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@@ -197,8 +197,8 @@ StaticMeshActor=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physic PlayerStart=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform CapsuleComponent= MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Grid Properties,MaterialEditorInstanceConstant.ParameterGroups.Checker,MaterialEditorInstanceConstant.ParameterGroups.Side Tint,MaterialEditorInstanceConstant.ParameterGroups.Water Level,MaterialEditorInstanceConstant.General.MaterialPropertyOverrideGroup -BrushComponent=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens -PostProcessVolume=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens +BrushComponent=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,PostProcessVolume.Lens.Lens|Chromatic Aberration,PostProcessVolume.Lens.Lens|Bloom,PostProcessVolume.Color Grading.Color Grading|Temperature,PostProcessVolume.Color Grading.Color Grading|Global,PostProcessVolume.Color Grading.Color Grading|Shadows,PostProcessVolume.Color Grading.Color Grading|Highlights,PostProcessVolume.Rendering Features.Rendering Features|Motion Blur +PostProcessVolume=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,PostProcessVolume.Lens.Lens|Chromatic Aberration,PostProcessVolume.Lens.Lens|Bloom,PostProcessVolume.Color Grading.Color Grading|Temperature,PostProcessVolume.Color Grading.Color Grading|Global,PostProcessVolume.Color Grading.Color Grading|Shadows,PostProcessVolume.Color Grading.Color Grading|Highlights,PostProcessVolume.Rendering Features.Rendering Features|Motion Blur TextRenderActor=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens SceneComponent=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens Note=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens @@ -412,6 +412,8 @@ RecentAssetEditors= RecentAssetEditors= None======= None======= +OpenAssetsAtExit=/Game/BackroomsMap.BackroomsMap:PersistentLevel.BackroomsMap +OpenAssetsAtExit=/Game/GameMap/Shader/Blur_VHS.BLur_VHS [ContentBrowser] ContentBrowserDrawer.SourcesExpanded=True @@ -426,7 +428,7 @@ ContentBrowserDrawer.VerticalSplitter.SlotSize1=0.75 ContentBrowserDrawer.FavoriteSplitter.SlotSize0=0.200000003 ContentBrowserDrawer.FavoriteSplitter.SlotSize1=0.800000012 ContentBrowserDrawer.FavoriteSplitter.SlotSize2=0.400000006 -ContentBrowserDrawer.SelectedPaths=/Game/GameMap/Start_Endraum +ContentBrowserDrawer.SelectedPaths=/Game/GameMap/Shader ContentBrowserDrawer.PluginFilters= ContentBrowserDrawer.Favorites.SelectedPaths= FavoritePaths= @@ -2646,6 +2648,14 @@ Light.HLOD=True Light.Physics=True Light.Networking=True Light.Actor=True +BackroomsMap_C.Tick=True +BackroomsMap_C.Replication=True +BackroomsMap_C.Actor=True +BackroomsMap_C.Input=True +BackroomsMap_C.HLOD=True +BackroomsMap_C.Physics=True +BackroomsMap_C.WorldPartition=True +BackroomsMap_C.Events=True [DetailMultiObjectNodeExpansion] GeneralProjectSettings=True @@ -2965,9 +2975,9 @@ None======= DebugCameraControllerSettings="\"Object\" \"Object.General.CycleViewModes\" " DeveloperSettings="\"Object\" " Object="\"Object\" " -PostProcessVolume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " -Volume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " -Brush="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " +PostProcessVolume="\"Object\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " +Volume="\"Object\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " +Brush="\"Object\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " StaticMesh="\"Object\" \"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems.ConvexElems[0]\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" \"Object.ImportSettings.AssetImportData.Object.Transform.ImportRotation\" " StreamableRenderAsset="\"Object\" \"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems.ConvexElems[0]\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" \"Object.ImportSettings.AssetImportData.Object.Transform.ImportRotation\" " MaterialEditorInstanceConstant="\"Object\" " @@ -3394,36 +3404,36 @@ AnimGraphNode_Base="\"Object\" " PreserveScaleRatio=True [AssetEditorSubsystemRecents] -MRUItem0=/Game/GameMap/Props/exit_right -MRUItem1=/Game/GameMap/Props/exit_left -MRUItem2=/Game/Monster/MonsterBlend -MRUItem3=/Game/Monster/MonsterAniBlueprint -MRUItem4=/Game/Monster/MonsterAI -MRUItem5=/Game/Monster/Animations/MonsterAnimation -MRUItem6=/Game/GameMap/Locker/LockerHide -MRUItem7=/Game/VRTemplate/Input/Actions/BackroomsActions/Run -MRUItem8=/Game/VRTemplate/Input/IMC_Hands -MRUItem9=/Game/VRTemplate/Blueprints/VRPawn -MRUItem10=/Game/GameMap/Lamp/Lamp -MRUItem11=/Game/GameMap/Floor/Floor_Material -MRUItem12=/Game/VRTemplate/Input/IMC_Default -MRUItem13=/Game/GameMap/Props/phone_ring -MRUItem14=/Game/GameMap/Props/Bricked_Exit/Bricks -MRUItem15=/Game/GameMap/Abgrund/275628__hanneswannerberger__electronic-static-noise-tone -MRUItem16=/Game/GameMap/Door/door_Tuer -MRUItem17=/Game/GameMap/Door/Blueprint_door -MRUItem18=/Game/GameMap/Start_Endraum/Table/Table_matieral -MRUItem19=/Game/GameMap/Door/Blueprint_door_start -MRUItem20=/Game/GameMap/Door/Holztextur -MRUItem21=/Game/GameMap/Door/Blueprint_door_end -MRUItem22=/Game/GameMap/Blueprint_door_start -MRUItem23=/Game/VRTemplate/Input/Actions/BackroomsActions/MoveX -MRUItem24=/Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D -MRUItem25=/Game/GameMap/Walls/Wall_Material -MRUItem26=/Game/GameMap/ViewWobble/idle -MRUItem27=/Game/GameMap/ViewWobble/walk -MRUItem28=/Game/GameMap/ViewWobble/sprint -MRUItem29=/Game/GameMap/Abgrund/Light_Tunnels +MRUItem0=/Game/GameMap/Shader/Blur_VHS +MRUItem1=/Game/GameMap/Props/exit_right +MRUItem2=/Game/GameMap/Props/exit_left +MRUItem3=/Game/Monster/MonsterBlend +MRUItem4=/Game/Monster/MonsterAniBlueprint +MRUItem5=/Game/Monster/MonsterAI +MRUItem6=/Game/Monster/Animations/MonsterAnimation +MRUItem7=/Game/GameMap/Locker/LockerHide +MRUItem8=/Game/VRTemplate/Input/Actions/BackroomsActions/Run +MRUItem9=/Game/VRTemplate/Input/IMC_Hands +MRUItem10=/Game/VRTemplate/Blueprints/VRPawn +MRUItem11=/Game/GameMap/Lamp/Lamp +MRUItem12=/Game/GameMap/Floor/Floor_Material +MRUItem13=/Game/VRTemplate/Input/IMC_Default +MRUItem14=/Game/GameMap/Props/phone_ring +MRUItem15=/Game/GameMap/Props/Bricked_Exit/Bricks +MRUItem16=/Game/GameMap/Abgrund/275628__hanneswannerberger__electronic-static-noise-tone +MRUItem17=/Game/GameMap/Door/door_Tuer +MRUItem18=/Game/GameMap/Door/Blueprint_door +MRUItem19=/Game/GameMap/Start_Endraum/Table/Table_matieral +MRUItem20=/Game/GameMap/Door/Blueprint_door_start +MRUItem21=/Game/GameMap/Door/Holztextur +MRUItem22=/Game/GameMap/Door/Blueprint_door_end +MRUItem23=/Game/GameMap/Blueprint_door_start +MRUItem24=/Game/VRTemplate/Input/Actions/BackroomsActions/MoveX +MRUItem25=/Game/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D +MRUItem26=/Game/GameMap/Walls/Wall_Material +MRUItem27=/Game/GameMap/ViewWobble/idle +MRUItem28=/Game/GameMap/ViewWobble/walk +MRUItem29=/Game/GameMap/ViewWobble/sprint [AssetEditorToolkitTabLocation] /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter=0 diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log index 46820c38c9b74f09755d05bd94fad45195e1298e..3362e20501df6656e3727b217d109e9dc3a35811 100644 --- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log +++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log @@ -1339,3 +1339,472 @@ LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] [2024.01.24-00.12.13:391][814]AssetCheck: New page: Asset Save: BackroomsMap [2024.01.24-00.12.13:391][814]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap [2024.01.24-00.12.24:792][101]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.01.24-00.13.09:335][376]LogSlate: Took 0.000079 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.24-00.13.09:359][378]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-00.13.09:378][378]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: ================================================ +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Total job queries 495, among them cache hits 299 (60.40%) +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Tracking 178 distinct input hashes that result in 107 distinct outputs (60.11%) +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: RAM used: 375,19 KiB of 1,60 GiB budget. Usage: 0.02% +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Shaders Compiled: 22 +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Jobs assigned 22, completed 22 (100%) +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Average time worker was idle: 27.05 s +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Time job spent in pending queue: average 0.04 s, longest 0.11 s +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Job execution time: average 0.48 s, max 0.74 s +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Job life time (pending + execution): average 0.53 s, max 0.75 +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Shader code size: average 4,151 KiB, min 460 B, max 7,066 KiB +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 3.42 s +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Jobs were issued in 22 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Average processing rate: 6.44 jobs/sec +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Total thread time: 6,938 s +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Total thread preprocess time: 0,644 s +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Percentage time preprocessing: 9.28% +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Effective parallelization: 2.03 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: FHitProxyVS (compiled 1 times, average 0.41 sec, max 0.41 sec, min 0.41 sec) +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 7 times, average 0.36 sec, max 0.43 sec, min 0.31 sec) +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 7 times, average 0.35 sec, max 0.38 sec, min 0.30 sec) +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: FLumenCardVS (compiled 3 times, average 0.33 sec, max 0.34 sec, min 0.32 sec) +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: FLumenCardPS<false> (compiled 3 times, average 0.14 sec, max 0.15 sec, min 0.14 sec) +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 36.15% of total time (compiled 7 times, average 0.36 sec, max 0.43 sec, min 0.31 sec) +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 35.62% of total time (compiled 7 times, average 0.35 sec, max 0.38 sec, min 0.30 sec) +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: FLumenCardVS - 14.21% of total time (compiled 3 times, average 0.33 sec, max 0.34 sec, min 0.32 sec) +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: FLumenCardPS<false> - 6.17% of total time (compiled 3 times, average 0.14 sec, max 0.15 sec, min 0.14 sec) +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: FHitProxyVS - 5.88% of total time (compiled 1 times, average 0.41 sec, max 0.41 sec, min 0.41 sec) +[2024.01.24-00.13.09:379][378]LogShaderCompilers: Display: ================================================ +[2024.01.24-00.13.09:422][379]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-00.13.09:459][381]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-00.13.09:471][381]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-00.13.09:574][385]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-00.13.09:680][390]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/BackroomsMap.BackroomsMap:PersistentLevel.BackroomsMap +[2024.01.24-00.13.09:681][390]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-00.13.09:681][390]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-00.13.09:683][390]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] +[2024.01.24-00.13.10:271][390]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.24-00.13.11:721][504]LogSlate: Window 'BackroomsMap' being destroyed +[2024.01.24-00.13.26:853][ 93]LogEditorClassViewer: Warning: Class /Game/Characters/MannequinsXR/Meshes/ABP_MannequinsXR.PLACEHOLDER-CLASS__B_MannequinsXR_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.24-00.13.26:853][ 93]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__B_MannequinsXR_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.24-00.13.26:853][ 93]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__VRTeleportVisualizer_C_1 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.24-00.13.26:853][ 93]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__GrabComponent_C_2 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.24-00.13.26:853][ 93]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__Menu_C_3 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.24-00.13.26:853][ 93]LogEditorClassViewer: Warning: Class /Game/VRTemplate/Blueprints/VRPawn.PLACEHOLDER-CLASS__ABP_MannequinsXR_C_4 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.24-00.13.40:716][268]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-00.13.40:742][268]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-00.13.40:784][268]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.01.24-00.13.40:865][268]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-00.13.40:865][268]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap74571F494BA5DC1A10B3108D3584E081.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-00.13.40:873][268]LogFileHelpers: All files are already saved. +[2024.01.24-00.13.40:873][268]LogFileHelpers: Saving map 'BackroomsMap' took 0.131 +[2024.01.24-00.13.40:878][268]LogFileHelpers: InternalPromptForCheckoutAndSave took 162 ms (total: 485 ms) +[2024.01.24-00.13.40:881][268]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-00.13.40:881][268]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-00.13.42:113][298]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-00.13.42:139][298]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-00.13.42:174][298]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.01.24-00.13.42:256][298]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-00.13.42:256][298]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap659044084CD9827336C07885AE85B000.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-00.13.42:264][298]LogFileHelpers: All files are already saved. +[2024.01.24-00.13.42:264][298]LogFileHelpers: Saving map 'BackroomsMap' took 0.125 +[2024.01.24-00.13.42:270][298]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 642 ms) +[2024.01.24-00.13.42:273][298]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-00.13.42:273][298]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-00.13.42:518][327]BlueprintLog: New page: Compile BackroomsMap +[2024.01.24-00.13.42:533][327]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2024.01.24-00.13.55:617][ 48]LogSlate: Took 0.000118 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.24-00.15.16:268][490]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-00.15.16:304][490]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-00.15.16:339][490]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms +[2024.01.24-00.15.16:425][490]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-00.15.16:425][490]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapFC666A844041A9BFECEA9397B0FB5BF2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-00.15.16:433][490]LogFileHelpers: All files are already saved. +[2024.01.24-00.15.16:433][490]LogFileHelpers: Saving map 'BackroomsMap' took 0.130 +[2024.01.24-00.15.16:438][490]LogFileHelpers: InternalPromptForCheckoutAndSave took 170 ms (total: 812 ms) +[2024.01.24-00.15.16:441][490]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-00.15.16:441][490]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-00.15.27:058][341]LogViewport: Scene viewport resized to 1519x892, mode Windowed. +[2024.01.24-00.15.27:069][342]LogViewport: Scene viewport resized to 1517x892, mode Windowed. +[2024.01.24-00.15.27:112][343]LogViewport: Scene viewport resized to 1469x892, mode Windowed. +[2024.01.24-00.15.27:144][344]LogViewport: Scene viewport resized to 1418x892, mode Windowed. +[2024.01.24-00.15.27:181][345]LogViewport: Scene viewport resized to 1375x892, mode Windowed. +[2024.01.24-00.15.27:213][346]LogViewport: Scene viewport resized to 1360x892, mode Windowed. +[2024.01.24-00.15.40:478][382]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-00.15.40:512][382]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-00.15.40:546][382]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms +[2024.01.24-00.15.40:630][382]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-00.15.40:630][382]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapD58A647A4FC31424B2C1068642B4A748.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-00.15.40:638][382]LogFileHelpers: All files are already saved. +[2024.01.24-00.15.40:638][382]LogFileHelpers: Saving map 'BackroomsMap' took 0.127 +[2024.01.24-00.15.40:643][382]LogFileHelpers: InternalPromptForCheckoutAndSave took 165 ms (total: 978 ms) +[2024.01.24-00.15.40:646][382]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-00.15.40:646][382]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-00.15.49:320][ 67]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-00.15.49:358][ 67]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-00.15.49:394][ 67]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.01.24-00.15.49:478][ 67]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-00.15.49:478][ 67]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapA76EC63E40F7B3A422B27A87635EFD6D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-00.15.49:486][ 67]LogFileHelpers: All files are already saved. +[2024.01.24-00.15.49:486][ 67]LogFileHelpers: Saving map 'BackroomsMap' took 0.128 +[2024.01.24-00.15.49:494][ 67]LogFileHelpers: InternalPromptForCheckoutAndSave took 173 ms (total: 1.15 sec) +[2024.01.24-00.15.49:496][ 67]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-00.15.49:497][ 67]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-00.15.53:643][376]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.24-00.15.53:650][376]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-00.15.53:650][376]PIE: New page: PIE session: BackroomsMap (24 Jan 2024, 02:15:53) +[2024.01.24-00.15.53:654][376]LogOnline: OSS: Created online subsystem instance for: NULL +[2024.01.24-00.15.53:654][376]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2024.01.24-00.15.53:654][376]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-00.15.53:681][376]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026911s) +[2024.01.24-00.15.53:681][376]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026949s) +[2024.01.24-00.15.53:693][376]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms +[2024.01.24-00.15.53:694][376]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-00.15.53:694][376]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-00.15.53:695][376]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-00.15.53:695][376]LogPlayLevel: PIE: World Init took: (0.000944s) +[2024.01.24-00.15.53:695][376]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.01.24-00.15.53:695][376]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-00.15.53:695][376]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-00.15.53:695][376]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-00.15.53:695][376]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-00.15.53:695][376]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-00.15.53:695][376]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-00.15.53:695][376]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-00.15.53:695][376]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-00.15.53:696][376]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-00.15.53:696][376]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-00.15.53:696][376]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-00.15.53:697][376]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-00.15.53:723][376]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.24-00.15.53:723][376]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-00.15.53:724][376]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-00.15.53:724][376]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-00.15.53:724][376]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2024.01.24-00.15.53:724][376]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2024.01.24-00.15.53:726][376]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2024.01.24-00.15.53:726][376]LogInit: FAudioDevice initialized with ID 2. +[2024.01.24-00.15.53:726][376]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2024.01.24-00.15.53:726][376]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. +[2024.01.24-00.15.53:726][376]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.24-00.15.53:736][376]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-00.15.54:776][376]LogLoad: Game class is 'VRGameMode_C' +[2024.01.24-00.15.54:786][376]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-01.15.54 +[2024.01.24-00.15.54:787][376]LogWorld: Bringing up level for play took: 0.011325 +[2024.01.24-00.15.54:789][376]LogOnline: OSS: Created online subsystem instance for: :Context_10 +[2024.01.24-00.15.54:800][376]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.24-00.15.54:801][376]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.24-00.15.54:803][376]vr.PixelDensity = "1" +[2024.01.24-00.15.54:805][376]PIE: Server logged in +[2024.01.24-00.15.54:805][376]PIE: Play in editor total start time 1,155 seconds. +[2024.01.24-00.15.54:810][376]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.24-00.15.54:960][376]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.24-00.15.54:965][376]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.24-00.15.54:969][376]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952 +[2024.01.24-00.15.54:996][376]LogSlate: Took 0.000135 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.24-00.15.55:169][378]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.24-00.15.59:721][526]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-00.15.59:721][526]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-00.15.59:745][526]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.24-00.15.59:747][526]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-00.15.59:748][526]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-00.15.59:751][526]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-00.15.59:756][526]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-00.15.59:770][526]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.24-00.15.59:770][526]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.24-00.15.59:772][526]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.24-00.15.59:777][526]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.24-00.15.59:778][526]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.24-00.15.59:779][526]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.24-00.15.59:903][527]LogPlayLevel: Display: Destroying online subsystem :Context_10 +[2024.01.24-00.16.04:865][845]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/GameMap/Shader/Blur_VHS.BLur_VHS +[2024.01.24-00.16.04:865][845]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-00.16.04:865][845]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-00.16.04:877][845]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-00.16.04:877][845]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-00.16.04:879][845]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] +[2024.01.24-00.16.05:018][845]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' +[2024.01.24-00.16.05:018][845]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.24-00.16.29:755][578]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-00.16.29:785][578]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Shader/Blur_VHS" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Shader/Blur_VHS.uasset" SILENT=true +[2024.01.24-00.16.29:787][578]LogSavePackage: Moving output files for package: /Game/GameMap/Shader/Blur_VHS +[2024.01.24-00.16.29:787][578]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Blur_VHSC4200DB540D17EC6AC5C2E917369FF2F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Shader/Blur_VHS.uasset' +[2024.01.24-00.16.29:801][578]LogFileHelpers: InternalPromptForCheckoutAndSave took 45 ms (total: 1.19 sec) +[2024.01.24-00.16.29:802][578]AssetCheck: New page: Asset Save: BLur_VHS +[2024.01.24-00.16.29:802][578]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Shader/Blur_VHS.BLur_VHS +[2024.01.24-00.16.30:379][647]BlueprintLog: New page: Compile BLur_VHS +[2024.01.24-00.16.30:406][647]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2024.01.24-00.16.35:372][ 5]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.24-00.16.35:380][ 5]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-00.16.35:380][ 5]PIE: New page: PIE session: BackroomsMap (24 Jan 2024, 02:16:35) +[2024.01.24-00.16.35:380][ 5]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-00.16.35:407][ 5]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027169s) +[2024.01.24-00.16.35:407][ 5]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027200s) +[2024.01.24-00.16.35:420][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms +[2024.01.24-00.16.35:422][ 5]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-00.16.35:422][ 5]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-00.16.35:422][ 5]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-00.16.35:423][ 5]LogPlayLevel: PIE: World Init took: (0.000922s) +[2024.01.24-00.16.35:423][ 5]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.01.24-00.16.35:423][ 5]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-00.16.35:423][ 5]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-00.16.35:423][ 5]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-00.16.35:423][ 5]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-00.16.35:423][ 5]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-00.16.35:423][ 5]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-00.16.35:423][ 5]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-00.16.35:423][ 5]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-00.16.35:423][ 5]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-00.16.35:423][ 5]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-00.16.35:423][ 5]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-00.16.35:425][ 5]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-00.16.35:451][ 5]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.24-00.16.35:451][ 5]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-00.16.35:451][ 5]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-00.16.35:451][ 5]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-00.16.35:452][ 5]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 +[2024.01.24-00.16.35:452][ 5]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 +[2024.01.24-00.16.35:453][ 5]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 +[2024.01.24-00.16.35:453][ 5]LogInit: FAudioDevice initialized with ID 3. +[2024.01.24-00.16.35:453][ 5]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 +[2024.01.24-00.16.35:453][ 5]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'. +[2024.01.24-00.16.35:453][ 5]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.24-00.16.35:462][ 5]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-00.16.36:490][ 5]LogLoad: Game class is 'VRGameMode_C' +[2024.01.24-00.16.36:502][ 5]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-01.16.36 +[2024.01.24-00.16.36:503][ 5]LogWorld: Bringing up level for play took: 0.012176 +[2024.01.24-00.16.36:505][ 5]LogOnline: OSS: Created online subsystem instance for: :Context_13 +[2024.01.24-00.16.36:507][ 5]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.24-00.16.36:508][ 5]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.24-00.16.36:510][ 5]vr.PixelDensity = "1" +[2024.01.24-00.16.36:511][ 5]PIE: Server logged in +[2024.01.24-00.16.36:512][ 5]PIE: Play in editor total start time 1,132 seconds. +[2024.01.24-00.16.36:513][ 5]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.24-00.16.36:584][ 5]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.24-00.16.36:588][ 5]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.24-00.16.36:770][ 8]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: ================================================ +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Total job queries 562, among them cache hits 310 (55.16%) +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Tracking 230 distinct input hashes that result in 138 distinct outputs (60.00%) +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: RAM used: 490,64 KiB of 1,60 GiB budget. Usage: 0.03% +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Shaders Compiled: 55 +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Jobs assigned 59, completed 55 (93.22%) +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Average time worker was idle: 60.12 s +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Time job spent in pending queue: average 0.04 s, longest 0.11 s +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Job execution time: average 0.42 s, max 0.74 s +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Job life time (pending + execution): average 0.46 s, max 0.75 +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Shader code size: average 4,173 KiB, min 460 B, max 9,832 KiB +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 8.55 s +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Jobs were issued in 59 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Average processing rate: 6.43 jobs/sec +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Total thread time: 16,343 s +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Total thread preprocess time: 1,595 s +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Percentage time preprocessing: 9.76% +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Effective parallelization: 1.91 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: FHitProxyVS (compiled 1 times, average 0.41 sec, max 0.41 sec, min 0.41 sec) +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 18 times, average 0.36 sec, max 0.47 sec, min 0.28 sec) +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: FLumenCardVS (compiled 7 times, average 0.34 sec, max 0.38 sec, min 0.28 sec) +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 18 times, average 0.32 sec, max 0.39 sec, min 0.19 sec) +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: FLumenCardPS<false> (compiled 7 times, average 0.14 sec, max 0.22 sec, min 0.09 sec) +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 40.16% of total time (compiled 18 times, average 0.36 sec, max 0.47 sec, min 0.28 sec) +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 34.71% of total time (compiled 18 times, average 0.32 sec, max 0.39 sec, min 0.19 sec) +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: FLumenCardVS - 14.53% of total time (compiled 7 times, average 0.34 sec, max 0.38 sec, min 0.28 sec) +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: FLumenCardPS<false> - 6.06% of total time (compiled 7 times, average 0.14 sec, max 0.22 sec, min 0.09 sec) +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: FHitProxyVS - 2.50% of total time (compiled 1 times, average 0.41 sec, max 0.41 sec, min 0.41 sec) +[2024.01.24-00.16.53:751][569]LogShaderCompilers: Display: ================================================ +[2024.01.24-00.16.57:470][694]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-00.16.57:470][694]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-00.16.57:491][694]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.24-00.16.57:494][694]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-00.16.57:495][694]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-00.16.57:503][694]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-00.16.57:508][694]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-00.16.57:520][694]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.24-00.16.57:520][694]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.24-00.16.57:520][694]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.24-00.16.57:522][694]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.24-00.16.57:531][694]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.24-00.16.57:531][694]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.24-00.16.57:533][694]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.01.24-00.16.57:660][695]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2024.01.24-00.17.06:466][492]BlueprintLog: New page: Compile BLur_VHS +[2024.01.24-00.17.06:487][492]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2024.01.24-00.17.13:440][128]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-00.17.13:477][128]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-00.17.13:513][128]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2024.01.24-00.17.13:603][128]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-00.17.13:604][128]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap1C96BD89421B7D7B1BCAB286AB12B2D7.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-00.17.13:612][128]LogFileHelpers: All files are already saved. +[2024.01.24-00.17.13:612][128]LogFileHelpers: Saving map 'BackroomsMap' took 0.135 +[2024.01.24-00.17.13:621][128]LogFileHelpers: InternalPromptForCheckoutAndSave took 181 ms (total: 1.37 sec) +[2024.01.24-00.17.13:625][128]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-00.17.13:625][128]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-00.17.54:552][735]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.24-00.17.54:561][735]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-00.17.54:561][735]PIE: New page: PIE session: BackroomsMap (24 Jan 2024, 02:17:54) +[2024.01.24-00.17.54:561][735]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-00.17.54:589][735]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027317s) +[2024.01.24-00.17.54:589][735]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027352s) +[2024.01.24-00.17.54:602][735]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms +[2024.01.24-00.17.54:604][735]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-00.17.54:604][735]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-00.17.54:604][735]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-00.17.54:605][735]LogPlayLevel: PIE: World Init took: (0.000912s) +[2024.01.24-00.17.54:605][735]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.01.24-00.17.54:605][735]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-00.17.54:605][735]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-00.17.54:605][735]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-00.17.54:605][735]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-00.17.54:605][735]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-00.17.54:605][735]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-00.17.54:605][735]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-00.17.54:605][735]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-00.17.54:605][735]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-00.17.54:605][735]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-00.17.54:605][735]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-00.17.54:607][735]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-00.17.54:632][735]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.24-00.17.54:633][735]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-00.17.54:633][735]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-00.17.54:633][735]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-00.17.54:633][735]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 +[2024.01.24-00.17.54:633][735]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 +[2024.01.24-00.17.54:635][735]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 +[2024.01.24-00.17.54:635][735]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 +[2024.01.24-00.17.54:635][735]LogInit: FAudioDevice initialized with ID 4. +[2024.01.24-00.17.54:635][735]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'. +[2024.01.24-00.17.54:635][735]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.24-00.17.54:644][735]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-00.17.55:670][735]LogLoad: Game class is 'VRGameMode_C' +[2024.01.24-00.17.55:683][735]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-01.17.55 +[2024.01.24-00.17.55:683][735]LogWorld: Bringing up level for play took: 0.012501 +[2024.01.24-00.17.55:686][735]LogOnline: OSS: Created online subsystem instance for: :Context_14 +[2024.01.24-00.17.55:688][735]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.24-00.17.55:689][735]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.24-00.17.55:691][735]vr.PixelDensity = "1" +[2024.01.24-00.17.55:693][735]PIE: Server logged in +[2024.01.24-00.17.55:694][735]PIE: Play in editor total start time 1,133 seconds. +[2024.01.24-00.17.55:695][735]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.24-00.17.55:816][735]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.24-00.17.55:821][735]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.24-00.17.56:011][738]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.24-00.18.22:299][605]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-00.18.22:299][605]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-00.18.22:317][605]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.24-00.18.22:320][605]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-00.18.22:322][605]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-00.18.22:326][605]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-00.18.22:331][605]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-00.18.22:346][605]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.24-00.18.22:347][605]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.24-00.18.22:348][605]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.24-00.18.22:354][605]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.24-00.18.22:355][605]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.24-00.18.22:356][605]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.01.24-00.18.22:482][606]LogPlayLevel: Display: Destroying online subsystem :Context_14 +[2024.01.24-00.18.46:737][559]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-00.18.46:774][559]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-00.18.46:809][559]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms +[2024.01.24-00.18.46:893][559]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-00.18.46:893][559]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapD3ADF19E4C77CB2C8CBBA78F72A3700F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-00.18.46:900][559]LogFileHelpers: All files are already saved. +[2024.01.24-00.18.46:900][559]LogFileHelpers: Saving map 'BackroomsMap' took 0.128 +[2024.01.24-00.18.46:910][559]LogFileHelpers: InternalPromptForCheckoutAndSave took 172 ms (total: 1.55 sec) +[2024.01.24-00.18.46:912][559]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-00.18.46:912][559]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-00.19.07:406][368]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-00.19.07:440][368]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-00.19.07:475][368]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.01.24-00.19.07:557][368]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-00.19.07:558][368]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap23FAD3AC4C4467DAA337449443D33658.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-00.19.07:565][368]LogFileHelpers: All files are already saved. +[2024.01.24-00.19.07:565][368]LogFileHelpers: Saving map 'BackroomsMap' took 0.126 +[2024.01.24-00.19.07:573][368]LogFileHelpers: InternalPromptForCheckoutAndSave took 166 ms (total: 1.71 sec) +[2024.01.24-00.19.07:575][368]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-00.19.07:575][368]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-00.20.20:566][878]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.24-00.20.20:575][878]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.24-00.20.20:575][878]PIE: New page: PIE session: BackroomsMap (24 Jan 2024, 02:20:20) +[2024.01.24-00.20.20:575][878]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.24-00.20.20:602][878]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026878s) +[2024.01.24-00.20.20:602][878]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.026911s) +[2024.01.24-00.20.20:614][878]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.24-00.20.20:617][878]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.24-00.20.20:617][878]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.24-00.20.20:618][878]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.24-00.20.20:618][878]LogPlayLevel: PIE: World Init took: (0.000911s) +[2024.01.24-00.20.20:618][878]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.01.24-00.20.20:618][878]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.24-00.20.20:618][878]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.24-00.20.20:618][878]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.24-00.20.20:618][878]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.24-00.20.20:618][878]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.24-00.20.20:618][878]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.24-00.20.20:618][878]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.24-00.20.20:618][878]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.24-00.20.20:619][878]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.24-00.20.20:619][878]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.24-00.20.20:619][878]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.24-00.20.20:621][878]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.24-00.20.20:646][878]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.24-00.20.20:646][878]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.24-00.20.20:646][878]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.24-00.20.20:646][878]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.24-00.20.20:647][878]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 +[2024.01.24-00.20.20:647][878]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 +[2024.01.24-00.20.20:649][878]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 +[2024.01.24-00.20.20:649][878]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 +[2024.01.24-00.20.20:649][878]LogInit: FAudioDevice initialized with ID 5. +[2024.01.24-00.20.20:649][878]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'. +[2024.01.24-00.20.20:649][878]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 +[2024.01.24-00.20.20:658][878]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-00.20.21:196][878]LogLoad: Game class is 'VRGameMode_C' +[2024.01.24-00.20.21:208][878]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.24-01.20.21 +[2024.01.24-00.20.21:209][878]LogWorld: Bringing up level for play took: 0.012337 +[2024.01.24-00.20.21:211][878]LogOnline: OSS: Created online subsystem instance for: :Context_15 +[2024.01.24-00.20.21:214][878]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.24-00.20.21:215][878]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.24-00.20.21:216][878]vr.PixelDensity = "1" +[2024.01.24-00.20.21:219][878]PIE: Server logged in +[2024.01.24-00.20.21:220][878]PIE: Play in editor total start time 0,645 seconds. +[2024.01.24-00.20.21:221][878]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.24-00.20.21:341][878]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.24-00.20.21:348][878]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.24-00.20.21:527][881]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.24-00.20.27:008][ 56]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.24-00.20.27:008][ 56]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.24-00.20.27:032][ 56]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.24-00.20.27:035][ 56]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.24-00.20.27:036][ 56]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-00.20.27:047][ 56]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.24-00.20.27:054][ 56]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.24-00.20.27:070][ 56]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 +[2024.01.24-00.20.27:070][ 56]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 +[2024.01.24-00.20.27:072][ 56]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 +[2024.01.24-00.20.27:079][ 56]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.24-00.20.27:079][ 56]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.24-00.20.27:081][ 56]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.01.24-00.20.27:200][ 57]LogPlayLevel: Display: Destroying online subsystem :Context_15 +[2024.01.24-00.20.50:673][ 84]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-00.20.50:711][ 84]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.24-00.20.50:748][ 84]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2024.01.24-00.20.50:839][ 84]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.24-00.20.50:839][ 84]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapB901A7474BA8317BE80631AAA476F043.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.24-00.20.50:846][ 84]LogFileHelpers: All files are already saved. +[2024.01.24-00.20.50:846][ 84]LogFileHelpers: Saving map 'BackroomsMap' took 0.136 +[2024.01.24-00.20.50:857][ 84]LogFileHelpers: InternalPromptForCheckoutAndSave took 184 ms (total: 1.90 sec) +[2024.01.24-00.20.50:860][ 84]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.24-00.20.50:860][ 84]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.24-00.20.55:869][378]LogSlate: Window 'Save Level As' being destroyed +[2024.01.24-00.20.57:241][506]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms +[2024.01.24-00.20.57:245][506]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.24-00.20.57:277][506]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Shader/Blur_VHS" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Shader/Blur_VHS.uasset" SILENT=true +[2024.01.24-00.20.57:279][506]LogSavePackage: Moving output files for package: /Game/GameMap/Shader/Blur_VHS +[2024.01.24-00.20.57:279][506]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Blur_VHS455F0BAC4F955F63A7D2838DD8703830.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Shader/Blur_VHS.uasset' +[2024.01.24-00.20.57:296][506]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 1.95 sec) +[2024.01.24-00.20.57:298][506]AssetCheck: New page: Asset Save: BLur_VHS +[2024.01.24-00.20.57:298][506]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Shader/Blur_VHS.BLur_VHS diff --git a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json index 3fc8f199c42c44b4c27566c310beb02912bba580..76eb57e76dc121afde99e35f1587a5bb2e14cb6e 100644 --- a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json +++ b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json @@ -5,76 +5,6 @@ "guid": "00000000000000000000000000000000", "description": "Default Uncontrolled Changelist", "files": [ - "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_018.uasset", - "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_011.uasset", - "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_012.uasset", - "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_017.uasset", - "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_letters.uasset", - "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_outer.uasset", - "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_outer2.uasset", - "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/exit_red.uasset", - 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"E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_left.uasset", - "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_right.uasset", - "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/file_cabinet2.uasset", - "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/paper.uasset", - "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/paper_stack.uasset", - "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Circle_001.uasset", - "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Circle_002.uasset", - "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Plane_002.uasset", - "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/phone_Plane_003.uasset", - "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/table_big.uasset", - "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/metal.uasset", - "E:/UnrealDigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/exit_right.uasset", - "E:/UnrealDigitalArtNew/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap", - "E:/UnrealDigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/speaker_fixed2.uasset", - "E:/UnrealDigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/speaker_fixed2.uasset", - "E:/UnrealDigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/lautsprecher.uasset", - "E:/UnrealDigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Material_001.uasset", - "E:/UnrealDigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Material_005.uasset", - "E:/UnrealDigitalArtNew/digital_art/BackroomsDigitalArt/Content/GameMap/Props/stander.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonGameMode.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI2.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAnimation.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAnimation2.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Model/Howler_BackRooms.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Model/Howler_BackRooms_PhysicsAsset.uasset", - 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"F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Howler_BackRooms.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Howler_BackRooms_CtrlRig.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Howler_BackRooms_PhysicsAsset.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Howler_BackRooms_Skeleton.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Material_001.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Material_002.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Material_003.uasset", "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset", "G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap", "G:/digital_art/BackroomsDigitalArt/Content/_GENERATED/user/Rectangle_00FD29C2.uasset", @@ -126,10 +56,6 @@ "G:/digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/VRPawn.uasset", "G:/digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Default.uasset", "G:/digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/IA_TurnAround_2D.uasset", - "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Shader/BP_VHS.uasset", - "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Shader/WB_Blur.uasset", - "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Shader/M_Emboss.uasset", - "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Shader/M_Vhs.uasset", "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/raum_1.uasset", "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/Wall_Material/Wall_material.uasset", "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Start_Endraum/25412731-hintergrund-schwarze-punkte-auf-weiem-muster.uasset", @@ -236,6 +162,81 @@ "G:/digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/IMC_Hands.uasset", "G:/digital_art/BackroomsDigitalArt/Content/VRTemplate/Input/Actions/BackroomsActions/Run.uasset", "G:/digital_art/BackroomsDigitalArt/Content/GameMap/footstep.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Shader/Blur_VHS.uasset", + "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_018.uasset", + "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_011.uasset", + "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_012.uasset", + "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_017.uasset", + 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