Enhanced Input.Enhanced Input|World Subsystem\" \"Object.Enhanced Input.Enhanced Input|User Settings\" " +DeveloperSettingsBackedByCVars="\"Object\" " InputModifierDeadZone="\"Object\" " InputModifier="\"Object\" " InputTriggerDown="\"Object\" " @@ -2860,9 +2862,9 @@ TakeRecorderMicrophoneAudioManager="\"Object\" \"Object.AudioInputDevice\" " TakeRecorderAudioInputSettings="\"Object\" \"Object.AudioInputDevice\" " MovieSceneAnimationTrackRecorderEditorSettings="\"Object\" \"Object.TimecodeBoneMethod\" " MovieSceneTrackRecorderSettings="\"Object\" \"Object.TimecodeBoneMethod\" " -InputAction= -InputMappingContext="\"Object.Mappings.Mappings.Mappings[10]\" \"Object.Mappings.Mappings.Mappings[18]\" " -VRPawn_C="\"Object.Pawn.Pawn|Input\" \"Object.Replication.ReplicatedMovement\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.AvoidanceGroup\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToAvoid\" \"Object.Character.CharacterMovement.Object.Character Movement: Avoidance.GroupsToIgnore\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" " +InputAction="\"Object\" " +InputMappingContext="\"Object\" \"Object.Mappings.Mappings.Mappings[10]\" \"Object.Mappings.Mappings.Mappings[18]\" \"Object.Mappings.Mappings.Mappings[19]\" \"Object.Mappings.Mappings.Mappings[20]\" " +VRPawn_C= GeneralProjectSettings="\"Object\" " CryptoKeysSettings="\"Object\" " GameplayTagsSettings="\"Object\" " @@ -3168,41 +3170,42 @@ sprint_C="\"Object\" \"Object.Oscillation.RotOscillation\" \"Object.Oscillation. SkeletalMeshComponent="\"Object\" " SkinnedMeshComponent="\"Object\" " EdGraphNode_Comment="\"Object\" " +PointLight="\"Object\" " [SelectionDetails] PreserveScaleRatio=False [AssetEditorSubsystemRecents] -MRUItem0=/Game/GameMap/Walls/Wall_Material -MRUItem1=/Game/GameMap/ViewWobble/idle -MRUItem2=/Game/VRTemplate/Blueprints/VRPawn -MRUItem3=/Game/GameMap/ViewWobble/walk -MRUItem4=/Game/GameMap/ViewWobble/sprint -MRUItem5=/Game/GameMap/Abgrund/Light_Tunnels -MRUItem6=/Game/GameMap/Door/Blueprint_door -MRUItem7=/Game/GameMap/Lamp/Lamp -MRUItem8=/Game/GameMap/Ceiling/Ceiling_Material -MRUItem9=/Game/GameMap/Door/Holztextur -MRUItem10=/Game/GameMap/Floor/Floor_Material -MRUItem11=/Game/GameMap/Door/Notrufe_Mat -MRUItem12=/Game/GameMap/Props/Chair_Material/Chair_Material -MRUItem13=/Game/GameMap/Props/exit_left -MRUItem14=/Game/GameMap/Props/Materials/exit_letters -MRUItem15=/Game/GameMap/Abgrund_Wall -MRUItem16=/Game/GameMap/Abgrund_Wall_hole -MRUItem17=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material_Inst -MRUItem18=/Game/GameMap/Abgrund/Wall_material_Inst -MRUItem19=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material -MRUItem20=/Game/GameMap/Start_Endraum/Floor_Material/Floor_material -MRUItem21=/Game/GameMap/Abgrund/Abgrund_Material -MRUItem22=/Game/GameMap/Start_Endraum/raum_1 -MRUItem23=/Game/GameMap/Walls/Wall_Instance -MRUItem24=/Game/GameMap/Shader/M_Vhs -MRUItem25=/Game/GameMap/Shader/WB_Blur -MRUItem26=/Game/GameMap/Props/table_big -MRUItem27=/Game/GameMap/Props/kaffee -MRUItem28=/Game/GameMap/Props/file_cabinet2 -MRUItem29=/Game/GameMap/Props/chair_small +MRUItem0=/Game/VRTemplate/Blueprints/VRPawn +MRUItem1=/Game/VRTemplate/Input/IMC_Default +MRUItem2=/Game/VRTemplate/Input/Actions/BackroomsActions/MoveX +MRUItem3=/Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D +MRUItem4=/Game/GameMap/Lamp/Lamp +MRUItem5=/Game/GameMap/Walls/Wall_Material +MRUItem6=/Game/GameMap/ViewWobble/idle +MRUItem7=/Game/GameMap/ViewWobble/walk +MRUItem8=/Game/GameMap/ViewWobble/sprint +MRUItem9=/Game/GameMap/Abgrund/Light_Tunnels +MRUItem10=/Game/GameMap/Door/Blueprint_door +MRUItem11=/Game/GameMap/Ceiling/Ceiling_Material +MRUItem12=/Game/GameMap/Door/Holztextur +MRUItem13=/Game/GameMap/Floor/Floor_Material +MRUItem14=/Game/GameMap/Door/Notrufe_Mat +MRUItem15=/Game/GameMap/Props/Chair_Material/Chair_Material +MRUItem16=/Game/GameMap/Props/exit_left +MRUItem17=/Game/GameMap/Props/Materials/exit_letters +MRUItem18=/Game/GameMap/Abgrund_Wall +MRUItem19=/Game/GameMap/Abgrund_Wall_hole +MRUItem20=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material_Inst +MRUItem21=/Game/GameMap/Abgrund/Wall_material_Inst +MRUItem22=/Game/GameMap/Start_Endraum/Wall_Material/Wall_material +MRUItem23=/Game/GameMap/Start_Endraum/Floor_Material/Floor_material +MRUItem24=/Game/GameMap/Abgrund/Abgrund_Material +MRUItem25=/Game/GameMap/Start_Endraum/raum_1 +MRUItem26=/Game/GameMap/Walls/Wall_Instance +MRUItem27=/Game/GameMap/Shader/M_Vhs +MRUItem28=/Game/GameMap/Shader/WB_Blur +MRUItem29=/Game/GameMap/Props/table_big [AssetEditorToolkitTabLocation] /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter=0 @@ -3343,6 +3346,10 @@ None======= /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.Wallpaper001A_2K-JPG_Roughness=1 /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement.Wallpaper001A_2K-JPG_Displacement=1 /Game/GameMap/Door/wood.wood=1 +/Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D.IA_TurnAround_2D=0 +/Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.IA_MoveAround_2D=0 +/Game/VRTemplate/Blueprints/VRPawn.VRPawn=0 +/Game/VRTemplate/Input/Actions/BackroomsActions/MoveX.MoveX=0 [/Script/BlueprintGraph.BlueprintEditorSettings] bDrawMidpointArrowsInBlueprints=False @@ -3396,9 +3403,9 @@ GraphEditorQuickJumps=() [RootWindow] ScreenPosition=X=-1080.000 Y=-69.000 -ScreenPosition=X=494.000 Y=194.000 +ScreenPosition=X=-1080.000 Y=-99.000 +WindowSize=X=1074.000 Y=720.000 WindowSize=X=1074.000 Y=720.000 -WindowSize=X=1280.000 Y=720.000 InitiallyMaximized=True InitiallyMaximized=True None======= diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini index 6b9d34aadaa91d11640bc8ec3f8be8ffa73672c4..8b90a2a053262fb3ad6059794738823a24c0b6f9 100644 --- a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini +++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini @@ -80,11 +80,3 @@ TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbn [/Script/UnrealEd.EditorEngine] FlipNormalMapGreenChannel=False -[WindowsApplication.Accessibility] -StickyKeysHotkey=False -ToggleKeysHotkey=False -FilterKeysHotkey=False -StickyKeysConfirmation=False -ToggleKeysConfirmation=False -FilterKeysConfirmation=False - diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-12.52.00.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-12.52.00.log deleted file mode 100644 index 4ef5720841ea69c61cedcb144913aa1aa30daa43..0000000000000000000000000000000000000000 --- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-12.52.00.log +++ /dev/null @@ -1,2055 +0,0 @@ -Log file open, 01/21/24 13:41:02 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=18568) -LogWindows: Custom abort handler registered for crash reporting. -LogInit: Display: Running engine for game: BackroomsDigitalArt -LogCore: UnrealTraceServer: Trace store launch successful -LogTrace: Initializing trace... -LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' -LogTrace: Finished trace initialization. -LogCsvProfiler: Display: Metadata set : platform="Windows" -LogCsvProfiler: Display: Metadata set : config="Development" -LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" -LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" -LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3007] " -LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor" -LogCsvProfiler: Display: Metadata set : pgoenabled="0" -LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" -LogCsvProfiler: Display: Metadata set : ltoenabled="0" -LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1" -LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.222177 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-E1FFFE0F4C16C73A67DD878E81385827 - Session CrashGUID >==================================================== -LogConfig: Display: Loading IOS ini files took 0.02 seconds -LogConfig: Display: Loading Mac ini files took 0.02 seconds -LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds -LogConfig: Display: Loading Android ini files took 0.02 seconds -LogConfig: Display: Loading Unix ini files took 0.03 seconds -LogConfig: Display: Loading Windows ini files took 0.03 seconds -LogConfig: Display: Loading TVOS ini files took 0.03 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds -LogConfig: Display: Loading Linux ini files took 0.03 seconds -LogAssetRegistry: Display: Asset registry cache read as 17.6 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin -LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin EnhancedInput -LogPluginManager: Found config from plugin[EnhancedInput] Input -LogPluginManager: Mounting Engine plugin FastBuildController -LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin TraceUtilities -LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin ChaosClothEditor -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin Dataflow -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin OpenImageDenoise -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StructUtils -LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Found config from plugin[InputDebugging] Input -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin OpenXRHandTracking -LogPluginManager: Mounting Engine plugin OpenXR -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin OpenXREyeTracker -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin XRBase -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin TraceDataFilters -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin ConcertSyncClient -LogPluginManager: Mounting Engine plugin ConcertSyncCore -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -SourceControl: Revision control is disabled -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. -LogInit: Using libcurl 8.4.0 -LogInit: - built for Windows -LogInit: - supports SSL with OpenSSL/1.1.1t -LogInit: - supports HTTP deflate (compression) using libz 1.2.13 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: Created online subsystem instance for: NULL -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. -LogHMD: OpenXR runtime supported extensions: -LogHMD: XR_KHR_vulkan_enable -LogHMD: XR_KHR_vulkan_enable2 -LogHMD: XR_KHR_D3D11_enable -LogHMD: XR_KHR_D3D12_enable -LogHMD: XR_KHR_opengl_enable -LogHMD: XR_KHR_win32_convert_performance_counter_time -LogHMD: XR_EXT_win32_appcontainer_compatible -LogHMD: XR_KHR_binding_modification -LogHMD: XR_KHR_composition_layer_depth -LogHMD: XR_KHR_visibility_mask -LogHMD: XR_EXT_active_action_set_priority -LogHMD: XR_EXT_dpad_binding -LogHMD: XR_EXT_frame_composition_report -LogHMD: XR_EXT_hand_tracking -LogHMD: XR_EXT_hand_joints_motion_range -LogHMD: XR_EXT_hp_mixed_reality_controller -LogHMD: XR_EXT_palm_pose -LogHMD: XR_FB_display_refresh_rate -LogHMD: XR_HTC_vive_cosmos_controller_interaction -LogHMD: XR_HTC_vive_focus3_controller_interaction -LogHMD: XR_HTC_vive_wrist_tracker_interaction -LogHMD: XR_MND_headless -LogHMD: XR_VALVE_analog_threshold -LogHMD: XR_HTCX_vive_tracker_interaction -LogHMD: XR_EXT_debug_utils -LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available -LogHMD: Optional extension XR_FB_foveation_vulkan is not available -LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available -LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available -LogHMD: Optional extension XR_VARJO_quad_views is not available -LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available -LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available -LogHMD: Optional extension XR_FB_foveation is not available -LogHMD: Optional extension XR_FB_swapchain_update_state is not available -LogHMD: Optional extension XR_FB_foveation_configuration is not available -LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available -LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available -LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. -LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.2.3 -LogInit: ExecutableName: UnrealEditor.exe -LogInit: Build: ++UE5+Release-5.3-CL-29314046 -LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 -LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 -LogInit: Net CL: 27405482 -LogInit: OS: Windows 11 (23H2) [10.0.22631.3007] (), CPU: AMD Ryzen 7 5800X 8-Core Processor , GPU: AMD Radeon RX 6800 -LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 -LogInit: Architecture: x64 -LogInit: Compiled with Visual C++: 19.36.32537.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE5+Release-5.3 -LogInit: Command Line: -LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/ -LogInit: Allocator: Mimalloc -LogInit: Installed Engine Build: 1 -LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no -LogDevObjectVersion: Number of dev versions registered: 36 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 -LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 -LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 -LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 -LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 -LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogInit: Object subsystem initialized -LogConfig: Set CVar [[con.DebugEarlyDefault:1]] -LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created -LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created -LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created -LogConfig: Set CVar [[r.setres:1280x720]] -LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created -LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created -LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created -LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created -LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2024.01.21-12.41.03:094][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] -[2024.01.21-12.41.03:094][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2024.01.21-12.41.03:094][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2024.01.21-12.41.03:096][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] -[2024.01.21-12.41.03:096][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.DetailMode:2]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.01.21-12.41.03:096][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.01.21-12.41.03:097][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created -[2024.01.21-12.41.03:097][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2024.01.21-12.41.03:097][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2024.01.21-12.41.03:097][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2024.01.21-12.41.03:097][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2024.01.21-12.41.03:097][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2024.01.21-12.41.03:097][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.01.21-12.41.03:097][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.01.21-12.41.03:097][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.01.21-12.41.03:097][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2024.01.21-12.41.03:098][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.21-12.41.03:098][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.21-12.41.03:098][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.21-12.41.03:104][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.01.21-12.41.03:104][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.21-12.41.03:106][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.01.21-12.41.03:106][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 -[2024.01.21-12.41.03:106][ 0]LogD3D11RHI: D3D11 adapters: -[2024.01.21-12.41.03:106][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: -[2024.01.21-12.41.03:106][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-12.41.03:106][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-12.41.03:106][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-12.41.03:106][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-12.41.03:106][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-12.41.03:106][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-12.41.03:106][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-12.41.03:106][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-12.41.03:106][ 0]LogD3D11RHI: AdapterLuid : 0 84107 -[2024.01.21-12.41.03:182][ 0]LogD3D11RHI: 0. 'AMD Radeon RX 6800' (Feature Level 11_1) -[2024.01.21-12.41.03:182][ 0]LogD3D11RHI: 16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002 -[2024.01.21-12.41.03:182][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: -[2024.01.21-12.41.03:182][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver -[2024.01.21-12.41.03:182][ 0]LogD3D11RHI: VendorId : 1414 -[2024.01.21-12.41.03:182][ 0]LogD3D11RHI: DeviceId : 008c -[2024.01.21-12.41.03:182][ 0]LogD3D11RHI: SubSysId : 0000 -[2024.01.21-12.41.03:182][ 0]LogD3D11RHI: Revision : 0000 -[2024.01.21-12.41.03:182][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes -[2024.01.21-12.41.03:182][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-12.41.03:182][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-12.41.03:182][ 0]LogD3D11RHI: AdapterLuid : 0 88302 -[2024.01.21-12.41.03:184][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) -[2024.01.21-12.41.03:184][ 0]LogD3D11RHI: 0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.01.21-12.41.03:184][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.01.21-12.41.03:184][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-12.41.03:184][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-12.41.03:184][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-12.41.03:184][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-12.41.03:184][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-12.41.03:184][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-12.41.03:184][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-12.41.03:184][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-12.41.03:184][ 0]LogD3D11RHI: AdapterLuid : 0 84107 -[2024.01.21-12.41.03:184][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.21-12.41.03:184][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2024.01.21-12.41.03:184][ 0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.01.21-12.41.03:184][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2024.01.21-12.41.03:184][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.21-12.41.03:184][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.FXAA.Quality:3]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]] -[2024.01.21-12.41.03:184][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.AOQuality:1]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.SSR.Quality:2]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:3]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:3]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Upscale.Quality:2]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]] -[2024.01.21-12.41.03:184][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:4]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.SceneColorFormat:3]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.DetailMode:1]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:1]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.SSS.Quality:-1]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:1]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.SSGI.Quality:2]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:1]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]] -[2024.01.21-12.41.03:185][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created -[2024.01.21-12.41.03:185][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[foliage.DensityScale:0.8]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[grass.DensityScale:0.8]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability] -[2024.01.21-12.41.03:185][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.01.21-12.41.03:185][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2024.01.21-12.41.03:185][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] -[2024.01.21-12.41.03:185][ 0]LogInit: Computer: DESKTOP-2MPQGVL -[2024.01.21-12.41.03:185][ 0]LogInit: User: Windowssucks -[2024.01.21-12.41.03:185][ 0]LogInit: CPU Page size=4096, Cores=8 -[2024.01.21-12.41.03:185][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.01.21-12.41.03:185][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) -[2024.01.21-12.41.03:185][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2024.01.21-12.41.03:185][ 0]LogMemory: Process Physical Memory: 493.23 MB used, 521.41 MB peak -[2024.01.21-12.41.03:185][ 0]LogMemory: Process Virtual Memory: 495.38 MB used, 495.38 MB peak -[2024.01.21-12.41.03:185][ 0]LogMemory: Physical Memory: 10368.60 MB used, 22286.14 MB free, 32654.75 MB total -[2024.01.21-12.41.03:185][ 0]LogMemory: Virtual Memory: 24067.70 MB used, 8587.04 MB free, 32654.75 MB total -[2024.01.21-12.41.03:185][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2024.01.21-12.41.03:189][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.01.21-12.41.03:196][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2024.01.21-12.41.03:196][ 0]LogInit: Using OS detected language (en-US). -[2024.01.21-12.41.03:196][ 0]LogInit: Using OS detected locale (en-DE). -[2024.01.21-12.41.03:197][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2024.01.21-12.41.03:198][ 0]LogInit: Setting process to per monitor DPI aware -[2024.01.21-12.41.03:402][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2024.01.21-12.41.03:402][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2024.01.21-12.41.03:402][ 0]LogWindowsTextInputMethodSystem: - English (Germany) - (Keyboard). -[2024.01.21-12.41.03:402][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard). -[2024.01.21-12.41.03:417][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2024.01.21-12.41.03:417][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.01.21-12.41.03:558][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.21-12.41.03:558][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.21-12.41.03:558][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.21-12.41.03:558][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.21-12.41.03:558][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.21-12.41.03:558][ 0]LogWindows: Attached monitors: -[2024.01.21-12.41.03:558][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY] -[2024.01.21-12.41.03:558][ 0]LogWindows: resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY2' -[2024.01.21-12.41.03:558][ 0]LogWindows: Found 2 attached monitors. -[2024.01.21-12.41.03:558][ 0]LogWindows: Gathering driver information using Windows Setup API -[2024.01.21-12.41.03:559][ 0]LogRHI: RHI Adapter Info: -[2024.01.21-12.41.03:559][ 0]LogRHI: Name: AMD Radeon RX 6800 -[2024.01.21-12.41.03:559][ 0]LogRHI: Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005) -[2024.01.21-12.41.03:559][ 0]LogRHI: Driver Date: 11-22-2023 -[2024.01.21-12.41.03:559][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.01.21-12.41.03:559][ 0]LogD3D11RHI: GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id") -[2024.01.21-12.41.03:594][ 0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter: -[2024.01.21-12.41.03:594][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-12.41.03:594][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-12.41.03:594][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-12.41.03:594][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-12.41.03:594][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-12.41.03:594][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-12.41.03:594][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-12.41.03:594][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-12.41.03:594][ 0]LogD3D11RHI: AdapterLuid : 0 84107 -[2024.01.21-12.41.03:742][ 0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf. -[2024.01.21-12.41.03:742][ 0]LogD3D11RHI: RHI has support for 64 bit atomics -[2024.01.21-12.41.03:743][ 0]LogD3D11RHI: Async texture creation enabled -[2024.01.21-12.41.03:743][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported -[2024.01.21-12.41.03:743][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.01.21-12.41.03:746][ 0]LogVRS: Current RHI does not support Variable Rate Shading -[2024.01.21-12.41.03:754][ 0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1) -[2024.01.21-12.41.03:766][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' -[2024.01.21-12.41.03:766][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] -[2024.01.21-12.41.03:795][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2024.01.21-12.41.03:795][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2024.01.21-12.41.03:795][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2024.01.21-12.41.03:795][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2024.01.21-12.41.03:795][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2024.01.21-12.41.03:795][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 -[2024.01.21-12.41.03:795][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2024.01.21-12.41.03:796][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll -[2024.01.21-12.41.03:796][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll -[2024.01.21-12.41.03:797][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2024.01.21-12.41.03:798][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll -[2024.01.21-12.41.03:799][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll -[2024.01.21-12.41.03:800][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2024.01.21-12.41.03:818][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.01.21-12.41.03:818][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.01.21-12.41.03:818][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.01.21-12.41.03:818][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.01.21-12.41.03:818][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.01.21-12.41.03:818][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.01.21-12.41.03:818][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.01.21-12.41.03:818][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.01.21-12.41.03:818][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.01.21-12.41.03:818][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.01.21-12.41.03:823][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.01.21-12.41.03:823][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.01.21-12.41.03:827][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.01.21-12.41.03:827][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2024.01.21-12.41.03:827][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.01.21-12.41.03:827][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.01.21-12.41.03:830][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2024.01.21-12.41.03:830][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2024.01.21-12.41.03:830][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2024.01.21-12.41.03:833][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.01.21-12.41.03:833][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2024.01.21-12.41.03:833][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.01.21-12.41.03:833][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.01.21-12.41.03:836][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.01.21-12.41.03:836][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.01.21-12.41.03:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.01.21-12.41.03:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2024.01.21-12.41.03:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.01.21-12.41.03:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.01.21-12.41.03:841][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2024.01.21-12.41.03:849][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.01.21-12.41.03:922][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: SF_METAL -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: VVM_1_0 -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2024.01.21-12.41.03:927][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2024.01.21-12.41.03:927][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2024.01.21-12.41.03:931][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2024.01.21-12.41.03:931][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.01.21-12.41.03:931][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2024.01.21-12.41.03:931][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.21-12.41.03:931][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2024.01.21-12.41.03:982][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) -[2024.01.21-12.41.03:982][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.21-12.41.03:982][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2024.01.21-12.41.03:988][ 0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. -[2024.01.21-12.41.03:988][ 0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1963.85MBs, RandomWriteSpeed=211.00MBs. Assigned SpeedClass 'Local' -[2024.01.21-12.41.03:990][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.01.21-12.41.03:990][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2024.01.21-12.41.03:990][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2024.01.21-12.41.03:990][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2024.01.21-12.41.03:990][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2024.01.21-12.41.03:991][ 0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/17332/). -[2024.01.21-12.41.03:991][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/3C97F94B4D707E246CA340BC62CD4CC4/'. -[2024.01.21-12.41.03:991][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.01.21-12.41.03:991][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2024.01.21-12.41.04:725][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2024.01.21-12.41.04:884][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush -[2024.01.21-12.41.04:884][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.21-12.41.05:136][ 0]LogSlate: Using FreeType 2.10.0 -[2024.01.21-12.41.05:136][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.01.21-12.41.05:152][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. -[2024.01.21-12.41.05:152][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up -[2024.01.21-12.41.05:161][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2024.01.21-12.41.05:359][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2024.01.21-12.41.05:359][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2024.01.21-12.41.05:359][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2024.01.21-12.41.05:360][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2024.01.21-12.41.05:360][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: Available device profiles: -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69BA00][000009A837C80000 66] GlobalDefaults, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69B600][000009A837C82800 66] Windows, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69B000][000009A8380AC800 66] WindowsEditor, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69A800][000009A83673C800 66] WindowsServer, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69A200][000009A813197800 66] WindowsClient, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E699E00][000009A83EC70000 66] IOS, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69C000][000009A83EC72800 66] iPadAir2, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69C200][000009A83EC75000 66] IPadPro, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69C400][000009A83EC77800 66] iPadAir3, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69C600][000009A83EC7A000 66] iPadAir4, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69C800][000009A83EC7C800 66] iPadAir5, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69CA00][000009A83EC80000 66] iPadMini4, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69CC00][000009A83EC82800 66] iPadMini5, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69CE00][000009A83EC85000 66] iPadMini6, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69D000][000009A83EC87800 66] iPhone6S, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69D200][000009A83EC8A000 66] iPhone7, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69D400][000009A83EC8C800 66] iPodTouch7, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69D600][000009A83EC90000 66] iPhone6SPlus, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69D800][000009A83EC92800 66] iPhone7Plus, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69DA00][000009A83EC95000 66] iPhoneSE, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69DC00][000009A83EC97800 66] iPhone8, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69DE00][000009A83EC9A000 66] iPhone8Plus, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69E000][000009A83EC9C800 66] iPhoneX, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69E200][000009A83ECA0000 66] iPhoneXS, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69E400][000009A83ECA2800 66] iPhoneXSMax, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69E600][000009A83ECA5000 66] iPhoneXR, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69E800][000009A83ECA7800 66] iPhone11, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69EA00][000009A83ECAA000 66] iPhone11Pro, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69EC00][000009A83ECAC800 66] iPhone11ProMax, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69EE00][000009A83ECB0000 66] iPhoneSE2, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69F000][000009A83ECB2800 66] iPhone12Mini, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69F200][000009A83ECB5000 66] iPhone12, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69F400][000009A83ECB7800 66] iPhone12Pro, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69F600][000009A83ECBA000 66] iPhone12ProMax, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69F800][000009A83ECBC800 66] iPhone13Mini, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69FA00][000009A83ECC0000 66] iPhone13, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69FC00][000009A83ECC2800 66] iPhone13Pro, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E69FE00][000009A83ECC5000 66] iPhone13ProMax, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83E11FE00][000009A83ECC7800 66] iPhoneSE3, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A831246600][000009A83ECCA000 66] iPhone14, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED10000][000009A83ECCC800 66] iPhone14Plus, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED10200][000009A83ED20000 66] iPhone14Pro, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED10400][000009A83ED22800 66] iPhone14ProMax, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED10600][000009A83ED25000 66] iPhone15, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED10800][000009A83ED27800 66] iPhone15Plus, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED10A00][000009A83ED2A000 66] iPhone15Pro, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED10C00][000009A83ED2C800 66] iPhone15ProMax, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED10E00][000009A83EC60000 66] iPadPro105, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED11000][000009A83EC62800 66] iPadPro129, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED11200][000009A83EC65000 66] iPadPro97, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED11400][000009A83EC67800 66] iPadPro2_129, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED11600][000009A83EC6A000 66] iPad5, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED11800][000009A83EC6C800 66] iPad6, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED11A00][000009A83ED30000 66] iPad7, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED11C00][000009A83ED32800 66] iPad8, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED11E00][000009A83ED35000 66] iPad9, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED12000][000009A83ED37800 66] iPad10, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED12200][000009A83ED3A000 66] iPadPro11, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED12400][000009A83ED3C800 66] iPadPro2_11, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED12600][000009A83ED40000 66] iPadPro3_11, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED12800][000009A83ED42800 66] iPadPro4_11, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED12A00][000009A83ED45000 66] iPadPro3_129, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED12C00][000009A83ED47800 66] iPadPro4_129, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED12E00][000009A83ED4A000 66] iPadPro5_129, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED13000][000009A83ED4C800 66] iPadPro6_129, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED13200][000009A83ED50000 66] AppleTV, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED13400][000009A83ED52800 66] AppleTV4K, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED13600][000009A83ED55000 66] AppleTV2_4K, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED13800][000009A83ED57800 66] TVOS, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED13A00][000009A83ED5A000 66] Mac, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED13C00][000009A83ED5C800 66] MacEditor, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED13E00][000009A83ED60000 66] MacClient, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED14000][000009A83ED62800 66] MacServer, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED14200][000009A83ED65000 66] Linux, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED14400][000009A83ED67800 66] LinuxEditor, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED14600][000009A83ED6A000 66] LinuxArm64Editor, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED14800][000009A83ED6C800 66] LinuxArm64, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED14A00][000009A83ED70000 66] LinuxClient, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED14C00][000009A83ED72800 66] LinuxArm64Client, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED14E00][000009A83ED75000 66] LinuxServer, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED15000][000009A83ED77800 66] LinuxArm64Server, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED15200][000009A83ED7A000 66] Android, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED15400][000009A83ED7C800 66] Android_Preview_OpenGL, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED15600][000009A83ED80000 66] Android_Preview_Vulkan, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED15800][000009A83ED82800 66] Android_Low, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED15A00][000009A83ED85000 66] Android_Mid, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED15C00][000009A83ED87800 66] Android_High, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED15E00][000009A83ED8A000 66] Android_Default, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED16000][000009A83ED8C800 66] Android_Adreno4xx, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED16200][000009A83ED90000 66] Android_Adreno5xx_Low, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED16400][000009A83ED92800 66] Android_Adreno5xx, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED16600][000009A83ED95000 66] Android_Adreno6xx, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED16800][000009A83ED97800 66] Android_Adreno6xx_Vulkan, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED16A00][000009A83ED9A000 66] Android_Adreno7xx, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED16C00][000009A83ED9C800 66] Android_Adreno7xx_Vulkan, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED16E00][000009A83EDA0000 66] Android_Mali_T6xx, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED17000][000009A83EDA2800 66] Android_Mali_T7xx, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED17200][000009A83EDA5000 66] Android_Mali_T8xx, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED17400][000009A83EDA7800 66] Android_Mali_G71, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED17600][000009A83EDAA000 66] Android_Mali_G72, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED17800][000009A83EDAC800 66] Android_Mali_G72_Vulkan, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED17A00][000009A83EDB0000 66] Android_Mali_G76, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED17C00][000009A83EDB2800 66] Android_Mali_G76_Vulkan, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED17E00][000009A83EDB5000 66] Android_Mali_G77, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED18000][000009A83EDB7800 66] Android_Mali_G77_Vulkan, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED18200][000009A83EDBA000 66] Android_Mali_G78, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED18400][000009A83EDBC800 66] Android_Mali_G78_Vulkan, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED18600][000009A83EDC0000 66] Android_Mali_G710, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED18800][000009A83EDC2800 66] Android_Mali_G710_Vulkan, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED18C00][000009A83EDC5000 66] Android_Mali_G7xx, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED18E00][000009A83EDC7800 66] Android_Mali_G7xx_Vulkan, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED19000][000009A83EDCA000 66] Android_Xclipse_920, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED19200][000009A83EDCC800 66] Android_Xclipse_920_Vulkan, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED19600][000009A83EDD0000 66] Android_Vulkan_SM5, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED19800][000009A83EDD2800 66] Android_PowerVR_G6xxx, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED19A00][000009A83EDD5000 66] Android_PowerVR_GT7xxx, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED19C00][000009A83EDD7800 66] Android_PowerVR_GE8xxx, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED19E00][000009A83EDDA000 66] Android_PowerVR_GM9xxx, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED1A000][000009A83EDDC800 66] Android_PowerVR_GM9xxx_Vulkan, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED1A200][000009A83EDE0000 66] Android_TegraK1, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED1A400][000009A83EDE2800 66] Android_Unknown_Vulkan, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED1A600][000009A83EDE5000 66] Oculus_Quest, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED1A800][000009A83EDE7800 66] Oculus_Quest2, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED1AA00][000009A83EDEA000 66] Meta_Quest_Pro, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED1AC00][000009A83EDEC800 66] Meta_Quest_3, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED1AE00][000009A83EDF0000 66] HoloLens, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: [000009A83ED1B000][000009A83EDF2800 66] MagicLeap_Vulkan, -[2024.01.21-12.41.05:496][ 0]LogDeviceProfileManager: Active device profile: [000009A83E69B000][000009A8380AC800 66] WindowsEditor -[2024.01.21-12.41.05:496][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2024.01.21-12.41.05:496][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2024.01.21-12.41.05:496][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.21-12.41.05:497][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-12.41.05:497][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-12.41.05:497][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-12.41.05:497][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-12.41.05:497][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-12.41.05:500][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL' -[2024.01.21-12.41.05:500][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ] -[2024.01.21-12.41.05:577][ 0]LogMaterial: WorldGridMaterial-SM5-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM5_-86156035__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWSMDLT_gs1_sdct_VT-0-0-1-0_MIN_DF_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_347391141DB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM5_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_FLumenCardPS<false>0_0_0D25E975B63E407DD6CCDFE4BE03CD3DF848122EAC200DC679A410C1D8AF12A00F0044876007851BC_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B4E731E4363CF47597678D99A2AE4FAE80343B3DC_TLightMapDensityPSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A6F8EDE90BA70B7A37D281661EEE0A46689F58DC5_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316FDA2E61854F80E0F91AE4D21CD0BB79DEC508B58_TBasePassPSTLightMapPolicyLQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43165D7C57B710379F5E917839EBE882255DAA29AF8C_FLandscapeGrassWeightVS0_0_077204F3CE0C4459388557E81DE05752C3D36790F47C0690A66AEBFB62A3248327AB8B3401F67DA0D_TLightMapDensityVSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523ACE92005F85D160B7FACC465666DB47AD63FF14F7_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43168A2DFEB19681995675B59DD9556978C705446847_FHitProxyVS0_0_035066ECBC7ACAFB429F4F029D7F02660C69AAB0A52D62CB854026D5374EC4E8A00F09A8B1D3302B8_FHitProxyPS0_0_0E427B9138BA536F768FD73ED5EBD629434FE712F591AC01CFB8D5107B679B4AC4E6A2D25CEE2821A_FLandscapeGrassWeightPS0_0_077204F3CE0C4459388557E81DE05752C3D36790FB0B2C106151A19D437E6A81208418E180C9A94FC_TBasePassPSFNoLightMapPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316AA7AFF0410210797DA8DBFDCE4DCE7BD73648BF2_TShadowDepthVSVertexShadowDepth_OutputDepth0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BF87CEE5C05DBEF9DC24EE7C0F6CF60618ED0AF73_TDepthOnlyVS<true>0_0_0A4B1DB9B93D59E72F068E9E0A27D85C1396E331A6C2F9E9E0F29C1CC4BD070290C8B56F4775CBAE7_FLandscapePhysicalMaterialPS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F1EB9F96523E4AC1F2529D86D76BDF869A153FCD4A_TLightMapDensityVSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A7B900AFE3BA5C55A32FF9BDFB44D3099D0056480_FLumenCardVS0_0_06124D99229D9D82CAA55E03425A9B9C0FD582F11CC43E529207B75738B69C90E919763AEC6FA2C8A_TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C10A5156EA848D21CFBF57CE1492E504233A65909_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316825624867C61F3DE53BFA02233D16BD0B82A683D_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316899CC7EE1C80A173D8CCB78A28FD236F5F2A6D59_TBasePassPSTLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316898AEA5165589EBF175921373DEB413FB7F34F22_TLightMapDensityPSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523AED5721127772996308073D8F8E9736D48C4F7391_TBasePassPSFCachedPointIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316B3D33D9C4C484723E672E95931A0FA27C9E8BBF0_FTranslucentLightingInjectPS0_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS1_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS2_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS3_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS4_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS5_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS6_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS7_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS8_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS9_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS10_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS11_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS12_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS13_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS14_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS15_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_TBasePassVSFCachedPointIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C63D4D5DEDB79A8344B5CE12C0658C647A5BAE06B_TBasePassPSFCachedPointIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316141E3C1005BE613F467BBA75C870B8B0ABB5922D_FVelocityPS0_0_0578E1DFC040BAC3A5887E55EDAA7D7643A3C5703424AC0BEE559BE53397AB3C2FC130F4C90538CDB_TBasePassPSFCachedVolumeIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431618CE64D2B7609F1F0EE3F172AE7FC4A9A40D6F19_TShadowDepthVSVertexShadowDepth_PerspectiveCorrect0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B9396F3B9CB091423F82674523BC72504438631DE_TBasePassPSFCachedVolumeIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431626DE51AC3872760C99EBD5D6428B8429D8654B09_TLightMapDensityPSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A4E0A359E93DD037794AD9F3BFF2229E192443465_TLightMapDensityVSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A74E0F86ABDC86BABD4121E29A6C471D25795F1CD_TBasePassVSTLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C5C554DFD6561B915DE45D241DDB26421D7D92563_FLandscapePhysicalMaterialVS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F111D5D4108CFDB5B6CBE8F3ADC4BE30C19859186B_TBasePassPSFNoLightMapPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431623AEF5FC38580B9DD682422255AA9EC62059678A_TBasePassVSFCachedVolumeIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C27C635E797CBD2619F0D39BEE7CD18E130F05E26_TShadowDepthPSPixelShadowDepth_OnePassPointLight0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F3189543DEB1E5450A6398EF5AC45B9A88DC3459B_TShadowDepthVSVertexShadowDepth_PerspectiveCorrectPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BFD365E6D701BA2F152E8623339642107E5FF7FC6_TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C6EF60DE3C0CA277D8FBECBFCB0B5E02D0DFD2B1A_TShadowDepthVSVertexShadowDepth_OnePassPointLight0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B95DED9C73DC5F223F091004CF57334C099017CF0_TBasePassPSTLightMapPolicyLQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431673C1FA12A57DB2481B209BC117CF77EAF777E48D_TLightMapDensityPSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A60462DA9E455B94945F102A0576E9055D6B63400_TBasePassVSTLightMapPolicyLQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C15BE5EAD592CA3B8CD12BA18828DD2294877D9CA_TLightMapDensityVSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523AE6479A49666B1424EE545AF64EE0BE2ED2964B8F_FDebugViewModePS0_0_0CCFA47BD7FA67195CAFC899931E16F7252214F020074CFCF9A67BE69CCE53140F9193C858B3006EA_TBasePassPSTLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431634F240AFBCA6DC4F1885665AD7EBA74031254A3C_TDepthOnlyVS<false>0_0_0AE9B320E6FDD6F686446B30A2D13BF882DEB44F5B419F3F2046DFF016D3871BF8CD05BB9BBEB725B_FVelocityVS0_0_0578E1DFC040BAC3A5887E55EDAA7D7643A3C5703FAAC9A9CF81E62F8A1951C16ACC22C4E57F44BC0_FDebugViewModeVS0_0_0FB485F5439BD76F00750BD2209A5467644596B0496E81C67446F25BC2AFD5BB735073ABD7EC8AFCB_TShadowDepthVSVertexShadowDepth_OnePassPointLightPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B6B4B2EFE52CC3161DCE6CD93F30EE731E991F313_TBasePassVSFNoLightMapPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6CDDD2F7DEF5574DB43546D80EEC3EF30B7E0E7148_DepthPosOnlyNoPixelPipelineA4B1DB9B93D59E72F068E9E0A27D85C1396E331A_VelocityPipelineDD15B90C8D28726D03CD8AD4366F13DECAE368AB_DepthNoPixelPipelineAE9B320E6FDD6F686446B30A2D13BF882DEB44F5_FGPUSpriteVertexFactory1B105ACF19156A8E47C60A6765F47C9C0E713DCE5C5BE91DA01DC2B25B1018F3EDA7A6FC7D1D30AEB9CA513CCBA4F1E3AF7D9556DD0F2FF45E951E1A_FNiagaraRibbonVertexFactoryE95E07B2B5A719DA06E8D11B2FB0CC54B6B56E76A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966DE03DD13CEAD2D60503F2AAC85D4762994EF4025A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966A5C2BD7C8E1CB8C2C0438E13767AF67A0D5B5966_TGPUSkinAPEXClothVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FParticleSpriteVertexFactoryF6C8B1ED0A25136B9413B8ED0252A7B130446DF7F99E1B0FB635933CEEAC41CF9441DF5EA4A994CA9DAE5A7C55936FD50BC3B20BD063C1832A4D4247_TGPUSkinVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_FVectorFieldVisualizationVertexFactory8046109C676F9DB08B031AF55E8EE558AB0D6BCACC854D8E74FEAEF90804D69AF6B78BD07A141ACC_FNiagaraMeshVertexFactory1AE037326D8EB364D9247384B557B45111737DC64B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9571BD81B2CBA1F364F28A837532353718EB814537B4B3A20E0CA93D5CA5A60C16EF2EB14EA073FC9574B3A20E0CA93D5CA5A60C16EF2EB14EA073FC957_FParticleBeamTrailVertexFactory40D7A56177FF0069290A4EF2E07EDCA981B1C3B4378BBDDEC2CEAC35A309C357B38D702E7981D5D3_TGPUSkinVertexFactoryDefaultCF64B0EF7E81EBA72A0526CEAFDC06D033915AAA180376A7171B50BD465E9983F32BCB5A07542FE7_TGPUSkinAPEXClothVertexFactoryUnlimitedCF64B0EF7E81EBA72A0526CEAFDC06D033915AAABBEDF5F2F99060D3A4E705A02AFC0D4CFF550703_FGeometryCollectionVertexFactoryBFCBA239089CED72643DACC7EAE4F0DD9FDED75F49D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC4149D716CAD02F0AC031CC93ACB2AFCB9C42E7DC41_FLandscapeXYOffsetVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FMeshParticleVertexFactory63D2076FC477AD68B3E41F1BA95A65FD7FBC4A2CF773920348F231C490A74B1A551F8CE3ABF04791_FInstancedStaticMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2939A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD39A00A3AF8434811E9EA9890B934C37C364D15CD_FSplineMeshVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A29A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965A747D67BD07743C1BEA1DE549F682B82EB7B9965_FLocalVertexFactoryA536A59BC2FAF6BB7B735065D9A5DFE24BE34A2981418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E81418F8992AC49B8E2AFD31AF3B57530A23E085E_FLandscapeVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FNiagaraSpriteVertexFactory2D699768682F604347476E0BAAD3E63203C9B0B35957CFEE095AEFFBA7F83F09F020F15CF6555718EFF166204144512228FF7A163011544EEF3FD2265957CFEE095AEFFBA7F83F09F020F15CF65557185957CFEE095AEFFBA7F83F09F020F15CF6555718_FGeometryCacheVertexVertexFactoryF7A2A7134F95BD0D46418459582942D14D992DC476143182082C57C6F98756E7AE927ED26DD4479A76143182082C57C6F98756E7AE927ED26DD4479A_FLandscapeFixedGridVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C13F5F45F5620EF6411E27211E3D675CEA50B38DFBEBA49461CECB1EA5D21E2BF8918B91C7C3994DCE3F5F45F5620EF6411E27211E3D675CEA50B38DFB3F5F45F5620EF6411E27211E3D675CEA50B38DFB_FLandscapeTileVertexFactoryF93AC2298DAB32583F62E042E13F0BF24F1C98C1B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCE2699101414144444144414441414141414444474010101010101314544441433140101340101014244645121414141424024141414141413133044444437241444444444044444444444444444444341414141424140444444444444243414141414151010003131313123313143434143413142312144404444413131313144403101010151010101010113161656434343434116161616161666243161616161303434344414444444441415151510103001013115161616166244444444444400040404040404040404040404040434343434344444444444444444040404040404044444444404040404444444444444444344444444241442141444444424141414441444141414141414131313131313131444344444444414141414141414141414141434343444444444444434440444141414144414141414141434141414441414141444441444141414133444424444441414143234141414141314141414241234342424242424241434343414341414441414131313134324441414124414131313444444341414121212424213144444444444212222614114221012121212124344444444444404141510151015304341013314146001444444510110151515151616161616101010101015052421316161616161131316260101110044313131413143411014101010101010101010151010101010103044510110101010101010101010101010101010101010101010106001404044414040421213131344141010101016101010101010101310100024313131416161611010161646421413131312121212121212121414444444444414024444442121212121212121212121213121212121212121212121412121212121212121214344314110131313131616161616161616023144444444434144414141414242212121212121212121213121212121212121212121212121212121444442424243434341414441414141414444444444444444214421101313131313131616161606010121010101015101210140444444043424044424141315004444444444443434101313133214030404040434144434143314433414331433143414341433141333143314221414131414141343144121644444444440444644444404440444010151015101510111000101010101010101010101010101202232242414131313130301404044414040210101010110101010101010404424241413131000444444444444444444444444444444444444444444444444444444444444444444444444444440444444444434144414141414342414040121213131222222220101010101011010101010404424241414121010101010101010141410101510101010004044444451510101350404341404404040404040404040404040404040434343434343434444434343434040404040404043434343404040404444424244443444444444424221414141444444424141414341414141414141313131313131314141444344444444414141414141414141414141434343444444444444434440444141414144414141414141434141414441414141444441414141314143214444444441412143434141413141414141412241434342424242424241434343414341414441313131313144424441214144313131414444444341212121212431414144444444010151515151515151515151010101010101010101515151510101015101510151015101510151010101010101015101615101510151015101510151015101510151015101313151515151015101510151015101015101510161614441510144510101616171614343101313131313131343242212131414141010101000000011000000130000001300000013000000130000001300000013000000140000000C00000013000000130000000D000000090000001400000010000000100000000800000009000000080000002500000010000000100000001300000009000000080000000800000010000000100000001000000010000000100000000800000008000000080000001000000010000000D8000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000140000001000000008000000080000000800000014000000140000001300000008000000100000000800000008000000080000000800000008000000080000001300000010000000140000000800000012000000130000001300000013000000130000001300000013000000130000000D0000001300000008000000100000001100000009000000080000000900000008000000080000001700000009000000080000000900000008000000090000000800000009000000080000000C000000090000000800000009000000090000000900000009000000090000000900000009000000080000000800000008000000080000000800000013000000100000001000000010000000170000001000000010000000100000001000000009000000090000000900000009000000100000001000000010000000100000001000000010000000080000001A00000014000000280000000D000000440000000B0000000B00000013000000130000000900000009000000090000001400000008000000100000000D0000000C0000001000000008000000080000002D00000010000000100000001000000010000000100000001000000010000000090000000900000008000000080000000800000008000000130000000E0000000900000009000000090000000900000009000000090000000900000009000000090000000900000009000000090000000C000000080000000A0000000C00000013000000100000001000000010000000100000001000000010000000100000000D0000000F00000009000000080000000900000008000000090000000C00000008000000130000001300000026000000100000000F000000140000000900000009000000090000000900000009000000100000001D000000130000001300000013000000130000001300000009000000080000000C00000008000000090000000800000009000000080000001400000014000000080000001000000009000000080000001300000008000000100000000800000008000000100000001000000041010000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000140000001000000010000000100000001000000009000000433AFC833894B7681A1D3DDBA35F7F5A9509A89900000000000000000000000000000000000000006E2AD9D86FE73F9DF5783D7E68BD0915331357DA_001_101_5; -[2024.01.21-12.41.05:622][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2024.01.21-12.41.05:622][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2024.01.21-12.41.05:622][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2024.01.21-12.41.05:622][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2024.01.21-12.41.05:622][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.01.21-12.41.05:956][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2024.01.21-12.41.05:956][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2024.01.21-12.41.05:968][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. -[2024.01.21-12.41.05:968][ 0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent object pool. -[2024.01.21-12.41.05:968][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.01.21-12.41.05:973][ 0]LogLiveCoding: Display: Starting LiveCoding -[2024.01.21-12.41.05:973][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development -[2024.01.21-12.41.05:974][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console -[2024.01.21-12.41.05:978][ 0]LogLiveCoding: Display: Waiting for server -[2024.01.21-12.41.05:997][ 0]LogSlate: Border -[2024.01.21-12.41.05:997][ 0]LogSlate: BreadcrumbButton -[2024.01.21-12.41.05:997][ 0]LogSlate: Brushes.Title -[2024.01.21-12.41.05:997][ 0]LogSlate: Default -[2024.01.21-12.41.05:997][ 0]LogSlate: Icons.Save -[2024.01.21-12.41.05:997][ 0]LogSlate: Icons.Toolbar.Settings -[2024.01.21-12.41.05:997][ 0]LogSlate: ListView -[2024.01.21-12.41.05:997][ 0]LogSlate: SoftwareCursor_CardinalCross -[2024.01.21-12.41.05:997][ 0]LogSlate: SoftwareCursor_Grab -[2024.01.21-12.41.05:997][ 0]LogSlate: TableView.DarkRow -[2024.01.21-12.41.05:997][ 0]LogSlate: TableView.Row -[2024.01.21-12.41.05:997][ 0]LogSlate: TreeView -[2024.01.21-12.41.06:093][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2024.01.21-12.41.06:095][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms -[2024.01.21-12.41.06:108][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2024.01.21-12.41.06:108][ 0]LogInit: XR: MultiViewport is Disabled -[2024.01.21-12.41.06:108][ 0]LogInit: XR: Mobile Multiview is Disabled -[2024.01.21-12.41.06:281][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2024.01.21-12.41.06:335][ 0]LogPython: Using Python 3.9.7 -[2024.01.21-12.41.06:378][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread -[2024.01.21-12.41.07:098][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2024.01.21-12.41.07:115][ 0]LogMetasoundEngine: MetaSound Engine Initialized -[2024.01.21-12.41.07:324][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 95E6E73A4C1F5654A54B2D877CB14B63 | Instance: 4FE809EB4226A65D46DF10914A3F064C (DESKTOP-2MPQGVL-17332). -[2024.01.21-12.41.07:405][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.01.21-12.41.07:409][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.01.21-12.41.07:411][ 0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666' -[2024.01.21-12.41.07:625][ 0]LogOpenImageDenoise: OIDN starting up -[2024.01.21-12.41.07:670][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.01.21-12.41.07:678][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.21-12.41.07:678][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.21-12.41.07:749][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR. -[2024.01.21-12.41.07:749][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. -[2024.01.21-12.41.07:969][ 0]SourceControl: Revision control is disabled -[2024.01.21-12.41.07:972][ 0]LogUProjectInfo: Found projects: -[2024.01.21-12.41.07:980][ 0]SourceControl: Revision control is disabled -[2024.01.21-12.41.07:991][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-12.41.07:992][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-12.41.07:992][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-12.41.08:065][ 0]LogCollectionManager: Loaded 0 collections in 0.000699 seconds -[2024.01.21-12.41.08:066][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s -[2024.01.21-12.41.08:068][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s -[2024.01.21-12.41.08:069][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s -[2024.01.21-12.41.08:340][ 0]LogEngine: Initializing Engine... -[2024.01.21-12.41.08:344][ 0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0 -[2024.01.21-12.41.08:346][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.01.21-12.41.08:410][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.01.21-12.41.08:415][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.41.08:415][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-12.41.08:420][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.01.21-12.41.08:421][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.01.21-12.41.08:421][ 0]LogInit: Texture streaming: Enabled -[2024.01.21-12.41.08:432][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 -[2024.01.21-12.41.08:437][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.01.21-12.41.08:444][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.01.21-12.41.08:445][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.01.21-12.41.08:445][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered -[2024.01.21-12.41.08:446][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered -[2024.01.21-12.41.08:446][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered -[2024.01.21-12.41.08:446][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered -[2024.01.21-12.41.08:446][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered -[2024.01.21-12.41.08:446][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.01.21-12.41.08:446][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.01.21-12.41.08:446][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-12.41.08:446][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-12.41.08:446][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-12.41.08:446][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-12.41.08:446][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-12.41.08:446][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-12.41.08:446][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-12.41.08:446][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-12.41.08:446][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-12.41.08:446][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-12.41.08:446][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-12.41.08:451][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-12.41.08:487][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-12.41.08:487][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-12.41.08:489][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-12.41.08:489][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-12.41.08:490][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2024.01.21-12.41.08:490][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.21-12.41.08:491][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.21-12.41.08:491][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2024.01.21-12.41.08:491][ 0]LogInit: FAudioDevice initialized with ID 1. -[2024.01.21-12.41.08:492][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.01.21-12.41.08:492][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2024.01.21-12.41.08:504][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2024.01.21-12.41.08:507][ 0]LogInit: Undo buffer set to 32 MB -[2024.01.21-12.41.08:507][ 0]LogInit: Transaction tracking system initialized -[2024.01.21-12.41.08:525][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json -[2024.01.21-12.41.08:525][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2024.01.21-12.41.08:527][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002232 seconds (Found 160 uncontrolled assets) -[2024.01.21-12.41.08:532][ 0]BlueprintLog: New page: Editor Load -[2024.01.21-12.41.08:600][ 0]LocalizationService: Localization service is disabled -[2024.01.21-12.41.08:617][ 0]TimingProfiler: Initialize -[2024.01.21-12.41.08:617][ 0]TimingProfiler: OnSessionChanged -[2024.01.21-12.41.08:617][ 0]LoadingProfiler: Initialize -[2024.01.21-12.41.08:617][ 0]LoadingProfiler: OnSessionChanged -[2024.01.21-12.41.08:617][ 0]NetworkingProfiler: Initialize -[2024.01.21-12.41.08:617][ 0]NetworkingProfiler: OnSessionChanged -[2024.01.21-12.41.08:617][ 0]MemoryProfiler: Initialize -[2024.01.21-12.41.08:617][ 0]MemoryProfiler: OnSessionChanged -[2024.01.21-12.41.08:684][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-12.41.08:685][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-12.41.08:685][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-12.41.08:754][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s -[2024.01.21-12.41.08:919][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2024.01.21-12.41.08:940][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.01.21-12.41.08:942][ 0]SourceControl: Revision control is disabled -[2024.01.21-12.41.08:942][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.490 -[2024.01.21-12.41.08:942][ 0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.01.21-12.41.08:942][ 0]LightingResults: New page: Lighting Build -[2024.01.21-12.41.08:944][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.01.21-12.41.08:945][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.41.08:945][ 0]MapCheck: New page: Map Check -[2024.01.21-12.41.08:945][ 0]LightingResults: New page: Lighting Build -[2024.01.21-12.41.08:948][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-12.41.08:952][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.01.21-12.41.08:986][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2024.01.21-12.41.09:124][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.21-12.41.09:189][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. -[2024.01.21-12.41.09:189][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.41.09:189][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-12.41.09:190][ 0]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-12.41.09:303][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.01.21-12.41.09:315][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.01.21-12.41.09:315][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.01.21-12.41.09:316][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,11ms to complete. -[2024.01.21-12.41.09:321][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.869 -[2024.01.21-12.41.09:321][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.21-12.41.09:321][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.21-12.41.09:321][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.01.21-12.41.09:321][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.01.21-12.41.09:321][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00% -[2024.01.21-12.41.09:321][ 0]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.21-12.41.09:321][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.21-12.41.09:321][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.21-12.41.09:321][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.21-12.41.09:321][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.21-12.41.09:409][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-12.41.09:409][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-12.41.09:409][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-12.41.09:409][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-12.41.09:409][ 0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-12.41.09:421][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.41.09:429][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.41.09:437][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.41.09:445][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.41.09:484][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.41.09:484][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2024.01.21-12.41.09:485][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.41.09:485][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2024.01.21-12.41.09:485][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.41.09:485][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2024.01.21-12.41.09:485][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.41.09:485][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2024.01.21-12.41.09:486][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.41.09:486][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2024.01.21-12.41.09:486][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.41.09:486][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2024.01.21-12.41.09:486][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.41.09:486][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2024.01.21-12.41.09:486][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.41.09:487][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2024.01.21-12.41.09:487][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.41.09:487][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2024.01.21-12.41.09:487][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-12.41.09:487][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2024.01.21-12.41.09:565][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.6 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin -[2024.01.21-12.41.10:008][ 0]LogSlate: External Image Picker: DecompressImage failed -[2024.01.21-12.41.10:105][ 0]LogSlate: Took 0.000107 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.21-12.41.10:108][ 0]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.21-12.41.10:108][ 0]LogSlate: Took 0.000067 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.21-12.41.10:124][ 0]LogViewport: Scene viewport resized to 1342x892, mode Windowed. -[2024.01.21-12.41.10:277][ 0]LogStall: Startup... -[2024.01.21-12.41.10:279][ 0]LogStall: Startup complete. -[2024.01.21-12.41.10:286][ 0]LogLoad: (Engine Initialization) Total time: 7.83 seconds -[2024.01.21-12.41.10:286][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.01.21-12.41.10:302][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.41.10:351][ 0]LogAssetRegistry: AssetRegistryGather time 0.0816s: AssetDataDiscovery 0.0179s, AssetDataGather 0.0231s, StoreResults 0.0407s. -[2024.01.21-12.41.10:375][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) -[2024.01.21-12.41.10:834][ 0]LogSlate: External Image Picker: DecompressImage failed -[2024.01.21-12.41.10:952][ 0]LogContentStreaming: Texture pool size now 800 MB -[2024.01.21-12.41.10:990][ 1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid") -[2024.01.21-12.41.11:012][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> - -[2024.01.21-12.41.11:018][ 1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.026794 secs -[2024.01.21-12.41.11:266][ 4]LogSlate: Took 0.000168 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.21-12.41.24:095][405]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.41.29:772][884]Cmd: DELETE -[2024.01.21-12.41.29:772][884]Cmd: ACTOR DELETE -[2024.01.21-12.41.29:781][884]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.01.21-12.41.29:785][884]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.01.21-12.41.29:787][884]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.01.21-12.41.29:788][884]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' -[2024.01.21-12.41.37:957][573]Cmd: DELETE -[2024.01.21-12.41.37:957][573]Cmd: ACTOR DELETE -[2024.01.21-12.41.37:966][573]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-12.41.37:967][573]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-12.41.37:967][573]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-12.41.37:967][573]LogEditorActor: Actor Light_Tunnels181 is referenced by GroupActor3. -[2024.01.21-12.41.41:455][573]LogSlate: Window 'Message' being destroyed -[2024.01.21-12.41.41:459][573]Message dialog closed, result: No, title: Message, text: Actor Light_Tunnels181 is referenced by other Actors/Objects. -Do you really want to delete it? This will break references. - -Reference List: - -GroupActor3 -[2024.01.21-12.41.41:459][573]LogEditorActor: Actor Light_Tunnels174 is referenced by GroupActor3. -[2024.01.21-12.41.42:250][573]LogSlate: Window 'Message' being destroyed -[2024.01.21-12.41.42:254][573]Message dialog closed, result: No, title: Message, text: Actor Light_Tunnels174 is referenced by other Actors/Objects. -Do you really want to delete it? This will break references. - -Reference List: - -GroupActor3 -[2024.01.21-12.41.42:254][573]LogEditorActor: Actor Light_Tunnels167 is referenced by GroupActor3. -[2024.01.21-12.41.42:959][573]LogSlate: Window 'Message' being destroyed -[2024.01.21-12.41.42:962][573]Message dialog closed, result: Yes, title: Message, text: Actor Light_Tunnels167 is referenced by other Actors/Objects. -Do you really want to delete it? This will break references. - -Reference List: - -GroupActor3 -[2024.01.21-12.41.42:963][573]LogEditorActor: Deleted Actor: Light_Tunnels_C -[2024.01.21-12.41.42:964][573]LogEditorActor: Actor Light_Tunnels160 is referenced by GroupActor3. -[2024.01.21-12.41.44:034][573]LogSlate: Window 'Message' being destroyed -[2024.01.21-12.41.44:038][573]Message dialog closed, result: NoAll, title: Message, text: Actor Light_Tunnels160 is referenced by other Actors/Objects. -Do you really want to delete it? This will break references. - -Reference List: - -GroupActor3 -[2024.01.21-12.41.44:041][573]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms -[2024.01.21-12.41.44:052][573]LogEditorActor: Deleted 4 Actors (0.025 secs) -[2024.01.21-12.41.46:124][749]LogEditorViewport: Clicking Background -[2024.01.21-12.41.51:004][ 56]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2024.01.21-12.41.51:004][ 56]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2024.01.21-12.41.51:600][ 94]Cmd: TRANSACTION UNDO -[2024.01.21-12.41.51:600][ 94]LogEditorTransaction: Undo Clicking Background -[2024.01.21-12.41.52:210][115]Cmd: TRANSACTION UNDO -[2024.01.21-12.41.52:210][115]LogEditorTransaction: Undo Delete Elements -[2024.01.21-12.41.52:786][159]LogEditorViewport: Clicking Background -[2024.01.21-12.41.57:709][555]LogViewport: Scene viewport resized to 423x281, mode Windowed. -[2024.01.21-12.42.01:464][664]LogEditorViewport: Clicking Background -[2024.01.21-12.42.05:896][ 48]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-12.42.05:926][ 48]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-12.42.05:951][ 48]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.01.21-12.42.05:960][ 48]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.004146 seconds -[2024.01.21-12.42.06:037][ 48]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-12.42.06:037][ 48]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap152FBF5C4C5171E6F67E68A404D877DC.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-12.42.06:045][ 48]LogFileHelpers: All files are already saved. -[2024.01.21-12.42.06:045][ 48]LogFileHelpers: Saving map 'BackroomsMap' took 0.119 -[2024.01.21-12.42.06:051][ 48]LogFileHelpers: InternalPromptForCheckoutAndSave took 154 ms -[2024.01.21-12.42.06:054][ 48]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-12.42.06:054][ 48]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-12.42.13:509][650]Cmd: TRANSACTION UNDO -[2024.01.21-12.42.13:509][650]LogEditorTransaction: Undo Clicking Background -[2024.01.21-12.42.13:619][651]LogViewport: Scene viewport resized to 423x281, mode Windowed. -[2024.01.21-12.42.14:077][658]Cmd: TRANSACTION UNDO -[2024.01.21-12.42.14:077][658]LogEditorTransaction: Undo Clicking on Actors -[2024.01.21-12.42.14:564][676]Cmd: TRANSACTION UNDO -[2024.01.21-12.42.14:564][676]LogEditorTransaction: Undo Clicking on Elements -[2024.01.21-12.42.15:003][696]Cmd: TRANSACTION UNDO -[2024.01.21-12.42.15:003][696]LogEditorTransaction: Undo Clicking Background -[2024.01.21-12.42.15:547][720]Cmd: TRANSACTION UNDO -[2024.01.21-12.42.15:547][720]LogEditorTransaction: Undo Clicking on Actors -[2024.01.21-12.42.15:977][739]Cmd: TRANSACTION UNDO -[2024.01.21-12.42.15:977][739]LogEditorTransaction: Undo Clicking on Elements -[2024.01.21-12.42.16:395][758]Cmd: TRANSACTION UNDO -[2024.01.21-12.42.16:395][758]LogEditorTransaction: Undo Delete Elements -[2024.01.21-12.42.18:314][834]LogEditorViewport: Clicking Background -[2024.01.21-12.42.30:466][477]Cmd: SELECT NONE -[2024.01.21-12.43.25:092][686]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:21.102 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11589 files in 13634 folders with total size 629 MiB. -[2024.01.21-12.43.48:938][791]LogSlate: Took 0.000165 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.21-12.43.53:059][963]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.43.54:151][ 6]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Lamp/Lamp.Lamp -[2024.01.21-12.43.54:152][ 6]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.43.54:152][ 6]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-12.43.54:179][ 6]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] -[2024.01.21-12.43.54:761][ 6]LogSlate: Took 0.000114 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.21-12.43.55:992][146]LogViewport: Scene viewport resized to 786x685, mode Windowed. -[2024.01.21-12.44.16:027][448]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-12.44.16:054][448]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-12.44.16:088][448]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms -[2024.01.21-12.44.16:160][448]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-12.44.16:160][448]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE8BCDDDE47049604DABD2787AAF7C2CC.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-12.44.16:168][448]LogFileHelpers: All files are already saved. -[2024.01.21-12.44.16:168][448]LogFileHelpers: Saving map 'BackroomsMap' took 0.115 -[2024.01.21-12.44.16:172][448]LogFileHelpers: InternalPromptForCheckoutAndSave took 145 ms (total: 300 ms) -[2024.01.21-12.44.16:175][448]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-12.44.16:175][448]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-12.44.20:983][909]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-12.44.21:026][909]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true -[2024.01.21-12.44.21:029][909]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp -[2024.01.21-12.44.21:029][909]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp21C954E64024356CA89CFBB0D3E24BF9.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset' -[2024.01.21-12.44.21:039][909]LogFileHelpers: InternalPromptForCheckoutAndSave took 56 ms (total: 356 ms) -[2024.01.21-12.44.21:040][909]AssetCheck: New page: Asset Save: Lamp -[2024.01.21-12.44.21:040][909]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp -[2024.01.21-12.44.21:710][989]BlueprintLog: New page: Compile Lamp -[2024.01.21-12.44.21:810][989]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms -[2024.01.21-12.44.39:529][903]BlueprintLog: New page: Compile Lamp -[2024.01.21-12.44.39:638][903]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms -[2024.01.21-12.44.39:750][903]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-12.44.39:813][903]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true -[2024.01.21-12.44.39:817][903]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp -[2024.01.21-12.44.39:817][903]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp16A966BD4C7E3AA52288CD86C71D4B0A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset' -[2024.01.21-12.44.39:829][903]LogFileHelpers: InternalPromptForCheckoutAndSave took 78 ms (total: 435 ms) -[2024.01.21-12.44.39:829][903]AssetCheck: New page: Asset Save: Lamp -[2024.01.21-12.44.39:829][903]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp -[2024.01.21-12.45.12:451][763]BlueprintLog: New page: Compile Lamp -[2024.01.21-12.45.12:555][763]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms -[2024.01.21-12.45.32:881][404]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2024.01.21-12.46.55:405][272]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-12.46.55:442][272]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-12.46.55:478][272]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms -[2024.01.21-12.46.55:559][272]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-12.46.55:559][272]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap09A2B957400CA88BBC19159DE896B19E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-12.46.55:567][272]LogFileHelpers: All files are already saved. -[2024.01.21-12.46.55:567][272]LogFileHelpers: Saving map 'BackroomsMap' took 0.126 -[2024.01.21-12.46.55:574][272]LogFileHelpers: InternalPromptForCheckoutAndSave took 169 ms (total: 604 ms) -[2024.01.21-12.46.55:577][272]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-12.46.55:577][272]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-12.47.32:357][343]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.32:357][343]LogEditorTransaction: Undo Clicking on Elements -[2024.01.21-12.47.32:717][350]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.32:717][350]LogEditorTransaction: Undo Move Elements -[2024.01.21-12.47.32:884][355]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.32:884][355]LogEditorTransaction: Undo Clicking on Elements -[2024.01.21-12.47.33:039][360]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.33:039][360]LogEditorTransaction: Undo Clicking on Elements -[2024.01.21-12.47.33:189][366]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.33:189][366]LogEditorTransaction: Undo Move Elements -[2024.01.21-12.47.33:357][375]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.33:357][375]LogEditorTransaction: Undo Move Elements -[2024.01.21-12.47.33:495][383]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.33:495][383]LogEditorTransaction: Undo Move Elements -[2024.01.21-12.47.33:635][390]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.33:635][390]LogEditorTransaction: Undo Move Elements -[2024.01.21-12.47.33:787][399]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.33:787][399]LogEditorTransaction: Undo Move Elements -[2024.01.21-12.47.33:932][408]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.33:933][408]LogEditorTransaction: Undo Move Elements -[2024.01.21-12.47.34:063][416]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.34:063][416]LogEditorTransaction: Undo Move Elements -[2024.01.21-12.47.34:216][425]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.34:216][425]LogEditorTransaction: Undo Move Elements -[2024.01.21-12.47.34:346][433]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.34:346][433]LogEditorTransaction: Undo Move Elements -[2024.01.21-12.47.34:507][443]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.34:507][443]LogEditorTransaction: Undo Clicking on Elements -[2024.01.21-12.47.35:403][477]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.35:403][477]LogEditorTransaction: Undo Move Elements -[2024.01.21-12.47.35:573][486]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.35:573][486]LogEditorTransaction: Undo Clicking on Elements -[2024.01.21-12.47.35:737][493]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.35:737][493]LogEditorTransaction: Undo Rotate Elements -[2024.01.21-12.47.35:903][502]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.35:903][502]LogEditorTransaction: Undo Clicking on Elements -[2024.01.21-12.47.36:057][504]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.36:058][504]LogEditorTransaction: Undo Clicking on Elements -[2024.01.21-12.47.36:219][506]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.36:219][506]LogEditorTransaction: Undo Move Elements -[2024.01.21-12.47.36:392][511]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.36:392][511]LogEditorTransaction: Undo Clicking on Elements -[2024.01.21-12.47.36:566][516]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.36:566][516]LogEditorTransaction: Undo Clicking on Elements -[2024.01.21-12.47.36:705][521]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.36:705][521]LogEditorTransaction: Undo Move Elements -[2024.01.21-12.47.36:857][530]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.36:857][530]LogEditorTransaction: Undo Rotate Elements -[2024.01.21-12.47.37:028][539]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.37:028][539]LogEditorTransaction: Undo Rotate Elements -[2024.01.21-12.47.37:143][546]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.37:143][546]LogEditorTransaction: Undo Rotate Elements -[2024.01.21-12.47.37:287][555]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.37:287][555]LogEditorTransaction: Undo Rotate Elements -[2024.01.21-12.47.37:431][564]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.37:431][564]LogEditorTransaction: Undo Rotate Elements -[2024.01.21-12.47.37:589][574]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.37:589][574]LogEditorTransaction: Undo Rotate Elements -[2024.01.21-12.47.37:749][584]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.37:749][584]LogEditorTransaction: Undo Rotate Elements -[2024.01.21-12.47.37:909][594]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.37:909][594]LogEditorTransaction: Undo Move Elements -[2024.01.21-12.47.38:056][603]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.38:056][603]LogEditorTransaction: Undo Move Elements -[2024.01.21-12.47.38:215][613]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.38:215][613]LogEditorTransaction: Undo Rotate Elements -[2024.01.21-12.47.38:376][623]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.38:376][623]LogEditorTransaction: Undo Rotate Elements -[2024.01.21-12.47.38:533][633]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.38:533][633]LogEditorTransaction: Undo Rotate Elements -[2024.01.21-12.47.38:707][644]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.38:707][644]LogEditorTransaction: Undo Rotate Elements -[2024.01.21-12.47.39:716][711]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.39:717][711]LogEditorTransaction: Undo Rotate Elements -[2024.01.21-12.47.42:483][890]Cmd: TRANSACTION UNDO -[2024.01.21-12.47.42:484][890]LogEditorTransaction: Undo Rotate Elements -[2024.01.21-12.48.01:275][273]Cmd: DELETE -[2024.01.21-12.48.01:275][273]Cmd: ACTOR DELETE -[2024.01.21-12.48.01:284][273]LogEditorActor: Deleted Actor: RectLight -[2024.01.21-12.48.01:300][273]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms -[2024.01.21-12.48.01:302][273]LogEditorActor: Deleted 1 Actors (0.026 secs) -[2024.01.21-12.48.10:757][123]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-12.48.10:782][123]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-12.48.10:815][123]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.01.21-12.48.10:893][123]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-12.48.10:894][123]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap9577FC08407A6CE139FCC396C7FD1FBF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-12.48.10:901][123]LogFileHelpers: All files are already saved. -[2024.01.21-12.48.10:901][123]LogFileHelpers: Saving map 'BackroomsMap' took 0.119 -[2024.01.21-12.48.10:912][123]LogFileHelpers: InternalPromptForCheckoutAndSave took 154 ms (total: 759 ms) -[2024.01.21-12.48.10:915][123]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-12.48.10:915][123]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-12.48.13:773][388]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.01.21-12.48.13:776][388]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-12.48.13:820][388]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true -[2024.01.21-12.48.13:824][388]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp -[2024.01.21-12.48.13:824][388]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/LampCF99F0134C35FFBB6F0B25936F7ED434.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset' -[2024.01.21-12.48.13:838][388]LogFileHelpers: InternalPromptForCheckoutAndSave took 62 ms (total: 821 ms) -[2024.01.21-12.48.13:841][388]AssetCheck: New page: Asset Save: Lamp -[2024.01.21-12.48.13:841][388]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp -[2024.01.21-12.50.26:290][226]LogShaderCompilers: Display: ================================================ -[2024.01.21-12.50.26:290][226]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.21-12.50.26:290][226]LogShaderCompilers: Display: Total job queries 28, among them cache hits 18 (64.29%) -[2024.01.21-12.50.26:290][226]LogShaderCompilers: Display: Tracking 10 distinct input hashes that result in 9 distinct outputs (90.00%) -[2024.01.21-12.50.26:290][226]LogShaderCompilers: Display: RAM used: 20,32 KiB of 1,60 GiB budget. Usage: 0.00% -[2024.01.21-12.50.26:290][226]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.21-12.50.26:290][226]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.21-12.50.26:290][226]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.21-12.50.26:290][226]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.21-12.50.26:290][226]LogShaderCompilers: Display: ================================================ -[2024.01.21-12.50.26:441][232]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.50.26:471][233]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.50.27:571][285]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.21-12.50.27:571][285]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.50.27:571][285]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-12.50.27:738][285]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Color 'Graph.Node.Comment.TextColor'.' -[2024.01.21-12.50.29:189][356]LogSlate: Window 'Blueprint_door' being destroyed -[2024.01.21-12.50.29:193][356]LogSlate: Window 'Blueprint_door' being destroyed -[2024.01.21-12.50.29:199][356]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.01.21-12.50.29:199][356]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.50.33:786][574]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Door/Blueprint_door_start.Blueprint_door_start -[2024.01.21-12.50.33:786][574]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.50.33:786][574]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-12.50.35:485][648]LogSlate: Window 'Blueprint_door_start' being destroyed -[2024.01.21-12.50.35:489][648]LogSlate: Window 'Blueprint_door_start' being destroyed -[2024.01.21-12.50.35:495][648]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.01.21-12.50.35:495][648]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.50.36:817][716]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.21-12.50.36:818][716]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.50.36:818][716]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-12.50.38:229][774]LogViewport: Scene viewport resized to 784x587, mode Windowed. -[2024.01.21-12.50.44:974][ 54]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-12.50.45:035][ 54]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Door/Blueprint_door" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset" SILENT=true -[2024.01.21-12.50.45:043][ 54]LogSavePackage: Moving output files for package: /Game/GameMap/Door/Blueprint_door -[2024.01.21-12.50.45:043][ 54]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Blueprint_door1893DFB6449CB3FB72080AB99B5E3B6B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset' -[2024.01.21-12.50.45:062][ 54]LogFileHelpers: InternalPromptForCheckoutAndSave took 88 ms (total: 910 ms) -[2024.01.21-12.50.45:064][ 54]AssetCheck: New page: Asset Save: Blueprint_door -[2024.01.21-12.50.45:064][ 54]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Door/Blueprint_door.Blueprint_door -[2024.01.21-12.50.45:365][ 70]BlueprintLog: New page: Compile Blueprint_door -[2024.01.21-12.50.45:407][ 70]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms -[2024.01.21-12.50.46:019][ 96]LogSlate: Window 'Blueprint_door' being destroyed -[2024.01.21-12.50.46:029][ 96]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.01.21-12.50.46:029][ 96]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.51.13:032][520]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-12.51.13:057][520]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-12.51.13:091][520]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms -[2024.01.21-12.51.13:173][520]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-12.51.13:173][520]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap7A33ABF6446233087BA448B5A3321518.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-12.51.13:181][520]LogFileHelpers: All files are already saved. -[2024.01.21-12.51.13:181][520]LogFileHelpers: Saving map 'BackroomsMap' took 0.124 -[2024.01.21-12.51.13:185][520]LogFileHelpers: InternalPromptForCheckoutAndSave took 152 ms (total: 1.06 sec) -[2024.01.21-12.51.13:187][520]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-12.51.13:187][520]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-12.51.20:749][339]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-12.51.20:790][339]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true -[2024.01.21-12.51.20:794][339]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp -[2024.01.21-12.51.20:794][339]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp3B5690FE43ABA419F75AFE924C28D246.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset' -[2024.01.21-12.51.20:805][339]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 1.11 sec) -[2024.01.21-12.51.20:806][339]AssetCheck: New page: Asset Save: Lamp -[2024.01.21-12.51.20:806][339]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp -[2024.01.21-12.51.21:373][407]BlueprintLog: New page: Compile Lamp -[2024.01.21-12.51.21:474][407]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms -[2024.01.21-12.51.43:872][642]LogDebuggerCommands: Repeating last play command: VR Preview -[2024.01.21-12.51.43:880][642]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-12.51.43:880][642]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 14:51:43) -[2024.01.21-12.51.43:883][642]LogOnline: OSS: Created online subsystem instance for: NULL -[2024.01.21-12.51.43:883][642]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2024.01.21-12.51.43:884][642]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-12.51.43:908][642]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024905s) -[2024.01.21-12.51.43:908][642]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.024940s) -[2024.01.21-12.51.43:923][642]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms -[2024.01.21-12.51.43:926][642]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-12.51.43:926][642]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-12.51.43:926][642]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-12.51.43:927][642]LogPlayLevel: PIE: World Init took: (0.000971s) -[2024.01.21-12.51.43:927][642]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.01.21-12.51.43:927][642]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-12.51.43:927][642]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-12.51.43:927][642]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-12.51.43:927][642]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-12.51.43:927][642]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-12.51.43:927][642]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-12.51.43:927][642]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-12.51.43:927][642]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-12.51.43:927][642]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-12.51.43:927][642]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-12.51.43:927][642]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-12.51.43:929][642]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-12.51.43:956][642]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-12.51.43:956][642]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-12.51.43:956][642]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-12.51.43:956][642]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-12.51.43:956][642]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2024.01.21-12.51.43:956][642]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2024.01.21-12.51.43:958][642]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2024.01.21-12.51.43:958][642]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2024.01.21-12.51.43:958][642]LogInit: FAudioDevice initialized with ID 2. -[2024.01.21-12.51.43:958][642]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. -[2024.01.21-12.51.43:958][642]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.21-12.51.43:967][642]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.51.46:913][642]LogLoad: Game class is 'VRGameMode_C' -[2024.01.21-12.51.46:923][642]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-13.51.46 -[2024.01.21-12.51.46:924][642]LogWorld: Bringing up level for play took: 0.011103 -[2024.01.21-12.51.46:926][642]LogOnline: OSS: Created online subsystem instance for: :Context_10 -[2024.01.21-12.51.46:937][642]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 -[2024.01.21-12.51.46:938][642]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 -[2024.01.21-12.51.46:940][642]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Engine/VREditor/Devices/Generic/GenericHMD.GenericHMD being ready before playing -[2024.01.21-12.51.46:941][642]vr.PixelDensity = "1" -[2024.01.21-12.51.46:943][642]PIE: Server logged in -[2024.01.21-12.51.46:944][642]PIE: Play in editor total start time 3,064 seconds. -[2024.01.21-12.51.46:948][642]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. -[2024.01.21-12.51.47:091][642]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. -[2024.01.21-12.51.47:096][642]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc -[2024.01.21-12.51.47:099][642]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952 -[2024.01.21-12.51.47:138][642]LogSlate: Took 0.000126 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.21-12.51.47:374][645]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer -[2024.01.21-12.51.52:449][745]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-12.51.52:449][745]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-12.51.52:483][745]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed -[2024.01.21-12.51.52:485][745]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-12.51.52:486][745]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.51.52:494][745]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-12.51.52:499][745]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-12.51.52:512][745]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-12.51.52:514][745]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.21-12.51.52:514][745]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.21-12.51.52:515][745]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.21-12.51.52:526][745]LogSlate: Slate User Unregistered. User Index 8 -[2024.01.21-12.51.52:526][745]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 -[2024.01.21-12.51.52:528][745]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms -[2024.01.21-12.51.52:586][746]LogPlayLevel: Display: Destroying online subsystem :Context_10 -[2024.01.21-12.51.57:199][919]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-12.51.57:244][919]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-12.51.57:283][919]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2024.01.21-12.51.57:364][919]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-12.51.57:364][919]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap5492DAC045C4BEE860DA47B5F2F9BA51.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-12.51.57:372][919]LogFileHelpers: All files are already saved. -[2024.01.21-12.51.57:372][919]LogFileHelpers: Saving map 'BackroomsMap' took 0.128 -[2024.01.21-12.51.57:387][919]LogFileHelpers: InternalPromptForCheckoutAndSave took 187 ms (total: 1.30 sec) -[2024.01.21-12.51.57:389][919]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-12.51.57:389][919]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-12.51.58:748][968]LogD3D11RHI: Error: Direct3DDevice->CreateTexture2D(TextureDesc,SubResourceData,OutTexture2D) failed with error E_OUTOFMEMORY - at D:\build\++UE5\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Texture.cpp:181 - Size=16384x4096x1 PF=12 D3DFormat=(0x00000035), NumMips=1, Flags=D3D11_BIND_DEPTH_STENCIL D3D11_BIND_SHADER_RESOURCE , Usage:0x0, CPUFlags:0x0, MiscFlags:0x0, SampleCount:0x1, SampleQuality:0x0, SubresPtr:0x0000000000000000, SubresPitch:0, SubresSlicePitch:0, Name:'WholeSceneShadowmap', DebugInfo: -[2024.01.21-12.51.58:748][968]LogD3D11RHI: Error: Budget: 15569.21 MB -[2024.01.21-12.51.58:748][968]LogD3D11RHI: Error: Used: 4332.50 MB -[2024.01.21-12.52.00:641][970]LogConsoleResponse: 260 = 133895 KB (2D 3512x1952 PF_DepthStencil 4xMSAA) Composite.PrimitivesDepth unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 90 = 107116 KB (2D 3512x1952 PF_B8G8R8A8 RT 4xMSAA) Editor.PrimitivesColor unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 3 = 107116 KB (2D 7024x3904 PF_R32_FLOAT RT) Composite.PrimitivesDepthHistory -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 101 = 107116 KB (2D 7024x3904 PF_R32_FLOAT RT) Composite.PrimitivesDepthHistory unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 28 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneDirectLighting -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 31 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneFinalLighting -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 29 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT UAV) Lumen.SceneIndirectLighting -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 27 = 65536 KB (2D 4096x4096 PF_FloatR11G11B10 RT) Lumen.SceneEmissive -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 24 = 65536 KB (2D 4096x4096 PF_R8G8B8A8 RT) Lumen.SceneAlbedo -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 41 = 57344 KB (3D 1024x1024x56 PF_R8 UAV) GlobalDistanceField.PageAtlas -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 364 = 53558 KB (2D 3512x1952 PF_A16B16G16R16 RT UAV) SceneVelocity unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 249 = 53558 KB (2D 3512x1952 PF_FloatRGBA RT UAV) Lumen.Reflections.SpecularIndirect -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 314 = 53558 KB (2D 3512x1952 PF_FloatRGBA RT UAV) Lumen.Reflections.SpecularIndirect unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 343 = 53558 KB (2D 3512x1952 PF_FloatRGBA RT) Translucency.AfterDOF.Color unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 254 = 53558 KB (2D 3512x1952 PF_FloatRGBA UAV) Lumen.ScreenProbeGather.DiffuseIndirect -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 256 = 53558 KB (2D 3512x1952 PF_FloatRGBA UAV) Lumen.ScreenProbeGather.DiffuseIndirect unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 72 = 53558 KB (2D 3512x1952 PF_FloatRGBA UAV) Lumen.ScreenProbeGather.DiffuseIndirect unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 105 = 33474 KB (2D 3512x1952 PF_DepthStencil) Editor.SelectionOutline unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 246 = 33474 KB (2D 3512x1952 PF_DepthStencil) SceneDepthZ -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 363 = 33474 KB (2D 3512x1952 PF_DepthStencil) SceneDepthZ -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 23 = 32768 KB (2D 4096x4096 PF_G16 RT) Lumen.SceneDepth -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 26 = 32768 KB (2D 4096x4096 PF_R8G8 RT) Lumen.SceneNormal -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 151 = 26779 KB (2D 3512x1952 PF_A2B10G10R10 RT) SelectionOutlineColor unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 288 = 26779 KB (2D 3512x1952 PF_A2B10G10R10 RT) Tonemap unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 310 = 26779 KB (2D 3512x1952 PF_A2B10G10R10 UAV) Lumen.ScreenProbeGather.ScreenBentNormal unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 272 = 26779 KB (2D 3512x1952 PF_A2B10G10R10 UAV) TSR.History.Guide -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 280 = 26779 KB (2D 3512x1952 PF_A2B10G10R10 UAV) TSR.ReprojectedHistoryGuide unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 290 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT sRGB) GBufferC unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 289 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT) GBufferB unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 291 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT) GBufferD unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 292 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT) GBufferE unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 362 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT) HitProxy -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 333 = 26779 KB (2D 3512x1952 PF_B8G8R8A8 RT) ShadowMaskTexture unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 13 = 26779 KB (2D 3512x1952 PF_FloatR11G11B10 UAV) TSR.Output -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 357 = 26779 KB (2D 3512x1952 PF_FloatR11G11B10 UAV) TSR.Output unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 245 = 26779 KB (2D 3512x1952 PF_FloatRGB RT UAV) SceneColor -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 258 = 26779 KB (2D 3512x1952 PF_FloatRGB RT UAV) SceneColor unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 326 = 26779 KB (2D 3512x1952 PF_FloatRGB UAV) Lumen.Reflections.ResolvedSpecularIndirect unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 253 = 26779 KB (2D 3512x1952 PF_FloatRGB UAV) Lumen.ScreenProbeGather.RoughSpecularIndirect -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 255 = 26779 KB (2D 3512x1952 PF_FloatRGB UAV) Lumen.ScreenProbeGather.RoughSpecularIndirect unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 53 = 26779 KB (2D 3512x1952 PF_FloatRGB UAV) Lumen.ScreenProbeGather.RoughSpecularIndirect unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 347 = 26779 KB (2D 3512x1952 PF_G16R16 UAV) TSR.Velocity.Dilated unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 350 = 26779 KB (2D 3512x1952 PF_G16R16 UAV) TSR.Velocity.HoleFilled unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 311 = 26779 KB (2D 3512x1952 PF_R32_FLOAT UAV) Lumen.DepthHistory -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 286 = 26779 KB (2D 3512x1952 PF_R32_UINT UAV) TSR.History.SubpixelDepth -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 345 = 26779 KB (2D 3512x1952 PF_R32_UINT UAV) TSR.PrevClosestDepthTexture unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 346 = 26779 KB (2D 3512x1952 PF_R32_UINT UAV) TSR.PrevScatteredSubpixelDepth unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 344 = 26779 KB (2D 3512x1952 PF_R32_UINT UAV) TSR.PrevUseCountTexture unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 271 = 26779 KB (2D 3512x1952 PF_R8G8B8A8 UAV) TSR.History.Moire -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 279 = 26779 KB (2D 3512x1952 PF_R8G8B8A8 UAV) TSR.ReprojectedHistoryMoire unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 12 = 21504 KB (2D 2048x2048 PF_FloatRGB UAV) Lumen.RadianceCache.FinalRadianceAtlas -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 8 = 20736 KB (2D 2304x2304 PF_FloatRGB UAV) Lumen.RadianceCache.FinalRadianceAtlas -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 104 = 16384 KB (2D 2048x2048 PF_FloatRGB UAV) Lumen.RadianceCache.FilteredRadianceProbeAtlasTexture unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 7 = 16384 KB (2D 2048x2048 PF_FloatRGB UAV) Lumen.RadianceCache.RadianceProbeAtlasTextureSource -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 25 = 16384 KB (2D 4096x4096 PF_G8 RT) Lumen.SceneOpacity -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 30 = 16384 KB (2D 4096x4096 PF_R8 RT UAV) Lumen.SceneNumFramesAccumulatedAtlas -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 52 = 16384 KB (3D 1024x1024x16 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 55 = 16384 KB (3D 1024x1024x16 PF_R8 UAV) GlobalDistanceField.PageAtlas -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 300 = 13420 KB (2D 3520x1952 PF_R16_UINT UAV) Lumen.ScreenProbeGather.ScreenTileAdaptiveProbeIndices unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 322 = 13390 KB (2D 1756x976 PF_FloatRGBA UAV) Lumen.Reflections.ReflectionRayBuffer unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 250 = 13390 KB (2D 3512x1952 PF_R16F RT UAV) Lumen.Reflections.AccumulatedResolveVariance -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 313 = 13390 KB (2D 3512x1952 PF_R16F RT UAV) Lumen.Reflections.AccumulatedResolveVariance unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 327 = 13390 KB (2D 3512x1952 PF_R16F UAV) Lumen.Reflections.ResolvedSpecularIndirectDepth unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 328 = 13390 KB (2D 3512x1952 PF_R16F UAV) Lumen.Reflections.ResolveVariance unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 348 = 13390 KB (2D 3512x1952 PF_R16F UAV) TSR.ClosestDepthTexture unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 353 = 13390 KB (2D 3512x1952 PF_R8G8 UAV) TSR.HistoryRejection unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 351 = 13390 KB (2D 3512x1952 PF_R8G8 UAV) TSR.velocity.HoleFillMask unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 270 = 9216 KB (2D 1536x1536 PF_FloatRGB UAV) Lumen.Radiosity.FilteredTraceRadianceAtlas unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 22 = 9216 KB (2D 1536x1536 PF_FloatRGB UAV) Lumen.Radiosity.TraceRadianceAtlas -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 6 = 8192 KB (2D 2048x2048 PF_R16F UAV) Lumen.RadianceCache.DepthProbeAtlasTexture -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 14 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 187 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 49 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 103 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 115 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 54 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 48 = 8192 KB (3D 1024x1024x8 PF_G8 UAV) DistanceFields.DistanceFieldBrickTexture -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 40 = 7168 KB (3D 512x512x28 PF_R8 UAV) GlobalDistanceField.CoverageAtlas -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 242 = 6695 KB (2D 1756x976 PF_FloatR11G11B10 RT) BloomSetup unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 152 = 6695 KB (2D 1756x976 PF_FloatR11G11B10 RT) BloomY unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 358 = 6695 KB (2D 1756x976 PF_FloatR11G11B10 UAV) TSR.HalfResOutput unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 324 = 6695 KB (2D 1756x976 PF_FloatRGB UAV) Lumen.Reflections.TraceRadiance unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 321 = 6695 KB (2D 1756x976 PF_R32_FLOAT UAV) Lumen.Reflections.ReflectionDownsampledDepth unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 257 = 6695 KB (2D 3512x1952 PF_G8 UAV) Lumen.Reflections.NumHistoryFramesAccumulated -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 312 = 6695 KB (2D 3512x1952 PF_G8 UAV) Lumen.Reflections.NumHistoryFramesAccumulated unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 149 = 6695 KB (2D 3512x1952 PF_R8 RT) Final Luminance -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 262 = 6695 KB (2D 3512x1952 PF_R8 UAV) Lumen.ScreenProbeGather.FastUpdateMode -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 252 = 6695 KB (2D 3512x1952 PF_R8 UAV) Lumen.ScreenProbeGather.FastUpdateMode unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 261 = 6695 KB (2D 3512x1952 PF_R8 UAV) Lumen.ScreenProbeGather.NumHistoryFramesAccumulated -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 251 = 6695 KB (2D 3512x1952 PF_R8 UAV) Lumen.ScreenProbeGather.NumHistoryFramesAccumulated unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 16 = 6695 KB (2D 3512x1952 PF_R8 UAV) TSR.AntiAliasing.Noise unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 352 = 6695 KB (2D 3512x1952 PF_R8 UAV) TSR.History.Metadata -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 354 = 6695 KB (2D 3512x1952 PF_R8 UAV) TSR.History.Metadata unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 338 = 6695 KB (2D 3512x1952 PF_R8 UAV) TSR.ParallaxRejectionMask unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 295 = 6695 KB (2D 3512x1952 PF_R8_UINT RT) LightingChannels unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 356 = 6695 KB (2D 3512x1952 PF_R8_UINT UAV) TSR.AntiAliasing.Filtered unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 355 = 6695 KB (2D 3512x1952 PF_R8_UINT UAV) TSR.AntiAliasing.Raw unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 349 = 6695 KB (2D[1] 3512x1952 PF_R8_UINT UAV) TSR.ParallaxFactor unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 106 = 4096 KB (2D 1024x1024 PF_FloatRGB UAV) Lumen.RadianceCache.FilteredRadianceProbeAtlasTexture unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 11 = 4096 KB (2D 1024x1024 PF_FloatRGB UAV) Lumen.RadianceCache.RadianceProbeAtlasTextureSource -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 309 = 3911 KB (2D 1100x910 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadianceWithBorder unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 323 = 3348 KB (2D 1756x976 PF_R16_UINT UAV) Lumen.Reflections.RayTraceDistance unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 325 = 3348 KB (2D 1756x976 PF_R16F UAV) Lumen.Reflections.TraceHit unused(1) -[2024.01.21-12.52.00:642][970]LogConsoleResponse: 154 = 3348 KB (2D 878x976 PF_FloatR11G11B10 RT) BloomX unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 65 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 259 = 3072 KB (Cube 512 PF_ShadowDepth) CubeShadowDepthZ unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 308 = 2503 KB (2D 880x728 PF_FloatR11G11B10 UAV) Lumen.ScreenProbeGather.ScreenProbeIrradianceWithBorder unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 335 = 2503 KB (2D 880x728 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 337 = 2503 KB (2D 880x728 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 304 = 2503 KB (2D 880x728 PF_FloatRGB UAV) Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 303 = 2503 KB (2D 880x728 PF_R32_UINT UAV) Lumen.ScreenProbeGather.TraceHit unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 10 = 2048 KB (2D 1024x1024 PF_R16F UAV) Lumen.RadianceCache.DepthProbeAtlasTexture -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 35 = 2048 KB (2D 1024x1024 PF_ShadowDepth) PreShadowCacheDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 15 = 2048 KB (2D 512x512 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHBlueAtlas -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 17 = 2048 KB (2D 512x512 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHGreenAtlas -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 21 = 2048 KB (2D 512x512 PF_FloatRGBA UAV) Lumen.Radiosity.ProbeSHRedAtlas -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 202 = 1728 KB (3D 192x48x48 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 268 = 1728 KB (3D 192x48x48 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 360 = 1674 KB (2D 878x488 PF_FloatR11G11B10 RT) BloomY unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 277 = 1366 KB (2D 1024x512 PF_R16F UAV) HZBClosest unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 276 = 1366 KB (2D 1024x512 PF_R16F UAV) HZBFurthest unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 287 = 1280 KB (2D 512x512 PF_DepthStencil) Lumen.CardCaptureDepthStencilAtlas unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 302 = 1252 KB (2D 880x728 PF_R16_UINT UAV) Lumen.ScreenProbeGather.RayInfosForTracing unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 301 = 1252 KB (2D 880x728 PF_R16F UAV) Lumen.ScreenProbeGather.LightingProbabilityDensityFunction unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 285 = 1024 KB (2D 512x512 PF_FloatR11G11B10 RT) Lumen.CardCaptureEmissiveAtlas unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 278 = 1024 KB (2D 512x512 PF_FloatR11G11B10 RT) Lumen.ResampledCardCaptureDirectLighting unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 281 = 1024 KB (2D 512x512 PF_FloatR11G11B10 RT) Lumen.ResampledCardCaptureIndirectLighting unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 283 = 1024 KB (2D 512x512 PF_R8G8B8A8 RT) Lumen.CardCaptureAlbedoAtlas unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 284 = 1024 KB (2D 512x512 PF_R8G8B8A8 RT) Lumen.CardCaptureNormalAtlas unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 38 = 977 KB (3D 63x63x252 PF_R8 UAV) GlobalDistanceField.MipTexture -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 193 = 949 KB (2D 1208x804 PF_R8 RT) Final Luminance -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 331 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) ៀ豽ন unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 329 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) ៀ豽ন unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 336 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) ᣀ豽ন unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 334 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) 䧀豽ন unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 330 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) 囀豽ন unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 332 = 864 KB (3D 48x48x48 PF_FloatRGBA RT UAV) 囀豽ন unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 156 = 837 KB (2D 439x488 PF_FloatR11G11B10 RT) BloomX unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 140 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 141 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 32 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 122 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 5 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 144 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 126 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 51 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 43 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 109 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 111 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 130 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 170 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 42 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 124 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 150 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 176 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 87 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 9 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 93 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 98 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 120 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 47 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 125 = 768 KB (Cube 256 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 39 = 729 KB (3D 36x36x144 PF_R32_UINT UAV) GlobalDistanceField.PageTableCombined -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 36 = 729 KB (3D 36x36x144 PF_R32_UINT UAV) GlobalDistanceField.PageTableMovableLayer -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 37 = 729 KB (3D 36x36x144 PF_R32_UINT UAV) GlobalDistanceField.PageTableStationaryLayer -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 305 = 626 KB (2D 880x728 PF_R8 UAV) Lumen.ScreenProbeGather.ScreenProbeHitDistance unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 306 = 626 KB (2D 880x728 PF_R8 UAV) Lumen.ScreenProbeGather.ScreenProbeTraceMoving unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 361 = 419 KB (2D 439x244 PF_FloatR11G11B10 RT) BloomY unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 282 = 256 KB (2D 512x512 PF_R8 RT) Lumen.ResampledCardCaptureNumFramesAccumulated unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 316 = 226 KB (3D 57x39x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.FilteredVolumeTraceRadiance unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 318 = 226 KB (3D 57x39x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.FilteredVolumeTraceRadiance unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 157 = 210 KB (2D 220x244 PF_FloatR11G11B10 RT) BloomX unused(1) -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 172 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 178 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 167 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 177 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 113 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 173 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 116 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 180 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 194 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 195 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 184 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 185 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 166 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 110 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 188 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 189 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 190 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 191 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 192 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 136 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 181 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 174 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 196 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 197 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 182 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 228 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 135 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 107 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 102 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 134 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 100 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 117 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 206 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 207 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 208 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 209 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 210 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 133 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 118 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 132 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 214 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 215 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 216 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 119 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 137 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 219 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 220 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 221 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 222 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 223 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 224 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 229 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 226 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 227 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 165 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 230 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 231 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 108 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 232 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 169 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 234 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 235 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 236 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 237 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 99 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 160 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:643][970]LogConsoleResponse: 240 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 241 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 97 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 96 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 95 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 94 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 159 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 92 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 91 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 158 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 89 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 88 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 112 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 86 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 85 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 84 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 83 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 82 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 81 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 80 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 79 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 78 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 77 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 76 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 75 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 175 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 114 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 225 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 155 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 74 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 73 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 71 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 70 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 69 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 68 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 67 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 66 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 58 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 121 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 131 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 153 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 46 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 123 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 233 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 129 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 128 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 127 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 45 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 44 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 148 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 147 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 146 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 145 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 143 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 142 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 33 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 139 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 138 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 217 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 218 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 20 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 162 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 163 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 183 = 192 KB (Cube 128 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 59 = 168 KB (3D 35x35x140 PF_R8 UAV) GlobalDistanceField.MipTexture -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 186 = 162 KB (3D 72x24x24 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 267 = 162 KB (3D 72x24x24 PF_R32_UINT UAV) Lumen.RadianceCache.RadianceProbeIndirectionTexture unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 263 = 157 KB (2D 110x91 PF_A32B32G32R32F UAV) Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 265 = 157 KB (2D 110x91 PF_A32B32G32R32F UAV) Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 64 = 128 KB (3D 32x32x32 PF_A2B10G10R10 RT) CombineLUTs -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 19 = 128 KB (3D 32x32x32 PF_A2B10G10R10 RT) CombineLUTs -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 56 = 125 KB (3D 20x20x80 PF_R32_UINT UAV) GlobalDistanceField.PageTableCombined -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 62 = 125 KB (3D 20x20x80 PF_R32_UINT UAV) GlobalDistanceField.PageTableMovableLayer -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 63 = 125 KB (3D 20x20x80 PF_R32_UINT UAV) GlobalDistanceField.PageTableStationaryLayer -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 317 = 113 KB (3D 57x39x26 PF_R16F UAV) Lumen.TranslucencyVolume.VolumeTraceHitDistance unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 275 = 105 KB (2D 220x122 PF_FloatR11G11B10 RT) BloomY unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 315 = 105 KB (2D 439x244 PF_R8_UINT UAV) Lumen.Reflections.ResolveTileUsed unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 168 = 53 KB (2D 110x122 PF_FloatR11G11B10 RT) BloomX unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 320 = 51 KB (3D 19x13x26 PF_FloatRGBA UAV) Lumen.TranslucencyVolume.SHLighting1 unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 161 = 51 KB (3D 19x13x26 PF_FloatRGBA UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0 -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 274 = 51 KB (3D 19x13x26 PF_FloatRGBA UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0 unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 203 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 200 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 50 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 57 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 201 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 198 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 199 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 204 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 213 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 212 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 211 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 205 = 48 KB (Cube 64 PF_ShadowDepth) CubeShadowDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 264 = 40 KB (2D 110x91 PF_R32_UINT UAV) Lumen.ScreenProbeGather.ScreenProbeSceneDepth -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 266 = 40 KB (2D 110x91 PF_R32_UINT UAV) Lumen.ScreenProbeGather.ScreenProbeSceneDepth unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 4 = 33 KB (2D 66x64 PF_A16B16G16R16) SSProfiles -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 248 = 27 KB (2D 110x61 PF_FloatR11G11B10 RT) BloomY unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 299 = 27 KB (2D 110x61 PF_R32_UINT UAV) Lumen.ScreenProbeGather.ScreenTileAdaptiveProbeHeader unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 319 = 26 KB (3D 19x13x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.SHLighting0 unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 164 = 26 KB (3D 19x13x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0 -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 273 = 26 KB (3D 19x13x26 PF_FloatRGB UAV) Lumen.TranslucencyVolume.SHLightingNewHistory0 unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 298 = 20 KB (2D 110x91 PF_R16_UINT UAV) Lumen.ScreenProbeGather.ScreenProbeWorldSpeed unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 297 = 20 KB (2D 110x91 PF_R8G8 UAV) Lumen.ScreenProbeGather.ScreenProbeWorldNormal unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 359 = 20 KB (3D 11x7x32 PF_G32R32F UAV) LocalExposure unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 171 = 14 KB (2D 55x61 PF_FloatR11G11B10 RT) BloomX unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 307 = 10 KB (2D 110x91 PF_R8 UAV) Lumen.ScreenProbeGather.ScreenProbeMoving unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 239 = 7 KB (2D 55x31 PF_FloatR11G11B10 RT) BloomY unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 2 = 6 KB (2D 768x8 PF_R8) AsciiTexture -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 179 = 4 KB (2D 28x31 PF_FloatR11G11B10 RT) BloomX unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 243 = 3 KB (2D 42x28 PF_R16F RT) LocalExposureGaussianY unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 247 = 3 KB (2D 42x28 PF_R16F UAV) GaussianLumSetupTexture unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 244 = 2 KB (2D 21x28 PF_R16F RT) LocalExposureGaussianX unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 60 = 1 KB (2D 1x1 PF_A32B32G32R32F UAV) EyeAdaptationTexture -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 61 = 1 KB (2D 1x1 PF_A32B32G32R32F UAV) EyeAdaptationTexture -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 18 = 1 KB (2D 1x1 PF_A32B32G32R32F UAV) EyeAdaptationTexture -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 34 = 1 KB (2D 1x1 PF_A32B32G32R32F UAV) EyeAdaptationTexture -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 238 = 1 KB (2D 1x1 PF_R16F UAV) Dummy -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 269 = 1 KB (2D 1x1 PF_R16F UAV) Dummy unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 342 = 1 KB (2D 1x1 PF_R32_FLOAT UAV) OIT.SampleDepth unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 340 = 1 KB (2D 1x1 PF_R32_UINT UAV) OIT.SampleColor unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 339 = 1 KB (2D 1x1 PF_R32_UINT UAV) OIT.SampleCount unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 341 = 1 KB (2D 1x1 PF_R32_UINT UAV) OIT.SampleTrans unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 294 = 1 KB (2D 1x1 PF_R8 UAV) Substrate.DummyWritableTexture unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 293 = 1 KB (2D[1] 1x1 PF_R32_UINT UAV) Substrate.DummyWritableTexture unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 296 = 1 KB (2D[1] 4x4 PF_R32_UINT UAV) Dummy-OutDepthBuffer unused(1) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: 1 = 1 KB (3D 1x1x1 PF_B8G8R8A8 RT) HairLUT0 -[2024.01.21-12.52.00:644][970]LogConsoleResponse: -[2024.01.21-12.52.00:644][970]LogConsoleResponse: Pool: 1182/2680 MB (referenced/allocated) -[2024.01.21-12.52.00:644][970]LogConsoleResponse: -[2024.01.21-12.52.00:644][970]LogConsoleResponse: RDGResourceName (what was rendered this frame, use <RDGResourceName>@<Version> to get intermediate versions): -[2024.01.21-12.52.00:644][970]LogConsoleResponse: SceneDepthZ -[2024.01.21-12.52.00:644][970]LogConsoleResponse: SceneVelocity -[2024.01.21-12.52.00:644][970]LogConsoleResponse: -[2024.01.21-12.52.00:644][970]Cmd: rhi.DumpMemory -[2024.01.21-12.52.00:646][970]RHI resource memory (not tracked by our allocator) -[2024.01.21-12.52.00:646][970] 0.000MB - Bindless Resource Heap - STAT_BindlessResourceHeapMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.21-12.52.00:646][970] 0.000MB - Bindless Sampler Heap - STAT_BindlessSamplerHeapMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.21-12.52.00:646][970] 0.000MB - Misc Buffer Memory - STAT_MiscBufferMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.21-12.52.00:646][970] 0.000MB - Draw Indirect Buffer Memory - STAT_DrawIndirectBufferMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.21-12.52.00:646][970] 0.700MB - Byte Address Buffer Memory - STAT_ByteAddressBufferMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.21-12.52.00:646][970] 160.682MB - Structured Buffer Memory - STAT_StructuredBufferMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.21-12.52.00:646][970] 0.000MB - RayTracing Acceleration Structure Memory - STAT_RTAccelerationStructureMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.21-12.52.00:646][970] 100.803MB - Vertex Buffer Memory - STAT_VertexBufferMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.21-12.52.00:646][970] 9.474MB - Index Buffer Memory - STAT_IndexBufferMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.21-12.52.00:646][970] 1.715MB - Uniform Buffer Memory - STAT_UniformBufferMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.21-12.52.00:646][970] 22.063MB - Texture Cube Memory - STAT_TextureMemoryCube - STATGROUP_RHI - STATCAT_Advanced -[2024.01.21-12.52.00:646][970] 0.172MB - Texture 3D Memory - STAT_TextureMemory3D - STATGROUP_RHI - STATCAT_Advanced -[2024.01.21-12.52.00:646][970] 238.544MB - Texture 2D Memory - STAT_TextureMemory2D - STATGROUP_RHI - STATCAT_Advanced -[2024.01.21-12.52.00:646][970] 1128.342MB - UAV Texture Memory - STAT_UAVTextureMemory - STATGROUP_RHI - STATCAT_Advanced -[2024.01.21-12.52.00:646][970] 48.750MB - Render Target Cube Memory - STAT_RenderTargetMemoryCube - STATGROUP_RHI - STATCAT_Advanced -[2024.01.21-12.52.00:646][970] 5.313MB - Render Target 3D Memory - STAT_RenderTargetMemory3D - STATGROUP_RHI - STATCAT_Advanced -[2024.01.21-12.52.00:646][970] 1907.046MB - Render Target 2D Memory - STAT_RenderTargetMemory2D - STATGROUP_RHI - STATCAT_Advanced -[2024.01.21-12.52.00:646][970]3623.603MB total -[2024.01.21-12.52.00:646][970]LogWindows: FPlatformMisc::RequestExit(1, TerminateOnOutOfMemory) -[2024.01.21-12.52.00:646][970]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 0, TerminateOnOutOfMemory) -[2024.01.21-12.52.00:646][970]LogCore: Engine exit requested (reason: Win RequestExit) diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-14.51.18.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-14.51.18.log new file mode 100644 index 0000000000000000000000000000000000000000..d860ae26bfe2694cec891d3de7700edf9b6c4c19 --- /dev/null +++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt-backup-2024.01.21-14.51.18.log @@ -0,0 +1,2054 @@ +Log file open, 01/21/24 15:39:05 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=14916) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: BackroomsDigitalArt +LogCore: UnrealTraceServer: Trace store launch successful +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="Development" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" +LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3007] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.261464 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7 + Session CrashGUID >==================================================== +LogConfig: Display: Loading Mac ini files took 0.03 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds +LogConfig: Display: Loading IOS ini files took 0.03 seconds +LogConfig: Display: Loading Android ini files took 0.03 seconds +LogConfig: Display: Loading Windows ini files took 0.03 seconds +LogConfig: Display: Loading Unix ini files took 0.03 seconds +LogConfig: Display: Loading TVOS ini files took 0.03 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds +LogConfig: Display: Loading Linux ini files took 0.03 seconds +LogAssetRegistry: Display: Asset registry cache read as 17.7 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin FastBuildController +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Found config from plugin[EnhancedInput] Input +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosClothEditor +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin OpenImageDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling +LogPluginManager: Mounting Engine plugin StructUtils +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Found config from plugin[InputDebugging] Input +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin OpenXR +LogPluginManager: Mounting Engine plugin OpenXREyeTracker +LogPluginManager: Mounting Engine plugin OpenXRHandTracking +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin XRBase +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin SQLiteCore +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ConcertSyncCore +LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogInit: Using libcurl 8.4.0 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.2.13 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. +LogHMD: OpenXR runtime supported extensions: +LogHMD: XR_KHR_vulkan_enable +LogHMD: XR_KHR_vulkan_enable2 +LogHMD: XR_KHR_D3D11_enable +LogHMD: XR_KHR_D3D12_enable +LogHMD: XR_KHR_opengl_enable +LogHMD: XR_KHR_win32_convert_performance_counter_time +LogHMD: XR_EXT_win32_appcontainer_compatible +LogHMD: XR_KHR_binding_modification +LogHMD: XR_KHR_composition_layer_depth +LogHMD: XR_KHR_visibility_mask +LogHMD: XR_EXT_active_action_set_priority +LogHMD: XR_EXT_dpad_binding +LogHMD: XR_EXT_frame_composition_report +LogHMD: XR_EXT_hand_tracking +LogHMD: XR_EXT_hand_joints_motion_range +LogHMD: XR_EXT_hp_mixed_reality_controller +LogHMD: XR_EXT_palm_pose +LogHMD: XR_FB_display_refresh_rate +LogHMD: XR_HTC_vive_cosmos_controller_interaction +LogHMD: XR_HTC_vive_focus3_controller_interaction +LogHMD: XR_HTC_vive_wrist_tracker_interaction +LogHMD: XR_MND_headless +LogHMD: XR_VALVE_analog_threshold +LogHMD: XR_HTCX_vive_tracker_interaction +LogHMD: XR_EXT_debug_utils +LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available +LogHMD: Optional extension XR_FB_foveation_vulkan is not available +LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available +LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available +LogHMD: Optional extension XR_VARJO_quad_views is not available +LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available +LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available +LogHMD: Optional extension XR_FB_foveation is not available +LogHMD: Optional extension XR_FB_swapchain_update_state is not available +LogHMD: Optional extension XR_FB_foveation_configuration is not available +LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available +LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available +LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. +LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.2.3 +LogInit: ExecutableName: UnrealEditor.exe +LogInit: Build: ++UE5+Release-5.3-CL-29314046 +LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 +LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 +LogInit: Net CL: 27405482 +LogInit: OS: Windows 11 (23H2) [10.0.22631.3007] (), CPU: AMD Ryzen 7 5800X 8-Core Processor , GPU: AMD Radeon RX 6800 +LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.36.32537.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE5+Release-5.3 +LogInit: Command Line: +LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 +LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 +LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] +[2024.01.21-14.39.05:805][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2024.01.21-14.39.05:807][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.21-14.39.05:807][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.21-14.39.05:807][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.21-14.39.05:814][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.01.21-14.39.05:814][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: D3D11 adapters: +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: AdapterLuid : 0 84107 +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: 0. 'AMD Radeon RX 6800' (Feature Level 11_1) +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: 16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002 +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: VendorId : 1414 +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: DeviceId : 008c +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: SubSysId : 0000 +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: Revision : 0000 +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: AdapterLuid : 0 88302 +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: 0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: AdapterLuid : 0 84107 +[2024.01.21-14.39.05:899][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.21-14.39.05:899][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.01.21-14.39.05:899][ 0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.01.21-14.39.05:899][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2024.01.21-14.39.05:899][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.FXAA.Quality:3]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.AOQuality:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSR.Quality:2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:3]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:3]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Upscale.Quality:2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:4]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SceneColorFormat:3]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DetailMode:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSS.Quality:-1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSGI.Quality:2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:1]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]] +[2024.01.21-14.39.05:899][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created +[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability] +[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[foliage.DensityScale:0.8]] +[2024.01.21-14.39.05:900][ 0]LogConfig: Set CVar [[grass.DensityScale:0.8]] +[2024.01.21-14.39.05:900][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability] +[2024.01.21-14.39.05:900][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.01.21-14.39.05:900][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2024.01.21-14.39.05:900][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.01.21-14.39.05:900][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.01.21-14.39.05:900][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2024.01.21-14.39.05:900][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] +[2024.01.21-14.39.05:900][ 0]LogInit: Computer: DESKTOP-2MPQGVL +[2024.01.21-14.39.05:900][ 0]LogInit: User: Windowssucks +[2024.01.21-14.39.05:900][ 0]LogInit: CPU Page size=4096, Cores=8 +[2024.01.21-14.39.05:900][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.01.21-14.39.05:900][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) +[2024.01.21-14.39.05:900][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2024.01.21-14.39.05:900][ 0]LogMemory: Process Physical Memory: 493.55 MB used, 521.81 MB peak +[2024.01.21-14.39.05:900][ 0]LogMemory: Process Virtual Memory: 493.04 MB used, 493.04 MB peak +[2024.01.21-14.39.05:900][ 0]LogMemory: Physical Memory: 10642.74 MB used, 22012.00 MB free, 32654.75 MB total +[2024.01.21-14.39.05:900][ 0]LogMemory: Virtual Memory: 25717.00 MB used, 6937.74 MB free, 32654.75 MB total +[2024.01.21-14.39.05:900][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2024.01.21-14.39.05:904][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.01.21-14.39.05:911][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2024.01.21-14.39.05:912][ 0]LogInit: Using OS detected language (en-US). +[2024.01.21-14.39.05:912][ 0]LogInit: Using OS detected locale (en-DE). +[2024.01.21-14.39.05:913][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2024.01.21-14.39.05:913][ 0]LogInit: Setting process to per monitor DPI aware +[2024.01.21-14.39.06:114][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2024.01.21-14.39.06:114][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2024.01.21-14.39.06:114][ 0]LogWindowsTextInputMethodSystem: - English (Germany) - (Keyboard). +[2024.01.21-14.39.06:114][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2024.01.21-14.39.06:127][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2024.01.21-14.39.06:127][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.01.21-14.39.06:216][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.21-14.39.06:216][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.21-14.39.06:216][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.21-14.39.06:216][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.21-14.39.06:216][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.21-14.39.06:217][ 0]LogWindows: Attached monitors: +[2024.01.21-14.39.06:217][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY2' [PRIMARY] +[2024.01.21-14.39.06:217][ 0]LogWindows: resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY1' +[2024.01.21-14.39.06:217][ 0]LogWindows: Found 2 attached monitors. +[2024.01.21-14.39.06:217][ 0]LogWindows: Gathering driver information using Windows Setup API +[2024.01.21-14.39.06:217][ 0]LogRHI: RHI Adapter Info: +[2024.01.21-14.39.06:217][ 0]LogRHI: Name: AMD Radeon RX 6800 +[2024.01.21-14.39.06:217][ 0]LogRHI: Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005) +[2024.01.21-14.39.06:217][ 0]LogRHI: Driver Date: 11-22-2023 +[2024.01.21-14.39.06:217][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.01.21-14.39.06:217][ 0]LogD3D11RHI: GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id") +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter: +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: AdapterLuid : 0 84107 +[2024.01.21-14.39.06:328][ 0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf. +[2024.01.21-14.39.06:328][ 0]LogD3D11RHI: RHI has support for 64 bit atomics +[2024.01.21-14.39.06:328][ 0]LogD3D11RHI: Async texture creation enabled +[2024.01.21-14.39.06:328][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported +[2024.01.21-14.39.06:328][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.01.21-14.39.06:332][ 0]LogVRS: Current RHI does not support Variable Rate Shading +[2024.01.21-14.39.06:339][ 0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1) +[2024.01.21-14.39.06:347][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' +[2024.01.21-14.39.06:347][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] +[2024.01.21-14.39.06:368][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2024.01.21-14.39.06:368][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2024.01.21-14.39.06:368][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2024.01.21-14.39.06:368][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2024.01.21-14.39.06:368][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2024.01.21-14.39.06:368][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 +[2024.01.21-14.39.06:368][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2024.01.21-14.39.06:368][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2024.01.21-14.39.06:369][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2024.01.21-14.39.06:369][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2024.01.21-14.39.06:370][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll +[2024.01.21-14.39.06:370][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll +[2024.01.21-14.39.06:371][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.01.21-14.39.06:388][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.01.21-14.39.06:388][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.01.21-14.39.06:391][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.01.21-14.39.06:391][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2024.01.21-14.39.06:391][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.01.21-14.39.06:391][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.01.21-14.39.06:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2024.01.21-14.39.06:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2024.01.21-14.39.06:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2024.01.21-14.39.06:397][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.01.21-14.39.06:397][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2024.01.21-14.39.06:397][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.01.21-14.39.06:397][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.01.21-14.39.06:399][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.01.21-14.39.06:399][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.01.21-14.39.06:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.01.21-14.39.06:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2024.01.21-14.39.06:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.01.21-14.39.06:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.01.21-14.39.06:404][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2024.01.21-14.39.06:411][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.01.21-14.39.06:457][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: VVM_1_0 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2024.01.21-14.39.06:460][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2024.01.21-14.39.06:462][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2024.01.21-14.39.06:462][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.01.21-14.39.06:462][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2024.01.21-14.39.06:462][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.21-14.39.06:462][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2024.01.21-14.39.06:501][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) +[2024.01.21-14.39.06:501][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.21-14.39.06:501][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2024.01.21-14.39.06:505][ 0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. +[2024.01.21-14.39.06:505][ 0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1993.75MBs, RandomWriteSpeed=283.69MBs. Assigned SpeedClass 'Local' +[2024.01.21-14.39.06:506][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.01.21-14.39.06:506][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2024.01.21-14.39.06:506][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2024.01.21-14.39.06:506][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2024.01.21-14.39.06:506][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2024.01.21-14.39.06:507][ 0]LogShaderCompilers: Guid format shader working directory is 8 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/9420/). +[2024.01.21-14.39.06:507][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/DA3CBA66493A460FC474EC80EA97F327/'. +[2024.01.21-14.39.06:507][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.01.21-14.39.06:507][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2024.01.21-14.39.07:206][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2024.01.21-14.39.07:382][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2024.01.21-14.39.07:382][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.21-14.39.07:629][ 0]LogSlate: Using FreeType 2.10.0 +[2024.01.21-14.39.07:629][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.01.21-14.39.07:643][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. +[2024.01.21-14.39.07:643][ 0]LogAssetRegistry: FAssetRegistry took 0.0020 seconds to start up +[2024.01.21-14.39.07:651][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2024.01.21-14.39.07:820][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2024.01.21-14.39.07:820][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2024.01.21-14.39.07:820][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2024.01.21-14.39.07:821][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2024.01.21-14.39.07:821][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: Available device profiles: +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57000][000007FA9C510000 66] GlobalDefaults, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57400][000007FA9C512800 66] Windows, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57600][000007FA9C8CC800 66] WindowsEditor, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57800][000007FA9A7CC800 66] WindowsServer, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57A00][000007FA77997800 66] WindowsClient, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57C00][000007FAA3480000 66] IOS, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57E00][000007FAA3482800 66] iPadAir2, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58000][000007FAA3485000 66] IPadPro, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58200][000007FAA3487800 66] iPadAir3, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58400][000007FAA348A000 66] iPadAir4, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58600][000007FAA348C800 66] iPadAir5, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58800][000007FAA3490000 66] iPadMini4, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58A00][000007FAA3492800 66] iPadMini5, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58C00][000007FAA3495000 66] iPadMini6, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58E00][000007FAA3497800 66] iPhone6S, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59000][000007FAA349A000 66] iPhone7, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59200][000007FAA349C800 66] iPodTouch7, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59400][000007FAA34A0000 66] iPhone6SPlus, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59600][000007FAA34A2800 66] iPhone7Plus, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59800][000007FAA34A5000 66] iPhoneSE, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59A00][000007FAA34A7800 66] iPhone8, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59C00][000007FAA34AA000 66] iPhone8Plus, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59E00][000007FAA34AC800 66] iPhoneX, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5A000][000007FAA34B0000 66] iPhoneXS, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5A200][000007FAA34B2800 66] iPhoneXSMax, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5A400][000007FAA34B5000 66] iPhoneXR, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5A600][000007FAA34B7800 66] iPhone11, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5A800][000007FAA34BA000 66] iPhone11Pro, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5AA00][000007FAA34BC800 66] iPhone11ProMax, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5AC00][000007FAA34C0000 66] iPhoneSE2, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5AE00][000007FAA34C2800 66] iPhone12Mini, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5B000][000007FAA34C5000 66] iPhone12, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5B200][000007FAA34C7800 66] iPhone12Pro, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5B400][000007FAA34CA000 66] iPhone12ProMax, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5B600][000007FAA34CC800 66] iPhone13Mini, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5B800][000007FAA34D0000 66] iPhone13, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5BA00][000007FAA34D2800 66] iPhone13Pro, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5BC00][000007FAA34D5000 66] iPhone13ProMax, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5BE00][000007FAA34D7800 66] iPhoneSE3, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5C000][000007FAA34DA000 66] iPhone14, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5C200][000007FAA34DC800 66] iPhone14Plus, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5C400][000007FAA3520000 66] iPhone14Pro, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5C600][000007FAA3522800 66] iPhone14ProMax, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5C800][000007FAA3525000 66] iPhone15, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5CA00][000007FAA3527800 66] iPhone15Plus, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5CC00][000007FAA352A000 66] iPhone15Pro, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5CE00][000007FAA352C800 66] iPhone15ProMax, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5D000][000007FAA3470000 66] iPadPro105, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5D200][000007FAA3472800 66] iPadPro129, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5D400][000007FAA3475000 66] iPadPro97, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5D600][000007FAA3477800 66] iPadPro2_129, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5D800][000007FAA347A000 66] iPad5, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5DA00][000007FAA347C800 66] iPad6, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5DC00][000007FAA3530000 66] iPad7, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5DE00][000007FAA3532800 66] iPad8, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5E000][000007FAA3535000 66] iPad9, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5E200][000007FAA3537800 66] iPad10, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5E400][000007FAA353A000 66] iPadPro11, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5E600][000007FAA353C800 66] iPadPro2_11, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5E800][000007FAA3540000 66] iPadPro3_11, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5EA00][000007FAA3542800 66] iPadPro4_11, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5EC00][000007FAA3545000 66] iPadPro3_129, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5EE00][000007FAA3547800 66] iPadPro4_129, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5F000][000007FAA354A000 66] iPadPro5_129, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5F200][000007FAA354C800 66] iPadPro6_129, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5F400][000007FAA3550000 66] AppleTV, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5F600][000007FAA3552800 66] AppleTV4K, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5F800][000007FAA3555000 66] AppleTV2_4K, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5FA00][000007FAA3557800 66] TVOS, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5FC00][000007FAA355A000 66] Mac, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5FE00][000007FAA355C800 66] MacEditor, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA25AF600][000007FAA3560000 66] MacClient, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FA95256000][000007FAA3562800 66] MacServer, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570000][000007FAA3565000 66] Linux, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570200][000007FAA3567800 66] LinuxEditor, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570400][000007FAA356A000 66] LinuxArm64Editor, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570600][000007FAA356C800 66] LinuxArm64, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570800][000007FAA3580000 66] LinuxClient, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570A00][000007FAA3582800 66] LinuxArm64Client, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570C00][000007FAA3585000 66] LinuxServer, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570E00][000007FAA3587800 66] LinuxArm64Server, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571000][000007FAA358A000 66] Android, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571200][000007FAA358C800 66] Android_Preview_OpenGL, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571400][000007FAA3590000 66] Android_Preview_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571600][000007FAA3592800 66] Android_Low, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571800][000007FAA3595000 66] Android_Mid, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571A00][000007FAA3597800 66] Android_High, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571C00][000007FAA359A000 66] Android_Default, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571E00][000007FAA359C800 66] Android_Adreno4xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572000][000007FAA35A0000 66] Android_Adreno5xx_Low, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572200][000007FAA35A2800 66] Android_Adreno5xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572400][000007FAA35A5000 66] Android_Adreno6xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572600][000007FAA35A7800 66] Android_Adreno6xx_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572800][000007FAA35AA000 66] Android_Adreno7xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572A00][000007FAA35AC800 66] Android_Adreno7xx_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572C00][000007FAA35B0000 66] Android_Mali_T6xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572E00][000007FAA35B2800 66] Android_Mali_T7xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573000][000007FAA35B5000 66] Android_Mali_T8xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573200][000007FAA35B7800 66] Android_Mali_G71, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573400][000007FAA35BA000 66] Android_Mali_G72, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573600][000007FAA35BC800 66] Android_Mali_G72_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573800][000007FAA35C0000 66] Android_Mali_G76, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573A00][000007FAA35C2800 66] Android_Mali_G76_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573C00][000007FAA35C5000 66] Android_Mali_G77, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573E00][000007FAA35C7800 66] Android_Mali_G77_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574000][000007FAA35CA000 66] Android_Mali_G78, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574200][000007FAA35CC800 66] Android_Mali_G78_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574400][000007FAA35D0000 66] Android_Mali_G710, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574600][000007FAA35D2800 66] Android_Mali_G710_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574A00][000007FAA35D5000 66] Android_Mali_G7xx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574C00][000007FAA35D7800 66] Android_Mali_G7xx_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574E00][000007FAA35DA000 66] Android_Xclipse_920, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575000][000007FAA35DC800 66] Android_Xclipse_920_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575400][000007FAA35E0000 66] Android_Vulkan_SM5, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575600][000007FAA35E2800 66] Android_PowerVR_G6xxx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575800][000007FAA35E5000 66] Android_PowerVR_GT7xxx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575A00][000007FAA35E7800 66] Android_PowerVR_GE8xxx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575C00][000007FAA35EA000 66] Android_PowerVR_GM9xxx, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575E00][000007FAA35EC800 66] Android_PowerVR_GM9xxx_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576000][000007FAA35F0000 66] Android_TegraK1, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576200][000007FAA35F2800 66] Android_Unknown_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576400][000007FAA35F5000 66] Oculus_Quest, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576600][000007FAA35F7800 66] Oculus_Quest2, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576800][000007FAA35FA000 66] Meta_Quest_Pro, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576A00][000007FAA35FC800 66] Meta_Quest_3, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576C00][000007FAA3600000 66] HoloLens, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576E00][000007FAA3602800 66] MagicLeap_Vulkan, +[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: Active device profile: [000007FAA2F57600][000007FA9C8CC800 66] WindowsEditor +[2024.01.21-14.39.07:953][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2024.01.21-14.39.07:953][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.01.21-14.39.07:953][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.21-14.39.07:954][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.39.07:954][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.39.07:954][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.39.07:954][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.39.07:954][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.39.07:957][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL' +[2024.01.21-14.39.07:957][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ] +[2024.01.21-14.39.08:033][ 0]LogMaterial: WorldGridMaterial-SM5-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM5_-86156035__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWSMDLT_gs1_sdct_VT-0-0-1-0_MIN_DF_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_347391141DB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM5_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_FLumenCardPS<false>0_0_0D25E975B63E407DD6CCDFE4BE03CD3DF848122EAC200DC679A410C1D8AF12A00F0044876007851BC_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B4E731E4363CF47597678D99A2AE4FAE80343B3DC_TLightMapDensityPSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A6F8EDE90BA70B7A37D281661EEE0A46689F58DC5_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316FDA2E61854F80E0F91AE4D21CD0BB79DEC508B58_TBasePassPSTLightMapPolicyLQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43165D7C57B710379F5E917839EBE882255DAA29AF8C_FLandscapeGrassWeightVS0_0_077204F3CE0C4459388557E81DE05752C3D36790F47C0690A66AEBFB62A3248327AB8B3401F67DA0D_TLightMapDensityVSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523ACE92005F85D160B7FACC465666DB47AD63FF14F7_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43168A2DFEB19681995675B59DD9556978C705446847_FHitProxyVS0_0_035066ECBC7ACAFB429F4F029D7F02660C69AAB0A52D62CB854026D5374EC4E8A00F09A8B1D3302B8_FHitProxyPS0_0_0E427B9138BA536F768FD73ED5EBD629434FE712F591AC01CFB8D5107B679B4AC4E6A2D25CEE2821A_FLandscapeGrassWeightPS0_0_077204F3CE0C4459388557E81DE05752C3D36790FB0B2C106151A19D437E6A81208418E180C9A94FC_TBasePassPSFNoLightMapPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316AA7AFF0410210797DA8DBFDCE4DCE7BD73648BF2_TShadowDepthVSVertexShadowDepth_OutputDepth0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BF87CEE5C05DBEF9DC24EE7C0F6CF60618ED0AF73_TDepthOnlyVS<true>0_0_0A4B1DB9B93D59E72F068E9E0A27D85C1396E331A6C2F9E9E0F29C1CC4BD070290C8B56F4775CBAE7_FLandscapePhysicalMaterialPS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F1EB9F96523E4AC1F2529D86D76BDF869A153FCD4A_TLightMapDensityVSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A7B900AFE3BA5C55A32FF9BDFB44D3099D0056480_FLumenCardVS0_0_06124D99229D9D82CAA55E03425A9B9C0FD582F11CC43E529207B75738B69C90E919763AEC6FA2C8A_TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C10A5156EA848D21CFBF57CE1492E504233A65909_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316825624867C61F3DE53BFA02233D16BD0B82A683D_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316899CC7EE1C80A173D8CCB78A28FD236F5F2A6D59_TBasePassPSTLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316898AEA5165589EBF175921373DEB413FB7F34F22_TLightMapDensityPSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523AED5721127772996308073D8F8E9736D48C4F7391_TBasePassPSFCachedPointIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316B3D33D9C4C484723E672E95931A0FA27C9E8BBF0_FTranslucentLightingInjectPS0_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS1_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS2_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS3_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS4_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS5_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS6_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS7_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS8_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS9_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS10_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS11_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS12_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS13_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS14_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS15_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_TBasePassVSFCachedPointIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C63D4D5DEDB79A8344B5CE12C0658C647A5BAE06B_TBasePassPSFCachedPointIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316141E3C1005BE613F467BBA75C870B8B0ABB5922D_FVelocityPS0_0_0578E1DFC040BAC3A5887E55EDAA7D7643A3C5703424AC0BEE559BE53397AB3C2FC130F4C90538CDB_TBasePassPSFCachedVolumeIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431618CE64D2B7609F1F0EE3F172AE7FC4A9A40D6F19_TShadowDepthVSVertexShadowDepth_PerspectiveCorrect0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B9396F3B9CB091423F82674523BC72504438631DE_TBasePassPSFCachedVolumeIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431626DE51AC3872760C99EBD5D6428B8429D8654B09_TLightMapDensityPSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A4E0A359E93DD037794AD9F3BFF2229E192443465_TLightMapDensityVSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A74E0F86ABDC86BABD4121E29A6C471D25795F1CD_TBasePassVSTLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C5C554DFD6561B915DE45D241DDB26421D7D92563_FLandscapePhysicalMaterialVS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F111D5D4108CFDB5B6CBE8F3ADC4BE30C19859186B_TBasePassPSFNoLightMapPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431623AEF5FC38580B9DD682422255AA9EC62059678A_TBasePassVSFCachedVolumeIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C27C635E797CBD2619F0D39BEE7CD18E130F05E26_TShadowDepthPSPixelShadowDepth_OnePassPointLight0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F3189543DEB1E5450A6398EF5AC45B9A88DC3459B_TShadowDepthVSVertexShadowDepth_PerspectiveCorrectPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BFD365E6D701BA2F152E8623339642107E5FF7FC6_TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C6EF60DE3C0CA277D8FBECBFCB0B5E02D0DFD2B1A_TShadowDepthVSVertexShadowDepth_OnePassPointLight0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B95DED9C73DC5F223F091004CF57334C099017CF0_TBasePassPSTLightMapPolicyLQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431673C1FA12A57DB2481B209BC117CF77EAF777E48D_TLightMapDensityPSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A60462DA9E455B94945F102A0576E9055D6B63400_TBasePassVSTLightMapPolicyLQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C15BE5EAD592CA3B8CD12BA18828DD2294877D9CA_TLightMapDensityVSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523AE6479A49666B1424EE545AF64EE0BE2ED2964B8F_FDebugViewModePS0_0_0CCFA47BD7FA67195CAFC899931E16F7252214F020074CFCF9A67BE69CCE53140F9193C858B3006EA_TBasePassPSTLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431634F240AFBCA6DC4F1885665AD7EBA74031254A3C_TDepthOnlyVS<false>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ogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2024.01.21-14.39.08:075][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2024.01.21-14.39.08:075][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2024.01.21-14.39.08:075][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2024.01.21-14.39.08:075][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.01.21-14.39.08:374][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2024.01.21-14.39.08:374][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2024.01.21-14.39.08:383][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. +[2024.01.21-14.39.08:383][ 0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent object pool. +[2024.01.21-14.39.08:383][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.01.21-14.39.08:388][ 0]LogLiveCoding: Display: Starting LiveCoding +[2024.01.21-14.39.08:388][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2024.01.21-14.39.08:391][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console +[2024.01.21-14.39.08:394][ 0]LogLiveCoding: Display: Waiting for server +[2024.01.21-14.39.08:409][ 0]LogSlate: Border +[2024.01.21-14.39.08:409][ 0]LogSlate: BreadcrumbButton +[2024.01.21-14.39.08:409][ 0]LogSlate: Brushes.Title +[2024.01.21-14.39.08:409][ 0]LogSlate: Default +[2024.01.21-14.39.08:409][ 0]LogSlate: Icons.Save +[2024.01.21-14.39.08:409][ 0]LogSlate: Icons.Toolbar.Settings +[2024.01.21-14.39.08:409][ 0]LogSlate: ListView +[2024.01.21-14.39.08:409][ 0]LogSlate: SoftwareCursor_CardinalCross +[2024.01.21-14.39.08:409][ 0]LogSlate: SoftwareCursor_Grab +[2024.01.21-14.39.08:409][ 0]LogSlate: TableView.DarkRow +[2024.01.21-14.39.08:409][ 0]LogSlate: TableView.Row +[2024.01.21-14.39.08:409][ 0]LogSlate: TreeView +[2024.01.21-14.39.08:499][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2024.01.21-14.39.08:501][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms +[2024.01.21-14.39.08:514][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2024.01.21-14.39.08:514][ 0]LogInit: XR: MultiViewport is Disabled +[2024.01.21-14.39.08:514][ 0]LogInit: XR: Mobile Multiview is Disabled +[2024.01.21-14.39.08:703][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2024.01.21-14.39.08:727][ 0]LogPython: Using Python 3.9.7 +[2024.01.21-14.39.08:759][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2024.01.21-14.39.09:388][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: DB76BFFD4ABCE850F3AB13A1F15752F9 | Instance: 8CB63AFB495B80A8D1344B9F0FB411D3 (DESKTOP-2MPQGVL-9420). +[2024.01.21-14.39.09:565][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.01.21-14.39.09:569][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.01.21-14.39.09:571][ 0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666' +[2024.01.21-14.39.09:732][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2024.01.21-14.39.09:749][ 0]LogMetasoundEngine: MetaSound Engine Initialized +[2024.01.21-14.39.10:055][ 0]LogOpenImageDenoise: OIDN starting up +[2024.01.21-14.39.10:137][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.39.10:142][ 0]LogUProjectInfo: Found projects: +[2024.01.21-14.39.10:148][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.39.10:184][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.39.10:184][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.39.10:185][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.39.10:336][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.01.21-14.39.10:354][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.21-14.39.10:354][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.21-14.39.10:423][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR. +[2024.01.21-14.39.10:423][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. +[2024.01.21-14.39.10:511][ 0]LogCollectionManager: Loaded 0 collections in 0.000686 seconds +[2024.01.21-14.39.10:513][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s +[2024.01.21-14.39.10:514][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s +[2024.01.21-14.39.10:516][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s +[2024.01.21-14.39.10:809][ 0]LogEngine: Initializing Engine... +[2024.01.21-14.39.10:812][ 0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0 +[2024.01.21-14.39.10:814][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.01.21-14.39.10:883][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.01.21-14.39.10:890][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.39.10:890][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.39.10:896][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.01.21-14.39.10:897][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.01.21-14.39.10:897][ 0]LogInit: Texture streaming: Enabled +[2024.01.21-14.39.10:911][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 +[2024.01.21-14.39.10:917][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.01.21-14.39.10:925][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.01.21-14.39.10:926][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.01.21-14.39.10:926][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-14.39.10:927][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-14.39.10:933][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-14.39.10:969][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-14.39.10:970][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-14.39.10:971][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-14.39.10:971][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-14.39.10:972][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2024.01.21-14.39.10:972][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2024.01.21-14.39.10:973][ 0]LogInit: FAudioDevice initialized with ID 1. +[2024.01.21-14.39.10:973][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.21-14.39.10:973][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2024.01.21-14.39.10:973][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.01.21-14.39.10:973][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.21-14.39.10:985][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2024.01.21-14.39.10:988][ 0]LogInit: Undo buffer set to 32 MB +[2024.01.21-14.39.10:988][ 0]LogInit: Transaction tracking system initialized +[2024.01.21-14.39.11:007][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json +[2024.01.21-14.39.11:007][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2024.01.21-14.39.11:010][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.00312 seconds (Found 160 uncontrolled assets) +[2024.01.21-14.39.11:016][ 0]BlueprintLog: New page: Editor Load +[2024.01.21-14.39.11:103][ 0]LocalizationService: Localization service is disabled +[2024.01.21-14.39.11:119][ 0]TimingProfiler: Initialize +[2024.01.21-14.39.11:119][ 0]TimingProfiler: OnSessionChanged +[2024.01.21-14.39.11:119][ 0]LoadingProfiler: Initialize +[2024.01.21-14.39.11:119][ 0]LoadingProfiler: OnSessionChanged +[2024.01.21-14.39.11:119][ 0]NetworkingProfiler: Initialize +[2024.01.21-14.39.11:119][ 0]NetworkingProfiler: OnSessionChanged +[2024.01.21-14.39.11:119][ 0]MemoryProfiler: Initialize +[2024.01.21-14.39.11:119][ 0]MemoryProfiler: OnSessionChanged +[2024.01.21-14.39.11:187][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.39.11:188][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.39.11:188][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.39.11:262][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s +[2024.01.21-14.39.11:330][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2024.01.21-14.39.11:457][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.01.21-14.39.11:459][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.39.11:459][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.400 +[2024.01.21-14.39.11:459][ 0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.01.21-14.39.11:459][ 0]LightingResults: New page: Lighting Build +[2024.01.21-14.39.11:462][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.39.11:462][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.39.11:462][ 0]MapCheck: New page: Map Check +[2024.01.21-14.39.11:462][ 0]LightingResults: New page: Lighting Build +[2024.01.21-14.39.11:466][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-14.39.11:469][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.01.21-14.39.11:475][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2024.01.21-14.39.11:661][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.21-14.39.11:728][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. +[2024.01.21-14.39.11:729][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.39.11:729][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.39.11:729][ 0]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-14.39.11:865][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.01.21-14.39.11:877][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.01.21-14.39.11:877][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.01.21-14.39.11:877][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,111ms to complete. +[2024.01.21-14.39.11:882][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.823 +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00% +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.39.11:978][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.39.11:986][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.39.11:996][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.39.12:005][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.39.12:048][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:049][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2024.01.21-14.39.12:049][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:049][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2024.01.21-14.39.12:049][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:049][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2024.01.21-14.39.12:049][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:049][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2024.01.21-14.39.12:050][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:050][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2024.01.21-14.39.12:050][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:050][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2024.01.21-14.39.12:050][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:050][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2024.01.21-14.39.12:051][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:051][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2024.01.21-14.39.12:051][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:051][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2024.01.21-14.39.12:051][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.39.12:051][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2024.01.21-14.39.12:060][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.7 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin +[2024.01.21-14.39.12:104][ 0]LogSlate: Took 0.000092 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.21-14.39.12:108][ 0]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.21-14.39.12:109][ 0]LogSlate: Took 0.000093 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.21-14.39.12:124][ 0]LogViewport: Scene viewport resized to 1342x892, mode Windowed. +[2024.01.21-14.39.12:264][ 0]LogStall: Startup... +[2024.01.21-14.39.12:266][ 0]LogStall: Startup complete. +[2024.01.21-14.39.12:270][ 0]LogLoad: (Engine Initialization) Total time: 7.21 seconds +[2024.01.21-14.39.12:270][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.01.21-14.39.12:319][ 0]LogAssetRegistry: AssetRegistryGather time 0.0762s: AssetDataDiscovery 0.0152s, AssetDataGather 0.0206s, StoreResults 0.0403s. +[2024.01.21-14.39.12:341][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) +[2024.01.21-14.39.12:397][ 0]LogContentStreaming: Texture pool size now 800 MB +[2024.01.21-14.39.12:435][ 0]LogAutomationController: Ignoring very large delta of 16865874.86 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.21-14.39.12:435][ 1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid") +[2024.01.21-14.39.12:458][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> + +[2024.01.21-14.39.12:468][ 1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.031279 secs +[2024.01.21-14.39.13:291][ 3]LogSlate: Took 0.000088 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.21-14.41.17:760][596]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.21-14.41.19:087][699]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.41.24:554][101]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.41.28:599][485]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:22.093 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11798 files in 13858 folders with total size 631 MiB. +[2024.01.21-14.41.55:911][714]LogTexture: Display: Building textures: /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast +[2024.01.21-14.42.36:065][662]LogEditCondition: Error: Texture - EditCondition attempted to use an invalid operand "CompressionSettings". +[2024.01.21-14.42.48:814][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.42.48:837][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.42.48:862][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.42.48:887][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.42.48:914][554]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' +[2024.01.21-14.44.46:334][555]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.44.46:399][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true +[2024.01.21-14.44.46:405][555]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.005804 seconds +[2024.01.21-14.44.46:406][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular +[2024.01.21-14.44.46:406][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specular7D7725724036C6EB3A47B99146E694AA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' +[2024.01.21-14.44.46:429][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true +[2024.01.21-14.44.46:430][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao +[2024.01.21-14.44.46:430][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-ao8D0985AE44E7E85069024D83734B42A2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' +[2024.01.21-14.44.46:453][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true +[2024.01.21-14.44.46:455][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse +[2024.01.21-14.44.46:455][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse3FA916224AF07D3C982C8AA5C44DD02C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' +[2024.01.21-14.44.46:478][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true +[2024.01.21-14.44.46:480][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal +[2024.01.21-14.44.46:480][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normal8E5A5EFE4100BF0523581AA382E76F41.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' +[2024.01.21-14.44.46:503][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement +[2024.01.21-14.44.46:504][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacementE1AD1F83477FB209A88E12B8B4C0AA13.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' +[2024.01.21-14.44.46:511][555]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms +[2024.01.21-14.44.46:513][555]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement +[2024.01.21-14.44.53:488][939]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed +[2024.01.21-14.45.00:026][392]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2024.01.21-14.45.01:685][523]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Walls/Wall_Material.Wall_Material +[2024.01.21-14.45.01:688][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.01:690][523]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.45.01:690][523]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.45.01:793][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.01:795][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.01:824][523]LogSlate: Took 0.000213 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.21-14.45.01:825][523]LogViewport: Scene viewport resized to 376x444, mode Windowed. +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Total job queries 6, among them cache hits 0 (0.00%) +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 2 distinct outputs (100.00%) +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: RAM used: 4,21 KiB of 1,60 GiB budget. Usage: 0.00% +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.45.08:205][275]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.08:206][275]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.10:224][512]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + +[2024.01.21-14.45.10:225][512]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + +[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.15:802][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:803][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:821][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:822][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:839][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:841][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:860][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:861][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao + +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.18:242][442]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.21-14.45.18:242][442]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Promote usages (Est.): 9 +[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 +[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Other usages (Est.): 12 +[2024.01.21-14.45.18:242][442]MaterialEditorStats: Shader Count: 0 +[2024.01.21-14.45.18:257][443]MaterialEditorStats: Base pass shader: 183 instructions +[2024.01.21-14.45.18:257][443]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.21-14.45.18:257][443]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.21-14.45.18:257][443]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Promote usages (Est.): 9 +[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 +[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Other usages (Est.): 12 +[2024.01.21-14.45.18:257][443]MaterialEditorStats: Shader Count: 4 +[2024.01.21-14.45.19:401][579]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.45.19:427][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true +[2024.01.21-14.45.19:429][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular +[2024.01.21-14.45.19:429][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularC6BD4E91498996AAE3EDA2896294B0DC.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' +[2024.01.21-14.45.19:430][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true +[2024.01.21-14.45.19:431][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao +[2024.01.21-14.45.19:431][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-ao5B8D6E8C49CB0105C42983B1873AD619.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' +[2024.01.21-14.45.19:432][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true +[2024.01.21-14.45.19:434][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse +[2024.01.21-14.45.19:434][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse620F427D4164DED35FA62482CDBA9A23.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' +[2024.01.21-14.45.19:435][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true +[2024.01.21-14.45.19:436][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal +[2024.01.21-14.45.19:436][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalAEA9A6084FF101F5C0618BBDDC404A39.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' +[2024.01.21-14.45.19:438][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement +[2024.01.21-14.45.19:439][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement35E349204E46B98199F431ADE869B625.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' +[2024.01.21-14.45.19:443][579]LogFileHelpers: InternalPromptForCheckoutAndSave took 42 ms (total: 219 ms) +[2024.01.21-14.45.19:444][579]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement +[2024.01.21-14.45.25:761][261]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.45.25:788][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true +[2024.01.21-14.45.25:790][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular +[2024.01.21-14.45.25:790][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularAF0F305B411AAD07ED0648A0F29926C0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' +[2024.01.21-14.45.25:791][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true +[2024.01.21-14.45.25:792][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao +[2024.01.21-14.45.25:792][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoDBF5AE6E4B08BD0ED2D2AC84F7700397.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' +[2024.01.21-14.45.25:793][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true +[2024.01.21-14.45.25:794][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse +[2024.01.21-14.45.25:795][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuseDEBE67E24F72CDBACAF1629F7F4ECBF3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' +[2024.01.21-14.45.25:796][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true +[2024.01.21-14.45.25:797][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal +[2024.01.21-14.45.25:797][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalA3C9B422406FA15E5BD90D9035BFD816.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' +[2024.01.21-14.45.25:799][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement +[2024.01.21-14.45.25:799][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacementE0D5540442C23D2B5DB848A61E13783A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' +[2024.01.21-14.45.25:804][261]LogFileHelpers: InternalPromptForCheckoutAndSave took 42 ms (total: 262 ms) +[2024.01.21-14.45.25:805][261]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement +[2024.01.21-14.46.53:434][823]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.46.53:463][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true +[2024.01.21-14.46.53:465][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular +[2024.01.21-14.46.53:465][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularA8F18F1E47A257F54C336493D3F1F8DD.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' +[2024.01.21-14.46.53:466][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true +[2024.01.21-14.46.53:467][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao +[2024.01.21-14.46.53:467][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoE539C1A045C47B3A09DAC59408DD00C2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' +[2024.01.21-14.46.53:468][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true +[2024.01.21-14.46.53:470][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse +[2024.01.21-14.46.53:470][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse9943F32D4D286980BC6B69AA5D4978B6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' +[2024.01.21-14.46.53:471][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true +[2024.01.21-14.46.53:472][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal +[2024.01.21-14.46.53:472][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalFF9BFE7445D1FBE31D2155AF37CFCF28.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' +[2024.01.21-14.46.53:474][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement +[2024.01.21-14.46.53:475][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement940BDE24437A8880E1A044A9A5D24E00.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' +[2024.01.21-14.46.53:481][823]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 309 ms) +[2024.01.21-14.46.53:482][823]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement +[2024.01.21-14.46.59:167][290]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.46.59:198][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true +[2024.01.21-14.46.59:200][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular +[2024.01.21-14.46.59:200][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularFC0D0FF04436A33150C5FF8A4B9051C6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' +[2024.01.21-14.46.59:201][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true +[2024.01.21-14.46.59:202][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao +[2024.01.21-14.46.59:202][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoDCDBDCEF415E106C295CEAAA77BF8FA6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' +[2024.01.21-14.46.59:203][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true +[2024.01.21-14.46.59:205][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse +[2024.01.21-14.46.59:205][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse245FF7444440452F7CD268A536365BB4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' +[2024.01.21-14.46.59:206][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true +[2024.01.21-14.46.59:208][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal +[2024.01.21-14.46.59:208][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normal21A1A0E543A8D6D7275BC7BAA54FFCE4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' +[2024.01.21-14.46.59:210][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement +[2024.01.21-14.46.59:210][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement9541A34246B3D362203FC1BC238B5669.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' +[2024.01.21-14.46.59:217][290]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 359 ms) +[2024.01.21-14.46.59:218][290]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement +[2024.01.21-14.47.01:689][522]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.47.01:720][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true +[2024.01.21-14.47.01:722][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular +[2024.01.21-14.47.01:722][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specular20C125FD42FADBB5DFB803AE430FC507.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' +[2024.01.21-14.47.01:723][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true +[2024.01.21-14.47.01:724][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao +[2024.01.21-14.47.01:724][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoD65235BF4145AABFEF95DBB92985CA1C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' +[2024.01.21-14.47.01:725][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true +[2024.01.21-14.47.01:727][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse +[2024.01.21-14.47.01:727][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuseDF1B334B47E84FCD321A49952A84B58A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' +[2024.01.21-14.47.01:728][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true +[2024.01.21-14.47.01:729][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal +[2024.01.21-14.47.01:730][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalCD3F94DC4D5E885F847AAA90224E0162.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' +[2024.01.21-14.47.01:732][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement +[2024.01.21-14.47.01:732][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement3C5A17844E06A6703067B7A08EA5385D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' +[2024.01.21-14.47.01:739][522]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 409 ms) +[2024.01.21-14.47.01:741][522]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular +[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao +[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse +[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal +[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement +[2024.01.21-14.47.06:614][864]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.47.06:649][864]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.47.06:676][864]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.01.21-14.47.06:760][864]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.47.06:760][864]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapB7D2EF46444237D1027F1387EF66C72B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.47.06:768][864]LogFileHelpers: All files are already saved. +[2024.01.21-14.47.06:768][864]LogFileHelpers: Saving map 'BackroomsMap' took 0.120 +[2024.01.21-14.47.06:776][864]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 570 ms) +[2024.01.21-14.47.06:779][864]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.47.06:779][864]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.47.33:695][942]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.47.33:755][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color +[2024.01.21-14.47.33:755][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Color9A9EE2114086DAE210A3B6B7F1602C51.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color.uasset' +[2024.01.21-14.47.33:778][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission +[2024.01.21-14.47.33:778][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_EmissionCACE3FD144DD0C7BD2518F88A2AAEE18.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.uasset' +[2024.01.21-14.47.33:801][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness +[2024.01.21-14.47.33:801][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Metalnes0B5A610F4EC232F6E77DECB88B7341AF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness.uasset' +[2024.01.21-14.47.33:828][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL +[2024.01.21-14.47.33:828][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_NormalGLC04E506F4DDA5463C60E2FACC474E72B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.uasset' +[2024.01.21-14.47.33:852][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness +[2024.01.21-14.47.33:852][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Roughnes357221564BF6171F91B67B90BE28268E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.uasset' +[2024.01.21-14.47.33:876][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion +[2024.01.21-14.47.33:876][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_AmbientOCCE77ACB47952FDA510554B984986C6B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.uasset' +[2024.01.21-14.47.33:901][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement +[2024.01.21-14.47.33:901][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Displace1CF8FC514BBAE29259849C958C16902F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.uasset' +[2024.01.21-14.47.33:915][942]LogFileHelpers: InternalPromptForCheckoutAndSave took 220 ms (total: 790 ms) +[2024.01.21-14.47.33:916][942]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color.OfficeCeiling001_2K-JPG_Color +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.OfficeCeiling001_2K-JPG_Emission +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness.OfficeCeiling001_2K-JPG_Metalness +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.OfficeCeiling001_2K-JPG_NormalGL +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.OfficeCeiling001_2K-JPG_Roughness +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.OfficeCeiling001_2K-JPG_AmbientOcclusion +[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.OfficeCeiling001_2K-JPG_Displacement +[2024.01.21-14.47.43:254][538]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.47.43:281][538]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.47.43:309][538]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.01.21-14.47.43:397][538]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.47.43:397][538]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE8E1AC834ED946302FEB26B9359383C2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.47.43:404][538]LogFileHelpers: All files are already saved. +[2024.01.21-14.47.43:404][538]LogFileHelpers: Saving map 'BackroomsMap' took 0.124 +[2024.01.21-14.47.43:411][538]LogFileHelpers: InternalPromptForCheckoutAndSave took 156 ms (total: 947 ms) +[2024.01.21-14.47.43:414][538]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.47.43:414][538]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.47.55:572][650]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.47.55:632][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion +[2024.01.21-14.47.55:632][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_AmbientOcclusio23089F3D4394A5EDE4E84FB79B226931.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion.uasset' +[2024.01.21-14.47.55:654][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_Color" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Color.uasset" SILENT=true +[2024.01.21-14.47.55:657][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Color +[2024.01.21-14.47.55:657][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Color905AC7A2481446C86E20D89D84D82756.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Color.uasset' +[2024.01.21-14.47.55:681][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Displacement +[2024.01.21-14.47.55:682][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Displacement3024DB1B495495105C1D18960E668BEF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Displacement.uasset' +[2024.01.21-14.47.55:704][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_NormalGL.uasset" SILENT=true +[2024.01.21-14.47.55:708][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL +[2024.01.21-14.47.55:708][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_NormalGL87B4F5C04D6FE50C5FAF4289E4EE21F0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_NormalGL.uasset' +[2024.01.21-14.47.55:731][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_Roughness" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Roughness.uasset" SILENT=true +[2024.01.21-14.47.55:733][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Roughness +[2024.01.21-14.47.55:733][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Roughness4A3B4072424EA7FA37E2AD9AA2DC4562.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Roughness.uasset' +[2024.01.21-14.47.55:747][650]LogFileHelpers: InternalPromptForCheckoutAndSave took 174 ms (total: 1.12 sec) +[2024.01.21-14.47.55:748][650]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion.Carpet016_2K-JPG_AmbientOcclusion +[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_Color.Carpet016_2K-JPG_Color +[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_Displacement.Carpet016_2K-JPG_Displacement +[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL.Carpet016_2K-JPG_NormalGL +[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_Roughness.Carpet016_2K-JPG_Roughness +[2024.01.21-14.48.00:601][218]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.48.00:601][218]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.48.03:156][401]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.48.03:183][401]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.48.03:210][401]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.01.21-14.48.03:292][401]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.48.03:292][401]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapAB5AE4894A53830317097397B103D863.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.48.03:300][401]LogFileHelpers: All files are already saved. +[2024.01.21-14.48.03:300][401]LogFileHelpers: Saving map 'BackroomsMap' took 0.118 +[2024.01.21-14.48.03:305][401]LogFileHelpers: InternalPromptForCheckoutAndSave took 149 ms (total: 1.27 sec) +[2024.01.21-14.48.03:308][401]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.48.03:308][401]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.48.28:707][424]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed +[2024.01.21-14.48.32:133][829]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.48.32:188][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Roughness +[2024.01.21-14.48.32:188][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_RoughnessCF3AFB494DAB97196C4738A6813EE5CA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Roughness.uasset' +[2024.01.21-14.48.32:212][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion +[2024.01.21-14.48.32:212][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_AmbientOcclus37A0C45E41E933B0A3E85F8D1987873B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion.uasset' +[2024.01.21-14.48.32:234][829]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Concrete030_1K-JPG_Color" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color.uasset" SILENT=true +[2024.01.21-14.48.32:235][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color +[2024.01.21-14.48.32:235][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_ColorAD98CF62421AC63E842D5F94AA4D8606.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color.uasset' +[2024.01.21-14.48.32:260][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL +[2024.01.21-14.48.32:260][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_NormalGLFF11DD9440055CE8815297A1FB2F203D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.uasset' +[2024.01.21-14.48.32:283][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Displacement +[2024.01.21-14.48.32:283][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_Displacement08467B144AAA09D3BB779797148EACF8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Displacement.uasset' +[2024.01.21-14.48.32:294][829]LogFileHelpers: InternalPromptForCheckoutAndSave took 162 ms (total: 1.43 sec) +[2024.01.21-14.48.32:296][829]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Roughness.Concrete030_1K-JPG_Roughness +[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion.Concrete030_1K-JPG_AmbientOcclusion +[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color.Concrete030_1K-JPG_Color +[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.Concrete030_1K-JPG_NormalGL +[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Displacement.Concrete030_1K-JPG_Displacement +[2024.01.21-14.48.40:810][483]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.48.40:836][483]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.48.40:863][483]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.01.21-14.48.40:953][483]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.48.40:953][483]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapABE8ED504A821A4F31606A940444B759.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.48.40:961][483]LogFileHelpers: All files are already saved. +[2024.01.21-14.48.40:961][483]LogFileHelpers: Saving map 'BackroomsMap' took 0.125 +[2024.01.21-14.48.40:968][483]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 1.59 sec) +[2024.01.21-14.48.40:970][483]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.48.40:970][483]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.49.13:216][342]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.49.13:283][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color +[2024.01.21-14.49.13:283][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_Color9E65C5734B337079036CB7915DD9B404.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color.uasset' +[2024.01.21-14.49.13:307][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion +[2024.01.21-14.49.13:307][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_AmbientOccluA4ED38C34D1E98C85EE084A003737565.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion.uasset' +[2024.01.21-14.49.13:331][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement +[2024.01.21-14.49.13:331][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_Displacement216ECA954E44019BC4AD98AE92D48322.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement.uasset' +[2024.01.21-14.49.13:356][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL +[2024.01.21-14.49.13:356][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_NormalGLB797A0CF4A45CEBBBD61BA810628DC96.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL.uasset' +[2024.01.21-14.49.13:380][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness +[2024.01.21-14.49.13:380][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_RoughnessC302442C442A341BB1116C91A2B46319.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness.uasset' +[2024.01.21-14.49.13:393][342]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms (total: 1.76 sec) +[2024.01.21-14.49.13:394][342]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color.WoodFloor054_2K-JPG_Color +[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion.WoodFloor054_2K-JPG_AmbientOcclusion +[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement.WoodFloor054_2K-JPG_Displacement +[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL.WoodFloor054_2K-JPG_NormalGL +[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness.WoodFloor054_2K-JPG_Roughness +[2024.01.21-14.49.14:054][388]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed +[2024.01.21-14.49.14:059][388]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed +[2024.01.21-14.49.30:912][805]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.49.30:983][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color +[2024.01.21-14.49.30:983][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Color8F91EC324D2EEB6753240D970F32D5E4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color.uasset' +[2024.01.21-14.49.31:009][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL +[2024.01.21-14.49.31:009][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_NormalGLFDA9AFA44E340DBC6E116EAC8B742A03.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL.uasset' +[2024.01.21-14.49.31:033][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness +[2024.01.21-14.49.31:034][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Roughness11C6A0974CDC6F26357DB3AC91A60587.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.uasset' +[2024.01.21-14.49.31:058][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement +[2024.01.21-14.49.31:058][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Displacemen71F8735346F01EA31BC785919F7E4470.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement.uasset' +[2024.01.21-14.49.31:068][805]LogFileHelpers: InternalPromptForCheckoutAndSave took 155 ms (total: 1.92 sec) +[2024.01.21-14.49.31:069][805]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color.Wallpaper001A_2K-JPG_Color +[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL.Wallpaper001A_2K-JPG_NormalGL +[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.Wallpaper001A_2K-JPG_Roughness +[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement.Wallpaper001A_2K-JPG_Displacement +[2024.01.21-14.49.31:353][828]LogSlate: Window '4 Texture2D Objects - Property Matrix Editor' being destroyed +[2024.01.21-14.49.31:358][828]LogSlate: Window '4 Texture2D Objects - Property Matrix Editor' being destroyed +[2024.01.21-14.49.44:671][821]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.49.44:695][822]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.50.18:065][ 56]LogSlate: Window 'wood - Property Editor' being destroyed +[2024.01.21-14.50.18:070][ 56]LogSlate: Window 'wood - Property Editor' being destroyed +[2024.01.21-14.50.18:682][104]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.50.18:716][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.50.18:743][104]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.01.21-14.50.18:828][104]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.50.18:828][104]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapC134C5B148C25B99D30522A91DE7FC4E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.50.18:836][104]LogFileHelpers: All files are already saved. +[2024.01.21-14.50.18:836][104]LogFileHelpers: Saving map 'BackroomsMap' took 0.121 +[2024.01.21-14.50.18:841][104]LogFileHelpers: InternalPromptForCheckoutAndSave took 158 ms (total: 2.08 sec) +[2024.01.21-14.50.18:842][104]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.50.18:842][104]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.50.24:272][591]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.50.24:302][591]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.50.24:336][591]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.01.21-14.50.24:420][591]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.50.24:420][591]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap780F3152496D525EC7008695C252C1B4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.50.24:428][591]LogFileHelpers: All files are already saved. +[2024.01.21-14.50.24:428][591]LogFileHelpers: Saving map 'BackroomsMap' took 0.127 +[2024.01.21-14.50.24:437][591]LogFileHelpers: InternalPromptForCheckoutAndSave took 165 ms (total: 2.24 sec) +[2024.01.21-14.50.24:440][591]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.50.24:440][591]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.50.39:413][660]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.50.39:453][660]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.50.39:479][660]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.01.21-14.50.39:561][660]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.50.39:561][660]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap9764DB914C7E4E4015FE3CB27B73829E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.50.39:569][660]LogFileHelpers: All files are already saved. +[2024.01.21-14.50.39:569][660]LogFileHelpers: Saving map 'BackroomsMap' took 0.117 +[2024.01.21-14.50.39:575][660]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 2.40 sec) +[2024.01.21-14.50.39:578][660]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.50.39:578][660]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.51.01:935][120]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.21-14.51.01:942][120]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-14.51.01:943][120]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 16:51:01) +[2024.01.21-14.51.01:946][120]LogOnline: OSS: Created online subsystem instance for: NULL +[2024.01.21-14.51.01:946][120]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2024.01.21-14.51.01:946][120]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-14.51.01:973][120]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027081s) +[2024.01.21-14.51.01:973][120]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027121s) +[2024.01.21-14.51.01:977][120]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.01.21-14.51.01:977][120]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.51.01:978][120]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.51.01:978][120]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-14.51.01:978][120]LogPlayLevel: PIE: World Init took: (0.000863s) +[2024.01.21-14.51.01:978][120]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-14.51.01:978][120]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-14.51.01:981][120]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-14.51.02:007][120]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2024.01.21-14.51.02:007][120]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2024.01.21-14.51.02:009][120]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2024.01.21-14.51.02:009][120]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2024.01.21-14.51.02:009][120]LogInit: FAudioDevice initialized with ID 2. +[2024.01.21-14.51.02:009][120]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. +[2024.01.21-14.51.02:009][120]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.21-14.51.02:017][120]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.51.04:967][120]LogLoad: Game class is 'VRGameMode_C' +[2024.01.21-14.51.04:979][120]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-15.51.04 +[2024.01.21-14.51.04:980][120]LogWorld: Bringing up level for play took: 0.012889 +[2024.01.21-14.51.04:982][120]LogOnline: OSS: Created online subsystem instance for: :Context_6 +[2024.01.21-14.51.04:993][120]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.21-14.51.04:994][120]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.21-14.51.04:996][120]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Engine/VREditor/Devices/Generic/GenericHMD.GenericHMD being ready before playing +[2024.01.21-14.51.04:997][120]vr.PixelDensity = "1" +[2024.01.21-14.51.05:000][120]PIE: Server logged in +[2024.01.21-14.51.05:001][120]PIE: Play in editor total start time 3,058 seconds. +[2024.01.21-14.51.05:005][120]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.21-14.51.05:152][120]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.21-14.51.05:157][120]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.21-14.51.05:161][120]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952 +[2024.01.21-14.51.05:189][120]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.21-14.51.05:228][121]LogAutomationController: Ignoring very large delta of 3.30 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.21-14.51.05:393][123]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.21-14.51.10:695][242]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.51.10:695][242]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-14.51.10:735][242]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.21-14.51.10:737][242]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.51.10:738][242]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.51.10:757][242]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-14.51.10:760][242]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.51.10:763][242]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-14.51.10:763][242]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.21-14.51.10:764][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.21-14.51.10:765][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.21-14.51.10:778][242]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.21-14.51.10:778][242]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.21-14.51.10:779][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.01.21-14.51.10:837][243]LogPlayLevel: Display: Destroying online subsystem :Context_6 +[2024.01.21-14.51.17:169][634]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.51.17:210][635]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total job queries 36, among them cache hits 22 (61.11%) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Tracking 14 distinct input hashes that result in 10 distinct outputs (71.43%) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: RAM used: 30,47 KiB of 1,60 GiB budget. Usage: 0.00% +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Shaders Compiled: 4 +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Jobs assigned 4, completed 4 (100%) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Time job spent in pending queue: average 0.07 s, longest 0.08 s +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Job execution time: average 0.49 s, max 0.62 s +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Job life time (pending + execution): average 0.57 s, max 0.68 +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Shader code size: average 4,023 KiB, min 2,637 KiB, max 5,41 KiB +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.70 s +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Average processing rate: 5.70 jobs/sec +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total thread time: 1,245 s +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total thread preprocess time: 0,121 s +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Percentage time preprocessing: 9.68% +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Effective parallelization: 1.77 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Top 2 most expensive shader types by average time: +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 2 times, average 0.36 sec, max 0.37 sec, min 0.36 sec) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 2 times, average 0.26 sec, max 0.26 sec, min 0.25 sec) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Top 2 shader types by total compile time: +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 58.41% of total time (compiled 2 times, average 0.36 sec, max 0.37 sec, min 0.36 sec) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 41.59% of total time (compiled 2 times, average 0.26 sec, max 0.26 sec, min 0.25 sec) +[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.51.17:787][665]LogMemory: Warning: Freeing 33554432 bytes from backup pool to handle out of memory. +[2024.01.21-14.51.17:787][665]LogMemory: Warning: MemoryStats: + AvailablePhysical 21202280448 + AvailableVirtual 7303168 + UsedPhysical 2653057024 + PeakUsedPhysical 2669412352 + UsedVirtual 7579459584 + PeakUsedVirtual 9690923008 +[2024.01.21-14.51.17:787][665]Allocator Stats for Mimalloc: (not implemented) +[2024.01.21-14.51.17:787][665]LogWindows: Error: appError called: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251] +Ran out of memory allocating 4194304 bytes with alignment 16. Last error msg: The paging file is too small for this operation to complete.. + + + +[2024.01.21-14.51.17:787][665]LogWindows: Windows GetLastError: The operation completed successfully. (0) +[2024.01.21-14.51.18:634][665]LogWindows: Error: === Critical error: === +[2024.01.21-14.51.18:634][665]LogWindows: Error: +[2024.01.21-14.51.18:634][665]LogWindows: Error: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251] +[2024.01.21-14.51.18:634][665]LogWindows: Error: Ran out of memory allocating 4194304 bytes with alignment 16. Last error msg: The paging file is too small for this operation to complete.. +[2024.01.21-14.51.18:634][665]LogWindows: Error: +[2024.01.21-14.51.18:634][665]LogWindows: Error: +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb532cfc53 UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb532f6de3 UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb533d1d7f UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb533ceff1 UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb533cf2c9 UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb35e50656 UnrealEditor-D3D11RHI.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb35e5e60d UnrealEditor-D3D11RHI.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb35e51196 UnrealEditor-D3D11RHI.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb39b28f17 UnrealEditor-SlateRHIRenderer.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb39b51d09 UnrealEditor-SlateRHIRenderer.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb39b6fbd8 UnrealEditor-SlateRHIRenderer.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb53221c9f UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb532222ae UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb5ef1697b UnrealEditor-RenderCore.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb5ef1e594 UnrealEditor-RenderCore.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb53814e32 UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb53808667 UnrealEditor-Core.dll!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffbdada257d KERNEL32.DLL!UnknownFunction [] +[2024.01.21-14.51.18:634][665]LogWindows: Error: diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log index d860ae26bfe2694cec891d3de7700edf9b6c4c19..5a15df61580db01dfd281a55e32ac1b7f5e69b05 100644 --- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log +++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log @@ -1,4 +1,4 @@ -Log file open, 01/21/24 15:39:05 +Log file open, 01/21/24 15:59:11 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). @@ -6,7 +6,7 @@ LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=14916) +LogWindows: Started CrashReportClient (pid=14496) LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: BackroomsDigitalArt LogCore: UnrealTraceServer: Trace store launch successful @@ -26,20 +26,20 @@ LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject"" LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1" LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.261464 +LogStats: Stats thread started at 0.453992 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-A8B7CA434EFB90BEB16C73B6552FCBA7 + Session CrashGUID > UECC-Windows-E7084ED04904F0A77D9C169B3011E037 Session CrashGUID >==================================================== -LogConfig: Display: Loading Mac ini files took 0.03 seconds -LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds -LogConfig: Display: Loading IOS ini files took 0.03 seconds -LogConfig: Display: Loading Android ini files took 0.03 seconds +LogConfig: Display: Loading Mac ini files took 0.02 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds +LogConfig: Display: Loading IOS ini files took 0.02 seconds +LogConfig: Display: Loading Android ini files took 0.02 seconds +LogConfig: Display: Loading Unix ini files took 0.02 seconds LogConfig: Display: Loading Windows ini files took 0.03 seconds -LogConfig: Display: Loading Unix ini files took 0.03 seconds LogConfig: Display: Loading TVOS ini files took 0.03 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds LogConfig: Display: Loading Linux ini files took 0.03 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds LogAssetRegistry: Display: Asset registry cache read as 17.7 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin FastBuildController @@ -48,184 +48,192 @@ LogPluginManager: Found config from plugin[EnhancedInput] Input LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin XGEController -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin Fracture LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin LocalizableMessage LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin OpenImageDenoise -LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling LogPluginManager: Mounting Engine plugin StructUtils LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin TraceDataFilters -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Found config from plugin[InputDebugging] Input -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin OpenXR LogPluginManager: Mounting Engine plugin OpenXREyeTracker LogPluginManager: Mounting Engine plugin OpenXRHandTracking -LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin RigVM LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin XRBase -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin ACLPlugin LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin ACLPlugin LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin LiveLink -LogPluginManager: Mounting Engine plugin SQLiteCore -LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin ConcertMain -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin SQLiteCore LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ConcertSyncCore +LogPluginManager: Mounting Engine plugin ConcertMain LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPluginManager: Mounting Engine plugin ConcertSyncCore LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' @@ -235,12 +243,6 @@ LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experim LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' @@ -256,25 +258,18 @@ LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' SourceControl: Revision control is disabled SourceControl: Revision control is disabled SourceControl: Revision control is disabled -LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) -LogWindows: File 'WinPixGpuCapturer.dll' does not exist -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogInit: Using libcurl 8.4.0 LogInit: - built for Windows LogInit: - supports SSL with OpenSSL/1.1.1t @@ -295,6 +290,11 @@ LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. LogHMD: OpenXR runtime supported extensions: LogHMD: XR_KHR_vulkan_enable @@ -401,1654 +401,2984 @@ LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] -[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2024.01.21-14.39.05:803][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] -[2024.01.21-14.39.05:805][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.DetailMode:2]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.01.21-14.39.05:805][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2024.01.21-14.39.05:807][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.21-14.39.05:807][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.21-14.39.05:807][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.21-14.39.05:814][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.01.21-14.39.05:814][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 -[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: D3D11 adapters: -[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: -[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-14.39.05:816][ 0]LogD3D11RHI: AdapterLuid : 0 84107 -[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: 0. 'AMD Radeon RX 6800' (Feature Level 11_1) -[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: 16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002 -[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: -[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver -[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: VendorId : 1414 -[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: DeviceId : 008c -[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: SubSysId : 0000 -[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: Revision : 0000 -[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes -[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-14.39.05:897][ 0]LogD3D11RHI: AdapterLuid : 0 88302 -[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) -[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: 0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-14.39.05:899][ 0]LogD3D11RHI: AdapterLuid : 0 84107 -[2024.01.21-14.39.05:899][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.21-14.39.05:899][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2024.01.21-14.39.05:899][ 0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.01.21-14.39.05:899][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2024.01.21-14.39.05:899][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.FXAA.Quality:3]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]] -[2024.01.21-14.39.05:899][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.AOQuality:1]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSR.Quality:2]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:3]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:3]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Upscale.Quality:2]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:4]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SceneColorFormat:3]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.DetailMode:1]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:1]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSS.Quality:-1]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:1]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SSGI.Quality:2]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:1]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]] -[2024.01.21-14.39.05:899][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created -[2024.01.21-14.39.05:899][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability] -[2024.01.21-14.39.05:899][ 0]LogConfig: Set CVar [[foliage.DensityScale:0.8]] -[2024.01.21-14.39.05:900][ 0]LogConfig: Set CVar [[grass.DensityScale:0.8]] -[2024.01.21-14.39.05:900][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability] -[2024.01.21-14.39.05:900][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.01.21-14.39.05:900][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2024.01.21-14.39.05:900][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.01.21-14.39.05:900][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.01.21-14.39.05:900][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2024.01.21-14.39.05:900][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] -[2024.01.21-14.39.05:900][ 0]LogInit: Computer: DESKTOP-2MPQGVL -[2024.01.21-14.39.05:900][ 0]LogInit: User: Windowssucks -[2024.01.21-14.39.05:900][ 0]LogInit: CPU Page size=4096, Cores=8 -[2024.01.21-14.39.05:900][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.01.21-14.39.05:900][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) -[2024.01.21-14.39.05:900][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2024.01.21-14.39.05:900][ 0]LogMemory: Process Physical Memory: 493.55 MB used, 521.81 MB peak -[2024.01.21-14.39.05:900][ 0]LogMemory: Process Virtual Memory: 493.04 MB used, 493.04 MB peak -[2024.01.21-14.39.05:900][ 0]LogMemory: Physical Memory: 10642.74 MB used, 22012.00 MB free, 32654.75 MB total -[2024.01.21-14.39.05:900][ 0]LogMemory: Virtual Memory: 25717.00 MB used, 6937.74 MB free, 32654.75 MB total -[2024.01.21-14.39.05:900][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2024.01.21-14.39.05:904][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.01.21-14.39.05:911][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2024.01.21-14.39.05:912][ 0]LogInit: Using OS detected language (en-US). -[2024.01.21-14.39.05:912][ 0]LogInit: Using OS detected locale (en-DE). -[2024.01.21-14.39.05:913][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2024.01.21-14.39.05:913][ 0]LogInit: Setting process to per monitor DPI aware -[2024.01.21-14.39.06:114][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2024.01.21-14.39.06:114][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2024.01.21-14.39.06:114][ 0]LogWindowsTextInputMethodSystem: - English (Germany) - (Keyboard). -[2024.01.21-14.39.06:114][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2024.01.21-14.39.06:127][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2024.01.21-14.39.06:127][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.01.21-14.39.06:216][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.21-14.39.06:216][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.21-14.39.06:216][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.21-14.39.06:216][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.21-14.39.06:216][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.21-14.39.06:217][ 0]LogWindows: Attached monitors: -[2024.01.21-14.39.06:217][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY2' [PRIMARY] -[2024.01.21-14.39.06:217][ 0]LogWindows: resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY1' -[2024.01.21-14.39.06:217][ 0]LogWindows: Found 2 attached monitors. -[2024.01.21-14.39.06:217][ 0]LogWindows: Gathering driver information using Windows Setup API -[2024.01.21-14.39.06:217][ 0]LogRHI: RHI Adapter Info: -[2024.01.21-14.39.06:217][ 0]LogRHI: Name: AMD Radeon RX 6800 -[2024.01.21-14.39.06:217][ 0]LogRHI: Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005) -[2024.01.21-14.39.06:217][ 0]LogRHI: Driver Date: 11-22-2023 -[2024.01.21-14.39.06:217][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.01.21-14.39.06:217][ 0]LogD3D11RHI: GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id") -[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter: -[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 -[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: VendorId : 1002 -[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: DeviceId : 73bf -[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: SubSysId : e3a1002 -[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: Revision : 00c3 -[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes -[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes -[2024.01.21-14.39.06:240][ 0]LogD3D11RHI: AdapterLuid : 0 84107 -[2024.01.21-14.39.06:328][ 0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf. -[2024.01.21-14.39.06:328][ 0]LogD3D11RHI: RHI has support for 64 bit atomics -[2024.01.21-14.39.06:328][ 0]LogD3D11RHI: Async texture creation enabled -[2024.01.21-14.39.06:328][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported -[2024.01.21-14.39.06:328][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.01.21-14.39.06:332][ 0]LogVRS: Current RHI does not support Variable Rate Shading -[2024.01.21-14.39.06:339][ 0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1) -[2024.01.21-14.39.06:347][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' -[2024.01.21-14.39.06:347][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] -[2024.01.21-14.39.06:368][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2024.01.21-14.39.06:368][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2024.01.21-14.39.06:368][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2024.01.21-14.39.06:368][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2024.01.21-14.39.06:368][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2024.01.21-14.39.06:368][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 -[2024.01.21-14.39.06:368][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2024.01.21-14.39.06:368][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll -[2024.01.21-14.39.06:369][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll -[2024.01.21-14.39.06:369][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2024.01.21-14.39.06:370][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll -[2024.01.21-14.39.06:370][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll -[2024.01.21-14.39.06:371][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.01.21-14.39.06:384][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.01.21-14.39.06:388][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.01.21-14.39.06:388][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.01.21-14.39.06:391][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.01.21-14.39.06:391][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2024.01.21-14.39.06:391][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.01.21-14.39.06:391][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.01.21-14.39.06:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2024.01.21-14.39.06:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2024.01.21-14.39.06:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2024.01.21-14.39.06:397][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.01.21-14.39.06:397][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2024.01.21-14.39.06:397][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.01.21-14.39.06:397][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.01.21-14.39.06:399][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.01.21-14.39.06:399][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.01.21-14.39.06:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.01.21-14.39.06:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2024.01.21-14.39.06:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.01.21-14.39.06:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.01.21-14.39.06:404][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2024.01.21-14.39.06:411][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.01.21-14.39.06:457][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: VVM_1_0 -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2024.01.21-14.39.06:460][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2024.01.21-14.39.06:460][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2024.01.21-14.39.06:462][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2024.01.21-14.39.06:462][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.01.21-14.39.06:462][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2024.01.21-14.39.06:462][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.21-14.39.06:462][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2024.01.21-14.39.06:501][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) -[2024.01.21-14.39.06:501][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.21-14.39.06:501][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2024.01.21-14.39.06:505][ 0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. -[2024.01.21-14.39.06:505][ 0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1993.75MBs, RandomWriteSpeed=283.69MBs. Assigned SpeedClass 'Local' -[2024.01.21-14.39.06:506][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.01.21-14.39.06:506][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2024.01.21-14.39.06:506][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2024.01.21-14.39.06:506][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2024.01.21-14.39.06:506][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2024.01.21-14.39.06:507][ 0]LogShaderCompilers: Guid format shader working directory is 8 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/9420/). -[2024.01.21-14.39.06:507][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/DA3CBA66493A460FC474EC80EA97F327/'. -[2024.01.21-14.39.06:507][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.01.21-14.39.06:507][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. -[2024.01.21-14.39.07:206][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2024.01.21-14.39.07:382][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush -[2024.01.21-14.39.07:382][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.21-14.39.07:629][ 0]LogSlate: Using FreeType 2.10.0 -[2024.01.21-14.39.07:629][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.01.21-14.39.07:643][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. -[2024.01.21-14.39.07:643][ 0]LogAssetRegistry: FAssetRegistry took 0.0020 seconds to start up -[2024.01.21-14.39.07:651][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2024.01.21-14.39.07:820][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2024.01.21-14.39.07:820][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2024.01.21-14.39.07:820][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2024.01.21-14.39.07:821][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2024.01.21-14.39.07:821][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: Available device profiles: -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57000][000007FA9C510000 66] GlobalDefaults, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57400][000007FA9C512800 66] Windows, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57600][000007FA9C8CC800 66] WindowsEditor, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57800][000007FA9A7CC800 66] WindowsServer, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57A00][000007FA77997800 66] WindowsClient, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57C00][000007FAA3480000 66] IOS, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F57E00][000007FAA3482800 66] iPadAir2, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58000][000007FAA3485000 66] IPadPro, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58200][000007FAA3487800 66] iPadAir3, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58400][000007FAA348A000 66] iPadAir4, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58600][000007FAA348C800 66] iPadAir5, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58800][000007FAA3490000 66] iPadMini4, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58A00][000007FAA3492800 66] iPadMini5, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58C00][000007FAA3495000 66] iPadMini6, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F58E00][000007FAA3497800 66] iPhone6S, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59000][000007FAA349A000 66] iPhone7, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59200][000007FAA349C800 66] iPodTouch7, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59400][000007FAA34A0000 66] iPhone6SPlus, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59600][000007FAA34A2800 66] iPhone7Plus, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59800][000007FAA34A5000 66] iPhoneSE, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59A00][000007FAA34A7800 66] iPhone8, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59C00][000007FAA34AA000 66] iPhone8Plus, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F59E00][000007FAA34AC800 66] iPhoneX, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5A000][000007FAA34B0000 66] iPhoneXS, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5A200][000007FAA34B2800 66] iPhoneXSMax, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5A400][000007FAA34B5000 66] iPhoneXR, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5A600][000007FAA34B7800 66] iPhone11, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5A800][000007FAA34BA000 66] iPhone11Pro, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5AA00][000007FAA34BC800 66] iPhone11ProMax, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5AC00][000007FAA34C0000 66] iPhoneSE2, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5AE00][000007FAA34C2800 66] iPhone12Mini, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5B000][000007FAA34C5000 66] iPhone12, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5B200][000007FAA34C7800 66] iPhone12Pro, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5B400][000007FAA34CA000 66] iPhone12ProMax, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5B600][000007FAA34CC800 66] iPhone13Mini, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5B800][000007FAA34D0000 66] iPhone13, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5BA00][000007FAA34D2800 66] iPhone13Pro, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5BC00][000007FAA34D5000 66] iPhone13ProMax, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5BE00][000007FAA34D7800 66] iPhoneSE3, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5C000][000007FAA34DA000 66] iPhone14, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5C200][000007FAA34DC800 66] iPhone14Plus, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5C400][000007FAA3520000 66] iPhone14Pro, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5C600][000007FAA3522800 66] iPhone14ProMax, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5C800][000007FAA3525000 66] iPhone15, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5CA00][000007FAA3527800 66] iPhone15Plus, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5CC00][000007FAA352A000 66] iPhone15Pro, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5CE00][000007FAA352C800 66] iPhone15ProMax, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5D000][000007FAA3470000 66] iPadPro105, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5D200][000007FAA3472800 66] iPadPro129, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5D400][000007FAA3475000 66] iPadPro97, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5D600][000007FAA3477800 66] iPadPro2_129, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5D800][000007FAA347A000 66] iPad5, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5DA00][000007FAA347C800 66] iPad6, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5DC00][000007FAA3530000 66] iPad7, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5DE00][000007FAA3532800 66] iPad8, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5E000][000007FAA3535000 66] iPad9, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5E200][000007FAA3537800 66] iPad10, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5E400][000007FAA353A000 66] iPadPro11, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5E600][000007FAA353C800 66] iPadPro2_11, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5E800][000007FAA3540000 66] iPadPro3_11, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5EA00][000007FAA3542800 66] iPadPro4_11, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5EC00][000007FAA3545000 66] iPadPro3_129, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5EE00][000007FAA3547800 66] iPadPro4_129, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5F000][000007FAA354A000 66] iPadPro5_129, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5F200][000007FAA354C800 66] iPadPro6_129, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5F400][000007FAA3550000 66] AppleTV, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5F600][000007FAA3552800 66] AppleTV4K, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5F800][000007FAA3555000 66] AppleTV2_4K, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5FA00][000007FAA3557800 66] TVOS, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5FC00][000007FAA355A000 66] Mac, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA2F5FE00][000007FAA355C800 66] MacEditor, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA25AF600][000007FAA3560000 66] MacClient, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FA95256000][000007FAA3562800 66] MacServer, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570000][000007FAA3565000 66] Linux, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570200][000007FAA3567800 66] LinuxEditor, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570400][000007FAA356A000 66] LinuxArm64Editor, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570600][000007FAA356C800 66] LinuxArm64, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570800][000007FAA3580000 66] LinuxClient, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570A00][000007FAA3582800 66] LinuxArm64Client, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570C00][000007FAA3585000 66] LinuxServer, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3570E00][000007FAA3587800 66] LinuxArm64Server, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571000][000007FAA358A000 66] Android, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571200][000007FAA358C800 66] Android_Preview_OpenGL, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571400][000007FAA3590000 66] Android_Preview_Vulkan, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571600][000007FAA3592800 66] Android_Low, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571800][000007FAA3595000 66] Android_Mid, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571A00][000007FAA3597800 66] Android_High, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571C00][000007FAA359A000 66] Android_Default, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3571E00][000007FAA359C800 66] Android_Adreno4xx, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572000][000007FAA35A0000 66] Android_Adreno5xx_Low, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572200][000007FAA35A2800 66] Android_Adreno5xx, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572400][000007FAA35A5000 66] Android_Adreno6xx, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572600][000007FAA35A7800 66] Android_Adreno6xx_Vulkan, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572800][000007FAA35AA000 66] Android_Adreno7xx, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572A00][000007FAA35AC800 66] Android_Adreno7xx_Vulkan, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572C00][000007FAA35B0000 66] Android_Mali_T6xx, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3572E00][000007FAA35B2800 66] Android_Mali_T7xx, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573000][000007FAA35B5000 66] Android_Mali_T8xx, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573200][000007FAA35B7800 66] Android_Mali_G71, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573400][000007FAA35BA000 66] Android_Mali_G72, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573600][000007FAA35BC800 66] Android_Mali_G72_Vulkan, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573800][000007FAA35C0000 66] Android_Mali_G76, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573A00][000007FAA35C2800 66] Android_Mali_G76_Vulkan, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573C00][000007FAA35C5000 66] Android_Mali_G77, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3573E00][000007FAA35C7800 66] Android_Mali_G77_Vulkan, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574000][000007FAA35CA000 66] Android_Mali_G78, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574200][000007FAA35CC800 66] Android_Mali_G78_Vulkan, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574400][000007FAA35D0000 66] Android_Mali_G710, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574600][000007FAA35D2800 66] Android_Mali_G710_Vulkan, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574A00][000007FAA35D5000 66] Android_Mali_G7xx, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574C00][000007FAA35D7800 66] Android_Mali_G7xx_Vulkan, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3574E00][000007FAA35DA000 66] Android_Xclipse_920, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575000][000007FAA35DC800 66] Android_Xclipse_920_Vulkan, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575400][000007FAA35E0000 66] Android_Vulkan_SM5, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575600][000007FAA35E2800 66] Android_PowerVR_G6xxx, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575800][000007FAA35E5000 66] Android_PowerVR_GT7xxx, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575A00][000007FAA35E7800 66] Android_PowerVR_GE8xxx, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575C00][000007FAA35EA000 66] Android_PowerVR_GM9xxx, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3575E00][000007FAA35EC800 66] Android_PowerVR_GM9xxx_Vulkan, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576000][000007FAA35F0000 66] Android_TegraK1, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576200][000007FAA35F2800 66] Android_Unknown_Vulkan, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576400][000007FAA35F5000 66] Oculus_Quest, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576600][000007FAA35F7800 66] Oculus_Quest2, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576800][000007FAA35FA000 66] Meta_Quest_Pro, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576A00][000007FAA35FC800 66] Meta_Quest_3, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576C00][000007FAA3600000 66] HoloLens, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: [000007FAA3576E00][000007FAA3602800 66] MagicLeap_Vulkan, -[2024.01.21-14.39.07:953][ 0]LogDeviceProfileManager: Active device profile: [000007FAA2F57600][000007FA9C8CC800 66] WindowsEditor -[2024.01.21-14.39.07:953][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2024.01.21-14.39.07:953][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2024.01.21-14.39.07:953][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.21-14.39.07:954][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-14.39.07:954][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-14.39.07:954][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-14.39.07:954][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-14.39.07:954][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.21-14.39.07:957][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL' -[2024.01.21-14.39.07:957][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ] -[2024.01.21-14.39.08:033][ 0]LogMaterial: WorldGridMaterial-SM5-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM5_-86156035__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWSMDLT_gs1_sdct_VT-0-0-1-0_MIN_DF_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_347391141DB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM5_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_FLumenCardPS<false>0_0_0D25E975B63E407DD6CCDFE4BE03CD3DF848122EAC200DC679A410C1D8AF12A00F0044876007851BC_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B4E731E4363CF47597678D99A2AE4FAE80343B3DC_TLightMapDensityPSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A6F8EDE90BA70B7A37D281661EEE0A46689F58DC5_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316FDA2E61854F80E0F91AE4D21CD0BB79DEC508B58_TBasePassPSTLightMapPolicyLQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43165D7C57B710379F5E917839EBE882255DAA29AF8C_FLandscapeGrassWeightVS0_0_077204F3CE0C4459388557E81DE05752C3D36790F47C0690A66AEBFB62A3248327AB8B3401F67DA0D_TLightMapDensityVSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523ACE92005F85D160B7FACC465666DB47AD63FF14F7_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43168A2DFEB19681995675B59DD9556978C705446847_FHitProxyVS0_0_035066ECBC7ACAFB429F4F029D7F02660C69AAB0A52D62CB854026D5374EC4E8A00F09A8B1D3302B8_FHitProxyPS0_0_0E427B9138BA536F768FD73ED5EBD629434FE712F591AC01CFB8D5107B679B4AC4E6A2D25CEE2821A_FLandscapeGrassWeightPS0_0_077204F3CE0C4459388557E81DE05752C3D36790FB0B2C106151A19D437E6A81208418E180C9A94FC_TBasePassPSFNoLightMapPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316AA7AFF0410210797DA8DBFDCE4DCE7BD73648BF2_TShadowDepthVSVertexShadowDepth_OutputDepth0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BF87CEE5C05DBEF9DC24EE7C0F6CF60618ED0AF73_TDepthOnlyVS<true>0_0_0A4B1DB9B93D59E72F068E9E0A27D85C1396E331A6C2F9E9E0F29C1CC4BD070290C8B56F4775CBAE7_FLandscapePhysicalMaterialPS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F1EB9F96523E4AC1F2529D86D76BDF869A153FCD4A_TLightMapDensityVSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A7B900AFE3BA5C55A32FF9BDFB44D3099D0056480_FLumenCardVS0_0_06124D99229D9D82CAA55E03425A9B9C0FD582F11CC43E529207B75738B69C90E919763AEC6FA2C8A_TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C10A5156EA848D21CFBF57CE1492E504233A65909_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316825624867C61F3DE53BFA02233D16BD0B82A683D_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316899CC7EE1C80A173D8CCB78A28FD236F5F2A6D59_TBasePassPSTLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316898AEA5165589EBF175921373DEB413FB7F34F22_TLightMapDensityPSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523AED5721127772996308073D8F8E9736D48C4F7391_TBasePassPSFCachedPointIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316B3D33D9C4C484723E672E95931A0FA27C9E8BBF0_FTranslucentLightingInjectPS0_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS1_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS2_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS3_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS4_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS5_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS6_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS7_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS8_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS9_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS10_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS11_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS12_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS13_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS14_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS15_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_TBasePassVSFCachedPointIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C63D4D5DEDB79A8344B5CE12C0658C647A5BAE06B_TBasePassPSFCachedPointIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316141E3C1005BE613F467BBA75C870B8B0ABB5922D_FVelocityPS0_0_0578E1DFC040BAC3A5887E55EDAA7D7643A3C5703424AC0BEE559BE53397AB3C2FC130F4C90538CDB_TBasePassPSFCachedVolumeIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431618CE64D2B7609F1F0EE3F172AE7FC4A9A40D6F19_TShadowDepthVSVertexShadowDepth_PerspectiveCorrect0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B9396F3B9CB091423F82674523BC72504438631DE_TBasePassPSFCachedVolumeIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431626DE51AC3872760C99EBD5D6428B8429D8654B09_TLightMapDensityPSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A4E0A359E93DD037794AD9F3BFF2229E192443465_TLightMapDensityVSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A74E0F86ABDC86BABD4121E29A6C471D25795F1CD_TBasePassVSTLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C5C554DFD6561B915DE45D241DDB26421D7D92563_FLandscapePhysicalMaterialVS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F111D5D4108CFDB5B6CBE8F3ADC4BE30C19859186B_TBasePassPSFNoLightMapPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431623AEF5FC38580B9DD682422255AA9EC62059678A_TBasePassVSFCachedVolumeIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C27C635E797CBD2619F0D39BEE7CD18E130F05E26_TShadowDepthPSPixelShadowDepth_OnePassPointLight0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F3189543DEB1E5450A6398EF5AC45B9A88DC3459B_TShadowDepthVSVertexShadowDepth_PerspectiveCorrectPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BFD365E6D701BA2F152E8623339642107E5FF7FC6_TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C6EF60DE3C0CA277D8FBECBFCB0B5E02D0DFD2B1A_TShadowDepthVSVertexShadowDepth_OnePassPointLight0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B95DED9C73DC5F223F091004CF57334C099017CF0_TBasePassPSTLightMapPolicyLQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431673C1FA12A57DB2481B209BC117CF77EAF777E48D_TLightMapDensityPSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A60462DA9E455B94945F102A0576E9055D6B63400_TBasePassVSTLightMapPolicyLQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C15BE5EAD592CA3B8CD12BA18828DD2294877D9CA_TLightMapDensityVSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523AE6479A49666B1424EE545AF64EE0BE2ED2964B8F_FDebugViewModePS0_0_0CCFA47BD7FA67195CAFC899931E16F7252214F020074CFCF9A67BE69CCE53140F9193C858B3006EA_TBasePassPSTLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431634F240AFBCA6DC4F1885665AD7EBA74031254A3C_TDepthOnlyVS<false>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ogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2024.01.21-14.39.08:075][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2024.01.21-14.39.08:075][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2024.01.21-14.39.08:075][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2024.01.21-14.39.08:075][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.01.21-14.39.08:374][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2024.01.21-14.39.08:374][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2024.01.21-14.39.08:383][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. -[2024.01.21-14.39.08:383][ 0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent object pool. -[2024.01.21-14.39.08:383][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.01.21-14.39.08:388][ 0]LogLiveCoding: Display: Starting LiveCoding -[2024.01.21-14.39.08:388][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development -[2024.01.21-14.39.08:391][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console -[2024.01.21-14.39.08:394][ 0]LogLiveCoding: Display: Waiting for server -[2024.01.21-14.39.08:409][ 0]LogSlate: Border -[2024.01.21-14.39.08:409][ 0]LogSlate: BreadcrumbButton -[2024.01.21-14.39.08:409][ 0]LogSlate: Brushes.Title -[2024.01.21-14.39.08:409][ 0]LogSlate: Default -[2024.01.21-14.39.08:409][ 0]LogSlate: Icons.Save -[2024.01.21-14.39.08:409][ 0]LogSlate: Icons.Toolbar.Settings -[2024.01.21-14.39.08:409][ 0]LogSlate: ListView -[2024.01.21-14.39.08:409][ 0]LogSlate: SoftwareCursor_CardinalCross -[2024.01.21-14.39.08:409][ 0]LogSlate: SoftwareCursor_Grab -[2024.01.21-14.39.08:409][ 0]LogSlate: TableView.DarkRow -[2024.01.21-14.39.08:409][ 0]LogSlate: TableView.Row -[2024.01.21-14.39.08:409][ 0]LogSlate: TreeView -[2024.01.21-14.39.08:499][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2024.01.21-14.39.08:501][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms -[2024.01.21-14.39.08:514][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2024.01.21-14.39.08:514][ 0]LogInit: XR: MultiViewport is Disabled -[2024.01.21-14.39.08:514][ 0]LogInit: XR: Mobile Multiview is Disabled -[2024.01.21-14.39.08:703][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2024.01.21-14.39.08:727][ 0]LogPython: Using Python 3.9.7 -[2024.01.21-14.39.08:759][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread -[2024.01.21-14.39.09:388][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: DB76BFFD4ABCE850F3AB13A1F15752F9 | Instance: 8CB63AFB495B80A8D1344B9F0FB411D3 (DESKTOP-2MPQGVL-9420). -[2024.01.21-14.39.09:565][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.01.21-14.39.09:569][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.01.21-14.39.09:571][ 0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666' -[2024.01.21-14.39.09:732][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2024.01.21-14.39.09:749][ 0]LogMetasoundEngine: MetaSound Engine Initialized -[2024.01.21-14.39.10:055][ 0]LogOpenImageDenoise: OIDN starting up -[2024.01.21-14.39.10:137][ 0]SourceControl: Revision control is disabled -[2024.01.21-14.39.10:142][ 0]LogUProjectInfo: Found projects: -[2024.01.21-14.39.10:148][ 0]SourceControl: Revision control is disabled -[2024.01.21-14.39.10:184][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-14.39.10:184][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-14.39.10:185][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-14.39.10:336][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.01.21-14.39.10:354][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.21-14.39.10:354][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.21-14.39.10:423][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR. -[2024.01.21-14.39.10:423][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. -[2024.01.21-14.39.10:511][ 0]LogCollectionManager: Loaded 0 collections in 0.000686 seconds -[2024.01.21-14.39.10:513][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s -[2024.01.21-14.39.10:514][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s -[2024.01.21-14.39.10:516][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s -[2024.01.21-14.39.10:809][ 0]LogEngine: Initializing Engine... -[2024.01.21-14.39.10:812][ 0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0 -[2024.01.21-14.39.10:814][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.01.21-14.39.10:883][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.01.21-14.39.10:890][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-14.39.10:890][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-14.39.10:896][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.01.21-14.39.10:897][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.01.21-14.39.10:897][ 0]LogInit: Texture streaming: Enabled -[2024.01.21-14.39.10:911][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 -[2024.01.21-14.39.10:917][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.01.21-14.39.10:925][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.01.21-14.39.10:926][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.01.21-14.39.10:926][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered -[2024.01.21-14.39.10:927][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered -[2024.01.21-14.39.10:927][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered -[2024.01.21-14.39.10:927][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered -[2024.01.21-14.39.10:927][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered -[2024.01.21-14.39.10:927][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.01.21-14.39.10:927][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-14.39.10:927][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-14.39.10:927][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-14.39.10:927][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-14.39.10:927][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-14.39.10:927][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-14.39.10:933][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-14.39.10:969][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-14.39.10:970][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-14.39.10:971][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-14.39.10:971][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-14.39.10:972][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2024.01.21-14.39.10:972][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.21-14.39.10:973][ 0]LogInit: FAudioDevice initialized with ID 1. -[2024.01.21-14.39.10:973][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.21-14.39.10:973][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2024.01.21-14.39.10:973][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.01.21-14.39.10:973][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2024.01.21-14.39.10:985][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2024.01.21-14.39.10:988][ 0]LogInit: Undo buffer set to 32 MB -[2024.01.21-14.39.10:988][ 0]LogInit: Transaction tracking system initialized -[2024.01.21-14.39.11:007][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json -[2024.01.21-14.39.11:007][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2024.01.21-14.39.11:010][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.00312 seconds (Found 160 uncontrolled assets) -[2024.01.21-14.39.11:016][ 0]BlueprintLog: New page: Editor Load -[2024.01.21-14.39.11:103][ 0]LocalizationService: Localization service is disabled -[2024.01.21-14.39.11:119][ 0]TimingProfiler: Initialize -[2024.01.21-14.39.11:119][ 0]TimingProfiler: OnSessionChanged -[2024.01.21-14.39.11:119][ 0]LoadingProfiler: Initialize -[2024.01.21-14.39.11:119][ 0]LoadingProfiler: OnSessionChanged -[2024.01.21-14.39.11:119][ 0]NetworkingProfiler: Initialize -[2024.01.21-14.39.11:119][ 0]NetworkingProfiler: OnSessionChanged -[2024.01.21-14.39.11:119][ 0]MemoryProfiler: Initialize -[2024.01.21-14.39.11:119][ 0]MemoryProfiler: OnSessionChanged -[2024.01.21-14.39.11:187][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-14.39.11:188][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-14.39.11:188][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 -[2024.01.21-14.39.11:262][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s -[2024.01.21-14.39.11:330][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2024.01.21-14.39.11:457][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.01.21-14.39.11:459][ 0]SourceControl: Revision control is disabled -[2024.01.21-14.39.11:459][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.400 -[2024.01.21-14.39.11:459][ 0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.01.21-14.39.11:459][ 0]LightingResults: New page: Lighting Build -[2024.01.21-14.39.11:462][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.01.21-14.39.11:462][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-14.39.11:462][ 0]MapCheck: New page: Map Check -[2024.01.21-14.39.11:462][ 0]LightingResults: New page: Lighting Build -[2024.01.21-14.39.11:466][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-14.39.11:469][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.01.21-14.39.11:475][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2024.01.21-14.39.11:661][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.21-14.39.11:728][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. -[2024.01.21-14.39.11:729][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-14.39.11:729][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-14.39.11:729][ 0]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-14.39.11:865][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.01.21-14.39.11:877][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.01.21-14.39.11:877][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.01.21-14.39.11:877][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,111ms to complete. -[2024.01.21-14.39.11:882][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.823 -[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00% -[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.21-14.39.11:882][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-14.39.11:966][ 0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. -[2024.01.21-14.39.11:978][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-14.39.11:986][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-14.39.11:996][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-14.39.12:005][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-14.39.12:048][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.39.12:049][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2024.01.21-14.39.12:049][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.39.12:049][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2024.01.21-14.39.12:049][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.39.12:049][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2024.01.21-14.39.12:049][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.39.12:049][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2024.01.21-14.39.12:050][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.39.12:050][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2024.01.21-14.39.12:050][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.39.12:050][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2024.01.21-14.39.12:050][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.39.12:050][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2024.01.21-14.39.12:051][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.39.12:051][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2024.01.21-14.39.12:051][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.39.12:051][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2024.01.21-14.39.12:051][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.21-14.39.12:051][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2024.01.21-14.39.12:060][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.7 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin -[2024.01.21-14.39.12:104][ 0]LogSlate: Took 0.000092 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.21-14.39.12:108][ 0]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.21-14.39.12:109][ 0]LogSlate: Took 0.000093 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.21-14.39.12:124][ 0]LogViewport: Scene viewport resized to 1342x892, mode Windowed. -[2024.01.21-14.39.12:264][ 0]LogStall: Startup... -[2024.01.21-14.39.12:266][ 0]LogStall: Startup complete. -[2024.01.21-14.39.12:270][ 0]LogLoad: (Engine Initialization) Total time: 7.21 seconds -[2024.01.21-14.39.12:270][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.01.21-14.39.12:319][ 0]LogAssetRegistry: AssetRegistryGather time 0.0762s: AssetDataDiscovery 0.0152s, AssetDataGather 0.0206s, StoreResults 0.0403s. -[2024.01.21-14.39.12:341][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) -[2024.01.21-14.39.12:397][ 0]LogContentStreaming: Texture pool size now 800 MB -[2024.01.21-14.39.12:435][ 0]LogAutomationController: Ignoring very large delta of 16865874.86 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests -[2024.01.21-14.39.12:435][ 1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid") -[2024.01.21-14.39.12:458][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> - -[2024.01.21-14.39.12:468][ 1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.031279 secs -[2024.01.21-14.39.13:291][ 3]LogSlate: Took 0.000088 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.21-14.41.17:760][596]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.21-14.41.19:087][699]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-14.41.24:554][101]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-14.41.28:599][485]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:22.093 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11798 files in 13858 folders with total size 631 MiB. -[2024.01.21-14.41.55:911][714]LogTexture: Display: Building textures: /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast -[2024.01.21-14.42.36:065][662]LogEditCondition: Error: Texture - EditCondition attempted to use an invalid operand "CompressionSettings". -[2024.01.21-14.42.48:814][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - -[2024.01.21-14.42.48:837][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - -[2024.01.21-14.42.48:862][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - -[2024.01.21-14.42.48:887][554]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - -[2024.01.21-14.42.48:914][554]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' -[2024.01.21-14.44.46:334][555]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.44.46:399][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true -[2024.01.21-14.44.46:405][555]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.005804 seconds -[2024.01.21-14.44.46:406][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular -[2024.01.21-14.44.46:406][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specular7D7725724036C6EB3A47B99146E694AA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' -[2024.01.21-14.44.46:429][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true -[2024.01.21-14.44.46:430][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao -[2024.01.21-14.44.46:430][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-ao8D0985AE44E7E85069024D83734B42A2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' -[2024.01.21-14.44.46:453][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true -[2024.01.21-14.44.46:455][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse -[2024.01.21-14.44.46:455][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse3FA916224AF07D3C982C8AA5C44DD02C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' -[2024.01.21-14.44.46:478][555]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true -[2024.01.21-14.44.46:480][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal -[2024.01.21-14.44.46:480][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normal8E5A5EFE4100BF0523581AA382E76F41.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' -[2024.01.21-14.44.46:503][555]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement -[2024.01.21-14.44.46:504][555]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacementE1AD1F83477FB209A88E12B8B4C0AA13.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' -[2024.01.21-14.44.46:511][555]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms -[2024.01.21-14.44.46:513][555]AssetCheck: New page: Asset Save: multiple assets -[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular -[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao -[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse -[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal -[2024.01.21-14.44.46:513][555]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement -[2024.01.21-14.44.53:488][939]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed -[2024.01.21-14.45.00:026][392]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2024.01.21-14.45.01:685][523]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Walls/Wall_Material.Wall_Material -[2024.01.21-14.45.01:688][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - -[2024.01.21-14.45.01:690][523]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-14.45.01:690][523]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-14.45.01:793][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - -[2024.01.21-14.45.01:795][523]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - -[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal -[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal -[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal -[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse -[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse -[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse -[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular -[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular -[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular -[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao -[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao -[2024.01.21-14.45.01:817][523]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao -[2024.01.21-14.45.01:824][523]LogSlate: Took 0.000213 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.21-14.45.01:825][523]LogViewport: Scene viewport resized to 376x444, mode Windowed. -[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: ================================================ -[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Total job queries 6, among them cache hits 0 (0.00%) -[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 2 distinct outputs (100.00%) -[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: RAM used: 4,21 KiB of 1,60 GiB budget. Usage: 0.00% -[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.21-14.45.02:704][618]LogShaderCompilers: Display: ================================================ -[2024.01.21-14.45.08:205][275]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - -[2024.01.21-14.45.08:206][275]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - -[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal -[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal -[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal -[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse -[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse -[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse -[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao -[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao -[2024.01.21-14.45.08:221][275]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao -[2024.01.21-14.45.10:224][512]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - -[2024.01.21-14.45.10:225][512]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - -[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal -[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal -[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal -[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse -[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse -[2024.01.21-14.45.10:238][512]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse -[2024.01.21-14.45.15:802][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - -[2024.01.21-14.45.15:803][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - -[2024.01.21-14.45.15:821][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - -[2024.01.21-14.45.15:822][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - -[2024.01.21-14.45.15:839][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - -[2024.01.21-14.45.15:841][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - -[2024.01.21-14.45.15:860][177]LogMaterial: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\GameMap\Walls\Wall_Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - -[2024.01.21-14.45.15:861][177]LogMaterial: Warning: [AssetLog] /Engine/Transient.Wall_Material: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao - -[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal -[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal -[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Normal, should be Virtual Normal for /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal -[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse -[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse -[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse -[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular -[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular -[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular -[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao -[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao -[2024.01.21-14.45.15:896][177]MaterialEditorStats: Error: [SM5] Function WorldAlignedTexture: (Node TextureSample) Sampler type is Color, should be Virtual Color for /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao -[2024.01.21-14.45.18:242][442]MaterialEditorStats: Texture samplers: 0/16 -[2024.01.21-14.45.18:242][442]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) -[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-14.45.18:242][442]MaterialEditorStats: LWC Other usages (Est.): 12 -[2024.01.21-14.45.18:242][442]MaterialEditorStats: Shader Count: 0 -[2024.01.21-14.45.18:257][443]MaterialEditorStats: Base pass shader: 183 instructions -[2024.01.21-14.45.18:257][443]MaterialEditorStats: Base pass vertex shader: 118 instructions -[2024.01.21-14.45.18:257][443]MaterialEditorStats: Texture samplers: 3/16 -[2024.01.21-14.45.18:257][443]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) -[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Promote usages (Est.): 9 -[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 -[2024.01.21-14.45.18:257][443]MaterialEditorStats: LWC Other usages (Est.): 12 -[2024.01.21-14.45.18:257][443]MaterialEditorStats: Shader Count: 4 -[2024.01.21-14.45.19:401][579]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.45.19:427][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true -[2024.01.21-14.45.19:429][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular -[2024.01.21-14.45.19:429][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularC6BD4E91498996AAE3EDA2896294B0DC.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' -[2024.01.21-14.45.19:430][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true -[2024.01.21-14.45.19:431][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao -[2024.01.21-14.45.19:431][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-ao5B8D6E8C49CB0105C42983B1873AD619.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' -[2024.01.21-14.45.19:432][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true -[2024.01.21-14.45.19:434][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse -[2024.01.21-14.45.19:434][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse620F427D4164DED35FA62482CDBA9A23.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' -[2024.01.21-14.45.19:435][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true -[2024.01.21-14.45.19:436][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal -[2024.01.21-14.45.19:436][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalAEA9A6084FF101F5C0618BBDDC404A39.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' -[2024.01.21-14.45.19:438][579]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement -[2024.01.21-14.45.19:439][579]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement35E349204E46B98199F431ADE869B625.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' -[2024.01.21-14.45.19:443][579]LogFileHelpers: InternalPromptForCheckoutAndSave took 42 ms (total: 219 ms) -[2024.01.21-14.45.19:444][579]AssetCheck: New page: Asset Save: multiple assets -[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular -[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao -[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse -[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal -[2024.01.21-14.45.19:444][579]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement -[2024.01.21-14.45.25:761][261]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.45.25:788][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true -[2024.01.21-14.45.25:790][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular -[2024.01.21-14.45.25:790][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularAF0F305B411AAD07ED0648A0F29926C0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' -[2024.01.21-14.45.25:791][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true -[2024.01.21-14.45.25:792][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao -[2024.01.21-14.45.25:792][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoDBF5AE6E4B08BD0ED2D2AC84F7700397.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' -[2024.01.21-14.45.25:793][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true -[2024.01.21-14.45.25:794][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse -[2024.01.21-14.45.25:795][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuseDEBE67E24F72CDBACAF1629F7F4ECBF3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' -[2024.01.21-14.45.25:796][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true -[2024.01.21-14.45.25:797][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal -[2024.01.21-14.45.25:797][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalA3C9B422406FA15E5BD90D9035BFD816.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' -[2024.01.21-14.45.25:799][261]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement -[2024.01.21-14.45.25:799][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacementE0D5540442C23D2B5DB848A61E13783A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' -[2024.01.21-14.45.25:804][261]LogFileHelpers: InternalPromptForCheckoutAndSave took 42 ms (total: 262 ms) -[2024.01.21-14.45.25:805][261]AssetCheck: New page: Asset Save: multiple assets -[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular -[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao -[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse -[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal -[2024.01.21-14.45.25:805][261]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement -[2024.01.21-14.46.53:434][823]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.46.53:463][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true -[2024.01.21-14.46.53:465][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular -[2024.01.21-14.46.53:465][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularA8F18F1E47A257F54C336493D3F1F8DD.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' -[2024.01.21-14.46.53:466][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true -[2024.01.21-14.46.53:467][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao -[2024.01.21-14.46.53:467][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoE539C1A045C47B3A09DAC59408DD00C2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' -[2024.01.21-14.46.53:468][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true -[2024.01.21-14.46.53:470][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse -[2024.01.21-14.46.53:470][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse9943F32D4D286980BC6B69AA5D4978B6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' -[2024.01.21-14.46.53:471][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true -[2024.01.21-14.46.53:472][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal -[2024.01.21-14.46.53:472][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalFF9BFE7445D1FBE31D2155AF37CFCF28.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' -[2024.01.21-14.46.53:474][823]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement -[2024.01.21-14.46.53:475][823]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement940BDE24437A8880E1A044A9A5D24E00.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' -[2024.01.21-14.46.53:481][823]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 309 ms) -[2024.01.21-14.46.53:482][823]AssetCheck: New page: Asset Save: multiple assets -[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular -[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao -[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse -[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal -[2024.01.21-14.46.53:482][823]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement -[2024.01.21-14.46.59:167][290]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.46.59:198][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true -[2024.01.21-14.46.59:200][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular -[2024.01.21-14.46.59:200][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specularFC0D0FF04436A33150C5FF8A4B9051C6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' -[2024.01.21-14.46.59:201][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true -[2024.01.21-14.46.59:202][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao -[2024.01.21-14.46.59:202][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoDCDBDCEF415E106C295CEAAA77BF8FA6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' -[2024.01.21-14.46.59:203][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true -[2024.01.21-14.46.59:205][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse -[2024.01.21-14.46.59:205][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuse245FF7444440452F7CD268A536365BB4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' -[2024.01.21-14.46.59:206][290]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true -[2024.01.21-14.46.59:208][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal -[2024.01.21-14.46.59:208][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normal21A1A0E543A8D6D7275BC7BAA54FFCE4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' -[2024.01.21-14.46.59:210][290]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement -[2024.01.21-14.46.59:210][290]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement9541A34246B3D362203FC1BC238B5669.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' -[2024.01.21-14.46.59:217][290]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 359 ms) -[2024.01.21-14.46.59:218][290]AssetCheck: New page: Asset Save: multiple assets -[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular -[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao -[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse -[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal -[2024.01.21-14.46.59:219][290]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement -[2024.01.21-14.47.01:689][522]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.47.01:720][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-specular" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset" SILENT=true -[2024.01.21-14.47.01:722][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-specular -[2024.01.21-14.47.01:722][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-specular20C125FD42FADBB5DFB803AE430FC507.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-specular.uasset' -[2024.01.21-14.47.01:723][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-ao" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset" SILENT=true -[2024.01.21-14.47.01:724][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-ao -[2024.01.21-14.47.01:724][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-aoD65235BF4145AABFEF95DBB92985CA1C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-ao.uasset' -[2024.01.21-14.47.01:725][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-diffuse" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset" SILENT=true -[2024.01.21-14.47.01:727][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-diffuse -[2024.01.21-14.47.01:727][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-diffuseDF1B334B47E84FCD321A49952A84B58A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-diffuse.uasset' -[2024.01.21-14.47.01:728][522]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Walls/2K-walllpaper_10-normal" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset" SILENT=true -[2024.01.21-14.47.01:729][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-normal -[2024.01.21-14.47.01:730][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-normalCD3F94DC4D5E885F847AAA90224E0162.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-normal.uasset' -[2024.01.21-14.47.01:732][522]LogSavePackage: Moving output files for package: /Game/GameMap/Walls/2K-walllpaper_10-displacement -[2024.01.21-14.47.01:732][522]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/2K-walllpaper_10-displacement3C5A17844E06A6703067B7A08EA5385D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Walls/2K-walllpaper_10-displacement.uasset' -[2024.01.21-14.47.01:739][522]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 409 ms) -[2024.01.21-14.47.01:741][522]AssetCheck: New page: Asset Save: multiple assets -[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-specular.2K-walllpaper_10-specular -[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-ao.2K-walllpaper_10-ao -[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-diffuse.2K-walllpaper_10-diffuse -[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-normal.2K-walllpaper_10-normal -[2024.01.21-14.47.01:741][522]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Walls/2K-walllpaper_10-displacement.2K-walllpaper_10-displacement -[2024.01.21-14.47.06:614][864]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.47.06:649][864]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-14.47.06:676][864]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2024.01.21-14.47.06:760][864]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-14.47.06:760][864]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapB7D2EF46444237D1027F1387EF66C72B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-14.47.06:768][864]LogFileHelpers: All files are already saved. -[2024.01.21-14.47.06:768][864]LogFileHelpers: Saving map 'BackroomsMap' took 0.120 -[2024.01.21-14.47.06:776][864]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 570 ms) -[2024.01.21-14.47.06:779][864]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-14.47.06:779][864]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-14.47.33:695][942]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.47.33:755][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color -[2024.01.21-14.47.33:755][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Color9A9EE2114086DAE210A3B6B7F1602C51.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color.uasset' -[2024.01.21-14.47.33:778][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission -[2024.01.21-14.47.33:778][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_EmissionCACE3FD144DD0C7BD2518F88A2AAEE18.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.uasset' -[2024.01.21-14.47.33:801][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness -[2024.01.21-14.47.33:801][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Metalnes0B5A610F4EC232F6E77DECB88B7341AF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness.uasset' -[2024.01.21-14.47.33:828][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL -[2024.01.21-14.47.33:828][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_NormalGLC04E506F4DDA5463C60E2FACC474E72B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.uasset' -[2024.01.21-14.47.33:852][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness -[2024.01.21-14.47.33:852][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Roughnes357221564BF6171F91B67B90BE28268E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.uasset' -[2024.01.21-14.47.33:876][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion -[2024.01.21-14.47.33:876][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_AmbientOCCE77ACB47952FDA510554B984986C6B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.uasset' -[2024.01.21-14.47.33:901][942]LogSavePackage: Moving output files for package: /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement -[2024.01.21-14.47.33:901][942]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/OfficeCeiling001_2K-JPG_Displace1CF8FC514BBAE29259849C958C16902F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.uasset' -[2024.01.21-14.47.33:915][942]LogFileHelpers: InternalPromptForCheckoutAndSave took 220 ms (total: 790 ms) -[2024.01.21-14.47.33:916][942]AssetCheck: New page: Asset Save: multiple assets -[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Color.OfficeCeiling001_2K-JPG_Color -[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Emission.OfficeCeiling001_2K-JPG_Emission -[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Metalness.OfficeCeiling001_2K-JPG_Metalness -[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_NormalGL.OfficeCeiling001_2K-JPG_NormalGL -[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.OfficeCeiling001_2K-JPG_Roughness -[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.OfficeCeiling001_2K-JPG_AmbientOcclusion -[2024.01.21-14.47.33:916][942]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.OfficeCeiling001_2K-JPG_Displacement -[2024.01.21-14.47.43:254][538]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.47.43:281][538]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-14.47.43:309][538]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.01.21-14.47.43:397][538]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-14.47.43:397][538]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE8E1AC834ED946302FEB26B9359383C2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-14.47.43:404][538]LogFileHelpers: All files are already saved. -[2024.01.21-14.47.43:404][538]LogFileHelpers: Saving map 'BackroomsMap' took 0.124 -[2024.01.21-14.47.43:411][538]LogFileHelpers: InternalPromptForCheckoutAndSave took 156 ms (total: 947 ms) -[2024.01.21-14.47.43:414][538]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-14.47.43:414][538]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-14.47.55:572][650]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.47.55:632][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion -[2024.01.21-14.47.55:632][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_AmbientOcclusio23089F3D4394A5EDE4E84FB79B226931.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion.uasset' -[2024.01.21-14.47.55:654][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_Color" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Color.uasset" SILENT=true -[2024.01.21-14.47.55:657][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Color -[2024.01.21-14.47.55:657][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Color905AC7A2481446C86E20D89D84D82756.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Color.uasset' -[2024.01.21-14.47.55:681][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Displacement -[2024.01.21-14.47.55:682][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Displacement3024DB1B495495105C1D18960E668BEF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Displacement.uasset' -[2024.01.21-14.47.55:704][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_NormalGL.uasset" SILENT=true -[2024.01.21-14.47.55:708][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL -[2024.01.21-14.47.55:708][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_NormalGL87B4F5C04D6FE50C5FAF4289E4EE21F0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_NormalGL.uasset' -[2024.01.21-14.47.55:731][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Floor/Carpet016_2K-JPG_Roughness" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Roughness.uasset" SILENT=true -[2024.01.21-14.47.55:733][650]LogSavePackage: Moving output files for package: /Game/GameMap/Floor/Carpet016_2K-JPG_Roughness -[2024.01.21-14.47.55:733][650]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Carpet016_2K-JPG_Roughness4A3B4072424EA7FA37E2AD9AA2DC4562.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Carpet016_2K-JPG_Roughness.uasset' -[2024.01.21-14.47.55:747][650]LogFileHelpers: InternalPromptForCheckoutAndSave took 174 ms (total: 1.12 sec) -[2024.01.21-14.47.55:748][650]AssetCheck: New page: Asset Save: multiple assets -[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_AmbientOcclusion.Carpet016_2K-JPG_AmbientOcclusion -[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_Color.Carpet016_2K-JPG_Color -[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_Displacement.Carpet016_2K-JPG_Displacement -[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_NormalGL.Carpet016_2K-JPG_NormalGL -[2024.01.21-14.47.55:748][650]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Floor/Carpet016_2K-JPG_Roughness.Carpet016_2K-JPG_Roughness -[2024.01.21-14.48.00:601][218]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.01.21-14.48.00:601][218]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-14.48.03:156][401]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.48.03:183][401]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-14.48.03:210][401]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.01.21-14.48.03:292][401]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-14.48.03:292][401]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapAB5AE4894A53830317097397B103D863.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-14.48.03:300][401]LogFileHelpers: All files are already saved. -[2024.01.21-14.48.03:300][401]LogFileHelpers: Saving map 'BackroomsMap' took 0.118 -[2024.01.21-14.48.03:305][401]LogFileHelpers: InternalPromptForCheckoutAndSave took 149 ms (total: 1.27 sec) -[2024.01.21-14.48.03:308][401]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-14.48.03:308][401]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-14.48.28:707][424]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed -[2024.01.21-14.48.32:133][829]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.48.32:188][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Roughness -[2024.01.21-14.48.32:188][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_RoughnessCF3AFB494DAB97196C4738A6813EE5CA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Roughness.uasset' -[2024.01.21-14.48.32:212][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion -[2024.01.21-14.48.32:212][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_AmbientOcclus37A0C45E41E933B0A3E85F8D1987873B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion.uasset' -[2024.01.21-14.48.32:234][829]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Concrete030_1K-JPG_Color" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color.uasset" SILENT=true -[2024.01.21-14.48.32:235][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color -[2024.01.21-14.48.32:235][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_ColorAD98CF62421AC63E842D5F94AA4D8606.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color.uasset' -[2024.01.21-14.48.32:260][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL -[2024.01.21-14.48.32:260][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_NormalGLFF11DD9440055CE8815297A1FB2F203D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.uasset' -[2024.01.21-14.48.32:283][829]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Displacement -[2024.01.21-14.48.32:283][829]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_Displacement08467B144AAA09D3BB779797148EACF8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Displacement.uasset' -[2024.01.21-14.48.32:294][829]LogFileHelpers: InternalPromptForCheckoutAndSave took 162 ms (total: 1.43 sec) -[2024.01.21-14.48.32:296][829]AssetCheck: New page: Asset Save: multiple assets -[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Roughness.Concrete030_1K-JPG_Roughness -[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_AmbientOcclusion.Concrete030_1K-JPG_AmbientOcclusion -[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color.Concrete030_1K-JPG_Color -[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_NormalGL.Concrete030_1K-JPG_NormalGL -[2024.01.21-14.48.32:296][829]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Abgrund/Concrete030_1K-JPG_Displacement.Concrete030_1K-JPG_Displacement -[2024.01.21-14.48.40:810][483]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.48.40:836][483]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-14.48.40:863][483]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.01.21-14.48.40:953][483]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-14.48.40:953][483]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapABE8ED504A821A4F31606A940444B759.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-14.48.40:961][483]LogFileHelpers: All files are already saved. -[2024.01.21-14.48.40:961][483]LogFileHelpers: Saving map 'BackroomsMap' took 0.125 -[2024.01.21-14.48.40:968][483]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 1.59 sec) -[2024.01.21-14.48.40:970][483]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-14.48.40:970][483]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-14.49.13:216][342]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.49.13:283][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color -[2024.01.21-14.49.13:283][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_Color9E65C5734B337079036CB7915DD9B404.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color.uasset' -[2024.01.21-14.49.13:307][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion -[2024.01.21-14.49.13:307][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_AmbientOccluA4ED38C34D1E98C85EE084A003737565.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion.uasset' -[2024.01.21-14.49.13:331][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement -[2024.01.21-14.49.13:331][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_Displacement216ECA954E44019BC4AD98AE92D48322.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement.uasset' -[2024.01.21-14.49.13:356][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL -[2024.01.21-14.49.13:356][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_NormalGLB797A0CF4A45CEBBBD61BA810628DC96.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL.uasset' -[2024.01.21-14.49.13:380][342]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness -[2024.01.21-14.49.13:380][342]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WoodFloor054_2K-JPG_RoughnessC302442C442A341BB1116C91A2B46319.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness.uasset' -[2024.01.21-14.49.13:393][342]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms (total: 1.76 sec) -[2024.01.21-14.49.13:394][342]AssetCheck: New page: Asset Save: multiple assets -[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Color.WoodFloor054_2K-JPG_Color -[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_AmbientOcclusion.WoodFloor054_2K-JPG_AmbientOcclusion -[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Displacement.WoodFloor054_2K-JPG_Displacement -[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_NormalGL.WoodFloor054_2K-JPG_NormalGL -[2024.01.21-14.49.13:394][342]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Floor_Material/WoodFloor054_2K-JPG_Roughness.WoodFloor054_2K-JPG_Roughness -[2024.01.21-14.49.14:054][388]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed -[2024.01.21-14.49.14:059][388]LogSlate: Window '5 Texture2D Objects - Property Matrix Editor' being destroyed -[2024.01.21-14.49.30:912][805]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.49.30:983][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color -[2024.01.21-14.49.30:983][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Color8F91EC324D2EEB6753240D970F32D5E4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color.uasset' -[2024.01.21-14.49.31:009][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL -[2024.01.21-14.49.31:009][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_NormalGLFDA9AFA44E340DBC6E116EAC8B742A03.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL.uasset' -[2024.01.21-14.49.31:033][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness -[2024.01.21-14.49.31:034][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Roughness11C6A0974CDC6F26357DB3AC91A60587.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.uasset' -[2024.01.21-14.49.31:058][805]LogSavePackage: Moving output files for package: /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement -[2024.01.21-14.49.31:058][805]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Wallpaper001A_2K-JPG_Displacemen71F8735346F01EA31BC785919F7E4470.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement.uasset' -[2024.01.21-14.49.31:068][805]LogFileHelpers: InternalPromptForCheckoutAndSave took 155 ms (total: 1.92 sec) -[2024.01.21-14.49.31:069][805]AssetCheck: New page: Asset Save: multiple assets -[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Color.Wallpaper001A_2K-JPG_Color -[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_NormalGL.Wallpaper001A_2K-JPG_NormalGL -[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Roughness.Wallpaper001A_2K-JPG_Roughness -[2024.01.21-14.49.31:069][805]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Start_Endraum/Wall_Material/Wallpaper001A_2K-JPG_Displacement.Wallpaper001A_2K-JPG_Displacement -[2024.01.21-14.49.31:353][828]LogSlate: Window '4 Texture2D Objects - Property Matrix Editor' being destroyed -[2024.01.21-14.49.31:358][828]LogSlate: Window '4 Texture2D Objects - Property Matrix Editor' being destroyed -[2024.01.21-14.49.44:671][821]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-14.49.44:695][822]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-14.50.18:065][ 56]LogSlate: Window 'wood - Property Editor' being destroyed -[2024.01.21-14.50.18:070][ 56]LogSlate: Window 'wood - Property Editor' being destroyed -[2024.01.21-14.50.18:682][104]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.50.18:716][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-14.50.18:743][104]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.01.21-14.50.18:828][104]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-14.50.18:828][104]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapC134C5B148C25B99D30522A91DE7FC4E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-14.50.18:836][104]LogFileHelpers: All files are already saved. -[2024.01.21-14.50.18:836][104]LogFileHelpers: Saving map 'BackroomsMap' took 0.121 -[2024.01.21-14.50.18:841][104]LogFileHelpers: InternalPromptForCheckoutAndSave took 158 ms (total: 2.08 sec) -[2024.01.21-14.50.18:842][104]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-14.50.18:842][104]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-14.50.24:272][591]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.50.24:302][591]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-14.50.24:336][591]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms -[2024.01.21-14.50.24:420][591]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-14.50.24:420][591]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap780F3152496D525EC7008695C252C1B4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-14.50.24:428][591]LogFileHelpers: All files are already saved. -[2024.01.21-14.50.24:428][591]LogFileHelpers: Saving map 'BackroomsMap' took 0.127 -[2024.01.21-14.50.24:437][591]LogFileHelpers: InternalPromptForCheckoutAndSave took 165 ms (total: 2.24 sec) -[2024.01.21-14.50.24:440][591]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-14.50.24:440][591]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-14.50.39:413][660]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.21-14.50.39:453][660]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.21-14.50.39:479][660]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.01.21-14.50.39:561][660]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.21-14.50.39:561][660]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap9764DB914C7E4E4015FE3CB27B73829E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.21-14.50.39:569][660]LogFileHelpers: All files are already saved. -[2024.01.21-14.50.39:569][660]LogFileHelpers: Saving map 'BackroomsMap' took 0.117 -[2024.01.21-14.50.39:575][660]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 2.40 sec) -[2024.01.21-14.50.39:578][660]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.21-14.50.39:578][660]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.21-14.51.01:935][120]LogDebuggerCommands: Repeating last play command: VR Preview -[2024.01.21-14.51.01:942][120]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.21-14.51.01:943][120]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 16:51:01) -[2024.01.21-14.51.01:946][120]LogOnline: OSS: Created online subsystem instance for: NULL -[2024.01.21-14.51.01:946][120]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2024.01.21-14.51.01:946][120]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.21-14.51.01:973][120]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027081s) -[2024.01.21-14.51.01:973][120]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027121s) -[2024.01.21-14.51.01:977][120]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.01.21-14.51.01:977][120]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-14.51.01:978][120]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.21-14.51.01:978][120]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.21-14.51.01:978][120]LogPlayLevel: PIE: World Init took: (0.000863s) -[2024.01.21-14.51.01:978][120]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.21-14.51.01:978][120]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.21-14.51.01:978][120]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.21-14.51.01:979][120]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.21-14.51.01:981][120]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) -[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.21-14.51.02:006][120]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.21-14.51.02:007][120]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2024.01.21-14.51.02:007][120]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2024.01.21-14.51.02:009][120]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2024.01.21-14.51.02:009][120]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2024.01.21-14.51.02:009][120]LogInit: FAudioDevice initialized with ID 2. -[2024.01.21-14.51.02:009][120]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. -[2024.01.21-14.51.02:009][120]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.21-14.51.02:017][120]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-14.51.04:967][120]LogLoad: Game class is 'VRGameMode_C' -[2024.01.21-14.51.04:979][120]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-15.51.04 -[2024.01.21-14.51.04:980][120]LogWorld: Bringing up level for play took: 0.012889 -[2024.01.21-14.51.04:982][120]LogOnline: OSS: Created online subsystem instance for: :Context_6 -[2024.01.21-14.51.04:993][120]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 -[2024.01.21-14.51.04:994][120]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 -[2024.01.21-14.51.04:996][120]LogStaticMesh: Display: Waiting on static mesh StaticMesh /Engine/VREditor/Devices/Generic/GenericHMD.GenericHMD being ready before playing -[2024.01.21-14.51.04:997][120]vr.PixelDensity = "1" -[2024.01.21-14.51.05:000][120]PIE: Server logged in -[2024.01.21-14.51.05:001][120]PIE: Play in editor total start time 3,058 seconds. -[2024.01.21-14.51.05:005][120]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. -[2024.01.21-14.51.05:152][120]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. -[2024.01.21-14.51.05:157][120]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc -[2024.01.21-14.51.05:161][120]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952 -[2024.01.21-14.51.05:189][120]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.21-14.51.05:228][121]LogAutomationController: Ignoring very large delta of 3.30 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests -[2024.01.21-14.51.05:393][123]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer -[2024.01.21-14.51.10:695][242]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.21-14.51.10:695][242]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.21-14.51.10:735][242]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed -[2024.01.21-14.51.10:737][242]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.21-14.51.10:738][242]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-14.51.10:757][242]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.21-14.51.10:760][242]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.21-14.51.10:763][242]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.21-14.51.10:763][242]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.21-14.51.10:764][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.21-14.51.10:765][242]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.21-14.51.10:778][242]LogSlate: Slate User Unregistered. User Index 8 -[2024.01.21-14.51.10:778][242]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 -[2024.01.21-14.51.10:779][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.01.21-14.51.10:837][243]LogPlayLevel: Display: Destroying online subsystem :Context_6 -[2024.01.21-14.51.17:169][634]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-14.51.17:210][635]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: ================================================ -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total job queries 36, among them cache hits 22 (61.11%) -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Tracking 14 distinct input hashes that result in 10 distinct outputs (71.43%) -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: RAM used: 30,47 KiB of 1,60 GiB budget. Usage: 0.00% -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Shaders Compiled: 4 -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Jobs assigned 4, completed 4 (100%) -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Time job spent in pending queue: average 0.07 s, longest 0.08 s -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Job execution time: average 0.49 s, max 0.62 s -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Job life time (pending + execution): average 0.57 s, max 0.68 -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Shader code size: average 4,023 KiB, min 2,637 KiB, max 5,41 KiB -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.70 s -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Average processing rate: 5.70 jobs/sec -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total thread time: 1,245 s -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Total thread preprocess time: 0,121 s -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Percentage time preprocessing: 9.68% -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Effective parallelization: 1.77 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Top 2 most expensive shader types by average time: -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 2 times, average 0.36 sec, max 0.37 sec, min 0.36 sec) -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 2 times, average 0.26 sec, max 0.26 sec, min 0.25 sec) -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: Top 2 shader types by total compile time: -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 58.41% of total time (compiled 2 times, average 0.36 sec, max 0.37 sec, min 0.36 sec) -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 41.59% of total time (compiled 2 times, average 0.26 sec, max 0.26 sec, min 0.25 sec) -[2024.01.21-14.51.17:219][635]LogShaderCompilers: Display: ================================================ -[2024.01.21-14.51.17:787][665]LogMemory: Warning: Freeing 33554432 bytes from backup pool to handle out of memory. -[2024.01.21-14.51.17:787][665]LogMemory: Warning: MemoryStats: - AvailablePhysical 21202280448 - AvailableVirtual 7303168 - UsedPhysical 2653057024 - PeakUsedPhysical 2669412352 - UsedVirtual 7579459584 - PeakUsedVirtual 9690923008 -[2024.01.21-14.51.17:787][665]Allocator Stats for Mimalloc: (not implemented) -[2024.01.21-14.51.17:787][665]LogWindows: Error: appError called: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251] -Ran out of memory allocating 4194304 bytes with alignment 16. Last error msg: The paging file is too small for this operation to complete.. - - +[2024.01.21-14.59.13:863][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2024.01.21-14.59.13:864][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2024.01.21-14.59.13:864][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2024.01.21-14.59.13:864][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2024.01.21-14.59.13:865][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] +[2024.01.21-14.59.13:865][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.01.21-14.59.13:865][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2024.01.21-14.59.13:867][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.21-14.59.13:867][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.21-14.59.13:867][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.21-14.59.13:915][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.01.21-14.59.13:915][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.21-14.59.13:917][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.01.21-14.59.13:917][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 +[2024.01.21-14.59.13:917][ 0]LogD3D11RHI: D3D11 adapters: +[2024.01.21-14.59.13:918][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: +[2024.01.21-14.59.13:918][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.21-14.59.13:918][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.21-14.59.13:918][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.21-14.59.13:918][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.21-14.59.13:918][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.21-14.59.13:918][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.21-14.59.13:918][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.59.13:918][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.59.13:918][ 0]LogD3D11RHI: AdapterLuid : 0 89856 +[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: 0. 'AMD Radeon RX 6800' (Feature Level 11_1) +[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: 16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002 +[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: +[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver +[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: VendorId : 1414 +[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: DeviceId : 008c +[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: SubSysId : 0000 +[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: Revision : 0000 +[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes +[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.59.13:998][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.59.13:999][ 0]LogD3D11RHI: AdapterLuid : 0 94040 +[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) +[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: 0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.59.14:000][ 0]LogD3D11RHI: AdapterLuid : 0 89856 +[2024.01.21-14.59.14:000][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.21-14.59.14:000][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.01.21-14.59.14:000][ 0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.01.21-14.59.14:000][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2024.01.21-14.59.14:000][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.FXAA.Quality:3]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]] +[2024.01.21-14.59.14:001][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.AOQuality:1]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.SSR.Quality:2]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:3]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:3]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Upscale.Quality:2]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:4]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.SceneColorFormat:3]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DetailMode:1]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:1]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.SSS.Quality:-1]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:1]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.SSGI.Quality:2]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:1]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]] +[2024.01.21-14.59.14:001][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created +[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[foliage.DensityScale:0.8]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[grass.DensityScale:0.8]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability] +[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2024.01.21-14.59.14:001][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] +[2024.01.21-14.59.14:001][ 0]LogInit: Computer: DESKTOP-2MPQGVL +[2024.01.21-14.59.14:001][ 0]LogInit: User: Windowssucks +[2024.01.21-14.59.14:001][ 0]LogInit: CPU Page size=4096, Cores=8 +[2024.01.21-14.59.14:001][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.01.21-14.59.14:001][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) +[2024.01.21-14.59.14:001][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2024.01.21-14.59.14:001][ 0]LogMemory: Process Physical Memory: 493.75 MB used, 521.86 MB peak +[2024.01.21-14.59.14:001][ 0]LogMemory: Process Virtual Memory: 496.60 MB used, 496.60 MB peak +[2024.01.21-14.59.14:001][ 0]LogMemory: Physical Memory: 5633.64 MB used, 27021.11 MB free, 32654.75 MB total +[2024.01.21-14.59.14:001][ 0]LogMemory: Virtual Memory: 8405.90 MB used, 32248.85 MB free, 40654.75 MB total +[2024.01.21-14.59.14:001][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2024.01.21-14.59.14:005][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.01.21-14.59.14:036][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2024.01.21-14.59.14:038][ 0]LogInit: Using OS detected language (en-US). +[2024.01.21-14.59.14:038][ 0]LogInit: Using OS detected locale (en-DE). +[2024.01.21-14.59.14:044][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2024.01.21-14.59.14:044][ 0]LogInit: Setting process to per monitor DPI aware +[2024.01.21-14.59.14:195][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2024.01.21-14.59.14:195][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2024.01.21-14.59.14:195][ 0]LogWindowsTextInputMethodSystem: - English (Germany) - (Keyboard). +[2024.01.21-14.59.14:195][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2024.01.21-14.59.14:216][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2024.01.21-14.59.14:216][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.01.21-14.59.14:386][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.21-14.59.14:386][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.21-14.59.14:386][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.21-14.59.14:386][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.21-14.59.14:386][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.21-14.59.14:386][ 0]LogWindows: Attached monitors: +[2024.01.21-14.59.14:386][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY] +[2024.01.21-14.59.14:386][ 0]LogWindows: resolution: 1080x1920, work area: (-1080, -444) -> (0, 1428), device: '\\.\DISPLAY2' +[2024.01.21-14.59.14:386][ 0]LogWindows: Found 2 attached monitors. +[2024.01.21-14.59.14:386][ 0]LogWindows: Gathering driver information using Windows Setup API +[2024.01.21-14.59.14:386][ 0]LogRHI: RHI Adapter Info: +[2024.01.21-14.59.14:386][ 0]LogRHI: Name: AMD Radeon RX 6800 +[2024.01.21-14.59.14:386][ 0]LogRHI: Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005) +[2024.01.21-14.59.14:386][ 0]LogRHI: Driver Date: 11-22-2023 +[2024.01.21-14.59.14:386][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.01.21-14.59.14:386][ 0]LogD3D11RHI: GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id") +[2024.01.21-14.59.14:408][ 0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter: +[2024.01.21-14.59.14:408][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.21-14.59.14:408][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.21-14.59.14:408][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.21-14.59.14:408][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.21-14.59.14:408][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.21-14.59.14:408][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.21-14.59.14:408][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.21-14.59.14:408][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.21-14.59.14:408][ 0]LogD3D11RHI: AdapterLuid : 0 89856 +[2024.01.21-14.59.14:498][ 0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf. +[2024.01.21-14.59.14:498][ 0]LogD3D11RHI: RHI has support for 64 bit atomics +[2024.01.21-14.59.14:498][ 0]LogD3D11RHI: Async texture creation enabled +[2024.01.21-14.59.14:498][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported +[2024.01.21-14.59.14:498][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.01.21-14.59.14:502][ 0]LogVRS: Current RHI does not support Variable Rate Shading +[2024.01.21-14.59.14:510][ 0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1) +[2024.01.21-14.59.14:547][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' +[2024.01.21-14.59.14:547][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] +[2024.01.21-14.59.14:627][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2024.01.21-14.59.14:627][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2024.01.21-14.59.14:627][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2024.01.21-14.59.14:627][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2024.01.21-14.59.14:627][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2024.01.21-14.59.14:627][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 +[2024.01.21-14.59.14:627][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2024.01.21-14.59.14:645][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2024.01.21-14.59.14:658][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2024.01.21-14.59.14:670][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2024.01.21-14.59.14:684][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll +[2024.01.21-14.59.14:698][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll +[2024.01.21-14.59.14:713][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2024.01.21-14.59.14:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.01.21-14.59.14:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.01.21-14.59.14:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.01.21-14.59.14:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.01.21-14.59.14:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.01.21-14.59.14:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.01.21-14.59.14:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.01.21-14.59.14:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.01.21-14.59.14:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.01.21-14.59.14:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.01.21-14.59.14:744][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.01.21-14.59.14:744][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.01.21-14.59.14:755][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.01.21-14.59.14:755][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2024.01.21-14.59.14:755][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.01.21-14.59.14:755][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.01.21-14.59.14:765][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2024.01.21-14.59.14:765][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2024.01.21-14.59.14:765][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2024.01.21-14.59.14:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.01.21-14.59.14:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2024.01.21-14.59.14:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.01.21-14.59.14:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.01.21-14.59.14:784][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.01.21-14.59.14:784][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.01.21-14.59.14:804][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.01.21-14.59.14:804][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2024.01.21-14.59.14:804][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.01.21-14.59.14:804][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.01.21-14.59.14:804][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2024.01.21-14.59.14:859][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.01.21-14.59.15:253][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_METAL +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: VVM_1_0 +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2024.01.21-14.59.15:267][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2024.01.21-14.59.15:267][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2024.01.21-14.59.15:268][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2024.01.21-14.59.15:269][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.01.21-14.59.15:269][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2024.01.21-14.59.15:269][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.21-14.59.15:269][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2024.01.21-14.59.15:304][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) +[2024.01.21-14.59.15:304][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.21-14.59.15:304][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2024.01.21-14.59.15:311][ 0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2024.01.21-14.59.15:311][ 0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.08ms. RandomReadSpeed=345.31MBs, RandomWriteSpeed=302.34MBs. Assigned SpeedClass 'Local' +[2024.01.21-14.59.15:312][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.01.21-14.59.15:312][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2024.01.21-14.59.15:312][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2024.01.21-14.59.15:312][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2024.01.21-14.59.15:312][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2024.01.21-14.59.15:312][ 0]LogShaderCompilers: Guid format shader working directory is 8 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/5368/). +[2024.01.21-14.59.15:312][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/A76842EC43F904BBF9A9FA800B193066/'. +[2024.01.21-14.59.15:312][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.01.21-14.59.15:312][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2024.01.21-14.59.16:004][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2024.01.21-14.59.16:176][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2024.01.21-14.59.16:176][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.21-14.59.16:439][ 0]LogSlate: Using FreeType 2.10.0 +[2024.01.21-14.59.16:441][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.01.21-14.59.16:465][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. +[2024.01.21-14.59.16:465][ 0]LogAssetRegistry: FAssetRegistry took 0.0017 seconds to start up +[2024.01.21-14.59.16:472][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2024.01.21-14.59.16:626][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2024.01.21-14.59.16:626][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2024.01.21-14.59.16:626][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2024.01.21-14.59.16:627][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2024.01.21-14.59.16:627][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: Available device profiles: +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9AA00][00000755379DC800 66] GlobalDefaults, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9B200][00000755379DA000 66] Windows, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9B400][0000075536A72800 66] WindowsEditor, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9B600][0000075538CB2800 66] WindowsServer, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9B800][00000755139C5000 66] WindowsClient, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9BA00][0000075531CCA000 66] IOS, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9BC00][000007553F490000 66] iPadAir2, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9BE00][000007553F492800 66] IPadPro, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9C000][000007553F495000 66] iPadAir3, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9C200][000007553F497800 66] iPadAir4, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9C400][000007553F49A000 66] iPadAir5, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9C600][000007553F49C800 66] iPadMini4, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9C800][000007553F4A0000 66] iPadMini5, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9CA00][000007553F4A2800 66] iPadMini6, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9CC00][000007553F4A5000 66] iPhone6S, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9CE00][000007553F4A7800 66] iPhone7, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9D000][000007553F4AA000 66] iPodTouch7, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9D200][000007553F4AC800 66] iPhone6SPlus, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9D400][000007553F4B0000 66] iPhone7Plus, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9D600][000007553F4B2800 66] iPhoneSE, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9D800][000007553F4B5000 66] iPhone8, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9DA00][000007553F4B7800 66] iPhone8Plus, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9DC00][000007553F4BA000 66] iPhoneX, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9DE00][000007553F4BC800 66] iPhoneXS, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9E000][000007553F4C0000 66] iPhoneXSMax, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9E200][000007553F4C2800 66] iPhoneXR, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9E400][000007553F4C5000 66] iPhone11, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9E600][000007553F4C7800 66] iPhone11Pro, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9E800][000007553F4CA000 66] iPhone11ProMax, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9EA00][000007553F4CC800 66] iPhoneSE2, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9EC00][000007553F4D0000 66] iPhone12Mini, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9EE00][000007553F4D2800 66] iPhone12, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9F000][000007553F4D5000 66] iPhone12Pro, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9F200][000007553F4D7800 66] iPhone12ProMax, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9F400][000007553F4DA000 66] iPhone13Mini, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9F600][000007553F4DC800 66] iPhone13, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9F800][000007553F4E0000 66] iPhone13Pro, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9FA00][000007553F4E2800 66] iPhone13ProMax, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9FC00][000007553F4E5000 66] iPhoneSE3, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553EE9FE00][000007553F4E7800 66] iPhone14, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553E7EEE00][000007553F4EA000 66] iPhone14Plus, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [0000075531A76000][000007553F4EC800 66] iPhone14Pro, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F530000][000007553F540000 66] iPhone14ProMax, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F530200][000007553F542800 66] iPhone15, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F530400][000007553F545000 66] iPhone15Plus, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F530600][000007553F547800 66] iPhone15Pro, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F530800][000007553F54A000 66] iPhone15ProMax, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F530A00][000007553F54C800 66] iPadPro105, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F530C00][000007553F480000 66] iPadPro129, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F530E00][000007553F482800 66] iPadPro97, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F531000][000007553F485000 66] iPadPro2_129, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F531200][000007553F487800 66] iPad5, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F531400][000007553F48A000 66] iPad6, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F531600][000007553F48C800 66] iPad7, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F531800][000007553F550000 66] iPad8, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F531A00][000007553F552800 66] iPad9, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F531C00][000007553F555000 66] iPad10, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F531E00][000007553F557800 66] iPadPro11, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F532000][000007553F55A000 66] iPadPro2_11, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F532200][000007553F55C800 66] iPadPro3_11, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F532400][000007553F560000 66] iPadPro4_11, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F532600][000007553F562800 66] iPadPro3_129, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F532800][000007553F565000 66] iPadPro4_129, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F532A00][000007553F567800 66] iPadPro5_129, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F532C00][000007553F56A000 66] iPadPro6_129, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F532E00][000007553F56C800 66] AppleTV, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F533000][000007553F570000 66] AppleTV4K, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F533200][000007553F572800 66] AppleTV2_4K, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F533400][000007553F575000 66] TVOS, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F533600][000007553F577800 66] Mac, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F533800][000007553F57A000 66] MacEditor, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F533A00][000007553F57C800 66] MacClient, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F533C00][000007553F580000 66] MacServer, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F533E00][000007553F582800 66] Linux, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F534000][000007553F585000 66] LinuxEditor, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F534200][000007553F587800 66] LinuxArm64Editor, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F534400][000007553F58A000 66] LinuxArm64, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F534600][000007553F58C800 66] LinuxClient, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F534800][000007553F590000 66] LinuxArm64Client, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F534A00][000007553F592800 66] LinuxServer, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F534C00][000007553F595000 66] LinuxArm64Server, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F534E00][000007553F597800 66] Android, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F535000][000007553F59A000 66] Android_Preview_OpenGL, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F535200][000007553F59C800 66] Android_Preview_Vulkan, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F535400][000007553F5A0000 66] Android_Low, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F535600][000007553F5A2800 66] Android_Mid, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F535800][000007553F5A5000 66] Android_High, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F535A00][000007553F5A7800 66] Android_Default, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F535C00][000007553F5AA000 66] Android_Adreno4xx, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F535E00][000007553F5AC800 66] Android_Adreno5xx_Low, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F536000][000007553F5B0000 66] Android_Adreno5xx, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F536200][000007553F5B2800 66] Android_Adreno6xx, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F536400][000007553F5B5000 66] Android_Adreno6xx_Vulkan, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F536600][000007553F5B7800 66] Android_Adreno7xx, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F536800][000007553F5BA000 66] Android_Adreno7xx_Vulkan, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F536A00][000007553F5BC800 66] Android_Mali_T6xx, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F536C00][000007553F5C0000 66] Android_Mali_T7xx, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F536E00][000007553F5C2800 66] Android_Mali_T8xx, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F537000][000007553F5C5000 66] Android_Mali_G71, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F537200][000007553F5C7800 66] Android_Mali_G72, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F537400][000007553F5CA000 66] Android_Mali_G72_Vulkan, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F537600][000007553F5CC800 66] Android_Mali_G76, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F537800][000007553F5D0000 66] Android_Mali_G76_Vulkan, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F537A00][000007553F5D2800 66] Android_Mali_G77, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F537C00][000007553F5D5000 66] Android_Mali_G77_Vulkan, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F537E00][000007553F5D7800 66] Android_Mali_G78, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F538000][000007553F5DA000 66] Android_Mali_G78_Vulkan, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F538200][000007553F5DC800 66] Android_Mali_G710, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F538400][000007553F5E0000 66] Android_Mali_G710_Vulkan, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F538800][000007553F5E2800 66] Android_Mali_G7xx, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F538A00][000007553F5E5000 66] Android_Mali_G7xx_Vulkan, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F538C00][000007553F5E7800 66] Android_Xclipse_920, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F538E00][000007553F5EA000 66] Android_Xclipse_920_Vulkan, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F539200][000007553F5EC800 66] Android_Vulkan_SM5, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F539400][000007553F5F0000 66] Android_PowerVR_G6xxx, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F539600][000007553F5F2800 66] Android_PowerVR_GT7xxx, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F539800][000007553F5F5000 66] Android_PowerVR_GE8xxx, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F539A00][000007553F5F7800 66] Android_PowerVR_GM9xxx, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F539C00][000007553F5FA000 66] Android_PowerVR_GM9xxx_Vulkan, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F539E00][000007553F5FC800 66] Android_TegraK1, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F53A000][000007553F600000 66] Android_Unknown_Vulkan, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F53A200][000007553F602800 66] Oculus_Quest, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F53A400][000007553F605000 66] Oculus_Quest2, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F53A600][000007553F607800 66] Meta_Quest_Pro, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F53A800][000007553F60A000 66] Meta_Quest_3, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F53AA00][000007553F60C800 66] HoloLens, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: [000007553F53AC00][000007553F610000 66] MagicLeap_Vulkan, +[2024.01.21-14.59.16:752][ 0]LogDeviceProfileManager: Active device profile: [000007553EE9B400][0000075536A72800 66] WindowsEditor +[2024.01.21-14.59.16:752][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2024.01.21-14.59.16:752][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.01.21-14.59.16:752][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2024.01.21-14.59.16:753][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.59.16:753][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.59.16:753][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.59.16:753][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.59.16:753][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.21-14.59.16:765][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL' +[2024.01.21-14.59.16:765][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ] +[2024.01.21-14.59.16:855][ 0]LogMaterial: WorldGridMaterial-SM5-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM5_-86156035__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWSMDLT_gs1_sdct_VT-0-0-1-0_MIN_DF_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_347391141DB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM5_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_FLumenCardPS<false>0_0_0D25E975B63E407DD6CCDFE4BE03CD3DF848122EAC200DC679A410C1D8AF12A00F0044876007851BC_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B4E731E4363CF47597678D99A2AE4FAE80343B3DC_TLightMapDensityPSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A6F8EDE90BA70B7A37D281661EEE0A46689F58DC5_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316FDA2E61854F80E0F91AE4D21CD0BB79DEC508B58_TBasePassPSTLightMapPolicyLQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43165D7C57B710379F5E917839EBE882255DAA29AF8C_FLandscapeGrassWeightVS0_0_077204F3CE0C4459388557E81DE05752C3D36790F47C0690A66AEBFB62A3248327AB8B3401F67DA0D_TLightMapDensityVSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523ACE92005F85D160B7FACC465666DB47AD63FF14F7_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43168A2DFEB19681995675B59DD9556978C705446847_FHitProxyVS0_0_035066ECBC7ACAFB429F4F029D7F02660C69AAB0A52D62CB854026D5374EC4E8A00F09A8B1D3302B8_FHitProxyPS0_0_0E427B9138BA536F768FD73ED5EBD629434FE712F591AC01CFB8D5107B679B4AC4E6A2D25CEE2821A_FLandscapeGrassWeightPS0_0_077204F3CE0C4459388557E81DE05752C3D36790FB0B2C106151A19D437E6A81208418E180C9A94FC_TBasePassPSFNoLightMapPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316AA7AFF0410210797DA8DBFDCE4DCE7BD73648BF2_TShadowDepthVSVertexShadowDepth_OutputDepth0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BF87CEE5C05DBEF9DC24EE7C0F6CF60618ED0AF73_TDepthOnlyVS<true>0_0_0A4B1DB9B93D59E72F068E9E0A27D85C1396E331A6C2F9E9E0F29C1CC4BD070290C8B56F4775CBAE7_FLandscapePhysicalMaterialPS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F1EB9F96523E4AC1F2529D86D76BDF869A153FCD4A_TLightMapDensityVSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A7B900AFE3BA5C55A32FF9BDFB44D3099D0056480_FLumenCardVS0_0_06124D99229D9D82CAA55E03425A9B9C0FD582F11CC43E529207B75738B69C90E919763AEC6FA2C8A_TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C10A5156EA848D21CFBF57CE1492E504233A65909_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316825624867C61F3DE53BFA02233D16BD0B82A683D_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316899CC7EE1C80A173D8CCB78A28FD236F5F2A6D59_TBasePassPSTLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316898AEA5165589EBF175921373DEB413FB7F34F22_TLightMapDensityPSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523AED5721127772996308073D8F8E9736D48C4F7391_TBasePassPSFCachedPointIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316B3D33D9C4C484723E672E95931A0FA27C9E8BBF0_FTranslucentLightingInjectPS0_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS1_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS2_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS3_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS4_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS5_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS6_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS7_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS8_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS9_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS10_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS11_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS12_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS13_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS14_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS15_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_TBasePassVSFCachedPointIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C63D4D5DEDB79A8344B5CE12C0658C647A5BAE06B_TBasePassPSFCachedPointIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316141E3C1005BE613F467BBA75C870B8B0ABB5922D_FVelocityPS0_0_0578E1DFC040BAC3A5887E55EDAA7D7643A3C5703424AC0BEE559BE53397AB3C2FC130F4C90538CDB_TBasePassPSFCachedVolumeIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431618CE64D2B7609F1F0EE3F172AE7FC4A9A40D6F19_TShadowDepthVSVertexShadowDepth_PerspectiveCorrect0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B9396F3B9CB091423F82674523BC72504438631DE_TBasePassPSFCachedVolumeIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431626DE51AC3872760C99EBD5D6428B8429D8654B09_TLightMapDensityPSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A4E0A359E93DD037794AD9F3BFF2229E192443465_TLightMapDensityVSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A74E0F86ABDC86BABD4121E29A6C471D25795F1CD_TBasePassVSTLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C5C554DFD6561B915DE45D241DDB26421D7D92563_FLandscapePhysicalMaterialVS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F111D5D4108CFDB5B6CBE8F3ADC4BE30C19859186B_TBasePassPSFNoLightMapPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431623AEF5FC38580B9DD682422255AA9EC62059678A_TBasePassVSFCachedVolumeIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C27C635E797CBD2619F0D39BEE7CD18E130F05E26_TShadowDepthPSPixelShadowDepth_OnePassPointLight0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F3189543DEB1E5450A6398EF5AC45B9A88DC3459B_TShadowDepthVSVertexShadowDepth_PerspectiveCorrectPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BFD365E6D701BA2F152E8623339642107E5FF7FC6_TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C6EF60DE3C0CA277D8FBECBFCB0B5E02D0DFD2B1A_TShadowDepthVSVertexShadowDepth_OnePassPointLight0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B95DED9C73DC5F223F091004CF57334C099017CF0_TBasePassPSTLightMapPolicyLQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431673C1FA12A57DB2481B209BC117CF77EAF777E48D_TLightMapDensityPSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A60462DA9E455B94945F102A0576E9055D6B63400_TBasePassVSTLightMapPolicyLQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C15BE5EAD592CA3B8CD12BA18828DD2294877D9CA_TLightMapDensityVSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523AE6479A49666B1424EE545AF64EE0BE2ED2964B8F_FDebugViewModePS0_0_0CCFA47BD7FA67195CAFC899931E16F7252214F020074CFCF9A67BE69CCE53140F9193C858B3006EA_TBasePassPSTLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431634F240AFBCA6DC4F1885665AD7EBA74031254A3C_TDepthOnlyVS<false>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ogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2024.01.21-14.59.17:139][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2024.01.21-14.59.17:139][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2024.01.21-14.59.17:139][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2024.01.21-14.59.17:139][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.01.21-14.59.17:358][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2024.01.21-14.59.17:498][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2024.01.21-14.59.17:498][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2024.01.21-14.59.17:506][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. +[2024.01.21-14.59.17:506][ 0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent object pool. +[2024.01.21-14.59.17:506][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.01.21-14.59.17:520][ 0]LogLiveCoding: Display: Starting LiveCoding +[2024.01.21-14.59.17:521][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2024.01.21-14.59.17:521][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console +[2024.01.21-14.59.17:599][ 0]LogSlate: Border +[2024.01.21-14.59.17:599][ 0]LogSlate: BreadcrumbButton +[2024.01.21-14.59.17:599][ 0]LogSlate: Brushes.Title +[2024.01.21-14.59.17:599][ 0]LogSlate: Default +[2024.01.21-14.59.17:599][ 0]LogSlate: Icons.Save +[2024.01.21-14.59.17:599][ 0]LogSlate: Icons.Toolbar.Settings +[2024.01.21-14.59.17:599][ 0]LogSlate: ListView +[2024.01.21-14.59.17:599][ 0]LogSlate: SoftwareCursor_CardinalCross +[2024.01.21-14.59.17:599][ 0]LogSlate: SoftwareCursor_Grab +[2024.01.21-14.59.17:599][ 0]LogSlate: TableView.DarkRow +[2024.01.21-14.59.17:599][ 0]LogSlate: TableView.Row +[2024.01.21-14.59.17:599][ 0]LogSlate: TreeView +[2024.01.21-14.59.17:850][ 0]LogLiveCoding: Display: Waiting for server +[2024.01.21-14.59.17:944][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2024.01.21-14.59.17:946][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms +[2024.01.21-14.59.18:001][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2024.01.21-14.59.18:001][ 0]LogInit: XR: MultiViewport is Disabled +[2024.01.21-14.59.18:001][ 0]LogInit: XR: Mobile Multiview is Disabled +[2024.01.21-14.59.18:002][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid") +[2024.01.21-14.59.18:165][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2024.01.21-14.59.18:265][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: CB881BFA40872039ACB226BB35B3FB98 | Instance: 8EC354AE4891D39AF9A0E3A64F15EC7D (DESKTOP-2MPQGVL-5368). +[2024.01.21-14.59.18:760][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.01.21-14.59.18:776][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.01.21-14.59.18:778][ 0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666' +[2024.01.21-14.59.19:446][ 0]LogPython: Using Python 3.9.7 +[2024.01.21-14.59.20:575][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2024.01.21-14.59.20:591][ 0]LogMetasoundEngine: MetaSound Engine Initialized +[2024.01.21-14.59.21:738][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.59.21:757][ 0]LogUProjectInfo: Found projects: +[2024.01.21-14.59.21:793][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.59.21:825][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.59.21:826][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.59.21:826][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.59.22:434][ 0]LogOpenImageDenoise: OIDN starting up +[2024.01.21-14.59.23:049][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.01.21-14.59.23:068][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.21-14.59.23:068][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.21-14.59.23:234][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR. +[2024.01.21-14.59.23:234][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. +[2024.01.21-14.59.23:511][ 0]LogCollectionManager: Loaded 0 collections in 0.000621 seconds +[2024.01.21-14.59.23:513][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s +[2024.01.21-14.59.23:514][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s +[2024.01.21-14.59.23:515][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s +[2024.01.21-14.59.23:912][ 0]LogEngine: Initializing Engine... +[2024.01.21-14.59.23:915][ 0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0 +[2024.01.21-14.59.23:917][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.01.21-14.59.23:991][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.01.21-14.59.24:009][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.59.24:009][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.59.24:014][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.01.21-14.59.24:015][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.01.21-14.59.24:015][ 0]LogInit: Texture streaming: Enabled +[2024.01.21-14.59.24:048][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 +[2024.01.21-14.59.24:060][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.01.21-14.59.24:083][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.01.21-14.59.24:083][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.01.21-14.59.24:083][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2024.01.21-14.59.24:084][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2024.01.21-14.59.24:084][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2024.01.21-14.59.24:084][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2024.01.21-14.59.24:084][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2024.01.21-14.59.24:084][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.01.21-14.59.24:084][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.01.21-14.59.24:084][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-14.59.24:084][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-14.59.24:084][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-14.59.24:084][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-14.59.24:084][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-14.59.24:084][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-14.59.24:084][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-14.59.24:084][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-14.59.24:085][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-14.59.24:085][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-14.59.24:085][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-14.59.24:097][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-14.59.24:246][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-14.59.24:247][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-14.59.24:249][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-14.59.24:249][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-14.59.24:250][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2024.01.21-14.59.24:250][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2024.01.21-14.59.24:251][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.21-14.59.24:251][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2024.01.21-14.59.24:251][ 0]LogInit: FAudioDevice initialized with ID 1. +[2024.01.21-14.59.24:251][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.01.21-14.59.24:252][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.21-14.59.24:329][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2024.01.21-14.59.24:331][ 0]LogInit: Undo buffer set to 32 MB +[2024.01.21-14.59.24:331][ 0]LogInit: Transaction tracking system initialized +[2024.01.21-14.59.24:382][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json +[2024.01.21-14.59.24:382][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2024.01.21-14.59.24:384][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002246 seconds (Found 160 uncontrolled assets) +[2024.01.21-14.59.24:401][ 0]BlueprintLog: New page: Editor Load +[2024.01.21-14.59.24:653][ 0]LocalizationService: Localization service is disabled +[2024.01.21-14.59.24:692][ 0]TimingProfiler: Initialize +[2024.01.21-14.59.24:692][ 0]TimingProfiler: OnSessionChanged +[2024.01.21-14.59.24:692][ 0]LoadingProfiler: Initialize +[2024.01.21-14.59.24:692][ 0]LoadingProfiler: OnSessionChanged +[2024.01.21-14.59.24:692][ 0]NetworkingProfiler: Initialize +[2024.01.21-14.59.24:692][ 0]NetworkingProfiler: OnSessionChanged +[2024.01.21-14.59.24:692][ 0]MemoryProfiler: Initialize +[2024.01.21-14.59.24:692][ 0]MemoryProfiler: OnSessionChanged +[2024.01.21-14.59.24:898][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.59.24:898][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.59.24:899][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.21-14.59.24:980][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s +[2024.01.21-14.59.25:236][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2024.01.21-14.59.25:486][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.01.21-14.59.25:487][ 0]SourceControl: Revision control is disabled +[2024.01.21-14.59.25:487][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 14.222 +[2024.01.21-14.59.25:487][ 0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.01.21-14.59.25:487][ 0]LightingResults: New page: Lighting Build +[2024.01.21-14.59.25:489][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.01.21-14.59.25:489][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-14.59.25:489][ 0]MapCheck: New page: Map Check +[2024.01.21-14.59.25:489][ 0]LightingResults: New page: Lighting Build +[2024.01.21-14.59.25:492][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-14.59.25:495][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.01.21-14.59.25:545][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2024.01.21-14.59.25:688][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.21-14.59.25:759][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. +[2024.01.21-14.59.25:759][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-14.59.25:759][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-14.59.25:760][ 0]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-14.59.25:880][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.01.21-14.59.25:891][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.01.21-14.59.25:891][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.01.21-14.59.25:892][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,098ms to complete. +[2024.01.21-14.59.25:896][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 14.632 +[2024.01.21-14.59.25:896][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.59.25:896][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-14.59.25:896][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.01.21-14.59.25:896][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.01.21-14.59.25:896][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00% +[2024.01.21-14.59.25:896][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-14.59.25:896][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.21-14.59.25:896][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.21-14.59.25:896][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.21-14.59.25:896][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.21-14.59.25:989][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.59.25:989][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.59.25:989][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.59.25:989][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.59.25:989][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.59.25:989][ 0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.21-14.59.26:000][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.59.26:007][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.59.26:015][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.59.26:021][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-14.59.26:060][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.59.26:060][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2024.01.21-14.59.26:061][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.59.26:061][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2024.01.21-14.59.26:062][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.59.26:062][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2024.01.21-14.59.26:063][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.59.26:063][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2024.01.21-14.59.26:064][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.59.26:064][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2024.01.21-14.59.26:065][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.59.26:065][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2024.01.21-14.59.26:065][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.59.26:066][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2024.01.21-14.59.26:066][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.59.26:067][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2024.01.21-14.59.26:067][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.59.26:067][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2024.01.21-14.59.26:068][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.21-14.59.26:068][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2024.01.21-14.59.26:115][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.7 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin +[2024.01.21-14.59.26:241][ 0]LogSlate: Took 0.000303 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.21-14.59.26:245][ 0]LogSlate: Took 0.000455 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.21-14.59.26:246][ 0]LogSlate: Took 0.000310 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.21-14.59.26:259][ 0]LogViewport: Scene viewport resized to 1342x892, mode Windowed. +[2024.01.21-14.59.26:492][ 0]LogStall: Startup... +[2024.01.21-14.59.26:494][ 0]LogStall: Startup complete. +[2024.01.21-14.59.26:514][ 0]LogLoad: (Engine Initialization) Total time: 15.25 seconds +[2024.01.21-14.59.26:514][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.01.21-14.59.26:558][ 0]LogAssetRegistry: AssetRegistryGather time 0.1402s: AssetDataDiscovery 0.0364s, AssetDataGather 0.0694s, StoreResults 0.0344s. +[2024.01.21-14.59.26:580][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) +[2024.01.21-14.59.26:630][ 0]LogContentStreaming: Texture pool size now 800 MB +[2024.01.21-14.59.26:675][ 0]LogAutomationController: Ignoring very large delta of 16777369.33 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.21-14.59.26:705][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> -[2024.01.21-14.51.17:787][665]LogWindows: Windows GetLastError: The operation completed successfully. (0) -[2024.01.21-14.51.18:634][665]LogWindows: Error: === Critical error: === -[2024.01.21-14.51.18:634][665]LogWindows: Error: -[2024.01.21-14.51.18:634][665]LogWindows: Error: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251] -[2024.01.21-14.51.18:634][665]LogWindows: Error: Ran out of memory allocating 4194304 bytes with alignment 16. Last error msg: The paging file is too small for this operation to complete.. -[2024.01.21-14.51.18:634][665]LogWindows: Error: -[2024.01.21-14.51.18:634][665]LogWindows: Error: -[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb532cfc53 UnrealEditor-Core.dll!UnknownFunction [] -[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb532f6de3 UnrealEditor-Core.dll!UnknownFunction [] -[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb533d1d7f UnrealEditor-Core.dll!UnknownFunction [] -[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb533ceff1 UnrealEditor-Core.dll!UnknownFunction [] -[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb533cf2c9 UnrealEditor-Core.dll!UnknownFunction [] -[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb35e50656 UnrealEditor-D3D11RHI.dll!UnknownFunction [] -[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb35e5e60d UnrealEditor-D3D11RHI.dll!UnknownFunction [] -[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb35e51196 UnrealEditor-D3D11RHI.dll!UnknownFunction [] -[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb39b28f17 UnrealEditor-SlateRHIRenderer.dll!UnknownFunction [] -[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb39b51d09 UnrealEditor-SlateRHIRenderer.dll!UnknownFunction [] -[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb39b6fbd8 UnrealEditor-SlateRHIRenderer.dll!UnknownFunction [] -[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb53221c9f UnrealEditor-Core.dll!UnknownFunction [] -[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb532222ae UnrealEditor-Core.dll!UnknownFunction [] -[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb5ef1697b UnrealEditor-RenderCore.dll!UnknownFunction [] -[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb5ef1e594 UnrealEditor-RenderCore.dll!UnknownFunction [] -[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb53814e32 UnrealEditor-Core.dll!UnknownFunction [] -[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffb53808667 UnrealEditor-Core.dll!UnknownFunction [] -[2024.01.21-14.51.18:634][665]LogWindows: Error: [Callstack] 0x00007ffbdada257d KERNEL32.DLL!UnknownFunction [] -[2024.01.21-14.51.18:634][665]LogWindows: Error: +[2024.01.21-14.59.26:712][ 1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.035745 secs +[2024.01.21-14.59.26:893][ 3]LogSlate: Took 0.000513 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.21-14.59.46:823][581]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-14.59.46:840][581]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-14.59.46:865][581]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.01.21-14.59.46:870][581]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.003716 seconds +[2024.01.21-14.59.46:946][581]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-14.59.46:946][581]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapDF762105409332688A7F3CA642746FCB.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-14.59.46:953][581]LogFileHelpers: All files are already saved. +[2024.01.21-14.59.46:953][581]LogFileHelpers: Saving map 'BackroomsMap' took 0.114 +[2024.01.21-14.59.46:960][581]LogFileHelpers: InternalPromptForCheckoutAndSave took 137 ms +[2024.01.21-14.59.46:963][581]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-14.59.46:963][581]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-14.59.49:118][813]MapCheck: New page: Map Check +[2024.01.21-14.59.49:127][813]LogSlate: Took 0.000389 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.21-14.59.49:129][813]LightingResults: New page: Lighting Build - 21 Jan 2024, 16:59:49 +[2024.01.21-14.59.49:185][813]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.01.21-14.59.49:240][813]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.01.21-14.59.49:257][813]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.01.21-14.59.49:771][813]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.01.21-14.59.49:771][813]LogSwarmInterface: [TryOpenConnection] Local Process ID is 5368 +[2024.01.21-14.59.59:479][813]LightingResults: Warning: No importance volume found and the scene is so large that the automatically synthesized volume will not yield good results. Please add a tightly bounding lightmass importance volume to optimize your scene's quality and lighting build times. +[2024.01.21-14.59.59:479][813]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.01.21-14.59.59:479][813]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.01.21-14.59.59:479][813]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.01.21-14.59.59:479][813]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.01.21-14.59.59:479][813]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.01.21-14.59.59:630][813]LogEditorBuildUtils: Build time 0:10 +[2024.01.21-14.59.59:660][814]LogAutomationController: Ignoring very large delta of 10.55 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.21-15.00.00:081][823]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.01.21-15.00.07:976][152]LightingResults: Warning: Abgrund_Wall Object has wrapping UVs. +[2024.01.21-15.00.07:976][152]LightingResults: Warning: Abgrund_Wall Object has overlapping UVs. +[2024.01.21-15.00.07:976][152]LightingResults: Abgrund_Wall Lightmap UV are overlapping by 79.2%. Please adjust content - Enable Error Coloring to visualize. +[2024.01.21-15.00.08:060][155]LightingResults: Warning: Abgrund_Wall Object has wrapping UVs. +[2024.01.21-15.00.08:060][155]LightingResults: Warning: Abgrund_Wall Object has overlapping UVs. +[2024.01.21-15.00.08:060][155]LightingResults: Abgrund_Wall Lightmap UV are overlapping by 79.2%. Please adjust content - Enable Error Coloring to visualize. +[2024.01.21-15.00.08:217][160]LightingResults: Warning: Abgrund_Wall Object has wrapping UVs. +[2024.01.21-15.00.08:217][160]LightingResults: Warning: Abgrund_Wall Object has overlapping UVs. +[2024.01.21-15.00.08:217][160]LightingResults: Abgrund_Wall Lightmap UV are overlapping by 79.2%. Please adjust content - Enable Error Coloring to visualize. +[2024.01.21-15.00.08:249][161]LightingResults: Warning: raum_1 Object has overlapping UVs. +[2024.01.21-15.00.08:249][161]LightingResults: raum_1 Lightmap UV are overlapping by 38.9%. Please adjust content - Enable Error Coloring to visualize. +[2024.01.21-15.00.08:270][162]LightingResults: Warning: raum_1 Object has overlapping UVs. +[2024.01.21-15.00.08:270][162]LightingResults: raum_1 Lightmap UV are overlapping by 38.9%. Please adjust content - Enable Error Coloring to visualize. +[2024.01.21-15.00.08:396][166]LightingResults: Warning: Ceiling Object has wrapping UVs. +[2024.01.21-15.00.08:448][168]LightingResults: Warning: Lamp_Box Object has overlapping UVs. +[2024.01.21-15.00.08:448][168]LightingResults: Lamp_Box Lightmap UV are overlapping by 50.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.01.21-15.00.08:448][168]LightingResults: Warning: phone_Plane_003 Object has overlapping UVs. +[2024.01.21-15.00.08:448][168]LightingResults: phone_Plane_003 Lightmap UV are overlapping by 51.1%. Please adjust content - Enable Error Coloring to visualize. +[2024.01.21-15.00.08:543][171]LightingResults: Warning: phone_Plane_002 Object has overlapping UVs. +[2024.01.21-15.00.08:543][171]LightingResults: phone_Plane_002 Lightmap UV are overlapping by 40.4%. Please adjust content - Enable Error Coloring to visualize. +[2024.01.21-15.00.08:606][173]LightingResults: Warning: Abgrund_Wall_hole Object has wrapping UVs. +[2024.01.21-15.00.08:606][173]LightingResults: Warning: Abgrund_Wall_hole Object has overlapping UVs. +[2024.01.21-15.00.08:606][173]LightingResults: Abgrund_Wall_hole Lightmap UV are overlapping by 68.1%. Please adjust content - Enable Error Coloring to visualize. +[2024.01.21-15.00.12:719][322]Job is a success! +[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.043s +[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport: Indirection Texture 32x32x32 = 0.1Mb +[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport: BrickData (all levels) 0.5Mb (trimmed 3.3Mb due to 0.010000 MinBrickError) +[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport: Bricks at depth +[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport: 0: 6.1% covering 100.0% of volume +[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport: 1: 56.5% covering 14.5% of volume +[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport: 2: 37.4% covering 0.1% of volume +[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport: Bricks in each level +[2024.01.21-15.00.12:896][324]LogVolumetricLightmapImport: BackroomsMap 131 bricks 100.0% (Persistent Level) +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_3 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_3 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_923 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_923 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_45 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_45 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_20 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_20 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_7 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_36 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_36 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_0 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_0 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_7 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_29 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_861 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_29 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_861 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_39 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_922 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_35 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_39 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_35 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_917 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_917 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_922 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_26 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_26 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_913 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_910 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_913 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_910 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_31 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_31 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_16 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_944 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_884 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_866 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_884 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_944 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_866 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_853 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_853 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_862 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_862 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_41 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_41 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_9 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_17 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_890 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_921 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_17 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_911 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_9 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_890 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_921 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_10 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_10 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_25 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: PointLight_0 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_25 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_21 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_21 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: RectLight_5 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_868 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: RectLight_4 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_868 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_15 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_15 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_864 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_864 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_886 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_886 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_912 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_912 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_11 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_869 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_869 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_11 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_44 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_44 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_852 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_863 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_863 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_13 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_13 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_32 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_32 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_852 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_870 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_18 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_18 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_870 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:953][324]LightingResults: Warning: Lamp_C_871 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_42 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_42 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_871 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_872 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_872 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_38 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_24 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_24 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_6 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_38 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_1 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_6 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_1 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_12 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_876 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_43 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_43 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_46 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_46 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_876 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_12 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_14 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_14 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_2 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_2 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_874 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_874 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_23 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:954][324]LightingResults: Warning: Lamp_C_23 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! +[2024.01.21-15.00.12:964][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_1 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.479156 MB), EncodeSpeed: Fast +[2024.01.21-15.00.12:969][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_1 (TFO_DXT1, 512x512 x1x1x1) (Required Memory Estimate: 30.229082 MB), EncodeSpeed: Fast +[2024.01.21-15.00.12:972][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_2 (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.479041 MB), EncodeSpeed: Fast +[2024.01.21-15.00.12:974][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_2 (TFO_DXT1, 256x256 x1x1x1) (Required Memory Estimate: 7.604136 MB), EncodeSpeed: Fast +[2024.01.21-15.00.12:975][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_3 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.666627 MB), EncodeSpeed: Fast +[2024.01.21-15.00.12:977][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_3 (TFO_DXT1, 128x128 x1x1x1) (Required Memory Estimate: 1.947886 MB), EncodeSpeed: Fast +[2024.01.21-15.00.12:978][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:HQ_Lightmap1_4 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.666627 MB), EncodeSpeed: Fast +[2024.01.21-15.00.12:979][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:LQ_Lightmap_1_4 (TFO_DXT1, 128x128 x1x1x1) (Required Memory Estimate: 1.947886 MB), EncodeSpeed: Fast +[2024.01.21-15.00.12:990][324]LogTexture: Display: Building textures: /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData:ShadowMapTexture2D_2 (BGRA8, 1024x64 x1x1x1) (Required Memory Estimate: 2.062531 MB), EncodeSpeed: Fast +[2024.01.21-15.00.13:014][324]Lightmass on DESKTOP-2MPQGVL: 12.3 sec total, 5.62 sec importing, 65 ms setup, 1.38 sec photons, 5.24 sec processing, 0 us extra exporting [40/40 mappings]. Threads: 1:18 min total, 11.0 sec processing. +[2024.01.21-15.00.13:182][324]LogStaticLightingSystem: BackroomsMap_BuiltData storing lightmap data for 40 meshes in 9 LightmapResourceClusters (4.4 Meshes per cluster). +[2024.01.21-15.00.13:212][324]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.01.21-15.00.13:263][324]LogStaticLightingSystem: Illumination: 24.0 sec (25 ms encoding lightmaps, 10 ms encoding shadowmaps) +[2024.01.21-15.00.13:263][324]LogStaticLightingSystem: Lightmap texture memory: 0.7 MB (0.7 MB streaming, 0.0 MB non-streaming), 8 textures +[2024.01.21-15.00.13:263][324]LogStaticLightingSystem: Shadowmap texture memory: 0.4 MB (0.4 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.01.21-15.00.19:492][324]DumpUnbuiltLightIteractions +[2024.01.21-15.00.19:492][324]Lights with unbuilt interactions: 0 +[2024.01.21-15.00.19:492][324] +[2024.01.21-15.00.19:492][324]Primitives with unbuilt interactions: 0 +[2024.01.21-15.00.19:506][325]LogAutomationController: Ignoring very large delta of 6.76 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.21-15.00.19:507][325]Cmd: MAP CHECK NOTIFYRESULTS +[2024.01.21-15.00.19:507][325]MapCheck: New page: BackroomsMap - 21 Jan 2024, 17:00:19 +[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_11 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. +[2024.01.21-15.00.19:507][325]MapCheck: Warning: Floor_16 Large actor receives a pre-shadow and will cause an extreme performance hit unless bCastDynamicShadow is set to false. +[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_2 Static mesh actor has NULL StaticMesh property +[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_4 Static mesh actor has NULL StaticMesh property +[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_14 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. +[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_6 Static mesh actor has NULL StaticMesh property +[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_5 Static mesh actor has NULL StaticMesh property +[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_9 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. +[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_13 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. +[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_8 Static mesh actor has NULL StaticMesh property +[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_66 Static mesh actor has NULL StaticMesh property +[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_91 Static mesh actor has NULL StaticMesh property +[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_93 Static mesh actor has NULL StaticMesh property +[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_95 Static mesh actor has NULL StaticMesh property +[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_23 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. +[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_24 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. +[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_10 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. +[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_7 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_31 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. +[2024.01.21-15.00.19:507][325]MapCheck: Warning: StaticMeshActor_27 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. +[2024.01.21-15.00.19:507][325]MapCheck: Warning: Blueprint_door_C_0 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. +[2024.01.21-15.00.19:507][325]MapCheck: Warning: Blueprint_door_C_2 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. +[2024.01.21-15.00.19:507][325]MapCheck: Warning: Blueprint_door_start_end_C_1 Component is a using CastVolumetricTranslucentShadow but this feature is disabled for the project! Turn on r.Shadow.TranslucentPerObject.ProjectEnabled in a project ini if required. +[2024.01.21-15.00.19:507][325]MapCheck: Warning: Lamp_C_0 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:507][325]MapCheck: Warning: Lamp_C_1 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:507][325]MapCheck: Warning: Lamp_C_10 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:507][325]MapCheck: Warning: Lamp_C_11 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_12 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_13 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_15 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_16 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_17 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_18 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_19 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_2 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_20 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_21 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_22 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_23 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_29 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_3 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_31 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_32 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_33 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_34 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_35 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_36 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_37 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_38 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_39 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_4 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_40 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_41 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_42 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_43 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_44 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_45 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_46 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_7 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_8 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_852 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_853 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_858 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_860 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_861 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_862 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_863 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_864 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_865 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_866 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_868 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_869 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_870 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_871 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_872 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_873 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_874 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_876 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_877 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_9 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_910 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_911 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_912 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_913 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_917 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_918 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_921 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_922 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_923 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_924 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_944 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_6 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_14 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_24 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_25 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_26 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:508][325]MapCheck: Warning: Lamp_C_30 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:509][325]MapCheck: Warning: Lamp_C_884 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:509][325]MapCheck: Warning: Lamp_C_886 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:509][325]MapCheck: Warning: Lamp_C_890 1 element(s) with zero triangles in static mesh 'Lamp_Box' +[2024.01.21-15.00.19:509][325]MapCheck: Map check complete: 0 Error(s), 100 Warning(s), took 2,034ms to complete. +[2024.01.21-15.00.21:057][438]LogSlate: Window 'Message Log' being destroyed +[2024.01.21-15.00.21:060][438]LogSlate: Window 'Message Log' being destroyed +[2024.01.21-15.01.18:442][ 76]LogSlate: Took 0.000501 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.21-15.01.18:572][ 90]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-15.01.18:707][ 93]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-15.01.18:784][ 96]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-15.01.18:809][ 97]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-15.01.22:083][249]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-15.01.23:049][301]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Lamp/Lamp.Lamp +[2024.01.21-15.01.23:049][301]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-15.01.23:049][301]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-15.01.23:083][301]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] +[2024.01.21-15.01.25:457][408]LogSlate: Window 'Lamp' being destroyed +[2024.01.21-15.01.26:439][525]LogViewport: Scene viewport resized to 1320x685, mode Windowed. +[2024.01.21-15.01.37:708][838]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:22.395 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11876 files in 13934 folders with total size 632 MiB. +[2024.01.21-15.02.19:933][208]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' +[2024.01.21-15.02.20:505][265]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-15.02.20:556][265]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true +[2024.01.21-15.02.20:559][265]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp +[2024.01.21-15.02.20:560][265]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/LampAEB0A577459FE975D398F5B88B4B35D6.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset' +[2024.01.21-15.02.20:569][265]LogFileHelpers: InternalPromptForCheckoutAndSave took 64 ms (total: 201 ms) +[2024.01.21-15.02.20:570][265]AssetCheck: New page: Asset Save: Lamp +[2024.01.21-15.02.20:570][265]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp +[2024.01.21-15.02.24:471][558]BlueprintLog: New page: Compile Lamp +[2024.01.21-15.02.24:587][558]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.21-15.03.08:039][710]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-15.03.08:092][710]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true +[2024.01.21-15.03.08:094][710]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp +[2024.01.21-15.03.08:094][710]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/LampC6B6C1C8495D01545288EDAB7FE1A027.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset' +[2024.01.21-15.03.08:104][710]LogFileHelpers: InternalPromptForCheckoutAndSave took 64 ms (total: 266 ms) +[2024.01.21-15.03.08:105][710]AssetCheck: New page: Asset Save: Lamp +[2024.01.21-15.03.08:105][710]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp +[2024.01.21-15.03.08:670][778]BlueprintLog: New page: Compile Lamp +[2024.01.21-15.03.08:800][778]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms +[2024.01.21-15.04.42:391][ 50]LogViewport: Scene viewport resized to 1317x703, mode Windowed. +[2024.01.21-15.04.42:469][ 52]LogViewport: Scene viewport resized to 971x489, mode Windowed. +[2024.01.21-15.04.42:487][ 53]LogViewport: Scene viewport resized to 540x221, mode Windowed. +[2024.01.21-15.04.42:813][ 89]LogViewport: Scene viewport resized to 543x230, mode Windowed. +[2024.01.21-15.04.44:425][128]LogViewport: Scene viewport resized to 737x1357, mode Windowed. +[2024.01.21-15.04.53:064][472]LogViewport: Scene viewport resized to 734x1357, mode Windowed. +[2024.01.21-15.04.53:080][473]LogViewport: Scene viewport resized to 728x1357, mode Windowed. +[2024.01.21-15.04.53:156][474]LogViewport: Scene viewport resized to 587x1357, mode Windowed. +[2024.01.21-15.04.53:198][475]LogViewport: Scene viewport resized to 484x1357, mode Windowed. +[2024.01.21-15.04.53:244][476]LogViewport: Scene viewport resized to 394x1357, mode Windowed. +[2024.01.21-15.04.53:268][477]LogViewport: Scene viewport resized to 365x1357, mode Windowed. +[2024.01.21-15.04.53:288][478]LogViewport: Scene viewport resized to 348x1357, mode Windowed. +[2024.01.21-15.04.53:307][479]LogViewport: Scene viewport resized to 342x1357, mode Windowed. +[2024.01.21-15.04.53:324][480]LogViewport: Scene viewport resized to 336x1357, mode Windowed. +[2024.01.21-15.05.13:065][102]Cmd: TRANSACTION UNDO +[2024.01.21-15.05.13:065][102]LogEditorTransaction: Undo Move Elements +[2024.01.21-15.05.14:260][181]Cmd: MODE GRID=1 +[2024.01.21-15.06.13:718][449]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-15.06.13:747][449]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-15.06.13:810][449]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms +[2024.01.21-15.06.13:890][449]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-15.06.13:890][449]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapDDC6BBA54719A7D2957ABBAF7ACE8694.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-15.06.13:897][449]Message dialog closed, result: Ok, title: Unable to Check Out From Revision Control!, text: The following assets could not be successfully checked out from revision control: +/Game/BackroomsMap_BuiltData +[2024.01.21-15.06.13:897][449]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-15.06.13:898][449]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap_BuiltData" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap_BuiltData.uasset" SILENT=true +[2024.01.21-15.06.13:911][449]LogSavePackage: Moving output files for package: /Game/BackroomsMap_BuiltData +[2024.01.21-15.06.13:911][449]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap_BuiltData3C872C1D44FE83FC43CAB2A85DF45EF5.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap_BuiltData.uasset' +[2024.01.21-15.06.13:911][449]LogFileHelpers: InternalPromptForCheckoutAndSave took 13 ms (total: 280 ms) +[2024.01.21-15.06.13:911][449]Message dialog closed, result: Ok, title: Unable to Check Out From Revision Control!, text: The following assets could not be successfully checked out from revision control: +/Game/BackroomsMap_BuiltData +[2024.01.21-15.06.13:911][449]LogFileHelpers: Saving map 'BackroomsMap' took 0.167 +[2024.01.21-15.06.13:924][449]LogFileHelpers: InternalPromptForCheckoutAndSave took 206 ms (total: 487 ms) +[2024.01.21-15.06.13:927][449]AssetCheck: New page: Asset Save: multiple assets +[2024.01.21-15.06.13:927][449]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-15.06.13:927][449]LogContentValidation: Display: Validating /Script/Engine.MapBuildDataRegistry /Game/BackroomsMap_BuiltData.BackroomsMap_BuiltData +[2024.01.21-15.06.27:419][363]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-15.06.27:445][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-15.06.27:480][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.01.21-15.06.27:559][363]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-15.06.27:559][363]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapCEDD764E4371D7ADF6FD4C8970CE1967.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-15.06.27:566][363]LogFileHelpers: All files are already saved. +[2024.01.21-15.06.27:566][363]LogFileHelpers: Saving map 'BackroomsMap' took 0.121 +[2024.01.21-15.06.27:577][363]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 644 ms) +[2024.01.21-15.06.27:580][363]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-15.06.27:580][363]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-15.06.48:828][155]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-15.06.48:869][155]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-15.06.48:901][155]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.01.21-15.06.48:981][155]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-15.06.48:981][155]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapA53ADC9642F805CB9F9DC08D638A678D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-15.06.48:988][155]LogFileHelpers: All files are already saved. +[2024.01.21-15.06.48:988][155]LogFileHelpers: Saving map 'BackroomsMap' took 0.120 +[2024.01.21-15.06.48:998][155]LogFileHelpers: InternalPromptForCheckoutAndSave took 170 ms (total: 815 ms) +[2024.01.21-15.06.49:001][155]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-15.06.49:001][155]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-15.07.04:200][611]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-15.07.04:258][611]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-15.07.04:296][611]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms +[2024.01.21-15.07.04:377][611]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-15.07.04:377][611]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap10A9CB874B557B6CAF1A959C0886BD59.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-15.07.04:384][611]LogFileHelpers: All files are already saved. +[2024.01.21-15.07.04:385][611]LogFileHelpers: Saving map 'BackroomsMap' took 0.127 +[2024.01.21-15.07.04:397][611]LogFileHelpers: InternalPromptForCheckoutAndSave took 196 ms (total: 1.01 sec) +[2024.01.21-15.07.04:400][611]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-15.07.04:400][611]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-15.07.07:241][705]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-15.07.07:286][705]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-15.07.07:319][705]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.01.21-15.07.07:399][705]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-15.07.07:399][705]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap9C11461D4A4B71820B0821B3699A4473.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-15.07.07:406][705]LogFileHelpers: All files are already saved. +[2024.01.21-15.07.07:406][705]LogFileHelpers: Saving map 'BackroomsMap' took 0.122 +[2024.01.21-15.07.07:412][705]LogFileHelpers: InternalPromptForCheckoutAndSave took 170 ms (total: 1.18 sec) +[2024.01.21-15.07.07:414][705]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-15.07.07:414][705]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-15.07.16:426][980]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-15.07.16:480][980]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-15.07.16:524][980]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms +[2024.01.21-15.07.16:606][980]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-15.07.16:606][980]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapBCD71D9743EB5E8DF10C069692DC55B7.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-15.07.16:614][980]LogFileHelpers: All files are already saved. +[2024.01.21-15.07.16:614][980]LogFileHelpers: Saving map 'BackroomsMap' took 0.134 +[2024.01.21-15.07.16:626][980]LogFileHelpers: InternalPromptForCheckoutAndSave took 200 ms (total: 1.38 sec) +[2024.01.21-15.07.16:629][980]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-15.07.16:629][980]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-15.07.27:136][317]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-15.07.27:168][317]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-15.07.27:213][317]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms +[2024.01.21-15.07.27:297][317]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-15.07.27:297][317]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapF1AE0B1444033FDCA8EC7094A5709ED1.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-15.07.27:304][317]LogFileHelpers: All files are already saved. +[2024.01.21-15.07.27:304][317]LogFileHelpers: Saving map 'BackroomsMap' took 0.137 +[2024.01.21-15.07.27:318][317]LogFileHelpers: InternalPromptForCheckoutAndSave took 182 ms (total: 1.56 sec) +[2024.01.21-15.07.27:322][317]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-15.07.27:322][317]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-15.07.45:741][219]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-15.07.45:803][219]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true +[2024.01.21-15.07.45:806][219]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp +[2024.01.21-15.07.45:807][219]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp92A5EF8346EEA7A5F2DAA39FDD2FF8CC.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset' +[2024.01.21-15.07.45:815][219]LogFileHelpers: InternalPromptForCheckoutAndSave took 73 ms (total: 1.63 sec) +[2024.01.21-15.07.45:816][219]AssetCheck: New page: Asset Save: Lamp +[2024.01.21-15.07.45:816][219]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp +[2024.01.21-15.07.49:609][396]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-15.07.49:655][396]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-15.07.49:731][396]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms +[2024.01.21-15.07.49:815][396]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-15.07.49:816][396]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap5446E5824F2DD7271B121C8B282B214C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-15.07.49:822][396]LogFileHelpers: All files are already saved. +[2024.01.21-15.07.49:822][396]LogFileHelpers: Saving map 'BackroomsMap' took 0.169 +[2024.01.21-15.07.49:828][396]LogFileHelpers: InternalPromptForCheckoutAndSave took 218 ms (total: 1.85 sec) +[2024.01.21-15.07.49:831][396]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-15.07.49:831][396]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-15.08.08:174][224]LogAutomationController: Ignoring very large delta of 3.53 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.21-15.08.09:066][270]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-15.08.09:135][270]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true +[2024.01.21-15.08.09:138][270]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp +[2024.01.21-15.08.09:139][270]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp1B66068C412DA61E5694EF904FD43B5E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset' +[2024.01.21-15.08.09:150][270]LogFileHelpers: InternalPromptForCheckoutAndSave took 84 ms (total: 1.94 sec) +[2024.01.21-15.08.09:151][270]AssetCheck: New page: Asset Save: Lamp +[2024.01.21-15.08.09:151][270]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp +[2024.01.21-15.08.11:976][523]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms +[2024.01.21-15.08.11:980][523]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-15.08.12:008][523]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-15.08.12:043][523]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.01.21-15.08.12:124][523]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-15.08.12:124][523]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapF91A924843BBA46814CB3B9506BE90BB.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-15.08.12:132][523]LogFileHelpers: All files are already saved. +[2024.01.21-15.08.12:132][523]LogFileHelpers: Saving map 'BackroomsMap' took 0.124 +[2024.01.21-15.08.12:137][523]LogFileHelpers: InternalPromptForCheckoutAndSave took 156 ms (total: 2.09 sec) +[2024.01.21-15.08.12:140][523]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-15.08.12:140][523]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-15.08.19:581][812]LogViewport: Scene viewport resized to 247x230, mode Windowed. +[2024.01.21-15.08.20:078][812]LogViewport: Scene viewport resized to 601x685, mode Windowed. +[2024.01.21-15.08.22:043][918]LogViewport: Scene viewport resized to 602x685, mode Windowed. +[2024.01.21-15.08.22:058][919]LogViewport: Scene viewport resized to 609x685, mode Windowed. +[2024.01.21-15.08.22:117][920]LogViewport: Scene viewport resized to 756x685, mode Windowed. +[2024.01.21-15.08.22:131][921]LogViewport: Scene viewport resized to 810x685, mode Windowed. +[2024.01.21-15.08.22:146][922]LogViewport: Scene viewport resized to 868x685, mode Windowed. +[2024.01.21-15.08.22:161][923]LogViewport: Scene viewport resized to 924x685, mode Windowed. +[2024.01.21-15.08.22:174][924]LogViewport: Scene viewport resized to 969x685, mode Windowed. +[2024.01.21-15.08.22:190][925]LogViewport: Scene viewport resized to 1007x685, mode Windowed. +[2024.01.21-15.08.22:203][926]LogViewport: Scene viewport resized to 1043x685, mode Windowed. +[2024.01.21-15.08.22:218][927]LogViewport: Scene viewport resized to 1074x685, mode Windowed. +[2024.01.21-15.08.22:233][928]LogViewport: Scene viewport resized to 1097x685, mode Windowed. +[2024.01.21-15.08.22:247][929]LogViewport: Scene viewport resized to 1116x685, mode Windowed. +[2024.01.21-15.08.22:261][930]LogViewport: Scene viewport resized to 1131x685, mode Windowed. +[2024.01.21-15.08.22:275][931]LogViewport: Scene viewport resized to 1138x685, mode Windowed. +[2024.01.21-15.08.22:290][932]LogViewport: Scene viewport resized to 1142x685, mode Windowed. +[2024.01.21-15.08.22:353][939]LogViewport: Scene viewport resized to 1144x685, mode Windowed. +[2024.01.21-15.08.22:365][940]LogViewport: Scene viewport resized to 1145x685, mode Windowed. +[2024.01.21-15.08.22:408][941]LogViewport: Scene viewport resized to 1162x685, mode Windowed. +[2024.01.21-15.08.22:423][942]LogViewport: Scene viewport resized to 1167x685, mode Windowed. +[2024.01.21-15.08.22:438][943]LogViewport: Scene viewport resized to 1174x685, mode Windowed. +[2024.01.21-15.08.22:454][944]LogViewport: Scene viewport resized to 1178x685, mode Windowed. +[2024.01.21-15.08.31:010][283]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-15.08.31:060][283]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true +[2024.01.21-15.08.31:063][283]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp +[2024.01.21-15.08.31:064][283]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp883408DA41FF08798424D88DDE895899.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset' +[2024.01.21-15.08.31:072][283]LogFileHelpers: InternalPromptForCheckoutAndSave took 62 ms (total: 2.16 sec) +[2024.01.21-15.08.31:073][283]AssetCheck: New page: Asset Save: Lamp +[2024.01.21-15.08.31:073][283]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp +[2024.01.21-15.08.32:103][341]BlueprintLog: New page: Compile Lamp +[2024.01.21-15.08.32:294][341]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-15.08.32:802][352]LogViewport: Scene viewport resized to 485x230, mode Windowed. +[2024.01.21-15.08.33:374][352]LogViewport: Scene viewport resized to 658x1357, mode Windowed. +[2024.01.21-15.08.35:829][475]Cmd: TRANSACTION UNDO +[2024.01.21-15.08.35:829][475]LogEditorTransaction: Undo Edit Source Height +[2024.01.21-15.08.36:812][505]LogEditorTransaction: Undo Edit Source Width +[2024.01.21-15.08.37:718][540]LogEditorTransaction: Undo Edit Source Width +[2024.01.21-15.08.38:742][581]LogEditorTransaction: Undo Edit Source Width +[2024.01.21-15.08.39:524][610]LogEditorTransaction: Undo Edit Source Width +[2024.01.21-15.08.41:080][668]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-15.08.41:150][668]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true +[2024.01.21-15.08.41:152][668]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp +[2024.01.21-15.08.41:153][668]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp6C834B5A4A9AB532D943ED917ACB1341.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset' +[2024.01.21-15.08.41:163][668]LogFileHelpers: InternalPromptForCheckoutAndSave took 83 ms (total: 2.24 sec) +[2024.01.21-15.08.41:164][668]AssetCheck: New page: Asset Save: Lamp +[2024.01.21-15.08.41:164][668]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp +[2024.01.21-15.08.49:950][ 1]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-15.08.50:017][ 1]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Lamp/Lamp" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset" SILENT=true +[2024.01.21-15.08.50:021][ 1]LogSavePackage: Moving output files for package: /Game/GameMap/Lamp/Lamp +[2024.01.21-15.08.50:021][ 1]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Lamp91501629433780C03E41C1AA4F5FFEA5.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp.uasset' +[2024.01.21-15.08.50:033][ 1]LogFileHelpers: InternalPromptForCheckoutAndSave took 82 ms (total: 2.32 sec) +[2024.01.21-15.08.50:034][ 1]AssetCheck: New page: Asset Save: Lamp +[2024.01.21-15.08.50:034][ 1]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Lamp/Lamp.Lamp +[2024.01.21-15.08.59:127][491]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-15.08.59:168][491]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-15.08.59:222][491]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms +[2024.01.21-15.08.59:305][491]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-15.08.59:305][491]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap0EB86AE84EC69B984A862C8B9A1081AA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-15.08.59:312][491]LogFileHelpers: All files are already saved. +[2024.01.21-15.08.59:312][491]LogFileHelpers: Saving map 'BackroomsMap' took 0.146 +[2024.01.21-15.08.59:325][491]LogFileHelpers: InternalPromptForCheckoutAndSave took 197 ms (total: 2.52 sec) +[2024.01.21-15.08.59:328][491]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-15.08.59:328][491]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-15.09.20:961][498]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-15.09.20:979][498]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.21-15.09.21:014][498]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.01.21-15.09.21:093][498]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.21-15.09.21:094][498]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap0E94D7A848FD65786C71F693FB74DE7E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.21-15.09.21:101][498]LogFileHelpers: All files are already saved. +[2024.01.21-15.09.21:101][498]LogFileHelpers: Saving map 'BackroomsMap' took 0.123 +[2024.01.21-15.09.21:111][498]LogFileHelpers: InternalPromptForCheckoutAndSave took 149 ms (total: 2.67 sec) +[2024.01.21-15.09.21:114][498]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.21-15.09.21:114][498]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.21-15.09.31:308][941]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn +[2024.01.21-15.09.31:308][941]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-15.09.31:308][941]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-15.09.31:391][941]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-15.09.31:704][942]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: ================================================ +[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: Total job queries 2, among them cache hits 0 (0.00%) +[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 2 distinct outputs (100.00%) +[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: RAM used: 3,49 KiB of 1,60 GiB budget. Usage: 0.00% +[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.21-15.09.31:726][942]LogShaderCompilers: Display: ================================================ +[2024.01.21-15.09.33:692][ 21]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.01.21-15.09.33:693][ 21]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-15.09.43:751][714]LogSlate: Window 'VRPawn' being destroyed +[2024.01.21-15.48.05:992][727]LogAssetEditorSubsystem: Opening Asset editor for InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.IA_MoveAround_2D +[2024.01.21-15.48.08:210][988]LogAssetEditorSubsystem: Opening Asset editor for InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D.IA_TurnAround_2D +[2024.01.21-15.53.49:813][777]LogAssetEditorSubsystem: Opening Asset editor for InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.IA_MoveAround_2D +[2024.01.21-15.53.50:803][891]LogAssetEditorSubsystem: Opening Asset editor for InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D.IA_TurnAround_2D +[2024.01.21-15.54.32:174][528]LogAssetEditorSubsystem: Opening Asset editor for InputMappingContext /Game/VRTemplate/Input/IMC_Default.IMC_Default +[2024.01.21-15.57.59:001][834]LogEditorTransaction: Undo Move Node +[2024.01.21-15.58.29:633][359]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-15.58.29:701][359]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true +[2024.01.21-15.58.29:766][359]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn +[2024.01.21-15.58.29:766][359]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn90BC8DCA4EAC650C138EECA5CC2A1F6F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' +[2024.01.21-15.58.29:851][359]LogFileHelpers: InternalPromptForCheckoutAndSave took 217 ms (total: 2.89 sec) +[2024.01.21-15.58.29:853][359]AssetCheck: New page: Asset Save: VRPawn +[2024.01.21-15.58.29:853][359]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn +[2024.01.21-15.58.30:372][421]BlueprintLog: New page: Compile VRPawn +[2024.01.21-15.58.30:464][421]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2024.01.21-15.58.39:752][249]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.21-15.58.39:760][249]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.21-15.58.39:760][249]LogPlayLevel: [PlayLevel] Compiling Lamp before play... +[2024.01.21-15.58.39:887][249]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms +[2024.01.21-15.58.39:894][249]LogPlayLevel: PlayLevel: Blueprint regeneration took 134 ms (1 blueprints) +[2024.01.21-15.58.39:894][249]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 17:58:39) +[2024.01.21-15.58.39:898][249]LogOnline: OSS: Created online subsystem instance for: NULL +[2024.01.21-15.58.39:898][249]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2024.01.21-15.58.39:898][249]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-15.58.39:924][249]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025448s) +[2024.01.21-15.58.39:924][249]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025484s) +[2024.01.21-15.58.39:937][249]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms +[2024.01.21-15.58.39:938][249]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-15.58.39:939][249]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-15.58.39:939][249]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-15.58.39:939][249]LogPlayLevel: PIE: World Init took: (0.000946s) +[2024.01.21-15.58.39:939][249]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.01.21-15.58.39:939][249]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-15.58.39:939][249]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-15.58.39:939][249]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-15.58.39:939][249]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-15.58.39:939][249]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-15.58.39:940][249]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-15.58.39:940][249]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-15.58.39:940][249]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-15.58.39:940][249]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-15.58.39:940][249]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-15.58.39:940][249]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-15.58.39:942][249]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-15.58.39:968][249]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-15.58.39:968][249]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-15.58.39:968][249]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-15.58.39:968][249]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-15.58.39:969][249]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2024.01.21-15.58.39:969][249]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2024.01.21-15.58.39:970][249]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2024.01.21-15.58.39:970][249]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2024.01.21-15.58.39:970][249]LogInit: FAudioDevice initialized with ID 2. +[2024.01.21-15.58.39:970][249]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. +[2024.01.21-15.58.39:970][249]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.21-15.58.39:980][249]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-15.58.40:472][249]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=1 - VIVE Pro (AMD High Definition Audio Device), InstanceID=1 +[2024.01.21-15.58.40:472][249]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=1 - VIVE Pro (AMD High Definition Audio Device), InstanceID=2 +[2024.01.21-15.58.40:847][249]LogLoad: Game class is 'VRGameMode_C' +[2024.01.21-15.58.40:860][249]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-16.58.40 +[2024.01.21-15.58.40:862][249]LogWorld: Bringing up level for play took: 0.014851 +[2024.01.21-15.58.40:865][249]LogOnline: OSS: Created online subsystem instance for: :Context_10 +[2024.01.21-15.58.40:873][249]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.21-15.58.40:874][249]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.21-15.58.40:876][249]vr.PixelDensity = "1" +[2024.01.21-15.58.40:878][249]PIE: Server logged in +[2024.01.21-15.58.40:880][249]PIE: Play in editor total start time 1,12 seconds. +[2024.01.21-15.58.40:886][249]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.21-15.58.40:985][249]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=1792 +[2024.01.21-15.58.40:985][249]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=5840 +[2024.01.21-15.58.40:987][249]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.21-15.58.40:999][249]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.21-15.58.41:003][249]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952 +[2024.01.21-15.58.41:025][249]LogSlate: Took 0.000111 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.21-15.58.41:069][250]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{0835f44a-0b91-4bd7-92b3-d5d1d6967a11}, Name=1 - VIVE Pro (AMD High Definition Audio Device)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=25.56 +[2024.01.21-15.58.41:069][250]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2024.01.21-15.58.41:071][250]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.21-15.58.41:074][250]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{0835f44a-0b91-4bd7-92b3-d5d1d6967a11}, Name=1 - VIVE Pro (AMD High Definition Audio Device)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=2, DurationMS=32.95 +[2024.01.21-15.58.41:074][250]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2024.01.21-15.58.41:075][250]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2024.01.21-15.58.41:238][251]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.21-16.01.38:417][ 57]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:23.104 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 11876 files in 13934 folders with total size 632 MiB. +[2024.01.21-16.02.12:808][840]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.02.12:808][840]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.02.12:833][840]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.21-16.02.12:835][840]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.02.12:836][840]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.02.12:848][840]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-16.02.12:854][840]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.02.12:871][840]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.21-16.02.12:871][840]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.21-16.02.12:873][840]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.21-16.02.12:883][840]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.21-16.02.12:883][840]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.21-16.02.12:886][840]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2024.01.21-16.02.12:933][841]LogPlayLevel: Display: Destroying online subsystem :Context_10 +[2024.01.21-16.02.40:819][697]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-16.02.40:873][697]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true +[2024.01.21-16.02.40:938][697]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn +[2024.01.21-16.02.40:938][697]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawnAC98BA164E9C37A98D416C909DCA8352.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' +[2024.01.21-16.02.41:014][697]LogFileHelpers: InternalPromptForCheckoutAndSave took 195 ms (total: 3.08 sec) +[2024.01.21-16.02.41:017][697]AssetCheck: New page: Asset Save: VRPawn +[2024.01.21-16.02.41:017][697]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn +[2024.01.21-16.02.41:315][733]BlueprintLog: New page: Compile VRPawn +[2024.01.21-16.02.41:400][733]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.01.21-16.02.43:654][921]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.21-16.02.43:662][921]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-16.02.43:662][921]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:02:43) +[2024.01.21-16.02.43:662][921]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.02.43:688][921]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025502s) +[2024.01.21-16.02.43:688][921]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025547s) +[2024.01.21-16.02.43:702][921]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms +[2024.01.21-16.02.43:712][921]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-16.02.43:712][921]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-16.02.43:712][921]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-16.02.43:713][921]LogPlayLevel: PIE: World Init took: (0.000907s) +[2024.01.21-16.02.43:713][921]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-16.02.43:713][921]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-16.02.43:713][921]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-16.02.43:713][921]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-16.02.43:713][921]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-16.02.43:713][921]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-16.02.43:715][921]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-16.02.43:734][921]LogAudioMixer: Display: Using Audio Hardware Device 1 - VIVE Pro (AMD High Definition Audio Device) +[2024.01.21-16.02.43:734][921]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-16.02.43:735][921]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-16.02.43:735][921]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-16.02.43:735][921]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 +[2024.01.21-16.02.43:735][921]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 +[2024.01.21-16.02.43:737][921]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 +[2024.01.21-16.02.43:737][921]LogInit: FAudioDevice initialized with ID 3. +[2024.01.21-16.02.43:737][921]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'. +[2024.01.21-16.02.43:737][921]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 +[2024.01.21-16.02.43:737][921]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.21-16.02.43:743][921]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.02.44:766][921]LogLoad: Game class is 'VRGameMode_C' +[2024.01.21-16.02.44:778][921]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.02.44 +[2024.01.21-16.02.44:780][921]LogWorld: Bringing up level for play took: 0.013509 +[2024.01.21-16.02.44:782][921]LogOnline: OSS: Created online subsystem instance for: :Context_11 +[2024.01.21-16.02.44:784][921]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.21-16.02.44:785][921]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.21-16.02.44:786][921]vr.PixelDensity = "1" +[2024.01.21-16.02.44:789][921]PIE: Server logged in +[2024.01.21-16.02.44:789][921]PIE: Play in editor total start time 1,128 seconds. +[2024.01.21-16.02.44:790][921]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.21-16.02.44:860][921]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.21-16.02.44:866][921]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.21-16.02.45:046][924]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.21-16.03.00:368][371]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.03.00:368][371]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.03.00:386][371]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.21-16.03.00:388][371]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.03.00:390][371]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.03.00:408][371]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-16.03.00:414][371]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.03.00:430][371]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-16.03.00:430][371]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.21-16.03.00:431][371]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.21-16.03.00:432][371]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.21-16.03.00:439][371]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.21-16.03.00:439][371]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.21-16.03.00:441][371]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-16.03.00:482][372]LogPlayLevel: Display: Destroying online subsystem :Context_11 +[2024.01.21-16.03.06:303][447]LogAudioMixer: Warning: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Realtek(R) Audio), InstanceID=1 +[2024.01.21-16.03.06:403][447]LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=1792 +[2024.01.21-16.03.06:738][448]LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{70b90d2a-2491-416d-a57d-be8d44aba38a}, Name=Speakers (Realtek(R) Audio)), Reason=FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged, InstanceID=1, DurationMS=55.89 +[2024.01.21-16.03.06:738][448]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2024.01.21-16.03.06:739][448]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.21-16.03.17:259][503]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-16.03.17:317][503]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true +[2024.01.21-16.03.17:385][503]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn +[2024.01.21-16.03.17:385][503]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn55F787814E649AD19E30FB8514837412.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' +[2024.01.21-16.03.17:462][503]LogFileHelpers: InternalPromptForCheckoutAndSave took 203 ms (total: 3.29 sec) +[2024.01.21-16.03.17:464][503]AssetCheck: New page: Asset Save: VRPawn +[2024.01.21-16.03.17:464][503]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn +[2024.01.21-16.03.18:327][605]BlueprintLog: New page: Compile VRPawn +[2024.01.21-16.03.18:413][605]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.01.21-16.06.05:094][196]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms +[2024.01.21-16.06.05:104][196]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.027 +[2024.01.21-16.06.05:105][196]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D] ([1] browsable assets)... +[2024.01.21-16.06.05:105][196]OBJ SavePackage: Finished generating thumbnails for package [/Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D] +[2024.01.21-16.06.05:106][196]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D_Auto1 +[2024.01.21-16.06.05:106][196]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/IA_MoveAround_2D_Auto1019F66D14A26B68B8C3EC993445B7827.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D_Auto1.uasset' +[2024.01.21-16.06.05:106][196]LogFileHelpers: Auto-saving content packages took 0.002 +[2024.01.21-16.06.54:508][981]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.21-16.06.54:515][981]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-16.06.54:516][981]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:06:54) +[2024.01.21-16.06.54:516][981]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.06.54:542][981]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025832s) +[2024.01.21-16.06.54:542][981]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025865s) +[2024.01.21-16.06.54:556][981]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms +[2024.01.21-16.06.54:557][981]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-16.06.54:557][981]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-16.06.54:557][981]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-16.06.54:558][981]LogPlayLevel: PIE: World Init took: (0.000912s) +[2024.01.21-16.06.54:558][981]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-16.06.54:558][981]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-16.06.54:558][981]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-16.06.54:558][981]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-16.06.54:558][981]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-16.06.54:558][981]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-16.06.54:560][981]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-16.06.54:586][981]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-16.06.54:586][981]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-16.06.54:586][981]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-16.06.54:586][981]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-16.06.54:587][981]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 +[2024.01.21-16.06.54:587][981]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 +[2024.01.21-16.06.54:588][981]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 +[2024.01.21-16.06.54:588][981]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 +[2024.01.21-16.06.54:588][981]LogInit: FAudioDevice initialized with ID 4. +[2024.01.21-16.06.54:588][981]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'. +[2024.01.21-16.06.54:588][981]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.21-16.06.54:596][981]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.06.55:618][981]LogLoad: Game class is 'VRGameMode_C' +[2024.01.21-16.06.55:634][981]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.06.55 +[2024.01.21-16.06.55:635][981]LogWorld: Bringing up level for play took: 0.016842 +[2024.01.21-16.06.55:637][981]LogOnline: OSS: Created online subsystem instance for: :Context_12 +[2024.01.21-16.06.55:640][981]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.21-16.06.55:641][981]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.21-16.06.55:642][981]vr.PixelDensity = "1" +[2024.01.21-16.06.55:644][981]PIE: Server logged in +[2024.01.21-16.06.55:645][981]PIE: Play in editor total start time 1,129 seconds. +[2024.01.21-16.06.55:645][981]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.21-16.06.55:715][981]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.21-16.06.55:720][981]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.21-16.06.55:900][984]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.21-16.07.07:110][300]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.07.07:110][300]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.07.07:132][300]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.21-16.07.07:134][300]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.07.07:135][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.07.07:144][300]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-16.07.07:149][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.07.07:166][300]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.21-16.07.07:166][300]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.21-16.07.07:167][300]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.21-16.07.07:174][300]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.21-16.07.07:174][300]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.21-16.07.07:176][300]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-16.07.07:213][301]LogPlayLevel: Display: Destroying online subsystem :Context_12 +[2024.01.21-16.07.46:558][757]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-16.07.46:581][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Input/IMC_Default" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset" SILENT=true +[2024.01.21-16.07.46:583][757]LogSavePackage: Moving output files for package: /Game/VRTemplate/Input/IMC_Default +[2024.01.21-16.07.46:583][757]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/IMC_DefaultF4E6EB8C4E4466AE81DA4ABA484BD08A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset' +[2024.01.21-16.07.46:587][757]LogFileHelpers: InternalPromptForCheckoutAndSave took 29 ms (total: 3.32 sec) +[2024.01.21-16.07.46:589][757]AssetCheck: New page: Asset Save: IMC_Default +[2024.01.21-16.07.46:589][757]LogContentValidation: Display: Validating /Script/EnhancedInput.InputMappingContext /Game/VRTemplate/Input/IMC_Default.IMC_Default +[2024.01.21-16.07.50:905][275]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-16.07.50:929][275]LogSavePackage: Moving output files for package: /Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D +[2024.01.21-16.07.50:929][275]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/IA_MoveAround_2D6246C17942066303876439BF6A16DD7F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.uasset' +[2024.01.21-16.07.50:934][275]LogFileHelpers: InternalPromptForCheckoutAndSave took 29 ms (total: 3.34 sec) +[2024.01.21-16.07.50:935][275]AssetCheck: New page: Asset Save: IA_MoveAround_2D +[2024.01.21-16.07.50:935][275]LogContentValidation: Display: Validating /Script/EnhancedInput.InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.IA_MoveAround_2D +[2024.01.21-16.09.06:131][717]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-16.09.06:190][717]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true +[2024.01.21-16.09.06:257][717]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn +[2024.01.21-16.09.06:257][717]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn5686622547B64BE01283E3A6D9A267BF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' +[2024.01.21-16.09.06:332][717]LogFileHelpers: InternalPromptForCheckoutAndSave took 200 ms (total: 3.54 sec) +[2024.01.21-16.09.06:334][717]AssetCheck: New page: Asset Save: VRPawn +[2024.01.21-16.09.06:334][717]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn +[2024.01.21-16.09.29:479][997]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-16.09.29:504][997]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true +[2024.01.21-16.09.29:570][997]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn +[2024.01.21-16.09.29:570][997]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn244081A54B818D0661DD5E9FED84524A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' +[2024.01.21-16.09.29:574][997]LogFileHelpers: InternalPromptForCheckoutAndSave took 95 ms (total: 3.64 sec) +[2024.01.21-16.09.29:576][997]AssetCheck: New page: Asset Save: VRPawn +[2024.01.21-16.09.29:576][997]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn +[2024.01.21-16.09.31:199][191]BlueprintLog: New page: Compile VRPawn +[2024.01.21-16.09.31:284][191]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms +[2024.01.21-16.09.39:490][107]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.21-16.09.39:498][107]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-16.09.39:498][107]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:09:39) +[2024.01.21-16.09.39:498][107]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.09.39:525][107]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026859s) +[2024.01.21-16.09.39:525][107]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026894s) +[2024.01.21-16.09.39:540][107]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms +[2024.01.21-16.09.39:546][107]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-16.09.39:546][107]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-16.09.39:547][107]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-16.09.39:548][107]LogPlayLevel: PIE: World Init took: (0.000847s) +[2024.01.21-16.09.39:548][107]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-16.09.39:548][107]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-16.09.39:548][107]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-16.09.39:548][107]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-16.09.39:548][107]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-16.09.39:548][107]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-16.09.39:550][107]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-16.09.39:575][107]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-16.09.39:575][107]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-16.09.39:575][107]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-16.09.39:575][107]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-16.09.39:576][107]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 +[2024.01.21-16.09.39:576][107]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 +[2024.01.21-16.09.39:577][107]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 +[2024.01.21-16.09.39:578][107]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 +[2024.01.21-16.09.39:578][107]LogInit: FAudioDevice initialized with ID 5. +[2024.01.21-16.09.39:578][107]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'. +[2024.01.21-16.09.39:578][107]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 +[2024.01.21-16.09.39:585][107]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.09.40:609][107]LogLoad: Game class is 'VRGameMode_C' +[2024.01.21-16.09.40:621][107]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.09.40 +[2024.01.21-16.09.40:622][107]LogWorld: Bringing up level for play took: 0.012845 +[2024.01.21-16.09.40:624][107]LogOnline: OSS: Created online subsystem instance for: :Context_13 +[2024.01.21-16.09.40:626][107]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.21-16.09.40:627][107]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.21-16.09.40:629][107]vr.PixelDensity = "1" +[2024.01.21-16.09.40:631][107]PIE: Server logged in +[2024.01.21-16.09.40:632][107]PIE: Play in editor total start time 1,135 seconds. +[2024.01.21-16.09.40:633][107]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.21-16.09.40:752][107]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.21-16.09.40:756][107]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.21-16.09.40:940][110]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.21-16.10.00:398][671]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.10.00:398][671]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.10.00:415][671]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.21-16.10.00:416][671]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.10.00:418][671]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.10.00:431][671]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-16.10.00:436][671]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.10.00:454][671]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-16.10.00:454][671]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 +[2024.01.21-16.10.00:454][671]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 +[2024.01.21-16.10.00:456][671]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 +[2024.01.21-16.10.00:463][671]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.21-16.10.00:463][671]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.21-16.10.00:465][671]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms +[2024.01.21-16.10.00:506][672]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2024.01.21-16.11.46:684][872]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-16.11.46:745][872]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true +[2024.01.21-16.11.46:811][872]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn +[2024.01.21-16.11.46:811][872]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn30AE566F4CF47089080C1293C85E0ACF.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' +[2024.01.21-16.11.46:888][872]LogFileHelpers: InternalPromptForCheckoutAndSave took 203 ms (total: 3.84 sec) +[2024.01.21-16.11.46:890][872]AssetCheck: New page: Asset Save: VRPawn +[2024.01.21-16.11.46:890][872]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn +[2024.01.21-16.11.47:679][967]BlueprintLog: New page: Compile VRPawn +[2024.01.21-16.11.47:766][967]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms +[2024.01.21-16.11.49:146][ 72]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.21-16.11.49:154][ 72]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-16.11.49:154][ 72]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:11:49) +[2024.01.21-16.11.49:154][ 72]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.11.49:181][ 72]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026697s) +[2024.01.21-16.11.49:181][ 72]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026728s) +[2024.01.21-16.11.49:195][ 72]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms +[2024.01.21-16.11.49:205][ 72]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-16.11.49:205][ 72]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-16.11.49:205][ 72]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-16.11.49:205][ 72]LogPlayLevel: PIE: World Init took: (0.000914s) +[2024.01.21-16.11.49:205][ 72]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-16.11.49:205][ 72]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-16.11.49:205][ 72]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-16.11.49:205][ 72]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-16.11.49:205][ 72]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-16.11.49:205][ 72]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-16.11.49:208][ 72]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-16.11.49:233][ 72]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-16.11.49:233][ 72]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-16.11.49:233][ 72]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-16.11.49:233][ 72]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-16.11.49:233][ 72]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 +[2024.01.21-16.11.49:233][ 72]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6 +[2024.01.21-16.11.49:235][ 72]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 +[2024.01.21-16.11.49:235][ 72]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 +[2024.01.21-16.11.49:235][ 72]LogInit: FAudioDevice initialized with ID 6. +[2024.01.21-16.11.49:235][ 72]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'. +[2024.01.21-16.11.49:235][ 72]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 +[2024.01.21-16.11.49:243][ 72]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.11.50:267][ 72]LogLoad: Game class is 'VRGameMode_C' +[2024.01.21-16.11.50:279][ 72]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.11.50 +[2024.01.21-16.11.50:280][ 72]LogWorld: Bringing up level for play took: 0.012564 +[2024.01.21-16.11.50:282][ 72]LogOnline: OSS: Created online subsystem instance for: :Context_14 +[2024.01.21-16.11.50:285][ 72]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.21-16.11.50:286][ 72]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.21-16.11.50:287][ 72]vr.PixelDensity = "1" +[2024.01.21-16.11.50:289][ 72]PIE: Server logged in +[2024.01.21-16.11.50:289][ 72]PIE: Play in editor total start time 1,136 seconds. +[2024.01.21-16.11.50:290][ 72]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.21-16.11.50:359][ 72]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.21-16.11.50:363][ 72]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.21-16.11.50:550][ 75]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.21-16.12.06:537][534]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.12.06:537][534]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.12.06:559][534]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.21-16.12.06:562][534]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.12.06:563][534]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.12.06:567][534]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-16.12.06:572][534]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.12.06:588][534]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-16.12.06:589][534]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 +[2024.01.21-16.12.06:589][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 +[2024.01.21-16.12.06:591][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 +[2024.01.21-16.12.06:599][534]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.21-16.12.06:599][534]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.21-16.12.06:600][534]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.01.21-16.12.06:644][535]LogPlayLevel: Display: Destroying online subsystem :Context_14 +[2024.01.21-16.13.06:781][880]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-16.13.06:840][880]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true +[2024.01.21-16.13.06:908][880]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn +[2024.01.21-16.13.06:908][880]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawnE22449EE4788BC2552BE1EB6EEDA85D4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' +[2024.01.21-16.13.06:987][880]LogFileHelpers: InternalPromptForCheckoutAndSave took 205 ms (total: 4.05 sec) +[2024.01.21-16.13.06:989][880]AssetCheck: New page: Asset Save: VRPawn +[2024.01.21-16.13.06:989][880]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn +[2024.01.21-16.13.07:328][921]BlueprintLog: New page: Compile VRPawn +[2024.01.21-16.13.07:422][921]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-16.13.09:311][ 83]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.21-16.13.09:319][ 83]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-16.13.09:319][ 83]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:13:09) +[2024.01.21-16.13.09:319][ 83]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.13.09:345][ 83]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026457s) +[2024.01.21-16.13.09:345][ 83]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026486s) +[2024.01.21-16.13.09:360][ 83]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2024.01.21-16.13.09:371][ 83]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-16.13.09:372][ 83]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-16.13.09:372][ 83]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-16.13.09:372][ 83]LogPlayLevel: PIE: World Init took: (0.000944s) +[2024.01.21-16.13.09:372][ 83]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-16.13.09:372][ 83]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-16.13.09:372][ 83]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-16.13.09:373][ 83]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-16.13.09:373][ 83]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-16.13.09:373][ 83]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-16.13.09:374][ 83]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-16.13.09:400][ 83]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-16.13.09:400][ 83]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-16.13.09:400][ 83]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-16.13.09:400][ 83]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-16.13.09:401][ 83]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7 +[2024.01.21-16.13.09:401][ 83]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7 +[2024.01.21-16.13.09:403][ 83]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7 +[2024.01.21-16.13.09:403][ 83]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7 +[2024.01.21-16.13.09:403][ 83]LogInit: FAudioDevice initialized with ID 7. +[2024.01.21-16.13.09:403][ 83]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'. +[2024.01.21-16.13.09:403][ 83]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7 +[2024.01.21-16.13.09:410][ 83]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.13.10:434][ 83]LogLoad: Game class is 'VRGameMode_C' +[2024.01.21-16.13.10:446][ 83]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.13.10 +[2024.01.21-16.13.10:447][ 83]LogWorld: Bringing up level for play took: 0.012821 +[2024.01.21-16.13.10:449][ 83]LogOnline: OSS: Created online subsystem instance for: :Context_15 +[2024.01.21-16.13.10:451][ 83]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.21-16.13.10:452][ 83]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.21-16.13.10:453][ 83]vr.PixelDensity = "1" +[2024.01.21-16.13.10:455][ 83]PIE: Server logged in +[2024.01.21-16.13.10:456][ 83]PIE: Play in editor total start time 1,138 seconds. +[2024.01.21-16.13.10:457][ 83]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.21-16.13.10:527][ 83]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.21-16.13.10:532][ 83]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.21-16.13.10:729][ 86]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.21-16.13.20:747][374]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.13.20:747][374]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.13.20:767][374]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.21-16.13.20:768][374]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.13.20:770][374]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.13.20:776][374]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-16.13.20:781][374]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.13.20:799][374]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-16.13.20:800][374]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7 +[2024.01.21-16.13.20:800][374]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 +[2024.01.21-16.13.20:802][374]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 +[2024.01.21-16.13.20:809][374]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.21-16.13.20:809][374]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.21-16.13.20:810][374]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.01.21-16.13.20:851][375]LogPlayLevel: Display: Destroying online subsystem :Context_15 +[2024.01.21-16.17.10:696][703]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms +[2024.01.21-16.17.10:698][703]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.018 +[2024.01.21-16.17.10:699][703]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/VRTemplate/Blueprints/VRPawn] ([2] browsable assets)... +[2024.01.21-16.17.10:732][703]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn] +[2024.01.21-16.17.10:732][703]OBJ SavePackage: Finished generating thumbnails for package [/Game/VRTemplate/Blueprints/VRPawn] +[2024.01.21-16.17.10:796][703]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto2 +[2024.01.21-16.17.10:797][703]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn_Auto2608B640B485C47DA556FC794B8059832.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/VRTemplate/Blueprints/VRPawn_Auto2.uasset' +[2024.01.21-16.17.10:797][703]LogFileHelpers: Auto-saving content packages took 0.099 +[2024.01.21-16.18.19:984][298]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-16.18.20:043][298]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true +[2024.01.21-16.18.20:110][298]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn +[2024.01.21-16.18.20:110][298]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawnE9AA1E8146DA88D6833256BDD152815C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' +[2024.01.21-16.18.20:184][298]LogFileHelpers: InternalPromptForCheckoutAndSave took 199 ms (total: 4.25 sec) +[2024.01.21-16.18.20:186][298]AssetCheck: New page: Asset Save: VRPawn +[2024.01.21-16.18.20:186][298]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn +[2024.01.21-16.18.21:154][413]BlueprintLog: New page: Compile VRPawn +[2024.01.21-16.18.21:247][413]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-16.19.07:620][537]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-16.19.07:675][537]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true +[2024.01.21-16.19.07:741][537]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn +[2024.01.21-16.19.07:741][537]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn9ED68757460D66CD8B2061967013509C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' +[2024.01.21-16.19.07:820][537]LogFileHelpers: InternalPromptForCheckoutAndSave took 199 ms (total: 4.45 sec) +[2024.01.21-16.19.07:822][537]AssetCheck: New page: Asset Save: VRPawn +[2024.01.21-16.19.07:822][537]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn +[2024.01.21-16.19.13:518][183]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.21-16.19.13:526][183]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-16.19.13:526][183]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:19:13) +[2024.01.21-16.19.13:526][183]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.19.13:552][183]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025888s) +[2024.01.21-16.19.13:552][183]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.025918s) +[2024.01.21-16.19.13:569][183]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2024.01.21-16.19.13:581][183]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-16.19.13:581][183]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-16.19.13:581][183]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-16.19.13:582][183]LogPlayLevel: PIE: World Init took: (0.000908s) +[2024.01.21-16.19.13:582][183]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-16.19.13:582][183]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-16.19.13:582][183]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-16.19.13:582][183]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-16.19.13:582][183]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-16.19.13:582][183]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-16.19.13:584][183]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-16.19.13:610][183]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-16.19.13:610][183]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-16.19.13:610][183]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-16.19.13:610][183]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-16.19.13:611][183]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8 +[2024.01.21-16.19.13:611][183]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8 +[2024.01.21-16.19.13:612][183]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8 +[2024.01.21-16.19.13:613][183]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8 +[2024.01.21-16.19.13:613][183]LogInit: FAudioDevice initialized with ID 8. +[2024.01.21-16.19.13:613][183]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'. +[2024.01.21-16.19.13:613][183]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8 +[2024.01.21-16.19.13:621][183]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.19.14:645][183]LogLoad: Game class is 'VRGameMode_C' +[2024.01.21-16.19.14:657][183]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.19.14 +[2024.01.21-16.19.14:658][183]LogWorld: Bringing up level for play took: 0.012484 +[2024.01.21-16.19.14:660][183]LogOnline: OSS: Created online subsystem instance for: :Context_16 +[2024.01.21-16.19.14:663][183]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.21-16.19.14:663][183]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.21-16.19.14:665][183]vr.PixelDensity = "1" +[2024.01.21-16.19.14:667][183]PIE: Server logged in +[2024.01.21-16.19.14:667][183]PIE: Play in editor total start time 1,142 seconds. +[2024.01.21-16.19.14:668][183]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.21-16.19.14:788][183]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.21-16.19.14:794][183]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.21-16.19.14:976][186]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.21-16.19.41:443][940]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.19.41:443][940]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.19.41:466][940]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.21-16.19.41:468][940]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.19.41:470][940]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.19.41:485][940]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-16.19.41:490][940]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.19.41:507][940]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-16.19.41:508][940]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8 +[2024.01.21-16.19.41:508][940]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 +[2024.01.21-16.19.41:510][940]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 +[2024.01.21-16.19.41:516][940]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.21-16.19.41:516][940]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.21-16.19.41:518][940]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms +[2024.01.21-16.19.41:563][941]LogPlayLevel: Display: Destroying online subsystem :Context_16 +[2024.01.21-16.20.33:244][599]LogEditorTransaction: Undo Resize Node +[2024.01.21-16.20.44:178][336]LogViewport: Scene viewport resized to 751x1732, mode Windowed. +[2024.01.21-16.20.50:772][895]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms +[2024.01.21-16.20.59:095][895]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.21-16.20.59:246][895]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.01.21-16.20.59:247][895]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.20.59:247][895]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.20.59:272][895]LogUObjectGlobals: Force Deleting 1 Package(s): + Asset Name: /Game/VRTemplate/Input/Actions/BackroomsActions/IA_MoveAround_2D.IA_MoveAround_2D + Asset Type: InputAction +[2024.01.21-16.20.59:550][895]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.01.21-16.20.59:586][895]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2024.01.21-16.20.59:598][895]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.01.21-16.20.59:625][896]LogAutomationController: Ignoring very large delta of 8.88 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2024.01.21-16.21.06:307][236]LogSlate: Warning: Unable to rasterize '../../../Engine/Content/Editor/Slate/Starship/AssetIcons/SpecularProfile_64.svg'. File could not be found +[2024.01.21-16.21.08:817][531]LogContentBrowser: Deferred new asset file creation: NewInputAction +[2024.01.21-16.21.08:841][531]LogContentBrowser: Creating deferred item: NewInputAction +[2024.01.21-16.21.08:854][532]LogContentBrowser: Renaming the item being created (Deferred Item: NewInputAction). +[2024.01.21-16.21.11:372][774]LogContentBrowser: Attempting asset rename: NewInputAction -> MoveX +[2024.01.21-16.21.11:373][774]LogContentBrowser: End creating deferred item NewInputAction +[2024.01.21-16.21.13:188][943]LogAssetEditorSubsystem: Opening Asset editor for InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/MoveX.MoveX +[2024.01.21-16.21.15:463][135]LogSlate: Window 'MoveX' being destroyed +[2024.01.21-16.21.27:885][624]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-16.21.27:909][624]LogSavePackage: Moving output files for package: /Game/VRTemplate/Input/Actions/BackroomsActions/MoveX +[2024.01.21-16.21.27:909][624]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MoveX6448A23147C6A9EE4E36148FB47C808C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveX.uasset' +[2024.01.21-16.21.27:914][624]LogFileHelpers: InternalPromptForCheckoutAndSave took 29 ms (total: 4.48 sec) +[2024.01.21-16.21.27:915][624]AssetCheck: New page: Asset Save: MoveX +[2024.01.21-16.21.27:915][624]LogContentValidation: Display: Validating /Script/EnhancedInput.InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/MoveX.MoveX +[2024.01.21-16.21.36:296][379]LogContentBrowser: Attempting asset rename: MoveX1 -> MoveY +[2024.01.21-16.21.36:325][379]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-16.21.36:352][379]LogSavePackage: Moving output files for package: /Game/VRTemplate/Input/Actions/BackroomsActions/MoveY +[2024.01.21-16.21.36:352][379]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MoveY256637DC4C6C54F324096D9AB0D00A2D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveY.uasset' +[2024.01.21-16.21.36:360][379]LogFileHelpers: InternalPromptForCheckoutAndSave took 34 ms (total: 4.51 sec) +[2024.01.21-16.21.36:382][379]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2024.01.21-16.21.36:399][379]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-16.21.36:411][379]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.01.21-16.21.36:413][379]AssetCheck: New page: Asset Save: MoveY +[2024.01.21-16.21.36:413][379]LogContentValidation: Display: Validating /Script/EnhancedInput.InputAction /Game/VRTemplate/Input/Actions/BackroomsActions/MoveY.MoveY +[2024.01.21-16.21.45:597][806]LogAssetEditorSubsystem: Opening Asset editor for InputMappingContext /Game/VRTemplate/Input/IMC_Default.IMC_Default +[2024.01.21-16.22.01:125][660]LogSlate: Took 0.000094 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.21-16.23.26:474][130]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-16.23.26:490][130]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Input/IMC_Default" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset" SILENT=true +[2024.01.21-16.23.26:492][130]LogSavePackage: Moving output files for package: /Game/VRTemplate/Input/IMC_Default +[2024.01.21-16.23.26:492][130]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/IMC_DefaultE7D3759C449FC6379AB63A85C7D9CE72.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset' +[2024.01.21-16.23.26:496][130]LogFileHelpers: InternalPromptForCheckoutAndSave took 21 ms (total: 4.53 sec) +[2024.01.21-16.23.26:497][130]AssetCheck: New page: Asset Save: IMC_Default +[2024.01.21-16.23.26:497][130]LogContentValidation: Display: Validating /Script/EnhancedInput.InputMappingContext /Game/VRTemplate/Input/IMC_Default.IMC_Default +[2024.01.21-16.23.33:461][775]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn +[2024.01.21-16.23.33:461][775]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-16.23.33:461][775]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-16.24.44:691][966]LogEditorTransaction: Undo Rename Node +[2024.01.21-16.24.47:546][ 85]LogEditorTransaction: Undo Collapses selected nodes into a single node +[2024.01.21-16.25.14:673][799]LogEditorTransaction: Undo Move Nodes +[2024.01.21-16.25.15:030][802]LogEditorTransaction: Undo Delete current selection +[2024.01.21-16.25.15:630][835]LogEditorTransaction: Undo Add Node +[2024.01.21-16.25.16:325][881]LogEditorTransaction: Undo Delete current selection +[2024.01.21-16.25.22:262][541]LogEditorTransaction: Undo Create Pin Link +[2024.01.21-16.25.38:019][253]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-16.25.38:074][253]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true +[2024.01.21-16.25.38:140][253]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn +[2024.01.21-16.25.38:140][253]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawn8218702243F253DBD6B6BAB60470A3CE.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' +[2024.01.21-16.25.38:218][253]LogFileHelpers: InternalPromptForCheckoutAndSave took 198 ms (total: 4.73 sec) +[2024.01.21-16.25.38:220][253]AssetCheck: New page: Asset Save: VRPawn +[2024.01.21-16.25.38:220][253]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn +[2024.01.21-16.25.40:035][470]BlueprintLog: New page: Compile VRPawn +[2024.01.21-16.25.40:116][470]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.01.21-16.25.48:501][612]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.21-16.25.48:510][612]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-16.25.48:510][612]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:25:48) +[2024.01.21-16.25.48:510][612]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.25.48:540][612]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029815s) +[2024.01.21-16.25.48:540][612]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.029861s) +[2024.01.21-16.25.48:556][612]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms +[2024.01.21-16.25.48:570][612]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-16.25.48:570][612]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-16.25.48:570][612]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-16.25.48:571][612]LogPlayLevel: PIE: World Init took: (0.001054s) +[2024.01.21-16.25.48:571][612]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-16.25.48:571][612]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-16.25.48:571][612]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-16.25.48:571][612]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-16.25.48:571][612]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-16.25.48:571][612]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-16.25.48:573][612]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-16.25.48:601][612]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-16.25.48:601][612]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-16.25.48:601][612]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-16.25.48:601][612]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-16.25.48:602][612]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9 +[2024.01.21-16.25.48:602][612]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9 +[2024.01.21-16.25.48:604][612]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9 +[2024.01.21-16.25.48:604][612]LogInit: FAudioDevice initialized with ID 9. +[2024.01.21-16.25.48:604][612]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9 +[2024.01.21-16.25.48:604][612]LogAudio: Display: Audio Device (ID: 9) registered with world 'BackroomsMap'. +[2024.01.21-16.25.48:604][612]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9 +[2024.01.21-16.25.48:611][612]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.25.49:135][612]LogLoad: Game class is 'VRGameMode_C' +[2024.01.21-16.25.49:147][612]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.25.49 +[2024.01.21-16.25.49:147][612]LogWorld: Bringing up level for play took: 0.012660 +[2024.01.21-16.25.49:150][612]LogOnline: OSS: Created online subsystem instance for: :Context_18 +[2024.01.21-16.25.49:153][612]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.21-16.25.49:153][612]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.21-16.25.49:155][612]vr.PixelDensity = "1" +[2024.01.21-16.25.49:157][612]PIE: Server logged in +[2024.01.21-16.25.49:157][612]PIE: Play in editor total start time 0,648 seconds. +[2024.01.21-16.25.49:158][612]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.21-16.25.49:228][612]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.21-16.25.49:232][612]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.21-16.25.49:417][615]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.21-16.26.08:249][161]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.26.08:249][161]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.26.08:276][161]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.21-16.26.08:278][161]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.26.08:280][161]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.26.08:299][161]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-16.26.08:305][161]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.26.08:318][161]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-16.26.08:318][161]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9 +[2024.01.21-16.26.08:318][161]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 +[2024.01.21-16.26.08:320][161]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 +[2024.01.21-16.26.08:327][161]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.21-16.26.08:327][161]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.21-16.26.08:329][161]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms +[2024.01.21-16.26.08:381][162]LogPlayLevel: Display: Destroying online subsystem :Context_18 +[2024.01.21-16.30.57:468][701]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.21-16.30.57:476][701]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-16.30.57:476][701]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:30:57) +[2024.01.21-16.30.57:477][701]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.30.57:505][701]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028455s) +[2024.01.21-16.30.57:505][701]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.028492s) +[2024.01.21-16.30.57:519][701]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms +[2024.01.21-16.30.57:523][701]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-16.30.57:523][701]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-16.30.57:524][701]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-16.30.57:524][701]LogPlayLevel: PIE: World Init took: (0.001188s) +[2024.01.21-16.30.57:524][701]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-16.30.57:524][701]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-16.30.57:524][701]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-16.30.57:524][701]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-16.30.57:524][701]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-16.30.57:524][701]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-16.30.57:527][701]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-16.30.57:554][701]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-16.30.57:554][701]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-16.30.57:554][701]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-16.30.57:554][701]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-16.30.57:555][701]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10 +[2024.01.21-16.30.57:555][701]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10 +[2024.01.21-16.30.57:558][701]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10 +[2024.01.21-16.30.57:558][701]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10 +[2024.01.21-16.30.57:558][701]LogInit: FAudioDevice initialized with ID 10. +[2024.01.21-16.30.57:558][701]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'. +[2024.01.21-16.30.57:558][701]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10 +[2024.01.21-16.30.57:565][701]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.30.58:084][701]LogLoad: Game class is 'VRGameMode_C' +[2024.01.21-16.30.58:097][701]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.30.58 +[2024.01.21-16.30.58:098][701]LogWorld: Bringing up level for play took: 0.013289 +[2024.01.21-16.30.58:100][701]LogOnline: OSS: Created online subsystem instance for: :Context_19 +[2024.01.21-16.30.58:102][701]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.21-16.30.58:103][701]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.21-16.30.58:104][701]vr.PixelDensity = "1" +[2024.01.21-16.30.58:107][701]PIE: Server logged in +[2024.01.21-16.30.58:107][701]PIE: Play in editor total start time 0,631 seconds. +[2024.01.21-16.30.58:108][701]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.21-16.30.58:178][701]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.21-16.30.58:183][701]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.21-16.30.58:374][704]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.21-16.31.41:676][971]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.31.41:676][971]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.31.41:698][971]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.21-16.31.41:700][971]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.31.41:701][971]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.31.41:706][971]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-16.31.41:712][971]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.31.41:727][971]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10 +[2024.01.21-16.31.41:727][971]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 +[2024.01.21-16.31.41:728][971]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 +[2024.01.21-16.31.41:735][971]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.21-16.31.41:735][971]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.21-16.31.41:737][971]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms +[2024.01.21-16.31.41:789][972]LogPlayLevel: Display: Destroying online subsystem :Context_19 +[2024.01.21-16.37.55:234][753]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.21-16.37.55:291][753]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/VRPawn" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset" SILENT=true +[2024.01.21-16.37.55:357][753]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/VRPawn +[2024.01.21-16.37.55:357][753]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/VRPawnFAA9CE0C423417D6A9DB82B6E25DB3C3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset' +[2024.01.21-16.37.55:432][753]LogFileHelpers: InternalPromptForCheckoutAndSave took 198 ms (total: 4.93 sec) +[2024.01.21-16.37.55:434][753]AssetCheck: New page: Asset Save: VRPawn +[2024.01.21-16.37.55:434][753]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn +[2024.01.21-16.37.56:774][912]BlueprintLog: New page: Compile VRPawn +[2024.01.21-16.37.56:845][912]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms +[2024.01.21-16.38.01:302][155]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.21-16.38.01:310][155]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-16.38.01:310][155]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:38:01) +[2024.01.21-16.38.01:310][155]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.38.01:337][155]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026665s) +[2024.01.21-16.38.01:337][155]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026697s) +[2024.01.21-16.38.01:351][155]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-16.38.01:360][155]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-16.38.01:361][155]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-16.38.01:361][155]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-16.38.01:362][155]LogPlayLevel: PIE: World Init took: (0.000952s) +[2024.01.21-16.38.01:362][155]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-16.38.01:362][155]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-16.38.01:362][155]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-16.38.01:362][155]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-16.38.01:362][155]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-16.38.01:362][155]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-16.38.01:364][155]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-16.38.01:389][155]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-16.38.01:389][155]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-16.38.01:389][155]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-16.38.01:389][155]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-16.38.01:390][155]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11 +[2024.01.21-16.38.01:390][155]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11 +[2024.01.21-16.38.01:392][155]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11 +[2024.01.21-16.38.01:392][155]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11 +[2024.01.21-16.38.01:392][155]LogInit: FAudioDevice initialized with ID 11. +[2024.01.21-16.38.01:392][155]LogAudio: Display: Audio Device (ID: 11) registered with world 'BackroomsMap'. +[2024.01.21-16.38.01:392][155]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11 +[2024.01.21-16.38.01:400][155]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.38.01:921][155]LogLoad: Game class is 'VRGameMode_C' +[2024.01.21-16.38.01:933][155]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.38.01 +[2024.01.21-16.38.01:934][155]LogWorld: Bringing up level for play took: 0.013253 +[2024.01.21-16.38.01:937][155]LogOnline: OSS: Created online subsystem instance for: :Context_20 +[2024.01.21-16.38.01:939][155]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.21-16.38.01:940][155]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.21-16.38.01:941][155]vr.PixelDensity = "1" +[2024.01.21-16.38.01:944][155]PIE: Server logged in +[2024.01.21-16.38.01:944][155]PIE: Play in editor total start time 0,634 seconds. +[2024.01.21-16.38.01:946][155]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.21-16.38.02:066][155]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.21-16.38.02:070][155]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.21-16.38.02:255][158]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.21-16.38.38:873][216]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.38.38:873][216]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.38.38:895][216]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.21-16.38.38:898][216]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.38.38:900][216]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.38.38:913][216]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-16.38.38:918][216]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.38.38:932][216]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-16.38.38:932][216]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11 +[2024.01.21-16.38.38:933][216]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 +[2024.01.21-16.38.38:934][216]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 +[2024.01.21-16.38.38:942][216]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.21-16.38.38:942][216]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.21-16.38.38:944][216]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms +[2024.01.21-16.38.38:998][217]LogPlayLevel: Display: Destroying online subsystem :Context_20 +[2024.01.21-16.39.36:592][677]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.21-16.39.36:601][677]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.21-16.39.36:601][677]PIE: New page: PIE session: BackroomsMap (21 Jan 2024, 18:39:36) +[2024.01.21-16.39.36:602][677]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.39.36:633][677]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030934s) +[2024.01.21-16.39.36:633][677]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.030976s) +[2024.01.21-16.39.36:647][677]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.21-16.39.36:649][677]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.21-16.39.36:649][677]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.21-16.39.36:650][677]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.21-16.39.36:651][677]LogPlayLevel: PIE: World Init took: (0.001172s) +[2024.01.21-16.39.36:651][677]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.21-16.39.36:651][677]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.21-16.39.36:651][677]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.21-16.39.36:652][677]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.21-16.39.36:652][677]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.21-16.39.36:652][677]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.21-16.39.36:654][677]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.21-16.39.36:681][677]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.21-16.39.36:681][677]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.21-16.39.36:681][677]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.21-16.39.36:681][677]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.21-16.39.36:681][677]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12 +[2024.01.21-16.39.36:681][677]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12 +[2024.01.21-16.39.36:683][677]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12 +[2024.01.21-16.39.36:683][677]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12 +[2024.01.21-16.39.36:683][677]LogInit: FAudioDevice initialized with ID 12. +[2024.01.21-16.39.36:683][677]LogAudio: Display: Audio Device (ID: 12) registered with world 'BackroomsMap'. +[2024.01.21-16.39.36:683][677]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12 +[2024.01.21-16.39.36:692][677]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.39.37:211][677]LogLoad: Game class is 'VRGameMode_C' +[2024.01.21-16.39.37:223][677]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.21-17.39.37 +[2024.01.21-16.39.37:224][677]LogWorld: Bringing up level for play took: 0.012494 +[2024.01.21-16.39.37:226][677]LogOnline: OSS: Created online subsystem instance for: :Context_21 +[2024.01.21-16.39.37:229][677]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.21-16.39.37:229][677]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.21-16.39.37:231][677]vr.PixelDensity = "1" +[2024.01.21-16.39.37:233][677]PIE: Server logged in +[2024.01.21-16.39.37:234][677]PIE: Play in editor total start time 0,632 seconds. +[2024.01.21-16.39.37:235][677]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.21-16.39.37:355][677]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.21-16.39.37:359][677]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.21-16.39.37:516][680]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.21-16.40.52:291][915]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.21-16.40.52:291][915]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.21-16.40.52:311][915]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.21-16.40.52:313][915]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.40.52:315][915]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.40.52:318][915]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.21-16.40.52:323][915]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.40.52:336][915]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.21-16.40.52:337][915]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12 +[2024.01.21-16.40.52:337][915]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 +[2024.01.21-16.40.52:338][915]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 +[2024.01.21-16.40.52:347][915]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.21-16.40.52:347][915]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.21-16.40.52:349][915]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms +[2024.01.21-16.40.52:400][916]LogPlayLevel: Display: Destroying online subsystem :Context_21 +[2024.01.21-16.41.11:641][315]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.01.21-16.41.12:867][423]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.21-16.41.12:869][423]LogStall: Shutdown... +[2024.01.21-16.41.12:876][423]LogStall: Shutdown complete. +[2024.01.21-16.41.12:986][423]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.41.12:986][423]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.41.13:064][423]LogSlate: Window 'BackroomsDigitalArt - Unreal Editor' being destroyed +[2024.01.21-16.41.13:119][424]Cmd: QUIT_EDITOR +[2024.01.21-16.41.13:119][424]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.01.21-16.41.13:121][424]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.01.21-16.41.13:121][424]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown +[2024.01.21-16.41.13:121][424]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown +[2024.01.21-16.41.13:125][424]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.41.13:125][424]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.21-16.41.13:132][424]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. +[2024.01.21-16.41.13:638][424]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.01.21-16.41.13:638][424]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.01.21-16.41.13:638][424]LogAudio: Display: Audio Device unregistered from world 'BackroomsMap'. +[2024.01.21-16.41.13:638][424]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.21-16.41.13:651][424]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2024.01.21-16.41.13:653][424]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 +[2024.01.21-16.41.13:657][424]LogAudio: Display: Audio Device Manager Shutdown +[2024.01.21-16.41.13:657][424]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2024.01.21-16.41.13:659][424]LogExit: Preparing to exit. +[2024.01.21-16.41.13:680][424]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-16.41.13:708][424]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources! +[2024.01.21-16.41.14:292][424]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.41.14:294][424]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.41.14:296][424]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.41.14:298][424]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.41.14:300][424]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.41.14:302][424]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.41.14:304][424]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.01.21-16.41.14:486][424]LogExit: Editor shut down +[2024.01.21-16.41.14:487][424]LogExit: Transaction tracking system shut down +[2024.01.21-16.41.14:510][424]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled +[2024.01.21-16.41.14:618][424]LogExit: Object subsystem successfully closed. +[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: ================================================ +[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: Total job queries 6, among them cache hits 2 (33.33%) +[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: Tracking 4 distinct input hashes that result in 4 distinct outputs (100.00%) +[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: RAM used: 6,20 KiB of 1,60 GiB budget. Usage: 0.00% +[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.21-16.41.14:625][424]LogShaderCompilers: Display: ================================================ +[2024.01.21-16.41.14:695][424]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.01.21-16.41.14:710][424]LogVirtualization: UE::Virtualization was shutdown +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1102) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module Voice (1100) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1098) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module AddContentDialog (1096) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1095) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1092) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module SceneOutliner (1090) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module StatusBar (1088) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1086) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1084) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module StatsViewer (1082) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1080) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module AutomationWorker (1078) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module IKRigEditor (1076) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module ControlRigEditor (1074) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module LiveLinkMultiUser (1072) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WaveTableEditor (1070) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (1068) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module RigVMEditor (1066) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module OpenXRInput (1064) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module GooglePADEditor (1062) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (1060) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (1058) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1056) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module BspMode (1054) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module GeometryMode (1052) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1050) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module PlanarCut (1048) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module FractureEngine (1046) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module CharacterAI (1044) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (1042) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (1040) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (1038) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (1036) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1034) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1032) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1030) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1028) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module WebMMedia (1026) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (1024) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module SequenceRecorder (1023) +[2024.01.21-16.41.14:720][424]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1020) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (1018) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (1016) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (1014) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (1012) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (1010) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (1008) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (1006) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module SmartSnapping (1004) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module SessionServices (1002) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module MeshPaint (1000) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (998) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module PlacementMode (997) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module FoliageEdit (994) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module LandscapeEditor (992) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (990) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module ActorPickerMode (988) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module ViewportSnapping (986) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module EditorWidgets (984) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module ViewportInteraction (982) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module ClothPainter (980) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (979) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module WidgetRegistration (976) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module LogVisualizer (974) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (972) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (970) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (969) +[2024.01.21-16.41.14:721][424]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (967) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (964) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (962) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (960) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (958) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (956) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (954) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module AnimationSettings (952) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (950) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module CSVtoSVG (948) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (946) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module EditorConfig (944) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module EditorFramework (942) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module TraceInsights (940) +[2024.01.21-16.41.15:500][424]MemoryProfiler: Shutdown +[2024.01.21-16.41.15:500][424]NetworkingProfiler: Shutdown +[2024.01.21-16.41.15:500][424]LoadingProfiler: Shutdown +[2024.01.21-16.41.15:500][424]TimingProfiler: Shutdown +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module TraceServices (939) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module TraceAnalysis (938) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (934) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (933) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module InputBindingEditor (930) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module MergeActors (928) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (926) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module LocalizationService (925) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module HardwareTargeting (922) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (920) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module UndoHistory (918) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module XmlParser (916) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module Blutility (914) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (912) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (911) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (908) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (907) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module SettingsEditor (904) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module ProjectLauncher (902) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module SessionFrontend (900) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module ProfilerClient (898) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module DeviceManager (896) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module AutomationController (894) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module AutomationWindow (892) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module Layers (890) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (888) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module DetailCustomizations (886) +[2024.01.21-16.41.15:500][424]LogModuleManager: Shutting down and abandoning module PackagesDialog (884) +[2024.01.21-16.41.15:501][424]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (882) +[2024.01.21-16.41.15:501][424]LogModuleManager: Shutting down and abandoning module Persona (880) +[2024.01.21-16.41.15:501][424]LogModuleManager: Shutting down and abandoning module Kismet (878) +[2024.01.21-16.41.15:510][424]LogModuleManager: Shutting down and abandoning module KismetWidgets (877) +[2024.01.21-16.41.15:510][424]LogModuleManager: Shutting down and abandoning module GraphEditor (874) +[2024.01.21-16.41.15:510][424]LogModuleManager: Shutting down and abandoning module StructViewer (872) +[2024.01.21-16.41.15:510][424]LogModuleManager: Shutting down and abandoning module ClassViewer (870) +[2024.01.21-16.41.15:512][424]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (868) +[2024.01.21-16.41.15:512][424]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (866) +[2024.01.21-16.41.15:512][424]LogModuleManager: Shutting down and abandoning module SourceControlWindows (864) +[2024.01.21-16.41.15:512][424]LogModuleManager: Shutting down and abandoning module OutputLog (862) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module Documentation (860) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (858) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (856) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module MovieScene (854) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (852) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (850) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (848) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module AudioMixer (847) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module AudioMixerCore (846) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module LauncherPlatform (842) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module AnalyticsET (840) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module PortalServices (838) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module PortalRpc (836) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module MessagingRpc (834) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module AIModule (832) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module GameplayDebugger (831) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module AITestSuite (829) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module NavigationSystem (827) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (824) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (822) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module TypedElementFramework (820) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (818) +[2024.01.21-16.41.15:513][424]LogModuleManager: Shutting down and abandoning module ProfilerService (816) +[2024.01.21-16.41.15:742][424]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (814) +[2024.01.21-16.41.15:742][424]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (812) +[2024.01.21-16.41.15:742][424]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (810) +[2024.01.21-16.41.15:742][424]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (808) +[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (806) +[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module TakesCore (804) +[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module MegascansPlugin (802) +[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module Bridge (800) +[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module ConcertSyncClient (798) +[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (796) +[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (794) +[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (792) +[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (790) +[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module CollectionManager (789) +[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LightMixer (786) +[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (784) +[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (782) +[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (780) +[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (778) +[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (776) +[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (774) +[2024.01.21-16.41.15:743][424]LogModuleManager: Shutting down and abandoning module LiveLink (772) +[2024.01.21-16.41.16:051][424]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (770) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ControlRigSpline (768) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (766) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (764) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module XRBaseEditor (762) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module XRBase (760) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module SynthesisEditor (758) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ResonanceAudio (756) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (754) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module OpenXRHandTrackingEditor (752) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module OpenXREditor (750) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (748) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (746) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ModelingOperators (744) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (742) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ModelingComponents (740) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryFramework (739) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (736) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MeshModelingTools (734) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (732) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module InputDebugging (730) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module DynamicMesh (728) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (726) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GooglePAD (724) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (722) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (720) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (718) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (716) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AssetTags (714) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AudioCapture (712) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (711) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AndroidPermission (708) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (706) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AppleImageUtils (704) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module PluginBrowser (702) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (700) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (698) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module UVEditorTools (696) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module UVEditor (694) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (692) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (690) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (688) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (686) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (684) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (682) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (680) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (678) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module EditorDebugTools (676) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module CurveEditorTools (674) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (672) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module CryptoKeys (670) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ChangelistReview (668) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (666) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (664) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (662) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (660) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (658) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (656) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (654) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module StaticMeshEditorModeling (652) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (651) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (650) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (646) +[2024.01.21-16.41.16:052][424]LogOpenImageDenoise: OIDN shutting down +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (644) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (642) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (640) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (638) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (636) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module MeshLODToolset (634) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (632) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module LocalizableMessage (630) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (628) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (626) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (624) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (622) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (620) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (619) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (617) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (614) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module DataflowNodes (612) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (610) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module DataflowEditor (608) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ChaosNiagara (606) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (604) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (602) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module FractureEditor (600) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (598) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module BackChannel (596) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (594) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AutomationUtils (592) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (590) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module UObjectPlugin (588) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (586) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (584) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module PluginUtils (582) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (580) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (578) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module DumpGPUServices (576) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module GitSourceControl (574) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (572) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (570) +[2024.01.21-16.41.16:052][424]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (568) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module VariantManager (566) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (564) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (562) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module TemplateSequence (560) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (558) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module SequencerScripting (556) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (554) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (552) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (550) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeExport (548) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeMessages (546) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module GLTFCore (544) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (542) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (540) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeEditor (538) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module TakeSequencer (536) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module TakeMovieScene (534) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (532) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AlembicImporter (530) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AlembicLibrary (529) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module GeometryCache (528) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (527) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (520) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InterchangeTests (518) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MediaCompositing (516) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (514) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MediaPlate (512) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ImgMedia (510) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (508) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (506) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module Paper2DEditor (504) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (502) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module TraceUtilities (500) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (498) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (496) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module InputEditor (494) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ConcertSyncCore (492) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ConcertServer (490) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ConcertClient (488) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ConcertTransport (487) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module Concert (484) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module SQLiteCore (482) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (480) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module IKRig (478) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (476) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ControlRig (474) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module Constraints (473) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AnimationData (470) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module Synthesis (468) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module SoundFields (466) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (464) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module RigVM (462) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module SignificanceManager (460) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (458) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (456) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundEditor (454) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AudioWidgets (453) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (452) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (448) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundEngine (446) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module WaveTable (445) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (443) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (440) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (438) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (436) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (434) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (432) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (430) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (428) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module CableComponent (426) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (424) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (423) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (420) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (418) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module FacialAnimation (416) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (414) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module DataValidation (412) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (410) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module TreeMap (409) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module StructUtils (406) +[2024.01.21-16.41.16:053][424]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (404) +[2024.01.21-16.41.16:055][424]LogModuleManager: Shutting down and abandoning module PBIK (402) +[2024.01.21-16.41.16:055][424]LogModuleManager: Shutting down and abandoning module FullBodyIK (400) +[2024.01.21-16.41.16:055][424]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (398) +[2024.01.21-16.41.16:055][424]LogModuleManager: Shutting down and abandoning module TakeRecorder (397) +[2024.01.21-16.41.16:055][424]LogModuleManager: Shutting down and abandoning module LevelEditor (395) +[2024.01.21-16.41.16:057][424]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (394) +[2024.01.21-16.41.16:057][424]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (392) +[2024.01.21-16.41.16:057][424]LogModuleManager: Shutting down and abandoning module MainFrame (390) +[2024.01.21-16.41.16:058][424]LogModuleManager: Shutting down and abandoning module HotReload (389) +[2024.01.21-16.41.16:058][424]LogModuleManager: Shutting down and abandoning module ChaosCaching (384) +[2024.01.21-16.41.16:058][424]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (382) +[2024.01.21-16.41.16:058][424]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (380) +[2024.01.21-16.41.16:058][424]LogModuleManager: Shutting down and abandoning module AnimationSharing (378) +[2024.01.21-16.41.16:058][424]LogModuleManager: Shutting down and abandoning module UdpMessaging (376) +[2024.01.21-16.41.16:158][424]LogModuleManager: Shutting down and abandoning module TcpMessaging (374) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module InterchangePipelines (372) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module InterchangeImport (370) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (368) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module InterchangeNodes (366) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module GameplayCameras (364) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module ActorSequence (362) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (360) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module Niagara (358) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module SignalProcessing (357) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module NiagaraEditor (355) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module LevelSequence (354) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module ContentBrowser (352) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module ToolMenus (351) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module ContentBrowserData (349) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module NiagaraCore (344) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (342) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (340) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module Paper2D (338) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (336) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module BlueprintGraph (335) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module EnhancedInput (332) +[2024.01.21-16.41.16:259][424]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (330) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (328) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module AndroidFileServer (326) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (324) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module PacketHandler (322) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (320) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module AnimGraph (318) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module TimeManagement (316) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module AnimationDataController (314) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (312) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (310) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module MediaAssets (308) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module Overlay (306) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module OverlayEditor (305) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module VREditor (302) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module StringTableEditor (300) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (298) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (296) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module FunctionalTesting (294) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (292) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (291) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (288) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module UMG (286) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module UMGEditor (285) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module EditorStyle (280) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module SlateReflector (278) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module Slate (276) +[2024.01.21-16.41.16:260][424]LogModuleManager: Shutting down and abandoning module SlateCore (274) +[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (272) +[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (270) +[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module UnrealEd (268) +[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module MRMesh (266) +[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module Messaging (264) +[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (262) +[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (260) +[2024.01.21-16.41.16:261][424]LogModuleManager: Shutting down and abandoning module LiveCoding (258) +[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module Networking (256) +[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module Core (254) +[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module AssetDefinition (252) +[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MovieSceneTools (250) +[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module CurveEditor (249) +[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module Sequencer (247) +[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module KismetCompiler (244) +[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MeshBuilder (242) +[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module NaniteBuilder (240) +[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MeshUtilities (238) +[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (237) +[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (236) +[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (235) +[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (232) +[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (231) +[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (229) +[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (227) +[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (225) +[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module MaterialBaking (221) +[2024.01.21-16.41.16:271][424]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (218) +[2024.01.21-16.41.16:282][424]LogModuleManager: Shutting down and abandoning module TelemetryUtils (215) +[2024.01.21-16.41.16:282][424]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (212) +[2024.01.21-16.41.16:282][424]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (210) +[2024.01.21-16.41.16:282][424]LogModuleManager: Shutting down and abandoning module DerivedDataCache (208) +[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module TargetPlatform (206) +[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (205) +[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (203) +[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (201) +[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (199) +[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (197) +[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (195) +[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (193) +[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (191) +[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (189) +[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (187) +[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (185) +[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (183) +[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (181) +[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (179) +[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (177) +[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (175) +[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module TextureFormat (173) +[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module ImageWrapper (172) +[2024.01.21-16.41.16:285][424]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (170) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (168) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (166) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (164) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (162) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (160) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module TurnkeySupport (157) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module InputCore (154) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module Settings (152) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (150) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (148) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (147) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module Chaos (144) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module GeometryCore (143) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (140) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (139) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module AVEncoder (138) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module ACLPlugin (132) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (130) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (128) +[2024.01.21-16.41.16:286][424]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (126) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module OpenXRAR (124) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module AugmentedReality (123) +[2024.01.21-16.41.16:286][424]LogModuleManager: Shutting down and abandoning module OpenXRHMD (120) +[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (118) +[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module ChunkDownloader (116) +[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module ChaosCloth (114) +[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (112) +[2024.01.21-16.41.16:289][424]RenderDocPlugin: plugin has been unloaded. +[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module PixWinPlugin (110) +[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module GLTFExporter (108) +[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module DatasmithContent (106) +[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module VariantManagerContent (104) +[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (102) +[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (100) +[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module NiagaraShader (98) +[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (96) +[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (94) +[2024.01.21-16.41.16:289][424]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (92) +[2024.01.21-16.41.16:290][424]LogModuleManager: Shutting down and abandoning module XMPP (87) +[2024.01.21-16.41.16:290][424]LogModuleManager: Shutting down and abandoning module WebSockets (86) +[2024.01.21-16.41.16:299][424]LogModuleManager: Shutting down and abandoning module HTTP (83) +[2024.01.21-16.41.16:299][424]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests: +[2024.01.21-16.41.16:299][424]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B0EC6502A-45DA-FD20-766C-0DA3900C98E3%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=a9045eb54873e8e51d9f288acbb7c9e1%7Cefd8bde14a904323bf6d4b350bde3870%7Ce559d8fd-2422-434e-b8b2-294b29f8cc49&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.01.21-16.41.16:324][424]LogModuleManager: Shutting down and abandoning module SSL (82) +[2024.01.21-16.41.16:325][424]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (78) +[2024.01.21-16.41.16:325][424]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (76) +[2024.01.21-16.41.16:325][424]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (74) +[2024.01.21-16.41.16:325][424]LogModuleManager: Shutting down and abandoning module AISupportModule (72) +[2024.01.21-16.41.16:325][424]LogModuleManager: Shutting down and abandoning module WmfMedia (70) +[2024.01.21-16.41.16:327][424]LogModuleManager: Shutting down and abandoning module Media (69) +[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66) +[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64) +[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (62) +[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (60) +[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (58) +[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module PlatformCrypto (56) +[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (54) +[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (52) +[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module SourceControl (51) +[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module XGEController (48) +[2024.01.21-16.41.16:328][424]LogXGEController: Cleaning working directory: C:/Users/Windows sucks/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2024.01.21-16.41.16:328][424]LogModuleManager: Shutting down and abandoning module FastBuildController (46) +[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44) +[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42) +[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module AudioEditor (40) +[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module PropertyEditor (39) +[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module Virtualization (36) +[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module MessageLog (35) +[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) +[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31) +[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module RenderCore (28) +[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module Landscape (26) +[2024.01.21-16.41.16:329][424]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24) +[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22) +[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module Renderer (20) +[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module Engine (18) +[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module CoreUObject (16) +[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module SandboxFile (14) +[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module PakFile (12) +[2024.01.21-16.41.16:330][424]LogPakFile: Destroying PakPlatformFile +[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module RSA (11) +[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module NetworkFile (8) +[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module StreamingFile (6) +[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4) +[2024.01.21-16.41.16:330][424]LogModuleManager: Shutting down and abandoning module StorageServerClient (2) +[2024.01.21-16.41.16:333][424]LogD3D11RHI: Shutdown +[2024.01.21-16.41.16:333][424]LogD3D11RHI: CleanupD3DDevice +[2024.01.21-16.41.16:362][424]LogExit: Exiting. +[2024.01.21-16.41.16:387][424]Log file closed, 01/21/24 17:41:16 diff --git a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json index fce367e078cea1d8244cc544e1e1a213d384491c..04a03def4ab6f573e85b3e5966705cf99318a0ed 100644 --- a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json +++ b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json @@ -146,6 +146,8 @@ "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Roughness.uasset", "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_AmbientOcclusion.uasset", "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/OfficeCeiling001_2K-JPG_Displacement.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveX.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/MoveY.uasset", "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_start.uasset", "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap", "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/FPWeapon/Materials/BaseMaterial.uasset",