diff --git a/BackroomsDigitalArt/Content/BackroomsMap.umap b/BackroomsDigitalArt/Content/BackroomsMap.umap
index 9579b0a0d5301added0f3fbda66dbf6c18297ea5..05657a274e3fad8700fe10bf78a520414c19f4d0 100644
Binary files a/BackroomsDigitalArt/Content/BackroomsMap.umap and b/BackroomsDigitalArt/Content/BackroomsMap.umap differ
diff --git a/BackroomsDigitalArt/Content/GameMap/Shader/Blur_VHS.uasset b/BackroomsDigitalArt/Content/GameMap/Shader/Blur_VHS.uasset
index 46cd80da80216f7c2b5de32849d6fe0221dba0b7..00fd90c62ab4366b288f05e62108897cea0371f8 100644
Binary files a/BackroomsDigitalArt/Content/GameMap/Shader/Blur_VHS.uasset and b/BackroomsDigitalArt/Content/GameMap/Shader/Blur_VHS.uasset differ
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
index 69f23feaece241fca0bb591f843f7e780878755b..67cdb05091be0be8871a51429db33d201a86130f 100644
--- a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
@@ -164,11 +164,11 @@ LastInViewportMenuLocation=(X=0.000000,Y=0.000000)
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 None=======
 None=======
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1.Viewport2",ConfigSettings=(ViewportType=LVT_OrthoXZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironm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 PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 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@@ -197,8 +197,8 @@ StaticMeshActor=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physic
 PlayerStart=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform
 CapsuleComponent=
 MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Grid Properties,MaterialEditorInstanceConstant.ParameterGroups.Checker,MaterialEditorInstanceConstant.ParameterGroups.Side Tint,MaterialEditorInstanceConstant.ParameterGroups.Water Level,MaterialEditorInstanceConstant.General.MaterialPropertyOverrideGroup
-BrushComponent=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
-PostProcessVolume=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
+BrushComponent=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,PostProcessVolume.Lens.Lens|Chromatic Aberration,PostProcessVolume.Lens.Lens|Bloom,PostProcessVolume.Color Grading.Color Grading|Temperature,PostProcessVolume.Color Grading.Color Grading|Global,PostProcessVolume.Color Grading.Color Grading|Shadows,PostProcessVolume.Color Grading.Color Grading|Highlights,PostProcessVolume.Rendering Features.Rendering Features|Motion Blur
+PostProcessVolume=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,PostProcessVolume.Lens.Lens|Chromatic Aberration,PostProcessVolume.Lens.Lens|Bloom,PostProcessVolume.Color Grading.Color Grading|Temperature,PostProcessVolume.Color Grading.Color Grading|Global,PostProcessVolume.Color Grading.Color Grading|Shadows,PostProcessVolume.Color Grading.Color Grading|Highlights,PostProcessVolume.Rendering Features.Rendering Features|Motion Blur
 TextRenderActor=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
 SceneComponent=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
 Note=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens
@@ -412,6 +412,8 @@ RecentAssetEditors=
 RecentAssetEditors=
 None=======
 None=======
+OpenAssetsAtExit=/Game/BackroomsMap.BackroomsMap:PersistentLevel.BackroomsMap
+OpenAssetsAtExit=/Game/GameMap/Shader/Blur_VHS.BLur_VHS
 
 [ContentBrowser]
 ContentBrowserDrawer.SourcesExpanded=True
@@ -426,7 +428,7 @@ ContentBrowserDrawer.VerticalSplitter.SlotSize1=0.75
 ContentBrowserDrawer.FavoriteSplitter.SlotSize0=0.200000003
 ContentBrowserDrawer.FavoriteSplitter.SlotSize1=0.800000012
 ContentBrowserDrawer.FavoriteSplitter.SlotSize2=0.400000006
-ContentBrowserDrawer.SelectedPaths=/Game/GameMap/Start_Endraum
+ContentBrowserDrawer.SelectedPaths=/Game/GameMap/Shader
 ContentBrowserDrawer.PluginFilters=
 ContentBrowserDrawer.Favorites.SelectedPaths=
 FavoritePaths=
@@ -2646,6 +2648,14 @@ Light.HLOD=True
 Light.Physics=True
 Light.Networking=True
 Light.Actor=True
+BackroomsMap_C.Tick=True
+BackroomsMap_C.Replication=True
+BackroomsMap_C.Actor=True
+BackroomsMap_C.Input=True
+BackroomsMap_C.HLOD=True
+BackroomsMap_C.Physics=True
+BackroomsMap_C.WorldPartition=True
+BackroomsMap_C.Events=True
 
 [DetailMultiObjectNodeExpansion]
 GeneralProjectSettings=True
@@ -2965,9 +2975,9 @@ None=======
 DebugCameraControllerSettings="\"Object\" \"Object.General.CycleViewModes\" "
 DeveloperSettings="\"Object\" "
 Object="\"Object\" "
-PostProcessVolume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
-Volume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
-Brush="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
+PostProcessVolume="\"Object\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
+Volume="\"Object\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
+Brush="\"Object\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
 StaticMesh="\"Object\" \"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems.ConvexElems[0]\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" \"Object.ImportSettings.AssetImportData.Object.Transform.ImportRotation\" "
 StreamableRenderAsset="\"Object\" \"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems.ConvexElems[0]\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" \"Object.ImportSettings.AssetImportData.Object.Transform.ImportRotation\" "
 MaterialEditorInstanceConstant="\"Object\" "
@@ -3394,36 +3404,36 @@ AnimGraphNode_Base="\"Object\" "
 PreserveScaleRatio=True
 
 [AssetEditorSubsystemRecents]
-MRUItem0=/Game/GameMap/Props/exit_right
-MRUItem1=/Game/GameMap/Props/exit_left
-MRUItem2=/Game/Monster/MonsterBlend
-MRUItem3=/Game/Monster/MonsterAniBlueprint
-MRUItem4=/Game/Monster/MonsterAI
-MRUItem5=/Game/Monster/Animations/MonsterAnimation
-MRUItem6=/Game/GameMap/Locker/LockerHide
-MRUItem7=/Game/VRTemplate/Input/Actions/BackroomsActions/Run
-MRUItem8=/Game/VRTemplate/Input/IMC_Hands
-MRUItem9=/Game/VRTemplate/Blueprints/VRPawn
-MRUItem10=/Game/GameMap/Lamp/Lamp
-MRUItem11=/Game/GameMap/Floor/Floor_Material
-MRUItem12=/Game/VRTemplate/Input/IMC_Default
-MRUItem13=/Game/GameMap/Props/phone_ring
-MRUItem14=/Game/GameMap/Props/Bricked_Exit/Bricks
-MRUItem15=/Game/GameMap/Abgrund/275628__hanneswannerberger__electronic-static-noise-tone
-MRUItem16=/Game/GameMap/Door/door_Tuer
-MRUItem17=/Game/GameMap/Door/Blueprint_door
-MRUItem18=/Game/GameMap/Start_Endraum/Table/Table_matieral
-MRUItem19=/Game/GameMap/Door/Blueprint_door_start
-MRUItem20=/Game/GameMap/Door/Holztextur
-MRUItem21=/Game/GameMap/Door/Blueprint_door_end
-MRUItem22=/Game/GameMap/Blueprint_door_start
-MRUItem23=/Game/VRTemplate/Input/Actions/BackroomsActions/MoveX
-MRUItem24=/Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D
-MRUItem25=/Game/GameMap/Walls/Wall_Material
-MRUItem26=/Game/GameMap/ViewWobble/idle
-MRUItem27=/Game/GameMap/ViewWobble/walk
-MRUItem28=/Game/GameMap/ViewWobble/sprint
-MRUItem29=/Game/GameMap/Abgrund/Light_Tunnels
+MRUItem0=/Game/GameMap/Shader/Blur_VHS
+MRUItem1=/Game/GameMap/Props/exit_right
+MRUItem2=/Game/GameMap/Props/exit_left
+MRUItem3=/Game/Monster/MonsterBlend
+MRUItem4=/Game/Monster/MonsterAniBlueprint
+MRUItem5=/Game/Monster/MonsterAI
+MRUItem6=/Game/Monster/Animations/MonsterAnimation
+MRUItem7=/Game/GameMap/Locker/LockerHide
+MRUItem8=/Game/VRTemplate/Input/Actions/BackroomsActions/Run
+MRUItem9=/Game/VRTemplate/Input/IMC_Hands
+MRUItem10=/Game/VRTemplate/Blueprints/VRPawn
+MRUItem11=/Game/GameMap/Lamp/Lamp
+MRUItem12=/Game/GameMap/Floor/Floor_Material
+MRUItem13=/Game/VRTemplate/Input/IMC_Default
+MRUItem14=/Game/GameMap/Props/phone_ring
+MRUItem15=/Game/GameMap/Props/Bricked_Exit/Bricks
+MRUItem16=/Game/GameMap/Abgrund/275628__hanneswannerberger__electronic-static-noise-tone
+MRUItem17=/Game/GameMap/Door/door_Tuer
+MRUItem18=/Game/GameMap/Door/Blueprint_door
+MRUItem19=/Game/GameMap/Start_Endraum/Table/Table_matieral
+MRUItem20=/Game/GameMap/Door/Blueprint_door_start
+MRUItem21=/Game/GameMap/Door/Holztextur
+MRUItem22=/Game/GameMap/Door/Blueprint_door_end
+MRUItem23=/Game/GameMap/Blueprint_door_start
+MRUItem24=/Game/VRTemplate/Input/Actions/BackroomsActions/MoveX
+MRUItem25=/Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D
+MRUItem26=/Game/GameMap/Walls/Wall_Material
+MRUItem27=/Game/GameMap/ViewWobble/idle
+MRUItem28=/Game/GameMap/ViewWobble/walk
+MRUItem29=/Game/GameMap/ViewWobble/sprint
 
 [AssetEditorToolkitTabLocation]
 /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter=0
diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
index 46820c38c9b74f09755d05bd94fad45195e1298e..3362e20501df6656e3727b217d109e9dc3a35811 100644
--- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
+++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
@@ -1339,3 +1339,472 @@ LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
 [2024.01.24-00.12.13:391][814]AssetCheck: New page: Asset Save: BackroomsMap
 [2024.01.24-00.12.13:391][814]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
 [2024.01.24-00.12.24:792][101]LogUObjectHash: Compacting FUObjectHashTables data took   0.25ms
+[2024.01.24-00.13.09:335][376]LogSlate: Took 0.000079 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2024.01.24-00.13.09:359][378]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.24-00.13.09:378][378]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: ================================================
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Total job queries 495, among them cache hits 299 (60.40%)
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Tracking 178 distinct input hashes that result in 107 distinct outputs (60.11%)
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: RAM used: 375,19 KiB of 1,60 GiB budget. Usage: 0.02%
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Shaders Compiled: 22
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Jobs assigned 22, completed 22 (100%)
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Average time worker was idle: 27.05 s
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Time job spent in pending queue: average 0.04 s, longest 0.11 s
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Job execution time: average 0.48 s, max 0.74 s
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Job life time (pending + execution): average 0.53 s, max 0.75
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Shader code size: average 4,151 KiB, min 460 B, max 7,066 KiB
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 3.42 s
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Jobs were issued in 22 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Average processing rate: 6.44 jobs/sec
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Total thread time: 6,938 s
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Total thread preprocess time: 0,644 s
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Percentage time preprocessing: 9.28%
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Effective parallelization: 2.03 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display:                                                  FHitProxyVS (compiled    1 times, average 0.41 sec, max 0.41 sec, min 0.41 sec)
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled    7 times, average 0.36 sec, max 0.43 sec, min 0.31 sec)
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled    7 times, average 0.35 sec, max 0.38 sec, min 0.30 sec)
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    3 times, average 0.33 sec, max 0.34 sec, min 0.32 sec)
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display:                                          FLumenCardPS<false> (compiled    3 times, average 0.14 sec, max 0.15 sec, min 0.14 sec)
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Top 5 shader types by total compile time:
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 36.15% of total time (compiled    7 times, average 0.36 sec, max 0.43 sec, min 0.31 sec)
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 35.62% of total time (compiled    7 times, average 0.35 sec, max 0.38 sec, min 0.30 sec)
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display:                                                 FLumenCardVS - 14.21% of total time (compiled    3 times, average 0.33 sec, max 0.34 sec, min 0.32 sec)
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display:                                          FLumenCardPS<false> - 6.17% of total time (compiled    3 times, average 0.14 sec, max 0.15 sec, min 0.14 sec)
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display:                                                  FHitProxyVS - 5.88% of total time (compiled    1 times, average 0.41 sec, max 0.41 sec, min 0.41 sec)
+[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: ================================================
+[2024.01.24-00.13.09:422][379]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.24-00.13.09:459][381]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.24-00.13.09:471][381]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.24-00.13.09:574][385]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.24-00.13.09:680][390]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/BackroomsMap.BackroomsMap:PersistentLevel.BackroomsMap
+[2024.01.24-00.13.09:681][390]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.24-00.13.09:681][390]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.24-00.13.09:683][390]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
+[2024.01.24-00.13.10:271][390]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
+[2024.01.24-00.13.11:721][504]LogSlate: Window 'BackroomsMap' being destroyed
+[2024.01.24-00.13.26:853][ 93]LogEditorClassViewer: Warning: Class /Game/Characters/MannequinsXR/Meshes/ABP_MannequinsXR.PLACEHOLDER-CLASS__B_MannequinsXR_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
+[2024.01.24-00.13.26:853][ 93]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__B_MannequinsXR_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
+[2024.01.24-00.13.26:853][ 93]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__VRTeleportVisualizer_C_1 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
+[2024.01.24-00.13.26:853][ 93]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__GrabComponent_C_2 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
+[2024.01.24-00.13.26:853][ 93]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__Menu_C_3 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
+[2024.01.24-00.13.26:853][ 93]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__ABP_MannequinsXR_C_4 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
+[2024.01.24-00.13.40:716][268]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-00.13.40:742][268]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.24-00.13.40:784][268]LogUObjectHash: Compacting FUObjectHashTables data took   1.34ms
+[2024.01.24-00.13.40:865][268]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.24-00.13.40:865][268]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap74571F494BA5DC1A10B3108D3584E081.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.24-00.13.40:873][268]LogFileHelpers: All files are already saved.
+[2024.01.24-00.13.40:873][268]LogFileHelpers: Saving map 'BackroomsMap' took 0.131
+[2024.01.24-00.13.40:878][268]LogFileHelpers: InternalPromptForCheckoutAndSave took 162 ms (total: 485 ms)
+[2024.01.24-00.13.40:881][268]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.24-00.13.40:881][268]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.24-00.13.42:113][298]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-00.13.42:139][298]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.24-00.13.42:174][298]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
+[2024.01.24-00.13.42:256][298]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.24-00.13.42:256][298]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap659044084CD9827336C07885AE85B000.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.24-00.13.42:264][298]LogFileHelpers: All files are already saved.
+[2024.01.24-00.13.42:264][298]LogFileHelpers: Saving map 'BackroomsMap' took 0.125
+[2024.01.24-00.13.42:270][298]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 642 ms)
+[2024.01.24-00.13.42:273][298]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.24-00.13.42:273][298]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.24-00.13.42:518][327]BlueprintLog: New page: Compile BackroomsMap
+[2024.01.24-00.13.42:533][327]LogUObjectHash: Compacting FUObjectHashTables data took   1.15ms
+[2024.01.24-00.13.55:617][ 48]LogSlate: Took 0.000118 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2024.01.24-00.15.16:268][490]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-00.15.16:304][490]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.24-00.15.16:339][490]LogUObjectHash: Compacting FUObjectHashTables data took   1.11ms
+[2024.01.24-00.15.16:425][490]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.24-00.15.16:425][490]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapFC666A844041A9BFECEA9397B0FB5BF2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.24-00.15.16:433][490]LogFileHelpers: All files are already saved.
+[2024.01.24-00.15.16:433][490]LogFileHelpers: Saving map 'BackroomsMap' took 0.130
+[2024.01.24-00.15.16:438][490]LogFileHelpers: InternalPromptForCheckoutAndSave took 170 ms (total: 812 ms)
+[2024.01.24-00.15.16:441][490]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.24-00.15.16:441][490]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.24-00.15.27:058][341]LogViewport: Scene viewport resized to 1519x892, mode Windowed.
+[2024.01.24-00.15.27:069][342]LogViewport: Scene viewport resized to 1517x892, mode Windowed.
+[2024.01.24-00.15.27:112][343]LogViewport: Scene viewport resized to 1469x892, mode Windowed.
+[2024.01.24-00.15.27:144][344]LogViewport: Scene viewport resized to 1418x892, mode Windowed.
+[2024.01.24-00.15.27:181][345]LogViewport: Scene viewport resized to 1375x892, mode Windowed.
+[2024.01.24-00.15.27:213][346]LogViewport: Scene viewport resized to 1360x892, mode Windowed.
+[2024.01.24-00.15.40:478][382]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-00.15.40:512][382]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.24-00.15.40:546][382]LogUObjectHash: Compacting FUObjectHashTables data took   1.08ms
+[2024.01.24-00.15.40:630][382]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.24-00.15.40:630][382]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapD58A647A4FC31424B2C1068642B4A748.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.24-00.15.40:638][382]LogFileHelpers: All files are already saved.
+[2024.01.24-00.15.40:638][382]LogFileHelpers: Saving map 'BackroomsMap' took 0.127
+[2024.01.24-00.15.40:643][382]LogFileHelpers: InternalPromptForCheckoutAndSave took 165 ms (total: 978 ms)
+[2024.01.24-00.15.40:646][382]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.24-00.15.40:646][382]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.24-00.15.49:320][ 67]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-00.15.49:358][ 67]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.24-00.15.49:394][ 67]LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms
+[2024.01.24-00.15.49:478][ 67]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.24-00.15.49:478][ 67]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapA76EC63E40F7B3A422B27A87635EFD6D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.24-00.15.49:486][ 67]LogFileHelpers: All files are already saved.
+[2024.01.24-00.15.49:486][ 67]LogFileHelpers: Saving map 'BackroomsMap' took 0.128
+[2024.01.24-00.15.49:494][ 67]LogFileHelpers: InternalPromptForCheckoutAndSave took 173 ms (total: 1.15 sec)
+[2024.01.24-00.15.49:496][ 67]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.24-00.15.49:497][ 67]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.24-00.15.53:643][376]LogDebuggerCommands: Repeating last play command: VR Preview
+[2024.01.24-00.15.53:650][376]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.24-00.15.53:650][376]PIE: New page: PIE session: BackroomsMap (24 Jan 2024, 02:15:53)
+[2024.01.24-00.15.53:654][376]LogOnline: OSS: Created online subsystem instance for: NULL
+[2024.01.24-00.15.53:654][376]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
+[2024.01.24-00.15.53:654][376]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.24-00.15.53:681][376]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026911s)
+[2024.01.24-00.15.53:681][376]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026949s)
+[2024.01.24-00.15.53:693][376]LogUObjectHash: Compacting FUObjectHashTables data took   1.09ms
+[2024.01.24-00.15.53:694][376]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.24-00.15.53:694][376]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.24-00.15.53:695][376]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.24-00.15.53:695][376]LogPlayLevel: PIE: World Init took: (0.000944s)
+[2024.01.24-00.15.53:695][376]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
+[2024.01.24-00.15.53:695][376]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.24-00.15.53:695][376]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.24-00.15.53:695][376]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.24-00.15.53:695][376]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.24-00.15.53:695][376]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.24-00.15.53:695][376]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.24-00.15.53:695][376]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.24-00.15.53:695][376]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.24-00.15.53:696][376]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.24-00.15.53:696][376]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.24-00.15.53:696][376]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.24-00.15.53:697][376]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.24-00.15.53:723][376]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.24-00.15.53:723][376]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.24-00.15.53:724][376]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.24-00.15.53:724][376]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.24-00.15.53:724][376]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
+[2024.01.24-00.15.53:724][376]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
+[2024.01.24-00.15.53:726][376]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
+[2024.01.24-00.15.53:726][376]LogInit: FAudioDevice initialized with ID 2.
+[2024.01.24-00.15.53:726][376]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
+[2024.01.24-00.15.53:726][376]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'.
+[2024.01.24-00.15.53:726][376]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.24-00.15.53:736][376]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.24-00.15.54:776][376]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.24-00.15.54:786][376]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-01.15.54
+[2024.01.24-00.15.54:787][376]LogWorld: Bringing up level for play took: 0.011325
+[2024.01.24-00.15.54:789][376]LogOnline: OSS: Created online subsystem instance for: :Context_10
+[2024.01.24-00.15.54:800][376]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.24-00.15.54:801][376]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.24-00.15.54:803][376]vr.PixelDensity = "1"
+[2024.01.24-00.15.54:805][376]PIE: Server logged in
+[2024.01.24-00.15.54:805][376]PIE: Play in editor total start time 1,155 seconds.
+[2024.01.24-00.15.54:810][376]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
+[2024.01.24-00.15.54:960][376]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
+[2024.01.24-00.15.54:965][376]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
+[2024.01.24-00.15.54:969][376]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952
+[2024.01.24-00.15.54:996][376]LogSlate: Took 0.000135 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2024.01.24-00.15.55:169][378]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
+[2024.01.24-00.15.59:721][526]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.24-00.15.59:721][526]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.24-00.15.59:745][526]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
+[2024.01.24-00.15.59:747][526]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.24-00.15.59:748][526]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.24-00.15.59:751][526]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.24-00.15.59:756][526]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.24-00.15.59:770][526]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
+[2024.01.24-00.15.59:770][526]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.24-00.15.59:772][526]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2024.01.24-00.15.59:777][526]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.24-00.15.59:778][526]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.24-00.15.59:779][526]LogUObjectHash: Compacting FUObjectHashTables data took   1.28ms
+[2024.01.24-00.15.59:903][527]LogPlayLevel: Display: Destroying online subsystem :Context_10
+[2024.01.24-00.16.04:865][845]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/GameMap/Shader/Blur_VHS.BLur_VHS
+[2024.01.24-00.16.04:865][845]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.24-00.16.04:865][845]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.24-00.16.04:877][845]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.24-00.16.04:877][845]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.24-00.16.04:879][845]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar]
+[2024.01.24-00.16.05:018][845]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.'
+[2024.01.24-00.16.05:018][845]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
+[2024.01.24-00.16.29:755][578]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-00.16.29:785][578]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Shader/Blur_VHS" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Shader/Blur_VHS.uasset" SILENT=true
+[2024.01.24-00.16.29:787][578]LogSavePackage: Moving output files for package: /Game/GameMap/Shader/Blur_VHS
+[2024.01.24-00.16.29:787][578]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Blur_VHSC4200DB540D17EC6AC5C2E917369FF2F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Shader/Blur_VHS.uasset'
+[2024.01.24-00.16.29:801][578]LogFileHelpers: InternalPromptForCheckoutAndSave took 45 ms (total: 1.19 sec)
+[2024.01.24-00.16.29:802][578]AssetCheck: New page: Asset Save: BLur_VHS
+[2024.01.24-00.16.29:802][578]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Shader/Blur_VHS.BLur_VHS
+[2024.01.24-00.16.30:379][647]BlueprintLog: New page: Compile BLur_VHS
+[2024.01.24-00.16.30:406][647]LogUObjectHash: Compacting FUObjectHashTables data took   1.68ms
+[2024.01.24-00.16.35:372][  5]LogDebuggerCommands: Repeating last play command: VR Preview
+[2024.01.24-00.16.35:380][  5]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.24-00.16.35:380][  5]PIE: New page: PIE session: BackroomsMap (24 Jan 2024, 02:16:35)
+[2024.01.24-00.16.35:380][  5]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.24-00.16.35:407][  5]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027169s)
+[2024.01.24-00.16.35:407][  5]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027200s)
+[2024.01.24-00.16.35:420][  5]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
+[2024.01.24-00.16.35:422][  5]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.24-00.16.35:422][  5]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.24-00.16.35:422][  5]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.24-00.16.35:423][  5]LogPlayLevel: PIE: World Init took: (0.000922s)
+[2024.01.24-00.16.35:423][  5]LogAudio: Display: Creating Audio Device:                 Id: 3, Scope: Unique, Realtime: True
+[2024.01.24-00.16.35:423][  5]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.24-00.16.35:423][  5]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.24-00.16.35:423][  5]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.24-00.16.35:423][  5]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.24-00.16.35:423][  5]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.24-00.16.35:423][  5]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.24-00.16.35:423][  5]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.24-00.16.35:423][  5]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.24-00.16.35:423][  5]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.24-00.16.35:423][  5]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.24-00.16.35:423][  5]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.24-00.16.35:425][  5]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.24-00.16.35:451][  5]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.24-00.16.35:451][  5]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.24-00.16.35:451][  5]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.24-00.16.35:451][  5]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.24-00.16.35:452][  5]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
+[2024.01.24-00.16.35:452][  5]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
+[2024.01.24-00.16.35:453][  5]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
+[2024.01.24-00.16.35:453][  5]LogInit: FAudioDevice initialized with ID 3.
+[2024.01.24-00.16.35:453][  5]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
+[2024.01.24-00.16.35:453][  5]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'.
+[2024.01.24-00.16.35:453][  5]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
+[2024.01.24-00.16.35:462][  5]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.24-00.16.36:490][  5]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.24-00.16.36:502][  5]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-01.16.36
+[2024.01.24-00.16.36:503][  5]LogWorld: Bringing up level for play took: 0.012176
+[2024.01.24-00.16.36:505][  5]LogOnline: OSS: Created online subsystem instance for: :Context_13
+[2024.01.24-00.16.36:507][  5]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.24-00.16.36:508][  5]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.24-00.16.36:510][  5]vr.PixelDensity = "1"
+[2024.01.24-00.16.36:511][  5]PIE: Server logged in
+[2024.01.24-00.16.36:512][  5]PIE: Play in editor total start time 1,132 seconds.
+[2024.01.24-00.16.36:513][  5]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
+[2024.01.24-00.16.36:584][  5]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
+[2024.01.24-00.16.36:588][  5]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
+[2024.01.24-00.16.36:770][  8]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: ================================================
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Total job queries 562, among them cache hits 310 (55.16%)
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Tracking 230 distinct input hashes that result in 138 distinct outputs (60.00%)
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: RAM used: 490,64 KiB of 1,60 GiB budget. Usage: 0.03%
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Shaders Compiled: 55
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Jobs assigned 59, completed 55 (93.22%)
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Average time worker was idle: 60.12 s
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Time job spent in pending queue: average 0.04 s, longest 0.11 s
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Job execution time: average 0.42 s, max 0.74 s
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Job life time (pending + execution): average 0.46 s, max 0.75
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Shader code size: average 4,173 KiB, min 460 B, max 9,832 KiB
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 8.55 s
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Jobs were issued in 59 batches (only local compilation was used), average 1.00 jobs/batch
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Average processing rate: 6.43 jobs/sec
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Total thread time: 16,343 s
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Total thread preprocess time: 1,595 s
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Percentage time preprocessing: 9.76%
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Effective parallelization: 1.91 (times faster than compiling all shaders on one thread). Compare with number of workers: 8
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display:                                                  FHitProxyVS (compiled    1 times, average 0.41 sec, max 0.41 sec, min 0.41 sec)
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy (compiled   18 times, average 0.36 sec, max 0.47 sec, min 0.28 sec)
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display:                                                 FLumenCardVS (compiled    7 times, average 0.34 sec, max 0.38 sec, min 0.28 sec)
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy (compiled   18 times, average 0.32 sec, max 0.39 sec, min 0.19 sec)
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display:                                          FLumenCardPS<false> (compiled    7 times, average 0.14 sec, max 0.22 sec, min 0.09 sec)
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Top 5 shader types by total compile time:
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display:                                 TBasePassVSFNoLightMapPolicy - 40.16% of total time (compiled   18 times, average 0.36 sec, max 0.47 sec, min 0.28 sec)
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display:                                 TBasePassPSFNoLightMapPolicy - 34.71% of total time (compiled   18 times, average 0.32 sec, max 0.39 sec, min 0.19 sec)
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display:                                                 FLumenCardVS - 14.53% of total time (compiled    7 times, average 0.34 sec, max 0.38 sec, min 0.28 sec)
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display:                                          FLumenCardPS<false> - 6.06% of total time (compiled    7 times, average 0.14 sec, max 0.22 sec, min 0.09 sec)
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display:                                                  FHitProxyVS - 2.50% of total time (compiled    1 times, average 0.41 sec, max 0.41 sec, min 0.41 sec)
+[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: ================================================
+[2024.01.24-00.16.57:470][694]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.24-00.16.57:470][694]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.24-00.16.57:491][694]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
+[2024.01.24-00.16.57:494][694]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.24-00.16.57:495][694]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.24-00.16.57:503][694]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.24-00.16.57:508][694]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.24-00.16.57:520][694]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2024.01.24-00.16.57:520][694]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
+[2024.01.24-00.16.57:520][694]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
+[2024.01.24-00.16.57:522][694]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
+[2024.01.24-00.16.57:531][694]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.24-00.16.57:531][694]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.24-00.16.57:533][694]LogUObjectHash: Compacting FUObjectHashTables data took   1.31ms
+[2024.01.24-00.16.57:660][695]LogPlayLevel: Display: Destroying online subsystem :Context_13
+[2024.01.24-00.17.06:466][492]BlueprintLog: New page: Compile BLur_VHS
+[2024.01.24-00.17.06:487][492]LogUObjectHash: Compacting FUObjectHashTables data took   1.15ms
+[2024.01.24-00.17.13:440][128]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-00.17.13:477][128]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.24-00.17.13:513][128]LogUObjectHash: Compacting FUObjectHashTables data took   1.15ms
+[2024.01.24-00.17.13:603][128]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.24-00.17.13:604][128]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap1C96BD89421B7D7B1BCAB286AB12B2D7.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.24-00.17.13:612][128]LogFileHelpers: All files are already saved.
+[2024.01.24-00.17.13:612][128]LogFileHelpers: Saving map 'BackroomsMap' took 0.135
+[2024.01.24-00.17.13:621][128]LogFileHelpers: InternalPromptForCheckoutAndSave took 181 ms (total: 1.37 sec)
+[2024.01.24-00.17.13:625][128]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.24-00.17.13:625][128]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.24-00.17.54:552][735]LogDebuggerCommands: Repeating last play command: VR Preview
+[2024.01.24-00.17.54:561][735]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.24-00.17.54:561][735]PIE: New page: PIE session: BackroomsMap (24 Jan 2024, 02:17:54)
+[2024.01.24-00.17.54:561][735]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.24-00.17.54:589][735]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027317s)
+[2024.01.24-00.17.54:589][735]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027352s)
+[2024.01.24-00.17.54:602][735]LogUObjectHash: Compacting FUObjectHashTables data took   1.19ms
+[2024.01.24-00.17.54:604][735]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.24-00.17.54:604][735]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.24-00.17.54:604][735]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.24-00.17.54:605][735]LogPlayLevel: PIE: World Init took: (0.000912s)
+[2024.01.24-00.17.54:605][735]LogAudio: Display: Creating Audio Device:                 Id: 4, Scope: Unique, Realtime: True
+[2024.01.24-00.17.54:605][735]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.24-00.17.54:605][735]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.24-00.17.54:605][735]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.24-00.17.54:605][735]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.24-00.17.54:605][735]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.24-00.17.54:605][735]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.24-00.17.54:605][735]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.24-00.17.54:605][735]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.24-00.17.54:605][735]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.24-00.17.54:605][735]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.24-00.17.54:605][735]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.24-00.17.54:607][735]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.24-00.17.54:632][735]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.24-00.17.54:633][735]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.24-00.17.54:633][735]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.24-00.17.54:633][735]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.24-00.17.54:633][735]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
+[2024.01.24-00.17.54:633][735]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
+[2024.01.24-00.17.54:635][735]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
+[2024.01.24-00.17.54:635][735]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
+[2024.01.24-00.17.54:635][735]LogInit: FAudioDevice initialized with ID 4.
+[2024.01.24-00.17.54:635][735]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'.
+[2024.01.24-00.17.54:635][735]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
+[2024.01.24-00.17.54:644][735]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.24-00.17.55:670][735]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.24-00.17.55:683][735]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-01.17.55
+[2024.01.24-00.17.55:683][735]LogWorld: Bringing up level for play took: 0.012501
+[2024.01.24-00.17.55:686][735]LogOnline: OSS: Created online subsystem instance for: :Context_14
+[2024.01.24-00.17.55:688][735]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.24-00.17.55:689][735]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.24-00.17.55:691][735]vr.PixelDensity = "1"
+[2024.01.24-00.17.55:693][735]PIE: Server logged in
+[2024.01.24-00.17.55:694][735]PIE: Play in editor total start time 1,133 seconds.
+[2024.01.24-00.17.55:695][735]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
+[2024.01.24-00.17.55:816][735]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
+[2024.01.24-00.17.55:821][735]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
+[2024.01.24-00.17.56:011][738]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
+[2024.01.24-00.18.22:299][605]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.24-00.18.22:299][605]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.24-00.18.22:317][605]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
+[2024.01.24-00.18.22:320][605]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.24-00.18.22:322][605]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.24-00.18.22:326][605]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.24-00.18.22:331][605]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.24-00.18.22:346][605]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
+[2024.01.24-00.18.22:347][605]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
+[2024.01.24-00.18.22:348][605]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
+[2024.01.24-00.18.22:354][605]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.24-00.18.22:355][605]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.24-00.18.22:356][605]LogUObjectHash: Compacting FUObjectHashTables data took   1.31ms
+[2024.01.24-00.18.22:482][606]LogPlayLevel: Display: Destroying online subsystem :Context_14
+[2024.01.24-00.18.46:737][559]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-00.18.46:774][559]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.24-00.18.46:809][559]LogUObjectHash: Compacting FUObjectHashTables data took   1.09ms
+[2024.01.24-00.18.46:893][559]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.24-00.18.46:893][559]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapD3ADF19E4C77CB2C8CBBA78F72A3700F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.24-00.18.46:900][559]LogFileHelpers: All files are already saved.
+[2024.01.24-00.18.46:900][559]LogFileHelpers: Saving map 'BackroomsMap' took 0.128
+[2024.01.24-00.18.46:910][559]LogFileHelpers: InternalPromptForCheckoutAndSave took 172 ms (total: 1.55 sec)
+[2024.01.24-00.18.46:912][559]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.24-00.18.46:912][559]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.24-00.19.07:406][368]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-00.19.07:440][368]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.24-00.19.07:475][368]LogUObjectHash: Compacting FUObjectHashTables data took   0.54ms
+[2024.01.24-00.19.07:557][368]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.24-00.19.07:558][368]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap23FAD3AC4C4467DAA337449443D33658.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.24-00.19.07:565][368]LogFileHelpers: All files are already saved.
+[2024.01.24-00.19.07:565][368]LogFileHelpers: Saving map 'BackroomsMap' took 0.126
+[2024.01.24-00.19.07:573][368]LogFileHelpers: InternalPromptForCheckoutAndSave took 166 ms (total: 1.71 sec)
+[2024.01.24-00.19.07:575][368]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.24-00.19.07:575][368]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.24-00.20.20:566][878]LogDebuggerCommands: Repeating last play command: VR Preview
+[2024.01.24-00.20.20:575][878]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2024.01.24-00.20.20:575][878]PIE: New page: PIE session: BackroomsMap (24 Jan 2024, 02:20:20)
+[2024.01.24-00.20.20:575][878]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2024.01.24-00.20.20:602][878]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026878s)
+[2024.01.24-00.20.20:602][878]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026911s)
+[2024.01.24-00.20.20:614][878]LogUObjectHash: Compacting FUObjectHashTables data took   1.25ms
+[2024.01.24-00.20.20:617][878]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2024.01.24-00.20.20:617][878]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2024.01.24-00.20.20:618][878]LogAIModule: Creating AISystem for world BackroomsMap
+[2024.01.24-00.20.20:618][878]LogPlayLevel: PIE: World Init took: (0.000911s)
+[2024.01.24-00.20.20:618][878]LogAudio: Display: Creating Audio Device:                 Id: 5, Scope: Unique, Realtime: True
+[2024.01.24-00.20.20:618][878]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2024.01.24-00.20.20:618][878]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2024.01.24-00.20.20:618][878]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2024.01.24-00.20.20:618][878]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2024.01.24-00.20.20:618][878]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2024.01.24-00.20.20:618][878]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2024.01.24-00.20.20:618][878]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2024.01.24-00.20.20:618][878]LogAudio: Display: AudioDevice MaxSources: 32
+[2024.01.24-00.20.20:619][878]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2024.01.24-00.20.20:619][878]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2024.01.24-00.20.20:619][878]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2024.01.24-00.20.20:621][878]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2024.01.24-00.20.20:646][878]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio)
+[2024.01.24-00.20.20:646][878]LogAudioMixer: Display: Initializing Sound Submixes...
+[2024.01.24-00.20.20:646][878]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2024.01.24-00.20.20:646][878]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2024.01.24-00.20.20:647][878]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
+[2024.01.24-00.20.20:647][878]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
+[2024.01.24-00.20.20:649][878]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
+[2024.01.24-00.20.20:649][878]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
+[2024.01.24-00.20.20:649][878]LogInit: FAudioDevice initialized with ID 5.
+[2024.01.24-00.20.20:649][878]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'.
+[2024.01.24-00.20.20:649][878]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
+[2024.01.24-00.20.20:658][878]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.24-00.20.21:196][878]LogLoad: Game class is 'VRGameMode_C'
+[2024.01.24-00.20.21:208][878]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-01.20.21
+[2024.01.24-00.20.21:209][878]LogWorld: Bringing up level for play took: 0.012337
+[2024.01.24-00.20.21:211][878]LogOnline: OSS: Created online subsystem instance for: :Context_15
+[2024.01.24-00.20.21:214][878]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1
+[2024.01.24-00.20.21:215][878]LogSlate: Slate User Registered.  User Index 8, Is Virtual User: 1
+[2024.01.24-00.20.21:216][878]vr.PixelDensity = "1"
+[2024.01.24-00.20.21:219][878]PIE: Server logged in
+[2024.01.24-00.20.21:220][878]PIE: Play in editor total start time 0,645 seconds.
+[2024.01.24-00.20.21:221][878]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input.
+[2024.01.24-00.20.21:341][878]LogViewport: Scene viewport resized to 4032x2240, mode Windowed.
+[2024.01.24-00.20.21:348][878]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc
+[2024.01.24-00.20.21:527][881]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer
+[2024.01.24-00.20.27:008][ 56]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2024.01.24-00.20.27:008][ 56]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2024.01.24-00.20.27:032][ 56]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0]  (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed
+[2024.01.24-00.20.27:035][ 56]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2024.01.24-00.20.27:036][ 56]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.24-00.20.27:047][ 56]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2024.01.24-00.20.27:054][ 56]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2024.01.24-00.20.27:070][ 56]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
+[2024.01.24-00.20.27:070][ 56]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
+[2024.01.24-00.20.27:072][ 56]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
+[2024.01.24-00.20.27:079][ 56]LogSlate: Slate User Unregistered.  User Index 8
+[2024.01.24-00.20.27:079][ 56]LogSlate: Slate User Destroyed.  User Index 8, Is Virtual User: 1
+[2024.01.24-00.20.27:081][ 56]LogUObjectHash: Compacting FUObjectHashTables data took   1.23ms
+[2024.01.24-00.20.27:200][ 57]LogPlayLevel: Display: Destroying online subsystem :Context_15
+[2024.01.24-00.20.50:673][ 84]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-00.20.50:711][ 84]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2024.01.24-00.20.50:748][ 84]LogUObjectHash: Compacting FUObjectHashTables data took   1.12ms
+[2024.01.24-00.20.50:839][ 84]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2024.01.24-00.20.50:839][ 84]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapB901A7474BA8317BE80631AAA476F043.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2024.01.24-00.20.50:846][ 84]LogFileHelpers: All files are already saved.
+[2024.01.24-00.20.50:846][ 84]LogFileHelpers: Saving map 'BackroomsMap' took 0.136
+[2024.01.24-00.20.50:857][ 84]LogFileHelpers: InternalPromptForCheckoutAndSave took 184 ms (total: 1.90 sec)
+[2024.01.24-00.20.50:860][ 84]AssetCheck: New page: Asset Save: BackroomsMap
+[2024.01.24-00.20.50:860][ 84]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2024.01.24-00.20.55:869][378]LogSlate: Window 'Save Level As' being destroyed
+[2024.01.24-00.20.57:241][506]LogUObjectHash: Compacting FUObjectHashTables data took   1.11ms
+[2024.01.24-00.20.57:245][506]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2024.01.24-00.20.57:277][506]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Shader/Blur_VHS" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Shader/Blur_VHS.uasset" SILENT=true
+[2024.01.24-00.20.57:279][506]LogSavePackage: Moving output files for package: /Game/GameMap/Shader/Blur_VHS
+[2024.01.24-00.20.57:279][506]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Blur_VHS455F0BAC4F955F63A7D2838DD8703830.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Shader/Blur_VHS.uasset'
+[2024.01.24-00.20.57:296][506]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 1.95 sec)
+[2024.01.24-00.20.57:298][506]AssetCheck: New page: Asset Save: BLur_VHS
+[2024.01.24-00.20.57:298][506]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Shader/Blur_VHS.BLur_VHS
diff --git a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
index 3fc8f199c42c44b4c27566c310beb02912bba580..76eb57e76dc121afde99e35f1587a5bb2e14cb6e 100644
--- a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
+++ b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
@@ -5,76 +5,6 @@
 			"guid": "00000000000000000000000000000000",
 			"description": "Default Uncontrolled Changelist",
 			"files": [
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_018.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_011.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_012.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_017.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_letters.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_outer.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_outer2.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_red.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone1.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone2.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone3.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/phone4.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock1.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock2.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/clock3.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/cabinet1.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/cabinet2.uasset",
-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/kaffee.uasset",
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-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_left.uasset",
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-				"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/paper.uasset",
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-				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap",
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-				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAnimation2.uasset",
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-				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset",
-				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Animations/MonsterAnimation.uasset",
-				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAniBlueprint.uasset",
-				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAnimBlueprint.uasset",
-				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset",
-				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Howler_BackRooms.uasset",
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-				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Howler_BackRooms_PhysicsAsset.uasset",
-				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Howler_BackRooms_Skeleton.uasset",
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-				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Material_002.uasset",
-				"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Material_003.uasset",
 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset",
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@@ -126,10 +56,6 @@
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-				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Shader/BP_VHS.uasset",
-				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Shader/WB_Blur.uasset",
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-				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Shader/M_Vhs.uasset",
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 				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/25412731-hintergrund-schwarze-punkte-auf-weiem-muster.uasset",
@@ -236,6 +162,81 @@
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