diff --git a/BackroomsDigitalArt/Content/BackroomsMap.umap b/BackroomsDigitalArt/Content/BackroomsMap.umap index 2b6f581ce0d75334c45e4e997134b31ed2125f91..05a03b16d3f0e2c79af8c24860ca0cd2bf905013 100644 Binary files a/BackroomsDigitalArt/Content/BackroomsMap.umap and b/BackroomsDigitalArt/Content/BackroomsMap.umap differ diff --git a/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset b/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset index f209c73bd96ce1b6636e4ad61e25e7d027409a57..a486716227b313132baf5e5c30f9910ffa173caa 100644 Binary files a/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset and b/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset differ diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini index d1c20a1445485a704b53ef8bda8bd7ce0b135db5..ea50bc93b259d60c92f880ed719f3be125d638f9 100644 --- a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini +++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini @@ -165,7 +165,7 @@ MaterialForDroppedTextures=None MaterialParamsForDroppedTextures=() EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-11075.831326,Y=16766.487769,Z=14635.527121),CamRotation=(Pitch=-31.500002,Yaw=-419.000006,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=7412.648093,Y=7419.729306,Z=8038.257640),CamRotation=(Pitch=-40.199900,Yaw=-464.400007,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap", (LevelViewportsInfo=((CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=-431.752248,Y=522.714409,Z=894.663704),CamRotation=(Pitch=-42.199982,Yaw=651.397680,Roll=0.000004)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) -EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=13886.609226,Y=937.647289,Z=337.693220),CamRotation=(Pitch=-17.199900,Yaw=-1084.886025,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap", (LevelViewportsInfo=((CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=-431.752248,Y=522.714409,Z=894.663704),CamRotation=(Pitch=-42.199982,Yaw=651.397680,Roll=0.000004)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) +EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=3033.032708,Y=-100.553435,Z=1461.119978),CamRotation=(Pitch=-66.399900,Yaw=-2008.886039,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap", (LevelViewportsInfo=((CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=-431.752248,Y=522.714409,Z=894.663704),CamRotation=(Pitch=-42.199982,Yaw=651.397680,Roll=0.000004)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) None======= None======= None======= @@ -355,7 +355,7 @@ OpenXRHMDSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.A OpenXRHandTrackingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform InputMappingContext=InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/IA_Move.IA_Move,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/IA_Turn.IA_Turn,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/IA_Grab_Left.IA_Grab_Left,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/IA_Shoot_Right.IA_Shoot_Right,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/BackroomsActions/MoveX.MoveX,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/BackroomsActions/MoveY.MoveY,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/BackroomsActions/Run.Run,InputMappingContext.Mappings.ActionMappings./Game/VRTemplate/Input/Actions/Hands/IA_Hand_IndexCurl_Left.IA_Hand_IndexCurl_Left InputAction= -VRPawn_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform +VRPawn_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup Blueprint=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform ArrowComponent=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform K2Node_EnhancedInputAction=VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup @@ -398,6 +398,7 @@ NewWidgetBlueprint_C= EndScreen_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup PlayerController=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup TriggerVolume=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,TargetPoint.Physics.ConstraintsGroup,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup +WidgetMenu_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup [EditorStartup] LastLevel=/Game/BackroomsMap @@ -412,6 +413,10 @@ None======= None======= None======= None======= +RecentAssetEditors=WidgetBlueprintEditor +RecentAssetEditors=BlueprintEditor +RecentAssetEditors=BlueprintEditor +RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor RecentAssetEditors=MaterialEditor RecentAssetEditors=BlueprintEditor @@ -424,7 +429,6 @@ RecentAssetEditors=AnimationEditor RecentAssetEditors=AnimationEditor RecentAssetEditors=AnimationEditor RecentAssetEditors=BlueprintEditor -RecentAssetEditors=BlueprintEditor RecentAssetEditors=WidgetBlueprintEditor RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor @@ -439,13 +443,10 @@ RecentAssetEditors= RecentAssetEditors= RecentAssetEditors= RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= -RecentAssetEditors= OpenAssetsAtExit=/Game/GameMap/Monster/MonsterAI.MonsterAI OpenAssetsAtExit=/Game/GameMap/Abgrund/Abgrund_Material.Abgrund_Material OpenAssetsAtExit=/Game/BackroomsMap.BackroomsMap:PersistentLevel.BackroomsMap -OpenAssetsAtExit=/Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels +OpenAssetsAtExit=/Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu [ContentBrowser] ContentBrowserDrawer.SourcesExpanded=True @@ -461,7 +462,7 @@ ContentBrowserDrawer.FavoriteSplitter.SlotSize0=0.200000003 ContentBrowserDrawer.FavoriteSplitter.SlotSize1=0.800000012 ContentBrowserDrawer.FavoriteSplitter.SlotSize2=0.400000006 ContentBrowserDrawer.SelectedPaths=/Game/GameMap/Shader -ContentBrowserDrawer.SelectedPaths=/Game/GameMap/Door +ContentBrowserDrawer.SelectedPaths=/Game/VRTemplate/Blueprints None======= ContentBrowserDrawer.PluginFilters= ContentBrowserDrawer.Favorites.SelectedPaths= @@ -3469,7 +3470,7 @@ MovieSceneAnimationTrackRecorderEditorSettings="\"Object\" \"Object.TimecodeBone MovieSceneTrackRecorderSettings="\"Object\" \"Object.TimecodeBoneMethod\" " InputAction="\"Object\" " InputMappingContext="\"Object\" \"Object.Mappings.Mappings.Mappings[10]\" \"Object.Mappings.Mappings.Mappings[18]\" \"Object.Mappings.Mappings.Mappings[19]\" \"Object.Mappings.Mappings.Mappings[20]\" " -VRPawn_C= +VRPawn_C="\"Object\" " GeneralProjectSettings="\"Object\" " CryptoKeysSettings="\"Object\" " GameplayTagsSettings="\"Object\" " @@ -3558,11 +3559,11 @@ None======= Actor="\"Object\" " CapsuleComponent="\"Object\" " CanvasPanel="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " -PanelWidget="\"Object\" \"Object.Content.Padding\" \"Object.Appearance.LowQualityFallbackBrush\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " -Widget="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " -Visual="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " +PanelWidget="\"Object\" \"Object.Appearance.WidgetStyle\" \"Object.Appearance.WidgetStyle.Normal\" \"Object.Appearance.WidgetStyle.Normal.TintColor\" \"Object.Appearance.WidgetStyle.Normal.OutlineSettings\" \"Object.Appearance.WidgetStyle.Normal.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.NormalForeground\" \"Object.Appearance.WidgetStyle.NormalPadding\" \"Object.Appearance.WidgetStyle.Hovered\" \"Object.Appearance.WidgetStyle.Hovered.TintColor\" \"Object.Appearance.WidgetStyle.Hovered.OutlineSettings\" \"Object.Appearance.WidgetStyle.Hovered.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.HoveredForeground\" \"Object.Appearance.WidgetStyle.Pressed\" \"Object.Appearance.WidgetStyle.Pressed.TintColor\" \"Object.Appearance.WidgetStyle.Pressed.OutlineSettings\" \"Object.Appearance.WidgetStyle.Pressed.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.PressedForeground\" \"Object.Appearance.WidgetStyle.PressedPadding\" \"Object.Appearance.WidgetStyle.Disabled\" \"Object.Appearance.WidgetStyle.Disabled.TintColor\" \"Object.Appearance.WidgetStyle.Disabled.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.DisabledForeground\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " +Widget="\"Object\" " +Visual="\"Object\" " BackgroundBlur="\"Object\" \"Object.Content.Padding\" \"Object.Appearance.LowQualityFallbackBrush\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " -ContentWidget="\"Object\" \"Object.Content.Padding\" \"Object.Appearance.LowQualityFallbackBrush\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " +ContentWidget="\"Object\" \"Object.Appearance.WidgetStyle\" \"Object.Appearance.WidgetStyle.Normal\" \"Object.Appearance.WidgetStyle.Normal.TintColor\" \"Object.Appearance.WidgetStyle.Normal.OutlineSettings\" \"Object.Appearance.WidgetStyle.Normal.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.NormalForeground\" \"Object.Appearance.WidgetStyle.NormalPadding\" \"Object.Appearance.WidgetStyle.Hovered\" \"Object.Appearance.WidgetStyle.Hovered.TintColor\" \"Object.Appearance.WidgetStyle.Hovered.OutlineSettings\" \"Object.Appearance.WidgetStyle.Hovered.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.HoveredForeground\" \"Object.Appearance.WidgetStyle.Pressed\" \"Object.Appearance.WidgetStyle.Pressed.TintColor\" \"Object.Appearance.WidgetStyle.Pressed.OutlineSettings\" \"Object.Appearance.WidgetStyle.Pressed.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.PressedForeground\" \"Object.Appearance.WidgetStyle.PressedPadding\" \"Object.Appearance.WidgetStyle.Disabled\" \"Object.Appearance.WidgetStyle.Disabled.TintColor\" \"Object.Appearance.WidgetStyle.Disabled.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.DisabledForeground\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " PostProcessComponent="\"Object\" \"Object.Settings\" \"Object.Settings.LensFlareTints\" \"Object.Settings.WeightedBlendables\" \"Object.Settings.WeightedBlendables.Array\" " PreviewMaterial="\"Object\" " PreviewMaterial="\"Object\" " @@ -3824,7 +3825,7 @@ NiagaraParameterCollection="\"Object\" " VerticalBox="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " TextBlock="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.StrikeBrush.OutlineSettings.Color\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " TextLayoutWidget="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Appearance.Font\" \"Object.Appearance.Font.OutlineSettings\" \"Object.Appearance.StrikeBrush\" \"Object.Appearance.StrikeBrush.TintColor\" \"Object.Appearance.StrikeBrush.OutlineSettings.Color\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " -Button="\"Object\" \"Object.Appearance.WidgetStyle\" \"Object.Appearance.WidgetStyle.Normal\" \"Object.Appearance.WidgetStyle.Normal.TintColor\" \"Object.Appearance.WidgetStyle.Normal.OutlineSettings\" \"Object.Appearance.WidgetStyle.Normal.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.NormalForeground\" \"Object.Appearance.WidgetStyle.NormalPadding\" \"Object.Appearance.WidgetStyle.Hovered\" \"Object.Appearance.WidgetStyle.Hovered.TintColor\" \"Object.Appearance.WidgetStyle.Hovered.OutlineSettings\" \"Object.Appearance.WidgetStyle.Hovered.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.HoveredForeground\" \"Object.Appearance.WidgetStyle.Pressed\" \"Object.Appearance.WidgetStyle.Pressed.TintColor\" \"Object.Appearance.WidgetStyle.Pressed.OutlineSettings\" \"Object.Appearance.WidgetStyle.Pressed.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.PressedForeground\" \"Object.Appearance.WidgetStyle.PressedPadding\" \"Object.Appearance.WidgetStyle.Disabled\" \"Object.Appearance.WidgetStyle.Disabled.TintColor\" \"Object.Appearance.WidgetStyle.Disabled.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.DisabledForeground\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " +Button="\"Object\" \"Object.Appearance.WidgetStyle\" \"Object.Appearance.WidgetStyle.Normal\" \"Object.Appearance.WidgetStyle.Normal.TintColor\" \"Object.Appearance.WidgetStyle.Normal.OutlineSettings\" \"Object.Appearance.WidgetStyle.Normal.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.NormalForeground\" \"Object.Appearance.WidgetStyle.NormalPadding\" \"Object.Appearance.WidgetStyle.Hovered\" \"Object.Appearance.WidgetStyle.Hovered.TintColor\" \"Object.Appearance.WidgetStyle.Hovered.OutlineSettings\" \"Object.Appearance.WidgetStyle.Hovered.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.HoveredForeground\" \"Object.Appearance.WidgetStyle.Pressed\" \"Object.Appearance.WidgetStyle.Pressed.TintColor\" \"Object.Appearance.WidgetStyle.Pressed.OutlineSettings\" \"Object.Appearance.WidgetStyle.Pressed.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.PressedForeground\" \"Object.Appearance.WidgetStyle.PressedPadding\" \"Object.Appearance.WidgetStyle.Disabled\" \"Object.Appearance.WidgetStyle.Disabled.TintColor\" \"Object.Appearance.WidgetStyle.Disabled.OutlineSettings.Color\" \"Object.Appearance.WidgetStyle.DisabledForeground\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " SkeletalMesh="\"Object\" \"Object.ImportSettings.AssetImportData.Object.Transform.ImportRotation\" " SkinnedAsset="\"Object\" \"Object.ImportSettings.AssetImportData.Object.Transform.ImportRotation\" " LODInfoUILayout="\"Object\" " @@ -3835,7 +3836,7 @@ MediaTexture="\"Object\" " Image="\"Object\" " NewWidgetBlueprint_C="\"Object\" " BLur_VHS_C="\"Object\" " -UserWidget="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " +UserWidget="\"Object\" " EndScreen_C="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " Border="\"Object\" \"Object.Content.ContentColorAndOpacity\" \"Object.Content.Padding\" \"Object.Appearance.Background\" \"Object.Appearance.Background.TintColor\" \"Object.Appearance.Background.OutlineSettings.Color\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " GridPanel="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " @@ -3849,41 +3850,42 @@ CSGMeshesToolProperties="\"Object\" " TriggerVolume="\"Object\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " ChildActorComponent="\"Object\" " BlockingVolume="\"Object\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " +WidgetMenu_C="\"Object\" " [SelectionDetails] PreserveScaleRatio=False [AssetEditorSubsystemRecents] -MRUItem0=/Game/GameMap/Monster/MonsterAI -MRUItem1=/Game/GameMap/Abgrund/Light_Tunnels -MRUItem2=/Game/GameMap/Abgrund/Abgrund_Material -MRUItem3=/Game/GameMap/Locker/LockerHide -MRUItem4=/Game/GameMap/Monster/Model/Howler_BackRooms -MRUItem5=/Game/GameMap/Monster/Video/NewWidgetBlueprint -MRUItem6=/Game/GameMap/Monster/Video/DeathPlayer_Video -MRUItem7=/Game/GameMap/Monster/Video/DeathPlayer -MRUItem8=/Game/GameMap/Monster/Video/Death -MRUItem9=/Game/GameMap/Monster/Animations/MonsterAnIdle -MRUItem10=/Game/GameMap/Monster/Animations/MonsterAnWalk -MRUItem11=/Game/GameMap/Monster/MonsterBlend -MRUItem12=/Game/GameMap/Ende/EndTriggerBox2 -MRUItem13=/Game/GameMap/Ende/EndScreen -MRUItem14=/Game/GameMap/Door/Blueprint_door_start -MRUItem15=/Game/GameMap/Door/Blueprint_door_end -MRUItem16=/Game/GameMap/Door/Blueprint_door -MRUItem17=/Game/GameMap/Props/Phone_pickup -MRUItem18=/Game/VRTemplate/Blueprints/WidgetMenu -MRUItem19=/Game/VRTemplate/Input/Actions/Hands/IA_Hand_IndexCurl_Right -MRUItem20=/Game/VRTemplate/Blueprints/VRGameMode -MRUItem21=/Game/VRTemplate/Blueprints/Pistol -MRUItem22=/Game/VRTemplate/VFX/NPC_VRTemplate -MRUItem23=/Game/Characters/MannequinsXR/B_MannequinsXR -MRUItem24=/Game/VRTemplate/Blueprints/B_AssetGuideline_VRTemplate -MRUItem25=/Game/VRTemplate/Blueprints/Menu -MRUItem26=/Game/VRTemplate/Blueprints/GrabComponent -MRUItem27=/Game/VRTemplate/Blueprints/GrabType -MRUItem28=/Game/VRTemplate/Input/Actions/Hands/IA_Hand_Grasp_Right -MRUItem29=/Game/VRTemplate/Input/Actions/IA_Grab_Right +MRUItem0=/Game/VRTemplate/Blueprints/WidgetMenu +MRUItem1=/Game/VRTemplate/Blueprints/VRGameMode +MRUItem2=/Game/VRTemplate/Blueprints/VRPawn +MRUItem3=/Game/GameMap/Monster/MonsterAI +MRUItem4=/Game/GameMap/Abgrund/Light_Tunnels +MRUItem5=/Game/GameMap/Abgrund/Abgrund_Material +MRUItem6=/Game/GameMap/Locker/LockerHide +MRUItem7=/Game/GameMap/Monster/Model/Howler_BackRooms +MRUItem8=/Game/GameMap/Monster/Video/NewWidgetBlueprint +MRUItem9=/Game/GameMap/Monster/Video/DeathPlayer_Video +MRUItem10=/Game/GameMap/Monster/Video/DeathPlayer +MRUItem11=/Game/GameMap/Monster/Video/Death +MRUItem12=/Game/GameMap/Monster/Animations/MonsterAnIdle +MRUItem13=/Game/GameMap/Monster/Animations/MonsterAnWalk +MRUItem14=/Game/GameMap/Monster/MonsterBlend +MRUItem15=/Game/GameMap/Ende/EndTriggerBox2 +MRUItem16=/Game/GameMap/Ende/EndScreen +MRUItem17=/Game/GameMap/Door/Blueprint_door_start +MRUItem18=/Game/GameMap/Door/Blueprint_door_end +MRUItem19=/Game/GameMap/Door/Blueprint_door +MRUItem20=/Game/GameMap/Props/Phone_pickup +MRUItem21=/Game/VRTemplate/Input/Actions/Hands/IA_Hand_IndexCurl_Right +MRUItem22=/Game/VRTemplate/Blueprints/Pistol +MRUItem23=/Game/VRTemplate/VFX/NPC_VRTemplate +MRUItem24=/Game/Characters/MannequinsXR/B_MannequinsXR +MRUItem25=/Game/VRTemplate/Blueprints/B_AssetGuideline_VRTemplate +MRUItem26=/Game/VRTemplate/Blueprints/Menu +MRUItem27=/Game/VRTemplate/Blueprints/GrabComponent +MRUItem28=/Game/VRTemplate/Blueprints/GrabType +MRUItem29=/Game/VRTemplate/Input/Actions/Hands/IA_Hand_Grasp_Right [AssetEditorToolkitTabLocation] /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter=0 diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log index f41a2e6341875749374c9e55aae90c163197f980..5e7e97a87411c31f8cb6605affb0fb3093721a9e 100644 --- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log +++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log @@ -3579,3 +3579,702 @@ BndEvt__BackroomsMap_TriggerVolume_0_K2Node_ActorBoundEvent_0_ActorBeginOverlapS [2024.01.25-21.38.24:851][844]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6 [2024.01.25-21.38.24:851][844]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Props/controls_1-01.controls_1-01 [2024.01.25-21.38.24:851][844]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/controls_1-01_Mat.controls_1-01_Mat +[2024.01.25-21.40.45:501][179]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/VRPawn.VRPawn +[2024.01.25-21.40.45:502][179]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.40.45:502][179]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.40.48:707][403]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/VRTemplate/Blueprints/VRGameMode.VRGameMode +[2024.01.25-21.40.48:707][403]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.40.48:707][403]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.40.50:735][628]LogWorld: UWorld::CleanupWorld for World_30, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.40.50:735][628]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.41.09:931][ 9]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.01.25-21.41.09:931][ 9]LogWorld: UWorld::CleanupWorld for World_29, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.41.09:931][ 9]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.41.15:210][604]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu +[2024.01.25-21.41.15:211][604]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.41.15:211][604]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.41.15:212][604]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.41.15:212][604]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.41.15:215][604]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] +[2024.01.25-21.41.15:430][604]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' +[2024.01.25-21.41.15:431][604]LogSlate: Took 0.000362 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.01.25-21.41.23:718][502]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.25-21.41.23:729][502]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.25-21.41.23:729][502]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:41:23) +[2024.01.25-21.41.23:754][502]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.41.23:785][502]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030694s) +[2024.01.25-21.41.23:785][502]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.030741s) +[2024.01.25-21.41.23:804][502]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms +[2024.01.25-21.41.23:806][502]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.41.23:806][502]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.41.23:806][502]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.41.23:807][502]LogPlayLevel: PIE: World Init took: (0.000893s) +[2024.01.25-21.41.23:807][502]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True +[2024.01.25-21.41.23:807][502]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.25-21.41.23:807][502]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.25-21.41.23:807][502]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.25-21.41.23:807][502]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.25-21.41.23:807][502]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.25-21.41.23:807][502]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.25-21.41.23:807][502]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.25-21.41.23:807][502]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.25-21.41.23:807][502]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.25-21.41.23:807][502]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.25-21.41.23:807][502]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.25-21.41.23:809][502]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.25-21.41.23:837][502]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.25-21.41.23:837][502]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.25-21.41.23:837][502]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.25-21.41.23:837][502]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.25-21.41.23:838][502]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15 +[2024.01.25-21.41.23:838][502]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15 +[2024.01.25-21.41.23:840][502]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15 +[2024.01.25-21.41.23:840][502]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15 +[2024.01.25-21.41.23:840][502]LogInit: FAudioDevice initialized with ID 15. +[2024.01.25-21.41.23:840][502]LogAudio: Display: Audio Device (ID: 15) registered with world 'BackroomsMap'. +[2024.01.25-21.41.23:840][502]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15 +[2024.01.25-21.41.23:848][502]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.41.24:381][502]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.41.24:393][502]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.41.24 +[2024.01.25-21.41.24:394][502]LogWorld: Bringing up level for play took: 0.012625 +[2024.01.25-21.41.24:397][502]LogOnline: OSS: Created online subsystem instance for: :Context_46 +[2024.01.25-21.41.24:399][502]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.41.24:400][502]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.41.24:402][502]vr.PixelDensity = "1" +[2024.01.25-21.41.24:405][502]PIE: Server logged in +[2024.01.25-21.41.24:406][502]PIE: Play in editor total start time 0,677 seconds. +[2024.01.25-21.41.24:407][502]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.25-21.41.24:478][502]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.25-21.41.24:484][502]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.25-21.41.24:521][503]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.061328 > MaxSimulationTimeStep (0.050) for 'VRPawn_C_0', movement 'Walking' +[2024.01.25-21.41.24:522][503]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.079880 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking' +[2024.01.25-21.41.24:522][503]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.096128 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking' +[2024.01.25-21.41.24:647][505]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: ================================================ +[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Total job queries 615, among them cache hits 294 (47.80%) +[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Tracking 321 distinct input hashes that result in 187 distinct outputs (58.26%) +[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: RAM used: 705,58 KiB of 1,60 GiB budget. Usage: 0.04% +[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Shaders Compiled: 68 +[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Jobs assigned 68, completed 68 (100%) +[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Average time worker was idle: 189.59 s +[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Time job spent in pending queue: average 0.21 s, longest 0.95 s +[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Job execution time: average 0.63 s, max 1.24 s +[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Job life time (pending + execution): average 0.84 s, max 1.45 +[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Shader code size: average 5,166 KiB, min 280 B, max 11,578 KiB +[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.13 s +[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Jobs were issued in 68 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Average processing rate: 7.45 jobs/sec +[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Total thread time: 31,36 s +[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Total thread preprocess time: 2,707 s +[2024.01.25-21.41.29:005][676]LogShaderCompilers: Display: Percentage time preprocessing: 8.63% +[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display: Effective parallelization: 3.44 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 2 times, average 0.72 sec, max 0.80 sec, min 0.64 sec) +[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 2 times, average 0.64 sec, max 0.64 sec, min 0.63 sec) +[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.62 sec, max 0.62 sec, min 0.62 sec) +[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 1 times, average 0.59 sec, max 0.59 sec, min 0.59 sec) +[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 1 times, average 0.58 sec, max 0.58 sec, min 0.58 sec) +[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 16.01% of total time (compiled 11 times, average 0.46 sec, max 0.61 sec, min 0.33 sec) +[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.70% of total time (compiled 11 times, average 0.39 sec, max 0.51 sec, min 0.32 sec) +[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 8.52% of total time (compiled 6 times, average 0.45 sec, max 0.69 sec, min 0.30 sec) +[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 8.28% of total time (compiled 6 times, average 0.43 sec, max 0.59 sec, min 0.31 sec) +[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display: FLumenCardVS - 6.36% of total time (compiled 4 times, average 0.50 sec, max 0.60 sec, min 0.33 sec) +[2024.01.25-21.41.29:006][676]LogShaderCompilers: Display: ================================================ +[2024.01.25-21.41.47:028][351]LogNet: Browse: /Game/VRTemplate/Maps/VRTemplateMap +[2024.01.25-21.41.47:028][351]LogLoad: LoadMap: /Game/VRTemplate/Maps/VRTemplateMap +[2024.01.25-21.41.47:028][351]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.41.47:030][351]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.41.47:031][351]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.41.47:089][351]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.25-21.41.47:093][351]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.41.47:093][351]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.41.47:094][351]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.25-21.41.47:097][351]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap +[2024.01.25-21.41.47:101][351]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005220s) +[2024.01.25-21.41.47:101][351]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.005259s) +[2024.01.25-21.41.47:101][351]LogAudio: Display: Audio Device (ID: 15) registered with world 'VRTemplateMap'. +[2024.01.25-21.41.47:101][351]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.41.47:102][351]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.41.47:102][351]LogAIModule: Creating AISystem for world VRTemplateMap +[2024.01.25-21.41.47:103][351]LogPlayLevel: PIE: World Init took: (0.000743s) +[2024.01.25-21.41.47:103][351]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.41.47:105][351]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2024.01.25-22.41.47 +[2024.01.25-21.41.47:105][351]LogWorld: Bringing up level for play took: 0.002132 +[2024.01.25-21.41.47:107][351]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.41.47:108][351]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.41.47:109][351]vr.PixelDensity = "1" +[2024.01.25-21.41.47:109][351]LogLoad: Took 0.080996 seconds to LoadMap(/Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap) +[2024.01.25-21.41.49:694][461]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.41.49:694][461]LogWorld: BeginTearingDown for /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap +[2024.01.25-21.41.49:724][461]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.25-21.41.49:726][461]LogWorld: UWorld::CleanupWorld for VRTemplateMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.41.49:726][461]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.41.49:733][461]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.25-21.41.49:738][461]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.41.49:752][461]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15 +[2024.01.25-21.41.49:752][461]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15 +[2024.01.25-21.41.49:754][461]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15 +[2024.01.25-21.41.49:759][461]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.41.49:759][461]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.41.49:760][461]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.25-21.41.49:824][462]LogPlayLevel: Display: Destroying online subsystem :Context_46 +[2024.01.25-21.42.02:632][898]LogSlate: Took 0.002867 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) +[2024.01.25-21.42.20:601][998]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.01.25-21.42.20:601][998]LogWorld: UWorld::CleanupWorld for World_25, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.42.20:601][998]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.42.41:826][523]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.42.41:853][523]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/WidgetMenu" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset" SILENT=true +[2024.01.25-21.42.41:859][523]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/WidgetMenu +[2024.01.25-21.42.41:859][523]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WidgetMenu906CA49B425F420A20B2E089764F85D4.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset' +[2024.01.25-21.42.41:870][523]LogFileHelpers: InternalPromptForCheckoutAndSave took 44 ms (total: 8.26 sec) +[2024.01.25-21.42.41:872][523]AssetCheck: New page: Asset Save: WidgetMenu +[2024.01.25-21.42.41:872][523]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu +[2024.01.25-21.42.42:353][580]BlueprintLog: New page: Compile WidgetMenu +[2024.01.25-21.42.42:381][580]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.25-21.42.45:087][869]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.25-21.42.45:096][869]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.25-21.42.45:096][869]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:42:45) +[2024.01.25-21.42.45:123][869]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.42.45:151][869]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027762s) +[2024.01.25-21.42.45:151][869]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027800s) +[2024.01.25-21.42.45:165][869]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.25-21.42.45:168][869]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.42.45:169][869]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.42.45:169][869]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.42.45:169][869]LogPlayLevel: PIE: World Init took: (0.001055s) +[2024.01.25-21.42.45:169][869]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True +[2024.01.25-21.42.45:169][869]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.25-21.42.45:169][869]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.25-21.42.45:169][869]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.25-21.42.45:170][869]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.25-21.42.45:170][869]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.25-21.42.45:170][869]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.25-21.42.45:170][869]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.25-21.42.45:170][869]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.25-21.42.45:170][869]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.25-21.42.45:170][869]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.25-21.42.45:170][869]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.25-21.42.45:172][869]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.25-21.42.45:197][869]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.25-21.42.45:197][869]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.25-21.42.45:197][869]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.25-21.42.45:197][869]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.25-21.42.45:198][869]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16 +[2024.01.25-21.42.45:198][869]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16 +[2024.01.25-21.42.45:199][869]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16 +[2024.01.25-21.42.45:199][869]LogInit: FAudioDevice initialized with ID 16. +[2024.01.25-21.42.45:199][869]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16 +[2024.01.25-21.42.45:199][869]LogAudio: Display: Audio Device (ID: 16) registered with world 'BackroomsMap'. +[2024.01.25-21.42.45:199][869]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16 +[2024.01.25-21.42.45:207][869]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.42.46:234][869]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.42.46:247][869]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.42.46 +[2024.01.25-21.42.46:248][869]LogWorld: Bringing up level for play took: 0.014023 +[2024.01.25-21.42.46:250][869]LogOnline: OSS: Created online subsystem instance for: :Context_47 +[2024.01.25-21.42.46:253][869]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.42.46:254][869]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.42.46:256][869]vr.PixelDensity = "1" +[2024.01.25-21.42.46:258][869]PIE: Server logged in +[2024.01.25-21.42.46:259][869]PIE: Play in editor total start time 1,163 seconds. +[2024.01.25-21.42.46:260][869]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.25-21.42.46:331][869]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.25-21.42.46:336][869]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.25-21.42.46:393][870]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.078800 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking' +[2024.01.25-21.42.46:393][870]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.095101 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking' +[2024.01.25-21.42.46:518][872]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.25-21.42.50:031][982]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.25-21.42.50:063][983]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.25-21.42.50:063][983]LogNet: Browse: /Game/BackroomsMap +[2024.01.25-21.42.50:063][983]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.25-21.42.50:063][983]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.25-21.42.50:063][983]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.25-21.42.50:063][983]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.25-21.42.50:094][984]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.25-21.42.50:094][984]LogNet: Connection failed; returning to Entry +[2024.01.25-21.42.50:094][984]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.25-21.42.50:094][984]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.42.50:095][984]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.42.50:097][984]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.42.50:138][984]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.25-21.42.50:141][984]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.42.50:141][984]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.42.50:143][984]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms +[2024.01.25-21.42.50:146][984]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.42.50:173][984]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027601s) +[2024.01.25-21.42.50:174][984]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027643s) +[2024.01.25-21.42.50:174][984]LogAudio: Display: Audio Device (ID: 16) registered with world 'BackroomsMap'. +[2024.01.25-21.42.50:174][984]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.42.50:174][984]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.42.50:174][984]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.42.50:174][984]LogPlayLevel: PIE: World Init took: (0.000783s) +[2024.01.25-21.42.50:174][984]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.42.50:181][984]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.42.50 +[2024.01.25-21.42.50:183][984]LogWorld: Bringing up level for play took: 0.008322 +[2024.01.25-21.42.50:185][984]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.42.50:186][984]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.42.50:187][984]vr.PixelDensity = "1" +[2024.01.25-21.42.50:187][984]LogLoad: Took 0.092747 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.25-21.42.50:200][984]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2024.01.25-21.42.51:983][ 36]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.42.51:983][ 36]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.42.52:015][ 36]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.25-21.42.52:018][ 36]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.42.52:019][ 36]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.42.52:027][ 36]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.25-21.42.52:033][ 36]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.42.52:050][ 36]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16 +[2024.01.25-21.42.52:050][ 36]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16 +[2024.01.25-21.42.52:051][ 36]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16 +[2024.01.25-21.42.52:058][ 36]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.42.52:058][ 36]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.42.52:060][ 36]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.01.25-21.42.52:126][ 37]LogPlayLevel: Display: Destroying online subsystem :Context_47 +[2024.01.25-21.43.00:445][470]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.25-21.43.00:455][470]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.25-21.43.00:455][470]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:43:00) +[2024.01.25-21.43.00:455][470]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.43.00:483][470]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028406s) +[2024.01.25-21.43.00:483][470]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.028440s) +[2024.01.25-21.43.00:498][470]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms +[2024.01.25-21.43.00:501][470]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.43.00:501][470]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.43.00:501][470]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.43.00:502][470]LogPlayLevel: PIE: World Init took: (0.001042s) +[2024.01.25-21.43.00:502][470]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True +[2024.01.25-21.43.00:502][470]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.25-21.43.00:502][470]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.25-21.43.00:502][470]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.25-21.43.00:502][470]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.25-21.43.00:502][470]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.25-21.43.00:502][470]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.25-21.43.00:502][470]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.25-21.43.00:502][470]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.25-21.43.00:502][470]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.25-21.43.00:502][470]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.25-21.43.00:502][470]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.25-21.43.00:504][470]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.25-21.43.00:529][470]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.25-21.43.00:530][470]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.25-21.43.00:530][470]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.25-21.43.00:530][470]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.25-21.43.00:530][470]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17 +[2024.01.25-21.43.00:530][470]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17 +[2024.01.25-21.43.00:532][470]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17 +[2024.01.25-21.43.00:532][470]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17 +[2024.01.25-21.43.00:532][470]LogInit: FAudioDevice initialized with ID 17. +[2024.01.25-21.43.00:532][470]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'. +[2024.01.25-21.43.00:532][470]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17 +[2024.01.25-21.43.00:540][470]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.43.01:068][470]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.43.01:080][470]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.43.01 +[2024.01.25-21.43.01:081][470]LogWorld: Bringing up level for play took: 0.012743 +[2024.01.25-21.43.01:083][470]LogOnline: OSS: Created online subsystem instance for: :Context_48 +[2024.01.25-21.43.01:085][470]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.43.01:086][470]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.43.01:088][470]vr.PixelDensity = "1" +[2024.01.25-21.43.01:090][470]PIE: Server logged in +[2024.01.25-21.43.01:091][470]PIE: Play in editor total start time 0,637 seconds. +[2024.01.25-21.43.01:092][470]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.25-21.43.01:163][470]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.25-21.43.01:167][470]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.25-21.43.01:365][473]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.25-21.43.10:722][773]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.25-21.43.10:753][774]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.25-21.43.10:753][774]LogNet: Browse: /Game/BackroomsMap +[2024.01.25-21.43.10:753][774]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.25-21.43.10:753][774]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.25-21.43.10:753][774]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.25-21.43.10:753][774]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.25-21.43.10:784][775]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.25-21.43.10:784][775]LogNet: Connection failed; returning to Entry +[2024.01.25-21.43.10:784][775]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.25-21.43.10:784][775]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.43.10:785][775]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.43.10:786][775]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.43.10:827][775]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.25-21.43.10:830][775]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.43.10:830][775]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.43.10:832][775]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2024.01.25-21.43.10:835][775]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.43.10:864][775]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028409s) +[2024.01.25-21.43.10:864][775]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.028454s) +[2024.01.25-21.43.10:864][775]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'. +[2024.01.25-21.43.10:864][775]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.43.10:864][775]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.43.10:864][775]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.43.10:865][775]LogPlayLevel: PIE: World Init took: (0.000908s) +[2024.01.25-21.43.10:865][775]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.43.10:873][775]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.43.10 +[2024.01.25-21.43.10:874][775]LogWorld: Bringing up level for play took: 0.009240 +[2024.01.25-21.43.10:876][775]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.43.10:877][775]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.43.10:878][775]vr.PixelDensity = "1" +[2024.01.25-21.43.10:878][775]LogLoad: Took 0.094641 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.25-21.43.10:892][775]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.25-21.43.14:609][885]Cmd: quit +[2024.01.25-21.43.14:611][885]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.43.14:611][885]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.43.14:643][885]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.25-21.43.14:673][885]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.43.14:675][885]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.43.14:677][885]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.25-21.43.14:682][885]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.43.14:697][885]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17 +[2024.01.25-21.43.14:697][885]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17 +[2024.01.25-21.43.14:699][885]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17 +[2024.01.25-21.43.14:706][885]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.43.14:706][885]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.43.14:708][885]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.01.25-21.43.14:813][886]LogPlayLevel: Display: Destroying online subsystem :Context_48 +[2024.01.25-21.44.01:547][943]LogWorld: UWorld::CleanupWorld for World_32, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.44.01:547][943]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.44.01:557][943]LogWorld: UWorld::CleanupWorld for World_31, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.44.01:557][943]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.44.02:343][ 29]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu +[2024.01.25-21.44.02:343][ 29]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.44.02:343][ 29]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.44.02:345][ 29]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.44.02:346][ 29]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.44.06:115][457]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.44.06:145][457]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/WidgetMenu" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset" SILENT=true +[2024.01.25-21.44.06:150][457]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/WidgetMenu +[2024.01.25-21.44.06:150][457]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WidgetMenu44F5C6954A470A7158575D89EE96E271.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset' +[2024.01.25-21.44.06:160][457]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 8.30 sec) +[2024.01.25-21.44.06:162][457]AssetCheck: New page: Asset Save: WidgetMenu +[2024.01.25-21.44.06:162][457]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu +[2024.01.25-21.44.07:665][637]BlueprintLog: New page: Compile WidgetMenu +[2024.01.25-21.44.07:667][637]LogBlueprint: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\VRTemplate\Blueprints\WidgetMenu.uasset: [Compiler] On Clicked (ExitButton) does not have a valid matching component! +[2024.01.25-21.44.07:694][637]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.01.25-21.44.31:080][413]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard). +[2024.01.25-21.44.31:080][413]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard). +[2024.01.25-21.44.36:540][ 68]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.44.36:567][ 68]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/WidgetMenu" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset" SILENT=true +[2024.01.25-21.44.36:573][ 68]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/WidgetMenu +[2024.01.25-21.44.36:573][ 68]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WidgetMenu3F88F90F4C862E132433339224E8F8B0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset' +[2024.01.25-21.44.36:583][ 68]LogFileHelpers: InternalPromptForCheckoutAndSave took 42 ms (total: 8.34 sec) +[2024.01.25-21.44.36:584][ 68]AssetCheck: New page: Asset Save: WidgetMenu +[2024.01.25-21.44.36:584][ 68]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu +[2024.01.25-21.44.40:845][573]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.44.40:871][573]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/WidgetMenu" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset" SILENT=true +[2024.01.25-21.44.40:876][573]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/WidgetMenu +[2024.01.25-21.44.40:876][573]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WidgetMenu0F2ADB9546620E6F4F50B48041A99483.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset' +[2024.01.25-21.44.40:880][573]LogFileHelpers: InternalPromptForCheckoutAndSave took 35 ms (total: 8.38 sec) +[2024.01.25-21.44.40:881][573]AssetCheck: New page: Asset Save: WidgetMenu +[2024.01.25-21.44.40:881][573]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu +[2024.01.25-21.44.41:646][665]BlueprintLog: New page: Compile WidgetMenu +[2024.01.25-21.44.41:648][665]LogBlueprint: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\VRTemplate\Blueprints\WidgetMenu.uasset: [Compiler] On Clicked (ExitButton) does not have a valid matching component! +[2024.01.25-21.44.41:670][665]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.25-21.44.44:035][901]BlueprintLog: New page: Compile WidgetMenu +[2024.01.25-21.44.44:037][901]LogBlueprint: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\VRTemplate\Blueprints\WidgetMenu.uasset: [Compiler] On Clicked (ExitButton) does not have a valid matching component! +[2024.01.25-21.44.44:060][901]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms +[2024.01.25-21.44.55:967][292]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.44.55:997][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/VRTemplate/Blueprints/WidgetMenu" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset" SILENT=true +[2024.01.25-21.44.56:002][292]LogSavePackage: Moving output files for package: /Game/VRTemplate/Blueprints/WidgetMenu +[2024.01.25-21.44.56:002][292]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/WidgetMenuA2C1AD4E4CF2B424F47CE08ADEAFEB74.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset' +[2024.01.25-21.44.56:013][292]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 8.43 sec) +[2024.01.25-21.44.56:014][292]AssetCheck: New page: Asset Save: WidgetMenu +[2024.01.25-21.44.56:014][292]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/VRTemplate/Blueprints/WidgetMenu.WidgetMenu +[2024.01.25-21.44.57:581][480]BlueprintLog: New page: Compile WidgetMenu +[2024.01.25-21.44.57:606][480]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.25-21.45.03:145][105]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.25-21.45.03:155][105]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.25-21.45.03:155][105]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:45:03) +[2024.01.25-21.45.03:156][105]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.45.03:186][105]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029910s) +[2024.01.25-21.45.03:186][105]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.029951s) +[2024.01.25-21.45.03:200][105]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms +[2024.01.25-21.45.03:203][105]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.45.03:203][105]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.45.03:203][105]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.45.03:204][105]LogPlayLevel: PIE: World Init took: (0.000974s) +[2024.01.25-21.45.03:204][105]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True +[2024.01.25-21.45.03:204][105]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.25-21.45.03:204][105]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.25-21.45.03:204][105]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.25-21.45.03:204][105]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.25-21.45.03:204][105]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.25-21.45.03:204][105]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.25-21.45.03:204][105]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.25-21.45.03:204][105]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.25-21.45.03:204][105]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.25-21.45.03:204][105]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.25-21.45.03:204][105]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.25-21.45.03:206][105]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.25-21.45.03:232][105]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.25-21.45.03:233][105]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.25-21.45.03:233][105]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.25-21.45.03:233][105]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.25-21.45.03:234][105]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18 +[2024.01.25-21.45.03:234][105]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18 +[2024.01.25-21.45.03:235][105]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18 +[2024.01.25-21.45.03:235][105]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18 +[2024.01.25-21.45.03:235][105]LogInit: FAudioDevice initialized with ID 18. +[2024.01.25-21.45.03:235][105]LogAudio: Display: Audio Device (ID: 18) registered with world 'BackroomsMap'. +[2024.01.25-21.45.03:235][105]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18 +[2024.01.25-21.45.03:243][105]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.45.04:267][105]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.45.04:281][105]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.45.04 +[2024.01.25-21.45.04:282][105]LogWorld: Bringing up level for play took: 0.014387 +[2024.01.25-21.45.04:284][105]LogOnline: OSS: Created online subsystem instance for: :Context_51 +[2024.01.25-21.45.04:287][105]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.45.04:288][105]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.45.04:290][105]vr.PixelDensity = "1" +[2024.01.25-21.45.04:293][105]PIE: Server logged in +[2024.01.25-21.45.04:295][105]PIE: Play in editor total start time 1,139 seconds. +[2024.01.25-21.45.04:296][105]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.25-21.45.04:417][105]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.25-21.45.04:421][105]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.25-21.45.04:469][106]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.073137 > MaxSimulationTimeStep (0.050) for 'VRPawn_C_0', movement 'Walking' +[2024.01.25-21.45.04:469][106]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.078799 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking' +[2024.01.25-21.45.04:470][106]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.095101 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking' +[2024.01.25-21.45.04:622][108]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.25-21.45.16:753][471]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.25-21.45.16:782][472]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.25-21.45.16:782][472]LogNet: Browse: /Game/BackroomsMap +[2024.01.25-21.45.16:782][472]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.25-21.45.16:782][472]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.25-21.45.16:782][472]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.25-21.45.16:782][472]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.25-21.45.16:815][473]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.25-21.45.16:815][473]LogNet: Connection failed; returning to Entry +[2024.01.25-21.45.16:815][473]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.25-21.45.16:815][473]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.45.16:816][473]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.45.16:817][473]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.45.16:867][473]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.25-21.45.16:869][473]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.45.16:869][473]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.45.16:872][473]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.25-21.45.16:874][473]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.45.16:904][473]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030419s) +[2024.01.25-21.45.16:904][473]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.030468s) +[2024.01.25-21.45.16:904][473]LogAudio: Display: Audio Device (ID: 18) registered with world 'BackroomsMap'. +[2024.01.25-21.45.16:904][473]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.45.16:904][473]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.45.16:905][473]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.45.16:905][473]LogPlayLevel: PIE: World Init took: (0.000893s) +[2024.01.25-21.45.16:905][473]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.45.16:913][473]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.45.16 +[2024.01.25-21.45.16:914][473]LogWorld: Bringing up level for play took: 0.008514 +[2024.01.25-21.45.16:916][473]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.45.16:917][473]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.45.16:918][473]vr.PixelDensity = "1" +[2024.01.25-21.45.16:918][473]LogLoad: Took 0.103428 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.25-21.45.16:931][473]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2024.01.25-21.45.31:192][896]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.45.31:192][896]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.31:192][896]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.45.31:192][896]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.31:713][912]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.45.31:713][912]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.31:713][912]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.45.31:713][912]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.32:217][927]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.45.32:217][927]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.32:217][927]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.45.32:217][927]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.33:263][957]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.45.33:263][957]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.33:263][957]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.45.33:263][957]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.33:787][972]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.45.33:787][972]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.33:787][972]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.45.33:787][972]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.34:309][987]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.45.34:309][987]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.34:310][987]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.45.34:310][987]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.34:842][ 2]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.45.34:842][ 2]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.34:842][ 2]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.45.34:842][ 2]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.35:356][ 17]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.45.35:356][ 17]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.35:356][ 17]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_4 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.45.35:356][ 17]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.35:867][ 32]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.35:867][ 32]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.36:369][ 47]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.36:369][ 47]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.36:899][ 63]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.36:899][ 63]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.37:429][ 79]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.37:429][ 79]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.37:936][ 94]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.37:936][ 94]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.38:451][109]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.38:451][109]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.38:958][124]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.38:958][124]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.39:358][136]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.45.39:358][136]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.39:358][136]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.45.39:358][136]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.39:499][140]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.39:499][140]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.39:873][151]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.45.39:873][151]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.39:873][151]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.45.39:873][151]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.40:007][155]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.40:007][155]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.40:378][166]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.45.40:378][166]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.40:378][166]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.45.40:378][166]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.40:527][170]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.40:527][170]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.40:878][180]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.45.40:878][180]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.40:878][180]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.45.40:878][180]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.41:047][185]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.41:047][185]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.41:381][195]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.45.41:381][195]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.41:382][195]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.45.41:382][195]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.41:552][200]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.41:552][200]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.41:893][210]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.45.41:893][210]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.41:893][210]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.45.41:893][210]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.42:067][215]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.42:067][215]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.42:373][224]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.25-21.45.42:405][225]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + @#'.. Invalidating and reverting to Default URL. +[2024.01.25-21.45.42:405][225]LogNet: Browse: /Game/BackroomsMap +[2024.01.25-21.45.42:405][225]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.25-21.45.42:405][225]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.25-21.45.42:405][225]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.25-21.45.42:405][225]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.25-21.45.42:407][225]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.45.42:407][225]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.42:407][225]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.45.42:407][225]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.45.42:438][226]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.25-21.45.42:438][226]LogNet: Connection failed; returning to Entry +[2024.01.25-21.45.42:438][226]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.25-21.45.42:438][226]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.45.42:439][226]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.45.42:441][226]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.45.42:487][226]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.25-21.45.42:489][226]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.45.42:489][226]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.45.42:492][226]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms +[2024.01.25-21.45.42:494][226]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.45.42:522][226]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028620s) +[2024.01.25-21.45.42:522][226]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.028662s) +[2024.01.25-21.45.42:522][226]LogAudio: Display: Audio Device (ID: 18) registered with world 'BackroomsMap'. +[2024.01.25-21.45.42:522][226]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.45.42:523][226]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.45.42:523][226]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.45.42:523][226]LogPlayLevel: PIE: World Init took: (0.000830s) +[2024.01.25-21.45.42:523][226]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.45.42:533][226]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.45.42 +[2024.01.25-21.45.42:534][226]LogWorld: Bringing up level for play took: 0.010516 +[2024.01.25-21.45.42:536][226]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.45.42:537][226]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.45.42:538][226]vr.PixelDensity = "1" +[2024.01.25-21.45.42:538][226]LogLoad: Took 0.100400 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.25-21.45.42:553][226]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms +[2024.01.25-21.45.55:722][584]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.45.55:722][584]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.45.55:749][584]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.25-21.45.55:752][584]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.45.55:754][584]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.45.55:761][584]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.25-21.45.55:766][584]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.45.55:781][584]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18 +[2024.01.25-21.45.55:782][584]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18 +[2024.01.25-21.45.55:783][584]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18 +[2024.01.25-21.45.55:791][584]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.45.55:791][584]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.45.55:793][584]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.01.25-21.45.55:949][585]LogPlayLevel: Display: Destroying online subsystem :Context_51 +[2024.01.25-21.45.58:797][836]LogSlate: Window 'Message Log' being destroyed +[2024.01.25-21.45.58:801][836]LogSlate: Window 'Message Log' being destroyed +[2024.01.25-21.45.59:783][936]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.45.59:812][936]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.45.59:855][936]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.01.25-21.45.59:941][936]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.45.59:941][936]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap4471820143E459E297B331A0857731B2.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.45.59:950][936]LogFileHelpers: All files are already saved. +[2024.01.25-21.45.59:950][936]LogFileHelpers: Saving map 'BackroomsMap' took 0.139 +[2024.01.25-21.45.59:962][936]LogFileHelpers: InternalPromptForCheckoutAndSave took 178 ms (total: 8.60 sec) +[2024.01.25-21.45.59:965][936]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.45.59:965][936]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.46.01:818][126]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms diff --git a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json index 5cc744f37eb16e2c85d2aacb099c8a9023dd82c8..ccbba7a0809278a4daa0486ec8425375f1ce3d74 100644 --- a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json +++ b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json @@ -202,6 +202,7 @@ "G:/digital_art/BackroomsDigitalArt/Content/_GENERATED/Windowssucks/Rectangle_3049FAD6.uasset", "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Props/controls_1-01.uasset", "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Props/controls_1-01_Mat.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/VRTemplate/Blueprints/WidgetMenu.uasset", "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap", "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset", "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonGameMode.uasset",