diff --git a/examples/CMakeLists.txt b/examples/CMakeLists.txt
new file mode 100644
index 0000000000000000000000000000000000000000..42c87e9f37549d58e165a71e2eb1819aa38d04a4
--- /dev/null
+++ b/examples/CMakeLists.txt
@@ -0,0 +1,48 @@
+cmake_minimum_required(VERSION 3.18)
+
+project(CuteProject VERSION 0.1 LANGUAGES CXX)
+
+set(CMAKE_CXX_STANDARD 17)
+set(CMAKE_CXX_STANDARD_REQUIRED ON)
+
+
+set(MY_TARGET "cybersolution")
+
+if(WIN32)
+    set(CMAKE_FIND_LIBRARY_SUFFIXES ".a" ${CMAKE_FIND_LIBRARY_SUFFIXES})
+    set(CMAKE_FIND_LIBRARY_PREFIXES "lib" ${CMAKE_FIND_LIBRARY_PREFIXES})
+endif()
+
+set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra")
+set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -s  -static-libgcc -static-libstdc++")
+
+aux_source_directory(src SOURCES)
+
+add_executable(${MY_TARGET}
+    lib/main.cpp
+    ${SOURCES}
+)
+
+target_include_directories(${MY_TARGET} PRIVATE
+    lib
+)
+
+target_link_directories(${MY_TARGET} PRIVATE
+    lib
+)
+
+target_link_libraries(${MY_TARGET} PRIVATE
+    cute
+)
+
+# Set the WIN32_EXECUTABLE property conditionally for Release, MinSizeRel, and RelWithDebInfo builds.
+# This lets the exe run without a terminal, making stdout inaccessible for now.
+if(WIN32)
+    set_target_properties(${MY_TARGET} PROPERTIES WIN32_EXECUTABLE $<OR:$<CONFIG:Release>,$<CONFIG:MinSizeRel>,$<CONFIG:RelWithDebInfo>>)
+endif(WIN32)
+
+# Use this command to copy the .dll from the lib folder next to the freshly built .exe. Which is the most simple way to get it working.
+add_custom_command(TARGET ${MY_TARGET} POST_BUILD   # Adds a post-build event to DynamicDemo
+    COMMAND ${CMAKE_COMMAND} -E copy_if_different  # which executes "cmake - E copy_if_different..."
+        "${PROJECT_SOURCE_DIR}/lib/cute.dll"   # <--this is in-file
+        $<TARGET_FILE_DIR:${MY_TARGET}>)            # <--this is out-file path