diff --git a/BackroomsDigitalArt/BackroomsDigitalArt.uproject b/BackroomsDigitalArt/BackroomsDigitalArt.uproject
new file mode 100644
index 0000000000000000000000000000000000000000..420d4d01e08311262a6b89c68683187b56281fd2
--- /dev/null
+++ b/BackroomsDigitalArt/BackroomsDigitalArt.uproject
@@ -0,0 +1,15 @@
+{
+	"FileVersion": 3,
+	"EngineAssociation": "5.3",
+	"Category": "",
+	"Description": "",
+	"Plugins": [
+		{
+			"Name": "ModelingToolsEditorMode",
+			"Enabled": true,
+			"TargetAllowList": [
+				"Editor"
+			]
+		}
+	]
+}
\ No newline at end of file
diff --git a/BackroomsDigitalArt/Config/DefaultEditor.ini b/BackroomsDigitalArt/Config/DefaultEditor.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391
diff --git a/BackroomsDigitalArt/Config/DefaultEngine.ini b/BackroomsDigitalArt/Config/DefaultEngine.ini
new file mode 100644
index 0000000000000000000000000000000000000000..123da8814a6875e4d2a5a2e71c53ee45e8e51595
--- /dev/null
+++ b/BackroomsDigitalArt/Config/DefaultEngine.ini
@@ -0,0 +1,78 @@
+
+
+[/Script/EngineSettings.GameMapsSettings]
+GameDefaultMap=/Game/BackroomsMap.BackroomsMap
+GlobalDefaultGameMode=/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode_C
+EditorStartupMap=/Game/BackroomsMap.BackroomsMap
+
+[/Script/WindowsTargetPlatform.WindowsTargetSettings]
+DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
+-D3D12TargetedShaderFormats=PCD3D_SM5
++D3D12TargetedShaderFormats=PCD3D_SM6
+-D3D11TargetedShaderFormats=PCD3D_SM5
++D3D11TargetedShaderFormats=PCD3D_SM5
+Compiler=Default
+AudioSampleRate=48000
+AudioCallbackBufferFrameSize=1024
+AudioNumBuffersToEnqueue=1
+AudioMaxChannels=0
+AudioNumSourceWorkers=4
+SpatializationPlugin=
+SourceDataOverridePlugin=
+ReverbPlugin=
+OcclusionPlugin=
+CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
+CacheSizeKB=65536
+MaxChunkSizeOverrideKB=0
+bResampleForDevice=False
+MaxSampleRate=48000.000000
+HighSampleRate=32000.000000
+MedSampleRate=24000.000000
+LowSampleRate=12000.000000
+MinSampleRate=8000.000000
+CompressionQualityModifier=1.000000
+AutoStreamingThreshold=0.000000
+SoundCueCookQualityIndex=-1
+
+
+[/Script/HardwareTargeting.HardwareTargetingSettings]
+TargetedHardwareClass=Desktop
+AppliedTargetedHardwareClass=Desktop
+DefaultGraphicsPerformance=Maximum
+AppliedDefaultGraphicsPerformance=Maximum
+
+[/Script/Engine.RendererSettings]
+r.GenerateMeshDistanceFields=True
+r.DynamicGlobalIlluminationMethod=1
+r.ReflectionMethod=1
+r.Shadow.Virtual.Enable=1
+r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
+r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
+r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
+
+[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
+CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
+
+[/Script/Engine.UserInterfaceSettings]
+bAuthorizeAutomaticWidgetVariableCreation=False
+FontDPIPreset=Standard
+FontDPI=72
+
+[/Script/Engine.Engine]
++ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/BackroomsDigitalArt")
++ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/BackroomsDigitalArt")
+
+[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
+bEnablePlugin=True
+bAllowNetworkConnection=True
+SecurityToken=27FD040E4ED6DFDAC7600DAE993CF5BE
+bIncludeInShipping=False
+bAllowExternalStartInShipping=False
+bCompileAFSProject=False
+bUseCompression=False
+bLogFiles=False
+bReportStats=False
+ConnectionType=USBOnly
+bUseManualIPAddress=False
+ManualIPAddress=
+
diff --git a/BackroomsDigitalArt/Config/DefaultGame.ini b/BackroomsDigitalArt/Config/DefaultGame.ini
new file mode 100644
index 0000000000000000000000000000000000000000..3de7e1a6f83308ad22f59bba8695d6aba88c5b37
--- /dev/null
+++ b/BackroomsDigitalArt/Config/DefaultGame.ini
@@ -0,0 +1,4 @@
+
+
+[/Script/EngineSettings.GeneralProjectSettings]
+ProjectID=69676D8F46BB2D6A26663090F52704C9
diff --git a/BackroomsDigitalArt/Config/DefaultInput.ini b/BackroomsDigitalArt/Config/DefaultInput.ini
new file mode 100644
index 0000000000000000000000000000000000000000..4cc36056b3a59962432ae34c8bec30af824dcd16
--- /dev/null
+++ b/BackroomsDigitalArt/Config/DefaultInput.ini
@@ -0,0 +1,85 @@
+[/Script/Engine.InputSettings]
+-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
+-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
+-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
+-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
+-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
+-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
+-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
++AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+bAltEnterTogglesFullscreen=True
+bF11TogglesFullscreen=True
+bUseMouseForTouch=False
+bEnableMouseSmoothing=True
+bEnableFOVScaling=True
+bCaptureMouseOnLaunch=True
+bEnableLegacyInputScales=True
+bEnableMotionControls=True
+bFilterInputByPlatformUser=False
+bShouldFlushPressedKeysOnViewportFocusLost=True
+bAlwaysShowTouchInterface=False
+bShowConsoleOnFourFingerTap=True
+bEnableGestureRecognizer=False
+bUseAutocorrect=False
+DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
+DefaultViewportMouseLockMode=LockOnCapture
+FOVScale=0.011110
+DoubleClickTime=0.200000
+DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
+DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
+DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
+-ConsoleKeys=Tilde
++ConsoleKeys=Tilde
++ConsoleKeys=Caret
+
diff --git a/BackroomsDigitalArt/Content/BackroomsMap.umap b/BackroomsDigitalArt/Content/BackroomsMap.umap
new file mode 100644
index 0000000000000000000000000000000000000000..32639df4f29d111884a69a057af01aafd260a989
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diff --git a/BackroomsDigitalArt/Content/FPWeapon/Audio/FirstPersonTemplateWeaponFire02.uasset b/BackroomsDigitalArt/Content/FPWeapon/Audio/FirstPersonTemplateWeaponFire02.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..fc187eabc166ad9b8146a028f5e82b2b672a6625
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diff --git a/BackroomsDigitalArt/Content/FPWeapon/Materials/BaseMaterial.uasset b/BackroomsDigitalArt/Content/FPWeapon/Materials/BaseMaterial.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..a6f834cf75a1e73a70849109eae45d5b68a7d0ce
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diff --git a/BackroomsDigitalArt/Content/FPWeapon/Materials/FirstPersonProjectileMaterial.uasset b/BackroomsDigitalArt/Content/FPWeapon/Materials/FirstPersonProjectileMaterial.uasset
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diff --git a/BackroomsDigitalArt/Content/FPWeapon/Materials/M_FPGun.uasset b/BackroomsDigitalArt/Content/FPWeapon/Materials/M_FPGun.uasset
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diff --git a/BackroomsDigitalArt/Content/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset b/BackroomsDigitalArt/Content/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
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diff --git a/BackroomsDigitalArt/Content/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset b/BackroomsDigitalArt/Content/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
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diff --git a/BackroomsDigitalArt/Content/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset b/BackroomsDigitalArt/Content/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset
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diff --git a/BackroomsDigitalArt/Content/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset b/BackroomsDigitalArt/Content/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
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diff --git a/BackroomsDigitalArt/Content/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset b/BackroomsDigitalArt/Content/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset
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diff --git a/BackroomsDigitalArt/Content/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset b/BackroomsDigitalArt/Content/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
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diff --git a/BackroomsDigitalArt/Content/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber.uasset b/BackroomsDigitalArt/Content/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber.uasset
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diff --git a/BackroomsDigitalArt/Content/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset b/BackroomsDigitalArt/Content/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
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diff --git a/BackroomsDigitalArt/Content/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset b/BackroomsDigitalArt/Content/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
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diff --git a/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin b/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin
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index 0000000000000000000000000000000000000000..d9b042196c3284d13836cbf39726562d408e4c6c
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diff --git a/BackroomsDigitalArt/Intermediate/Config/CoalescedSourceConfigs/Crypto.ini b/BackroomsDigitalArt/Intermediate/Config/CoalescedSourceConfigs/Crypto.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391
diff --git a/BackroomsDigitalArt/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini b/BackroomsDigitalArt/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini
new file mode 100644
index 0000000000000000000000000000000000000000..319dcf935f1990b841d89a9052add6371953712c
--- /dev/null
+++ b/BackroomsDigitalArt/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini
@@ -0,0 +1,3 @@
+[Internationalization]
+ShouldUseLocalizedNumericInput=True
+
diff --git a/BackroomsDigitalArt/Intermediate/Config/CoalescedSourceConfigs/InternationalizationExport.ini b/BackroomsDigitalArt/Intermediate/Config/CoalescedSourceConfigs/InternationalizationExport.ini
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index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391
diff --git a/BackroomsDigitalArt/Intermediate/Config/CoalescedSourceConfigs/LocalizationServiceSettings.ini b/BackroomsDigitalArt/Intermediate/Config/CoalescedSourceConfigs/LocalizationServiceSettings.ini
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index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391
diff --git a/BackroomsDigitalArt/Intermediate/Config/CoalescedSourceConfigs/ObjectMixer.ini b/BackroomsDigitalArt/Intermediate/Config/CoalescedSourceConfigs/ObjectMixer.ini
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index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391
diff --git a/BackroomsDigitalArt/Intermediate/Config/CoalescedSourceConfigs/ObjectMixerSerializedData.ini b/BackroomsDigitalArt/Intermediate/Config/CoalescedSourceConfigs/ObjectMixerSerializedData.ini
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index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391
diff --git a/BackroomsDigitalArt/Intermediate/Config/CoalescedSourceConfigs/TranslationPickerSettings.ini b/BackroomsDigitalArt/Intermediate/Config/CoalescedSourceConfigs/TranslationPickerSettings.ini
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index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391
diff --git a/BackroomsDigitalArt/Intermediate/Config/CoalescedSourceConfigs/UnrealInsightsSettings.ini b/BackroomsDigitalArt/Intermediate/Config/CoalescedSourceConfigs/UnrealInsightsSettings.ini
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index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391
diff --git a/BackroomsDigitalArt/Intermediate/ReimportCache/3688439234.bin b/BackroomsDigitalArt/Intermediate/ReimportCache/3688439234.bin
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index 0000000000000000000000000000000000000000..1908d73f968305cf708a271f404daae6af3b2b52
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diff --git a/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush b/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
new file mode 100644
index 0000000000000000000000000000000000000000..8512835cb5fb9917fd1161964240634a89486897
--- /dev/null
+++ b/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
@@ -0,0 +1,493 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+
+#pragma once
+
+#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
+float SampleDeviceZFromSceneTexturesTempCopy(float2 UV)
+{
+	return SceneDepthTexture.SampleLevel(SceneDepthTextureSampler, UV, 0).r;
+}
+#endif
+
+#ifndef GBUFFER_LAYOUT
+#define GBUFFER_LAYOUT 0
+#endif
+
+#if GBUFFER_LAYOUT == 0
+
+void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias)
+{
+	float4 MrtFloat1 = 0.0f;
+	float4 MrtFloat2 = 0.0f;
+	uint4 MrtUint2 = 0;
+	float4 MrtFloat3 = 0.0f;
+	float4 MrtFloat4 = 0.0f;
+	float4 MrtFloat5 = 0.0f;
+
+	float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f);
+
+	MrtFloat1.x = WorldNormal_Compressed.x;
+	MrtFloat1.y = WorldNormal_Compressed.y;
+	MrtFloat1.z = WorldNormal_Compressed.z;
+	MrtFloat1.w = GBuffer.PerObjectGBufferData.x;
+	MrtFloat2.x = GBuffer.Metallic.x;
+	MrtFloat2.y = GBuffer.Specular.x;
+	MrtFloat2.z = GBuffer.Roughness.x;
+	MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0);
+	MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4);
+	MrtFloat3.x = GBuffer.BaseColor.x;
+	MrtFloat3.y = GBuffer.BaseColor.y;
+	MrtFloat3.z = GBuffer.BaseColor.z;
+	MrtFloat3.w = GBuffer.GenericAO.x;
+	MrtFloat5.x = GBuffer.PrecomputedShadowFactors.x;
+	MrtFloat5.y = GBuffer.PrecomputedShadowFactors.y;
+	MrtFloat5.z = GBuffer.PrecomputedShadowFactors.z;
+	MrtFloat5.w = GBuffer.PrecomputedShadowFactors.w;
+	MrtFloat4.x = GBuffer.CustomData.x;
+	MrtFloat4.y = GBuffer.CustomData.y;
+	MrtFloat4.z = GBuffer.CustomData.z;
+	MrtFloat4.w = GBuffer.CustomData.w;
+
+	Out.MRT[1] = MrtFloat1;
+	Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, float(MrtUint2.w) / 255.0f);
+	Out.MRT[3] = MrtFloat3;
+	Out.MRT[4] = MrtFloat4;
+	Out.MRT[5] = MrtFloat5;
+	Out.MRT[6] = float4(0.0f, 0.0f, 0.0f, 0.0f);
+	Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f);
+}
+
+
+FGBufferData  DecodeGBufferDataDirect(float4 InMRT1,
+	float4 InMRT2,
+	float4 InMRT3,
+	float4 InMRT4,
+	float4 InMRT5,
+		 
+	float CustomNativeDepth,
+	float4 AnisotropicData,
+	uint CustomStencil,
+	float SceneDepth,
+	bool bGetNormalizedNormal,
+	bool bChecker)
+{
+	FGBufferData Ret = (FGBufferData)0;
+	float3 WorldNormal_Compressed = 0.0f;
+	WorldNormal_Compressed.x = InMRT1.x;
+	WorldNormal_Compressed.y = InMRT1.y;
+	WorldNormal_Compressed.z = InMRT1.z;
+	Ret.PerObjectGBufferData.x = InMRT1.w;
+	Ret.Metallic.x = InMRT2.x;
+	Ret.Specular.x = InMRT2.y;
+	Ret.Roughness.x = InMRT2.z;
+	Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0);
+	Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0);
+	Ret.BaseColor.x = InMRT3.x;
+	Ret.BaseColor.y = InMRT3.y;
+	Ret.BaseColor.z = InMRT3.z;
+	Ret.GenericAO.x = InMRT3.w;
+	Ret.PrecomputedShadowFactors.x = InMRT5.x;
+	Ret.PrecomputedShadowFactors.y = InMRT5.y;
+	Ret.PrecomputedShadowFactors.z = InMRT5.z;
+	Ret.PrecomputedShadowFactors.w = InMRT5.w;
+	Ret.CustomData.x = InMRT4.x;
+	Ret.CustomData.y = InMRT4.y;
+	Ret.CustomData.z = InMRT4.z;
+	Ret.CustomData.w = InMRT4.w;
+	
+	Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed);
+	Ret.WorldTangent = AnisotropicData.xyz;
+	Ret.Anisotropy = AnisotropicData.w;
+
+	GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal);
+
+	Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth);
+	Ret.CustomStencil = CustomStencil;
+	Ret.Depth = SceneDepth;
+	
+
+	return Ret;
+}
+
+
+#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true)
+{
+	float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r;
+	int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy);
+	uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE;
+	float SceneDepth = CalcSceneDepth(UV);
+	float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw;
+
+	float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw;
+	float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw;
+	float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw;
+	float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw;
+	float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromSceneColorUV(UV));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true)
+{
+	float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r;
+	uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE;
+	float SceneDepth = CalcSceneDepth(PixelPos);
+	float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw;
+
+	float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT4 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT5 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromPixelPos(PixelPos));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true)
+{
+	uint CustomStencil = 0;
+	float CustomNativeDepth = 0;
+	float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV);
+	float SceneDepth = ConvertFromDeviceZ(DeviceZ);
+	float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw;
+
+	float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw;
+	float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw;
+	float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw;
+	float4 InMRT4 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw;
+	float4 InMRT5 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromSceneColorUV(UV));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true)
+{
+	uint CustomStencil = 0;
+	float CustomNativeDepth = 0;
+	float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r;
+	float SceneDepth = ConvertFromDeviceZ(DeviceZ);
+	float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw;
+
+	float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT4 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT5 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromPixelPos(PixelCoord));
+
+	return Ret;
+}
+
+
+#endif
+
+#endif
+
+#if GBUFFER_LAYOUT == 1
+
+void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias)
+{
+	float4 MrtFloat1 = 0.0f;
+	float4 MrtFloat2 = 0.0f;
+	uint4 MrtUint2 = 0;
+	float4 MrtFloat3 = 0.0f;
+	float4 MrtFloat4 = 0.0f;
+	float4 MrtFloat5 = 0.0f;
+	float4 MrtFloat6 = 0.0f;
+
+	float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f);
+
+	MrtFloat1.x = WorldNormal_Compressed.x;
+	MrtFloat1.y = WorldNormal_Compressed.y;
+	MrtFloat1.z = WorldNormal_Compressed.z;
+	MrtFloat1.w = GBuffer.PerObjectGBufferData.x;
+	MrtFloat2.x = GBuffer.Metallic.x;
+	MrtFloat2.y = GBuffer.Specular.x;
+	MrtFloat2.z = GBuffer.Roughness.x;
+	MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0);
+	MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4);
+	MrtFloat3.x = GBuffer.BaseColor.x;
+	MrtFloat3.y = GBuffer.BaseColor.y;
+	MrtFloat3.z = GBuffer.BaseColor.z;
+	MrtFloat3.w = GBuffer.GenericAO.x;
+	MrtFloat4.x = GBuffer.Velocity.x;
+	MrtFloat4.y = GBuffer.Velocity.y;
+	MrtFloat4.z = GBuffer.Velocity.z;
+	MrtFloat4.w = GBuffer.Velocity.w;
+	MrtFloat6.x = GBuffer.PrecomputedShadowFactors.x;
+	MrtFloat6.y = GBuffer.PrecomputedShadowFactors.y;
+	MrtFloat6.z = GBuffer.PrecomputedShadowFactors.z;
+	MrtFloat6.w = GBuffer.PrecomputedShadowFactors.w;
+	MrtFloat5.x = GBuffer.CustomData.x;
+	MrtFloat5.y = GBuffer.CustomData.y;
+	MrtFloat5.z = GBuffer.CustomData.z;
+	MrtFloat5.w = GBuffer.CustomData.w;
+
+	Out.MRT[1] = MrtFloat1;
+	Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, float(MrtUint2.w) / 255.0f);
+	Out.MRT[3] = MrtFloat3;
+	Out.MRT[4] = MrtFloat4;
+	Out.MRT[5] = MrtFloat5;
+	Out.MRT[6] = MrtFloat6;
+	Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f);
+}
+
+
+FGBufferData  DecodeGBufferDataDirect(float4 InMRT1,
+	float4 InMRT2,
+	float4 InMRT3,
+	float4 InMRT4,
+	float4 InMRT5,
+	float4 InMRT6,
+		 
+	float CustomNativeDepth,
+	float4 AnisotropicData,
+	uint CustomStencil,
+	float SceneDepth,
+	bool bGetNormalizedNormal,
+	bool bChecker)
+{
+	FGBufferData Ret = (FGBufferData)0;
+	float3 WorldNormal_Compressed = 0.0f;
+	WorldNormal_Compressed.x = InMRT1.x;
+	WorldNormal_Compressed.y = InMRT1.y;
+	WorldNormal_Compressed.z = InMRT1.z;
+	Ret.PerObjectGBufferData.x = InMRT1.w;
+	Ret.Metallic.x = InMRT2.x;
+	Ret.Specular.x = InMRT2.y;
+	Ret.Roughness.x = InMRT2.z;
+	Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0);
+	Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0);
+	Ret.BaseColor.x = InMRT3.x;
+	Ret.BaseColor.y = InMRT3.y;
+	Ret.BaseColor.z = InMRT3.z;
+	Ret.GenericAO.x = InMRT3.w;
+	Ret.Velocity.x = InMRT4.x;
+	Ret.Velocity.y = InMRT4.y;
+	Ret.Velocity.z = InMRT4.z;
+	Ret.Velocity.w = InMRT4.w;
+	Ret.PrecomputedShadowFactors.x = InMRT6.x;
+	Ret.PrecomputedShadowFactors.y = InMRT6.y;
+	Ret.PrecomputedShadowFactors.z = InMRT6.z;
+	Ret.PrecomputedShadowFactors.w = InMRT6.w;
+	Ret.CustomData.x = InMRT5.x;
+	Ret.CustomData.y = InMRT5.y;
+	Ret.CustomData.z = InMRT5.z;
+	Ret.CustomData.w = InMRT5.w;
+	
+	Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed);
+	Ret.WorldTangent = AnisotropicData.xyz;
+	Ret.Anisotropy = AnisotropicData.w;
+
+	GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal);
+
+	Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth);
+	Ret.CustomStencil = CustomStencil;
+	Ret.Depth = SceneDepth;
+	
+
+	return Ret;
+}
+
+
+#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true)
+{
+	float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r;
+	int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy);
+	uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE;
+	float SceneDepth = CalcSceneDepth(UV);
+	float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw;
+
+	float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw;
+	float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw;
+	float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw;
+	float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferVelocityTexture, SceneTexturesStruct_GBufferVelocityTextureSampler, UV, 0).xyzw;
+	float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw;
+	float4 InMRT6 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		InMRT6,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromSceneColorUV(UV));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true)
+{
+	float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r;
+	uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE;
+	float SceneDepth = CalcSceneDepth(PixelPos);
+	float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw;
+
+	float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT4 = SceneTexturesStruct.GBufferVelocityTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT5 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT6 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		InMRT6,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromPixelPos(PixelPos));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true)
+{
+	uint CustomStencil = 0;
+	float CustomNativeDepth = 0;
+	float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV);
+	float SceneDepth = ConvertFromDeviceZ(DeviceZ);
+	float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw;
+
+	float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw;
+	float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw;
+	float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw;
+	float4 InMRT4 = GBufferVelocityTexture.SampleLevel(GBufferVelocityTextureSampler, UV, 0).xyzw;
+	float4 InMRT5 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw;
+	float4 InMRT6 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		InMRT6,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromSceneColorUV(UV));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true)
+{
+	uint CustomStencil = 0;
+	float CustomNativeDepth = 0;
+	float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r;
+	float SceneDepth = ConvertFromDeviceZ(DeviceZ);
+	float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw;
+
+	float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT4 = GBufferVelocityTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT5 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT6 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		InMRT6,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromPixelPos(PixelCoord));
+
+	return Ret;
+}
+
+
+#endif
+
+#endif
+
diff --git a/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush b/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
new file mode 100644
index 0000000000000000000000000000000000000000..8512835cb5fb9917fd1161964240634a89486897
--- /dev/null
+++ b/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
@@ -0,0 +1,493 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+
+#pragma once
+
+#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
+float SampleDeviceZFromSceneTexturesTempCopy(float2 UV)
+{
+	return SceneDepthTexture.SampleLevel(SceneDepthTextureSampler, UV, 0).r;
+}
+#endif
+
+#ifndef GBUFFER_LAYOUT
+#define GBUFFER_LAYOUT 0
+#endif
+
+#if GBUFFER_LAYOUT == 0
+
+void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias)
+{
+	float4 MrtFloat1 = 0.0f;
+	float4 MrtFloat2 = 0.0f;
+	uint4 MrtUint2 = 0;
+	float4 MrtFloat3 = 0.0f;
+	float4 MrtFloat4 = 0.0f;
+	float4 MrtFloat5 = 0.0f;
+
+	float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f);
+
+	MrtFloat1.x = WorldNormal_Compressed.x;
+	MrtFloat1.y = WorldNormal_Compressed.y;
+	MrtFloat1.z = WorldNormal_Compressed.z;
+	MrtFloat1.w = GBuffer.PerObjectGBufferData.x;
+	MrtFloat2.x = GBuffer.Metallic.x;
+	MrtFloat2.y = GBuffer.Specular.x;
+	MrtFloat2.z = GBuffer.Roughness.x;
+	MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0);
+	MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4);
+	MrtFloat3.x = GBuffer.BaseColor.x;
+	MrtFloat3.y = GBuffer.BaseColor.y;
+	MrtFloat3.z = GBuffer.BaseColor.z;
+	MrtFloat3.w = GBuffer.GenericAO.x;
+	MrtFloat5.x = GBuffer.PrecomputedShadowFactors.x;
+	MrtFloat5.y = GBuffer.PrecomputedShadowFactors.y;
+	MrtFloat5.z = GBuffer.PrecomputedShadowFactors.z;
+	MrtFloat5.w = GBuffer.PrecomputedShadowFactors.w;
+	MrtFloat4.x = GBuffer.CustomData.x;
+	MrtFloat4.y = GBuffer.CustomData.y;
+	MrtFloat4.z = GBuffer.CustomData.z;
+	MrtFloat4.w = GBuffer.CustomData.w;
+
+	Out.MRT[1] = MrtFloat1;
+	Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, float(MrtUint2.w) / 255.0f);
+	Out.MRT[3] = MrtFloat3;
+	Out.MRT[4] = MrtFloat4;
+	Out.MRT[5] = MrtFloat5;
+	Out.MRT[6] = float4(0.0f, 0.0f, 0.0f, 0.0f);
+	Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f);
+}
+
+
+FGBufferData  DecodeGBufferDataDirect(float4 InMRT1,
+	float4 InMRT2,
+	float4 InMRT3,
+	float4 InMRT4,
+	float4 InMRT5,
+		 
+	float CustomNativeDepth,
+	float4 AnisotropicData,
+	uint CustomStencil,
+	float SceneDepth,
+	bool bGetNormalizedNormal,
+	bool bChecker)
+{
+	FGBufferData Ret = (FGBufferData)0;
+	float3 WorldNormal_Compressed = 0.0f;
+	WorldNormal_Compressed.x = InMRT1.x;
+	WorldNormal_Compressed.y = InMRT1.y;
+	WorldNormal_Compressed.z = InMRT1.z;
+	Ret.PerObjectGBufferData.x = InMRT1.w;
+	Ret.Metallic.x = InMRT2.x;
+	Ret.Specular.x = InMRT2.y;
+	Ret.Roughness.x = InMRT2.z;
+	Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0);
+	Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0);
+	Ret.BaseColor.x = InMRT3.x;
+	Ret.BaseColor.y = InMRT3.y;
+	Ret.BaseColor.z = InMRT3.z;
+	Ret.GenericAO.x = InMRT3.w;
+	Ret.PrecomputedShadowFactors.x = InMRT5.x;
+	Ret.PrecomputedShadowFactors.y = InMRT5.y;
+	Ret.PrecomputedShadowFactors.z = InMRT5.z;
+	Ret.PrecomputedShadowFactors.w = InMRT5.w;
+	Ret.CustomData.x = InMRT4.x;
+	Ret.CustomData.y = InMRT4.y;
+	Ret.CustomData.z = InMRT4.z;
+	Ret.CustomData.w = InMRT4.w;
+	
+	Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed);
+	Ret.WorldTangent = AnisotropicData.xyz;
+	Ret.Anisotropy = AnisotropicData.w;
+
+	GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal);
+
+	Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth);
+	Ret.CustomStencil = CustomStencil;
+	Ret.Depth = SceneDepth;
+	
+
+	return Ret;
+}
+
+
+#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true)
+{
+	float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r;
+	int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy);
+	uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE;
+	float SceneDepth = CalcSceneDepth(UV);
+	float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw;
+
+	float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw;
+	float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw;
+	float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw;
+	float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw;
+	float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromSceneColorUV(UV));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true)
+{
+	float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r;
+	uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE;
+	float SceneDepth = CalcSceneDepth(PixelPos);
+	float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw;
+
+	float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT4 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT5 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromPixelPos(PixelPos));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true)
+{
+	uint CustomStencil = 0;
+	float CustomNativeDepth = 0;
+	float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV);
+	float SceneDepth = ConvertFromDeviceZ(DeviceZ);
+	float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw;
+
+	float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw;
+	float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw;
+	float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw;
+	float4 InMRT4 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw;
+	float4 InMRT5 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromSceneColorUV(UV));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true)
+{
+	uint CustomStencil = 0;
+	float CustomNativeDepth = 0;
+	float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r;
+	float SceneDepth = ConvertFromDeviceZ(DeviceZ);
+	float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw;
+
+	float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT4 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT5 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromPixelPos(PixelCoord));
+
+	return Ret;
+}
+
+
+#endif
+
+#endif
+
+#if GBUFFER_LAYOUT == 1
+
+void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias)
+{
+	float4 MrtFloat1 = 0.0f;
+	float4 MrtFloat2 = 0.0f;
+	uint4 MrtUint2 = 0;
+	float4 MrtFloat3 = 0.0f;
+	float4 MrtFloat4 = 0.0f;
+	float4 MrtFloat5 = 0.0f;
+	float4 MrtFloat6 = 0.0f;
+
+	float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f);
+
+	MrtFloat1.x = WorldNormal_Compressed.x;
+	MrtFloat1.y = WorldNormal_Compressed.y;
+	MrtFloat1.z = WorldNormal_Compressed.z;
+	MrtFloat1.w = GBuffer.PerObjectGBufferData.x;
+	MrtFloat2.x = GBuffer.Metallic.x;
+	MrtFloat2.y = GBuffer.Specular.x;
+	MrtFloat2.z = GBuffer.Roughness.x;
+	MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0);
+	MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4);
+	MrtFloat3.x = GBuffer.BaseColor.x;
+	MrtFloat3.y = GBuffer.BaseColor.y;
+	MrtFloat3.z = GBuffer.BaseColor.z;
+	MrtFloat3.w = GBuffer.GenericAO.x;
+	MrtFloat4.x = GBuffer.Velocity.x;
+	MrtFloat4.y = GBuffer.Velocity.y;
+	MrtFloat4.z = GBuffer.Velocity.z;
+	MrtFloat4.w = GBuffer.Velocity.w;
+	MrtFloat6.x = GBuffer.PrecomputedShadowFactors.x;
+	MrtFloat6.y = GBuffer.PrecomputedShadowFactors.y;
+	MrtFloat6.z = GBuffer.PrecomputedShadowFactors.z;
+	MrtFloat6.w = GBuffer.PrecomputedShadowFactors.w;
+	MrtFloat5.x = GBuffer.CustomData.x;
+	MrtFloat5.y = GBuffer.CustomData.y;
+	MrtFloat5.z = GBuffer.CustomData.z;
+	MrtFloat5.w = GBuffer.CustomData.w;
+
+	Out.MRT[1] = MrtFloat1;
+	Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, float(MrtUint2.w) / 255.0f);
+	Out.MRT[3] = MrtFloat3;
+	Out.MRT[4] = MrtFloat4;
+	Out.MRT[5] = MrtFloat5;
+	Out.MRT[6] = MrtFloat6;
+	Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f);
+}
+
+
+FGBufferData  DecodeGBufferDataDirect(float4 InMRT1,
+	float4 InMRT2,
+	float4 InMRT3,
+	float4 InMRT4,
+	float4 InMRT5,
+	float4 InMRT6,
+		 
+	float CustomNativeDepth,
+	float4 AnisotropicData,
+	uint CustomStencil,
+	float SceneDepth,
+	bool bGetNormalizedNormal,
+	bool bChecker)
+{
+	FGBufferData Ret = (FGBufferData)0;
+	float3 WorldNormal_Compressed = 0.0f;
+	WorldNormal_Compressed.x = InMRT1.x;
+	WorldNormal_Compressed.y = InMRT1.y;
+	WorldNormal_Compressed.z = InMRT1.z;
+	Ret.PerObjectGBufferData.x = InMRT1.w;
+	Ret.Metallic.x = InMRT2.x;
+	Ret.Specular.x = InMRT2.y;
+	Ret.Roughness.x = InMRT2.z;
+	Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0);
+	Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0);
+	Ret.BaseColor.x = InMRT3.x;
+	Ret.BaseColor.y = InMRT3.y;
+	Ret.BaseColor.z = InMRT3.z;
+	Ret.GenericAO.x = InMRT3.w;
+	Ret.Velocity.x = InMRT4.x;
+	Ret.Velocity.y = InMRT4.y;
+	Ret.Velocity.z = InMRT4.z;
+	Ret.Velocity.w = InMRT4.w;
+	Ret.PrecomputedShadowFactors.x = InMRT6.x;
+	Ret.PrecomputedShadowFactors.y = InMRT6.y;
+	Ret.PrecomputedShadowFactors.z = InMRT6.z;
+	Ret.PrecomputedShadowFactors.w = InMRT6.w;
+	Ret.CustomData.x = InMRT5.x;
+	Ret.CustomData.y = InMRT5.y;
+	Ret.CustomData.z = InMRT5.z;
+	Ret.CustomData.w = InMRT5.w;
+	
+	Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed);
+	Ret.WorldTangent = AnisotropicData.xyz;
+	Ret.Anisotropy = AnisotropicData.w;
+
+	GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal);
+
+	Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth);
+	Ret.CustomStencil = CustomStencil;
+	Ret.Depth = SceneDepth;
+	
+
+	return Ret;
+}
+
+
+#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true)
+{
+	float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r;
+	int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy);
+	uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE;
+	float SceneDepth = CalcSceneDepth(UV);
+	float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw;
+
+	float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw;
+	float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw;
+	float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw;
+	float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferVelocityTexture, SceneTexturesStruct_GBufferVelocityTextureSampler, UV, 0).xyzw;
+	float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw;
+	float4 InMRT6 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		InMRT6,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromSceneColorUV(UV));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true)
+{
+	float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r;
+	uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE;
+	float SceneDepth = CalcSceneDepth(PixelPos);
+	float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw;
+
+	float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT4 = SceneTexturesStruct.GBufferVelocityTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT5 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT6 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		InMRT6,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromPixelPos(PixelPos));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true)
+{
+	uint CustomStencil = 0;
+	float CustomNativeDepth = 0;
+	float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV);
+	float SceneDepth = ConvertFromDeviceZ(DeviceZ);
+	float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw;
+
+	float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw;
+	float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw;
+	float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw;
+	float4 InMRT4 = GBufferVelocityTexture.SampleLevel(GBufferVelocityTextureSampler, UV, 0).xyzw;
+	float4 InMRT5 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw;
+	float4 InMRT6 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		InMRT6,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromSceneColorUV(UV));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true)
+{
+	uint CustomStencil = 0;
+	float CustomNativeDepth = 0;
+	float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r;
+	float SceneDepth = ConvertFromDeviceZ(DeviceZ);
+	float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw;
+
+	float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT4 = GBufferVelocityTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT5 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT6 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		InMRT6,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromPixelPos(PixelCoord));
+
+	return Ret;
+}
+
+
+#endif
+
+#endif
+
diff --git a/BackroomsDigitalArt/Saved/AutoScreenshot.png b/BackroomsDigitalArt/Saved/AutoScreenshot.png
new file mode 100644
index 0000000000000000000000000000000000000000..45248e7ec35cc54a80a753680e79b0bebb6aa6c5
Binary files /dev/null and b/BackroomsDigitalArt/Saved/AutoScreenshot.png differ
diff --git a/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap b/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap
new file mode 100644
index 0000000000000000000000000000000000000000..b115e35de9b24ea66ce197e900d364d2e4c30843
Binary files /dev/null and b/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap differ
diff --git a/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_Cube_Auto1.uasset b/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_Cube_Auto1.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..c62849a64fb3d9e70c0e5b79944e9c662e3ba302
Binary files /dev/null and b/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_Cube_Auto1.uasset differ
diff --git a/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_RoomStructure_Auto1.uasset b/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_RoomStructure_Auto1.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..c9516e22b3b63a1d8b7855c9d23c6b541ef1bf5f
Binary files /dev/null and b/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_RoomStructure_Auto1.uasset differ
diff --git a/BackroomsDigitalArt/Saved/Autosaves/PackageRestoreData.json b/BackroomsDigitalArt/Saved/Autosaves/PackageRestoreData.json
new file mode 100644
index 0000000000000000000000000000000000000000..59996c2ed1993dc78e4e6c6f37d1776ebb543e70
Binary files /dev/null and b/BackroomsDigitalArt/Saved/Autosaves/PackageRestoreData.json differ
diff --git a/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-830FC07D48CE4D017ADC34AA3F079A24/CrashReportClient.ini b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-830FC07D48CE4D017ADC34AA3F079A24/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-830FC07D48CE4D017ADC34AA3F079A24/CrashReportClient.ini
@@ -0,0 +1,7 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+Stall.RecordDump=false
+Ensure.RecordDump=true
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Bridge.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Bridge.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Bridge.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Compat.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Compat.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Compat.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/ControlRig.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/ControlRig.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/ControlRig.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/DatasmithContent.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/DatasmithContent.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/DatasmithContent.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/DeviceProfiles.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/DeviceProfiles.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/DeviceProfiles.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini
new file mode 100644
index 0000000000000000000000000000000000000000..879ad14cac6354be1dc40ad163d6810c20617a3b
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini
@@ -0,0 +1,3 @@
+[/Script/UnrealEd.UnrealEdOptions]
+UsingXGE=False
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
new file mode 100644
index 0000000000000000000000000000000000000000..fa09e0d1302108a4346ed07d167e43a235eeffb1
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
@@ -0,0 +1,2064 @@
+[/Script/UnrealEd.EditorPerProjectUserSettings]
+bDisplayDocumentationLink=False
+bDisplayActionListItemRefIds=False
+bAlwaysGatherBehaviorTreeDebuggerData=False
+bDisplayBlackboardKeysInAlphabeticalOrder=False
+bUseSimplygonSwarm=False
+SimplygonServerIP=127.0.0.1
+bEnableSwarmDebugging=False
+SimplygonSwarmDelay=5000
+SwarmNumOfConcurrentJobs=16
+SwarmMaxUploadChunkSizeInMB=100
+SwarmIntermediateFolder=G:/digital_art/BackroomsDigitalArt/Intermediate/Simplygon/
+bShowCompilerLogOnCompileError=False
+DataSourceFolder=(Path="")
+bAnimationReimportWarnings=False
+bSCSEditorShowFloor=False
+bAlwaysBuildUAT=True
+SCSViewportCameraSpeed=4
+bShowSelectionSubcomponents=True
+AssetViewerProfileName=
+PreviewFeatureLevel=4
+PreviewPlatformName=None
+PreviewShaderFormatName=None
+PreviewShaderPlatformName=None
+bPreviewFeatureLevelActive=False
+bPreviewFeatureLevelWasDefault=True
+PreviewDeviceProfileName=None
+
+[/Script/UnrealEd.EditorStyleSettings]
+bColorVisionDeficiencyCorrection=False
+bColorVisionDeficiencyCorrectionPreviewWithDeficiency=False
+SelectionColor=(R=0.828000,G=0.364000,B=0.003000,A=1.000000)
+AdditionalSelectionColors[0]=(R=0.019382,G=0.496933,B=1.000000,A=1.000000)
+AdditionalSelectionColors[1]=(R=0.356400,G=0.040915,B=0.520996,A=1.000000)
+AdditionalSelectionColors[2]=(R=1.000000,G=0.168269,B=0.332452,A=1.000000)
+AdditionalSelectionColors[3]=(R=1.000000,G=0.051269,B=0.051269,A=1.000000)
+AdditionalSelectionColors[4]=(R=1.000000,G=0.715693,B=0.010330,A=1.000000)
+AdditionalSelectionColors[5]=(R=0.258183,G=0.539479,B=0.068478,A=1.000000)
+bEnableEditorWindowBackgroundColor=False
+EditorWindowBackgroundColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
+bUseGrid=True
+RegularColor=(R=0.035000,G=0.035000,B=0.035000,A=1.000000)
+RuleColor=(R=0.008000,G=0.008000,B=0.008000,A=1.000000)
+CenterColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
+GridSnapSize=16
+GraphBackgroundBrush=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=False))
+bShowNativeComponentNames=True
+AssetEditorOpenLocation=Default
+bEnableColorizedEditorTabs=True
+CurrentAppliedTheme=134380265FBB4A9CA00A1DC9770217B8
+
+[/Script/UnrealEd.LevelEditorPlaySettings]
+LaptopScreenResolutions=(Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+LaptopScreenResolutions=(Description="Apple MacBook Air 13\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
+LaptopScreenResolutions=(Description="Apple MacBook Pro 13\"",Width=1280,Height=800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
+LaptopScreenResolutions=(Description="Apple MacBook Pro 13\" (Retina)",Width=2560,Height=1600,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
+LaptopScreenResolutions=(Description="Apple MacBook Pro 15\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
+LaptopScreenResolutions=(Description="Apple MacBook Pro 15\" (Retina)",Width=2880,Height=1800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
+LaptopScreenResolutions=(Description="Generic 14-15.6\" Notebook",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+MonitorScreenResolutions=(Description="19\" monitor",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
+MonitorScreenResolutions=(Description="20\" monitor",Width=1600,Height=900,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+MonitorScreenResolutions=(Description="22\" monitor",Width=1680,Height=1050,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
+MonitorScreenResolutions=(Description="21.5-24\" monitor",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+MonitorScreenResolutions=(Description="27\" monitor",Width=2560,Height=1440,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+TabletScreenResolutions=(Description="iPad Pro 12.9-inch (3rd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro3_129")
+TabletScreenResolutions=(Description="iPad Pro 12.9-inch (2nd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro2_129")
+TabletScreenResolutions=(Description="iPad Pro 11-inch",Width=834,Height=1194,AspectRatio="5:7",bCanSwapAspectRatio=True,ProfileName="iPadPro11")
+TabletScreenResolutions=(Description="iPad Pro 10.5-inch",Width=834,Height=1112,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro105")
+TabletScreenResolutions=(Description="iPad Pro 12.9-inch",Width=1024,Height=1366,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro129")
+TabletScreenResolutions=(Description="iPad Pro 9.7-inch",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro97")
+TabletScreenResolutions=(Description="iPad (6th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad6")
+TabletScreenResolutions=(Description="iPad (5th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad5")
+TabletScreenResolutions=(Description="iPad Air 3",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir3")
+TabletScreenResolutions=(Description="iPad Air 2",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir2")
+TabletScreenResolutions=(Description="iPad Mini 5",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini5")
+TabletScreenResolutions=(Description="iPad Mini 4",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini4")
+TabletScreenResolutions=(Description="LG G Pad X 8.0",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
+TabletScreenResolutions=(Description="Asus Zenpad 3s 10",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
+TabletScreenResolutions=(Description="Huawei MediaPad M3",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
+TabletScreenResolutions=(Description="Microsoft Surface RT",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
+TabletScreenResolutions=(Description="Microsoft Surface Pro",Width=1080,Height=1920,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
+TelevisionScreenResolutions=(Description="720p (HDTV, Blu-ray)",Width=1280,Height=720,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+TelevisionScreenResolutions=(Description="1080i, 1080p (HDTV, Blu-ray)",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+TelevisionScreenResolutions=(Description="4K Ultra HD",Width=3840,Height=2160,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+TelevisionScreenResolutions=(Description="4K Digital Cinema",Width=4096,Height=2160,AspectRatio="1.90:1",bCanSwapAspectRatio=True,ProfileName="")
+GameGetsMouseControl=False
+UseMouseForTouch=False
+MouseControlLabelPosition=LabelAnchorMode_TopLeft
+ViewportGetsHMDControl=False
+bShouldMinimizeEditorOnNonVRPIE=False
+bEmulateStereo=False
+SoloAudioInFirstPIEClient=False
+EnablePIEEnterAndExitSounds=False
+PlayInEditorSoundQualityLevel=0
+bUseNonRealtimeAudioDevice=False
+bPreferToStreamLevelsInPIE=False
+bPromoteOutputLogWarningsDuringPIE=False
+NewWindowPosition=(X=-1,Y=-1)
+PIEAlwaysOnTop=False
+DisableStandaloneSound=False
+AdditionalLaunchParameters=
+BuildGameBeforeLaunch=PlayOnBuild_Default
+LaunchConfiguration=LaunchConfig_Default
+PackFilesForLaunch=NoPak
+bAutoCompileBlueprintsOnLaunch=True
+bLaunchSeparateServer=False
+PlayNetMode=PIE_Standalone
+RunUnderOneProcess=True
+PlayNetDedicated=False
+PlayNumberOfClients=1
+PrimaryPIEClientIndex=0
+ServerPort=17777
+ClientWindowWidth=640
+AutoConnectToServer=True
+RouteGamepadToSecondWindow=False
+CreateAudioDeviceForEveryPlayer=False
+ClientWindowHeight=480
+ServerMapNameOverride=
+AdditionalServerGameOptions=
+AdditionalLaunchOptions=
+bShowServerDebugDrawingByDefault=True
+ServerDebugDrawingColorTintStrength=0.000000
+ServerDebugDrawingColorTint=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
+AdditionalServerLaunchParameters=
+ServerFixedFPS=0
+NetworkEmulationSettings=(bIsNetworkEmulationEnabled=False,EmulationTarget=Server,CurrentProfile="Custom",OutPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0),InPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0))
+LastSize=(X=0,Y=0)
+LastExecutedLaunchDevice=Windows@DESKTOP-EFCPCT8
+LastExecutedLaunchName=DESKTOP-EFCPCT8
+LastExecutedPIEPreviewDevice=
+DeviceToEmulate=
+PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)
+
+[/Script/UnrealEd.LevelEditorViewportSettings]
+CameraSpeed=2
+CameraSpeedScalar=7.494316
+GridEnabled=False
+SnapScaleEnabled=False
+FlightCameraControlExperimentalNavigation=False
+MinimumOrthographicZoom=250.000000
+bAllowArcballRotate=False
+bAllowScreenRotate=False
+bShowActorEditorContext=True
+bUseLegacyCameraMovementNotifications=False
+SnapToSurface=(bEnabled=False,SnapOffsetExtent=0.000000,bSnapRotation=True)
+bEnableLayerSnap=False
+ActiveSnapLayerIndex=0
+PreserveNonUniformScale=False
+PreviewMeshes=/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator
+BillboardScale=1.000000
+TransformWidgetSizeAdjustment=0
+bSaveEngineStats=False
+MeasuringToolUnits=MeasureUnits_Centimeters
+SelectedSplinePointSizeAdjustment=0.000000
+SplineLineThicknessAdjustment=0.000000
+SplineTangentHandleSizeAdjustment=0.000000
+SplineTangentScale=0.500000
+LastInViewportMenuLocation=(X=0.000000,Y=0.000000)
+MaterialForDroppedTextures=None
+MaterialParamsForDroppedTextures=()
+EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951)),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951)),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951)),(CamPosition=(X=2835.872107,Y=7419.772956,Z=5106.861448),CamRotation=(Pitch=-33.599900,Yaw=278.200008,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))))
+PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport0",ConfigSettings=(ViewportType=LVT_OrthoYZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironm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ent=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,ShaderPrint=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",StrataVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True))
+
+[MRU]
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+
+[FEditorModeTools]
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+
+[DetailCustomWidgetExpansion]
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+CapsuleComponent=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform
+
+[EditorStartup]
+LastLevel=/Game/BackroomsMap
+
+[AssetEditorSubsystem]
+CleanShutdown=True
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+RecentAssetEditors=BlueprintEditor
+
+[ContentBrowser]
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+ContentBrowserDrawer.PluginFilters=
+ContentBrowserDrawer.Favorites.SelectedPaths=
+FavoritePaths=
+ContentBrowserDrawer.SelectedCollections=
+ContentBrowserDrawer.ExpandedCollections=
+ContentBrowserDrawer.ThumbnailSize=2
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+ContentBrowserTab1.SelectedPaths=/Game/FirstPerson/Blueprints
+ContentBrowserTab1.PluginFilters=
+ContentBrowserTab1.Favorites.SelectedPaths=
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+ContentBrowserTab1.ExpandedCollections=
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+AssetPropertyPicker.ThumbnailSize=2
+AssetPropertyPicker.CurrentViewType=0
+
+[DetailCategories]
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+GarbageCollectionSettings.Optimization=True
+GarbageCollectionSettings.Debug=True
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+Engine.DefaultClasses=True
+Engine.DefaultMaterials=True
+Engine.Settings=True
+Engine.Subtitles=True
+Engine.Blueprints=True
+Engine.Anim Blueprints=True
+Engine.Framerate=True
+Engine.Timecode=True
+Engine.Screenshots=True
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+InputSettings.ViewportProperties=True
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+InputSettings.Mobile=True
+InputSettings.Virtual Keyboard (Mobile)=True
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+NavigationSystemV1.Navigation=True
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+EditorProjectAppearanceSettings.Units=True
+EditorProjectAppearanceSettings.ReferenceViewer=True
+BlueprintEditorProjectSettings.Blueprints=True
+BlueprintEditorProjectSettings.Actors=True
+BlueprintEditorProjectSettings.Experimental=True
+BlueprintEditorProjectSettings.Play=True
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+DDCProjectSettings.Warnings=True
+EditorUtilityWidgetProjectSettings.Compiler=True
+EditorUtilityWidgetProjectSettings.Class Filtering=True
+EditorUtilityWidgetProjectSettings.Designer=True
+ProxyLODMeshSimplificationSettings.General=True
+LevelEditorProjectSettings.Editing=True
+LevelInstanceEditorSettings.World Partition=True
+MovieSceneToolsProjectSettings.Timeline=True
+MovieSceneToolsProjectSettings.Shots=True
+MovieSceneToolsProjectSettings.TrackSettings=True
+MeshSimplificationSettings.General=True
+PaperImporterSettings.NewAssetSettings=True
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+PaperImporterSettings.MaterialSettings=True
+EditorPerformanceProjectSettings.ViewportResolution=True
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+SkeletalMeshSimplificationSettings.General=True
+PlasticSourceControlProjectSettings.Plastic SCM=True
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+TextureImportSettings.VirtualTextures=True
+TextureImportSettings.ImportSettings=True
+UMGEditorProjectSettings.Compiler=True
+UMGEditorProjectSettings.Class Filtering=True
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+UMGEditorProjectSettings.Designer =True
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+IOSRuntimeSettings.Build=True
+IOSRuntimeSettings.Online=True
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+IOSRuntimeSettings.OptionalIOSIcons=True
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+IOSRuntimeSettings.OptionalTVOSAssets=True
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+IOSRuntimeSettings.Remote Build=True
+IOSRuntimeSettings.Audio=True
+LinuxTargetSettings.Targeted RHIs=True
+LinuxTargetSettings.Splash=True
+LinuxTargetSettings.Icon=True
+LinuxTargetSettings.Audio=True
+MacTargetSettings.Targeted RHIs=True
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+MacTargetSettings.Packaging=True
+MacTargetSettings.Splash=True
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+WindowsTargetSettings.D3D12 Targeted Shader Formats=True
+WindowsTargetSettings.D3D11 Targeted Shader Formats=True
+WindowsTargetSettings.Vulkan Targeted Shader Formats=True
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+WindowsTargetSettings.Audio=True
+XcodeProjectSettings.Xcode=True
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+FractureEngine.LastCompileMethod=Unknown
+PlanarCut.TimeStamp=2023.11.08-17.36.05
+PlanarCut.LastCompileMethod=Unknown
+AutomationWorker.TimeStamp=2023.11.08-17.25.55
+AutomationWorker.LastCompileMethod=Unknown
+SequenceRecorderSections.TimeStamp=2023.11.08-17.26.22
+SequenceRecorderSections.LastCompileMethod=Unknown
+StatsViewer.TimeStamp=2023.11.08-17.26.25
+StatsViewer.LastCompileMethod=Unknown
+DataLayerEditor.TimeStamp=2023.11.08-17.26.03
+DataLayerEditor.LastCompileMethod=Unknown
+GameProjectGeneration.TimeStamp=2023.11.08-17.26.07
+GameProjectGeneration.LastCompileMethod=Unknown
+UnsavedAssetsTracker.TimeStamp=2023.11.08-17.26.48
+UnsavedAssetsTracker.LastCompileMethod=Unknown
+StatusBar.TimeStamp=2023.11.08-17.26.25
+StatusBar.LastCompileMethod=Unknown
+SceneOutliner.TimeStamp=2023.11.08-17.26.20
+SceneOutliner.LastCompileMethod=Unknown
+SubobjectEditor.TimeStamp=2023.11.08-17.26.27
+SubobjectEditor.LastCompileMethod=Unknown
+AddContentDialog.TimeStamp=2023.11.08-17.25.54
+AddContentDialog.LastCompileMethod=Unknown
+WidgetCarousel.TimeStamp=2023.11.08-17.26.48
+WidgetCarousel.LastCompileMethod=Unknown
+ExternalImagePicker.TimeStamp=2023.11.08-17.26.07
+ExternalImagePicker.LastCompileMethod=Unknown
+HierarchicalLODOutliner.TimeStamp=2023.11.08-17.26.07
+HierarchicalLODOutliner.LastCompileMethod=Unknown
+NewLevelDialog.TimeStamp=2023.11.08-17.26.16
+NewLevelDialog.LastCompileMethod=Unknown
+Voice.TimeStamp=2023.11.08-17.26.48
+Voice.LastCompileMethod=Unknown
+MovieSceneCapture.TimeStamp=2023.11.08-17.26.15
+MovieSceneCapture.LastCompileMethod=Unknown
+HierarchicalLODUtilities.TimeStamp=2023.11.08-17.26.07
+HierarchicalLODUtilities.LastCompileMethod=Unknown
+
+[Python]
+LastDirectory=
+RecentsFiles=E:/Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorScriptingUtilities.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorScriptingUtilities.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorScriptingUtilities.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini
new file mode 100644
index 0000000000000000000000000000000000000000..571a695a6009c38b608e02bd0f5c418a375d3b8f
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Engine.ini
@@ -0,0 +1,74 @@
+[Core.System]
+Paths=../../../Engine/Content
+Paths=%GAMEDIR%Content
+Paths=../../../Engine/Plugins/Bridge/Content
+Paths=../../../Engine/Plugins/TraceUtilities/Content
+Paths=../../../Engine/Plugins/2D/Paper2D/Content
+Paths=../../../Engine/Plugins/Animation/ACLPlugin/Content
+Paths=../../../Engine/Plugins/FX/Niagara/Content
+Paths=../../../Engine/Plugins/Animation/ControlRig/Content
+Paths=../../../Engine/Plugins/Animation/ControlRigSpline/Content
+Paths=../../../Engine/Plugins/Animation/IKRig/Content
+Paths=../../../Engine/Plugins/Runtime/AudioSynesthesia/Content
+Paths=../../../Engine/Plugins/Runtime/AudioWidgets/Content
+Paths=../../../Engine/Plugins/Runtime/GeometryProcessing/Content
+Paths=../../../Engine/Plugins/Runtime/MeshModelingToolset/Content
+Paths=../../../Engine/Plugins/Runtime/Metasound/Content
+Paths=../../../Engine/Plugins/Runtime/ResonanceAudio/Content
+Paths=../../../Engine/Plugins/Runtime/RigVM/Content
+Paths=../../../Engine/Plugins/Runtime/Synthesis/Content
+Paths=../../../Engine/Plugins/Runtime/WaveTable/Content
+Paths=../../../Engine/Plugins/Interchange/Runtime/Content
+Paths=../../../Engine/Plugins/MovieScene/SequencerScripting/Content
+Paths=../../../Engine/Plugins/Media/MediaCompositing/Content
+Paths=../../../Engine/Plugins/Media/MediaPlate/Content
+Paths=../../../Engine/Plugins/Developer/AnimationSharing/Content
+Paths=../../../Engine/Plugins/Editor/BlueprintHeaderView/Content
+Paths=../../../Engine/Plugins/Editor/GeometryMode/Content
+Paths=../../../Engine/Plugins/Editor/ModelingToolsEditorMode/Content
+Paths=../../../Engine/Plugins/Editor/SpeedTreeImporter/Content
+Paths=../../../Engine/Plugins/Editor/UVEditor/Content
+Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content
+Paths=../../../Engine/Plugins/VirtualProduction/Takes/Content
+Paths=../../../Engine/Plugins/Enterprise/GLTFExporter/Content
+Paths=../../../Engine/Plugins/Experimental/ChaosCaching/Content
+Paths=../../../Engine/Plugins/Experimental/ChaosClothEditor/Content
+Paths=../../../Engine/Plugins/Experimental/ChaosNiagara/Content
+Paths=../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content
+Paths=../../../Engine/Plugins/Experimental/Dataflow/Content
+Paths=../../../Engine/Plugins/Experimental/FullBodyIK/Content
+Paths=../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content
+Paths=../../../Engine/Plugins/Experimental/GeometryFlow/Content
+Paths=../../../Engine/Plugins/Experimental/MeshLODToolset/Content
+Paths=../../../Engine/Plugins/Experimental/MeshModelingToolsetExp/Content
+Paths=../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content
+Paths=../../../Engine/Plugins/Experimental/ToolPresets/Content
+Paths=../../../Engine/Plugins/Editor/ObjectMixer/LightMixer/Content
+Paths=../../../Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Content
+
+[/Script/UdpMessaging.UdpMessagingSettings]
+EnabledByDefault=False
+EnableTransport=True
+bAutoRepair=True
+MaxSendRate=1.000000
+AutoRepairAttemptLimit=10
+WorkQueueSize=1024
+bStopServiceWhenAppDeactivates=True
+UnicastEndpoint=0.0.0.0:0
+MulticastEndpoint=230.0.0.1:6666
+MessageFormat=CborPlatformEndianness
+MulticastTimeToLive=1
+bShareKnownNodesWithActiveConnections=False
+EnableTunnel=False
+TunnelUnicastEndpoint=
+TunnelMulticastEndpoint=
+
+[/Script/AndroidPlatformEditor.AndroidSDKSettings]
+SDKPath=(Path="")
+NDKPath=(Path="")
+JavaPath=(Path="")
+
+[/Script/UnrealEd.UnrealEdEngine]
+TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbnails/OpenWorld.OpenWorld",Map="/Engine/Maps/Templates/OpenWorld",DisplayName="Open World",Category="OpenWorld")
+TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbnails/Basic.Basic",Map="/Engine/Maps/Templates/Template_Default",DisplayName="Basic",Category="")
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EnhancedInput.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EnhancedInput.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EnhancedInput.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/FullBodyIK.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/FullBodyIK.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/FullBodyIK.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/GLTFExporter.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/GLTFExporter.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/GLTFExporter.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Game.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Game.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Game.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/GameUserSettings.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/GameUserSettings.ini
new file mode 100644
index 0000000000000000000000000000000000000000..b2bd352d99e40ced13719ce0ca2d13b69b24f1ac
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/GameUserSettings.ini
@@ -0,0 +1,29 @@
+[/Script/Engine.GameUserSettings]
+bUseVSync=False
+bUseDynamicResolution=False
+ResolutionSizeX=1920
+ResolutionSizeY=1080
+LastUserConfirmedResolutionSizeX=1920
+LastUserConfirmedResolutionSizeY=1080
+WindowPosX=-1
+WindowPosY=-1
+FullscreenMode=1
+LastConfirmedFullscreenMode=1
+PreferredFullscreenMode=1
+Version=5
+AudioQualityLevel=0
+LastConfirmedAudioQualityLevel=0
+FrameRateLimit=0.000000
+DesiredScreenWidth=1280
+bUseDesiredScreenHeight=False
+DesiredScreenHeight=720
+LastUserConfirmedDesiredScreenWidth=1280
+LastUserConfirmedDesiredScreenHeight=720
+LastRecommendedScreenWidth=-1.000000
+LastRecommendedScreenHeight=-1.000000
+LastCPUBenchmarkResult=-1.000000
+LastGPUBenchmarkResult=-1.000000
+LastGPUBenchmarkMultiplier=1.000000
+bUseHDRDisplayOutput=False
+HDRDisplayOutputNits=1000
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Hardware.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Hardware.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Hardware.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/IKRig.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/IKRig.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/IKRig.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Input.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Input.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Input.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/InstallBundle.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/InstallBundle.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/InstallBundle.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Interchange.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Interchange.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Interchange.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Lightmass.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Lightmass.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Lightmass.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Metasound.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Metasound.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Metasound.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Niagara.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Niagara.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Niagara.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/ObjectMixerSerializedData.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/ObjectMixerSerializedData.ini
new file mode 100644
index 0000000000000000000000000000000000000000..35b1d0f667306ccbc1980c411a4ee814574ee896
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/ObjectMixerSerializedData.ini
@@ -0,0 +1,3 @@
+[/Script/ObjectMixerEditor.ObjectMixerEditorSerializedData]
+SerializedDataPerFilter=()
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Paper2D.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Paper2D.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Paper2D.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/RuntimeOptions.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/RuntimeOptions.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/RuntimeOptions.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Scalability.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Scalability.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Scalability.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/StructUtils.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/StructUtils.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/StructUtils.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/Synthesis.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Synthesis.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/Synthesis.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/ToolPresets.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/ToolPresets.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/ToolPresets.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/TraceDataFilters.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/TraceDataFilters.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/TraceDataFilters.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/TraceUtilities.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/TraceUtilities.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/TraceUtilities.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/VariantManagerContent.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/VariantManagerContent.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/VariantManagerContent.ini
@@ -0,0 +1 @@
+
diff --git a/BackroomsDigitalArt/Saved/Config/WorldState/727578277.json b/BackroomsDigitalArt/Saved/Config/WorldState/727578277.json
new file mode 100644
index 0000000000000000000000000000000000000000..12351b50960d939e2282e22c6557afa08188bf7e
Binary files /dev/null and b/BackroomsDigitalArt/Saved/Config/WorldState/727578277.json differ
diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
new file mode 100644
index 0000000000000000000000000000000000000000..4f9b999b039752ea93785b798b90c0d3340d5cc6
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log
@@ -0,0 +1,3274 @@
+Log file open, 12/17/23 21:33:36
+LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
+LogWindows: File 'aqProf.dll' does not exist
+LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
+LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi.dll' does not exist
+LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
+LogWindows: File 'VtuneApi32e.dll' does not exist
+LogWindows: Started CrashReportClient (pid=14868)
+LogWindows: Custom abort handler registered for crash reporting.
+LogInit: Display: Running engine for game: BackroomsDigitalArt
+LogCore: UnrealTraceServer: Trace store launch successful
+LogTrace: Initializing trace...
+LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
+LogTrace: Finished trace initialization.
+LogCsvProfiler: Display: Metadata set : platform="Windows"
+LogCsvProfiler: Display: Metadata set : config="Development"
+LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046"
+LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3"
+LogCsvProfiler: Display: Metadata set : os="Windows 11 (22H2) [10.0.22621.2861] "
+LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor"
+LogCsvProfiler: Display: Metadata set : pgoenabled="0"
+LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
+LogCsvProfiler: Display: Metadata set : ltoenabled="0"
+LogCsvProfiler: Display: Metadata set : asan="0"
+LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject -AUTH_LOGIN=unused -AUTH_PASSWORD=77df00b00efa4d23adead4e138e7f225 -AUTH_TYPE=exchangecode -epicapp=UE_5.3 -epicenv=Prod -EpicPortal -epicusername=SampleCoin -epicuserid=efd8bde14a904323bf6d4b350bde3870 -epiclocale=en -epicsandboxid=ue""
+LogCsvProfiler: Display: Metadata set : loginid="6dc452294c4349886a39dd98813607ca"
+LogCsvProfiler: Display: Metadata set : llm="0"
+LogStats: Stats thread started at 0.265789
+LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
+LogInit: Session CrashGUID >====================================================
+         Session CrashGUID >   UECC-Windows-830FC07D48CE4D017ADC34AA3F079A24
+         Session CrashGUID >====================================================
+LogConfig: Display: Loading IOS ini files took 0.02 seconds
+LogConfig: Display: Loading Android ini files took 0.02 seconds
+LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
+LogConfig: Display: Loading Mac ini files took 0.02 seconds
+LogConfig: Display: Loading Unix ini files took 0.03 seconds
+LogConfig: Display: Loading TVOS ini files took 0.03 seconds
+LogConfig: Display: Loading Windows ini files took 0.03 seconds
+LogConfig: Display: Loading Linux ini files took 0.03 seconds
+LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds
+LogPluginManager: Mounting Engine plugin EnhancedInput
+LogPluginManager: Found config from plugin[EnhancedInput] Input
+LogPluginManager: Mounting Engine plugin Bridge
+LogPluginManager: Mounting Engine plugin FastBuildController
+LogPluginManager: Mounting Engine plugin MeshPainting
+LogPluginManager: Mounting Engine plugin TraceUtilities
+LogPluginManager: Mounting Engine plugin XGEController
+LogPluginManager: Mounting Engine plugin Paper2D
+LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
+LogPluginManager: Mounting Engine plugin ACLPlugin
+LogPluginManager: Mounting Engine plugin AISupport
+LogPluginManager: Mounting Engine plugin Niagara
+LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
+LogPluginManager: Mounting Engine plugin AnimationData
+LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
+LogPluginManager: Mounting Engine plugin ActorLayerUtilities
+LogPluginManager: Mounting Engine plugin AndroidFileServer
+LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin AndroidPermission
+LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
+LogPluginManager: Mounting Engine plugin AppleMoviePlayer
+LogPluginManager: Mounting Engine plugin AppleImageUtils
+LogPluginManager: Mounting Engine plugin ArchVisCharacter
+LogPluginManager: Mounting Engine plugin ControlRig
+LogPluginManager: Mounting Engine plugin ControlRigSpline
+LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
+LogPluginManager: Mounting Engine plugin AssetTags
+LogPluginManager: Mounting Engine plugin AudioCapture
+LogPluginManager: Mounting Engine plugin IKRig
+LogPluginManager: Mounting Engine plugin AudioSynesthesia
+LogPluginManager: Mounting Engine plugin AudioWidgets
+LogPluginManager: Mounting Engine plugin ChunkDownloader
+LogPluginManager: Mounting Engine plugin CableComponent
+LogPluginManager: Mounting Engine plugin CustomMeshComponent
+LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin GeometryCache
+LogPluginManager: Mounting Engine plugin GeometryProcessing
+LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
+LogPluginManager: Mounting Engine plugin GooglePAD
+LogPluginManager: Mounting Engine plugin InputDebugging
+LogPluginManager: Found config from plugin[InputDebugging] Input
+LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
+LogPluginManager: Mounting Engine plugin MeshModelingToolset
+LogPluginManager: Mounting Engine plugin Metasound
+LogPluginManager: Mounting Engine plugin MobilePatchingUtils
+LogPluginManager: Mounting Engine plugin MsQuic
+LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
+LogPluginManager: Mounting Engine plugin PropertyAccessEditor
+LogPluginManager: Mounting Engine plugin ResonanceAudio
+LogPluginManager: Mounting Engine plugin RigVM
+LogPluginManager: Mounting Engine plugin SignificanceManager
+LogPluginManager: Mounting Engine plugin SoundFields
+LogPluginManager: Mounting Engine plugin Synthesis
+LogPluginManager: Mounting Engine plugin WaveTable
+LogPluginManager: Mounting Engine plugin ActorSequence
+LogPluginManager: Mounting Engine plugin LevelSequenceEditor
+LogPluginManager: Mounting Engine plugin WebMMoviePlayer
+LogPluginManager: Mounting Engine plugin CameraShakePreviewer
+LogPluginManager: Mounting Engine plugin GameplayCameras
+LogPluginManager: Mounting Engine plugin InterchangeEditor
+LogPluginManager: Mounting Engine plugin TemplateSequence
+LogPluginManager: Mounting Engine plugin Interchange
+LogPluginManager: Mounting Engine plugin SequencerScripting
+LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
+LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
+LogPluginManager: Mounting Engine plugin AlembicImporter
+LogPluginManager: Mounting Engine plugin OodleNetwork
+LogPluginManager: Mounting Engine plugin AndroidMedia
+LogPluginManager: Mounting Engine plugin AvfMedia
+LogPluginManager: Mounting Engine plugin ImgMedia
+LogPluginManager: Mounting Engine plugin MediaCompositing
+LogPluginManager: Mounting Engine plugin MediaPlate
+LogPluginManager: Mounting Engine plugin MediaPlayerEditor
+LogPluginManager: Mounting Engine plugin AnimationSharing
+LogPluginManager: Mounting Engine plugin WebMMedia
+LogPluginManager: Mounting Engine plugin WmfMedia
+LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
+LogPluginManager: Mounting Engine plugin InterchangeTests
+LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
+LogPluginManager: Mounting Engine plugin DumpGPUServices
+LogPluginManager: Mounting Engine plugin GitSourceControl
+LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
+LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
+LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
+LogPluginManager: Mounting Engine plugin PerforceSourceControl
+LogPluginManager: Mounting Engine plugin PixWinPlugin
+LogPluginManager: Mounting Engine plugin PlasticSourceControl
+LogPluginManager: Mounting Engine plugin PluginUtils
+LogPluginManager: Mounting Engine plugin PropertyAccessNode
+LogPluginManager: Mounting Engine plugin RenderDocPlugin
+LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
+LogPluginManager: Mounting Engine plugin SubversionSourceControl
+LogPluginManager: Mounting Engine plugin AssetManagerEditor
+LogPluginManager: Mounting Engine plugin TextureFormatOodle
+LogPluginManager: Mounting Engine plugin TraceDataFilters
+LogPluginManager: Mounting Engine plugin UObjectPlugin
+LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
+LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
+LogPluginManager: Mounting Engine plugin BlueprintHeaderView
+LogPluginManager: Mounting Engine plugin ChangelistReview
+LogPluginManager: Mounting Engine plugin CryptoKeys
+LogPluginManager: Mounting Engine plugin CurveEditorTools
+LogPluginManager: Mounting Engine plugin DataValidation
+LogPluginManager: Mounting Engine plugin EditorDebugTools
+LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
+LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
+LogPluginManager: Mounting Engine plugin FacialAnimation
+LogPluginManager: Mounting Engine plugin GameplayTagsEditor
+LogPluginManager: Mounting Engine plugin GeometryMode
+LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
+LogPluginManager: Mounting Engine plugin MaterialAnalyzer
+LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
+LogPluginManager: Mounting Engine plugin OnlineBase
+LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
+LogPluginManager: Mounting Engine plugin PluginBrowser
+LogPluginManager: Mounting Engine plugin SequencerAnimTools
+LogPluginManager: Mounting Engine plugin SpeedTreeImporter
+LogPluginManager: Mounting Engine plugin UVEditor
+LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
+LogPluginManager: Mounting Engine plugin OnlineServices
+LogPluginManager: Mounting Engine plugin OnlineSubsystem
+LogPluginManager: Mounting Engine plugin TcpMessaging
+LogPluginManager: Mounting Engine plugin UdpMessaging
+LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
+LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
+LogPluginManager: Mounting Engine plugin DatasmithContent
+LogPluginManager: Mounting Engine plugin Takes
+LogPluginManager: Mounting Engine plugin GLTFExporter
+LogPluginManager: Mounting Engine plugin VariantManager
+LogPluginManager: Mounting Engine plugin VariantManagerContent
+LogPluginManager: Mounting Engine plugin AutomationUtils
+LogPluginManager: Mounting Engine plugin BackChannel
+LogPluginManager: Mounting Engine plugin ChaosCaching
+LogPluginManager: Mounting Engine plugin ChaosCloth
+LogPluginManager: Mounting Engine plugin ChaosClothEditor
+LogPluginManager: Mounting Engine plugin ChaosEditor
+LogPluginManager: Mounting Engine plugin ChaosNiagara
+LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
+LogPluginManager: Mounting Engine plugin ChaosUserDataPT
+LogPluginManager: Mounting Engine plugin CharacterAI
+LogPluginManager: Mounting Engine plugin Dataflow
+LogPluginManager: Mounting Engine plugin Fracture
+LogPluginManager: Mounting Engine plugin FullBodyIK
+LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
+LogPluginManager: Mounting Engine plugin GeometryFlow
+LogPluginManager: Mounting Engine plugin LocalizableMessage
+LogPluginManager: Mounting Engine plugin MeshLODToolset
+LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
+LogPluginManager: Mounting Engine plugin OpenImageDenoise
+LogPluginManager: Mounting Engine plugin PlanarCut
+LogPluginManager: Mounting Engine plugin PlatformCrypto
+LogPluginManager: Mounting Engine plugin ProxyLODPlugin
+LogPluginManager: Mounting Engine plugin PythonScriptPlugin
+LogPluginManager: Mounting Engine plugin SkeletalReduction
+LogPluginManager: Mounting Engine plugin StructUtils
+LogPluginManager: Mounting Engine plugin ToolPresets
+LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
+LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
+LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
+LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
+LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
+LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
+LogPluginManager: Mounting Engine plugin LightMixer
+LogPluginManager: Mounting Engine plugin ObjectMixer
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
+LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
+SourceControl: Revision control is disabled
+SourceControl: Revision control is disabled
+SourceControl: Revision control is disabled
+LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
+LogWindows: File 'WinPixGpuCapturer.dll' does not exist
+PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
+LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
+RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
+LogInit: Using libcurl 8.4.0
+LogInit:  - built for Windows
+LogInit:  - supports SSL with OpenSSL/1.1.1t
+LogInit:  - supports HTTP deflate (compression) using libz 1.2.13
+LogInit:  - other features:
+LogInit:      CURL_VERSION_SSL
+LogInit:      CURL_VERSION_LIBZ
+LogInit:      CURL_VERSION_IPV6
+LogInit:      CURL_VERSION_ASYNCHDNS
+LogInit:      CURL_VERSION_LARGEFILE
+LogInit:  CurlRequestOptions (configurable via config and command line):
+LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
+LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
+LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
+LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
+LogInit:  - LocalHostAddr = Default
+LogInit:  - BufferSize = 65536
+LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
+LogOnline: OSS: Created online subsystem instance for: NULL
+LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
+LogInit: ExecutableName: UnrealEditor.exe
+LogInit: Build: ++UE5+Release-5.3-CL-29314046
+LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3
+LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3
+LogInit: Net CL: 27405482
+LogInit: OS: Windows 11 (22H2) [10.0.22621.2861] (), CPU: AMD Ryzen 7 5800X 8-Core Processor             , GPU: NVIDIA GeForce GTX 1660 SUPER
+LogInit: Compiled (64-bit): Nov  3 2023 16:09:16
+LogInit: Architecture: x64
+LogInit: Compiled with Visual C++: 19.36.32537.00
+LogInit: Build Configuration: Development
+LogInit: Branch Name: ++UE5+Release-5.3
+LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=77df00b00efa4d23adead4e138e7f225 -AUTH_TYPE=exchangecode -epicapp=UE_5.3 -epicenv=Prod -EpicPortal -epicusername=SampleCoin -epicuserid=efd8bde14a904323bf6d4b350bde3870 -epiclocale=en -epicsandboxid=ue
+LogInit: Base Directory: E:/Games/UE_5.3/Engine/Binaries/Win64/
+LogInit: Allocator: Mimalloc
+LogInit: Installed Engine Build: 1
+LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
+LogDevObjectVersion: Number of dev versions registered: 36
+LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
+LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
+LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
+LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
+LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
+LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
+LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
+LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
+LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
+LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
+LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47
+LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
+LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
+LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
+LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
+LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
+LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
+LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
+LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
+LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111
+LogDevObjectVersion:   FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2
+LogDevObjectVersion:   FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
+LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11
+LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
+LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
+LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
+LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
+LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
+LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
+LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
+LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118
+LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47
+LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
+LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
+LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
+LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
+LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
+LogInit: Object subsystem initialized
+LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
+LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
+LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
+LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
+LogConfig: Set CVar [[r.setres:1280x720]]
+LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
+LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
+LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
+LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
+LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[r.VSync:0]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
+[2023.12.17-20.33.37:041][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
+[2023.12.17-20.33.37:041][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
+[2023.12.17-20.33.37:041][  0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
+[2023.12.17-20.33.37:043][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]]
+[2023.12.17-20.33.37:043][  0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.ShadowQuality:5]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.VolumetricFog:1]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.AOQuality:2]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.SSR.Quality:3]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.BloomQuality:5]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
+[2023.12.17-20.33.37:043][  0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2         ; lower gathering resolution]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.RefractionQuality:2]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.DetailMode:2]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.SSS.Scale:1]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.SSS.Quality:1]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
+[2023.12.17-20.33.37:044][  0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
+[2023.12.17-20.33.37:044][  0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
+[2023.12.17-20.33.37:046][  0]LogRHI: Using Default RHI: D3D12
+[2023.12.17-20.33.37:046][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
+[2023.12.17-20.33.37:046][  0]LogRHI: Loading RHI module D3D12RHI
+[2023.12.17-20.33.37:054][  0]LogD3D12RHI: Aftermath initialized
+[2023.12.17-20.33.37:054][  0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
+[2023.12.17-20.33.37:054][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
+[2023.12.17-20.33.37:211][  0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce GTX 1660 SUPER (VendorId: 10de, DeviceId: 21c4, SubSysId: c7591462, Revision: 00a1
+[2023.12.17-20.33.37:211][  0]LogD3D12RHI:   Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
+[2023.12.17-20.33.37:211][  0]LogD3D12RHI:   Adapter has 5981MB of dedicated video memory, 0MB of dedicated system memory, and 16327MB of shared system memory, 2 output[s]
+[2023.12.17-20.33.37:211][  0]LogD3D12RHI:   Driver Version: 546.01 (internal:31.0.15.4601, unified:546.01)
+[2023.12.17-20.33.37:211][  0]LogD3D12RHI:      Driver Date: 10-26-2023
+[2023.12.17-20.33.37:214][  0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
+[2023.12.17-20.33.37:214][  0]LogD3D12RHI:   Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
+[2023.12.17-20.33.37:214][  0]LogD3D12RHI:   Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16327MB of shared system memory, 0 output[s]
+[2023.12.17-20.33.37:214][  0]LogD3D12RHI: DirectX Agility SDK runtime found.
+[2023.12.17-20.33.37:214][  0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
+[2023.12.17-20.33.37:214][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
+[2023.12.17-20.33.37:214][  0]LogInit: Selected Device Profile: [WindowsEditor]
+[2023.12.17-20.33.37:214][  0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
+[2023.12.17-20.33.37:214][  0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
+[2023.12.17-20.33.37:214][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2023.12.17-20.33.37:214][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
+[2023.12.17-20.33.37:214][  0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
+[2023.12.17-20.33.37:214][  0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
+[2023.12.17-20.33.37:214][  0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
+[2023.12.17-20.33.37:214][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
+[2023.12.17-20.33.37:214][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini]
+[2023.12.17-20.33.37:214][  0]LogInit: Computer: DESKTOP-EFCPCT8
+[2023.12.17-20.33.37:214][  0]LogInit: User: user
+[2023.12.17-20.33.37:214][  0]LogInit: CPU Page size=4096, Cores=8
+[2023.12.17-20.33.37:214][  0]LogInit: High frequency timer resolution =10.000000 MHz
+[2023.12.17-20.33.37:214][  0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
+[2023.12.17-20.33.37:214][  0]LogMemory: Platform Memory Stats for WindowsEditor
+[2023.12.17-20.33.37:214][  0]LogMemory: Process Physical Memory: 474.80 MB used, 488.44 MB peak
+[2023.12.17-20.33.37:214][  0]LogMemory: Process Virtual Memory: 476.25 MB used, 476.25 MB peak
+[2023.12.17-20.33.37:214][  0]LogMemory: Physical Memory: 13046.52 MB used,  19608.23 MB free, 32654.75 MB total
+[2023.12.17-20.33.37:214][  0]LogMemory: Virtual Memory: 19598.41 MB used,  15104.34 MB free, 34702.75 MB total
+[2023.12.17-20.33.37:214][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
+[2023.12.17-20.33.37:232][  0]LogWindows: WindowsPlatformFeatures enabled
+[2023.12.17-20.33.37:240][  0]LogInit: Physics initialised using underlying interface: Chaos
+[2023.12.17-20.33.37:240][  0]LogInit: Using OS detected language (en-US).
+[2023.12.17-20.33.37:240][  0]LogInit: Using OS detected locale (de-DE).
+[2023.12.17-20.33.37:242][  0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
+[2023.12.17-20.33.37:242][  0]LogInit: Setting process to per monitor DPI aware
+[2023.12.17-20.33.37:415][  0]LogWindowsTextInputMethodSystem: Available input methods:
+[2023.12.17-20.33.37:415][  0]LogWindowsTextInputMethodSystem:   - English (United States) - (Keyboard).
+[2023.12.17-20.33.37:415][  0]LogWindowsTextInputMethodSystem:   - German (Germany) - (Keyboard).
+[2023.12.17-20.33.37:415][  0]LogWindowsTextInputMethodSystem:   - German (Germany) - Touch Input Correction (TSF IME).
+[2023.12.17-20.33.37:415][  0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
+[2023.12.17-20.33.37:427][  0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
+[2023.12.17-20.33.37:427][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
+[2023.12.17-20.33.37:569][  0]LogRHI: Using Default RHI: D3D12
+[2023.12.17-20.33.37:569][  0]LogRHI: Using Highest Feature Level of D3D12: SM6
+[2023.12.17-20.33.37:569][  0]LogRHI: Loading RHI module D3D12RHI
+[2023.12.17-20.33.37:569][  0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
+[2023.12.17-20.33.37:569][  0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
+[2023.12.17-20.33.37:569][  0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
+[2023.12.17-20.33.37:570][  0]LogWindows: Attached monitors:
+[2023.12.17-20.33.37:570][  0]LogWindows:     resolution: 1080x1920, work area: (-1080, -476) -> (0, 1396), device: '\\.\DISPLAY1'
+[2023.12.17-20.33.37:570][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY2' [PRIMARY]
+[2023.12.17-20.33.37:570][  0]LogWindows: Found 2 attached monitors.
+[2023.12.17-20.33.37:570][  0]LogWindows: Gathering driver information using Windows Setup API
+[2023.12.17-20.33.37:570][  0]LogRHI: RHI Adapter Info:
+[2023.12.17-20.33.37:570][  0]LogRHI:             Name: NVIDIA GeForce GTX 1660 SUPER
+[2023.12.17-20.33.37:570][  0]LogRHI:   Driver Version: 546.01 (internal:31.0.15.4601, unified:546.01)
+[2023.12.17-20.33.37:570][  0]LogRHI:      Driver Date: 10-26-2023
+[2023.12.17-20.33.37:570][  0]LogD3D12RHI:     GPU DeviceId: 0x21c4 (for the marketing name, search the web for "GPU Device Id")
+[2023.12.17-20.33.37:570][  0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
+[2023.12.17-20.33.37:576][  0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
+[2023.12.17-20.33.37:576][  0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled
+[2023.12.17-20.33.37:576][  0]LogD3D12RHI: [DRED] Using lightweight DRED.
+[2023.12.17-20.33.37:576][  0]LogD3D12RHI: Emitting draw events for PIX profiling.
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: ID3D12Device1 is supported.
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: ID3D12Device2 is supported.
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: ID3D12Device3 is supported.
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: ID3D12Device4 is supported.
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: ID3D12Device5 is supported.
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: ID3D12Device6 is supported.
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: ID3D12Device7 is supported.
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: ID3D12Device8 is supported.
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: ID3D12Device9 is supported.
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: ID3D12Device10 is supported.
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: ID3D12Device11 is supported.
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: ID3D12Device12 is supported.
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: Bindless resources are supported
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: Stencil ref from pixel shader is not supported
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: Ray tracing is disabled because D3D12 ray tracing tier 1.1 is required but only tier 1.0 is supported.
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: Mesh shader tier 1.0 is supported
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
+[2023.12.17-20.33.37:648][  0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
+[2023.12.17-20.33.37:705][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
+[2023.12.17-20.33.37:705][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
+[2023.12.17-20.33.37:705][  0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
+[2023.12.17-20.33.37:719][  0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
+[2023.12.17-20.33.37:719][  0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
+[2023.12.17-20.33.37:719][  0]LogRHI: Texture pool is 3284 MB (70% of 4691 MB)
+[2023.12.17-20.33.37:719][  0]LogD3D12RHI: Async texture creation enabled
+[2023.12.17-20.33.37:719][  0]LogD3D12RHI: RHI has support for 64 bit atomics
+[2023.12.17-20.33.37:740][  0]LogVRS: Current RHI supports Variable Rate Shading
+[2023.12.17-20.33.37:752][  0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all'
+[2023.12.17-20.33.37:752][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -platform=all" ]
+[2023.12.17-20.33.37:778][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
+[2023.12.17-20.33.37:778][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
+[2023.12.17-20.33.37:778][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
+[2023.12.17-20.33.37:778][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
+[2023.12.17-20.33.37:778][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
+[2023.12.17-20.33.37:778][  0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
+[2023.12.17-20.33.37:778][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
+[2023.12.17-20.33.37:779][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
+[2023.12.17-20.33.37:780][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
+[2023.12.17-20.33.37:780][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
+[2023.12.17-20.33.37:781][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll
+[2023.12.17-20.33.37:781][  0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll
+[2023.12.17-20.33.37:782][  0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
+[2023.12.17-20.33.37:795][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
+[2023.12.17-20.33.37:795][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
+[2023.12.17-20.33.37:795][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
+[2023.12.17-20.33.37:795][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
+[2023.12.17-20.33.37:795][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
+[2023.12.17-20.33.37:795][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
+[2023.12.17-20.33.37:795][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
+[2023.12.17-20.33.37:795][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
+[2023.12.17-20.33.37:795][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
+[2023.12.17-20.33.37:795][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
+[2023.12.17-20.33.37:798][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
+[2023.12.17-20.33.37:798][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
+[2023.12.17-20.33.37:801][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
+[2023.12.17-20.33.37:801][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
+[2023.12.17-20.33.37:801][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
+[2023.12.17-20.33.37:801][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
+[2023.12.17-20.33.37:804][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
+[2023.12.17-20.33.37:804][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
+[2023.12.17-20.33.37:804][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
+[2023.12.17-20.33.37:807][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
+[2023.12.17-20.33.37:807][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
+[2023.12.17-20.33.37:807][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
+[2023.12.17-20.33.37:807][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
+[2023.12.17-20.33.37:810][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
+[2023.12.17-20.33.37:810][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
+[2023.12.17-20.33.37:815][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
+[2023.12.17-20.33.37:815][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
+[2023.12.17-20.33.37:815][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
+[2023.12.17-20.33.37:815][  0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
+[2023.12.17-20.33.37:815][  0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
+[2023.12.17-20.33.37:822][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
+[2023.12.17-20.33.37:863][  0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager:   SF_METAL
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager:   SF_METAL_MRT
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager:   SF_METAL_TVOS
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager:   SF_METAL_MRT_TVOS
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager:   SF_METAL_SM5
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager:   SF_METAL_SM6
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager:   SF_METAL_SIM
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager:   SF_METAL_MACES3_1
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager:   SF_METAL_MRT_MAC
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager:   PCD3D_SM6
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager:   PCD3D_SM5
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager:   PCD3D_ES31
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager:   GLSL_150_ES31
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager:   GLSL_ES3_1_ANDROID
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager:   VVM_1_0
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager:   SF_VULKAN_SM5
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager:   SF_VULKAN_ES31_ANDROID
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager:   SF_VULKAN_ES31
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager:   SF_VULKAN_SM5_ANDROID
+[2023.12.17-20.33.37:866][  0]LogTargetPlatformManager:   SF_VULKAN_SM6
+[2023.12.17-20.33.37:866][  0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
+[2023.12.17-20.33.37:868][  0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
+[2023.12.17-20.33.37:868][  0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file G:/digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
+[2023.12.17-20.33.37:868][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
+[2023.12.17-20.33.37:868][  0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file G:/digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2023.12.17-20.33.37:868][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
+[2023.12.17-20.33.37:903][  0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB)
+[2023.12.17-20.33.37:903][  0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
+[2023.12.17-20.33.37:903][  0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
+[2023.12.17-20.33.37:908][  0]LogDerivedDataCache: C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds.
+[2023.12.17-20.33.37:909][  0]LogDerivedDataCache: Display: C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.03ms. RandomReadSpeed=1490.60MBs, RandomWriteSpeed=216.01MBs. Assigned SpeedClass 'Local'
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+[2023.12.17-20.33.37:910][  0]LogDerivedDataCache: Shared: Disabled because no path is configured.
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+[2023.12.17-20.33.38:636][  0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
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+[2023.12.17-20.33.39:445][  0]LogDeviceProfileManager: 	[000007E7DAADD000][000007E7DC855000 66] iPhone13ProMax, 
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+[2023.12.17-20.33.39:445][  0]LogDeviceProfileManager: 	[000007E7DC8A7C00][000007E7D929A000 66] Meta_Quest_Pro, 
+[2023.12.17-20.33.39:445][  0]LogDeviceProfileManager: 	[000007E7DC8A7E00][000007E7D929C800 66] Meta_Quest_3, 
+[2023.12.17-20.33.39:445][  0]LogDeviceProfileManager: 	[000007E7DC8A8000][000007E7D92A0000 66] HoloLens, 
+[2023.12.17-20.33.39:445][  0]LogDeviceProfileManager: 	[000007E7DC8A8200][000007E7D92A2800 66] MagicLeap_Vulkan, 
+[2023.12.17-20.33.39:445][  0]LogDeviceProfileManager: Active device profile: [000007E7DAAD7600][000007E7CCD5C800 66] WindowsEditor
+[2023.12.17-20.33.39:445][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
+[2023.12.17-20.33.39:445][  0]LogShaderCompilers: Display: Compiling shader autogen file: G:/digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
+[2023.12.17-20.33.39:445][  0]LogShaderCompilers: Display: Failed to delete old shader autogen file: G:/digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
+[2023.12.17-20.33.39:445][  0]LogShaderCompilers: Display: Shader autogen file written: G:/digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
+[2023.12.17-20.33.39:446][  0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2023.12.17-20.33.39:446][  0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2023.12.17-20.33.39:446][  0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2023.12.17-20.33.39:446][  0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2023.12.17-20.33.39:446][  0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
+[2023.12.17-20.33.39:450][  0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-EFCPCT8'
+[2023.12.17-20.33.39:450][  0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""E:/Games/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat"  -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject"  -Device=Win64@DESKTOP-EFCPCT8" -nocompile -nocompileuat ]
+[2023.12.17-20.33.39:538][  0]LogMaterial: WorldGridMaterial-SM6-Default: 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D742E_FHWRasterizePS36_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS37_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS38_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS39_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS40_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS41_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS42_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS43_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS44_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS45_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS46_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS47_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS48_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS49_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS50_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS51_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS52_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS53_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS54_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS55_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS56_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS57_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS58_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS59_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS60_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS61_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS62_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS63_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS64_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS65_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS66_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS67_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS68_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS69_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS70_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS71_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS72_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS73_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS74_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS75_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS76_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS77_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS78_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS79_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS80_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS81_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_03B9C1BE423719415228E53F908B915C1AA266F772C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_03B9C1BE423719415228E53F908B915C1AA266F772C0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+[2023.12.17-20.33.39:599][  0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
+[2023.12.17-20.33.39:599][  0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
+[2023.12.17-20.33.39:599][  0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
+[2023.12.17-20.33.39:599][  0]LogMeshReduction: Display: No distributed automatic mesh merging module available
+[2023.12.17-20.33.39:599][  0]LogMeshMerging: No distributed automatic mesh merging module available
+[2023.12.17-20.33.39:896][  0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
+[2023.12.17-20.33.39:896][  0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
+[2023.12.17-20.33.39:905][  0]LogUObjectArray: 21917 objects as part of root set at end of initial load.
+[2023.12.17-20.33.39:905][  0]LogUObjectAllocator: 6142568 out of 0 bytes used by permanent object pool.
+[2023.12.17-20.33.39:906][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
+[2023.12.17-20.33.39:910][  0]LogLiveCoding: Display: Starting LiveCoding
+[2023.12.17-20.33.39:910][  0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
+[2023.12.17-20.33.39:911][  0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console
+[2023.12.17-20.33.39:917][  0]LogLiveCoding: Display: Waiting for server
+[2023.12.17-20.33.39:938][  0]LogSlate: Border
+[2023.12.17-20.33.39:938][  0]LogSlate: BreadcrumbButton
+[2023.12.17-20.33.39:938][  0]LogSlate: Brushes.Title
+[2023.12.17-20.33.39:938][  0]LogSlate: Default
+[2023.12.17-20.33.39:938][  0]LogSlate: Icons.Save
+[2023.12.17-20.33.39:938][  0]LogSlate: Icons.Toolbar.Settings
+[2023.12.17-20.33.39:938][  0]LogSlate: ListView
+[2023.12.17-20.33.39:938][  0]LogSlate: SoftwareCursor_CardinalCross
+[2023.12.17-20.33.39:938][  0]LogSlate: SoftwareCursor_Grab
+[2023.12.17-20.33.39:938][  0]LogSlate: TableView.DarkRow
+[2023.12.17-20.33.39:938][  0]LogSlate: TableView.Row
+[2023.12.17-20.33.39:938][  0]LogSlate: TreeView
+[2023.12.17-20.33.40:054][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
+[2023.12.17-20.33.40:056][  0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms
+[2023.12.17-20.33.40:069][  0]LogInit: XR: Instanced Stereo Rendering is Disabled
+[2023.12.17-20.33.40:069][  0]LogInit: XR: MultiViewport is Disabled
+[2023.12.17-20.33.40:069][  0]LogInit: XR: Mobile Multiview is Disabled
+[2023.12.17-20.33.40:129][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 771F15D74F108A50E3A863A65DA7196E | Instance: CE75C4534B709E62939D50B699DD513B (DESKTOP-EFCPCT8-23280).
+[2023.12.17-20.33.40:209][  0]LogTurnkeySupport: Completed device detection: Code = 0
+[2023.12.17-20.33.40:367][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
+[2023.12.17-20.33.40:384][  0]LogMetasoundEngine: MetaSound Engine Initialized
+[2023.12.17-20.33.40:428][  0]LogLiveCoding: Display: Successfully initialized, removing startup thread
+[2023.12.17-20.33.40:612][  0]LogTcpMessaging: Initializing TcpMessaging bridge
+[2023.12.17-20.33.40:617][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
+[2023.12.17-20.33.40:619][  0]LogUdpMessaging: Display: Added local interface '192.168.3.158' to multicast group '230.0.0.1:6666'
+[2023.12.17-20.33.40:619][  0]LogUdpMessaging: Display: Added local interface '172.30.224.1' to multicast group '230.0.0.1:6666'
+[2023.12.17-20.33.40:665][  0]LogPython: Using Python 3.9.7
+[2023.12.17-20.33.41:329][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
+[2023.12.17-20.33.41:356][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2023.12.17-20.33.41:356][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
+[2023.12.17-20.33.41:556][  0]SourceControl: Revision control is disabled
+[2023.12.17-20.33.41:559][  0]LogUProjectInfo: Found projects:
+[2023.12.17-20.33.41:594][  0]SourceControl: Revision control is disabled
+[2023.12.17-20.33.41:858][  0]LogOpenImageDenoise: OIDN starting up
+[2023.12.17-20.33.41:881][  0]LogCollectionManager: Loaded 0 collections in 0.000677 seconds
+[2023.12.17-20.33.41:883][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s
+[2023.12.17-20.33.41:884][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/user/Collections/' took 0.00s
+[2023.12.17-20.33.41:885][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s
+[2023.12.17-20.33.42:222][  0]LogEngine: Initializing Engine...
+[2023.12.17-20.33.42:227][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
+[2023.12.17-20.33.42:351][  0]LogInit: Initializing FReadOnlyCVARCache
+[2023.12.17-20.33.42:357][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.33.42:357][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-20.33.42:362][  0]LogAIModule: Creating AISystem for world Untitled
+[2023.12.17-20.33.42:362][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
+[2023.12.17-20.33.42:362][  0]LogInit: Texture streaming: Enabled
+[2023.12.17-20.33.42:375][  0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3
+[2023.12.17-20.33.42:389][  0]LogAudio: Display: Initializing Audio Device Manager...
+[2023.12.17-20.33.42:400][  0]LogAudio: Display: Loading Default Audio Settings Objects...
+[2023.12.17-20.33.42:400][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
+[2023.12.17-20.33.42:400][  0]LogAudio: Display: AudioInfo: 'BINKA' Registered
+[2023.12.17-20.33.42:400][  0]LogAudio: Display: AudioInfo: 'PCM' Registered
+[2023.12.17-20.33.42:400][  0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
+[2023.12.17-20.33.42:402][  0]LogAudio: Display: AudioInfo: 'OGG' Registered
+[2023.12.17-20.33.42:402][  0]LogAudio: Display: AudioInfo: 'OPUS' Registered
+[2023.12.17-20.33.42:402][  0]LogAudio: Display: Audio Device Manager Initialized
+[2023.12.17-20.33.42:402][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
+[2023.12.17-20.33.42:402][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-20.33.42:402][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-20.33.42:402][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-20.33.42:402][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-20.33.42:402][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-20.33.42:402][  0]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-20.33.42:402][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-20.33.42:402][  0]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-20.33.42:402][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-20.33.42:402][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-20.33.42:402][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-20.33.42:406][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-20.33.42:440][  0]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-20.33.42:440][  0]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-20.33.42:443][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-20.33.42:443][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-20.33.42:444][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
+[2023.12.17-20.33.42:444][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
+[2023.12.17-20.33.42:445][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
+[2023.12.17-20.33.42:445][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
+[2023.12.17-20.33.42:445][  0]LogInit: FAudioDevice initialized with ID 1.
+[2023.12.17-20.33.42:445][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
+[2023.12.17-20.33.42:445][  0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
+[2023.12.17-20.33.42:456][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
+[2023.12.17-20.33.42:459][  0]LogInit: Undo buffer set to 32 MB
+[2023.12.17-20.33.42:459][  0]LogInit: Transaction tracking system initialized
+[2023.12.17-20.33.42:475][  0]LogSourceControl: Uncontrolled asset enumeration started...
+[2023.12.17-20.33.42:477][  0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002086 seconds (Found 134 uncontrolled assets)
+[2023.12.17-20.33.42:483][  0]BlueprintLog: New page: Editor Load
+[2023.12.17-20.33.42:560][  0]LocalizationService: Localization service is disabled
+[2023.12.17-20.33.42:575][  0]TimingProfiler: Initialize
+[2023.12.17-20.33.42:575][  0]TimingProfiler: OnSessionChanged
+[2023.12.17-20.33.42:575][  0]LoadingProfiler: Initialize
+[2023.12.17-20.33.42:575][  0]LoadingProfiler: OnSessionChanged
+[2023.12.17-20.33.42:575][  0]NetworkingProfiler: Initialize
+[2023.12.17-20.33.42:575][  0]NetworkingProfiler: OnSessionChanged
+[2023.12.17-20.33.42:575][  0]MemoryProfiler: Initialize
+[2023.12.17-20.33.42:575][  0]MemoryProfiler: OnSessionChanged
+[2023.12.17-20.33.42:727][  0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.00s
+[2023.12.17-20.33.42:842][  0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
+[2023.12.17-20.33.42:927][  0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
+[2023.12.17-20.33.42:930][  0]SourceControl: Revision control is disabled
+[2023.12.17-20.33.42:930][  0]LogUnrealEdMisc: Loading editor; pre map load, took 6.558
+[2023.12.17-20.33.42:930][  0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
+[2023.12.17-20.33.42:930][  0]LightingResults: New page: Lighting Build
+[2023.12.17-20.33.42:933][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-20.33.42:933][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.33.42:933][  0]MapCheck: New page: Map Check
+[2023.12.17-20.33.42:933][  0]LightingResults: New page: Lighting Build
+[2023.12.17-20.33.42:936][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2023.12.17-20.33.42:940][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.54ms
+[2023.12.17-20.33.42:974][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
+[2023.12.17-20.33.42:975][  0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.33.42:975][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-20.33.42:975][  0]LogAIModule: Creating AISystem for world Untitled_1
+[2023.12.17-20.33.42:975][  0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
+[2023.12.17-20.33.42:975][  0]LogWorldPartition: Display: WorldPartition initialize started...
+[2023.12.17-20.33.42:975][  0]LogWorldPartition: UWorldPartition::Initialize : World = Untitled_1, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
+[2023.12.17-20.33.43:150][  0]LogAssetRegistry: Display: Triggering cache save on discovery complete
+[2023.12.17-20.33.43:168][  0]LogContentBundle: [Untitled_1(Standalone)] Creating new contrainer.
+[2023.12.17-20.33.43:168][  0]LogWorldPartition: Display: WorldPartition initialize took 192 ms
+[2023.12.17-20.33.43:506][  0]LogAssetRegistry: Display: Asset registry cache written as 15.8 MiB to G:/digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin
+[2023.12.17-20.33.43:566][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2023.12.17-20.33.43:570][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
+[2023.12.17-20.33.43:570][  0]Cmd: MAP CHECKDEP NOCLEARLOG
+[2023.12.17-20.33.43:571][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,455ms to complete.
+[2023.12.17-20.33.43:575][  0]LogUnrealEdMisc: Total Editor Startup Time, took 7.202
+[2023.12.17-20.33.43:575][  0]LogShaderCompilers: Display: ================================================
+[2023.12.17-20.33.43:575][  0]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2023.12.17-20.33.43:575][  0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
+[2023.12.17-20.33.43:575][  0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
+[2023.12.17-20.33.43:575][  0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
+[2023.12.17-20.33.43:575][  0]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2023.12.17-20.33.43:575][  0]LogShaderCompilers: Display: Shaders Compiled: 0
+[2023.12.17-20.33.43:575][  0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
+[2023.12.17-20.33.43:575][  0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
+[2023.12.17-20.33.43:575][  0]LogShaderCompilers: Display: ================================================
+[2023.12.17-20.33.43:687][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.33.43:695][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.33.43:701][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.33.43:708][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.33.43:746][  0]LogPakFile: Initializing PakPlatformFile
+[2023.12.17-20.33.43:746][  0]LogPakFile: Display: Mounted Pak file 'E:/Games/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/'
+[2023.12.17-20.33.43:746][  0]LogPakFile: Initializing PakPlatformFile
+[2023.12.17-20.33.43:746][  0]LogPakFile: Display: Mounted Pak file 'E:/Games/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
+[2023.12.17-20.33.43:747][  0]LogPakFile: Initializing PakPlatformFile
+[2023.12.17-20.33.43:747][  0]LogPakFile: Display: Mounted Pak file 'E:/Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
+[2023.12.17-20.33.43:747][  0]LogPakFile: Initializing PakPlatformFile
+[2023.12.17-20.33.43:747][  0]LogPakFile: Display: Mounted Pak file 'E:/Games/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
+[2023.12.17-20.33.43:747][  0]LogPakFile: Initializing PakPlatformFile
+[2023.12.17-20.33.43:748][  0]LogPakFile: Display: Mounted Pak file 'E:/Games/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
+[2023.12.17-20.33.43:748][  0]LogPakFile: Initializing PakPlatformFile
+[2023.12.17-20.33.43:748][  0]LogPakFile: Display: Mounted Pak file 'E:/Games/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
+[2023.12.17-20.33.43:748][  0]LogPakFile: Initializing PakPlatformFile
+[2023.12.17-20.33.43:748][  0]LogPakFile: Display: Mounted Pak file 'E:/Games/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
+[2023.12.17-20.33.43:749][  0]LogPakFile: Initializing PakPlatformFile
+[2023.12.17-20.33.43:749][  0]LogPakFile: Display: Mounted Pak file 'E:/Games/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
+[2023.12.17-20.33.43:749][  0]LogPakFile: Initializing PakPlatformFile
+[2023.12.17-20.33.43:749][  0]LogPakFile: Display: Mounted Pak file 'E:/Games/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
+[2023.12.17-20.33.43:749][  0]LogPakFile: Initializing PakPlatformFile
+[2023.12.17-20.33.43:749][  0]LogPakFile: Display: Mounted Pak file 'E:/Games/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
+[2023.12.17-20.33.44:196][  0]LogSlate: External Image Picker: DecompressImage failed
+[2023.12.17-20.33.44:271][  0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-EFCPCT8: (Name=DESKTOP-EFCPCT8, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22621.0, Flags="Device_InstallSoftwareValid")
+[2023.12.17-20.33.44:307][  0]LogSlate: Took 0.000192 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
+[2023.12.17-20.33.44:310][  0]LogSlate: Took 0.000127 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
+[2023.12.17-20.33.44:311][  0]LogSlate: Took 0.000108 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
+[2023.12.17-20.33.44:327][  0]LogViewport: Scene viewport resized to 1526x892, mode Windowed.
+[2023.12.17-20.33.44:701][  0]LogStall: Startup...
+[2023.12.17-20.33.44:703][  0]LogStall: Startup complete.
+[2023.12.17-20.33.44:720][  0]LogLoad: (Engine Initialization) Total time: 8.35 seconds
+[2023.12.17-20.33.44:720][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
+[2023.12.17-20.33.44:766][  0]LogAssetRegistry: AssetRegistryGather time 0.3665s: AssetDataDiscovery 0.0234s, AssetDataGather 0.3121s, StoreResults 0.0310s.
+[2023.12.17-20.33.44:785][  0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
+[2023.12.17-20.33.44:787][  0]LogContentStreaming: Texture pool size now 1000 MB
+[2023.12.17-20.33.44:816][  0]LogSlate: Took 0.000104 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
+[2023.12.17-20.33.44:896][  1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
+
+[2023.12.17-20.33.44:903][  1]Running Python start-up script 'E:/Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.031960 secs
+[2023.12.17-20.33.44:913][  1]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.33.44:951][  1]LogD3D12RHI: Cannot end block when stack is empty
+[2023.12.17-20.33.49:926][290]LogSlate: Window 'New Level' being destroyed
+[2023.12.17-20.33.49:931][290]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
+[2023.12.17-20.33.49:932][290]LightingResults: New page: Lighting Build
+[2023.12.17-20.33.49:932][290]LoadErrors: New page: Loading map: Template_Default.umap
+[2023.12.17-20.33.49:944][290]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-20.33.49:944][290]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.33.49:946][290]LogContentBundle: [Untitled_1(Standalone)] Deleting container.
+[2023.12.17-20.33.49:946][290]MapCheck: New page: Map Check
+[2023.12.17-20.33.49:946][290]LightingResults: New page: Lighting Build
+[2023.12.17-20.33.49:948][290]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2023.12.17-20.33.49:961][290]LogUObjectHash: Compacting FUObjectHashTables data took   0.52ms
+[2023.12.17-20.33.49:967][290]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_2'.
+[2023.12.17-20.33.49:967][290]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.33.49:967][290]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-20.33.49:967][290]LogAIModule: Creating AISystem for world Untitled_2
+[2023.12.17-20.33.49:978][290]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2023.12.17-20.33.49:982][290]LogUObjectHash: Compacting FUObjectHashTables data took   0.44ms
+[2023.12.17-20.33.49:982][290]Cmd: MAP CHECKDEP NOCLEARLOG
+[2023.12.17-20.33.49:982][290]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,065ms to complete.
+[2023.12.17-20.33.56:465][770]LogSlate: Took 0.000194 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
+[2023.12.17-20.33.58:386][892]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 E:/Games/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack)
+[2023.12.17-20.33.58:389][892]LogPackFactory: Finished extracting 8 files (including 0 errors).
+[2023.12.17-20.33.58:389][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset"
+[2023.12.17-20.33.58:389][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/FirstPerson/Blueprints/BP_FirstPersonGameMode.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonGameMode.uasset"
+[2023.12.17-20.33.58:390][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/FirstPerson/Input/IMC_Default.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Input/IMC_Default.uasset"
+[2023.12.17-20.33.58:390][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/FirstPerson/Blueprints/BP_FirstPersonPlayerController.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonPlayerController.uasset"
+[2023.12.17-20.33.58:390][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/FirstPerson/Input/IMC_Weapons.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Input/IMC_Weapons.uasset"
+[2023.12.17-20.33.58:390][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/FirstPerson/Input/MobileControls.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Input/MobileControls.uasset"
+[2023.12.17-20.33.58:391][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/FirstPerson/Blueprints/BP_FirstPersonProjectile.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonProjectile.uasset"
+[2023.12.17-20.33.58:391][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/FirstPerson/Blueprints/BP_Pickup_Rifle.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_Pickup_Rifle.uasset"
+[2023.12.17-20.33.58:392][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/FirstPerson/Blueprints/BP_Weapon_Component.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_Weapon_Component.uasset"
+[2023.12.17-20.33.58:392][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/FirstPerson/Maps/FirstPersonMap.umap" to "G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Maps/FirstPersonMap.umap"
+[2023.12.17-20.33.58:396][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/FirstPerson/Maps/FirstPersonMap_BuiltData.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Maps/FirstPersonMap_BuiltData.uasset"
+[2023.12.17-20.33.58:397][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/FirstPerson/Input/Actions/IA_Jump.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Input/Actions/IA_Jump.uasset"
+[2023.12.17-20.33.58:397][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/FirstPerson/Input/Actions/IA_Look.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Input/Actions/IA_Look.uasset"
+[2023.12.17-20.33.58:398][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/FirstPerson/Input/Actions/IA_Move.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Input/Actions/IA_Move.uasset"
+[2023.12.17-20.33.58:398][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/FirstPerson/Input/Actions/IA_Shoot.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Input/Actions/IA_Shoot.uasset"
+[2023.12.17-20.33.58:399][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalObjects__/FirstPerson/Maps/FirstPersonMap/3/9Y/O1HBCAIOGYKE5W89K0N3EC.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalObjects__/FirstPerson/Maps/FirstPersonMap/3/9Y/O1HBCAIOGYKE5W89K0N3EC.uasset"
+[2023.12.17-20.33.58:399][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalObjects__/FirstPerson/Maps/FirstPersonMap/6/2R/TKXMGQLWGTB6FEH6EYY7NK.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalObjects__/FirstPerson/Maps/FirstPersonMap/6/2R/TKXMGQLWGTB6FEH6EYY7NK.uasset"
+[2023.12.17-20.33.58:400][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalObjects__/FirstPerson/Maps/FirstPersonMap/7/ZX/JUGNISA5MV8V8FE530PDPQ.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalObjects__/FirstPerson/Maps/FirstPersonMap/7/ZX/JUGNISA5MV8V8FE530PDPQ.uasset"
+[2023.12.17-20.33.58:400][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/E/UE/YUZ9741T50O1SYRX90OB0S.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/E/UE/YUZ9741T50O1SYRX90OB0S.uasset"
+[2023.12.17-20.33.58:400][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/E/MX/R1GV431P5FDO08OFULRA01.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/E/MX/R1GV431P5FDO08OFULRA01.uasset"
+[2023.12.17-20.33.58:402][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/A/91/64ROQWZ22CQVFJMU4XABML.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/A/91/64ROQWZ22CQVFJMU4XABML.uasset"
+[2023.12.17-20.33.58:402][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/A/RJ/Z7CLKO8GGJ7RXH5PUAF4T4.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/A/RJ/Z7CLKO8GGJ7RXH5PUAF4T4.uasset"
+[2023.12.17-20.33.58:402][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalObjects__/FirstPerson/Maps/FirstPersonMap/8/9P/KRNGZ1PU2Y3ACDDE2D2XC5.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalObjects__/FirstPerson/Maps/FirstPersonMap/8/9P/KRNGZ1PU2Y3ACDDE2D2XC5.uasset"
+[2023.12.17-20.33.58:403][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/E/V3/ICWLYCF62EJ63XTK5ZSZWV.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/E/V3/ICWLYCF62EJ63XTK5ZSZWV.uasset"
+[2023.12.17-20.33.58:403][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/A/XJ/HL558UUAGCS9HVVOI0S7PX.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/A/XJ/HL558UUAGCS9HVVOI0S7PX.uasset"
+[2023.12.17-20.33.58:404][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/A/2W/U0XT0R08XQA6C15NK8ILFA.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/A/2W/U0XT0R08XQA6C15NK8ILFA.uasset"
+[2023.12.17-20.33.58:404][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/C/P8/0GJ9TLQE2YKOIFZ6YHG33H.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/C/P8/0GJ9TLQE2YKOIFZ6YHG33H.uasset"
+[2023.12.17-20.33.58:405][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/C/VO/VMN4G7K3NKKV6F8HTPHHDB.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/C/VO/VMN4G7K3NKKV6F8HTPHHDB.uasset"
+[2023.12.17-20.33.58:405][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/6K/53TOYTOLDEUBMS5SLUFP3V.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/6K/53TOYTOLDEUBMS5SLUFP3V.uasset"
+[2023.12.17-20.33.58:406][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/OJ/9MHHMH0XHVZ04YDZ7NPC32.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/OJ/9MHHMH0XHVZ04YDZ7NPC32.uasset"
+[2023.12.17-20.33.58:406][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/D/0W/E1FKEGVKGOLM7HGLQPCIPO.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/D/0W/E1FKEGVKGOLM7HGLQPCIPO.uasset"
+[2023.12.17-20.33.58:407][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalObjects__/FirstPerson/Maps/FirstPersonMap/A/JH/8TTAOMHN06NOHWGDJXKH1N.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalObjects__/FirstPerson/Maps/FirstPersonMap/A/JH/8TTAOMHN06NOHWGDJXKH1N.uasset"
+[2023.12.17-20.33.58:407][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/Q2/TOKV0KMMZ7RIQ78R0UEDQL.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/Q2/TOKV0KMMZ7RIQ78R0UEDQL.uasset"
+[2023.12.17-20.33.58:408][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/C/ZU/PDQ0AB8RLNMVID876FD49G.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/C/ZU/PDQ0AB8RLNMVID876FD49G.uasset"
+[2023.12.17-20.33.58:408][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/F/2F/0SPQG8P507LI9VUAFG20OA.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/F/2F/0SPQG8P507LI9VUAFG20OA.uasset"
+[2023.12.17-20.33.58:408][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalObjects__/FirstPerson/Maps/FirstPersonMap/D/PH/WQFJJGR81PTWACYGUC1CP5.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalObjects__/FirstPerson/Maps/FirstPersonMap/D/PH/WQFJJGR81PTWACYGUC1CP5.uasset"
+[2023.12.17-20.33.58:409][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/VP/FVTPO8KZ0WPMCSQLVJE6O9.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/VP/FVTPO8KZ0WPMCSQLVJE6O9.uasset"
+[2023.12.17-20.33.58:409][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalObjects__/FirstPerson/Maps/FirstPersonMap/E/2M/ESWAVQBPX1XK2OH2YGVZCM.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalObjects__/FirstPerson/Maps/FirstPersonMap/E/2M/ESWAVQBPX1XK2OH2YGVZCM.uasset"
+[2023.12.17-20.33.58:410][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalObjects__/FirstPerson/Maps/FirstPersonMap/E/ZB/64YLC9YROSMO90SC5KR0PE.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalObjects__/FirstPerson/Maps/FirstPersonMap/E/ZB/64YLC9YROSMO90SC5KR0PE.uasset"
+[2023.12.17-20.33.58:410][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/JW/IY5R6I5N0YWU9LYWKXFXH9.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/9/JW/IY5R6I5N0YWU9LYWKXFXH9.uasset"
+[2023.12.17-20.33.58:411][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/B/DD/654T6CAPVSXAN1LXEX71EI.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/B/DD/654T6CAPVSXAN1LXEX71EI.uasset"
+[2023.12.17-20.33.58:411][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/B/51/6JKB4DNGJP09QUHY23FHRV.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/B/51/6JKB4DNGJP09QUHY23FHRV.uasset"
+[2023.12.17-20.33.58:412][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/B/YQ/KT6JL4FVCNJJ9VFOCSF32J.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/B/YQ/KT6JL4FVCNJJ9VFOCSF32J.uasset"
+[2023.12.17-20.33.58:412][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/B/EF/G3O7YJR3QU51OHQGRYB635.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/B/EF/G3O7YJR3QU51OHQGRYB635.uasset"
+[2023.12.17-20.33.58:412][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/0/0M/LYKU8MRWM4BO3O1FDZBG2U.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/0/0M/LYKU8MRWM4BO3O1FDZBG2U.uasset"
+[2023.12.17-20.33.58:413][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/0/7P/QZX5AESKLO855EVPT5JU20.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/0/7P/QZX5AESKLO855EVPT5JU20.uasset"
+[2023.12.17-20.33.58:413][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/0/GO/I8WEFD3RY9V3NVQLSU6QM4.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/0/GO/I8WEFD3RY9V3NVQLSU6QM4.uasset"
+[2023.12.17-20.33.58:414][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/0/WB/V4ALNTJYOVWM8BU452CKV5.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/0/WB/V4ALNTJYOVWM8BU452CKV5.uasset"
+[2023.12.17-20.33.58:414][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/3/AI/0XWE3RNM2XQC0ST1KXG02O.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/3/AI/0XWE3RNM2XQC0ST1KXG02O.uasset"
+[2023.12.17-20.33.58:415][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/0/CL/381LM03PFI8AF9NED1SEV2.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/0/CL/381LM03PFI8AF9NED1SEV2.uasset"
+[2023.12.17-20.33.58:415][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/0/NB/NWWEVRQSGT6ARVZ8HQLCM9.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/0/NB/NWWEVRQSGT6ARVZ8HQLCM9.uasset"
+[2023.12.17-20.33.58:415][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/3/0O/4IRR0TBO7VGKMMYSZRQTB1.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/3/0O/4IRR0TBO7VGKMMYSZRQTB1.uasset"
+[2023.12.17-20.33.58:416][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/63/MG6FOV6QQX2CAZCGF7O9MM.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/63/MG6FOV6QQX2CAZCGF7O9MM.uasset"
+[2023.12.17-20.33.58:416][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/OD/YPSPM063O6XAJVKSDHY2JX.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/OD/YPSPM063O6XAJVKSDHY2JX.uasset"
+[2023.12.17-20.33.58:417][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/JT/XIHYQ8ZTVL6F9GCUZX1AQ2.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/JT/XIHYQ8ZTVL6F9GCUZX1AQ2.uasset"
+[2023.12.17-20.33.58:417][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/3/C8/Z38FT77DKZLKDXTQ7PZNM4.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/3/C8/Z38FT77DKZLKDXTQ7PZNM4.uasset"
+[2023.12.17-20.33.58:417][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/QL/31H7DJTVWEX04CCMX5U1SN.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/QL/31H7DJTVWEX04CCMX5U1SN.uasset"
+[2023.12.17-20.33.58:418][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/3/CP/XRLOR3HVYVHJA3N9PKGXZH.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/3/CP/XRLOR3HVYVHJA3N9PKGXZH.uasset"
+[2023.12.17-20.33.58:418][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/RN/55P1SMQLAF7OK6300D5I8N.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/RN/55P1SMQLAF7OK6300D5I8N.uasset"
+[2023.12.17-20.33.58:418][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/2J/R4MRTH8FEAO7ML1BCJFIZ2.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/1/2J/R4MRTH8FEAO7ML1BCJFIZ2.uasset"
+[2023.12.17-20.33.58:419][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/3/YY/ZEL6NJUQJU43LAD9X3NXTT.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/3/YY/ZEL6NJUQJU43LAD9X3NXTT.uasset"
+[2023.12.17-20.33.58:419][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/4/CR/SRVPLA8UNZ8XIIP0E036DI.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/4/CR/SRVPLA8UNZ8XIIP0E036DI.uasset"
+[2023.12.17-20.33.58:419][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/4/PT/ZXUQMNLL9GZ2UNQ5D0R4A4.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/4/PT/ZXUQMNLL9GZ2UNQ5D0R4A4.uasset"
+[2023.12.17-20.33.58:420][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/4/G2/DXY1ROMU8NVTUPH999VNGV.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/4/G2/DXY1ROMU8NVTUPH999VNGV.uasset"
+[2023.12.17-20.33.58:420][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/CF/ZNIOCRD90Z70MMV9NMW778.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/CF/ZNIOCRD90Z70MMV9NMW778.uasset"
+[2023.12.17-20.33.58:420][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/6/7Z/7EHFAZ5HVWXAWQ04QO5TH0.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/6/7Z/7EHFAZ5HVWXAWQ04QO5TH0.uasset"
+[2023.12.17-20.33.58:421][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/6/0Z/5RQIHCZ9W3UXRGL4LTLQAK.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/6/0Z/5RQIHCZ9W3UXRGL4LTLQAK.uasset"
+[2023.12.17-20.33.58:421][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/6/AJ/2XZ3RUK0LFB63FVNQE7P5R.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/6/AJ/2XZ3RUK0LFB63FVNQE7P5R.uasset"
+[2023.12.17-20.33.58:421][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/CW/6HT16P8P5RAXNJG3EVYWE9.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/CW/6HT16P8P5RAXNJG3EVYWE9.uasset"
+[2023.12.17-20.33.58:422][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/6/HC/FI3CQDKJY4J00D2B21FYQZ.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/6/HC/FI3CQDKJY4J00D2B21FYQZ.uasset"
+[2023.12.17-20.33.58:422][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/7/DF/1GID8P6B00XRWKYCXU7HT1.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/7/DF/1GID8P6B00XRWKYCXU7HT1.uasset"
+[2023.12.17-20.33.58:422][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/7/GI/GZM47KS5FPIQH5TLSYC1ME.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/7/GI/GZM47KS5FPIQH5TLSYC1ME.uasset"
+[2023.12.17-20.33.58:423][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/80/RCXALNT3NG94XMV0V6D4XE.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/80/RCXALNT3NG94XMV0V6D4XE.uasset"
+[2023.12.17-20.33.58:423][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/7/L5/1ZJ54FMA0DAL3I2Q8RFAIB.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/7/L5/1ZJ54FMA0DAL3I2Q8RFAIB.uasset"
+[2023.12.17-20.33.58:423][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/7/WS/X084A70TPBKFLJDCV2U5PN.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/7/WS/X084A70TPBKFLJDCV2U5PN.uasset"
+[2023.12.17-20.33.58:424][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/5/80/QQN0UFFAA797E1UT4IMD29.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/5/80/QQN0UFFAA797E1UT4IMD29.uasset"
+[2023.12.17-20.33.58:424][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/7/5X/6EW8RE9VA2GGHRWK614FCI.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/7/5X/6EW8RE9VA2GGHRWK614FCI.uasset"
+[2023.12.17-20.33.58:424][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/5/8C/EAHCBN229IT8APJO305AH5.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/5/8C/EAHCBN229IT8APJO305AH5.uasset"
+[2023.12.17-20.33.58:425][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/5/DI/1JZHHCOBVQ2F5XRUWSES1X.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/5/DI/1JZHHCOBVQ2F5XRUWSES1X.uasset"
+[2023.12.17-20.33.58:425][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/3M/4ATOKH0ZGPCVBS85MPKAXK.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/3M/4ATOKH0ZGPCVBS85MPKAXK.uasset"
+[2023.12.17-20.33.58:425][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/SZ/D1AHM62WL9TXSNPYQDXQMZ.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/SZ/D1AHM62WL9TXSNPYQDXQMZ.uasset"
+[2023.12.17-20.33.58:426][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/Y4/KY9ZXT77SAVGWBRTNCFCSC.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/Y4/KY9ZXT77SAVGWBRTNCFCSC.uasset"
+[2023.12.17-20.33.58:426][892]LogPackFactory: Copied "../../../Templates/TP_FirstPersonBP/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/Z7/W1SXRCM1KAKBJOIZDLHZ47.uasset" to "G:/digital_art/BackroomsDigitalArt/Content/__ExternalActors__/FirstPerson/Maps/FirstPersonMap/8/Z7/W1SXRCM1KAKBJOIZDLHZ47.uasset"
+[2023.12.17-20.33.58:622][892]LogDeviceProfileManager: Going up to parent DeviceProfile []
+[2023.12.17-20.33.58:668][892]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2023.12.17-20.33.58:700][892]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.33.58:744][892]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPerson/Blueprints/BP_FirstPersonCharacter" FILE="G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset" SILENT=true
+[2023.12.17-20.33.58:752][892]LogPackageLocalizationCache: Processed 46 localized package path(s) for 1 prioritized culture(s) in 0.007538 seconds
+[2023.12.17-20.33.58:759][892]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2023.12.17-20.33.58:761][892]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacter3C77C3664BF29A3F4395DDB9F8A04381.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2023.12.17-20.33.58:772][892]LogFileHelpers: InternalPromptForCheckoutAndSave took 104 ms
+[2023.12.17-20.33.58:785][892]AssetCheck: New page: Asset Save: BP_FirstPersonCharacter
+[2023.12.17-20.33.58:785][892]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2023.12.17-20.33.58:800][892]LogSlate: Took 0.000240 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2023.12.17-20.33.58:807][893]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.33.59:572][943]LogSlate: Window 'Content Browser' being destroyed
+[2023.12.17-20.33.59:578][943]LogSlate: Window 'Content Browser' being destroyed
+[2023.12.17-20.34.00:154][984]LogSlate: Window 'Add Content to the Project' being destroyed
+[2023.12.17-20.34.08:016][728]LogSlate: External Image Picker: DecompressImage failed
+[2023.12.17-20.34.09:822][922]LogEditorClassViewer: Warning: Class /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.PLACEHOLDER-CLASS__BP_Weapon_Component_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
+[2023.12.17-20.34.09:822][922]LogEditorClassViewer: Warning: Class /Game/FirstPersonArms/Animations/FirstPerson_AnimBP.PLACEHOLDER-CLASS__BP_FirstPersonCharacter_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
+[2023.12.17-20.34.09:822][922]LogEditorClassViewer: Warning: Class /Game/FirstPerson/Blueprints/BP_Weapon_Component.PLACEHOLDER-CLASS__BP_FirstPersonCharacter_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
+[2023.12.17-20.34.09:822][922]LogEditorClassViewer: Warning: Class /Game/FirstPerson/Blueprints/BP_Weapon_Component.PLACEHOLDER-CLASS__BP_FirstPersonProjectile_C_1 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
+[2023.12.17-20.34.11:156][ 72]LogEditorClassViewer: Warning: Class /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.PLACEHOLDER-CLASS__BP_Weapon_Component_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
+[2023.12.17-20.34.11:156][ 72]LogEditorClassViewer: Warning: Class /Game/FirstPersonArms/Animations/FirstPerson_AnimBP.PLACEHOLDER-CLASS__BP_FirstPersonCharacter_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
+[2023.12.17-20.34.11:156][ 72]LogEditorClassViewer: Warning: Class /Game/FirstPerson/Blueprints/BP_Weapon_Component.PLACEHOLDER-CLASS__BP_FirstPersonCharacter_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
+[2023.12.17-20.34.11:156][ 72]LogEditorClassViewer: Warning: Class /Game/FirstPerson/Blueprints/BP_Weapon_Component.PLACEHOLDER-CLASS__BP_FirstPersonProjectile_C_1 has parent , but this parent is not found. The Class will not be shown in ClassViewer.
+[2023.12.17-20.34.16:938][676]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2023.12.17-20.34.16:940][676]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2023.12.17-20.34.16:940][676]PIE: New page: PIE session: Untitled_2 (17.12.2023, 22:34:16)
+[2023.12.17-20.34.16:940][676]LogPlayLevel: Display: Creating online subsystem for client :Context_4
+[2023.12.17-20.34.16:943][676]LogOnline: OSS: Created online subsystem instance for: :Context_4
+[2023.12.17-20.34.16:953][677]LogPlayLevel: Creating play world package: /Temp/UEDPIE_0_Untitled_2
+[2023.12.17-20.34.16:954][677]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001461s)
+[2023.12.17-20.34.16:954][677]LogPlayLevel: PIE: Created PIE world by copying editor world from /Temp/Untitled_2.Untitled_2 to /Temp/UEDPIE_0_Untitled_2.Untitled_2 (0.001507s)
+[2023.12.17-20.34.16:963][677]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
+[2023.12.17-20.34.16:964][677]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.34.16:964][677]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-20.34.16:964][677]LogAIModule: Creating AISystem for world Untitled_2
+[2023.12.17-20.34.16:964][677]LogPlayLevel: PIE: World Init took: (0.000771s)
+[2023.12.17-20.34.16:964][677]LogAudio: Display: Creating Audio Device:                 Id: 2, Scope: Unique, Realtime: True
+[2023.12.17-20.34.16:964][677]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-20.34.16:964][677]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-20.34.16:964][677]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-20.34.16:964][677]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-20.34.16:964][677]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-20.34.16:964][677]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-20.34.16:964][677]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-20.34.16:964][677]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-20.34.16:965][677]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-20.34.16:965][677]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-20.34.16:965][677]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-20.34.16:966][677]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-20.34.16:993][677]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-20.34.16:993][677]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-20.34.16:993][677]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-20.34.16:993][677]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-20.34.16:993][677]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
+[2023.12.17-20.34.16:993][677]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
+[2023.12.17-20.34.16:995][677]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
+[2023.12.17-20.34.16:995][677]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
+[2023.12.17-20.34.16:995][677]LogInit: FAudioDevice initialized with ID 2.
+[2023.12.17-20.34.16:995][677]LogAudio: Display: Audio Device (ID: 2) registered with world 'Untitled_2'.
+[2023.12.17-20.34.16:995][677]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
+[2023.12.17-20.34.16:998][677]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2023.12.17-20.34.16:998][677]LogWorld: Bringing World /Temp/UEDPIE_0_Untitled_2.Untitled_2 up for play (max tick rate 0) at 2023.12.17-21.34.16
+[2023.12.17-20.34.16:998][677]LogWorld: Bringing up level for play took: 0.000533
+[2023.12.17-20.34.17:003][677]PIE: Server logged in
+[2023.12.17-20.34.17:004][677]PIE: Play in editor total start time 0,064 seconds.
+[2023.12.17-20.34.27:553][366]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.34.27:553][366]LogWorld: BeginTearingDown for /Temp/UEDPIE_0_Untitled_2
+[2023.12.17-20.34.27:553][366]LogWorld: UWorld::CleanupWorld for Untitled_2, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-20.34.27:553][366]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.34.27:556][366]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2023.12.17-20.34.27:558][366]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.34.27:561][366]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2023.12.17-20.34.27:561][366]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
+[2023.12.17-20.34.27:561][366]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2023.12.17-20.34.27:562][366]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
+[2023.12.17-20.34.27:566][366]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.34.27:568][366]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
+[2023.12.17-20.34.27:628][368]LogPlayLevel: Display: Destroying online subsystem :Context_4
+[2023.12.17-20.34.36:284][916]Cmd: SELECT NONE
+[2023.12.17-20.35.40:976][131]LogDerivedDataCache: C:/Users/user/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:03.065 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 2013 files in 2959 folders with total size 62 MiB.
+[2023.12.17-20.38.17:196][708]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 G:/digital_art/blender/world.fbx)
+[2023.12.17-20.38.17:201][708]LogFbx: Loading FBX Scene from G:/digital_art/blender/world.fbx
+[2023.12.17-20.38.17:205][708]LogFbx: FBX Scene Loaded Succesfully
+[2023.12.17-20.38.59:754][708]LogSlate: Window 'FBX Import Options' being destroyed
+[2023.12.17-20.38.59:802][708]LogFbx: Display: Triangulating static mesh RoomStructure
+[2023.12.17-20.38.59:829][708]LogStaticMesh: Display: Building static mesh world_RoomStructure...
+[2023.12.17-20.39.00:082][708]LogStaticMesh: Adjacency [0.01s], tris: 1920, UVs 2
+[2023.12.17-20.39.00:088][708]LogStaticMesh: Clustering [0.01s]. Ratio: 1.266667
+[2023.12.17-20.39.00:088][708]LogStaticMesh: Leaves [0.00s]
+[2023.12.17-20.39.00:180][708]LogStaticMesh: Reduce [0.09s]
+[2023.12.17-20.39.00:217][708]LogStaticMesh: Fallback 0/1 [0.04s], num tris: 1258
+[2023.12.17-20.39.00:219][708]LogStaticMesh: ConstrainClusters:
+[2023.12.17-20.39.00:219][708]LogStaticMesh:   Input: 34 Clusters, 3810 Triangles and 6782 Vertices
+[2023.12.17-20.39.00:219][708]LogStaticMesh:   Output without splits: 34 Clusters, 3810 Triangles and 6782 Vertices
+[2023.12.17-20.39.00:219][708]LogStaticMesh:   Output with splits: 40 Clusters, 3810 Triangles and 6790 Vertices
+[2023.12.17-20.39.00:219][708]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 40, Slow Path Clusters: 0, 1 Material: 40, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
+[2023.12.17-20.39.00:221][708]LogStaticMesh: WritePages:
+[2023.12.17-20.39.00:221][708]LogStaticMesh:   Root: GPU size: 32544 bytes. 1 Pages. 32544.000 bytes per page (99.316% utilization).
+[2023.12.17-20.39.00:221][708]LogStaticMesh:   Streaming: GPU size: 80072 bytes. 1 Pages (1 with relative encoding). 80072.000 bytes per page (61.090% utilization).
+[2023.12.17-20.39.00:221][708]LogStaticMesh:   Page data disk size: 83256 bytes. Fixup data size: 152 bytes.
+[2023.12.17-20.39.00:221][708]LogStaticMesh:   Total GPU size: 112616 bytes, Total disk size: 83408 bytes.
+[2023.12.17-20.39.00:221][708]LogStaticMesh: Encode [0.00s]
+[2023.12.17-20.39.00:221][708]LogStaticMesh: Nanite build [0.13s]
+
+[2023.12.17-20.39.00:226][708]LogStaticMesh: Built static mesh [0.40s] /Game/GameMap/world_RoomStructure.world_RoomStructure
+[2023.12.17-20.39.00:227][708]LogStaticMesh: Warning: world_RoomStructure has degenerate tangent bases which will result in incorrect shading.  MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option.
+[2023.12.17-20.39.00:228][708]LogStaticMesh: Warning: world_RoomStructure has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4)
+[2023.12.17-20.39.00:235][708]LogFbx: Display: Triangulating static mesh Cube
+[2023.12.17-20.39.00:269][708]LogStaticMesh: Display: Building static mesh world_Cube...
+[2023.12.17-20.39.00:280][708]LogStaticMesh: Adjacency [0.00s], tris: 1468, UVs 2
+[2023.12.17-20.39.00:283][708]LogStaticMesh: Clustering [0.00s]. Ratio: 1.000000
+[2023.12.17-20.39.00:283][708]LogStaticMesh: Leaves [0.00s]
+[2023.12.17-20.39.00:446][708]LogStaticMesh: Reduce [0.16s]
+[2023.12.17-20.39.00:483][708]LogStaticMesh: Fallback 0/1 [0.04s], num tris: 1254
+[2023.12.17-20.39.00:484][708]LogStaticMesh: ConstrainClusters:
+[2023.12.17-20.39.00:484][708]LogStaticMesh:   Input: 24 Clusters, 2973 Triangles and 4033 Vertices
+[2023.12.17-20.39.00:484][708]LogStaticMesh:   Output without splits: 24 Clusters, 2973 Triangles and 4043 Vertices
+[2023.12.17-20.39.00:484][708]LogStaticMesh:   Output with splits: 24 Clusters, 2973 Triangles and 4043 Vertices
+[2023.12.17-20.39.00:484][708]LogStaticMesh: Material Stats - Unique Materials: 1, Fast Path Clusters: 24, Slow Path Clusters: 0, 1 Material: 24, 2 Materials: 0, 3 Materials: 0, At Least 4 Materials: 0
+[2023.12.17-20.39.00:486][708]LogStaticMesh: WritePages:
+[2023.12.17-20.39.00:486][708]LogStaticMesh:   Root: GPU size: 30836 bytes. 1 Pages. 30836.000 bytes per page (94.104% utilization).
+[2023.12.17-20.39.00:486][708]LogStaticMesh:   Streaming: GPU size: 36048 bytes. 1 Pages (1 with relative encoding). 36048.000 bytes per page (27.502% utilization).
+[2023.12.17-20.39.00:486][708]LogStaticMesh:   Page data disk size: 55624 bytes. Fixup data size: 144 bytes.
+[2023.12.17-20.39.00:486][708]LogStaticMesh:   Total GPU size: 66884 bytes, Total disk size: 55768 bytes.
+[2023.12.17-20.39.00:486][708]LogStaticMesh: Encode [0.00s]
+[2023.12.17-20.39.00:486][708]LogStaticMesh: Nanite build [0.20s]
+
+[2023.12.17-20.39.00:492][708]LogStaticMesh: Built static mesh [0.22s] /Game/GameMap/world_Cube.world_Cube
+[2023.12.17-20.39.00:513][708]FBXImport: Warning: No smoothing group information was found in this FBX scene.  Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file.  Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. 
+[2023.12.17-20.39.00:513][708]FBXImport: Warning: world_RoomStructure has degenerate tangent bases which will result in incorrect shading.  MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. 
+[2023.12.17-20.39.00:513][708]FBXImport: Warning: world_RoomStructure has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) 
+[2023.12.17-20.39.01:653][708]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x112 sparse distance field, 2.4Mb total, 0.0Mb always loaded, 79% occupied, 640 triangles, world_RoomStructure
+[2023.12.17-20.39.04:843][862]LogMeshUtilities: Finished distance field build in 3.2s - 126x126x112 sparse distance field, 2.4Mb total, 0.0Mb always loaded, 79% occupied, 640 triangles, world_RoomStructure
+[2023.12.17-20.39.05:176][882]LogMeshUtilities: Finished distance field build in 3.5s - 126x126x126 sparse distance field, 2.9Mb total, 0.1Mb always loaded, 88% occupied, 489 triangles, world_Cube
+[2023.12.17-20.40.21:324][ 40]LogSlate: Window 'Message Log' being destroyed
+[2023.12.17-20.40.21:536][ 40]LogSlate: Window 'Message Log' being destroyed
+[2023.12.17-20.40.23:979][183]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.40.28:710][451]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2023.12.17-20.40.28:714][451]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2023.12.17-20.40.28:714][451]PIE: New page: PIE session: Untitled_2 (17.12.2023, 22:40:28)
+[2023.12.17-20.40.28:739][451]LogPlayLevel: Display: Creating online subsystem for client :Context_6
+[2023.12.17-20.40.28:741][451]LogOnline: OSS: Created online subsystem instance for: :Context_6
+[2023.12.17-20.40.28:752][452]LogPlayLevel: Creating play world package: /Temp/UEDPIE_0_Untitled_2
+[2023.12.17-20.40.28:753][452]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001466s)
+[2023.12.17-20.40.28:753][452]LogPlayLevel: PIE: Created PIE world by copying editor world from /Temp/Untitled_2.Untitled_2 to /Temp/UEDPIE_0_Untitled_2.Untitled_2 (0.001505s)
+[2023.12.17-20.40.28:757][452]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
+[2023.12.17-20.40.28:758][452]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.40.28:758][452]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-20.40.28:759][452]LogAIModule: Creating AISystem for world Untitled_2
+[2023.12.17-20.40.28:759][452]LogPlayLevel: PIE: World Init took: (0.000735s)
+[2023.12.17-20.40.28:759][452]LogAudio: Display: Creating Audio Device:                 Id: 3, Scope: Unique, Realtime: True
+[2023.12.17-20.40.28:759][452]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-20.40.28:759][452]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-20.40.28:759][452]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-20.40.28:759][452]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-20.40.28:759][452]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-20.40.28:759][452]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-20.40.28:759][452]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-20.40.28:759][452]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-20.40.28:759][452]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-20.40.28:759][452]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-20.40.28:759][452]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-20.40.28:761][452]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-20.40.28:786][452]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-20.40.28:787][452]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-20.40.28:787][452]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-20.40.28:787][452]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-20.40.28:787][452]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
+[2023.12.17-20.40.28:787][452]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
+[2023.12.17-20.40.28:789][452]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
+[2023.12.17-20.40.28:789][452]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
+[2023.12.17-20.40.28:789][452]LogInit: FAudioDevice initialized with ID 3.
+[2023.12.17-20.40.28:789][452]LogAudio: Display: Audio Device (ID: 3) registered with world 'Untitled_2'.
+[2023.12.17-20.40.28:789][452]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
+[2023.12.17-20.40.28:791][452]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2023.12.17-20.40.28:792][452]LogWorld: Bringing World /Temp/UEDPIE_0_Untitled_2.Untitled_2 up for play (max tick rate 0) at 2023.12.17-21.40.28
+[2023.12.17-20.40.28:792][452]LogWorld: Bringing up level for play took: 0.000518
+[2023.12.17-20.40.28:794][452]PIE: Server logged in
+[2023.12.17-20.40.28:795][452]PIE: Play in editor total start time 0,08 seconds.
+[2023.12.17-20.40.29:809][487]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.40.29:809][487]LogWorld: BeginTearingDown for /Temp/UEDPIE_0_Untitled_2
+[2023.12.17-20.40.29:809][487]LogWorld: UWorld::CleanupWorld for Untitled_2, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-20.40.29:810][487]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.40.29:813][487]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2023.12.17-20.40.29:815][487]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.40.29:818][487]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2023.12.17-20.40.29:818][487]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
+[2023.12.17-20.40.29:818][487]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
+[2023.12.17-20.40.29:821][487]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
+[2023.12.17-20.40.29:825][487]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.40.29:826][487]LogUObjectHash: Compacting FUObjectHashTables data took   0.59ms
+[2023.12.17-20.40.29:888][493]LogPlayLevel: Display: Destroying online subsystem :Context_6
+[2023.12.17-20.40.36:551][889]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/world_RoomStructure.world_RoomStructure
+[2023.12.17-20.40.36:551][889]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/world_RoomStructure.world_RoomStructure
+[2023.12.17-20.40.36:552][889]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/world_RoomStructure.world_RoomStructure as actor: StaticMeshActor /Temp/Untitled_2.Untitled_2:PersistentLevel.StaticMeshActor_0
+[2023.12.17-20.40.38:643][ 55]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/world_RoomStructure.world_RoomStructure
+[2023.12.17-20.40.38:643][ 55]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/world_RoomStructure.world_RoomStructure
+[2023.12.17-20.40.38:644][ 55]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/world_RoomStructure.world_RoomStructure as actor: StaticMeshActor /Temp/Untitled_2.Untitled_2:PersistentLevel.StaticMeshActor_2
+[2023.12.17-20.41.19:248][375]Cmd: SELECT NONE
+[2023.12.17-20.41.41:217][877]LogViewport: Scene viewport resized to 760x443, mode Windowed.
+[2023.12.17-20.41.41:237][877]LogSlate: Took 0.000258 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
+[2023.12.17-20.41.41:237][877]LogViewport: Scene viewport resized to 761x443, mode Windowed.
+[2023.12.17-20.41.41:311][877]LogViewport: Scene viewport resized to 761x444, mode Windowed.
+[2023.12.17-20.41.41:330][877]LogViewport: Scene viewport resized to 1326x775, mode Windowed.
+[2023.12.17-20.41.41:399][878]LogViewport: Scene viewport resized to 760x444, mode Windowed.
+[2023.12.17-20.41.43:804][131]LogViewport: Scene viewport resized to 904x527, mode Windowed.
+[2023.12.17-20.41.43:820][132]LogViewport: Scene viewport resized to 1091x637, mode Windowed.
+[2023.12.17-20.41.43:835][133]LogViewport: Scene viewport resized to 1229x718, mode Windowed.
+[2023.12.17-20.41.43:846][134]LogViewport: Scene viewport resized to 1316x769, mode Windowed.
+[2023.12.17-20.41.43:860][135]LogViewport: Scene viewport resized to 1389x812, mode Windowed.
+[2023.12.17-20.41.43:875][136]LogViewport: Scene viewport resized to 1451x848, mode Windowed.
+[2023.12.17-20.41.43:890][137]LogViewport: Scene viewport resized to 1490x871, mode Windowed.
+[2023.12.17-20.41.43:908][138]LogViewport: Scene viewport resized to 1515x885, mode Windowed.
+[2023.12.17-20.41.43:924][139]LogViewport: Scene viewport resized to 1524x891, mode Windowed.
+[2023.12.17-20.41.43:940][140]LogViewport: Scene viewport resized to 1526x892, mode Windowed.
+[2023.12.17-20.41.44:575][215]LogViewport: Scene viewport resized to 1399x817, mode Windowed.
+[2023.12.17-20.41.44:613][216]LogViewport: Scene viewport resized to 1088x635, mode Windowed.
+[2023.12.17-20.41.44:626][217]LogViewport: Scene viewport resized to 1002x585, mode Windowed.
+[2023.12.17-20.41.44:638][218]LogViewport: Scene viewport resized to 945x552, mode Windowed.
+[2023.12.17-20.41.44:654][219]LogViewport: Scene viewport resized to 888x518, mode Windowed.
+[2023.12.17-20.41.44:666][220]LogViewport: Scene viewport resized to 849x495, mode Windowed.
+[2023.12.17-20.41.44:678][221]LogViewport: Scene viewport resized to 820x478, mode Windowed.
+[2023.12.17-20.41.44:690][222]LogViewport: Scene viewport resized to 799x466, mode Windowed.
+[2023.12.17-20.41.44:702][223]LogViewport: Scene viewport resized to 783x456, mode Windowed.
+[2023.12.17-20.41.44:731][224]LogViewport: Scene viewport resized to 764x445, mode Windowed.
+[2023.12.17-20.41.44:742][225]LogViewport: Scene viewport resized to 762x444, mode Windowed.
+[2023.12.17-20.41.44:753][226]LogViewport: Scene viewport resized to 761x443, mode Windowed.
+[2023.12.17-20.41.46:000][360]LogViewport: Scene viewport resized to 901x526, mode Windowed.
+[2023.12.17-20.41.46:071][361]LogViewport: Scene viewport resized to 1449x847, mode Windowed.
+[2023.12.17-20.41.46:148][362]LogViewport: Scene viewport resized to 1526x892, mode Windowed.
+[2023.12.17-20.43.18:734][518]LogSlate: Window 'Save Level As' being destroyed
+[2023.12.17-20.43.18:784][518]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2023.12.17-20.43.18:792][518]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2023.12.17-20.43.18:798][518]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2023.12.17-20.43.18:798][518]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap69C467774C5F7E13F8D39FA42005A04E.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2023.12.17-20.43.18:812][518]LogFileHelpers: Saving map 'BackroomsMap' took 0.072
+[2023.12.17-20.43.18:812][518]Cmd: MAP LOAD FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
+[2023.12.17-20.43.18:812][518]LightingResults: New page: Lighting Build
+[2023.12.17-20.43.18:812][518]LoadErrors: New page: Loading map: BackroomsMap.umap
+[2023.12.17-20.43.18:819][518]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-20.43.18:819][518]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.43.18:819][518]MapCheck: New page: Map Check
+[2023.12.17-20.43.18:819][518]LightingResults: New page: Lighting Build
+[2023.12.17-20.43.18:823][518]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2023.12.17-20.43.18:824][518]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2023.12.17-20.43.18:827][518]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'.
+[2023.12.17-20.43.18:827][518]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.43.18:827][518]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-20.43.18:827][518]LogAIModule: Creating AISystem for world BackroomsMap
+[2023.12.17-20.43.18:837][518]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
+[2023.12.17-20.43.18:841][518]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
+[2023.12.17-20.43.18:843][518]Cmd: MAP CHECKDEP NOCLEARLOG
+[2023.12.17-20.43.18:844][518]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,055ms to complete.
+[2023.12.17-20.43.18:845][518]AssetCheck: New page: Asset Save: BackroomsMap
+[2023.12.17-20.43.18:845][518]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2023.12.17-20.43.36:705][ 34]LogWindowsTextInputMethodSystem: Activated input method: German (Germany) - (Keyboard).
+[2023.12.17-20.43.36:705][ 34]LogWindowsTextInputMethodSystem: Activated input method: German (Germany) - (Keyboard).
+[2023.12.17-20.45.38:891][556]Cmd: MODE GRID=0
+[2023.12.17-20.46.39:966][263]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2023.12.17-20.46.39:970][263]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2023.12.17-20.46.39:970][263]PIE: New page: PIE session: BackroomsMap (17.12.2023, 22:46:39)
+[2023.12.17-20.46.39:970][263]LogPlayLevel: Display: Creating online subsystem for client :Context_7
+[2023.12.17-20.46.39:972][263]LogOnline: OSS: Created online subsystem instance for: :Context_7
+[2023.12.17-20.46.39:981][264]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.46.39:983][264]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001517s)
+[2023.12.17-20.46.39:983][264]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.001560s)
+[2023.12.17-20.46.39:988][264]LogUObjectHash: Compacting FUObjectHashTables data took   0.67ms
+[2023.12.17-20.46.39:989][264]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.46.39:989][264]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-20.46.39:990][264]LogAIModule: Creating AISystem for world BackroomsMap
+[2023.12.17-20.46.39:990][264]LogPlayLevel: PIE: World Init took: (0.000858s)
+[2023.12.17-20.46.39:990][264]LogAudio: Display: Creating Audio Device:                 Id: 4, Scope: Unique, Realtime: True
+[2023.12.17-20.46.39:990][264]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-20.46.39:990][264]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-20.46.39:990][264]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-20.46.39:990][264]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-20.46.39:990][264]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-20.46.39:990][264]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-20.46.39:990][264]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-20.46.39:990][264]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-20.46.39:990][264]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-20.46.39:990][264]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-20.46.39:990][264]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-20.46.39:992][264]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-20.46.40:018][264]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-20.46.40:018][264]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-20.46.40:018][264]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-20.46.40:018][264]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-20.46.40:019][264]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
+[2023.12.17-20.46.40:019][264]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
+[2023.12.17-20.46.40:020][264]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
+[2023.12.17-20.46.40:020][264]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
+[2023.12.17-20.46.40:020][264]LogInit: FAudioDevice initialized with ID 4.
+[2023.12.17-20.46.40:020][264]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'.
+[2023.12.17-20.46.40:020][264]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
+[2023.12.17-20.46.40:022][264]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2023.12.17-20.46.40:023][264]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.17-21.46.40
+[2023.12.17-20.46.40:023][264]LogWorld: Bringing up level for play took: 0.000594
+[2023.12.17-20.46.40:024][264]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
+[2023.12.17-20.46.40:025][264]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=0.000 Y=0.000 Z=0.000] for [BP_FirstPersonCharacter_C]
+[2023.12.17-20.46.40:025][264]LogGameMode: Warning: SpawnDefaultPawnAtTransform: Couldn't spawn Pawn of type BP_FirstPersonCharacter_C at Rotation: Pitch 0.000000 Yaw 0.000000 Roll 0.000000
+Translation: 0.000000 0.000000 0.000000
+Scale3D: 1.000000 1.000000 1.000000
+
+[2023.12.17-20.46.40:026][264]PIE: Server logged in
+[2023.12.17-20.46.40:026][264]PIE: Play in editor total start time 0,057 seconds.
+[2023.12.17-20.46.41:596][299]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.46.41:596][299]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.46.41:597][299]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-20.46.41:597][299]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.46.41:614][299]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2023.12.17-20.46.41:616][299]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.46.41:619][299]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.46.41:619][299]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
+[2023.12.17-20.46.41:619][299]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
+[2023.12.17-20.46.41:622][299]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
+[2023.12.17-20.46.41:628][299]LogUObjectHash: Compacting FUObjectHashTables data took   0.63ms
+[2023.12.17-20.46.41:687][304]LogPlayLevel: Display: Destroying online subsystem :Context_7
+[2023.12.17-20.47.49:773][912]Cmd: SELECT NONE
+[2023.12.17-20.48.14:261][312]Cmd: MODE SCALEGRID=0
+[2023.12.17-20.48.23:063][885]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.48.25:782][ 48]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.48.26:606][ 90]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2023.12.17-20.48.26:609][ 90]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2023.12.17-20.48.26:609][ 90]PIE: New page: PIE session: BackroomsMap (17.12.2023, 22:48:26)
+[2023.12.17-20.48.26:609][ 90]LogPlayLevel: Display: Creating online subsystem for client :Context_8
+[2023.12.17-20.48.26:611][ 90]LogOnline: OSS: Created online subsystem instance for: :Context_8
+[2023.12.17-20.48.26:622][ 91]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.48.26:624][ 91]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001487s)
+[2023.12.17-20.48.26:624][ 91]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.001527s)
+[2023.12.17-20.48.26:627][ 91]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2023.12.17-20.48.26:628][ 91]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.48.26:628][ 91]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-20.48.26:629][ 91]LogAIModule: Creating AISystem for world BackroomsMap
+[2023.12.17-20.48.26:629][ 91]LogPlayLevel: PIE: World Init took: (0.000763s)
+[2023.12.17-20.48.26:629][ 91]LogAudio: Display: Creating Audio Device:                 Id: 5, Scope: Unique, Realtime: True
+[2023.12.17-20.48.26:629][ 91]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-20.48.26:629][ 91]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-20.48.26:629][ 91]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-20.48.26:629][ 91]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-20.48.26:629][ 91]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-20.48.26:629][ 91]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-20.48.26:629][ 91]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-20.48.26:629][ 91]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-20.48.26:629][ 91]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-20.48.26:629][ 91]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-20.48.26:629][ 91]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-20.48.26:631][ 91]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-20.48.26:660][ 91]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-20.48.26:660][ 91]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-20.48.26:660][ 91]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-20.48.26:660][ 91]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-20.48.26:663][ 91]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
+[2023.12.17-20.48.26:663][ 91]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
+[2023.12.17-20.48.26:664][ 91]LogInit: FAudioDevice initialized with ID 5.
+[2023.12.17-20.48.26:664][ 91]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
+[2023.12.17-20.48.26:664][ 91]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'.
+[2023.12.17-20.48.26:664][ 91]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
+[2023.12.17-20.48.26:664][ 91]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
+[2023.12.17-20.48.26:667][ 91]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2023.12.17-20.48.26:667][ 91]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.17-21.48.26
+[2023.12.17-20.48.26:668][ 91]LogWorld: Bringing up level for play took: 0.000564
+[2023.12.17-20.48.26:670][ 91]PIE: Server logged in
+[2023.12.17-20.48.26:670][ 91]PIE: Play in editor total start time 0,062 seconds.
+[2023.12.17-20.48.31:715][369]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.48.31:715][369]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.48.31:715][369]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-20.48.31:716][369]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.48.31:718][369]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2023.12.17-20.48.31:721][369]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.48.31:724][369]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.48.31:724][369]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
+[2023.12.17-20.48.31:724][369]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
+[2023.12.17-20.48.31:726][369]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
+[2023.12.17-20.48.31:730][369]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
+[2023.12.17-20.48.31:823][371]LogPlayLevel: Display: Destroying online subsystem :Context_8
+[2023.12.17-20.48.39:026][774]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.48.40:644][870]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2023.12.17-20.48.40:647][870]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2023.12.17-20.48.40:648][870]PIE: New page: PIE session: BackroomsMap (17.12.2023, 22:48:40)
+[2023.12.17-20.48.40:648][870]LogPlayLevel: Display: Creating online subsystem for client :Context_9
+[2023.12.17-20.48.40:650][870]LogOnline: OSS: Created online subsystem instance for: :Context_9
+[2023.12.17-20.48.40:660][871]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.48.40:662][871]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001997s)
+[2023.12.17-20.48.40:662][871]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002044s)
+[2023.12.17-20.48.40:667][871]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2023.12.17-20.48.40:669][871]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.48.40:669][871]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-20.48.40:669][871]LogAIModule: Creating AISystem for world BackroomsMap
+[2023.12.17-20.48.40:670][871]LogPlayLevel: PIE: World Init took: (0.000774s)
+[2023.12.17-20.48.40:670][871]LogAudio: Display: Creating Audio Device:                 Id: 6, Scope: Unique, Realtime: True
+[2023.12.17-20.48.40:670][871]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-20.48.40:670][871]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-20.48.40:670][871]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-20.48.40:670][871]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-20.48.40:670][871]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-20.48.40:670][871]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-20.48.40:670][871]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-20.48.40:670][871]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-20.48.40:670][871]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-20.48.40:670][871]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-20.48.40:670][871]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-20.48.40:671][871]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-20.48.40:699][871]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-20.48.40:699][871]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-20.48.40:699][871]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-20.48.40:699][871]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-20.48.40:699][871]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
+[2023.12.17-20.48.40:699][871]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
+[2023.12.17-20.48.40:701][871]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
+[2023.12.17-20.48.40:701][871]LogInit: FAudioDevice initialized with ID 6.
+[2023.12.17-20.48.40:701][871]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
+[2023.12.17-20.48.40:701][871]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'.
+[2023.12.17-20.48.40:701][871]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
+[2023.12.17-20.48.40:703][871]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2023.12.17-20.48.40:704][871]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.17-21.48.40
+[2023.12.17-20.48.40:704][871]LogWorld: Bringing up level for play took: 0.000598
+[2023.12.17-20.48.40:704][871]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
+[2023.12.17-20.48.40:705][871]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=0.000 Y=0.000 Z=0.000] for [BP_FirstPersonCharacter_C]
+[2023.12.17-20.48.40:705][871]LogGameMode: Warning: SpawnDefaultPawnAtTransform: Couldn't spawn Pawn of type BP_FirstPersonCharacter_C at Rotation: Pitch 0.000000 Yaw 0.000000 Roll 0.000000
+Translation: 0.000000 0.000000 0.000000
+Scale3D: 1.000000 1.000000 1.000000
+
+[2023.12.17-20.48.40:706][871]PIE: Server logged in
+[2023.12.17-20.48.40:706][871]PIE: Play in editor total start time 0,059 seconds.
+[2023.12.17-20.48.43:345][ 25]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.48.43:345][ 25]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.48.43:345][ 25]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-20.48.43:345][ 25]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.48.43:358][ 25]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2023.12.17-20.48.43:360][ 25]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.48.43:363][ 25]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.48.43:363][ 25]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
+[2023.12.17-20.48.43:363][ 25]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
+[2023.12.17-20.48.43:364][ 25]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6
+[2023.12.17-20.48.43:370][ 25]LogUObjectHash: Compacting FUObjectHashTables data took   0.57ms
+[2023.12.17-20.48.43:429][ 27]LogPlayLevel: Display: Destroying online subsystem :Context_9
+[2023.12.17-20.48.47:789][252]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.48.48:908][319]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2023.12.17-20.48.48:911][319]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2023.12.17-20.48.48:911][319]PIE: New page: PIE session: BackroomsMap (17.12.2023, 22:48:48)
+[2023.12.17-20.48.48:935][319]LogPlayLevel: Display: Creating online subsystem for client :Context_10
+[2023.12.17-20.48.48:937][319]LogOnline: OSS: Created online subsystem instance for: :Context_10
+[2023.12.17-20.48.48:947][320]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.48.48:949][320]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001546s)
+[2023.12.17-20.48.48:949][320]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.001585s)
+[2023.12.17-20.48.48:953][320]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
+[2023.12.17-20.48.48:956][320]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.48.48:956][320]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-20.48.48:956][320]LogAIModule: Creating AISystem for world BackroomsMap
+[2023.12.17-20.48.48:956][320]LogPlayLevel: PIE: World Init took: (0.000794s)
+[2023.12.17-20.48.48:956][320]LogAudio: Display: Creating Audio Device:                 Id: 7, Scope: Unique, Realtime: True
+[2023.12.17-20.48.48:956][320]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-20.48.48:956][320]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-20.48.48:956][320]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-20.48.48:956][320]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-20.48.48:956][320]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-20.48.48:956][320]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-20.48.48:956][320]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-20.48.48:956][320]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-20.48.48:957][320]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-20.48.48:957][320]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-20.48.48:957][320]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-20.48.48:959][320]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-20.48.48:983][320]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-20.48.48:983][320]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-20.48.48:984][320]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-20.48.48:984][320]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-20.48.48:984][320]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
+[2023.12.17-20.48.48:984][320]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
+[2023.12.17-20.48.48:986][320]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
+[2023.12.17-20.48.48:986][320]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
+[2023.12.17-20.48.48:986][320]LogInit: FAudioDevice initialized with ID 7.
+[2023.12.17-20.48.48:986][320]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'.
+[2023.12.17-20.48.48:986][320]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
+[2023.12.17-20.48.48:988][320]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2023.12.17-20.48.48:989][320]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.17-21.48.48
+[2023.12.17-20.48.48:989][320]LogWorld: Bringing up level for play took: 0.000570
+[2023.12.17-20.48.48:989][320]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
+[2023.12.17-20.48.48:990][320]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=0.000 Y=0.000 Z=0.000] for [BP_FirstPersonCharacter_C]
+[2023.12.17-20.48.48:990][320]LogGameMode: Warning: SpawnDefaultPawnAtTransform: Couldn't spawn Pawn of type BP_FirstPersonCharacter_C at Rotation: Pitch 0.000000 Yaw 0.000000 Roll 0.000000
+Translation: 0.000000 0.000000 0.000000
+Scale3D: 1.000000 1.000000 1.000000
+
+[2023.12.17-20.48.48:991][320]PIE: Server logged in
+[2023.12.17-20.48.48:991][320]PIE: Play in editor total start time 0,08 seconds.
+[2023.12.17-20.48.52:485][483]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.48.52:485][483]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.48.52:485][483]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-20.48.52:485][483]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.48.52:488][483]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2023.12.17-20.48.52:490][483]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.48.52:492][483]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.48.52:492][483]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
+[2023.12.17-20.48.52:493][483]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
+[2023.12.17-20.48.52:495][483]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7
+[2023.12.17-20.48.52:499][483]LogUObjectHash: Compacting FUObjectHashTables data took   0.60ms
+[2023.12.17-20.48.52:588][485]LogPlayLevel: Display: Destroying online subsystem :Context_10
+[2023.12.17-20.49.47:114][724]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
+[2023.12.17-20.49.47:114][724]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
+[2023.12.17-20.49.47:302][736]Cmd: TRANSACTION UNDO
+[2023.12.17-20.49.47:302][736]LogEditorTransaction: Undo Edit Mass Scale
+[2023.12.17-20.50.55:521][763]Cmd: TRANSACTION UNDO
+[2023.12.17-20.50.55:521][763]LogEditorTransaction: Undo Move Elements
+[2023.12.17-20.50.58:319][902]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.51.00:022][982]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.51.00:746][ 23]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2023.12.17-20.51.00:750][ 23]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2023.12.17-20.51.00:750][ 23]PIE: New page: PIE session: BackroomsMap (17.12.2023, 22:51:00)
+[2023.12.17-20.51.00:750][ 23]LogPlayLevel: Display: Creating online subsystem for client :Context_11
+[2023.12.17-20.51.00:753][ 23]LogOnline: OSS: Created online subsystem instance for: :Context_11
+[2023.12.17-20.51.00:764][ 24]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.51.00:765][ 24]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001600s)
+[2023.12.17-20.51.00:765][ 24]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.001642s)
+[2023.12.17-20.51.00:769][ 24]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
+[2023.12.17-20.51.00:771][ 24]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.51.00:771][ 24]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-20.51.00:771][ 24]LogAIModule: Creating AISystem for world BackroomsMap
+[2023.12.17-20.51.00:771][ 24]LogPlayLevel: PIE: World Init took: (0.000828s)
+[2023.12.17-20.51.00:771][ 24]LogAudio: Display: Creating Audio Device:                 Id: 8, Scope: Unique, Realtime: True
+[2023.12.17-20.51.00:771][ 24]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-20.51.00:771][ 24]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-20.51.00:771][ 24]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-20.51.00:771][ 24]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-20.51.00:773][ 24]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-20.51.00:773][ 24]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-20.51.00:773][ 24]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-20.51.00:773][ 24]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-20.51.00:773][ 24]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-20.51.00:773][ 24]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-20.51.00:773][ 24]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-20.51.00:775][ 24]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-20.51.00:801][ 24]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-20.51.00:802][ 24]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-20.51.00:802][ 24]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-20.51.00:802][ 24]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-20.51.00:802][ 24]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8
+[2023.12.17-20.51.00:802][ 24]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
+[2023.12.17-20.51.00:803][ 24]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
+[2023.12.17-20.51.00:803][ 24]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
+[2023.12.17-20.51.00:803][ 24]LogInit: FAudioDevice initialized with ID 8.
+[2023.12.17-20.51.00:803][ 24]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'.
+[2023.12.17-20.51.00:803][ 24]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
+[2023.12.17-20.51.00:806][ 24]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2023.12.17-20.51.00:807][ 24]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.17-21.51.00
+[2023.12.17-20.51.00:807][ 24]LogWorld: Bringing up level for play took: 0.000676
+[2023.12.17-20.51.00:808][ 24]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
+[2023.12.17-20.51.00:809][ 24]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=0.000 Y=0.000 Z=0.000] for [BP_FirstPersonCharacter_C]
+[2023.12.17-20.51.00:809][ 24]LogGameMode: Warning: SpawnDefaultPawnAtTransform: Couldn't spawn Pawn of type BP_FirstPersonCharacter_C at Rotation: Pitch 0.000000 Yaw 0.000000 Roll 0.000000
+Translation: 0.000000 0.000000 0.000000
+Scale3D: 1.000000 1.000000 1.000000
+
+[2023.12.17-20.51.00:809][ 24]PIE: Server logged in
+[2023.12.17-20.51.00:810][ 24]PIE: Play in editor total start time 0,06 seconds.
+[2023.12.17-20.51.02:533][ 64]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.51.02:533][ 64]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.51.02:533][ 64]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-20.51.02:535][ 64]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.51.02:537][ 64]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2023.12.17-20.51.02:539][ 64]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.51.02:541][ 64]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.51.02:542][ 64]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
+[2023.12.17-20.51.02:542][ 64]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
+[2023.12.17-20.51.02:543][ 64]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8
+[2023.12.17-20.51.02:548][ 64]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2023.12.17-20.51.02:597][ 67]LogPlayLevel: Display: Destroying online subsystem :Context_11
+[2023.12.17-20.51.06:633][271]Cmd: DELETE
+[2023.12.17-20.51.06:633][271]Cmd: ACTOR DELETE
+[2023.12.17-20.51.06:635][271]LogEditorActor: Deleted Actor: StaticMeshActor
+[2023.12.17-20.51.06:640][271]LogUObjectHash: Compacting FUObjectHashTables data took   1.22ms
+[2023.12.17-20.51.06:643][271]LogEditorActor: Deleted 1 Actors (0.010 secs)
+[2023.12.17-20.51.07:704][339]Cmd: TRANSACTION UNDO
+[2023.12.17-20.51.07:704][339]LogEditorTransaction: Undo Delete Elements
+[2023.12.17-20.51.09:546][432]Cmd: DELETE
+[2023.12.17-20.51.09:546][432]Cmd: ACTOR DELETE
+[2023.12.17-20.51.09:547][432]LogEditorActor: Deleted Actor: PlayerStart
+[2023.12.17-20.51.09:551][432]LogUObjectHash: Compacting FUObjectHashTables data took   0.28ms
+[2023.12.17-20.51.09:555][432]LogEditorActor: Deleted 1 Actors (0.008 secs)
+[2023.12.17-20.51.10:882][515]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2023.12.17-20.51.10:887][515]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2023.12.17-20.51.10:887][515]PIE: New page: PIE session: BackroomsMap (17.12.2023, 22:51:10)
+[2023.12.17-20.51.10:887][515]LogPlayLevel: Display: Creating online subsystem for client :Context_12
+[2023.12.17-20.51.10:890][515]LogOnline: OSS: Created online subsystem instance for: :Context_12
+[2023.12.17-20.51.10:903][516]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.51.10:905][516]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001985s)
+[2023.12.17-20.51.10:905][516]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.002035s)
+[2023.12.17-20.51.10:909][516]LogUObjectHash: Compacting FUObjectHashTables data took   0.64ms
+[2023.12.17-20.51.10:911][516]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.51.10:911][516]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-20.51.10:911][516]LogAIModule: Creating AISystem for world BackroomsMap
+[2023.12.17-20.51.10:911][516]LogPlayLevel: PIE: World Init took: (0.000991s)
+[2023.12.17-20.51.10:912][516]LogAudio: Display: Creating Audio Device:                 Id: 9, Scope: Unique, Realtime: True
+[2023.12.17-20.51.10:912][516]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-20.51.10:912][516]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-20.51.10:912][516]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-20.51.10:912][516]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-20.51.10:912][516]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-20.51.10:912][516]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-20.51.10:912][516]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-20.51.10:912][516]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-20.51.10:912][516]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-20.51.10:912][516]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-20.51.10:912][516]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-20.51.10:914][516]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-20.51.10:956][516]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-20.51.10:957][516]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-20.51.10:957][516]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-20.51.10:957][516]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-20.51.10:958][516]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9
+[2023.12.17-20.51.10:958][516]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
+[2023.12.17-20.51.10:960][516]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
+[2023.12.17-20.51.10:960][516]LogInit: FAudioDevice initialized with ID 9.
+[2023.12.17-20.51.10:960][516]LogAudio: Display: Audio Device (ID: 9) registered with world 'BackroomsMap'.
+[2023.12.17-20.51.10:960][516]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
+[2023.12.17-20.51.10:960][516]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
+[2023.12.17-20.51.10:963][516]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2023.12.17-20.51.10:964][516]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.17-21.51.10
+[2023.12.17-20.51.10:964][516]LogWorld: Bringing up level for play took: 0.000748
+[2023.12.17-20.51.10:967][516]PIE: Server logged in
+[2023.12.17-20.51.10:967][516]PIE: Play in editor total start time 0,08 seconds.
+[2023.12.17-20.51.15:714][770]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.51.15:714][770]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.51.15:714][770]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-20.51.15:714][770]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.51.15:718][770]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2023.12.17-20.51.15:721][770]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.51.15:724][770]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2023.12.17-20.51.15:724][770]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9
+[2023.12.17-20.51.15:724][770]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
+[2023.12.17-20.51.15:726][770]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9
+[2023.12.17-20.51.15:729][770]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.51.15:731][770]LogUObjectHash: Compacting FUObjectHashTables data took   0.49ms
+[2023.12.17-20.51.15:795][772]LogPlayLevel: Display: Destroying online subsystem :Context_12
+[2023.12.17-20.51.22:489][127]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2023.12.17-20.51.22:550][127]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2023.12.17-20.51.22:559][127]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2023.12.17-20.51.22:565][127]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2023.12.17-20.51.22:565][127]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMapCBC0E2C84A8C92F2ECCD74AE261365FE.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2023.12.17-20.51.22:569][127]LogFileHelpers: Saving map 'BackroomsMap' took 0.019
+[2023.12.17-20.51.22:575][127]LogFileHelpers: InternalPromptForCheckoutAndSave took 86 ms (total: 191 ms)
+[2023.12.17-20.51.22:576][127]AssetCheck: New page: Asset Save: BackroomsMap
+[2023.12.17-20.51.22:576][127]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2023.12.17-20.51.23:773][199]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
+[2023.12.17-20.51.28:538][476]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PlayerStart
+[2023.12.17-20.51.28:539][476]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PlayerStart
+[2023.12.17-20.51.28:540][476]LogActorFactory: Actor Factory spawned Class /Script/Engine.PlayerStart as actor: PlayerStart /Game/BackroomsMap.BackroomsMap:PersistentLevel.PlayerStart_1
+[2023.12.17-20.51.28:540][476]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.51.28:540][476]LogActorFactory: Actor Factory spawned Class /Script/Engine.PlayerStart as actor: PlayerStart /Game/BackroomsMap.BackroomsMap:PersistentLevel.PlayerStart_1
+[2023.12.17-20.51.28:540][476]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.51.28:556][476]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.51.30:353][574]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.51.31:067][613]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.51.31:288][624]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.51.33:371][743]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.51.35:229][825]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.51.36:635][896]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.51.41:788][170]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.51.43:173][251]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.51.43:963][298]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2023.12.17-20.51.43:967][298]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2023.12.17-20.51.43:967][298]PIE: New page: PIE session: BackroomsMap (17.12.2023, 22:51:43)
+[2023.12.17-20.51.43:967][298]LogPlayLevel: Display: Creating online subsystem for client :Context_13
+[2023.12.17-20.51.43:969][298]LogOnline: OSS: Created online subsystem instance for: :Context_13
+[2023.12.17-20.51.43:980][299]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.51.43:981][299]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001497s)
+[2023.12.17-20.51.43:981][299]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.001536s)
+[2023.12.17-20.51.43:986][299]LogUObjectHash: Compacting FUObjectHashTables data took   0.61ms
+[2023.12.17-20.51.43:988][299]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.51.43:988][299]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-20.51.43:988][299]LogAIModule: Creating AISystem for world BackroomsMap
+[2023.12.17-20.51.43:989][299]LogPlayLevel: PIE: World Init took: (0.000830s)
+[2023.12.17-20.51.43:989][299]LogAudio: Display: Creating Audio Device:                 Id: 10, Scope: Unique, Realtime: True
+[2023.12.17-20.51.43:989][299]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-20.51.43:989][299]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-20.51.43:989][299]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-20.51.43:989][299]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-20.51.43:989][299]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-20.51.43:989][299]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-20.51.43:989][299]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-20.51.43:989][299]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-20.51.43:989][299]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-20.51.43:989][299]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-20.51.43:989][299]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-20.51.43:991][299]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-20.51.44:017][299]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-20.51.44:018][299]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-20.51.44:018][299]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-20.51.44:018][299]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-20.51.44:018][299]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10
+[2023.12.17-20.51.44:018][299]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10
+[2023.12.17-20.51.44:020][299]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
+[2023.12.17-20.51.44:020][299]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
+[2023.12.17-20.51.44:020][299]LogInit: FAudioDevice initialized with ID 10.
+[2023.12.17-20.51.44:020][299]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'.
+[2023.12.17-20.51.44:020][299]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
+[2023.12.17-20.51.44:022][299]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2023.12.17-20.51.44:022][299]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.17-21.51.44
+[2023.12.17-20.51.44:023][299]LogWorld: Bringing up level for play took: 0.000570
+[2023.12.17-20.51.44:023][299]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
+[2023.12.17-20.51.44:024][299]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=0.000 Y=0.000 Z=0.000] for [BP_FirstPersonCharacter_C]
+[2023.12.17-20.51.44:024][299]LogGameMode: Warning: SpawnDefaultPawnAtTransform: Couldn't spawn Pawn of type BP_FirstPersonCharacter_C at Rotation: Pitch 0.000000 Yaw 0.000000 Roll 0.000000
+Translation: 0.000000 0.000000 0.000000
+Scale3D: 1.000000 1.000000 1.000000
+
+[2023.12.17-20.51.44:024][299]PIE: Server logged in
+[2023.12.17-20.51.44:025][299]PIE: Play in editor total start time 0,059 seconds.
+[2023.12.17-20.51.47:754][525]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.51.47:754][525]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.51.47:754][525]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-20.51.47:754][525]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.51.47:757][525]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2023.12.17-20.51.47:759][525]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.51.47:762][525]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.51.47:763][525]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10
+[2023.12.17-20.51.47:763][525]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
+[2023.12.17-20.51.47:764][525]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10
+[2023.12.17-20.51.47:769][525]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
+[2023.12.17-20.51.47:856][527]LogPlayLevel: Display: Destroying online subsystem :Context_13
+[2023.12.17-20.52.30:075][114]Cmd: EDIT COPY
+[2023.12.17-20.52.30:319][131]Cmd: EDIT PASTE
+[2023.12.17-20.53.37:490][161]Cmd: TRANSACTION UNDO
+[2023.12.17-20.53.37:490][161]LogEditorTransaction: Undo Move Elements
+[2023.12.17-20.53.41:019][323]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.53.44:009][475]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.53.44:760][519]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2023.12.17-20.53.44:763][519]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2023.12.17-20.53.44:763][519]PIE: New page: PIE session: BackroomsMap (17.12.2023, 22:53:44)
+[2023.12.17-20.53.44:763][519]LogPlayLevel: Display: Creating online subsystem for client :Context_14
+[2023.12.17-20.53.44:766][519]LogOnline: OSS: Created online subsystem instance for: :Context_14
+[2023.12.17-20.53.44:778][520]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.53.44:779][520]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001657s)
+[2023.12.17-20.53.44:779][520]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.001696s)
+[2023.12.17-20.53.44:785][520]LogUObjectHash: Compacting FUObjectHashTables data took   0.51ms
+[2023.12.17-20.53.44:786][520]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.53.44:787][520]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-20.53.44:787][520]LogAIModule: Creating AISystem for world BackroomsMap
+[2023.12.17-20.53.44:787][520]LogPlayLevel: PIE: World Init took: (0.000743s)
+[2023.12.17-20.53.44:787][520]LogAudio: Display: Creating Audio Device:                 Id: 11, Scope: Unique, Realtime: True
+[2023.12.17-20.53.44:787][520]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-20.53.44:787][520]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-20.53.44:787][520]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-20.53.44:787][520]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-20.53.44:787][520]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-20.53.44:787][520]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-20.53.44:787][520]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-20.53.44:787][520]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-20.53.44:788][520]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-20.53.44:788][520]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-20.53.44:788][520]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-20.53.44:789][520]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-20.53.44:816][520]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-20.53.44:816][520]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-20.53.44:816][520]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-20.53.44:816][520]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-20.53.44:816][520]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11
+[2023.12.17-20.53.44:816][520]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
+[2023.12.17-20.53.44:819][520]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
+[2023.12.17-20.53.44:819][520]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
+[2023.12.17-20.53.44:819][520]LogInit: FAudioDevice initialized with ID 11.
+[2023.12.17-20.53.44:819][520]LogAudio: Display: Audio Device (ID: 11) registered with world 'BackroomsMap'.
+[2023.12.17-20.53.44:819][520]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
+[2023.12.17-20.53.44:821][520]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2023.12.17-20.53.44:822][520]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.17-21.53.44
+[2023.12.17-20.53.44:822][520]LogWorld: Bringing up level for play took: 0.000621
+[2023.12.17-20.53.44:822][520]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
+[2023.12.17-20.53.44:823][520]PIE: Server logged in
+[2023.12.17-20.53.44:823][520]PIE: Play in editor total start time 0,061 seconds.
+[2023.12.17-20.53.47:333][659]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.53.47:333][659]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.53.47:333][659]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-20.53.47:333][659]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.53.47:343][659]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2023.12.17-20.53.47:345][659]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.53.47:348][659]LogAudio: Display: Audio Device unregistered from world 'None'.
+[2023.12.17-20.53.47:348][659]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11
+[2023.12.17-20.53.47:348][659]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
+[2023.12.17-20.53.47:350][659]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11
+[2023.12.17-20.53.47:353][659]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.53.47:354][659]LogUObjectHash: Compacting FUObjectHashTables data took   0.51ms
+[2023.12.17-20.53.47:445][661]LogPlayLevel: Display: Destroying online subsystem :Context_14
+[2023.12.17-20.53.53:468][988]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.53.55:722][ 92]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.53.59:574][296]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.54.01:335][400]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.54.10:675][977]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.54.24:125][778]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2023.12.17-20.54.24:129][778]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2023.12.17-20.54.24:129][778]PIE: New page: PIE session: BackroomsMap (17.12.2023, 22:54:24)
+[2023.12.17-20.54.24:129][778]LogPlayLevel: Display: Creating online subsystem for client :Context_15
+[2023.12.17-20.54.24:132][778]LogOnline: OSS: Created online subsystem instance for: :Context_15
+[2023.12.17-20.54.24:145][779]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.54.24:147][779]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001732s)
+[2023.12.17-20.54.24:147][779]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.001777s)
+[2023.12.17-20.54.24:150][779]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2023.12.17-20.54.24:152][779]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.54.24:152][779]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-20.54.24:153][779]LogAIModule: Creating AISystem for world BackroomsMap
+[2023.12.17-20.54.24:153][779]LogPlayLevel: PIE: World Init took: (0.000774s)
+[2023.12.17-20.54.24:153][779]LogAudio: Display: Creating Audio Device:                 Id: 12, Scope: Unique, Realtime: True
+[2023.12.17-20.54.24:153][779]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-20.54.24:153][779]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-20.54.24:153][779]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-20.54.24:153][779]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-20.54.24:153][779]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-20.54.24:153][779]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-20.54.24:153][779]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-20.54.24:153][779]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-20.54.24:153][779]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-20.54.24:153][779]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-20.54.24:153][779]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-20.54.24:156][779]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-20.54.24:182][779]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-20.54.24:182][779]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-20.54.24:182][779]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-20.54.24:182][779]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-20.54.24:183][779]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12
+[2023.12.17-20.54.24:183][779]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12
+[2023.12.17-20.54.24:185][779]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12
+[2023.12.17-20.54.24:185][779]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
+[2023.12.17-20.54.24:185][779]LogInit: FAudioDevice initialized with ID 12.
+[2023.12.17-20.54.24:185][779]LogAudio: Display: Audio Device (ID: 12) registered with world 'BackroomsMap'.
+[2023.12.17-20.54.24:185][779]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
+[2023.12.17-20.54.24:187][779]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2023.12.17-20.54.24:188][779]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.17-21.54.24
+[2023.12.17-20.54.24:188][779]LogWorld: Bringing up level for play took: 0.000654
+[2023.12.17-20.54.24:188][779]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
+[2023.12.17-20.54.24:190][779]PIE: Server logged in
+[2023.12.17-20.54.24:190][779]PIE: Play in editor total start time 0,062 seconds.
+[2023.12.17-20.54.25:572][852]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.54.25:572][852]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.54.25:572][852]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-20.54.25:572][852]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.54.25:585][852]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2023.12.17-20.54.25:587][852]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.54.25:590][852]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.54.25:590][852]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12
+[2023.12.17-20.54.25:590][852]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
+[2023.12.17-20.54.25:593][852]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12
+[2023.12.17-20.54.25:598][852]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
+[2023.12.17-20.54.25:650][853]LogPlayLevel: Display: Destroying online subsystem :Context_15
+[2023.12.17-20.55.24:582][173]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2023.12.17-20.55.24:585][173]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2023.12.17-20.55.24:585][173]PIE: New page: PIE session: BackroomsMap (17.12.2023, 22:55:24)
+[2023.12.17-20.55.24:585][173]LogPlayLevel: Display: Creating online subsystem for client :Context_16
+[2023.12.17-20.55.24:587][173]LogOnline: OSS: Created online subsystem instance for: :Context_16
+[2023.12.17-20.55.24:599][174]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.55.24:601][174]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001645s)
+[2023.12.17-20.55.24:601][174]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.001684s)
+[2023.12.17-20.55.24:605][174]LogUObjectHash: Compacting FUObjectHashTables data took   0.65ms
+[2023.12.17-20.55.24:607][174]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.55.24:607][174]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-20.55.24:607][174]LogAIModule: Creating AISystem for world BackroomsMap
+[2023.12.17-20.55.24:608][174]LogPlayLevel: PIE: World Init took: (0.000877s)
+[2023.12.17-20.55.24:608][174]LogAudio: Display: Creating Audio Device:                 Id: 13, Scope: Unique, Realtime: True
+[2023.12.17-20.55.24:608][174]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-20.55.24:608][174]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-20.55.24:608][174]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-20.55.24:608][174]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-20.55.24:608][174]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-20.55.24:608][174]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-20.55.24:608][174]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-20.55.24:608][174]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-20.55.24:608][174]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-20.55.24:608][174]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-20.55.24:608][174]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-20.55.24:609][174]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-20.55.24:636][174]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-20.55.24:636][174]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-20.55.24:636][174]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-20.55.24:636][174]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-20.55.24:636][174]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13
+[2023.12.17-20.55.24:636][174]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13
+[2023.12.17-20.55.24:638][174]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13
+[2023.12.17-20.55.24:638][174]LogInit: FAudioDevice initialized with ID 13.
+[2023.12.17-20.55.24:638][174]LogAudio: Display: Audio Device (ID: 13) registered with world 'BackroomsMap'.
+[2023.12.17-20.55.24:638][174]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13
+[2023.12.17-20.55.24:638][174]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13
+[2023.12.17-20.55.24:641][174]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2023.12.17-20.55.24:642][174]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.17-21.55.24
+[2023.12.17-20.55.24:642][174]LogWorld: Bringing up level for play took: 0.000642
+[2023.12.17-20.55.24:642][174]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
+[2023.12.17-20.55.24:644][174]PIE: Server logged in
+[2023.12.17-20.55.24:644][174]PIE: Play in editor total start time 0,059 seconds.
+[2023.12.17-20.55.43:022][272]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.55.43:022][272]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.55.43:022][272]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-20.55.43:023][272]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.55.43:030][272]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2023.12.17-20.55.43:032][272]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.55.43:035][272]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.55.43:036][272]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13
+[2023.12.17-20.55.43:036][272]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
+[2023.12.17-20.55.43:037][272]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13
+[2023.12.17-20.55.43:043][272]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2023.12.17-20.55.43:138][274]LogPlayLevel: Display: Destroying online subsystem :Context_16
+[2023.12.17-20.55.52:725][799]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-20.55.54:288][886]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2023.12.17-20.55.54:292][886]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2023.12.17-20.55.54:292][886]PIE: New page: PIE session: BackroomsMap (17.12.2023, 22:55:54)
+[2023.12.17-20.55.54:322][886]LogPlayLevel: Display: Creating online subsystem for client :Context_17
+[2023.12.17-20.55.54:324][886]LogOnline: OSS: Created online subsystem instance for: :Context_17
+[2023.12.17-20.55.54:335][887]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.55.54:336][887]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001597s)
+[2023.12.17-20.55.54:337][887]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.001637s)
+[2023.12.17-20.55.54:339][887]LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms
+[2023.12.17-20.55.54:342][887]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.55.54:342][887]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-20.55.54:343][887]LogAIModule: Creating AISystem for world BackroomsMap
+[2023.12.17-20.55.54:343][887]LogPlayLevel: PIE: World Init took: (0.000771s)
+[2023.12.17-20.55.54:343][887]LogAudio: Display: Creating Audio Device:                 Id: 14, Scope: Unique, Realtime: True
+[2023.12.17-20.55.54:343][887]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-20.55.54:343][887]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-20.55.54:343][887]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-20.55.54:343][887]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-20.55.54:343][887]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-20.55.54:343][887]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-20.55.54:343][887]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-20.55.54:343][887]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-20.55.54:343][887]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-20.55.54:343][887]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-20.55.54:343][887]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-20.55.54:345][887]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-20.55.54:371][887]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-20.55.54:371][887]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-20.55.54:371][887]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-20.55.54:371][887]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-20.55.54:372][887]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14
+[2023.12.17-20.55.54:372][887]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14
+[2023.12.17-20.55.54:373][887]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14
+[2023.12.17-20.55.54:373][887]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14
+[2023.12.17-20.55.54:373][887]LogInit: FAudioDevice initialized with ID 14.
+[2023.12.17-20.55.54:373][887]LogAudio: Display: Audio Device (ID: 14) registered with world 'BackroomsMap'.
+[2023.12.17-20.55.54:373][887]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14
+[2023.12.17-20.55.54:376][887]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2023.12.17-20.55.54:376][887]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.17-21.55.54
+[2023.12.17-20.55.54:376][887]LogWorld: Bringing up level for play took: 0.000609
+[2023.12.17-20.55.54:378][887]PIE: Server logged in
+[2023.12.17-20.55.54:379][887]PIE: Play in editor total start time 0,086 seconds.
+[2023.12.17-20.56.06:491][531]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.56.06:492][531]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.56.06:492][531]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-20.56.06:492][531]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.56.06:506][531]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2023.12.17-20.56.06:508][531]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.56.06:510][531]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.56.06:511][531]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14
+[2023.12.17-20.56.06:511][531]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
+[2023.12.17-20.56.06:512][531]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14
+[2023.12.17-20.56.06:516][531]LogUObjectHash: Compacting FUObjectHashTables data took   0.54ms
+[2023.12.17-20.56.06:607][533]LogPlayLevel: Display: Destroying online subsystem :Context_17
+[2023.12.17-20.56.13:006][906]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/world_Cube.world_Cube
+[2023.12.17-20.56.13:006][906]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/world_Cube.world_Cube
+[2023.12.17-20.56.13:006][906]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/world_Cube.world_Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_3
+[2023.12.17-20.56.15:099][ 40]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/world_Cube.world_Cube
+[2023.12.17-20.56.15:099][ 40]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/world_Cube.world_Cube
+[2023.12.17-20.56.15:101][ 40]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/world_Cube.world_Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_4
+[2023.12.17-20.57.44:264][177]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/world_Cube.world_Cube
+[2023.12.17-20.57.44:265][177]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/world_Cube.world_Cube
+[2023.12.17-20.57.44:265][177]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/world_Cube.world_Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_5
+[2023.12.17-20.57.47:713][404]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/world_Cube.world_Cube
+[2023.12.17-20.57.47:713][404]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/GameMap/world_Cube.world_Cube
+[2023.12.17-20.57.47:714][404]LogActorFactory: Actor Factory spawned StaticMesh /Game/GameMap/world_Cube.world_Cube as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_6
+[2023.12.17-20.57.58:713][ 55]Cmd: ELEMENT MIRROR X=-1
+[2023.12.17-20.58.24:141][637]Cmd: SELECT NONE
+[2023.12.17-20.58.25:751][755]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2023.12.17-20.58.25:754][755]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2023.12.17-20.58.25:754][755]PIE: New page: PIE session: BackroomsMap (17.12.2023, 22:58:25)
+[2023.12.17-20.58.25:779][755]LogPlayLevel: Display: Creating online subsystem for client :Context_18
+[2023.12.17-20.58.25:782][755]LogOnline: OSS: Created online subsystem instance for: :Context_18
+[2023.12.17-20.58.25:794][756]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.58.25:796][756]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001625s)
+[2023.12.17-20.58.25:796][756]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.001665s)
+[2023.12.17-20.58.25:799][756]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
+[2023.12.17-20.58.25:800][756]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.58.25:800][756]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-20.58.25:801][756]LogAIModule: Creating AISystem for world BackroomsMap
+[2023.12.17-20.58.25:801][756]LogPlayLevel: PIE: World Init took: (0.000826s)
+[2023.12.17-20.58.25:801][756]LogAudio: Display: Creating Audio Device:                 Id: 15, Scope: Unique, Realtime: True
+[2023.12.17-20.58.25:801][756]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-20.58.25:801][756]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-20.58.25:801][756]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-20.58.25:801][756]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-20.58.25:801][756]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-20.58.25:801][756]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-20.58.25:801][756]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-20.58.25:801][756]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-20.58.25:802][756]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-20.58.25:802][756]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-20.58.25:802][756]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-20.58.25:803][756]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-20.58.25:829][756]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-20.58.25:829][756]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-20.58.25:830][756]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-20.58.25:830][756]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-20.58.25:830][756]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15
+[2023.12.17-20.58.25:830][756]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15
+[2023.12.17-20.58.25:832][756]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15
+[2023.12.17-20.58.25:832][756]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15
+[2023.12.17-20.58.25:832][756]LogInit: FAudioDevice initialized with ID 15.
+[2023.12.17-20.58.25:832][756]LogAudio: Display: Audio Device (ID: 15) registered with world 'BackroomsMap'.
+[2023.12.17-20.58.25:832][756]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15
+[2023.12.17-20.58.25:834][756]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2023.12.17-20.58.25:835][756]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.17-21.58.25
+[2023.12.17-20.58.25:835][756]LogWorld: Bringing up level for play took: 0.000676
+[2023.12.17-20.58.25:837][756]PIE: Server logged in
+[2023.12.17-20.58.25:837][756]PIE: Play in editor total start time 0,083 seconds.
+[2023.12.17-20.58.47:470][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.58.47:470][977]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.58.47:470][977]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-20.58.47:471][977]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.58.47:483][977]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2023.12.17-20.58.47:485][977]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.58.47:487][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.58.47:489][977]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15
+[2023.12.17-20.58.47:489][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
+[2023.12.17-20.58.47:490][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15
+[2023.12.17-20.58.47:495][977]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
+[2023.12.17-20.58.47:755][979]LogPlayLevel: Display: Destroying online subsystem :Context_18
+[2023.12.17-20.58.51:655][184]Cmd: SELECT NONE
+[2023.12.17-20.59.46:993][718]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2023.12.17-20.59.46:997][718]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2023.12.17-20.59.46:997][718]PIE: New page: PIE session: BackroomsMap (17.12.2023, 22:59:46)
+[2023.12.17-20.59.46:997][718]LogPlayLevel: Display: Creating online subsystem for client :Context_19
+[2023.12.17-20.59.46:999][718]LogOnline: OSS: Created online subsystem instance for: :Context_19
+[2023.12.17-20.59.47:012][719]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.59.47:014][719]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001774s)
+[2023.12.17-20.59.47:014][719]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.001813s)
+[2023.12.17-20.59.47:017][719]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
+[2023.12.17-20.59.47:020][719]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-20.59.47:020][719]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-20.59.47:020][719]LogAIModule: Creating AISystem for world BackroomsMap
+[2023.12.17-20.59.47:020][719]LogPlayLevel: PIE: World Init took: (0.000748s)
+[2023.12.17-20.59.47:020][719]LogAudio: Display: Creating Audio Device:                 Id: 16, Scope: Unique, Realtime: True
+[2023.12.17-20.59.47:020][719]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-20.59.47:020][719]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-20.59.47:021][719]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-20.59.47:021][719]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-20.59.47:021][719]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-20.59.47:021][719]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-20.59.47:021][719]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-20.59.47:021][719]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-20.59.47:021][719]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-20.59.47:021][719]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-20.59.47:021][719]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-20.59.47:023][719]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-20.59.47:052][719]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-20.59.47:053][719]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-20.59.47:053][719]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-20.59.47:053][719]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-20.59.47:053][719]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16
+[2023.12.17-20.59.47:053][719]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16
+[2023.12.17-20.59.47:055][719]LogInit: FAudioDevice initialized with ID 16.
+[2023.12.17-20.59.47:055][719]LogAudio: Display: Audio Device (ID: 16) registered with world 'BackroomsMap'.
+[2023.12.17-20.59.47:055][719]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16
+[2023.12.17-20.59.47:055][719]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16
+[2023.12.17-20.59.47:055][719]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16
+[2023.12.17-20.59.47:057][719]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2023.12.17-20.59.47:058][719]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.17-21.59.47
+[2023.12.17-20.59.47:058][719]LogWorld: Bringing up level for play took: 0.000717
+[2023.12.17-20.59.47:060][719]PIE: Server logged in
+[2023.12.17-20.59.47:060][719]PIE: Play in editor total start time 0,064 seconds.
+[2023.12.17-20.59.52:130][  7]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.59.52:130][  7]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-20.59.52:130][  7]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-20.59.52:130][  7]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.59.52:133][  7]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2023.12.17-20.59.52:135][  7]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-20.59.52:138][  7]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-20.59.52:138][  7]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16
+[2023.12.17-20.59.52:138][  7]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
+[2023.12.17-20.59.52:139][  7]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16
+[2023.12.17-20.59.52:145][  7]LogUObjectHash: Compacting FUObjectHashTables data took   0.56ms
+[2023.12.17-20.59.52:239][  9]LogPlayLevel: Display: Destroying online subsystem :Context_19
+[2023.12.17-20.59.57:827][312]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-21.00.00:942][495]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2023.12.17-21.00.00:946][495]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2023.12.17-21.00.00:946][495]PIE: New page: PIE session: BackroomsMap (17.12.2023, 23:00:00)
+[2023.12.17-21.00.00:969][495]LogPlayLevel: Display: Creating online subsystem for client :Context_20
+[2023.12.17-21.00.00:972][495]LogOnline: OSS: Created online subsystem instance for: :Context_20
+[2023.12.17-21.00.00:984][496]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-21.00.00:986][496]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001678s)
+[2023.12.17-21.00.00:986][496]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.001714s)
+[2023.12.17-21.00.00:990][496]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
+[2023.12.17-21.00.00:992][496]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-21.00.00:992][496]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-21.00.00:992][496]LogAIModule: Creating AISystem for world BackroomsMap
+[2023.12.17-21.00.00:992][496]LogPlayLevel: PIE: World Init took: (0.000758s)
+[2023.12.17-21.00.00:992][496]LogAudio: Display: Creating Audio Device:                 Id: 17, Scope: Unique, Realtime: True
+[2023.12.17-21.00.00:992][496]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-21.00.00:992][496]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-21.00.00:992][496]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-21.00.00:992][496]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-21.00.00:992][496]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-21.00.00:992][496]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-21.00.00:992][496]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-21.00.00:992][496]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-21.00.00:993][496]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-21.00.00:993][496]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-21.00.00:993][496]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-21.00.00:995][496]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-21.00.01:021][496]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-21.00.01:022][496]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-21.00.01:022][496]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-21.00.01:022][496]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-21.00.01:023][496]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17
+[2023.12.17-21.00.01:023][496]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17
+[2023.12.17-21.00.01:024][496]LogInit: FAudioDevice initialized with ID 17.
+[2023.12.17-21.00.01:024][496]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'.
+[2023.12.17-21.00.01:024][496]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17
+[2023.12.17-21.00.01:024][496]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17
+[2023.12.17-21.00.01:024][496]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17
+[2023.12.17-21.00.01:027][496]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2023.12.17-21.00.01:027][496]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.17-22.00.01
+[2023.12.17-21.00.01:028][496]LogWorld: Bringing up level for play took: 0.000761
+[2023.12.17-21.00.01:030][496]PIE: Server logged in
+[2023.12.17-21.00.01:031][496]PIE: Play in editor total start time 0,085 seconds.
+[2023.12.17-21.00.07:189][847]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-21.00.07:189][847]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-21.00.07:189][847]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-21.00.07:190][847]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-21.00.07:193][847]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2023.12.17-21.00.07:195][847]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-21.00.07:197][847]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-21.00.07:198][847]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17
+[2023.12.17-21.00.07:198][847]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
+[2023.12.17-21.00.07:200][847]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17
+[2023.12.17-21.00.07:205][847]LogUObjectHash: Compacting FUObjectHashTables data took   0.57ms
+[2023.12.17-21.00.07:305][849]LogPlayLevel: Display: Destroying online subsystem :Context_20
+[2023.12.17-21.00.08:784][931]Cmd: TRANSACTION UNDO
+[2023.12.17-21.00.08:784][931]LogEditorTransaction: Undo Set Scale
+[2023.12.17-21.00.09:088][937]Cmd: TRANSACTION UNDO
+[2023.12.17-21.00.09:088][937]LogEditorTransaction: Undo Move Elements
+[2023.12.17-21.00.09:648][961]Cmd: TRANSACTION UNDO
+[2023.12.17-21.00.09:648][961]LogEditorTransaction: Undo Set Scale
+[2023.12.17-21.00.11:391][ 58]LogNavigationPoint: PostEditMove Clear paths rebuilt
+[2023.12.17-21.00.12:554][116]Cmd: TRANSACTION UNDO
+[2023.12.17-21.00.12:555][116]LogEditorTransaction: Undo Set Scale
+[2023.12.17-21.00.15:466][257]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2023.12.17-21.00.15:470][257]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2023.12.17-21.00.15:470][257]PIE: New page: PIE session: BackroomsMap (17.12.2023, 23:00:15)
+[2023.12.17-21.00.15:470][257]LogPlayLevel: Display: Creating online subsystem for client :Context_21
+[2023.12.17-21.00.15:472][257]LogOnline: OSS: Created online subsystem instance for: :Context_21
+[2023.12.17-21.00.15:485][258]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-21.00.15:487][258]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001783s)
+[2023.12.17-21.00.15:487][258]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.001822s)
+[2023.12.17-21.00.15:490][258]LogUObjectHash: Compacting FUObjectHashTables data took   0.50ms
+[2023.12.17-21.00.15:491][258]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-21.00.15:492][258]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-21.00.15:492][258]LogAIModule: Creating AISystem for world BackroomsMap
+[2023.12.17-21.00.15:492][258]LogPlayLevel: PIE: World Init took: (0.000810s)
+[2023.12.17-21.00.15:492][258]LogAudio: Display: Creating Audio Device:                 Id: 18, Scope: Unique, Realtime: True
+[2023.12.17-21.00.15:492][258]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-21.00.15:492][258]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-21.00.15:492][258]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-21.00.15:492][258]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-21.00.15:492][258]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-21.00.15:492][258]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-21.00.15:492][258]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-21.00.15:492][258]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-21.00.15:493][258]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-21.00.15:493][258]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-21.00.15:493][258]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-21.00.15:495][258]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-21.00.15:526][258]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-21.00.15:526][258]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-21.00.15:526][258]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-21.00.15:526][258]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-21.00.15:526][258]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18
+[2023.12.17-21.00.15:526][258]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18
+[2023.12.17-21.00.15:528][258]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18
+[2023.12.17-21.00.15:528][258]LogInit: FAudioDevice initialized with ID 18.
+[2023.12.17-21.00.15:528][258]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18
+[2023.12.17-21.00.15:528][258]LogAudio: Display: Audio Device (ID: 18) registered with world 'BackroomsMap'.
+[2023.12.17-21.00.15:528][258]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18
+[2023.12.17-21.00.15:531][258]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2023.12.17-21.00.15:531][258]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.17-22.00.15
+[2023.12.17-21.00.15:531][258]LogWorld: Bringing up level for play took: 0.000694
+[2023.12.17-21.00.15:533][258]PIE: Server logged in
+[2023.12.17-21.00.15:534][258]PIE: Play in editor total start time 0,064 seconds.
+[2023.12.17-21.00.16:949][327]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-21.00.16:949][327]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-21.00.16:949][327]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-21.00.16:949][327]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-21.00.16:960][327]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2023.12.17-21.00.16:962][327]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-21.00.16:965][327]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-21.00.16:966][327]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18
+[2023.12.17-21.00.16:966][327]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
+[2023.12.17-21.00.16:967][327]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18
+[2023.12.17-21.00.16:972][327]LogUObjectHash: Compacting FUObjectHashTables data took   0.56ms
+[2023.12.17-21.00.17:071][329]LogPlayLevel: Display: Destroying online subsystem :Context_21
+[2023.12.17-21.01.40:756][243]LogSlate: Window 'Create Blueprint From Selection' being destroyed
+[2023.12.17-21.02.50:062][199]LogUObjectHash: Compacting FUObjectHashTables data took   0.62ms
+[2023.12.17-21.02.50:064][199]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
+[2023.12.17-21.02.50:070][199]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto1
+[2023.12.17-21.02.50:070][199]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap_Auto1F201D44446F3F18370BC9993D9A93CDB.tmp' to 'G:/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap'
+[2023.12.17-21.02.50:070][199]LogAssetRegistry: Warning: ScanPathsSynchronous: G:/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap is in the /Temp path, will not scan.
+[2023.12.17-21.02.50:070][199]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/__ExternalActors__/Autosaves/Game/BackroomsMap_Auto1 is in the /Temp path, will not scan.
+[2023.12.17-21.02.50:070][199]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/__ExternalObjects__/Autosaves/Game/BackroomsMap_Auto1 is in the /Temp path, will not scan.
+[2023.12.17-21.02.50:070][199]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.012
+[2023.12.17-21.02.50:070][199]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.012
+[2023.12.17-21.02.50:071][199]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/world_RoomStructure] ([1] browsable assets)...
+[2023.12.17-21.02.50:119][199]OBJ SavePackage:     Rendered thumbnail for [StaticMesh /Game/GameMap/world_RoomStructure.world_RoomStructure]
+[2023.12.17-21.02.50:119][199]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/world_RoomStructure]
+[2023.12.17-21.02.50:119][199]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/world_RoomStructure" FILE="G:/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_RoomStructure_Auto1.uasset" SILENT=false AUTOSAVING=true
+[2023.12.17-21.02.50:125][199]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/world_RoomStructure_Auto1
+[2023.12.17-21.02.50:125][199]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/world_RoomStructure_Auto10C1298DF4331C4E4FA1A70A6BDDEA82B.tmp' to 'G:/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_RoomStructure_Auto1.uasset'
+[2023.12.17-21.02.50:126][199]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/GameMap/world_Cube] ([1] browsable assets)...
+[2023.12.17-21.02.50:135][199]OBJ SavePackage:     Rendered thumbnail for [StaticMesh /Game/GameMap/world_Cube.world_Cube]
+[2023.12.17-21.02.50:135][199]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/world_Cube]
+[2023.12.17-21.02.50:135][199]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/world_Cube" FILE="G:/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_Cube_Auto1.uasset" SILENT=false AUTOSAVING=true
+[2023.12.17-21.02.50:137][199]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/world_Cube_Auto1
+[2023.12.17-21.02.50:137][199]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/world_Cube_Auto10D26A9504F54B8EF245383988E2E06E0.tmp' to 'G:/digital_art/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/world_Cube_Auto1.uasset'
+[2023.12.17-21.02.50:139][199]LogFileHelpers: Auto-saving content packages took 0.068
+[2023.12.17-21.03.01:587][854]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2023.12.17-21.03.01:587][854]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-21.03.01:587][854]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-21.03.01:606][854]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R]
+[2023.12.17-21.03.04:800][  0]LogSlate: Window 'BP_FirstPersonCharacter' being destroyed
+[2023.12.17-21.04.17:547][532]LogViewport: Scene viewport resized to 1299x867, mode Windowed.
+[2023.12.17-21.04.27:060][601]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-21.04.37:427][786]LogSlate: Took 0.096349 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
+[2023.12.17-21.04.59:181][339]LogEditorTransaction: Undo Modify Component Scale
+[2023.12.17-21.05.02:867][733]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-21.05.02:867][733]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-21.05.26:138][139]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2023.12.17-21.05.26:141][139]BlueprintLog: New page: Pre-Play auto-recompile
+[2023.12.17-21.05.26:144][139]LogPlayLevel: [PlayLevel] Compiling FirstPerson_AnimBP before play...
+[2023.12.17-21.05.26:144][139]LogPlayLevel: [PlayLevel]   Compiling BP_FirstPersonCharacter as a dependent...
+[2023.12.17-21.05.26:204][139]LogUObjectHash: Compacting FUObjectHashTables data took   1.15ms
+[2023.12.17-21.05.26:210][139]LogPlayLevel: PlayLevel: Blueprint regeneration took 68 ms (2 blueprints)
+[2023.12.17-21.05.26:210][139]PIE: New page: PIE session: BackroomsMap (17.12.2023, 23:05:26)
+[2023.12.17-21.05.26:210][139]LogPlayLevel: Display: Creating online subsystem for client :Context_24
+[2023.12.17-21.05.26:212][139]LogOnline: OSS: Created online subsystem instance for: :Context_24
+[2023.12.17-21.05.26:226][140]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-21.05.26:228][140]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001700s)
+[2023.12.17-21.05.26:228][140]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.001738s)
+[2023.12.17-21.05.26:239][140]LogUObjectHash: Compacting FUObjectHashTables data took   0.98ms
+[2023.12.17-21.05.26:241][140]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-21.05.26:241][140]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-21.05.26:241][140]LogAIModule: Creating AISystem for world BackroomsMap
+[2023.12.17-21.05.26:241][140]LogPlayLevel: PIE: World Init took: (0.000783s)
+[2023.12.17-21.05.26:241][140]LogAudio: Display: Creating Audio Device:                 Id: 19, Scope: Unique, Realtime: True
+[2023.12.17-21.05.26:241][140]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-21.05.26:241][140]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-21.05.26:241][140]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-21.05.26:241][140]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-21.05.26:241][140]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-21.05.26:241][140]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-21.05.26:241][140]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-21.05.26:241][140]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-21.05.26:242][140]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-21.05.26:242][140]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-21.05.26:242][140]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-21.05.26:244][140]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-21.05.26:270][140]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-21.05.26:271][140]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-21.05.26:271][140]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-21.05.26:271][140]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-21.05.26:271][140]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19
+[2023.12.17-21.05.26:271][140]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19
+[2023.12.17-21.05.26:273][140]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19
+[2023.12.17-21.05.26:273][140]LogInit: FAudioDevice initialized with ID 19.
+[2023.12.17-21.05.26:273][140]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19
+[2023.12.17-21.05.26:273][140]LogAudio: Display: Audio Device (ID: 19) registered with world 'BackroomsMap'.
+[2023.12.17-21.05.26:273][140]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19
+[2023.12.17-21.05.26:275][140]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2023.12.17-21.05.26:276][140]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.17-22.05.26
+[2023.12.17-21.05.26:276][140]LogWorld: Bringing up level for play took: 0.000687
+[2023.12.17-21.05.26:277][140]PIE: Server logged in
+[2023.12.17-21.05.26:278][140]PIE: Play in editor total start time 0,137 seconds.
+[2023.12.17-21.05.56:587][988]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-21.05.56:587][988]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-21.05.56:587][988]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-21.05.56:587][988]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-21.05.56:590][988]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2023.12.17-21.05.56:594][988]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-21.05.56:604][988]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-21.05.56:605][988]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19
+[2023.12.17-21.05.56:605][988]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
+[2023.12.17-21.05.56:606][988]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19
+[2023.12.17-21.05.56:612][988]LogUObjectHash: Compacting FUObjectHashTables data took   1.16ms
+[2023.12.17-21.05.56:815][990]LogPlayLevel: Display: Destroying online subsystem :Context_24
+[2023.12.17-21.06.05:570][486]Cmd: SELECT NONE
+[2023.12.17-21.06.10:688][768]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2023.12.17-21.06.10:692][768]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2023.12.17-21.06.10:692][768]PIE: New page: PIE session: BackroomsMap (17.12.2023, 23:06:10)
+[2023.12.17-21.06.10:716][768]LogPlayLevel: Display: Creating online subsystem for client :Context_25
+[2023.12.17-21.06.10:718][768]LogOnline: OSS: Created online subsystem instance for: :Context_25
+[2023.12.17-21.06.10:730][769]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-21.06.10:732][769]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001641s)
+[2023.12.17-21.06.10:732][769]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.001684s)
+[2023.12.17-21.06.10:744][769]LogUObjectHash: Compacting FUObjectHashTables data took   0.99ms
+[2023.12.17-21.06.10:748][769]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-21.06.10:748][769]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-21.06.10:748][769]LogAIModule: Creating AISystem for world BackroomsMap
+[2023.12.17-21.06.10:748][769]LogPlayLevel: PIE: World Init took: (0.000772s)
+[2023.12.17-21.06.10:748][769]LogAudio: Display: Creating Audio Device:                 Id: 20, Scope: Unique, Realtime: True
+[2023.12.17-21.06.10:748][769]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-21.06.10:748][769]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-21.06.10:748][769]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-21.06.10:748][769]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-21.06.10:749][769]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-21.06.10:749][769]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-21.06.10:749][769]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-21.06.10:749][769]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-21.06.10:749][769]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-21.06.10:749][769]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-21.06.10:749][769]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-21.06.10:751][769]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-21.06.10:777][769]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-21.06.10:777][769]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-21.06.10:777][769]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-21.06.10:777][769]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-21.06.10:777][769]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=20
+[2023.12.17-21.06.10:777][769]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=20
+[2023.12.17-21.06.10:779][769]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=20
+[2023.12.17-21.06.10:779][769]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=20
+[2023.12.17-21.06.10:779][769]LogInit: FAudioDevice initialized with ID 20.
+[2023.12.17-21.06.10:779][769]LogAudio: Display: Audio Device (ID: 20) registered with world 'BackroomsMap'.
+[2023.12.17-21.06.10:779][769]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20
+[2023.12.17-21.06.10:781][769]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2023.12.17-21.06.10:782][769]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.17-22.06.10
+[2023.12.17-21.06.10:782][769]LogWorld: Bringing up level for play took: 0.000680
+[2023.12.17-21.06.10:784][769]PIE: Server logged in
+[2023.12.17-21.06.10:784][769]PIE: Play in editor total start time 0,092 seconds.
+[2023.12.17-21.06.28:206][789]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-21.06.28:206][789]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-21.06.28:206][789]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-21.06.28:206][789]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-21.06.28:220][789]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2023.12.17-21.06.28:223][789]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-21.06.28:234][789]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-21.06.28:235][789]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 20
+[2023.12.17-21.06.28:235][789]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20
+[2023.12.17-21.06.28:237][789]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20
+[2023.12.17-21.06.28:242][789]LogUObjectHash: Compacting FUObjectHashTables data took   1.14ms
+[2023.12.17-21.06.28:304][791]LogPlayLevel: Display: Destroying online subsystem :Context_25
+[2023.12.17-21.06.57:801][982]LogDebuggerCommands: Repeating last play command: Selected Viewport
+[2023.12.17-21.06.57:805][982]LogPlayLevel: PlayLevel: No blueprints needed recompiling
+[2023.12.17-21.06.57:805][982]PIE: New page: PIE session: BackroomsMap (17.12.2023, 23:06:57)
+[2023.12.17-21.06.57:805][982]LogPlayLevel: Display: Creating online subsystem for client :Context_26
+[2023.12.17-21.06.57:807][982]LogOnline: OSS: Created online subsystem instance for: :Context_26
+[2023.12.17-21.06.57:819][983]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-21.06.57:820][983]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001722s)
+[2023.12.17-21.06.57:820][983]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.001761s)
+[2023.12.17-21.06.57:834][983]LogUObjectHash: Compacting FUObjectHashTables data took   1.05ms
+[2023.12.17-21.06.57:835][983]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
+[2023.12.17-21.06.57:835][983]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
+[2023.12.17-21.06.57:836][983]LogAIModule: Creating AISystem for world BackroomsMap
+[2023.12.17-21.06.57:836][983]LogPlayLevel: PIE: World Init took: (0.000836s)
+[2023.12.17-21.06.57:836][983]LogAudio: Display: Creating Audio Device:                 Id: 21, Scope: Unique, Realtime: True
+[2023.12.17-21.06.57:836][983]LogAudioMixer: Display: Audio Mixer Platform Settings:
+[2023.12.17-21.06.57:836][983]LogAudioMixer: Display: 	Sample Rate:						  48000
+[2023.12.17-21.06.57:836][983]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
+[2023.12.17-21.06.57:836][983]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
+[2023.12.17-21.06.57:836][983]LogAudioMixer: Display: 	Number of buffers to queue:			  1
+[2023.12.17-21.06.57:836][983]LogAudioMixer: Display: 	Max Channels (voices):				  32
+[2023.12.17-21.06.57:836][983]LogAudioMixer: Display: 	Number of Async Source Workers:		  4
+[2023.12.17-21.06.57:836][983]LogAudio: Display: AudioDevice MaxSources: 32
+[2023.12.17-21.06.57:836][983]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
+[2023.12.17-21.06.57:836][983]LogAudio: Display: Audio Reverb Plugin: None (built-in).
+[2023.12.17-21.06.57:836][983]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
+[2023.12.17-21.06.57:838][983]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
+[2023.12.17-21.06.57:865][983]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Realtek(R) Audio)
+[2023.12.17-21.06.57:865][983]LogAudioMixer: Display: Initializing Sound Submixes...
+[2023.12.17-21.06.57:865][983]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
+[2023.12.17-21.06.57:865][983]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
+[2023.12.17-21.06.57:866][983]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=21
+[2023.12.17-21.06.57:866][983]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=21
+[2023.12.17-21.06.57:868][983]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=21
+[2023.12.17-21.06.57:868][983]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=21
+[2023.12.17-21.06.57:868][983]LogInit: FAudioDevice initialized with ID 21.
+[2023.12.17-21.06.57:868][983]LogAudio: Display: Audio Device (ID: 21) registered with world 'BackroomsMap'.
+[2023.12.17-21.06.57:868][983]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 21
+[2023.12.17-21.06.57:870][983]LogLoad: Game class is 'BP_FirstPersonGameMode_C'
+[2023.12.17-21.06.57:871][983]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2023.12.17-22.06.57
+[2023.12.17-21.06.57:871][983]LogWorld: Bringing up level for play took: 0.000686
+[2023.12.17-21.06.57:873][983]PIE: Server logged in
+[2023.12.17-21.06.57:873][983]PIE: Play in editor total start time 0,069 seconds.
+[2023.12.17-21.07.48:705][ 49]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-21.07.48:705][ 49]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap
+[2023.12.17-21.07.48:705][ 49]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-21.07.48:706][ 49]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-21.07.48:708][ 49]LogPlayLevel: Display: Shutting down PIE online subsystems
+[2023.12.17-21.07.48:713][ 49]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-21.07.48:724][ 49]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
+[2023.12.17-21.07.48:724][ 49]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 21
+[2023.12.17-21.07.48:724][ 49]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21
+[2023.12.17-21.07.48:726][ 49]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21
+[2023.12.17-21.07.48:732][ 49]LogUObjectHash: Compacting FUObjectHashTables data took   1.54ms
+[2023.12.17-21.07.48:947][ 51]LogPlayLevel: Display: Destroying online subsystem :Context_26
+[2023.12.17-21.07.50:011][114]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2023.12.17-21.07.50:073][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2023.12.17-21.07.50:092][114]LogUObjectHash: Compacting FUObjectHashTables data took   1.00ms
+[2023.12.17-21.07.50:100][114]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2023.12.17-21.07.50:101][114]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap268D4BEE40B6B978D145B38A9F00D4E0.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2023.12.17-21.07.50:106][114]LogFileHelpers: Saving map 'BackroomsMap' took 0.033
+[2023.12.17-21.07.50:118][114]LogFileHelpers: InternalPromptForCheckoutAndSave took 107 ms (total: 298 ms)
+[2023.12.17-21.07.50:119][114]AssetCheck: New page: Asset Save: BackroomsMap
+[2023.12.17-21.07.50:119][114]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2023.12.17-21.08.39:157][148]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2023.12.17-21.08.39:219][148]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2023.12.17-21.08.39:236][148]LogUObjectHash: Compacting FUObjectHashTables data took   0.48ms
+[2023.12.17-21.08.39:243][148]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2023.12.17-21.08.39:243][148]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMap7944DCD24561FAF7AAF384A9D296D9BE.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2023.12.17-21.08.39:249][148]LogFileHelpers: Saving map 'BackroomsMap' took 0.030
+[2023.12.17-21.08.39:260][148]LogFileHelpers: InternalPromptForCheckoutAndSave took 102 ms (total: 401 ms)
+[2023.12.17-21.08.39:261][148]AssetCheck: New page: Asset Save: BackroomsMap
+[2023.12.17-21.08.39:261][148]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2023.12.17-21.11.02:657][266]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2023.12.17-21.11.02:712][266]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
+[2023.12.17-21.11.02:730][266]LogUObjectHash: Compacting FUObjectHashTables data took   0.47ms
+[2023.12.17-21.11.02:736][266]LogSavePackage: Moving output files for package: /Game/BackroomsMap
+[2023.12.17-21.11.02:737][266]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BackroomsMapBEA71D48420A7D9C0FA2F8AEDBB72A4B.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap'
+[2023.12.17-21.11.02:741][266]LogFileHelpers: Saving map 'BackroomsMap' took 0.031
+[2023.12.17-21.11.02:753][266]LogFileHelpers: InternalPromptForCheckoutAndSave took 96 ms (total: 497 ms)
+[2023.12.17-21.11.02:754][266]AssetCheck: New page: Asset Save: BackroomsMap
+[2023.12.17-21.11.02:754][266]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap
+[2023.12.17-21.11.03:861][342]LogUObjectHash: Compacting FUObjectHashTables data took   0.55ms
+[2023.12.17-21.11.04:916][342]LogSlate: Window 'Save Content' being destroyed
+[2023.12.17-21.11.04:935][342]LogFileHelpers: InternalPromptForCheckoutAndSave started...
+[2023.12.17-21.11.05:018][342]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FirstPerson/Blueprints/BP_FirstPersonCharacter" FILE="G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset" SILENT=true
+[2023.12.17-21.11.05:025][342]LogSavePackage: Moving output files for package: /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter
+[2023.12.17-21.11.05:025][342]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/BP_FirstPersonCharacterE8BEE690451FFFF306FF71BB68D58270.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset'
+[2023.12.17-21.11.05:025][342]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/world_Cube" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/world_Cube.uasset" SILENT=true
+[2023.12.17-21.11.05:028][342]LogSavePackage: Moving output files for package: /Game/GameMap/world_Cube
+[2023.12.17-21.11.05:028][342]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/world_Cube2D7649494C8CB7B5620DC289022A4129.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/world_Cube.uasset'
+[2023.12.17-21.11.05:030][342]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/world_RoomStructure" FILE="G:/digital_art/BackroomsDigitalArt/Content/GameMap/world_RoomStructure.uasset" SILENT=true
+[2023.12.17-21.11.05:033][342]LogSavePackage: Moving output files for package: /Game/GameMap/world_RoomStructure
+[2023.12.17-21.11.05:033][342]LogSavePackage: Moving 'G:/digital_art/BackroomsDigitalArt/Saved/world_RoomStructure5B86C39849F6343607BE1A8982A1F953.tmp' to 'G:/digital_art/BackroomsDigitalArt/Content/GameMap/world_RoomStructure.uasset'
+[2023.12.17-21.11.05:040][342]LogFileHelpers: InternalPromptForCheckoutAndSave took 104 ms (total: 602 ms)
+[2023.12.17-21.11.05:040][342]LogStall: Shutdown...
+[2023.12.17-21.11.05:043][342]LogStall: Shutdown complete.
+[2023.12.17-21.11.05:055][342]LogSlate: Window 'BackroomsDigitalArt - Unreal Editor' being destroyed
+[2023.12.17-21.11.05:100][342]AssetCheck: New page: Asset Save: multiple assets
+[2023.12.17-21.11.05:100][342]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter
+[2023.12.17-21.11.05:100][342]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/world_Cube.world_Cube
+[2023.12.17-21.11.05:100][342]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/GameMap/world_RoomStructure.world_RoomStructure
+[2023.12.17-21.11.05:101][343]Cmd: QUIT_EDITOR
+[2023.12.17-21.11.05:101][343]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
+[2023.12.17-21.11.05:104][343]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
+[2023.12.17-21.11.05:104][343]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
+[2023.12.17-21.11.05:104][343]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
+[2023.12.17-21.11.05:104][343]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-21.11.05:104][343]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
+[2023.12.17-21.11.05:106][343]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
+[2023.12.17-21.11.05:425][343]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
+[2023.12.17-21.11.05:425][343]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
+[2023.12.17-21.11.05:425][343]LogAudio: Display: Audio Device unregistered from world 'BackroomsMap'.
+[2023.12.17-21.11.05:425][343]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 1
+[2023.12.17-21.11.05:425][343]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
+[2023.12.17-21.11.05:426][343]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1
+[2023.12.17-21.11.05:430][343]LogAudio: Display: Audio Device Manager Shutdown
+[2023.12.17-21.11.05:431][343]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
+[2023.12.17-21.11.05:433][343]LogSlate: Slate User Destroyed.  User Index 0, Is Virtual User: 0
+[2023.12.17-21.11.05:433][343]LogExit: Preparing to exit.
+[2023.12.17-21.11.05:452][343]LogUObjectHash: Compacting FUObjectHashTables data took   1.17ms
+[2023.12.17-21.11.05:458][343]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2023.12.17-21.11.05:458][343]LogPython: Display: Object '/Engine/PythonTypes.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2023.12.17-21.11.05:458][343]LogPython: Display: Object '/Engine/PythonTypes.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2023.12.17-21.11.05:458][343]LogPython: Display: Object '/Engine/PythonTypes.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2023.12.17-21.11.05:458][343]LogPython: Display: Object '/Engine/PythonTypes.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2023.12.17-21.11.05:458][343]LogPython: Display: Object '/Engine/PythonTypes.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2023.12.17-21.11.05:458][343]LogPython: Display: Object '/Engine/PythonTypes.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2023.12.17-21.11.05:458][343]LogPython: Display: Object '/Engine/PythonTypes.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2023.12.17-21.11.05:458][343]LogPython: Display: Object '/Engine/PythonTypes.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2023.12.17-21.11.05:458][343]LogPython: Display: Object '/Engine/PythonTypes.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2023.12.17-21.11.05:458][343]LogPython: Display: Object '/Engine/PythonTypes.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2023.12.17-21.11.05:458][343]LogPython: Display: Object '/Engine/PythonTypes.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2023.12.17-21.11.05:458][343]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2023.12.17-21.11.05:458][343]LogPython: Display: Object '/Engine/PythonTypes.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2023.12.17-21.11.05:458][343]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2023.12.17-21.11.05:458][343]LogPython: Display: Object '/Engine/PythonTypes.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2023.12.17-21.11.05:458][343]LogPython: Display: Object '/Engine/PythonTypes.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2023.12.17-21.11.05:458][343]LogPython: Display: Object '/Engine/PythonTypes.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2023.12.17-21.11.05:458][343]LogPython: Display: Object '/Engine/PythonTypes.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2023.12.17-21.11.05:458][343]LogPython: Display: Object '/Engine/PythonTypes.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
+[2023.12.17-21.11.05:780][343]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-21.11.05:782][343]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-21.11.05:783][343]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-21.11.05:785][343]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-21.11.05:786][343]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
+[2023.12.17-21.11.05:949][343]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
+[2023.12.17-21.11.05:954][343]LogExit: Editor shut down
+[2023.12.17-21.11.05:955][343]LogExit: Transaction tracking system shut down
+[2023.12.17-21.11.06:058][343]LogExit: Object subsystem successfully closed.
+[2023.12.17-21.11.06:064][343]LogShaderCompilers: Display: ================================================
+[2023.12.17-21.11.06:064][343]LogShaderCompilers: Display: === FShaderJobCache stats ===
+[2023.12.17-21.11.06:064][343]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
+[2023.12.17-21.11.06:064][343]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
+[2023.12.17-21.11.06:064][343]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
+[2023.12.17-21.11.06:064][343]LogShaderCompilers: Display: === Shader Compilation stats ===
+[2023.12.17-21.11.06:064][343]LogShaderCompilers: Display: Shaders Compiled: 0
+[2023.12.17-21.11.06:064][343]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%)
+[2023.12.17-21.11.06:064][343]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
+[2023.12.17-21.11.06:064][343]LogShaderCompilers: Display: ================================================
+[2023.12.17-21.11.06:154][343]LogShaderCompilers: Display: Shaders left to compile 0
+[2023.12.17-21.11.06:165][343]LogVirtualization: UE::Virtualization was shutdown
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (1060)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (1058)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module Voice (1056)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module NewLevelDialog (1054)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (1052)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (1050)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module AddContentDialog (1048)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module WidgetCarousel (1047)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module SubobjectEditor (1044)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module SceneOutliner (1042)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module StatusBar (1040)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module UnsavedAssetsTracker (1038)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (1036)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module DataLayerEditor (1034)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module StatsViewer (1032)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (1030)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module AutomationWorker (1028)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module PlanarCut (1026)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module FractureEngine (1024)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module CharacterAI (1022)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module TextureAlignMode (1020)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module BspMode (1018)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module GeometryMode (1016)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module EngineAssetDefinitions (1014)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (1012)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (1010)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (1008)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (1006)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module WebMMedia (1004)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (1002)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (1000)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module SequenceRecorder (999)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (996)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (994)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (992)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (990)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (988)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (986)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (984)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (982)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (980)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (978)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (976)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module WaveTableEditor (974)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module RigVMEditor (972)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (970)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module GooglePADEditor (968)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module IKRigEditor (966)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (964)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module ControlRigEditor (962)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (960)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module SmartSnapping (958)
+[2023.12.17-21.11.06:175][343]LogModuleManager: Shutting down and abandoning module SessionServices (956)
+[2023.12.17-21.11.06:176][343]LogModuleManager: Shutting down and abandoning module MeshPaint (954)
+[2023.12.17-21.11.06:176][343]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (952)
+[2023.12.17-21.11.06:176][343]LogModuleManager: Shutting down and abandoning module PlacementMode (951)
+[2023.12.17-21.11.06:176][343]LogModuleManager: Shutting down and abandoning module FoliageEdit (948)
+[2023.12.17-21.11.06:176][343]LogModuleManager: Shutting down and abandoning module LandscapeEditor (946)
+[2023.12.17-21.11.06:176][343]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (944)
+[2023.12.17-21.11.06:176][343]LogModuleManager: Shutting down and abandoning module ActorPickerMode (942)
+[2023.12.17-21.11.06:176][343]LogModuleManager: Shutting down and abandoning module ViewportSnapping (940)
+[2023.12.17-21.11.06:176][343]LogModuleManager: Shutting down and abandoning module EditorWidgets (938)
+[2023.12.17-21.11.06:176][343]LogModuleManager: Shutting down and abandoning module ViewportInteraction (936)
+[2023.12.17-21.11.06:176][343]LogModuleManager: Shutting down and abandoning module ClothPainter (934)
+[2023.12.17-21.11.06:176][343]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (933)
+[2023.12.17-21.11.06:176][343]LogModuleManager: Shutting down and abandoning module WidgetRegistration (930)
+[2023.12.17-21.11.06:176][343]LogModuleManager: Shutting down and abandoning module LogVisualizer (928)
+[2023.12.17-21.11.06:176][343]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (926)
+[2023.12.17-21.11.06:176][343]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (924)
+[2023.12.17-21.11.06:176][343]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (923)
+[2023.12.17-21.11.06:176][343]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (921)
+[2023.12.17-21.11.06:640][343]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (918)
+[2023.12.17-21.11.06:640][343]LogModuleManager: Shutting down and abandoning module MacPlatformEditor (916)
+[2023.12.17-21.11.06:640][343]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (914)
+[2023.12.17-21.11.06:640][343]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (912)
+[2023.12.17-21.11.06:640][343]LogModuleManager: Shutting down and abandoning module RenderResourceViewer (910)
+[2023.12.17-21.11.06:640][343]LogModuleManager: Shutting down and abandoning module GameplayDebuggerEditor (908)
+[2023.12.17-21.11.06:640][343]LogModuleManager: Shutting down and abandoning module AnimationSettings (906)
+[2023.12.17-21.11.06:640][343]LogModuleManager: Shutting down and abandoning module VirtualizationEditor (904)
+[2023.12.17-21.11.06:640][343]LogModuleManager: Shutting down and abandoning module CSVtoSVG (902)
+[2023.12.17-21.11.06:640][343]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (900)
+[2023.12.17-21.11.06:640][343]LogModuleManager: Shutting down and abandoning module EditorConfig (898)
+[2023.12.17-21.11.06:640][343]LogModuleManager: Shutting down and abandoning module EditorFramework (896)
+[2023.12.17-21.11.06:640][343]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (894)
+[2023.12.17-21.11.06:640][343]LogModuleManager: Shutting down and abandoning module TraceInsights (892)
+[2023.12.17-21.11.06:640][343]MemoryProfiler: Shutdown
+[2023.12.17-21.11.06:640][343]NetworkingProfiler: Shutdown
+[2023.12.17-21.11.06:640][343]LoadingProfiler: Shutdown
+[2023.12.17-21.11.06:640][343]TimingProfiler: Shutdown
+[2023.12.17-21.11.06:640][343]LogModuleManager: Shutting down and abandoning module TraceServices (891)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module TraceAnalysis (890)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (886)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (885)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module InputBindingEditor (882)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module MergeActors (880)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (878)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module LocalizationService (877)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module HardwareTargeting (874)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (872)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module UndoHistory (870)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module XmlParser (868)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module Blutility (866)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (864)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (863)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (860)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (859)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module SettingsEditor (856)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module ProjectLauncher (854)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module SessionFrontend (852)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module ProfilerClient (850)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module DeviceManager (848)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module AutomationController (846)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module AutomationWindow (844)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module Layers (842)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (840)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module DetailCustomizations (838)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module PackagesDialog (836)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (834)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module Persona (832)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (831)
+[2023.12.17-21.11.06:641][343]LogModuleManager: Shutting down and abandoning module Kismet (828)
+[2023.12.17-21.11.06:647][343]LogModuleManager: Shutting down and abandoning module KismetWidgets (827)
+[2023.12.17-21.11.06:647][343]LogModuleManager: Shutting down and abandoning module GraphEditor (824)
+[2023.12.17-21.11.06:647][343]LogModuleManager: Shutting down and abandoning module StructViewer (822)
+[2023.12.17-21.11.06:647][343]LogModuleManager: Shutting down and abandoning module ClassViewer (820)
+[2023.12.17-21.11.06:649][343]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (818)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module SourceControlWindowExtender (816)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module SourceControlWindows (814)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module OutputLog (812)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module Documentation (810)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module SparseVolumeTexture (808)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (806)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module MovieScene (804)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (802)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module BinkAudioDecoder (800)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (798)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module AudioMixer (797)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module AudioMixerCore (796)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module LauncherPlatform (792)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module AnalyticsET (790)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module PortalServices (788)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module PortalRpc (786)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module MessagingRpc (784)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module AIModule (782)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module GameplayDebugger (781)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module AITestSuite (779)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module NavigationSystem (777)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (774)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (772)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module TypedElementFramework (770)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (768)
+[2023.12.17-21.11.06:650][343]LogModuleManager: Shutting down and abandoning module ProfilerService (766)
+[2023.12.17-21.11.06:703][343]LogModuleManager: Shutting down and abandoning module ProfileVisualizer (764)
+[2023.12.17-21.11.06:703][343]LogModuleManager: Shutting down and abandoning module CacheTrackRecorder (762)
+[2023.12.17-21.11.06:703][343]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (760)
+[2023.12.17-21.11.06:703][343]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (758)
+[2023.12.17-21.11.06:703][343]LogModuleManager: Shutting down and abandoning module TakesCore (756)
+[2023.12.17-21.11.06:703][343]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (754)
+[2023.12.17-21.11.06:703][343]LogModuleManager: Shutting down and abandoning module MegascansPlugin (752)
+[2023.12.17-21.11.06:703][343]LogModuleManager: Shutting down and abandoning module Bridge (750)
+[2023.12.17-21.11.06:703][343]LogModuleManager: Shutting down and abandoning module ObjectMixerEditor (748)
+[2023.12.17-21.11.06:703][343]LogModuleManager: Shutting down and abandoning module LightMixer (746)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module PortableObjectFileDataSource (744)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (742)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (740)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module CollectionManager (739)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (736)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module ToolPresetEditor (734)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module ToolPresetAsset (732)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module StructUtilsTestSuite (730)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module StructUtilsNodes (728)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module StructUtilsEditor (726)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module StructUtilsEngine (724)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (722)
+[2023.12.17-21.11.06:704][343]LogOpenImageDenoise: OIDN shutting down
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module SkeletalMeshModifiers (720)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (718)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (716)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (714)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (712)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module MeshLODToolset (710)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module LocalizableMessageBlueprint (708)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module LocalizableMessage (706)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (704)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (702)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (700)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module GeometryCollectionNodes (698)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (696)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module GeometryCollectionEngine (695)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (693)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (690)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module DataflowNodes (688)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module DataflowEnginePlugin (686)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module DataflowEditor (684)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module ChaosUserDataPT (682)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (680)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module ChaosNiagara (678)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module FractureEditor (676)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (674)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module BackChannel (672)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (670)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module AutomationUtils (668)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module VariantManager (666)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (665)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module TakeSequencer (662)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module TakeMovieScene (660)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (658)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (656)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module UVEditorToolsEditorOnly (654)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module UVEditorTools (652)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module UVEditor (650)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (648)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (646)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module PluginBrowser (644)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (642)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (638)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (636)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (634)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module EditorDebugTools (632)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module CurveEditorTools (630)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (628)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module CryptoKeys (626)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module ChangelistReview (624)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module BlueprintHeaderView (622)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (620)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (618)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module UObjectPlugin (616)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (614)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (612)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module PluginUtils (610)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module N10XSourceCodeAccess (608)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module GitSourceControl (606)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module DumpGPUServices (604)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module InterchangeTestEditor (602)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module InterchangeTests (600)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (598)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (596)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module MediaPlateEditor (594)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module MediaPlate (592)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module MediaCompositing (590)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module ImgMedia (588)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (586)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module AlembicImporter (584)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module AlembicLibrary (583)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (580)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module SequencerScripting (578)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (576)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module InterchangeCommonParser (574)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (572)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module InterchangeExport (570)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module InterchangeMessages (568)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module GLTFCore (566)
+[2023.12.17-21.11.06:704][343]LogModuleManager: Shutting down and abandoning module TemplateSequence (564)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module InterchangeEditorUtilities (562)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (560)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module InterchangeEditor (558)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module SynthesisEditor (556)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module ResonanceAudio (554)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (552)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (550)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (548)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module ModelingOperators (546)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (544)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module ModelingComponents (542)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module GeometryFramework (541)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (538)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module MeshModelingTools (536)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module InputDebuggingEditor (534)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module InputDebugging (532)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module GooglePAD (530)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module DynamicMesh (528)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (526)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (524)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module GeometryCache (522)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (520)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (518)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (516)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module AudioCapture (514)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module AudioCaptureWasapi (513)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module AssetTags (510)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (508)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module ControlRigSpline (506)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (504)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (502)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module AppleImageUtils (500)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module AndroidPermission (498)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (496)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (494)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (492)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (490)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module ACLPluginEditor (488)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (486)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (484)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module Paper2DEditor (482)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module EditorTraceUtilities (480)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module TraceUtilities (478)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (476)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (474)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module InputEditor (472)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module StructUtils (470)
+[2023.12.17-21.11.06:705][343]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (468)
+[2023.12.17-21.11.06:708][343]LogModuleManager: Shutting down and abandoning module PBIK (466)
+[2023.12.17-21.11.06:708][343]LogModuleManager: Shutting down and abandoning module FullBodyIK (464)
+[2023.12.17-21.11.06:708][343]LogModuleManager: Shutting down and abandoning module ChaosCachingEditor (462)
+[2023.12.17-21.11.06:708][343]LogModuleManager: Shutting down and abandoning module TakeRecorder (461)
+[2023.12.17-21.11.06:708][343]LogModuleManager: Shutting down and abandoning module ChaosCaching (458)
+[2023.12.17-21.11.06:708][343]LogModuleManager: Shutting down and abandoning module UdpMessaging (456)
+[2023.12.17-21.11.06:808][343]LogModuleManager: Shutting down and abandoning module TcpMessaging (454)
+[2023.12.17-21.11.06:909][343]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (452)
+[2023.12.17-21.11.06:909][343]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (450)
+[2023.12.17-21.11.06:909][343]LogModuleManager: Shutting down and abandoning module FacialAnimation (448)
+[2023.12.17-21.11.06:909][343]LogModuleManager: Shutting down and abandoning module DataValidation (446)
+[2023.12.17-21.11.06:909][343]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (444)
+[2023.12.17-21.11.06:909][343]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (442)
+[2023.12.17-21.11.06:909][343]LogModuleManager: Shutting down and abandoning module LevelEditor (441)
+[2023.12.17-21.11.06:910][343]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (440)
+[2023.12.17-21.11.06:910][343]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (438)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module MainFrame (436)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module HotReload (435)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module TreeMap (431)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (428)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module AnimationSharing (426)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (424)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module InterchangePipelines (422)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module InterchangeImport (420)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module InterchangeFactoryNodes (418)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module InterchangeNodes (416)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module GameplayCameras (414)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module ActorSequence (412)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module Synthesis (410)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module SoundFields (408)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module SignificanceManager (406)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module RigVMDeveloper (404)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module RigVM (402)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (400)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (398)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module MsQuicRuntime (396)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module MetasoundEditor (394)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module AudioWidgets (393)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module AdvancedWidgets (392)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module MetasoundEngineTest (388)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module MetasoundEngine (386)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module WaveTable (385)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module AudioCodecEngine (383)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module MetasoundStandardNodes (380)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module MetasoundFrontend (378)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module MetasoundGenerator (376)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module MetasoundGraphCore (374)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (372)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (370)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module CableComponent (368)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (366)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (365)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (362)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (360)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module IKRig (358)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (356)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module ControlRig (354)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module Constraints (353)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module AnimationData (350)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (348)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (346)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module Niagara (344)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module SignalProcessing (343)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module NiagaraEditor (341)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module LevelSequence (340)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module ContentBrowser (338)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module ToolMenus (337)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module ContentBrowserData (335)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module NiagaraCore (330)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module Paper2D (328)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module InputBlueprintNodes (326)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module BlueprintGraph (325)
+[2023.12.17-21.11.06:911][343]LogModuleManager: Shutting down and abandoning module EnhancedInput (322)
+[2023.12.17-21.11.06:912][343]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (320)
+[2023.12.17-21.11.06:912][343]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (318)
+[2023.12.17-21.11.06:912][343]LogModuleManager: Shutting down and abandoning module AndroidFileServer (316)
+[2023.12.17-21.11.06:912][343]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (314)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module PacketHandler (312)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (310)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module AnimGraph (308)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module TimeManagement (306)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module AnimationDataController (304)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (302)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (300)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module MediaAssets (298)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module Overlay (296)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module OverlayEditor (295)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module VREditor (292)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module StringTableEditor (290)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (288)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (286)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module FunctionalTesting (284)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (282)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (281)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module ScriptableEditorWidgets (278)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module UMG (276)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module EditorStyle (270)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module Slate (266)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module SlateCore (264)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (262)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (260)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module UnrealEd (258)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module MRMesh (256)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module Messaging (254)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (252)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (250)
+[2023.12.17-21.11.06:913][343]LogModuleManager: Shutting down and abandoning module LiveCoding (248)
+[2023.12.17-21.11.06:926][343]LogModuleManager: Shutting down and abandoning module Networking (246)
+[2023.12.17-21.11.06:926][343]LogModuleManager: Shutting down and abandoning module Core (244)
+[2023.12.17-21.11.06:926][343]LogModuleManager: Shutting down and abandoning module AssetDefinition (242)
+[2023.12.17-21.11.06:926][343]LogModuleManager: Shutting down and abandoning module MovieSceneTools (240)
+[2023.12.17-21.11.06:926][343]LogModuleManager: Shutting down and abandoning module CurveEditor (239)
+[2023.12.17-21.11.06:926][343]LogModuleManager: Shutting down and abandoning module Sequencer (237)
+[2023.12.17-21.11.06:926][343]LogModuleManager: Shutting down and abandoning module KismetCompiler (234)
+[2023.12.17-21.11.06:926][343]LogModuleManager: Shutting down and abandoning module MeshBuilder (232)
+[2023.12.17-21.11.06:926][343]LogModuleManager: Shutting down and abandoning module NaniteBuilder (230)
+[2023.12.17-21.11.06:926][343]LogModuleManager: Shutting down and abandoning module MeshUtilities (228)
+[2023.12.17-21.11.06:926][343]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (227)
+[2023.12.17-21.11.06:926][343]LogModuleManager: Shutting down and abandoning module StaticMeshDescription (226)
+[2023.12.17-21.11.06:926][343]LogModuleManager: Shutting down and abandoning module GeometryProcessingInterfaces (225)
+[2023.12.17-21.11.06:926][343]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (222)
+[2023.12.17-21.11.06:926][343]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (221)
+[2023.12.17-21.11.06:926][343]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (219)
+[2023.12.17-21.11.06:926][343]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (217)
+[2023.12.17-21.11.06:926][343]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (215)
+[2023.12.17-21.11.06:926][343]LogModuleManager: Shutting down and abandoning module MaterialBaking (211)
+[2023.12.17-21.11.06:926][343]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (208)
+[2023.12.17-21.11.06:937][343]LogModuleManager: Shutting down and abandoning module TelemetryUtils (205)
+[2023.12.17-21.11.06:937][343]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (202)
+[2023.12.17-21.11.06:937][343]LogModuleManager: Shutting down and abandoning module ShaderPreprocessor (200)
+[2023.12.17-21.11.06:937][343]LogModuleManager: Shutting down and abandoning module DerivedDataCache (198)
+[2023.12.17-21.11.06:939][343]LogModuleManager: Shutting down and abandoning module TargetPlatform (196)
+[2023.12.17-21.11.06:939][343]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (195)
+[2023.12.17-21.11.06:939][343]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (193)
+[2023.12.17-21.11.06:939][343]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (191)
+[2023.12.17-21.11.06:939][343]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (189)
+[2023.12.17-21.11.06:939][343]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (187)
+[2023.12.17-21.11.06:939][343]LogModuleManager: Shutting down and abandoning module AudioFormatBINK (185)
+[2023.12.17-21.11.06:939][343]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (183)
+[2023.12.17-21.11.06:939][343]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (181)
+[2023.12.17-21.11.06:939][343]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (179)
+[2023.12.17-21.11.06:939][343]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (177)
+[2023.12.17-21.11.06:939][343]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (175)
+[2023.12.17-21.11.06:939][343]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (173)
+[2023.12.17-21.11.06:939][343]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (171)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (169)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (167)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (165)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module TextureFormat (163)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module ImageWrapper (162)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (160)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (158)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (156)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (154)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (152)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (150)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module TurnkeySupport (147)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module InputCore (144)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module Settings (142)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (140)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (138)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (137)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module Chaos (134)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module GeometryCore (133)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (130)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (129)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module AVEncoder (128)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module D3D12RHI (124)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module ChaosCloth (122)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module VariantManagerContent (120)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module GLTFExporter (118)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module DatasmithContent (116)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (114)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (112)
+[2023.12.17-21.11.06:940][343]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (110)
+[2023.12.17-21.11.06:941][343]LogModuleManager: Shutting down and abandoning module XMPP (105)
+[2023.12.17-21.11.06:941][343]LogModuleManager: Shutting down and abandoning module WebSockets (104)
+[2023.12.17-21.11.06:968][343]LogModuleManager: Shutting down and abandoning module HTTP (101)
+[2023.12.17-21.11.06:968][343]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests:
+[2023.12.17-21.11.06:968][343]LogHttp: Warning: 	verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B9A219083-4FF3-115F-E5B6-65B84C9DD0DE%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=6dc452294c4349886a39dd98813607ca%7Cefd8bde14a904323bf6d4b350bde3870%7C703c8ced-f6d8-4246-852f-17b39a7216ab&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
+[2023.12.17-21.11.06:985][343]LogModuleManager: Shutting down and abandoning module SSL (100)
+[2023.12.17-21.11.06:986][343]LogModuleManager: Shutting down and abandoning module OnlineServicesCommonEngineUtils (96)
+[2023.12.17-21.11.06:986][343]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (94)
+[2023.12.17-21.11.06:986][343]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (92)
+[2023.12.17-21.11.06:986][343]LogModuleManager: Shutting down and abandoning module RenderDocPlugin (90)
+[2023.12.17-21.11.06:986][343]RenderDocPlugin: plugin has been unloaded.
+[2023.12.17-21.11.06:986][343]LogModuleManager: Shutting down and abandoning module PixWinPlugin (88)
+[2023.12.17-21.11.06:986][343]LogModuleManager: Shutting down and abandoning module WmfMedia (86)
+[2023.12.17-21.11.06:988][343]LogModuleManager: Shutting down and abandoning module Media (85)
+[2023.12.17-21.11.06:989][343]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (82)
+[2023.12.17-21.11.06:989][343]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (80)
+[2023.12.17-21.11.06:989][343]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (78)
+[2023.12.17-21.11.06:989][343]LogModuleManager: Shutting down and abandoning module ChunkDownloader (76)
+[2023.12.17-21.11.06:989][343]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (74)
+[2023.12.17-21.11.06:989][343]LogModuleManager: Shutting down and abandoning module NiagaraShader (72)
+[2023.12.17-21.11.06:989][343]LogModuleManager: Shutting down and abandoning module AISupportModule (70)
+[2023.12.17-21.11.06:989][343]LogModuleManager: Shutting down and abandoning module ACLPlugin (68)
+[2023.12.17-21.11.06:989][343]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (66)
+[2023.12.17-21.11.06:989][343]LogModuleManager: Shutting down and abandoning module DesktopPlatform (64)
+[2023.12.17-21.11.06:989][343]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (62)
+[2023.12.17-21.11.06:989][343]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (60)
+[2023.12.17-21.11.06:989][343]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (58)
+[2023.12.17-21.11.06:989][343]LogModuleManager: Shutting down and abandoning module PlatformCrypto (56)
+[2023.12.17-21.11.06:989][343]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (54)
+[2023.12.17-21.11.06:989][343]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (52)
+[2023.12.17-21.11.06:989][343]LogModuleManager: Shutting down and abandoning module SourceControl (51)
+[2023.12.17-21.11.06:989][343]LogModuleManager: Shutting down and abandoning module XGEController (48)
+[2023.12.17-21.11.06:989][343]LogModuleManager: Shutting down and abandoning module FastBuildController (46)
+[2023.12.17-21.11.06:990][343]LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44)
+[2023.12.17-21.11.06:990][343]LogModuleManager: Shutting down and abandoning module AnimationModifiers (42)
+[2023.12.17-21.11.06:990][343]LogModuleManager: Shutting down and abandoning module AudioEditor (40)
+[2023.12.17-21.11.06:990][343]LogModuleManager: Shutting down and abandoning module PropertyEditor (39)
+[2023.12.17-21.11.06:990][343]LogModuleManager: Shutting down and abandoning module Virtualization (36)
+[2023.12.17-21.11.06:990][343]LogModuleManager: Shutting down and abandoning module MessageLog (35)
+[2023.12.17-21.11.06:990][343]LogModuleManager: Shutting down and abandoning module TextureCompressor (32)
+[2023.12.17-21.11.06:990][343]LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31)
+[2023.12.17-21.11.06:990][343]LogModuleManager: Shutting down and abandoning module RenderCore (28)
+[2023.12.17-21.11.06:990][343]LogModuleManager: Shutting down and abandoning module Landscape (26)
+[2023.12.17-21.11.06:990][343]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
+[2023.12.17-21.11.06:991][343]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22)
+[2023.12.17-21.11.06:991][343]LogModuleManager: Shutting down and abandoning module Renderer (20)
+[2023.12.17-21.11.06:991][343]LogModuleManager: Shutting down and abandoning module Engine (18)
+[2023.12.17-21.11.06:991][343]LogModuleManager: Shutting down and abandoning module CoreUObject (16)
+[2023.12.17-21.11.06:991][343]LogModuleManager: Shutting down and abandoning module SandboxFile (14)
+[2023.12.17-21.11.06:991][343]LogModuleManager: Shutting down and abandoning module PakFile (12)
+[2023.12.17-21.11.06:991][343]LogPakFile: Destroying PakPlatformFile
+[2023.12.17-21.11.06:991][343]LogModuleManager: Shutting down and abandoning module RSA (11)
+[2023.12.17-21.11.06:991][343]LogModuleManager: Shutting down and abandoning module NetworkFile (8)
+[2023.12.17-21.11.06:991][343]LogModuleManager: Shutting down and abandoning module StreamingFile (6)
+[2023.12.17-21.11.06:991][343]LogModuleManager: Shutting down and abandoning module CookOnTheFly (4)
+[2023.12.17-21.11.06:991][343]LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
+[2023.12.17-21.11.07:515][343]LogD3D12RHI: ~FD3D12DynamicRHI
+[2023.12.17-21.11.07:563][343]LogExit: Exiting.
+[2023.12.17-21.11.07:567][343]Log file closed, 12/17/23 22:11:07
diff --git a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
new file mode 100644
index 0000000000000000000000000000000000000000..b4dbed3048592869a7062f9476fbce7040e3bd1a
--- /dev/null
+++ b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json
@@ -0,0 +1,15 @@
+{
+	"version": 1,
+	"changelists": [
+		{
+			"guid": "00000000000000000000000000000000",
+			"description": "Default Uncontrolled Changelist",
+			"files": [
+				"G:/digital_art/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonCharacter.uasset",
+				"G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap",
+				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/world_Cube.uasset",
+				"G:/digital_art/BackroomsDigitalArt/Content/GameMap/world_RoomStructure.uasset"
+			]
+		}
+	]
+}
\ No newline at end of file
diff --git a/blender/world.fbx b/blender/world.fbx
new file mode 100644
index 0000000000000000000000000000000000000000..f43d93b7609832a1dd951252f0714ed68dddf6ab
Binary files /dev/null and b/blender/world.fbx differ