diff --git a/BackroomsDigitalArt/Config/DefaultEngine.ini b/BackroomsDigitalArt/Config/DefaultEngine.ini index 2222a03e1bbf7380ca1d9326ab8fa6a3b0474ae2..a9cb81a62f08f8e99ff48426e3a3e27d270faee3 100644 --- a/BackroomsDigitalArt/Config/DefaultEngine.ini +++ b/BackroomsDigitalArt/Config/DefaultEngine.ini @@ -2,7 +2,7 @@ [/Script/EngineSettings.GameMapsSettings] GameDefaultMap=/Game/BackroomsMap.BackroomsMap -GlobalDefaultGameMode=/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode_C +GlobalDefaultGameMode=/Game/VRTemplate/Blueprints/VRGameMode.VRGameMode_C EditorStartupMap=/Game/BackroomsMap.BackroomsMap [/Script/WindowsTargetPlatform.WindowsTargetSettings] diff --git a/BackroomsDigitalArt/Content/BackroomsMap.umap b/BackroomsDigitalArt/Content/BackroomsMap.umap index ac38511677c402a35558e2db650250bbe12e5967..2b6f581ce0d75334c45e4e997134b31ed2125f91 100644 Binary files a/BackroomsDigitalArt/Content/BackroomsMap.umap and b/BackroomsDigitalArt/Content/BackroomsMap.umap differ diff --git a/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color_Mat.uasset b/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color_Mat.uasset new file mode 100644 index 0000000000000000000000000000000000000000..10245778b92112b07d6235c8fd9fb9275b6fdf2e Binary files /dev/null and b/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color_Mat.uasset differ diff --git a/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset b/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset index 56430dd61aeeadb12541ca9e99e8681ff589991d..f8070d528d6a82660ecf9bd38abda527314146bb 100644 Binary files a/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset and b/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset differ diff --git a/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset b/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset index 7afde5bc25e1e9b3ed7f76d0e83e3a9bd84a12ed..bfbec3ca119782d2b4dbcfc5f59e27d6f38cda9c 100644 Binary files a/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset and b/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset differ diff --git a/BackroomsDigitalArt/Content/Monster/Animations/MonsterAnIdle.uasset b/BackroomsDigitalArt/Content/GameMap/Monster/Animations/MonsterAnIdle.uasset similarity index 95% rename from BackroomsDigitalArt/Content/Monster/Animations/MonsterAnIdle.uasset rename to BackroomsDigitalArt/Content/GameMap/Monster/Animations/MonsterAnIdle.uasset index 4c8a17deb1dd83fee5e6ec1a00ec08b687bf632b..4fe709f695800312128fc934209cfe04982c7258 100644 Binary files a/BackroomsDigitalArt/Content/Monster/Animations/MonsterAnIdle.uasset and b/BackroomsDigitalArt/Content/GameMap/Monster/Animations/MonsterAnIdle.uasset differ diff --git a/BackroomsDigitalArt/Content/Monster/Animations/MonsterAnWalk.uasset b/BackroomsDigitalArt/Content/GameMap/Monster/Animations/MonsterAnWalk.uasset similarity index 95% rename from BackroomsDigitalArt/Content/Monster/Animations/MonsterAnWalk.uasset rename to BackroomsDigitalArt/Content/GameMap/Monster/Animations/MonsterAnWalk.uasset index 9ba8c95d76aa89622cb084850e7774af66a4cd00..b2570a7f81c59c6eaf6258a54b77eea564ca55b6 100644 Binary files a/BackroomsDigitalArt/Content/Monster/Animations/MonsterAnWalk.uasset and b/BackroomsDigitalArt/Content/GameMap/Monster/Animations/MonsterAnWalk.uasset differ diff --git a/BackroomsDigitalArt/Content/Monster/Model/Howler_BackRooms.uasset b/BackroomsDigitalArt/Content/GameMap/Monster/Model/Howler_BackRooms.uasset similarity index 99% rename from BackroomsDigitalArt/Content/Monster/Model/Howler_BackRooms.uasset rename to BackroomsDigitalArt/Content/GameMap/Monster/Model/Howler_BackRooms.uasset index 9eac366d6b7f4e289ce864498bd17336d3f1a534..03b569e0fc9495c20a67b24e8fb6cc9935a6ad24 100644 Binary files a/BackroomsDigitalArt/Content/Monster/Model/Howler_BackRooms.uasset and b/BackroomsDigitalArt/Content/GameMap/Monster/Model/Howler_BackRooms.uasset differ diff --git a/BackroomsDigitalArt/Content/Monster/Model/Howler_BackRooms_PhysicsAsset.uasset b/BackroomsDigitalArt/Content/GameMap/Monster/Model/Howler_BackRooms_PhysicsAsset.uasset similarity index 60% rename from BackroomsDigitalArt/Content/Monster/Model/Howler_BackRooms_PhysicsAsset.uasset rename to BackroomsDigitalArt/Content/GameMap/Monster/Model/Howler_BackRooms_PhysicsAsset.uasset index 388ac8d36c28aa92aa05d36292fc5b8970ed648c..707bd86e0341b57fc43a3c2ccf9bb623df957277 100644 Binary files a/BackroomsDigitalArt/Content/Monster/Model/Howler_BackRooms_PhysicsAsset.uasset and b/BackroomsDigitalArt/Content/GameMap/Monster/Model/Howler_BackRooms_PhysicsAsset.uasset differ diff --git a/BackroomsDigitalArt/Content/Monster/Model/Howler_BackRooms_Skeleton.uasset b/BackroomsDigitalArt/Content/GameMap/Monster/Model/Howler_BackRooms_Skeleton.uasset similarity index 88% rename from BackroomsDigitalArt/Content/Monster/Model/Howler_BackRooms_Skeleton.uasset rename to BackroomsDigitalArt/Content/GameMap/Monster/Model/Howler_BackRooms_Skeleton.uasset index 6a3e3b69a158f4244c08fe8f1ad211e60aed0668..598d73954d7e39412987746bc7f92119fc347626 100644 Binary files a/BackroomsDigitalArt/Content/Monster/Model/Howler_BackRooms_Skeleton.uasset and b/BackroomsDigitalArt/Content/GameMap/Monster/Model/Howler_BackRooms_Skeleton.uasset differ diff --git a/BackroomsDigitalArt/Content/Monster/Model/Material_001.uasset b/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_001.uasset similarity index 70% rename from BackroomsDigitalArt/Content/Monster/Model/Material_001.uasset rename to BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_001.uasset index 7e5a2af511743a4eea8f7c5dd3788f21652ee022..b2eb0f2374a1aff83c559cada72a9815b1d4e0e0 100644 Binary files a/BackroomsDigitalArt/Content/Monster/Model/Material_001.uasset and b/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_001.uasset differ diff --git a/BackroomsDigitalArt/Content/Monster/Model/Material_002.uasset b/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_002.uasset similarity index 69% rename from BackroomsDigitalArt/Content/Monster/Model/Material_002.uasset rename to BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_002.uasset index 82148f6c8ec68fdaa528ca480ff8f5915f474407..a31ea7eaaa99051514ae284fee40d33c04a7ea8e 100644 Binary files a/BackroomsDigitalArt/Content/Monster/Model/Material_002.uasset and b/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_002.uasset differ diff --git a/BackroomsDigitalArt/Content/Monster/Model/Material_003.uasset b/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_003.uasset similarity index 70% rename from BackroomsDigitalArt/Content/Monster/Model/Material_003.uasset rename to BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_003.uasset index 96cc9f801486332da9d6341f5c952a779fc5d221..bd178ffd4a6c3db0b65e00da394ec449a8dc6cd6 100644 Binary files a/BackroomsDigitalArt/Content/Monster/Model/Material_003.uasset and b/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_003.uasset differ diff --git a/BackroomsDigitalArt/Content/GameMap/Monster/MonsterAI.uasset b/BackroomsDigitalArt/Content/GameMap/Monster/MonsterAI.uasset new file mode 100644 index 0000000000000000000000000000000000000000..b025d73c45aa1da797cdb06ab4489b50b8d64f1a Binary files /dev/null and b/BackroomsDigitalArt/Content/GameMap/Monster/MonsterAI.uasset differ diff --git a/BackroomsDigitalArt/Content/GameMap/Monster/MonsterAniBlueprint.uasset b/BackroomsDigitalArt/Content/GameMap/Monster/MonsterAniBlueprint.uasset new file mode 100644 index 0000000000000000000000000000000000000000..8d531489dcc9759c6dff866fa9937e47f334a7b9 Binary files /dev/null and b/BackroomsDigitalArt/Content/GameMap/Monster/MonsterAniBlueprint.uasset differ diff --git a/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset b/BackroomsDigitalArt/Content/GameMap/Monster/MonsterBlend.uasset similarity index 77% rename from BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset rename to BackroomsDigitalArt/Content/GameMap/Monster/MonsterBlend.uasset index d626eb800705f5bc0c66f1d3a7f3095ee517eb9f..d3336da4fb3b66a967bface027ca04d88b7aeac4 100644 Binary files a/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset and b/BackroomsDigitalArt/Content/GameMap/Monster/MonsterBlend.uasset differ diff --git a/BackroomsDigitalArt/Content/Monster/Sounds/roar.uasset b/BackroomsDigitalArt/Content/GameMap/Monster/Sounds/roar.uasset similarity index 99% rename from BackroomsDigitalArt/Content/Monster/Sounds/roar.uasset rename to BackroomsDigitalArt/Content/GameMap/Monster/Sounds/roar.uasset index 4aca00d347c6ace9e61186509acc113aadca4301..66f5646a51f5c6d6ae0fc604349d68df66a85d58 100644 Binary files a/BackroomsDigitalArt/Content/Monster/Sounds/roar.uasset and b/BackroomsDigitalArt/Content/GameMap/Monster/Sounds/roar.uasset differ diff --git a/BackroomsDigitalArt/Content/Monster/Video/Death.uasset b/BackroomsDigitalArt/Content/GameMap/Monster/Video/Death.uasset similarity index 88% rename from BackroomsDigitalArt/Content/Monster/Video/Death.uasset rename to BackroomsDigitalArt/Content/GameMap/Monster/Video/Death.uasset index fd149ef83536cc69821e4087070be52260b3e066..0a4efe367801113736d1fba7966d5b0d0b6c018c 100644 Binary files a/BackroomsDigitalArt/Content/Monster/Video/Death.uasset and b/BackroomsDigitalArt/Content/GameMap/Monster/Video/Death.uasset differ diff --git a/BackroomsDigitalArt/Content/GameMap/Monster/Video/DeathPlayer.uasset b/BackroomsDigitalArt/Content/GameMap/Monster/Video/DeathPlayer.uasset new file mode 100644 index 0000000000000000000000000000000000000000..b76bf5a1cfd45490f10e4e08e1b7a84063801471 Binary files /dev/null and b/BackroomsDigitalArt/Content/GameMap/Monster/Video/DeathPlayer.uasset differ diff --git a/BackroomsDigitalArt/Content/Monster/Video/DeathPlayer_Video.uasset b/BackroomsDigitalArt/Content/GameMap/Monster/Video/DeathPlayer_Video.uasset similarity index 78% rename from BackroomsDigitalArt/Content/Monster/Video/DeathPlayer_Video.uasset rename to BackroomsDigitalArt/Content/GameMap/Monster/Video/DeathPlayer_Video.uasset index 9a7f50abeea6f1c78eff601741e3c6b1aa133998..71704ab4705320ac5d6c94f85e2ce204fcb7070f 100644 Binary files a/BackroomsDigitalArt/Content/Monster/Video/DeathPlayer_Video.uasset and b/BackroomsDigitalArt/Content/GameMap/Monster/Video/DeathPlayer_Video.uasset differ diff --git a/BackroomsDigitalArt/Content/Monster/Video/NewWidgetBlueprint.uasset b/BackroomsDigitalArt/Content/GameMap/Monster/Video/NewWidgetBlueprint.uasset similarity index 53% rename from BackroomsDigitalArt/Content/Monster/Video/NewWidgetBlueprint.uasset rename to BackroomsDigitalArt/Content/GameMap/Monster/Video/NewWidgetBlueprint.uasset index 48d3f14c1061200c6549301e786e1a1011dcd1e6..e7aaa6eb87b0ed2d17568f14d4b0a7d848b8b4a2 100644 Binary files a/BackroomsDigitalArt/Content/Monster/Video/NewWidgetBlueprint.uasset and b/BackroomsDigitalArt/Content/GameMap/Monster/Video/NewWidgetBlueprint.uasset differ diff --git a/BackroomsDigitalArt/Content/GameMap/Props/controls_1-01.uasset b/BackroomsDigitalArt/Content/GameMap/Props/controls_1-01.uasset new file mode 100644 index 0000000000000000000000000000000000000000..4db010ac1e6d88ca84aef4884db4103d40dcddc4 Binary files /dev/null and b/BackroomsDigitalArt/Content/GameMap/Props/controls_1-01.uasset differ diff --git a/BackroomsDigitalArt/Content/GameMap/Props/controls_1-01_Mat.uasset b/BackroomsDigitalArt/Content/GameMap/Props/controls_1-01_Mat.uasset new file mode 100644 index 0000000000000000000000000000000000000000..d8ec7231422c51e1dd18d71aa73e5ee8939fd85a Binary files /dev/null and b/BackroomsDigitalArt/Content/GameMap/Props/controls_1-01_Mat.uasset differ diff --git a/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset b/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset index 07fb93a5d5fd9b1959900503b8e110ebe03f8013..3362225846d78102618fc9778f41b5fe8a441d4e 100644 Binary files a/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset and b/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset differ diff --git a/BackroomsDigitalArt/Content/Monster/MonsterAniBlueprint.uasset b/BackroomsDigitalArt/Content/Monster/MonsterAniBlueprint.uasset deleted file mode 100644 index 3fa72c758bd9cb1164b3deebee33c73830d2285f..0000000000000000000000000000000000000000 Binary files a/BackroomsDigitalArt/Content/Monster/MonsterAniBlueprint.uasset and /dev/null differ diff --git a/BackroomsDigitalArt/Content/Monster/Video/DeathPlayer.uasset b/BackroomsDigitalArt/Content/Monster/Video/DeathPlayer.uasset deleted file mode 100644 index 5b523f124f7313d6e5127157fff97067d7a4959d..0000000000000000000000000000000000000000 Binary files a/BackroomsDigitalArt/Content/Monster/Video/DeathPlayer.uasset and /dev/null differ diff --git a/BackroomsDigitalArt/Content/_GENERATED/Windowssucks/Rectangle_3049FAD6.uasset b/BackroomsDigitalArt/Content/_GENERATED/Windowssucks/Rectangle_3049FAD6.uasset new file mode 100644 index 0000000000000000000000000000000000000000..bc3fac78ff9c89bc39e9c6d0a21b4c51e733be15 Binary files /dev/null and b/BackroomsDigitalArt/Content/_GENERATED/Windowssucks/Rectangle_3049FAD6.uasset differ diff --git a/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin b/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin index 6ba76b75f05c57e1cc2a1153ea652ff191c4b841..0cabf184e7e8f48d2c476c989d4d50b693229541 100644 Binary files a/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin and b/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin differ diff --git a/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-2FBAE0C64BA3792AAC73AD8780BA3B6B/CrashReportClient.ini b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-2FBAE0C64BA3792AAC73AD8780BA3B6B/CrashReportClient.ini new file mode 100644 index 0000000000000000000000000000000000000000..e6a72c5d289419c4dc5becb5da5d931aa6f16d85 --- /dev/null +++ b/BackroomsDigitalArt/Saved/Config/CrashReportClient/UECC-Windows-2FBAE0C64BA3792AAC73AD8780BA3B6B/CrashReportClient.ini @@ -0,0 +1,7 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini index 71afb6620331ecaf46a094d79782deb1326b68c4..d1c20a1445485a704b53ef8bda8bd7ce0b135db5 100644 --- a/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini +++ b/BackroomsDigitalArt/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini @@ -125,7 +125,7 @@ ServerDebugDrawingColorTint=(R=0.000000,G=0.000000,B=0.000000,A=1.000000) AdditionalServerLaunchParameters= ServerFixedFPS=0 NetworkEmulationSettings=(bIsNetworkEmulationEnabled=False,EmulationTarget=Server,CurrentProfile="Custom",OutPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0),InPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0)) -LastSize=(X=0,Y=0) +LastSize=(X=1920,Y=1009) LastExecutedLaunchDevice=Windows@DESKTOP-CL2EVQE LastExecutedLaunchName=Windows@DESKTOP-CL2EVQE LastExecutedPIEPreviewDevice= @@ -134,6 +134,8 @@ PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000) MultipleInstancePositions=(X=0,Y=11) NewWindowWidth=1920 NewWindowHeight=1009 +LastExecutedPlayModeLocation=PlayLocation_CurrentCameraLocation +LastExecutedPlayModeType=PlayMode_InVR [/Script/UnrealEd.LevelEditorViewportSettings] CameraSpeed=1 @@ -163,7 +165,7 @@ MaterialForDroppedTextures=None MaterialParamsForDroppedTextures=() EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=15182.482442,Y=-3011.581984,Z=1845.385342),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-11075.831326,Y=16766.487769,Z=14635.527121),CamRotation=(Pitch=-31.500002,Yaw=-419.000006,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=7412.648093,Y=7419.729306,Z=8038.257640),CamRotation=(Pitch=-40.199900,Yaw=-464.400007,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap", (LevelViewportsInfo=((CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=-431.752248,Y=522.714409,Z=894.663704),CamRotation=(Pitch=-42.199982,Yaw=651.397680,Roll=0.000004)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) -EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=1685.464767,Y=-2116.485516,Z=468.358241)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap", (LevelViewportsInfo=((CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=-431.752248,Y=522.714409,Z=894.663704),CamRotation=(Pitch=-42.199982,Yaw=651.397680,Roll=0.000004)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) +EditorViews=(("/Temp/Untitled_1.Untitled_1", (LevelViewportsInfo=((CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=542.473882,Y=1.910855,Z=318.369810)),(CamPosition=(X=126499.845762,Y=13588.173825,Z=99878.071815),CamRotation=(Pitch=-25.988928,Yaw=194.801831,Roll=-0.000001)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/BackroomsMap.BackroomsMap", (LevelViewportsInfo=((CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=-1215.381030,Y=18.714798,Z=285.168951),CamOrthoZoom=340282346638528859811704183484516925440.000000),(CamPosition=(X=13886.609226,Y=937.647289,Z=337.693220),CamRotation=(Pitch=-17.199900,Yaw=-1084.886025,Roll=0.000000)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True)))),("/Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap", (LevelViewportsInfo=((CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=39.331596,Y=56.438354,Z=104.521103),CamOrthoZoom=250.000000),(CamPosition=(X=-431.752248,Y=522.714409,Z=894.663704),CamRotation=(Pitch=-42.199982,Yaw=651.397680,Roll=0.000004)),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True),(CamUpdated=True))))) None======= None======= None======= @@ -200,13 +202,13 @@ CapsuleComponent= MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Grid Properties,MaterialEditorInstanceConstant.ParameterGroups.Checker,MaterialEditorInstanceConstant.ParameterGroups.Side Tint,MaterialEditorInstanceConstant.ParameterGroups.Water Level,MaterialEditorInstanceConstant.General.MaterialPropertyOverrideGroup MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Global Scalar Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Global Vector Parameter Values,MaterialEditorInstanceConstant.ParameterGroups.Grid Properties,MaterialEditorInstanceConstant.ParameterGroups.Checker,MaterialEditorInstanceConstant.ParameterGroups.Side Tint,MaterialEditorInstanceConstant.ParameterGroups.Water Level,MaterialEditorInstanceConstant.General.MaterialPropertyOverrideGroup BrushComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod -BrushComponent=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,PostProcessVolume.Lens.Lens +BrushComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup PostProcessVolume=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform PostProcessVolume=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,PostProcessVolume.Lens.Lens TextRenderActor=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform TextRenderActor=StaticMeshActor.TransformCommon.Transform,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens SceneComponent=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod -SceneComponent= +SceneComponent=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,TargetPoint.Physics.ConstraintsGroup,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup None======= None======= None======= @@ -254,16 +256,16 @@ CrowdManager=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.Action DataDrivenConsoleVariableSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform DebugCameraControllerSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform EnhancedInputDeveloperSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform -InputModifierDeadZone= -InputModifierResponseCurveExponential= -InputModifierFOVScaling= -InputTriggerDown= -InputTriggerPressed= -InputTriggerReleased= -InputTriggerHold= -InputTriggerHoldAndRelease= -InputTriggerTap= -InputTriggerPulse= +InputModifierDeadZone=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform +InputModifierResponseCurveExponential=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform +InputModifierFOVScaling=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform +InputTriggerDown=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform +InputTriggerPressed=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform +InputTriggerReleased=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform +InputTriggerHold=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform +InputTriggerHoldAndRelease=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform +InputTriggerTap=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform +InputTriggerPulse=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform EnhancedInputEditorProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform GameplayDebuggerConfig=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform GarbageCollectionSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform @@ -333,11 +335,11 @@ PythonScriptPluginSettings=InputSettings.Bindings.ActionMappings,InputSettings.B RenderDocPluginSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform ResonanceAudioSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform TakeRecorderProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform -MovieSceneTakeSettings= -TakeRecorderMicrophoneAudioSourceSettings= -TakeRecorderMicrophoneAudioManager= -MovieSceneAnimationTrackRecorderEditorSettings= -TakeRecorderWorldSourceSettings= +MovieSceneTakeSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform +TakeRecorderMicrophoneAudioSourceSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform +TakeRecorderMicrophoneAudioManager=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform +MovieSceneAnimationTrackRecorderEditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform +TakeRecorderWorldSourceSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform TcpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform TemplateSequenceEditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform UdpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform @@ -395,6 +397,7 @@ EdGraphNode_Comment=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens NewWidgetBlueprint_C= EndScreen_C=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup PlayerController=PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup +TriggerVolume=StaticMeshActor.TransformCommon.Transform,StaticMeshActor.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,PlayerStart.TransformCommon.Transform,PostProcessVolume.Lens.Lens,VRPawn_C.Physics.ConstraintsGroup,VRPawn_C.Collision.Collision,VRPawn_C.TransformCommon.Transform,InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.DoorInteraction,InputSettings.Bindings.ActionMappings.PlayerSprint,InputSettings.Bindings.AxisMappings,InputSettings.Bindings.AxisMappings.GrabAxisLeft,InputSettings.Bindings.AxisMappings.GrabAxisRight,InputSettings.Bindings.AxisMappings.MovementAxisLeft_X,InputSettings.Bindings.AxisMappings.MovementAxisLeft_Y,InputSettings.Bindings.AxisMappings.MovementAxisRight_X,InputSettings.Bindings.AxisMappings.MovementAxisRight_Y,InputSettings.Bindings.AxisMappings.SpectatorFOV,InputSettings.Bindings.AxisMappings.SpectatorMoveForward,InputSettings.Bindings.AxisMappings.SpectatorMoveRight,InputSettings.Bindings.AxisMappings.SpectatorMoveUp,InputSettings.Bindings.AxisMappings.SpectatorPitch,InputSettings.Bindings.AxisMappings.SpectatorYaw,InputSettings.Bindings.AxisMappings.TriggerAxisLeft,InputSettings.Bindings.AxisMappings.TriggerAxisRight,InputSettings.Platforms.InputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Linux,InputSettings.Platforms.InputPlatformSettings_LinuxArm64,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Windows,IOSRuntimeSettings.Remote Build.Remote Build Options,IOSRuntimeSettings.Remote Build.Secondary Remote Build Options,GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierDeadZone,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierResponseCurveExponential,EnhancedInputDeveloperSettings.Modifier Default Values.InputModifierFOVScaling,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerDown,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPressed,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerPulse,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerReleased,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHold,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerHoldAndRelease,EnhancedInputDeveloperSettings.Trigger Default Values.InputTriggerTap,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Linux,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_LinuxArm64,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Windows,TakeRecorderProjectSettings.Audio Input Device.AudioInputDevice,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod,TargetPoint.Physics.ConstraintsGroup,MonsterAI_Child_C.Physics.ConstraintsGroup,MonsterAI_C.Physics.ConstraintsGroup [EditorStartup] LastLevel=/Game/BackroomsMap @@ -410,17 +413,19 @@ None======= None======= None======= RecentAssetEditors=BlueprintEditor -RecentAssetEditors=AnimationEditor +RecentAssetEditors=MaterialEditor RecentAssetEditors=BlueprintEditor +RecentAssetEditors=SkeletalMeshEditor RecentAssetEditors=WidgetBlueprintEditor -RecentAssetEditors=BlueprintEditor -RecentAssetEditors=MediaPlayerEditor RecentAssetEditors=TextureEditor +RecentAssetEditors=MediaPlayerEditor RecentAssetEditors=MediaSourceEditor -RecentAssetEditors=WidgetBlueprintEditor RecentAssetEditors=AnimationEditor RecentAssetEditors=AnimationEditor -RecentAssetEditors=SkeletalMeshEditor +RecentAssetEditors=AnimationEditor +RecentAssetEditors=BlueprintEditor +RecentAssetEditors=BlueprintEditor +RecentAssetEditors=WidgetBlueprintEditor RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor @@ -437,8 +442,10 @@ RecentAssetEditors= RecentAssetEditors= RecentAssetEditors= RecentAssetEditors= -RecentAssetEditors= -OpenAssetsAtExit=/Game/Monster/MonsterAI.MonsterAI +OpenAssetsAtExit=/Game/GameMap/Monster/MonsterAI.MonsterAI +OpenAssetsAtExit=/Game/GameMap/Abgrund/Abgrund_Material.Abgrund_Material +OpenAssetsAtExit=/Game/BackroomsMap.BackroomsMap:PersistentLevel.BackroomsMap +OpenAssetsAtExit=/Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels [ContentBrowser] ContentBrowserDrawer.SourcesExpanded=True @@ -3011,6 +3018,39 @@ EndTriggerBox2_C.Events=True CharacterMovementComponent.AssetUserData=True CharacterMovementComponent.Replication=True CharacterMovementComponent.Navigation=True +UMGEditorProjectSettings.Designer =True +CSGMeshesToolProperties.Boolean=True +CSGMeshesToolProperties.Display=True +CSGMeshesToolProperties.Materials=True +TriggerVolume.TransformCommon=True +TriggerVolume.BrushSettings=True +TriggerVolume.HLOD=True +TriggerVolume.PathTracing=True +TriggerVolume.Collision=True +TriggerVolume.Navigation=True +TriggerVolume.Tags=True +TriggerVolume.Cooking=True +TriggerVolume.Replication=True +TriggerVolume.Networking=True +TriggerVolume.Actor=True +ChildActorComponent.TransformCommon=True +ChildActorComponent.ChildActorComponent=True +ChildActorComponent.Rendering=True +ChildActorComponent.Tags=True +ChildActorComponent.ComponentReplication=True +ChildActorComponent.Variable=True +ChildActorComponent.Cooking=True +BlockingVolume.TransformCommon=True +BlockingVolume.HLOD=True +BlockingVolume.PathTracing=True +BlockingVolume.Collision=True +BlockingVolume.Navigation=True +BlockingVolume.BrushSettings=True +BlockingVolume.Tags=True +BlockingVolume.Cooking=True +BlockingVolume.Replication=True +BlockingVolume.Networking=True +BlockingVolume.Actor=True [DetailMultiObjectNodeExpansion] GeneralProjectSettings=True @@ -3311,26 +3351,26 @@ bConvertSceneUnit=False LastLogListing=PIE [PlacementMode] +RecentlyPlaced=/Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end; +RecentlyPlaced=/Script/Engine.BlockingVolume;/Engine/Transient.ActorFactoryBoxVolume_8 +RecentlyPlaced=/Game/GameMap/Props/controls_1-01.controls_1-01; +RecentlyPlaced=/Engine/BasicShapes/Plane.Plane;/Engine/Transient.ActorFactoryBasicShape_0 +RecentlyPlaced=/Script/Engine.TriggerVolume;/Engine/Transient.ActorFactoryBoxVolume_21 +RecentlyPlaced=/Game/GameMap/Walls/Wall_Instance.Wall_Instance; +RecentlyPlaced=/Game/GameMap/Abgrund/Abgrund_Material.Abgrund_Material; +RecentlyPlaced=/Game/GameMap/Abgrund/Concrete030_1K-JPG_Color_Mat.Concrete030_1K-JPG_Color_Mat; +RecentlyPlaced=/Game/GameMap/Abgrund/Concrete030_1K-JPG_Color.Concrete030_1K-JPG_Color; RecentlyPlaced=/Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2; RecentlyPlaced=/Script/Engine.TriggerBox;/Engine/Transient.ActorFactoryTriggerBox_0 -RecentlyPlaced=/Game/Monster/MonsterAI.MonsterAI; +RecentlyPlaced=/Game/GameMap/Monster/MonsterAI.MonsterAI; RecentlyPlaced=/Game/Monster/MonsterAI_Child.MonsterAI_Child; RecentlyPlaced=/Script/NavigationSystem.NavMeshBoundsVolume;/Engine/Transient.ActorFactoryBoxVolume_0 RecentlyPlaced=/Script/Engine.DirectionalLight;/Engine/Transient.ActorFactoryDirectionalLight_0 -RecentlyPlaced=/Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end; RecentlyPlaced=/Game/GameMap/Door/Blueprint_door.Blueprint_door; RecentlyPlaced=/Game/GameMap/Props/Phone_pickup.Phone_pickup; RecentlyPlaced=/Game/GameMap/Props/phone_Circle_002.phone_Circle_002; RecentlyPlaced=/Game/GameMap/HowToSurviveIW/Book_pickup.Book_pickup; RecentlyPlaced=/Script/Engine.RectLight;/Engine/Transient.ActorFactoryRectLight_0 -RecentlyPlaced=/Script/Engine.PointLight;/Engine/Transient.ActorFactoryPointLight_0 -RecentlyPlaced=/Game/GameMap/Props/speaker_fixed2.speaker_fixed2; -RecentlyPlaced=/Game/GameMap/Props/speaker_fixed.speaker_fixed; -RecentlyPlaced=/Game/Monster/MonsterAI2.MonsterAI2; -RecentlyPlaced=/Game/GameMap/Props/phone_ring.phone_ring; -RecentlyPlaced=/Script/Engine.SpotLight;/Engine/Transient.ActorFactorySpotLight_0 -RecentlyPlaced=/Game/GameMap/Props/Bricked_Exit/Bricks.Bricks; -RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0 None======= None======= None======= @@ -3804,40 +3844,46 @@ DynamicEntryBox="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.Ren DynamicEntryBoxBase="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " SizeBox="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" " TargetPoint="\"Object\" " +ProceduralRectangleToolProperties="\"Object\" " +CSGMeshesToolProperties="\"Object\" " +TriggerVolume="\"Object\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " +ChildActorComponent="\"Object\" " +BlockingVolume="\"Object\" \"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " [SelectionDetails] PreserveScaleRatio=False [AssetEditorSubsystemRecents] -MRUItem0=/Game/GameMap/Locker/LockerHide -MRUItem1=/Game/Monster/MonsterBlend -MRUItem2=/Game/GameMap/Ende/EndTriggerBox2 -MRUItem3=/Game/GameMap/Ende/EndScreen -MRUItem4=/Game/Monster/MonsterAI -MRUItem5=/Game/Monster/Video/DeathPlayer -MRUItem6=/Game/Monster/Video/DeathPlayer_Video -MRUItem7=/Game/Monster/Video/Death -MRUItem8=/Game/Monster/Video/NewWidgetBlueprint -MRUItem9=/Game/Monster/Animations/MonsterAnWalk -MRUItem10=/Game/Monster/Animations/MonsterAnIdle -MRUItem11=/Game/Monster/Model/Howler_BackRooms -MRUItem12=/Game/GameMap/Door/Blueprint_door_start -MRUItem13=/Game/GameMap/Door/Blueprint_door_end -MRUItem14=/Game/GameMap/Door/Blueprint_door -MRUItem15=/Game/GameMap/Abgrund/Light_Tunnels -MRUItem16=/Game/GameMap/Props/Phone_pickup -MRUItem17=/Game/VRTemplate/Blueprints/WidgetMenu -MRUItem18=/Game/VRTemplate/Input/Actions/Hands/IA_Hand_IndexCurl_Right -MRUItem19=/Game/VRTemplate/Blueprints/VRGameMode -MRUItem20=/Game/VRTemplate/Blueprints/Pistol -MRUItem21=/Game/VRTemplate/VFX/NPC_VRTemplate -MRUItem22=/Game/Characters/MannequinsXR/B_MannequinsXR -MRUItem23=/Game/VRTemplate/Blueprints/B_AssetGuideline_VRTemplate -MRUItem24=/Game/VRTemplate/Blueprints/Menu -MRUItem25=/Game/VRTemplate/Blueprints/GrabComponent -MRUItem26=/Game/VRTemplate/Blueprints/GrabType -MRUItem27=/Game/VRTemplate/Input/Actions/Hands/IA_Hand_Grasp_Right -MRUItem28=/Game/VRTemplate/Input/Actions/IA_Grab_Right +MRUItem0=/Game/GameMap/Monster/MonsterAI +MRUItem1=/Game/GameMap/Abgrund/Light_Tunnels +MRUItem2=/Game/GameMap/Abgrund/Abgrund_Material +MRUItem3=/Game/GameMap/Locker/LockerHide +MRUItem4=/Game/GameMap/Monster/Model/Howler_BackRooms +MRUItem5=/Game/GameMap/Monster/Video/NewWidgetBlueprint +MRUItem6=/Game/GameMap/Monster/Video/DeathPlayer_Video +MRUItem7=/Game/GameMap/Monster/Video/DeathPlayer +MRUItem8=/Game/GameMap/Monster/Video/Death +MRUItem9=/Game/GameMap/Monster/Animations/MonsterAnIdle +MRUItem10=/Game/GameMap/Monster/Animations/MonsterAnWalk +MRUItem11=/Game/GameMap/Monster/MonsterBlend +MRUItem12=/Game/GameMap/Ende/EndTriggerBox2 +MRUItem13=/Game/GameMap/Ende/EndScreen +MRUItem14=/Game/GameMap/Door/Blueprint_door_start +MRUItem15=/Game/GameMap/Door/Blueprint_door_end +MRUItem16=/Game/GameMap/Door/Blueprint_door +MRUItem17=/Game/GameMap/Props/Phone_pickup +MRUItem18=/Game/VRTemplate/Blueprints/WidgetMenu +MRUItem19=/Game/VRTemplate/Input/Actions/Hands/IA_Hand_IndexCurl_Right +MRUItem20=/Game/VRTemplate/Blueprints/VRGameMode +MRUItem21=/Game/VRTemplate/Blueprints/Pistol +MRUItem22=/Game/VRTemplate/VFX/NPC_VRTemplate +MRUItem23=/Game/Characters/MannequinsXR/B_MannequinsXR +MRUItem24=/Game/VRTemplate/Blueprints/B_AssetGuideline_VRTemplate +MRUItem25=/Game/VRTemplate/Blueprints/Menu +MRUItem26=/Game/VRTemplate/Blueprints/GrabComponent +MRUItem27=/Game/VRTemplate/Blueprints/GrabType +MRUItem28=/Game/VRTemplate/Input/Actions/Hands/IA_Hand_Grasp_Right +MRUItem29=/Game/VRTemplate/Input/Actions/IA_Grab_Right [AssetEditorToolkitTabLocation] /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.BP_FirstPersonCharacter=0 @@ -3887,7 +3933,7 @@ None======= /Game/GameMap/Lamp/Lamp.Lamp=0 /Game/GameMap/Lamp/Lamp_Material.Lamp_Material=0 /Game/GameMap/Lamp/Lamp_Backside.Lamp_Backside=0 -/Game/GameMap/Locker/LockerHide.LockerHide=1 +/Game/GameMap/Locker/LockerHide.LockerHide=0 /Game/GameMap/Locker/Locker.Locker=0 /Game/GameMap/Locker/Locker_Door.Locker_Door=1 /Game/GameMap/Lamp/Sound/Hum_noise.Hum_noise=0 diff --git a/BackroomsDigitalArt/Saved/Config/WorldState/727578277.json b/BackroomsDigitalArt/Saved/Config/WorldState/727578277.json index 7a5427d6aade10beb1014513df2517812c8ba94f..b6f21b3644c316629538426d28baf15decad882b 100644 Binary files a/BackroomsDigitalArt/Saved/Config/WorldState/727578277.json and b/BackroomsDigitalArt/Saved/Config/WorldState/727578277.json differ diff --git a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log index 484536ef0870f58c951c5926a3dbe29c844ae330..f41a2e6341875749374c9e55aae90c163197f980 100644 --- a/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log +++ b/BackroomsDigitalArt/Saved/Logs/BackroomsDigitalArt.log @@ -1,4 +1,4 @@ -Log file open, 01/25/24 16:58:30 +Log file open, 01/25/24 21:58:01 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). @@ -6,8 +6,7 @@ LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=2480) -LogWindows: Enabling Tpause support +LogWindows: Started CrashReportClient (pid=14560) LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: BackroomsDigitalArt LogCore: UnrealTraceServer: Trace store launch successful @@ -18,255 +17,255 @@ LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-29314046" LogCsvProfiler: Display: Metadata set : engineversion="5.3.2-29314046+++UE5+Release-5.3" -LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.3803] " -LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|13th Gen Intel(R) Core(TM) i7-13700K" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (23H2) [10.0.22631.3007] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 7 5800X 8-Core Processor" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" LogCsvProfiler: Display: Metadata set : ltoenabled="0" LogCsvProfiler: Display: Metadata set : asan="0" -LogCsvProfiler: Display: Metadata set : commandline="" F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\BackroomsDigitalArt.uproject"" -LogCsvProfiler: Display: Metadata set : loginid="9492e3834d28eb50330de5bf67863a4e" +LogCsvProfiler: Display: Metadata set : commandline="" G:\digital_art\BackroomsDigitalArt\BackroomsDigitalArt.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="a9045eb54873e8e51d9f288acbb7c9e1" LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.190882 +LogStats: Stats thread started at 0.242888 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-7AB61A564D748A4F74A230BB06FA3D52 + Session CrashGUID > UECC-Windows-2FBAE0C64BA3792AAC73AD8780BA3B6B Session CrashGUID >==================================================== -LogConfig: Display: Loading Mac ini files took 0.17 seconds -LogConfig: Display: Loading Android ini files took 0.17 seconds -LogConfig: Display: Loading IOS ini files took 0.17 seconds -LogConfig: Display: Loading VulkanPC ini files took 0.17 seconds -LogAssetRegistry: Display: Asset registry cache read as 17.9 MiB from F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin -LogConfig: Display: Loading TVOS ini files took 0.17 seconds -LogConfig: Display: Loading Unix ini files took 0.17 seconds -LogConfig: Display: Loading Windows ini files took 0.17 seconds -LogConfig: Display: Loading Linux ini files took 0.18 seconds -LogConfig: Display: Loading LinuxArm64 ini files took 0.18 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds +LogConfig: Display: Loading Mac ini files took 0.02 seconds +LogConfig: Display: Loading Android ini files took 0.02 seconds +LogConfig: Display: Loading IOS ini files took 0.02 seconds +LogConfig: Display: Loading Unix ini files took 0.03 seconds +LogConfig: Display: Loading TVOS ini files took 0.03 seconds +LogConfig: Display: Loading Windows ini files took 0.03 seconds +LogConfig: Display: Loading Linux ini files took 0.03 seconds +LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds +LogAssetRegistry: Display: Asset registry cache read as 17.9 MiB from ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_0.bin LogPluginManager: Mounting Engine plugin Bridge -LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Found config from plugin[EnhancedInput] Input +LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin MeshPainting -LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosClothEditor +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin OpenImageDenoise +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin StructUtils +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Found config from plugin[InputDebugging] Input +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin OpenXRHandTracking -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin OpenXR +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin OpenXR LogPluginManager: Mounting Engine plugin OpenXREyeTracker +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin OpenXRHandTracking LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin RigVM LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin XRBase -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin LiveLink +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin TraceDataFilters +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin BackChannel -LogPluginManager: Mounting Engine plugin AutomationUtils -LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosClothEditor -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin ChaosCaching -LogPluginManager: Mounting Engine plugin ChaosEditor -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin ChaosUserDataPT -LogPluginManager: Mounting Engine plugin ChaosSolverPlugin -LogPluginManager: Mounting Engine plugin ChaosNiagara -LogPluginManager: Mounting Engine plugin CharacterAI -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin FullBodyIK -LogPluginManager: Mounting Engine plugin GeometryFlow -LogPluginManager: Mounting Engine plugin LocalizableMessage -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp -LogPluginManager: Mounting Engine plugin OpenImageDenoise -LogPluginManager: Mounting Engine plugin PlanarCut -LogPluginManager: Mounting Engine plugin PythonScriptPlugin -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin PlatformCrypto -LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin StructUtils -LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling -LogPluginManager: Mounting Engine plugin ToolPresets -LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin ObjectMixer LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin ObjectMixer LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPluginManager: Mounting Engine plugin SQLiteCore LogPluginManager: Mounting Engine plugin ConcertMain +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting Engine plugin ConcertSyncCore LogPluginManager: Mounting Engine plugin ConcertSyncClient +LogPluginManager: Mounting Engine plugin ConcertSyncCore LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXR/Content/' mounted to '/OpenXR/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXREyeTracker/Content/' mounted to '/OpenXREyeTracker/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/OpenXRHandTracking/Content/' mounted to '/OpenXRHandTracking/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' -LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' +LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' SourceControl: Revision control is disabled SourceControl: Revision control is disabled @@ -291,26 +290,65 @@ LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] -RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) LogWindows: File 'WinPixGpuCapturer.dll' does not exist PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader. -LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +LogHMD: OpenXR runtime supported extensions: +LogHMD: XR_KHR_vulkan_enable +LogHMD: XR_KHR_vulkan_enable2 +LogHMD: XR_KHR_D3D11_enable +LogHMD: XR_KHR_D3D12_enable +LogHMD: XR_KHR_opengl_enable +LogHMD: XR_KHR_win32_convert_performance_counter_time +LogHMD: XR_EXT_win32_appcontainer_compatible +LogHMD: XR_KHR_binding_modification +LogHMD: XR_KHR_composition_layer_depth +LogHMD: XR_KHR_visibility_mask +LogHMD: XR_EXT_active_action_set_priority +LogHMD: XR_EXT_dpad_binding +LogHMD: XR_EXT_frame_composition_report +LogHMD: XR_EXT_hand_tracking +LogHMD: XR_EXT_hand_joints_motion_range +LogHMD: XR_EXT_hp_mixed_reality_controller +LogHMD: XR_EXT_palm_pose +LogHMD: XR_FB_display_refresh_rate +LogHMD: XR_HTC_vive_cosmos_controller_interaction +LogHMD: XR_HTC_vive_focus3_controller_interaction +LogHMD: XR_HTC_vive_wrist_tracker_interaction +LogHMD: XR_MND_headless +LogHMD: XR_VALVE_analog_threshold +LogHMD: XR_HTCX_vive_tracker_interaction +LogHMD: XR_EXT_debug_utils +LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available +LogHMD: Optional extension XR_FB_foveation_vulkan is not available +LogHMD: Optional extension XR_KHR_composition_layer_cylinder is not available +LogHMD: Optional extension XR_KHR_composition_layer_equirect is not available +LogHMD: Optional extension XR_VARJO_quad_views is not available +LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available +LogHMD: Optional extension XR_FB_composition_layer_alpha_blend is not available +LogHMD: Optional extension XR_FB_foveation is not available +LogHMD: Optional extension XR_FB_swapchain_update_state is not available +LogHMD: Optional extension XR_FB_foveation_configuration is not available +LogHMD: Optional extension XR_OCULUS_audio_device_guid is not available +LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available +LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. +LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.2.3 LogInit: ExecutableName: UnrealEditor.exe LogInit: Build: ++UE5+Release-5.3-CL-29314046 LogInit: Engine Version: 5.3.2-29314046+++UE5+Release-5.3 LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 LogInit: Net CL: 27405482 -LogInit: OS: Windows 10 (22H2) [10.0.19045.3803] (), CPU: 13th Gen Intel(R) Core(TM) i7-13700K, GPU: NVIDIA GeForce RTX 3070 +LogInit: OS: Windows 11 (23H2) [10.0.22631.3007] (), CPU: AMD Ryzen 7 5800X 8-Core Processor , GPU: AMD Radeon RX 6800 LogInit: Compiled (64-bit): Nov 3 2023 16:09:16 LogInit: Architecture: x64 LogInit: Compiled with Visual C++: 19.36.32537.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.3 LogInit: Command Line: -LogInit: Base Directory: M:/EpicGames/UE_5.3/Engine/Binaries/Win64/ +LogInit: Base Directory: G:/UnrealEngines/UE_5.3/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no @@ -363,4995 +401,3181 @@ LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2024.01.25-15.58.30:484][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] -[2024.01.25-15.58.30:484][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2024.01.25-15.58.30:484][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2024.01.25-15.58.30:486][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] -[2024.01.25-15.58.30:486][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.01.25-15.58.30:486][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2024.01.25-15.58.30:486][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.DetailMode:2]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.01.25-15.58.30:487][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.01.25-15.58.30:487][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2024.01.25-15.58.30:488][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.25-15.58.30:488][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.25-15.58.30:488][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.25-15.58.30:491][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.01.25-15.58.30:491][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.25-15.58.30:492][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.01.25-15.58.30:492][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 -[2024.01.25-15.58.30:492][ 0]LogD3D11RHI: D3D11 adapters: -[2024.01.25-15.58.30:492][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: -[2024.01.25-15.58.30:492][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 -[2024.01.25-15.58.30:492][ 0]LogD3D11RHI: VendorId : 10de -[2024.01.25-15.58.30:492][ 0]LogD3D11RHI: DeviceId : 2488 -[2024.01.25-15.58.30:492][ 0]LogD3D11RHI: SubSysId : 39041462 -[2024.01.25-15.58.30:492][ 0]LogD3D11RHI: Revision : 00a1 -[2024.01.25-15.58.30:492][ 0]LogD3D11RHI: DedicatedVideoMemory : 8421113856 bytes -[2024.01.25-15.58.30:492][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.25-15.58.30:492][ 0]LogD3D11RHI: SharedSystemMemory : 17048090624 bytes -[2024.01.25-15.58.30:492][ 0]LogD3D11RHI: AdapterLuid : 0 64685 -[2024.01.25-15.58.30:601][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 3070' (Feature Level 11_1) -[2024.01.25-15.58.30:601][ 0]LogD3D11RHI: 8031/0/16258 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de -[2024.01.25-15.58.30:601][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: -[2024.01.25-15.58.30:601][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver -[2024.01.25-15.58.30:601][ 0]LogD3D11RHI: VendorId : 1414 -[2024.01.25-15.58.30:601][ 0]LogD3D11RHI: DeviceId : 008c -[2024.01.25-15.58.30:601][ 0]LogD3D11RHI: SubSysId : 0000 -[2024.01.25-15.58.30:601][ 0]LogD3D11RHI: Revision : 0000 -[2024.01.25-15.58.30:601][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes -[2024.01.25-15.58.30:601][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.25-15.58.30:601][ 0]LogD3D11RHI: SharedSystemMemory : 17048090624 bytes -[2024.01.25-15.58.30:601][ 0]LogD3D11RHI: AdapterLuid : 0 68140 -[2024.01.25-15.58.30:602][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) -[2024.01.25-15.58.30:602][ 0]LogD3D11RHI: 0/0/16258 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.01.25-15.58.30:602][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.01.25-15.58.30:602][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 -[2024.01.25-15.58.30:602][ 0]LogD3D11RHI: VendorId : 10de -[2024.01.25-15.58.30:602][ 0]LogD3D11RHI: DeviceId : 2488 -[2024.01.25-15.58.30:602][ 0]LogD3D11RHI: SubSysId : 39041462 -[2024.01.25-15.58.30:602][ 0]LogD3D11RHI: Revision : 00a1 -[2024.01.25-15.58.30:602][ 0]LogD3D11RHI: DedicatedVideoMemory : 8421113856 bytes -[2024.01.25-15.58.30:602][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.25-15.58.30:602][ 0]LogD3D11RHI: SharedSystemMemory : 17048090624 bytes -[2024.01.25-15.58.30:602][ 0]LogD3D11RHI: AdapterLuid : 0 64685 -[2024.01.25-15.58.30:602][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.25-15.58.30:602][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2024.01.25-15.58.30:602][ 0]LogHAL: Display: Platform has ~ 32 GB [34096181248 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.01.25-15.58.30:602][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2024.01.25-15.58.30:602][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.25-15.58.30:602][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.01.25-15.58.30:603][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2024.01.25-15.58.30:603][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.01.25-15.58.30:603][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.01.25-15.58.30:603][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2024.01.25-15.58.30:603][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] -[2024.01.25-15.58.30:603][ 0]LogInit: Computer: DESKTOP-CL2EVQE -[2024.01.25-15.58.30:603][ 0]LogInit: User: Marcel -[2024.01.25-15.58.30:603][ 0]LogInit: CPU Page size=4096, Cores=16 -[2024.01.25-15.58.30:603][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.01.25-15.58.30:603][ 0]LogMemory: Memory total: Physical=31.8GB (32GB approx) -[2024.01.25-15.58.30:603][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2024.01.25-15.58.30:603][ 0]LogMemory: Process Physical Memory: 498.34 MB used, 507.35 MB peak -[2024.01.25-15.58.30:603][ 0]LogMemory: Process Virtual Memory: 520.40 MB used, 523.28 MB peak -[2024.01.25-15.58.30:603][ 0]LogMemory: Physical Memory: 10576.56 MB used, 21940.09 MB free, 32516.65 MB total -[2024.01.25-15.58.30:603][ 0]LogMemory: Virtual Memory: 14171.14 MB used, 18841.67 MB free, 33012.81 MB total -[2024.01.25-15.58.30:603][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2024.01.25-15.58.30:605][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.01.25-15.58.30:610][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2024.01.25-15.58.30:610][ 0]LogInit: Using OS detected language (de-DE). -[2024.01.25-15.58.30:610][ 0]LogInit: Using OS detected locale (de-DE). -[2024.01.25-15.58.30:612][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so 'de' will be used for the language. -[2024.01.25-15.58.30:612][ 0]LogInit: Setting process to per monitor DPI aware -[2024.01.25-15.58.30:612][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.01.25-15.58.30:612][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.01.25-15.58.30:612][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.01.25-15.58.30:612][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.01.25-15.58.30:612][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.01.25-15.58.30:612][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.01.25-15.58.30:612][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.01.25-15.58.30:621][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2024.01.25-15.58.30:621][ 0]LogWindowsTextInputMethodSystem: - Englisch (Vereinigtes Königreich) - (Keyboard). -[2024.01.25-15.58.30:621][ 0]LogWindowsTextInputMethodSystem: - Deutsch (Deutschland) - (Keyboard). -[2024.01.25-15.58.30:621][ 0]LogWindowsTextInputMethodSystem: - Deutsch (Deutschland) - Fingereingabe - Korrektur (TSF IME). -[2024.01.25-15.58.30:621][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). -[2024.01.25-15.58.30:631][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2024.01.25-15.58.30:631][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.01.25-15.58.30:695][ 0]LogRHI: Using Default RHI: D3D11 -[2024.01.25-15.58.30:695][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 -[2024.01.25-15.58.30:695][ 0]LogRHI: Loading RHI module D3D11RHI -[2024.01.25-15.58.30:695][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. -[2024.01.25-15.58.30:695][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. -[2024.01.25-15.58.30:696][ 0]LogWindows: Attached monitors: -[2024.01.25-15.58.30:696][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY] -[2024.01.25-15.58.30:696][ 0]LogWindows: resolution: 1680x1050, work area: (-1618, 32) -> (0, 1082), device: '\\.\DISPLAY2' -[2024.01.25-15.58.30:696][ 0]LogWindows: Found 2 attached monitors. -[2024.01.25-15.58.30:696][ 0]LogWindows: Gathering driver information using Windows Setup API -[2024.01.25-15.58.30:696][ 0]LogRHI: RHI Adapter Info: -[2024.01.25-15.58.30:696][ 0]LogRHI: Name: NVIDIA GeForce RTX 3070 -[2024.01.25-15.58.30:696][ 0]LogRHI: Driver Version: 537.42 (internal:31.0.15.3742, unified:537.42) -[2024.01.25-15.58.30:696][ 0]LogRHI: Driver Date: 9-12-2023 -[2024.01.25-15.58.30:696][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.01.25-15.58.30:696][ 0]LogD3D11RHI: GPU DeviceId: 0x2488 (for the marketing name, search the web for "GPU Device Id") -[2024.01.25-15.58.30:696][ 0]LogRHI: Texture pool is 5621 MB (70% of 8031 MB) -[2024.01.25-15.58.30:696][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.01.25-15.58.30:696][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3070 -[2024.01.25-15.58.30:696][ 0]LogD3D11RHI: VendorId : 10de -[2024.01.25-15.58.30:696][ 0]LogD3D11RHI: DeviceId : 2488 -[2024.01.25-15.58.30:696][ 0]LogD3D11RHI: SubSysId : 39041462 -[2024.01.25-15.58.30:696][ 0]LogD3D11RHI: Revision : 00a1 -[2024.01.25-15.58.30:696][ 0]LogD3D11RHI: DedicatedVideoMemory : 8421113856 bytes -[2024.01.25-15.58.30:696][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.01.25-15.58.30:696][ 0]LogD3D11RHI: SharedSystemMemory : 17048090624 bytes -[2024.01.25-15.58.30:696][ 0]LogD3D11RHI: AdapterLuid : 0 64685 -[2024.01.25-15.58.30:761][ 0]LogD3D11RHI: RHI has support for 64 bit atomics -[2024.01.25-15.58.30:761][ 0]LogD3D11RHI: Async texture creation enabled -[2024.01.25-15.58.30:761][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported -[2024.01.25-15.58.30:761][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.01.25-15.58.30:772][ 0]LogVRS: Current RHI does not support Variable Rate Shading -[2024.01.25-15.58.30:779][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) -[2024.01.25-15.58.30:784][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' -[2024.01.25-15.58.30:784][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""M:/EpicGames/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] -[2024.01.25-15.58.30:798][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2024.01.25-15.58.30:798][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2024.01.25-15.58.30:798][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2024.01.25-15.58.30:798][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2024.01.25-15.58.30:798][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2024.01.25-15.58.30:798][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 -[2024.01.25-15.58.30:798][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2024.01.25-15.58.30:798][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll -[2024.01.25-15.58.30:799][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll -[2024.01.25-15.58.30:799][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll -[2024.01.25-15.58.30:799][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll -[2024.01.25-15.58.30:799][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll -[2024.01.25-15.58.30:800][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2024.01.25-15.58.30:808][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.01.25-15.58.30:808][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.01.25-15.58.30:808][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.01.25-15.58.30:808][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.01.25-15.58.30:808][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.01.25-15.58.30:808][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.01.25-15.58.30:808][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.01.25-15.58.30:808][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.01.25-15.58.30:808][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.01.25-15.58.30:808][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.01.25-15.58.30:810][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.01.25-15.58.30:810][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.01.25-15.58.30:812][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.01.25-15.58.30:812][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2024.01.25-15.58.30:812][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.01.25-15.58.30:812][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.01.25-15.58.30:813][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' -[2024.01.25-15.58.30:813][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' -[2024.01.25-15.58.30:813][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' -[2024.01.25-15.58.30:815][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.01.25-15.58.30:815][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2024.01.25-15.58.30:815][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.01.25-15.58.30:815][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.01.25-15.58.30:816][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.01.25-15.58.30:816][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.01.25-15.58.30:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.01.25-15.58.30:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2024.01.25-15.58.30:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.01.25-15.58.30:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.01.25-15.58.30:821][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2024.01.25-15.58.30:824][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.01.25-15.58.30:847][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: SF_METAL -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: SF_METAL_MRT -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: SF_METAL_TVOS -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: VVM_1_0 -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2024.01.25-15.58.30:848][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2024.01.25-15.58.30:848][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). -[2024.01.25-15.58.30:850][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2024.01.25-15.58.30:850][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.01.25-15.58.30:850][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2024.01.25-15.58.30:850][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.25-15.58.30:850][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2024.01.25-15.58.30:876][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) -[2024.01.25-15.58.30:876][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.01.25-15.58.30:876][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2024.01.25-15.58.30:880][ 0]LogDerivedDataCache: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. -[2024.01.25-15.58.30:880][ 0]LogDerivedDataCache: Display: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1765.79MBs, RandomWriteSpeed=380.61MBs. Assigned SpeedClass 'Local' -[2024.01.25-15.58.30:880][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.01.25-15.58.30:880][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2024.01.25-15.58.30:880][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2024.01.25-15.58.30:880][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2024.01.25-15.58.30:881][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2024.01.25-15.58.30:881][ 0]LogShaderCompilers: Guid format shader working directory is -21 characters bigger than the processId version (F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/15396/). -[2024.01.25-15.58.30:881][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Marcel/AppData/Local/Temp/UnrealShaderWorkingDir/6244F5CA4BA5CA64DBB8CEB8B165155D/'. -[2024.01.25-15.58.30:881][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.01.25-15.58.30:881][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers. -[2024.01.25-15.58.31:392][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2024.01.25-15.58.31:486][ 0]LogShaderCompilers: Display: Compiling shader autogen file: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush -[2024.01.25-15.58.31:486][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.25-15.58.31:683][ 0]LogSlate: Using FreeType 2.10.0 -[2024.01.25-15.58.31:683][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.01.25-15.58.31:698][ 0]LogAssetRegistry: FAssetRegistry took 0.0014 seconds to start up -[2024.01.25-15.58.31:698][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. -[2024.01.25-15.58.31:705][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2024.01.25-15.58.31:820][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2024.01.25-15.58.31:820][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2024.01.25-15.58.31:820][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2024.01.25-15.58.31:821][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2024.01.25-15.58.31:821][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2024.01.25-15.58.31:918][ 0]LogDeviceProfileManager: Available device profiles: -[2024.01.25-15.58.31:918][ 0]LogDeviceProfileManager: [000006FEF4F0C000][000006FEED0BC800 66] GlobalDefaults, -[2024.01.25-15.58.31:918][ 0]LogDeviceProfileManager: [000006FEF4F0C400][000006FEC7A9A000 66] Windows, -[2024.01.25-15.58.31:918][ 0]LogDeviceProfileManager: [000006FEF4F0C600][000006FEE75F0000 66] WindowsEditor, -[2024.01.25-15.58.31:918][ 0]LogDeviceProfileManager: [000006FEF4F0C800][000006FEEE93C800 66] WindowsServer, -[2024.01.25-15.58.31:918][ 0]LogDeviceProfileManager: [000006FEF4F0CA00][000006FEF54E0000 66] WindowsClient, -[2024.01.25-15.58.31:918][ 0]LogDeviceProfileManager: [000006FEF4F0CC00][000006FEF54E2800 66] IOS, -[2024.01.25-15.58.31:918][ 0]LogDeviceProfileManager: [000006FEF4F0CE00][000006FEF54E5000 66] iPadAir2, -[2024.01.25-15.58.31:918][ 0]LogDeviceProfileManager: [000006FEF4F0D000][000006FEF54E7800 66] IPadPro, -[2024.01.25-15.58.31:918][ 0]LogDeviceProfileManager: [000006FEF4F0D200][000006FEF54EA000 66] iPadAir3, -[2024.01.25-15.58.31:918][ 0]LogDeviceProfileManager: [000006FEF4F0D400][000006FEF54EC800 66] iPadAir4, -[2024.01.25-15.58.31:918][ 0]LogDeviceProfileManager: [000006FEF4F0D600][000006FEF54F0000 66] iPadAir5, -[2024.01.25-15.58.31:918][ 0]LogDeviceProfileManager: [000006FEF4F0D800][000006FEF54F2800 66] iPadMini4, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF4F0DA00][000006FEF54F5000 66] iPadMini5, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF4F0DC00][000006FEF54F7800 66] iPadMini6, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF4F0DE00][000006FEF54FA000 66] iPhone6S, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF4F0E000][000006FEF54FC800 66] iPhone7, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF4F0E200][000006FEF5500000 66] iPodTouch7, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF4F0E400][000006FEF5502800 66] iPhone6SPlus, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF4F0E600][000006FEF5505000 66] iPhone7Plus, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF4F0E800][000006FEF5507800 66] iPhoneSE, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF4F0EA00][000006FEF550A000 66] iPhone8, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF4F0EC00][000006FEF550C800 66] iPhone8Plus, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF4F0EE00][000006FEF54D0000 66] iPhoneX, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF4F0F000][000006FEF54D2800 66] iPhoneXS, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF4F0F200][000006FEF54D5000 66] iPhoneXSMax, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF4F0F400][000006FEF54D7800 66] iPhoneXR, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF4F0F600][000006FEF54DA000 66] iPhone11, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF4F0F800][000006FEF54DC800 66] iPhone11Pro, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF4F0FA00][000006FEF5510000 66] iPhone11ProMax, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF4F0FC00][000006FEF5512800 66] iPhoneSE2, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF4F0FE00][000006FEF5515000 66] iPhone12Mini, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF494FE00][000006FEF5517800 66] iPhone12, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEC7F78000][000006FEF551A000 66] iPhone12Pro, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5520000][000006FEF551C800 66] iPhone12ProMax, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5520200][000006FEF5570000 66] iPhone13Mini, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5520400][000006FEF5572800 66] iPhone13, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5520600][000006FEF5575000 66] iPhone13Pro, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5520800][000006FEF5577800 66] iPhone13ProMax, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5520A00][000006FEF557A000 66] iPhoneSE3, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5520C00][000006FEF557C800 66] iPhone14, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5520E00][000006FEF5580000 66] iPhone14Plus, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5521000][000006FEF5582800 66] iPhone14Pro, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5521200][000006FEF5585000 66] iPhone14ProMax, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5521400][000006FEF5587800 66] iPhone15, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5521600][000006FEF558A000 66] iPhone15Plus, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5521800][000006FEF558C800 66] iPhone15Pro, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5521A00][000006FEF5590000 66] iPhone15ProMax, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5521C00][000006FEF5592800 66] iPadPro105, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5521E00][000006FEF5595000 66] iPadPro129, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5522000][000006FEF5597800 66] iPadPro97, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5522200][000006FEF559A000 66] iPadPro2_129, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5522400][000006FEF559C800 66] iPad5, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5522600][000006FEF55A0000 66] iPad6, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5522800][000006FEF55A2800 66] iPad7, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5522A00][000006FEF55A5000 66] iPad8, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5522C00][000006FEF55A7800 66] iPad9, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5522E00][000006FEF55AA000 66] iPad10, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5523000][000006FEF55AC800 66] iPadPro11, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5523200][000006FEF55B0000 66] iPadPro2_11, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5523400][000006FEF55B2800 66] iPadPro3_11, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5523600][000006FEF55B5000 66] iPadPro4_11, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5523800][000006FEF55B7800 66] iPadPro3_129, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5523A00][000006FEF55BA000 66] iPadPro4_129, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5523C00][000006FEF55BC800 66] iPadPro5_129, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5523E00][000006FEF55C0000 66] iPadPro6_129, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5524000][000006FEF55C2800 66] AppleTV, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5524200][000006FEF55C5000 66] AppleTV4K, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5524400][000006FEF55C7800 66] AppleTV2_4K, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5524600][000006FEF55CA000 66] TVOS, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5524800][000006FEF55CC800 66] Mac, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5524A00][000006FEF55D0000 66] MacEditor, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5524C00][000006FEF55D2800 66] MacClient, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5524E00][000006FEF55D5000 66] MacServer, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5525000][000006FEF55D7800 66] Linux, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5525200][000006FEF55DA000 66] LinuxEditor, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5525400][000006FEF55DC800 66] LinuxArm64Editor, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5525600][000006FEF55E0000 66] LinuxArm64, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5525800][000006FEF55E2800 66] LinuxClient, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5525A00][000006FEF55E5000 66] LinuxArm64Client, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5525C00][000006FEF55E7800 66] LinuxServer, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5525E00][000006FEF55EA000 66] LinuxArm64Server, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5526000][000006FEF55EC800 66] Android, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5526200][000006FEF55F0000 66] Android_Preview_OpenGL, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5526400][000006FEF55F2800 66] Android_Preview_Vulkan, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5526600][000006FEF55F5000 66] Android_Low, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5526800][000006FEF55F7800 66] Android_Mid, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5526A00][000006FEF55FA000 66] Android_High, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5526C00][000006FEF55FC800 66] Android_Default, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5526E00][000006FEF5600000 66] Android_Adreno4xx, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5527000][000006FEF5602800 66] Android_Adreno5xx_Low, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5527200][000006FEF5605000 66] Android_Adreno5xx, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5527400][000006FEF5607800 66] Android_Adreno6xx, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5527600][000006FEF560A000 66] Android_Adreno6xx_Vulkan, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5527800][000006FEF560C800 66] Android_Adreno7xx, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5527A00][000006FEF5610000 66] Android_Adreno7xx_Vulkan, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5527C00][000006FEF5612800 66] Android_Mali_T6xx, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5527E00][000006FEF5615000 66] Android_Mali_T7xx, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5528000][000006FEF5617800 66] Android_Mali_T8xx, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5528200][000006FEF561A000 66] Android_Mali_G71, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5528400][000006FEF561C800 66] Android_Mali_G72, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5528600][000006FEF5620000 66] Android_Mali_G72_Vulkan, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5528800][000006FEF5622800 66] Android_Mali_G76, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5528A00][000006FEF5625000 66] Android_Mali_G76_Vulkan, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5528C00][000006FEF5627800 66] Android_Mali_G77, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5528E00][000006FEF562A000 66] Android_Mali_G77_Vulkan, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5529000][000006FEF562C800 66] Android_Mali_G78, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5529200][000006FEF5630000 66] Android_Mali_G78_Vulkan, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5529400][000006FEF5632800 66] Android_Mali_G710, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5529600][000006FEF5635000 66] Android_Mali_G710_Vulkan, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5529A00][000006FEF5637800 66] Android_Mali_G7xx, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5529C00][000006FEF563A000 66] Android_Mali_G7xx_Vulkan, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF5529E00][000006FEF563C800 66] Android_Xclipse_920, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF552A000][000006FEF5640000 66] Android_Xclipse_920_Vulkan, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF552A400][000006FEF5642800 66] Android_Vulkan_SM5, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF552A600][000006FEF5645000 66] Android_PowerVR_G6xxx, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF552A800][000006FEF5647800 66] Android_PowerVR_GT7xxx, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF552AA00][000006FEF564A000 66] Android_PowerVR_GE8xxx, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF552AC00][000006FEF564C800 66] Android_PowerVR_GM9xxx, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF552AE00][000006FEF5660000 66] Android_PowerVR_GM9xxx_Vulkan, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF552B000][000006FEF5662800 66] Android_TegraK1, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF552B200][000006FEF5665000 66] Android_Unknown_Vulkan, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF552B400][000006FEF5667800 66] Oculus_Quest, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF552B600][000006FEF566A000 66] Oculus_Quest2, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF552B800][000006FEF566C800 66] Meta_Quest_Pro, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF552BA00][000006FEF5670000 66] Meta_Quest_3, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF552BC00][000006FEF5672800 66] HoloLens, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: [000006FEF552BE00][000006FEF5675000 66] MagicLeap_Vulkan, -[2024.01.25-15.58.31:919][ 0]LogDeviceProfileManager: Active device profile: [000006FEF4F0C600][000006FEE75F0000 66] WindowsEditor -[2024.01.25-15.58.31:919][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2024.01.25-15.58.31:919][ 0]LogShaderCompilers: Display: Compiling shader autogen file: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2024.01.25-15.58.31:919][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2024.01.25-15.58.31:919][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.") -[2024.01.25-15.58.31:919][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.25-15.58.31:919][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.25-15.58.31:919][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") -[2024.01.25-15.58.31:919][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.16299.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") -[2024.01.25-15.58.31:921][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-CL2EVQE' -[2024.01.25-15.58.31:921][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""M:/EpicGames/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-CL2EVQE" -nocompile -nocompileuat ] -[2024.01.25-15.58.31:986][ 0]LogMaterial: WorldGridMaterial-SM5-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM5_-86156035__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWSMDLT_gs1_sdct_VT-0-0-1-0_MIN_DF_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_347391141DB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM5_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_FLumenCardPS<false>0_0_0D25E975B63E407DD6CCDFE4BE03CD3DF848122EAC200DC679A410C1D8AF12A00F0044876007851BC_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B4E731E4363CF47597678D99A2AE4FAE80343B3DC_TLightMapDensityPSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A6F8EDE90BA70B7A37D281661EEE0A46689F58DC5_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316FDA2E61854F80E0F91AE4D21CD0BB79DEC508B58_TBasePassPSTLightMapPolicyLQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43165D7C57B710379F5E917839EBE882255DAA29AF8C_FLandscapeGrassWeightVS0_0_077204F3CE0C4459388557E81DE05752C3D36790F47C0690A66AEBFB62A3248327AB8B3401F67DA0D_TLightMapDensityVSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523ACE92005F85D160B7FACC465666DB47AD63FF14F7_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B43168A2DFEB19681995675B59DD9556978C705446847_FHitProxyVS0_0_035066ECBC7ACAFB429F4F029D7F02660C69AAB0A52D62CB854026D5374EC4E8A00F09A8B1D3302B8_FHitProxyPS0_0_0E427B9138BA536F768FD73ED5EBD629434FE712F591AC01CFB8D5107B679B4AC4E6A2D25CEE2821A_FLandscapeGrassWeightPS0_0_077204F3CE0C4459388557E81DE05752C3D36790FB0B2C106151A19D437E6A81208418E180C9A94FC_TBasePassPSFNoLightMapPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316AA7AFF0410210797DA8DBFDCE4DCE7BD73648BF2_TShadowDepthVSVertexShadowDepth_OutputDepth0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BF87CEE5C05DBEF9DC24EE7C0F6CF60618ED0AF73_TDepthOnlyVS<true>0_0_0A4B1DB9B93D59E72F068E9E0A27D85C1396E331A6C2F9E9E0F29C1CC4BD070290C8B56F4775CBAE7_FLandscapePhysicalMaterialPS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F1EB9F96523E4AC1F2529D86D76BDF869A153FCD4A_TLightMapDensityVSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A7B900AFE3BA5C55A32FF9BDFB44D3099D0056480_FLumenCardVS0_0_06124D99229D9D82CAA55E03425A9B9C0FD582F11CC43E529207B75738B69C90E919763AEC6FA2C8A_TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C10A5156EA848D21CFBF57CE1492E504233A65909_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316825624867C61F3DE53BFA02233D16BD0B82A683D_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316899CC7EE1C80A173D8CCB78A28FD236F5F2A6D59_TBasePassPSTLightMapPolicyHQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316898AEA5165589EBF175921373DEB413FB7F34F22_TLightMapDensityPSFDummyLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523AED5721127772996308073D8F8E9736D48C4F7391_TBasePassPSFCachedPointIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316B3D33D9C4C484723E672E95931A0FA27C9E8BBF0_FTranslucentLightingInjectPS0_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS1_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS2_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS3_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS4_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS5_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS6_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS7_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS8_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS9_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS10_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS11_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS12_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS13_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS14_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS15_0_0FD68CCE786C17148D325DEF35E11E46CB42B65E19F4E9EF4CCC371C10E4840E2DBD313B6508EB252_TBasePassVSFCachedPointIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C63D4D5DEDB79A8344B5CE12C0658C647A5BAE06B_TBasePassPSFCachedPointIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B4316141E3C1005BE613F467BBA75C870B8B0ABB5922D_FVelocityPS0_0_0578E1DFC040BAC3A5887E55EDAA7D7643A3C5703424AC0BEE559BE53397AB3C2FC130F4C90538CDB_TBasePassPSFCachedVolumeIndirectLightingPolicy0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431618CE64D2B7609F1F0EE3F172AE7FC4A9A40D6F19_TShadowDepthVSVertexShadowDepth_PerspectiveCorrect0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B9396F3B9CB091423F82674523BC72504438631DE_TBasePassPSFCachedVolumeIndirectLightingPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431626DE51AC3872760C99EBD5D6428B8429D8654B09_TLightMapDensityPSFNoLightMapPolicy0_0_0410332860002B35DEDDE2E984567E5B7F27B523A4E0A359E93DD037794AD9F3BFF2229E192443465_TLightMapDensityVSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A74E0F86ABDC86BABD4121E29A6C471D25795F1CD_TBasePassVSTLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C5C554DFD6561B915DE45D241DDB26421D7D92563_FLandscapePhysicalMaterialVS0_0_020E1030965D9050BE2F2C5A9779AD02AE39502F111D5D4108CFDB5B6CBE8F3ADC4BE30C19859186B_TBasePassPSFNoLightMapPolicySkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431623AEF5FC38580B9DD682422255AA9EC62059678A_TBasePassVSFCachedVolumeIndirectLightingPolicy0_0_0F0765E97F80A58082337947551EC5C71F929BC6C27C635E797CBD2619F0D39BEE7CD18E130F05E26_TShadowDepthPSPixelShadowDepth_OnePassPointLight0_0_0BC5A599B5C56BF447371F2EEB6380AD10D05029F3189543DEB1E5450A6398EF5AC45B9A88DC3459B_TShadowDepthVSVertexShadowDepth_PerspectiveCorrectPositionOnly0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14BFD365E6D701BA2F152E8623339642107E5FF7FC6_TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C6EF60DE3C0CA277D8FBECBFCB0B5E02D0DFD2B1A_TShadowDepthVSVertexShadowDepth_OnePassPointLight0_0_023B8D8A0B296C7EA81C7449673557E8484B1F14B95DED9C73DC5F223F091004CF57334C099017CF0_TBasePassPSTLightMapPolicyLQ0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431673C1FA12A57DB2481B209BC117CF77EAF777E48D_TLightMapDensityPSTLightMapPolicyLQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523A60462DA9E455B94945F102A0576E9055D6B63400_TBasePassVSTLightMapPolicyLQ0_0_0F0765E97F80A58082337947551EC5C71F929BC6C15BE5EAD592CA3B8CD12BA18828DD2294877D9CA_TLightMapDensityVSTLightMapPolicyHQ0_0_0410332860002B35DEDDE2E984567E5B7F27B523AE6479A49666B1424EE545AF64EE0BE2ED2964B8F_FDebugViewModePS0_0_0CCFA47BD7FA67195CAFC899931E16F7252214F020074CFCF9A67BE69CCE53140F9193C858B3006EA_TBasePassPSTLightMapPolicyHQSkylight0_0_067553F61B5470C464BC7EDD63DFF5C95B47B431634F240AFBCA6DC4F1885665AD7EBA74031254A3C_TDepthOnlyVS<false>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ogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2024.01.25-15.58.32:014][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2024.01.25-15.58.32:014][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2024.01.25-15.58.32:014][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2024.01.25-15.58.32:014][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.01.25-15.58.32:254][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2024.01.25-15.58.32:255][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2024.01.25-15.58.32:261][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. -[2024.01.25-15.58.32:261][ 0]LogUObjectAllocator: 6340888 out of 0 bytes used by permanent object pool. -[2024.01.25-15.58.32:261][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.01.25-15.58.32:264][ 0]LogLiveCoding: Display: Starting LiveCoding -[2024.01.25-15.58.32:264][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development -[2024.01.25-15.58.32:266][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x7f71a1e6", spawning console -[2024.01.25-15.58.32:269][ 0]LogLiveCoding: Display: Waiting for server -[2024.01.25-15.58.32:278][ 0]LogSlate: Border -[2024.01.25-15.58.32:278][ 0]LogSlate: BreadcrumbButton -[2024.01.25-15.58.32:278][ 0]LogSlate: Brushes.Title -[2024.01.25-15.58.32:278][ 0]LogSlate: Default -[2024.01.25-15.58.32:278][ 0]LogSlate: Icons.Save -[2024.01.25-15.58.32:278][ 0]LogSlate: Icons.Toolbar.Settings -[2024.01.25-15.58.32:278][ 0]LogSlate: ListView -[2024.01.25-15.58.32:278][ 0]LogSlate: SoftwareCursor_CardinalCross -[2024.01.25-15.58.32:278][ 0]LogSlate: SoftwareCursor_Grab -[2024.01.25-15.58.32:278][ 0]LogSlate: TableView.DarkRow -[2024.01.25-15.58.32:278][ 0]LogSlate: TableView.Row -[2024.01.25-15.58.32:278][ 0]LogSlate: TreeView -[2024.01.25-15.58.32:336][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2024.01.25-15.58.32:337][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms -[2024.01.25-15.58.32:345][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2024.01.25-15.58.32:345][ 0]LogInit: XR: MultiViewport is Disabled -[2024.01.25-15.58.32:345][ 0]LogInit: XR: Mobile Multiview is Disabled -[2024.01.25-15.58.32:452][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2024.01.25-15.58.32:470][ 0]LogMetasoundEngine: MetaSound Engine Initialized -[2024.01.25-15.58.32:485][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2024.01.25-15.58.32:557][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.01.25-15.58.32:559][ 0]LogUdpMessaging: Display: Added local interface '25.71.168.163' to multicast group '230.0.0.1:6666' -[2024.01.25-15.58.32:559][ 0]LogUdpMessaging: Display: Added local interface '192.168.178.79' to multicast group '230.0.0.1:6666' -[2024.01.25-15.58.32:559][ 0]LogUdpMessaging: Display: Added local interface '192.168.56.1' to multicast group '230.0.0.1:6666' -[2024.01.25-15.58.32:646][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.01.25-15.58.32:654][ 0]LogPython: Using Python 3.9.7 -[2024.01.25-15.58.32:759][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread -[2024.01.25-15.58.33:222][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: FBC89A9C447BDFD28DD3CF950415154E | Instance: 5933832E4CB228D1F17AC58DD42FC3EE (DESKTOP-CL2EVQE-15396). -[2024.01.25-15.58.33:349][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.01.25-15.58.33:359][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.25-15.58.33:359][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.01.25-15.58.33:408][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. -[2024.01.25-15.58.33:481][ 0]LogUProjectInfo: Found projects: -[2024.01.25-15.58.33:483][ 0]SourceControl: Revision control is disabled -[2024.01.25-15.58.33:615][ 0]SourceControl: Revision control is disabled -[2024.01.25-15.58.33:668][ 0]LogOpenImageDenoise: OIDN starting up -[2024.01.25-15.58.33:775][ 0]LogCollectionManager: Loaded 0 collections in 0.000591 seconds -[2024.01.25-15.58.33:777][ 0]LogFileCache: Scanning file cache for directory 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Collections/' took 0.00s -[2024.01.25-15.58.33:778][ 0]LogFileCache: Scanning file cache for directory 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Developers/Marcel/Collections/' took 0.00s -[2024.01.25-15.58.33:779][ 0]LogFileCache: Scanning file cache for directory 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Collections/' took 0.00s -[2024.01.25-15.58.33:969][ 0]LogEngine: Initializing Engine... -[2024.01.25-15.58.33:973][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.01.25-15.58.34:021][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.01.25-15.58.34:024][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-15.58.34:025][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-15.58.34:028][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.01.25-15.58.34:029][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.01.25-15.58.34:029][ 0]LogInit: Texture streaming: Enabled -[2024.01.25-15.58.34:038][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 -[2024.01.25-15.58.34:048][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.01.25-15.58.34:052][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.01.25-15.58.34:053][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.01.25-15.58.34:053][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered -[2024.01.25-15.58.34:053][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered -[2024.01.25-15.58.34:053][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered -[2024.01.25-15.58.34:053][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered -[2024.01.25-15.58.34:053][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered -[2024.01.25-15.58.34:054][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.01.25-15.58.34:054][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.01.25-15.58.34:054][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-15.58.34:054][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-15.58.34:054][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-15.58.34:054][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-15.58.34:054][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-15.58.34:054][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-15.58.34:054][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-15.58.34:054][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-15.58.34:054][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-15.58.34:054][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-15.58.34:054][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-15.58.34:057][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-15.58.34:093][ 0]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-15.58.34:093][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-15.58.34:094][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-15.58.34:094][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-15.58.34:095][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2024.01.25-15.58.34:095][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2024.01.25-15.58.34:096][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2024.01.25-15.58.34:096][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2024.01.25-15.58.34:096][ 0]LogInit: FAudioDevice initialized with ID 1. -[2024.01.25-15.58.34:096][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.01.25-15.58.34:096][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2024.01.25-15.58.34:104][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2024.01.25-15.58.34:110][ 0]LogInit: Undo buffer set to 32 MB -[2024.01.25-15.58.34:110][ 0]LogInit: Transaction tracking system initialized -[2024.01.25-15.58.34:123][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json -[2024.01.25-15.58.34:123][ 0]LogSourceControl: Uncontrolled asset enumeration started... -[2024.01.25-15.58.34:129][ 0]BlueprintLog: New page: Editor Load -[2024.01.25-15.58.34:129][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.006193 seconds (Found 160 uncontrolled assets) -[2024.01.25-15.58.34:168][ 0]LocalizationService: Localization service is disabled -[2024.01.25-15.58.34:178][ 0]TimingProfiler: Initialize -[2024.01.25-15.58.34:178][ 0]TimingProfiler: OnSessionChanged -[2024.01.25-15.58.34:178][ 0]LoadingProfiler: Initialize -[2024.01.25-15.58.34:178][ 0]LoadingProfiler: OnSessionChanged -[2024.01.25-15.58.34:178][ 0]NetworkingProfiler: Initialize -[2024.01.25-15.58.34:178][ 0]NetworkingProfiler: OnSessionChanged -[2024.01.25-15.58.34:178][ 0]MemoryProfiler: Initialize -[2024.01.25-15.58.34:178][ 0]MemoryProfiler: OnSessionChanged -[2024.01.25-15.58.34:241][ 0]LogSlate: Took 0.000123 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.01.25-15.58.34:283][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-CL2EVQE: (Name=DESKTOP-CL2EVQE, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.19045.0, Flags="Device_InstallSoftwareValid") -[2024.01.25-15.58.35:915][ 0]LogSlate: Window 'Warning: Low Drive Space' being destroyed -[2024.01.25-15.58.35:915][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). -[2024.01.25-15.58.35:918][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). -[2024.01.25-15.58.35:919][ 0]Message dialog closed, result: Ok, title: Warning: Low Drive Space, text: The following locations have limited free space. To avoid potential problems, please consider freeing up at least the amounts recommended below. - -The current user directory, for saving user-specific settings: - C:/Users/Marcel/Documents/ - Recommended: 1.024 MB - Free: 808 MB -[2024.01.25-15.58.35:986][ 0]LogFileCache: Scanning file cache for directory 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/' took 0.01s -[2024.01.25-15.58.36:033][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2024.01.25-15.58.36:096][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.01.25-15.58.36:097][ 0]SourceControl: Revision control is disabled -[2024.01.25-15.58.36:097][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.327 -[2024.01.25-15.58.36:097][ 0]Cmd: MAP LOAD FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.01.25-15.58.36:098][ 0]LightingResults: New page: Lighting Build -[2024.01.25-15.58.36:099][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.01.25-15.58.36:099][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-15.58.36:099][ 0]MapCheck: New page: Map Check -[2024.01.25-15.58.36:099][ 0]LightingResults: New page: Lighting Build -[2024.01.25-15.58.36:119][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-15.58.36:122][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms -[2024.01.25-15.58.36:154][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete -[2024.01.25-15.58.36:291][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2024.01.25-15.58.36:376][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. -[2024.01.25-15.58.36:376][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-15.58.36:376][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-15.58.36:376][ 0]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-15.58.36:435][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.01.25-15.58.36:444][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.01.25-15.58.36:444][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.01.25-15.58.36:445][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,166ms to complete. -[2024.01.25-15.58.36:450][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.679 -[2024.01.25-15.58.36:450][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.25-15.58.36:450][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.25-15.58.36:450][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.01.25-15.58.36:450][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.01.25-15.58.36:450][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00% -[2024.01.25-15.58.36:450][ 0]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.25-15.58.36:450][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 -[2024.01.25-15.58.36:450][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) -[2024.01.25-15.58.36:450][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s -[2024.01.25-15.58.36:450][ 0]LogShaderCompilers: Display: ================================================ -[2024.01.25-15.58.36:546][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-15.58.36:551][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-15.58.36:557][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-15.58.36:563][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-15.58.36:582][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.25-15.58.36:582][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' -[2024.01.25-15.58.36:582][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.25-15.58.36:582][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2024.01.25-15.58.36:583][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.25-15.58.36:583][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2024.01.25-15.58.36:583][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.25-15.58.36:583][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2024.01.25-15.58.36:584][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.25-15.58.36:584][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2024.01.25-15.58.36:584][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.25-15.58.36:584][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2024.01.25-15.58.36:584][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.25-15.58.36:584][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2024.01.25-15.58.36:585][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.25-15.58.36:585][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2024.01.25-15.58.36:585][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.25-15.58.36:585][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2024.01.25-15.58.36:585][ 0]LogPakFile: Initializing PakPlatformFile -[2024.01.25-15.58.36:585][ 0]LogPakFile: Display: Mounted Pak file 'M:/EpicGames/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2024.01.25-15.58.36:643][ 0]LogSlate: Took 0.000137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.01.25-15.58.36:643][ 0]LogSlate: Took 0.000099 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.01.25-15.58.36:644][ 0]LogSlate: Took 0.000061 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.01.25-15.58.36:669][ 0]LogViewport: Scene viewport resized to 1184x584, mode Windowed. -[2024.01.25-15.58.36:686][ 0]LogSlate: Took 0.000146 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.25-15.58.36:716][ 0]LogStall: Startup... -[2024.01.25-15.58.36:718][ 0]LogStall: Startup complete. -[2024.01.25-15.58.36:720][ 0]LogLoad: (Engine Initialization) Total time: 6.95 seconds -[2024.01.25-15.58.36:720][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.01.25-15.58.36:728][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.9 MiB to F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin -[2024.01.25-15.58.36:757][ 0]LogAssetRegistry: AssetRegistryGather time 0.0572s: AssetDataDiscovery 0.0149s, AssetDataGather 0.0155s, StoreResults 0.0268s. -[2024.01.25-15.58.36:774][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) -[2024.01.25-15.58.36:812][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.01.25-15.58.36:863][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2024.01.25-20.58.01:418][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] +[2024.01.25-20.58.01:418][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2024.01.25-20.58.01:418][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2024.01.25-20.58.01:420][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] +[2024.01.25-20.58.01:420][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.DetailMode:2]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.01.25-20.58.01:420][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2024.01.25-20.58.01:422][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.25-20.58.01:422][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.25-20.58.01:422][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.25-20.58.01:428][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.01.25-20.58.01:428][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.25-20.58.01:432][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.01.25-20.58.01:432][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 +[2024.01.25-20.58.01:432][ 0]LogD3D11RHI: D3D11 adapters: +[2024.01.25-20.58.01:432][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: +[2024.01.25-20.58.01:432][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.25-20.58.01:432][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.25-20.58.01:432][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.25-20.58.01:432][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.25-20.58.01:432][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.25-20.58.01:432][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.25-20.58.01:432][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.25-20.58.01:432][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.25-20.58.01:432][ 0]LogD3D11RHI: AdapterLuid : 0 89034 +[2024.01.25-20.58.01:517][ 0]LogD3D11RHI: 0. 'AMD Radeon RX 6800' (Feature Level 11_1) +[2024.01.25-20.58.01:517][ 0]LogD3D11RHI: 16337/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002 +[2024.01.25-20.58.01:517][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: +[2024.01.25-20.58.01:517][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver +[2024.01.25-20.58.01:517][ 0]LogD3D11RHI: VendorId : 1414 +[2024.01.25-20.58.01:517][ 0]LogD3D11RHI: DeviceId : 008c +[2024.01.25-20.58.01:517][ 0]LogD3D11RHI: SubSysId : 0000 +[2024.01.25-20.58.01:517][ 0]LogD3D11RHI: Revision : 0000 +[2024.01.25-20.58.01:517][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes +[2024.01.25-20.58.01:517][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.25-20.58.01:517][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.25-20.58.01:517][ 0]LogD3D11RHI: AdapterLuid : 0 94606 +[2024.01.25-20.58.01:519][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) +[2024.01.25-20.58.01:519][ 0]LogD3D11RHI: 0/0/16327 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.01.25-20.58.01:519][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.01.25-20.58.01:519][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.25-20.58.01:519][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.25-20.58.01:519][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.25-20.58.01:519][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.25-20.58.01:519][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.25-20.58.01:519][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.25-20.58.01:519][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.25-20.58.01:519][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.25-20.58.01:519][ 0]LogD3D11RHI: AdapterLuid : 0 89034 +[2024.01.25-20.58.01:519][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.25-20.58.01:519][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2024.01.25-20.58.01:519][ 0]LogHAL: Display: Platform has ~ 32 GB [34240983040 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.01.25-20.58.01:519][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2024.01.25-20.58.01:519][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.25-20.58.01:519][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:0.8]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.FXAA.Quality:3]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:1]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:2]] +[2024.01.25-20.58.01:519][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:0]] deferred - dummy variable created +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:1]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:4]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:1024]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.04]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:0.85]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:0.8]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:16]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:64]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:2048]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-0.5]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-0.5]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@2] File [Scalability] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.AOQuality:1]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:8]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:3]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:0]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:1]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:1]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:0]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@2] File [Scalability] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.SSR.Quality:2]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:1]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:2]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.2]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:1]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:0]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:3]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.6]] +[2024.01.25-20.58.01:519][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.5]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:3]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.Upscale.Quality:2]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:0.8]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:4]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:1]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:800]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:48]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.SceneColorFormat:3]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.DetailMode:1]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:1]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.SSS.Quality:-1]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:1]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.SSGI.Quality:2]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:0.5]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:1]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:64.0]] +[2024.01.25-20.58.01:520][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:2]] deferred - dummy variable created +[2024.01.25-20.58.01:520][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[foliage.DensityScale:0.8]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[grass.DensityScale:0.8]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability] +[2024.01.25-20.58.01:520][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.01.25-20.58.01:520][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2024.01.25-20.58.01:520][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/digital_art/BackroomsDigitalArt/Saved/Config/WindowsEditor/Editor.ini] +[2024.01.25-20.58.01:520][ 0]LogInit: Computer: DESKTOP-2MPQGVL +[2024.01.25-20.58.01:520][ 0]LogInit: User: Windowssucks +[2024.01.25-20.58.01:520][ 0]LogInit: CPU Page size=4096, Cores=8 +[2024.01.25-20.58.01:520][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.01.25-20.58.01:520][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) +[2024.01.25-20.58.01:520][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2024.01.25-20.58.01:520][ 0]LogMemory: Process Physical Memory: 495.82 MB used, 531.66 MB peak +[2024.01.25-20.58.01:520][ 0]LogMemory: Process Virtual Memory: 495.45 MB used, 501.25 MB peak +[2024.01.25-20.58.01:520][ 0]LogMemory: Physical Memory: 11695.41 MB used, 20959.34 MB free, 32654.75 MB total +[2024.01.25-20.58.01:520][ 0]LogMemory: Virtual Memory: 27654.87 MB used, 12999.88 MB free, 40654.75 MB total +[2024.01.25-20.58.01:520][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2024.01.25-20.58.01:524][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.01.25-20.58.01:532][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2024.01.25-20.58.01:532][ 0]LogInit: Using OS detected language (en-US). +[2024.01.25-20.58.01:532][ 0]LogInit: Using OS detected locale (en-DE). +[2024.01.25-20.58.01:534][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2024.01.25-20.58.01:534][ 0]LogInit: Setting process to per monitor DPI aware +[2024.01.25-20.58.01:760][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2024.01.25-20.58.01:760][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2024.01.25-20.58.01:760][ 0]LogWindowsTextInputMethodSystem: - English (Germany) - (Keyboard). +[2024.01.25-20.58.01:760][ 0]LogWindowsTextInputMethodSystem: - English (Germany) - Touch Input Correction (TSF IME). +[2024.01.25-20.58.01:760][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (Germany) - (Keyboard). +[2024.01.25-20.58.01:775][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2024.01.25-20.58.01:775][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.01.25-20.58.01:877][ 0]LogRHI: Using Default RHI: D3D11 +[2024.01.25-20.58.01:877][ 0]LogRHI: Using Highest Feature Level of D3D11: SM5 +[2024.01.25-20.58.01:877][ 0]LogRHI: Loading RHI module D3D11RHI +[2024.01.25-20.58.01:877][ 0]LogRHI: Checking if RHI D3D11 with Feature Level SM5 is supported by your system. +[2024.01.25-20.58.01:877][ 0]LogRHI: RHI D3D11 with Feature Level SM5 is supported and will be used. +[2024.01.25-20.58.01:878][ 0]LogWindows: Attached monitors: +[2024.01.25-20.58.01:878][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY] +[2024.01.25-20.58.01:878][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1032), device: '\\.\DISPLAY2' +[2024.01.25-20.58.01:878][ 0]LogWindows: Found 2 attached monitors. +[2024.01.25-20.58.01:878][ 0]LogWindows: Gathering driver information using Windows Setup API +[2024.01.25-20.58.01:878][ 0]LogRHI: RHI Adapter Info: +[2024.01.25-20.58.01:878][ 0]LogRHI: Name: AMD Radeon RX 6800 +[2024.01.25-20.58.01:878][ 0]LogRHI: Driver Version: Adrenalin 2020 20.12.1 (internal:31.0.23013.3005, unified:31.0.23013.3005) +[2024.01.25-20.58.01:878][ 0]LogRHI: Driver Date: 11-22-2023 +[2024.01.25-20.58.01:878][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.01.25-20.58.01:878][ 0]LogD3D11RHI: GPU DeviceId: 0x73bf (for the marketing name, search the web for "GPU Device Id") +[2024.01.25-20.58.01:905][ 0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter: +[2024.01.25-20.58.01:905][ 0]LogD3D11RHI: Description : AMD Radeon RX 6800 +[2024.01.25-20.58.01:905][ 0]LogD3D11RHI: VendorId : 1002 +[2024.01.25-20.58.01:905][ 0]LogD3D11RHI: DeviceId : 73bf +[2024.01.25-20.58.01:905][ 0]LogD3D11RHI: SubSysId : e3a1002 +[2024.01.25-20.58.01:905][ 0]LogD3D11RHI: Revision : 00c3 +[2024.01.25-20.58.01:905][ 0]LogD3D11RHI: DedicatedVideoMemory : 17130807296 bytes +[2024.01.25-20.58.01:905][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.01.25-20.58.01:905][ 0]LogD3D11RHI: SharedSystemMemory : 17120491520 bytes +[2024.01.25-20.58.01:905][ 0]LogD3D11RHI: AdapterLuid : 0 89034 +[2024.01.25-20.58.02:004][ 0]LogD3D11RHI: Created device via AGS, feature level 11_1, supported extensions fffbf. +[2024.01.25-20.58.02:004][ 0]LogD3D11RHI: RHI has support for 64 bit atomics +[2024.01.25-20.58.02:004][ 0]LogD3D11RHI: Async texture creation enabled +[2024.01.25-20.58.02:004][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported +[2024.01.25-20.58.02:004][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.01.25-20.58.02:008][ 0]LogVRS: Current RHI does not support Variable Rate Shading +[2024.01.25-20.58.02:016][ 0]LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1) +[2024.01.25-20.58.02:024][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all' +[2024.01.25-20.58.02:024][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_0.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_0.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -platform=all" ] +[2024.01.25-20.58.02:044][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2024.01.25-20.58.02:044][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2024.01.25-20.58.02:044][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2024.01.25-20.58.02:044][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2024.01.25-20.58.02:044][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2024.01.25-20.58.02:044][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 +[2024.01.25-20.58.02:044][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2024.01.25-20.58.02:044][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll +[2024.01.25-20.58.02:045][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll +[2024.01.25-20.58.02:045][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll +[2024.01.25-20.58.02:046][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll +[2024.01.25-20.58.02:046][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll +[2024.01.25-20.58.02:046][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2024.01.25-20.58.02:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.01.25-20.58.02:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.01.25-20.58.02:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.01.25-20.58.02:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.01.25-20.58.02:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.01.25-20.58.02:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.01.25-20.58.02:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.01.25-20.58.02:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.01.25-20.58.02:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.01.25-20.58.02:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.01.25-20.58.02:064][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.01.25-20.58.02:064][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.01.25-20.58.02:067][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.01.25-20.58.02:067][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2024.01.25-20.58.02:067][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.01.25-20.58.02:067][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.01.25-20.58.02:069][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' +[2024.01.25-20.58.02:069][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' +[2024.01.25-20.58.02:069][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' +[2024.01.25-20.58.02:072][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.01.25-20.58.02:072][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2024.01.25-20.58.02:072][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.01.25-20.58.02:072][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.01.25-20.58.02:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.01.25-20.58.02:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.01.25-20.58.02:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.01.25-20.58.02:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2024.01.25-20.58.02:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.01.25-20.58.02:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.01.25-20.58.02:079][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2024.01.25-20.58.02:086][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.01.25-20.58.02:132][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: SF_METAL +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: SF_METAL_MRT +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: SF_METAL_TVOS +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: VVM_1_0 +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2024.01.25-20.58.02:135][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2024.01.25-20.58.02:135][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). +[2024.01.25-20.58.02:138][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2024.01.25-20.58.02:138][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.01.25-20.58.02:138][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2024.01.25-20.58.02:138][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../digital_art/BackroomsDigitalArt/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.25-20.58.02:138][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2024.01.25-20.58.02:177][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2383 MiB) +[2024.01.25-20.58.02:178][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.01.25-20.58.02:178][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2024.01.25-20.58.02:182][ 0]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds. +[2024.01.25-20.58.02:182][ 0]LogDerivedDataCache: Display: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1879.68MBs, RandomWriteSpeed=266.68MBs. Assigned SpeedClass 'Local' +[2024.01.25-20.58.02:183][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.01.25-20.58.02:183][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2024.01.25-20.58.02:183][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2024.01.25-20.58.02:183][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2024.01.25-20.58.02:183][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2024.01.25-20.58.02:184][ 0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../../digital_art/BackroomsDigitalArt/Intermediate/Shaders/WorkingDirectory/18792/). +[2024.01.25-20.58.02:184][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Windows sucks/AppData/Local/Temp/UnrealShaderWorkingDir/9B00236948117D80D61FA4AF4E89B8CC/'. +[2024.01.25-20.58.02:184][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.01.25-20.58.02:184][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. +[2024.01.25-20.58.02:846][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2024.01.25-20.58.03:014][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2024.01.25-20.58.03:014][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2024.01.25-20.58.03:268][ 0]LogSlate: Using FreeType 2.10.0 +[2024.01.25-20.58.03:268][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.01.25-20.58.03:283][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin. +[2024.01.25-20.58.03:283][ 0]LogAssetRegistry: FAssetRegistry took 0.0020 seconds to start up +[2024.01.25-20.58.03:292][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2024.01.25-20.58.03:544][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2024.01.25-20.58.03:544][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2024.01.25-20.58.03:544][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2024.01.25-20.58.03:545][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2024.01.25-20.58.03:545][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: Available device profiles: +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8C200][0000068318FB0000 66] GlobalDefaults, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8C800][0000068318FB5000 66] Windows, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8CE00][0000068318E55000 66] WindowsEditor, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8D000][000006831891A000 66] WindowsServer, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8D200][00000682F4975000 66] WindowsClient, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8D400][0000068312D1A000 66] IOS, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8D600][0000068325580000 66] iPadAir2, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8D800][0000068325582800 66] IPadPro, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8DA00][0000068325585000 66] iPadAir3, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8DC00][0000068325587800 66] iPadAir4, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8DE00][000006832558A000 66] iPadAir5, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8E000][000006832558C800 66] iPadMini4, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8E200][0000068325590000 66] iPadMini5, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8E400][0000068325592800 66] iPadMini6, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8E600][0000068325595000 66] iPhone6S, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8E800][0000068325597800 66] iPhone7, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8EA00][000006832559A000 66] iPodTouch7, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8EC00][000006832559C800 66] iPhone6SPlus, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8EE00][00000683255A0000 66] iPhone7Plus, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8F000][00000683255A2800 66] iPhoneSE, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8F200][00000683255A5000 66] iPhone8, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8F400][00000683255A7800 66] iPhone8Plus, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8F600][00000683255AA000 66] iPhoneX, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8F800][00000683255AC800 66] iPhoneXS, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8FA00][00000683255B0000 66] iPhoneXSMax, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8FC00][00000683255B2800 66] iPhoneXR, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [0000068324F8FE00][00000683255B5000 66] iPhone11, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683249DFE00][00000683255B7800 66] iPhone11Pro, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000682F4F88200][00000683255BA000 66] iPhone11ProMax, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C0000][00000683255BC800 66] iPhoneSE2, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C0200][0000068325810000 66] iPhone12Mini, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C0400][0000068325812800 66] iPhone12, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C0600][0000068325815000 66] iPhone12Pro, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C0800][0000068325817800 66] iPhone12ProMax, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C0A00][000006832581A000 66] iPhone13Mini, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C0C00][000006832581C800 66] iPhone13, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C0E00][0000068325820000 66] iPhone13Pro, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C1000][0000068325822800 66] iPhone13ProMax, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C1200][0000068325825000 66] iPhoneSE3, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C1400][0000068325827800 66] iPhone14, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C1600][000006832582A000 66] iPhone14Plus, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C1800][000006832582C800 66] iPhone14Pro, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C1A00][0000068325560000 66] iPhone14ProMax, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C1C00][0000068325562800 66] iPhone15, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C1E00][0000068325565000 66] iPhone15Plus, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C2000][0000068325567800 66] iPhone15Pro, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C2200][000006832556A000 66] iPhone15ProMax, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C2400][000006832556C800 66] iPadPro105, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C2600][0000068325830000 66] iPadPro129, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C2800][0000068325832800 66] iPadPro97, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C2A00][0000068325835000 66] iPadPro2_129, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C2C00][0000068325837800 66] iPad5, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C2E00][000006832583A000 66] iPad6, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C3000][000006832583C800 66] iPad7, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C3200][0000068325840000 66] iPad8, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C3400][0000068325842800 66] iPad9, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C3600][0000068325845000 66] iPad10, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C3800][0000068325847800 66] iPadPro11, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C3A00][000006832584A000 66] iPadPro2_11, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C3C00][000006832584C800 66] iPadPro3_11, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C3E00][0000068325850000 66] iPadPro4_11, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C4000][0000068325852800 66] iPadPro3_129, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C4200][0000068325855000 66] iPadPro4_129, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C4400][0000068325857800 66] iPadPro5_129, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C4600][000006832585A000 66] iPadPro6_129, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C4800][000006832585C800 66] AppleTV, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C4A00][0000068325860000 66] AppleTV4K, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C4C00][0000068325862800 66] AppleTV2_4K, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C4E00][0000068325865000 66] TVOS, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C5000][0000068325867800 66] Mac, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C5200][000006832586A000 66] MacEditor, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C5400][000006832586C800 66] MacClient, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C5600][0000068325870000 66] MacServer, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C5800][0000068325872800 66] Linux, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C5A00][0000068325875000 66] LinuxEditor, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C5C00][0000068325877800 66] LinuxArm64Editor, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C5E00][000006832587A000 66] LinuxArm64, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C6000][000006832587C800 66] LinuxClient, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C6200][0000068325880000 66] LinuxArm64Client, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C6400][0000068325882800 66] LinuxServer, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C6600][0000068325885000 66] LinuxArm64Server, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C6800][0000068325887800 66] Android, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C6A00][000006832588A000 66] Android_Preview_OpenGL, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C6C00][000006832588C800 66] Android_Preview_Vulkan, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C6E00][0000068325890000 66] Android_Low, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C7000][0000068325892800 66] Android_Mid, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C7200][0000068325895000 66] Android_High, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C7400][0000068325897800 66] Android_Default, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C7600][000006832589A000 66] Android_Adreno4xx, +[2024.01.25-20.58.03:693][ 0]LogDeviceProfileManager: [00000683255C7800][000006832589C800 66] Android_Adreno5xx_Low, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255C7A00][00000683258A0000 66] Android_Adreno5xx, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255C7C00][00000683258A2800 66] Android_Adreno6xx, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255C7E00][00000683258A5000 66] Android_Adreno6xx_Vulkan, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255C8000][00000683258A7800 66] Android_Adreno7xx, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255C8200][00000683258AA000 66] Android_Adreno7xx_Vulkan, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255C8400][00000683258AC800 66] Android_Mali_T6xx, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255C8600][00000683258B0000 66] Android_Mali_T7xx, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255C8800][00000683258B2800 66] Android_Mali_T8xx, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255C8A00][00000683258B5000 66] Android_Mali_G71, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255C8C00][00000683258B7800 66] Android_Mali_G72, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255C8E00][00000683258BA000 66] Android_Mali_G72_Vulkan, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255C9000][00000683258BC800 66] Android_Mali_G76, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255C9200][00000683258C0000 66] Android_Mali_G76_Vulkan, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255C9400][00000683258C2800 66] Android_Mali_G77, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255C9600][00000683258C5000 66] Android_Mali_G77_Vulkan, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255C9800][00000683258C7800 66] Android_Mali_G78, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255C9A00][00000683258CA000 66] Android_Mali_G78_Vulkan, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255C9C00][00000683258CC800 66] Android_Mali_G710, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255C9E00][00000683258D0000 66] Android_Mali_G710_Vulkan, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255CA200][00000683258D2800 66] Android_Mali_G7xx, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255CA400][00000683258D5000 66] Android_Mali_G7xx_Vulkan, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255CA600][00000683258D7800 66] Android_Xclipse_920, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255CA800][00000683258DA000 66] Android_Xclipse_920_Vulkan, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255CAC00][00000683258DC800 66] Android_Vulkan_SM5, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255CAE00][00000683258E0000 66] Android_PowerVR_G6xxx, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255CB000][00000683258E2800 66] Android_PowerVR_GT7xxx, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255CB200][00000683258E5000 66] Android_PowerVR_GE8xxx, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255CB400][00000683258E7800 66] Android_PowerVR_GM9xxx, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255CB600][00000683258EA000 66] Android_PowerVR_GM9xxx_Vulkan, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255CB800][00000683258EC800 66] Android_TegraK1, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255CBA00][00000683258F0000 66] Android_Unknown_Vulkan, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255CBC00][00000683258F2800 66] Oculus_Quest, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255CBE00][00000683258F5000 66] Oculus_Quest2, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255CC000][00000683258F7800 66] Meta_Quest_Pro, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255CC200][00000683258FA000 66] Meta_Quest_3, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255CC400][00000683258FC800 66] HoloLens, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: [00000683255CC600][0000068325900000 66] MagicLeap_Vulkan, +[2024.01.25-20.58.03:694][ 0]LogDeviceProfileManager: Active device profile: [0000068324F8CE00][0000068318E55000 66] WindowsEditor +[2024.01.25-20.58.03:694][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2024.01.25-20.58.03:694][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.01.25-20.58.03:694][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../digital_art/BackroomsDigitalArt/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2024.01.25-20.58.03:695][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.25-20.58.03:695][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.25-20.58.03:695][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.25-20.58.03:695][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.25-20.58.03:695][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") +[2024.01.25-20.58.03:698][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL' +[2024.01.25-20.58.03:698][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/UnrealEngines/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyReport_1.log" -log="G:/digital_art/BackroomsDigitalArt/Intermediate/TurnkeyLog_1.log" -project="G:/digital_art/BackroomsDigitalArt/BackroomsDigitalArt.uproject" -Device=Win64@DESKTOP-2MPQGVL" -nocompile -nocompileuat ] +[2024.01.25-20.58.03:802][ 0]LogMaterial: WorldGridMaterial-SM5-Default: MATSM_DA9E5626FCAE01590760E73DF088B4B4_PCD3D_SM5_-86156035__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_PreExp_DBuf_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWSMDLT_gs1_sdct_VT-0-0-1-0_MIN_DF_VED_Aniso-1_ComprOodle_Compr2_Lev4_ExclNonPipSh-1_LWC-2097152_347391141DB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM5_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_A05E64F5EBD44C64BD24277E1DB8EBB792FC705C___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC1D3D5B5AF4A6D9ADE7391C36E24BD5A02F4BAF61_FLumenCardPS<false>0_0_0F893AB913B72D6F2EADEB1B288DEE74C5518208DC200DC679A410C1D8AF12A00F0044876007851BC_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC5F6D284012F74DD2CFC45AAEF7606EB9D574CE14_TShadowDepthVSVertexShadowDepth_OutputDepthPositionOnly0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B4E731E4363CF47597678D99A2AE4FAE80343B3DC_TLightMapDensityPSTLightMapPolicyHQ0_0_0A14D61579922870AF52724F4F530914A2A7883CC6F8EDE90BA70B7A37D281661EEE0A46689F58DC5_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5FDA2E61854F80E0F91AE4D21CD0BB79DEC508B58_TBasePassPSTLightMapPolicyLQSkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B55D7C57B710379F5E917839EBE882255DAA29AF8C_FLandscapeGrassWeightVS0_0_097BCE1BBC9AC8E24CA16E0FEC46B32F5E45E670B47C0690A66AEBFB62A3248327AB8B3401F67DA0D_TLightMapDensityVSFNoLightMapPolicy0_0_0A14D61579922870AF52724F4F530914A2A7883CCCE92005F85D160B7FACC465666DB47AD63FF14F7_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B58A2DFEB19681995675B59DD9556978C705446847_FHitProxyVS0_0_08362DBD52BECB4E0FD5ABE86EFB06D7AA93F64EA52D62CB854026D5374EC4E8A00F09A8B1D3302B8_FHitProxyPS0_0_0A7E31616FF6F0D1209746E91849EC74F613AA5E3591AC01CFB8D5107B679B4AC4E6A2D25CEE2821A_FLandscapeGrassWeightPS0_0_097BCE1BBC9AC8E24CA16E0FEC46B32F5E45E670BB0B2C106151A19D437E6A81208418E180C9A94FC_TBasePassPSFNoLightMapPolicy0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5AA7AFF0410210797DA8DBFDCE4DCE7BD73648BF2_TShadowDepthVSVertexShadowDepth_OutputDepth0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575BF87CEE5C05DBEF9DC24EE7C0F6CF60618ED0AF73_TDepthOnlyVS<true>0_0_003447369B0825724902E7C3E48E452FF4B160F016C2F9E9E0F29C1CC4BD070290C8B56F4775CBAE7_FLandscapePhysicalMaterialPS0_0_05691E8B79C703518C711A3270BF812967ADCFFF0EB9F96523E4AC1F2529D86D76BDF869A153FCD4A_TLightMapDensityVSFDummyLightMapPolicy0_0_0A14D61579922870AF52724F4F530914A2A7883CC7B900AFE3BA5C55A32FF9BDFB44D3099D0056480_FLumenCardVS0_0_0517EB8CB40B8A65052186B653019754368D101DBCC43E529207B75738B69C90E919763AEC6FA2C8A_TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E10A5156EA848D21CFBF57CE1492E504233A65909_TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQSkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5825624867C61F3DE53BFA02233D16BD0B82A683D_TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5899CC7EE1C80A173D8CCB78A28FD236F5F2A6D59_TBasePassPSTLightMapPolicyHQ0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5898AEA5165589EBF175921373DEB413FB7F34F22_TLightMapDensityPSFDummyLightMapPolicy0_0_0A14D61579922870AF52724F4F530914A2A7883CCED5721127772996308073D8F8E9736D48C4F7391_TBasePassPSFCachedPointIndirectLightingPolicySkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5B3D33D9C4C484723E672E95931A0FA27C9E8BBF0_FTranslucentLightingInjectPS0_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS1_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS2_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS3_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS4_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS5_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS6_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS7_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS8_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS9_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS10_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS11_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS12_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS13_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS14_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_FTranslucentLightingInjectPS15_0_0329BE10C02F629A13EEB13F718F64E35C605AB6F9F4E9EF4CCC371C10E4840E2DBD313B6508EB252_TBasePassVSFCachedPointIndirectLightingPolicy0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E63D4D5DEDB79A8344B5CE12C0658C647A5BAE06B_TBasePassPSFCachedPointIndirectLightingPolicy0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B5141E3C1005BE613F467BBA75C870B8B0ABB5922D_FVelocityPS0_0_0EBC0D891FAF1DEEBA891D9BAEDF3132411F984AD424AC0BEE559BE53397AB3C2FC130F4C90538CDB_TBasePassPSFCachedVolumeIndirectLightingPolicy0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B518CE64D2B7609F1F0EE3F172AE7FC4A9A40D6F19_TShadowDepthVSVertexShadowDepth_PerspectiveCorrect0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B9396F3B9CB091423F82674523BC72504438631DE_TBasePassPSFCachedVolumeIndirectLightingPolicySkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B526DE51AC3872760C99EBD5D6428B8429D8654B09_TLightMapDensityPSFNoLightMapPolicy0_0_0A14D61579922870AF52724F4F530914A2A7883CC4E0A359E93DD037794AD9F3BFF2229E192443465_TLightMapDensityVSTLightMapPolicyLQ0_0_0A14D61579922870AF52724F4F530914A2A7883CC74E0F86ABDC86BABD4121E29A6C471D25795F1CD_TBasePassVSTLightMapPolicyHQ0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E5C554DFD6561B915DE45D241DDB26421D7D92563_FLandscapePhysicalMaterialVS0_0_05691E8B79C703518C711A3270BF812967ADCFFF011D5D4108CFDB5B6CBE8F3ADC4BE30C19859186B_TBasePassPSFNoLightMapPolicySkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B523AEF5FC38580B9DD682422255AA9EC62059678A_TBasePassVSFCachedVolumeIndirectLightingPolicy0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E27C635E797CBD2619F0D39BEE7CD18E130F05E26_TShadowDepthPSPixelShadowDepth_OnePassPointLight0_0_0157074BADCD0F71193BA1602A4730997CEB94DBC3189543DEB1E5450A6398EF5AC45B9A88DC3459B_TShadowDepthVSVertexShadowDepth_PerspectiveCorrectPositionOnly0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575BFD365E6D701BA2F152E8623339642107E5FF7FC6_TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E6EF60DE3C0CA277D8FBECBFCB0B5E02D0DFD2B1A_TShadowDepthVSVertexShadowDepth_OnePassPointLight0_0_0B87E7DDCE68EDBF6C2439E61E523D8271E02575B95DED9C73DC5F223F091004CF57334C099017CF0_TBasePassPSTLightMapPolicyLQ0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B573C1FA12A57DB2481B209BC117CF77EAF777E48D_TLightMapDensityPSTLightMapPolicyLQ0_0_0A14D61579922870AF52724F4F530914A2A7883CC60462DA9E455B94945F102A0576E9055D6B63400_TBasePassVSTLightMapPolicyLQ0_0_03357C0E2E8E4C077CA4AAF77C1E0BC15FAFC194E15BE5EAD592CA3B8CD12BA18828DD2294877D9CA_TLightMapDensityVSTLightMapPolicyHQ0_0_0A14D61579922870AF52724F4F530914A2A7883CCE6479A49666B1424EE545AF64EE0BE2ED2964B8F_FDebugViewModePS0_0_0D694188852AEC46568FAF0AF1AAE78FE4556CC0E0074CFCF9A67BE69CCE53140F9193C858B3006EA_TBasePassPSTLightMapPolicyHQSkylight0_0_04061A80E3F6DC98E3082CEC3E2FA0B9E9A1F95B534F240AFBCA6DC4F1885665AD7EBA74031254A3C_TDepthOnlyVS<false>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ogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2024.01.25-20.58.03:848][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2024.01.25-20.58.03:848][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2024.01.25-20.58.03:848][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2024.01.25-20.58.03:848][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.01.25-20.58.04:226][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2024.01.25-20.58.04:226][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2024.01.25-20.58.04:235][ 0]LogUObjectArray: 22493 objects as part of root set at end of initial load. +[2024.01.25-20.58.04:235][ 0]LogUObjectAllocator: 6340896 out of 0 bytes used by permanent object pool. +[2024.01.25-20.58.04:235][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.01.25-20.58.04:240][ 0]LogLiveCoding: Display: Starting LiveCoding +[2024.01.25-20.58.04:240][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2024.01.25-20.58.04:244][ 0]LogLiveCoding: Display: First instance in process group "UE_BackroomsDigitalArt_0x5c31fbc3", spawning console +[2024.01.25-20.58.04:247][ 0]LogLiveCoding: Display: Waiting for server +[2024.01.25-20.58.04:265][ 0]LogSlate: Border +[2024.01.25-20.58.04:265][ 0]LogSlate: BreadcrumbButton +[2024.01.25-20.58.04:265][ 0]LogSlate: Brushes.Title +[2024.01.25-20.58.04:265][ 0]LogSlate: Default +[2024.01.25-20.58.04:265][ 0]LogSlate: Icons.Save +[2024.01.25-20.58.04:265][ 0]LogSlate: Icons.Toolbar.Settings +[2024.01.25-20.58.04:265][ 0]LogSlate: ListView +[2024.01.25-20.58.04:265][ 0]LogSlate: SoftwareCursor_CardinalCross +[2024.01.25-20.58.04:265][ 0]LogSlate: SoftwareCursor_Grab +[2024.01.25-20.58.04:265][ 0]LogSlate: TableView.DarkRow +[2024.01.25-20.58.04:265][ 0]LogSlate: TableView.Row +[2024.01.25-20.58.04:265][ 0]LogSlate: TreeView +[2024.01.25-20.58.04:367][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2024.01.25-20.58.04:368][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms +[2024.01.25-20.58.04:382][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2024.01.25-20.58.04:382][ 0]LogInit: XR: MultiViewport is Disabled +[2024.01.25-20.58.04:382][ 0]LogInit: XR: Mobile Multiview is Disabled +[2024.01.25-20.58.04:530][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2024.01.25-20.58.04:641][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2024.01.25-20.58.04:644][ 0]LogPython: Using Python 3.9.7 +[2024.01.25-20.58.05:513][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2024.01.25-20.58.05:534][ 0]LogMetasoundEngine: MetaSound Engine Initialized +[2024.01.25-20.58.05:627][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.01.25-20.58.05:631][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.01.25-20.58.05:633][ 0]LogUdpMessaging: Display: Added local interface '192.168.3.163' to multicast group '230.0.0.1:6666' +[2024.01.25-20.58.05:684][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 6706E3C941780BE5759427B8D2BC1407 | Instance: F88148DC401B38D96CC7C99EE4011744 (DESKTOP-2MPQGVL-18792). +[2024.01.25-20.58.05:908][ 0]LogOpenImageDenoise: OIDN starting up +[2024.01.25-20.58.06:055][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.01.25-20.58.06:070][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.25-20.58.06:070][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.01.25-20.58.06:156][ 0]LogTemp: Warning: Existing value for UEditorPerformanceSettings::MaxViewportRenderingResolution will be overriden for OpenXR. +[2024.01.25-20.58.06:156][ 0]LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions. +[2024.01.25-20.58.06:241][ 0]SourceControl: Revision control is disabled +[2024.01.25-20.58.06:244][ 0]LogUProjectInfo: Found projects: +[2024.01.25-20.58.06:257][ 0]SourceControl: Revision control is disabled +[2024.01.25-20.58.06:269][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.25-20.58.06:270][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.25-20.58.06:270][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.25-20.58.06:411][ 0]LogCollectionManager: Loaded 0 collections in 0.000687 seconds +[2024.01.25-20.58.06:413][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Saved/Collections/' took 0.00s +[2024.01.25-20.58.06:414][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Developers/Windowssucks/Collections/' took 0.00s +[2024.01.25-20.58.06:416][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/Collections/' took 0.00s +[2024.01.25-20.58.06:709][ 0]LogEngine: Initializing Engine... +[2024.01.25-20.58.06:712][ 0]LogHMD: HMD configured for shader platform PCD3D_SM5, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0 +[2024.01.25-20.58.06:714][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.01.25-20.58.06:797][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.01.25-20.58.06:803][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-20.58.06:803][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-20.58.06:808][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.01.25-20.58.06:809][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.01.25-20.58.06:809][ 0]LogInit: Texture streaming: Enabled +[2024.01.25-20.58.06:820][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.2-29314046+++UE5+Release-5.3 +[2024.01.25-20.58.06:825][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.01.25-20.58.06:832][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.01.25-20.58.06:833][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.01.25-20.58.06:833][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered +[2024.01.25-20.58.06:833][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered +[2024.01.25-20.58.06:833][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered +[2024.01.25-20.58.06:833][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered +[2024.01.25-20.58.06:833][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered +[2024.01.25-20.58.06:834][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.01.25-20.58.06:834][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.01.25-20.58.06:834][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.25-20.58.06:834][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.25-20.58.06:834][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.25-20.58.06:834][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.25-20.58.06:834][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.25-20.58.06:834][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.25-20.58.06:834][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.25-20.58.06:834][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.25-20.58.06:834][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.25-20.58.06:834][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.25-20.58.06:834][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.25-20.58.06:838][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.25-20.58.06:873][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.25-20.58.06:873][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.25-20.58.06:875][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.25-20.58.06:875][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.25-20.58.06:876][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2024.01.25-20.58.06:876][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2024.01.25-20.58.06:877][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2024.01.25-20.58.06:877][ 0]LogInit: FAudioDevice initialized with ID 1. +[2024.01.25-20.58.06:877][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2024.01.25-20.58.06:877][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.01.25-20.58.06:877][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2024.01.25-20.58.06:888][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2024.01.25-20.58.06:891][ 0]LogInit: Undo buffer set to 32 MB +[2024.01.25-20.58.06:891][ 0]LogInit: Transaction tracking system initialized +[2024.01.25-20.58.06:908][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../digital_art/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json +[2024.01.25-20.58.06:908][ 0]LogSourceControl: Uncontrolled asset enumeration started... +[2024.01.25-20.58.06:911][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002526 seconds (Found 160 uncontrolled assets) +[2024.01.25-20.58.06:915][ 0]BlueprintLog: New page: Editor Load +[2024.01.25-20.58.06:986][ 0]LocalizationService: Localization service is disabled +[2024.01.25-20.58.07:001][ 0]TimingProfiler: Initialize +[2024.01.25-20.58.07:001][ 0]TimingProfiler: OnSessionChanged +[2024.01.25-20.58.07:001][ 0]LoadingProfiler: Initialize +[2024.01.25-20.58.07:001][ 0]LoadingProfiler: OnSessionChanged +[2024.01.25-20.58.07:001][ 0]NetworkingProfiler: Initialize +[2024.01.25-20.58.07:001][ 0]NetworkingProfiler: OnSessionChanged +[2024.01.25-20.58.07:001][ 0]MemoryProfiler: Initialize +[2024.01.25-20.58.07:001][ 0]MemoryProfiler: OnSessionChanged +[2024.01.25-20.58.07:066][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.25-20.58.07:067][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.25-20.58.07:067][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 +[2024.01.25-20.58.07:151][ 0]LogFileCache: Scanning file cache for directory 'G:/digital_art/BackroomsDigitalArt/Content/' took 0.01s +[2024.01.25-20.58.07:237][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2024.01.25-20.58.07:329][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.01.25-20.58.07:331][ 0]SourceControl: Revision control is disabled +[2024.01.25-20.58.07:331][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.634 +[2024.01.25-20.58.07:331][ 0]Cmd: MAP LOAD FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.01.25-20.58.07:331][ 0]LightingResults: New page: Lighting Build +[2024.01.25-20.58.07:333][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.01.25-20.58.07:334][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-20.58.07:334][ 0]MapCheck: New page: Map Check +[2024.01.25-20.58.07:334][ 0]LightingResults: New page: Lighting Build +[2024.01.25-20.58.07:337][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.25-20.58.07:340][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.01.25-20.58.07:401][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete +[2024.01.25-20.58.07:588][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2024.01.25-20.58.07:706][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BackroomsMap'. +[2024.01.25-20.58.07:706][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-20.58.07:706][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-20.58.07:707][ 0]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-20.58.07:830][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.01.25-20.58.07:844][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.01.25-20.58.07:844][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.01.25-20.58.07:844][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,106ms to complete. +[2024.01.25-20.58.07:850][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.152 +[2024.01.25-20.58.07:850][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.25-20.58.07:850][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.25-20.58.07:850][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.01.25-20.58.07:850][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.01.25-20.58.07:850][ 0]LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00% +[2024.01.25-20.58.07:850][ 0]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.25-20.58.07:850][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.25-20.58.07:850][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.25-20.58.07:850][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.25-20.58.07:850][ 0]LogShaderCompilers: Display: ================================================ +[2024.01.25-20.58.07:941][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.25-20.58.07:941][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.25-20.58.07:941][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.25-20.58.07:941][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.25-20.58.07:941][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.25-20.58.07:941][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.25-20.58.07:941][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.25-20.58.07:941][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.25-20.58.07:941][ 0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. +[2024.01.25-20.58.07:954][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-20.58.07:964][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-20.58.07:973][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-20.58.07:978][ 0]LogAssetRegistry: Display: Asset registry cache written as 17.9 MiB to ../../../../../digital_art/BackroomsDigitalArt/Intermediate/CachedAssetRegistry_*.bin +[2024.01.25-20.58.07:982][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-20.58.08:022][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.25-20.58.08:022][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' +[2024.01.25-20.58.08:023][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.25-20.58.08:023][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2024.01.25-20.58.08:023][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.25-20.58.08:023][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2024.01.25-20.58.08:023][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.25-20.58.08:023][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2024.01.25-20.58.08:023][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.25-20.58.08:024][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2024.01.25-20.58.08:024][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.25-20.58.08:024][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2024.01.25-20.58.08:024][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.25-20.58.08:024][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2024.01.25-20.58.08:024][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.25-20.58.08:024][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2024.01.25-20.58.08:024][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.25-20.58.08:024][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2024.01.25-20.58.08:025][ 0]LogPakFile: Initializing PakPlatformFile +[2024.01.25-20.58.08:025][ 0]LogPakFile: Display: Mounted Pak file 'G:/UnrealEngines/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2024.01.25-20.58.08:567][ 0]LogSlate: External Image Picker: DecompressImage failed +[2024.01.25-20.58.08:661][ 0]LogSlate: Took 0.000145 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.25-20.58.08:664][ 0]LogSlate: Took 0.000105 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.01.25-20.58.08:665][ 0]LogSlate: Took 0.000082 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.01.25-20.58.08:679][ 0]LogViewport: Scene viewport resized to 1360x892, mode Windowed. +[2024.01.25-20.58.08:871][ 0]LogStall: Startup... +[2024.01.25-20.58.08:873][ 0]LogStall: Startup complete. +[2024.01.25-20.58.08:878][ 0]LogLoad: (Engine Initialization) Total time: 8.18 seconds +[2024.01.25-20.58.08:878][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.01.25-20.58.08:931][ 0]LogAssetRegistry: AssetRegistryGather time 0.3121s: AssetDataDiscovery 0.0220s, AssetDataGather 0.2481s, StoreResults 0.0420s. +[2024.01.25-20.58.08:954][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) +[2024.01.25-20.58.09:434][ 0]LogSlate: External Image Picker: DecompressImage failed +[2024.01.25-20.58.09:522][ 0]LogContentStreaming: Texture pool size now 800 MB +[2024.01.25-20.58.09:566][ 1]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-2MPQGVL: (Name=DESKTOP-2MPQGVL, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22631.0, Flags="Device_InstallSoftwareValid") +[2024.01.25-20.58.09:589][ 1]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'> -[2024.01.25-15.58.36:961][ 1]Running Python start-up script 'M:/EpicGames/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.112022 secs -[2024.01.25-15.58.57:684][397]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance -[2024.01.25-15.59.06:091][395]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-15.59.06:102][395]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-15.59.06:102][395]PIE: New page: PIE session: BackroomsMap (25.01.2024, 17:59:06) -[2024.01.25-15.59.06:104][395]LogOnline: OSS: Created online subsystem instance for: NULL -[2024.01.25-15.59.06:104][395]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -[2024.01.25-15.59.06:104][395]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-15.59.06:125][395]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020414s) -[2024.01.25-15.59.06:125][395]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020442s) -[2024.01.25-15.59.06:127][395]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.01.25-15.59.06:128][395]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-15.59.06:128][395]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-15.59.06:128][395]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-15.59.06:128][395]LogPlayLevel: PIE: World Init took: (0.000750s) -[2024.01.25-15.59.06:129][395]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.01.25-15.59.06:129][395]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-15.59.06:129][395]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-15.59.06:129][395]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-15.59.06:129][395]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-15.59.06:129][395]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-15.59.06:129][395]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-15.59.06:129][395]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-15.59.06:129][395]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-15.59.06:129][395]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-15.59.06:129][395]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-15.59.06:129][395]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-15.59.06:130][395]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-15.59.06:153][395]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-15.59.06:153][395]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-15.59.06:153][395]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-15.59.06:153][395]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-15.59.06:153][395]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 -[2024.01.25-15.59.06:153][395]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 -[2024.01.25-15.59.06:155][395]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 -[2024.01.25-15.59.06:155][395]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 -[2024.01.25-15.59.06:155][395]LogInit: FAudioDevice initialized with ID 2. -[2024.01.25-15.59.06:155][395]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. -[2024.01.25-15.59.06:155][395]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.25-15.59.06:308][395]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-15.59.06:313][395]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-16.59.06 -[2024.01.25-15.59.06:314][395]LogWorld: Bringing up level for play took: 0.005759 -[2024.01.25-15.59.06:316][395]LogOnline: OSS: Created online subsystem instance for: :Context_1 -[2024.01.25-15.59.06:322][395]PIE: Server logged in -[2024.01.25-15.59.06:323][395]PIE: Play in editor total start time 0,221 seconds. -[2024.01.25-15.59.37:624][686]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:034A -[2024.01.25-15.59.37:624][686]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-15.59.50:632][168]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-15.59.50:632][168]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-15.59.50:632][168]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-15.59.50:633][168]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-15.59.50:636][168]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-15.59.50:637][168]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-15.59.50:640][168]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-15.59.50:640][168]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 -[2024.01.25-15.59.50:640][168]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.25-15.59.50:642][168]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 -[2024.01.25-15.59.50:645][168]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-15.59.50:648][168]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.01.25-15.59.50:728][169]LogPlayLevel: Display: Destroying online subsystem :Context_1 -[2024.01.25-15.59.52:809][390]LogSlate: Window 'Message Log' being destroyed -[2024.01.25-15.59.52:811][390]LogSlate: Window 'Message Log' being destroyed -[2024.01.25-16.00.34:939][522]LogDerivedDataCache: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:04.059 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 2640 files in 3956 folders with total size 168 MiB. -[2024.01.25-16.00.42:256][244]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TriggerBox -[2024.01.25-16.00.42:262][244]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TriggerBox -[2024.01.25-16.00.42:264][244]LogActorFactory: Actor Factory spawned Class /Script/Engine.TriggerBox as actor: TriggerBox /Game/BackroomsMap.BackroomsMap:PersistentLevel.TriggerBox_2 -[2024.01.25-16.00.42:264][244]LogActorFactory: Actor Factory spawned Class /Script/Engine.TriggerBox as actor: TriggerBox /Game/BackroomsMap.BackroomsMap:PersistentLevel.TriggerBox_2 -[2024.01.25-16.00.42:282][244]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' -[2024.01.25-16.01.43:198][521]LogEditorViewport: Clicking Background -[2024.01.25-16.02.00:095][525]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-16.02.00:115][525]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.25-16.02.00:213][525]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms -[2024.01.25-16.02.00:217][525]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.003340 seconds -[2024.01.25-16.02.00:285][525]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.25-16.02.00:285][525]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap9BEAC2CD4CB94AC60132A2BB6BBDD28A.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.25-16.02.00:301][525]LogFileHelpers: All files are already saved. -[2024.01.25-16.02.00:301][525]LogFileHelpers: Saving map 'BackroomsMap' took 0.186 -[2024.01.25-16.02.00:305][525]LogFileHelpers: InternalPromptForCheckoutAndSave took 210 ms -[2024.01.25-16.02.00:307][525]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.25-16.02.00:307][525]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.25-16.02.21:642][ 54]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-16.02.21:660][ 55]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: ================================================ -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: Total job queries 266, among them cache hits 172 (64.66%) -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: Tracking 93 distinct input hashes that result in 55 distinct outputs (59.14%) -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: RAM used: 206,16 KiB of 1,60 GiB budget. Usage: 0.01% -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: Shaders Compiled: 1 -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: Jobs assigned 2, completed 1 (50.00%) -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: Time job spent in pending queue: average 0.01 s, longest 0.01 s -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: Job execution time: average 0.51 s, max 0.51 s -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: Job life time (pending + execution): average 0.53 s, max 0.53 -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: Shader code size: average 7,043 KiB, min 7,043 KiB, max 7,043 KiB -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.53 s -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: Jobs were issued in 2 batches (only local compilation was used), average 1.00 jobs/batch -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: Average processing rate: 1.89 jobs/sec -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: Total thread time: 0,342 s -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: Total thread preprocess time: 0,047 s -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: Percentage time preprocessing: 13.79% -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: Effective parallelization: 0.65 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: Top 1 most expensive shader types by average time: -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 0.34 sec, max 0.34 sec, min 0.34 sec) -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: Top 1 shader types by total compile time: -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 100.00% of total time (compiled 1 times, average 0.34 sec, max 0.34 sec, min 0.34 sec) -[2024.01.25-16.02.22:199][117]LogShaderCompilers: Display: ================================================ -[2024.01.25-16.04.20:776][246]LogSlateStyle: Warning: Missing Resource from 'NiagaraEditorStyle' Style: 'Unable to find Color 'NiagaraEditor.AssetColors.DataChannel'.' -[2024.01.25-16.05.00:125][901]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.01.25-16.05.00:132][901]LogContentBrowser: Creating deferred item: NewFolder -[2024.01.25-16.05.00:140][902]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). -[2024.01.25-16.05.03:631][321]LogContentBrowser: Attempting asset rename: NewFolder -> Ende -[2024.01.25-16.05.03:651][321]LogContentBrowser: End creating deferred item NewFolder -[2024.01.25-16.05.05:861][585]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Brush 'ContentBrowser.ListViewFolderIcon.Base'.' -[2024.01.25-16.05.05:861][585]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Brush 'ContentBrowser.ListViewFolderIcon.Mask'.' -[2024.01.25-16.05.14:289][569]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.01.25-16.05.14:299][569]LogContentBrowser: Creating deferred item: NewFolder -[2024.01.25-16.05.14:307][570]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). -[2024.01.25-16.05.17:469][950]LogContentBrowser: Attempting asset rename: NewFolder -> Ende -[2024.01.25-16.05.17:481][950]LogContentBrowser: End creating deferred item NewFolder -[2024.01.25-16.05.34:369][633]LogSlate: Window 'Pick Parent Class' being destroyed -[2024.01.25-16.05.34:374][633]LogContentBrowser: Deferred new asset file creation: NewBlueprint -[2024.01.25-16.05.34:379][633]LogContentBrowser: Creating deferred item: NewBlueprint -[2024.01.25-16.05.34:402][635]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint). -[2024.01.25-16.05.38:056][ 55]LogContentBrowser: Attempting asset rename: NewBlueprint -> NewBlueprint -[2024.01.25-16.05.38:061][ 55]LogContentBrowser: End creating deferred item NewBlueprint -[2024.01.25-16.05.39:101][177]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Ende/NewBlueprint.NewBlueprint -[2024.01.25-16.05.39:101][177]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-16.05.39:101][177]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-16.05.39:103][177]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] -[2024.01.25-16.05.39:550][177]LogViewport: Scene viewport resized to 423x156, mode Windowed. -[2024.01.25-16.05.45:066][471]LogViewport: Scene viewport resized to 1006x691, mode Windowed. -[2024.01.25-16.05.57:302][897]LogSlate: Took 0.000192 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.01.25-16.06.02:642][525]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Ende/NewBlueprint.NewBlueprint_C -[2024.01.25-16.06.02:642][525]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Ende/NewBlueprint.NewBlueprint_C -[2024.01.25-16.06.02:642][525]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Ende/NewBlueprint.NewBlueprint as actor: NewBlueprint_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.NewBlueprint_C_0 -[2024.01.25-16.06.02:643][525]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Ende/NewBlueprint.NewBlueprint as actor: NewBlueprint_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.NewBlueprint_C_0 -[2024.01.25-16.06.03:597][636]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Ende/NewBlueprint.NewBlueprint_C -[2024.01.25-16.06.03:597][636]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Ende/NewBlueprint.NewBlueprint_C -[2024.01.25-16.06.03:598][636]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Ende/NewBlueprint.NewBlueprint as actor: NewBlueprint_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.NewBlueprint_C_1 -[2024.01.25-16.06.03:599][636]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Ende/NewBlueprint.NewBlueprint as actor: NewBlueprint_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.NewBlueprint_C_1 -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: ================================================ -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: Total job queries 360, among them cache hits 254 (70.56%) -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: Tracking 106 distinct input hashes that result in 61 distinct outputs (57.55%) -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: RAM used: 232,80 KiB of 1,60 GiB budget. Usage: 0.01% -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: Shaders Compiled: 2 -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: Jobs assigned 2, completed 2 (100%) -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: Time job spent in pending queue: average 0.01 s, longest 0.01 s -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: Job execution time: average 0.56 s, max 0.62 s -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: Job life time (pending + execution): average 0.58 s, max 0.63 -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: Shader code size: average 5,594 KiB, min 4,145 KiB, max 7,043 KiB -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.63 s -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: Jobs were issued in 2 batches (only local compilation was used), average 1.00 jobs/batch -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: Average processing rate: 3.18 jobs/sec -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: Total thread time: 0,657 s -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: Total thread preprocess time: 0,081 s -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: Percentage time preprocessing: 12.37% -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: Effective parallelization: 1.04 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: Top 2 most expensive shader types by average time: -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 0.34 sec, max 0.34 sec, min 0.34 sec) -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec) -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: Top 2 shader types by total compile time: -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 52.05% of total time (compiled 1 times, average 0.34 sec, max 0.34 sec, min 0.34 sec) -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 47.95% of total time (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec) -[2024.01.25-16.06.10:829][495]LogShaderCompilers: Display: ================================================ -[2024.01.25-16.07.17:243][422]LogContentBrowser: Attempting asset rename: NewBlueprint -> EndTriggerBox2 -[2024.01.25-16.07.17:261][422]LogMetaData: Removing '/Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2:UserConstructionScript.K2Node_FunctionEntry_0' ref from Metadata '/Game/GameMap/Ende/NewBlueprint.PackageMetaData' -[2024.01.25-16.07.17:261][422]LogMetaData: Removing '/Game/GameMap/Ende/EndTriggerBox2.SKEL_EndTriggerBox2_C:UserConstructionScript' ref from Metadata '/Game/GameMap/Ende/NewBlueprint.PackageMetaData' -[2024.01.25-16.07.17:261][422]LogMetaData: Removing '/Game/GameMap/Ende/EndTriggerBox2.SKEL_EndTriggerBox2_C' ref from Metadata '/Game/GameMap/Ende/NewBlueprint.PackageMetaData' -[2024.01.25-16.07.17:261][422]LogMetaData: Removing '/Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2_C' ref from Metadata '/Game/GameMap/Ende/NewBlueprint.PackageMetaData' -[2024.01.25-16.07.17:261][422]LogMetaData: Removing '/Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2:EventGraph.K2Node_Event_0' ref from Metadata '/Game/GameMap/Ende/NewBlueprint.PackageMetaData' -[2024.01.25-16.07.17:261][422]LogMetaData: Removing '/Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2:EventGraph.K2Node_Event_1' ref from Metadata '/Game/GameMap/Ende/NewBlueprint.PackageMetaData' -[2024.01.25-16.07.17:261][422]LogMetaData: Removing '/Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2:EventGraph.K2Node_Event_2' ref from Metadata '/Game/GameMap/Ende/NewBlueprint.PackageMetaData' -[2024.01.25-16.07.17:288][422]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-16.07.17:310][422]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndTriggerBox2" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndTriggerBox2.uasset" SILENT=true -[2024.01.25-16.07.17:316][422]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndTriggerBox2 -[2024.01.25-16.07.17:316][422]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndTriggerBox2993481A145186DE8834C4CA37EABE051.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndTriggerBox2.uasset' -[2024.01.25-16.07.17:325][422]LogFileHelpers: InternalPromptForCheckoutAndSave took 36 ms (total: 246 ms) -[2024.01.25-16.07.17:341][422]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.01.25-16.07.17:347][422]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms -[2024.01.25-16.07.17:353][422]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.01.25-16.07.17:353][422]AssetCheck: New page: Asset Save: EndTriggerBox2 -[2024.01.25-16.07.17:353][422]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2 -[2024.01.25-16.07.20:299][774]Cmd: DELETE -[2024.01.25-16.07.20:306][774]Cmd: ACTOR DELETE -[2024.01.25-16.07.20:313][774]LogEditorActor: Deleted Actor: EndTriggerBox2_C -[2024.01.25-16.07.20:318][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.01.25-16.07.20:319][774]LogEditorActor: Deleted 1 Actors (0.013 secs) -[2024.01.25-16.07.21:223][878]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2_C -[2024.01.25-16.07.21:223][878]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2_C -[2024.01.25-16.07.21:224][878]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2 as actor: EndTriggerBox2_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.EndTriggerBox2_C_2 -[2024.01.25-16.07.21:224][878]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2 as actor: EndTriggerBox2_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.EndTriggerBox2_C_2 -[2024.01.25-16.07.21:715][935]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2_C -[2024.01.25-16.07.21:715][935]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2_C -[2024.01.25-16.07.21:716][935]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2 as actor: EndTriggerBox2_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.EndTriggerBox2_C_3 -[2024.01.25-16.07.21:716][935]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2 as actor: EndTriggerBox2_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.EndTriggerBox2_C_3 -[2024.01.25-16.08.50:801][486]Cmd: DELETE -[2024.01.25-16.08.50:801][486]Cmd: ACTOR DELETE -[2024.01.25-16.08.50:807][486]LogEditorActor: Deleted Actor: TriggerBox -[2024.01.25-16.08.50:814][486]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.01.25-16.08.50:816][486]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.01.25-16.09.30:502][197]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-16.09.30:527][197]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndTriggerBox2" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndTriggerBox2.uasset" SILENT=true -[2024.01.25-16.09.30:533][197]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndTriggerBox2 -[2024.01.25-16.09.30:533][197]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndTriggerBox2FEDEB4364B9FDE9144583689A7FC46B0.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndTriggerBox2.uasset' -[2024.01.25-16.09.30:537][197]LogFileHelpers: InternalPromptForCheckoutAndSave took 35 ms (total: 282 ms) -[2024.01.25-16.09.30:538][197]AssetCheck: New page: Asset Save: EndTriggerBox2 -[2024.01.25-16.09.30:538][197]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2 -[2024.01.25-16.09.31:493][311]BlueprintLog: New page: Compile EndTriggerBox2 -[2024.01.25-16.09.31:521][311]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.01.25-16.09.44:227][303]LogSlate: Window 'Pick Parent Class for New Widget Blueprint' being destroyed -[2024.01.25-16.09.44:232][303]LogContentBrowser: Deferred new asset file creation: NewWidgetBlueprint -[2024.01.25-16.09.44:239][303]LogContentBrowser: Creating deferred item: NewWidgetBlueprint -[2024.01.25-16.09.44:251][304]LogContentBrowser: Renaming the item being created (Deferred Item: NewWidgetBlueprint). -[2024.01.25-16.09.53:122][350]LogContentBrowser: Attempting asset rename: NewWidgetBlueprint -> EndScreen -[2024.01.25-16.09.53:127][350]LogContentBrowser: End creating deferred item NewWidgetBlueprint -[2024.01.25-16.09.54:356][497]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-16.09.54:356][497]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-16.09.54:356][497]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-16.09.54:357][497]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-16.09.54:357][497]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-16.09.54:358][497]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar] -[2024.01.25-16.09.54:476][497]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find SlateColor 'Foreground'.' -[2024.01.25-16.09.54:477][497]LogSlate: Took 0.000142 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.01.25-16.11.21:285][951]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.01.25-16.11.21:285][951]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-16.11.21:299][951]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.01.25-16.11.21:299][951]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-16.11.24:216][280]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms -[2024.01.25-16.11.25:094][280]LogSlate: Window 'Delete Assets' being destroyed -[2024.01.25-16.11.25:117][280]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms -[2024.01.25-16.11.25:129][280]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms -[2024.01.25-16.11.25:136][280]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms -[2024.01.25-16.11.30:034][501]LogSlate: Window 'Pick Parent Class for New Widget Blueprint' being destroyed -[2024.01.25-16.11.30:054][501]LogContentBrowser: Deferred new asset file creation: NewWidgetBlueprint -[2024.01.25-16.11.30:058][501]LogContentBrowser: Creating deferred item: NewWidgetBlueprint -[2024.01.25-16.11.30:066][502]LogContentBrowser: Renaming the item being created (Deferred Item: NewWidgetBlueprint). -[2024.01.25-16.11.37:102][328]LogContentBrowser: Attempting asset rename: NewWidgetBlueprint -> EndScreen -[2024.01.25-16.11.37:106][328]LogContentBrowser: End creating deferred item NewWidgetBlueprint -[2024.01.25-16.11.40:792][571]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-16.11.40:792][571]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-16.11.40:792][571]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-16.11.40:794][571]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-16.11.40:794][571]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-16.12.08:142][799]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.01.25-16.12.08:213][799]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto1 -[2024.01.25-16.12.08:216][799]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap_Auto1207A3726466825324611C3868CDBD1BE.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap' -[2024.01.25-16.12.08:217][799]LogAssetRegistry: Warning: ScanPathsSynchronous: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto1.umap is in the /Temp path, will not scan. -[2024.01.25-16.12.08:218][799]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.082 -[2024.01.25-16.12.08:218][799]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.082 -[2024.01.25-16.12.08:246][799]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/GameMap/Ende/EndScreen] ([2] browsable assets)... -[2024.01.25-16.12.08:247][799]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen] -[2024.01.25-16.12.08:247][799]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Ende/EndScreen] -[2024.01.25-16.12.08:253][799]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Ende/EndScreen_Auto1 -[2024.01.25-16.12.08:253][799]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreen_Auto193B62CE54FD1C78DF92BF69764C4A46E.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Ende/EndScreen_Auto1.uasset' -[2024.01.25-16.12.08:253][799]LogFileHelpers: Auto-saving content packages took 0.035 -[2024.01.25-16.12.34:836][868]BlueprintLog: New page: Compile EndScreen -[2024.01.25-16.12.34:853][868]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms -[2024.01.25-16.12.35:505][933]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-16.12.35:531][933]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-16.12.35:536][933]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-16.12.35:536][933]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreen8F9F5DE64E64BAA200203B83C8495E7C.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-16.12.35:542][933]LogFileHelpers: InternalPromptForCheckoutAndSave took 36 ms (total: 318 ms) -[2024.01.25-16.12.35:542][933]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-16.12.35:542][933]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-16.17.03:788][746]LogEditorTransaction: Undo Edit Left -[2024.01.25-16.17.04:151][762]LogEditorTransaction: Undo Edit Right -[2024.01.25-16.17.04:651][809]LogEditorTransaction: Undo Changed Anchors -[2024.01.25-16.17.23:217][828]LogEditorTransaction: Undo Drag and Drop Widget -[2024.01.25-16.17.32:350][770]LogEditorTransaction: Undo Move Anchor -[2024.01.25-16.17.41:119][671]LogEditorTransaction: Undo Move Anchor -[2024.01.25-16.17.55:210][131]LogSlate: Window 'Color Picker' being destroyed -[2024.01.25-16.18.03:337][986]LogSlate: Window 'Color Picker' being destroyed -[2024.01.25-16.19.29:830][479]LogSlate: Window 'Color Picker' being destroyed -[2024.01.25-16.19.32:562][798]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-16.19.32:577][798]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-16.19.32:584][798]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-16.19.32:585][798]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreen6A84EAB44ABE83D69E6FFF96CF715A19.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-16.19.32:589][798]LogFileHelpers: InternalPromptForCheckoutAndSave took 26 ms (total: 344 ms) -[2024.01.25-16.19.32:590][798]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-16.19.32:590][798]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-16.19.33:241][876]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-16.19.33:255][876]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-16.19.33:261][876]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-16.19.33:261][876]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreen51C100F445DCD09C3F75DAA3D23EFB39.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-16.19.33:265][876]LogFileHelpers: InternalPromptForCheckoutAndSave took 23 ms (total: 368 ms) -[2024.01.25-16.19.33:265][876]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-16.19.33:265][876]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-16.19.48:599][644]BlueprintLog: New page: Compile EndScreen -[2024.01.25-16.19.48:618][644]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.01.25-16.22.08:447][249]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2024.01.25-16.22.08:522][249]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto2 -[2024.01.25-16.22.08:522][249]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap_Auto266EA9E624B1F7F0FD9C046BB32C8564F.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap' -[2024.01.25-16.22.08:523][249]LogAssetRegistry: Warning: ScanPathsSynchronous: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto2.umap is in the /Temp path, will not scan. -[2024.01.25-16.22.08:524][249]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.089 -[2024.01.25-16.22.08:524][249]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.089 -[2024.01.25-16.22.08:524][249]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/GameMap/Ende/EndScreen] ([2] browsable assets)... -[2024.01.25-16.22.08:526][249]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen] -[2024.01.25-16.22.08:526][249]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Ende/EndScreen] -[2024.01.25-16.22.08:532][249]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Ende/EndScreen_Auto2 -[2024.01.25-16.22.08:532][249]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreen_Auto2867534D14595CDE84A8EAAB5AAFF9531.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Ende/EndScreen_Auto2.uasset' -[2024.01.25-16.22.08:532][249]LogFileHelpers: Auto-saving content packages took 0.009 -[2024.01.25-16.24.47:620][801]LogSlate: Window 'Color Picker' being destroyed -[2024.01.25-16.25.03:113][372]LogSlate: Window 'Color Picker' being destroyed -[2024.01.25-16.25.12:066][295]LogSlate: Window 'Color Picker' being destroyed -[2024.01.25-16.25.24:913][601]LogSlate: Window 'Color Picker' being destroyed -[2024.01.25-16.25.36:542][821]BlueprintLog: New page: Compile EndScreen -[2024.01.25-16.25.36:561][821]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms -[2024.01.25-16.26.10:208][515]LogSlate: Took 0.012667 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) -[2024.01.25-16.27.06:564][203]LogEditorTransaction: Undo Move Widget -[2024.01.25-16.27.06:806][208]LogEditorTransaction: Undo Move Widget -[2024.01.25-16.27.06:950][209]LogEditorTransaction: Undo Move Widget -[2024.01.25-16.27.07:675][270]LogEditorTransaction: Undo Move Widget -[2024.01.25-16.27.08:824][378]LogEditorTransaction: Undo Move Widget -[2024.01.25-16.27.09:281][413]LogEditorTransaction: Undo Move Widget -[2024.01.25-16.27.09:593][433]LogEditorTransaction: Undo Move Widget -[2024.01.25-16.27.10:027][466]LogEditorTransaction: Undo Move Widget -[2024.01.25-16.27.15:410][ 14]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-16.27.15:437][ 14]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-16.27.15:444][ 14]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-16.27.15:445][ 14]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreen726B2BC04E8D447837BF91BA3081F9A7.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-16.27.15:448][ 14]LogFileHelpers: InternalPromptForCheckoutAndSave took 38 ms (total: 407 ms) -[2024.01.25-16.27.15:449][ 14]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-16.27.15:449][ 14]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-16.27.19:279][418]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:280][418]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:280][418]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:335][419]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:343][419]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:354][420]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:355][420]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:357][420]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:406][421]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:424][422]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:426][422]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:475][423]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:483][423]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:495][424]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:497][424]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:548][425]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:549][425]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:557][425]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:567][426]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:568][426]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:571][426]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:620][427]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:621][427]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:638][428]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:641][428]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:697][429]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:764][431]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:776][432]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.19:843][434]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-16.27.20:918][533]LogEditorTransaction: Undo Drag and Drop Widget -[2024.01.25-16.29.15:156][601]BlueprintLog: New page: Compile EndScreen -[2024.01.25-16.29.15:175][601]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.25-16.33.20:665][204]BlueprintLog: New page: Compile EndScreen -[2024.01.25-16.33.20:685][204]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms -[2024.01.25-16.34.45:301][550]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.01.25-16.34.45:372][550]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto3 -[2024.01.25-16.34.45:373][550]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap_Auto343FE5C7142CF677672814C8A314FBAB7.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap' -[2024.01.25-16.34.45:374][550]LogAssetRegistry: Warning: ScanPathsSynchronous: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto3.umap is in the /Temp path, will not scan. -[2024.01.25-16.34.45:374][550]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.085 -[2024.01.25-16.34.45:374][550]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.085 -[2024.01.25-16.34.45:374][550]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/GameMap/Ende/EndScreen] ([2] browsable assets)... -[2024.01.25-16.34.45:376][550]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen] -[2024.01.25-16.34.45:376][550]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Ende/EndScreen] -[2024.01.25-16.34.45:383][550]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Ende/EndScreen_Auto3 -[2024.01.25-16.34.45:383][550]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreen_Auto3C9084DC6442814F9CF2977AA759A5E2D.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Ende/EndScreen_Auto3.uasset' -[2024.01.25-16.34.45:383][550]LogFileHelpers: Auto-saving content packages took 0.009 -[2024.01.25-16.37.40:904][407]BlueprintLog: New page: Compile EndScreen -[2024.01.25-16.37.40:923][407]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms -[2024.01.25-16.38.57:875][218]BlueprintLog: New page: Compile EndTriggerBox2 -[2024.01.25-16.38.57:903][218]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.01.25-16.38.58:809][318]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-16.38.58:825][318]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndTriggerBox2" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndTriggerBox2.uasset" SILENT=true -[2024.01.25-16.38.58:831][318]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndTriggerBox2 -[2024.01.25-16.38.58:832][318]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndTriggerBox27268D6E44FE1FE7F21DBF3B505B667EF.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndTriggerBox2.uasset' -[2024.01.25-16.38.58:836][318]LogFileHelpers: InternalPromptForCheckoutAndSave took 26 ms (total: 434 ms) -[2024.01.25-16.38.58:837][318]AssetCheck: New page: Asset Save: EndTriggerBox2 -[2024.01.25-16.38.58:837][318]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2 -[2024.01.25-16.43.14:381][640]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-16.43.14:399][640]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-16.43.14:605][640]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-16.43.14:606][640]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreen139831C44F636A483FDEBE8F61744411.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-16.43.14:611][640]LogFileHelpers: InternalPromptForCheckoutAndSave took 229 ms (total: 663 ms) -[2024.01.25-16.43.14:612][640]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-16.43.14:612][640]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-16.44.54:635][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms -[2024.01.25-16.44.54:705][967]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto4 -[2024.01.25-16.44.54:705][967]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap_Auto489474E7546756A09F5572BA5B4194541.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto4.umap' -[2024.01.25-16.44.54:707][967]LogAssetRegistry: Warning: ScanPathsSynchronous: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto4.umap is in the /Temp path, will not scan. -[2024.01.25-16.44.54:707][967]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.084 -[2024.01.25-16.44.54:707][967]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.084 -[2024.01.25-16.44.54:707][967]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/GameMap/Ende/EndScreen] ([2] browsable assets)... -[2024.01.25-16.44.54:710][967]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen] -[2024.01.25-16.44.54:710][967]OBJ SavePackage: Finished generating thumbnails for package [/Game/GameMap/Ende/EndScreen] -[2024.01.25-16.44.54:716][967]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/GameMap/Ende/EndScreen_Auto4 -[2024.01.25-16.44.54:716][967]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreen_Auto41D0EB84C4B837164956B0B9787F4EDBC.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/GameMap/Ende/EndScreen_Auto4.uasset' -[2024.01.25-16.44.54:716][967]LogFileHelpers: Auto-saving content packages took 0.010 -[2024.01.25-16.45.57:361][966]BlueprintLog: New page: Compile EndScreen -[2024.01.25-16.45.57:386][966]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms -[2024.01.25-16.45.59:495][193]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-16.45.59:519][193]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-16.45.59:526][193]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-16.45.59:526][193]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreenA179F9B7487C552BDA6124BC5C7A6B28.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-16.45.59:530][193]LogFileHelpers: InternalPromptForCheckoutAndSave took 35 ms (total: 698 ms) -[2024.01.25-16.45.59:531][193]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-16.45.59:531][193]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-16.46.18:006][250]LogSlate: Window 'Pick Parent Class for New Widget Blueprint' being destroyed -[2024.01.25-16.46.18:011][250]LogContentBrowser: Deferred new asset file creation: NewWidgetBlueprint -[2024.01.25-16.46.18:018][250]LogContentBrowser: Creating deferred item: NewWidgetBlueprint -[2024.01.25-16.46.18:026][251]LogContentBrowser: Renaming the item being created (Deferred Item: NewWidgetBlueprint). -[2024.01.25-16.46.18:802][325]LogContentBrowser: Attempting asset rename: NewWidgetBlueprint -> NewWidgetBlueprint -[2024.01.25-16.46.18:806][325]LogContentBrowser: End creating deferred item NewWidgetBlueprint -[2024.01.25-16.46.19:434][399]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/GameMap/Ende/NewWidgetBlueprint.NewWidgetBlueprint -[2024.01.25-16.46.19:434][399]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-16.46.19:434][399]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-16.46.19:436][399]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-16.46.19:436][399]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-16.46.32:147][784]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true -[2024.01.25-16.46.32:147][784]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-16.46.32:158][784]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true -[2024.01.25-16.46.32:158][784]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-16.46.35:160][118]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.25-16.46.36:424][118]LogSlate: Window 'Delete Assets' being destroyed -[2024.01.25-16.46.36:440][118]LogUObjectGlobals: Force Deleting 1 Package(s): - Asset Name: /Game/GameMap/Ende/NewWidgetBlueprint.NewWidgetBlueprint - Asset Type: WidgetBlueprint -[2024.01.25-16.46.36:682][118]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.01.25-16.46.36:690][118]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms -[2024.01.25-16.46.36:695][118]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms -[2024.01.25-16.49.24:532][ 84]BlueprintLog: New page: Compile EndScreen -[2024.01.25-16.49.24:551][ 84]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms -[2024.01.25-16.49.24:965][129]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-16.49.24:979][129]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-16.49.24:986][129]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-16.49.24:987][129]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreenF7AAB5B84CD61E874934C291203AAC20.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-16.49.24:990][129]LogFileHelpers: InternalPromptForCheckoutAndSave took 25 ms (total: 724 ms) -[2024.01.25-16.49.24:991][129]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-16.49.24:991][129]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-16.49.53:042][475]LogSlate: Took 0.000111 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.01.25-16.50.34:436][404]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) -[2024.01.25-16.50.59:662][602]BlueprintLog: New page: Compile EndScreen -[2024.01.25-16.50.59:674][602]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.01.25-16.51.44:618][582]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-16.51.44:625][582]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-16.51.44:642][583]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-16.51.46:119][756]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-16.51.46:119][756]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-16.51.46:119][756]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-16.51.46:355][758]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-16.52.08:467][ 85]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-16.52.08:482][ 85]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-16.52.08:489][ 85]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-16.52.08:489][ 85]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreen773CF23D4FB0FF4B30AC11B9621CC1B4.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-16.52.08:493][ 85]LogFileHelpers: InternalPromptForCheckoutAndSave took 26 ms (total: 750 ms) -[2024.01.25-16.52.08:494][ 85]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-16.52.08:494][ 85]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-16.52.17:794][141]BlueprintLog: New page: Compile EndScreen -[2024.01.25-16.52.17:807][141]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.25-16.52.18:665][240]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-16.52.18:682][240]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-16.52.18:690][240]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-16.52.18:690][240]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreen21FF0FA74340544309635B84ED34F04C.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-16.52.18:695][240]LogFileHelpers: InternalPromptForCheckoutAndSave took 29 ms (total: 779 ms) -[2024.01.25-16.52.18:695][240]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-16.52.18:695][240]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-16.52.18:857][259]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-16.52.18:883][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-16.52.18:890][259]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-16.52.18:890][259]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreen3594C98C42E0EF735C9053A6BBD185E3.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-16.52.18:894][259]LogFileHelpers: InternalPromptForCheckoutAndSave took 36 ms (total: 815 ms) -[2024.01.25-16.52.18:895][259]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-16.52.18:895][259]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-16.52.21:926][619]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-16.52.21:952][619]BlueprintLog: New page: Pre-Play auto-recompile -[2024.01.25-16.52.21:953][619]LogPlayLevel: [PlayLevel] Compiling BackroomsMap before play... -[2024.01.25-16.52.21:972][619]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.25-16.52.21:973][619]LogPlayLevel: PlayLevel: Blueprint regeneration took 20 ms (1 blueprints) -[2024.01.25-16.52.21:973][619]PIE: New page: PIE session: BackroomsMap (25.01.2024, 18:52:21) -[2024.01.25-16.52.22:010][619]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-16.52.22:030][619]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020383s) -[2024.01.25-16.52.22:030][619]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020413s) -[2024.01.25-16.52.22:036][619]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.01.25-16.52.22:036][619]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-16.52.22:036][619]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-16.52.22:036][619]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-16.52.22:037][619]LogPlayLevel: PIE: World Init took: (0.000743s) -[2024.01.25-16.52.22:037][619]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.01.25-16.52.22:037][619]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-16.52.22:037][619]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-16.52.22:037][619]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-16.52.22:037][619]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-16.52.22:037][619]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-16.52.22:037][619]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-16.52.22:037][619]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-16.52.22:037][619]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-16.52.22:037][619]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-16.52.22:037][619]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-16.52.22:037][619]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-16.52.22:039][619]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-16.52.22:061][619]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-16.52.22:061][619]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-16.52.22:061][619]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-16.52.22:061][619]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-16.52.22:061][619]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 -[2024.01.25-16.52.22:061][619]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 -[2024.01.25-16.52.22:063][619]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 -[2024.01.25-16.52.22:063][619]LogInit: FAudioDevice initialized with ID 3. -[2024.01.25-16.52.22:063][619]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 -[2024.01.25-16.52.22:063][619]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'. -[2024.01.25-16.52.22:063][619]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.25-16.52.22:065][619]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-16.52.22:070][619]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-17.52.22 -[2024.01.25-16.52.22:071][619]LogWorld: Bringing up level for play took: 0.005917 -[2024.01.25-16.52.22:072][619]LogOnline: OSS: Created online subsystem instance for: :Context_16 -[2024.01.25-16.52.22:074][619]PIE: Server logged in -[2024.01.25-16.52.22:075][619]PIE: Play in editor total start time 0,123 seconds. -[2024.01.25-16.52.32:580][736]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-16.52.32:580][736]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-16.52.32:580][736]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-16.52.32:582][736]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-16.52.32:585][736]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-16.52.32:587][736]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-16.52.32:594][736]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-16.52.32:595][736]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 -[2024.01.25-16.52.32:595][736]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.25-16.52.32:596][736]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 -[2024.01.25-16.52.32:599][736]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-16.52.32:602][736]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms -[2024.01.25-16.52.32:657][737]LogPlayLevel: Display: Destroying online subsystem :Context_16 -[2024.01.25-16.52.38:497][411]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-16.52.38:508][411]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-16.52.38:508][411]PIE: New page: PIE session: BackroomsMap (25.01.2024, 18:52:38) -[2024.01.25-16.52.38:540][411]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-16.52.38:561][411]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021190s) -[2024.01.25-16.52.38:561][411]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021219s) -[2024.01.25-16.52.38:567][411]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.01.25-16.52.38:569][411]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-16.52.38:569][411]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-16.52.38:569][411]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-16.52.38:569][411]LogPlayLevel: PIE: World Init took: (0.000737s) -[2024.01.25-16.52.38:569][411]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.01.25-16.52.38:569][411]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-16.52.38:569][411]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-16.52.38:569][411]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-16.52.38:569][411]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-16.52.38:569][411]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-16.52.38:569][411]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-16.52.38:569][411]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-16.52.38:569][411]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-16.52.38:570][411]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-16.52.38:570][411]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-16.52.38:570][411]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-16.52.38:571][411]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-16.52.38:592][411]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-16.52.38:592][411]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-16.52.38:592][411]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-16.52.38:592][411]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-16.52.38:592][411]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 -[2024.01.25-16.52.38:592][411]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 -[2024.01.25-16.52.38:593][411]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 -[2024.01.25-16.52.38:593][411]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 -[2024.01.25-16.52.38:593][411]LogInit: FAudioDevice initialized with ID 4. -[2024.01.25-16.52.38:593][411]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'. -[2024.01.25-16.52.38:593][411]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.25-16.52.38:595][411]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-16.52.38:600][411]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-17.52.38 -[2024.01.25-16.52.38:601][411]LogWorld: Bringing up level for play took: 0.005958 -[2024.01.25-16.52.38:603][411]LogOnline: OSS: Created online subsystem instance for: :Context_17 -[2024.01.25-16.52.38:605][411]PIE: Server logged in -[2024.01.25-16.52.38:605][411]PIE: Play in editor total start time 0,097 seconds. -[2024.01.25-16.53.01:870][764]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-16.53.01:870][764]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-16.53.01:871][764]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-16.53.01:872][764]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-16.53.01:875][764]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-16.53.01:877][764]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-16.53.01:883][764]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-16.53.01:885][764]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 -[2024.01.25-16.53.01:885][764]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.25-16.53.01:886][764]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 -[2024.01.25-16.53.01:891][764]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.01.25-16.53.01:950][765]LogPlayLevel: Display: Destroying online subsystem :Context_17 -[2024.01.25-16.55.30:024][384]BlueprintLog: New page: Compile EndTriggerBox2 -[2024.01.25-16.55.30:052][384]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.01.25-16.55.30:719][452]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-16.55.30:740][452]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndTriggerBox2" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndTriggerBox2.uasset" SILENT=true -[2024.01.25-16.55.30:747][452]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndTriggerBox2 -[2024.01.25-16.55.30:747][452]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndTriggerBox247FD228A458B573D036EE6A171F021EA.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndTriggerBox2.uasset' -[2024.01.25-16.55.30:751][452]LogFileHelpers: InternalPromptForCheckoutAndSave took 31 ms (total: 847 ms) -[2024.01.25-16.55.30:752][452]AssetCheck: New page: Asset Save: EndTriggerBox2 -[2024.01.25-16.55.30:752][452]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2 -[2024.01.25-16.55.40:326][576]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-16.55.40:338][576]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-16.55.40:338][576]PIE: New page: PIE session: BackroomsMap (25.01.2024, 18:55:40) -[2024.01.25-16.55.40:369][576]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-16.55.40:390][576]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021171s) -[2024.01.25-16.55.40:391][576]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021200s) -[2024.01.25-16.55.40:396][576]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.01.25-16.55.40:399][576]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-16.55.40:399][576]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-16.55.40:399][576]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-16.55.40:400][576]LogPlayLevel: PIE: World Init took: (0.000840s) -[2024.01.25-16.55.40:400][576]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.01.25-16.55.40:400][576]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-16.55.40:400][576]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-16.55.40:400][576]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-16.55.40:400][576]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-16.55.40:400][576]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-16.55.40:400][576]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-16.55.40:400][576]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-16.55.40:400][576]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-16.55.40:400][576]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-16.55.40:400][576]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-16.55.40:400][576]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-16.55.40:402][576]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-16.55.40:422][576]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-16.55.40:423][576]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-16.55.40:423][576]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-16.55.40:423][576]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-16.55.40:423][576]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 -[2024.01.25-16.55.40:423][576]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 -[2024.01.25-16.55.40:424][576]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 -[2024.01.25-16.55.40:424][576]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 -[2024.01.25-16.55.40:424][576]LogInit: FAudioDevice initialized with ID 5. -[2024.01.25-16.55.40:424][576]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'. -[2024.01.25-16.55.40:424][576]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 -[2024.01.25-16.55.40:426][576]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-16.55.40:432][576]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-17.55.40 -[2024.01.25-16.55.40:432][576]LogWorld: Bringing up level for play took: 0.006261 -[2024.01.25-16.55.40:434][576]LogOnline: OSS: Created online subsystem instance for: :Context_18 -[2024.01.25-16.55.40:436][576]PIE: Server logged in -[2024.01.25-16.55.40:437][576]PIE: Play in editor total start time 0,099 seconds. -[2024.01.25-16.56.00:670][585]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2024.01.25-16.56.00:670][585]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True -[2024.01.25-16.56.00:670][585]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2024.01.25-16.56.02:587][815]LogLongPackageNames: Warning: Can't Find URL: Persistent LevelNone: Input 'Persistent LevelNone' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ - @#'.. Invalidating and reverting to Default URL. -[2024.01.25-16.56.02:588][815]LogLongPackageNames: Warning: Can't Find URL: Persistent LevelNone: Input 'Persistent LevelNone' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ - @#'.. Invalidating and reverting to Default URL. -[2024.01.25-16.56.02:588][815]LogNet: Browse: /Game/BackroomsMap -[2024.01.25-16.56.02:588][815]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap -[2024.01.25-16.56.02:588][815]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-16.56.02:588][815]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap -[2024.01.25-16.56.02:588][815]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-16.56.02:596][816]LogNet: Browse: /Game/BackroomsMap?closed -[2024.01.25-16.56.02:596][816]LogNet: Connection failed; returning to Entry -[2024.01.25-16.56.02:596][816]LogLoad: LoadMap: /Game/BackroomsMap?closed -[2024.01.25-16.56.02:596][816]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-16.56.02:597][816]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-16.56.02:598][816]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-16.56.02:637][816]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-16.56.02:640][816]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.01.25-16.56.02:642][816]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-16.56.02:663][816]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020445s) -[2024.01.25-16.56.02:663][816]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020476s) -[2024.01.25-16.56.02:663][816]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'. -[2024.01.25-16.56.02:663][816]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-16.56.02:663][816]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-16.56.02:663][816]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-16.56.02:663][816]LogPlayLevel: PIE: World Init took: (0.000608s) -[2024.01.25-16.56.02:663][816]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-16.56.02:668][816]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-17.56.02 -[2024.01.25-16.56.02:668][816]LogWorld: Bringing up level for play took: 0.004968 -[2024.01.25-16.56.02:677][816]LogLoad: Took 0.080660 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) -[2024.01.25-16.56.02:683][816]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms -[2024.01.25-16.56.03:911][955]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-16.56.03:911][955]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-16.56.03:911][955]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-16.56.03:912][955]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-16.56.03:915][955]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-16.56.03:917][955]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-16.56.03:922][955]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-16.56.03:924][955]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 -[2024.01.25-16.56.03:924][955]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2024.01.25-16.56.03:926][955]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 -[2024.01.25-16.56.03:931][955]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.25-16.56.03:997][957]LogPlayLevel: Display: Destroying online subsystem :Context_18 -[2024.01.25-16.56.42:688][755]LogEditorTransaction: Undo Set Vector Property -[2024.01.25-16.57.30:689][454]LogSlate: Window 'Color Picker' being destroyed -[2024.01.25-17.00.34:941][ 98]LogDerivedDataCache: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:04.061 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 2645 files in 3963 folders with total size 168 MiB. -[2024.01.25-17.00.39:734][658]LogEditorTransaction: Undo Set Vector Property -[2024.01.25-17.00.40:259][675]Cmd: TRANSACTION UNDO -[2024.01.25-17.00.40:259][675]LogEditorTransaction: Undo Set Vector Property -[2024.01.25-17.01.33:488][564]LogSlate: Window 'Color Picker' being destroyed -[2024.01.25-17.01.34:336][649]Cmd: TRANSACTION UNDO -[2024.01.25-17.01.34:336][649]LogEditorTransaction: Undo Edit Content Color and Opacity -[2024.01.25-17.01.48:970][104]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.01.48:995][104]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-17.01.49:003][104]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-17.01.49:004][104]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreenC5E0C80A433B495A5E0596907722308F.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-17.01.49:007][104]LogFileHelpers: InternalPromptForCheckoutAndSave took 37 ms (total: 884 ms) -[2024.01.25-17.01.49:008][104]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-17.01.49:008][104]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-17.01.49:432][145]BlueprintLog: New page: Compile EndScreen -[2024.01.25-17.01.49:448][145]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.01.25-17.01.52:768][499]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-17.01.52:780][499]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-17.01.52:780][499]PIE: New page: PIE session: BackroomsMap (25.01.2024, 19:01:52) -[2024.01.25-17.01.52:780][499]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.01.52:801][499]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020810s) -[2024.01.25-17.01.52:801][499]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020836s) -[2024.01.25-17.01.52:807][499]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.25-17.01.52:809][499]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.01.52:809][499]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.01.52:809][499]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.01.52:810][499]LogPlayLevel: PIE: World Init took: (0.000830s) -[2024.01.25-17.01.52:810][499]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2024.01.25-17.01.52:810][499]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-17.01.52:810][499]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-17.01.52:810][499]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-17.01.52:810][499]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-17.01.52:810][499]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-17.01.52:810][499]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-17.01.52:810][499]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-17.01.52:810][499]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-17.01.52:810][499]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-17.01.52:810][499]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-17.01.52:810][499]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-17.01.52:812][499]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-17.01.52:833][499]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-17.01.52:833][499]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-17.01.52:833][499]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-17.01.52:833][499]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-17.01.52:834][499]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 -[2024.01.25-17.01.52:834][499]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6 -[2024.01.25-17.01.52:835][499]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 -[2024.01.25-17.01.52:835][499]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 -[2024.01.25-17.01.52:835][499]LogInit: FAudioDevice initialized with ID 6. -[2024.01.25-17.01.52:835][499]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'. -[2024.01.25-17.01.52:835][499]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 -[2024.01.25-17.01.52:837][499]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.01.52:843][499]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.01.52 -[2024.01.25-17.01.52:843][499]LogWorld: Bringing up level for play took: 0.006085 -[2024.01.25-17.01.52:845][499]LogOnline: OSS: Created online subsystem instance for: :Context_19 -[2024.01.25-17.01.52:847][499]PIE: Server logged in -[2024.01.25-17.01.52:848][499]PIE: Play in editor total start time 0,068 seconds. -[2024.01.25-17.02.02:669][658]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.02.02:669][658]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.02.02:670][658]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.02.02:671][658]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.02.02:673][658]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-17.02.02:676][658]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.02.02:682][658]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.02.02:683][658]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 -[2024.01.25-17.02.02:683][658]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 -[2024.01.25-17.02.02:685][658]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 -[2024.01.25-17.02.02:691][658]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.01.25-17.02.02:746][659]LogPlayLevel: Display: Destroying online subsystem :Context_19 -[2024.01.25-17.02.09:965][503]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-17.02.09:976][503]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-17.02.09:976][503]PIE: New page: PIE session: BackroomsMap (25.01.2024, 19:02:09) -[2024.01.25-17.02.09:999][503]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.02.10:019][503]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020625s) -[2024.01.25-17.02.10:020][503]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020652s) -[2024.01.25-17.02.10:030][503]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.01.25-17.02.10:032][503]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.02.10:032][503]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.02.10:032][503]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.02.10:033][503]LogPlayLevel: PIE: World Init took: (0.000775s) -[2024.01.25-17.02.10:033][503]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2024.01.25-17.02.10:033][503]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-17.02.10:033][503]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-17.02.10:033][503]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-17.02.10:033][503]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-17.02.10:033][503]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-17.02.10:033][503]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-17.02.10:033][503]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-17.02.10:033][503]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-17.02.10:033][503]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-17.02.10:033][503]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-17.02.10:033][503]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-17.02.10:034][503]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-17.02.10:055][503]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-17.02.10:055][503]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-17.02.10:055][503]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-17.02.10:055][503]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-17.02.10:056][503]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7 -[2024.01.25-17.02.10:056][503]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7 -[2024.01.25-17.02.10:057][503]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7 -[2024.01.25-17.02.10:057][503]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7 -[2024.01.25-17.02.10:057][503]LogInit: FAudioDevice initialized with ID 7. -[2024.01.25-17.02.10:057][503]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'. -[2024.01.25-17.02.10:057][503]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7 -[2024.01.25-17.02.10:059][503]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.02.10:064][503]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.02.10 -[2024.01.25-17.02.10:065][503]LogWorld: Bringing up level for play took: 0.005926 -[2024.01.25-17.02.10:067][503]LogOnline: OSS: Created online subsystem instance for: :Context_20 -[2024.01.25-17.02.10:069][503]PIE: Server logged in -[2024.01.25-17.02.10:069][503]PIE: Play in editor total start time 0,094 seconds. -[2024.01.25-17.02.10:931][572]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2024.01.25-17.02.10:931][572]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True -[2024.01.25-17.02.10:931][572]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2024.01.25-17.02.13:641][861]LogLongPackageNames: Warning: Can't Find URL: Persistent LevelNone: Input 'Persistent LevelNone' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ - @#'.. Invalidating and reverting to Default URL. -[2024.01.25-17.02.13:641][861]LogLongPackageNames: Warning: Can't Find URL: Persistent LevelNone: Input 'Persistent LevelNone' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ - @#'.. Invalidating and reverting to Default URL. -[2024.01.25-17.02.13:641][861]LogNet: Browse: /Game/BackroomsMap -[2024.01.25-17.02.13:641][861]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap -[2024.01.25-17.02.13:641][861]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-17.02.13:641][861]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap -[2024.01.25-17.02.13:641][861]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-17.02.13:650][862]LogNet: Browse: /Game/BackroomsMap?closed -[2024.01.25-17.02.13:650][862]LogNet: Connection failed; returning to Entry -[2024.01.25-17.02.13:650][862]LogLoad: LoadMap: /Game/BackroomsMap?closed -[2024.01.25-17.02.13:650][862]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.02.13:651][862]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.02.13:652][862]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.02.13:686][862]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-17.02.13:689][862]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.25-17.02.13:691][862]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.02.13:711][862]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020212s) -[2024.01.25-17.02.13:711][862]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020246s) -[2024.01.25-17.02.13:711][862]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'. -[2024.01.25-17.02.13:711][862]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.02.13:711][862]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.02.13:712][862]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.02.13:712][862]LogPlayLevel: PIE: World Init took: (0.000623s) -[2024.01.25-17.02.13:712][862]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.02.13:716][862]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.02.13 -[2024.01.25-17.02.13:717][862]LogWorld: Bringing up level for play took: 0.004967 -[2024.01.25-17.02.13:719][862]LogLoad: Took 0.068709 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) -[2024.01.25-17.02.13:726][862]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.01.25-17.02.14:470][943]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.02.14:470][943]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.02.14:471][943]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.02.14:472][943]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.02.14:474][943]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-17.02.14:476][943]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.02.14:481][943]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.02.14:483][943]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7 -[2024.01.25-17.02.14:483][943]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 -[2024.01.25-17.02.14:485][943]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 -[2024.01.25-17.02.14:490][943]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.01.25-17.02.14:545][944]LogPlayLevel: Display: Destroying online subsystem :Context_20 -[2024.01.25-17.02.34:633][929]BlueprintLog: New page: Compile EndScreen -[2024.01.25-17.02.34:642][929]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.01.25-17.02.36:105][ 66]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.02.36:123][ 66]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-17.02.36:131][ 66]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-17.02.36:131][ 66]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreen99636C3A4D17C00BD691BEA13D5D0E1E.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-17.02.36:135][ 66]LogFileHelpers: InternalPromptForCheckoutAndSave took 29 ms (total: 914 ms) -[2024.01.25-17.02.36:135][ 66]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-17.02.36:135][ 66]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-17.02.38:265][281]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-17.02.38:277][281]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-17.02.38:277][281]PIE: New page: PIE session: BackroomsMap (25.01.2024, 19:02:38) -[2024.01.25-17.02.38:309][281]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.02.38:330][281]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020837s) -[2024.01.25-17.02.38:330][281]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020866s) -[2024.01.25-17.02.38:336][281]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.01.25-17.02.38:338][281]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.02.38:338][281]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.02.38:338][281]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.02.38:339][281]LogPlayLevel: PIE: World Init took: (0.000761s) -[2024.01.25-17.02.38:339][281]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True -[2024.01.25-17.02.38:339][281]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-17.02.38:339][281]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-17.02.38:339][281]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-17.02.38:339][281]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-17.02.38:339][281]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-17.02.38:339][281]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-17.02.38:339][281]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-17.02.38:339][281]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-17.02.38:339][281]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-17.02.38:339][281]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-17.02.38:339][281]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-17.02.38:341][281]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-17.02.38:361][281]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-17.02.38:361][281]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-17.02.38:361][281]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-17.02.38:361][281]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-17.02.38:362][281]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8 -[2024.01.25-17.02.38:362][281]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8 -[2024.01.25-17.02.38:363][281]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8 -[2024.01.25-17.02.38:363][281]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8 -[2024.01.25-17.02.38:363][281]LogInit: FAudioDevice initialized with ID 8. -[2024.01.25-17.02.38:363][281]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'. -[2024.01.25-17.02.38:363][281]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8 -[2024.01.25-17.02.38:367][281]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.02.38:373][281]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.02.38 -[2024.01.25-17.02.38:374][281]LogWorld: Bringing up level for play took: 0.006355 -[2024.01.25-17.02.38:375][281]LogOnline: OSS: Created online subsystem instance for: :Context_21 -[2024.01.25-17.02.38:378][281]PIE: Server logged in -[2024.01.25-17.02.38:378][281]PIE: Play in editor total start time 0,102 seconds. -[2024.01.25-17.02.42:869][780]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.02.42:869][780]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.02.42:870][780]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.02.42:871][780]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.02.42:873][780]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-17.02.42:875][780]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.02.42:883][780]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-17.02.42:883][780]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8 -[2024.01.25-17.02.42:883][780]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 -[2024.01.25-17.02.42:885][780]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 -[2024.01.25-17.02.42:887][780]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.02.42:890][780]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.01.25-17.02.42:949][781]LogPlayLevel: Display: Destroying online subsystem :Context_21 -[2024.01.25-17.02.49:846][579]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-17.02.49:857][579]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-17.02.49:857][579]PIE: New page: PIE session: BackroomsMap (25.01.2024, 19:02:49) -[2024.01.25-17.02.49:889][579]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.02.49:910][579]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021165s) -[2024.01.25-17.02.49:910][579]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021193s) -[2024.01.25-17.02.49:916][579]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.01.25-17.02.49:918][579]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.02.49:918][579]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.02.49:919][579]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.02.49:919][579]LogPlayLevel: PIE: World Init took: (0.000804s) -[2024.01.25-17.02.49:919][579]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True -[2024.01.25-17.02.49:919][579]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-17.02.49:919][579]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-17.02.49:919][579]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-17.02.49:919][579]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-17.02.49:919][579]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-17.02.49:919][579]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-17.02.49:919][579]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-17.02.49:919][579]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-17.02.49:919][579]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-17.02.49:919][579]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-17.02.49:919][579]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-17.02.49:921][579]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-17.02.49:942][579]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-17.02.49:942][579]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-17.02.49:942][579]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-17.02.49:942][579]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-17.02.49:943][579]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9 -[2024.01.25-17.02.49:943][579]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9 -[2024.01.25-17.02.49:944][579]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9 -[2024.01.25-17.02.49:944][579]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9 -[2024.01.25-17.02.49:944][579]LogInit: FAudioDevice initialized with ID 9. -[2024.01.25-17.02.49:944][579]LogAudio: Display: Audio Device (ID: 9) registered with world 'BackroomsMap'. -[2024.01.25-17.02.49:944][579]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9 -[2024.01.25-17.02.49:946][579]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.02.49:952][579]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.02.49 -[2024.01.25-17.02.49:953][579]LogWorld: Bringing up level for play took: 0.006218 -[2024.01.25-17.02.49:954][579]LogOnline: OSS: Created online subsystem instance for: :Context_22 -[2024.01.25-17.02.49:956][579]PIE: Server logged in -[2024.01.25-17.02.49:957][579]PIE: Play in editor total start time 0,1 seconds. -[2024.01.25-17.02.51:093][685]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2024.01.25-17.02.51:093][685]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True -[2024.01.25-17.02.51:093][685]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2024.01.25-17.02.54:869][ 87]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.02.54:870][ 87]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.02.54:870][ 87]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.02.54:871][ 87]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.02.54:873][ 87]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-17.02.54:876][ 87]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.02.54:881][ 87]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.02.54:883][ 87]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9 -[2024.01.25-17.02.54:883][ 87]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 -[2024.01.25-17.02.54:884][ 87]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 -[2024.01.25-17.02.54:890][ 87]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.25-17.02.54:939][ 88]LogPlayLevel: Display: Destroying online subsystem :Context_22 -[2024.01.25-17.03.08:269][374]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:271][374]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:272][374]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:273][374]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:276][374]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:322][375]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:340][376]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:342][376]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:384][377]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:392][377]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:402][378]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:412][379]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:414][379]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:422][380]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:424][380]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:433][381]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:443][382]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:445][382]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:453][383]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:455][383]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:473][385]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:475][385]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:484][386]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:486][386]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:494][387]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:506][388]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:514][389]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:516][389]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:534][391]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:537][391]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:547][392]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:566][394]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:576][395]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:596][397]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:605][398]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:625][400]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:635][401]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:654][403]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:665][404]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:685][406]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:695][407]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:714][409]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:724][410]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:744][412]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:752][413]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:755][413]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:763][414]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:773][415]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:775][415]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:786][416]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:795][417]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:805][418]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:807][418]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:818][419]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:836][421]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:838][421]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:849][422]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:857][423]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:870][424]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:880][425]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:888][426]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:900][427]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:908][428]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:910][428]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:930][430]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:940][431]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:960][433]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:970][434]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:989][436]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.08:999][437]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.09:018][439]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.09:029][440]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.09:048][442]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.03.09:058][443]LogEditorTransaction: Warning: Canceling transaction partially is unsupported. Canceling Drag and Drop Widget entirely. -[2024.01.25-17.04.19:195][311]LogEditorTransaction: Undo Remove Widget -[2024.01.25-17.04.19:793][340]LogEditorTransaction: Undo Move Widget -[2024.01.25-17.06.18:692][778]LogEditorTransaction: Undo Edit Horizontal Alignment -[2024.01.25-17.06.19:018][792]LogEditorTransaction: Undo Remove Widget -[2024.01.25-17.06.19:371][818]LogEditorTransaction: Undo Move Widget -[2024.01.25-17.06.22:122][113]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.06.22:137][113]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-17.06.22:145][113]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-17.06.22:145][113]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreenAC1C8D8F43C14E1626E6C3B7AEB1D406.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-17.06.22:149][113]LogFileHelpers: InternalPromptForCheckoutAndSave took 26 ms (total: 941 ms) -[2024.01.25-17.06.22:150][113]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-17.06.22:150][113]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-17.09.04:890][805]LogEditorTransaction: Undo Remove Widget -[2024.01.25-17.09.15:909][910]BlueprintLog: New page: Compile EndScreen -[2024.01.25-17.09.15:925][910]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms -[2024.01.25-17.09.16:521][977]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.09.16:541][977]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-17.09.16:549][977]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-17.09.16:549][977]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreenE73E69064C81D16648A7FBAAAA50CF4D.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-17.09.16:553][977]LogFileHelpers: InternalPromptForCheckoutAndSave took 32 ms (total: 973 ms) -[2024.01.25-17.09.16:554][977]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-17.09.16:554][977]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-17.09.40:984][615]LogSlate: Window 'Color Picker' being destroyed -[2024.01.25-17.10.00:255][480]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.10.00:270][480]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-17.10.00:279][480]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-17.10.00:279][480]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreenDDC775D74D62D29BD7A48C9CA3798572.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-17.10.00:283][480]LogFileHelpers: InternalPromptForCheckoutAndSave took 27 ms (total: 1.00 sec) -[2024.01.25-17.10.00:283][480]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-17.10.00:283][480]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-17.10.19:297][340]LogSlate: Window 'Color Picker' being destroyed -[2024.01.25-17.10.23:537][792]BlueprintLog: New page: Compile EndScreen -[2024.01.25-17.10.23:550][792]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.25-17.10.24:790][937]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.10.24:805][937]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-17.10.24:812][937]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-17.10.24:812][937]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreen1477EFE7436257A43AC1F88311A6DF18.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-17.10.24:816][937]LogFileHelpers: InternalPromptForCheckoutAndSave took 26 ms (total: 1.02 sec) -[2024.01.25-17.10.24:817][937]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-17.10.24:817][937]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-17.10.27:465][251]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-17.10.27:477][251]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-17.10.27:477][251]PIE: New page: PIE session: BackroomsMap (25.01.2024, 19:10:27) -[2024.01.25-17.10.27:509][251]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.10.27:530][251]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020844s) -[2024.01.25-17.10.27:530][251]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020872s) -[2024.01.25-17.10.27:536][251]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.01.25-17.10.27:537][251]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.10.27:537][251]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.10.27:538][251]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.10.27:538][251]LogPlayLevel: PIE: World Init took: (0.000825s) -[2024.01.25-17.10.27:538][251]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True -[2024.01.25-17.10.27:538][251]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-17.10.27:538][251]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-17.10.27:538][251]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-17.10.27:538][251]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-17.10.27:538][251]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-17.10.27:538][251]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-17.10.27:538][251]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-17.10.27:538][251]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-17.10.27:538][251]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-17.10.27:539][251]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-17.10.27:539][251]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-17.10.27:540][251]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-17.10.27:562][251]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-17.10.27:562][251]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-17.10.27:562][251]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-17.10.27:562][251]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-17.10.27:562][251]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10 -[2024.01.25-17.10.27:562][251]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10 -[2024.01.25-17.10.27:563][251]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10 -[2024.01.25-17.10.27:563][251]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10 -[2024.01.25-17.10.27:563][251]LogInit: FAudioDevice initialized with ID 10. -[2024.01.25-17.10.27:563][251]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'. -[2024.01.25-17.10.27:563][251]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10 -[2024.01.25-17.10.27:566][251]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.10.27:571][251]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.10.27 -[2024.01.25-17.10.27:572][251]LogWorld: Bringing up level for play took: 0.006253 -[2024.01.25-17.10.27:574][251]LogOnline: OSS: Created online subsystem instance for: :Context_23 -[2024.01.25-17.10.27:576][251]PIE: Server logged in -[2024.01.25-17.10.27:577][251]PIE: Play in editor total start time 0,099 seconds. -[2024.01.25-17.10.28:505][332]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2024.01.25-17.10.28:506][332]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True -[2024.01.25-17.10.28:506][332]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2024.01.25-17.10.35:776][122]LogLongPackageNames: Warning: Can't Find URL: Persistent LevelNone: Input 'Persistent LevelNone' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ - @#'.. Invalidating and reverting to Default URL. -[2024.01.25-17.10.35:777][122]LogLongPackageNames: Warning: Can't Find URL: Persistent LevelNone: Input 'Persistent LevelNone' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ - @#'.. Invalidating and reverting to Default URL. -[2024.01.25-17.10.35:777][122]LogNet: Browse: /Game/BackroomsMap -[2024.01.25-17.10.35:777][122]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap -[2024.01.25-17.10.35:777][122]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-17.10.35:777][122]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap -[2024.01.25-17.10.35:777][122]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-17.10.35:786][123]LogNet: Browse: /Game/BackroomsMap?closed -[2024.01.25-17.10.35:786][123]LogNet: Connection failed; returning to Entry -[2024.01.25-17.10.35:786][123]LogLoad: LoadMap: /Game/BackroomsMap?closed -[2024.01.25-17.10.35:786][123]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.10.35:787][123]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.10.35:787][123]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.10.35:826][123]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-17.10.35:829][123]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.25-17.10.35:831][123]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.10.35:851][123]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020607s) -[2024.01.25-17.10.35:851][123]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020639s) -[2024.01.25-17.10.35:852][123]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'. -[2024.01.25-17.10.35:852][123]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.10.35:852][123]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.10.35:852][123]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.10.35:852][123]LogPlayLevel: PIE: World Init took: (0.000615s) -[2024.01.25-17.10.35:852][123]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.10.35:857][123]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.10.35 -[2024.01.25-17.10.35:857][123]LogWorld: Bringing up level for play took: 0.004984 -[2024.01.25-17.10.35:859][123]LogLoad: Took 0.073565 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) -[2024.01.25-17.10.35:867][123]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.01.25-17.10.36:739][219]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.10.36:739][219]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.10.36:740][219]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.10.36:741][219]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.10.36:743][219]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-17.10.36:745][219]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.10.36:752][219]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.10.36:752][219]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10 -[2024.01.25-17.10.36:752][219]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 -[2024.01.25-17.10.36:754][219]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 -[2024.01.25-17.10.36:759][219]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.01.25-17.10.36:826][221]LogPlayLevel: Display: Destroying online subsystem :Context_23 -[2024.01.25-17.11.23:867][792]LogEditorTransaction: Undo Edit R -[2024.01.25-17.11.26:230][976]LogEditorTransaction: Undo Edit G -[2024.01.25-17.11.40:476][428]LogEditorTransaction: Undo Set Vector Property -[2024.01.25-17.11.45:865][976]BlueprintLog: New page: Compile EndScreen -[2024.01.25-17.11.45:875][976]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.25-17.11.48:392][252]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-17.11.48:404][252]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-17.11.48:405][252]PIE: New page: PIE session: BackroomsMap (25.01.2024, 19:11:48) -[2024.01.25-17.11.48:429][252]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.11.48:450][252]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020839s) -[2024.01.25-17.11.48:450][252]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020865s) -[2024.01.25-17.11.48:456][252]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.25-17.11.48:458][252]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.11.48:458][252]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.11.48:459][252]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.11.48:459][252]LogPlayLevel: PIE: World Init took: (0.000786s) -[2024.01.25-17.11.48:459][252]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True -[2024.01.25-17.11.48:459][252]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-17.11.48:459][252]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-17.11.48:459][252]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-17.11.48:459][252]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-17.11.48:459][252]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-17.11.48:459][252]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-17.11.48:459][252]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-17.11.48:459][252]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-17.11.48:459][252]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-17.11.48:460][252]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-17.11.48:460][252]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-17.11.48:461][252]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-17.11.48:482][252]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-17.11.48:482][252]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-17.11.48:482][252]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-17.11.48:482][252]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-17.11.48:482][252]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11 -[2024.01.25-17.11.48:483][252]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11 -[2024.01.25-17.11.48:484][252]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11 -[2024.01.25-17.11.48:484][252]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11 -[2024.01.25-17.11.48:484][252]LogInit: FAudioDevice initialized with ID 11. -[2024.01.25-17.11.48:484][252]LogAudio: Display: Audio Device (ID: 11) registered with world 'BackroomsMap'. -[2024.01.25-17.11.48:484][252]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11 -[2024.01.25-17.11.48:486][252]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.11.48:491][252]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.11.48 -[2024.01.25-17.11.48:492][252]LogWorld: Bringing up level for play took: 0.005824 -[2024.01.25-17.11.48:493][252]LogOnline: OSS: Created online subsystem instance for: :Context_24 -[2024.01.25-17.11.48:495][252]PIE: Server logged in -[2024.01.25-17.11.48:496][252]PIE: Play in editor total start time 0,092 seconds. -[2024.01.25-17.11.51:709][617]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.11.51:709][617]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.11.51:709][617]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.11.51:710][617]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.11.51:713][617]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-17.11.51:715][617]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.11.51:723][617]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.11.51:723][617]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11 -[2024.01.25-17.11.51:723][617]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 -[2024.01.25-17.11.51:724][617]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 -[2024.01.25-17.11.51:730][617]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.01.25-17.11.51:786][618]LogPlayLevel: Display: Destroying online subsystem :Context_24 -[2024.01.25-17.11.57:282][260]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-17.11.57:293][260]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-17.11.57:293][260]PIE: New page: PIE session: BackroomsMap (25.01.2024, 19:11:57) -[2024.01.25-17.11.57:329][260]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.11.57:350][260]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020621s) -[2024.01.25-17.11.57:350][260]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020649s) -[2024.01.25-17.11.57:356][260]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.01.25-17.11.57:358][260]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.11.57:358][260]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.11.57:358][260]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.11.57:359][260]LogPlayLevel: PIE: World Init took: (0.000736s) -[2024.01.25-17.11.57:359][260]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True -[2024.01.25-17.11.57:359][260]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-17.11.57:359][260]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-17.11.57:359][260]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-17.11.57:359][260]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-17.11.57:359][260]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-17.11.57:359][260]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-17.11.57:359][260]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-17.11.57:359][260]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-17.11.57:359][260]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-17.11.57:359][260]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-17.11.57:359][260]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-17.11.57:360][260]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-17.11.57:381][260]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-17.11.57:381][260]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-17.11.57:381][260]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-17.11.57:381][260]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-17.11.57:381][260]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12 -[2024.01.25-17.11.57:381][260]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12 -[2024.01.25-17.11.57:382][260]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12 -[2024.01.25-17.11.57:382][260]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12 -[2024.01.25-17.11.57:382][260]LogInit: FAudioDevice initialized with ID 12. -[2024.01.25-17.11.57:382][260]LogAudio: Display: Audio Device (ID: 12) registered with world 'BackroomsMap'. -[2024.01.25-17.11.57:383][260]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12 -[2024.01.25-17.11.57:384][260]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.11.57:390][260]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.11.57 -[2024.01.25-17.11.57:390][260]LogWorld: Bringing up level for play took: 0.005944 -[2024.01.25-17.11.57:392][260]LogOnline: OSS: Created online subsystem instance for: :Context_25 -[2024.01.25-17.11.57:394][260]PIE: Server logged in -[2024.01.25-17.11.57:395][260]PIE: Play in editor total start time 0,101 seconds. -[2024.01.25-17.11.58:155][321]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2024.01.25-17.11.58:155][321]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True -[2024.01.25-17.11.58:155][321]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2024.01.25-17.12.03:119][853]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.12.03:119][853]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.12.03:119][853]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.12.03:121][853]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.12.03:123][853]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-17.12.03:125][853]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.12.03:131][853]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.12.03:133][853]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12 -[2024.01.25-17.12.03:133][853]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 -[2024.01.25-17.12.03:134][853]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 -[2024.01.25-17.12.03:140][853]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.25-17.12.03:205][855]LogPlayLevel: Display: Destroying online subsystem :Context_25 -[2024.01.25-17.12.34:208][291]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-17.12.34:219][291]BlueprintLog: New page: Pre-Play auto-recompile -[2024.01.25-17.12.34:220][291]LogPlayLevel: [PlayLevel] Compiling EndScreen before play... -[2024.01.25-17.12.34:279][291]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.01.25-17.12.34:280][291]LogPlayLevel: PlayLevel: Blueprint regeneration took 61 ms (1 blueprints) -[2024.01.25-17.12.34:280][291]PIE: New page: PIE session: BackroomsMap (25.01.2024, 19:12:34) -[2024.01.25-17.12.34:319][291]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.12.34:342][291]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023210s) -[2024.01.25-17.12.34:342][291]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.023254s) -[2024.01.25-17.12.34:348][291]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.01.25-17.12.34:348][291]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.12.34:349][291]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.12.34:349][291]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.12.34:349][291]LogPlayLevel: PIE: World Init took: (0.000847s) -[2024.01.25-17.12.34:349][291]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True -[2024.01.25-17.12.34:349][291]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-17.12.34:349][291]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-17.12.34:349][291]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-17.12.34:349][291]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-17.12.34:349][291]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-17.12.34:349][291]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-17.12.34:349][291]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-17.12.34:349][291]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-17.12.34:350][291]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-17.12.34:350][291]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-17.12.34:350][291]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-17.12.34:351][291]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-17.12.34:373][291]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-17.12.34:373][291]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-17.12.34:373][291]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-17.12.34:373][291]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-17.12.34:373][291]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13 -[2024.01.25-17.12.34:373][291]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13 -[2024.01.25-17.12.34:375][291]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13 -[2024.01.25-17.12.34:375][291]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13 -[2024.01.25-17.12.34:375][291]LogInit: FAudioDevice initialized with ID 13. -[2024.01.25-17.12.34:375][291]LogAudio: Display: Audio Device (ID: 13) registered with world 'BackroomsMap'. -[2024.01.25-17.12.34:375][291]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13 -[2024.01.25-17.12.34:379][291]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.12.34:385][291]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.12.34 -[2024.01.25-17.12.34:386][291]LogWorld: Bringing up level for play took: 0.006562 -[2024.01.25-17.12.34:388][291]LogOnline: OSS: Created online subsystem instance for: :Context_26 -[2024.01.25-17.12.34:390][291]PIE: Server logged in -[2024.01.25-17.12.34:391][291]PIE: Play in editor total start time 0,172 seconds. -[2024.01.25-17.12.35:780][410]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.12.35:780][410]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.12.35:780][410]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.12.35:781][410]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.12.35:784][410]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-17.12.35:786][410]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.12.35:792][410]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.12.35:793][410]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13 -[2024.01.25-17.12.35:793][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 -[2024.01.25-17.12.35:795][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 -[2024.01.25-17.12.35:800][410]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms -[2024.01.25-17.12.35:855][411]LogPlayLevel: Display: Destroying online subsystem :Context_26 -[2024.01.25-17.12.36:564][483]BlueprintLog: New page: Compile EndScreen -[2024.01.25-17.12.36:573][483]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.01.25-17.12.37:264][548]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.12.37:286][548]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-17.12.37:293][548]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-17.12.37:294][548]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreenF5CED65241F0AA9AD56A7DB5E522C2EA.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-17.12.37:297][548]LogFileHelpers: InternalPromptForCheckoutAndSave took 33 ms (total: 1.06 sec) -[2024.01.25-17.12.37:298][548]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-17.12.37:298][548]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-17.12.39:715][823]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-17.12.39:727][823]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-17.12.39:727][823]PIE: New page: PIE session: BackroomsMap (25.01.2024, 19:12:39) -[2024.01.25-17.12.39:727][823]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.12.39:747][823]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020245s) -[2024.01.25-17.12.39:747][823]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020269s) -[2024.01.25-17.12.39:784][823]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.01.25-17.12.39:786][823]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.12.39:786][823]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.12.39:786][823]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.12.39:786][823]LogPlayLevel: PIE: World Init took: (0.000765s) -[2024.01.25-17.12.39:786][823]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True -[2024.01.25-17.12.39:786][823]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-17.12.39:786][823]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-17.12.39:786][823]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-17.12.39:786][823]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-17.12.39:786][823]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-17.12.39:786][823]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-17.12.39:786][823]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-17.12.39:786][823]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-17.12.39:787][823]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-17.12.39:787][823]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-17.12.39:787][823]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-17.12.39:788][823]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-17.12.39:810][823]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-17.12.39:810][823]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-17.12.39:810][823]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-17.12.39:810][823]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-17.12.39:811][823]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14 -[2024.01.25-17.12.39:811][823]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14 -[2024.01.25-17.12.39:812][823]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14 -[2024.01.25-17.12.39:812][823]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14 -[2024.01.25-17.12.39:812][823]LogInit: FAudioDevice initialized with ID 14. -[2024.01.25-17.12.39:812][823]LogAudio: Display: Audio Device (ID: 14) registered with world 'BackroomsMap'. -[2024.01.25-17.12.39:812][823]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14 -[2024.01.25-17.12.39:814][823]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.12.39:820][823]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.12.39 -[2024.01.25-17.12.39:820][823]LogWorld: Bringing up level for play took: 0.006277 -[2024.01.25-17.12.39:822][823]LogOnline: OSS: Created online subsystem instance for: :Context_27 -[2024.01.25-17.12.39:824][823]PIE: Server logged in -[2024.01.25-17.12.39:825][823]PIE: Play in editor total start time 0,098 seconds. -[2024.01.25-17.12.40:633][892]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2024.01.25-17.12.40:633][892]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True -[2024.01.25-17.12.40:633][892]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2024.01.25-17.12.42:049][ 38]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.12.42:049][ 38]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.12.42:049][ 38]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.12.42:050][ 38]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.12.42:053][ 38]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-17.12.42:055][ 38]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.12.42:064][ 38]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-17.12.42:064][ 38]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14 -[2024.01.25-17.12.42:064][ 38]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14 -[2024.01.25-17.12.42:065][ 38]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14 -[2024.01.25-17.12.42:068][ 38]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.12.42:071][ 38]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.25-17.12.42:120][ 39]LogPlayLevel: Display: Destroying online subsystem :Context_27 -[2024.01.25-17.12.46:323][396]LogEditorTransaction: Undo Edit Y -[2024.01.25-17.12.46:656][406]LogEditorTransaction: Undo Edit X -[2024.01.25-17.12.46:993][427]LogEditorTransaction: Undo Edit Y -[2024.01.25-17.12.47:428][469]LogEditorTransaction: Undo Edit X -[2024.01.25-17.12.47:864][511]LogEditorTransaction: Undo Edit Y -[2024.01.25-17.12.48:395][563]LogEditorTransaction: Undo Edit X -[2024.01.25-17.12.49:201][645]LogEditorTransaction: Undo Edit X -[2024.01.25-17.12.49:668][690]LogEditorTransaction: Undo Set Vector Property -[2024.01.25-17.12.51:043][838]LogEditorTransaction: Undo Edit Y -[2024.01.25-17.12.51:490][853]LogEditorTransaction: Undo Edit X -[2024.01.25-17.12.53:888][112]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.12.53:906][112]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-17.12.53:914][112]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-17.12.53:914][112]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreen40596618405E20D2681A53B714187422.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-17.12.53:918][112]LogFileHelpers: InternalPromptForCheckoutAndSave took 30 ms (total: 1.09 sec) -[2024.01.25-17.12.53:918][112]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-17.12.53:919][112]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-17.12.54:587][183]BlueprintLog: New page: Compile EndScreen -[2024.01.25-17.12.54:600][183]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.01.25-17.13.12:311][191]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.13.12:336][191]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-17.13.12:344][191]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-17.13.12:345][191]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreenED25EBE74C2F6B01575690A57795A2AB.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-17.13.12:349][191]LogFileHelpers: InternalPromptForCheckoutAndSave took 37 ms (total: 1.12 sec) -[2024.01.25-17.13.12:349][191]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-17.13.12:349][191]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-17.13.24:158][537]LogEditorTransaction: Undo Edit X -[2024.01.25-17.13.25:606][655]LogEditorTransaction: Undo Edit Y -[2024.01.25-17.14.06:487][480]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.25-17.14.06:557][480]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto5 -[2024.01.25-17.14.06:558][480]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap_Auto5B5B6DDED472A5C027B7B78A2A1DF16B9.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto5.umap' -[2024.01.25-17.14.06:559][480]LogAssetRegistry: Warning: ScanPathsSynchronous: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto5.umap is in the /Temp path, will not scan. -[2024.01.25-17.14.06:559][480]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.084 -[2024.01.25-17.14.06:559][480]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.084 -[2024.01.25-17.14.55:337][504]BlueprintLog: New page: Compile EndScreen -[2024.01.25-17.14.55:347][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms -[2024.01.25-17.14.56:148][579]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.14.56:165][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-17.14.56:174][579]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-17.14.56:174][579]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreenF3EDBC004A2E335BEFD212BD18FFF107.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-17.14.56:178][579]LogFileHelpers: InternalPromptForCheckoutAndSave took 30 ms (total: 1.15 sec) -[2024.01.25-17.14.56:179][579]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-17.14.56:179][579]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-17.14.58:369][832]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-17.14.58:381][832]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-17.14.58:381][832]PIE: New page: PIE session: BackroomsMap (25.01.2024, 19:14:58) -[2024.01.25-17.14.58:381][832]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.14.58:402][832]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020532s) -[2024.01.25-17.14.58:402][832]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020559s) -[2024.01.25-17.14.58:408][832]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.25-17.14.58:410][832]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.14.58:410][832]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.14.58:410][832]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.14.58:411][832]LogPlayLevel: PIE: World Init took: (0.000736s) -[2024.01.25-17.14.58:411][832]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True -[2024.01.25-17.14.58:411][832]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-17.14.58:411][832]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-17.14.58:411][832]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-17.14.58:411][832]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-17.14.58:411][832]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-17.14.58:411][832]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-17.14.58:411][832]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-17.14.58:411][832]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-17.14.58:411][832]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-17.14.58:411][832]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-17.14.58:411][832]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-17.14.58:412][832]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-17.14.58:433][832]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-17.14.58:434][832]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-17.14.58:434][832]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-17.14.58:434][832]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-17.14.58:434][832]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=15 -[2024.01.25-17.14.58:434][832]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=15 -[2024.01.25-17.14.58:435][832]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=15 -[2024.01.25-17.14.58:435][832]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=15 -[2024.01.25-17.14.58:435][832]LogInit: FAudioDevice initialized with ID 15. -[2024.01.25-17.14.58:435][832]LogAudio: Display: Audio Device (ID: 15) registered with world 'BackroomsMap'. -[2024.01.25-17.14.58:435][832]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 15 -[2024.01.25-17.14.58:437][832]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.14.58:442][832]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.14.58 -[2024.01.25-17.14.58:443][832]LogWorld: Bringing up level for play took: 0.005883 -[2024.01.25-17.14.58:444][832]LogOnline: OSS: Created online subsystem instance for: :Context_28 -[2024.01.25-17.14.58:447][832]PIE: Server logged in -[2024.01.25-17.14.58:447][832]PIE: Play in editor total start time 0,066 seconds. -[2024.01.25-17.14.59:575][938]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2024.01.25-17.14.59:575][938]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True -[2024.01.25-17.14.59:575][938]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2024.01.25-17.15.06:649][719]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.15.06:650][719]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.15.06:650][719]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.15.06:651][719]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.15.06:654][719]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-17.15.06:656][719]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.15.06:663][719]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-17.15.06:664][719]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 15 -[2024.01.25-17.15.06:664][719]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15 -[2024.01.25-17.15.06:665][719]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=15 -[2024.01.25-17.15.06:667][719]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.15.06:670][719]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.25-17.15.06:739][721]LogPlayLevel: Display: Destroying online subsystem :Context_28 -[2024.01.25-17.15.10:158][112]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-17.15.10:169][112]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-17.15.10:169][112]PIE: New page: PIE session: BackroomsMap (25.01.2024, 19:15:10) -[2024.01.25-17.15.10:199][112]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.15.10:220][112]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020333s) -[2024.01.25-17.15.10:220][112]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020360s) -[2024.01.25-17.15.10:226][112]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.01.25-17.15.10:228][112]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.15.10:228][112]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.15.10:228][112]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.15.10:229][112]LogPlayLevel: PIE: World Init took: (0.000724s) -[2024.01.25-17.15.10:229][112]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True -[2024.01.25-17.15.10:229][112]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-17.15.10:229][112]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-17.15.10:229][112]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-17.15.10:229][112]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-17.15.10:229][112]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-17.15.10:229][112]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-17.15.10:229][112]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-17.15.10:229][112]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-17.15.10:229][112]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-17.15.10:229][112]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-17.15.10:229][112]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-17.15.10:230][112]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-17.15.10:250][112]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-17.15.10:250][112]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-17.15.10:250][112]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-17.15.10:250][112]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-17.15.10:251][112]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=16 -[2024.01.25-17.15.10:251][112]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=16 -[2024.01.25-17.15.10:252][112]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=16 -[2024.01.25-17.15.10:252][112]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=16 -[2024.01.25-17.15.10:252][112]LogInit: FAudioDevice initialized with ID 16. -[2024.01.25-17.15.10:252][112]LogAudio: Display: Audio Device (ID: 16) registered with world 'BackroomsMap'. -[2024.01.25-17.15.10:252][112]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 16 -[2024.01.25-17.15.10:254][112]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.15.10:259][112]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.15.10 -[2024.01.25-17.15.10:260][112]LogWorld: Bringing up level for play took: 0.005946 -[2024.01.25-17.15.10:261][112]LogOnline: OSS: Created online subsystem instance for: :Context_29 -[2024.01.25-17.15.10:263][112]PIE: Server logged in -[2024.01.25-17.15.10:264][112]PIE: Play in editor total start time 0,095 seconds. -[2024.01.25-17.15.11:471][226]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2024.01.25-17.15.11:471][226]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True -[2024.01.25-17.15.11:471][226]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2024.01.25-17.15.18:449][ 6]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.15.18:449][ 6]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.15.18:449][ 6]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.15.18:451][ 6]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.15.18:453][ 6]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-17.15.18:455][ 6]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.15.18:461][ 6]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.15.18:463][ 6]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 16 -[2024.01.25-17.15.18:463][ 6]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16 -[2024.01.25-17.15.18:464][ 6]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=16 -[2024.01.25-17.15.18:470][ 6]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.01.25-17.15.18:537][ 8]LogPlayLevel: Display: Destroying online subsystem :Context_29 -[2024.01.25-17.15.31:085][369]BlueprintLog: New page: Compile EndScreen -[2024.01.25-17.15.31:095][369]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.01.25-17.15.31:471][398]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.15.31:490][398]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-17.15.31:497][398]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-17.15.31:498][398]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreen6BBF94534E3545420F92AA8C9ABD264F.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-17.15.31:501][398]LogFileHelpers: InternalPromptForCheckoutAndSave took 30 ms (total: 1.18 sec) -[2024.01.25-17.15.31:502][398]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-17.15.31:502][398]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-17.15.46:906][106]BlueprintLog: New page: Compile EndTriggerBox2 -[2024.01.25-17.15.46:934][106]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.25-17.15.47:371][149]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.15.47:391][149]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndTriggerBox2" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndTriggerBox2.uasset" SILENT=true -[2024.01.25-17.15.47:398][149]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndTriggerBox2 -[2024.01.25-17.15.47:399][149]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndTriggerBox2651353EF4BE7B308B8F9ACBC33B71CF9.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndTriggerBox2.uasset' -[2024.01.25-17.15.47:402][149]LogFileHelpers: InternalPromptForCheckoutAndSave took 31 ms (total: 1.22 sec) -[2024.01.25-17.15.47:403][149]AssetCheck: New page: Asset Save: EndTriggerBox2 -[2024.01.25-17.15.47:403][149]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2 -[2024.01.25-17.15.49:349][375]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.15.49:349][375]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.15.50:439][491]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.15.50:439][491]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.15.50:450][491]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.15.50:450][491]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.18.33:995][634]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-17.18.34:032][634]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.01.25-17.18.34:646][678]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.18.34:671][678]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.18.34:693][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-17.18.34:707][678]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-17.18.34:707][678]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI6F8E526E47A9AD6369B0298E90A7250A.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-17.18.34:712][678]LogFileHelpers: InternalPromptForCheckoutAndSave took 66 ms (total: 1.28 sec) -[2024.01.25-17.18.34:712][678]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-17.18.34:712][678]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-17.18.38:826][138]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-17.18.38:838][138]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-17.18.38:838][138]PIE: New page: PIE session: BackroomsMap (25.01.2024, 19:18:38) -[2024.01.25-17.18.38:859][138]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.18.38:879][138]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020461s) -[2024.01.25-17.18.38:879][138]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020490s) -[2024.01.25-17.18.38:885][138]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.01.25-17.18.38:890][138]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.18.38:890][138]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.18.38:891][138]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.18.38:891][138]LogPlayLevel: PIE: World Init took: (0.000756s) -[2024.01.25-17.18.38:891][138]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True -[2024.01.25-17.18.38:891][138]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-17.18.38:891][138]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-17.18.38:891][138]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-17.18.38:891][138]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-17.18.38:891][138]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-17.18.38:891][138]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-17.18.38:891][138]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-17.18.38:891][138]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-17.18.38:891][138]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-17.18.38:891][138]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-17.18.38:891][138]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-17.18.38:893][138]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-17.18.38:914][138]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-17.18.38:914][138]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-17.18.38:914][138]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-17.18.38:914][138]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-17.18.38:914][138]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=17 -[2024.01.25-17.18.38:914][138]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=17 -[2024.01.25-17.18.38:916][138]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=17 -[2024.01.25-17.18.38:916][138]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=17 -[2024.01.25-17.18.38:916][138]LogInit: FAudioDevice initialized with ID 17. -[2024.01.25-17.18.38:916][138]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'. -[2024.01.25-17.18.38:916][138]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 17 -[2024.01.25-17.18.38:917][138]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.18.38:923][138]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.18.38 -[2024.01.25-17.18.38:923][138]LogWorld: Bringing up level for play took: 0.005877 -[2024.01.25-17.18.38:925][138]LogOnline: OSS: Created online subsystem instance for: :Context_31 -[2024.01.25-17.18.38:927][138]PIE: Server logged in -[2024.01.25-17.18.38:928][138]PIE: Play in editor total start time 0,09 seconds. -[2024.01.25-17.18.40:816][326]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2024.01.25-17.18.40:816][326]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True -[2024.01.25-17.18.40:816][326]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2024.01.25-17.18.41:884][439]LogLongPackageNames: Warning: Can't Find URL: Persistent LevelNone: Input 'Persistent LevelNone' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ - @#'.. Invalidating and reverting to Default URL. -[2024.01.25-17.18.41:885][439]LogLongPackageNames: Warning: Can't Find URL: Persistent LevelNone: Input 'Persistent LevelNone' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ - @#'.. Invalidating and reverting to Default URL. -[2024.01.25-17.18.41:885][439]LogNet: Browse: /Game/BackroomsMap -[2024.01.25-17.18.41:885][439]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap -[2024.01.25-17.18.41:885][439]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-17.18.41:885][439]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap -[2024.01.25-17.18.41:885][439]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-17.18.41:894][440]LogNet: Browse: /Game/BackroomsMap?closed -[2024.01.25-17.18.41:894][440]LogNet: Connection failed; returning to Entry -[2024.01.25-17.18.41:894][440]LogLoad: LoadMap: /Game/BackroomsMap?closed -[2024.01.25-17.18.41:894][440]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.18.41:894][440]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.18.41:895][440]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.18.41:926][440]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-17.18.41:929][440]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.25-17.18.41:931][440]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.18.41:951][440]LogPlayLevel: PIE: StaticDuplicateObject took: (0.019851s) -[2024.01.25-17.18.41:951][440]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.019884s) -[2024.01.25-17.18.41:951][440]LogAudio: Display: Audio Device (ID: 17) registered with world 'BackroomsMap'. -[2024.01.25-17.18.41:951][440]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.18.41:951][440]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.18.41:951][440]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.18.41:952][440]LogPlayLevel: PIE: World Init took: (0.000606s) -[2024.01.25-17.18.41:952][440]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.18.41:956][440]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.18.41 -[2024.01.25-17.18.41:957][440]LogWorld: Bringing up level for play took: 0.004859 -[2024.01.25-17.18.41:959][440]LogLoad: Took 0.065020 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) -[2024.01.25-17.18.41:965][440]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.25-17.18.47:209][ 59]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.18.47:209][ 59]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.18.47:209][ 59]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.18.47:210][ 59]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.18.47:213][ 59]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-17.18.47:215][ 59]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.18.47:223][ 59]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.18.47:223][ 59]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 17 -[2024.01.25-17.18.47:223][ 59]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17 -[2024.01.25-17.18.47:224][ 59]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=17 -[2024.01.25-17.18.47:230][ 59]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.25-17.18.47:279][ 60]LogPlayLevel: Display: Destroying online subsystem :Context_31 -[2024.01.25-17.18.48:846][245]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-17.18.48:856][245]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-17.18.48:856][245]PIE: New page: PIE session: BackroomsMap (25.01.2024, 19:18:48) -[2024.01.25-17.18.48:889][245]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.18.48:910][245]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020641s) -[2024.01.25-17.18.48:910][245]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020670s) -[2024.01.25-17.18.48:919][245]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms -[2024.01.25-17.18.48:922][245]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.18.48:922][245]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.18.48:922][245]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.18.48:923][245]LogPlayLevel: PIE: World Init took: (0.000723s) -[2024.01.25-17.18.48:923][245]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True -[2024.01.25-17.18.48:923][245]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-17.18.48:923][245]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-17.18.48:923][245]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-17.18.48:923][245]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-17.18.48:923][245]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-17.18.48:923][245]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-17.18.48:923][245]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-17.18.48:923][245]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-17.18.48:923][245]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-17.18.48:923][245]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-17.18.48:923][245]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-17.18.48:925][245]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-17.18.48:945][245]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-17.18.48:945][245]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-17.18.48:945][245]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-17.18.48:945][245]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-17.18.48:945][245]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=18 -[2024.01.25-17.18.48:945][245]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=18 -[2024.01.25-17.18.48:946][245]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=18 -[2024.01.25-17.18.48:946][245]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=18 -[2024.01.25-17.18.48:946][245]LogInit: FAudioDevice initialized with ID 18. -[2024.01.25-17.18.48:946][245]LogAudio: Display: Audio Device (ID: 18) registered with world 'BackroomsMap'. -[2024.01.25-17.18.48:946][245]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 18 -[2024.01.25-17.18.48:948][245]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.18.48:953][245]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.18.48 -[2024.01.25-17.18.48:954][245]LogWorld: Bringing up level for play took: 0.005799 -[2024.01.25-17.18.48:955][245]LogOnline: OSS: Created online subsystem instance for: :Context_32 -[2024.01.25-17.18.48:957][245]PIE: Server logged in -[2024.01.25-17.18.48:958][245]PIE: Play in editor total start time 0,102 seconds. -[2024.01.25-17.19.05:016][154]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:034A -[2024.01.25-17.19.05:016][154]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-17.19.08:516][574]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:034A -[2024.01.25-17.19.08:516][574]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-17.19.11:516][934]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:034A -[2024.01.25-17.19.11:516][934]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-17.19.23:009][300]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.19.23:009][300]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.19.23:009][300]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.19.23:010][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.19.23:013][300]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-17.19.23:015][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.19.23:022][300]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.19.23:022][300]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 18 -[2024.01.25-17.19.23:022][300]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18 -[2024.01.25-17.19.23:023][300]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=18 -[2024.01.25-17.19.23:031][300]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.25-17.19.23:134][301]LogPlayLevel: Display: Destroying online subsystem :Context_32 -[2024.01.25-17.19.25:538][562]LogSlate: Window 'Message Log' being destroyed -[2024.01.25-17.19.25:540][562]LogSlate: Window 'Message Log' being destroyed -[2024.01.25-17.23.34:896][ 19]LogSlate: Window 'Create Blueprint From Selection' being destroyed -[2024.01.25-17.25.05:991][957]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2024.01.25-17.25.06:082][957]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/BackroomsMap_Auto6 -[2024.01.25-17.25.06:082][957]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap_Auto6766697364E004C63BBF1C6B5AF9D6789.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto6.umap' -[2024.01.25-17.25.06:087][957]LogAssetRegistry: Warning: ScanPathsSynchronous: F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/BackroomsMap_Auto6.umap is in the /Temp path, will not scan. -[2024.01.25-17.25.06:087][957]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/__ExternalActors__/Autosaves/Game/BackroomsMap_Auto6 is in the /Temp path, will not scan. -[2024.01.25-17.25.06:087][957]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/__ExternalObjects__/Autosaves/Game/BackroomsMap_Auto6 is in the /Temp path, will not scan. -[2024.01.25-17.25.06:088][957]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.109 -[2024.01.25-17.25.06:088][957]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.109 -[2024.01.25-17.27.56:874][133]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.27.56:899][133]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-17.27.56:916][133]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-17.27.56:916][133]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIB23713294FEC32AF5505279B0FE97A50.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-17.27.56:920][133]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 1.33 sec) -[2024.01.25-17.27.56:921][133]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-17.27.56:921][133]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-17.27.58:253][293]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.27.58:268][293]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.25-17.27.58:309][293]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.01.25-17.27.58:379][293]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.25-17.27.58:379][293]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMapA30454204BFACFC3C82F86B197D3C6B7.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.25-17.27.58:390][293]LogFileHelpers: All files are already saved. -[2024.01.25-17.27.58:390][293]LogFileHelpers: Saving map 'BackroomsMap' took 0.123 -[2024.01.25-17.27.58:394][293]LogFileHelpers: InternalPromptForCheckoutAndSave took 140 ms (total: 1.47 sec) -[2024.01.25-17.27.58:396][293]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.25-17.27.58:396][293]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.25-17.29.29:018][920]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-17.29.29:018][920]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.29.29:019][920]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.29.29:020][920]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.29.29:020][920]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.29.40:861][311]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2 -[2024.01.25-17.29.40:861][311]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.29.40:861][311]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.30.04:594][ 58]LogEditorTransaction: Undo Create Pin Link -[2024.01.25-17.30.12:582][965]LogEditorTransaction: Undo Move Node -[2024.01.25-17.30.13:585][ 38]LogEditorTransaction: Undo Create Pin Link -[2024.01.25-17.30.17:343][475]BlueprintLog: New page: Compile EndScreen -[2024.01.25-17.30.17:359][475]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.01.25-17.30.50:528][300]BlueprintLog: New page: Compile EndScreen -[2024.01.25-17.30.50:541][300]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.01.25-17.30.51:253][380]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.30.51:271][380]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Ende/EndScreen" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset" SILENT=true -[2024.01.25-17.30.51:279][380]LogSavePackage: Moving output files for package: /Game/GameMap/Ende/EndScreen -[2024.01.25-17.30.51:280][380]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/EndScreen597108DA4B554E434C2351A19618D1B5.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset' -[2024.01.25-17.30.51:283][380]LogFileHelpers: InternalPromptForCheckoutAndSave took 30 ms (total: 1.50 sec) -[2024.01.25-17.30.51:284][380]AssetCheck: New page: Asset Save: EndScreen -[2024.01.25-17.30.51:284][380]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Ende/EndScreen.EndScreen -[2024.01.25-17.30.55:257][853]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-17.30.55:268][853]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-17.30.55:268][853]PIE: New page: PIE session: BackroomsMap (25.01.2024, 19:30:55) -[2024.01.25-17.30.55:288][853]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.30.55:308][853]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020419s) -[2024.01.25-17.30.55:309][853]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020451s) -[2024.01.25-17.30.55:315][853]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.01.25-17.30.55:316][853]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.30.55:316][853]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.30.55:317][853]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.30.55:317][853]LogPlayLevel: PIE: World Init took: (0.000748s) -[2024.01.25-17.30.55:317][853]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True -[2024.01.25-17.30.55:317][853]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-17.30.55:317][853]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-17.30.55:317][853]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-17.30.55:317][853]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-17.30.55:317][853]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-17.30.55:317][853]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-17.30.55:317][853]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-17.30.55:317][853]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-17.30.55:317][853]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-17.30.55:317][853]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-17.30.55:317][853]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-17.30.55:319][853]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-17.30.55:341][853]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-17.30.55:341][853]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-17.30.55:341][853]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-17.30.55:341][853]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-17.30.55:342][853]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=19 -[2024.01.25-17.30.55:342][853]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=19 -[2024.01.25-17.30.55:343][853]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=19 -[2024.01.25-17.30.55:343][853]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=19 -[2024.01.25-17.30.55:343][853]LogInit: FAudioDevice initialized with ID 19. -[2024.01.25-17.30.55:343][853]LogAudio: Display: Audio Device (ID: 19) registered with world 'BackroomsMap'. -[2024.01.25-17.30.55:343][853]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 19 -[2024.01.25-17.30.55:345][853]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.30.55:350][853]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.30.55 -[2024.01.25-17.30.55:351][853]LogWorld: Bringing up level for play took: 0.005986 -[2024.01.25-17.30.55:352][853]LogOnline: OSS: Created online subsystem instance for: :Context_36 -[2024.01.25-17.30.55:355][853]PIE: Server logged in -[2024.01.25-17.30.55:355][853]PIE: Play in editor total start time 0,087 seconds. -[2024.01.25-17.30.56:430][951]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2024.01.25-17.30.56:430][951]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True -[2024.01.25-17.30.56:430][951]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2024.01.25-17.30.58:238][143]LogLongPackageNames: Warning: Can't Find URL: Persistent LevelNone: Input 'Persistent LevelNone' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ - @#'.. Invalidating and reverting to Default URL. -[2024.01.25-17.30.58:238][143]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2024.01.25-17.30.58:238][143]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2024.01.25-17.30.58:238][143]LogLongPackageNames: Warning: Can't Find URL: Persistent LevelNone: Input 'Persistent LevelNone' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ - @#'.. Invalidating and reverting to Default URL. -[2024.01.25-17.30.58:238][143]LogNet: Browse: /Game/BackroomsMap -[2024.01.25-17.30.58:239][143]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap -[2024.01.25-17.30.58:239][143]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-17.30.58:239][143]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap -[2024.01.25-17.30.58:239][143]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-17.30.58:247][144]LogNet: Browse: /Game/BackroomsMap?closed -[2024.01.25-17.30.58:247][144]LogNet: Connection failed; returning to Entry -[2024.01.25-17.30.58:247][144]LogLoad: LoadMap: /Game/BackroomsMap?closed -[2024.01.25-17.30.58:247][144]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.30.58:248][144]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.30.58:249][144]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.30.58:295][144]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-17.30.58:299][144]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.25-17.30.58:300][144]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.30.58:321][144]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020399s) -[2024.01.25-17.30.58:321][144]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020434s) -[2024.01.25-17.30.58:321][144]LogAudio: Display: Audio Device (ID: 19) registered with world 'BackroomsMap'. -[2024.01.25-17.30.58:321][144]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.30.58:321][144]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.30.58:321][144]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.30.58:322][144]LogPlayLevel: PIE: World Init took: (0.000638s) -[2024.01.25-17.30.58:322][144]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.30.58:326][144]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.30.58 -[2024.01.25-17.30.58:327][144]LogWorld: Bringing up level for play took: 0.004904 -[2024.01.25-17.30.58:329][144]LogLoad: Took 0.081520 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) -[2024.01.25-17.30.58:335][144]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.01.25-17.30.59:498][275]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.30.59:498][275]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.30.59:499][275]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.30.59:500][275]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.30.59:503][275]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-17.30.59:505][275]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.30.59:514][275]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.30.59:514][275]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 19 -[2024.01.25-17.30.59:514][275]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19 -[2024.01.25-17.30.59:515][275]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=19 -[2024.01.25-17.30.59:521][275]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.01.25-17.30.59:581][276]LogPlayLevel: Display: Destroying online subsystem :Context_36 -[2024.01.25-17.31.55:149][ 74]LogWorld: UWorld::CleanupWorld for World_37, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.31.55:149][ 74]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.31.55:160][ 74]LogWorld: UWorld::CleanupWorld for World_36, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.31.55:160][ 74]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.31.55:651][113]LogWorld: UWorld::CleanupWorld for World_38, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.31.55:651][113]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.35.34:023][693]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-17.35.34:069][693]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.01.25-17.35.34:799][755]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.35.34:840][755]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-17.35.34:853][755]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-17.35.34:854][755]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAID77E7C6341238F3B78716D91CAF36762.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-17.35.34:859][755]LogFileHelpers: InternalPromptForCheckoutAndSave took 61 ms (total: 1.56 sec) -[2024.01.25-17.35.34:860][755]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-17.35.34:860][755]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-17.35.37:874][ 85]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-17.35.37:886][ 85]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-17.35.37:886][ 85]PIE: New page: PIE session: BackroomsMap (25.01.2024, 19:35:37) -[2024.01.25-17.35.37:908][ 85]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.35.37:929][ 85]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020787s) -[2024.01.25-17.35.37:929][ 85]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020817s) -[2024.01.25-17.35.37:935][ 85]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.01.25-17.35.37:939][ 85]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.35.37:939][ 85]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.35.37:940][ 85]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.35.37:940][ 85]LogPlayLevel: PIE: World Init took: (0.000809s) -[2024.01.25-17.35.37:940][ 85]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True -[2024.01.25-17.35.37:940][ 85]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-17.35.37:940][ 85]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-17.35.37:940][ 85]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-17.35.37:940][ 85]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-17.35.37:940][ 85]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-17.35.37:940][ 85]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-17.35.37:940][ 85]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-17.35.37:940][ 85]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-17.35.37:940][ 85]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-17.35.37:940][ 85]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-17.35.37:940][ 85]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-17.35.37:942][ 85]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-17.35.37:963][ 85]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-17.35.37:963][ 85]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-17.35.37:963][ 85]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-17.35.37:963][ 85]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-17.35.37:963][ 85]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=20 -[2024.01.25-17.35.37:963][ 85]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=20 -[2024.01.25-17.35.37:964][ 85]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=20 -[2024.01.25-17.35.37:964][ 85]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=20 -[2024.01.25-17.35.37:964][ 85]LogInit: FAudioDevice initialized with ID 20. -[2024.01.25-17.35.37:964][ 85]LogAudio: Display: Audio Device (ID: 20) registered with world 'BackroomsMap'. -[2024.01.25-17.35.37:964][ 85]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 20 -[2024.01.25-17.35.37:966][ 85]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.35.37:972][ 85]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.35.37 -[2024.01.25-17.35.37:973][ 85]LogWorld: Bringing up level for play took: 0.006017 -[2024.01.25-17.35.37:974][ 85]LogOnline: OSS: Created online subsystem instance for: :Context_37 -[2024.01.25-17.35.37:976][ 85]PIE: Server logged in -[2024.01.25-17.35.37:977][ 85]PIE: Play in editor total start time 0,091 seconds. -[2024.01.25-17.35.39:818][281]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.35.39:818][281]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.35.39:818][281]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.35.39:820][281]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.35.39:822][281]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-17.35.39:824][281]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.35.39:832][281]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-17.35.39:832][281]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 20 -[2024.01.25-17.35.39:832][281]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20 -[2024.01.25-17.35.39:833][281]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=20 -[2024.01.25-17.35.39:836][281]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.35.39:839][281]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.25-17.35.39:895][282]LogPlayLevel: Display: Destroying online subsystem :Context_37 -[2024.01.25-17.35.44:292][790]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-17.35.44:303][790]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-17.35.44:303][790]PIE: New page: PIE session: BackroomsMap (25.01.2024, 19:35:44) -[2024.01.25-17.35.44:328][790]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.35.44:348][790]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020497s) -[2024.01.25-17.35.44:348][790]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020525s) -[2024.01.25-17.35.44:354][790]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.01.25-17.35.44:357][790]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.35.44:357][790]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.35.44:357][790]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.35.44:357][790]LogPlayLevel: PIE: World Init took: (0.000765s) -[2024.01.25-17.35.44:357][790]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True -[2024.01.25-17.35.44:357][790]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-17.35.44:357][790]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-17.35.44:357][790]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-17.35.44:357][790]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-17.35.44:357][790]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-17.35.44:357][790]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-17.35.44:357][790]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-17.35.44:357][790]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-17.35.44:358][790]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-17.35.44:358][790]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-17.35.44:358][790]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-17.35.44:359][790]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-17.35.44:379][790]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-17.35.44:380][790]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-17.35.44:380][790]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-17.35.44:380][790]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-17.35.44:380][790]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=21 -[2024.01.25-17.35.44:380][790]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=21 -[2024.01.25-17.35.44:381][790]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=21 -[2024.01.25-17.35.44:381][790]LogInit: FAudioDevice initialized with ID 21. -[2024.01.25-17.35.44:381][790]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=21 -[2024.01.25-17.35.44:381][790]LogAudio: Display: Audio Device (ID: 21) registered with world 'BackroomsMap'. -[2024.01.25-17.35.44:381][790]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 21 -[2024.01.25-17.35.44:383][790]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.35.44:389][790]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.35.44 -[2024.01.25-17.35.44:390][790]LogWorld: Bringing up level for play took: 0.006076 -[2024.01.25-17.35.44:391][790]LogOnline: OSS: Created online subsystem instance for: :Context_38 -[2024.01.25-17.35.44:393][790]PIE: Server logged in -[2024.01.25-17.35.44:394][790]PIE: Play in editor total start time 0,091 seconds. -[2024.01.25-17.35.57:118][197]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.35.57:118][197]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.35.57:119][197]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.35.57:120][197]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.35.57:122][197]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-17.35.57:125][197]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.35.57:132][197]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-17.35.57:132][197]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 21 -[2024.01.25-17.35.57:132][197]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21 -[2024.01.25-17.35.57:134][197]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=21 -[2024.01.25-17.35.57:136][197]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.35.57:139][197]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.25-17.35.57:195][198]LogPlayLevel: Display: Destroying online subsystem :Context_38 -[2024.01.25-17.36.03:331][718]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-17.36.03:371][718]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.01.25-17.36.04:101][781]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.36.04:133][781]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-17.36.04:146][781]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-17.36.04:146][781]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAID1055F5D4B19723F7AF165829EBE920C.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-17.36.04:151][781]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 1.61 sec) -[2024.01.25-17.36.04:152][781]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-17.36.04:152][781]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-17.43.05:970][906]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-17.43.06:002][906]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms -[2024.01.25-17.43.06:986][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.43.07:012][ 0]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-17.43.07:025][ 0]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-17.43.07:025][ 0]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI17EC1D9343F57A5D2E63EE82A67E8A95.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-17.43.07:030][ 0]LogFileHelpers: InternalPromptForCheckoutAndSave took 43 ms (total: 1.65 sec) -[2024.01.25-17.43.07:031][ 0]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-17.43.07:031][ 0]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-17.43.15:487][976]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-17.43.15:498][976]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-17.43.15:498][976]PIE: New page: PIE session: BackroomsMap (25.01.2024, 19:43:15) -[2024.01.25-17.43.15:528][976]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.43.15:549][976]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020946s) -[2024.01.25-17.43.15:549][976]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020975s) -[2024.01.25-17.43.15:555][976]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.01.25-17.43.15:559][976]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.43.15:559][976]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.43.15:559][976]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.43.15:559][976]LogPlayLevel: PIE: World Init took: (0.000876s) -[2024.01.25-17.43.15:559][976]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True -[2024.01.25-17.43.15:559][976]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-17.43.15:559][976]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-17.43.15:559][976]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-17.43.15:559][976]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-17.43.15:559][976]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-17.43.15:559][976]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-17.43.15:559][976]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-17.43.15:559][976]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-17.43.15:560][976]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-17.43.15:560][976]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-17.43.15:560][976]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-17.43.15:562][976]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-17.43.15:583][976]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-17.43.15:583][976]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-17.43.15:583][976]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-17.43.15:583][976]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-17.43.15:583][976]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=22 -[2024.01.25-17.43.15:583][976]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=22 -[2024.01.25-17.43.15:585][976]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=22 -[2024.01.25-17.43.15:585][976]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=22 -[2024.01.25-17.43.15:585][976]LogInit: FAudioDevice initialized with ID 22. -[2024.01.25-17.43.15:585][976]LogAudio: Display: Audio Device (ID: 22) registered with world 'BackroomsMap'. -[2024.01.25-17.43.15:585][976]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 22 -[2024.01.25-17.43.15:586][976]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.43.15:592][976]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.43.15 -[2024.01.25-17.43.15:593][976]LogWorld: Bringing up level for play took: 0.006269 -[2024.01.25-17.43.15:594][976]LogOnline: OSS: Created online subsystem instance for: :Context_39 -[2024.01.25-17.43.15:597][976]PIE: Server logged in -[2024.01.25-17.43.15:597][976]PIE: Play in editor total start time 0,099 seconds. -[2024.01.25-17.43.25:568][123]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.43.25:568][123]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.43.25:569][123]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.43.25:570][123]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.43.25:572][123]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-17.43.25:574][123]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.43.25:580][123]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-17.43.25:582][123]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 22 -[2024.01.25-17.43.25:582][123]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22 -[2024.01.25-17.43.25:583][123]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=22 -[2024.01.25-17.43.25:586][123]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.43.25:589][123]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.01.25-17.43.25:647][124]LogPlayLevel: Display: Destroying online subsystem :Context_39 -[2024.01.25-17.43.30:866][637]LogEditorTransaction: Undo Create Pin Link -[2024.01.25-17.43.31:357][653]LogEditorTransaction: Undo Create Pin Link -[2024.01.25-17.43.32:941][805]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.43.32:977][805]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-17.43.32:990][805]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-17.43.32:990][805]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI6FC272464806A832257E11BCF0A7EC20.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-17.43.32:995][805]LogFileHelpers: InternalPromptForCheckoutAndSave took 53 ms (total: 1.71 sec) -[2024.01.25-17.43.32:996][805]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-17.43.32:996][805]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-17.43.44:986][994]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.43.45:013][994]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-17.43.45:026][994]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-17.43.45:027][994]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAID025103F44849D9E2D43A2A2B26BA5A9.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-17.43.45:031][994]LogFileHelpers: InternalPromptForCheckoutAndSave took 45 ms (total: 1.75 sec) -[2024.01.25-17.43.45:032][994]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-17.43.45:032][994]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-17.43.45:591][ 51]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-17.43.45:621][ 51]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.25-17.43.51:622][730]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-17.43.51:655][730]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-17.43.51:655][730]PIE: New page: PIE session: BackroomsMap (25.01.2024, 19:43:51) -[2024.01.25-17.43.51:655][730]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.43.51:675][730]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020373s) -[2024.01.25-17.43.51:675][730]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020396s) -[2024.01.25-17.43.51:681][730]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.01.25-17.43.51:685][730]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.43.51:685][730]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.43.51:686][730]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.43.51:686][730]LogPlayLevel: PIE: World Init took: (0.000814s) -[2024.01.25-17.43.51:686][730]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True -[2024.01.25-17.43.51:686][730]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-17.43.51:686][730]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-17.43.51:686][730]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-17.43.51:686][730]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-17.43.51:686][730]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-17.43.51:686][730]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-17.43.51:686][730]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-17.43.51:686][730]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-17.43.51:686][730]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-17.43.51:686][730]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-17.43.51:686][730]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-17.43.51:688][730]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-17.43.51:708][730]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-17.43.51:708][730]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-17.43.51:708][730]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-17.43.51:708][730]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-17.43.51:709][730]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=23 -[2024.01.25-17.43.51:709][730]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=23 -[2024.01.25-17.43.51:710][730]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=23 -[2024.01.25-17.43.51:710][730]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=23 -[2024.01.25-17.43.51:710][730]LogInit: FAudioDevice initialized with ID 23. -[2024.01.25-17.43.51:710][730]LogAudio: Display: Audio Device (ID: 23) registered with world 'BackroomsMap'. -[2024.01.25-17.43.51:710][730]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 23 -[2024.01.25-17.43.51:712][730]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.43.51:717][730]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.43.51 -[2024.01.25-17.43.51:718][730]LogWorld: Bringing up level for play took: 0.005914 -[2024.01.25-17.43.51:719][730]LogOnline: OSS: Created online subsystem instance for: :Context_40 -[2024.01.25-17.43.51:721][730]PIE: Server logged in -[2024.01.25-17.43.51:722][730]PIE: Play in editor total start time 0,068 seconds. -[2024.01.25-17.43.55:208][122]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.43.55:208][122]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.43.55:209][122]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.43.55:210][122]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.43.55:212][122]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-17.43.55:214][122]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.43.55:220][122]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.43.55:222][122]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 23 -[2024.01.25-17.43.55:222][122]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23 -[2024.01.25-17.43.55:224][122]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=23 -[2024.01.25-17.43.55:230][122]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.01.25-17.43.55:286][123]LogPlayLevel: Display: Destroying online subsystem :Context_40 -[2024.01.25-17.43.58:822][440]LogEditorTransaction: Undo Create Pin Link -[2024.01.25-17.43.59:288][455]LogEditorTransaction: Undo Create Pin Link -[2024.01.25-17.44.01:326][653]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-17.44.01:355][653]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.01.25-17.44.02:538][768]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.44.02:576][768]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-17.44.02:589][768]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-17.44.02:589][768]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIE32757384950AFB0779530B11D5281C8.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-17.44.02:594][768]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 1.81 sec) -[2024.01.25-17.44.02:594][768]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-17.44.02:594][768]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-17.45.40:607][336]LogShaderCompilers: Display: ================================================ -[2024.01.25-17.45.40:607][336]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.25-17.45.40:607][336]LogShaderCompilers: Display: Total job queries 364, among them cache hits 258 (70.88%) -[2024.01.25-17.45.40:607][336]LogShaderCompilers: Display: Tracking 106 distinct input hashes that result in 61 distinct outputs (57.55%) -[2024.01.25-17.45.40:607][336]LogShaderCompilers: Display: RAM used: 232,80 KiB of 1,60 GiB budget. Usage: 0.01% -[2024.01.25-17.45.40:607][336]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.25-17.45.40:607][336]LogShaderCompilers: Display: Shaders Compiled: 2 -[2024.01.25-17.45.40:607][336]LogShaderCompilers: Display: Jobs assigned 2, completed 2 (100%) -[2024.01.25-17.45.40:607][336]LogShaderCompilers: Display: Time job spent in pending queue: average 0.01 s, longest 0.01 s -[2024.01.25-17.45.40:607][336]LogShaderCompilers: Display: Job execution time: average 0.56 s, max 0.62 s -[2024.01.25-17.45.40:607][336]LogShaderCompilers: Display: Job life time (pending + execution): average 0.58 s, max 0.63 -[2024.01.25-17.45.40:607][336]LogShaderCompilers: Display: Shader code size: average 5,594 KiB, min 4,145 KiB, max 7,043 KiB -[2024.01.25-17.45.40:607][336]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.63 s -[2024.01.25-17.45.40:607][336]LogShaderCompilers: Display: Jobs were issued in 2 batches (only local compilation was used), average 1.00 jobs/batch -[2024.01.25-17.45.40:607][336]LogShaderCompilers: Display: Average processing rate: 3.18 jobs/sec -[2024.01.25-17.45.40:608][336]LogShaderCompilers: Display: Total thread time: 0,657 s -[2024.01.25-17.45.40:608][336]LogShaderCompilers: Display: Total thread preprocess time: 0,081 s -[2024.01.25-17.45.40:608][336]LogShaderCompilers: Display: Percentage time preprocessing: 12.37% -[2024.01.25-17.45.40:608][336]LogShaderCompilers: Display: Effective parallelization: 1.04 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 -[2024.01.25-17.45.40:608][336]LogShaderCompilers: Display: Top 2 most expensive shader types by average time: -[2024.01.25-17.45.40:608][336]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 0.34 sec, max 0.34 sec, min 0.34 sec) -[2024.01.25-17.45.40:608][336]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec) -[2024.01.25-17.45.40:608][336]LogShaderCompilers: Display: Top 2 shader types by total compile time: -[2024.01.25-17.45.40:608][336]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 52.05% of total time (compiled 1 times, average 0.34 sec, max 0.34 sec, min 0.34 sec) -[2024.01.25-17.45.40:608][336]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 47.95% of total time (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec) -[2024.01.25-17.45.40:608][336]LogShaderCompilers: Display: ================================================ -[2024.01.25-17.50.30:799][978]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms -[2024.01.25-17.50.30:801][978]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/BackroomsMap' took 0.013 -[2024.01.25-17.50.30:801][978]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Monster/MonsterAI] ([2] browsable assets)... -[2024.01.25-17.50.30:845][978]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Monster/MonsterAI.MonsterAI] -[2024.01.25-17.50.30:845][978]OBJ SavePackage: Finished generating thumbnails for package [/Game/Monster/MonsterAI] -[2024.01.25-17.50.30:858][978]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Monster/MonsterAI_Auto7 -[2024.01.25-17.50.30:858][978]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI_Auto7DEB50C2C484DC020D3EB3B959372CAE1.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/Autosaves/Game/Monster/MonsterAI_Auto7.uasset' -[2024.01.25-17.50.30:858][978]LogFileHelpers: Auto-saving content packages took 0.058 -[2024.01.25-17.56.23:648][891]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.56.23:673][891]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-17.56.23:690][891]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-17.56.23:690][891]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI0F5980E941E669EE7F774E88DE39B45B.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-17.56.23:695][891]LogFileHelpers: InternalPromptForCheckoutAndSave took 46 ms (total: 1.86 sec) -[2024.01.25-17.56.23:696][891]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-17.56.23:696][891]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-17.56.24:613][989]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-17.56.24:643][989]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms -[2024.01.25-17.56.31:192][678]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.56.31:221][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-17.56.31:235][678]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-17.56.31:235][678]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIA0AE7F39464C8167B62722963AEF2570.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-17.56.31:240][678]LogFileHelpers: InternalPromptForCheckoutAndSave took 47 ms (total: 1.90 sec) -[2024.01.25-17.56.31:240][678]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-17.56.31:241][678]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-17.56.31:901][751]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.56.31:927][751]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.25-17.56.31:968][751]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.01.25-17.56.32:040][751]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.25-17.56.32:041][751]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMapF1916959437AC870F9995D8CAF2409A8.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.25-17.56.32:052][751]LogFileHelpers: All files are already saved. -[2024.01.25-17.56.32:052][751]LogFileHelpers: Saving map 'BackroomsMap' took 0.125 -[2024.01.25-17.56.32:057][751]LogFileHelpers: InternalPromptForCheckoutAndSave took 155 ms (total: 2.06 sec) -[2024.01.25-17.56.32:059][751]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.25-17.56.32:059][751]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.25-17.56.34:535][ 7]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.56.34:571][ 7]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-17.56.34:584][ 7]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-17.56.34:585][ 7]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI347F79B44945D2E3D85C1A96781009BF.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-17.56.34:590][ 7]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 2.11 sec) -[2024.01.25-17.56.34:591][ 7]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-17.56.34:591][ 7]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-17.56.35:589][111]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-17.56.35:619][111]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.01.25-17.56.48:597][486]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.56.48:627][486]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-17.56.48:641][486]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-17.56.48:641][486]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI8E34601340A8FF81449DEE86921AE896.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-17.56.48:646][486]LogFileHelpers: InternalPromptForCheckoutAndSave took 48 ms (total: 2.16 sec) -[2024.01.25-17.56.48:647][486]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-17.56.48:647][486]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-17.56.49:225][551]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.56.49:239][551]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.25-17.56.49:326][551]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.01.25-17.56.49:398][551]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.25-17.56.49:398][551]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap1EA06E4447E102E38B7AA1BB52B849B4.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.25-17.56.49:410][551]LogFileHelpers: All files are already saved. -[2024.01.25-17.56.49:410][551]LogFileHelpers: Saving map 'BackroomsMap' took 0.171 -[2024.01.25-17.56.49:416][551]LogFileHelpers: InternalPromptForCheckoutAndSave took 191 ms (total: 2.35 sec) -[2024.01.25-17.56.49:418][551]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.25-17.56.49:418][551]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.25-17.56.50:010][614]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-17.56.50:040][614]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.25-17.56.55:098][186]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-17.56.55:109][186]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-17.56.55:109][186]PIE: New page: PIE session: BackroomsMap (25.01.2024, 19:56:55) -[2024.01.25-17.56.55:138][186]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.56.55:159][186]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020613s) -[2024.01.25-17.56.55:159][186]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020640s) -[2024.01.25-17.56.55:165][186]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.01.25-17.56.55:168][186]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-17.56.55:168][186]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-17.56.55:168][186]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-17.56.55:169][186]LogPlayLevel: PIE: World Init took: (0.000828s) -[2024.01.25-17.56.55:169][186]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True -[2024.01.25-17.56.55:169][186]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-17.56.55:169][186]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-17.56.55:169][186]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-17.56.55:169][186]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-17.56.55:169][186]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-17.56.55:169][186]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-17.56.55:169][186]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-17.56.55:169][186]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-17.56.55:169][186]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-17.56.55:169][186]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-17.56.55:169][186]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-17.56.55:171][186]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-17.56.55:192][186]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-17.56.55:192][186]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-17.56.55:192][186]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-17.56.55:192][186]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-17.56.55:193][186]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=24 -[2024.01.25-17.56.55:193][186]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=24 -[2024.01.25-17.56.55:194][186]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=24 -[2024.01.25-17.56.55:194][186]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=24 -[2024.01.25-17.56.55:194][186]LogInit: FAudioDevice initialized with ID 24. -[2024.01.25-17.56.55:194][186]LogAudio: Display: Audio Device (ID: 24) registered with world 'BackroomsMap'. -[2024.01.25-17.56.55:194][186]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 24 -[2024.01.25-17.56.55:196][186]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-17.56.55:201][186]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-18.56.55 -[2024.01.25-17.56.55:202][186]LogWorld: Bringing up level for play took: 0.006025 -[2024.01.25-17.56.55:203][186]LogOnline: OSS: Created online subsystem instance for: :Context_41 -[2024.01.25-17.56.55:206][186]PIE: Server logged in -[2024.01.25-17.56.55:206][186]PIE: Play in editor total start time 0,097 seconds. -[2024.01.25-17.57.00:718][831]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.57.00:718][831]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-17.57.00:718][831]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-17.57.00:720][831]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.57.00:722][831]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-17.57.00:724][831]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-17.57.00:730][831]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-17.57.00:730][831]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 24 -[2024.01.25-17.57.00:730][831]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24 -[2024.01.25-17.57.00:732][831]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=24 -[2024.01.25-17.57.00:734][831]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-17.57.00:739][831]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.01.25-17.57.00:795][832]LogPlayLevel: Display: Destroying online subsystem :Context_41 -[2024.01.25-17.57.24:975][104]LogEditorTransaction: Undo Delete current selection -[2024.01.25-17.57.25:563][131]LogEditorTransaction: Undo Create Pin Link -[2024.01.25-17.57.26:719][246]LogEditorTransaction: Undo Add Node -[2024.01.25-17.57.29:231][501]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.57.29:260][501]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-17.57.29:274][501]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-17.57.29:274][501]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI2BECECD64903D7B06184D7B637E91646.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-17.57.29:279][501]LogFileHelpers: InternalPromptForCheckoutAndSave took 47 ms (total: 2.40 sec) -[2024.01.25-17.57.29:280][501]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-17.57.29:280][501]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-17.57.31:879][765]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.57.31:913][765]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-17.57.31:926][765]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-17.57.31:926][765]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI12F93D81468A0FDFAFB0E692AA58A089.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-17.57.31:931][765]LogFileHelpers: InternalPromptForCheckoutAndSave took 51 ms (total: 2.45 sec) -[2024.01.25-17.57.31:932][765]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-17.57.31:932][765]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-17.57.32:465][821]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-17.57.32:490][821]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.25-17.57.32:531][821]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.01.25-17.57.32:606][821]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.25-17.57.32:607][821]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap52264EAD4429BFCE7F1C90B337E95246.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.25-17.57.32:618][821]LogFileHelpers: All files are already saved. -[2024.01.25-17.57.32:618][821]LogFileHelpers: Saving map 'BackroomsMap' took 0.127 -[2024.01.25-17.57.32:623][821]LogFileHelpers: InternalPromptForCheckoutAndSave took 157 ms (total: 2.61 sec) -[2024.01.25-17.57.32:624][821]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.25-17.57.32:624][821]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.25-18.00.07:698][348]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.00.07:727][348]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.00.07:741][348]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.00.07:742][348]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI8ED8CB4D42E6BEBCF3E1F49C967A4821.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.00.07:746][348]LogFileHelpers: InternalPromptForCheckoutAndSave took 48 ms (total: 2.66 sec) -[2024.01.25-18.00.07:748][348]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.00.07:748][348]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.00.08:304][412]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-18.00.08:335][412]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.25-18.00.12:977][947]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.00.13:004][947]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.00.13:017][947]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.00.13:017][947]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI95794E324F68EB43129DFAB186ADEB13.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.00.13:022][947]LogFileHelpers: InternalPromptForCheckoutAndSave took 45 ms (total: 2.70 sec) -[2024.01.25-18.00.13:023][947]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.00.13:023][947]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.00.17:466][476]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.00.17:484][476]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.00.17:496][476]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.00.17:497][476]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI861E503546CDE034B49371A5BD5819D2.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.00.17:501][476]LogFileHelpers: InternalPromptForCheckoutAndSave took 35 ms (total: 2.74 sec) -[2024.01.25-18.00.17:502][476]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.00.17:502][476]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.00.18:807][630]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-18.00.18:838][630]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.01.25-18.00.21:145][892]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.00.21:157][892]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.00.21:157][892]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:00:21) -[2024.01.25-18.00.21:177][892]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.00.21:198][892]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020746s) -[2024.01.25-18.00.21:198][892]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020773s) -[2024.01.25-18.00.21:205][892]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.01.25-18.00.21:208][892]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.00.21:208][892]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.00.21:208][892]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.00.21:209][892]LogPlayLevel: PIE: World Init took: (0.000826s) -[2024.01.25-18.00.21:209][892]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True -[2024.01.25-18.00.21:209][892]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.00.21:209][892]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.00.21:209][892]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.00.21:209][892]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.00.21:209][892]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.00.21:209][892]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.00.21:209][892]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.00.21:209][892]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.00.21:209][892]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.00.21:209][892]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.00.21:209][892]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.00.21:211][892]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.00.21:231][892]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.00.21:231][892]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.00.21:231][892]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.00.21:231][892]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.00.21:232][892]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=25 -[2024.01.25-18.00.21:232][892]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=25 -[2024.01.25-18.00.21:233][892]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=25 -[2024.01.25-18.00.21:233][892]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=25 -[2024.01.25-18.00.21:233][892]LogInit: FAudioDevice initialized with ID 25. -[2024.01.25-18.00.21:233][892]LogAudio: Display: Audio Device (ID: 25) registered with world 'BackroomsMap'. -[2024.01.25-18.00.21:233][892]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 25 -[2024.01.25-18.00.21:235][892]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.00.21:240][892]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.00.21 -[2024.01.25-18.00.21:241][892]LogWorld: Bringing up level for play took: 0.006184 -[2024.01.25-18.00.21:243][892]LogOnline: OSS: Created online subsystem instance for: :Context_42 -[2024.01.25-18.00.21:245][892]PIE: Server logged in -[2024.01.25-18.00.21:246][892]PIE: Play in editor total start time 0,089 seconds. -[2024.01.25-18.00.23:238][114]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.00.23:238][114]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.00.23:239][114]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.00.23:240][114]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.00.23:242][114]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.00.23:244][114]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.00.23:252][114]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-18.00.23:253][114]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 25 -[2024.01.25-18.00.23:253][114]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=25 -[2024.01.25-18.00.23:254][114]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=25 -[2024.01.25-18.00.23:257][114]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.00.23:260][114]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.01.25-18.00.23:317][115]LogPlayLevel: Display: Destroying online subsystem :Context_42 -[2024.01.25-18.00.26:480][479]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.00.26:491][479]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.00.26:491][479]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:00:26) -[2024.01.25-18.00.26:491][479]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.00.26:512][479]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020624s) -[2024.01.25-18.00.26:512][479]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020648s) -[2024.01.25-18.00.26:518][479]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms -[2024.01.25-18.00.26:520][479]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.00.26:520][479]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.00.26:520][479]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.00.26:521][479]LogPlayLevel: PIE: World Init took: (0.000738s) -[2024.01.25-18.00.26:521][479]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True -[2024.01.25-18.00.26:521][479]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.00.26:521][479]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.00.26:521][479]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.00.26:521][479]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.00.26:521][479]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.00.26:521][479]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.00.26:521][479]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.00.26:521][479]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.00.26:521][479]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.00.26:521][479]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.00.26:521][479]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.00.26:523][479]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.00.26:543][479]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.00.26:543][479]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.00.26:543][479]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.00.26:543][479]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.00.26:543][479]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=26 -[2024.01.25-18.00.26:543][479]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=26 -[2024.01.25-18.00.26:545][479]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=26 -[2024.01.25-18.00.26:545][479]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=26 -[2024.01.25-18.00.26:545][479]LogInit: FAudioDevice initialized with ID 26. -[2024.01.25-18.00.26:545][479]LogAudio: Display: Audio Device (ID: 26) registered with world 'BackroomsMap'. -[2024.01.25-18.00.26:545][479]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 26 -[2024.01.25-18.00.26:546][479]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.00.26:552][479]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.00.26 -[2024.01.25-18.00.26:552][479]LogWorld: Bringing up level for play took: 0.005896 -[2024.01.25-18.00.26:554][479]LogOnline: OSS: Created online subsystem instance for: :Context_43 -[2024.01.25-18.00.26:556][479]PIE: Server logged in -[2024.01.25-18.00.26:557][479]PIE: Play in editor total start time 0,066 seconds. -[2024.01.25-18.00.31:484][ 51]LogBlueprintUserMessages: [MonsterAI_C_11] Test -[2024.01.25-18.00.31:484][ 51]LogBlueprintUserMessages: [MonsterAI_C_15] Test -[2024.01.25-18.00.32:480][171]LogBlueprintUserMessages: [MonsterAI_C_4] Test -[2024.01.25-18.00.32:980][231]LogBlueprintUserMessages: [MonsterAI_C_13] Test -[2024.01.25-18.00.32:980][231]LogBlueprintUserMessages: [MonsterAI_C_2] Test -[2024.01.25-18.00.33:980][351]LogBlueprintUserMessages: [MonsterAI_C_6] Test -[2024.01.25-18.00.34:941][466]LogDerivedDataCache: C:/Users/Marcel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:04.061 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 2645 files in 3963 folders with total size 168 MiB. -[2024.01.25-18.00.37:489][772]LogBlueprintUserMessages: [MonsterAI_C_15] Test -[2024.01.25-18.00.39:489][ 12]LogBlueprintUserMessages: [MonsterAI_C_2] Test -[2024.01.25-18.00.39:989][ 72]LogBlueprintUserMessages: [MonsterAI_C_13] Test -[2024.01.25-18.00.39:989][ 72]LogBlueprintUserMessages: [MonsterAI_C_6] Test -[2024.01.25-18.00.40:489][132]LogBlueprintUserMessages: [MonsterAI_C_4] Test -[2024.01.25-18.00.40:989][192]LogBlueprintUserMessages: [MonsterAI_C_11] Test -[2024.01.25-18.00.41:506][254]LogBlueprintUserMessages: [MonsterAI_C_6] Test -[2024.01.25-18.00.42:872][418]LogBlueprintUserMessages: [MonsterAI_C_6] Test -[2024.01.25-18.00.42:997][433]LogBlueprintUserMessages: [MonsterAI_C_15] Test -[2024.01.25-18.00.45:997][793]LogBlueprintUserMessages: [MonsterAI_C_2] Test -[2024.01.25-18.00.46:289][828]LogBlueprintUserMessages: [MonsterAI_C_6] Test -[2024.01.25-18.00.46:997][913]LogBlueprintUserMessages: [MonsterAI_C_4] Test -[2024.01.25-18.00.47:497][973]LogBlueprintUserMessages: [MonsterAI_C_13] Test -[2024.01.25-18.00.47:905][ 22]LogBlueprintUserMessages: [MonsterAI_C_6] Test -[2024.01.25-18.00.47:997][ 33]LogBlueprintUserMessages: [MonsterAI_C_11] Test -[2024.01.25-18.00.49:006][154]LogBlueprintUserMessages: [MonsterAI_C_15] Test -[2024.01.25-18.00.49:006][154]LogBlueprintUserMessages: [MonsterAI_C_6] Test -[2024.01.25-18.00.51:547][459]LogBlueprintUserMessages: [MonsterAI_C_6] Test -[2024.01.25-18.00.52:639][590]LogBlueprintUserMessages: [MonsterAI_C_6] Test -[2024.01.25-18.00.53:506][694]LogBlueprintUserMessages: [MonsterAI_C_2] Test -[2024.01.25-18.00.53:722][720]LogBlueprintUserMessages: [MonsterAI_C_6] Test -[2024.01.25-18.00.54:506][814]LogBlueprintUserMessages: [MonsterAI_C_11] Test -[2024.01.25-18.00.54:506][814]LogBlueprintUserMessages: [MonsterAI_C_13] Test -[2024.01.25-18.00.54:514][815]LogBlueprintUserMessages: [MonsterAI_C_15] Test -[2024.01.25-18.00.54:748][840]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.00.54:748][840]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.00.54:748][840]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.00.54:749][840]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.00.54:752][840]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.00.54:754][840]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.00.54:760][840]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.00.54:762][840]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 26 -[2024.01.25-18.00.54:762][840]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=26 -[2024.01.25-18.00.54:764][840]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=26 -[2024.01.25-18.00.54:769][840]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms -[2024.01.25-18.00.54:826][841]LogPlayLevel: Display: Destroying online subsystem :Context_43 -[2024.01.25-18.01.02:857][693]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-18.01.02:886][693]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.25-18.01.03:679][770]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.01.03:711][770]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.01.03:725][770]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.01.03:725][770]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI3D4EEB4C45CD1FF9AB07F5BA674FAD66.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.01.03:730][770]LogFileHelpers: InternalPromptForCheckoutAndSave took 51 ms (total: 2.79 sec) -[2024.01.25-18.01.03:731][770]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.01.03:731][770]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.01.58:746][804]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.01.58:771][804]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.01.58:783][804]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.01.58:784][804]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI190535404CF8AA237BEA3094BED08AF3.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.01.58:788][804]LogFileHelpers: InternalPromptForCheckoutAndSave took 41 ms (total: 2.83 sec) -[2024.01.25-18.01.58:790][804]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.01.58:790][804]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.04.39:244][490]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: ================================================ -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Total job queries 368, among them cache hits 260 (70.65%) -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Tracking 108 distinct input hashes that result in 62 distinct outputs (57.41%) -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: RAM used: 237,79 KiB of 1,60 GiB budget. Usage: 0.01% -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Shaders Compiled: 2 -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Jobs assigned 2, completed 2 (100%) -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Time job spent in pending queue: average 0.01 s, longest 0.01 s -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Job execution time: average 0.56 s, max 0.62 s -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Job life time (pending + execution): average 0.58 s, max 0.63 -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Shader code size: average 5,594 KiB, min 4,145 KiB, max 7,043 KiB -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.63 s -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Jobs were issued in 2 batches (only local compilation was used), average 1.00 jobs/batch -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Average processing rate: 3.18 jobs/sec -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Total thread time: 0,657 s -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Total thread preprocess time: 0,081 s -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Percentage time preprocessing: 12.37% -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Effective parallelization: 1.04 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Top 2 most expensive shader types by average time: -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 0.34 sec, max 0.34 sec, min 0.34 sec) -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec) -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: Top 2 shader types by total compile time: -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 52.05% of total time (compiled 1 times, average 0.34 sec, max 0.34 sec, min 0.34 sec) -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 47.95% of total time (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec) -[2024.01.25-18.04.39:250][490]LogShaderCompilers: Display: ================================================ -[2024.01.25-18.04.40:242][604]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Locker/LockerHide.LockerHide -[2024.01.25-18.04.40:242][604]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.04.40:242][604]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.05.12:487][847]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-18.05.12:518][847]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms -[2024.01.25-18.05.13:267][916]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.05.13:304][916]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.05.13:318][916]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.05.13:318][916]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI4A4ED7BB4164A3F3B54C5A8BFB4A059E.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.05.13:324][916]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 2.89 sec) -[2024.01.25-18.05.13:325][916]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.05.13:325][916]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.05.18:435][487]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.05.18:447][487]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.05.18:447][487]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:05:18) -[2024.01.25-18.05.18:477][487]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.05.18:497][487]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020664s) -[2024.01.25-18.05.18:498][487]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020689s) -[2024.01.25-18.05.18:504][487]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.25-18.05.18:508][487]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.05.18:508][487]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.05.18:509][487]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.05.18:509][487]LogPlayLevel: PIE: World Init took: (0.000766s) -[2024.01.25-18.05.18:509][487]LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True -[2024.01.25-18.05.18:509][487]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.05.18:509][487]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.05.18:509][487]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.05.18:509][487]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.05.18:509][487]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.05.18:509][487]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.05.18:509][487]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.05.18:509][487]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.05.18:509][487]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.05.18:509][487]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.05.18:509][487]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.05.18:511][487]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.05.18:532][487]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.05.18:532][487]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.05.18:532][487]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.05.18:532][487]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.05.18:533][487]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=27 -[2024.01.25-18.05.18:533][487]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=27 -[2024.01.25-18.05.18:534][487]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=27 -[2024.01.25-18.05.18:534][487]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=27 -[2024.01.25-18.05.18:534][487]LogInit: FAudioDevice initialized with ID 27. -[2024.01.25-18.05.18:534][487]LogAudio: Display: Audio Device (ID: 27) registered with world 'BackroomsMap'. -[2024.01.25-18.05.18:534][487]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 27 -[2024.01.25-18.05.18:535][487]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.05.18:541][487]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.05.18 -[2024.01.25-18.05.18:542][487]LogWorld: Bringing up level for play took: 0.005943 -[2024.01.25-18.05.18:543][487]LogOnline: OSS: Created online subsystem instance for: :Context_46 -[2024.01.25-18.05.18:545][487]PIE: Server logged in -[2024.01.25-18.05.18:546][487]PIE: Play in editor total start time 0,099 seconds. -[2024.01.25-18.05.28:246][640]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0349 -[2024.01.25-18.05.28:246][640]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.05.28:707][692]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.05.28:707][692]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.05.28:708][692]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.05.28:709][692]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.05.28:711][692]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.05.28:714][692]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.05.28:721][692]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.05.28:721][692]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 27 -[2024.01.25-18.05.28:721][692]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=27 -[2024.01.25-18.05.28:722][692]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=27 -[2024.01.25-18.05.28:728][692]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.01.25-18.05.28:835][693]LogPlayLevel: Display: Destroying online subsystem :Context_46 -[2024.01.25-18.05.31:670][ 3]LogSlate: Window 'Message Log' being destroyed -[2024.01.25-18.05.31:673][ 3]LogSlate: Window 'Message Log' being destroyed -[2024.01.25-18.06.48:651][ 12]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.06.48:681][ 12]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.06.48:695][ 12]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.06.48:695][ 12]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI98C1F7A24F847397A870E19E669EB3C9.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.06.48:700][ 12]LogFileHelpers: InternalPromptForCheckoutAndSave took 49 ms (total: 2.94 sec) -[2024.01.25-18.06.48:701][ 12]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.06.48:701][ 12]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.06.52:194][384]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.06.52:217][384]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.06.52:230][384]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.06.52:231][384]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI5DB1C17D45F96211A4E04281A916A374.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.06.52:235][384]LogFileHelpers: InternalPromptForCheckoutAndSave took 40 ms (total: 2.98 sec) -[2024.01.25-18.06.52:236][384]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.06.52:236][384]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.06.58:392][ 52]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.06.58:412][ 52]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.06.58:425][ 52]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.06.58:425][ 52]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAICB1C49EC4BDA43332344A5A3DB2FCC03.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.06.58:447][ 52]LogFileHelpers: InternalPromptForCheckoutAndSave took 55 ms (total: 3.03 sec) -[2024.01.25-18.06.58:448][ 52]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.06.58:448][ 52]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.07.01:631][387]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-18.07.01:661][387]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms -[2024.01.25-18.07.08:767][147]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.07.08:779][147]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.07.08:779][147]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:07:08) -[2024.01.25-18.07.08:807][147]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.07.08:828][147]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020958s) -[2024.01.25-18.07.08:828][147]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020987s) -[2024.01.25-18.07.08:834][147]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.01.25-18.07.08:838][147]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.07.08:838][147]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.07.08:838][147]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.07.08:839][147]LogPlayLevel: PIE: World Init took: (0.000790s) -[2024.01.25-18.07.08:839][147]LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True -[2024.01.25-18.07.08:839][147]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.07.08:839][147]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.07.08:839][147]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.07.08:839][147]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.07.08:839][147]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.07.08:839][147]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.07.08:839][147]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.07.08:839][147]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.07.08:839][147]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.07.08:839][147]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.07.08:839][147]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.07.08:840][147]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.07.08:861][147]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.07.08:861][147]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.07.08:861][147]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.07.08:861][147]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.07.08:862][147]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=28 -[2024.01.25-18.07.08:862][147]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=28 -[2024.01.25-18.07.08:863][147]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=28 -[2024.01.25-18.07.08:863][147]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=28 -[2024.01.25-18.07.08:863][147]LogInit: FAudioDevice initialized with ID 28. -[2024.01.25-18.07.08:863][147]LogAudio: Display: Audio Device (ID: 28) registered with world 'BackroomsMap'. -[2024.01.25-18.07.08:863][147]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 28 -[2024.01.25-18.07.08:865][147]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.07.08:870][147]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.07.08 -[2024.01.25-18.07.08:871][147]LogWorld: Bringing up level for play took: 0.006083 -[2024.01.25-18.07.08:872][147]LogOnline: OSS: Created online subsystem instance for: :Context_47 -[2024.01.25-18.07.08:875][147]PIE: Server logged in -[2024.01.25-18.07.08:875][147]PIE: Play in editor total start time 0,097 seconds. -[2024.01.25-18.07.14:938][862]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:03B3 -[2024.01.25-18.07.14:938][862]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.07.14:938][862]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:004F -[2024.01.25-18.07.14:938][862]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.07.16:871][ 93]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ - @#'.. Invalidating and reverting to Default URL. -[2024.01.25-18.07.16:879][ 94]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ - @#'.. Invalidating and reverting to Default URL. -[2024.01.25-18.07.16:879][ 94]LogNet: Browse: /Game/BackroomsMap -[2024.01.25-18.07.16:879][ 94]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap -[2024.01.25-18.07.16:879][ 94]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-18.07.16:879][ 94]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap -[2024.01.25-18.07.16:879][ 94]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-18.07.16:887][ 95]LogNet: Browse: /Game/BackroomsMap?closed -[2024.01.25-18.07.16:887][ 95]LogNet: Connection failed; returning to Entry -[2024.01.25-18.07.16:887][ 95]LogLoad: LoadMap: /Game/BackroomsMap?closed -[2024.01.25-18.07.16:887][ 95]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.07.16:888][ 95]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.07.16:889][ 95]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.07.16:935][ 95]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-18.07.16:938][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.25-18.07.16:940][ 95]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.07.16:960][ 95]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020658s) -[2024.01.25-18.07.16:960][ 95]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020692s) -[2024.01.25-18.07.16:960][ 95]LogAudio: Display: Audio Device (ID: 28) registered with world 'BackroomsMap'. -[2024.01.25-18.07.16:960][ 95]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.07.16:960][ 95]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.07.16:961][ 95]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.07.16:961][ 95]LogPlayLevel: PIE: World Init took: (0.000642s) -[2024.01.25-18.07.16:961][ 95]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.07.16:965][ 95]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.07.16 -[2024.01.25-18.07.16:966][ 95]LogWorld: Bringing up level for play took: 0.004997 -[2024.01.25-18.07.16:968][ 95]LogLoad: Took 0.080679 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) -[2024.01.25-18.07.16:975][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.01.25-18.07.33:019][ 4]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:03B3 -[2024.01.25-18.07.33:019][ 4]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.07.33:019][ 4]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:004F -[2024.01.25-18.07.33:019][ 4]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.07.34:275][141]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.07.34:275][141]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.07.34:275][141]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.07.34:276][141]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.07.34:279][141]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.07.34:281][141]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.07.34:290][141]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.07.34:290][141]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 28 -[2024.01.25-18.07.34:290][141]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=28 -[2024.01.25-18.07.34:291][141]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=28 -[2024.01.25-18.07.34:297][141]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.01.25-18.07.34:399][142]LogPlayLevel: Display: Destroying online subsystem :Context_47 -[2024.01.25-18.07.36:348][349]LogSlate: Window 'Message Log' being destroyed -[2024.01.25-18.07.36:351][349]LogSlate: Window 'Message Log' being destroyed -[2024.01.25-18.08.20:074][459]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-18.08.20:079][459]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] This blueprint (self) is not a MovementComponent, therefore ' Target ' must have a connection. -[2024.01.25-18.08.20:103][459]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.01.25-18.09.01:158][467]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.09.01:184][467]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.09.01:198][467]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.09.01:198][467]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI62CF447245F2E4579F4C2FB619A873FD.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.09.01:203][467]LogFileHelpers: InternalPromptForCheckoutAndSave took 45 ms (total: 3.08 sec) -[2024.01.25-18.09.01:205][467]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.09.01:205][467]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.09.02:019][538]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-18.09.02:024][538]LogBlueprint: Error: [AssetLog] F:\Dokumente\Schule\Studium\DigitalArts\Projekt\BackroomsDigitalArt\Content\Monster\MonsterAI.uasset: [Compiler] This blueprint (self) is not a Controller, therefore ' Target ' must have a connection. -[2024.01.25-18.09.02:048][538]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.01.25-18.09.52:059][328]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.09.52:092][328]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.09.52:107][328]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.09.52:107][328]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIDE0CA3CF4429EE12E80460873684B1B2.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.09.52:115][328]LogFileHelpers: InternalPromptForCheckoutAndSave took 56 ms (total: 3.14 sec) -[2024.01.25-18.09.52:116][328]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.09.52:116][328]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.09.52:879][407]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-18.09.52:910][407]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.01.25-18.09.56:950][828]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.09.56:962][828]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.09.56:962][828]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:09:56) -[2024.01.25-18.09.56:962][828]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.09.56:983][828]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020911s) -[2024.01.25-18.09.56:983][828]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020935s) -[2024.01.25-18.09.56:989][828]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.25-18.09.56:992][828]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.09.56:992][828]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.09.56:993][828]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.09.56:993][828]LogPlayLevel: PIE: World Init took: (0.000736s) -[2024.01.25-18.09.56:993][828]LogAudio: Display: Creating Audio Device: Id: 29, Scope: Unique, Realtime: True -[2024.01.25-18.09.56:993][828]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.09.56:993][828]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.09.56:993][828]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.09.56:993][828]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.09.56:993][828]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.09.56:993][828]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.09.56:993][828]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.09.56:993][828]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.09.56:993][828]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.09.56:993][828]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.09.56:993][828]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.09.56:995][828]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.09.57:016][828]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.09.57:016][828]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.09.57:016][828]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.09.57:016][828]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.09.57:017][828]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=29 -[2024.01.25-18.09.57:017][828]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=29 -[2024.01.25-18.09.57:018][828]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=29 -[2024.01.25-18.09.57:018][828]LogInit: FAudioDevice initialized with ID 29. -[2024.01.25-18.09.57:018][828]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=29 -[2024.01.25-18.09.57:018][828]LogAudio: Display: Audio Device (ID: 29) registered with world 'BackroomsMap'. -[2024.01.25-18.09.57:018][828]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 29 -[2024.01.25-18.09.57:020][828]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.09.57:025][828]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.09.57 -[2024.01.25-18.09.57:026][828]LogWorld: Bringing up level for play took: 0.006123 -[2024.01.25-18.09.57:027][828]LogOnline: OSS: Created online subsystem instance for: :Context_48 -[2024.01.25-18.09.57:030][828]PIE: Server logged in -[2024.01.25-18.09.57:030][828]PIE: Play in editor total start time 0,069 seconds. -[2024.01.25-18.10.06:706][978]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0384 -[2024.01.25-18.10.06:706][978]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.10.06:706][978]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:04E6 -[2024.01.25-18.10.06:706][978]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.10.10:587][439]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.10.10:587][439]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.10.10:588][439]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.10.10:589][439]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.10.10:591][439]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.10.10:594][439]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.10.10:604][439]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-18.10.10:604][439]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 29 -[2024.01.25-18.10.10:605][439]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=29 -[2024.01.25-18.10.10:606][439]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=29 -[2024.01.25-18.10.10:609][439]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.10.10:612][439]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms -[2024.01.25-18.10.10:748][440]LogPlayLevel: Display: Destroying online subsystem :Context_48 -[2024.01.25-18.10.12:016][565]LogSlate: Window 'Message Log' being destroyed -[2024.01.25-18.10.12:019][565]LogSlate: Window 'Message Log' being destroyed -[2024.01.25-18.10.23:559][692]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-18.10.23:589][692]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.01.25-18.10.24:839][808]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.10.24:870][808]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.10.24:883][808]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.10.24:884][808]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI6BCDBF5E49B7611F76008F83346816E8.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.10.24:889][808]LogFileHelpers: InternalPromptForCheckoutAndSave took 50 ms (total: 3.19 sec) -[2024.01.25-18.10.24:890][808]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.10.24:890][808]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.10.51:183][530]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.10.51:219][530]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.10.51:233][530]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.10.51:233][530]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI43F7827A4A8D903822C253AB09863712.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.10.51:238][530]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 3.24 sec) -[2024.01.25-18.10.51:239][530]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.10.51:239][530]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.10.52:056][612]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-18.10.52:086][612]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.01.25-18.10.55:516][960]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.10.55:528][960]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.10.55:528][960]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:10:55) -[2024.01.25-18.10.55:567][960]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.10.55:589][960]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021100s) -[2024.01.25-18.10.55:589][960]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021130s) -[2024.01.25-18.10.55:595][960]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms -[2024.01.25-18.10.55:599][960]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.10.55:599][960]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.10.55:599][960]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.10.55:600][960]LogPlayLevel: PIE: World Init took: (0.000810s) -[2024.01.25-18.10.55:600][960]LogAudio: Display: Creating Audio Device: Id: 30, Scope: Unique, Realtime: True -[2024.01.25-18.10.55:600][960]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.10.55:600][960]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.10.55:600][960]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.10.55:600][960]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.10.55:600][960]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.10.55:600][960]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.10.55:600][960]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.10.55:600][960]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.10.55:600][960]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.10.55:600][960]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.10.55:600][960]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.10.55:602][960]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.10.55:623][960]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.10.55:623][960]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.10.55:623][960]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.10.55:623][960]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.10.55:624][960]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=30 -[2024.01.25-18.10.55:624][960]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=30 -[2024.01.25-18.10.55:625][960]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=30 -[2024.01.25-18.10.55:625][960]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=30 -[2024.01.25-18.10.55:625][960]LogInit: FAudioDevice initialized with ID 30. -[2024.01.25-18.10.55:625][960]LogAudio: Display: Audio Device (ID: 30) registered with world 'BackroomsMap'. -[2024.01.25-18.10.55:625][960]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 30 -[2024.01.25-18.10.55:627][960]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.10.55:633][960]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.10.55 -[2024.01.25-18.10.55:633][960]LogWorld: Bringing up level for play took: 0.006411 -[2024.01.25-18.10.55:635][960]LogOnline: OSS: Created online subsystem instance for: :Context_49 -[2024.01.25-18.10.55:637][960]PIE: Server logged in -[2024.01.25-18.10.55:638][960]PIE: Play in editor total start time 0,109 seconds. -[2024.01.25-18.11.16:917][489]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.11.16:917][489]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.11.16:918][489]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.11.16:919][489]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.11.16:922][489]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.11.16:924][489]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.11.16:935][489]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-18.11.16:935][489]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 30 -[2024.01.25-18.11.16:935][489]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=30 -[2024.01.25-18.11.16:936][489]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=30 -[2024.01.25-18.11.16:939][489]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.11.16:942][489]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.25-18.11.17:006][490]LogPlayLevel: Display: Destroying online subsystem :Context_49 -[2024.01.25-18.11.43:525][131]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-18.11.43:555][131]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.01.25-18.11.44:474][215]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.11.44:511][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.11.44:524][215]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.11.44:525][215]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI56F5FE8147C7CC578101828576BEEDC9.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.11.44:529][215]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 3.30 sec) -[2024.01.25-18.11.44:530][215]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.11.44:530][215]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.11.46:418][423]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.11.46:429][423]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.11.46:429][423]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:11:46) -[2024.01.25-18.11.46:467][423]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.11.46:488][423]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021195s) -[2024.01.25-18.11.46:488][423]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021226s) -[2024.01.25-18.11.46:495][423]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms -[2024.01.25-18.11.46:498][423]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.11.46:499][423]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.11.46:499][423]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.11.46:499][423]LogPlayLevel: PIE: World Init took: (0.000923s) -[2024.01.25-18.11.46:499][423]LogAudio: Display: Creating Audio Device: Id: 31, Scope: Unique, Realtime: True -[2024.01.25-18.11.46:499][423]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.11.46:499][423]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.11.46:499][423]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.11.46:499][423]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.11.46:499][423]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.11.46:499][423]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.11.46:499][423]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.11.46:500][423]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.11.46:500][423]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.11.46:500][423]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.11.46:500][423]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.11.46:501][423]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.11.46:522][423]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.11.46:522][423]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.11.46:522][423]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.11.46:522][423]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.11.46:522][423]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=31 -[2024.01.25-18.11.46:522][423]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=31 -[2024.01.25-18.11.46:524][423]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=31 -[2024.01.25-18.11.46:524][423]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=31 -[2024.01.25-18.11.46:524][423]LogInit: FAudioDevice initialized with ID 31. -[2024.01.25-18.11.46:524][423]LogAudio: Display: Audio Device (ID: 31) registered with world 'BackroomsMap'. -[2024.01.25-18.11.46:524][423]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 31 -[2024.01.25-18.11.46:526][423]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.11.46:531][423]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.11.46 -[2024.01.25-18.11.46:532][423]LogWorld: Bringing up level for play took: 0.006040 -[2024.01.25-18.11.46:533][423]LogOnline: OSS: Created online subsystem instance for: :Context_50 -[2024.01.25-18.11.46:535][423]PIE: Server logged in -[2024.01.25-18.11.46:536][423]PIE: Play in editor total start time 0,107 seconds. -[2024.01.25-18.11.55:805][509]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.11.55:805][509]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.11.55:806][509]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.11.55:807][509]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.11.55:809][509]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.11.55:812][509]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.11.55:818][509]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-18.11.55:820][509]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 31 -[2024.01.25-18.11.55:820][509]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=31 -[2024.01.25-18.11.55:822][509]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=31 -[2024.01.25-18.11.55:825][509]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.11.55:828][509]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms -[2024.01.25-18.11.55:890][510]LogPlayLevel: Display: Destroying online subsystem :Context_50 -[2024.01.25-18.13.29:440][631]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-18.13.29:470][631]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms -[2024.01.25-18.13.30:409][715]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.13.30:442][715]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.13.30:456][715]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.13.30:456][715]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI8D5CF9E64F4A5052F06AF584E1348AA8.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.13.30:462][715]LogFileHelpers: InternalPromptForCheckoutAndSave took 53 ms (total: 3.35 sec) -[2024.01.25-18.13.30:463][715]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.13.30:463][715]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.13.36:502][326]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.13.36:522][326]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.13.36:535][326]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.13.36:535][326]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAID5FA15B5436014354C487DA85FDFEC13.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.13.36:540][326]LogFileHelpers: InternalPromptForCheckoutAndSave took 37 ms (total: 3.39 sec) -[2024.01.25-18.13.36:541][326]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.13.36:541][326]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.13.45:534][189]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.13.45:556][189]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.13.45:569][189]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.13.45:570][189]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI45042C5343821AC143961A966B7707E7.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.13.45:574][189]LogFileHelpers: InternalPromptForCheckoutAndSave took 40 ms (total: 3.43 sec) -[2024.01.25-18.13.45:575][189]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.13.45:575][189]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.13.46:367][261]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.13.46:382][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.13.46:395][261]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.13.46:395][261]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI2D0B65844CEB241FF2062FB50D42675B.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.13.46:400][261]LogFileHelpers: InternalPromptForCheckoutAndSave took 32 ms (total: 3.46 sec) -[2024.01.25-18.13.46:401][261]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.13.46:401][261]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.13.47:035][320]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.13.47:057][320]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.25-18.13.47:099][320]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.01.25-18.13.47:171][320]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.25-18.13.47:171][320]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap8473290A4E4A36260473F899F690365B.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.25-18.13.47:182][320]LogFileHelpers: All files are already saved. -[2024.01.25-18.13.47:182][320]LogFileHelpers: Saving map 'BackroomsMap' took 0.126 -[2024.01.25-18.13.47:186][320]LogFileHelpers: InternalPromptForCheckoutAndSave took 151 ms (total: 3.61 sec) -[2024.01.25-18.13.47:188][320]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.25-18.13.47:188][320]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.25-18.13.58:465][400]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.13.58:478][400]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.13.58:478][400]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:13:58) -[2024.01.25-18.13.58:478][400]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.13.58:499][400]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020930s) -[2024.01.25-18.13.58:499][400]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020954s) -[2024.01.25-18.13.58:505][400]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.01.25-18.13.58:507][400]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.13.58:507][400]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.13.58:508][400]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.13.58:508][400]LogPlayLevel: PIE: World Init took: (0.000773s) -[2024.01.25-18.13.58:508][400]LogAudio: Display: Creating Audio Device: Id: 32, Scope: Unique, Realtime: True -[2024.01.25-18.13.58:508][400]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.13.58:508][400]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.13.58:508][400]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.13.58:508][400]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.13.58:508][400]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.13.58:508][400]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.13.58:508][400]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.13.58:508][400]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.13.58:508][400]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.13.58:508][400]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.13.58:508][400]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.13.58:510][400]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.13.58:531][400]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.13.58:531][400]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.13.58:531][400]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.13.58:531][400]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.13.58:531][400]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=32 -[2024.01.25-18.13.58:531][400]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=32 -[2024.01.25-18.13.58:533][400]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=32 -[2024.01.25-18.13.58:533][400]LogInit: FAudioDevice initialized with ID 32. -[2024.01.25-18.13.58:533][400]LogAudio: Display: Audio Device (ID: 32) registered with world 'BackroomsMap'. -[2024.01.25-18.13.58:533][400]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=32 -[2024.01.25-18.13.58:533][400]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 32 -[2024.01.25-18.13.58:534][400]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.13.58:540][400]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.13.58 -[2024.01.25-18.13.58:541][400]LogWorld: Bringing up level for play took: 0.006225 -[2024.01.25-18.13.58:542][400]LogOnline: OSS: Created online subsystem instance for: :Context_51 -[2024.01.25-18.13.58:544][400]PIE: Server logged in -[2024.01.25-18.13.58:545][400]PIE: Play in editor total start time 0,067 seconds. -[2024.01.25-18.14.04:193][ 1]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2024.01.25-18.14.04:193][ 1]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True -[2024.01.25-18.14.04:193][ 1]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2024.01.25-18.14.06:533][239]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ - @#'.. Invalidating and reverting to Default URL. -[2024.01.25-18.14.06:541][240]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ - @#'.. Invalidating and reverting to Default URL. -[2024.01.25-18.14.06:542][240]LogNet: Browse: /Game/BackroomsMap -[2024.01.25-18.14.06:542][240]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap -[2024.01.25-18.14.06:542][240]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-18.14.06:542][240]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap -[2024.01.25-18.14.06:542][240]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-18.14.06:551][241]LogNet: Browse: /Game/BackroomsMap?closed -[2024.01.25-18.14.06:551][241]LogNet: Connection failed; returning to Entry -[2024.01.25-18.14.06:551][241]LogLoad: LoadMap: /Game/BackroomsMap?closed -[2024.01.25-18.14.06:551][241]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.14.06:552][241]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.14.06:553][241]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.14.06:584][241]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-18.14.06:588][241]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.01.25-18.14.06:590][241]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.14.06:610][241]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020385s) -[2024.01.25-18.14.06:610][241]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020420s) -[2024.01.25-18.14.06:610][241]LogAudio: Display: Audio Device (ID: 32) registered with world 'BackroomsMap'. -[2024.01.25-18.14.06:610][241]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.14.06:610][241]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.14.06:611][241]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.14.06:611][241]LogPlayLevel: PIE: World Init took: (0.000665s) -[2024.01.25-18.14.06:611][241]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.14.06:615][241]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.14.06 -[2024.01.25-18.14.06:616][241]LogWorld: Bringing up level for play took: 0.004994 -[2024.01.25-18.14.06:618][241]LogLoad: Took 0.066995 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) -[2024.01.25-18.14.06:624][241]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.01.25-18.14.11:376][780]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.14.11:376][780]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.14.11:377][780]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.14.11:378][780]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.14.11:380][780]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.14.11:382][780]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.14.11:388][780]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-18.14.11:388][780]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 32 -[2024.01.25-18.14.11:388][780]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=32 -[2024.01.25-18.14.11:390][780]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=32 -[2024.01.25-18.14.11:392][780]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.14.11:397][780]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.01.25-18.14.11:452][781]LogPlayLevel: Display: Destroying online subsystem :Context_51 -[2024.01.25-18.14.33:132][298]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.14.33:144][298]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.14.33:144][298]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:14:33) -[2024.01.25-18.14.33:144][298]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.14.33:165][298]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020779s) -[2024.01.25-18.14.33:165][298]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020802s) -[2024.01.25-18.14.33:171][298]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.01.25-18.14.33:174][298]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.14.33:174][298]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.14.33:175][298]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.14.33:175][298]LogPlayLevel: PIE: World Init took: (0.000737s) -[2024.01.25-18.14.33:175][298]LogAudio: Display: Creating Audio Device: Id: 33, Scope: Unique, Realtime: True -[2024.01.25-18.14.33:175][298]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.14.33:175][298]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.14.33:175][298]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.14.33:175][298]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.14.33:175][298]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.14.33:175][298]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.14.33:175][298]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.14.33:175][298]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.14.33:175][298]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.14.33:175][298]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.14.33:175][298]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.14.33:177][298]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.14.33:197][298]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.14.33:197][298]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.14.33:197][298]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.14.33:197][298]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.14.33:198][298]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=33 -[2024.01.25-18.14.33:198][298]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=33 -[2024.01.25-18.14.33:199][298]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=33 -[2024.01.25-18.14.33:199][298]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=33 -[2024.01.25-18.14.33:199][298]LogInit: FAudioDevice initialized with ID 33. -[2024.01.25-18.14.33:199][298]LogAudio: Display: Audio Device (ID: 33) registered with world 'BackroomsMap'. -[2024.01.25-18.14.33:199][298]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 33 -[2024.01.25-18.14.33:201][298]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.14.33:206][298]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.14.33 -[2024.01.25-18.14.33:207][298]LogWorld: Bringing up level for play took: 0.006004 -[2024.01.25-18.14.33:209][298]LogOnline: OSS: Created online subsystem instance for: :Context_52 -[2024.01.25-18.14.33:211][298]PIE: Server logged in -[2024.01.25-18.14.33:211][298]PIE: Play in editor total start time 0,068 seconds. -[2024.01.25-18.14.35:106][493]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2024.01.25-18.14.35:106][493]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True -[2024.01.25-18.14.35:106][493]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2024.01.25-18.14.36:897][692]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.14.36:898][692]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.14.36:898][692]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.14.36:899][692]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.14.36:901][692]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.14.36:903][692]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.14.36:909][692]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.14.36:911][692]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 33 -[2024.01.25-18.14.36:911][692]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=33 -[2024.01.25-18.14.36:913][692]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=33 -[2024.01.25-18.14.36:918][692]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.01.25-18.14.36:968][693]LogPlayLevel: Display: Destroying online subsystem :Context_52 -[2024.01.25-18.14.51:950][441]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2 -[2024.01.25-18.14.51:951][441]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.14.51:951][441]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.15.03:870][763]LogViewport: Scene viewport resized to 1006x691, mode Windowed. -[2024.01.25-18.15.40:970][971]LogWorld: UWorld::CleanupWorld for World_42, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.15.40:970][971]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.16.40:858][927]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Ende/EndTriggerBox2.EndTriggerBox2 -[2024.01.25-18.16.40:858][927]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.16.40:858][927]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.16.41:998][ 36]BlueprintLog: New page: Compile EndTriggerBox2 -[2024.01.25-18.16.42:048][ 36]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.25-18.16.43:820][213]LogWorld: UWorld::CleanupWorld for World_43, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.16.43:820][213]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.16.44:825][306]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.01.25-18.16.44:825][306]LogWorld: UWorld::CleanupWorld for World_41, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.16.44:825][306]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.16.46:805][496]LogShaderCompilers: Display: ================================================ -[2024.01.25-18.16.46:805][496]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.01.25-18.16.46:805][496]LogShaderCompilers: Display: Total job queries 378, among them cache hits 264 (69.84%) -[2024.01.25-18.16.46:805][496]LogShaderCompilers: Display: Tracking 114 distinct input hashes that result in 65 distinct outputs (57.02%) -[2024.01.25-18.16.46:805][496]LogShaderCompilers: Display: RAM used: 250,51 KiB of 1,60 GiB budget. Usage: 0.01% -[2024.01.25-18.16.46:805][496]LogShaderCompilers: Display: === Shader Compilation stats === -[2024.01.25-18.16.46:805][496]LogShaderCompilers: Display: Shaders Compiled: 2 -[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Jobs assigned 2, completed 2 (100%) -[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Time job spent in pending queue: average 0.01 s, longest 0.01 s -[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Job execution time: average 0.56 s, max 0.62 s -[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Job life time (pending + execution): average 0.58 s, max 0.63 -[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Shader code size: average 5,594 KiB, min 4,145 KiB, max 7,043 KiB -[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.63 s -[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Jobs were issued in 2 batches (only local compilation was used), average 1.00 jobs/batch -[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Average processing rate: 3.18 jobs/sec -[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Total thread time: 0,657 s -[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Total thread preprocess time: 0,081 s -[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Percentage time preprocessing: 12.37% -[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Effective parallelization: 1.04 (times faster than compiling all shaders on one thread). Compare with number of workers: 12 -[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Top 2 most expensive shader types by average time: -[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 0.34 sec, max 0.34 sec, min 0.34 sec) -[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec) -[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: Top 2 shader types by total compile time: -[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 52.05% of total time (compiled 1 times, average 0.34 sec, max 0.34 sec, min 0.34 sec) -[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 47.95% of total time (compiled 1 times, average 0.32 sec, max 0.32 sec, min 0.32 sec) -[2024.01.25-18.16.46:806][496]LogShaderCompilers: Display: ================================================ -[2024.01.25-18.16.50:332][888]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.16.50:343][888]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.16.50:343][888]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:16:50) -[2024.01.25-18.16.50:344][888]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.16.50:364][888]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020787s) -[2024.01.25-18.16.50:364][888]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020812s) -[2024.01.25-18.16.50:372][888]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.01.25-18.16.50:379][888]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.16.50:379][888]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.16.50:380][888]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.16.50:380][888]LogPlayLevel: PIE: World Init took: (0.000783s) -[2024.01.25-18.16.50:380][888]LogAudio: Display: Creating Audio Device: Id: 34, Scope: Unique, Realtime: True -[2024.01.25-18.16.50:380][888]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.16.50:380][888]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.16.50:380][888]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.16.50:380][888]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.16.50:380][888]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.16.50:380][888]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.16.50:380][888]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.16.50:380][888]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.16.50:381][888]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.16.50:381][888]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.16.50:381][888]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.16.50:382][888]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.16.50:403][888]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.16.50:403][888]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.16.50:403][888]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.16.50:403][888]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.16.50:403][888]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=34 -[2024.01.25-18.16.50:403][888]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=34 -[2024.01.25-18.16.50:405][888]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=34 -[2024.01.25-18.16.50:405][888]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=34 -[2024.01.25-18.16.50:405][888]LogInit: FAudioDevice initialized with ID 34. -[2024.01.25-18.16.50:405][888]LogAudio: Display: Audio Device (ID: 34) registered with world 'BackroomsMap'. -[2024.01.25-18.16.50:405][888]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 34 -[2024.01.25-18.16.50:406][888]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.16.50:412][888]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.16.50 -[2024.01.25-18.16.50:413][888]LogWorld: Bringing up level for play took: 0.006245 -[2024.01.25-18.16.50:414][888]LogOnline: OSS: Created online subsystem instance for: :Context_55 -[2024.01.25-18.16.50:423][888]PIE: Server logged in -[2024.01.25-18.16.50:424][888]PIE: Play in editor total start time 0,08 seconds. -[2024.01.25-18.16.55:279][432]LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock -[2024.01.25-18.16.55:279][432]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True -[2024.01.25-18.16.55:279][432]LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CaptureDuringMouseDown -[2024.01.25-18.16.59:195][902]LogLongPackageNames: Warning: Can't Find URL: Persistent LevelNone: Input 'Persistent LevelNone' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ +[2024.01.25-20.58.09:594][ 1]Running Python start-up script 'G:/UnrealEngines/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.027369 secs +[2024.01.25-20.58.09:653][ 1]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-20.58.10:134][ 3]LogSlate: Took 0.000115 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.01.25-21.00.07:620][361]LogHttp: Warning: 000006833AF89100: request has been successfully processed. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B02FD4151-433C-A69A-3017-69AECB8B7B86%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.3.2-29314046%2B%2B%2BUE5%2BRelease-5.3&UserID=a9045eb54873e8e51d9f288acbb7c9e1%7Cefd8bde14a904323bf6d4b350bde3870%7Ce559d8fd-2422-434e-b8b2-294b29f8cc49&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 502, content length: 122, actual payload size: 122, elapsed: 60.57s +[2024.01.25-21.00.07:620][361]LogHttp: Warning: 000006833AF89100 Response Header Server: awselb/2.0 +[2024.01.25-21.00.07:620][361]LogHttp: Warning: 000006833AF89100 Response Header Date: Thu, 25 Jan 2024 21:00:08 GMT +[2024.01.25-21.00.07:620][361]LogHttp: Warning: 000006833AF89100 Response Header Content-Type: text/html +[2024.01.25-21.00.07:620][361]LogHttp: Warning: 000006833AF89100 Response Header Content-Length: 122 +[2024.01.25-21.00.07:620][361]LogHttp: Warning: 000006833AF89100 Response Header Connection: keep-alive +[2024.01.25-21.00.27:319][420]LogDerivedDataCache: C:/Users/Windows sucks/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:25.136 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 13193 files in 15258 folders with total size 711 MiB. +[2024.01.25-21.03.31:300][332]LogSlate: Took 0.000109 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.25-21.03.31:456][348]LogShaderCompilers: Display: ================================================ +[2024.01.25-21.03.31:456][348]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.25-21.03.31:456][348]LogShaderCompilers: Display: Total job queries 315, among them cache hits 154 (48.89%) +[2024.01.25-21.03.31:456][348]LogShaderCompilers: Display: Tracking 161 distinct input hashes that result in 97 distinct outputs (60.25%) +[2024.01.25-21.03.31:456][348]LogShaderCompilers: Display: RAM used: 341,96 KiB of 1,60 GiB budget. Usage: 0.02% +[2024.01.25-21.03.31:456][348]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.25-21.03.31:456][348]LogShaderCompilers: Display: Shaders Compiled: 0 +[2024.01.25-21.03.31:456][348]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0%) +[2024.01.25-21.03.31:456][348]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s +[2024.01.25-21.03.31:456][348]LogShaderCompilers: Display: ================================================ +[2024.01.25-21.03.33:434][577]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.03.33:489][580]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.03.33:502][581]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.03.35:135][773]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Brush 'ContentBrowser.ListViewFolderIcon.Base'.' +[2024.01.25-21.03.35:135][773]LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Brush 'ContentBrowser.ListViewFolderIcon.Mask'.' +[2024.01.25-21.03.39:237][257]LogLinker: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\Monster\NewBlueprint.uasset: Failed to load '/Game/Monster/Test/Monster': Can't find file. +[2024.01.25-21.03.39:237][257]LogLinker: Warning: [AssetLog] G:\digital_art\BackroomsDigitalArt\Content\Monster\NewBlueprint.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Monster/Test/Monster' +[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.MonsterAI:UserConstructionScript.K2Node_FunctionEntry_0' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData' +[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.MonsterAI_C' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData' +[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.SKEL_MonsterAI_C:BndEvt__MonsterAI_PawnSensing_K2Node_ComponentBoundEvent_2_SeePawnDelegate__DelegateSignature' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData' +[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.SKEL_MonsterAI_C:FollowPlayer' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData' +[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.SKEL_MonsterAI_C:CatchedPlayerEvent' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData' +[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.SKEL_MonsterAI_C:ReceiveBeginPlay' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData' +[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.SKEL_MonsterAI_C:Path' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData' +[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.SKEL_MonsterAI_C:UserConstructionScript' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData' +[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.SKEL_MonsterAI_C' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData' +[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.MonsterAI_C:ReceiveBeginPlay' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData' +[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.MonsterAI_C:OnSuccess_0BAF4FF64B3E0DB29B2F2CBD43233D0D' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData' +[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.MonsterAI_C:OnFail_0BAF4FF64B3E0DB29B2F2CBD43233D0D' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData' +[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.MonsterAI_C:OnSuccess_0B4033CF4EBD624337558E9F7B7BCD8A' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData' +[2024.01.25-21.03.39:260][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAI.MonsterAI_C:OnFail_0B4033CF4EBD624337558E9F7B7BCD8A' ref from Metadata '/Game/Monster/MonsterAI.PackageMetaData' +[2024.01.25-21.03.39:353][257]LogMetaData: Removing '/Game/GameMap/Monster/Video/NewWidgetBlueprint.NewWidgetBlueprint_C' ref from Metadata '/Game/Monster/Video/NewWidgetBlueprint.PackageMetaData' +[2024.01.25-21.03.39:353][257]LogMetaData: Removing '/Game/GameMap/Monster/Video/NewWidgetBlueprint.NewWidgetBlueprint:EventGraph.K2Node_Event_0' ref from Metadata '/Game/Monster/Video/NewWidgetBlueprint.PackageMetaData' +[2024.01.25-21.03.39:353][257]LogMetaData: Removing '/Game/GameMap/Monster/Video/NewWidgetBlueprint.NewWidgetBlueprint:EventGraph.K2Node_Event_1' ref from Metadata '/Game/Monster/Video/NewWidgetBlueprint.PackageMetaData' +[2024.01.25-21.03.39:353][257]LogMetaData: Removing '/Game/GameMap/Monster/Video/NewWidgetBlueprint.NewWidgetBlueprint:EventGraph.K2Node_Event_2' ref from Metadata '/Game/Monster/Video/NewWidgetBlueprint.PackageMetaData' +[2024.01.25-21.03.39:353][257]LogMetaData: Removing '/Game/GameMap/Monster/Video/NewWidgetBlueprint.SKEL_NewWidgetBlueprint_C:PreConstruct' ref from Metadata '/Game/Monster/Video/NewWidgetBlueprint.PackageMetaData' +[2024.01.25-21.03.39:353][257]LogMetaData: Removing '/Game/GameMap/Monster/Video/NewWidgetBlueprint.SKEL_NewWidgetBlueprint_C:Construct' ref from Metadata '/Game/Monster/Video/NewWidgetBlueprint.PackageMetaData' +[2024.01.25-21.03.39:353][257]LogMetaData: Removing '/Game/GameMap/Monster/Video/NewWidgetBlueprint.SKEL_NewWidgetBlueprint_C:Tick' ref from Metadata '/Game/Monster/Video/NewWidgetBlueprint.PackageMetaData' +[2024.01.25-21.03.39:353][257]LogMetaData: Removing '/Game/GameMap/Monster/Video/NewWidgetBlueprint.SKEL_NewWidgetBlueprint_C' ref from Metadata '/Game/Monster/Video/NewWidgetBlueprint.PackageMetaData' +[2024.01.25-21.03.39:353][257]LogMetaData: Removing '/Game/GameMap/Monster/Video/NewWidgetBlueprint.NewWidgetBlueprint_C:Construct' ref from Metadata '/Game/Monster/Video/NewWidgetBlueprint.PackageMetaData' +[2024.01.25-21.03.39:364][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAniBlueprint.MonsterAniBlueprint:AnimGraph.AnimGraphNode_Root_0' ref from Metadata '/Game/Monster/MonsterAniBlueprint.PackageMetaData' +[2024.01.25-21.03.39:364][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAniBlueprint.MonsterAniBlueprint_C' ref from Metadata '/Game/Monster/MonsterAniBlueprint.PackageMetaData' +[2024.01.25-21.03.39:364][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAniBlueprint.MonsterAniBlueprint:EventGraph.K2Node_Event_0' ref from Metadata '/Game/Monster/MonsterAniBlueprint.PackageMetaData' +[2024.01.25-21.03.39:364][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAniBlueprint.MonsterAniBlueprint:EventGraph.K2Node_CallFunction_0' ref from Metadata '/Game/Monster/MonsterAniBlueprint.PackageMetaData' +[2024.01.25-21.03.39:364][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAniBlueprint.SKEL_MonsterAniBlueprint_C:BlueprintUpdateAnimation' ref from Metadata '/Game/Monster/MonsterAniBlueprint.PackageMetaData' +[2024.01.25-21.03.39:364][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAniBlueprint.SKEL_MonsterAniBlueprint_C:AnimGraph' ref from Metadata '/Game/Monster/MonsterAniBlueprint.PackageMetaData' +[2024.01.25-21.03.39:364][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAniBlueprint.SKEL_MonsterAniBlueprint_C' ref from Metadata '/Game/Monster/MonsterAniBlueprint.PackageMetaData' +[2024.01.25-21.03.39:364][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAniBlueprint.MonsterAniBlueprint_C:BlueprintUpdateAnimation' ref from Metadata '/Game/Monster/MonsterAniBlueprint.PackageMetaData' +[2024.01.25-21.03.39:364][257]LogMetaData: Removing '/Game/GameMap/Monster/MonsterAniBlueprint.MonsterAniBlueprint_C:AnimGraph' ref from Metadata '/Game/Monster/MonsterAniBlueprint.PackageMetaData' +[2024.01.25-21.03.39:384][257]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.03.39:416][257]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.03.39:439][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/MonsterAI" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/MonsterAI.uasset" SILENT=true +[2024.01.25-21.03.39:444][257]LogPackageLocalizationCache: Processed 51 localized package path(s) for 1 prioritized culture(s) in 0.005097 seconds +[2024.01.25-21.03.39:445][257]LogAssetRegistry: Warning: ScanPathsSynchronous: Package /Game/GameMap/Monster/MonsterAI does not exist, will not scan. +[2024.01.25-21.03.39:458][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/MonsterAI +[2024.01.25-21.03.39:458][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MonsterAI4C3434EC440769459CF0A08EB5BB98FB.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/MonsterAI.uasset' +[2024.01.25-21.03.39:460][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true +[2024.01.25-21.03.39:461][257]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI +[2024.01.25-21.03.39:461][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MonsterAID7345E4543BF6278806712AEDAA626C3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' +[2024.01.25-21.03.39:462][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/MonsterBlend" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/MonsterBlend.uasset" SILENT=true +[2024.01.25-21.03.39:463][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/MonsterBlend +[2024.01.25-21.03.39:463][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MonsterBlend4012E61C4CF85062306A67A836AD481E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/MonsterBlend.uasset' +[2024.01.25-21.03.39:464][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Animations/MonsterAnWalk" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Animations/MonsterAnWalk.uasset" SILENT=true +[2024.01.25-21.03.39:468][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Animations/MonsterAnWalk +[2024.01.25-21.03.39:468][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MonsterAnWalk884F113F42702333BAF4B79955F41989.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Animations/MonsterAnWalk.uasset' +[2024.01.25-21.03.39:468][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Animations/MonsterAnIdle" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Animations/MonsterAnIdle.uasset" SILENT=true +[2024.01.25-21.03.39:473][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Animations/MonsterAnIdle +[2024.01.25-21.03.39:473][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MonsterAnIdle19498079428049ACC2BD6893410293EE.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Animations/MonsterAnIdle.uasset' +[2024.01.25-21.03.39:474][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Model/Howler_BackRooms_Skeleton +[2024.01.25-21.03.39:474][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Howler_BackRooms_SkeletonFF53835F4375D41355CF418192C1D070.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Howler_BackRooms_Skeleton.uasset' +[2024.01.25-21.03.39:474][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Video/Death" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Video/Death.uasset" SILENT=true +[2024.01.25-21.03.39:474][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Video/Death +[2024.01.25-21.03.39:474][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/DeathB0BB8157408E79AC63289B83C2FC49FC.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Video/Death.uasset' +[2024.01.25-21.03.39:475][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Video/DeathPlayer" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Video/DeathPlayer.uasset" SILENT=true +[2024.01.25-21.03.39:475][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Video/DeathPlayer +[2024.01.25-21.03.39:475][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/DeathPlayerC72696804B8A2148CAE073A1D3C9EC91.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Video/DeathPlayer.uasset' +[2024.01.25-21.03.39:475][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Video/DeathPlayer_Video" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Video/DeathPlayer_Video.uasset" SILENT=true +[2024.01.25-21.03.39:476][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Video/DeathPlayer_Video +[2024.01.25-21.03.39:476][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/DeathPlayer_Video164EE88A4B169C35C9E9AEAB5495706A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Video/DeathPlayer_Video.uasset' +[2024.01.25-21.03.39:476][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Video/NewWidgetBlueprint" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Video/NewWidgetBlueprint.uasset" SILENT=true +[2024.01.25-21.03.39:479][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Video/NewWidgetBlueprint +[2024.01.25-21.03.39:479][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/NewWidgetBlueprint9D868B3A4880D8CC05C87B805B704736.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Video/NewWidgetBlueprint.uasset' +[2024.01.25-21.03.39:481][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/MonsterAniBlueprint" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/MonsterAniBlueprint.uasset" SILENT=true +[2024.01.25-21.03.39:485][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/MonsterAniBlueprint +[2024.01.25-21.03.39:485][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MonsterAniBlueprint5B7F4B5F40339F0E27F8AEA02295E9D9.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/MonsterAniBlueprint.uasset' +[2024.01.25-21.03.39:487][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Model/Material_001" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_001.uasset" SILENT=true +[2024.01.25-21.03.39:488][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Model/Material_001 +[2024.01.25-21.03.39:488][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Material_001255228C545F712563ED5BBAF96943163.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_001.uasset' +[2024.01.25-21.03.39:488][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Model/Material_002" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_002.uasset" SILENT=true +[2024.01.25-21.03.39:489][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Model/Material_002 +[2024.01.25-21.03.39:489][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Material_002750527384E1051CFF93A5095A0B50F18.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_002.uasset' +[2024.01.25-21.03.39:489][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Model/Material_003" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_003.uasset" SILENT=true +[2024.01.25-21.03.39:490][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Model/Material_003 +[2024.01.25-21.03.39:490][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Material_0034AB2C0CD4CE68F27FE2D388A02EF2144.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_003.uasset' +[2024.01.25-21.03.39:490][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Model/Howler_BackRooms_PhysicsAsset +[2024.01.25-21.03.39:490][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Howler_BackRooms_PhysicsAsset4AB023044840B97CAE8E08BDE227419E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Howler_BackRooms_PhysicsAsset.uasset' +[2024.01.25-21.03.39:491][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Model/Howler_BackRooms" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Howler_BackRooms.uasset" SILENT=true +[2024.01.25-21.03.39:969][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Model/Howler_BackRooms +[2024.01.25-21.03.39:969][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Howler_BackRooms677217284F739CDD36B5C7AA5D5D886A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Howler_BackRooms.uasset' +[2024.01.25-21.03.39:970][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/Sounds/roar" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Sounds/roar.uasset" SILENT=true +[2024.01.25-21.03.39:974][257]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/Sounds/roar +[2024.01.25-21.03.39:974][257]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/roar479CF1BF4A8835F340528BA17659EFAB.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Sounds/roar.uasset' +[2024.01.25-21.03.39:981][257]LogFileHelpers: InternalPromptForCheckoutAndSave took 596 ms +[2024.01.25-21.03.40:004][257]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.01.25-21.03.40:008][257]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.01.25-21.03.40:011][257]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.01.25-21.03.40:026][257]AssetCheck: New page: Asset Save: multiple assets +[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Monster/MonsterAI.MonsterAI +[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/CoreUObject.ObjectRedirector /Game/Monster/MonsterAI.MonsterAI_C +[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/CoreUObject.ObjectRedirector /Game/Monster/MonsterAI.MonsterAI +[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/CoreUObject.ObjectRedirector /Game/Monster/MonsterAI.Default__MonsterAI_C +[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/Engine.BlendSpace /Game/GameMap/Monster/MonsterBlend.MonsterBlend +[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/Engine.AnimSequence /Game/GameMap/Monster/Animations/MonsterAnWalk.MonsterAnWalk +[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/Engine.AnimSequence /Game/GameMap/Monster/Animations/MonsterAnIdle.MonsterAnIdle +[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/Engine.Skeleton /Game/GameMap/Monster/Model/Howler_BackRooms_Skeleton.Howler_BackRooms_Skeleton +[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/MediaAssets.FileMediaSource /Game/GameMap/Monster/Video/Death.Death +[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/MediaAssets.MediaPlayer /Game/GameMap/Monster/Video/DeathPlayer.DeathPlayer +[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/MediaAssets.MediaTexture /Game/GameMap/Monster/Video/DeathPlayer_Video.DeathPlayer_Video +[2024.01.25-21.03.40:026][257]LogContentValidation: Display: Validating /Script/UMGEditor.WidgetBlueprint /Game/GameMap/Monster/Video/NewWidgetBlueprint.NewWidgetBlueprint +[2024.01.25-21.03.40:027][257]LogContentValidation: Display: Validating /Script/Engine.AnimBlueprint /Game/GameMap/Monster/MonsterAniBlueprint.MonsterAniBlueprint +[2024.01.25-21.03.40:027][257]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Monster/Model/Material_001.Material_001 +[2024.01.25-21.03.40:027][257]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Monster/Model/Material_002.Material_002 +[2024.01.25-21.03.40:027][257]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Monster/Model/Material_003.Material_003 +[2024.01.25-21.03.40:027][257]LogContentValidation: Display: Validating /Script/Engine.PhysicsAsset /Game/GameMap/Monster/Model/Howler_BackRooms_PhysicsAsset.Howler_BackRooms_PhysicsAsset +[2024.01.25-21.03.40:027][257]LogContentValidation: Display: Validating /Script/Engine.SkeletalMesh /Game/GameMap/Monster/Model/Howler_BackRooms.Howler_BackRooms +[2024.01.25-21.03.40:027][257]LogContentValidation: Display: Validating /Script/Engine.SoundWave /Game/GameMap/Monster/Sounds/roar.roar +[2024.01.25-21.03.42:972][608]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.01.25-21.03.44:992][608]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.25-21.03.52:938][551]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.03.52:985][553]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.03.53:251][570]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.03.53:269][570]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.03.53:288][571]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.04.06:910][169]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.01.25-21.04.11:364][169]LogSlate: Window 'Delete Assets' being destroyed +[2024.01.25-21.04.42:567][791]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.04.47:076][791]LogSlate: Window 'Message' being destroyed +[2024.01.25-21.04.47:088][791]Message dialog closed, result: Cancel, title: Message, text: Source code, config INI, and text files may need Find/Replace for: + + +VRTemplateMap + +Otherwise assets can be missing from cooked builds. Continue with rename? +[2024.01.25-21.04.51:874][299]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.04.51:935][302]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.04.51:946][302]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.04.52:402][350]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.04.53:237][432]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.05.02:109][466]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.05.03:174][574]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Locker/LockerHide.LockerHide +[2024.01.25-21.05.03:174][574]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.05.03:174][574]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.05.03:182][574]LogSlate: Warning: The command 'BlueprintEditorSpawnNodes.AddActorRefAction->CommandInfo' has the same default chord as 'BlueprintEditorSpawnNodes.(Class=/Script/BlueprintGraph.K2Node_Knot Key=R Shift=false Ctrl=false Alt=false)' [R] +[2024.01.25-21.05.03:813][574]LogSlate: Took 0.000129 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.01.25-21.05.05:486][743]LogSlate: Window 'LockerHide' being destroyed +[2024.01.25-21.05.06:790][880]LogSlate: Window 'LockerHide' being destroyed +[2024.01.25-21.05.07:986][ 21]LogViewport: Scene viewport resized to 1505x862, mode Windowed. +[2024.01.25-21.05.10:709][330]LogUObjectGlobals: Warning: Failed to find object 'Class /Script/PCG.PCGSettings' +[2024.01.25-21.05.12:159][447]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.05.12:198][447]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Locker/LockerHide" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset" SILENT=true +[2024.01.25-21.05.12:209][447]LogSavePackage: Moving output files for package: /Game/GameMap/Locker/LockerHide +[2024.01.25-21.05.12:209][447]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/LockerHide0B0628424B5FD04D30A452A2D27E3289.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset' +[2024.01.25-21.05.12:217][447]LogFileHelpers: InternalPromptForCheckoutAndSave took 57 ms (total: 653 ms) +[2024.01.25-21.05.12:218][447]AssetCheck: New page: Asset Save: LockerHide +[2024.01.25-21.05.12:218][447]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Locker/LockerHide.LockerHide +[2024.01.25-21.05.12:790][513]BlueprintLog: New page: Compile LockerHide +[2024.01.25-21.05.12:849][513]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.25-21.05.14:075][625]LogViewport: Scene viewport resized to 429x281, mode Windowed. +[2024.01.25-21.05.16:783][724]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.05.16:831][724]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.05.16:871][724]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms +[2024.01.25-21.05.16:974][724]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.05.16:975][724]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap53C8196D4CF22FFEA136F3AE231FE1C7.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.05.16:984][724]LogFileHelpers: All files are already saved. +[2024.01.25-21.05.16:984][724]LogFileHelpers: Saving map 'BackroomsMap' took 0.154 +[2024.01.25-21.05.16:991][724]LogFileHelpers: InternalPromptForCheckoutAndSave took 208 ms (total: 862 ms) +[2024.01.25-21.05.16:995][724]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.05.16:995][724]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.05.38:886][836]LogEditorClassViewer: Warning: Class /Game/FirstPerson/Blueprints/BP_FirstPersonCharacter.PLACEHOLDER-CLASS__BP_Weapon_Component_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.25-21.05.38:886][836]LogEditorClassViewer: Warning: Class /Game/FirstPersonArms/Animations/FirstPerson_AnimBP.PLACEHOLDER-CLASS__BP_FirstPersonCharacter_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.25-21.05.38:886][836]LogEditorClassViewer: Warning: Class /Game/FirstPerson/Blueprints/BP_Weapon_Component.PLACEHOLDER-CLASS__BP_FirstPersonCharacter_C_0 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.25-21.05.38:886][836]LogEditorClassViewer: Warning: Class /Game/FirstPerson/Blueprints/BP_Weapon_Component.PLACEHOLDER-CLASS__BP_FirstPersonProjectile_C_1 has parent , but this parent is not found. The Class will not be shown in ClassViewer. +[2024.01.25-21.06.00:538][783]BlueprintLog: New page: Pre-Play auto-recompile +[2024.01.25-21.06.00:538][783]LogPlayLevel: [PlayLevel] Compiling BackroomsMap before play... +[2024.01.25-21.06.00:577][783]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.25-21.06.00:578][783]LogPlayLevel: PlayLevel: Blueprint regeneration took 40 ms (1 blueprints) +[2024.01.25-21.06.00:578][783]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:06:00) +[2024.01.25-21.06.00:582][783]LogOnline: OSS: Created online subsystem instance for: NULL +[2024.01.25-21.06.00:582][783]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +[2024.01.25-21.06.00:582][783]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.06.00:617][783]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034704s) +[2024.01.25-21.06.00:617][783]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.034749s) +[2024.01.25-21.06.00:631][783]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.25-21.06.00:632][783]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.06.00:632][783]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.06.00:633][783]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.06.00:633][783]LogPlayLevel: PIE: World Init took: (0.001415s) +[2024.01.25-21.06.00:633][783]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.01.25-21.06.00:633][783]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.25-21.06.00:633][783]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.25-21.06.00:633][783]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.25-21.06.00:633][783]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.25-21.06.00:633][783]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.25-21.06.00:633][783]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.25-21.06.00:633][783]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.25-21.06.00:633][783]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.25-21.06.00:634][783]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.25-21.06.00:634][783]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.25-21.06.00:634][783]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.25-21.06.00:636][783]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.25-21.06.00:663][783]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.25-21.06.00:663][783]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.25-21.06.00:663][783]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.25-21.06.00:663][783]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.25-21.06.00:664][783]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 +[2024.01.25-21.06.00:664][783]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 +[2024.01.25-21.06.00:666][783]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 +[2024.01.25-21.06.00:666][783]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 +[2024.01.25-21.06.00:666][783]LogInit: FAudioDevice initialized with ID 2. +[2024.01.25-21.06.00:666][783]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. +[2024.01.25-21.06.00:666][783]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.25-21.06.00:675][783]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.06.01:213][783]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.06.01:227][783]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.06.01 +[2024.01.25-21.06.01:228][783]LogWorld: Bringing up level for play took: 0.014645 +[2024.01.25-21.06.01:230][783]LogOnline: OSS: Created online subsystem instance for: :Context_18 +[2024.01.25-21.06.01:236][783]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.06.01:237][783]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.06.01:239][783]vr.PixelDensity = "1" +[2024.01.25-21.06.01:241][783]PIE: Server logged in +[2024.01.25-21.06.01:242][783]PIE: Play in editor total start time 0,707 seconds. +[2024.01.25-21.06.01:247][783]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.25-21.06.01:351][783]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.25-21.06.01:356][783]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.25-21.06.01:361][783]LogRenderer: Warning: Resizing VR buffer to 3512 by 1952 +[2024.01.25-21.06.01:379][783]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.01.25-21.06.01:470][784]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.078799 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking' +[2024.01.25-21.06.01:470][784]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.095101 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking' +[2024.01.25-21.06.01:553][785]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.25-21.06.01:557][785]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.06.01:557][785]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.01:557][785]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.06.01:558][785]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.02:027][802]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.06.02:027][802]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.02:028][802]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.06.02:028][802]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.02:528][823]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.06.02:528][823]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.02:528][823]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.06.02:528][823]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.03:051][840]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.06.03:051][840]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.03:051][840]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.06.03:051][840]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.03:539][855]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.06.03:539][855]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.03:539][855]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.06.03:539][855]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.04:054][878]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.06.04:054][878]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.04:054][878]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.06.04:054][878]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.04:590][895]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.06.04:591][895]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.04:591][895]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.06.04:591][895]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.05:106][910]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.06.05:106][910]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.05:107][910]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_6 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.06.05:107][910]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.05:638][926]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ @#'.. Invalidating and reverting to Default URL. -[2024.01.25-18.16.59:195][902]LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture -[2024.01.25-18.16.59:195][902]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown -> CapturePermanently -[2024.01.25-18.16.59:196][902]LogLongPackageNames: Warning: Can't Find URL: Persistent LevelNone: Input 'Persistent LevelNone' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ +[2024.01.25-21.06.05:638][926]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.05:638][926]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.05:654][927]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ @#'.. Invalidating and reverting to Default URL. -[2024.01.25-18.16.59:196][902]LogNet: Browse: /Game/BackroomsMap -[2024.01.25-18.16.59:196][902]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap -[2024.01.25-18.16.59:196][902]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-18.16.59:196][902]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap -[2024.01.25-18.16.59:196][902]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-18.16.59:204][903]LogNet: Browse: /Game/BackroomsMap?closed -[2024.01.25-18.16.59:204][903]LogNet: Connection failed; returning to Entry -[2024.01.25-18.16.59:204][903]LogLoad: LoadMap: /Game/BackroomsMap?closed -[2024.01.25-18.16.59:204][903]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.16.59:205][903]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.16.59:206][903]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.16.59:245][903]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-18.16.59:248][903]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.01.25-18.16.59:250][903]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.16.59:270][903]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020151s) -[2024.01.25-18.16.59:270][903]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020185s) -[2024.01.25-18.16.59:270][903]LogAudio: Display: Audio Device (ID: 34) registered with world 'BackroomsMap'. -[2024.01.25-18.16.59:270][903]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.16.59:270][903]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.16.59:271][903]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.16.59:271][903]LogPlayLevel: PIE: World Init took: (0.000638s) -[2024.01.25-18.16.59:271][903]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.16.59:275][903]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.16.59 -[2024.01.25-18.16.59:276][903]LogWorld: Bringing up level for play took: 0.005002 -[2024.01.25-18.16.59:278][903]LogLoad: Took 0.074309 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) -[2024.01.25-18.16.59:284][903]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.01.25-18.17.02:287][253]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.17.02:287][253]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.17.02:288][253]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.17.02:289][253]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.17.02:291][253]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.17.02:294][253]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.17.02:301][253]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.17.02:302][253]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 34 -[2024.01.25-18.17.02:302][253]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=34 -[2024.01.25-18.17.02:303][253]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=34 -[2024.01.25-18.17.02:309][253]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.01.25-18.17.02:369][254]LogPlayLevel: Display: Destroying online subsystem :Context_55 -[2024.01.25-18.17.23:636][736]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.17.23:647][736]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.17.23:647][736]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:17:23) -[2024.01.25-18.17.23:677][736]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.17.23:698][736]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020505s) -[2024.01.25-18.17.23:698][736]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020533s) -[2024.01.25-18.17.23:704][736]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.01.25-18.17.23:707][736]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.17.23:707][736]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.17.23:707][736]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.17.23:708][736]LogPlayLevel: PIE: World Init took: (0.000753s) -[2024.01.25-18.17.23:708][736]LogAudio: Display: Creating Audio Device: Id: 35, Scope: Unique, Realtime: True -[2024.01.25-18.17.23:708][736]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.17.23:708][736]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.17.23:708][736]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.17.23:708][736]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.17.23:708][736]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.17.23:708][736]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.17.23:708][736]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.17.23:708][736]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.17.23:708][736]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.17.23:708][736]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.17.23:708][736]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.17.23:710][736]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.17.23:730][736]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.17.23:730][736]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.17.23:730][736]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.17.23:730][736]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.17.23:731][736]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=35 -[2024.01.25-18.17.23:731][736]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=35 -[2024.01.25-18.17.23:732][736]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=35 -[2024.01.25-18.17.23:732][736]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=35 -[2024.01.25-18.17.23:732][736]LogInit: FAudioDevice initialized with ID 35. -[2024.01.25-18.17.23:732][736]LogAudio: Display: Audio Device (ID: 35) registered with world 'BackroomsMap'. -[2024.01.25-18.17.23:732][736]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 35 -[2024.01.25-18.17.23:734][736]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.17.23:739][736]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.17.23 -[2024.01.25-18.17.23:740][736]LogWorld: Bringing up level for play took: 0.006010 -[2024.01.25-18.17.23:741][736]LogOnline: OSS: Created online subsystem instance for: :Context_56 -[2024.01.25-18.17.23:744][736]PIE: Server logged in -[2024.01.25-18.17.23:744][736]PIE: Play in editor total start time 0,097 seconds. -[2024.01.25-18.17.31:572][566]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ +[2024.01.25-21.06.05:654][927]LogNet: Browse: /Game/BackroomsMap +[2024.01.25-21.06.05:654][927]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.25-21.06.05:654][927]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.25-21.06.05:654][927]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.25-21.06.05:654][927]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.25-21.06.05:687][928]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.25-21.06.05:687][928]LogNet: Connection failed; returning to Entry +[2024.01.25-21.06.05:687][928]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.25-21.06.05:687][928]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.06.05:688][928]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.06.05:690][928]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.06.05:738][928]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.25-21.06.05:744][928]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.06.05:744][928]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.06.05:745][928]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms +[2024.01.25-21.06.05:747][928]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.06.05:781][928]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034374s) +[2024.01.25-21.06.05:781][928]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.034422s) +[2024.01.25-21.06.05:781][928]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. +[2024.01.25-21.06.05:781][928]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.06.05:781][928]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.06.05:782][928]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.06.05:782][928]LogPlayLevel: PIE: World Init took: (0.000876s) +[2024.01.25-21.06.05:782][928]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.06.05:792][928]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.06.05 +[2024.01.25-21.06.05:793][928]LogWorld: Bringing up level for play took: 0.011034 +[2024.01.25-21.06.05:796][928]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.06.05:796][928]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.06.05:798][928]vr.PixelDensity = "1" +[2024.01.25-21.06.05:798][928]LogLoad: Took 0.111083 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.25-21.06.05:811][928]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2024.01.25-21.06.19:996][344]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_13 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.06.19:996][344]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.19:996][344]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_13 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.06.19:996][344]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.22:709][425]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.22:709][425]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.06.23:941][462]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ @#'.. Invalidating and reverting to Default URL. -[2024.01.25-18.17.31:581][567]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ +[2024.01.25-21.06.23:956][463]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ @#'.. Invalidating and reverting to Default URL. -[2024.01.25-18.17.31:581][567]LogNet: Browse: /Game/BackroomsMap -[2024.01.25-18.17.31:581][567]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap -[2024.01.25-18.17.31:581][567]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-18.17.31:581][567]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap -[2024.01.25-18.17.31:581][567]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-18.17.31:591][568]LogNet: Browse: /Game/BackroomsMap?closed -[2024.01.25-18.17.31:591][568]LogNet: Connection failed; returning to Entry -[2024.01.25-18.17.31:591][568]LogLoad: LoadMap: /Game/BackroomsMap?closed -[2024.01.25-18.17.31:591][568]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.17.31:592][568]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.17.31:593][568]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.17.31:635][568]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-18.17.31:638][568]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms -[2024.01.25-18.17.31:640][568]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.17.31:660][568]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020189s) -[2024.01.25-18.17.31:660][568]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020223s) -[2024.01.25-18.17.31:660][568]LogAudio: Display: Audio Device (ID: 35) registered with world 'BackroomsMap'. -[2024.01.25-18.17.31:660][568]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.17.31:660][568]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.17.31:661][568]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.17.31:661][568]LogPlayLevel: PIE: World Init took: (0.000635s) -[2024.01.25-18.17.31:661][568]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.17.31:665][568]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.17.31 -[2024.01.25-18.17.31:666][568]LogWorld: Bringing up level for play took: 0.004983 -[2024.01.25-18.17.31:668][568]LogLoad: Took 0.076877 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) -[2024.01.25-18.17.31:676][568]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.01.25-18.17.31:955][584]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.17.31:956][584]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.17.31:956][584]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.17.31:957][584]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.17.31:960][584]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.17.31:962][584]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.17.31:975][584]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-18.17.31:975][584]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 35 -[2024.01.25-18.17.31:975][584]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=35 -[2024.01.25-18.17.31:977][584]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=35 -[2024.01.25-18.17.31:980][584]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.17.31:984][584]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.01.25-18.17.32:042][585]LogPlayLevel: Display: Destroying online subsystem :Context_56 -[2024.01.25-18.17.37:160][185]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.17.37:173][185]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.17.37:173][185]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:17:37) -[2024.01.25-18.17.37:207][185]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.17.37:227][185]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020421s) -[2024.01.25-18.17.37:227][185]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020449s) -[2024.01.25-18.17.37:234][185]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.01.25-18.17.37:236][185]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.17.37:236][185]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.17.37:237][185]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.17.37:237][185]LogPlayLevel: PIE: World Init took: (0.000744s) -[2024.01.25-18.17.37:237][185]LogAudio: Display: Creating Audio Device: Id: 36, Scope: Unique, Realtime: True -[2024.01.25-18.17.37:237][185]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.17.37:237][185]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.17.37:237][185]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.17.37:237][185]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.17.37:237][185]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.17.37:237][185]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.17.37:237][185]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.17.37:237][185]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.17.37:237][185]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.17.37:237][185]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.17.37:237][185]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.17.37:239][185]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.17.37:259][185]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.17.37:259][185]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.17.37:259][185]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.17.37:259][185]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.17.37:260][185]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=36 -[2024.01.25-18.17.37:260][185]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=36 -[2024.01.25-18.17.37:261][185]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=36 -[2024.01.25-18.17.37:261][185]LogInit: FAudioDevice initialized with ID 36. -[2024.01.25-18.17.37:261][185]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=36 -[2024.01.25-18.17.37:261][185]LogAudio: Display: Audio Device (ID: 36) registered with world 'BackroomsMap'. -[2024.01.25-18.17.37:261][185]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 36 -[2024.01.25-18.17.37:263][185]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.17.37:268][185]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.17.37 -[2024.01.25-18.17.37:269][185]LogWorld: Bringing up level for play took: 0.005812 -[2024.01.25-18.17.37:270][185]LogOnline: OSS: Created online subsystem instance for: :Context_57 -[2024.01.25-18.17.37:278][185]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=8479.016 Y=-2795.098 Z=409.238] for [BP_FirstPersonCharacter_C] -[2024.01.25-18.17.37:278][185]LogGameMode: Warning: SpawnDefaultPawnAtTransform: Couldn't spawn Pawn of type BP_FirstPersonCharacter_C at Rotation: Pitch 0.000000 Yaw -8.550000 Roll 0.000000 -Translation: 8479.016488 -2795.098039 409.237816 -Scale3D: 1.000000 1.000000 1.000000 - -[2024.01.25-18.17.37:279][185]PIE: Server logged in -[2024.01.25-18.17.37:280][185]PIE: Play in editor total start time 0,107 seconds. -[2024.01.25-18.17.38:587][304]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.17.38:587][304]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.17.38:588][304]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.17.38:589][304]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.17.38:591][304]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.17.38:594][304]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.17.38:600][304]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.17.38:602][304]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 36 -[2024.01.25-18.17.38:602][304]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=36 -[2024.01.25-18.17.38:603][304]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=36 -[2024.01.25-18.17.38:610][304]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.01.25-18.17.38:669][305]LogPlayLevel: Display: Destroying online subsystem :Context_57 -[2024.01.25-18.17.42:496][743]LogEditorViewport: Clicking Background -[2024.01.25-18.17.46:672][228]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.17.46:682][228]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.17.46:682][228]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:17:46) -[2024.01.25-18.17.46:683][228]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.17.46:703][228]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020515s) -[2024.01.25-18.17.46:703][228]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020539s) -[2024.01.25-18.17.46:709][228]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.25-18.17.46:712][228]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.17.46:712][228]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.17.46:712][228]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.17.46:712][228]LogPlayLevel: PIE: World Init took: (0.000731s) -[2024.01.25-18.17.46:712][228]LogAudio: Display: Creating Audio Device: Id: 37, Scope: Unique, Realtime: True -[2024.01.25-18.17.46:712][228]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.17.46:712][228]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.17.46:712][228]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.17.46:712][228]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.17.46:712][228]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.17.46:712][228]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.17.46:712][228]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.17.46:712][228]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.17.46:713][228]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.17.46:713][228]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.17.46:713][228]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.17.46:714][228]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.17.46:734][228]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.17.46:735][228]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.17.46:735][228]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.17.46:735][228]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.17.46:735][228]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=37 -[2024.01.25-18.17.46:735][228]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=37 -[2024.01.25-18.17.46:736][228]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=37 -[2024.01.25-18.17.46:736][228]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=37 -[2024.01.25-18.17.46:736][228]LogInit: FAudioDevice initialized with ID 37. -[2024.01.25-18.17.46:736][228]LogAudio: Display: Audio Device (ID: 37) registered with world 'BackroomsMap'. -[2024.01.25-18.17.46:736][228]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 37 -[2024.01.25-18.17.46:738][228]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.17.46:743][228]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.17.46 -[2024.01.25-18.17.46:744][228]LogWorld: Bringing up level for play took: 0.006049 -[2024.01.25-18.17.46:745][228]LogOnline: OSS: Created online subsystem instance for: :Context_58 -[2024.01.25-18.17.46:747][228]PIE: Server logged in -[2024.01.25-18.17.46:748][228]PIE: Play in editor total start time 0,066 seconds. -[2024.01.25-18.17.53:999][ 15]LogCharacterMovement: MonsterAI_C_15 is stuck and failed to move! Velocity: X=-79.05 Y=-55.34 Z=0.00 Location: X=8256.71 Y=-2548.26 Z=175.91 Normal: X=-0.09 Y=-1.00 Z=-0.00 PenetrationDepth:3.992 Actor:LockerHide_C_3 Component:locker_fixed_Locker_Door BoneName:None (0 other events since notify) -[2024.01.25-18.18.01:447][741]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.18.01:447][741]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.18.01:448][741]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.18.01:449][741]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.18.01:451][741]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.18.01:454][741]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.18.01:460][741]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-18.18.01:460][741]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 37 -[2024.01.25-18.18.01:460][741]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=37 -[2024.01.25-18.18.01:462][741]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=37 -[2024.01.25-18.18.01:464][741]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.18.01:469][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms -[2024.01.25-18.18.01:521][743]LogPlayLevel: Display: Destroying online subsystem :Context_58 -[2024.01.25-18.18.14:946][206]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-18.18.14:976][206]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.01.25-18.18.16:318][356]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.18.16:351][356]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.18.16:364][356]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.18.16:365][356]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIF7E9E7A1437E170EA27EBF891501CD7F.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.18.16:369][356]LogFileHelpers: InternalPromptForCheckoutAndSave took 51 ms (total: 3.66 sec) -[2024.01.25-18.18.16:370][356]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.18.16:370][356]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.18.20:657][858]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.18.20:668][858]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.18.20:668][858]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:18:20) -[2024.01.25-18.18.20:707][858]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.18.20:728][858]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020594s) -[2024.01.25-18.18.20:728][858]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020623s) -[2024.01.25-18.18.20:735][858]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.01.25-18.18.20:738][858]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.18.20:738][858]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.18.20:739][858]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.18.20:739][858]LogPlayLevel: PIE: World Init took: (0.000736s) -[2024.01.25-18.18.20:739][858]LogAudio: Display: Creating Audio Device: Id: 38, Scope: Unique, Realtime: True -[2024.01.25-18.18.20:739][858]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.18.20:739][858]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.18.20:739][858]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.18.20:739][858]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.18.20:739][858]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.18.20:739][858]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.18.20:739][858]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.18.20:739][858]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.18.20:739][858]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.18.20:739][858]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.18.20:739][858]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.18.20:741][858]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.18.20:761][858]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.18.20:762][858]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.18.20:762][858]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.18.20:762][858]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.18.20:762][858]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=38 -[2024.01.25-18.18.20:762][858]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=38 -[2024.01.25-18.18.20:763][858]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=38 -[2024.01.25-18.18.20:763][858]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=38 -[2024.01.25-18.18.20:763][858]LogInit: FAudioDevice initialized with ID 38. -[2024.01.25-18.18.20:763][858]LogAudio: Display: Audio Device (ID: 38) registered with world 'BackroomsMap'. -[2024.01.25-18.18.20:763][858]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 38 -[2024.01.25-18.18.20:765][858]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.18.20:770][858]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.18.20 -[2024.01.25-18.18.20:771][858]LogWorld: Bringing up level for play took: 0.006042 -[2024.01.25-18.18.20:772][858]LogOnline: OSS: Created online subsystem instance for: :Context_59 -[2024.01.25-18.18.20:775][858]PIE: Server logged in -[2024.01.25-18.18.20:775][858]PIE: Play in editor total start time 0,108 seconds. -[2024.01.25-18.18.45:548][332]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.18.45:548][332]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.18.45:548][332]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.18.45:549][332]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.18.45:552][332]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.18.45:554][332]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.18.45:562][332]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-18.18.45:562][332]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 38 -[2024.01.25-18.18.45:563][332]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=38 -[2024.01.25-18.18.45:564][332]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=38 -[2024.01.25-18.18.45:566][332]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.18.45:570][332]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.01.25-18.18.45:622][334]LogPlayLevel: Display: Destroying online subsystem :Context_59 -[2024.01.25-18.18.47:649][569]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.18.47:661][569]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.18.47:661][569]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:18:47) -[2024.01.25-18.18.47:687][569]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.18.47:707][569]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020449s) -[2024.01.25-18.18.47:707][569]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020476s) -[2024.01.25-18.18.47:713][569]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.01.25-18.18.47:715][569]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.18.47:715][569]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.18.47:715][569]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.18.47:716][569]LogPlayLevel: PIE: World Init took: (0.000738s) -[2024.01.25-18.18.47:716][569]LogAudio: Display: Creating Audio Device: Id: 39, Scope: Unique, Realtime: True -[2024.01.25-18.18.47:716][569]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.18.47:716][569]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.18.47:716][569]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.18.47:716][569]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.18.47:716][569]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.18.47:716][569]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.18.47:716][569]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.18.47:716][569]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.18.47:716][569]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.18.47:716][569]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.18.47:716][569]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.18.47:718][569]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.18.47:738][569]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.18.47:738][569]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.18.47:738][569]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.18.47:738][569]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.18.47:739][569]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=39 -[2024.01.25-18.18.47:739][569]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=39 -[2024.01.25-18.18.47:740][569]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=39 -[2024.01.25-18.18.47:740][569]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=39 -[2024.01.25-18.18.47:740][569]LogInit: FAudioDevice initialized with ID 39. -[2024.01.25-18.18.47:740][569]LogAudio: Display: Audio Device (ID: 39) registered with world 'BackroomsMap'. -[2024.01.25-18.18.47:740][569]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 39 -[2024.01.25-18.18.47:741][569]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.18.47:747][569]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.18.47 -[2024.01.25-18.18.47:747][569]LogWorld: Bringing up level for play took: 0.005866 -[2024.01.25-18.18.47:749][569]LogOnline: OSS: Created online subsystem instance for: :Context_60 -[2024.01.25-18.18.47:750][569]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=8444.589 Y=-2750.728 Z=392.217] for [BP_FirstPersonCharacter_C] -[2024.01.25-18.18.47:750][569]LogGameMode: Warning: SpawnDefaultPawnAtTransform: Couldn't spawn Pawn of type BP_FirstPersonCharacter_C at Rotation: Pitch 0.000000 Yaw -7.400000 Roll 0.000000 -Translation: 8444.588876 -2750.728125 392.217179 +[2024.01.25-21.06.23:956][463]LogNet: Browse: /Game/BackroomsMap +[2024.01.25-21.06.23:956][463]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.25-21.06.23:956][463]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.25-21.06.23:956][463]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.25-21.06.23:956][463]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.25-21.06.23:989][464]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.25-21.06.23:989][464]LogNet: Connection failed; returning to Entry +[2024.01.25-21.06.23:989][464]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.25-21.06.23:989][464]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.06.23:991][464]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.06.23:992][464]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.06.24:040][464]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.25-21.06.24:043][464]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.06.24:043][464]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.06.24:045][464]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms +[2024.01.25-21.06.24:047][464]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.06.24:081][464]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033976s) +[2024.01.25-21.06.24:081][464]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.034024s) +[2024.01.25-21.06.24:081][464]LogAudio: Display: Audio Device (ID: 2) registered with world 'BackroomsMap'. +[2024.01.25-21.06.24:081][464]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.06.24:081][464]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.06.24:081][464]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.06.24:082][464]LogPlayLevel: PIE: World Init took: (0.001198s) +[2024.01.25-21.06.24:082][464]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.06.24:091][464]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.06.24 +[2024.01.25-21.06.24:093][464]LogWorld: Bringing up level for play took: 0.010559 +[2024.01.25-21.06.24:095][464]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.06.24:095][464]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.06.24:097][464]vr.PixelDensity = "1" +[2024.01.25-21.06.24:097][464]LogLoad: Took 0.107657 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.25-21.06.24:111][464]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.01.25-21.06.42:497][125]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.06.42:497][125]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.06.42:531][125]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.25-21.06.42:535][125]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.06.42:537][125]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.06.42:541][125]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.25-21.06.42:546][125]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.06.42:562][125]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2 +[2024.01.25-21.06.42:562][125]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.25-21.06.42:563][125]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 +[2024.01.25-21.06.42:571][125]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.06.42:571][125]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.06.42:573][125]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.01.25-21.06.42:694][126]LogPlayLevel: Display: Destroying online subsystem :Context_18 +[2024.01.25-21.06.42:726][126]LogViewport: Scene viewport resized to 429x281, mode Windowed. +[2024.01.25-21.06.44:626][238]LogSlate: Window 'Message Log' being destroyed +[2024.01.25-21.06.44:632][238]LogSlate: Window 'Message Log' being destroyed +[2024.01.25-21.06.48:303][528]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.06.48:349][528]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Locker/LockerHide" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset" SILENT=true +[2024.01.25-21.06.48:362][528]LogSavePackage: Moving output files for package: /Game/GameMap/Locker/LockerHide +[2024.01.25-21.06.48:362][528]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/LockerHideBEAA652144919D8FE32494A6DD5E92C7.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset' +[2024.01.25-21.06.48:369][528]LogFileHelpers: InternalPromptForCheckoutAndSave took 65 ms (total: 928 ms) +[2024.01.25-21.06.48:371][528]AssetCheck: New page: Asset Save: LockerHide +[2024.01.25-21.06.48:371][528]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Locker/LockerHide.LockerHide +[2024.01.25-21.06.48:941][593]BlueprintLog: New page: Compile LockerHide +[2024.01.25-21.06.49:002][593]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms +[2024.01.25-21.06.49:386][616]LogViewport: Scene viewport resized to 429x281, mode Windowed. +[2024.01.25-21.06.55:194][820]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.06.55:223][820]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.06.55:272][820]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2024.01.25-21.06.55:375][820]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.06.55:375][820]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap395FFA5646574CD7C2D7119744543F15.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.06.55:385][820]LogFileHelpers: All files are already saved. +[2024.01.25-21.06.55:385][820]LogFileHelpers: Saving map 'BackroomsMap' took 0.162 +[2024.01.25-21.06.55:398][820]LogFileHelpers: InternalPromptForCheckoutAndSave took 204 ms (total: 1.13 sec) +[2024.01.25-21.06.55:399][820]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.06.55:400][820]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.06.55:978][840]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.25-21.06.55:988][840]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.25-21.06.55:988][840]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:06:55) +[2024.01.25-21.06.55:988][840]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.06.56:023][840]LogPlayLevel: PIE: StaticDuplicateObject took: (0.035315s) +[2024.01.25-21.06.56:023][840]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.035350s) +[2024.01.25-21.06.56:037][840]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.25-21.06.56:039][840]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.06.56:039][840]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.06.56:039][840]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.06.56:040][840]LogPlayLevel: PIE: World Init took: (0.001187s) +[2024.01.25-21.06.56:040][840]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.01.25-21.06.56:040][840]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.25-21.06.56:040][840]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.25-21.06.56:040][840]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.25-21.06.56:040][840]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.25-21.06.56:040][840]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.25-21.06.56:040][840]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.25-21.06.56:040][840]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.25-21.06.56:040][840]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.25-21.06.56:040][840]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.25-21.06.56:040][840]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.25-21.06.56:040][840]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.25-21.06.56:043][840]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.25-21.06.56:069][840]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.25-21.06.56:070][840]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.25-21.06.56:070][840]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.25-21.06.56:070][840]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.25-21.06.56:070][840]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 +[2024.01.25-21.06.56:070][840]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 +[2024.01.25-21.06.56:072][840]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 +[2024.01.25-21.06.56:072][840]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 +[2024.01.25-21.06.56:072][840]LogInit: FAudioDevice initialized with ID 3. +[2024.01.25-21.06.56:072][840]LogAudio: Display: Audio Device (ID: 3) registered with world 'BackroomsMap'. +[2024.01.25-21.06.56:072][840]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.25-21.06.56:084][840]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.06.56:609][840]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.06.56:623][840]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.06.56 +[2024.01.25-21.06.56:624][840]LogWorld: Bringing up level for play took: 0.014439 +[2024.01.25-21.06.56:626][840]LogOnline: OSS: Created online subsystem instance for: :Context_19 +[2024.01.25-21.06.56:628][840]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.06.56:630][840]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.06.56:630][840]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=4207.983 Y=401.969 Z=347.663] for [VRPawn_C] +[2024.01.25-21.06.56:630][840]LogGameMode: Warning: SpawnDefaultPawnAtTransform: Couldn't spawn Pawn of type VRPawn_C at Rotation: Pitch 0.000000 Yaw 156.599997 Roll 0.000000 +Translation: 4207.983104 401.969171 347.663039 Scale3D: 1.000000 1.000000 1.000000 -[2024.01.25-18.18.47:751][569]PIE: Server logged in -[2024.01.25-18.18.47:752][569]PIE: Play in editor total start time 0,091 seconds. -[2024.01.25-18.18.49:047][702]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.18.49:047][702]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.18.49:048][702]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.18.49:049][702]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.18.49:051][702]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.18.49:054][702]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.18.49:060][702]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.18.49:062][702]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 39 -[2024.01.25-18.18.49:062][702]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=39 -[2024.01.25-18.18.49:063][702]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=39 -[2024.01.25-18.18.49:069][702]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.01.25-18.18.49:105][703]LogPlayLevel: Display: Destroying online subsystem :Context_60 -[2024.01.25-18.18.54:781][375]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.18.54:792][375]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.18.54:792][375]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:18:54) -[2024.01.25-18.18.54:817][375]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.18.54:837][375]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020367s) -[2024.01.25-18.18.54:838][375]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020393s) -[2024.01.25-18.18.54:844][375]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.01.25-18.18.54:845][375]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.18.54:845][375]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.18.54:846][375]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.18.54:846][375]LogPlayLevel: PIE: World Init took: (0.000732s) -[2024.01.25-18.18.54:846][375]LogAudio: Display: Creating Audio Device: Id: 40, Scope: Unique, Realtime: True -[2024.01.25-18.18.54:846][375]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.18.54:846][375]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.18.54:846][375]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.18.54:846][375]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.18.54:846][375]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.18.54:846][375]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.18.54:846][375]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.18.54:846][375]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.18.54:846][375]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.18.54:846][375]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.18.54:846][375]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.18.54:848][375]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.18.54:868][375]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.18.54:868][375]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.18.54:868][375]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.18.54:868][375]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.18.54:868][375]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=40 -[2024.01.25-18.18.54:868][375]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=40 -[2024.01.25-18.18.54:870][375]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=40 -[2024.01.25-18.18.54:870][375]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=40 -[2024.01.25-18.18.54:870][375]LogInit: FAudioDevice initialized with ID 40. -[2024.01.25-18.18.54:870][375]LogAudio: Display: Audio Device (ID: 40) registered with world 'BackroomsMap'. -[2024.01.25-18.18.54:870][375]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 40 -[2024.01.25-18.18.54:871][375]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.18.54:877][375]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.18.54 -[2024.01.25-18.18.54:877][375]LogWorld: Bringing up level for play took: 0.005813 -[2024.01.25-18.18.54:879][375]LogOnline: OSS: Created online subsystem instance for: :Context_61 -[2024.01.25-18.18.54:881][375]PIE: Server logged in -[2024.01.25-18.18.54:881][375]PIE: Play in editor total start time 0,089 seconds. -[2024.01.25-18.18.59:957][917]LogScript: Warning: Accessed None trying to read property lockerHideReference +[2024.01.25-21.06.56:635][840]PIE: Server logged in +[2024.01.25-21.06.56:636][840]PIE: Play in editor total start time 0,648 seconds. +[2024.01.25-21.06.56:637][840]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.25-21.06.56:709][840]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.25-21.06.56:713][840]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.25-21.06.56:742][841]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.080269 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking' +[2024.01.25-21.06.56:742][841]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.096498 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking' +[2024.01.25-21.06.56:896][843]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.25-21.07.02:965][ 81]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.07.02:965][ 81]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.07.02:997][ 81]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.25-21.07.02:999][ 81]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.07.03:001][ 81]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.07.03:005][ 81]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.25-21.07.03:010][ 81]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.07.03:026][ 81]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3 +[2024.01.25-21.07.03:026][ 81]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.25-21.07.03:028][ 81]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 +[2024.01.25-21.07.03:034][ 81]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.07.03:034][ 81]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.07.03:036][ 81]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.25-21.07.03:081][ 82]LogPlayLevel: Display: Destroying online subsystem :Context_19 +[2024.01.25-21.07.03:109][ 82]LogViewport: Scene viewport resized to 429x281, mode Windowed. +[2024.01.25-21.07.06:895][208]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.07.06:948][208]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.07.06:989][208]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms +[2024.01.25-21.07.07:086][208]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.07.07:087][208]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap2B21B13B4924EB04F4DA938DEC56DF26.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.07.07:096][208]LogFileHelpers: All files are already saved. +[2024.01.25-21.07.07:096][208]LogFileHelpers: Saving map 'BackroomsMap' took 0.148 +[2024.01.25-21.07.07:101][208]LogFileHelpers: InternalPromptForCheckoutAndSave took 205 ms (total: 1.33 sec) +[2024.01.25-21.07.07:104][208]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.07.07:104][208]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.07.09:665][466]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.25-21.07.09:680][466]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.25-21.07.09:680][466]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:07:09) +[2024.01.25-21.07.09:680][466]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.07.09:722][466]LogPlayLevel: PIE: StaticDuplicateObject took: (0.041556s) +[2024.01.25-21.07.09:722][466]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.041598s) +[2024.01.25-21.07.09:737][466]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms +[2024.01.25-21.07.09:738][466]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.07.09:738][466]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.07.09:739][466]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.07.09:740][466]LogPlayLevel: PIE: World Init took: (0.001458s) +[2024.01.25-21.07.09:740][466]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.01.25-21.07.09:740][466]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.25-21.07.09:740][466]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.25-21.07.09:740][466]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.25-21.07.09:740][466]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.25-21.07.09:740][466]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.25-21.07.09:740][466]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.25-21.07.09:740][466]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.25-21.07.09:740][466]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.25-21.07.09:741][466]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.25-21.07.09:741][466]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.25-21.07.09:741][466]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.25-21.07.09:743][466]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.25-21.07.09:783][466]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.25-21.07.09:783][466]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.25-21.07.09:783][466]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.25-21.07.09:783][466]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.25-21.07.09:784][466]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 +[2024.01.25-21.07.09:784][466]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 +[2024.01.25-21.07.09:786][466]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 +[2024.01.25-21.07.09:786][466]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 +[2024.01.25-21.07.09:786][466]LogInit: FAudioDevice initialized with ID 4. +[2024.01.25-21.07.09:786][466]LogAudio: Display: Audio Device (ID: 4) registered with world 'BackroomsMap'. +[2024.01.25-21.07.09:786][466]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.25-21.07.09:796][466]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.07.10:324][466]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.07.10:337][466]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.07.10 +[2024.01.25-21.07.10:338][466]LogWorld: Bringing up level for play took: 0.014153 +[2024.01.25-21.07.10:341][466]LogOnline: OSS: Created online subsystem instance for: :Context_20 +[2024.01.25-21.07.10:343][466]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.07.10:344][466]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.07.10:346][466]vr.PixelDensity = "1" +[2024.01.25-21.07.10:348][466]PIE: Server logged in +[2024.01.25-21.07.10:349][466]PIE: Play in editor total start time 0,668 seconds. +[2024.01.25-21.07.10:350][466]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.25-21.07.10:470][466]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.25-21.07.10:474][466]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.25-21.07.10:528][467]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.078937 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking' +[2024.01.25-21.07.10:529][467]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.095231 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking' +[2024.01.25-21.07.10:658][469]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.25-21.07.10:664][469]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.07.10:664][469]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.07.11:171][487]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.07.11:172][487]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.07.11:686][507]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.07.11:686][507]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.07.12:219][523]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.07.12:219][523]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.07.37:355][349]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.07.37:355][349]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.07.37:381][349]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.25-21.07.37:384][349]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.07.37:386][349]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.07.37:390][349]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.25-21.07.37:397][349]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.07.37:411][349]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4 +[2024.01.25-21.07.37:411][349]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.25-21.07.37:413][349]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 +[2024.01.25-21.07.37:420][349]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.07.37:420][349]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.07.37:422][349]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.25-21.07.37:525][350]LogPlayLevel: Display: Destroying online subsystem :Context_20 +[2024.01.25-21.07.37:574][350]LogViewport: Scene viewport resized to 429x281, mode Windowed. +[2024.01.25-21.07.39:860][427]LogSlate: Window 'Message Log' being destroyed +[2024.01.25-21.07.39:894][427]LogSlate: Window 'Message Log' being destroyed +[2024.01.25-21.07.42:372][512]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.07.42:401][512]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.07.42:446][512]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms +[2024.01.25-21.07.42:549][512]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.07.42:549][512]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap698D43164AF7AD93B2250A99837F7961.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.07.42:559][512]LogFileHelpers: All files are already saved. +[2024.01.25-21.07.42:559][512]LogFileHelpers: Saving map 'BackroomsMap' took 0.158 +[2024.01.25-21.07.42:566][512]LogFileHelpers: InternalPromptForCheckoutAndSave took 193 ms (total: 1.53 sec) +[2024.01.25-21.07.42:569][512]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.07.42:569][512]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.07.53:533][822]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.25-21.07.53:544][822]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.25-21.07.53:545][822]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:07:53) +[2024.01.25-21.07.53:545][822]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.07.53:587][822]LogPlayLevel: PIE: StaticDuplicateObject took: (0.041824s) +[2024.01.25-21.07.53:587][822]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.041871s) +[2024.01.25-21.07.53:600][822]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.01.25-21.07.53:602][822]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.07.53:602][822]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.07.53:602][822]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.07.53:603][822]LogPlayLevel: PIE: World Init took: (0.001279s) +[2024.01.25-21.07.53:603][822]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.01.25-21.07.53:603][822]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.25-21.07.53:603][822]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.25-21.07.53:603][822]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.25-21.07.53:604][822]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.25-21.07.53:604][822]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.25-21.07.53:604][822]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.25-21.07.53:604][822]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.25-21.07.53:604][822]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.25-21.07.53:604][822]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.25-21.07.53:604][822]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.25-21.07.53:604][822]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.25-21.07.53:606][822]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.25-21.07.53:633][822]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.25-21.07.53:634][822]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.25-21.07.53:634][822]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.25-21.07.53:634][822]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.25-21.07.53:634][822]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 +[2024.01.25-21.07.53:634][822]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 +[2024.01.25-21.07.53:636][822]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 +[2024.01.25-21.07.53:637][822]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 +[2024.01.25-21.07.53:637][822]LogInit: FAudioDevice initialized with ID 5. +[2024.01.25-21.07.53:637][822]LogAudio: Display: Audio Device (ID: 5) registered with world 'BackroomsMap'. +[2024.01.25-21.07.53:637][822]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5 +[2024.01.25-21.07.53:646][822]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.07.54:177][822]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.07.54:189][822]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.07.54 +[2024.01.25-21.07.54:190][822]LogWorld: Bringing up level for play took: 0.012722 +[2024.01.25-21.07.54:192][822]LogOnline: OSS: Created online subsystem instance for: :Context_21 +[2024.01.25-21.07.54:195][822]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.07.54:196][822]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.07.54:197][822]vr.PixelDensity = "1" +[2024.01.25-21.07.54:200][822]PIE: Server logged in +[2024.01.25-21.07.54:201][822]PIE: Play in editor total start time 0,657 seconds. +[2024.01.25-21.07.54:202][822]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.25-21.07.54:275][822]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.25-21.07.54:279][822]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.25-21.07.54:322][823]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.100000 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking' +[2024.01.25-21.07.54:398][825]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.25-21.08.19:344][714]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.08.19:345][714]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.08.19:380][714]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.25-21.08.19:384][714]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.08.19:387][714]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.08.19:391][714]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.25-21.08.19:396][714]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.08.19:412][714]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5 +[2024.01.25-21.08.19:412][714]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 +[2024.01.25-21.08.19:414][714]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 +[2024.01.25-21.08.19:421][714]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.08.19:421][714]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.08.19:423][714]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms +[2024.01.25-21.08.19:462][715]LogPlayLevel: Display: Destroying online subsystem :Context_21 +[2024.01.25-21.08.19:490][715]LogViewport: Scene viewport resized to 429x281, mode Windowed. +[2024.01.25-21.08.24:921][153]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.08.24:964][153]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Locker/LockerHide" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset" SILENT=true +[2024.01.25-21.08.24:976][153]LogSavePackage: Moving output files for package: /Game/GameMap/Locker/LockerHide +[2024.01.25-21.08.24:976][153]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/LockerHideBF9363B3413139E77F26C6B66DA95D0B.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset' +[2024.01.25-21.08.24:984][153]LogFileHelpers: InternalPromptForCheckoutAndSave took 62 ms (total: 1.59 sec) +[2024.01.25-21.08.24:985][153]AssetCheck: New page: Asset Save: LockerHide +[2024.01.25-21.08.24:985][153]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Locker/LockerHide.LockerHide +[2024.01.25-21.08.25:702][233]BlueprintLog: New page: Compile LockerHide +[2024.01.25-21.08.25:782][233]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms +[2024.01.25-21.08.26:170][253]LogViewport: Scene viewport resized to 429x281, mode Windowed. +[2024.01.25-21.08.30:190][363]LogViewport: Scene viewport resized to 429x281, mode Windowed. +[2024.01.25-21.08.33:310][470]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.08.33:344][470]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.08.33:391][470]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms +[2024.01.25-21.08.33:494][470]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.08.33:494][470]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap71D0D92F41A5BD588EB68C8F8A3131E8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.08.33:503][470]LogFileHelpers: All files are already saved. +[2024.01.25-21.08.33:503][470]LogFileHelpers: Saving map 'BackroomsMap' took 0.159 +[2024.01.25-21.08.33:516][470]LogFileHelpers: InternalPromptForCheckoutAndSave took 206 ms (total: 1.80 sec) +[2024.01.25-21.08.33:521][470]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.08.33:521][470]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.08.36:637][580]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.25-21.08.36:650][580]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.25-21.08.36:650][580]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:08:36) +[2024.01.25-21.08.36:651][580]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.08.36:692][580]LogPlayLevel: PIE: StaticDuplicateObject took: (0.041285s) +[2024.01.25-21.08.36:692][580]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.041324s) +[2024.01.25-21.08.36:707][580]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms +[2024.01.25-21.08.36:708][580]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.08.36:708][580]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.08.36:708][580]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.08.36:709][580]LogPlayLevel: PIE: World Init took: (0.001040s) +[2024.01.25-21.08.36:709][580]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.01.25-21.08.36:709][580]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.25-21.08.36:709][580]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.25-21.08.36:709][580]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.25-21.08.36:709][580]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.25-21.08.36:709][580]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.25-21.08.36:709][580]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.25-21.08.36:709][580]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.25-21.08.36:709][580]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.25-21.08.36:709][580]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.25-21.08.36:709][580]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.25-21.08.36:709][580]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.25-21.08.36:711][580]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.25-21.08.36:738][580]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.25-21.08.36:738][580]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.25-21.08.36:738][580]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.25-21.08.36:739][580]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.25-21.08.36:739][580]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 +[2024.01.25-21.08.36:739][580]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6 +[2024.01.25-21.08.36:741][580]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 +[2024.01.25-21.08.36:741][580]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 +[2024.01.25-21.08.36:741][580]LogInit: FAudioDevice initialized with ID 6. +[2024.01.25-21.08.36:741][580]LogAudio: Display: Audio Device (ID: 6) registered with world 'BackroomsMap'. +[2024.01.25-21.08.36:741][580]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6 +[2024.01.25-21.08.36:750][580]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.08.37:274][580]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.08.37:287][580]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.08.37 +[2024.01.25-21.08.37:288][580]LogWorld: Bringing up level for play took: 0.013249 +[2024.01.25-21.08.37:290][580]LogOnline: OSS: Created online subsystem instance for: :Context_22 +[2024.01.25-21.08.37:292][580]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.08.37:293][580]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.08.37:295][580]vr.PixelDensity = "1" +[2024.01.25-21.08.37:298][580]PIE: Server logged in +[2024.01.25-21.08.37:299][580]PIE: Play in editor total start time 0,648 seconds. +[2024.01.25-21.08.37:300][580]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.25-21.08.37:423][580]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.25-21.08.37:427][580]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.25-21.08.37:475][581]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.096600 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking' +[2024.01.25-21.08.37:568][583]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.25-21.08.48:664][926]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.08.48:664][926]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.08.48:703][926]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.25-21.08.48:710][926]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.08.48:711][926]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.08.48:716][926]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.25-21.08.48:721][926]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.08.48:737][926]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6 +[2024.01.25-21.08.48:737][926]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 +[2024.01.25-21.08.48:739][926]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 +[2024.01.25-21.08.48:745][926]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.08.48:745][926]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.08.48:747][926]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.01.25-21.08.48:784][927]LogPlayLevel: Display: Destroying online subsystem :Context_22 +[2024.01.25-21.08.48:801][927]LogViewport: Scene viewport resized to 429x281, mode Windowed. +[2024.01.25-21.08.54:107][390]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.08.54:152][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Locker/LockerHide" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset" SILENT=true +[2024.01.25-21.08.54:165][390]LogSavePackage: Moving output files for package: /Game/GameMap/Locker/LockerHide +[2024.01.25-21.08.54:166][390]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/LockerHide1AF84ECF4C10C967C8E623BD4350A294.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset' +[2024.01.25-21.08.54:172][390]LogFileHelpers: InternalPromptForCheckoutAndSave took 65 ms (total: 1.86 sec) +[2024.01.25-21.08.54:173][390]AssetCheck: New page: Asset Save: LockerHide +[2024.01.25-21.08.54:173][390]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Locker/LockerHide.LockerHide +[2024.01.25-21.08.54:344][410]BlueprintLog: New page: Compile LockerHide +[2024.01.25-21.08.54:405][410]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.25-21.08.54:747][428]LogViewport: Scene viewport resized to 429x281, mode Windowed. +[2024.01.25-21.08.57:642][522]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.25-21.08.57:651][522]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.25-21.08.57:651][522]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:08:57) +[2024.01.25-21.08.57:652][522]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.08.57:692][522]LogPlayLevel: PIE: StaticDuplicateObject took: (0.039799s) +[2024.01.25-21.08.57:692][522]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.039840s) +[2024.01.25-21.08.57:707][522]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.01.25-21.08.57:709][522]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.08.57:709][522]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.08.57:709][522]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.08.57:710][522]LogPlayLevel: PIE: World Init took: (0.000976s) +[2024.01.25-21.08.57:710][522]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.01.25-21.08.57:710][522]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.25-21.08.57:710][522]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.25-21.08.57:710][522]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.25-21.08.57:710][522]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.25-21.08.57:710][522]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.25-21.08.57:710][522]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.25-21.08.57:710][522]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.25-21.08.57:710][522]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.25-21.08.57:710][522]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.25-21.08.57:710][522]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.25-21.08.57:710][522]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.25-21.08.57:712][522]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.25-21.08.57:741][522]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.25-21.08.57:741][522]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.25-21.08.57:741][522]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.25-21.08.57:741][522]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.25-21.08.57:741][522]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7 +[2024.01.25-21.08.57:741][522]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7 +[2024.01.25-21.08.57:743][522]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7 +[2024.01.25-21.08.57:743][522]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7 +[2024.01.25-21.08.57:743][522]LogInit: FAudioDevice initialized with ID 7. +[2024.01.25-21.08.57:743][522]LogAudio: Display: Audio Device (ID: 7) registered with world 'BackroomsMap'. +[2024.01.25-21.08.57:743][522]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7 +[2024.01.25-21.08.57:753][522]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.08.58:280][522]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.08.58:292][522]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.08.58 +[2024.01.25-21.08.58:294][522]LogWorld: Bringing up level for play took: 0.012984 +[2024.01.25-21.08.58:296][522]LogOnline: OSS: Created online subsystem instance for: :Context_23 +[2024.01.25-21.08.58:298][522]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.08.58:299][522]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.08.58:301][522]vr.PixelDensity = "1" +[2024.01.25-21.08.58:304][522]PIE: Server logged in +[2024.01.25-21.08.58:306][522]PIE: Play in editor total start time 0,655 seconds. +[2024.01.25-21.08.58:307][522]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.25-21.08.58:380][522]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.25-21.08.58:385][522]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.25-21.08.58:424][523]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.099749 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking' +[2024.01.25-21.08.58:514][525]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.25-21.09.10:754][905]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.09.10:754][905]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.09.10:783][905]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.25-21.09.10:790][905]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.09.10:792][905]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.09.10:796][905]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.25-21.09.10:802][905]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.09.10:818][905]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.25-21.09.10:818][905]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7 +[2024.01.25-21.09.10:818][905]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 +[2024.01.25-21.09.10:820][905]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7 +[2024.01.25-21.09.10:828][905]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.09.10:828][905]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.09.10:829][905]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.01.25-21.09.10:871][906]LogPlayLevel: Display: Destroying online subsystem :Context_23 +[2024.01.25-21.09.10:891][906]LogViewport: Scene viewport resized to 429x281, mode Windowed. +[2024.01.25-21.09.12:993][987]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.09.13:043][987]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.09.13:085][987]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms +[2024.01.25-21.09.13:182][987]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.09.13:183][987]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap3CBB526C436E781DC2CE3D93AE739B24.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.09.13:191][987]LogFileHelpers: All files are already saved. +[2024.01.25-21.09.13:191][987]LogFileHelpers: Saving map 'BackroomsMap' took 0.149 +[2024.01.25-21.09.13:197][987]LogFileHelpers: InternalPromptForCheckoutAndSave took 204 ms (total: 2.07 sec) +[2024.01.25-21.09.13:200][987]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.09.13:201][987]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.09.24:996][412]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.09.25:025][412]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.09.25:068][412]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.01.25-21.09.25:171][412]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.09.25:172][412]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapA70B2C184BD27AF8DF5298ABA9BFAB41.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.09.25:181][412]LogFileHelpers: All files are already saved. +[2024.01.25-21.09.25:181][412]LogFileHelpers: Saving map 'BackroomsMap' took 0.158 +[2024.01.25-21.09.25:195][412]LogFileHelpers: InternalPromptForCheckoutAndSave took 199 ms (total: 2.26 sec) +[2024.01.25-21.09.25:199][412]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.09.25:199][412]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.09.28:573][525]LogViewport: Scene viewport resized to 429x281, mode Windowed. +[2024.01.25-21.09.36:991][828]LogViewport: Scene viewport resized to 429x281, mode Windowed. +[2024.01.25-21.09.44:075][ 4]LogViewport: Scene viewport resized to 429x281, mode Windowed. +[2024.01.25-21.09.44:509][ 14]LogViewport: Scene viewport resized to 429x281, mode Windowed. +[2024.01.25-21.09.45:089][ 24]LogViewport: Scene viewport resized to 429x281, mode Windowed. +[2024.01.25-21.09.45:567][ 30]LogViewport: Scene viewport resized to 429x281, mode Windowed. +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: ================================================ +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Total job queries 444, among them cache hits 205 (46.17%) +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Tracking 239 distinct input hashes that result in 141 distinct outputs (59.00%) +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: RAM used: 517,41 KiB of 1,60 GiB budget. Usage: 0.03% +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Shaders Compiled: 23 +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Jobs assigned 23, completed 23 (100%) +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Average time worker was idle: 1.87 s +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Time job spent in pending queue: average 0.24 s, longest 0.95 s +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Job execution time: average 0.57 s, max 1.05 s +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Job life time (pending + execution): average 0.82 s, max 1.36 +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Shader code size: average 4,926 KiB, min 328 B, max 11,578 KiB +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.60 s +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Jobs were issued in 23 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Average processing rate: 8.86 jobs/sec +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Total thread time: 9,785 s +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Total thread preprocess time: 0,975 s +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Percentage time preprocessing: 9.97% +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Effective parallelization: 3.77 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 2 times, average 0.72 sec, max 0.80 sec, min 0.64 sec) +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 2 times, average 0.64 sec, max 0.64 sec, min 0.63 sec) +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: FLumenCardVS (compiled 3 times, average 0.50 sec, max 0.60 sec, min 0.33 sec) +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec) +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_OutputDepth (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec) +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: FLumenCardVS - 15.32% of total time (compiled 3 times, average 0.50 sec, max 0.60 sec, min 0.33 sec) +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 14.67% of total time (compiled 2 times, average 0.72 sec, max 0.80 sec, min 0.64 sec) +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ - 12.98% of total time (compiled 2 times, average 0.64 sec, max 0.64 sec, min 0.63 sec) +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 11.04% of total time (compiled 3 times, average 0.36 sec, max 0.39 sec, min 0.32 sec) +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 11.00% of total time (compiled 3 times, average 0.36 sec, max 0.42 sec, min 0.33 sec) +[2024.01.25-21.09.56:100][161]LogShaderCompilers: Display: ================================================ +[2024.01.25-21.10.01:125][601]LogViewport: Scene viewport resized to 429x281, mode Windowed. +[2024.01.25-21.10.07:640][821]LogEditorViewport: Clicking Background +[2024.01.25-21.10.20:387][260]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.10.20:413][260]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.10.20:459][260]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms +[2024.01.25-21.10.20:554][260]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.10.20:554][260]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE568B3034B3468E4B81671A4227C9CD0.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.10.20:563][260]LogFileHelpers: All files are already saved. +[2024.01.25-21.10.20:563][260]LogFileHelpers: Saving map 'BackroomsMap' took 0.151 +[2024.01.25-21.10.20:569][260]LogFileHelpers: InternalPromptForCheckoutAndSave took 181 ms (total: 2.45 sec) +[2024.01.25-21.10.20:573][260]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.10.20:573][260]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.10.32:703][607]Cmd: DELETE +[2024.01.25-21.10.32:703][607]Cmd: ACTOR DELETE +[2024.01.25-21.10.32:714][607]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.25-21.10.32:727][607]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.01.25-21.10.32:728][607]LogEditorActor: Deleted 1 Actors (0.025 secs) +[2024.01.25-21.10.41:388][591]Cmd: DELETE +[2024.01.25-21.10.41:388][591]Cmd: ACTOR DELETE +[2024.01.25-21.10.41:399][591]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.25-21.10.41:412][591]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.01.25-21.10.41:415][591]LogEditorActor: Deleted 1 Actors (0.027 secs) +[2024.01.25-21.10.44:880][992]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.10.44:905][992]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.10.44:942][992]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.01.25-21.10.45:038][992]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.10.45:038][992]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapB5CB7376486730D55E4BDAB10A5A972A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.10.45:047][992]LogFileHelpers: All files are already saved. +[2024.01.25-21.10.45:047][992]LogFileHelpers: Saving map 'BackroomsMap' took 0.144 +[2024.01.25-21.10.45:058][992]LogFileHelpers: InternalPromptForCheckoutAndSave took 178 ms (total: 2.62 sec) +[2024.01.25-21.10.45:062][992]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.10.45:062][992]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.11.03:326][970]Cmd: DELETE +[2024.01.25-21.11.03:326][970]Cmd: ACTOR DELETE +[2024.01.25-21.11.03:338][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.03:339][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.03:340][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.03:340][970]LogEditorActor: Actor Light_Tunnels181 is referenced by GroupActor3. +[2024.01.25-21.11.05:177][970]LogSlate: Window 'Message' being destroyed +[2024.01.25-21.11.05:182][970]Message dialog closed, result: YesAll, title: Message, text: Actor Light_Tunnels181 is referenced by other Actors/Objects. +Do you really want to delete it? This will break references. + +Reference List: + +GroupActor3 +[2024.01.25-21.11.05:183][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:184][970]LogEditorActor: Actor Light_Tunnels174 is referenced by GroupActor3. +[2024.01.25-21.11.05:184][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:184][970]LogEditorActor: Actor Light_Tunnels167 is referenced by GroupActor3. +[2024.01.25-21.11.05:184][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:185][970]LogEditorActor: Actor Light_Tunnels160 is referenced by GroupActor3. +[2024.01.25-21.11.05:185][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:185][970]LogEditorActor: Actor Light_Tunnels153 is referenced by GroupActor3. +[2024.01.25-21.11.05:185][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:186][970]LogEditorActor: Actor Light_Tunnels139 is referenced by GroupActor3. +[2024.01.25-21.11.05:186][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:186][970]LogEditorActor: Actor Light_Tunnels146 is referenced by GroupActor3. +[2024.01.25-21.11.05:186][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:187][970]LogEditorActor: Actor Light_Tunnels104 is referenced by GroupActor3. +[2024.01.25-21.11.05:187][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:187][970]LogEditorActor: Actor Light_Tunnels111 is referenced by GroupActor3. +[2024.01.25-21.11.05:187][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:188][970]LogEditorActor: Actor Light_Tunnels118 is referenced by GroupActor3. +[2024.01.25-21.11.05:188][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:188][970]LogEditorActor: Actor Light_Tunnels125 is referenced by GroupActor3. +[2024.01.25-21.11.05:188][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:189][970]LogEditorActor: Actor Light_Tunnels132 is referenced by GroupActor3. +[2024.01.25-21.11.05:189][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:189][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:190][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:190][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:190][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:191][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:191][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:192][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:192][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:193][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:193][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:194][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:194][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:195][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:195][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:196][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:196][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:197][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:197][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:198][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:198][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:199][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:199][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:200][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:200][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:200][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:200][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:201][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:202][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:202][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:203][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:203][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:204][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:204][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:205][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:205][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:206][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:206][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:207][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:207][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:207][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:208][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:208][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:209][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:209][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:210][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:210][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:210][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:211][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:212][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:212][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:213][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:213][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:214][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:214][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:215][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:215][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:215][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:216][970]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.05:229][970]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.01.25-21.11.05:233][970]LogEditorActor: Deleted 73 Actors (0.064 secs) +[2024.01.25-21.11.09:003][366]Cmd: DELETE +[2024.01.25-21.11.09:003][366]Cmd: ACTOR DELETE +[2024.01.25-21.11.09:012][366]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.09:013][366]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.09:027][366]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.01.25-21.11.09:030][366]LogEditorActor: Deleted 2 Actors (0.026 secs) +[2024.01.25-21.11.19:571][468]Cmd: DELETE +[2024.01.25-21.11.19:571][468]Cmd: ACTOR DELETE +[2024.01.25-21.11.19:579][468]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.19:580][468]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.19:581][468]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.19:581][468]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.19:582][468]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.19:582][468]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.19:583][468]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.19:595][468]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.01.25-21.11.19:598][468]LogEditorActor: Deleted 7 Actors (0.027 secs) +[2024.01.25-21.11.21:398][679]Cmd: DELETE +[2024.01.25-21.11.21:398][679]Cmd: ACTOR DELETE +[2024.01.25-21.11.21:407][679]LogEditorActor: Deleted Actor: Light_Tunnels_C +[2024.01.25-21.11.21:420][679]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.01.25-21.11.21:423][679]LogEditorActor: Deleted 1 Actors (0.025 secs) +[2024.01.25-21.11.22:292][781]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.11.22:320][781]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.11.22:358][781]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.01.25-21.11.22:439][781]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.11.22:440][781]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapB3EA246345B078D87058D4B463B7E651.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.11.22:448][781]LogFileHelpers: All files are already saved. +[2024.01.25-21.11.22:448][781]LogFileHelpers: Saving map 'BackroomsMap' took 0.129 +[2024.01.25-21.11.22:453][781]LogFileHelpers: InternalPromptForCheckoutAndSave took 161 ms (total: 2.79 sec) +[2024.01.25-21.11.22:457][781]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.11.22:457][781]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.11.26:869][244]LogEditorViewport: Clicking Background +[2024.01.25-21.11.27:181][271]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.11.27:210][271]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.11.27:249][271]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.01.25-21.11.27:330][271]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.11.27:330][271]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap3F11BDF24ED6CAF877EB859E8347B489.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.11.27:339][271]LogFileHelpers: All files are already saved. +[2024.01.25-21.11.27:339][271]LogFileHelpers: Saving map 'BackroomsMap' took 0.129 +[2024.01.25-21.11.27:352][271]LogFileHelpers: InternalPromptForCheckoutAndSave took 169 ms (total: 2.96 sec) +[2024.01.25-21.11.27:353][271]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.11.27:353][271]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.11.38:231][550]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2024.01.25-21.11.40:998][858]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane +[2024.01.25-21.11.40:998][858]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane +[2024.01.25-21.11.40:999][858]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_3 +[2024.01.25-21.11.40:999][858]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_3 +[2024.01.25-21.12.59:382][ 10]LogEditorViewport: Clicking Background +[2024.01.25-21.12.59:712][ 35]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.12.59:737][ 35]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.12.59:783][ 35]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2024.01.25-21.12.59:869][ 35]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.12.59:869][ 35]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap891C69FB4358BAEF836B9CBC8AD28B88.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.12.59:878][ 35]LogFileHelpers: All files are already saved. +[2024.01.25-21.12.59:878][ 35]LogFileHelpers: Saving map 'BackroomsMap' took 0.141 +[2024.01.25-21.12.59:883][ 35]LogFileHelpers: InternalPromptForCheckoutAndSave took 171 ms (total: 3.13 sec) +[2024.01.25-21.12.59:886][ 35]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.12.59:886][ 35]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.13.08:134][957]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance +[2024.01.25-21.13.08:960][ 1]LogShaderCompilers: Display: ================================================ +[2024.01.25-21.13.08:960][ 1]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.25-21.13.08:960][ 1]LogShaderCompilers: Display: Total job queries 480, among them cache hits 213 (44.38%) +[2024.01.25-21.13.08:960][ 1]LogShaderCompilers: Display: Tracking 252 distinct input hashes that result in 149 distinct outputs (59.13%) +[2024.01.25-21.13.08:960][ 1]LogShaderCompilers: Display: RAM used: 538,87 KiB of 1,60 GiB budget. Usage: 0.03% +[2024.01.25-21.13.08:960][ 1]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.25-21.13.08:960][ 1]LogShaderCompilers: Display: Shaders Compiled: 24 +[2024.01.25-21.13.08:960][ 1]LogShaderCompilers: Display: Jobs assigned 32, completed 24 (75.00%) +[2024.01.25-21.13.08:960][ 1]LogShaderCompilers: Display: Average time worker was idle: 166.56 s +[2024.01.25-21.13.08:960][ 1]LogShaderCompilers: Display: Time job spent in pending queue: average 0.21 s, longest 0.95 s +[2024.01.25-21.13.08:960][ 1]LogShaderCompilers: Display: Job execution time: average 0.57 s, max 1.05 s +[2024.01.25-21.13.08:960][ 1]LogShaderCompilers: Display: Job life time (pending + execution): average 0.81 s, max 1.36 +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: Shader code size: average 4,792 KiB, min 328 B, max 11,578 KiB +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 3.11 s +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: Jobs were issued in 32 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: Average processing rate: 7.72 jobs/sec +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: Total thread time: 9,93 s +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: Total thread preprocess time: 1,002 s +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: Percentage time preprocessing: 10.09% +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: Effective parallelization: 3.20 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 2 times, average 0.72 sec, max 0.80 sec, min 0.64 sec) +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 2 times, average 0.64 sec, max 0.64 sec, min 0.63 sec) +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: FLumenCardVS (compiled 3 times, average 0.50 sec, max 0.60 sec, min 0.33 sec) +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec) +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_OutputDepth (compiled 1 times, average 0.43 sec, max 0.43 sec, min 0.43 sec) +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: FLumenCardVS - 15.10% of total time (compiled 3 times, average 0.50 sec, max 0.60 sec, min 0.33 sec) +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 14.45% of total time (compiled 2 times, average 0.72 sec, max 0.80 sec, min 0.64 sec) +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ - 12.80% of total time (compiled 2 times, average 0.64 sec, max 0.64 sec, min 0.63 sec) +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 10.88% of total time (compiled 3 times, average 0.36 sec, max 0.39 sec, min 0.32 sec) +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 10.84% of total time (compiled 3 times, average 0.36 sec, max 0.42 sec, min 0.33 sec) +[2024.01.25-21.13.08:961][ 1]LogShaderCompilers: Display: ================================================ +[2024.01.25-21.13.10:084][ 97]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.13.10:119][ 97]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.13.10:159][ 97]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms +[2024.01.25-21.13.10:241][ 97]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.13.10:241][ 97]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap9C7BF43E45D46F5758522BBC0F5EF7D3.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.13.10:250][ 97]LogFileHelpers: All files are already saved. +[2024.01.25-21.13.10:250][ 97]LogFileHelpers: Saving map 'BackroomsMap' took 0.131 +[2024.01.25-21.13.10:256][ 97]LogFileHelpers: InternalPromptForCheckoutAndSave took 171 ms (total: 3.30 sec) +[2024.01.25-21.13.10:258][ 97]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.13.10:258][ 97]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.13.50:888][450]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/GameMap/Abgrund/Abgrund_Material.Abgrund_Material +[2024.01.25-21.13.50:895][450]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.13.50:895][450]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.13.51:033][450]MaterialEditorStats: Texture samplers: 0/16 +[2024.01.25-21.13.51:033][450]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.25-21.13.51:033][450]MaterialEditorStats: LWC Promote usages (Est.): 9 +[2024.01.25-21.13.51:033][450]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 +[2024.01.25-21.13.51:033][450]MaterialEditorStats: LWC Other usages (Est.): 12 +[2024.01.25-21.13.51:033][450]MaterialEditorStats: Shader Count: 0 +[2024.01.25-21.13.51:041][450]LogViewport: Scene viewport resized to 376x444, mode Windowed. +[2024.01.25-21.13.51:112][452]MaterialEditorStats: Base pass shader: 184 instructions +[2024.01.25-21.13.51:112][452]MaterialEditorStats: Base pass vertex shader: 118 instructions +[2024.01.25-21.13.51:112][452]MaterialEditorStats: Texture samplers: 3/16 +[2024.01.25-21.13.51:112][452]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(15) +[2024.01.25-21.13.51:112][452]MaterialEditorStats: LWC Promote usages (Est.): 9 +[2024.01.25-21.13.51:112][452]MaterialEditorStats: LWC Multiply Vector Vector usages (Est.): 9 +[2024.01.25-21.13.51:112][452]MaterialEditorStats: LWC Other usages (Est.): 12 +[2024.01.25-21.13.51:112][452]MaterialEditorStats: Shader Count: 4 +[2024.01.25-21.14.07:012][184]Cmd: DELETE +[2024.01.25-21.14.07:012][184]Cmd: ACTOR DELETE +[2024.01.25-21.14.07:021][184]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.25-21.14.07:035][184]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.25-21.14.07:037][184]LogEditorActor: Deleted 1 Actors (0.025 secs) +[2024.01.25-21.14.12:594][816]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane +[2024.01.25-21.14.12:595][816]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane +[2024.01.25-21.14.12:596][816]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_39 +[2024.01.25-21.14.12:596][816]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_39 +[2024.01.25-21.14.16:671][293]Cmd: DELETE +[2024.01.25-21.14.16:671][293]Cmd: ACTOR DELETE +[2024.01.25-21.14.16:680][293]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.25-21.14.16:697][293]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.01.25-21.14.16:698][293]LogEditorActor: Deleted 1 Actors (0.028 secs) +[2024.01.25-21.14.20:366][710]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane +[2024.01.25-21.14.20:366][710]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane +[2024.01.25-21.14.20:367][710]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_41 +[2024.01.25-21.14.20:368][710]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_41 +[2024.01.25-21.14.32:184][107]Cmd: DELETE +[2024.01.25-21.14.32:184][107]Cmd: ACTOR DELETE +[2024.01.25-21.14.32:192][107]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.25-21.14.32:208][107]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2024.01.25-21.14.32:210][107]LogEditorActor: Deleted 1 Actors (0.026 secs) +[2024.01.25-21.14.38:118][795]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane +[2024.01.25-21.14.38:118][795]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane +[2024.01.25-21.14.38:118][795]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_43 +[2024.01.25-21.14.38:119][795]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_43 +[2024.01.25-21.14.40:444][ 65]Cmd: DELETE +[2024.01.25-21.14.40:444][ 65]Cmd: ACTOR DELETE +[2024.01.25-21.14.40:452][ 65]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.01.25-21.14.40:470][ 65]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms +[2024.01.25-21.14.40:472][ 65]LogEditorActor: Deleted 1 Actors (0.028 secs) +[2024.01.25-21.14.42:797][330]LogViewport: Scene viewport resized to 991x892, mode Windowed. +[2024.01.25-21.15.54:421][215]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6 +[2024.01.25-21.15.54:421][215]LogStaticMesh: Display: Building static mesh Rectangle_3049FAD6... +[2024.01.25-21.15.54:422][215]LogActorFactory: Actor Factory spawned StaticMesh /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6 as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_44 +[2024.01.25-21.15.54:423][215]LogStaticMesh: Built static mesh [0.00s] /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6 +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: ================================================ +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Total job queries 516, among them cache hits 223 (43.22%) +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Tracking 286 distinct input hashes that result in 165 distinct outputs (57.69%) +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: RAM used: 614,70 KiB of 1,60 GiB budget. Usage: 0.04% +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Shaders Compiled: 50 +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Jobs assigned 57, completed 50 (87.72%) +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Average time worker was idle: 111.59 s +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Time job spent in pending queue: average 0.24 s, longest 0.95 s +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Job execution time: average 0.61 s, max 1.05 s +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Job life time (pending + execution): average 0.88 s, max 1.45 +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Shader code size: average 5,214 KiB, min 328 B, max 11,578 KiB +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 5.96 s +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Jobs were issued in 57 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Average processing rate: 8.39 jobs/sec +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Total thread time: 22,415 s +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Total thread preprocess time: 1,966 s +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Percentage time preprocessing: 8.77% +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Effective parallelization: 3.76 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 2 times, average 0.72 sec, max 0.80 sec, min 0.64 sec) +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 2 times, average 0.64 sec, max 0.64 sec, min 0.63 sec) +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.62 sec, max 0.62 sec, min 0.62 sec) +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 1 times, average 0.59 sec, max 0.59 sec, min 0.59 sec) +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 1 times, average 0.58 sec, max 0.58 sec, min 0.58 sec) +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 16.21% of total time (compiled 8 times, average 0.45 sec, max 0.53 sec, min 0.33 sec) +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.70% of total time (compiled 8 times, average 0.38 sec, max 0.49 sec, min 0.32 sec) +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: FLumenCardVS - 8.90% of total time (compiled 4 times, average 0.50 sec, max 0.60 sec, min 0.33 sec) +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ - 6.40% of total time (compiled 2 times, average 0.72 sec, max 0.80 sec, min 0.64 sec) +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 5.85% of total time (compiled 3 times, average 0.44 sec, max 0.54 sec, min 0.38 sec) +[2024.01.25-21.16.14:947][498]LogShaderCompilers: Display: ================================================ +[2024.01.25-21.16.33:120][309]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2024.01.25-21.16.33:120][309]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2024.01.25-21.16.33:763][352]Cmd: EDIT CUT +[2024.01.25-21.16.34:893][477]Cmd: TRANSACTION UNDO +[2024.01.25-21.16.34:893][477]LogEditorTransaction: Undo Transform +[2024.01.25-21.17.01:070][298]LogStaticMesh: Display: Building static mesh Rectangle_3049FAD6... +[2024.01.25-21.17.01:071][298]LogStaticMesh: Built static mesh [0.00s] /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6 +[2024.01.25-21.17.36:530][274]Cmd: TRANSACTION UNDO +[2024.01.25-21.17.36:531][274]LogEditorTransaction: Undo Activate Tool +[2024.01.25-21.17.55:732][153]Cmd: TRANSACTION UNDO +[2024.01.25-21.17.55:732][153]LogEditorTransaction: Undo Activate Tool +[2024.01.25-21.18.07:788][411]LogViewport: Scene viewport resized to 1360x892, mode Windowed. +[2024.01.25-21.18.27:405][672]LogViewport: Scene viewport resized to 991x892, mode Windowed. +[2024.01.25-21.18.27:622][695]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.18.27:651][695]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.18.27:697][695]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.25-21.18.27:791][695]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.18.27:791][695]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapD88D86C2437AB8A6590BD7AA0E4C26FB.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.18.27:800][695]LogFileHelpers: All files are already saved. +[2024.01.25-21.18.27:800][695]LogFileHelpers: Saving map 'BackroomsMap' took 0.150 +[2024.01.25-21.18.27:808][695]LogFileHelpers: InternalPromptForCheckoutAndSave took 185 ms (total: 3.49 sec) +[2024.01.25-21.18.27:812][695]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.18.27:812][695]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.18.28:940][811]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.01.25-21.18.28:944][811]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.18.29:002][811]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color_Mat +[2024.01.25-21.18.29:003][811]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Concrete030_1K-JPG_Color_Mat6C40371F45599F5C095110BAF4E6D2EE.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color_Mat.uasset' +[2024.01.25-21.18.29:009][811]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/_GENERATED/Windowssucks/Rectangle_3049FAD6" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/_GENERATED/Windowssucks/Rectangle_3049FAD6.uasset" SILENT=true +[2024.01.25-21.18.29:011][811]LogSavePackage: Moving output files for package: /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6 +[2024.01.25-21.18.29:011][811]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Rectangle_3049FAD6394264DE4F6BF16CCFCDC287F6E3ABDA.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/_GENERATED/Windowssucks/Rectangle_3049FAD6.uasset' +[2024.01.25-21.18.29:025][811]LogFileHelpers: InternalPromptForCheckoutAndSave took 81 ms (total: 3.57 sec) +[2024.01.25-21.18.29:027][811]AssetCheck: New page: Asset Save: multiple assets +[2024.01.25-21.18.29:027][811]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Abgrund/Concrete030_1K-JPG_Color_Mat.Concrete030_1K-JPG_Color_Mat +[2024.01.25-21.18.29:027][811]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6 +[2024.01.25-21.18.36:302][583]Cmd: TRANSACTION UNDO +[2024.01.25-21.18.36:302][583]LogEditorTransaction: Undo Selection +[2024.01.25-21.19.19:105][953]LogStaticMesh: Display: Building static mesh Rectangle_3049FAD6... +[2024.01.25-21.19.19:105][953]LogStaticMesh: Built static mesh [0.00s] /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6 +[2024.01.25-21.19.35:612][694]Cmd: TRANSACTION UNDO +[2024.01.25-21.19.35:612][694]LogEditorTransaction: Undo Transform +[2024.01.25-21.19.35:945][703]Cmd: TRANSACTION UNDO +[2024.01.25-21.19.35:945][703]LogEditorTransaction: Undo Transform +[2024.01.25-21.19.38:932][ 10]Cmd: TRANSACTION UNDO +[2024.01.25-21.19.38:932][ 10]LogEditorTransaction: Undo Selection +[2024.01.25-21.19.39:395][ 54]Cmd: TRANSACTION UNDO +[2024.01.25-21.19.39:395][ 54]LogEditorTransaction: Undo Activate Tool +[2024.01.25-21.19.45:277][672]Cmd: TRANSACTION UNDO +[2024.01.25-21.19.45:277][672]LogEditorTransaction: Undo Activate Tool +[2024.01.25-21.19.46:591][782]Cmd: TRANSACTION UNDO +[2024.01.25-21.19.46:591][782]LogEditorTransaction: Undo Deform Mesh +[2024.01.25-21.19.46:786][801]Cmd: TRANSACTION UNDO +[2024.01.25-21.19.46:786][801]LogEditorTransaction: Undo Set Location +[2024.01.25-21.19.47:033][828]Cmd: TRANSACTION UNDO +[2024.01.25-21.19.47:033][828]LogEditorTransaction: Undo Set Location +[2024.01.25-21.19.47:608][894]Cmd: TRANSACTION UNDO +[2024.01.25-21.19.47:608][894]LogEditorTransaction: Undo Move Elements +[2024.01.25-21.19.55:536][785]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.19.55:565][785]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.19.55:607][785]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms +[2024.01.25-21.19.55:694][785]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.19.55:694][785]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap37FB76D74650020DE5F4659D0E0D4634.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.19.55:703][785]LogFileHelpers: All files are already saved. +[2024.01.25-21.19.55:703][785]LogFileHelpers: Saving map 'BackroomsMap' took 0.139 +[2024.01.25-21.19.55:709][785]LogFileHelpers: InternalPromptForCheckoutAndSave took 173 ms (total: 3.74 sec) +[2024.01.25-21.19.55:712][785]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.19.55:712][785]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.20.02:857][627]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.20.02:884][627]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.20.02:923][627]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.01.25-21.20.03:008][627]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.20.03:008][627]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap264D79974028C8C6096100BA5A7D322F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.20.03:017][627]LogFileHelpers: All files are already saved. +[2024.01.25-21.20.03:017][627]LogFileHelpers: Saving map 'BackroomsMap' took 0.134 +[2024.01.25-21.20.03:030][627]LogFileHelpers: InternalPromptForCheckoutAndSave took 172 ms (total: 3.91 sec) +[2024.01.25-21.20.03:033][627]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.20.03:033][627]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.20.21:061][509]Cmd: TRANSACTION UNDO +[2024.01.25-21.20.21:061][509]LogEditorTransaction: Undo Selection +[2024.01.25-21.20.39:489][394]LogStaticMesh: Display: Building static mesh Rectangle_3049FAD6... +[2024.01.25-21.20.39:490][394]LogStaticMesh: Built static mesh [0.00s] /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6 +[2024.01.25-21.20.56:452][200]LogStaticMesh: Display: Building static mesh Rectangle_3049FAD6... +[2024.01.25-21.20.56:453][200]LogStaticMesh: Built static mesh [0.00s] /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6 +[2024.01.25-21.21.17:339][314]LogStaticMesh: Display: Building static mesh Rectangle_3049FAD6... +[2024.01.25-21.21.17:340][314]LogStaticMesh: Built static mesh [0.00s] /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6 +[2024.01.25-21.21.34:877][197]LogStaticMesh: Display: Building static mesh Rectangle_3049FAD6... +[2024.01.25-21.21.34:878][197]LogStaticMesh: Built static mesh [0.00s] /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6 +[2024.01.25-21.21.36:405][369]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.21.36:432][369]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.21.36:476][369]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.01.25-21.21.36:562][369]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.21.36:562][369]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap576D15D446A61A6DB75F98B72DA0F061.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.21.36:571][369]LogFileHelpers: All files are already saved. +[2024.01.25-21.21.36:571][369]LogFileHelpers: Saving map 'BackroomsMap' took 0.139 +[2024.01.25-21.21.36:581][369]LogFileHelpers: InternalPromptForCheckoutAndSave took 175 ms (total: 4.09 sec) +[2024.01.25-21.21.36:584][369]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.21.36:584][369]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.22.13:592][374]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.22.13:633][374]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.22.13:674][374]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.01.25-21.22.13:762][374]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.22.13:762][374]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE863E278485290BD07543FA5A71D0A97.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.22.13:771][374]LogFileHelpers: All files are already saved. +[2024.01.25-21.22.13:771][374]LogFileHelpers: Saving map 'BackroomsMap' took 0.139 +[2024.01.25-21.22.13:775][374]LogFileHelpers: InternalPromptForCheckoutAndSave took 183 ms (total: 4.27 sec) +[2024.01.25-21.22.13:778][374]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.22.13:778][374]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.22.27:933][483]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.22.27:957][483]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.22.27:997][483]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.01.25-21.22.28:085][483]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.22.28:085][483]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap20E124E143F8D12956B2679057FF413C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.22.28:094][483]LogFileHelpers: All files are already saved. +[2024.01.25-21.22.28:094][483]LogFileHelpers: Saving map 'BackroomsMap' took 0.137 +[2024.01.25-21.22.28:099][483]LogFileHelpers: InternalPromptForCheckoutAndSave took 165 ms (total: 4.44 sec) +[2024.01.25-21.22.28:100][483]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.22.28:100][483]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.22.32:780][773]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.22.32:805][773]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.22.32:844][773]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.01.25-21.22.32:927][773]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.22.32:927][773]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapF97C6D2B454D8EB9A0913FA4FC89C8EB.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.22.32:936][773]LogFileHelpers: All files are already saved. +[2024.01.25-21.22.32:936][773]LogFileHelpers: Saving map 'BackroomsMap' took 0.131 +[2024.01.25-21.22.32:940][773]LogFileHelpers: InternalPromptForCheckoutAndSave took 159 ms (total: 4.60 sec) +[2024.01.25-21.22.32:943][773]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.22.32:943][773]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.23.17:186][582]LogViewport: Scene viewport resized to 1360x892, mode Windowed. +[2024.01.25-21.23.23:328][965]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TriggerVolume +[2024.01.25-21.23.23:328][965]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TriggerVolume +[2024.01.25-21.23.23:329][965]LogActorFactory: Actor Factory spawned Class /Script/Engine.TriggerVolume as actor: TriggerVolume /Game/BackroomsMap.BackroomsMap:PersistentLevel.TriggerVolume_0 +[2024.01.25-21.23.23:331][965]LogActorFactory: Actor Factory spawned Class /Script/Engine.TriggerVolume as actor: TriggerVolume /Game/BackroomsMap.BackroomsMap:PersistentLevel.TriggerVolume_0 +[2024.01.25-21.24.24:819][155]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.24.24:845][155]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.24.24:894][155]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.01.25-21.24.24:982][155]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.24.24:982][155]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap2758D4934A9E59F00094A7B854C5E0F8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.24.24:991][155]LogFileHelpers: All files are already saved. +[2024.01.25-21.24.24:991][155]LogFileHelpers: Saving map 'BackroomsMap' took 0.146 +[2024.01.25-21.24.24:995][155]LogFileHelpers: InternalPromptForCheckoutAndSave took 175 ms (total: 4.77 sec) +[2024.01.25-21.24.24:998][155]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.24.24:998][155]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.24.32:769][286]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.24.32:811][286]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.24.32:851][286]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.01.25-21.24.32:934][286]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.24.32:934][286]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap761187A84FCB946770948BA5F7B2D61E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.24.32:942][286]LogFileHelpers: All files are already saved. +[2024.01.25-21.24.32:942][286]LogFileHelpers: Saving map 'BackroomsMap' took 0.133 +[2024.01.25-21.24.32:955][286]LogFileHelpers: InternalPromptForCheckoutAndSave took 186 ms (total: 4.96 sec) +[2024.01.25-21.24.32:959][286]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.24.32:959][286]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.24.38:076][598]LogSlate: Took 0.000092 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.01.25-21.24.38:192][604]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.24.38:215][605]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.24.38:248][606]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.24.38:304][608]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: ================================================ +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Total job queries 530, among them cache hits 231 (43.58%) +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Tracking 299 distinct input hashes that result in 175 distinct outputs (58.53%) +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: RAM used: 661,34 KiB of 1,60 GiB budget. Usage: 0.04% +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Shaders Compiled: 61 +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Jobs assigned 61, completed 61 (100%) +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Average time worker was idle: 106.17 s +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Time job spent in pending queue: average 0.23 s, longest 0.95 s +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Job execution time: average 0.64 s, max 1.24 s +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Job life time (pending + execution): average 0.87 s, max 1.45 +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Shader code size: average 5,435 KiB, min 328 B, max 11,578 KiB +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 7.79 s +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Jobs were issued in 61 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Average processing rate: 7.83 jobs/sec +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Total thread time: 28,791 s +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Total thread preprocess time: 2,428 s +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Percentage time preprocessing: 8.43% +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Effective parallelization: 3.70 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 2 times, average 0.72 sec, max 0.80 sec, min 0.64 sec) +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 2 times, average 0.64 sec, max 0.64 sec, min 0.63 sec) +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.62 sec, max 0.62 sec, min 0.62 sec) +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 1 times, average 0.59 sec, max 0.59 sec, min 0.59 sec) +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 1 times, average 0.58 sec, max 0.58 sec, min 0.58 sec) +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 14.74% of total time (compiled 9 times, average 0.47 sec, max 0.61 sec, min 0.33 sec) +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 12.43% of total time (compiled 9 times, average 0.40 sec, max 0.51 sec, min 0.32 sec) +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 9.28% of total time (compiled 6 times, average 0.45 sec, max 0.69 sec, min 0.30 sec) +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 9.02% of total time (compiled 6 times, average 0.43 sec, max 0.59 sec, min 0.31 sec) +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: FLumenCardVS - 6.93% of total time (compiled 4 times, average 0.50 sec, max 0.60 sec, min 0.33 sec) +[2024.01.25-21.24.38:310][608]LogShaderCompilers: Display: ================================================ +[2024.01.25-21.24.43:329][917]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/BackroomsMap.BackroomsMap:PersistentLevel.BackroomsMap +[2024.01.25-21.24.43:330][917]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.24.43:330][917]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.25.27:721][963]BlueprintLog: New page: Compile BackroomsMap +[2024.01.25-21.25.27:761][963]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.01.25-21.25.42:239][661]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/BackroomsMap.BackroomsMap:PersistentLevel.BackroomsMap' +[2024.01.25-21.25.44:750][803]BlueprintLog: New page: Compile BackroomsMap +[2024.01.25-21.25.44:786][803]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.01.25-21.26.16:119][394]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels +[2024.01.25-21.26.16:119][394]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.26.16:119][394]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.26.17:963][565]LogViewport: Scene viewport resized to 1505x862, mode Windowed. +[2024.01.25-21.26.23:265][127]LogEditorViewport: Clicking Background +[2024.01.25-21.26.24:004][194]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.26.24:038][194]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.26.24:081][194]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms +[2024.01.25-21.26.24:167][194]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.26.24:167][194]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap265BD5AA40D68B57A4210396423589B8.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.26.24:176][194]LogFileHelpers: All files are already saved. +[2024.01.25-21.26.24:176][194]LogFileHelpers: Saving map 'BackroomsMap' took 0.139 +[2024.01.25-21.26.24:182][194]LogFileHelpers: InternalPromptForCheckoutAndSave took 177 ms (total: 5.14 sec) +[2024.01.25-21.26.24:186][194]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.26.24:186][194]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.26.54:760][513]LogViewport: Scene viewport resized to 1233x862, mode Windowed. +[2024.01.25-21.27.02:152][355]LogSlate: Took 0.000365 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) +[2024.01.25-21.28.14:708][507]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.28.14:708][507]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.29.24:419][691]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.01.25-21.29.24:419][691]LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.29.24:419][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.29.27:799][ 91]BlueprintLog: New page: Compile BackroomsMap +[2024.01.25-21.29.27:839][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.01.25-21.29.31:231][409]Cmd: DELETE +[2024.01.25-21.29.31:231][409]Cmd: ACTOR DELETE +[2024.01.25-21.29.32:678][409]LogSlate: Window 'Message' being destroyed +[2024.01.25-21.29.32:682][409]Message dialog closed, result: Yes, title: Message, text: Actor TriggerVolume is referenced by the level blueprint. +Do you really want to delete it? This will break references. + +Reference List: + +BndEvt__BackroomsMap_TriggerVolume_0_K2Node_ActorBoundEvent_0_ActorBeginOverlapSignature__DelegateSignature +[2024.01.25-21.29.32:683][409]LogEditorActor: Deleted Actor: TriggerVolume +[2024.01.25-21.29.32:697][409]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms +[2024.01.25-21.29.32:701][409]LogEditorActor: Deleted 1 Actors (0.028 secs) +[2024.01.25-21.29.33:227][450]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.29.33:258][450]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.29.33:298][450]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.01.25-21.29.33:379][450]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.29.33:380][450]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap25C273904D7D3055544A6EB5EFA5645A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.29.33:389][450]LogFileHelpers: All files are already saved. +[2024.01.25-21.29.33:389][450]LogFileHelpers: Saving map 'BackroomsMap' took 0.132 +[2024.01.25-21.29.33:395][450]LogFileHelpers: InternalPromptForCheckoutAndSave took 167 ms (total: 5.30 sec) +[2024.01.25-21.29.33:398][450]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.29.33:398][450]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.29.35:785][718]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.29.35:814][718]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.29.35:853][718]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.01.25-21.29.35:933][718]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.29.35:933][718]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap2C9821F74E04028033832CB9A675D3D1.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.29.35:942][718]LogFileHelpers: All files are already saved. +[2024.01.25-21.29.35:942][718]LogFileHelpers: Saving map 'BackroomsMap' took 0.129 +[2024.01.25-21.29.35:948][718]LogFileHelpers: InternalPromptForCheckoutAndSave took 162 ms (total: 5.47 sec) +[2024.01.25-21.29.35:950][718]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.29.35:950][718]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.29.36:730][812]BlueprintLog: New page: Compile BackroomsMap +[2024.01.25-21.29.36:764][812]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms +[2024.01.25-21.29.41:125][231]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels +[2024.01.25-21.29.41:126][231]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.29.41:126][231]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.29.42:534][382]LogViewport: Scene viewport resized to 1233x862, mode Windowed. +[2024.01.25-21.29.54:025][734]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.29.54:050][734]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Light_Tunnels" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset" SILENT=true +[2024.01.25-21.29.54:053][734]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Light_Tunnels +[2024.01.25-21.29.54:053][734]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Light_Tunnels05AA4DE9462B394F9FBF1DAFBF1505D7.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset' +[2024.01.25-21.29.54:057][734]LogFileHelpers: InternalPromptForCheckoutAndSave took 32 ms (total: 5.50 sec) +[2024.01.25-21.29.54:058][734]AssetCheck: New page: Asset Save: Light_Tunnels +[2024.01.25-21.29.54:058][734]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels +[2024.01.25-21.29.54:488][785]BlueprintLog: New page: Compile Light_Tunnels +[2024.01.25-21.29.54:568][785]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.25-21.30.22:337][481]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.30.22:364][481]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Light_Tunnels" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset" SILENT=true +[2024.01.25-21.30.22:366][481]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Light_Tunnels +[2024.01.25-21.30.22:367][481]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Light_Tunnels7AAB9D7944BFBDF03DDAD297D85B803D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset' +[2024.01.25-21.30.22:371][481]LogFileHelpers: InternalPromptForCheckoutAndSave took 34 ms (total: 5.53 sec) +[2024.01.25-21.30.22:372][481]AssetCheck: New page: Asset Save: Light_Tunnels +[2024.01.25-21.30.22:372][481]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels +[2024.01.25-21.30.22:722][523]BlueprintLog: New page: Compile Light_Tunnels +[2024.01.25-21.30.22:806][523]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms +[2024.01.25-21.30.34:193][486]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.30.34:230][486]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.30.34:274][486]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms +[2024.01.25-21.30.34:362][486]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.30.34:362][486]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap5B61C4CD4D778BCECE6577915B71C88C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.30.34:370][486]LogFileHelpers: All files are already saved. +[2024.01.25-21.30.34:370][486]LogFileHelpers: Saving map 'BackroomsMap' took 0.141 +[2024.01.25-21.30.34:383][486]LogFileHelpers: InternalPromptForCheckoutAndSave took 189 ms (total: 5.72 sec) +[2024.01.25-21.30.34:386][486]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.30.34:386][486]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.30.38:567][795]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.30.38:591][795]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.30.38:631][795]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.01.25-21.30.38:713][795]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.30.38:713][795]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap25A7492749481DAE42B3979EC5E3429D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.30.38:721][795]LogFileHelpers: All files are already saved. +[2024.01.25-21.30.38:721][795]LogFileHelpers: Saving map 'BackroomsMap' took 0.131 +[2024.01.25-21.30.38:731][795]LogFileHelpers: InternalPromptForCheckoutAndSave took 164 ms (total: 5.89 sec) +[2024.01.25-21.30.38:734][795]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.30.38:735][795]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.30.58:867][985]LogShaderCompilers: Display: ================================================ +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Total job queries 540, among them cache hits 237 (43.89%) +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Tracking 303 distinct input hashes that result in 177 distinct outputs (58.42%) +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: RAM used: 670,12 KiB of 1,60 GiB budget. Usage: 0.04% +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Shaders Compiled: 63 +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Jobs assigned 63, completed 63 (100%) +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Average time worker was idle: 131.49 s +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Time job spent in pending queue: average 0.22 s, longest 0.95 s +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Job execution time: average 0.64 s, max 1.24 s +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Job life time (pending + execution): average 0.86 s, max 1.45 +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Shader code size: average 5,417 KiB, min 328 B, max 11,578 KiB +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 8.31 s +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Jobs were issued in 63 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Average processing rate: 7.58 jobs/sec +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Total thread time: 29,485 s +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Total thread preprocess time: 2,522 s +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Percentage time preprocessing: 8.55% +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Effective parallelization: 3.55 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 2 times, average 0.72 sec, max 0.80 sec, min 0.64 sec) +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 2 times, average 0.64 sec, max 0.64 sec, min 0.63 sec) +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.62 sec, max 0.62 sec, min 0.62 sec) +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 1 times, average 0.59 sec, max 0.59 sec, min 0.59 sec) +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 1 times, average 0.58 sec, max 0.58 sec, min 0.58 sec) +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 15.57% of total time (compiled 10 times, average 0.46 sec, max 0.61 sec, min 0.33 sec) +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.31% of total time (compiled 10 times, average 0.39 sec, max 0.51 sec, min 0.32 sec) +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 9.06% of total time (compiled 6 times, average 0.45 sec, max 0.69 sec, min 0.30 sec) +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 8.81% of total time (compiled 6 times, average 0.43 sec, max 0.59 sec, min 0.31 sec) +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: FLumenCardVS - 6.76% of total time (compiled 4 times, average 0.50 sec, max 0.60 sec, min 0.33 sec) +[2024.01.25-21.30.58:868][985]LogShaderCompilers: Display: ================================================ +[2024.01.25-21.31.00:578][991]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.31.05:125][ 25]LogInterchangeEngine: [Pending] Importing +[2024.01.25-21.31.05:125][ 25]LogInterchangeEngine: Display: Interchange start importing source [J:/Studium/DigitalArt/controls_1-01.jpg] +[2024.01.25-21.31.05:141][ 26]LogInterchangeEngine: [Pending] Importing +[2024.01.25-21.31.05:474][ 27]LogInterchangeImport: JPEG file [J:/Studium/DigitalArt/controls_1-01.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat' +[2024.01.25-21.31.05:856][ 28]LogTexture: Display: Building textures: /Game/GameMap/Props/controls_1-01.controls_1-01 (TFO_AutoDXT, 3008x3596 x1x1x1) (Required Memory Estimate: 742.790999 MB), EncodeSpeed: Fast +[2024.01.25-21.31.06:142][ 29]LogInterchangeEngine: [Success] Import Done +[2024.01.25-21.31.06:148][ 29]LogInterchangeEngine: [Success] Import Done +[2024.01.25-21.31.11:252][392]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane +[2024.01.25-21.31.11:252][392]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Plane.Plane +[2024.01.25-21.31.11:253][392]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_45 +[2024.01.25-21.31.11:254][392]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Plane.Plane as actor: StaticMeshActor /Game/BackroomsMap.BackroomsMap:PersistentLevel.StaticMeshActor_45 +[2024.01.25-21.31.36:969][757]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.25-21.31.36:978][757]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.25-21.31.36:979][757]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:31:36) +[2024.01.25-21.31.36:979][757]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.31.37:006][757]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027676s) +[2024.01.25-21.31.37:006][757]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027713s) +[2024.01.25-21.31.37:025][757]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms +[2024.01.25-21.31.37:030][757]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.31.37:030][757]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.31.37:030][757]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.31.37:031][757]LogPlayLevel: PIE: World Init took: (0.000931s) +[2024.01.25-21.31.37:031][757]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2024.01.25-21.31.37:031][757]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.25-21.31.37:031][757]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.25-21.31.37:031][757]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.25-21.31.37:031][757]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.25-21.31.37:031][757]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.25-21.31.37:031][757]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.25-21.31.37:031][757]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.25-21.31.37:031][757]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.25-21.31.37:031][757]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.25-21.31.37:031][757]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.25-21.31.37:031][757]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.25-21.31.37:033][757]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.25-21.31.37:059][757]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.25-21.31.37:059][757]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.25-21.31.37:059][757]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.25-21.31.37:059][757]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.25-21.31.37:060][757]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8 +[2024.01.25-21.31.37:060][757]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8 +[2024.01.25-21.31.37:062][757]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8 +[2024.01.25-21.31.37:062][757]LogInit: FAudioDevice initialized with ID 8. +[2024.01.25-21.31.37:062][757]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8 +[2024.01.25-21.31.37:062][757]LogAudio: Display: Audio Device (ID: 8) registered with world 'BackroomsMap'. +[2024.01.25-21.31.37:062][757]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8 +[2024.01.25-21.31.37:070][757]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.31.38:098][757]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.31.38:110][757]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.31.38 +[2024.01.25-21.31.38:112][757]LogWorld: Bringing up level for play took: 0.014406 +[2024.01.25-21.31.38:115][757]LogOnline: OSS: Created online subsystem instance for: :Context_33 +[2024.01.25-21.31.38:118][757]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.31.38:119][757]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.31.38:121][757]vr.PixelDensity = "1" +[2024.01.25-21.31.38:124][757]PIE: Server logged in +[2024.01.25-21.31.38:125][757]PIE: Play in editor total start time 1,147 seconds. +[2024.01.25-21.31.38:126][757]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.25-21.31.38:247][757]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.25-21.31.38:253][757]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.25-21.31.38:296][758]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.081599 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking' +[2024.01.25-21.31.38:296][758]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.097762 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking' +[2024.01.25-21.31.38:382][760]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.25-21.32.03:920][626]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.32.03:920][626]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.32.03:946][626]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.25-21.32.03:948][626]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.32.03:950][626]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.32.03:953][626]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.25-21.32.03:958][626]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.32.03:975][626]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.25-21.32.03:976][626]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8 +[2024.01.25-21.32.03:976][626]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 +[2024.01.25-21.32.03:977][626]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8 +[2024.01.25-21.32.03:984][626]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.32.03:984][626]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.32.03:987][626]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.25-21.32.04:061][627]LogPlayLevel: Display: Destroying online subsystem :Context_33 +[2024.01.25-21.32.08:957][ 33]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.32.08:993][ 33]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.32.09:036][ 33]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.01.25-21.32.09:138][ 33]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.32.09:138][ 33]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapCF4FAB77486933ED07138D8FEC49DFAB.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.32.09:149][ 33]LogFileHelpers: All files are already saved. +[2024.01.25-21.32.09:149][ 33]LogFileHelpers: Saving map 'BackroomsMap' took 0.156 +[2024.01.25-21.32.09:166][ 33]LogFileHelpers: InternalPromptForCheckoutAndSave took 208 ms (total: 6.10 sec) +[2024.01.25-21.32.09:170][ 33]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.32.09:170][ 33]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.32.10:457][136]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.25-21.32.10:472][136]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.25-21.32.10:472][136]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:32:10) +[2024.01.25-21.32.10:472][136]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.32.10:510][136]LogPlayLevel: PIE: StaticDuplicateObject took: (0.038086s) +[2024.01.25-21.32.10:510][136]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.038131s) +[2024.01.25-21.32.10:525][136]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms +[2024.01.25-21.32.10:527][136]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.32.10:527][136]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.32.10:527][136]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.32.10:528][136]LogPlayLevel: PIE: World Init took: (0.001567s) +[2024.01.25-21.32.10:528][136]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2024.01.25-21.32.10:528][136]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.25-21.32.10:528][136]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.25-21.32.10:528][136]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.25-21.32.10:528][136]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.25-21.32.10:529][136]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.25-21.32.10:529][136]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.25-21.32.10:529][136]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.25-21.32.10:529][136]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.25-21.32.10:529][136]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.25-21.32.10:529][136]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.25-21.32.10:529][136]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.25-21.32.10:531][136]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.25-21.32.10:571][136]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.25-21.32.10:571][136]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.25-21.32.10:571][136]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.25-21.32.10:571][136]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.25-21.32.10:572][136]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9 +[2024.01.25-21.32.10:572][136]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9 +[2024.01.25-21.32.10:574][136]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9 +[2024.01.25-21.32.10:574][136]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9 +[2024.01.25-21.32.10:574][136]LogInit: FAudioDevice initialized with ID 9. +[2024.01.25-21.32.10:574][136]LogAudio: Display: Audio Device (ID: 9) registered with world 'BackroomsMap'. +[2024.01.25-21.32.10:574][136]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9 +[2024.01.25-21.32.10:582][136]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.32.11:611][136]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.32.11:623][136]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.32.11 +[2024.01.25-21.32.11:624][136]LogWorld: Bringing up level for play took: 0.012824 +[2024.01.25-21.32.11:627][136]LogOnline: OSS: Created online subsystem instance for: :Context_34 +[2024.01.25-21.32.11:629][136]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.32.11:630][136]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.32.11:631][136]vr.PixelDensity = "1" +[2024.01.25-21.32.11:634][136]PIE: Server logged in +[2024.01.25-21.32.11:635][136]PIE: Play in editor total start time 1,163 seconds. +[2024.01.25-21.32.11:636][136]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.25-21.32.11:706][136]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.25-21.32.11:710][136]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.25-21.32.11:750][137]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.087600 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking' +[2024.01.25-21.32.11:845][139]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.25-21.32.26:210][627]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.32.26:210][627]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.32.26:237][627]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.25-21.32.26:240][627]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.32.26:242][627]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.32.26:245][627]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.25-21.32.26:250][627]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.32.26:267][627]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9 +[2024.01.25-21.32.26:267][627]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 +[2024.01.25-21.32.26:268][627]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9 +[2024.01.25-21.32.26:275][627]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.32.26:275][627]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.32.26:277][627]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.01.25-21.32.26:346][628]LogPlayLevel: Display: Destroying online subsystem :Context_34 +[2024.01.25-21.33.06:715][946]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.33.06:749][946]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.33.06:790][946]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.01.25-21.33.06:877][946]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.33.06:878][946]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapAB789539482FFE2DB39E6B84F157456F.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.33.06:887][946]LogFileHelpers: All files are already saved. +[2024.01.25-21.33.06:887][946]LogFileHelpers: Saving map 'BackroomsMap' took 0.139 +[2024.01.25-21.33.06:901][946]LogFileHelpers: InternalPromptForCheckoutAndSave took 185 ms (total: 6.28 sec) +[2024.01.25-21.33.06:904][946]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.33.06:904][946]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.33.10:333][237]LogEditorViewport: Clicking Background +[2024.01.25-21.33.10:702][258]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.33.10:728][258]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.33.10:767][258]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.01.25-21.33.10:849][258]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.33.10:849][258]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap8CFD3F4D41D9A02C585CE1B1816E16EE.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.33.10:858][258]LogFileHelpers: All files are already saved. +[2024.01.25-21.33.10:858][258]LogFileHelpers: Saving map 'BackroomsMap' took 0.131 +[2024.01.25-21.33.10:870][258]LogFileHelpers: InternalPromptForCheckoutAndSave took 168 ms (total: 6.45 sec) +[2024.01.25-21.33.10:873][258]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.33.10:873][258]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.33.25:123][409]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Monster/MonsterAI.MonsterAI +[2024.01.25-21.33.25:123][409]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.33.25:123][409]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.33.25:713][412]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.33.26:844][473]LogSlate: Window 'MonsterAI' being destroyed +[2024.01.25-21.33.44:801][599]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.33.44:853][599]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Monster/MonsterAI" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/MonsterAI.uasset" SILENT=true +[2024.01.25-21.33.44:866][599]LogSavePackage: Moving output files for package: /Game/GameMap/Monster/MonsterAI +[2024.01.25-21.33.44:866][599]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/MonsterAI98AC971845FCDF108CA392B8DE2AA337.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Monster/MonsterAI.uasset' +[2024.01.25-21.33.44:887][599]LogFileHelpers: InternalPromptForCheckoutAndSave took 86 ms (total: 6.54 sec) +[2024.01.25-21.33.44:889][599]AssetCheck: New page: Asset Save: MonsterAI +[2024.01.25-21.33.44:889][599]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Monster/MonsterAI.MonsterAI +[2024.01.25-21.33.45:343][653]BlueprintLog: New page: Compile MonsterAI +[2024.01.25-21.33.45:441][653]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms +[2024.01.25-21.33.52:250][122]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.25-21.33.52:261][122]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.25-21.33.52:261][122]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:33:52) +[2024.01.25-21.33.52:309][122]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.33.52:338][122]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029389s) +[2024.01.25-21.33.52:338][122]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.029436s) +[2024.01.25-21.33.52:353][122]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.01.25-21.33.52:358][122]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.33.52:358][122]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.33.52:358][122]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.33.52:359][122]LogPlayLevel: PIE: World Init took: (0.001019s) +[2024.01.25-21.33.52:359][122]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2024.01.25-21.33.52:359][122]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.25-21.33.52:359][122]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.25-21.33.52:359][122]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.25-21.33.52:359][122]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.25-21.33.52:359][122]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.25-21.33.52:359][122]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.25-21.33.52:359][122]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.25-21.33.52:359][122]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.25-21.33.52:359][122]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.25-21.33.52:359][122]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.25-21.33.52:359][122]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.25-21.33.52:361][122]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.25-21.33.52:391][122]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.25-21.33.52:392][122]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.25-21.33.52:392][122]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.25-21.33.52:392][122]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.25-21.33.52:392][122]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10 +[2024.01.25-21.33.52:392][122]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10 +[2024.01.25-21.33.52:394][122]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10 +[2024.01.25-21.33.52:394][122]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10 +[2024.01.25-21.33.52:394][122]LogInit: FAudioDevice initialized with ID 10. +[2024.01.25-21.33.52:394][122]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'. +[2024.01.25-21.33.52:394][122]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10 +[2024.01.25-21.33.52:402][122]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.33.52:929][122]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.33.52:942][122]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.33.52 +[2024.01.25-21.33.52:944][122]LogWorld: Bringing up level for play took: 0.014533 +[2024.01.25-21.33.52:946][122]LogOnline: OSS: Created online subsystem instance for: :Context_37 +[2024.01.25-21.33.52:948][122]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.33.52:949][122]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.33.52:951][122]vr.PixelDensity = "1" +[2024.01.25-21.33.52:953][122]PIE: Server logged in +[2024.01.25-21.33.52:953][122]PIE: Play in editor total start time 0,693 seconds. +[2024.01.25-21.33.52:954][122]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.25-21.33.53:075][122]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.25-21.33.53:080][122]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.25-21.33.53:134][123]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.086425 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking' +[2024.01.25-21.33.53:134][123]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.100000 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking' +[2024.01.25-21.33.53:262][125]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.25-21.34.04:960][450]LogScript: Warning: Accessed None trying to read property lockerHideReference MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0349 -[2024.01.25-18.18.59:958][917]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.18.59:958][917]LogScript: Warning: Accessed None trying to read property lockerHideReference + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.34.04:960][450]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.34.04:960][450]LogScript: Warning: Accessed None trying to read property lockerHideReference MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:04AB -[2024.01.25-18.18.59:958][917]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.19.00:462][974]LogScript: Warning: Accessed None trying to read property lockerHideReference + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.34.04:960][450]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.34.05:490][465]LogScript: Warning: Accessed None trying to read property lockerHideReference MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0349 -[2024.01.25-18.19.00:462][974]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.19.00:462][974]LogScript: Warning: Accessed None trying to read property lockerHideReference + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.34.05:490][465]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.34.05:490][465]LogScript: Warning: Accessed None trying to read property lockerHideReference MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:04AB -[2024.01.25-18.19.00:462][974]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.19.00:964][ 29]LogScript: Warning: Accessed None trying to read property lockerHideReference + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.34.05:491][465]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.34.05:991][479]LogScript: Warning: Accessed None trying to read property lockerHideReference MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0349 -[2024.01.25-18.19.00:964][ 29]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.19.00:964][ 29]LogScript: Warning: Accessed None trying to read property lockerHideReference + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.34.05:991][479]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.34.05:991][479]LogScript: Warning: Accessed None trying to read property lockerHideReference MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:04AB -[2024.01.25-18.19.00:964][ 29]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.19.20:367][947]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.19.20:367][947]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.19.20:368][947]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.19.20:369][947]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.19.20:371][947]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.19.20:374][947]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.19.20:380][947]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-18.19.20:380][947]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 40 -[2024.01.25-18.19.20:380][947]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=40 -[2024.01.25-18.19.20:382][947]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=40 -[2024.01.25-18.19.20:385][947]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.19.20:389][947]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.25-18.19.20:462][948]LogPlayLevel: Display: Destroying online subsystem :Context_61 -[2024.01.25-18.19.22:595][179]LogSlate: Window 'Message Log' being destroyed -[2024.01.25-18.19.22:598][179]LogSlate: Window 'Message Log' being destroyed -[2024.01.25-18.19.28:071][816]LogAssetEditorSubsystem: Opening Asset editor for BlendSpace /Game/Monster/MonsterBlend.MonsterBlend -[2024.01.25-18.19.28:077][816]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.19.28:077][816]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.19.28:099][816]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_44:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. -[2024.01.25-18.19.28:266][816]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.19.28:266][816]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.19.28:414][816]LogViewport: Scene viewport resized to 1141x538, mode Windowed. -[2024.01.25-18.19.28:426][816]LogContentBrowser: Verbose: The majority of assets in the view are of type: /Script/Engine.AnimSequence -[2024.01.25-18.19.40:052][993]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.19.40:083][993]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterBlend" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset" SILENT=true -[2024.01.25-18.19.40:088][993]LogSavePackage: Moving output files for package: /Game/Monster/MonsterBlend -[2024.01.25-18.19.40:088][993]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterBlend793E91194B18709003C364A38D2196A8.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset' -[2024.01.25-18.19.40:092][993]LogFileHelpers: InternalPromptForCheckoutAndSave took 39 ms (total: 3.70 sec) -[2024.01.25-18.19.40:093][993]AssetCheck: New page: Asset Save: MonsterBlend -[2024.01.25-18.19.40:093][993]LogContentValidation: Display: Validating /Script/Engine.BlendSpace /Game/Monster/MonsterBlend.MonsterBlend -[2024.01.25-18.19.40:925][ 64]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.19.40:942][ 64]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.25-18.19.40:989][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.01.25-18.19.41:058][ 64]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.25-18.19.41:059][ 64]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMapACEF252D402F96D293714EBBE0699A95.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.25-18.19.41:069][ 64]LogFileHelpers: All files are already saved. -[2024.01.25-18.19.41:069][ 64]LogFileHelpers: Saving map 'BackroomsMap' took 0.128 -[2024.01.25-18.19.41:075][ 64]LogFileHelpers: InternalPromptForCheckoutAndSave took 150 ms (total: 3.85 sec) -[2024.01.25-18.19.41:077][ 64]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.25-18.19.41:077][ 64]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.25-18.19.46:868][668]LogWorld: UWorld::CleanupWorld for World_44, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.19.46:868][668]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.19.46:929][668]LogWorld: UWorld::CleanupWorld for World_45, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.19.46:930][668]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.19.50:909][135]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.19.50:929][135]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.19.50:942][135]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.19.50:942][135]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIE46F753045471881EF22AA9FEF87FFD0.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.19.50:946][135]LogFileHelpers: InternalPromptForCheckoutAndSave took 35 ms (total: 3.89 sec) -[2024.01.25-18.19.50:946][135]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.19.50:946][135]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.19.57:742][945]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.19.57:755][945]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.19.57:768][945]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.19.57:769][945]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI81CF3A304E8CBBA9F25BA28226C9DD9B.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.19.57:772][945]LogFileHelpers: InternalPromptForCheckoutAndSave took 30 ms (total: 3.92 sec) -[2024.01.25-18.19.57:773][945]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.19.57:773][945]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.20.09:228][270]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.20.09:254][270]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.20.09:267][270]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.20.09:268][270]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI07C2E55947A28E1C497CAC922C026B59.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.20.09:272][270]LogFileHelpers: InternalPromptForCheckoutAndSave took 43 ms (total: 3.96 sec) -[2024.01.25-18.20.09:273][270]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.20.09:273][270]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.20.09:816][334]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.20.09:838][334]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.25-18.20.09:881][334]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.25-18.20.09:954][334]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.25-18.20.09:954][334]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap10B829CB45CF3DB41189BCAA7F183C84.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.25-18.20.09:965][334]LogFileHelpers: All files are already saved. -[2024.01.25-18.20.09:965][334]LogFileHelpers: Saving map 'BackroomsMap' took 0.127 -[2024.01.25-18.20.09:968][334]LogFileHelpers: InternalPromptForCheckoutAndSave took 152 ms (total: 4.12 sec) -[2024.01.25-18.20.09:971][334]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.25-18.20.09:971][334]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.25-18.20.11:477][500]LogViewport: Scene viewport resized to 373x185, mode Windowed. -[2024.01.25-18.20.14:490][657]LogEditorViewport: Clicking Background -[2024.01.25-18.20.20:024][303]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.20.20:035][303]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.20.20:035][303]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:20:20) -[2024.01.25-18.20.20:066][303]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.20.20:087][303]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020274s) -[2024.01.25-18.20.20:087][303]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020302s) -[2024.01.25-18.20.20:094][303]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.01.25-18.20.20:096][303]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.20.20:096][303]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.20.20:096][303]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.20.20:097][303]LogPlayLevel: PIE: World Init took: (0.000747s) -[2024.01.25-18.20.20:097][303]LogAudio: Display: Creating Audio Device: Id: 41, Scope: Unique, Realtime: True -[2024.01.25-18.20.20:097][303]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.20.20:097][303]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.20.20:097][303]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.20.20:097][303]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.20.20:097][303]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.20.20:097][303]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.20.20:097][303]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.20.20:097][303]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.20.20:097][303]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.20.20:097][303]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.20.20:097][303]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.20.20:099][303]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.20.20:119][303]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.20.20:119][303]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.20.20:119][303]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.20.20:119][303]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.20.20:120][303]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=41 -[2024.01.25-18.20.20:120][303]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=41 -[2024.01.25-18.20.20:121][303]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=41 -[2024.01.25-18.20.20:121][303]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=41 -[2024.01.25-18.20.20:121][303]LogInit: FAudioDevice initialized with ID 41. -[2024.01.25-18.20.20:121][303]LogAudio: Display: Audio Device (ID: 41) registered with world 'BackroomsMap'. -[2024.01.25-18.20.20:121][303]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 41 -[2024.01.25-18.20.20:123][303]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.20.20:128][303]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.20.20 -[2024.01.25-18.20.20:129][303]LogWorld: Bringing up level for play took: 0.005880 -[2024.01.25-18.20.20:130][303]LogOnline: OSS: Created online subsystem instance for: :Context_64 -[2024.01.25-18.20.20:132][303]PIE: Server logged in -[2024.01.25-18.20.20:133][303]PIE: Play in editor total start time 0,099 seconds. -[2024.01.25-18.20.22:237][531]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.20.22:237][531]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.20.22:238][531]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.20.22:239][531]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.20.22:241][531]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.20.22:244][531]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.20.22:249][531]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.20.22:251][531]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 41 -[2024.01.25-18.20.22:252][531]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=41 -[2024.01.25-18.20.22:253][531]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=41 -[2024.01.25-18.20.22:258][531]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.01.25-18.20.22:316][534]LogPlayLevel: Display: Destroying online subsystem :Context_64 -[2024.01.25-18.20.25:365][897]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.20.25:376][897]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.20.25:376][897]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:20:25) -[2024.01.25-18.20.25:397][897]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.20.25:417][897]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020398s) -[2024.01.25-18.20.25:417][897]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020425s) -[2024.01.25-18.20.25:423][897]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.01.25-18.20.25:425][897]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.20.25:425][897]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.20.25:425][897]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.20.25:426][897]LogPlayLevel: PIE: World Init took: (0.000717s) -[2024.01.25-18.20.25:426][897]LogAudio: Display: Creating Audio Device: Id: 42, Scope: Unique, Realtime: True -[2024.01.25-18.20.25:426][897]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.20.25:426][897]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.20.25:426][897]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.20.25:426][897]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.20.25:426][897]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.20.25:426][897]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.20.25:426][897]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.20.25:426][897]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.20.25:426][897]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.20.25:426][897]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.20.25:426][897]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.20.25:428][897]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.20.25:448][897]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.20.25:448][897]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.20.25:448][897]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.20.25:448][897]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.20.25:448][897]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=42 -[2024.01.25-18.20.25:448][897]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=42 -[2024.01.25-18.20.25:450][897]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=42 -[2024.01.25-18.20.25:450][897]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=42 -[2024.01.25-18.20.25:450][897]LogInit: FAudioDevice initialized with ID 42. -[2024.01.25-18.20.25:450][897]LogAudio: Display: Audio Device (ID: 42) registered with world 'BackroomsMap'. -[2024.01.25-18.20.25:450][897]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 42 -[2024.01.25-18.20.25:451][897]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.20.25:457][897]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.20.25 -[2024.01.25-18.20.25:457][897]LogWorld: Bringing up level for play took: 0.005876 -[2024.01.25-18.20.25:459][897]LogOnline: OSS: Created online subsystem instance for: :Context_65 -[2024.01.25-18.20.25:461][897]PIE: Server logged in -[2024.01.25-18.20.25:461][897]PIE: Play in editor total start time 0,085 seconds. -[2024.01.25-18.20.38:733][472]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0349 -[2024.01.25-18.20.38:733][472]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.20.38:734][472]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:04AB -[2024.01.25-18.20.38:734][472]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.20.39:234][532]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0349 -[2024.01.25-18.20.39:234][532]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.20.39:234][532]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:04AB -[2024.01.25-18.20.39:234][532]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.20.39:733][592]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0349 -[2024.01.25-18.20.39:733][592]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.20.39:733][592]LogScript: Warning: Accessed None trying to read property lockerHideReference - MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_2 - Function /Game/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:04AB -[2024.01.25-18.20.39:734][592]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.20.40:234][652]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.20.40:234][652]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.20.43:234][ 12]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.20.43:234][ 12]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.20.53:717][150]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.20.53:717][150]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.20.53:718][150]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.20.53:719][150]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.20.53:721][150]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.20.53:723][150]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.20.53:729][150]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.20.53:731][150]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 42 -[2024.01.25-18.20.53:731][150]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=42 -[2024.01.25-18.20.53:733][150]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=42 -[2024.01.25-18.20.53:738][150]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.01.25-18.20.53:819][151]LogPlayLevel: Display: Destroying online subsystem :Context_65 -[2024.01.25-18.20.56:204][411]LogSlate: Window 'Message Log' being destroyed -[2024.01.25-18.20.56:207][411]LogSlate: Window 'Message Log' being destroyed -[2024.01.25-18.21.23:371][596]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-18.21.23:400][596]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.01.25-18.21.24:129][670]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.21.24:158][670]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.21.24:172][670]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.21.24:172][670]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAI4915D73748CEA0FB79A702BF4F6A52BB.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.21.24:176][670]LogFileHelpers: InternalPromptForCheckoutAndSave took 47 ms (total: 4.16 sec) -[2024.01.25-18.21.24:177][670]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.21.24:177][670]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.21.32:682][669]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.21.32:693][669]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.21.32:693][669]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:21:32) -[2024.01.25-18.21.32:727][669]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.21.32:748][669]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021402s) -[2024.01.25-18.21.32:748][669]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021430s) -[2024.01.25-18.21.32:755][669]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.01.25-18.21.32:758][669]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.21.32:758][669]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.21.32:759][669]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.21.32:759][669]LogPlayLevel: PIE: World Init took: (0.000783s) -[2024.01.25-18.21.32:759][669]LogAudio: Display: Creating Audio Device: Id: 43, Scope: Unique, Realtime: True -[2024.01.25-18.21.32:759][669]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.21.32:759][669]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.21.32:759][669]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.21.32:759][669]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.21.32:759][669]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.21.32:759][669]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.21.32:759][669]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.21.32:759][669]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.21.32:759][669]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.21.32:759][669]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.21.32:759][669]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.21.32:761][669]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.21.32:782][669]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.21.32:782][669]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.21.32:782][669]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.21.32:782][669]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.21.32:782][669]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=43 -[2024.01.25-18.21.32:782][669]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=43 -[2024.01.25-18.21.32:784][669]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=43 -[2024.01.25-18.21.32:784][669]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=43 -[2024.01.25-18.21.32:784][669]LogInit: FAudioDevice initialized with ID 43. -[2024.01.25-18.21.32:784][669]LogAudio: Display: Audio Device (ID: 43) registered with world 'BackroomsMap'. -[2024.01.25-18.21.32:784][669]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 43 -[2024.01.25-18.21.32:785][669]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.21.32:791][669]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.21.32 -[2024.01.25-18.21.32:791][669]LogWorld: Bringing up level for play took: 0.005939 -[2024.01.25-18.21.32:793][669]LogOnline: OSS: Created online subsystem instance for: :Context_66 -[2024.01.25-18.21.32:795][669]PIE: Server logged in -[2024.01.25-18.21.32:796][669]PIE: Play in editor total start time 0,103 seconds. -[2024.01.25-18.21.45:882][208]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.21.45:882][208]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.21.46:382][268]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.21.46:382][268]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.21.46:882][328]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.21.46:882][328]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.21.47:382][388]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.21.47:382][388]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.21.50:382][748]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.21.50:382][748]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.21.55:116][270]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ - @#'.. Invalidating and reverting to Default URL. -[2024.01.25-18.21.55:125][271]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ - @#'.. Invalidating and reverting to Default URL. -[2024.01.25-18.21.55:125][271]LogNet: Browse: /Game/BackroomsMap -[2024.01.25-18.21.55:125][271]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap -[2024.01.25-18.21.55:125][271]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-18.21.55:125][271]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap -[2024.01.25-18.21.55:125][271]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-18.21.55:135][272]LogNet: Browse: /Game/BackroomsMap?closed -[2024.01.25-18.21.55:135][272]LogNet: Connection failed; returning to Entry -[2024.01.25-18.21.55:135][272]LogLoad: LoadMap: /Game/BackroomsMap?closed -[2024.01.25-18.21.55:135][272]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.21.55:136][272]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.21.55:137][272]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.21.55:184][272]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-18.21.55:188][272]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.01.25-18.21.55:190][272]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.21.55:211][272]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020999s) -[2024.01.25-18.21.55:211][272]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.021035s) -[2024.01.25-18.21.55:211][272]LogAudio: Display: Audio Device (ID: 43) registered with world 'BackroomsMap'. -[2024.01.25-18.21.55:211][272]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.21.55:211][272]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.21.55:211][272]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.21.55:212][272]LogPlayLevel: PIE: World Init took: (0.000705s) -[2024.01.25-18.21.55:212][272]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.21.55:216][272]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.21.55 -[2024.01.25-18.21.55:217][272]LogWorld: Bringing up level for play took: 0.005178 -[2024.01.25-18.21.55:220][272]LogLoad: Took 0.084719 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) -[2024.01.25-18.21.55:226][272]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.01.25-18.21.55:997][348]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.21.55:997][348]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.21.55:997][348]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.21.55:998][348]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.21.56:000][348]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.21.56:003][348]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.21.56:013][348]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-18.21.56:015][348]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 43 -[2024.01.25-18.21.56:015][348]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=43 -[2024.01.25-18.21.56:017][348]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=43 -[2024.01.25-18.21.56:020][348]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.21.56:023][348]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms -[2024.01.25-18.21.56:107][349]LogPlayLevel: Display: Destroying online subsystem :Context_66 -[2024.01.25-18.21.58:313][592]LogSlate: Window 'Message Log' being destroyed -[2024.01.25-18.21.58:316][592]LogSlate: Window 'Message Log' being destroyed -[2024.01.25-18.22.07:761][615]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-18.22.07:792][615]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.25-18.22.22:787][368]BlueprintLog: New page: Compile MonsterAI -[2024.01.25-18.22.22:817][368]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.01.25-18.22.23:740][466]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.22.23:767][466]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.22.23:781][466]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.22.23:781][466]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIDA9DA5EA4B08809AEEEDAD86D7DC94C4.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.22.23:785][466]LogFileHelpers: InternalPromptForCheckoutAndSave took 44 ms (total: 4.21 sec) -[2024.01.25-18.22.23:786][466]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.22.23:786][466]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.22.27:498][908]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.22.27:510][908]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.22.27:510][908]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:22:27) -[2024.01.25-18.22.27:510][908]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.22.27:530][908]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020470s) -[2024.01.25-18.22.27:530][908]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020494s) -[2024.01.25-18.22.27:537][908]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms -[2024.01.25-18.22.27:541][908]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.22.27:541][908]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.22.27:541][908]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.22.27:542][908]LogPlayLevel: PIE: World Init took: (0.000799s) -[2024.01.25-18.22.27:542][908]LogAudio: Display: Creating Audio Device: Id: 44, Scope: Unique, Realtime: True -[2024.01.25-18.22.27:542][908]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.22.27:542][908]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.22.27:542][908]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.22.27:542][908]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.22.27:542][908]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.22.27:542][908]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.22.27:542][908]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.22.27:542][908]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.22.27:542][908]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.22.27:542][908]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.22.27:542][908]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.22.27:544][908]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.22.27:564][908]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.22.27:565][908]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.22.27:565][908]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.22.27:565][908]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.22.27:565][908]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=44 -[2024.01.25-18.22.27:565][908]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=44 -[2024.01.25-18.22.27:566][908]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=44 -[2024.01.25-18.22.27:566][908]LogInit: FAudioDevice initialized with ID 44. -[2024.01.25-18.22.27:566][908]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=44 -[2024.01.25-18.22.27:566][908]LogAudio: Display: Audio Device (ID: 44) registered with world 'BackroomsMap'. -[2024.01.25-18.22.27:566][908]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 44 -[2024.01.25-18.22.27:568][908]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.22.27:574][908]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.22.27 -[2024.01.25-18.22.27:574][908]LogWorld: Bringing up level for play took: 0.006274 -[2024.01.25-18.22.27:576][908]LogOnline: OSS: Created online subsystem instance for: :Context_67 -[2024.01.25-18.22.27:578][908]PIE: Server logged in -[2024.01.25-18.22.27:579][908]PIE: Play in editor total start time 0,069 seconds. -[2024.01.25-18.22.40:613][457]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.22.40:613][457]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.22.41:113][517]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.22.41:113][517]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.22.41:613][577]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.22.41:613][577]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.22.42:113][637]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.22.42:113][637]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.22.43:113][757]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.22.43:113][757]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.22.44:613][937]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.22.44:613][937]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.22.45:113][997]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.22.45:113][997]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.22.47:113][237]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.22.47:113][237]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.22.49:121][450]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.34.05:991][479]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.34.06:499][493]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.34.06:499][493]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.34.06:499][493]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.34.06:499][493]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.34.07:015][507]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.34.07:015][507]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.34.07:015][507]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.34.07:015][507]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.34.07:520][521]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.34.07:521][521]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.34.07:521][521]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.34.07:521][521]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.34.08:022][535]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:030E +[2024.01.25-21.34.08:022][535]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.34.08:022][535]LogScript: Warning: Accessed None trying to read property lockerHideReference + MonsterAI_C /Game/UEDPIE_0_BackroomsMap.BackroomsMap:PersistentLevel.MonsterAI_C_15 + Function /Game/GameMap/Monster/MonsterAI.MonsterAI_C:ExecuteUbergraph_MonsterAI:0470 +[2024.01.25-21.34.08:022][535]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI +[2024.01.25-21.34.08:236][541]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ @#'.. Invalidating and reverting to Default URL. -[2024.01.25-18.22.49:130][451]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ +[2024.01.25-21.34.08:270][542]LogLongPackageNames: Warning: Can't Find URL: Persistent Level: Input 'Persistent Level' contains one of the invalid characters for LongPackageNames: '\:*?"<>|' ,.&!~ @#'.. Invalidating and reverting to Default URL. -[2024.01.25-18.22.49:130][451]LogNet: Browse: /Game/BackroomsMap -[2024.01.25-18.22.49:130][451]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap -[2024.01.25-18.22.49:130][451]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-18.22.49:130][451]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap -[2024.01.25-18.22.49:130][451]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' -[2024.01.25-18.22.49:140][452]LogNet: Browse: /Game/BackroomsMap?closed -[2024.01.25-18.22.49:140][452]LogNet: Connection failed; returning to Entry -[2024.01.25-18.22.49:140][452]LogLoad: LoadMap: /Game/BackroomsMap?closed -[2024.01.25-18.22.49:140][452]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.22.49:140][452]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.22.49:141][452]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.22.49:184][452]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-18.22.49:188][452]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.01.25-18.22.49:190][452]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.22.49:210][452]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020070s) -[2024.01.25-18.22.49:210][452]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020104s) -[2024.01.25-18.22.49:210][452]LogAudio: Display: Audio Device (ID: 44) registered with world 'BackroomsMap'. -[2024.01.25-18.22.49:210][452]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.22.49:210][452]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.22.49:210][452]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.22.49:211][452]LogPlayLevel: PIE: World Init took: (0.000629s) -[2024.01.25-18.22.49:211][452]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.22.49:215][452]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.22.49 -[2024.01.25-18.22.49:216][452]LogWorld: Bringing up level for play took: 0.004957 -[2024.01.25-18.22.49:218][452]LogLoad: Took 0.077968 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) -[2024.01.25-18.22.49:224][452]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.01.25-18.23.16:970][765]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.23.16:970][765]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.23.21:464][253]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.23.21:464][253]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.23.21:464][253]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.23.21:465][253]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.23.21:468][253]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.23.21:470][253]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.23.21:477][253]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-18.23.21:479][253]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 44 -[2024.01.25-18.23.21:479][253]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=44 -[2024.01.25-18.23.21:480][253]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=44 -[2024.01.25-18.23.21:483][253]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.23.21:486][253]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.01.25-18.23.21:568][254]LogPlayLevel: Display: Destroying online subsystem :Context_67 -[2024.01.25-18.23.24:171][544]LogSlate: Window 'Message Log' being destroyed -[2024.01.25-18.23.24:173][544]LogSlate: Window 'Message Log' being destroyed -[2024.01.25-18.23.47:934][270]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/GameMap/Locker/LockerHide.LockerHide -[2024.01.25-18.23.47:934][270]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.23.47:934][270]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.23.51:090][574]BlueprintLog: New page: Compile LockerHide -[2024.01.25-18.23.51:128][574]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.01.25-18.23.52:005][651]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.23.52:035][651]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Locker/LockerHide" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset" SILENT=true -[2024.01.25-18.23.52:047][651]LogSavePackage: Moving output files for package: /Game/GameMap/Locker/LockerHide -[2024.01.25-18.23.52:048][651]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/LockerHide2A20164844EFC5FD1C482FAA86E5C5BF.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset' -[2024.01.25-18.23.52:052][651]LogFileHelpers: InternalPromptForCheckoutAndSave took 47 ms (total: 4.25 sec) -[2024.01.25-18.23.52:053][651]AssetCheck: New page: Asset Save: LockerHide -[2024.01.25-18.23.52:053][651]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Locker/LockerHide.LockerHide -[2024.01.25-18.23.53:762][842]LogDebuggerCommands: Repeating last play command: Selected Viewport -[2024.01.25-18.23.53:773][842]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.01.25-18.23.53:773][842]PIE: New page: PIE session: BackroomsMap (25.01.2024, 20:23:53) -[2024.01.25-18.23.53:806][842]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.23.53:827][842]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020531s) -[2024.01.25-18.23.53:827][842]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.020559s) -[2024.01.25-18.23.53:834][842]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.25-18.23.53:839][842]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! -[2024.01.25-18.23.53:839][842]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 -[2024.01.25-18.23.53:840][842]LogAIModule: Creating AISystem for world BackroomsMap -[2024.01.25-18.23.53:840][842]LogPlayLevel: PIE: World Init took: (0.000714s) -[2024.01.25-18.23.53:840][842]LogAudio: Display: Creating Audio Device: Id: 45, Scope: Unique, Realtime: True -[2024.01.25-18.23.53:840][842]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.01.25-18.23.53:840][842]LogAudioMixer: Display: Sample Rate: 48000 -[2024.01.25-18.23.53:840][842]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.01.25-18.23.53:840][842]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.01.25-18.23.53:840][842]LogAudioMixer: Display: Number of buffers to queue: 1 -[2024.01.25-18.23.53:840][842]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.01.25-18.23.53:840][842]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2024.01.25-18.23.53:840][842]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.01.25-18.23.53:840][842]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.01.25-18.23.53:840][842]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.01.25-18.23.53:840][842]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.01.25-18.23.53:842][842]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2024.01.25-18.23.53:862][842]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (Razer Audio Controller - Game) -[2024.01.25-18.23.53:863][842]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.01.25-18.23.53:863][842]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.01.25-18.23.53:863][842]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.01.25-18.23.53:863][842]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=45 -[2024.01.25-18.23.53:863][842]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=45 -[2024.01.25-18.23.53:864][842]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=45 -[2024.01.25-18.23.53:864][842]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=45 -[2024.01.25-18.23.53:864][842]LogInit: FAudioDevice initialized with ID 45. -[2024.01.25-18.23.53:864][842]LogAudio: Display: Audio Device (ID: 45) registered with world 'BackroomsMap'. -[2024.01.25-18.23.53:864][842]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 45 -[2024.01.25-18.23.53:866][842]LogLoad: Game class is 'BP_FirstPersonGameMode_C' -[2024.01.25-18.23.53:871][842]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-19.23.53 -[2024.01.25-18.23.53:872][842]LogWorld: Bringing up level for play took: 0.005998 -[2024.01.25-18.23.53:873][842]LogOnline: OSS: Created online subsystem instance for: :Context_69 -[2024.01.25-18.23.53:875][842]PIE: Server logged in -[2024.01.25-18.23.53:876][842]PIE: Play in editor total start time 0,103 seconds. -[2024.01.25-18.24.07:525][465]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.24.07:525][465]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.24.08:025][525]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.24.08:025][525]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.24.11:025][885]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.24.11:025][885]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property lockerHideReference". Node: Branch Graph: EventGraph Function: Execute Ubergraph Monster AI Blueprint: MonsterAI -[2024.01.25-18.24.15:326][356]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.24.15:326][356]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap -[2024.01.25-18.24.15:326][356]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.24.15:327][356]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.24.15:330][356]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.01.25-18.24.15:333][356]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.24.15:339][356]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.01.25-18.24.15:341][356]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 45 -[2024.01.25-18.24.15:341][356]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=45 -[2024.01.25-18.24.15:342][356]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=45 -[2024.01.25-18.24.15:345][356]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.01.25-18.24.15:348][356]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.25-18.24.15:431][357]LogPlayLevel: Display: Destroying online subsystem :Context_69 -[2024.01.25-18.24.23:922][207]LogSlate: Window 'Message Log' being destroyed -[2024.01.25-18.24.23:924][207]LogSlate: Window 'Message Log' being destroyed -[2024.01.25-18.24.29:847][770]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.24.29:877][770]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Locker/LockerHide" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset" SILENT=true -[2024.01.25-18.24.29:890][770]LogSavePackage: Moving output files for package: /Game/GameMap/Locker/LockerHide -[2024.01.25-18.24.29:890][770]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/LockerHide8C760ECD4F2EFA690744A6837740A2F1.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset' -[2024.01.25-18.24.29:895][770]LogFileHelpers: InternalPromptForCheckoutAndSave took 48 ms (total: 4.30 sec) -[2024.01.25-18.24.29:896][770]AssetCheck: New page: Asset Save: LockerHide -[2024.01.25-18.24.29:896][770]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Locker/LockerHide.LockerHide -[2024.01.25-18.24.30:744][857]BlueprintLog: New page: Compile LockerHide -[2024.01.25-18.24.30:780][857]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.01.25-18.24.31:468][916]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.24.31:506][916]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Locker/LockerHide" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset" SILENT=true -[2024.01.25-18.24.31:519][916]LogSavePackage: Moving output files for package: /Game/GameMap/Locker/LockerHide -[2024.01.25-18.24.31:519][916]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/LockerHideCD839E8A456C44F4A66AF79A033A495F.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset' -[2024.01.25-18.24.31:525][916]LogFileHelpers: InternalPromptForCheckoutAndSave took 56 ms (total: 4.36 sec) -[2024.01.25-18.24.31:525][916]AssetCheck: New page: Asset Save: LockerHide -[2024.01.25-18.24.31:526][916]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Locker/LockerHide.LockerHide -[2024.01.25-18.25.09:646][ 59]LogWorld: UWorld::CleanupWorld for World_46, bSessionEnded=true, bCleanupResources=true -[2024.01.25-18.25.09:646][ 59]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.01.25-18.25.12:472][371]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.25.12:508][371]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.25.12:521][371]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.25.12:522][371]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIA3934DD546F94FA2D87C028969887267.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.25.12:526][371]LogFileHelpers: InternalPromptForCheckoutAndSave took 54 ms (total: 4.41 sec) -[2024.01.25-18.25.12:527][371]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.25.12:527][371]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI -[2024.01.25-18.25.13:234][453]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.25.13:251][453]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.01.25-18.25.13:294][453]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.01.25-18.25.13:369][453]LogSavePackage: Moving output files for package: /Game/BackroomsMap -[2024.01.25-18.25.13:369][453]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/BackroomsMap8D7736804E4FF7D67B8B5FB922F76627.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap' -[2024.01.25-18.25.13:380][453]LogFileHelpers: All files are already saved. -[2024.01.25-18.25.13:380][453]LogFileHelpers: Saving map 'BackroomsMap' took 0.130 -[2024.01.25-18.25.13:384][453]LogFileHelpers: InternalPromptForCheckoutAndSave took 150 ms (total: 4.56 sec) -[2024.01.25-18.25.13:386][453]AssetCheck: New page: Asset Save: BackroomsMap -[2024.01.25-18.25.13:386][453]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap -[2024.01.25-18.25.18:517][ 14]LogFileHelpers: InternalPromptForCheckoutAndSave started... -[2024.01.25-18.25.18:536][ 14]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Monster/MonsterAI" FILE="F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset" SILENT=true -[2024.01.25-18.25.18:549][ 14]LogSavePackage: Moving output files for package: /Game/Monster/MonsterAI -[2024.01.25-18.25.18:550][ 14]LogSavePackage: Moving 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Saved/MonsterAIF5669D034EB6E0E6529AACA65544CA6E.tmp' to 'F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset' -[2024.01.25-18.25.18:554][ 14]LogFileHelpers: InternalPromptForCheckoutAndSave took 36 ms (total: 4.60 sec) -[2024.01.25-18.25.18:554][ 14]AssetCheck: New page: Asset Save: MonsterAI -[2024.01.25-18.25.18:554][ 14]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/Monster/MonsterAI.MonsterAI +[2024.01.25-21.34.08:270][542]LogNet: Browse: /Game/BackroomsMap +[2024.01.25-21.34.08:270][542]LogNet: Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/BackroomsMap +[2024.01.25-21.34.08:270][542]LogNet: TravelFailure: InvalidURL, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.25-21.34.08:270][542]LogNet: Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: /Game/BackroomsMap +[2024.01.25-21.34.08:270][542]LogNet: TravelFailure: ClientTravelFailure, Reason for Failure: 'Invalid URL: /Game/BackroomsMap' +[2024.01.25-21.34.08:306][543]LogNet: Browse: /Game/BackroomsMap?closed +[2024.01.25-21.34.08:306][543]LogNet: Connection failed; returning to Entry +[2024.01.25-21.34.08:306][543]LogLoad: LoadMap: /Game/BackroomsMap?closed +[2024.01.25-21.34.08:306][543]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.34.08:307][543]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.34.08:309][543]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.34.08:364][543]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.25-21.34.08:366][543]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.34.08:366][543]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.34.08:369][543]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.01.25-21.34.08:370][543]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.34.08:399][543]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028436s) +[2024.01.25-21.34.08:399][543]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.028477s) +[2024.01.25-21.34.08:399][543]LogAudio: Display: Audio Device (ID: 10) registered with world 'BackroomsMap'. +[2024.01.25-21.34.08:399][543]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.34.08:399][543]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.34.08:399][543]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.34.08:400][543]LogPlayLevel: PIE: World Init took: (0.000830s) +[2024.01.25-21.34.08:400][543]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.34.08:408][543]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.34.08 +[2024.01.25-21.34.08:409][543]LogWorld: Bringing up level for play took: 0.008787 +[2024.01.25-21.34.08:411][543]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.34.08:411][543]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.34.08:413][543]vr.PixelDensity = "1" +[2024.01.25-21.34.08:413][543]LogLoad: Took 0.107167 seconds to LoadMap(/Game/UEDPIE_0_BackroomsMap) +[2024.01.25-21.34.08:426][543]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms +[2024.01.25-21.34.15:042][736]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.34.15:042][736]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.34.15:075][736]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.25-21.34.15:076][736]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.34.15:079][736]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.34.15:084][736]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.25-21.34.15:090][736]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.34.15:106][736]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10 +[2024.01.25-21.34.15:106][736]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 +[2024.01.25-21.34.15:107][736]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10 +[2024.01.25-21.34.15:114][736]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.34.15:114][736]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.34.15:116][736]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.25-21.34.15:221][737]LogPlayLevel: Display: Destroying online subsystem :Context_37 +[2024.01.25-21.34.20:398][ 40]LogSlate: Window 'Message Log' being destroyed +[2024.01.25-21.34.20:419][ 40]LogSlate: Window 'Message Log' being destroyed +[2024.01.25-21.34.38:643][331]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.34.38:672][331]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Abgrund/Light_Tunnels" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset" SILENT=true +[2024.01.25-21.34.38:675][331]LogSavePackage: Moving output files for package: /Game/GameMap/Abgrund/Light_Tunnels +[2024.01.25-21.34.38:675][331]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Light_TunnelsB7227E844E2978303189F0A97A90C6C7.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Light_Tunnels.uasset' +[2024.01.25-21.34.38:680][331]LogFileHelpers: InternalPromptForCheckoutAndSave took 37 ms (total: 6.57 sec) +[2024.01.25-21.34.38:681][331]AssetCheck: New page: Asset Save: Light_Tunnels +[2024.01.25-21.34.38:681][331]LogContentValidation: Display: Validating /Script/Engine.Blueprint /Game/GameMap/Abgrund/Light_Tunnels.Light_Tunnels +[2024.01.25-21.34.39:593][440]BlueprintLog: New page: Compile Light_Tunnels +[2024.01.25-21.34.39:672][440]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms +[2024.01.25-21.34.54:484][571]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.34.54:518][571]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.34.54:561][571]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.25-21.34.54:647][571]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.34.54:647][571]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap928473B14A6D56CB794EA39F906A3A4E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.34.54:656][571]LogFileHelpers: All files are already saved. +[2024.01.25-21.34.54:656][571]LogFileHelpers: Saving map 'BackroomsMap' took 0.138 +[2024.01.25-21.34.54:660][571]LogFileHelpers: InternalPromptForCheckoutAndSave took 176 ms (total: 6.75 sec) +[2024.01.25-21.34.54:663][571]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.34.54:663][571]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.35.16:918][122]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.35.16:950][122]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.35.16:991][122]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.01.25-21.35.17:077][122]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.35.17:078][122]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap0C2B5A654808EB4453F33A87BA3F566E.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.35.17:086][122]LogFileHelpers: All files are already saved. +[2024.01.25-21.35.17:086][122]LogFileHelpers: Saving map 'BackroomsMap' took 0.137 +[2024.01.25-21.35.17:099][122]LogFileHelpers: InternalPromptForCheckoutAndSave took 180 ms (total: 6.93 sec) +[2024.01.25-21.35.17:103][122]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.35.17:103][122]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.35.36:451][515]LogEditorViewport: Clicking Background +[2024.01.25-21.35.57:678][ 69]LogShaderCompilers: Display: ================================================ +[2024.01.25-21.35.57:678][ 69]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.01.25-21.35.57:678][ 69]LogShaderCompilers: Display: Total job queries 605, among them cache hits 289 (47.77%) +[2024.01.25-21.35.57:678][ 69]LogShaderCompilers: Display: Tracking 312 distinct input hashes that result in 181 distinct outputs (58.01%) +[2024.01.25-21.35.57:678][ 69]LogShaderCompilers: Display: RAM used: 688,83 KiB of 1,60 GiB budget. Usage: 0.04% +[2024.01.25-21.35.57:678][ 69]LogShaderCompilers: Display: === Shader Compilation stats === +[2024.01.25-21.35.57:678][ 69]LogShaderCompilers: Display: Shaders Compiled: 64 +[2024.01.25-21.35.57:678][ 69]LogShaderCompilers: Display: Jobs assigned 68, completed 64 (94.12%) +[2024.01.25-21.35.57:678][ 69]LogShaderCompilers: Display: Average time worker was idle: 189.59 s +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Time job spent in pending queue: average 0.21 s, longest 0.95 s +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Job execution time: average 0.63 s, max 1.24 s +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Job life time (pending + execution): average 0.85 s, max 1.45 +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Shader code size: average 5,342 KiB, min 328 B, max 11,578 KiB +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 8.72 s +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Jobs were issued in 68 batches (only local compilation was used), average 1.00 jobs/batch +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Average processing rate: 7.34 jobs/sec +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Total thread time: 29,607 s +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Total thread preprocess time: 2,552 s +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Percentage time preprocessing: 8.62% +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Effective parallelization: 3.39 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 2 times, average 0.72 sec, max 0.80 sec, min 0.64 sec) +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 2 times, average 0.64 sec, max 0.64 sec, min 0.63 sec) +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 1 times, average 0.62 sec, max 0.62 sec, min 0.62 sec) +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 1 times, average 0.59 sec, max 0.59 sec, min 0.59 sec) +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 1 times, average 0.58 sec, max 0.58 sec, min 0.58 sec) +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 15.51% of total time (compiled 10 times, average 0.46 sec, max 0.61 sec, min 0.33 sec) +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 13.25% of total time (compiled 10 times, average 0.39 sec, max 0.51 sec, min 0.32 sec) +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy - 9.03% of total time (compiled 6 times, average 0.45 sec, max 0.69 sec, min 0.30 sec) +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 8.77% of total time (compiled 6 times, average 0.43 sec, max 0.59 sec, min 0.31 sec) +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: FLumenCardVS - 6.74% of total time (compiled 4 times, average 0.50 sec, max 0.60 sec, min 0.33 sec) +[2024.01.25-21.35.57:679][ 69]LogShaderCompilers: Display: ================================================ +[2024.01.25-21.36.14:596][166]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.BlockingVolume +[2024.01.25-21.36.14:596][166]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.BlockingVolume +[2024.01.25-21.36.14:597][166]LogActorFactory: Actor Factory spawned Class /Script/Engine.BlockingVolume as actor: BlockingVolume /Game/BackroomsMap.BackroomsMap:PersistentLevel.BlockingVolume_0 +[2024.01.25-21.36.14:598][166]LogActorFactory: Actor Factory spawned Class /Script/Engine.BlockingVolume as actor: BlockingVolume /Game/BackroomsMap.BackroomsMap:PersistentLevel.BlockingVolume_0 +[2024.01.25-21.36.34:017][213]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.36.34:045][213]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.36.34:091][213]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2024.01.25-21.36.34:176][213]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.36.34:176][213]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap9C0D1CF8432B1763F9568AA5D776619D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.36.34:184][213]LogFileHelpers: All files are already saved. +[2024.01.25-21.36.34:184][213]LogFileHelpers: Saving map 'BackroomsMap' took 0.140 +[2024.01.25-21.36.34:194][213]LogFileHelpers: InternalPromptForCheckoutAndSave took 176 ms (total: 7.11 sec) +[2024.01.25-21.36.34:197][213]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.36.34:197][213]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.36.36:166][415]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.25-21.36.36:175][415]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.25-21.36.36:175][415]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:36:36) +[2024.01.25-21.36.36:207][415]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.36.36:234][415]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027521s) +[2024.01.25-21.36.36:234][415]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.027563s) +[2024.01.25-21.36.36:248][415]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms +[2024.01.25-21.36.36:249][415]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.36.36:249][415]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.36.36:250][415]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.36.36:250][415]LogPlayLevel: PIE: World Init took: (0.000960s) +[2024.01.25-21.36.36:250][415]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2024.01.25-21.36.36:250][415]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.25-21.36.36:250][415]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.25-21.36.36:250][415]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.25-21.36.36:250][415]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.25-21.36.36:250][415]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.25-21.36.36:250][415]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.25-21.36.36:250][415]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.25-21.36.36:250][415]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.25-21.36.36:251][415]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.25-21.36.36:251][415]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.25-21.36.36:251][415]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.25-21.36.36:253][415]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.25-21.36.36:279][415]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.25-21.36.36:279][415]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.25-21.36.36:279][415]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.25-21.36.36:279][415]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.25-21.36.36:280][415]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11 +[2024.01.25-21.36.36:280][415]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11 +[2024.01.25-21.36.36:282][415]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11 +[2024.01.25-21.36.36:282][415]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11 +[2024.01.25-21.36.36:282][415]LogInit: FAudioDevice initialized with ID 11. +[2024.01.25-21.36.36:282][415]LogAudio: Display: Audio Device (ID: 11) registered with world 'BackroomsMap'. +[2024.01.25-21.36.36:282][415]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11 +[2024.01.25-21.36.36:290][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.36.36:817][415]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.36.36:828][415]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.36.36 +[2024.01.25-21.36.36:829][415]LogWorld: Bringing up level for play took: 0.012402 +[2024.01.25-21.36.36:831][415]LogOnline: OSS: Created online subsystem instance for: :Context_38 +[2024.01.25-21.36.36:834][415]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.36.36:835][415]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.36.36:836][415]vr.PixelDensity = "1" +[2024.01.25-21.36.36:838][415]PIE: Server logged in +[2024.01.25-21.36.36:839][415]PIE: Play in editor total start time 0,664 seconds. +[2024.01.25-21.36.36:840][415]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.25-21.36.36:911][415]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.25-21.36.36:915][415]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.25-21.36.36:963][416]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.078799 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking' +[2024.01.25-21.36.36:963][416]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.095101 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking' +[2024.01.25-21.36.37:096][418]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.25-21.36.47:887][743]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.36.47:887][743]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.36.47:917][743]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.25-21.36.47:919][743]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.36.47:921][743]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.36.47:925][743]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.25-21.36.47:931][743]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.36.47:947][743]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11 +[2024.01.25-21.36.47:947][743]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 +[2024.01.25-21.36.47:949][743]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11 +[2024.01.25-21.36.47:956][743]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.36.47:956][743]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.36.47:958][743]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.25-21.36.48:027][744]LogPlayLevel: Display: Destroying online subsystem :Context_38 +[2024.01.25-21.36.53:121][261]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.36.53:150][261]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.36.53:193][261]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.01.25-21.36.53:284][261]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.36.53:285][261]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapAF4CAE094871D61F25927E8150E4924C.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.36.53:294][261]LogFileHelpers: All files are already saved. +[2024.01.25-21.36.53:294][261]LogFileHelpers: Saving map 'BackroomsMap' took 0.144 +[2024.01.25-21.36.53:301][261]LogFileHelpers: InternalPromptForCheckoutAndSave took 179 ms (total: 7.29 sec) +[2024.01.25-21.36.53:304][261]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.36.53:304][261]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.36.56:203][538]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.25-21.36.56:213][538]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.25-21.36.56:213][538]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:36:56) +[2024.01.25-21.36.56:236][538]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.36.56:268][538]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031507s) +[2024.01.25-21.36.56:268][538]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031553s) +[2024.01.25-21.36.56:283][538]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.25-21.36.56:284][538]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.36.56:284][538]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.36.56:284][538]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.36.56:285][538]LogPlayLevel: PIE: World Init took: (0.000994s) +[2024.01.25-21.36.56:285][538]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2024.01.25-21.36.56:285][538]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.25-21.36.56:285][538]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.25-21.36.56:285][538]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.25-21.36.56:285][538]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.25-21.36.56:285][538]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.25-21.36.56:285][538]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.25-21.36.56:285][538]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.25-21.36.56:285][538]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.25-21.36.56:285][538]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.25-21.36.56:286][538]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.25-21.36.56:286][538]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.25-21.36.56:288][538]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.25-21.36.56:314][538]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.25-21.36.56:315][538]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.25-21.36.56:315][538]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.25-21.36.56:315][538]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.25-21.36.56:315][538]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12 +[2024.01.25-21.36.56:315][538]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12 +[2024.01.25-21.36.56:317][538]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12 +[2024.01.25-21.36.56:317][538]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12 +[2024.01.25-21.36.56:317][538]LogInit: FAudioDevice initialized with ID 12. +[2024.01.25-21.36.56:317][538]LogAudio: Display: Audio Device (ID: 12) registered with world 'BackroomsMap'. +[2024.01.25-21.36.56:317][538]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12 +[2024.01.25-21.36.56:326][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.36.56:851][538]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.36.56:863][538]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.36.56 +[2024.01.25-21.36.56:864][538]LogWorld: Bringing up level for play took: 0.013279 +[2024.01.25-21.36.56:866][538]LogOnline: OSS: Created online subsystem instance for: :Context_39 +[2024.01.25-21.36.56:869][538]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.36.56:870][538]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.36.56:872][538]vr.PixelDensity = "1" +[2024.01.25-21.36.56:874][538]PIE: Server logged in +[2024.01.25-21.36.56:875][538]PIE: Play in editor total start time 0,662 seconds. +[2024.01.25-21.36.56:876][538]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.25-21.36.56:948][538]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.25-21.36.56:953][538]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.25-21.36.57:006][539]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.081455 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking' +[2024.01.25-21.36.57:006][539]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.097625 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking' +[2024.01.25-21.36.57:147][541]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.25-21.37.09:587][908]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.37.09:587][908]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.37.09:620][908]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.25-21.37.09:623][908]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.37.09:624][908]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.37.09:628][908]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.25-21.37.09:634][908]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.37.09:649][908]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.01.25-21.37.09:649][908]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12 +[2024.01.25-21.37.09:649][908]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 +[2024.01.25-21.37.09:651][908]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12 +[2024.01.25-21.37.09:660][908]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.37.09:660][908]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.37.09:662][908]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.01.25-21.37.09:722][909]LogPlayLevel: Display: Destroying online subsystem :Context_39 +[2024.01.25-21.37.12:989][244]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.37.13:024][244]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.37.13:066][244]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms +[2024.01.25-21.37.13:153][244]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.37.13:153][244]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapE89049BC40F3617D1C2EE3B038C6F227.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.37.13:162][244]LogFileHelpers: All files are already saved. +[2024.01.25-21.37.13:162][244]LogFileHelpers: Saving map 'BackroomsMap' took 0.138 +[2024.01.25-21.37.13:174][244]LogFileHelpers: InternalPromptForCheckoutAndSave took 184 ms (total: 7.47 sec) +[2024.01.25-21.37.13:177][244]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.37.13:177][244]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.37.15:618][490]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.37.15:650][490]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.37.15:691][490]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.01.25-21.37.15:787][490]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.37.15:787][490]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMap9E9FDFB0468953EDE3896581924C148D.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.37.15:799][490]LogFileHelpers: All files are already saved. +[2024.01.25-21.37.15:799][490]LogFileHelpers: Saving map 'BackroomsMap' took 0.149 +[2024.01.25-21.37.15:808][490]LogFileHelpers: InternalPromptForCheckoutAndSave took 189 ms (total: 7.66 sec) +[2024.01.25-21.37.15:812][490]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.37.15:812][490]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.37.19:194][822]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.25-21.37.19:204][822]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.25-21.37.19:204][822]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:37:19) +[2024.01.25-21.37.19:236][822]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.37.19:267][822]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031138s) +[2024.01.25-21.37.19:267][822]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031187s) +[2024.01.25-21.37.19:282][822]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.01.25-21.37.19:283][822]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.37.19:283][822]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.37.19:283][822]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.37.19:284][822]LogPlayLevel: PIE: World Init took: (0.000939s) +[2024.01.25-21.37.19:284][822]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2024.01.25-21.37.19:284][822]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.25-21.37.19:284][822]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.25-21.37.19:284][822]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.25-21.37.19:284][822]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.25-21.37.19:284][822]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.25-21.37.19:284][822]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.25-21.37.19:284][822]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.25-21.37.19:284][822]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.25-21.37.19:284][822]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.25-21.37.19:284][822]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.25-21.37.19:284][822]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.25-21.37.19:286][822]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.25-21.37.19:313][822]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.25-21.37.19:313][822]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.25-21.37.19:313][822]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.25-21.37.19:313][822]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.25-21.37.19:314][822]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13 +[2024.01.25-21.37.19:314][822]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13 +[2024.01.25-21.37.19:316][822]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13 +[2024.01.25-21.37.19:316][822]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13 +[2024.01.25-21.37.19:316][822]LogInit: FAudioDevice initialized with ID 13. +[2024.01.25-21.37.19:316][822]LogAudio: Display: Audio Device (ID: 13) registered with world 'BackroomsMap'. +[2024.01.25-21.37.19:316][822]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13 +[2024.01.25-21.37.19:324][822]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.37.19:850][822]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.37.19:862][822]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.37.19 +[2024.01.25-21.37.19:863][822]LogWorld: Bringing up level for play took: 0.012664 +[2024.01.25-21.37.19:865][822]LogOnline: OSS: Created online subsystem instance for: :Context_40 +[2024.01.25-21.37.19:868][822]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.37.19:869][822]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.37.19:871][822]vr.PixelDensity = "1" +[2024.01.25-21.37.19:873][822]PIE: Server logged in +[2024.01.25-21.37.19:874][822]PIE: Play in editor total start time 0,67 seconds. +[2024.01.25-21.37.19:876][822]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.25-21.37.19:997][822]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.25-21.37.20:001][822]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.25-21.37.20:049][823]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.080144 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking' +[2024.01.25-21.37.20:049][823]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.096379 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking' +[2024.01.25-21.37.20:193][825]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.25-21.37.33:456][215]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.37.33:456][215]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.37.33:486][215]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.25-21.37.33:488][215]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.37.33:490][215]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.37.33:503][215]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.25-21.37.33:508][215]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.37.33:522][215]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13 +[2024.01.25-21.37.33:522][215]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 +[2024.01.25-21.37.33:524][215]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13 +[2024.01.25-21.37.33:533][215]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.37.33:533][215]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.37.33:535][215]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms +[2024.01.25-21.37.33:600][216]LogPlayLevel: Display: Destroying online subsystem :Context_40 +[2024.01.25-21.37.37:578][596]LogEditorViewport: Clicking Background +[2024.01.25-21.37.40:174][830]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.37.40:207][830]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.37.40:277][830]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms +[2024.01.25-21.37.40:399][830]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.37.40:399][830]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapF54A0437443506FBCD612A87D0D6C346.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.37.40:417][830]LogFileHelpers: All files are already saved. +[2024.01.25-21.37.40:417][830]LogFileHelpers: Saving map 'BackroomsMap' took 0.211 +[2024.01.25-21.37.40:429][830]LogFileHelpers: InternalPromptForCheckoutAndSave took 254 ms (total: 7.92 sec) +[2024.01.25-21.37.40:435][830]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.37.40:435][830]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.37.42:253][985]LogDebuggerCommands: Repeating last play command: VR Preview +[2024.01.25-21.37.42:264][985]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.01.25-21.37.42:264][985]PIE: New page: PIE session: BackroomsMap (25 Jan 2024, 23:37:42) +[2024.01.25-21.37.42:264][985]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.37.42:295][985]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031090s) +[2024.01.25-21.37.42:295][985]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/BackroomsMap.BackroomsMap to /Game/UEDPIE_0_BackroomsMap.BackroomsMap (0.031128s) +[2024.01.25-21.37.42:310][985]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.01.25-21.37.42:311][985]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! +[2024.01.25-21.37.42:311][985]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 +[2024.01.25-21.37.42:312][985]LogAIModule: Creating AISystem for world BackroomsMap +[2024.01.25-21.37.42:312][985]LogPlayLevel: PIE: World Init took: (0.001199s) +[2024.01.25-21.37.42:312][985]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True +[2024.01.25-21.37.42:312][985]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.01.25-21.37.42:312][985]LogAudioMixer: Display: Sample Rate: 48000 +[2024.01.25-21.37.42:312][985]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.01.25-21.37.42:312][985]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.01.25-21.37.42:312][985]LogAudioMixer: Display: Number of buffers to queue: 1 +[2024.01.25-21.37.42:313][985]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.01.25-21.37.42:313][985]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2024.01.25-21.37.42:313][985]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.01.25-21.37.42:313][985]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.01.25-21.37.42:313][985]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.01.25-21.37.42:313][985]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.01.25-21.37.42:315][985]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2024.01.25-21.37.42:343][985]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) +[2024.01.25-21.37.42:344][985]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.01.25-21.37.42:344][985]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.01.25-21.37.42:344][985]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.01.25-21.37.42:346][985]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14 +[2024.01.25-21.37.42:346][985]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14 +[2024.01.25-21.37.42:348][985]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14 +[2024.01.25-21.37.42:348][985]LogInit: FAudioDevice initialized with ID 14. +[2024.01.25-21.37.42:348][985]LogAudio: Display: Audio Device (ID: 14) registered with world 'BackroomsMap'. +[2024.01.25-21.37.42:348][985]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14 +[2024.01.25-21.37.42:348][985]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14 +[2024.01.25-21.37.42:359][985]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.37.42:884][985]LogLoad: Game class is 'VRGameMode_C' +[2024.01.25-21.37.42:898][985]LogWorld: Bringing World /Game/UEDPIE_0_BackroomsMap.BackroomsMap up for play (max tick rate 0) at 2024.01.25-22.37.42 +[2024.01.25-21.37.42:899][985]LogWorld: Bringing up level for play took: 0.013871 +[2024.01.25-21.37.42:901][985]LogOnline: OSS: Created online subsystem instance for: :Context_41 +[2024.01.25-21.37.42:903][985]LogSlate: New Slate User Created. Platform User Id 8, User Index 8, Is Virtual User: 1 +[2024.01.25-21.37.42:904][985]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 +[2024.01.25-21.37.42:906][985]vr.PixelDensity = "1" +[2024.01.25-21.37.42:908][985]PIE: Server logged in +[2024.01.25-21.37.42:909][985]PIE: Play in editor total start time 0,645 seconds. +[2024.01.25-21.37.42:910][985]LogHMD: Warning: No UPlayerMappableInputConfig provided in the OpenXR Input project settings, action bindings will not be visible to the OpenXR runtime. Action/Axis mappings from the Input configuration are deprecated for XR in favor of Enhanced Input. +[2024.01.25-21.37.43:032][985]LogViewport: Scene viewport resized to 4032x2240, mode Windowed. +[2024.01.25-21.37.43:037][985]LogHMD: Warning: Requesting 10 bit swapchain, but not supported: fall back to 8bpc +[2024.01.25-21.37.43:087][986]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.081162 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_13', movement 'Walking' +[2024.01.25-21.37.43:088][986]LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.097347 > MaxSimulationTimeStep (0.050) for 'MonsterAI_C_6', movement 'Walking' +[2024.01.25-21.37.43:225][988]LogProfilingDebugging: Allocated a 1024 x 1024 texture for HMD canvas layer +[2024.01.25-21.37.59:736][485]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.01.25-21.37.59:736][485]LogWorld: BeginTearingDown for /Game/UEDPIE_0_BackroomsMap +[2024.01.25-21.37.59:765][485]LogSlate: Window 'BackroomsDigitalArt Preview [NetMode: Standalone 0] (64-bit/PC D3D SM5) OpenXR SteamVR/OpenXR (2.2.3)' being destroyed +[2024.01.25-21.37.59:767][485]LogWorld: UWorld::CleanupWorld for BackroomsMap, bSessionEnded=true, bCleanupResources=true +[2024.01.25-21.37.59:769][485]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.37.59:776][485]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.01.25-21.37.59:781][485]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.01.25-21.37.59:798][485]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14 +[2024.01.25-21.37.59:798][485]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14 +[2024.01.25-21.37.59:799][485]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14 +[2024.01.25-21.37.59:806][485]LogSlate: Slate User Unregistered. User Index 8 +[2024.01.25-21.37.59:806][485]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 1 +[2024.01.25-21.37.59:808][485]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.01.25-21.37.59:870][486]LogPlayLevel: Display: Destroying online subsystem :Context_41 +[2024.01.25-21.38.11:818][617]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end_C +[2024.01.25-21.38.11:818][617]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end_C +[2024.01.25-21.38.11:821][617]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end as actor: Blueprint_door_end_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_end_C_0 +[2024.01.25-21.38.11:824][617]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end as actor: Blueprint_door_end_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_end_C_0 +[2024.01.25-21.38.11:982][622]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end_C +[2024.01.25-21.38.11:982][622]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end_C +[2024.01.25-21.38.11:984][622]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end as actor: Blueprint_door_end_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_end_C_2 +[2024.01.25-21.38.11:986][622]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end as actor: Blueprint_door_end_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_end_C_2 +[2024.01.25-21.38.13:168][695]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end_C +[2024.01.25-21.38.13:168][695]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end_C +[2024.01.25-21.38.13:172][695]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end as actor: Blueprint_door_end_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_end_C_3 +[2024.01.25-21.38.13:175][695]LogActorFactory: Actor Factory spawned Blueprint /Game/GameMap/Door/Blueprint_door_end.Blueprint_door_end as actor: Blueprint_door_end_C /Game/BackroomsMap.BackroomsMap:PersistentLevel.Blueprint_door_end_C_3 +[2024.01.25-21.38.21:440][518]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.38.21:470][518]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BackroomsMap" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.01.25-21.38.21:522][518]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.01.25-21.38.21:617][518]LogSavePackage: Moving output files for package: /Game/BackroomsMap +[2024.01.25-21.38.21:617][518]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/BackroomsMapD1E835A14AA643C08A0F05AB3CB1099A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap' +[2024.01.25-21.38.21:626][518]LogFileHelpers: All files are already saved. +[2024.01.25-21.38.21:626][518]LogFileHelpers: Saving map 'BackroomsMap' took 0.157 +[2024.01.25-21.38.21:644][518]LogFileHelpers: InternalPromptForCheckoutAndSave took 203 ms (total: 8.12 sec) +[2024.01.25-21.38.21:647][518]AssetCheck: New page: Asset Save: BackroomsMap +[2024.01.25-21.38.21:647][518]LogContentValidation: Display: Validating /Script/Engine.World /Game/BackroomsMap.BackroomsMap +[2024.01.25-21.38.24:752][844]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.01.25-21.38.24:757][844]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2024.01.25-21.38.24:814][844]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/_GENERATED/Windowssucks/Rectangle_3049FAD6" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/_GENERATED/Windowssucks/Rectangle_3049FAD6.uasset" SILENT=true +[2024.01.25-21.38.24:815][844]LogSavePackage: Moving output files for package: /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6 +[2024.01.25-21.38.24:816][844]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/Rectangle_3049FAD68142D1D547520FF12FA58E90454BB71A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/_GENERATED/Windowssucks/Rectangle_3049FAD6.uasset' +[2024.01.25-21.38.24:818][844]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/controls_1-01" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/controls_1-01.uasset" SILENT=true +[2024.01.25-21.38.24:819][844]LogSavePackage: Moving output files for package: /Game/GameMap/Props/controls_1-01 +[2024.01.25-21.38.24:819][844]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/controls_1-01D04E57F543149652BE09CE9F4D460264.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/controls_1-01.uasset' +[2024.01.25-21.38.24:825][844]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/GameMap/Props/controls_1-01_Mat" FILE="../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/controls_1-01_Mat.uasset" SILENT=true +[2024.01.25-21.38.24:826][844]LogSavePackage: Moving output files for package: /Game/GameMap/Props/controls_1-01_Mat +[2024.01.25-21.38.24:826][844]LogSavePackage: Moving '../../../../../digital_art/BackroomsDigitalArt/Saved/controls_1-01_Mat8E269DB84D5C2B9BA56816BCEA656E5A.tmp' to '../../../../../digital_art/BackroomsDigitalArt/Content/GameMap/Props/controls_1-01_Mat.uasset' +[2024.01.25-21.38.24:848][844]LogFileHelpers: InternalPromptForCheckoutAndSave took 91 ms (total: 8.21 sec) +[2024.01.25-21.38.24:851][844]AssetCheck: New page: Asset Save: multiple assets +[2024.01.25-21.38.24:851][844]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/_GENERATED/Windowssucks/Rectangle_3049FAD6.Rectangle_3049FAD6 +[2024.01.25-21.38.24:851][844]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/GameMap/Props/controls_1-01.controls_1-01 +[2024.01.25-21.38.24:851][844]LogContentValidation: Display: Validating /Script/Engine.Material /Game/GameMap/Props/controls_1-01_Mat.controls_1-01_Mat diff --git a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json index ae8959bf66d0be1f9c241a046a50888052a75579..5cc744f37eb16e2c85d2aacb099c8a9023dd82c8 100644 --- a/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json +++ b/BackroomsDigitalArt/Saved/SourceControl/UncontrolledChangelists.json @@ -5,56 +5,6 @@ "guid": "00000000000000000000000000000000", "description": "Default Uncontrolled Changelist", "files": [ - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonGameMode.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Model/Howler_BackRooms.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Model/Howler_BackRooms_PhysicsAsset.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Model/Howler_BackRooms_Skeleton.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Model/Material_001.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Model/Material_002.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Model/Material_003.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAniBlueprint.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Sounds/roar.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_end.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Animations/MonsterAnWalk.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Animations/MonsterAnIdle.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Video/Death.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Video/DeathPlayer.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Video/NewWidgetBlueprint.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Video/DeathPlayer_Video.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndTriggerBox2.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Animations/MonsterAnimation.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/FPWeapon/Materials/BaseMaterial.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Material.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp_Backside.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/locker_Locker.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/locker_Locker_Door.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/Locker.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/locker_fixed_Locker.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/locker_fixed_Locker_Door.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Griff.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Holztextur.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Notrufe_Mat.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_start.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Notrufe.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/HowToSurviveIW/Black.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/HowToSurviveIW/book.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/HowToSurviveIW/Cover.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/HowToSurviveIW/HowToSurviveInternetworking.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/HowToSurviveIW/White.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Absperrband.uasset", - "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Absperrband_Mat.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset", - "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Sounds/705469__fosdork__roar.uasset", "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset", "G:/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap", "G:/digital_art/BackroomsDigitalArt/Content/_GENERATED/user/Rectangle_00FD29C2.uasset", @@ -216,6 +166,92 @@ "G:/digital_art/BackroomsDigitalArt/Content/GameMap/HowToSurviveIW/Book_pickup.uasset", "G:/digital_art/BackroomsDigitalArt/Content/VRTemplate/Maps/VRTemplateMap.umap", "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Phone_pickup.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Monster/MonsterAI.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Monster/MonsterBlend.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Animations/MonsterAnWalk.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Animations/MonsterAnIdle.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Howler_BackRooms_Skeleton.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Video/Death.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Video/DeathPlayer.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Video/DeathPlayer_Video.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Video/NewWidgetBlueprint.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Monster/MonsterAniBlueprint.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_001.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_002.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Material_003.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Howler_BackRooms_PhysicsAsset.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Model/Howler_BackRooms.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Monster/Sounds/roar.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/Monster/Sounds/roar.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/Monster/Model/Howler_BackRooms.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/Monster/Model/Howler_BackRooms_PhysicsAsset.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/Monster/Model/Material_003.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/Monster/Model/Material_002.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/Monster/Model/Material_001.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/Monster/MonsterAniBlueprint.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/Monster/Video/NewWidgetBlueprint.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/Monster/Video/DeathPlayer_Video.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/Monster/Video/DeathPlayer.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/Monster/Video/Death.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/Monster/Model/Howler_BackRooms_Skeleton.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/Monster/Animations/MonsterAnIdle.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/Monster/Animations/MonsterAnWalk.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Abgrund/Concrete030_1K-JPG_Color_Mat.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/_GENERATED/Windowssucks/Rectangle_3049FAD6.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Props/controls_1-01.uasset", + "G:/digital_art/BackroomsDigitalArt/Content/GameMap/Props/controls_1-01_Mat.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/BackroomsMap.umap", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterBlend.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/FirstPerson/Blueprints/BP_FirstPersonGameMode.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Model/Howler_BackRooms.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Model/Howler_BackRooms_PhysicsAsset.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Model/Howler_BackRooms_Skeleton.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Model/Material_001.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Model/Material_002.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Model/Material_003.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAniBlueprint.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Sounds/roar.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_end.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Animations/MonsterAnWalk.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Animations/MonsterAnIdle.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Video/Death.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Video/DeathPlayer.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Video/NewWidgetBlueprint.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Video/DeathPlayer_Video.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndTriggerBox2.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/GameMap/Ende/EndScreen.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Animations/MonsterAnimation.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/BackroomsMap.umap", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/FPWeapon/Materials/BaseMaterial.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Ceiling/Ceiling_Material.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Lamp/Lamp_Backside.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/locker_Locker.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/locker_Locker_Door.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/LockerHide.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/Locker.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Floor/Floor_Material.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/locker_fixed_Locker.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Locker/locker_fixed_Locker_Door.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Griff.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Holztextur.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Notrufe_Mat.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Blueprint_door_start.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Notrufe.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/HowToSurviveIW/Black.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/HowToSurviveIW/book.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/HowToSurviveIW/Cover.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/HowToSurviveIW/HowToSurviveInternetworking.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/HowToSurviveIW/White.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Absperrband.uasset", + "D:/Repositories_Hochschule/digital_art/BackroomsDigitalArt/Content/GameMap/Door/Absperrband_Mat.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/MonsterAI_Child.uasset", + "F:/Dokumente/Schule/Studium/DigitalArts/Projekt/BackroomsDigitalArt/Content/Monster/Sounds/705469__fosdork__roar.uasset", "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_018.uasset", "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_011.uasset", "E:/UnrealDigitalArt/digital_art/BackroomsDigitalArt/Content/GameMap/Props/Materials/Material_012.uasset",